Index                  this file

Adventure2.5.tar.gz    generic C source code of Adventure 2.5 (430 points
                       version of Colossal Cave) by Donald R. Woods (1995)
                       (a DOS executable is in games/pc/advent25.zip)

AdventurePascal500.zip Adventure in Pascal, by George H. Richmond and
                       Mike Preston, March 1979. Source code to a (very)
                       approximate re-implementation of the original
                       Crowther and Woods Adventure in Pascal.

Dungeon_source.sit     C source code for Dungeon (the more or less public
                       domain version of the original MIT Zork) for the
                       Macintosh.

DunnetPredecessor.zip  MacLisp source code for the predecessor to Dunnet,
                       the text adventure game that is built-in to the Emacs
                       text editor. Written by Ron Schnell in 1982.

Hobbit_redux_dircut.zip  Hobbit - The True Story - redux, Director's Cut
                         A small adventure written entirely in MS-DOS 5.0
                         batch procedures, by Fredrik Ramsberg and
                         Johan Berntsson.
                         [file is linked to games/pc/Hobbit_redux_dircut.zip]

IOCCC-1994-dodsond2.zip  Winner of "Most Obfuscated Packaging" in the
                         11th International Obfuscated C Code Contest.
                         A version of Hunt the Wumpus, by Don Dodson.

IOCCC-1994-westley.zip Winner of "Worst Abuse of the C Preprocessor" in the
                       11th International Obfuscated C Code Contest.
                       A simple adventure implemented through the C
                       preprocessor, written by Brian Westley.

IOCCC-2001-jason.zip   Winner of "Best Of Show" in the 16th International
                       Obfuscated C Code Contest.
                       An implementation of a simple maze in the style of
                       Colossal Cave, written by Jason Orendorff.

WindowsAdventure7.zip  Source code for Windows Adventure 7, with a maximum
                       of 560 points. Re-written in standard Fortran 2008
                       from Adventure 6 with corrections and the addition of
                       sounds, colour, a basilisk, a mermaid and a ruby
                       yacht, by Neal Van Eck.
                       (a Windows executable is in games/pc/WindowsAdventure7.exe)

World_Adventure.zip    Python source code for World Adventure,
                       by Brendan Ryan.

abermud2.tar.gz        AberMUD II (Unix 1.12), a text based multi-user
                       dungeon game. Written by Alan Cox, Richard Acott and
                       Jim Finnis. This version was repaired from an
                       incomplete archive and updated for modern Unixes
                       by David Kinder.

adv350-pdp10.tar.gz    The original Crowther and Woods PDP-10 FORTRAN source
                       code of the Colossal Cave Adventure (350 points).
                       (There is another version of the original source in
                        advent-original.tar.gz)

adv350-php.zip         The original 350 points version of Colossal Cave,
                       converted to the web scripting language PHP by
                       Matt Cox. Requires PHP and a MySQL database.

adv350de.zip           FORTRAN source code, DOS executable, and a walkthrough
                       of the 350 points version of Colossal Cave by Don Ekman
                       [file is linked to games/pc/adv350de.zip]

adv350jg.zip           BSD Unix C source code of the 350 point version of
                       Colossal Cave, written by Jim Gillogly.

adv350kb-src.zip       FORTRAN source code of the 350 points version of Colossal
                       Cave by Bob Supnik, ported to DOS by Kevin Black (both of
                       whom originally ported Adventure to the PDP-11 at DEC).
                       (The DOS executable of this version is in
                        games/pc/adv350kb.zip)

adv350kp.zip           PDP-11 FORTRAN source code (DECUS 11-340),
                       modified source code for MS FORTRAN by Kenneth Plotkin,
                       and a DOS executable of the original 350 points version
                       of Colossal Cave.
                       [file is linked to games/pc/adv350kp.zip]

adv350r4.tar.gz        FORTRAN source code of the 350 point version of Colossal
                       Cave. DECUS release 4 (February 1994), by Kent Blackett
                       and Bob Supnik.

