This directory contains library extensions for various purposes
                   contributed by members of the IF community
Index                this file

3phtalk.h            menu based conversation system based on Adam Cadre's
                     routines from Photopia (phototalk.inf), modified and
                     object-oriented by David Glasser, then adapted to
                     Triform 1.2 by Hunter Hoke.

AltMenu.h            a library extension to create object-oriented menus,
                     by L. Ross Raszewski, version 6             A replacement library for WaterElement.h (which
                     handles divisible and mixed liquids, floating objects,
                     and absorbent materials) which compiles more gracefully
                     under Inform 6.30 and which better handles Glulx.
                     By Al Golden, based on Emily Short's library.

AskTellOrder.h       a routine for reparsing the player's input, converting
                     input of the form "ASK/TELL THE NPC TO DO SOMETHING"
                     into "NPC, DO SOMETHING", by Irene Callaci.

BannerPause.inf      A library extension to allow the introduction of a
                     pause in the printing of the game's initial banner
                     text, by printing a [MORE] prompt. Pressing any key
                     then displays the opening room and status line.
                     Release 1, Serial 021216, written by Jay Goemmer.

CCPL.h               A library extention that displays text of the
                     Creative Commons <>
                     Attribution-NoDerivs-NonCommercial 1.0 license,
                     suitable for use as the license of a freeware IF
                     game. Contains both the short (friendly) and long
                     (legal) forms of the license. Inform module by
                     Roger Firth, version 1.2.           A menuing system similar to menus.h, but allowing
                     concealed or locked menu items, and (optionally)
                     submenus that are embedded in parent menus. Version 7,
                     by Dave Robinson.

Entry.h              A library extension that extends the entry point
                     routine functionality of the standard library,
                     by Brendan Barnwell.

EventList.h          A library that provides TADS3 style EventList classes
                     (Shuffled, Cyclic, Stop, Sync, and Distributed) for more
                     realistic conversation systems. EventLists can print
                     text or run a routine from any item in the list.
                     Version 1.00, by Jim Aikin.

ExpertGrammar.h      Extensions to the standard Inform grammar incorporating
                     a number of commonly-requested features. Version 0.6,
                     by Emily Short.

FP.h                 A library providing IEEE 754 conformant floating point
                     arithmetic for the Z-machine.
                     Release 1/2, by Kevin Bracey.

FP.tar.gz            A library providing IEEE 754 conformant floating point
                     arithmetic for the Z-machine.
                     Release 1/2, by Kevin Bracey.
                     Archive includes the library, documentation and examples.

Footnote.h           an Inform library extension for Inform 5.5 or greater to
                     produce sequentially numbered footnotes,
                     by L. Ross Raszewski, version 2.0

                     Source code to add the Gnu Public License to a Z-Code
                     game, by Patrick Boylan.

GoNeighbour.h        GoNeighbour version 0.20, a library extension to allow
                     to go to adjacent rooms with the syntax "go <room>",
                     written by Alan Trewartha.

HelpRoutines.h       Routines that give help messages, such as a list of
                     standard Inform verbs, suggestions about what to
                     do at the beginning of a game, and so on. Version 1.0,
                     by Emily Short.

Hints.h              a library to produce nicely formatted hints,
                     by L. Ross Raszewski, version 2         InfAud 1.3, a system to allow Zcode and Glulx games to
                     play sound files through an external sound players,
                     written by Donnie E. Russell II.
                     Included are Windows executables, library and example
                     files.      Example music files for InfAud, by Jesse Ray Lucas.

Info.h               a library extension for consultation and conversation,
                     allowing the consult, ask, etc. commands to access a
                     database of topics. Written by Jesse Burneko

Locksmith.h          A library that allows better automatic selection of
                     keys following an unlock command, by Emily Short.

ManPro.h             a library that allows you to let the player toggle
                     automatic pronoun assignment, by David Glasser           A HTML-like markup extension for Glulx and Z-code,
                     allowing markup of text styles and formatting, inline
                     pictures and hyperlinks (the latter two for Glulx only),
                     by Simon Baldwin.
                     Archive includes the library, example code and the
                     example compiled for both Glulx and Z-code.

Menus.inf            an example of using AltMenu.h, by L. Ross Raszewski

Moderator.h          A library which provided a Scene class, which can be
                     used to supervise the player's actions in a game with
                     a complex plot.  A scene allows entry points to control
                     where the player is allowed to go, trigger events after
                     a certain lapse of time, etc. Written by Emily Short.

