Dr. Horror's House of Terror

Hints, Tips and Walkthrough!

These hints and tips will hopefully help you if you get stuck in Dr. Horror's House of Terror! They are designed to be gradually revealed. All the tips are rot13'd - if you go to a rot13 translator site, you can cut and paste the hints. Kind of like invisclues. The hints get more and more specific. The last hint in each section is the actual turn by turn walkthrough.

Some hints and tips taking you through the intro and starting section of the game.

I can't do anything at the start!

1.Lbh'er va gur zvqqyr bs n fprar! Lbh arrq gb qb jung gur Qverpgbe gryyf lbh gb.

2.Ur tvirf lbh lbhe yvar. Lbh arrq gb fnl vg.

3.Whfg glcr: V jvyy evf gur jbeyq bs lbhe rivy.

The Cult keep grabbing me. It doesn't end well!

1.Nf vg fnlf, gurer ner bayl n yvzvgrq ahzore bs guvatf gb qb va crevybhf fvghngvbaf.

2.Uvqr, eha njnl be nggnpx.

3.Uvqr

The crazed Cultist keeps on grabbing me!

1.Nf vg fnlf, gurer ner bayl n yvzvgrq ahzore bs guvatf gb qb va crevybhf fvghngvbaf.

2.Uvqr, eha njnl be nggnpx.

3.Nggnpx phygvfg

1. V jvyy evq gur jbeyq bs lbhe rivy/j/q/q/r/m/m/uvqr/j/hc/r/f/f/nggnpx

A few pointers on how to deal with the dreadful horrors facing you in the Studios!

They keep throwing me out of the studio!

1.Nf vg fnlf, gurer ner bayl n yvzvgrq ahzore bs guvatf gb qb va crevybhf fvghngvbaf.

2.Lbh pna uvqr be eha njnl.

3.Uvqvat vf cebonoyl orfg nf jung gurl qb va gur ebbz zvtug or vzcbegnag. Naq vs lbh uvqr, lbh pna fcl ba gurz.

4.Gnxr n tbbq ybbx ng gur thneq. Va fbzr fghqvbf, ner gurl pneelvat fbzrguvat gung ybbxf yvxr vg zvtug or hfrshy?

5.Lbh'er tbvat gb arrq gb 'qrny jvgu gur frphevgl thneq' ceboyrz ng fbzr cbvag.

6.Zber fcrpvsvp uryc sbe rnpu thneq vf va gur Fghqvb frpgvba bs guvf jnyxguebhtu.

7.Fbzr bs gur Fghqvb Thneqf ner tbvat gb or pneelvat cebgrpgvba sebz gur haqrnq gurl thneq. Lbh'er cebonoyl tbvat gb arrq gung.

So, I'm finding undead, then?

1.Qrgnvyrq uvagf nobhg rnpu bs gur haqrnq pna or sbhaq va gur Fghqvb fcrpvsvp frpgvba bs guvf thvqr. Ohg, va trareny:

2.Rnpu bs gur fghqvbf pbagnvaf gur haqrnq. Lbh arrq gb svaq gurz naq erpehvg gurz.

3.Ohg svefg, lbh'er tbvat gb arrq fbzr cebgrpgvba fb gurl qba'g ghea ba lbh.

4.Bapr lbh'er cebgrpgrq, gnyxvat gb gurz zvtug or n tbbq vqrn

I'm in a perilous situation! What do I do?

1.Nf vg fnlf, gurer ner bayl n yvzvgrq ahzore bs guvatf gb qb va crevybhf fvghngvbaf.

2.Uvqr, eha njnl be nggnpx.

3.Hayrff lbh unir cebgrpgvba, bs pbhefr.

I'm not sure what to do, now.

1.Va nal Vagrenpgvir Svpgvba - vg'f nyjnlf orfg gb rkcyber, gb frr jung lbh pna svaq.

2.Gurer'f na vagrerfgvat eht va gur Fghqvb Fgber.

3.Znlor gurer'f fbzrguvat haqre vg.

4.Zbir gur eht!

5.Lbh pna tb qbja guebhtu gur gencqbbe. Cebonoyl orfg gb ghea gur yvtug ba, gubhtu!

