ifwiki: Hugo

This directory contains Hugo game files, which can be used on any
machine that runs the Hugo runtime engine.  To get the Hugo runtime
engine for your favorite system, look in [programming/hugo](../../programming/hugo).

# old

Older versions of some of the games in this directory.

# ISH.hex
tuid: 1qv4dxqv5aj1894j

Escape from Ice Station Hippo, version 1.3, by Jason McWright.

# NMNL.hex
ifwiki: Nothing More, Nothing Less
tuid: 5q9fhw0z1zc8xmmw

Nothing More, Nothing Less, an Interactive Slice of Life
written for Emily Short's SmoochieComp 2001 by Gilles Duchesne.
Version 1.21

# Retro-Nemesis.zip
ifwiki: Retro-Nemesis
tuid: xmiz86oso6afh7ny

Retro-Nemesis, version 1.01, by Robb Sherwin.
An entry in the 2012 Hugo "Open House" Competition.

# RobbSherwin_Palm.zip
ifwiki: A Crimson Spring
tuid: zxgnbkrt8oclvclf
ifwiki: Fallacy of Dawn
tuid: n8ngm7hx5z5e9csz
ifwiki: Necrotic Drift
tuid: uaxh30z0kh7n8nt3
ifwiki: Pantomime
tuid: x1qqstrlsa9ocr0j
ifwiki: Retro-Nemesis
tuid: xmiz86oso6afh7ny
ifwiki: Hammurabi
tuid: 3ccmbybidr9nn1kh

A collection of Robb Sherwin's games (A Crimson Spring,
Fallacy of Dawn, Necrotic Drift, Pantomime, Retro-Nemesis
and Hammurabi) converted to the format of the Palm Hugo
interpreter.

# ScavHunt.hex
tuid: lyexqef1lqst3dk6

Scavenger Hunt - A Hugo Game and Tutorial, by Gilles
Duchesne.
(multimedia resource files and annotated source code are
in programming/hugo/examples/ScavHuntFull.zip)

# annoy2.hex
tuid: y4wmfdfy38vys7s2

Aggravatron: Annoyotron II, written by Ben Parrish.

# cb2.hex
ifwiki: Clockwork Boy 2
tuid: nfkn085r7dejgxi2

The Clockwork Boy 2, by Roody Yogurt and Marius Müller.
Release 0.5 / Serial Number 010313

# clock.hex
ifwiki: The_Hugo_Clock
tuid: 8iw44v7wzo90wumh

The Hugo Clock, version 2, by Jason McWright.
Written for the Hugo Open House Competition.

# colossal.hex
ifwiki: Adventure
tuid: fft6pu91j85y4acv

Colossal Hugo, the original 350 points ADVENT ported to Hugo
by Kent Tessman (revised version for Hugo 2.2a).
Based on Graham Nelson's Inform port of David Baggett's 1993
TADS reconstruction 'Colossal Cave Revisited' of the 1977
original by Willie Crowther and Don Woods.
(source code is in games/source/hugo/colossal.hug)

# dawn.zip
ifwiki: Fallacy_of_Dawn
tuid: n8ngm7hx5z5e9csz

Fallacy of Dawn, by Robb Sherwin.
Release 1.07 / Serial number 010930

# down.hex
ifwiki: Down (game)
tuid: qarfemk18j5q1w7c

Down, release 4, by Kent Tessman.
(source code is in games/source/hugo/down_source.zip, and
the original competition entry is in
games/competition97/hugo/down/down.hex)

# dragon.zip
tuid: htl5pcglo0yjs0cy

Dragon Hunt, by Joachim Froholt.

# east.zip
tuid: q0cnzr36y6clbtbm

East of Eastwood, a short Western scenario by Cardinal Teulbachs
serial #10/09/95 (Hugo v1)

# future_boy_demo.zip
ifwiki: Future Boy!
tuid: v0a4wtgwepxumryc

Future Boy!, a superhero adventure by Kent Tessman.
Release 1.01 09-18-04 (demo version).
Archive includes the game, graphics and sound files, and
interpreters for Windows, Macintosh, Linux, BeOS, Palm and
PocketPC.

# guilty.zip
ifwiki: Guilty Bastards
tuid: g02gj35cieg77y62

Guilty Bastards, a humourous mystery adventure, version 2.09,
by Kent Tessman. Contains illustrations and sounds.
The archive contains a machine independent Hugo game file,
plus graphic and sound data.
(a self extracting archive for Windows containing all these
files plus the Hugo Engine is in games/pc/guilty.exe)

# guilty.hex
ifwiki: Guilty Bastards
tuid: g02gj35cieg77y62

The Hugo game file for Guilty Bastards, version 2.09, for
systems where the Hugo Engine does not support graphics and
sounds.