NewbieGrammar.h      Grammar lines and some verb routines to catch and
                     correct non-standard behavior by new players. Works
                     best with HelpRoutines.h, though that is not a
                     requirement. Version 0.6, by Emily Short.          a customizable replacement for Inform's standard
                     WriteListFrom(), by Andreas Hoppler         A library for writing games with a "novel" mode, that
                     is, in the style of the author's 2000 Competition
                     entry "My Angel". Written by Ingold.           A framework to ease the NPC creation process, which
                     allows NPCs to interact with one another.
                     Written by Matt Albrecht.

OKBLib.h             A library of miscellaneous classes and routines,
                     by Brendan Barnwell.

OKBScrpt.h           A library extension to allow branching, menu-based
                     conversations, by Brendan Barnwell.    A library that builds upon and extends the standard
                     This is the last version that will work with Inform 6.21.    A library that builds upon and extends the standard
                     Inform library. Version 1.3b, by Jim Fisher.
                     This version requires at least Inform 6.30.

ObjNameA.h           A library extension to allow objects with "a" in their
                     name properties to parse correctly.
                     Version 1.1, by Michael Roy.

QPrint.h             QPrint, a mid-string rule printing system, version 1,
                     by Dave Robinson.

Positions.h          An extension to allow input such as "take the glasses in
                     the case on the bookshelf". Version 1.1, written by
                     Nathan Schwartzman.

SampleTranscript.h   A library which containts two Infocom-style sample
                     transcripts, which can be inserted into a game.
                     By Emily Short.

Scoper.h             A library to help determine which rooms are
                     visible from a given location. Version 1.0,
                     written by Daniel Barkalow.

StatusLineColors.inf A library extension that sets the colours of the
                     status bar according to "zones" defined in the game.
                     Colours can be enabled or disabled by the player.
                     Release 1, Serial 030201, by Jay Goemmer and Roger Firth.         A class that allows for the use of strings as names for an
                     object, getting around the 9-character dictionary-word
                     limitation. Includes a thorough example game.
                     Version 0.2, written by Chipjack.          Triform 1.2a, an alternate library for Inform,
                     written by Nathan Schwartzman.      V6Lib version 0.826, an Inform Library that helps
                     programmers write games for the Version 6 Z-Machine,
                     written by Jason C. Penney. It has support for
                     multiple text windows, images, and sounds.

V6Lib_Manual.pdf     Manual for V6Lib in Adobe Acrobat PDF format.
V6Lib_Manual.txt     Manual for V6Lib in plain text format.

Verbs.htm            A list of the standard verbs found in the Inform 6/10
                     Grammar.h file, in HTML format, by Brian Uri.     A library to handle divisible and mixed liquids,
                     floating objects, and absorbent materials, version
                     0.95b, by Emily Short.

action.h             a library for implementing action menus, version 0.8,
                     by Adam Stark

array.h              a library of useful array functions, version 0.1,
                     by Evin Robertson.         A library to output a HTML script of the game,
                     including user comments, as an aid to beta testing.
                     Version 1.5 by Stas Starkov, based on "betatest.h"
                     by Marnie Parker.

betatest.h           a beta testing aid, allowing testers to add
                     comments to the output script.
                     Version 1.02, written by Marnie Parker

blackjack.inf        Inform code to add a blackjack dealer to a game.
                     Version 1.1, written by Ashok Desai.

boxclever.h          An extension of the standard 'box' statement that
                     allows text to be bold or underlined.
                     Version 1.0, by Roger Firth.

bquote.h             An extension to help printing block quoted text for
                     letters, newspaper clippings etc.
                     Version 1.00, by Martin Oehm.

branch.h             a class for branching menus, by Chris Klimas
                     (an example for its use is in games/source/inform/once.inf)

calyx_adjectives.h   a library to provide a system of 'adnames', words which
                     may be used to refer to objects without themselves
                     implying that the object name has been typed.
                     Release 1, by Miron Schmidt, based on Andrew Clover's
                     Inform 5 library 'adname.h'.

checkout.h           Implements a CHECKOUT debugging verb which identifies
                     asymmetric and one-way paths between rooms. 
                     Version 1.0 by Roger Firth. 

