Games playable on Apple Mac computers. This can in principle range from 68k-based computers running the classic Mac OS, through computers with PowerPC or Intel processors, to Apple Silicon based computers running Mac OS X.
Colossal Cave, the original 350 point version, compiled for Mac OS X by Troy Fullwood.
Colossal Cave, 550 point version based on the Unix C version by Ken Wellsch Mac version 1.1 by Anthony C. Ard
Adventure 2.5.m2, the 430 points version of Colossal Cave by Donald R. Woods (1995), ported by Jacob Munkhammar (C source code is in games/source/Adventure2.5.tar.gz, a DOS executable is in games/pc/advent25.zip, an executable and source code for the Amiga is in games/amiga/adv430.lha = games/source/adv430.lha)
American Angst, by m3g1dd0.
Babel, release 3.1, by Ian Finley. (a machine-independent TADS version is in games/tads/Babel31.gam, a DOS executable is in games/pc/Babel.exe and the original competition entry is in games/competition97/tads/babel/babel.gam)
Colossal Cave Revisited v1.0. A remake of Crowther and Woods' original adventure with a full sentence parser, with complete TADS source. TADS version by Dave Baggett. Freeware. Macbinary format.
Same as above, but BinHex format.
Chicks Dig Jerks, by Robb Sherwin Release 2 / Serial number 991124 WARNING: This game contains adult language and situations and is not intended for children. (a machine independent zcode game file is in games/zcode/chix.z5, an MS-DOS version is in games/pc/chix.exe, and the original competition entry is in games/competition99/inform/chix/chix.z5)
Crystal Cave version 2.2. by Kevin O'Gorman based on and intended as a sequel to Colossal Cave (source code, though not the same as this version was compiled with, is in games/source/crystal.tar.gz)
Curse of Vengeance, release 1.3 TADS adventure by Scott C. McNab (the TADS data file from this has been extracted, and is in games/tads/curse.zip)
Deep Space Drifter, written with TADS by Michael J. Roberts and Steve McAdams (shareware, source code comes with registration)
Dracula's Castle, by Al Staffieri Jr. "Defeat the evil vampire, find the treasure hidden on the island, and leave the island with the treasure." Mac Classic executable.
Dracula's Castle, by Al Staffieri Jr. Mac Carbon executable (OS 8 to OS X).
A Dudley Dilemma version 1.2 by Lane Barrow (a DOS version is in games/pc/dudley.zip; source code is in games/source/agt/dudley_s.zip)
Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and added the Glk interface. (source code is in games/source/dungeon-glk.tar.Z)
Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and Pierre Tremblay added the OSX interface.
The Dungeons of Dunjin version 4.4, by Magnus Olsson. BinHexed Compact Pro archive. This is not just a port of the MS-DOS game but makes use of the Mac's user interface.
Enhanced release 3/941004, the first (and so far the only) part of the Cyberventure trilogy; a cyberpunk SF adventure by Hans Persson and Dominik Zemmler
Elizabeth Hawk's Forever Always: a Romance Novel Game, written by Iain Merrick. (the original entry to the RomanceNovelComp is in games/mini-comps/rncomp/, and a machine independent TADS .gam file is in games/mac/forever.zip)
Four in One, an Interactive Marx Brothers Comedy by J. Robinson Wheeler. Release Version 1.1.7 20000710. (the original competition entry is in games/competition98/tads/fourin1/, a machine independent TADS .gam file is in games/tads/fourin1.gam, an MS-DOS executable is in games/pc/fourin1.zip, and source code is in games/source/tads/4in1_src.zip)
The Frenetic Five vs. Mr. Redundancy Man (The Frenetic Five Epsiode 2), version 1.2, interactive fiction by Neil deMause (The machine-independent TADS .gam file is available as games/tads/fren5-2.gam)
The Frenetic Five vs. Sturm und Drang version 1.1, interactive fiction by Neil deMause (The machine-independent TADS .gam file is available as games/tads/frenfive.gam, a Windows executable in games/pc/frenfive.zip, and the original competition entry is in games/competition97/tads/frenfive/frenfive.gam)
Adventure in Humongous Cave, David Malmberg's AGT version of Adventure, ported to Inform by Al Golden. Release 1 / Serial number 000001 (a machine-independent Z-code game file is in games/zcode/HugeCave.z8 and a Windows package is in games/pc/HCWinPkg.zip)
Hunter, in Darkness. A Cave Crawl by "Dave Ahl Jr." (Andrew Plotkin) Release 4 / Serial number 991119 (a machine-independent zcode game file is in games/zcode/huntdark.z5; the original competition entry is in games/competition99/inform/huntdark/huntdark.z5)
Katana, version 2.0, by Matt Rohde, in MacBinary format. (a machine-independent TADS game file is in games/tads/katana.gam)
Katana, version 2.0, by Matt Rohde, in BinHex format. (a machine-independent TADS game file is in games/tads/katana.gam)
Local Asynchronous Satellite Hookup, by Paul O'Brian Release 11 / Serial number 000806 (a machine independent zcode game file is in games/zcode/LASH.z8, and an MS-DOS executable is in games/pc/LASH.zip)
The Legend Lives! v1.0 An Unnkulian Universe Unventure by Dave Baggett. Self-extracting archive in MacBinary format.