# horror.zip
tuid: jf43agmy6qvyg1y

The Halloween Horror, by Roody Yogurt, release 1.

# hammurabi.zip
ifwiki: Hammurabi
tuid: 3ccmbybidr9nn1kh

Hammurabi, ported to Hugo by Robb Sherwin.
Archive includes Hugo game file and source code.
[file is linked from games/source/hugo/hammurabi.zip]

# htgessay.hex
tuid: zivg418jvhea2hh4

Haunting the Ghosts, by Jason Peter Brown
an Interactive Essay on Paul Auster's "The New York Trilogy".
Release 0.9d, requires Hugo 2.4 or higher runtime engine.

# htgpics
tuid: zivg418jvhea2hh4

The Hugo resource file that contains the graphics for
htgessay.hex. Requires a graphical port of the Hugo engine.

# hugozork.hex
ifwiki: Zork I
tuid: 0dbnusxunq7fw5ro

Zork I, ported to Hugo by John Menichelli and updated for
Hugo 2.5 by Kent Tessman.
(source code is in games/source/hugo/hugozork.hug)

# memory.hex
ifwiki: Persistence_of_Memory
tuid: 6qhd03vzceby1wcj

Persistence of Memory, second release (15feb99),
by Jason Dyer.
(the original competition entry is in
games/competition98/hugo/memory/memory.hex)

# nextday.zip
tuid: gnikmoun9wzacsrn

The Next Day, an Interactive Dénouement, by Jonathan Blask.
Release 1 / Serial number 130109

# ndrift.zip
ifwiki: Necrotic Drift
tuid: uaxh30z0kh7n8nt3

Necrotic Drift, version 1.04, by Robb Sherwin.
This is a graphical text adventure game, and as such requires
a minimum resolution of 800x600. It does not support text-only
mode. The archive contains a machine independent Hugo game
file, plus graphics and music.

# overbrook.zip
ifwiki: Overbrook

Overbrook, an Interactive House Tour. Not a game, but an interactive tour of
Ben Parrish's new home.

# party.hex
ifwiki: Party Arty, Man of La Munchies
tuid: ht6lb6z7qnklrv4q

Party Arty, Man of La Munchies, by Roody Yogurt.
Release 2 / Serial 120111

# paxless.hex
ifwiki: PAXLess
tuid: 45bx8jg85ujj5g5q

PAXLess, a Quest to the IF Suite, by Royce "Garynar" Odle.
Written for the PAX-East Speed-IF competition.

# pirate.hex
ifwiki: Pirate Adventure
tuid: zya3mo3njj58hewi

Pirate Adventure, the classic Scott Adams game, ported to
Hugo 2.4 by Julian Arnold. Version 1.1.0 of the Hugo port.
(source code is in games/source/hugo/pirate_src.zip, and
there are original C64 versions in games/c64/)

# playing.txt

How to Play Hugo Games, by Kent Tessman

# pmime.hex
ifwiki: Pantomime
tuid: x1qqstrlsa9ocr0j

Pantomime, by Robb Sherwin.
Release 1.02 / Serial number 060426
(the original Spring Thing entry is in
games/springthing/2006/pmime.hex)

# renga.hex
tuid: fxdvtfimtdlq9tsu

Renga in Four Parts, by Jason Dyer.
Release 1 04-07-14

# scourge.zip
ifwiki: A_Crimson_Spring
tuid: zxgnbkrt8oclvclf

A Crimson Spring by Robb Sherwin
Release 1.0.04 / Serial number 001206
Graphics and Audio Enabled
(a machine independent game file is in
games/hugo/scourgdos.hex, and
the original competition entry is in
games/competition2000/hugo/scourge/scourge.hex)

# scourgdos.hex
ifwiki: A_Crimson_Spring
tuid: zxgnbkrt8oclvclf

A Crimson Spring by Robb Sherwin
Release 1.0.04 / Serial number 001206
(a graphics-and-audio enabled version is in
games/hugo/scourge.zip, and
the original competition entry is in
games/competition2000/hugo/scourge/scourge.hex)

# spinning.hex
ifwiki: Spinning
tuid: 7ajjwkqi54wcb1u

Spinning, by Rob O'Hara.
An entry in the 2012 Hugo "Open House" Competition.

