All Files by Date

This page lists every file in the Archive, sorted by date. (The last update of the file, not the date it first entered the Archive.) Note that this list is based on filesystem timestamps, which may be inaccurate – or just plain wrong – for various reasons.

About the IF-Archive.

List of directories.

An RSS feed of recent files.

Or, enter the Archive.

[22-Nov-2024] if-archive/Master-Index
[22-Nov-2024] if-archive/ls-lR
[21-Nov-2024] if-archive/unprocessed/gutted.zip
View contents
[20-Nov-2024] if-archive/games/mini-comps/anti-productivity-jam/Productivity2000.xlsx
IFDB entry

Productivity2000, by yonixw. (Microsoft Excel export of Google Sheet. May not be fully functional.)

[20-Nov-2024] if-archive/games/mini-comps/anti-productivity-jam/I need to let it out.zip
View contents
IFDB entry

I need to let it out, by Naarel. Part of Passerine Hills. (Text files.)

[19-Nov-2024] if-archive/infocom/compilers/inform6/source/inform-6.42-r6.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith. The package includes the following:

  • Inform 6.42 source
  • Inform library 6.12.7
  • PunyInform library 5.9
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[19-Nov-2024] if-archive/games/pc/Arctic Adventure.zip
View contents
IFDB entry

Arctic Adventure, by The Ventureweaver. Version 1.0. Windows executable (Intel 64-bit).

[18-Nov-2024] if-archive/games/mini-comps/anti-productivity-jam/love-and-java.zip
View contents
IFDB entry

Love and Java, by Biggus. (HTML/CSS, no Javascript.)

[18-Nov-2024] if-archive/games/mini-comps/anti-productivity-jam/CurseOfTheManor.xlsx
IFDB entry

CurseOfTheManor.xls, by Adam Biltcliffe.

[18-Nov-2024] if-archive/games/mini-comps/anti-productivity-jam/interred.txt
IFDB entry

Source code for

:-O _(._.)_ INTERRED _(._.)_ :-Q

by solipsistgames. (Written in the Emoticon esoteric programming language.)

[18-Nov-2024] if-archive/games/mini-comps/anti-productivity-jam/a conversation with a concerned cow.pdf
IFDB entry

a conversation with a concerned cow, by graymeditations. (Static export of a Google Docs document; lacks some of the interactivity of the original.)

[18-Nov-2024] if-archive/solutions/maps/CatchThatCatMap.png
IFDB entry

Map of Felix Pleșoianu's Catch That Cat (TADS version), drawn by Alexey Galkin.

[18-Nov-2024] if-archive/games/twine/german/Bananen-Zombie.zip
View contents

Bananen-Zombie, by HrZ.

[17-Nov-2024] if-archive/infocom/compilers/inform6/source/old/inform-6.42-r5.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith. The package includes the following:

  • Inform 6.42 source
  • Inform library 6.12.7
  • PunyInform library 5.8
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[17-Nov-2024] if-archive/games/twine/coral_labyrinth.zip
View contents
IFDB entry

The Coral Labyrinth, by Coral Nulla. Version 1.0.1.

[16-Nov-2024] if-archive/games/pc/Temple_Of_The_Sun.zip
View contents
IFDB entry

Temple Of The Sun, by The Ventureweaver. Version 1.0. Windows executable (Intel 64-bit).

[16-Nov-2024] if-archive/solutions/maps/russian/secret_of_the_starry_depths_ru_map.png
IFDB entry

Map of the game "Секрет звёздных глубин", drawn by Alexey Galkin. Includes spoilers. (the game itself is in games/glulx/russian/starry-depths-ru.zip)

[12-Nov-2024] if-archive/games/source/inform/why-pout.zip
View contents
IFDB entry

Why Pout?, by Andrew Schultz (as "Mick Stupp"). Release 5 / Serial number 241112. Contains story file, map, walkthrough, and Inform 7 source code. (the original competition entry is in games/competition2024/Games/why-pout.zip)

[12-Nov-2024] if-archive/games/zcode/why-pout.zip
View contents
IFDB entry

Why Pout?, by Andrew Schultz (as "Mick Stupp"). Release 5 / Serial number 241112. Contains story file, map, walkthrough, and Inform 7 source code. (the original competition entry is in games/competition2024/Games/why-pout.zip)

[12-Nov-2024] if-archive/games/twine/you are not goliath..zip
View contents
IFDB entry

you are not goliath. by Malachi Versus. Version 1. Public domain.

[07-Nov-2024] if-archive/infocom/media/blorb/Journey (with descriptions).blb
IFDB entry
IFWiki: Journey

The graphics files for Journey, with added image descriptions. The descriptions are taken from the placeholder text included in the prototype version of the game (release 46) found at https://eblong.com/infocom/sources/journey-r46.zip.

At the time of writing (Nov 2024), these descriptions are probably only supported by the macOS interpreter Spatterlight.

[06-Nov-2024] if-archive/games/ink/french/Cyberpunk1977.zip
View contents
IFDB entry

Cyberpunk 1977, by Antonin Demeilliez (Atozi).

[05-Nov-2024] if-archive/games/source/tads/AllHopeAbandonSource.zip
View contents
IFDB entry
IFWiki: All Hope Abandon

TADS 3 source files for All Hope Abandon, version 4, by Eric Eve.

[05-Nov-2024] if-archive/programming/tads3/library/contributions/DupDobj.t

An extension to allow author control over the handling of duplicate direct objects in the same command (e.g. EXAMINE LEAVES, TWIGS AND BRANCHES). Version 1.3, by Eric Eve.

[04-Nov-2024] if-archive/games/mini-comps/anti-productivity-jam/Campfire night.pptx
IFDB entry

The campfire is the beggining, by JustUseMind.

[04-Nov-2024] if-archive/games/mini-comps/anti-productivity-jam/yet another planning doc.zip
View contents
IFDB entry

yet another planning doc, by Naarel. Part of Passerine Hills. (The supplementary materials accompanying the online Google Docs, links to which are included.)

[04-Nov-2024] if-archive/games/mini-comps/anti-productivity-jam/This is what I need to tell you.zip
View contents
IFDB entry

This is what I need to tell you, by Max Fog. (Static export of views of the Interactive Fiction forum at intfiction.org.)

[04-Nov-2024] if-archive/games/twine/Alexis Unbound.zip
View contents
IFDB entry

Alexis, Unbound, an Interactive Sapphic Horror Novel by A. C. Eberhardt and K. Twomey.

[02-Nov-2024] if-archive/games/competitions/competitions-french/confituredeparser/2024/miroir.zip
View contents
IFDB entry

Le miroir d'Ozivior, by Samuel Verschelde (Stormi). Release 1 / Serial number 240915. Browser-playable HTML version.

[02-Nov-2024] if-archive/games/competitions/competitions-french/confituredeparser/2024/village-pecheurs.z8
IFDB entry

Au village du pêcheur, by Ju/smwhr.

[02-Nov-2024] if-archive/games/competitions/competitions-french/confituredeparser/2024/village-de-pecheurs.zip
View contents
IFDB entry

Au village du pêcheur, by Ju/smwhr. Browser-playable HTML version.

[02-Nov-2024] if-archive/games/competitions/competitions-french/confituredeparser/2024/miroir.z8
IFDB entry

Le miroir d'Ozivior, by Samuel Verschelde (Stormi). Release 1 / Serial number 240915.

[02-Nov-2024] if-archive/games/competitions/competitions-french/confituredeparser/2024/une_simulation.zip
View contents
IFDB entry

Une Simulation, by MythOnirie. Version 1.00. CC BY-SA 4.0 license.

[01-Nov-2024] if-archive/games/zcode/Everything, to a Computer.zblorb
IFDB entry

Everything, to a Computer..., by Wellington Owen. Release 1 / Serial number 241101.

[31-Oct-2024] if-archive/games/twine/do not let your left hand know.zip
View contents
IFDB entry

do not let your left hand know, by Naarel.

[31-Oct-2024] if-archive/games/zcode/Photograph.zblorb
IFDB entry
IFWiki: Photograph

Photograph, a Portrait of Reflection, by Steve Evans. Release 6 / Serial number 241030. (the original competition entry is in games/competition2002/zcode/photo/photo.z5)

[30-Oct-2024] if-archive/games/glulx/Never Gives Up Her Dead.gblorb
IFDB entry

Never Gives Up Her Dead, by Brian Rushton. Release 3 / Serial number 241029.

[29-Oct-2024] if-archive/games/twine/Starship Fabulous.zip
View contents
IFDB entry

Starship Fabulous: The Great Space Alien Dating Sim, by Emery Joyce, Ayse Gursoy, and Chris Johnston.

[29-Oct-2024] if-archive/unprocessed/towerofdoom.zip
View contents
[27-Oct-2024] if-archive/games/zcode/traffic.z5
IFDB entry

Traffic, by D. S. Yu. Release 2 / Serial number 241027. (a walkthrough is at solutions/traffic-walkthrough.txt; the original competition entry is in games/competition2024/Games/traffic.zip)

[27-Oct-2024] if-archive/solutions/traffic-walkthrough.txt
IFDB entry

Walkthrough for release 2 of Traffic, by D. S. Yu. (the game itself is at games/zcode/traffic.z5)

[25-Oct-2024] if-archive/games/twine/axolotl.zip
View contents
IFDB entry

The Axolotl Project, by Samantha Vick.

[23-Oct-2024] if-archive/games/twine/The Darien Gap.zip
View contents
IFDB entry

The Darien Gap, by influencia indebida. MIT license (code) and Creative Commons CC-BY-4.0 (assets).

[23-Oct-2024] if-archive/games/source/inform/old/why-pout-r3.zip
View contents
IFDB entry

Why Pout?, by Andrew Schultz (as "Mick Stupp"). Release 3 / Serial number 241022. Contains story file, map, walkthrough, and Inform 7 source code. (the original competition entry is in games/competition2024/Games/why-pout.zip)

[23-Oct-2024] if-archive/games/zcode/old/why-pout-r3.zip
View contents
IFDB entry

Why Pout?, by Andrew Schultz (as "Mick Stupp"). Release 3 / Serial number 241022. Contains story file, map, walkthrough, and Inform 7 source code. (the original competition entry is in games/competition2024/Games/why-pout.zip)

[21-Oct-2024] if-archive/games/zcode/What Fuwa Bansaku Found.zip
View contents
IFDB entry
IFWiki: What Fuwa Bansaku Found

What Fuwa Bansaka Found, by Chandler Groover. Originally published in 2016 by sub-Q Magazine.

[21-Oct-2024] if-archive/games/twine/Tailypo.zip
View contents
IFDB entry

Tailypo, by Chandler Groover. Originally published in 2015 by sub-Q Magazine.

[21-Oct-2024] if-archive/utilities/babel-0.7.zip
View contents
IFWiki: Babel (utility)

Treaty of Babel processing tool, version 0.7, by L. Ross Raszewski et al. Corresponds to revision 12 of the Treaty of Babel.

[19-Oct-2024] if-archive/games/html/gosling.zip
View contents
IFDB entry

Miss Gosling's Last Case, by Daniel M. Stelzer. Implemented in Dialog. Release 3. Serial number 241016. Contains story in Å-code (HTML; recommended) and Z-code formats, map, and hints. (the original competition entry is in games/competition2024/Games/gosling.zip)

[19-Oct-2024] if-archive/games/zcode/gosling.zip
View contents
IFDB entry

Miss Gosling's Last Case, by Daniel M. Stelzer. Implemented in Dialog. Release 3. Serial number 241016. Contains story in Å-code (HTML; recommended) and Z-code formats, map, and hints. (the original competition entry is in /games/competition2024/Games/gosling.zip)

[18-Oct-2024] if-archive/games/source/inform/old/why-pout-r2.zip
View contents
IFDB entry

Why Pout?, by Andrew Schultz (as "Mick Stupp"). Release 2 / Serial number 241018. Contains story file, map, walkthrough, and Inform 7 source code. (the original competition entry is in games/competition2024/Games/why-pout.zip)

[18-Oct-2024] if-archive/games/zcode/old/why-pout-r2.zip
View contents
IFDB entry

Why Pout?, by Andrew Schultz (as "Mick Stupp"). Release 2 / Serial number 241018. Contains story file, map, walkthrough, and Inform 7 source code. (the original competition entry is in games/competition2024/Games/why-pout.zip)

[18-Oct-2024] if-archive/games/twine/spanish/Gamer viejo.zip
View contents
IFDB entry

Gamer viejo primera parte, by Alzheimer Industries-Strollersoft. First edition. License is CC BY-NC-ND. Entry for the Rayuela de Arena Jam 2024.