adv350r4_f77.tar.gz    FORTRAN source code of the 350 point version of Colossal
                       Cave. DECUS release 4 (February 1994), converted to
                       Fortran-77 by Linards Ticmanis.

adv350win.zip          Windows console mode executable of the 350 points version
                       of Colossal Cave. Version 1.0.04 of the port, converted
                       to Microsoft Visual C 6.0 by Al Whinery. Also includes
                       source code.
                       [file is linked to games/pc/adv350win.zip]

adv370s.zip            FORTRAN source code of a 370 points version of
                       Colossal Cave, version 16sep96.
                       Ported from Honeywell FORTRAN 77 to DOS PDS FORTRAN
                       by Paul Munoz-Colman; a DOS executable is in
                       games/source/adv370.zip

adv440.tgz             Source code of the 440 point version of
                       Colossal Cave by Jack Pike and Peter Luckett,
                       31 December 1978.
                       Archive includes Fortran-77 source code created
                       from the original source by Mike Arnautov,
                       Jack Pike, Volker Blasius and Dave Picton.
                       Also included is the original Fortran-IV source
                       as well as various related programs and notes.
                       (a DOS executable is in games/pc/adv440.zip, and
                        a Linux executable is in games/linux/adv440-linux.tgz)

adv550s.zip            C source code of 550 points version of Colossal Cave by
                       Ken C. Wellsch, August 1985, ported from the FORTRAN 
                       version of David Platt.
                       (a combined DOS/Windows executable of this version is in
                        games/pc/winadv21.zip)

adv660.tar.Z           C source code of 660 points version of Colossal Cave:
                       Adventure4+ version 10.06 (26jul95), by Mike Arnautov.
                       This version merges Adventure II by Peter Luckett and
                       Jack Pike with Adventure 3 (aka Adventure 550) by
                       Dave Platt.
                       (a compiled DOS version is in games/pc/adv660.zip)

adv770-2.07-C-src.tgz  C source code of 770 points version of Colossal Cave:
                       Version 2.07 (25mar2013), by Mike Arnautov.
                       This is an extension of Mike's Adventure 4+.
                       (a DOS executable is in
                         adv770-2.07-dos.zip,
                        a Windows executable is in
                         adv770-2.07-win.exe, and
                        a Linux executable is in
                         games/linux/adv770-2.07-linux.tgz)

adv_crowther.zip       The original (pre Don Woods) version of Colossal Cave
                       Adventure, written by Will Crowther. Long believed lost,
                       this was found from a backup of Don Wood's student
                       account thanks to the efforts of Dennis Jerz.
                       Included are three versions of the Fortran-IV source
                       code, along with two versions of the data file.
                       Also included are Fortran-77 versions of the source
                       code, converted to Fortran-77 by Matthew Russotto.
                       (Windows executables are in games/pc/adv_crowther_win.zip)

advbds.zip             C source code and DOS executable of the BDS C version
                       of Adventure, ported to DOS by Bob Withers.
                       [file is linked to games/pc/advbds.zip]

advent-5.2.2-5.tar.gz  FORTRAN source code of 501 points version of
                       Colossal Cave by David Long, version 5.2/2,
                       October 1979, converted to FORTRAN 77 by
                       Johann Gunnar Oskarsson.

advent-orig550.tar.gz  The original source code for the 550 points version
                       of Colossal Cave by David Platt, written for the
                       Honeywell CP-6. Includes the A-Code game data as
                       well as PL-6 and FORTRAN source code, reconstructed
                       by Mike Arnautov.

advent-original.tar.gz The original Crowther and Woods PDP-10 FORTRAN source
                       code of the Colossal Cave Adventure (350 points).
                       Every other version can be tracked down to this one.
                       (There is another version of the original source in
                        adv350-pdp10.tar.gz)

advent-orig-nelson.tar.gz
                       The original Crowther and Woods PDP-10 FORTRAN source
                       code of the Colossal Cave Adventure (350 points).
                       Ported to Unix Fortran 77 by Dan Nelson with no
                       unnecessary omissions, additions, or modernizations.

advent.tar.Z           FORTRAN-IV source code of 501 points version of
                       Colossal Cave by David Long, version 5.2/2,
                       October 1979.