chooo.h              An object oriented extension to the ChooseObjects entry
                     point, version 1.0, by Krister Fundin.

classutl.h           A collection of class-related helper functions,
                     version 1.0, by Matt Albrecht.

clothes.h            A library defining a clothes class for easy clothing
                     handling. Set area, level, and covering for pieces
                     of clothing. Written by Denis Moskowitz and updated
                     by Timothy Groves.

clothing.h           a library defining a clothes class for easy clothing
                     handling. Set area, level, and covering for pieces
                     of clothing. Written by Denis Moskowitz.
clothing.inf         an example game demonstrating the use of clothing.h

cmap.h               a library to allow easy creation of game maps, by
                     Rick Dague
cmap.inf             an example game demonstrating the use of cmap.h

compass.h            a compass management library to remove the walls,
                     floor and ceilings for outdoor areas, written by
                     Jonathan Rosebaugh.

converse.h           a library to generate menu based conversations,
                     version 2.0, by L. Ross Raszewski

daemons.h            a library to cause daemons and timers to execute in
                     priority order. Originally by Andrew Plotkin and
                     reworked for Inform 6 by Roger Firth.

debuglib.h           a library to allow for easier printing of debugging
                     statements, by John Cater

debugmcs.h           A library to implement a time-saving command to check
                     Inform source for bugs caused by missing commas, by
                     Cedric Knight.

diary.h              A library that allows a game author to provide a diary
                     and dynamically add and remove pages. Release 1.000226,
                     written by Gunther Schmidl, partly based on code by
                     L. Ross Raszewski.

dirs.h               provides a 'dirs' verb that tells you which directions
                     you can go in, version 2.1, by Nicholas Daley

dirs_2.h             a library to provide an easy way of adding a 'dirs' or
                     'exits' verb, by Gunther Schmidl

dirsmap.h            Dirsmap version 2.10, by Marnie Parker 
                     Adds a 'directions' command to Inform. Depending on the
                     current dirs_style, available exits are shown either
                     with a map or in a sentence.

domenu.h             a replacement for Inform's standard DoMenu,
                     version 6.2, by L. Ross Raszewski

doors.h              a library making the definition of two-sided doors
                     easier, by L. Ross Raszewski

doors2.h             a library to make the parsing of directions for
                     doors easier, by Max Kalus

dump.h               Provides debugging verbs DUMP (for displaying parts of
                     the Z-machine memory map) and IS (for reporting what a
                     given number might be). 
                     Version 1.1 by Roger Firth. 

dunno.h              A library to add Infocom-style error messages
                     (e.g. I don't know the word "kludge".)
                     Version 1.1, written by Neil Cerutti and updated for
                     Glulx by Andrew Plotkin.         a library for dynamic memory use, version 2.0,
                     by John Cater. Archive includes library code, an
                     example program and documentation.

dynobj.h             a library to implement truly dynamic objects,
                     by John Cater

easydoors.h          A library extension that allows simple creation of doors,
                     version 3.0, by Andrew MacKinnon.
                     It also has a few extra features (automatic door opening
                     when not locked, and status styles).

elevator.inf         An elevator object which the user can control by a
                     call button on each floor or by the buttons in the
                     elevator itself. Version 2, written by Martin Braun

fixedpt.h            Routines 16-bit fixed-point math, version 1.0,
                     by Matt Albrecht.
fixedpt.inf          Test harness for fixedpt.h, by Matt Albrecht.

fkeys.h              A library for enabling the use of function keys,
                     version 1.1, by David Fillmore.

flags.h              A module for implementing boolean flags in Inform,
                     written by Adam Cadre

follower.h           "Follower Library" release 3,
                     by Gareth Rees and Andrew Clover, updated for use
                     with Inform 6 by Neil Brown.
                     A library providing support for creatures and things
                     that can be followed by the player.             a library which implements the "go to <a location>"
                     verb, written by Toni Arnold. Together with the library
                     "dirs_2.h" this allows Inform games to have the same
                     player movement as Magnetic Scrolls games. Archive
                     includes HTML documentation, a Perl script to convert
                     existing source code, and a converted version of the
                     game "Adventure".

greenbacks.inf       Greenbacks, a demonstration of the use of money.h
                     (see below) for US currency, beta release, by Erik Hetzner

gtalk.h              A library for Photopia style menu-based conversations,
                     allowing for submenus, and looping and repeating
                     Version 3.00, written by Greg Boettcher, Krister Fundin
                     and Mark J. Tilford.

