This directory contains the source code for games written on the Phoenix system at Cambridge University, England. # Avon tuid: 6m06ajvdyslxxi8m Source code for Avon, by Jonathan R. Partington # BrandX tuid: qblwe4sbi01soljr Source code for BrandX, by Jonathan Mestel and Peter Killworth # Crobe tuid: gb32ihvovah61rxn Source code for Crobe, by J.R. Partington # Fyleet tuid: j7er2tv4ee7int05 Source code for Fyleet, by J.R. Partington # Hamil tuid: neox2d3gwb8ubm1c Source code for Hamil, by Jonathan R. Partington # Murdac tuid: q36lh5np0q9nak28 Source code for Murdac, by Jonathan R. Partington # Nidus tuid: vmza11v9ptyhplxh Source code for Nidus, by Adam Atkinson # Sangraal tuid: htskkm315iyr9uga Source code for Sangraal, by J.R. Partington # Xeno tuid: w655d71wu41owcg9 Source code for Xeno, by Jonathan Mestel # CoD_TSAL.zip Cloak of Darkness, Roger Firth's example adventure for comparing authoring systems, ported to TSAL (the adventure language used to write the Phoenix games) by Richard Bos. Archive includes source code and compiled Z-code. # phoenix.zip The Perl script and Inform libraries used to restore the Phoenix games, written by Graham Nelson, Adam Atkinson, Gunther Schmidl, and David Kinder.