advent_acode.tar.gz    A-code sources of two versions of Colossal Cave:
                       David Platt's 550 point version (David's PL-6 release
                       of 9/18/84, which contains text and formatting missing
                       from Ken Wellsch's more widely available C version),
                       and Mike Arnautov's 660 point version (Adventure4+
                       10.07, 5/9/2001, which merges Luckett and Pike's
                       adv440 with Platt's adv550). Also included are C
                       sources of all the components of Mike Arnautov's
                       A-code system, required to build plain or Glk
                       executables and (unencrypted) databases from the
                       A-code sources.
                       (compiled Windows Glk executables are in
                        games/pc/adv550_glk.zip and games/pc/adv660_glk.zip,
                        compiled Linux Glk executables are in
                        games/linux/adv550_glk_linux.tar.gz and
                        games/linux/adv660_glk_linux.tar.gz,
                        and David Platt's original 550 point version is in
                        adventure-cp-6.tar.gz)

advent_bhavnani.tar.gz Source code of two versions of Colossal Cave Adventure,
                       by Ravi Bhavnani. The first is his and Marc Chardon's
                       VMS port and expansion of Mike Goetz's 550-point
                       "Adventure B01" for CP/M. The second is Bhavnani's port
                       of the VMS version to Windows (console mode).

advent_forth.zip       The 350 point version of Colossal Cave Adventure,
                       translated to Forth by Leo Wong.
                       Runs under Gforth, Win32Forth, bigFORTH, VFX Forth,
                       Swiftforth and PFE.

advent_unisys2200.zip  A version of Colossal Cave Adventure converted to run
                       on the Mapper database on a Unisys 2200 mainframe.

advos2s.zip            OS/2 2.x source code of Colossal Cave, by John W. Kennedy
                       based on Jerry D. Pohl's version giving separate values
                       for treasures, survival, and score.
                       (an OS/2 executable compiled from this version is in
                       games/os2/advos2.zip)

advqnx.tar.gz          a Unix C version (?) of the source code in advtc2.zip

advsrc.zip             portable FORTRAN source code for an extended 551
                       points version of Colossal Cave by Doug McDonald
                       Version 6.6 August 1990
                       (a compiled DOS executable is in games/pc/pcadvent.zip,
                        another one with support for multiple save files added
                        by Magnus Olsson is in games/pc/adv551.zip)

advtc2.zip             DOS executable and Turbo C 2.0 source code for a version
                       of Colossal Cave by Jerry D. Pohl, which gives separate
                       values for treasures, survival, and score.
                       The "missing" header file (ADVTEXT.H, length 0) is 
                       created by running ADVENT0.EXE on the text files.
                       [file is linked to games/pc/advtc2.zip]
                       (Jerry D. Pohl's original is in games/pc/adv.arc)

atomia.zoo             Atomia Akorny, Magnus Olsson's first adventure game for
                       the Acorn Atom; C source code and DOS executable
                       [file is linked to games/pc/atomia.zoo]

batlstar.zip           Battlestar 4.2, fall 1984, written the honorable
                       Admiral D.W. Riggle and ported to MS-DOS by
                       Brian Douglas Smith. DOS executable and C source
                       [file is linked to games/pc/batlstar.zip]

battlestar.tar.Z       Battlestar version 1.2, a stellar-tropical adventure game
                       C source code and man page from BSD Unix

beyond-the-titanic.tar.gz
                       Pascal source code for Beyond the Titanic, written by
                       Scott Miller. It was originally released as shareware
                       by Apogee Software, who later released the source code
                       under the GPL. This archive includes the source as
                       modified by Jason Self to compile on most systems with
                       the Free Pascal compiler.

