T H E A T O M I C H E A R T by Stefan Blixt A piece of interactive fiction written in 2000-2003 by Stefan Blixt in the Inform programming language. You could also call this a "text game". It is an entry into the annual interactive fiction competition of 2003. For more information about the competition, please visit http://www.ifcomp.org. For more information about interactive fiction, visit http://brasslantern.org/beginners/playta1.html. A great bundle of interactive fiction works reside at http://www.ifarchive.org. For more information about the author of this piece, visit http://www.df.lth.se/~flash. Mail can be sent to flash@df.lth.se. To read interactive fiction, you need an interpreter installed on your computer. There are several in the IF archive under http://www.ifarchive.org/indexes/if-archiveXinfocomXinterpreters.html During development, this game was played using WindowsFrotz2002. Two walkthroughs are bundled with the game - walkthrough_straight.txt contains the most simple solution from start to finish. walkthrough_elaborate.txt contains a solution that shows more of the contents in the game. Thanks to the people who helped me beta-test this game: Timothy Partridge, Pelle Nilsson and Mark Manning. Stefan Blixt, Malmö Sweden 2003-09-21