gtalk.inf            Demonstration game for gtalk.h.

hintsms.h            A hint system similar to that used by Magnetic
                     Scrolls, which requires the user to enter codes
                     from the game's manual to obtain the hint,
                     written by Peer Schaefer.           An extension that implements 'indirect holders,' tools
                     such as tweezers and pliers that can be used to pick up
                     game objects that, for one reason or another, can't be
                     touched directly. Written by Jim Aikin.

howtoplay.h          Implements a HELP verb that displays Fredrik
                     Ramsberg's "How to Play" instructions from his
                     "A Beginner's Guide to Playing Interactive Fiction."
                     If used with Menus, the library displays the
                     instructions in a menu; otherwise, the text is
                     displayed in the main screen. By Michael Coyne.
                     Version 1.3, updated to work with Inform 6.3 and DMenus.

ictype.h             An implementation of the ANSI C ctype functions,
                     version 1, by L. Ross Raszewski

imem.h               a library to implement run-time allocation of dynamic
                     memory for objects. Version 2.0, by L. Ross Raszewski
imemd.inf            a demonstration of imem.h

                     a modification of the parserm.h file from the Inform
                     library 6/7, allowing real-time text input (in the
                     style of Infocom's Border Zone), by Joe Mason
                     Includes the modified library file and a short example
                     Joe Mason's library modification to allowing real-time
                     text input (in the style of Infocom's Border Zone),
                     updated to Inform library 6/10 by Gunther Schmidl.

infunit.h            A test harness for Inform, based on jUnit (a test
                     harness for Java). Version 1.0, by Matt Albrecht.
infunit.inf          Test harness for infunit.h, by Matt Albrecht.

isort.h              An implementation of the quicksort routine for
                     Inform arrays, version 1.0, by L. Ross Raszewski.

istring.h            the Inform string library, version 2.1, providing
                     implementations of the standard ANSI C library
                     string functions, by L. Ross Raszewski

links.h              a library to implement linkable objects, e.g. an
                     explosive and a detonator, by Jayson Smith.
links.inf            an example demonstrating the use of links.h

longint.h            a library to allow signed and unsigned 4 byte
                     integer arithmetic, Release 1.
                     Written by Chris Hall and Francis Irving.
longint.inf          an example demonstrating the use of longint.h

longint_dg.h         A math library for performing 16 and 32 bit
                     mathematical operations, by David Given.         Inform source code for makemaze, an Inform program to
                     generate random mazes and output the Inform source for
                     that maze. Written by Ricardo Dague.

manual.h             a library to generate browsable text for Z-Machine
                     books and built-in manuals, version 5.0,
                     by L. Ross Raszewski          A library to map accented letters to their internal
                     character codes for ZSCII or Glulx.
                     Version 0.02, by Wouter ten Brink.

math.h               A collection of miscellaneous math functions,
                     version 1.0, by Matt Albrecht.
math.inf             Test harness for math.h, by Matt Albrecht.

mathpars.h           Grammar parsing routines for big numbers (in decimal,
                     hex, or binary), version 1.0, by Matt Albrecht.              A library for "Choose Your Own Adventure" type games.
                     Version 2.22, by Krister Fundin.

menus.h              a library extension providing easier and better menus,
                     by Graham Nelson          mInform 1.1, a cut-down Inform library for generating
                     small story files. Created by Dave Bernazzani, based on
                     Inform library 6/2.

mistype.h            A library to automatically correct minor typing errors
                     by the player. Version 1.24, by Cedric Knight.

money.h              a library that provides a generic system for the
                     manipulation of money, beta release, by Erik Hetzner
                     (see greenbacks.inf above for an example game which
                      uses US currency)

moveclass.h          MoveClass, a library to provide either random or
                     directed movement for any NPCs.
                     Version 8.10, by Neil Brown and Alan Trewartha,
                     with changes for Glulx by Matthew Russotto.
moveman.txt          The manual for MoveClass

movie.h              a library to put non-interactive "cut scenes" into a game,
                     version 3, by L. Ross Raszewski

multifloyd.h         a library to enable a game to be connected to ifMUD's
                     multiplayer Floyd bot, by Evin Robertson.

nameable.h           An extension to allow objects to be named by the
                     player. Written by John Colagioia, based on code from
                     Graham Nelson's game "Balances".

