This directory contains source code for text adventures written in BASIC. # Adventure_BASIC-PLUS.tgz A port of the Crowther and Woods 350-point version of Adventure to BASIC-PLUS, which ran on the DEC PDP-11. Ported by Keith Barnett, dated December 24, 1977. # Miser.zip Miser, a conversion of a C64 BASIC text adventure to MS-DOS, by Rene van Hasselaar. Archive includes BASIC source code and an MS-DOS executable. [file is linked from games/pc/Miser.zip] # ORBmorteus.bas The Orb of Morteus, by Hannah Orion. GWBasic source code, written using PCBasic. # alien.zip tuid: 5g2v7r2amwqh5izg Alien version 2B, author unknown; play with CAPS LOCK on. QBASIC source code, ported from BASICA by Ambat Sasi. # atlant.zip tuid: 4j05rwrv3b97f5tz Voyage to Atlantis, a TRS-80 adventure by Greg Hassett, converted to QBasic by Nele Abels, with corrections by Ambat Sasi. QBasic source code. # atlantis.zip tuid: z5l4p8de3adpkelz Escape from Atlantis, a small QBasic adventure, by Thomas Ally. # aztec.zip tuid: 01fpne84vu6y11oq Aztec Tomb (Part 1), an illustrated C64 text adventure by A.R. Crowther, ported to DOS and QBASIC by D. Raisin. QBASIC source code. # bpsource.zip tuid: bl9e7uaffk1aybni Breath Pirates, by Mike Snyder. (a compiled MS-DOS version is in games/pc/breath12.zip) # beaten.zip tuid: gj8dkv0ywaknt9hr Beaten: An Interactive Adventure by Eddie Tomayko Serial/Release No. 708/348, QBASIC source code. # bunny.zip tuid: r5igk4radvvxumbf The Night of the Vampire Bunnies, by Jason Dyer. A short game written in BASIC; somewhat a cross between a black comedy and a B-movie. QBASIC source code. Jason wrote this game at the age of 10. (a port to Inform is in games/zcode/bunny.z5 (compiled game) and in games/source/inform/bunny_s.zip (source code)) # cia.bas tuid: c8656ugbdfxth98f CIA adventure. # dogstar.bas tuid: adnqhkzfgrrt5mtv Dog Star Adventure, by Lance Micklus, taken from SoftSide May 1979 (a TRS-80 Software Magazine), and modified for the Zenith Z-100 by Gern. # droganya.zip tuid: l0x3ovh4n31y9o1n Castle Droganya, by Steve Chodes. BASICA, GW-BASIC, and QBASIC source code, conversion to GW-BASIC by Nathan Glasser. # eamonbas.zip tuid: 3khkyusn02gikj4l GW-BASIC source code of The Wonderful World of Eamon version 1.1, a text role playing game originally written for the Apple II by Donald Brown, ported to DOS by Jon Walker. [See games/pc/eamon/ for compiled version 2 games.] # efh.zip tuid: r1lewb30c8k6hneo Escape from Hiddenite, by Lester Schramm. QBASIC source code. # elgon.bas tuid: l1ysxrwi3tfe3kla The Treasure of Elgon, written by Keith Hawthorn and converted for the Microbee by A. Laughton. # jamie.zip tuid: suvec3ur02fnw0yk Lonely Jamie, by J. Mellish. GW-BASIC source code of a very simple game that prompts you for one-word responses. # lastcity.zip tuid: 3pxg7bis3bxsz1iv The Last City, by Roger M. Wilcox. BASICA and QBASIC source code, conversion to QBASIC by Ambat Sasi. # ltic_src.zip tuid: xt96319ebnlsh0l2 Lunatix: The Insanity Circle, by Mike Snyder. (a compiled MS-DOS version is in games/pc/luntic11.zip) # magic.bas Magic Realm, written by Gemino Michael Smothers, in QBasic. # mangle.zip So I Mangled My Mom, by Aaron Oldenburg. DOS executable and QBasic source code. [file is linked from games/pc/mangle.zip] # mcdooby.zip tuid: plrmnwy8ke8n60op The Treasure of McDooby's Mansion version 2, by Jason A. Wells. GW-BASIC source code. # melark.zip tuid: 48l0zi3ai9hzsnvw The Melarkian, version 1.01, by Paul Panks. # pirate.zip tuid: ic3chsxtj3ff2er3 Pirate Island, by David Meny. GW-BASIC source code and instructions plus QBASIC source code, ported by Ambat Sasi. # quest.bas tuid: 4s6xy0r9wbztg7y2 A GWBasic port of Quest, originally written by Roger Chaffee. # quest.zip tuid: 336c5k10944xuqt1 Secret Quest 2010, an illustrated text adventure by Eric Iwasaki, after an idea of Wayne Tsuji's. BASICA and GW-BASIC source code plus QBASIC source code, ported by Ambat Sasi. # sceptre1.bas tuid: lyht0ziynxad6hyk SceptreQuest I, first and only one of a series of seven, a very early adventure by Sean Givan. GW-BASIC source code. (see games/hugo/squest.zip for an embroidered port to Hugo) # shell.bas tuid: yyx2wakfjwnsytfl Adventure Shell by Tim Harnell. GWBasic source code. NOTE: To move type go, followed by the compass direction. # snafufun.bas tuid: t8rm5lb8mtzblrst "The Adventure" by Chris Kerton (his first try), a fantasy role-playing game. GW-BASIC source code. # soviet.bas tuid: 17vaqk81mr7o40uo Escape from Soviet Science and Detention Base, by David Meny. # survival.bas tuid: 8gze7kdzm4j84uch Survival, MBasic source code. # temple.zip tuid: 5ee3nxfcwzzb9w1d The Temple of Loth, version 4.2 (25 July 1984), by John Belew. # tower.bas Tower of Mystery, written in Microsoft BASIC, as printed in Compute!'s Guide to Adventure Games by Gary McGath, pages 166-171, transcribed by Jason Wells. # treasure2.txt Treasure Dungeon 2, by David E. White. # vial.zip tuid: tyb85wgqc2llym9q The Vial of Doom, by Roger M. Wilcox. QBASIC source code, converted from BASICA by Ambat Sasi. # wizard.zip tuid: 5ee3nxfcwzzb9w1d Wizard's Castle, published in the July/August 1980 issue of Recreational Computing Magazine. Originally written by Joseph R. Power, and updated for Microsoft BASIC by J.F. Stetson. (an MS-DOS executable is in games/pc/wizards-castle.zip) # wumpus.bas tuid: wlbdh7n1ca7wy8oz Hunt the Wumpus, the timeless cave-crawling classic. GW-BASIC source.
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