_______ _ ___ ' / / ___ .' `. .___ ` ___. ` , __ | |,---. .' ` | | / \ | .' ` | |' `. | |' ` |----' | | | ' | | | | | | / / | `.___, `.__.' / / `---| / / | \___/ ,__ __ __ _ _______ __. / ` | | ___ ___/ ___ , _ , _ ___ ' / ` , _ , _ ___ .' \ |__ |\ /| / ` / | / ` |' `|' `. .' ` | | |' `|' `. .' ` | | | | \/ | | | ,' | | | | | | |----' | | | | | |----' `._.' | / / `.__/| `___,' `.__/| / ' / `.___, / / / ' / `.___, / ` Table of Contents ---------------------- 1. Basic Overview 2. Checklist for endgame(minor spoilers in plaintext, major spoilers in ROT13) 3. Explicit walkthrough (complete spoilers) Section 1 - Basic Overview The Origin of Madame Time is a sequel for The Owl Consults, created in fulfilment of a prize for the 2017 IFComp. This game uses the standard Inform verbs. The game can be completed by using the following verbs (some unnecessary verbs are included to preserve mystery): LOOK, TAKE, EXAMINE, LOOK THROUGH, EAT, DRINK, GIVE, TOUCH (WITH), N, E, S, W, U, D, DRAW (ON), LOOK UP, RELEASE. Section 2 - Checklist for endgame The following is a checklist dictating what you need to have accomplished in the game. Spoilers are in ROT13. This does not cover any of the preliminary puzzles, which are covered more thoroughly by in-game hints. -Have you found everyone? There are a lot of people in the park. Typing RELEASE in the basement will tell you how many people are left to find. -Have you found a way to keep everyone safe? There are two methods: --Superpowers: Gbhpuvat crbcyr jvgu Tbyqra Tvey jvyy ghea gurz gb tbyq, cerfreivat gurz. --Location: Gur onfrzrag vf yvarq va yrnq. Vs lbh pna svaq n jnl gb pbire gur bcravat, lbh pna xrrc rirelbar va vg fnsr. -You'll need to use both methods. To make the location secure, you'll need the following: --n yvq znqr sebz urnil zrgny. --This can be obtained by: gbhpuvat Nzryvn Qreevatre jvgu Tbyqra Tvey. --This can be put in place only by: ubyqvat Nzryvn Qreevatre naq qevaxvat gur checyr cbgvba va gur ndhnevhz. Section 3 - Explicit Walkthrough . . . . . . . . . . . . . . . . . . . . . . . . TAKE PEN UP W TAKE LENS E N N LOOK THROUGH LENS TAKE PURPLE DRINK PURPLE S X SYMBOL W N TAKE INK S W DRAW SYMBOL TAKE ALL TAKE ALL TAKE ALL N TAKE GOLDEN TAKE RUSTY S S TAKE ALL E LOOK THROUGH LENS TAKE ALL N U TAKE AMELIA D N TAKE ALL E TAKE ALCHEMIST S TAKE WINTER S DROP AMELIA D DROP ALL TAKE GOLDEN GIRL TAKE PURPLE POTION U TOUCH AMELIA WITH GOLDEN GIRL TAKE AMELIA GIVE PURPLE TO AMELIA D RELEASE ASCII art font from patorjk.com