[18-Oct-2024] if-archive/games/html/The Archivist and the Revolution.zip
View contents
IFDB entry

The Archivist and the Revolution, by Autumn Chen. Implemented in Dendry. Version 2.3. Music by Jim Aikin. Code/writing under MIT license. (the original competition version is in games/competition2022/Games/The Archivist and the Revolution.zip)

[17-Oct-2024] if-archive/solutions/avsg_hints.txt
IFDB entry

Hints (rot13-encoded) for A Very Strong Gland, by the author. (the game itself is in games/competition2024/Games/A_Very_Strong_Gland.zip)

[17-Oct-2024] if-archive/games/competition2024/Games/Yancy.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/you-cant-save-her.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/You.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/winterover.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/why-pout.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Where_Nothing_Is_Ever_Named.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/When.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Welcome_to_the_Universe.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/verses.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Unreal_People.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/UninteractiveFiction.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Turn_Right.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/TriskelionAffair.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/traffic.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/The_Shyler_Project.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/TheMastersLair.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/The_Lost_Artist.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/The_Killings_in_Wasacona.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/The_Garbage_of_the_Future.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/The_Enchanted_House.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/The_Dragon_of_Silverton_Mine.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/The_Deserter.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/The_Den.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/The_Curse.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/The_Bureau_of_Strange_Happenings.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/THE_BAT.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/String_Theory.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/sidekick.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/sextuple-L.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Saltcast_Adventure.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/ROD_MCSCHLONG_GETS_PUNCHED_IN_THE_DONG.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Return_to_Claymorgues_Castle.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Redjackets.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Quest_for_the_Teacup_of_Minor_Sentimental_Value.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/poe.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Miss_Duckworthys_School_for_Magic-Infested_Young_People.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Metallic_Red.zip
View contents
IFDB entry
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/King_of_Xanadu.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Imprimatura.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/House_of_Wolves.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Hildy.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Hebe.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/gosling.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Forsaken_Denizen.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/forbidden_lore.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/focal-shift.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/First_Contact.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Final_Call.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Eikas.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Egocentric.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Dust.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Doctor_Who_and_the_Dalek_Super-Brain.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/deliquescence.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Civil_Service.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Campfire.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Breakfast_in_the_Dolomites.zip
View contents
IFDB entry
IFWiki: Breakfast in the Dolomites
[17-Oct-2024] if-archive/games/competition2024/Games/Birding_in_Pope_Lick_Park.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Big_Fish.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Bad_Beer.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/A_Warm_Reception.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Awakened_Deeply.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/A_Very_Strong_Gland.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/Apothecary.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/A_Dream_of_Silence_Act_3.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/A_Death_in_Hyperspace.zip
View contents
IFDB entry
[17-Oct-2024] if-archive/games/competition2024/Games/198BREW.zip
View contents
IFDB entry
[14-Oct-2024] if-archive/games/pc/FINC0350.zip
View contents
IFDB entry
IFWiki: Adventure

The Great Cave Adventure Game -- [V93.03.06 Modified for HP95-LX by Larry Finch] [Modified for MSC 5.0 by Bob Wissner] [From C86 DOS version by Lawrence R. Steeger]

A very faithful port of Crowther & Woods' "Adventure" (WOOD0350), with output reformatted by Larry Finch for the HP95-LX DOS pocket computer's 40-column screen. (FINC0350 in Culver's nomenclature.) As the help text says, "This version was adapted for the HP-95LX by Larry Finch from code adapted by Bob Wissner from code adapted by Lawrence R. Steeger from code adapted by Jay R. Jaeger."

The player's score (out of 350 max) is printed in the itemized format original to Jaeger's branch of the Adventure family tree.

[09-Oct-2024] if-archive/games/glulx/Quotient, The Game.gblorb
IFDB entry

Quotient, The Game, based on the books The Quantum Contingent and Quantum Time, all by Gregory R. Simpson. Release 107.RC1 / Serial number 241009.

[09-Oct-2024] if-archive/games/html/The Absence of Law.zip
View contents
IFDB entry
IFWiki: Absence of Law

The Absence of Law, by Brian Rushton. Release 4 / Serial number 241006. (a bare .gblorb file, without music or styling, is in games/glulx/The_Absence_of_Law.gblorb; source code is in games/source/inform/Absence_of_Law.txt; the original competition entry is in games/competition2017/Absence of Law/)

[09-Oct-2024] if-archive/games/html/ImpossibleStairs.zip
View contents
IFDB entry
IFWiki: Impossible Stairs

The Impossible Stairs, an interactive fiction by Mathbrush. Release 3 / Serial number 241006. (a bare .z8 file, without clickable hyperlinks, is in games/zcode/ImpossibleStairs.z8; source code is in games/source/dialog/ImpossibleStairs.dg)

[08-Oct-2024] if-archive/games/atari-8bit/HOWE0301.zip
View contents
IFDB entry
IFWiki: Adventure

Robert A. Howell's "Adventure!" (1982) for Atari. A port of Crowther & Woods' Colossal Cave Adventure. ("HOWE0301" in Culver's nomenclature.)

The game is basically Crowther & Woods' Adventure, except:

  • The "all different" maze doesn't actually have different room descriptions.
  • Aboveground is four rooms with identical descriptions, mazily connected.
  • Depositing all 15 treasures (and delivering the magazines) gives 281 points; it's not clear on how to get the last 20 points and/or win the game.
[06-Oct-2024] if-archive/games/source/inform/Absence_of_Law.txt
IFDB entry
IFWiki: Absence of Law

Inform 7 source code for The Absence of Law, release 4, by Brian Rushton. (a compiled version with music and styling is in games/html/The Absence of Law.zip; a bare .gblorb file is in games/glulx/The_Absence_of_Law.gblorb)

[06-Oct-2024] if-archive/games/glulx/The_Absence_of_Law.gblorb
IFDB entry
IFWiki: Absence of Law

The Absence of Law, by Brian Rushton. Release 4 / Serial number 241006. Plain .gblorb version without music or styling. (a browser-playable version with music and styling is in games/html/The Absence of Law.zip; source code is in games/source/inform/Absence_of_Law.txt; the original competition entry is in games/competition2017/Absence of Law/)

[06-Oct-2024] if-archive/games/source/dialog/ImpossibleStairs.dg
IFDB entry
IFWiki: Impossible Stairs

Dialog source code for the Impossible Stairs, release 3, by Mathbrush. (a compiled game is in games/html/ImpossibleStairs.zip; a bare .z8 version without hyperlinks is in games/zcode/ImpossibleStairs.z8)

[06-Oct-2024] if-archive/games/zcode/ImpossibleStairs.z8
IFDB entry
IFWiki: Impossible Stairs

The Impossible Stairs, an interactive fiction by Mathbrush. Release 3 / Serial number 241006. (a browser-playable version with clickable hyperlinks is in games/html/ImpossibleStairs.zip; source code is in games/source/dialog/ImpossibleStairs.dg)

[06-Oct-2024] if-archive/games/source/inform/sourceColortheTruth.txt
IFDB entry
IFWiki: Color the Truth

Inform 7 source code for Color The Truth, release 3, by Brian Rushton. (a compiled version is in games/glulx/Color The Truth.gblorb)

[06-Oct-2024] if-archive/games/glulx/Color the Truth.gblorb

Color the Truth, by Brian Rushton. Release 3. (the original competition entry is in games/competition2016/Color the Truth/Color the Truth.gblorb and source code is in games/source/inform/sourceColorTheTruth.txt)

[06-Oct-2024] if-archive/solutions/walkthroughMadameTime.txt
IFDB entry
IFWiki: The Origin of Madame Time

Walkthrough for The Origin of Madame Time, release 3, by Brian Rushton. (the game is in games/glulx/The_Origin_of_Madame_Time.gblorb)

[05-Oct-2024] if-archive/games/glulx/The_Origin_of_Madame_Time.gblorb
IFDB entry
IFWiki: The Origin of Madame Time

The Origin of Madame Time, by Brian Rushton. Release 3 / Serial number 241005. (source code is in games/source/inform/SourceMadameTime.txt, and a solution is in solutions/walkthroughMadameTime.txt; the original competition entry is in games/competition2018/The Origin of Madame Time/)

[05-Oct-2024] if-archive/games/source/inform/SourceMadameTime.txt
IFDB entry
IFWiki: The Origin of Madame Time

Inform 7 source code for The Origin of Madame Time, release 3, by Brian Rushton. (a compiled version is in games/glulx/The_Origin_of_Madame_Time.gblorb)

[05-Oct-2024] if-archive/games/source/inform/GrooverlandSource.txt
IFDB entry

Inform 7 source code for Grooverland, release 5, by Mathbrush. (a compiled version is in games/glulx/Grooverland.gblorb)

[05-Oct-2024] if-archive/games/glulx/Grooverland.gblorb
IFDB entry

Grooverland, the theme park of the century! by Mathbrush. Release 5 / Serial number 241005. (source code is in games/source/inform/GrooverlandSource.txt)

[04-Oct-2024] if-archive/games/glulx/Sherlock Indomitable.gblorb
IFDB entry
IFWiki: Sherlock Indomitable

Sherlock Indomitable, by Brian Rushton. Release 2. (source code is in games/source/inform/SherlockIndomitable.txt; Release 1 is in games/springthing/2018/SherlockIndomitable.gblorb)

[04-Oct-2024] if-archive/games/source/inform/SherlockIndomitable.txt
IFDB entry
IFWiki: Sherlock Indomitable

Inform 7 source code for Sherlock Indomitable, by Brian Rushton. Release 2. (a compiled version is in games/glulx/Sherlock Indomitable.gblorb)

[02-Oct-2024] if-archive/games/glulx/old/Quotient, The Game-r107-241002.gblorb
IFDB entry

Quotient, The Game, based on the books The Quantum Contingent and Quantum Time, all by Gregory R. Simpson. Release 107.RC1 / Serial number 241002.

[01-Oct-2024] if-archive/games/twine/Diver Zero.zip
View contents
IFDB entry

Diver Zero, by Malachi Versus. Version 1.0.1.

[01-Oct-2024] if-archive/info/intficforum/intfic-archive-20241001.sql.gz
[30-Sep-2024] if-archive/games/twine/old/Diver Zero-v1.zip
View contents
IFDB entry

Diver Zero, by Malachi Versus. Version 1.

[30-Sep-2024] if-archive/games/glulx/Buggy.gblorb
IFDB entry

Buggy, by Mathbrush. Release 2 / Serial number 240929.

[29-Sep-2024] if-archive/games/glulx/If You Had One Shot.gblorb
IFDB entry

If You Had One Shot, by Wade Clarke, Victor Gijsbers, Hanon Ondricek and Brian Rushton. Release 1 / Serial number 230731.

[28-Sep-2024] if-archive/games/source/inform/IndistinguishableSource.txt
IFDB entry

Indistinguishable, by Brian Rushton (as 'Prismatik'). Release 2. This source code is partially reconstructed; the source code to the original version (as entered into the Second Quadrennial Ryan Veeder Exposition for Good Interactive Fiction) was lost. (a story file compiled from this source code is at games/glulx/Indistinguishable.gblorb)

[28-Sep-2024] if-archive/games/glulx/Indistinguishable.gblorb
IFDB entry

Indistinguishable, by Brian Rushton (as 'Prismatik'). Release 2 / Serial number 240928. (source code is in games/source/inform/IndistinguishableSource.txt)

[28-Sep-2024] if-archive/games/glulx/Barroom_Brawl.gblorb
IFDB entry

Barroom Brawl: Punch for your life, by One-Eye Jack. Release 2 / Serial number 240928.

[26-Sep-2024] if-archive/games/glulx/advent430.ulx
IFDB entry
IFWiki: Adventure

A Glulx port of Adventure 2.5, the last version to be released by Don Woods. Unlike other Glulx versions of Adventure, this one is not Inform-based. It was created by porting Eric S. Raymond's Open Adventure to WebAssembly and then compiling it to Glulx using Wasm2Glulx. This is the first game ever translated in this fashion, as a proof-of-concept for the tool. Open Adventure is a refactoring of the C sources that Don Woods posted to rec.games.int-fiction in 1995, which were the product of an automated translation from FORTRAN. Open Adventure was rigorously tested to ensure that no user-visible changes by this refactoring. As such, aside from any interface details under the control of your Glk library, this port should provide a playing experience perfectly identical to the original.