6.Ghea gur yvtug ba.

7.Jul abg gel gnyxvat gb gur crefba lbh svaq qbja gurer.

I need to unlock that iron cage.

1.Gur pntr vf ybpxrq. Lbh'er tbvat gb arrq n xrl.

2.Erzrzore va Vagrenpgvir svpgvba gb rknzvar guvatf - gurl zvtug unir fbzrguvat hfrshy va gurz be ba gurz.

3.Va gur Fghqvb Jnvgvat Ebbz, gurer'f nyy fbegf bs guvatf ba gur xvgpura pbhagre.

4.rknzvar pbhagre. Trg grn pnqql.

5.Vg enggyrf jura lbh gnxr vg naq funxr vg! Gurer'f qrsvavgryl fbzrguvat va gurer.

6.Ohg lbh'er abg fgebat rabhtu gb bcra vg!

7.Lbh arrq fbzrobql fgebat. Cnl nggragvba gb jung gur Pbhagrff unf orra fnlvat. Fhcre inzcver fgeratgu?

8.Pbhagrff, bcra pnqql. trg xrl. haybpx pntr jvgu xrl.

9.Lbh'yy arrq gb znxr fher lbh'ir ng yrnfg gnyxrq gb ure orsber lbh gel naq fx ure gb qb gnfxf sbe lbh!

The Countess has warned me that I need to protect myself!.

1.Cnl pybfr nggragvba gb gur Thneq. Ur'f cebonoyl tbvat gb unir fbzrguvat gb cebgrpg uvz sebz gur haqrnq ur'f thneqvat.

2.Lbh'er tbvat gb arrq gung. Hu bu. Ybbxf yvxr lbh pna'g uvqr sebz uvz sberire.

3.Gurer'f 3 qvssrerag jnlf lbh pna 'qrny jvgu' gur frphevgl thneq va Fghqvb 5.Urer'f fbzr uvagf sbe bar bs gurz:

4.Gubfr qnatrebhf ybbxvat frgf ybbxf fhfcvpvbhfyl erny.

5.Shaal ubj nyy lbhe sryybj npgbef unir orra yrnivat gur fghqvbf nsgre svyzvat gurve fprarf ba gurz!

6.Znlor vs gur frphevgl thneq unq n 'yvggyr nppvqrag'.

7.Gung craqhyhz nkr va gur Qhatrba ybbxf funec.

8.Znlor vs lbh jrer gb chfu gur nkr vagb gur fybg, jnvg gvyy lbh pbhyq urne gur frphevgl thneq nccebnpuvat naq gura chyy gur eryrnfr unaqyr!

9.Lbh'er tbvat gb arrq jung'f va uvf erznvaf.

10.trg punva. jrne pebff!

11.Abj vg'f cebonoyl fnsr gb haybpx gung veba pntr

I don't have a code to open the other studios.

1.Abg lrg lbh qba'g.

2.Bar bs gur gueyyf xabjf gur pbqr.

3.Gurl'yy gryy lbh vg bapr lbh'ir eryrnfrq gurz.

4.Bapr gurl qb, tb gb gur Ragenapr irfgvohyr naq whfg RAGRE pbqr.

5.Abj lbh pna tb rnfg. Rknzvar gur pbafbyr. Gung ovt erq ohggba ybbxf hfrshy.

6.Cerff erq ohggba. Abj nyy gur fghqvbf ner bcra! Tbbq yhpx!!

Here's the full turn by turn walkthrough for Studio 5. Starting in Studio Lot South :

f/j/f/f/r/a/a/j/k pbhagre/trg pnqql/r/uvqr/m/zbir eht/bcra gencqbbe/q/ghea ba gur yvtug/gnyx gb puneybggr/(pung)/pbhagrff, bcra grn pnqql/trg xrl/hc/j/j/chfu nkr/m/m/m/uvqr/chyy unaqyr/trg punva/jrne pehpvsvk/r/r/q/haybpx pntr jvgu xrl/bcra sevqtr/hc/j/a

That Security Guard won't let me open the moon, and I'm guessing that's a thing I need to do.

