*comment Copyright 2010 by Dan Fabulich. *comment *comment Dan Fabulich licenses this file to you under the *comment ChoiceScript License, Version 1.0 (the "License"); you may *comment not use this file except in compliance with the License. *comment You may obtain a copy of the License at *comment *comment http://www.choiceofgames.com/LICENSE-1.0.txt *comment *comment See the License for the specific language governing *comment permissions and limitations under the License. *comment *comment Unless required by applicable law or agreed to in writing, *comment software distributed under the License is distributed on an *comment "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, *comment either express or implied. *title Paradox Corps *author John Evans *scene_list startup training_0 training_1 training_2 hub_0 *create name "" *create diplomacy 0 *create combat 0 *create enigma 0 *create training_score 0 *create taser 0 *create multitool 0 *create item_timedoor 0 *create debug_flag 0 *create ds_diplomacy "" *create ds_combat "" *create ds_enigma "" *create ds_training "" *create chosen_options 0 *create visitable_ok1861 0 *create ally_holt 0 *create ally_akkaron 0 *create ally_elizabeth 0 *create item_harness 0 *create item_dimension 0 *create encountered_orbiter 0 [b]Paradox Corps[/b] For IFComp 2014 Would you like to activate "No Stress Mode"? This will show you most of the effects your choices will have, before you make them. NOTE: We cannot guarantee a [i]complete[/i] lack of stress. *choice #Play through the story as normal. Normal mode active. *goto startup_start #Activate No Stress Mode! *set debug_flag 1 *set ds_diplomacy " (Diplomacy Increase)" *set ds_combat " (Combat Increase)" *set ds_enigma " (Enigma Increase)" *set ds_training " (Training Score Increase)" No Stress Mode active. *goto startup_start #View Author's Note *goto_scene credits credits_start *label startup_start *finish