Concept behind IF Art. The same perception at different times... _________________________________________________________________ Re: Painting IF (or how do YOU create IF) Author: Carl Klutzke Date:1998/02/09 Forum: rec.arts.int-fiction Philip Bartol wrote: > Often times when they show you how to paint, you start with a rough > sketch on a canvas, darken in some of the lines. Then you start applying > the paint, blending and adding details untill the whole is done.... Art is art. I've considered the parallels between painting/drawing and writing before. Probably any work of art must be created the way you describe. I also find that good writing (and IF by extension) has parallels with music. I don't know much about writing music, but I know it has themes and different lines. It creates tension and releases it. It has a beginning and a middle and an end. Both are artforms that are experienced serially, which probably has a lot to do with the parallels. I'm also willing to bet that IF has more in common with sculpture (another art I don't know much about) than traditional fiction does. Not only is IF serial, it's deep. In good IF you move around, change perspective. Carl _________________________________________________________________ Re: Why so little Puzzleless IF? Author: doeadeer3@aol.com (Doeadeer3) Date: 3/4/99 Forum: rec.arts.int-fiction ...Just as static fiction is one-dimension, IF is usually two-dimensional (even in a story-puzzleless kind of IF...). I suppose that is a major difference that I see between IF and static fiction that seems to get overlooked a lot. Usually more important in some kind of modeling IF (simulation, whatever) -- I don't think one-dimensional fiction authors have to think this way at all... For me it is like the difference between creating a painting and a sculpture. One is one-dimensional, meant to be viewed straight on, one is two-dimensional, meant to be walked around and even touched. Both require skills, but they are DIFFERENT skills. That was my point about IF, it is two-dimensional. Characters are meant to be "walked around" viewed from more than a straight-on flat-on-the-page perspective -- maybe talked to, interacted with in some way, hit, kissed, queried, whatever. Scenery is meant to be looked at more than straight-on. The real world may be modeled or simulated in some way... This is what I think is DISTINCTLY interesting about IF, that makes it QUITE different from static fiction. It's why I tend to object when people mention writing IF as being the same as writing fiction (or very similar). They AREN'T... Doe :-) _________________________________________________________________