Same as above, but BinHex format.
Lost, a science fiction text adventure, version 2.0.2. Shareware by Jeffrey Hersh; his rating: hard. (TADS source code is in games/source/tads/lost202s.zip, a compiled game file is in games/tads/lost202g.zip, a DOS executable is in games/pc/lost202.zip)
Some Easter eggs from Lost New York (see below) and what you can win if you find them, by Neil deMause.
Lost New York version 1.4, a time-travel TADS adventure by Neil deMause The built-in hint system is disabled in this freeware version; type REGISTER to see how to get the full version. Macintosh executable and instructions. (a machine-independent TADS .gam file is available as games/tads/lostny14.gam, and a PC executable is in games/pc/lostny14.zip)
MacWesleyan: An Everyday Nightmare, version 1.0 TADS adventure by Neil deMause (PC University, the DOS version, is in games/pc/pcu10.zip)
Modernism version 1.0, by Jacob Solomon Weinstein includes both "Waiting for Godot" and "No Exit" (a machine-independent TADS game file is in games/tads/modern.gam)
The New Castle, version 9.0. Written by Dan Gahlinger, based on Castle, written by Barry Wilks on a VAX/VMS circa 1983. (an MS-DOS version is in games/pc/newcastle.zip, and a Linux version is in games/linux/newcastle.tgz)
Solution to Everybody Loves a Parade, a commentary on the genesis and development of the game, and some programming tips for TADS beginners, by Cody Sandifer
Everybody Loves a Parade, by Cody Sandifer release 2.3 (a machine-independent TADS game file is in games/tads/Parade.gam, a DOS executable is in games/pc/paradeDOS.zip, and a Windows executable is in games/pc/paradeWin95.zip)
Intel 32-bit version of PolyAventures to play 16 games whose sources are found on IF Archive: Adventure Castle, Battlestar, Beyond the Tesseract, Beyond the Titanic, Cave Adventure, Chimaera, Crystal Cave, Dinkum, Dungeon, Dungeons of Thuria, Island, Mystery Mansion, Napoleon, Softporn Adventure, Supernova and World. Need 10.4 or up. MacOS interface by Pierre Tremblay.
Intel 64-bit version of PolyAventures to play 16 games whose sources are found on IF Archive: Adventure Castle, Battlestar, Beyond the Tesseract, Beyond the Titanic, Cave Adventure, Chimaera, Crystal Cave, Dinkum, Dungeon, Dungeons of Thuria, Island, Mystery Mansion, Napoleon, Softporn Adventure, Supernova and World. Need 10.6 or up. MacOS interface by Pierre Tremblay.
The Great Archeological Race! version 1.3 TADS adventure by John LaBonney (an MS-DOS executable is in games/pc/race13.zip)
The Horror of Rylvania by D. A. Leary for ADVENTIONS. Playable DEMO v1.0, Macbinary format.
Same as above, but BinHex format.
Outside Satyricon Version 1.52, an illustrated text adventure by Ben Sharvy (Crunchy Pickle Software).