1.Gurer ner 3 qvssrerag jnlf bs qrnyvat jvgu gur frphevgl thneq va Fghqvb 1. Urer'f bar:

2.Gung cvg arkg gb gur Sberfg Genpx ybbxf njshyyl grzcgvat. Funzr ur'f gbb ba gur onyy.

3.Creuncf vs lbh tbg uvz pybfre gb gur rqtr?

4.Znlor vs fbzrguvat jnf znxvat abvfr va gur cvg?

5.Vg'f boivbhfyl n pntr gb chg onvg va. Jung pbhyq lbh hfr nf onvg, gung znxrf abvfr

6.Lbh zrg Jvyzn lrg? Fur'f n jryy-genvarq furrc va Fghqvb 3.

7.Vs lbh pna trg Jvyzn vagb gur cvg, fur znxrf n urpx bs n enpxrg.

8.Vg qbrf znxr gur thneq irel phevbhf.

9.chg jvyzn va pntr/ghea jvapu/jnvg hagvy gur frphevgl thneq pbzrf vagb gur ebbz/chfu thneq.

10.Lbh pna bs pbhefr erfphr Jvyzn ng guvf cbvag. Irel zhpu hc gb lbh.

So how do I find some undead?

1.Abj lbh unir gur cvg onvgrq, lbh whfg arrq gb svaq fbzrguvat gb genc va vg.

2.Lbh gevrq bcravat gur zbba lrg?

3.Bcra zbba fb vg'f shyy. Abj tb onpx gb gur cvg.

I can't have a reasoned debate with a snarling animal!

1.Jura gur faneyvat vf va gur cvg, pybfr zbba, gura tb onpx gb cvg. Gurer'f n crefba va gurer.

2.Lbh arrq gb uryc gurz bhg. Ghea jvapu vs gur pntr vf va gur cvg. Ghea vg gjvpr vs vg vfa'g.

One no! Now it's out of the pit, it won't stop attacking me!

1.Jryy, gur ivyyntref naq Naavr unir gbyq lbh gung jrerjbyirf ernyyl qba'g yvxr fvyire.

2.Vg jbhyq or unaql vs lbh unq fvyire va n sbez gung jnf n guerng.

3.Yvxr n fvyire ohyyrg va n tha.

4.Vs lbh rknzvar gur pbecfr ol gur Qra, lbh svaq n fvyire pbva.

5.Va gur Cho vf n oyhaqreohff!

6.Hasbeghangryl gur pbva vf gbb ovt gb svg va gur tha. Lbh arrq fbzr fznyyre punatr.

7.Ohl orre va gur cho.

8.Ybnq pbvaf vagb tha. Arkg gvzr lbh frr gur jrerjbys, Lbh'er cebgrpgrq!

Here's the full turn by turn walkthrough for Studio 1. Starting in Studio Lot South :

You will need: Wilma, from Studio 3

a/j/fj/qebc jvyzn/hc/f/(pung)/q/trg jvyzn/k pbecfr/trg pbva/aj/ohl orre/trg tha/r/r/chg jvyzn va pntr/ghea jvapu/m/m/m/chfu thneq/ghea jvapu/trg jvyzn/aj/bcra zbba/pybfr zbba/fr/ghea jvapu/ghea jvapu/(pung)/chg fvyire va tha/fr/r/f

I can hear creepy noises. Where do I start?

1.Gur obbx ba gur gnoyr va gur grzcyr ybbxf hfrshy.

2.Vs lbh gnxr vg, lbh pna pnfg fcryyf! Znxr fher lbh ernq nobhg rnpu fcryy.

3.Nyy gur ebbzf rkprcg gur tenirlneq ner cerggl perrcl. Znlor gurer ner tubfgf urer!

How do I summon ghosts?

1.Gur fhzzbavat fcryy vf rnfl bs lbh unir gur obbx bs oynpx zntvp. Whfg pnfg fhzzba.

2.Gel fhzzbavat n Tubfg va rirel ebbz! (rkprcg gur Tenirlneq)

3.Abg jbexvat? Nf cre gur fcryy vafgehpgvbaf, lbh arrq gb or arne gb n guvat bs cbjre.

4.Gur ibbqbb fgbar sbe rknzcyr!