Open Adventure was released with permission from Don Woods under a BSD 2-Clause license, and this port retains those terms. Sources are available from https://github.com/dfoxfranke/bedquilt/tree/master/advent430.

[25-Sep-2024] if-archive/games/pc/worlds.exe
IFDB entry
IFWiki: Worlds Apart

Worlds Apart, an Interactive Fugue, Version 3.0, written by Suzanne Britton. Windows self-extracting executable. (a machine-independent TADS game file is in games/tads/worlds.zip)

[25-Sep-2024] if-archive/games/tads/worlds.zip
View contents
IFDB entry
IFWiki: Worlds Apart

Worlds Apart, an Interactive Fugue, Version 3.0, written by Suzanne Britton. (a Windows version is in games/pc/worlds.exe)

[13-Sep-2024] if-archive/games/twine/Codex_Crusade.zip
View contents
IFDB entry

Codex Crusade, by leechykeen. Version 2.

[06-Sep-2024] if-archive/infocom/interpreters/frotz/WindowsFrotzInstaller.exe
IFWiki: Windows Frotz

Windows Frotz version 1.26, a port of Frotz for Windows, by David Kinder, packaged as an executable installer. Features include support for Blorb graphics (PNG and JPEG, plus Kevin Bracey's extensions for Infocom's V6 games) and sound (AIFF, MOD and Ogg Vorbis), Unicode and non-English languages.

[06-Sep-2024] if-archive/infocom/interpreters/frotz/WindowsFrotzSrc.zip
View contents
IFWiki: Windows Frotz

Source code for Windows Frotz version 1.26, by David Kinder.

[06-Sep-2024] if-archive/infocom/interpreters/frotz/WindowsFrotz.zip
View contents
IFWiki: Windows Frotz

Windows Frotz version 1.26, a port of Frotz for Windows, by David Kinder. Features include support for Blorb graphics (PNG and JPEG, plus Kevin Bracey's extensions for Infocom's V6 games) and sound (AIFF, MOD and Ogg Vorbis), Unicode and non-English languages.

[06-Sep-2024] if-archive/games/ink/LooseEnds.zip
View contents
IFDB entry

Loose Ends, by Daniel Stelzer and Anais Sommerfeld. Release 10, Serial 240905. (the Spring Thing version is in games/springthing/2024/LooseEnds.zip)

[05-Sep-2024] if-archive/games/competition2024/IFComp2024.zip

All of the entries in the 2024 competition in one package, as released at the start of the competition.

[04-Sep-2024] if-archive/games/twine/Love-Shapes.zip
View contents
IFDB entry

Love Shapes, by Not-Only But-Also.

[04-Sep-2024] if-archive/games/twine/Walk-man.zip
View contents
IFDB entry

Walk, man, by Not-Only But-Also.

[04-Sep-2024] if-archive/games/twine/MMM.zip
View contents
IFDB entry

My My Microwave, by Not-Only But-Also.

[03-Sep-2024] if-archive/games/glulx/italian/eracle.ulx

Eracle e l'Idra di Lerna, by Tommaso Caldarola, a Fantasy Story inspired by the Second Labor of Heracles written in Inform-Glulx. Release 1 / Serial Number 231024.

[01-Sep-2024] if-archive/unprocessed/aiw.bat
[01-Sep-2024] if-archive/games/competition2024/Guidebook/index.html
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/245x245-comp2024-logo.png
[01-Sep-2024] if-archive/games/competition2024/Extras/Parser Quick Reference.pdf
[01-Sep-2024] if-archive/games/competition2024/README.txt

Introduction to the 2024 competition.

[01-Sep-2024] if-archive/games/competition2024/Guidebook/games.html
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/bootstrap.min.css
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/bootstrap.min.js
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_002.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_002.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_003.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_003.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_004.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_004.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_005.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_005.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_006.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_006.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_007.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_007.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_008.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_008.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_009.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_009.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_010.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_010.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_011.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_011.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_012.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_012.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_013.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_013.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_014.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_014.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_015.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_015.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_016.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_016.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_017.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_017.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_018.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_018.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_019.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_019.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_020.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_020.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_021.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_021.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_022.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_022.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_023.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_023.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_024.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_024.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_025.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_025.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_026.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_026.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_027.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_027.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_028.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_028.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_029.jpg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_029.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_030.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_031.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_032.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_033.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_034.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/cover_035.png
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/email.svg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/ifcomp.css
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/iftf_logo-dark.svg
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/jquery.js
[01-Sep-2024] if-archive/games/competition2024/Guidebook/assets/twitter.svg
[01-Sep-2024] if-archive/info/ifdb/ifdb-archive-20240901.zip
[30-Aug-2024] if-archive/games/twine/Undernet.zip
View contents

Undernet, by Raffeyix.

[25-Aug-2024] if-archive/games/twine/Anastasis.zip
View contents
IFDB entry

Anastasis, by Janos Biro. Version 1.0. Public domain. (English version.)

[16-Aug-2024] if-archive/games/zcode/cleangetaway.z5
IFDB entry

A Clean Getaway, a PunyJam #3 game by Michael Bub. Release 2 / Serial number 230430.

[12-Aug-2024] if-archive/games/glulx/delphinas-house.gblorb
IFDB entry
IFWiki: Delphina's House

Delphina's House, an Interactive Flight of Fancy, by Alice Grove. Release 2 / Serial Number 240812.

[10-Aug-2024] if-archive/games/html/Cost of Living.zip
View contents
IFDB entry

Cost of Living, a stateful story by Dorian Passer, adapted from the stateless story of the same name by Robert Sheckley.

[10-Aug-2024] if-archive/unprocessed/thegentlebreeze.zip
View contents
[10-Aug-2024] if-archive/games/competition2022/Games/The Lottery Ticket.zip
View contents
IFDB entry
[08-Aug-2024] if-archive/games/springthing/2024/Zomburbia.zip
View contents
IFDB entry

Zomburbia, by Charles Moore, Jr. Z-Code.

[08-Aug-2024] if-archive/games/springthing/2024/PotatoPeace.zip
View contents
IFDB entry

Potato Peace, by ronynn. Ink.

[08-Aug-2024] if-archive/games/springthing/2024/LooseEnds.zip
View contents
IFDB entry

Loose Ends, by Daniel Stelzer and Anais Sommerfeld. Ink. Release 9, Serial 240429. (a post-competition release is in games/ink/LooseEnds.zip)

[07-Aug-2024] if-archive/games/html/yurf.zip
View contents
IFDB entry

YURF, by spaceflounder. Version 1.1a (post-ParserComp-2024 release). Copyright (c) spaceflounder 2024. MIT License; see in-game credits for details. Archive contains complete (Javascript) source code, and post-mortem.

[07-Aug-2024] if-archive/games/source/yurf.zip
View contents
IFDB entry

YURF, by spaceflounder. Version 1.1a (post-ParserComp-2024 release). Copyright (c) spaceflounder 2024. MIT License; see in-game credits for details. Archive contains complete (Javascript) source code, and post-mortem.

[06-Aug-2024] if-archive/games/twine/Deep Below.zip
View contents
IFDB entry

Deep Below, by nremis.

[06-Aug-2024] if-archive/games/pc/repeat return reprise.zip
View contents
IFDB entry

Repeat : Return : Reprise, by Michael Coorlim. Windows executable.

[06-Aug-2024] if-archive/games/zcode/gsdemo.z8
IFDB entry

The Greystone Test Drive A Demo of an Interactive Murder Mystery Copyright (c) 2003 by Howard A. Sherman Release 4 / Serial number 050929 / Inform v6.30 Library 6/11 ORLibrary release 1.3C (2004.06.08)

[06-Aug-2024] if-archive/games/zcode/tfmdemo.z8
IFDB entry

The First Mile Test Drive, An Interactive Demo of Horror Fiction. Copyright (c) 2005 by Howard A. Sherman. Release 1 / Serial number 050929 / Inform v6.30 Library 6/11 ORLibrary release 1.3C (2004.06.08)

[06-Aug-2024] if-archive/games/zcode/azteca.z8
IFDB entry

Azteca An Archeological Adventure Copyright (c) 2004 by Howard A. Sherman Release 3 / Serial number 050328 / Inform v6.30 Library 6/11 ORLibrary release 1.3C (2004.06.08)

[06-Aug-2024] if-archive/games/zcode/harry.z8

Harry Potter: The Legend of the Dragon Copyright (c) 2001 by Brad Jorsch and Josh Anon. Characters used without permission, type 'copyright' for details. Release 1 / Serial number 010602 / Inform v6.21 Library 6/9

[05-Aug-2024] if-archive/unprocessed/The Temple.zip
View contents
[05-Aug-2024] if-archive/games/pc/The_Castle_Of_Diavolul-The_Flame_Of_Dumnezeu.exe
IFDB entry

The Castle Of Diavolul - The Flame Of Dumnezeu, by DBT. Windows executable.

[30-Jul-2024] if-archive/infocom/compilers/inform6/source/old/inform-6.42-r4.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith. The package includes the following:

  • Inform 6.42 source
  • Inform library 6.12.7
  • PunyInform library 5.5.2
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[27-Jul-2024] if-archive/programming/glk/implementations/remglk-031.tar.gz
View contents
IFWiki: RemGlk

RemGlk version 0.3.1, a remote procedure call implementation of the Glk API 0.7.5, by Andrew Plotkin.

[26-Jul-2024] if-archive/programming/glulx/interpreters/quixe/quixe-224.tar.gz
View contents

A Glulx VM interpreter written in Javascript. Version 2.2.3, by Andrew Plotkin.

[26-Jul-2024] if-archive/programming/glk/implementations/glkote-235.tar.gz
View contents

GlkOte 2.3.5, a Javascript library for creating interactive fiction, based on the Glk API, by Andrew Plotkin.

[26-Jul-2024] if-archive/info/ifdb/ifdb-archive-20240726.zip
[25-Jul-2024] if-archive/games/springthing/2024/RescueAtQuickenheath.zip
View contents
IFDB entry

Rescue at Quickenheath, by Mo Farr. Twine.

[25-Jul-2024] if-archive/games/springthing/2024/YouCanOnlyTurnLeft.zip
View contents
IFDB entry

You Can Only Turn Left, by Emiland Kray, Ember Chan, and Mary Kray. Twine. (game not included; text file contains link to online version)

[25-Jul-2024] if-archive/games/springthing/2024/VoyageOfTheMarigold.zip
View contents
IFDB entry

Voyage of the Marigold, by Andrew Stephens. Ink.

[25-Jul-2024] if-archive/games/springthing/2024/ToBeseechOldSins.zip
View contents
IFDB entry

To Beseech Old Sins, by Nic June. Twine.

[25-Jul-2024] if-archive/games/springthing/2024/TheTruthAboutPRIDE.zip
View contents
IFDB entry

The Truth About PRIDE!, by Jemon Golfin. Bitsy.

[25-Jul-2024] if-archive/games/springthing/2024/TheTrialsOfRosalinda.zip
View contents
IFDB entry

The Trials of Rosalinda, by Agnieszka Trzaska. Twine.

[25-Jul-2024] if-archive/games/springthing/2024/TheTimeMachine.zip
View contents
IFDB entry

The Time Machine, version 2.0, by Bill Maya. Glulx. Entered in the Back Garden's New Game Plus division. (The original 2021 release can be found in games/glulx/The_Time_Machine.gblorb)

[25-Jul-2024] if-archive/games/springthing/2024/ThePortrait.zip
View contents
IFDB entry

The Portrait, an excerpt from the upcoming game "Isekai", by dott. Piergiorgio. TADS 3. Entered in the Back Garden.

[25-Jul-2024] if-archive/games/springthing/2024/TheKuolema.zip
View contents
IFDB entry

The Kuolema (Director's Cut), by Ben Jackson. Twine. Entered in the Back Garden's New Game Plus division. (A link to and feelies for the original Google Forms version are in games/springthing/2023/TheKuolema.zip)

[25-Jul-2024] if-archive/games/springthing/2024/TheCaseOfTheSolitaryResident.zip
View contents
IFDB entry

The Case of the Solitary Resident, by thesleuthacademy. Twine.