newflags.h           A rewrite of Adam Cadre's flags.h library which is
                     designed to be more efficient with system resources.
                     Rewritten by Fredrik Ramsberg.

notepad.h            A library that allows a game player to take short
                     notes during play and delete them again. Also has
                     methods for the game author to add, delete and
                     manipulate notes. Release 1.000227, written by
                     Gunther Schmidl.

notes.h              A library for implementing footnotes in a game.
                     Release 1, written by Anson Turner.       NPC Engine, a library to help program sophisticated
                     NPCs in Inform. Release 8, by Volker Lanz.
                     Archive includes the library file, documentation
                     and an example game.

objlstr.h            An object listing debugging aid for Inform games,
                     version 1.50, written by Marnie Parker.

oldaemon.h           A daemon which combines multiple objectloops into
                     a single loop, thus improving performance. Version 1.0,
                     by L. Ross Raszewski.

outofrch.h           a library to define reachable areas for supporters and
                     containers, version 2.00, written by Marnie Parker

perform.tgz          Perform (Perceptron Classifier in Inform), version 1.0
                     by Nick Montfort, MIT License.

phototalk.inf        routines from the game Photopia dealing with the menu
                     conversation system, by Adam Cadre

phtalkoo.h           menu based conversation system based on Adam Cadre's
                     routines from Photopia (phototalk.inf), modified and
                     object-oriented by David Glasser         Platypus release 4+, Anson Turner's replacement for the
                     standard Inform library (previously called "animalib"),
                     along with documentation and example code.

player_notepad.h     An extension for taking notes during play, as used in
                     Suveh Nux. Version 1.0, by David Fisher.

plback.h             A library extension (for the Platypus library only) that
                     implements a GO BACK verb, by Alexandre Muniz.
                     Version 1.1.

plphtoo.h            Menu based conversation system based on Adam Cadre's
                     routines from Photopia (phototalk.inf), modified and
                     object-oriented by David Glasser, and then adapted
                     for Platypus by Alexandre Muniz.

pmove.h              an extension to move objects while preserving the
                     object lineage, by L. Ross Raszewski            A library that allows more precise name constructs to
                     be declared and causes the parser to disambiguate
                     based on these "phrase name" constructs, written by
                     Neil Cerutti. Version 1.1, 10 May 2001.

prand.h              A library for printing random strings, release 1,
                     by Anson Turner.        A function with allows you to print text to the screen
                     at a slower than normal computer speed rate, written
                     by David Cornelson.
                     Archive includes library header and an example.

printtime.h          a library to print a time in a chosen format,
                     by Erik Hetzner. Release 981031            Reactive Agent Planner for Inform, a goal seeking
                     library for Inform NPCs.
                     Version 1.1, written by Nate Cull.            Reactive Agent Planner for Inform, a goal seeking
                     library for Inform NPCs.
                     Version 1.2, originally by Nate Cull, and updated
                     with a Perl preprocessor by Sam Denton.

random.h             A replacement for Inform's random() function, which
                     ensures well-distributed (and, where necessary,
                     predictable) results, irrespective of which Z-machine
                     or Glulx interpreter the player is using.
                     Version 1.3, written by Roger Firth.

recept.h             A library for receptacles, that is, contains with
                     defined capacities. Version 1.0, by Peer Schaefer.

scenic.h             Supports lightweight scenery 'objects', embedded in
                     room objects, which can be examined but not otherwise
                     Version 3.1, written by Richard Barnett, Joe Mason,
                     Roger Firth and Stefano Gaburri.

scrutinize.h         An extension to help find missing synonyms for objects,
                     written by Fredrik Ramsberg.

seeno.h              A library to change the standard Inform message "You
                     can't see any such thing." to the more specific "You see
                     no xxx yyy here." Version 1.1, by Cedric Knight.

sha_hint.h           A library to add a simple hint system to a game, where
                     the user enters "hint <topic>" to get hints.
                     Written by Ricardo Dague.            A skeleton shell for starting coding a game from.
                     Includes code to make the character male or female,
                     hints, magic words and a comment verb.

shuffle.h            A library to pull numbers randomly from a hat until
                     all have been used, whereupon the process restarts;
                     like random(), but avoiding obvious repetition,
                     by Roger Firth.