brainsca.zip           BRAINSCAPE! An Adventure in Neuroanatomy, version 1.2
                       by W. Jeffrey Wilson and Lynne Ostergren.
                       Pascal source code and DOS executable
                       (an AGT port of the source code is in
                        programming/agt/agtmastr.zip)
                       [file is linked to games/pc/education/brainsca.zip]

cave.zoo               Cave Adventure by Russell Wallace
                       C source code and DOS executable
                       [file is linked to games/pc/cave.zoo]

chimaera.tar.gz        Chimaera, version C1.001, by Chris Newall.
                       A re-implementation in C of an early FORTRAN
                       adventure game, by the game's original author.
                       Chimaera is inspired by Colossal Cave, but differs in
                       that the game and text are generated algorithmically,
                       so that no two games are the same. C source code.
                       (an MS-DOS executable is in games/pc/chimaera.zip)

cpm-advent.zip         CP/M ports of Colossal Cave Adventure, ported by
                       Mike Goetz. Included are version A02 (350 points)
                       with Fortran source, versions B00 and B01 (both
                       550 points), version A02 (580 points), and tools to
                       extract some approximation to A-code source from
                       the version B games.
                       [file is linked to games/cpm/cpm-advent.zip]

crystal.tar.gz         C source code for Crystal Cave adventure, converted
                       from the original Fortran by Kevin O'Gorman, ported to
                       Linux and packaged by Glenn Hutchings.
                       (a Mac executable, though not compiled from this version,
                        is in games/mac/crystalcave2.2.sit.hqx)

dinkum-2.14.tar.gz     Dinkum, the Australian Adventure Game version 2.14
                       C source code by Gary A. Allen, Jr.
                       (a DOS executable is in games/pc/dinkm214.zip)

dungeon-2.5.6.tar.gz   FORTRAN source code of Dungeon, the more or less
                       public domain version of the original MIT Zork,
                       version 2.5A, 30-Aug-90. This version is Robert M.
                       Supnik's DECUS version 2.5A (18-Jul-80), ported to
                       Linux with f2c.

dungeon-3.2A.tar.Z     Dungeon version 3.2A, 1-Oct-94; contains all the rooms
                       and puzzles of the original MIT Zork.
                       DEC FORTRAN source code by Robert M. Supnik; see
                       dungn32b.zip for a port to DOS.

dungeon-3.2B.patch     Source code patch by Robert M. Supnik to upgrade Dungeon
                       version 3.2A to version 3.2B.
dungeon-3.2B.unidiff   Same patch, converted to Larry Wall's 'patch' utility
                       format (unified diff) by David Bristow.

dungeon-glk.tar.Z      Dungeon, the more or less public domain version of the
                       original MIT Zork, version 3.2B. Andrew Plotkin ported
                       this version to C and added the Glk interface.

dungeon-gdt-glk.tar.gz Dungeon, the more or less public domain version of the
                       original MIT Zork, version 3.2B. Andrew Plotkin ported
                       this version to C and added the Glk interface, and
                       Paul Goyette added support for the GDT debugger and
                       fixes for 64-bit compilation.

dungn26b-src.zip       FORTRAN source code of Dungeon, the more or less
                       public domain version of the original MIT Zork,
                       version 2.6B, 07-Apr-88. This version is Robert M.
                       Supnik's DECUS version 2.6A (18-Oct-80), ported to
                       MS-DOS by Kevin Black.
                       (an MS-DOS executable of this version is in
                        games/pc/dungn26b.zip)

dungn27s.zip           C source code of Dungeon, the more or less public
                       domain version of the original MIT Zork, version
                       2.7A, 11-Mar-91.
                       (an MS-DOS executable of this version is in
                        games/pc/dungn27a.zip)

dungn32b.zip           Dungeon, the more or less public domain version of the
                       original MIT Zork, version 3.2B, 1-Oct-94.
                       DOS executable for 386+ only and FORTRAN source code,
                       ported from DEC FORTRAN to GNU G77 FORTRAN by
                       Volker Blasius and David Kinder.
                       The original source code is in dungeon-32A.tar.Z
                       [file is linked to games/pc/dungn32b.zip]

haunt.ops5             OPS5 source code of HAUNT, by John Laird.
                       This is an unfinished port of the game from OPS4 to OPS5,
                       but it is the only version that is available.
                       Archived here with the author's permission.
                       For more information on this game, see Adventureland:
                       <http://www.if-legends.org/~adventure/Mainframe_adventures.html#HAUNT>

