This page lists the most recent month of files in the Archive, sorted by date. (The last update of the file, not the date it first entered the Archive.) Note that this list is based on filesystem timestamps, which may be inaccurate – or just plain wrong – for various reasons.
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Productivity2000, by yonixw. (Microsoft Excel export of Google Sheet. May not be fully functional.)
I need to let it out, by Naarel. Part of Passerine Hills. (Text files.)
Inform all-in-one Unix source package, put together by David Griffith. The package includes the following:
Arctic Adventure, by The Ventureweaver. Version 1.0. Windows executable (Intel 64-bit).
Love and Java, by Biggus. (HTML/CSS, no Javascript.)
CurseOfTheManor.xls, by Adam Biltcliffe.
Source code for
:-O _(._.)_ INTERRED _(._.)_ :-Q
by solipsistgames. (Written in the Emoticon esoteric programming language.)
a conversation with a concerned cow, by graymeditations. (Static export of a Google Docs document; lacks some of the interactivity of the original.)
Map of Felix Pleșoianu's Catch That Cat (TADS version), drawn by Alexey Galkin.
Bananen-Zombie, by HrZ.
Inform all-in-one Unix source package, put together by David Griffith. The package includes the following:
The Coral Labyrinth, by Coral Nulla. Version 1.0.1.
Temple Of The Sun, by The Ventureweaver. Version 1.0. Windows executable (Intel 64-bit).
Map of the game "Секрет звёздных глубин", drawn by Alexey Galkin. Includes spoilers. (the game itself is in games/glulx/russian/starry-depths-ru.zip)
Why Pout?, by Andrew Schultz (as "Mick Stupp"). Release 5 / Serial number 241112. Contains story file, map, walkthrough, and Inform 7 source code. (the original competition entry is in games/competition2024/Games/why-pout.zip)
Why Pout?, by Andrew Schultz (as "Mick Stupp"). Release 5 / Serial number 241112. Contains story file, map, walkthrough, and Inform 7 source code. (the original competition entry is in games/competition2024/Games/why-pout.zip)
you are not goliath. by Malachi Versus. Version 1. Public domain.
The graphics files for Journey, with added image descriptions. The descriptions are taken from the placeholder text included in the prototype version of the game (release 46) found at https://eblong.com/infocom/sources/journey-r46.zip.
At the time of writing (Nov 2024), these descriptions are probably only supported by the macOS interpreter Spatterlight.
Cyberpunk 1977, by Antonin Demeilliez (Atozi).
TADS 3 source files for All Hope Abandon, version 4, by Eric Eve.
An extension to allow author control over the handling of duplicate direct objects in the same command (e.g. EXAMINE LEAVES, TWIGS AND BRANCHES). Version 1.3, by Eric Eve.
The campfire is the beggining, by JustUseMind.
yet another planning doc, by Naarel. Part of Passerine Hills. (The supplementary materials accompanying the online Google Docs, links to which are included.)
This is what I need to tell you, by Max Fog. (Static export of views of the Interactive Fiction forum at intfiction.org.)
Alexis, Unbound, an Interactive Sapphic Horror Novel by A. C. Eberhardt and K. Twomey.
Le miroir d'Ozivior, by Samuel Verschelde (Stormi). Release 1 / Serial number 240915. Browser-playable HTML version.
Au village du pêcheur, by Ju/smwhr.
Au village du pêcheur, by Ju/smwhr. Browser-playable HTML version.
Le miroir d'Ozivior, by Samuel Verschelde (Stormi). Release 1 / Serial number 240915.
Une Simulation, by MythOnirie. Version 1.00. CC BY-SA 4.0 license.
Everything, to a Computer..., by Wellington Owen. Release 1 / Serial number 241101.
do not let your left hand know, by Naarel.
Photograph, a Portrait of Reflection, by Steve Evans. Release 6 / Serial number 241030. (the original competition entry is in games/competition2002/zcode/photo/photo.z5)
Never Gives Up Her Dead, by Brian Rushton. Release 3 / Serial number 241029.
Starship Fabulous: The Great Space Alien Dating Sim, by Emery Joyce, Ayse Gursoy, and Chris Johnston.
Traffic, by D. S. Yu. Release 2 / Serial number 241027. (a walkthrough is at solutions/traffic-walkthrough.txt; the original competition entry is in games/competition2024/Games/traffic.zip)
Walkthrough for release 2 of Traffic, by D. S. Yu. (the game itself is at games/zcode/traffic.z5)
The Axolotl Project, by Samantha Vick.
The Darien Gap, by influencia indebida. MIT license (code) and Creative Commons CC-BY-4.0 (assets).
Why Pout?, by Andrew Schultz (as "Mick Stupp"). Release 3 / Serial number 241022. Contains story file, map, walkthrough, and Inform 7 source code. (the original competition entry is in games/competition2024/Games/why-pout.zip)
Why Pout?, by Andrew Schultz (as "Mick Stupp"). Release 3 / Serial number 241022. Contains story file, map, walkthrough, and Inform 7 source code. (the original competition entry is in games/competition2024/Games/why-pout.zip)