[25-Jul-2024] if-archive/games/springthing/2024/ThanksButIDontRememberAsking.zip
View contents
IFDB entry

Thanks, but I don't remember asking., by Mea Murukutla. Twine.

[25-Jul-2024] if-archive/games/springthing/2024/Studio.zip
View contents
IFDB entry

Studio, by Charm Cochran. Glulx/Bisquixe.

[25-Jul-2024] if-archive/games/springthing/2024/SocialDemocracyAnAlternateHistory.zip
View contents
IFDB entry

Social Democracy: An Alternate History, by Autumn Chen. DendryNexus. (game not included; text file contains link to online version)

[25-Jul-2024] if-archive/games/springthing/2024/PROSPER0.zip
View contents
IFDB entry

PROSPER.0, by groggydog. Twine.

[25-Jul-2024] if-archive/games/springthing/2024/ProvizoraParko.zip
View contents
IFDB entry

Provizora Parko, by Dawn Sueoka. Twine. Entered in the Back Garden.

[25-Jul-2024] if-archive/games/springthing/2024/PassABill.zip
View contents
IFDB entry

Pass A bill, by Leo Weinreb. Twine.

[25-Jul-2024] if-archive/games/springthing/2024/OneKingToLootThemAll.zip
View contents
IFDB entry

One King to Loot them All, by Onno Brouwer. Twine. Entered in the Back Garden's New Game Plus division. (The original parser version is in games/competition2023/Games/One King to Loot them All.zip)

[25-Jul-2024] if-archive/games/springthing/2024/OctopussGarden.zip
View contents
IFDB entry

Octopus's Garden, by Michael D. Hilborn. Glulx. (The original Interactive Fiction Writing Month submission can be found in games/mini-comps/ifmonth/IFMonth.zip.)

[25-Jul-2024] if-archive/games/springthing/2024/NonverbalCommunication.zip
View contents
IFDB entry

Nonverbal Communication, by Allyson Gray. Glulx. Entered in the Back Garden.

[25-Jul-2024] if-archive/games/springthing/2024/LunaGardens.zip
View contents
IFDB entry

Luna Gardens, by Justin Kim. Glulx. Entered in the Back Garden.

[25-Jul-2024] if-archive/games/springthing/2024/InkAndIntrigue.zip
View contents
IFDB entry

Demo of Ink and Intrigue, an upcoming Heart's Choice romance by Leia Talon. Contains the first three chapters. ChoiceScript. Entered in the Back Garden.

[25-Jul-2024] if-archive/games/springthing/2024/EscapeFromTheTombOfTheCelestialKnights.zip
View contents
IFDB entry

Escape From the Tomb of the Celestial Knights, by Megona. Quest. Entered in the Back Garden.

[25-Jul-2024] if-archive/games/springthing/2024/DragonOfSteelthorne.zip
View contents
IFDB entry

Dragon of Steelthorne, by Vance Chance. ChoiceScript.

[25-Jul-2024] if-archive/games/springthing/2024/DoGoodDeeds.zip
View contents
IFDB entry

Do Good Deeds..., by Sissy. Twine.

[25-Jul-2024] if-archive/games/springthing/2024/DoctorJeangillesLetters.zip
View contents
IFDB entry

Doctor Jeangille's Letters, by manonamora. Twine. English translation of "Les lettres du Docteur Jeangille", first submitted to the 2024 Concours de Fiction Interactive Francophone.

[25-Jul-2024] if-archive/games/springthing/2024/DeepDarkWood.zip
View contents
IFDB entry

Deep Dark Wood, by Senica Thing. An anthology of micro games by students from Senica, Slovakia. Twine. Entered in the Back Garden.

[25-Jul-2024] if-archive/games/springthing/2024/Bydlo.zip
View contents
IFDB entry

Bydlo; or the Ox-Cart, by P.B. Parjeter. Bitsy. Entered in the Back Garden.

[25-Jul-2024] if-archive/games/springthing/2024/ASimpleHappening.zip
View contents
IFDB entry

A Simple Happening, by Leon Lin. Glulx.

[25-Jul-2024] if-archive/games/springthing/2024/Alltarach.zip
View contents
IFDB entry

Alltarach, by Katie Canning and Josef Olsson. Twine.

[25-Jul-2024] if-archive/games/springthing/2024/ADreamOfSilence.zip
View contents
IFDB entry

A Dream of Silence, by Abigail Corfman. A fanwork based on the game Baldur's Gate 3. Twine. Entered in the Back Garden.

[25-Jul-2024] if-archive/games/springthing/2024/2024readme.txt

Information about the competition.

[24-Jul-2024] if-archive/games/tads/Get-Corn.t3
IFDB entry

GET CORN, a game of longing by Joey Tanden. Version 0.9.8 BETA (Patch 8). Licensed under GPLv3.0.

[23-Jul-2024] if-archive/games/glulx/Untitled Relationship Project.zip
View contents
IFDB entry

Untitled Relationship Project, by Sophia de Augustine, Charm Cochran, Drew Cook, Matt Devins, Piergiorgio d’Errico, Max Fog, Hanon Ondricek, Hidnook, Joey Jones, Kastel, Manonamora, Mathbrush, Mike Russo, and Tabitha. Version 1.

[23-Jul-2024] if-archive/infocom/compilers/inform6/source/old/inform-6.42-r3.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith. The package includes the following:

  • Inform 6.42 source
  • Inform library 6.12.7
  • PunyInform library 5.5.1
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[21-Jul-2024] if-archive/programming/glulx/interpreters/quixe/old/quixe-223.tar.gz
View contents

A Glulx VM interpreter written in Javascript. Version 2.2.3, by Andrew Plotkin.

[21-Jul-2024] if-archive/programming/glk/implementations/old/glkote-234.tar.gz
View contents

GlkOte 2.3.4, a Javascript library for creating interactive fiction, based on the Glk API, by Andrew Plotkin.

[18-Jul-2024] if-archive/games/twine/Ocean Red.zip
View contents
IFDB entry

Ocean Red, by Palette. Version 1.1. Freeware.

[18-Jul-2024] if-archive/games/html/french/rnc.zip
View contents
IFDB entry

Retour au Château, by The BaK. Version 24.07. Freeware. Also contains Italian, English, and Spanish translations.

[18-Jul-2024] if-archive/games/html/italian/rnc.zip
View contents
IFDB entry

Ritorno nel Castello, by The BaK. Version 24.07. Freeware. Also contains English, French, and Spanish translations.

[18-Jul-2024] if-archive/games/html/rnc.zip
View contents
IFDB entry

The Secret of the Lost Castle, by The BaK. Version 24.07. Freeware. Also contains Italian, French, and Spanish translations.

[18-Jul-2024] if-archive/games/html/spanish/rnc.zip
View contents
IFDB entry

Regreso al Castillo, by The BaK. Version 24.07. Freeware. Also contains Italian, English, and French translations.

[17-Jul-2024] if-archive/games/spectrum/Alaric-35th.zip
View contents
IFDB entry, entry

A Legacy for Alaric, a two-part text adventure by Richard Hewison, originally published under the pseudonym "Palmer P. Eldritch". This 35th Anniversary Edition bundle includes new, rewritten and amended versions of Part 1: The Initiation and Part 2: The Magic Isle, playable on a Sinclair ZX Spectrum emulator in 48k mode; the original Zenobi Software releases; and solutions for both versions. It is released for FREE, and should only be available for download from the IF Archive. (the original Zenobi Software releases can also be found in games/spectrum/zenobi48k.zip)

[10-Jul-2024] if-archive/programming/tads3/library/contributions/adv3Lite.zip
View contents
IFWiki: Adv3lite

Version 2.1 of adv3Lite, an alternative library for use with TADS 3, by Eric Eve. Freeware.

[10-Jul-2024] if-archive/programming/hugo/library/contributions/roodylib_suite.zip
View contents

The "Roodylib" Hugo library suite, version 4.3.0, by Jon Blask. Roodylib is a compilation of Hugo library bug fixes and additional features.

[08-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/one way.zip
View contents
IFDB entry

one way, by Rylie Eric. Freeware. Twine. Written for the Neo-Twiny Jam 2024 and the Trans Representation Jam 24.

[08-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Sanguine - The Stygian Shore.zip
View contents
IFDB entry

Sanguine: The Stygian Shore, by plutoerebus. Freeware. Twine.

[08-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/lunar fall.zip
View contents
IFDB entry

Lunar Fall, by lunar fall. Freeware. Dendry.

[08-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Find a parser beta tester!.zip
View contents
IFDB entry

Find a parser beta tester! by Andrew Schultz. Freeware. Twine.

[08-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Congrats! Your writing doesn't stink!.zip
View contents
IFDB entry

Congrats! Your writing doesn't stink! by Andrew Schultz. Freeware. Twine.

[08-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Garden Party.zip
View contents
IFDB entry

Garden Party, by DrOctothorpe. Freeware. Twine.

[08-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Little Kitty Cat.zip
View contents
IFDB entry

Little Kitty Cat, by MikahMouse. Freeware. Twine.

[08-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Chronostasis.zip
View contents
IFDB entry

Chronostasis, by Natasha Luna. Freeware. Twine.

[08-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/sappho poetry generator.zip
View contents
IFDB entry

sappho fragment generator, by deathmeetauthor. Freeware. Twine.

[08-Jul-2024] if-archive/games/twine/as-prescribed.zip
View contents
IFDB entry

As Prescribed, by Not-Only But-Also. Remake of the original Jame Gam #25 entry. Freeware.

[06-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/NamelessDream.zip
View contents
IFDB entry

Nameless Dream, by Spacetime Soirée. Freeware. Twine.

[06-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Never Have I Ever.zip
View contents
IFDB entry

Never Have I Ever, by katiecanning. Freeware. Ink.

[06-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/HappyLifeHome.zip
View contents
IFDB entry

Happy Life Home, by PetricakeGames-IF. Freeware. Binksi.

[06-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/MatchLake.zip
View contents
IFDB entry

Get Out of Match Lake, by Grim Baccaris. Freeware. Twine.

[06-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/A Night With The Party.zip
View contents
IFDB entry

Another Night With The Party, by BanesBloom. Freeware. Twine.

[04-Jul-2024] if-archive/games/twine/Drey911 Contest Entry.zip
View contents

Drey911 Contest Entry, by AspiringStorySavant. Written for Drey911's 2024 Writing Contest. Contains explicit sexual content.

[03-Jul-2024] if-archive/games/html/steal-10-treasures.zip
View contents
IFDB entry

Steal Ten Treasures to Win This Game, by spaceflounder. Written for ParserComp 2023. Version 1.0.5 post-competition release. Archive contains game and source code. MIT License; see in-game credits for details.

[03-Jul-2024] if-archive/games/source/steal-10-treasures.zip
View contents
IFDB entry

Steal Ten Treasures to Win This Game, by spaceflounder. Written for ParserComp 2023. Version 1.0.5 post-competition release. Archive contains game and source code. MIT License; see in-game credits for details.

[02-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Amber & Myrrh.zip
View contents
IFDB entry

Amber & Myrrh, by Cressida Tseng. Freeware. Twine.

[02-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/starbearer.zip
View contents
IFDB entry

Star Bearer, by Maliface. Twine.

[02-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/strokes.zip
View contents
IFDB entry

strokes, by kumori. Freeware. Twine.

[02-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/four days.zip
View contents
IFDB entry

four days, by Cressida Tseng. Freeware. Twine.

[02-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/summerrain.zip
View contents
IFDB entry

Summer rain, by jsmonzani. Freeware. Twine.

[02-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/A Bear Dreams of Clouds.zip
View contents
IFDB entry

A Bear Dreams of Clouds, by Jackson The Bear. Twine.

[01-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Lavabo_1.3.zip
View contents
IFDB entry

Lavabo (Part 1.3), by pat--ata. Freeware. Twine. Catalan.

[01-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Lavabo_1.2.zip
View contents
IFDB entry

Lavabo (Part 1.2), by pat--ata. Freeware. Twine. Catalan.

[01-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Lavabo_1.1.zip
View contents
IFDB entry

Lavabo (Part 1.1), by pat--ata. Freeware. Twine. Catalan.

