Note: The .dms games below must be run from a self-booting floppy disk as the directory structure has been modified to stop people reading the game text. The .dms files are raw diskette images created with DMS; you can find DMS in directory [download-tools/amiga](../../download-tools/amiga). Note: Some of the archives in this directory contain ADF disk images, which are files in a format suitable for use with the Amiga emulator program UAE. To use these files on a real Amiga, it is necessary to unpack the archive with Unzip (in the [download-tools/amiga](../../download-tools/amiga) directory) and then write the ADF disk image back to a real Amiga disk with Adf2Amiga (available from any of the Aminet mirror sites). # Adventure.lha ifwiki: Adventure tuid: fft6pu91j85y4acv A collection of the original Colossal Cave (aka Adventure) game, plus derivative works, ported by David Kinder. (The games included here are all available separately as the files games/amiga/adv\*.lha) # Box.lha tuid: wxl2zy23ij18jbo6 Box, by James Lean. Written in AMOS. # CM1.lha tuid: czzicxygbkbi6off The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 1 # CM2.lha tuid: czzicxygbkbi6off The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 2 # CM3.lha tuid: czzicxygbkbi6off The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 3 # CM_1-3.Readme tuid: czzicxygbkbi6off Description of The Child Murderer, files CM1.lha, CM2.lha and CM3.lha # Child_Murderer.lha tuid: czzicxygbkbi6off Hard disk version of The Child Murderer, by Michael Zerbo # Child_Murderer.readme tuid: czzicxygbkbi6off Description of file Child_Murderer.lha # Child_Murderer_AGA.lha tuid: czzicxygbkbi6off Hard disk version of The Child Murderer for AGA machines, by Michael Zerbo # Child_Murderer_AGA.readme tuid: czzicxygbkbi6off Description of file Child_Murderer_AGA.lha # Dark_Obsession.lha tuid: qz66iz0hlijpfgel Dark Obsession, a text/graphics adventure by Michael Zerbo. # Dark_Obsession.Readme tuid: qz66iz0hlijpfgel Description of Dark_Obsession.lha # Dinkum_2.14.lha tuid: v4nj44nlwfzbpmcj Dinkum, the Australian Adventure Game version 2.14 by Gary A. Allen, Jr. Amiga release 1, ported by Bill Hoggett. (the original C source code is in games/source/dinkum-2.14.tar.gz) # Dungeon.lha ifwiki: Zork (game) tuid: 4gxk83ja4twckm6j Dungeon (the more or less public domain version of the original MIT Zork) version 2.7A from games/source/dungn27s.zip ported to the Amiga by David Kinder # Dungeon.lzh ifwiki: Zork (game) tuid: 4gxk83ja4twckm6j Amiga port of Dungeon, the more or less public domain version of the original MIT Zork # Exorcism.lha tuid: f6i4fx6wobl75nhg Exorcism, by David Lacey and Adam Balcomb. Written with the CAG adventure generator. This archive provides a text-only adventure, use with Exorcism_gfx.lha for graphics. # Exorcism_gfx.lha tuid: f6i4fx6wobl75nhg The graphics files for Exorcism. Not compatible with the AGA chipset. # Frustration.dms tuid: e024d2chlp6pxa6c Frustration, by Jim MacBrayne. Serial no. 890713 (see games/tads/frust.zip for a machine-independent TADS version) # Getaway1.zip tuid: a87pksxa064d0vc2 Kelly's Rescue, Part2: The Getaway, a text/graphics adventure by Peter Clement and René van Hasselaar (text) and No One Incorporated (graphics). The game consists of two Amiga disks; this is disk 1. Uploaded and declared to be in the public domain by René. # Getaway2.zip tuid: a87pksxa064d0vc2 Kelly's Rescue, Part2: The Getaway; this is disk 2. Uploaded and declared to be in the public domain by René. # GoldenFleece.dms tuid: zcgjkl8dpeza1yh6 The Golden Fleece, by Jim MacBrayne. Serial no. 891229 (see games/pc/fleece.zip for the 1989 DOS version and games/tads/gfleece.zip for a machine-independent TADS version) # Gory_Story.dms tuid: p3rxrx7h0ydhz3x2 Gory Story, by