This directory contains all the entries to the 1997 Interactive Fiction Competition, each one in its own directory, sorted by programming language.
E-Mailbox v0.3 (beta), a true story based on actual events that occurred to a real individual, by Jay A. Goemmer. Story file and walkthrough.
Leaves, a Short Interactive Journey by Mikko Vuorinen, release 3. Story file and walkthrough.
Down, by Kent Tessman, Release 1, 30sep97. Story file and walkthrough. (an updated version of this game is in games/hugo/down.hex)
A Good Breakfast, an Interactive Feeding by Stuart Adair. Release 2 / Serial number 971107.
A Bear's Night Out, an Interactive Children's Story by David Dyte. Release 2 / Serial number 971011. Story file and walkthrough. (an updated version of this game is in games/zcode/bear.z5)
Cask, my first stab at Interactive Fiction, by Harry M. Hardjono. Release 1 / Serial number 970917. Story file, walkthrough, and Inform 6 source code.
Congratulations! by Frederick J. Hirsch. Release 1 / Serial number 970929. Story file and walkthrough.
The Edifice, an Interactive Allegory by Lucian Smith. Competition Release 1 / Serial number 970930. Story file and walkthrough. (an updated version of this game is in games/zcode/edifice.z5)
Travels in the Land of Erden: In Quest of the Adventure by Laura A. Knauth. Release 1 / Serial number 970930. Story file and walkthrough (in Microsoft Word format). (an updated version of this game is in games/zcode/erden.zip)
Friday Afternoon or: Escape from MicroSun, by Mischa Schweitzer. Release 1 / Serial number 970927.
Coming Home, A Simple Home Adventure by Andrew Katz. Release 1 / Serial number 970919. Story file, hints, walkthrough, and Inform 6 source code.
Aunt Nancy's House, an Interactive Simulation. by Nate Schwartzman. Release 1 / Serial number 970906.
The Family Legacy, an Interactive Ghost (???) Story by The Tame Computer, Marnie Parker (aka Female Deer). Release 1 / Serial number 971011. Note: This game was withdrawn from the competition, but for historical reasons it stays here with the author's consent. Please play the game if you like and tell the author what you think.
Madame L'Estrange and the Troubled Spirit, an Interactive Fiction by Ian Ball and Marcus Young. Release 1 / Serial number 970929.
The Lost Spellmaker, an Interactive Mission by Neil James Brown. Release 1 / Serial number 970927. (an updated version of this game is in games/zcode/lost.z5)
Sins Against Mimesis, an Interactive Theosophy by One of the Bruces. Release 1 / Serial number 970925. (an updated version of this game is in games/zcode/mimesis.z5 (compiled game file) and in games/source/inform/mimesis.zip (source code and makefile))
A New Day, by Jonathan Fry. Release 1 / Serial number 970929. (an updated version of this game is in games/zcode/newday.z5)
Pintown, by Stefan Blixt. Release 1 / Serial number 970902. Story file and walkthrough.
Phred Phontious and the Quest for Pizza, an Interactive Errand by Michael Zey. Release 1 / Serial number 970929.
Symetry, a Matter of Self Trust by Rybread Celsius. Release 1 / Serial number 970925.
She's Got a Thing for a Spring, an Interactive Dip in a Hot Spring by Brent VanFossen. Release 1 / Serial number 970926. Story file and walkthrough. (an updated version of this game is in games/zcode/spring.z8)
Sylenius Mysterium, an Interactive Transcendence. by whomever wrote it. Release 1 / Serial number 970928. Story file, guide, and walkthrough.
The Town Dragon, by David A. Cornelson. Release 2 / Serial number 970929.
The Tempest, an interactive performance by William Shakespeare. Release 3 / Serial number 970929.
The Unholy Grail, by Stuart Allen, release 1. Story file, walkthrough, and JACL interpreter (MS-DOS/Linux/source). NOTE: edit file "config" to point to your game file. (an updated version of this game is in games/jacl/grail.zip)
The Obscene Quest of Dr. Aardvarkbarf, by Gary Roggin. Story file and walkthrough.
Poor Zefron's Almanac: an interactive cross-genre romp by Carl W. Klutzke. Version 1.0, 30sep97. (source code is in games/source/tads/almsrc.zip)
Babel, by Ian Finley. Story file, hints, and walkthrough. (an updated version of this game is in games/tads/Babel31.gam)
The Frenetic Five vs. Sturm und Drang, interactive fiction by Anonymous. Competition version. (an updated version of this game is in games/tads/frenfive.gam, games/mac/frenfive.sit.hqx, and in games/pc/frenfive.zip)
Glowgrass, an Interactive Short Story by Nate Cull. Release 1.
Sunset Over Savannah, an Existential Vacation by Ivan Cockrum. Release 1.0, 30sep97. Story file and solution. (an updated version of this game is in games/tads/savannah.gam)
Temple of the Orc Mage (level one), by Gary Roggin. Story file and walkthrough.
VirtuaTech, by David Glasser, Release 1. Story file, author's notes, and walkthrough.
Zero Sum Game, an Exercise in Fantastic Futility by Cody Sandifer. Release 1. Story file and hints. (an updated version of this game is in games/tads/zero.gam)
Zombie! The Interactive Creepshow by Scott W. Starkey. Story file and walkthrough.
a quick port of the JACL engine to the Acorn RISC OS by Julian Arnold, so that Acorn users can play the JACL competition game
Announcing the Third Annual Text Adventure Authorship Competition, Administered by "Whizzard" Gerry Kevin Wilson
The 'front-end' game for the 1997 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 3 / Serial number 971009.
complete list of the results of the competition, by the vote taker, LucFrench
all the entries in this year's competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure.
the results of the competition, by Gerry Kevin Wilson
Whizzard's note about this year's competition: read this to find out where to get more information