"Fourin1" solution by pjg This is not the "official" solution Feel free to write and upload a better solution if you want. Otherwise, corrective modifications to this solution are welcomed and encouraged. For game version 1. Other game versions may be slightly different. If you get stuck then consult the relevant section of the solution for help. Save game files are named according to the score. Takes, at most, 120 moves Comments and points are in () -------------------------------------------------------------------------------- (your purpose in this game is to get all four Marx brothers on the set and film scene 62) (This game has a lot of random character movement and character actions in it. As such, this solution can only give the nominal actions in the correct order. You may have to compensate accordingly) (Much of the fun in this game comes from interacting with the various characters and seeing what they do and say. Groucho and Scotty, in particular, have a LOT to say) (If Groucho leaves because of fighting between Chico and Harpo then either stay with Groucho to prevent the brothers from splitting apart or restore a much earlier saved game) (If Harpo chases one of the women out of the room then restore an earlier saved game and replay) ------------------------------------- (You begin outside Irving's office) No Knock on doors then open it. N. X all (notice the view, the hidden easter egg is to visit these spots) S. Help Hint. Y,y,y,y Restart Yes. Yes Outside Irving's office ----------------------- S, S, S save "s0.sav" Take 15 ------- Scotty, ready Rehearse (1/1) Action (things fall apart...) S, NE Val, find Harpo (Groucho will come in and close the door, don't leave until he does since it takes less time to open Groucho's door from the inside) SW, SE save "s1.sav" Easter Egg Hunt --------------- Play Harp (if Harpo is in the room then start the game over) (if you don't make beautiful music then UNDO and try again) NW, N, N, N Wait Again (you may have to wait a little until Harpo shows up. When he does then follow him...) NE, SE, SW, NW (notice the noise east of you...) E (1/2) W save "s2.sav" (Back to gathering the Marx bros...) ------------------------------------ S Get Zeppo (Zeppo is normally using the north phone) N, N Open doors N (Harpo is normally in here after the egg hunt, you must force him to go South of Zeppo. He will leave when you bring in Zeppo) Val, find Harpo Drop Zeppo S. save "s22.sav" (you must go and find Harpo. Val will eventually find him for you or you can go and ask Scotty...) S, S, S Scotty, where is Harpo (go and GET HARPO and then return to the set) S, NE (you left Groucho's door open so you don't have to waste time with Harpo's leg and trying to knock) Drop Harpo SW, N, N Get Zeppo S, S, NE Get all SW, SW Get all (1/3) (you now have all 4 Marx bros) (this also helps to clear out Chico's room) NE, N save "s3.sav" Take 16 ------- Scotty, ready Rehearse (1/4) Action (more problems...) save "s4.sav" (Harpo will still be following you) S, NE Drop all SW, N, N Get Zeppo S, S Knock on G door then open it NE Get Harpo, Groucho save "s44.sav" SW, SW Get all (the extra actors go into Chico's room around moves 36, 48, 72, 113. You need them all for a good shot) (people will come into Chico's room every 12 moves or so. The crowds will force you SW. You may have to move NE just to reach the door) (Usually, Chico and Harpo will start a fight and then Groucho will leave. You can keep everyone together by staying with Groucho when he leaves) (If Harpo chases one of the women out of the room, then RESTORE a previous game and replay) NE (in case you need to go and get Groucho again...) NE Get all (you now have all 4 of them again, and some of the extras) SW, N save "s444.sav" Take 17 ------- Scotty, ready Rehearse (1/5) Action (5/10) save "s10.sav" (Full. Undo) Scotty, ready (Irving will show up...) Yes (No. Action) ------------------------------------------------------------------------------- For fun have you: -- figured out how the Marx brothers interact with each other? -- figured out what day of the week it is? -- asked any character about ? -- asked Groucho about the reporter? -- called Buster on the phone? -- seen the 3 vehicles that the Marx bros drive? -- seen what Harpo does with the note? -- looked at the books? -- gotten the key? -- found the cards? -- found out who Norma is? -- found out who is a terrible tailor? -- found out who the parser is? -- read scene 62 in the script? -- said "Xyzzy" when Harpo's around? -- figured out whose shoes are on the wrong feet? -- taken at least 3 of the Marx's into Irving's office? (easiest to do right after "s3.sav") -- managed to get more than 10 points? -- read the game author's comments of 18 Nov 98 on Deja News? -- read the game author's programming log?