Philip Richmond # Hazardous_Holiday.dms tuid: g7lvz1nyxegfr5jg Hazardous Holiday, by Philip Richmond. # HolyGrail.dms ifwiki: The Holy Grail tuid: 1ssyg56mcsnq5kqq The Holy Grail, by Jim MacBrayne. Serial no. 920420 (see games/tads/hgrail.zip for a machine-independent TADS version) # Inner_Demons.Readme tuid: d06xe1jm3sc7qqji Description of Inner Demons, files Inner_Demons1-4.lha below # Inner_Demons1.lha tuid: d06xe1jm3sc7qqji Inner Demons, a text/graphics adventure by Michael Zerbo, disk 1 # Inner_Demons2.lha tuid: d06xe1jm3sc7qqji Inner Demons, a text/graphics adventure by Michael Zerbo, disk 2 # Inner_Demons3.lha tuid: d06xe1jm3sc7qqji Inner Demons, a text/graphics adventure by Michael Zerbo, disk 3 # Inner_Demons4.lha tuid: d06xe1jm3sc7qqji Inner Demons, a text/graphics adventure by Michael Zerbo, disk 4 # Inner_DemonsHD.readme tuid: d06xe1jm3sc7qqji Description of Inner Demons HD # Inner_DemonsHD.lha tuid: d06xe1jm3sc7qqji Hard drive version of Inner Demons, by Michael Zerbo. # KellTres.zip tuid: kgvs750w4kzuirgt tuid: 7qzqqhgub9m5g3tl An Amiga disk with two games: Treasure Hunt and Kelly's Rescue, Part 1, both by Peter Clement and René van Hasselaar. The games are simple noun/verb text adventures originally written on the Commodore64 and later ported to the Amiga. Treasure Hunt is a simple search for treasures in an abandoned city; Kelly's Rescue is a thriller/spy story. Uploaded and declared to be in the public domain by René. # Macabre.zip tuid: qz66iz0hlijpfgel tuid: d06xe1jm3sc7qqji tuid: ubtikyixkpl5yqte A set of three horror adventures: Severed Heads; Inner Demons and Dark Obsession, all written by Michael Zerbo. Recommended for mature players only. The games are stored as ADF Amiga emulator disk images. # Macabre.txt tuid: qz66iz0hlijpfgel tuid: d06xe1jm3sc7qqji tuid: ubtikyixkpl5yqte Author's description of the files in Macabre.zip. # Mipric_Basic.lha Mipric Story System v3.00. Programs for playing text adventure games written with the author's MIPRIC system, plus Infocom v3+4 games. This archive contains the interpreter plus a hintbook system and an adventure game database. Requires Kickstart 2.04 and MUI. Written by Ruediger Hanke. # Mipric_Basic.readme Description of Mipric_Basic.lha # Mipric_IP_4.lha tuid: un2z1dwz5qham5ec The Ice Princess, an interactive novel by Ruediger Hanke, Release 4. Requires the interpreter from the archive Mipric_Basic.lha (an Inform port of this game by the author himself is in games/zcode/princess.zip) # Mipric_IP_4.readme tuid: un2z1dwz5qham5ec Description of Mipric_IP_4.lha # Mipric_MustRead.txt A note by Ruediger Hanke containing his new address and information about the future of his software # Mipric_TEI_7.lha tuid: xogp3auo8by8tl5x The Timeless Empire I - Return of the True Gods. An interactive novel by Ruediger Hanke, Release 7. Requires the interpreter from the archive Mipric_Basic.lha # Mipric_TEI_7.readme tuid: xogp3auo8by8tl5x Description of Mipric_TEI_7.lha # Mission.zip ifwiki: The Mission tuid: qk4811x45g1hfbd2 The Mission, by Jim MacBrayne. Serial no. 901127 (see games/tads/mission.zip for a machine-independent TADS version) # Napoleon_1.02.lha tuid: pg4cimbgwn7xx4bs Napoleon version 1.02, by Pete Chown. Amiga release 1, ported by Bill Hoggett. (the original C source code is in games/source/napoleon-1.02.tar.gz) # PsychoWard.lha ifwiki: Psycho Ward tuid: sj29cakfabypk1ix PsychoWard v1.5, a text adventure with graphics, by Robert Sedler # Rescue_Elvis.lha tuid: ks1hcdksa0vspay5 I Rescued Elvis From Communist Alien Jerks v1.0, a text adventure with graphics, by Robert Sedler. # Severed_Heads.Readme tuid: ubtikyixkpl5yqte Description of Severed Heads, see below. # Severed_Heads1.lha tuid: ubtikyixkpl5yqte Severed Heads, a futuristic text/graphics adventure for