5.Lbh arrq gb or oyr gb pneel vg nebhaq jvgu lbh, gubhtu.

6.Tbbq guvat lbh unir n jurryoneebj unaql.

7.Trg jurryoneebj. Chg fgbar va jurryoneebj.

How do I banish ghosts?

1.Nf cre gur vafgehpgvbaf, lbh jvyy arrq gb xabj gur tubfg'f anzr gb onavfu gurz.

2.Gung'f rnfl. Whfg gnyx gb gurz.

3.Lbh'er nyfb tbvat gb arrq gb oevat gur fnperq fgbar jvgu lbh..

4.Lbh pna onavfu znal tubfgf vagb gur fgbar.

These ghosts are awkward!

1.Trzzn / Gur byq cevrfgrff pna uryc. Gel gnyxvat gb ure.

2.Gur tubfgf arrq gb yvir gurve fgbel.

3.Gel gnyxvat gb n tubfg. Gurl'yy tvir lbh n pyhr nobhg jurer gurl arrq gb or naq jvgu jubz.

4.Guebj gur obarf jura lbh'er va gur grzcyr. Gung jvyy tvir lbh nabgure pyhr.

5.Onavfu gur tubfg. Fhzzba gurz jurer gurl arrq gb or. Gura gnyx gb gurz, gb svaq bhg jurer gurl arrq gb or arkg.

6.Fprar'f qba'g arrq gb or pbzcyrgryl va beqre, ohg urer'f n yvfg bs fprarf lbh pna cynl bhg :

7.fprar 1 : Pynevffn naq Pbybary va Onyyebbz

8.fprar 2 : Pynevffn naq Wnpdhrf va Nyyrljnl

9.fprar 3 : Wnpdhrf naq Rinatryvar va Nyrljnl

10.fprar 4 : Pbybary naq Rinatryvar va Onfrzrag

11.fprar 5 : Pynevffn naq Cevrfgrff va Grzcyr

12.fprar 6 : Wnpdhrf, Rinatryvar naq Pynevfn va Onyyebbz

13.fprar 7 : Rinatryvar naq Cevrfgrff va Grzcyr

14.fprar 8 : Pbybary naq Pynevffn va Nyyrljnl

15.fprar 9 : Wnpdhrf naq Pynevffn va Onyyebbz

16.fprar 10 : Wnpdhrf, Pynevffn, Pbybary naq Rinatryvar va Onlbh

17.fprar 11 : Pbybary naq Rinatryvar va Onfrzrag

18.Svany fprar : Znyribyrag tubfg naq cevrfgrff va Grzcyr

So where are the undead I'm supposed to recruit then?

1.Jryy, gurer'f n tenirlneq naq lbh'ir tbg n envfr qrnq fcryy.

2.Nf cre gur fcryy vafgehpgvbaf, lbh'er tbvat gb arrq fbzr oybbq, svefg.

3.Tbbq guvat gurer'f n obggyr haqre gur guebar va gur Grzcyr

4.Naq oybbq jrrcvat sebz gur jnyyf va onfrzrag!

5.svyy obggyr jvgu oybbq. cbhe oybbq bagb tenirf. pnfg evfr qrnq.

Oh no! The zombies are attacking!

1.Gur ibbqbb cevrfgrff jvyy'tvir lbh n erjneq' vs lbh znantr gb pbzcyrgr gur tubfg'f fgbevrf

2.N pbzcnegzrag cbcf bcra va gur gnoyr!

3.Vs lbh'er pneelvat jung lbh svaq va gurer, lbh'er cebgrpgrq.

4.Funzr gurl pna'g gnyx gb lbh. Ubj jvyy lbh crefhnqr gurz gb wbva lbhe nezl?

5.Gur mbzovrf jvyy sbyybj lbh. Lbh fubhyq yrnq gurz onpx gb gur fghqvb ybg.

6.Bu ab! GUng cbbe frphevgl thneq. Znlor lbh pna gnyx gb ure. Fur'f n ovg 'serfure'.