island26.zip           Island, version 2.6; a small textual adventure
                       C source code and DOS executable by CyberDaemon
                       [file is linked to games/pc/island26.zip]

mansion-19.2.tar.gz    Mystery Mansion, a murder mystery text adventure.
                       Written originally by Bill Wolpert around 1980 (or even
                       earlier) for the HP1000 and later the HP3000 in
                       Fortran-IV, now rewritten in C by James Garnett.
                       Version 19.2. Windows executable plus C and
                       Fortran source code.
                       [file is linked to games/pc/mansion-19.2.tar.gz]

mansion-fortran.zip    Mystery Mansion, revision 16, by Bill Wolpert.
                       Windows 16 and 32 bit executables, compiled by
                       Ken Cortenet. Includes original FORTRAN source,
                       along with C files translated via Bellcore's F2C program.
                       [file is linked to games/pc/mansion-fortran.tar.gz]

mecha.zip              The Terror of Mecha Godzilla - The True Story!
                       a small adventure written entirely in MS-DOS 5.0 batch
                       procedures by Fredrik Ramsberg
                       [file is linked to games/pc/mecha.zip]

mercycomp.txt          the code for the computer in Mercy, by Christopher Klimas
                       (the game is in games/zcode/Mercy.z5)

napoleon-1.02.tar.gz   Napoleon version 1.02, by Pete Chown.
                       C source code; needs yacc or bison.

newfore.pas            ForePlay, for both sexes.  Pascal port of a REXX program.
                       Looks like an adolescent form of IF.

rcg-1.0.tar.gz         Religious Computer Game 1.0, by the Servants of Wisdom.

softporp.zip           Chuck Benton's Apple II SoftPorn Adventure (which
                       later became Leisure Suit Larry I), rewritten by
                       Paul Schlyter in Turbo Pascal 3.0 for CP/M and DOS.
                       DOS executable and Pascal source code.
                       (The original is in games/appleII/softporn.zip)
                       [file is linked to games/pc/softporp.zip]

tess.tar.gz            Beyond the Tesseract version 2.0p, by David Lo.
                       (an Atari ST executable is in games/atari-ST/tess.arc,
                        and an MS-DOS executable is in games/pc/tess.zip)

the-bookshop-poisoning.zip
                       The Bookshop Poisoning, by Daniel Winterstein.
                       PHP web source code.

thuria.zip             The Dungeons of Thuria, version 1.0, by Brian Lingard.
                       Old style adventure using a simple parser. Archive
                       includes a console mode Windows executable as well as
                       Unix and Windows source code and cheat files.
                       [file is linked to games/pc/thuria.zip]

wander.zip             Wander, by Peter Langston. Started in 1974, with four
                       games included that were written at different times
                       (castle, a3, library, tut). Unix source in C from the
                       Usenix 1980 conference.

worldsrc.zip           C source code for World version 1.07, by J. Doug McDonald
                       (A DOS executable compiled from this source is in
                           games/pc/world107.zip;
                        a Macintosh executable is in
                           games/mac/World107.sit)

