Legend of the Sword (Rainbird) Solution by Mario Moeller, 1991 -------------------------------------------------------------------------- From the start of the game, make your way towards the mango crossroads. Go west, west, climb gates, west, in, up, get hunting knife. Leave the tower by going east, open gates, east, east, east. Get the mango back at the crossroads, and go south twice, open door, in, take bone, break bone, out, give bone to dog, look in hole, take pipe, in, get calendar, read calendar, move rug. Open the trap door, down, push wall, in, south, down, get gold coin, se, look, follow footprints, remove snare, get snare, w, take mushroom, put all in pack, nw, n, e, e, e, ne, n, shake hands with hunter, ask Borgalius for ring, examine ring, wear ring. Go back to the mango crossroads. E, ne, e, e, take rope, w, kick Pagan and get silver coin, s, shout hello to leprechaun, give coin to leprechaun, give pipe to leprechaun, s, s, climb tree, pick apples, d, take and eat apples, eat mango, w, w, attack ugly humanoids with hunting knife, take bow and quiver, take battle axe, e, s, s, say no to bird, w, w, n, wait, attack evil humanoids with battle axe, take spear, give battle axe and spear to Cornilius, search humanoid, take tinderbox. N, get and eat melon, n, wait, take snare from pack, drop snare, nw, se, n, ask Daville for antidote, take snare, take off ring, put ring in pack, go to hunter, give snare to hunter, s, sw, n, drink antidote, drop green bottle, get glass, remove ring from pack, wear ring, go to keep. West, sw, open trapdoor, d, take torch and light it, n, kick door, in, get bottle, empty bottle of water, out, n, e, get key, unlock door with bronze key, open door, in, examine skeletons, take cloth, out, w, w, ask Daville for brass key, open door, w, n, unlock door with brass key, open door, in, in, e, pick cherries, eat them, w, w, up, attack troll, lift floorboard, take small key, down stairs, open door, out, n, nw, nw, w, remove bottle of antitrolls from pack, throw it at trolls, take sack, search trolls, take horn, e, se, se, s, w, n, throw hunting knife at strange troll. Get bottle and open it, take shovel, s, w, unlock gates with small key, open gates, in, close gates, w, dig with shovel, light torch, w, take rope from pack, drop sword, take hook, tie hook to rope, put rope in pack, take sword. Move chest, open chest, take gold key, examine statue, fill bottle with mead (three times), drink mead in bottle, wait (three times), examine man and get disc, wait, shout to troll, out, s, w, examine table, get bow and quiver, wear quiver and give bow to Belar, out, se, se, s, in, up, down tree, se, e, se, d, examine stairs, throw sword at bats, look up, take sword, sw, password, sw, up, climb tree. From the mango crossroads go east, ne, ne, remove glass from pack, wait, wait, sw, ne, wait (until captured), get glass with feet, cut rope, attack guard (twice), pull body, enter tent, get bow and quiver, wear quiver, out, give bow to Belar, enter tent, take all, out, give axe and spear to Cornilius, take gold key and disc, get in boat, take pack and wear it, west, remove sack from pack, plug hole, take bottle and drink fruba. Ask Borgalius to swim, go south to bridge. From the mango crossroads, go north, d, n, drop all, remove rope from pack, throw rope in cave, take helmet and wear it, climb down rope, get rope, put rope in pack, get all, go to mango crossroads, e, ne, e, s, s, s, drop sack and bottle, ask Cornilius for gold coin, se, show gold key to sphere. You must now have the tinderbox, torch, gold key, disc, ring, helmet, horn, rope (with hook), bow and quiver, spear, shovel, battle axe, sword. From the gateway, go north, n, ask Cornilius for axe, wait, attack giant hydra with battle axe (twice), get spectactles and wear them, give axe to Cornilius, ask Cornilius for spear, e, sw, sw, climb tree, up, look around, wait until Morag appears, throw spear, take candle, d, read message, d, e, ne, ne, shout mustalopiso, ne, get bottle of holy water, push wagon ne, push wagon ne, climb on wagon, open shutter, out, push wagon se, nw, drop all, remove rope from pack, throw rope through window, take all, climb rope, ne, d, sw, se, get quiver and bow from Belar, wear quiver, get arrow from skeleton, se, open door, se, read message, put candle in holder, se, se, speak to skeleton, open door, in, examine wall, look behind tapestry, look in niche, take copper key, out, nw, sw, nw, nw, nw, open door, in, move pillow, take tin key, get arrow, open trapdoor, d, remove torch from pack, light torch, west, shoot arrow at spider, burn web, take diamond, examine skeletons, e, up, out. Examine wall, push stone, light torch, drop things on step (e.g. sword, pack), jump, down, open door, in, throw bottle of holy water at wraith, break skull, get platinum key, examine pedestal, take small ruby, take large ruby, open door, out, up, ask Cornilius for shovel, dig with shovel, pick up dropped objects, dig with shovel, se, ne, se, ne, remove tin key from pack, unlock door with tin key, open door, ne, up, kick wall, get red crystal, d, out, sw, nw, ne, up, sw, remove copper key from pack, unlock door with copper key, open door, in, open door, in, ask Pagan for pin, get crucifix, unlock chest with platinum key, open chest, get wand, out, put pin in hole, get pin, examine altar, examine pedestal, put crucifix in font, read message, examine wall, put disc in slit, se, read plaque, put red crystal in niche, screw diamond into wand, hit door with wand, w, blow horn. Throw large ruby into fire, n, n, n, n, jump, n, n, examine walls, lower first lever, lower third lever, wave wand, rescue Pagan, examine Pagan, ask Pagan for teardrop, warm teardrop, shake woman, unlock chest with gold key, take sword, take shield, put wand in shield, n, n, touch sword on metal. Red-herrings: Turtle, crocodile, beaver, Denebian forest beast, eagle and chick in tree, cat in tree, killer whale, wolves eating body and the body iself, fisherman, whimpering man, river south of the stone forge, Taj Mahal, lavatory, keep doors, cat-gut, blunt knife, fungus, white cloth, biscuits, mouse, bread, raft (except to get rope), Lusitania.