Save Princeton version 2.0 for the Macintosh by Jacob Solomon Weinstein and Karine Schaefer
Shade, a brief story by "Ampe R. Sand" (aka Andrew Plotkin). Release 3 / Serial number 001127 (a machine independent zcode version is in games/zcode/shade.z5, and the original competition entry is in games/competition2000/inform/shade/shade.z5)
The Light: Shelby's Addendum. Quest Adventure #3, version 2.1, release 19960901, by Colm A. McCarthy. Macintosh package by Neil K. Guy (tela design). Macbinary format. (a PC executable of this game is in games/pc/shelbypc.zip; a system-independent TADS .gam file is in games/tads/shelby.zip)
Same as above, but BinHex format.
Small World release 3, a Miniature Text Adventure by Andrew D. Pontious. (a machine-independent TADS game file is in games/tads/SmallW3.gam; a walkthrough is in solutions/smallwld.sol; the original competition entry is in games/competition96/smallwld)
Son of Stagefright - A Pleasant Day at the Theater in Three Paranatural Acts; by Mike McCauley. This game won the 3rd Annual AGT Game Writing Contest. (a DOS executable is in games/pc/sos.zip, source code is in games/source/agt/sos-src.zip)
Sunset Over Savannah, An Existential Vacation, by Ivan Cockrum. Version 1.0.4, 8/2/98. (a machine-independent TADS version is in games/tads/savannah.gam, a Windows version is in games/pc/savvanah.zip, and the original competition entry is in games/competition97/tads/savannah/savannah.gam)
Text Adventure Games 1.0, by Steve Lidie. Contains versions of Adventure and Qork (a modified Zork) from DECUS FORTRAN sources.
The Dream Self, by Florencia Minuzzi. (a Windows version is in games/pc/TheDreamSelf_Win.zip, and the original competition entry is in games/competition2017/The Dream Self/)
The Night Before the Blood Moon, by raazberry. (a Windows version is in games/pc/thenightbeforethebloodmoon.zip)
Transylvania, by Antonio Antiochia for 16-bit Macintoshes only. See games/appleII/penguin/ for copyright.
The Underoos that ate New York! by Gerry Kevin Wilson (a machine-independent TADS .gam file is in games/tads/underoos.gam, a machine-independent Z-CODE .z5 file is in games/zcode/under.z5, and a DOS executable is in games/pc/underoos.zip)
Unnkulian Underworld: The Unknown Unventure version 3.0.1 by D. A. Leary. Macbinary format.
Same as above, but BinHex format.
Unnkulian Unventure II: The Secret of Acme version 3.0 by David M. Baggett. Macbinary format.
Same as above, but BinHex format.
Unnkulia One-Half: The Salesman Triumphant Includes a playable demo of Unnkulia Zero! both games version 1.0, by D. A. Leary. Macbinary format.
Same as above, but BinHex format.
VERITAS: A Harvard Game of Interactive Fiction, version 2.0, by James T. Reese (see games/tads/ for a machine-independent TADS .gam file)
World version 1.07, by J. Doug McDonald, ported to Macintosh OS X (command line only) by Thomas Magle Brodersen. This version includes the ability to save and restore the game, which was missing from the earlier Mac OS 9 Classic port.
World version 1.07, by J. Doug McDonald, ported to the Macintosh by Thomas Magle Brodersen. This version can save the game to file world.sav, but it cannot restore. (Source code to the DOS/Unix version is in games/source/worldsrc.zip; a DOS executable is in games/pc/world107.zip; an Archimedes port is in games/archimedes/world.spk; an Amiga port is in games/amiga/World_1.07.lha)
Worlds Apart, an Interactive Fugue, Version 2.1, written by Suzanne Britton. (this is not the current version; a newer, machine independent TADS game file is in games/tads/worlds.zip, and a newer Windows version is in games/pc/worlds.exe)
Zero Sum Game, an Exercise in Fantastic Futility, Release 2, by Cody Sandifer. (a machine independent TADS .gam file is in games/tads/zero.gam, a DOS version is in games/pc/zeroDOS.zip, a Windows version is in games/pc/zeroWin95.zip, and the original competition entry is in games/competition97/tads/zero/zero.gam)
Dungeon, the more or less public domain version of the original MIT Zork. Macintosh version 2.7M (1.1) by Anthony C. Ard, based on the Unix C version 2.7A