NameLast modifiedSize

Parent Directory  -
agt/2019-05-07 14:14 -
basic/2019-01-22 08:39 -
gags/2003-07-20 17:43 -
hugo/2016-11-09 10:56 -
inform/2019-06-27 14:17 -
phoenix/2014-05-04 19:26 -
sintac/2003-02-16 18:52 -
tads/2019-07-15 13:01 -
twine/2019-06-25 15:56 -
abermud2.tar.gz2008-05-18 07:20 111K
adv350-pdp10.tar.gz2000-12-28 05:00 49K
adv350-php.zip2003-04-08 21:08 54K
adv350de.zip1992-11-12 05:00 139K
adv350jg.zip1996-11-13 05:00 62K
adv350kb-src.zip1997-03-05 05:00 65K
adv350kp.zip1994-10-11 04:00 220K
adv350r4.tar.gz1996-12-12 05:00 51K
adv350r4_f77.tar.gz2002-11-01 23:29 52K
adv350win.zip2007-02-14 00:18 1.0M
adv370s.zip1996-09-16 04:00 181K
adv440.tgz2013-11-07 12:12 157K
adv550s.zip1993-03-25 05:00 131K
adv660.tar.Z1995-11-29 05:00 228K
adv770-2.07-C-src.tgz2013-05-20 12:04 780K
adv_crowther.zip2007-08-14 15:48 55K
advbds.zip1996-06-16 04:00 141K
advent-5.2.2-5.tar.gz2003-03-18 17:11 161K
advent-orig-nelson.tar.gz2016-02-03 18:24 110K
advent-orig550.tar.gz2003-03-19 20:21 115K
advent-original.tar.gz1996-03-18 05:00 50K
advent.tar.Z1992-12-21 05:00 156K
advent_acode.tar.gz2002-01-04 22:32 779K
advent_bhavnani.tar.gz2016-06-29 20:06 271K
advent_forth.zip2003-08-20 21:11 57K
advent_unisys2200.zip2002-09-30 18:49 25K
Adventure2.5.tar.gz1996-01-29 05:00 67K
AdventurePascal500.zip2017-04-24 20:35 2.4M
advos2s.zip1994-04-29 04:00 58K
advqnx.tar.gz1994-02-16 05:00 39K
advsrc.zip1992-12-16 05:00 115K
advtc2.zip1993-03-25 05:00 98K
atomia.zoo1992-12-21 05:00 31K
batlstar.zip1996-06-01 04:00 188K
battlestar.tar.Z1993-10-11 04:00 100K
beyond-the-titanic.tar.gz2014-09-13 12:28 1.3M
brainsca.zip1995-07-24 04:00 53K
cave.zoo1993-02-03 05:00 50K
chimaera.tar.gz2003-03-19 20:20 52K
cpm-advent.zip2000-08-13 04:00 737K
crystal.tar.gz2007-03-16 14:07 136K
dinkum-2.14.tar.gz1995-12-07 05:00 96K
dungeon-2.5.6.tar.gz2003-04-21 17:44 442K
dungeon-3.2A.tar.Z1994-10-05 04:00 296K
dungeon-3.2B.patch1994-11-04 05:00 3.2K
dungeon-3.2B.unidiff1997-08-23 04:00 4.3K
dungeon-gdt-glk.tar.gz2009-11-25 19:47 256K
dungeon-glk.tar.Z1998-10-19 04:00 317K
Dungeon_source.sit1992-12-21 05:00 167K
dungn26b-src.zip1997-03-05 05:00 158K
dungn27s.zip2003-04-21 21:36 255K
dungn32b.zip2003-10-29 20:25 374K
DunnetPredecessor.zip2018-11-18 02:41 10K
haunt.ops51998-10-03 04:00 144K
Hobbit_redux_dircut.zip2001-12-30 01:04 15K
Index2018-11-18 02:43 22K
IOCCC-1994-dodsond2.zip2003-03-08 03:38 5.8K
IOCCC-1994-westley.zip2003-02-06 00:30 4.2K
IOCCC-2001-jason.zip2003-02-06 00:31 6.3K
island26.zip1995-08-10 04:00 36K
mansion-19.2.tar.gz2000-02-20 05:00 209K
mansion-fortran.zip2018-08-17 13:17 374K
mecha.zip1994-02-23 05:00 27K
mercycomp.txt1997-09-04 04:00 8.0K
napoleon-1.02.tar.gz1995-12-06 05:00 50K
newfore.pas1993-09-22 04:00 36K
rcg-1.0.tar.gz2003-01-02 00:56 11K
softporp.zip1996-04-02 05:00 87K
tess.tar.gz2003-12-15 03:46 28K
the-bookshop-poisoning.zip2018-07-24 11:11 480K
thuria.zip2001-12-15 04:11 110K
wander.zip2015-04-24 18:49 106K
WindowsAdventure7.zip2014-08-25 12:39 2.3M
World_Adventure.zip2014-10-05 15:55 17K
worldsrc.zip1993-08-04 04:00 99K

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