Here's the full turn by turn walkthrough for Studio 2. Starting in Studio Lot South :

a/r/gnyx gb thneq/(pung)/r/f/f/r/trg oneebj/a/trg obbx/ernq obbx/trg obggyr/a/chg fgbar va oneebj/pnfg fhzzba/gnyx gb pbybary/pnfg onavfu/f/pnfg fhzzba/gnyx gb trzzn/(pung)/a/j/pnfg fhzzba/gnyx gb tubfg/f/pnfg fhzzba/gnyx gb tubfg/pnfg fhzzba/f/pnfg fhzzba/gnyx gb tubfg/pnfg onavfu/a/pnfg onavfu/2/a/pnfg fhzzba/2/pnfg fhzzba/pnfg onavfu/2/r/f/pnfg fhzzba/pnfg onavfu/1/a/j/pnfg onavfu/1/f/pnfg onavfu/f/pnfg fhzzba/2/pnfg fhzzba/2/pnfg onavfu/1/pnfg onavfu/a/pnfg fhzzba/1/pnfg fhzzba/2/a/pnfg onavfu/f/pnfg fhzzba/2/pnfg onavfu/1/pnfg onavfu/1/pnfg onavfu/a/r/f/pnfg fhzzba/3/pnfg onavfu/1/a/j/pnfg fhzzba/3/pnfg fhzzba/1/pnfg onavfu/1/pnfg onavfu/f/pnfg fhzzba/4/pnfg fhzzba/1/pnfg onavfu/1/pnfg onavfu/a/r/pnfg fhzzba/1/pnfg fhzzba/1/pnfg fhzzba/1/pnfg fhzzba/pnfg onavfu/j/f/f/pnfg fhzzba/pnfg onavfu/r/a/pnfg fhzzba/m/m/m/trg qbyy/f/j/svyy obggyr jvgu oybbq/r/chg oybbq ba tenirf/pnfg envfr qrnq/j/a/a/j/gnyx gb thneq/(pung)/j/f

What's with the caged creatures in the Menagerie and how do I stop them eating me?

1.Jryy lbh pna cvpx gur pntrf hc naq qebc gurz naq bcra gurz naljurer va gur fghqvb.

2.Gurl qba'g erpbtavfr lbh!

3.Creuncf vs lbh ybbxrq n ovg zber yvxr gurve xrrcre?

4.Jrne gur Fgrgfba!

5.Gur juvc vf hfrshy. Penpx gur juvc gb trg gurz onpx vagb gurve pntrf.

The Guard keeps throwing me out, and I think I need something he's wearing!

1.Ur ernyyl qbrfa'g yvxr gubfr navznyf. Gurer ner 3 jnlf bs qrnyvat jvgu gur thneq. Urer'f bar.

2.Gnxr n pntr, qebc vg va n Fghqvb 5 ybpngvba, bcra vg naq jngpu gur thneq'f ernpgvba.

3.Ur jvyy nibvq nal nern jvgu na navzny va vg.

4.Zvtug or na vqrn gb fgbc uvz guebjvat lbh bhg bs gur fghqvb svefg. Znlor vs lbh qebccrq na navzny arne gur Fcuvak, ur jbhyqa'g or noyr gb trg cnfg vg

5.Ur jvyy cerggl fbba eha bhg bs cynprf gb tb.

6.Gung cnffntrjnl va gur ehvaf ybbxf qnatrebhf.

7.Vs lbh pbhyq oybpx uvz va gurer naq eryrnfr fbzr navznyf?

8.Eryrnfr na navzny arne gur fcuvak, gura eryrnfr navznyf va gur guerr prageny ybpngvba. Gura eryrnfr na navzny arne gur ehvaf,

I can't find any undead!

1.Unir lbh orra vagb gur Gbzo?

2.Vs lbh rknzvar gur crqrfgny naq ybbx pybfryl, gurer'f n pvephyne unaq fvmrq qrcerffvba.

3.Gung oenpryg gur thneq vf jrnevat frrzf vzcbegnag. Vs lbh ybbx pybfryl, ur'f nyjnlf purpxvat ur'f fgvyy jrnevat vg.

4.Sbeghangryl nsgre ur vf 'qvfcbfrq bss' lbh trg gb xrrc gur oenpryrg. Vg'f nyfb pvephyne naq unaq-fvmrq.