[01-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Whether.zip
View contents
IFDB entry

Whether, by Harlequin Diver. Decker.

[01-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/primordial.zip
View contents
IFDB entry

Primordial, by dariusf. Freeware.

[01-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/inertia.zip
View contents
IFDB entry

inertia, by gummyghosting. Twine.

[01-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/moiki-bon-dieu-et-une-lessive-aussi.zip
View contents
IFDB entry

Bon Dieu ! Et une lessive aussi ? by manonamora. Freeware. Moiki. French.

[01-Jul-2024] if-archive/games/mini-comps/neo-twinyjam/2024/letters-to-strangers.zip
View contents
IFDB entry

Letters to strangers, by jsmonzani. Twine.

[01-Jul-2024] if-archive/info/intficforum/intfic-archive-20240701.sql.gz
[30-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/EldritchMon.zip
View contents
IFDB entry

EldritchMon, by flufffables. Twine.

[30-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Obsessive Tendencies.zip
View contents
IFDB entry

Obsessive Tendencies, by Ashes_and_Sand. Freeware. Twine.

[30-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/TemporalThiefPart2.zip
View contents
IFDB entry

Temporal Thief: Part II, by Jacic. ChoiceScript.

[30-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/TemporalThiefPart1.zip
View contents
IFDB entry

Temporal Thief: Part I, by Jacic. ChoiceScript.

[29-Jun-2024] if-archive/games/glulx/Fight Club.zip
View contents

Grit & Glory, by Julian Grant. Release 1 / Serial Number 240628.

[26-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/machina caerulea.zip
View contents
IFDB entry

machina caerulea, by manonamora. Version 1.1. Freeware. Twine. Written for the Neo-Twiny Jam 2024, the Bluebeard Jam, the Love/Violence Jam and the Anti-Romance Jam.

[25-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/the vile want.zip
View contents
IFDB entry

the vile want, by wilderlingdev. Twine.

[25-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/ADB.ulx
IFDB entry

A Dodecapedic Box, by zeno pillan. Freeware. Glulx.

[25-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Oh Father Please.zip
View contents
IFDB entry

Oh Father, Please, by ThatWannabeCat. Freeware. Twine.

[25-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/The One With Antlers.zip
View contents
IFDB entry

The One With Antlers, by Gate_Thief. Freeware. Twine.

[25-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Bluebeard's Not-Wives.zip
View contents
IFDB entry

Bluebeard's Not-Wives, by Tabitha / alyshkalia. Freeware. Ink. Written for the Neo-Twiny Jam 2024 and the Bluebeard Jam.

[25-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Unlocked.zip
View contents
IFDB entry

Thread unlocked., by Max Fog. Twine.

[25-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/You.zip
View contents
IFDB entry

You, by supercilii. Freeware. Glulx.

[24-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Mouse Train.zip
View contents
IFDB entry

Mouse Train, by solipsistgames. Freeware. Twine.

[24-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/peelings.zip
View contents
IFDB entry

peelings, by gummyghosting. Freeware. Decker.

[24-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Wake Up.zip
View contents
IFDB entry

WAKE UP, by 404ErrorGameStudios. Freeware. Twine.

[24-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Please don't reap my soul Mr. Grim Reaper.zip
View contents
IFDB entry

Please Don't Reap my Soul, Mr. Grim Reaper, by Bouqueted Bees. Freeware. Twine.

[24-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/the sword of justice plays a sick bassline.zip
View contents
IFDB entry

the sword of justice plays a sick bassline, by jay cee. Twine.

[23-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/A changing greenhouse.zip
View contents
IFDB entry

A changing greenhouse, by jsmonzani. Twine.

[23-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/i-really-want-that.zip
View contents
IFDB entry

i really want that, by pklwrks. Bipsi.

[23-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Tectonic.zip
View contents
IFDB entry

Tectonic, by IchorOfRuin. Freeware. Twine.

[23-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Shrouded.zip
View contents
IFDB entry

Shrouded, by Sophia de Augustine. Twine.

[22-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/sweet shop.zip
View contents
IFDB entry

sweet shop, by lunalovespie. Freeware. Twine.

[22-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Love, Sam.zip
View contents
IFDB entry

Love, Sam, by Sophia de Augustine. Freeware. Twine.

[22-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/limited time offer.zip
View contents
IFDB entry

(limited time offer), by jay cee. Freeware. Twine.

[22-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Company.zip
View contents
IFDB entry

COMPANY, by PixelatedInkBottle. Freeware. Twine.

[22-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/RGB_Act3.zip
View contents
IFDB entry

It can't be true it mustn't be true, by Charm Cochran. Act III of the RGB Cycle. Version 2. Twine. Written for the Neo-Twiny Jam 2024 and the Anti-Romance Jam.

[22-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Swan Neck.zip
View contents
IFDB entry

Swan Neck, by ellis dex. Twine.

[21-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Hearth.zip
View contents
IFDB entry

Hearth, by Moon Spice. Freeware. Twine.

[21-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/losing-track.zip
View contents
IFDB entry

Losing Track, by Onno Brouwer. Freeware. Dendry.

[21-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Big Brother.zip
View contents
IFDB entry

Big Brother, by snowthornes. Freeware. Twine.

[21-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/LazyDay.zip
View contents
IFDB entry

Lazy Day, by Kessie-Louise. Twine.

[21-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/cherry marmalade inn.zip
View contents
IFDB entry

a night at the inn, by KA Tan. Freeware. Binksi.

[21-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/RGB_Act2.zip
View contents
IFDB entry

Suspended in the air so that all of your weight is concentrated on a single point halfway down your spine, by Charm Cochran. Act II of the RGB Cycle. Version 1. Twine. Written for the Neo-Twiny Jam 2024 and the Love/Violence Jam.

[14-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/OntologicalMystery.zip
View contents
IFDB entry

Ontological Mystery; or, lack thereof, by vermis. Freeware. Decker.

[14-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/tentgame.zip
View contents
IFDB entry

TENT GAME, by ellis dex. Freeware. Ink.

[14-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/THE_CRIMSON_LINE.zip
View contents
IFDB entry

THE CRIMSON LINE, by SkyShard. Freeware. Ink.

[14-Jun-2024] if-archive/infocom/compilers/inform6/source/old/inform-6.42-r2.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith. The package includes the following:

  • Inform 6.42 source
  • Inform library 6.12.7
  • PunyInform library 5.5
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[13-Jun-2024] if-archive/games/twine/polish/Przestrzeń Pomiędzy.zip
View contents

Przestrzeń Pomiędzy, by Milena Bialik and Natalia Pasińska.

[13-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/NYX.zip
View contents
IFDB entry

NYX, by 30x30. Freeware. Twine.

[12-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Six of Swords.zip
View contents
IFDB entry

Six of Swords, by Requiem. Freeware. Ink.

[12-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Seeing Stars.zip
View contents
IFDB entry

Seeing Stars, by 404ErrorGameStudios. Twine.

[12-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Keep Center.zip
View contents
IFDB entry

Keep Center, by illuminesce. Freeware. Twine.

[12-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/towerprisoner.zip
View contents
IFDB entry

Alone in the Tower, by BNT. Freeware. Twine.

[12-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/just a poem.zip
View contents
IFDB entry

just a poem, by arjie. Twine.

[12-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/RGB_Act1.zip
View contents
IFDB entry

He Knows That You Know and Now There's No Stopping Him, by Charm Cochran. Act I of the RGB Cycle. Version 1. Twine. Written for the Neo-Twiny Jam 2024 and the Bluebeard Jam.

[10-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/My Grandfathers Clock.zip
View contents
IFDB entry

My Grandfather's Clock, by Kessie-Louise. Freeware. Twine.

[10-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/I Have Something Important to Tell You.zip
View contents
IFDB entry

I Have Something Important to Tell You, by KnightAnNi. Twine.

[10-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Kel Versus the Kitchen.zip
View contents
IFDB entry

Kel Versus the Kitchen, by Tabitha / alyshkalia. Freeware. Twine.

[10-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Oh No.zip
View contents
IFDB entry

Oh No: My Hot Coworkers Keep Turning Me On!, by vermis. Freeware. Twine.

[10-Jun-2024] if-archive/games/html/EyeOS.zip
View contents
IFDB entry

EyeOS: Apple II Inspired Horror-Mystery Game, by trainspotter. Shareware. Version 1.0

[10-Jun-2024] if-archive/solutions/TEHG guide.docx
IFDB entry

Tips and walkthrough for The eight-headed giant, by zeno pillan. (the game itself is in games/mini-comps/neo-twinyjam/2024/TEHG.ulx)

[10-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/TEHG.ulx
IFDB entry

The eight-headed giant, by zeno pillan. Glulx. (tips and walkthrough are in solutions/TEHG guide.docx)

[09-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/wouldyou.zip
View contents
IFDB entry

would you remember, by blood-teeth. Twine.

[09-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/To let go.zip
View contents
IFDB entry

To Let Go, by Max Fog. Freeware. Twine.

[09-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/you are an ancient chinese poet in exile.zip
View contents
IFDB entry

you are an ancient chinese poet in exile, by KA Tan. Freeware. Twine.

[09-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Food Offering.zip
View contents
IFDB entry

Food Offering, by Diomhair. Freeware. Twine.

[08-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/In the Cards.zip
View contents
IFDB entry

In the Cards, by Sophia de Augustine. Twine.

[08-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Read This When You Turn 15.zip
View contents
IFDB entry

Read This When You Turn 15, by Kastel. Ink.

[08-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Knight.zip
View contents
IFDB entry

(K)night Under The Mountain, by vermis. Freeware. Twine.

[08-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/The Moons Knight.zip
View contents
IFDB entry

The Moon's Knight, by 30x30. Freeware. Twine.

[07-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/The Origami Near Neptune.zip
View contents
IFDB entry

The Origami Near Neptune, by Harlequin Diver. Freeware. Twine.

[07-Jun-2024] if-archive/games/source/inform/guma1400.source.zip
View contents

Source code for Guma Adventure ]I[ by Alex Guma, an Inform 7 recreation (with enhancements) of the late 70s/early 80s HP2000/3000 BASIC IF game Adventure II/III. Original author(s) unknown. Archive also contains map and walkthrough. (the compiled game is in games/glulx/Guma1400.gblorb)

[07-Jun-2024] if-archive/solutions/guma1400.source.zip
View contents

Map and walkthrough for Guma Adventure ]I[ by Alex Guma, an Inform 7 recreation (with enhancements) of the late 70s/early 80s HP2000/3000 BASIC IF game Adventure II/III. Original author(s) unknown. Archive also contains source code. (game is in games/glulx/Guma1400.gblorb)

[07-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/A microfiche of me.zip
View contents
IFDB entry

A Microfiche of Me, by Volt ⚡. Freeware. Twine.

[07-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/obsession.zip
View contents
IFDB entry

Obsesssion, by WoodAcN. Freeware. Twine.

[07-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/witchhat.zip
View contents
IFDB entry

witchhat, by LeahPeach. Freeware. Twine.

[07-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Life Is Like A Trampoline.zip
View contents
IFDB entry

Life is like a Trampoline, by Carny. Freeware. Twine.

[07-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/Yaan at the party.zip
View contents
IFDB entry

Yaan Versus the Party, by Tabitha / alyshkalia. Freeware. Twine.

[07-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/oceanviewkeiyo.zip
View contents
IFDB entry

The Ocean View from the Keiyo Line, by Air Gong. Freeware. Decker.

[07-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/A Clean Getaway.zip
View contents
IFDB entry

A Clean Getaway, by Requiem. Freeware. Ink.

[06-Jun-2024] if-archive/games/twine/Names.zip
View contents
IFDB entry

By Any Other Name, a digital poem by Chromatic Destruction. Freeware.

[06-Jun-2024] if-archive/games/mini-comps/neo-twinyjam/2024/out-of-my-mind-twine.zip
View contents
IFDB entry

Out Of My Mind, by Volt ⚡. Freeware. Twine.

[30-May-2024] if-archive/games/twine/chloranthy.zip
View contents
IFDB entry

The Chloranthy, by Izren.

[27-May-2024] if-archive/games/mini-comps/reallybadif/release(1).zip
View contents
IFDB entry

the 500 rooms, by manonamora. Version 1. Freeware.

