Citizen of Nowhere — 12 of 40

Luke A Jones

Release 1

Section 13 - Inside The Wooden Shack

The Wooden Shack is a room.

The printed name of the wooden shack is "Inside the Wooden Shack"

After going inside from the lonesome hollow for the first time:

Say "[paragraph break]After knocking on the shack door you hear a cheery 'Come in' from inside and you enter. [paragraph break]A young lady greets you, 'Hello there, I don't believe we have met before, I'm Donella', she shakes your hand while examining your face closely, 'Hmm, good bone structure. And who is this adorable image of Sharvara?' You realise she is referring to Dylan 'he's my best friend' you reply, 'Dylan meet Donella.'"

Description of wooden shack is "The inside of the shack is a cosy, bohemian masterpiece (or nightmare depending on your taste).[paragraph break]The walls are hung with middle eastern tapestries. There is rattan furniture and a rope hammock, both covered in Kilim pillows. Almost every flat surface is covered in joss stick holders, trinket boxes, small carved animals and all manner of tchotchke. There are Moroccan rugs on the floor, and in one corner is a workbench covered in various stonemasonry tools, callipers and measuring instruments. "

workb is a scenery object in the wooden shack.

printed name of workb is "workbench".

description of workb is "An oak workbench covered in various tools."

understand "workbench" as workb.

tools are scenery objects in wooden shack.

description of tools is "a selection of stonemasonry tools".

Instead of taking tools:

Say "They are not yours."

kilim pillows are scenery objects in the wooden shack.

Description of kilim pillows is "Pillows with a knitted aztec design."

Joss stick holders are scenery objects in the wooden shack.

Description of Joss stick holders is "Curved wooden joss sick holders with brass inlays in the shape of a ying-yang symbol."

trinket boxes are scenery objects in the wooden shack.

description of trinket boxes is "small wooden trinket boxes with tongue and groove joints."

tchotchke is a scenery object in the wooden shack

description of tchotchke is "All manner of other kipple that you can't identify."

A porthole2 is inside the wooden shack.

The porthole2 is fixed in place.

Description of porthole2 is "What looks like a ship's porthole is serving as a window on one side of the shack. Pushing the curtains to one side you can see out into the Lonesome Hollow outside."

printed name of porthole2 is "porthole".

understand "porthole" as porthole2.

loneview is a scenery object inside the wooden shack.

printed name of loneview is "lonesome hollow".

understand "lonesome" and "lonesome hollow" as loneview.

description of loneview is "Pushing aside the curtains you can see out into the lonesome hollow outside."

curtains are a scenery object inside the wooden shack.

description of curtains is "A small set of rainbow coloured curtains cover the porthole that serves as a window,"

The tapestries are scenery objects in the wooden shack.

The description of the tapestries is "Various tapestries with Middle Eastern and Indian designs are hung from the walls."

The rattan furniture is a scenery object in the wooden shack.

Description of the rattan furniture is "Various pieces of rattan furniture. They look old and polished with use."

Instead of taking kilim pillows:

Say "They are not yours."

Instead of taking joss stick holders:

Say "They are not yours."

Instead of taking trinket boxes:

Say "They are not yours."

Instead of taking tchotchke:

Say "They are not yours."

Instead of taking tapestries:

Say "They are not yours."

Instead of taking rope hammock:

Say "It is not yours."

A rope hammock is a scenery object in the wooden shack.

Description of the rope hammock is "A very comfortable looking rope hammock, covered in pillows."

The rope hammock is an enterable supporter.

Instead of entering the rope hammock:

If Donella is inside the wooden shack:

Say "You get onto the rope hammock. Donella says, 'Comfy isn't it? It used to be on the fishing boat that I worked on a few years ago.' You agree and then realise you have been a bit rude and get out of it again.";

Else:

Say "You get onto the rope hammock, but it doesn't feel right to be in Donella's bed when she isn't here."

Lying down is an action applying to nothing. Report lying down: say "You lie down on the floor for a few moment, Dylan lies down next to you. You feel refreshed and stand up again."

Lying near is an action applying to one thing. Report lying near: say "You lie down next to [the noun] for a while. Dylan lies down with you. You feel somewhat refreshed and stand up again."

Understand "beneath/under/by/near/beside/alongside/against" or "next to" or "in front of" as "[beside]".

Understand "on/in/inside" or "on top of" as "[within]".

Understand "lie down" as lying down.

Understand "lie on [something]" as entering.

Understand "lie down [within] [something]" as entering.

Understand "lie [beside] [something]" or "lie down [beside] [something]" as lying near.

Inside the Wooden Shack is Donella Letha.

Donella Letha is a female person.

Understand "Don", "Done", "Donel", "Donell" as Donella Letha.

Description of Donella Letha is "A young, tall, and lithe lady with short cropped jet black hair and green eyes. She is wearing a flowing white long sleeved kaftan with intricate blue and gold needlework stitching. On her feet are pale blue silk slippers with gold trim."

Donella is wearing the slippers.

Description of slippers is "pale blue silk slippers with gold trim."

