# AdamsHintReader.zip

A hint reader that lets you look up individual hints from
the Scott Adams hint sheets in AdamsHints.tar.Z without
having to decode them manually, a compiler to create those
hint files, and the Scott Adams hints.
C source code and Archimedes executables by David Lodge.
[file is linked to </if-archive/solutions/>AdamsHintReader.zip]

# AdamsHints.tar.Z

Complete hint sheets (not walkthroughs) to all the Scott
Adams adventures published by Adventure International,
including the code key from the end of Savage Island II
by David Librik, with additions by Paul David Doherty.
The hints are coded so you don't accidentally read more
than you want to.
[file is linked to </if-archive/solutions/>AdamsHints.tar.Z]

# AdamsHints.zip

Same as above, but with DOS CRLFs as line separators.
[file is linked to </if-archive/solutions/>AdamsHints.zip]

# SAhints.zip

The offical hints, taken from the original AI hint
sheets (in rich text format) and maps (in GUEmap
format) for all the Scott Adams' games, compiled by
Julian Fleetwood.
[file is linked to </if-archive/solutions/>SAhints.zip]

# adamssol.zip

Walkthroughs for 12 Scott Adams adventures
[file is linked to </if-archive/solutions/>adamssol.zip]
NameLast modifiedSize

Parent Directory  -
AdamsHintReader.zip1994-10-18 04:00 53K
AdamsHints.tar.Z1993-08-25 04:00 39K
AdamsHints.zip1993-08-25 04:00 42K
adamssol.zip1993-02-08 05:00 37K
Index2024-05-28 19:20 1.2K
SAhints.zip1998-03-20 05:00 33K

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