[27-May-2024] if-archive/games/mini-comps/locusjam/LIMBO.zip
View contents
IFDB entry

LIMBO, by KA Tan. Freeware.

[27-May-2024] if-archive/games/mini-comps/locusjam/AetherEnd.zip
View contents
IFDB entry

Aethers End, by Pest. Freeware.

[27-May-2024] if-archive/games/mini-comps/locusjam/Ghost Hunt.zip
View contents
IFDB entry

Ghost Hunt, by solipsistgames. Freeware.

[27-May-2024] if-archive/games/mini-comps/locusjam/Throne.zip
View contents
IFDB entry

Throne, by GamesByCam. Freeware.

[26-May-2024] if-archive/games/mini-comps/locusjam/PARANOIA.zip
View contents
IFDB entry

PARANOIA, by Charm Cochran. Version 1. Freeware.

[26-May-2024] if-archive/games/mini-comps/locusjam/Blossom.zip
View contents
IFDB entry

Blossom, NY, by alyshkalia. Freeware.

[26-May-2024] if-archive/games/mini-comps/locusjam/Nobody Cares About Charley.zip
View contents
IFDB entry

Nobody Cares About Charley, by PetricakeGames-IF. Freeware.

[24-May-2024] if-archive/games/twine/The Final Song (ENG).zip
View contents
IFDB entry

The Final Song, by Ruslan Panov. Version 1.0. Freeware.

[23-May-2024] if-archive/games/twine/Birthday_Simulator_2.zip
View contents
IFDB entry

Birthday Simulator 2, by Jon Prime.

[21-May-2024] if-archive/games/springthing/2024/SpringThing2024.zip
View contents

All of the entered games, available in one archive.

[15-May-2024] if-archive/games/twine/Chatterbox.zip
View contents
IFDB entry

Chatterbox, by IchorOfRuin. Made for Dialogue Jam 2024. Freeware.

[15-May-2024] if-archive/games/twine/ConversationalRumblings.zip
View contents
IFDB entry

ConversationalRumblings, by IllestPreacha. Made for Dialogue Jam 2024. Freeware.

[14-May-2024] if-archive/games/twine/Tell Me About Yourself.zip
View contents
IFDB entry

Tell Me About Yourself, by Freakish Games. Made for Dialogue Jam 2024. Freeware.

[14-May-2024] if-archive/games/twine/The Disappearance of Kevin from Finance.zip
View contents
IFDB entry

The Disappearance of Kevin from Finance, by yveseas. Made for Dialogue Jam 2024. Freeware.

[14-May-2024] if-archive/games/twine/Imago.zip
View contents
IFDB entry

Imago, by Shinø's Brainworks. Made for Dialogue Jam 2024. Freeware.

[14-May-2024] if-archive/games/twine/Syzygy.zip
View contents
IFDB entry

Syzygy, by HobbyLevelWorkingMother. Made for Dialogue Jam 2024. Freeware.

[13-May-2024] if-archive/games/twine/beach download.zip
View contents
IFDB entry

beach, by henry schlintz. Made for Dialogue Jam 2024. Freeware.

[13-May-2024] if-archive/games/mini-comps/reallybadif/'Steading of the Hill Giant Chief source.txt
IFDB entry

Source code for 'Steading of the Hill Giant Chief, by Mike Russo. Version 1. Any noncommercial use allowed, with attribution. (game is in games/glulx/'Steading of the Hill Giant Chief.gblorb)

[13-May-2024] if-archive/games/source/inform/'Steading of the Hill Giant Chief source.txt

Source code for 'Steading of the Hill Giant Chief, an entry in 2024's Really Bad IF Jam, by Mike Russo. Any noncommercial use allowed, with attribution. (game is in games/glulx/'Steading of the Hill Giant Chief.gblorb)

[13-May-2024] if-archive/games/glulx/'Steading of the Hill Giant Chief.gblorb

'Steading of the Hill Giant Chief, an entry in 2024's Really Bad IF Jam, by Mike Russo. Version 1. Any noncommercial use allowed, with attribution. (source code is in games/source/inform/'Steading of the Hill Giant Chief source.txt)

[13-May-2024] if-archive/games/mini-comps/reallybadif/'Steading of the Hill Giant Chief.gblorb
IFDB entry

'Steading of the Hill Giant Chief, by Mike Russo. Version 1. Any noncommercial use allowed, with attribution. (source code is in games/source/inform/'Steading of the Hill Giant Chief source.txt)

[12-May-2024] if-archive/games/twine/Just A Simple Interview.zip
View contents
IFDB entry

Just A Simple Interview, by Skal Ton. Made for Dialogue Jam 2024. Freeware.

[12-May-2024] if-archive/games/html/Off the Podium - One Last Lap.zip
View contents
IFDB entry

Off the Podium — One Last Lap, by Kaiser Fox. Made for Dialogue Jam 2024. Freeware. Can be played in English or Brazilian Portuguese.

[12-May-2024] if-archive/games/html/portuguese/Off the Podium - One Last Lap.zip
View contents
IFDB entry

Off the Podium — One Last Lap, by Kaiser Fox. Made for Dialogue Jam 2024. Freeware. Can be played in English or Brazilian Portuguese.

[11-May-2024] if-archive/games/ink/A Woman's Duty.zip
View contents
IFDB entry

A Woman's Duty, by psiquedelicous. Made for Dialogue Jam 2024. Freeware.

[11-May-2024] if-archive/games/ink/Him (and Us).zip
View contents
IFDB entry

Him (and Us), by alyshkalia. Made for Dialogue Jam 2024. Freeware.

[11-May-2024] if-archive/games/twine/AEIEH.zip
View contents
IFDB entry

An Exercise in Emotional Honesty, by pixeldotgamer. Made for Dialogue Jam 2024. Freeware.

[10-May-2024] if-archive/games/ink/dialogue_zip.zip
View contents
IFDB entry

Marooned, by DigNZ. Made for Dialogue Jam 2024. Freeware.

[10-May-2024] if-archive/programming/tads3/library/contributions/old/adv3Lite20.zip
View contents
IFWiki: Adv3lite

Version 2.0 of adv3Lite, an alternative library for use with TADS 3, by Eric Eve. Freeware.

[09-May-2024] if-archive/games/ink/I don't want to talk about it.zip
View contents
IFDB entry

I don't want to talk about it., by Nick Gelling. Made for Dialogue Jam 2024. Freeware.

[09-May-2024] if-archive/games/twine/who-stole-my-sausages.zip
View contents
IFDB entry

Who Stole My Sausages?, by estif, interstitial, CliffRaven, and mackhep07. Made for Dialogue Jam 2024. Freeware.

[09-May-2024] if-archive/games/twine/Pino Mia's Journey for Golden Nectar.zip
View contents

Pino Mia's Journey for Golden Nectar, by Abdul Hakim.

[07-May-2024] if-archive/games/twine/Oddball High.zip
View contents

Oddball High (Prototype), by Anonymous. Version 0.2

[02-May-2024] if-archive/games/glulx/Guma1400.gblorb

Guma Adventure ]I[, by Alex Guma. An Inform 7 recreation (with enhancements) of the late 70s/early 80s HP2000/3000 BASIC IF game Adventure II/III. Original author(s) unknown. (source code, map, and walkthrough are in games/source/inform/guma1400.source.zip; an original content version that can be run using an HP emulator can be found at https://quuxplusone.github.io/blog/2023/01/09/in-search-of-adventure-iii/)

[02-May-2024] if-archive/games/html/skuggar.zip
View contents
IFDB entry

Escape From Skuggar, by Jkj Yuio. Version 1.03

[01-May-2024] if-archive/games/html/old/skuggar102.zip
View contents
IFDB entry

Escape From Skuggar, by Jkj Yuio. Version 1.02

[01-May-2024] if-archive/games/html/old/skuggar101.zip
View contents
IFDB entry

Escape From Skuggar, by Jkj Yuio. Version 1.01

[01-May-2024] if-archive/games/html/old/skuggar100.zip
View contents
IFDB entry

Escape From Skuggar, by Jkj Yuio. Version 1.0

[30-Apr-2024] if-archive/games/zcode/moments.zip
View contents
IFDB entry
IFWiki: Moments Out of Time

Moments Out of Time: Explorer Type, by L. Ross Raszewski. Official ZBLORB version including audio and cover art. (the original IFComp release, with separate story and sound resource files, is in games/competition2001/inform/moments/)

[28-Apr-2024] if-archive/magazines/Aventurero/aventurero_vol02_01.pdf

Vol 02 #01

[28-Apr-2024] if-archive/magazines/Aventurero/aventurero_vol01_08.pdf

Vol 01 #08

[28-Apr-2024] if-archive/magazines/Aventurero/aventurero_vol01_07.pdf

Vol 01 #07

[28-Apr-2024] if-archive/magazines/ATE/ate_10.pdf

Issue #10 (November 1991)

[28-Apr-2024] if-archive/magazines/ATE/ate_09.pdf

Issue #09 (October 1991)

[28-Apr-2024] if-archive/magazines/ATE/ate_08.pdf

Issue #08

[28-Apr-2024] if-archive/magazines/ATE/ate_07.pdf

Issue #07

[28-Apr-2024] if-archive/magazines/ATE/ate_06.pdf

Issue #06

[28-Apr-2024] if-archive/magazines/ATE/ate_05.pdf

Issue #05

[28-Apr-2024] if-archive/magazines/ATE/ate_04.pdf

Issue #04

[28-Apr-2024] if-archive/magazines/ATE/ate_03.pdf

Issue #03

[28-Apr-2024] if-archive/magazines/ATE/ate_02.pdf

Issue #02

[28-Apr-2024] if-archive/magazines/ATE/ate_01.pdf

Issue #01

[27-Apr-2024] if-archive/programming/hugo/library/old/hugolib_3_0_07_1.zip
View contents

The Hugo library 3.0.07.1, zipped into a single archive.

[20-Apr-2024] if-archive/programming/hugo/library/contributions/old/roodylib_suite_423.zip
View contents

The "Roodylib" Hugo library suite, version 4.2.3, by Jon Blask. Roodylib is a compilation of Hugo library bug fixes and additional features.

[17-Apr-2024] if-archive/games/springthing/2020/AnotherLoveStory-Win.zip
View contents
IFDB entry

Another Love Story (for Windows), by Hélène Sellier (Ren'Py).

[14-Apr-2024] if-archive/infocom/compilers/inform6/source/old/inform-6.42-r1.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.42 source
  • Inform library 6.12.7
  • PunyInform library 5.4
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[14-Apr-2024] if-archive/infocom/compilers/inform6/library/inform6lib-6.12.7.zip
View contents

The Inform 6.12.7 library (April 10, 2024).

[10-Apr-2024] if-archive/games/trs80/ZURK9.zip
View contents

ZURK 9: "The Rendezvous", by Robert J. Deutsch (aka Dr. Dungeon). For TRS-80 model 3/4. DSK image, and instructions to run.

[10-Apr-2024] if-archive/games/trs80/ZURK8b.zip
View contents

ZURK VIII: The Wizard's Guild, by Robert J. Deutsch (aka Dr. Dungeon). For TRS-80 model 3/4. DSK image, which will autorun.

[10-Apr-2024] if-archive/games/trs80/ZURK7d.zip
View contents

ZURK VII: The Savannah, by Robert J. Deutsch (aka Dr. Dungeon). For TRS-80 model 3/4. DSK image, which will autorun.

[10-Apr-2024] if-archive/games/trs80/ZURK6c.zip
View contents

ZURK VI: The Dragon Gate, by Robert J. Deutsch (aka Dr. Dungeon). For TRS-80 model 3/4. DSK image, and instructions to run.

[10-Apr-2024] if-archive/games/trs80/ZURK5.zip
View contents

ZURK 5, by Robert J. Deutsch (aka Dr. Dungeon). For TRS-80 model 3/4. DSK image, and instructions to run.

[10-Apr-2024] if-archive/games/trs80/ZURK14B.zip
View contents

ZURK 1 through 4, by Robert J. Deutsch (aka Dr. Dungeon). For TRS-80 model 3/4. DSK image, which will autorun.

[10-Apr-2024] if-archive/games/pc/Project Tezerat.zip
View contents
IFDB entry

Project Tezerat (Demo), by Teo Tucan. Version: Alpha 1.1 / License: Freeware

[06-Apr-2024] if-archive/games/glulx/Faery Swapped.zip
View contents
IFDB entry

Faery: Swapped, by Mathbrush. Release 4 / Serial number 240406. Contains Glulx story file, and web-browser version with additional effects.