the Amiga with 1 MB RAM, by Michael Zerbo. Diskette version; disk 1 of 2. # Severed_Heads2.lha tuid: ubtikyixkpl5yqte Severed Heads, a futuristic text/graphics adventure for the Amiga with 1 MB RAM, by Michael Zerbo. Diskette version; disk 2 of 2. # Severed_HeadsHD.lha tuid: ubtikyixkpl5yqte Version 1.1 for hard drive. # Thrallbound.lha tuid: ip1qtk2eqt2b3m4p Thrallbound, a Norse adventure by Torgeir Dingsxyr, Tor-Martin Tveit and Cristian Fiatt. # World_1.07.lha tuid: crih2j6niodqy5vj World version 1.07, by J. Doug McDonald, ported to the Amiga by Patrick Kellum. (a DOS version is in games/pc/world107.zip; an Archimedes port is in games/archimedes/world.spk; a Macintosh port is in games/mac/World107.sit; source code of the DOS/Unix version is in games/source/worldsrc.zip) # ZutAlors.lha tuid: yxtb4g0qu506bol9 Zut Alors, a parody of The Three Musketeers, by Brian Asbury. # adv350.lha ifwiki: Adventure tuid: fft6pu91j85y4acv Amiga executable of the original 350 points version of Colossal Cave by Don Ekman, ported to the Amiga by David Kinder. (the original FORTRAN source code and a DOS executable is in games/source/adv350de.zip) # adv350jg.lha ifwiki: Adventure tuid: fft6pu91j85y4acv Amiga executable of the original 350 points version of Colossal Cave by Jim Gillogly, ported to the Amiga by David Kinder. (the original C source code is in games/source/adv350jg.zip) # adv350r4.lha ifwiki: Adventure tuid: fft6pu91j85y4acv Amiga executable of the 350 point version of Colossal Cave, DECUS release 4 (February 1994), ported to the Amiga by David Kinder. (the original FORTRAN-77 source code is in games/source/adv350r4_f77.tar.gz) # adv430.lha ifwiki: Adventure tuid: fft6pu91j85y4acv Amiga executable and C source code of Adventure 2.5, the 430 points version of Colossal Cave by Donald R. Woods (1995), ported to the Amiga by David Kinder. (the original generic C source code is in games/source/Adventure2.5.tar.gz, a DOS executable is in games/pc/advent25.zip) # adv550.lha ifwiki: Adventure tuid: fft6pu91j85y4acv Amiga executable and C source code of the 550 points version of Colossal Cave by Ken C. Wellsch, August 1985, ported to the Amiga by David Kinder. # adv551.lha ifwiki: Adventure tuid: fft6pu91j85y4acv Amiga executable of the 551 points version of Colossal Cave by Doug McDonald, ported to the Amiga by David Kinder. (the original Fortran source code is in games/source/advsrc.zip, a DOS executable is in games/pc/pcadvent.zip) # adv660.lha ifwiki: Adventure tuid: fft6pu91j85y4acv Amiga executable and C source code of 660 points version of Colossal Cave: Adventure4+ version 10.06 (26jul95), by Mike Arnautov, ported to the Amiga by David Kinder. This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt. Requires at least Kickstart 2.04. # battlestar1_1.lha ifwiki: Battlestar tuid: o6pqn2vcani7pkx7 Battlestar for the Amiga, release 1.1, a stellar-tropical adventure game from BSD Unix C source code and Amiga exutable, ported by David Ingebretsen. # cannibaladv.lha ifwiki: I_Was_a_Cannibal_for_the_FBI tuid: c7ovts9fmx7qdlug Cannibal Adventure, a short graphics/text adventure by John Olsen. A demonstration of the capabilities of Aegis Visionary, an authoring system for text or text/graphics games for the Amiga. # hugecave.lzh ifwiki: Adventure tuid: fft6pu91j85y4acv Adventure in Humongous Cave - 1000 points version of Colossal Cave, based on the 550 points version written with AGT by David Malmberg # genocide_earth.lha tuid: 5yjna3s0wq3vela9 Genocide Earth, by Darryl Sloan. A sci-fi text adventure with digitized graphics and music. # sumeria.lha Sumeria 19.2 for AmigaOS 3 / AmigaOS 4 / AROS, plus source code. Based on Mike Arnautov's conversion to ANSI C of "Sumeria (Primos)", from 14 Oct 1983, ported to the Amiga by Eugene Sobolev.