sorting.h            Implementation of quick sort, insertion sort and shell
                     sort routines, version 1.2, by Fredrik Ramsberg.

sorting.inf          An example using the sort routines in sorting.h, by
                     Fredrik Ramsberg.

smartcantgo.h        "Smart 'Can't Go' Library" by David Wagner,
                     updated for Inform 6 by Roger Firth.
                     A routine that lists the exits of rooms instead of just
                     "You can't go that way".
                     Version 5 (3feb99), based on David's version 3 (08nov95).

sound.h              a library to handle Inform's sound capabilities,
                     by L. Ross Raszewksi. Requires a sound card.

stack.h              An implementation of a stack, by Fredrik Ramsberg.

stack.inf            An example of how to use the stack class in stack.h,
                     by Fredrik Ramsberg.

stringmaker.h        A routine to convert a byte array of characters into
                     a packed string which can be printed (and vice versa).
                     Version 1.0, by Roger Firth.

style.h              an Inform library extension for embedding styles in
                     print statements, written by by Chris Klimas

swap.h               A function to swap two objects, moving each to the
                     other's parent, by "she's long gone".

teleport.inf         Inform source to demonstrate how to allow the player to
                     teleport to a room by typing in the room's name as a
                     command, written by Jim Fisher and Michael Huang.

text_functions.h     a library of functions for dealing with text in Inform,
                     Release 1.0, by Patrick Kellum.
text_functions.inf   an example demonstrating the use of text_functions.h

timepiece.h          a library of classes to implement watches, clocks, etc.,
                     by Erik Hetzner. Release 981031

timesys.h            a library extension that enhances handling of time-oriented
                     games, by Kevin Forchione.
                     Based on both timewait.h (1995) and waittime.h (1996).

timewait.h           Time/Wait Library, release 3. A library to support
                     parsing the time of day and "wait until three o'clock"
                     commands. Written by Andrew Clover and updated to
                     Inform 6 by Nicholas Daley

torch.h              A library allowing the use of torches (the flaming,
                     wooden kind), which can be either good (ready to be
                     ignited), burning, or burnt-out.
                     Written by David Griffith.

trinitystat.h        A library go give games a status line in the style of
                     Infocom's Trinity, written by Jonathan Rosebaugh.

utility.h            A library of useful Inform functions, version 4.0,
                     by L. Ross Raszewski. Also works under Glulx.

waittime.h           a library to provide understanding of English time
                     strings, to give an enhanced "wait" command. Written
                     by L. Ross Raszewski and updated to Inform 6 by
                     Nicholas Daley         A library for clothing, by "she's long gone".
                     Includes the library, documentation and a demonstration

whatis.h             a library to provide commands such as "who am I",
                     "what is a grue", etc. Version 1, by Andrew C. Murie

whowhat.h            a library to provide support for input such as "who
                     is..." and "what is...". Written by David Cornelson,
                     based on "whatis.h" by A.C. Murie.

writelist.h          Replacement components for the Library list-maker
                     WriteListFrom(), invoking an object's invent property
                     both for inventories AND during room descriptions.
                     Version 1.1, written by Roger Firth.

yesno.h              a library to ask a semi-rhetorical yes or no question,
                     by L. Ross Raszewski

zclock.h             A library that implements the timers and daemons
                     mechansim used in Infocom games, by Allen Garvin.

znsi.h               ZNSI version 1.0, a control-code add on system for
                     istring.h (see above), by L. Ross Raszewski            A collection of Zork-related library extensions,
                     Release 2, by Joe Merical.