[05-Apr-2024] if-archive/games/source/inform/spanish/Encierro.zip
View contents
IFDB entry
IFWiki: Encierro

Encierro, by Incanus. "A slice of life, fantasy and sci-fi tale; you're living a pandemic's confinement in your apartment, trying to find a way to break free..." Version 01.01.01; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code.

[05-Apr-2024] if-archive/games/zcode/spanish/Encierro.zip
View contents
IFDB entry
IFWiki: Encierro

Encierro, by Incanus. "A slice of life, fantasy and sci-fi tale; you're living a pandemic's confinement in your apartment, trying to find a way to break free..." Version 01.01.01; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code.

[05-Apr-2024] if-archive/games/source/inform/spanish/Forrajeo.zip
View contents
IFDB entry
IFWiki: Forrajeo

Forrajeo, by Incanus. "A short fantastic terror tale; you've been sent to the drugstore to 'get' some drugs. You thought that the dark would be a good cover, but some things get bad before they get worse..." Version 01.01.01; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code.

[05-Apr-2024] if-archive/games/zcode/spanish/Forrajeo.zip
View contents
IFDB entry
IFWiki: Forrajeo

Forrajeo, by Incanus. "A short fantastic terror tale; you've been sent to the drugstore to 'get' some drugs. You thought that the dark would be a good cover, but some things get bad before they get worse..." Version 01.01.01; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code.

[05-Apr-2024] if-archive/games/source/inform/spanish/ReflejosBlancos.zip
View contents
IFDB entry
IFWiki: Reflejos blancos

Reflejos blancos, a short night interlude by Incanus. "You are waiting for your girlfriend at the park. You will meet at the gazebo and then have a bit of a stroll while you are chatting." Version 01.01.01; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code.

[05-Apr-2024] if-archive/games/zcode/spanish/ReflejosBlancos.zip
View contents
IFDB entry
IFWiki: Reflejos blancos

Reflejos blancos, a short night interlude by Incanus. "You are waiting for your girlfriend at the park. You will meet at the gazebo and then have a bit of a stroll while you are chatting." Version 01.01.01; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code.

[05-Apr-2024] if-archive/games/source/inform/spanish/ModusVivendi.zip
View contents
IFDB entry
IFWiki: Modus Vivendi

Modus Vivendi, an ancient Roman tale by Incanus. "Rome, circa 58 A.C. You're a handyman, doing chores for your neighbors and customers on the Aventine Hill." Version 01.01.01; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code.

[05-Apr-2024] if-archive/games/zcode/spanish/ModusVivendi.zip
View contents
IFDB entry
IFWiki: Modus Vivendi

Modus Vivendi, an ancient Roman tale by Incanus. "Rome, circa 58 A.C. You're a handyman, doing chores for your neighbors and customers on the Aventine Hill." Version 01.01.01; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code.

[05-Apr-2024] if-archive/games/source/inform/spanish/PanAjo.zip
View contents
IFDB entry
IFWiki: Pan de ajo

Pan de Ajo, a domestic humor tale by Incanus. "You're a kid, waking up from a nap, with chores to do before your parents arrive from work." Version 01.01.02; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code.

[05-Apr-2024] if-archive/games/zcode/spanish/PanAjo.zip
View contents
IFDB entry
IFWiki: Pan de ajo

Pan de Ajo, a domestic humor tale by Incanus. "You're a kid, waking up from a nap, with chores to do before your parents arrive from work." Version 01.01.02; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code.

[05-Apr-2024] if-archive/games/source/inform/spanish/Pincoya.zip
View contents
IFDB entry
IFWiki: Ofrenda a la Pincoya

Ofrenda a La Pincoya, a Chilote mythology tale by Incanus. "You're a young fisherman, trying to get your creek's favor back from La Pincoya." Version 01.01.02; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, guide to Chiloé, and Inform 6 source code.

[05-Apr-2024] if-archive/games/zcode/spanish/Pincoya.zip
View contents
IFDB entry
IFWiki: Ofrenda a la Pincoya

Ofrenda a La Pincoya, a Chilote mythology tale by Incanus. "You're a young fisherman, trying to get your creek's favor back from La Pincoya." Version 01.01.02; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, guide to Chiloé, and Inform 6 source code.

[05-Apr-2024] if-archive/games/source/inform/spanish/Afuera.zip
View contents
IFDB entry
IFWiki: Afuera

Afuera, a short sci-fi tale by Incanus. "You're a prisoner, a convicted criminal... getting ready to go Outside." Version 01.01.01; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code.

[05-Apr-2024] if-archive/games/zcode/spanish/Afuera.zip
View contents
IFDB entry
IFWiki: Afuera

Afuera, a short sci-fi tale by Incanus. "You're a prisoner, a convicted criminal... getting ready to go Outside." Version 01.01.01; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code.

[05-Apr-2024] if-archive/games/source/inform/spanish/Macetas.zip
View contents
IFDB entry
IFWiki: Macetas

Macetas, a "hard" sci-fi tale by Incanus. "A hard mission on an asteroid mining base." Sequel to 'Goteras'. Version 01.01.03; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code. (the original FICOMP entry is in games/competitions-spanish/ficomp/macetas.zip)

[05-Apr-2024] if-archive/games/zcode/spanish/Macetas.zip
View contents
IFDB entry
IFWiki: Macetas

Macetas, a "hard" sci-fi tale by Incanus. "A hard mission on an asteroid mining base." Sequel to 'Goteras'. Version 01.01.03; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code. (the original FICOMP entry is in games/competitions-spanish/ficomp/macetas.zip)

[05-Apr-2024] if-archive/games/source/inform/spanish/Goteras.zip
View contents
IFDB entry
IFWiki: Goteras

Goteras, a short "hard" sci-fi tale by Incanus. "A crippled ship, a tired crewman... with some humorous twists." Version 01.01.02; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code.

[05-Apr-2024] if-archive/games/zcode/spanish/Goteras.zip
View contents
IFDB entry
IFWiki: Goteras

Goteras, a short "hard" sci-fi tale by Incanus. "A crippled ship, a tired crewman... with some humorous twists." Version 01.01.02; HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code.

[05-Apr-2024] if-archive/games/source/inform/spanish/Protector.zip
View contents
IFDB entry
IFWiki: El Protector

El Protector, by Incanus. "Sci-Fi. Survival tale on a strange world with vast savannas and merciless Hunters prowling." Revision 1 / Version 01.01.03. HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code.

[05-Apr-2024] if-archive/games/zcode/spanish/Protector.zip
View contents
IFDB entry
IFWiki: El Protector

El Protector, by Incanus. "Sci-Fi. Survival tale on a strange world with vast savannas and merciless Hunters prowling." Revision 1 / Version 01.01.03. HTML files updated to use new version of Parchment. Includes story file, HTML interpreter, and Inform 6 source code.

[05-Apr-2024] if-archive/games/source/inform/spanish/Mansion.zip
View contents
IFDB entry
IFWiki: La Mansión

La Mansión, una Aventura Breve, by Incanus. "Mystery/Sci-Fi. An old manor, with many rooms, many corners... and strange things." Revision 1 / Version 01.01.03. Includes story file, HTML interpreter, and Inform 6 source code. Source files updated to include full InformATE! libraries and file structure for compilation. HTML files updated to use new version of Parchment.

[05-Apr-2024] if-archive/games/zcode/spanish/Mansion.zip
View contents
IFDB entry
IFWiki: La Mansión

La Mansión, una Aventura Breve, by Incanus. "Mystery/Sci-Fi. An old manor, with many rooms, many corners... and strange things." Revision 1 / Version 01.01.03. Includes story file, HTML interpreter, and Inform 6 source code. Source files updated to include full InformATE! libraries and file structure for compilation. HTML files updated to use new version of Parchment.

[01-Apr-2024] if-archive/programming/glulx/interpreters/glulxe/k3glulxe-061.tar.gz
View contents

Glulxe 0.6.1, for Kindle 3 / Kindle Keyboard, compiled by Daniel Gaskell. Binary, source, and font/configuration files for myTS terminal. (Uses cheapglk 1.8.4.)

[01-Apr-2024] if-archive/infocom/interpreters/frotz/k3frotz-2.54.tar.gz
View contents

Frotz version 2.54, for Kindle 3 / Kindle Keyboard, compiled by Daniel Gaskell. Binary, source, and font/configuration files for myTS terminal.

[01-Apr-2024] if-archive/info/intficforum/intfic-archive-20240401.sql.gz
[31-Mar-2024] if-archive/games/source/twine/one-king-twine.zip
View contents
IFDB entry

Source code for the Twine version of One King to Loot them All, by Onno Brouwer. Licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. (the playable game file is in games/springthing/2024/)

[31-Mar-2024] if-archive/games/source/dendry/poetic-justice.zip
View contents
IFDB entry

Poetic Justice, by Onno Brouwer. Licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

[31-Mar-2024] if-archive/games/source/inform/one-king.zip
View contents
IFDB entry

Inform 7 source for One King to Loot them All, by Onno Brouwer. Licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. (a playable version is in games/competition2023/Games/One King to Loot them All.zip)

[26-Mar-2024] if-archive/games/spectrum/spanish/old/S&S Parapsychologists CE 2.0 diffs.zip
View contents
IFDB entry

An incomplete archive of Stinnett & Sinclair, Parapsychologists, Collectors' Edition, version 2.0, by Arkham Soft. (Not the 2.0 archive as originally distributed, for space reasons.)

This archive contains just the few files that don't have identical counterparts in the newer version 2.1 in games/spectrum/spanish/S&S Parapsychologists CE.zip. (There's enough information to reconstruct the original 2.0 distribution, but usually you just want the current version.)

[25-Mar-2024] if-archive/games/spectrum/spanish/S&S Parapsychologists CE.zip
View contents
IFDB entry

Stinnett & Sinclair, Parapsychologists, Collectors' Edition, by Arkham Soft. Version 2.1. Includes:

  • ZX Spectrum game files, in Spanish and English
  • Spectrum emulator and supporting ROMs
  • Spanish manual, in various formats, and English summary manual
  • Box art, in various formats, and supporting material
  • Screensaver and wallpaper
  • The ZX Spectrum game Dark House
[25-Mar-2024] if-archive/games/html/spanish/Escape_espacial.zip
View contents
IFDB entry

Escape Espacial I, por Trevizer. Un escape room en una nave espacial. Hecho con Adventuron.

[24-Mar-2024] if-archive/games/twine/The Symbol.zip
View contents
IFDB entry

The Symbol, by Dominik Jarco.