# spur.hex
ifwiki: Spur
tuid: 2grzxvuvyoqgwwf1

Spur, A Western Misadventure by Kent Tessman
Release 9 (4dec99), Hugo v2.5
(source code to this file is in games/source/hugo/spur_src.zip)

# squest.zip
tuid: lyht0ziynxad6hyk

SceptreQuest: The Quest for the Sceptre, serial #10/10/95.
Originally written in BASIC by Sean Givan, now ported to Hugo v1
and embroidered by Cardinal Teulbachs.
(Sean Givan's original is in games/source/basic/sceptre1.bas)

# teleport.zip
ifwiki: Teleport_Test
tuid: jmtqo0usuq46q3t

Teleport Test 0.5, an Interactive Fiction Test Game, from
Viridian Development Corporation (Paul Robinson)

# tetris.zip
tuid: ohjrdv0wx6cd7zzx

Tetris for Hugo 2.5, implemented by Kent Tessman, based on
Andrew Plotkin's Inform version "Freefall".
This version makes use of colour, graphics, sound and music.
(source code is in /games/source/hugo/tetris_source.zip)

# trading.zip
ifwiki: Trading Punches
tuid: t593d66s20bblqt0

Trading Punches, Part 1 of The Convergence Saga, by Sidney Merk.
Version 1.9, Hugo v3.1 / Library 31001
(the original competition entry is in
games/competition2004/hugo/trading/
and source code is in games/source/hugo/tpsource.zip)

# tripkey.zip
tuid: o1u8axwyir8bzqee

Tripkey, version 0.37, by Paul Robinson.
"You're in the Control Center, and you just want to find the
exit. This will require you obtain the eponymous tripkey,
and a few other things along the way."

# waiting.zip
tuid: w4wlvriwtsauxf4j

Waiting for The End, version 3, by Paul Lee.
Archive includes Hugo game file and source code.
[file is linked from games/source/hugo/waiting.zip]

# worldbuilder.hex
ifwiki: World_Builder
tuid: yq9cjco9088howgp

World Builder, release 2, by Paul Lee.
Written for the Hugo Open House Competition.
NameLast modifiedSize

Parent Directory  -
old/2022-05-10 17:54 -
annoy2.hex2001-03-02 09:57 65K
cb2.hex2013-02-24 23:36 152K
clock.hex2012-01-15 08:53 118K
colossal.hex1997-01-03 05:00 121K
dawn.zip2020-10-08 04:12 23M
down.hex2000-01-14 05:00 97K
dragon.zip2001-10-21 10:45 36K
east.zip1995-10-09 04:00 24K
future_boy_demo.zip2004-09-20 19:30 36M
guilty.hex2000-02-09 05:00 241K
guilty.zip2000-02-09 05:00 3.8M
hammurabi.zip2002-10-02 03:08 23K
horror.zip2012-04-19 07:24 46K
htgessay.hex1998-04-12 04:00 140K
htgpics1998-04-12 04:00 78K
hugozork.hex1999-02-08 05:00 168K
Index2024-02-14 20:25 8.5K
ISH.hex2012-04-29 17:31 111K
memory.hex1999-02-16 05:00 93K
ndrift.zip2022-04-20 22:57 50M
nextday.zip2013-01-09 22:29 527K
NMNL.hex2001-05-08 00:19 168K
overbrook.zip2022-09-06 21:23 22M
party.hex2012-01-11 20:13 85K
paxless.hex2010-04-04 01:54 61K
pirate.hex1997-08-11 04:00 53K
playing.txt1995-11-30 05:00 1.0K
pmime.hex2006-05-02 05:15 243K
renga.hex2014-05-16 20:22 63K
Retro-Nemesis.zip2013-01-14 07:31 28M
RobbSherwin_Palm.zip2016-03-01 21:23 783K
ScavHunt.hex2002-02-07 06:25 126K
scourgdos.hex2000-12-06 05:00 363K
scourge.zip2000-12-06 05:00 19M
spinning.hex2013-01-14 15:47 97K
spur.hex1999-12-05 05:00 181K
squest.zip1995-10-10 04:00 24K
teleport.zip2012-01-05 04:18 1.9M
tetris.zip1998-08-09 04:00 179K
trading.zip2006-07-04 06:05 11M
tripkey.zip2013-01-20 07:43 3.8M
waiting.zip2013-08-24 00:22 34K
worldbuilder.hex2012-01-11 23:44 88K

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