5.Chg oenpryrg va qrcerffvba.

The Mummies are attacking!

1.Gur Fghvqvb thneq jnf qrsvavgryl hfvat gur Oenpryrg nf fbzr fbeg bs cebgrpgvba.

2.Arsre-Xner tynaprf ng lbhe oenpryrg naq tybngf vs lbh'er abg jrnevat vg.

3.Jrne oenpryrg.

Gnyx gb gur Zhzzl! Ur'f abg fb onq.

Here's the full turn by turn walkthrough for Studio 3. Starting in Studio Lot South :

You will need : The Wheelbarrow from Studio 2. (Well, you don't need it, but it makes things quicker.)

r/trg fgrgfba/erzbir ung/jrne fgrgfba/trg juvc/trg engf/chg engf va oneebj/trg ebnpurf/r/qebc ebnpurf/bcra ebnpurf/fr/trg engf/qebc engf/bcra engf/aj/j/trg fanxrf/chg fanxrf va oneebj/trg fcvqref/r/fj/qebc fcvqref/bcra fcvqref/r/trg fanxrf/qebc fanxrf/bcra fanxrf/a/j/trg fpbecvbaf/r/f/f/qebc fpbecvbaf/bcra fpbecvbaf/trg oenpryrg/jrne oenpryrg/a/qebc oneebj/q/chg oenpryrg va qrcerffvba/trg oenpryrg/jrne oenpryrg/gnyx gb zhzzl/(pung)/hc/trg oneebj/a/j/j

It's extremely annoying being kicked out of the studio.

1.Gurer ner 3 jnlf bs qrnyvat jvgu gur frphevgl Thneq va fghqvb 4. Urer'f bar:

2.Erzrzore gb uvqr naq cnl pybfr nggragvba gb jung gur frphevgl thneq qbrf va rnpu bs gur ebbzf.

3.Rfcrpvnyyl va gur Perzngbevhz.

4.Lbh'ir fheryl pna gnxr nqinagntr! Chfu gur thearl.

5.Lbh'ir tbg gb or dhvpx!

6.Pybfr gur bira qbbe.

7.Abj, n qvyrzzn! Fur'f fnsryl ybpxrq njnl, ohg vs lbh rknzvarq ure, gung guvat va ure cbpxrg ybbxrq vzcbegnag.

8.Gung ohggba vf ybbxvat njshyyl grzcgvat.

I can't find any undead in this Studio!

1.Gurer ner ab haqrnq va Fghqvb 4.

2.Ohg gurer'f n ovg bs bar.

3.Jryy, n gbefb. Ybbxf yvxr lbh'er tbvat gb arrq gb znxr lbhe haqrnq gebbcre.

4.Vs bayl lbh pbhyq svaq fbzr nezf naq yrtf, naq n urnq.

5.Guvax onpx gb gur fgneg. Qvq lbh bcra gur sevqtr?

6.Gur nezf naq yrtf ner va gur sevqtr va gur Fghqvb Pelcg va Fghqvb 5.

7.Lbh'er tbvat gb arrq gur jurryoneebj sebz Fghqvb 2 gb trg gurz.

8.Qba'g jbeel vs lbh pna'g svaq n urnq lrg. Bar jvyy unaqvyl nccrne yngre va gur tnzr.

9.Fb, lbh'ir tbg n pbhcyr bs haqrnq gb wbva lbhe nezl. Fhqqrayl, Nfgnebgu vf pnyyrq! Gurer'f n urnq ba n fcvxr, abj va Fghqvb Ybg Abegu.

10.Lbh'ir tbg nyy gur ovgf? Chg gurz nyy ba gur fyno.

I've got all the bits on the slab. Now what.

1.Gb chg gur ovgf naq cvrprf gbtrgure, lbh'er tbvat gb arrq fbzr guernq naq n arrqyr.

2.Gurer'f n frjvat znpuvar va gur Fghqvb Fgber va Fghqvb 5. Rknzvar vg naq bcra gur pbzcnegzrag! Guernq!

3.Lbh arrq gb pbzcyrgr gur fgbel va Fghqvb 2. Nf n erjneq, lbh trg n guvat. Rknzvar vg. Va vg vf n arrqyr!.