NameLast modifiedSize

Parent Directory  -
old/2017-10-26 03:36 -
glulx/2011-11-19 16:44 -
zorkh.zip2002-06-28 19:00 9.1K
znsi.h1998-03-17 05:00 5.1K
zclock.h2003-12-22 18:08 3.3K
yesno.h1996-11-30 05:00 2.1K
writelist.h2003-05-02 19:22 7.8K
whowhat.h1998-01-19 05:00 3.2K
whatis.h1996-11-22 05:00 3.7K
wearable.zip2004-07-19 06:32 48K
WaterElement.zip2002-05-26 18:29 99K
waittime.h1997-10-25 04:00 9.0K
Verbs.htm2000-02-23 05:00 6.1K
V6Lib_Manual.txt1998-01-22 05:00 17K
V6Lib_Manual.pdf1998-01-22 05:00 31K
V6Lib-0_826.zip2000-02-06 05:00 10K
utility.h2001-09-12 02:52 12K
trinitystat.h2000-07-31 04:00 4.9K
Triform.zip2015-06-05 19:45 221K
torch.h2004-02-03 23:22 5.1K
timewait.h1997-10-25 04:00 8.7K
timesys.h1998-11-19 05:00 18K
timepiece.h1998-11-04 05:00 7.3K
text_functions.inf1999-01-06 05:00 7.9K
text_functions.h1999-01-06 05:00 11K
teleport.inf2001-12-27 03:40 1.6K
swap.h2004-07-19 05:39 752
style.h1998-04-13 04:00 1.2K
StrNames.zip2007-06-03 23:19 43K
stringmaker.h2002-07-13 08:24 4.3K
StatusLineColors.inf2003-02-08 23:27 12K
stack.inf2003-01-19 20:52 1.9K
stack.h2003-01-19 20:52 1.3K
sound.h1996-11-21 05:00 6.7K
sorting.inf2003-09-17 19:27 1.3K
sorting.h2003-09-22 16:25 19K
smartcantgo.h1999-02-05 05:00 4.9K
shuffle.h2001-10-31 04:06 4.7K
shell.zip2002-10-20 23:05 5.4K
sha_hint.h2003-05-22 01:19 3.4K
seeno.h2003-09-21 23:12 2.6K
scrutinize.h2007-09-22 22:04 5.6K
Scoper.h2000-01-30 05:00 3.8K
scenic.h2000-07-13 04:00 13K
SampleTranscript.h2002-08-17 10:50 20K
recept.h2006-03-28 11:32 17K
rap12.zip2004-02-21 15:52 52K
rap11.zip2000-02-27 05:00 16K
random.h2006-02-15 19:50 12K
QPrint.h2005-03-17 19:20 29K
printtime.h1998-11-04 05:00 3.3K
printslow.zip2003-03-15 17:12 39K
prand.h2001-09-12 18:24 7.2K
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pname.zip2001-05-10 22:26 19K
pmove.h1997-01-06 05:00 763
plphtoo.h2001-12-14 10:38 7.9K
plback.h2004-03-13 21:37 1.6K
player_notepad.h2007-11-23 07:36 9.9K
platypus.zip2003-08-24 01:22 161K
phtalkoo.h1999-07-22 04:00 7.6K
phototalk.inf1999-03-09 05:00 11K
perform.tgz2005-11-26 19:24 101K
outofrch.h1999-04-11 04:00 16K
ORLibrary1.3b.zip2004-03-08 16:01 436K
ORLibrary1.0c.zip2004-01-17 05:54 407K
oldaemon.h2002-12-03 09:29 6.9K
OKBScrpt.h2001-04-08 19:26 14K
OKBLib.h2002-08-26 17:30 3.7K
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objlstr.h2000-03-21 05:00 17K
NpcAct.zip2001-09-19 23:57 24K
npc_engine.zip2000-12-23 05:00 85K
NovelLib.zip2001-09-14 19:42 178K
notes.h2004-11-21 19:49 1.6K
notepad.h2000-02-28 05:00 5.9K
NewList.zip1997-04-13 04:00 14K
newflags.h2002-02-26 09:36 2.2K
NewbieGrammar.h2003-05-30 06:33 19K
nameable.h2001-04-08 20:25 6.2K
multifloyd.h1999-04-25 04:00 14K
movie.h1998-06-19 04:00 4.9K
moveman.txt2001-04-07 19:07 28K
moveclass.h2001-04-07 19:07 14K
money.h1997-04-01 05:00 11K
Moderator.h2002-03-01 22:49 8.4K
mistype.h2004-06-06 17:37 50K
minform.zip2004-11-07 23:36 38K
Menus.inf1998-05-25 04:00 4.3K
menus.h2003-03-07 11:58 8.7K