Instead of telling Donella Letha about "sandcastle competition/--" for first time:

Say "You tell Donella about the sandcastle competition. Donella laughs and says 'on that godforsaken beach?! I'm surprised the sand isn't frozen solid.' Donella picks up a bag of tools and says 'Right, see you at the beach then!'";

Now Donella is inside the desolate beach;

Now awesomecastle is inside the desolate beach;

Say "[paragraph break] Donella Letha goes outside.";

Instead of telling Donella Letha about "sandcastle competition/--":

Say "'It was a fun! Sand is a such a transient medium compared to the stone I usually use. Here and gone in the turning of the tide, just like us I suppose.'"

Instead of telling Donella Letha about "sandcastle" when Donella is inside desolate beach for the first time:

Say "'It's quite something isn't it?! If it doesn't win then I don't know what will, and look' Donella gestures up and down the empty beach 'it's not like we've got much competition!'";

Instead of telling Donella Letha about "sandcastle" when Donella is inside the desolate beach:

Say "I wish the judges would hurry up, my hands are turning blue!"

Instead of asking Donella Letha about "sandcastle competition/--":

If Donella is inside the desolate beach:

Say "'it's quite something isn't it?! If it doesn't win then I don't know what will, and look' Donella gestures up and down the empty beach 'it's not like we've got much competition!'";

Otherwise:

If voucher is handled:

Say "'It was a fun! Sand is a such a transient medium compared to the stone I usually use. Here and gone in the turning of the tide, just like us I suppose'.";

Otherwise:

Say "You tell Donella about the sandcastle competition. Donella laughs and says 'on that godforsaken beach?! I'm surprised the sand isn't frozen solid.' Donella picks up a bag of tools and says 'Right, see you at the beach then!'";

Now Donella is inside the desolate beach;

Now awesomecastle is inside the desolate beach;

Say "[paragraph break] Donella Letha goes outside.";

Instead of talking to Donella:

If Donella is inside the desolate beach:

Say "It's freezing out here, I wish the judges would hurry up.";

Otherwise:

Say "[one of] Hey, it's nice to have a visitor, so few people come down here these days[or] Your dog is such a cutie, I had a boxer once when I was a small girl, we called him Rex.[or] Did you see my latest statue outside? It's a commission for the new art gallery in Lost.[or]The thing about art is, it should make the comfortable disturbed and the disturbed comfortable. Don't you agree?![cycling]"

Instead of asking Donella about "Rex":

Say "He was a black and white boxer, such a gentle soul. Broke my heart when he died."

instead of asking donella about something when the player's command includes "Rex":

Say "He was a black and white boxer, such a gentle soul. Broke my heart when he died."

instead of asking donella about something when the player's command includes "statue":

Say "'Do you like it? It's a commission for the new art gallery in Lost,' says Donella 'As usual Lost gets all the good stuff, I'll be an old lady before they fund an art gallery in the north!'"

instead of asking donella about something when the player's command includes "sculpture":

Say "'Do you like it? It's a commission for the new art gallery in Lost,' says Donella 'As usual Lost gets all the good stuff, I'll be an old lady before they fund an art gallery in the north!'"

instead of asking donella about something when the player's command includes "human skull":

Say "'The one in my sculpture? It's inspired by our late great Bony King, amazing bone structure!' Donella looks at you curiously, 'you know, your cranium and nasal bone are very similar.' [paragraph break]You explain to Donella that the late king was your father. 'I'm so sorry' says Donella, 'I meant no disrespect.' You reassure her that you don't mind, your father always wore his skeletal frame with pride and was happy with his moniker of [']Bony King.[']"

instead of asking donella about something when the player's command includes "skull":

Say "'The one in my sculpture? It's inspired by our late great Bony King, amazing bone structure!' Donella looks at you curiously, 'you know, your cranium and nasal bone are very similar.' [paragraph break]You explain to Donella that the late king was your father. 'I'm so sorry' says Donella, 'I meant no disrespect.' You reassure her that you don't mind, your father always wore his skeletal frame with pride and was happy with his moniker of [']Bony King.[']"

instead of asking donella about something when the player's command includes "lotus flower":

Say "The one in my sculpture? It's a powerful symbol that has had different meanings over the millennia. For the Egyptians it stood for rebirth and unification, in Buddhism it is purity and spiritual enlightenment. We could do with more of either these days, don't you agree?."

instead of asking donella about something when the player's command includes "visitors":

Say "No-one comes down this way anymore, I think people find it spooky down here, I think it's magical and enchanting!"

instead of asking donella about something when the player's command includes "lost":

Say "It's a great city, but it is full of itself, people move there and forget that the rest of the country has culture too."

instead of asking donella about something when the player's command includes "art":

Say "The thing about art is, it should make the comfortable disturbed and the disturbed comfortable."

instead of asking donella about something when the player's command includes "porthole":

Say "'Ah! That's a memento from my time at sea. I used to work on a trawler ship, it was hard but thrilling life. I eventually got sick of seeing all the enviromental damage we were doing and had to quit. I still miss the adventure though."

instead of asking donella about something when the player's command includes "sea":

Say "I used to work on a trawler ship, it was hard but thrilling life. I eventually got sick of seeing all the enviromental damage we were doing and had to quit. I still miss the adventure though."

instead of asking donella about something, say "'I'm not sure about that.' says Donella."