Frotz version 2.32 for DOS, by Stefan Jokisch.
Dumb-Frotz, a frotz port for a standard C library and a dumb terminal, ported by Alembic Petrofsky. Version 2.32r1.
Frotz version 2.32 for BeOS, ported by Stephen van Egmond. PowerPC and Intel x86 versions included.
A patch for UnixFrotz232R2Std10.tar.gz by Mihail Milushev which adds subdir saving to Frotz. Games will be saved to a subdir named "game.z5.save" in the same directory where "game.z5" is located. It also contains all the other patches found in this directory as of 14feb2000.
Binary executable of Frotz 2.32 for SunOS 5.6 (Sparc), ported by S. van der Groov.
Patches for Frotz 2.43 to make it suitable for use on IRC, by Philip Lafleur.
Source code for Frotz version 2.44, now maintained by David Griffith. Also included is source for Unix (originally by Galen Hazelwood) and 16-bit MS-DOS.
Source code for Frotz version 2.50, maintained by David Griffith. Includes targets for Unix, SDL for graphics, dumb interface for teletypes and bots, and 16-bit MS-DOS.
Source code for Frotz version 2.51, maintained by David Griffith. Includes targets for Unix, SDL for graphics, dumb interface for teletypes and bots, and 16-bit MS-DOS.
A patch for UnixFrotz232R2Std10.tar.gz by David Griffith, unifying patches by Timo Korvola, Torbjorn Anderson, and Martin Frost, plus corrections.
Frotz version 2.01 for OS/2, beta 7 (29-Sep-96), ported by Christopher J. Madsen.
Source code of Frotz 2.32 for DOS, by Stefan Jokisch.
Frotz 2.43 for 16-bit MS-DOS, with old-style graphics and sound support, by David Griffith.
Frotz 2.50 for 16-bit MS-DOS, with old-style graphics and sound support, by David Griffith.
Frotz 2.51 for 16-bit MS-DOS, with old-style graphics and sound support, by David Griffith.
Transcript from Frotz without the zstrict patch (see frotz_zstrict_patch) running strictz.z5, which verifies the behaviour of the zstrict patch. strictz.z5 is in /infocom/interpreters/tools.
A patch for the file ux_input.c from Unix Frotz, which prevents character code 0 being entered, written by Torbjorn Andersson.
A source code patch for UnixFrotz 2.32r2 (but also applicable to other Frotz versions) that adds a check for common opcode errors and a command line option for how to deal with these errors. Written by Torbjorn Andersson, based on Andrew Plotkin's patch for Zip 2.0.
Transcript from Frotz with the zstrict patch (see frotz_zstrict_patch) running strictz.z5, which verifies the behaviour of the zstrict patch. strictz.z5 is in /infocom/interpreters/tools.
Frotz version 2.22 for Windows CE, release 1.2a of port by Ian Dean. Supports the MIPS and Hitachi SH3 processors.
A combined patch for Frotz 2.32, including the zstrict patch by Torbjorn Anderson and the Quetzal patch by Martin Frost, plus instructions for applying the patches under Unix.
Frotz Plus release 3, i.e. Frotz version 2.01 with support for SVGA and SoundBlaster 16 for DOS added by Linards Ticmanis.
Sfrotz 0.02, an SDL-based port of Frotz to Debian Linux, by Aldo Cumani. Based on Frotz 2.40 by Stefan Jokisch and Windows Frotz by David Kinder. Supports Blorb graphics and sounds, and includes partial support for the Standard 1.1 extensions.
Patch for Unix Frotz to improve the terminal I/O routines under Ncurses, written by Timo Korvola.
A patch for the UNIX version of Frotz by Christopher Sekiya. This patch provides 'better' support for the V6 games (Arthur and Shogun) -- the graphics are not displayed, but the games are now playable in text mode (the screen corruption is fixed).
Frotz version 2.32 for Unix, Unix release 2, ported by Galen Hazelwood.