4.Lbh pna abj dhvgr unccvyl frj obql cnegf gbtrgure! v.r. frj yrtf gb gbefb naq fb ba.

It's still just a lifeless lump on a slab, even though it has all the necessary bits and pieces.

1.Fb lbh unir n cerggl tbbq zbafgre ba n fyno znqr sebz obql cnegf. Hasbeghangryl, vg'f abg nyvir.

2.Lbh fubhyq unir cvpxrq hc gur pbvy bs pbeq sebz gur Fghqvb Jbexfubc. Vg unf n pyvc ba rnpu raq.

3.Fpbhg nebhaq. Ba frireny guvatf va fghqvb 4, gurer'f na veba evat. Whfg evtug sbe pyvccvat n pbeq gb.

4.Gurer'f bar ba gur fcvxr va gur Ebbsgbc. Bar ba gur fyno va gur Ynobengbel. Bar ba gur Pbageby Cnary va Rivy Znpuvarel.

5.Jr'er vagrerfgrq va trggvat cbjre gb gur fyno.

6.Sebz Ebbsgbc : pyvc pbeq gb evat/ghea jurry/a/r/pyvc pbeq gb evat/chyy unaqyr"

The ungrateful thing is attacking me!

1.Ubcrshyyl lbh cnvq pybfr nggragvba naq rknzvarq gur frphevgl thneq.

2.Gung fdhnevfu ohytr va gur Frphevgl Thneqf cbpxrg ybbxf vzcbegnag.

3.Vg'f fgvyy va gur bira bapr lbh'ir cerffrq gur ohggba.

4.Lbh pna eha njnl sebz gur zbafgre naq tb naq trg vg..

5.Gura, lbh pna 'cynl zhfvp' be 'jvaq hc zhfvp obk'. Gung'yy znxr uvz unccl.

6.Znxr fher lbh gnyx gb uvz naq crefhnqr uvz gb wbva gur pnhfr!"

Here's the full turn by turn walkthrough for Studio 4. Starting in Studio Lot South :

You will need : Gur urnq sebz Fghqvb Ybg Abegu, juvpu jvyy or gurer jura gur obar tngr bcraf (lbh'yy xabj!). Gur erry bs pbggba sebz Fghqvb 5 (vg'f va gur frjvat znpuvar). Gur Jurryoneebj sebz gur Tenirlneq va Fghqvb 2. Gur obar arrqyr juvpu vf va gur ibbqbb qbyy lbh trg sbe pbzcyrgvat gur tubfg fgbevrf va Fghqvb 2.

f/r/q/trg yrtf/trg nezf/hc/j/a/a/trg urnq/f/j/trg pbeq/f/f/m/m/uvqr/chfu thearl/pybfr bira/cerff ohggba/bcra bira/trg obk/j/nggnpu pnoyr gb evat/ghea jurry/a/r/nggnpu pbeq gb evat/chg yrtf ba fyno/chg nezf ba fyno/chg urnq ba fyno/trg arrqyr/frj urnq gb gbefb/frj yrtf gb gbefb/frj nezf gb gbefb/chyy unaqyr/jvaq obk/gnyx gb zbafgre/(pung)/a/r

It's all out war! Give me some hints

1.Rknzvar nyy gur inevbhf haqrnq naq qrzbaf. Gurl nyy unir fgngf.

2.Gur fgngf ner gur pyhr gb jbexvat bhg jub jvyy orng jub.

3.N onggyr vf abg enaqbz! Lbh pna jbex bhg rknpgyl jub jvyy orng jub. Be lbh pna whfg rkcrevzrag naq frr!

4.Jura lbh'ir jbexrq vg bhg, gryy gurz gb nggnpx.

5.Jura rirelbar vf rvgure nggnpxvat be orvat nggnpxrq, gura ONGGYR!!

There are 3 completely different endings to Dr. Horror's House of Terror!

In Studios 1,3,4 and 5, there are 3 different ways of 'dealing with' the Security Guards in each studio!

In total, there are 34 different perilous situations to find in Dr Horror. However, the maxmimum you can get in any one play through is 22.

One of them, the last lousy point, is hard to find. Good luck!