mca.zip2005-07-14 17:28 28K
mathpars.h2001-09-19 23:57 7.3K
math.inf2001-09-19 23:57 8.5K
math.h2001-09-19 23:57 9.4K
Markup.zip2004-07-30 23:01 145K
mapchar.zip2003-05-06 19:14 3.2K
manual.h1998-03-08 05:00 8.0K
ManPro.h1998-11-17 05:00 3.9K
makemaze.zip2002-05-22 16:31 3.1K
longint_dg.h2002-02-25 12:50 8.9K
longint.inf1998-03-09 05:00 4.9K
longint.h1998-03-09 05:00 10K
Locksmith.h2002-03-01 22:49 2.4K
links.inf1998-10-03 04:00 7.0K
links.h1998-10-03 04:00 8.1K
istring.h1998-03-17 05:00 8.7K
isort.h2000-06-16 04:00 1.6K
infunit.inf2001-09-19 23:57 3.7K
infunit.h2001-09-19 23:57 4.0K
inform-realtime-hack.tar.gz1998-08-09 04:00 47K
inform-realtime-hack-610.zip2000-02-03 05:00 47K
Info.h1998-01-25 05:00 3.3K
InfAudMusic.zip2002-10-15 03:09 4.0M
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imemd.inf1998-10-09 04:00 3.2K
imem.h1999-01-16 05:00 16K
ictype.h1998-07-23 04:00 1.8K
howtoplay.h2017-10-24 13:58 13K
holder.zip2006-09-14 19:14 12K
hintsms.h2006-03-28 11:34 11K
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HelpRoutines.h2005-10-20 06:08 26K
gtalk.inf2006-08-03 00:22 18K
gtalk.h2006-08-03 00:21 38K
greenbacks.inf1997-04-01 05:00 5.2K
GPL_for_Inform_src.tar.gz2001-01-27 05:11 25K
goto.zip1999-07-21 04:00 122K
GoNeighbour.h2001-02-04 21:12 4.6K
FP.tar.gz2009-11-14 17:43 83K
FP.h2009-11-14 12:50 79K
Footnote.h1997-09-04 04:00 5.0K
follower.h1997-10-06 04:00 2.8K
flags.h1998-03-18 05:00 2.0K
fkeys.h2014-05-29 18:48 18K
fixedpt.inf2001-09-19 23:57 1.9K
fixedpt.h2001-09-19 23:57 12K
ExpertGrammar.h2003-05-30 06:32 5.5K
EventList.h2010-09-05 05:19 13K
Entry.h2001-04-12 05:36 11K
elevator.inf1998-01-28 05:00 20K
easydoors.h2001-05-28 00:48 3.0K
dynobj.h1999-12-12 05:00 14K
dynmem20.zip1999-12-12 05:00 7.7K
dunno.h2001-04-05 19:16 2.6K
dump.h2000-05-10 04:00 28K
doors2.h1998-08-14 04:00 2.8K
doors.h1997-01-21 05:00 4.9K
domenu.h1998-09-19 04:00 13K
DMenus.zip2003-03-08 00:58 14K
dirsmap.h1999-04-11 04:00 11K
dirs_2.h1998-07-29 04:00 1.8K
dirs.h1997-03-06 05:00 2.6K
diary.h2000-02-28 05:00 9.3K
debugmcs.h2001-11-19 09:20 2.4K
debuglib.h1999-12-12 05:00 3.8K
daemons.h2001-10-31 04:06 4.8K
converse.h1998-05-15 04:00 7.5K
compass.h1999-11-27 05:00 9.4K
cmap.inf1996-12-12 05:00 1.4K
cmap.h1996-12-12 05:00 4.8K
clothing.inf1998-03-20 05:00 1.6K
clothing.h1998-03-20 05:00 2.5K
clothes.h2002-07-03 14:38 3.8K
classutl.h2001-09-19 23:58 1.1K
chooo.h2005-11-09 13:02 3.2K
checkout.h2000-05-10 04:00 4.9K
CCPL.h2003-05-21 07:07 15K
calyx_adjectives.h1998-07-16 04:00 4.7K
branch.h1998-04-27 04:00 4.8K
bquote.h2005-05-18 18:40 8.3K
boxclever.h2002-07-13 08:23 5.0K
blackjack.inf2005-06-11 08:15 10K
betatest.h2000-01-28 05:00 4.0K
betahtml.zip2001-10-09 03:27 35K
BannerPause.inf2003-02-01 06:28 3.9K
AskTellOrder.h2000-01-06 05:00 3.1K
array.h1999-04-25 04:00 1.1K
Aqua.zip2006-01-09 21:29 105K
AltMenu.h1998-09-19 04:00 13K
action.h1998-09-12 04:00 7.8K
3phtalk.h2018-01-25 00:52 6.3K

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