[22-Mar-2024] if-archive/games/pc/UPTOWN.EXE
IFDB entry

Uptown, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/UPTOWN.BAS)

[22-Mar-2024] if-archive/games/pc/TOYLAND.EXE
IFDB entry

Toyland, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/TOYLAND.BAS)

[22-Mar-2024] if-archive/games/pc/PIRATE.EXE
IFDB entry

Pirate Island, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1989, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/PIRATE.BAS)

[22-Mar-2024] if-archive/games/pc/MIDNIGHT.EXE
IFDB entry

Midnight Emergency, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/MIDNIGHT.BAS)

[22-Mar-2024] if-archive/games/pc/HANGTOWN.EXE
IFDB entry

Hangtown, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1989, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/HANGTOWN.BAS)

[22-Mar-2024] if-archive/games/pc/FARMTOWN.EXE
IFDB entry

Farmtown, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1989, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/FARMTOWN.BAS)

[22-Mar-2024] if-archive/games/pc/CURSED.EXE
IFDB entry

Cursed Castle, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/CURSED.BAS)

[22-Mar-2024] if-archive/games/pc/CAVE.EXE
IFDB entry

Cave of the Troll, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/CAVE.BAS)

[22-Mar-2024] if-archive/games/source/basic/UPTOWN.BAS
IFDB entry

Uptown, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in games/pc/UPTOWN.EXE)

[22-Mar-2024] if-archive/games/source/basic/TOYLAND.BAS
IFDB entry

Toyland, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in games/pc/TOYLAND.EXE)

[22-Mar-2024] if-archive/games/source/basic/PIRATE.BAS
IFDB entry

Pirate Island, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1989, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in games/pc/PIRATE.EXE)

[22-Mar-2024] if-archive/games/source/basic/MIDNIGHT.BAS
IFDB entry

Midnight Emergency, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in games/pc/MIDNIGHT.EXE)

[22-Mar-2024] if-archive/games/source/basic/HANGTOWN.BAS
IFDB entry

Hangtown, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1989, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in games/pc/HANGTOWN.EXE)

[22-Mar-2024] if-archive/games/source/basic/FARMTOWN.BAS
IFDB entry

Farmtown, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1989, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in games/pc/FARMTOWN.EXE)

[22-Mar-2024] if-archive/games/source/basic/CURSED.BAS
IFDB entry

Cursed Castle, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in games/pc/CURSED.EXE)

[22-Mar-2024] if-archive/games/source/basic/CAVE.BAS
IFDB entry

Cave of the Troll, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in games/pc/CAVE.EXE)

[22-Mar-2024] if-archive/games/source/basic/BOARDWLK.BAS
IFDB entry

Boardwalk, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Turbo BASIC source. (MS-DOS executable is in games/pc/BOARDWLK.EXE)

[22-Mar-2024] if-archive/games/pc/BOARDWLK.EXE
IFDB entry

Boardwalk, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/BOARDWLK.BAS)

[21-Mar-2024] if-archive/games/zcode/Adventureland.z5
IFDB entry
IFWiki: Adventureland

Scott Adams' Adventureland, ported to Inform by Graham Nelson. Release 4 / Serial number 970902. (source code is in infocom/compilers/inform6/examples/Adventureland.inf)

[21-Mar-2024] if-archive/games/source/inform/Adventureland.inf
IFDB entry
IFWiki: Adventureland

Scott Adams' Adventureland, ported to Inform by Graham Nelson. Release 4 / Serial number 970902.

[21-Mar-2024] if-archive/infocom/compilers/inform6/examples/Adventureland.inf
IFDB entry
IFWiki: Adventureland

Scott Adams' Adventureland, ported to Inform by Graham Nelson. Release 4 / Serial number 970902.

[21-Mar-2024] if-archive/games/zcode/old/robots-r5.z5
IFDB entry

Robots - Another abuse of the Z-Machine - A nostalgic diversion by Torbjörn Andersson. Release 5 / Serial number 951120.

(Included on Acorn User magazine cover CD 3, issue 188, December 1997.)

[21-Mar-2024] if-archive/games/zcode/old/Delusns-r3.z5
IFDB entry
IFWiki: Delusions

Delusions, an Interactive Self-Discovery by Christopher E. Forman. Release 3 / Serial number 970113.

(Included on Acorn User magazine cover CD 3, issue 188, December 1997.)

[21-Mar-2024] if-archive/games/zcode/wedding.z5
IFDB entry
IFWiki: The Wedding

The Wedding, an Interactive Family Headache by Neil James Brown. "Acorn User CD Edition". Release 5 / Serial number 970825. This game came second in the Acorn User 1996 IF Competition.

[21-Mar-2024] if-archive/games/zcode/old/Balances-r4.z5
IFDB entry
IFWiki: Balances

Balances, An Interactive Short Story by Graham Nelson. Release 4 / Serial number 960508.

(Included on Acorn User magazine cover CD 2, issue 170, July 1996.)

[21-Mar-2024] if-archive/games/zcode/old/minster-r2.z5
IFDB entry
IFWiki: Christminster

Christminster, An Interactive Conspiracy by Gareth Rees. Release 2 / Serial number 950804.

(Included on Acorn User magazine cover CD 2, issue 170, July 1996.)

[21-Mar-2024] if-archive/games/zcode/old/Advent-r7.z5
IFDB entry
IFWiki: Adventure

Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". Release 7 / Serial number 970904.

(Included on Acorn User magazine cover CD 3, issue 188, December 1997.)

[20-Mar-2024] if-archive/games/twine/old/Codex_Crusade_v1.zip
View contents
IFDB entry

Codex Crusade, by leechykeen.

[20-Mar-2024] if-archive/programming/tads3/library/contributions/old/adv3Lite162.zip
View contents
IFWiki: Adv3lite

Version 1.6.2 of adv3Lite, an alternative library for use with TADS 3, by Eric Eve. Freeware.

[19-Mar-2024] if-archive/games/zcode/Leopold.z5
IFDB entry

Leopold the Minstrel, by Jamie Murphy. Release 1 / Serial number 960726. Third place in the 1996 Acorn User Interactive Fiction competition. (the original Spectrum version can be found inside games/spectrum/zenobi128k.zip, as 128K/J.Murphy/LEOPOLD.Z80)

[19-Mar-2024] if-archive/games/zcode/Transporter.z5
IFDB entry

Transporter, by Andrew Laker. Release 1 / Serial number 960729. A runner-up in the 1996 Acorn User Interactive Fiction competition.

[19-Mar-2024] if-archive/games/zcode/BlackNWhiteRag.z5
IFDB entry

BLACK'N'WHITE RAG - or, A Study in Something-or-Other, by Jonathan Nowell. Release 1 / Serial number 960730. A runner-up in the 1996 Acorn User Interactive Fiction competition.

[16-Mar-2024] if-archive/magazines/SPAC/SPAC_03.pdf

SPAC 2.0 #3, Agosto 2008

[16-Mar-2024] if-archive/magazines/SPAC/SPAC_02.pdf

SPAC 2.0 #2, Mayo 2008

[16-Mar-2024] if-archive/magazines/SPAC/SPAC_14.pdf

SPAC 2.0 #14, Abril 2014

[16-Mar-2024] if-archive/magazines/SPAC/SPAC_13.pdf

SPAC 2.0 #13, Junio 2012

[16-Mar-2024] if-archive/magazines/SPAC/SPAC_12.pdf

SPAC 2.0 #12, Julio 2011

[16-Mar-2024] if-archive/magazines/SPAC/SPAC_11.pdf

SPAC 2.0 #11, Marzo 2011

[16-Mar-2024] if-archive/magazines/SPAC/SPAC_10.pdf

SPAC 2.0 #10, Octubre 2010

[16-Mar-2024] if-archive/magazines/SPAC/SPAC_09.pdf

SPAC 2.0 #9, Abril 2010

[16-Mar-2024] if-archive/magazines/SPAC/SPAC_08.pdf

SPAC 2.0 #8, Octubre 2009

[16-Mar-2024] if-archive/magazines/SPAC/SPAC_07.pdf

SPAC 2.0 #7, Junio 2009

[16-Mar-2024] if-archive/magazines/SPAC/SPAC_06.pdf

SPAC 2.0 #6, Marzo 2009

[16-Mar-2024] if-archive/magazines/SPAC/SPAC_05.pdf

SPAC 2.0 #5, Diciembre 2008

[16-Mar-2024] if-archive/magazines/SPAC/SPAC_04.pdf

SPAC 2.0 #4, Octubre 2008

[16-Mar-2024] if-archive/games/mini-comps/ectocomp/ectocomp2023.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: ECTOCOMP 2023

Most of the entries in the October 2023 Ectocomp Competition, in all languages and both categories (Petite Mort / Grand Guignol):

  • ~~~Into Darkness~~~, by Jacic
  • 30 Dreams in 31 days, by Mery
  • A Study of Human Behavior, by Earth Traveler
  • Ah Lim's Chicken Rice, #01-08A, by Kastel
  • Among the Haunted, by aurelim
  • BILLIE NIGHT, by Sequentia Soft (Fran Kapilla)
  • Bonfire Night: The Black Dog, by Carter X Gwertzman
  • Chasquidos, by binary-sequence
  • ConfigurationUploader, by Autumn Chen
  • Dark Communion, by alyshkalia
  • El Fin de la Historia, by n2n
  • El Virulé, segunda parte: Padre, by paravaariar
  • End Of History, by n2n
  • Esbozo de feto investigando crimen, by Strollersoft
  • Forever and Ever, by PetricakeGames-IF
  • Good Bones: A Haunted Housewarming, by Leon Lin
  • GUT THE MOVIE, by Coral Nulla
  • Haunted House for Social Phobics, by Stewart C Baker
  • In the Blink of an Eye, by manonamora
  • InGirum_English, by BenyDanette
  • InGirum_French, by BenyDanette
  • Latter-Day Pamphlets, by Robert from High Tower Games
  • Meurtre dans la Station Spatiale, by maximejr
  • Monte de las Ánimas (2023), by Dareint
  • Öhfwërhld, by Bruhstin
  • Please Leave a Message, by Passerine
  • Put-Peep(tm), by PMarlowe
  • Red Haze / Bruma Roja, by rubereaglenest
  • Roads of Liches, by Andrew Schultz
  • Taller Tech Mauler Mech, by Andrew Schultz
  • THAT WHICH IS EXEMPT FROM RESURRECTION, by swanchime
  • The Author and its characters, by Stanwixbuster
  • The Dying of the Light, by Amanda Walker
  • The Haunting of Corbitt House, by Arlan Wetherminster
  • The Labyrinthine Library of Xleksixnrewix, by Dercomai
  • The Loneliest House, by alyshkalia
  • The Revenant's Lament, by 30x30
  • The Shattered Fortress, by JazzTap
  • Travesuras de estudiantes, by ivsaez
  • Vampire Gold, by Olaf Nowacki
  • YOUNGBLOOD; YELLOWBELLY, by swanchime
  • Your Body a Temple, or the Postmodern Prometheus, by Charm Cochran
  • Zombie Eye: Campfire Tales, by Dee Cooke

(The remaining five entries either didn't have consent to be archived, or it wasn't technically possible.)

[14-Mar-2024] if-archive/games/twine/Bogeyman.zip
View contents
IFDB entry
IFWiki: Bogeyman

Bogeyman, by Elizabeth Smyth. Version 2. (the original competition entry is in games/competition2018/Bogeyman/bogeyman.html)

[11-Mar-2024] if-archive/games/zcode/spanish/byod.z8
IFDB entry
IFWiki: BYOD

BYOD, by n-n. Release 1 / Serial number 150928. (an English version is in games/zcode/byod.zip)

[10-Mar-2024] if-archive/games/adrift/Where_Is_Richard.zip
View contents
IFDB entry
IFWiki: Where is Richard?

Where Is Richard? by Rich Dersheimer.

[08-Mar-2024] if-archive/games/html/spanish/soy_anuak.zip
View contents

Soy Anüak, by Bubbi de Lucca & dddddd. (from caad.es archive, under review)

[08-Mar-2024] if-archive/games/ink/In the Blink of an Eye.zip
View contents
IFDB entry

In the Blink of an Eye, by manonamora

[05-Mar-2024] if-archive/games/twine/Milliseconds-of-Romance.zip
View contents
IFDB entry

Milliseconds of Romance, by Joey Tanden.

[05-Mar-2024] if-archive/games/html/poetry-and-passion.zip
View contents
IFDB entry

Poetry and Passion, by Leia Talon. ChoiceScript.

[05-Mar-2024] if-archive/games/html/spanish/Reflejos.zip
View contents

Reflejos?, by Unknown. (Probably an entry in the Concurso Hipercuentos Bancaja.) (from caad.es archive, under review)

[29-Feb-2024] if-archive/infocom/compilers/inform6/library/contributions/ORLib_Complete.1.3c-incl-updates.zip
View contents
IFWiki: ORLibrary

The Onyx Ring library, a library that builds upon and extends the standard Inform library.

This zip contains:

  • ORLibrary version 1.3c, by Jim Fisher, released 08 Jun 2004.
  • A separate folder holding two updated versions of library files, which were published after 1.3C. Use of the updated versions is optional but recommended, as the updates include bug fixes.

This version requires at least Inform 6.30.

[28-Feb-2024] if-archive/games/pc/MarthasBigDate.exe
IFDB entry

Martha's Big Date, version 3.0 (February 2024 update), by Mary Potts, based on a fan-fiction series written for Lois and Clark: The New Adventures of Superman. (a machine-independent TADS game file is in games/tads/MarthasBigDate.t3)

[28-Feb-2024] if-archive/games/tads/MarthasBigDate.t3
IFDB entry

Martha's Big Date, version 3.0 (February 2024 update), by Mary Potts, based on a fan-fiction series written for Lois and Clark: The New Adventures of Superman. (a Windows executable is in games/pc/MarthasBigDate.exe)

[28-Feb-2024] if-archive/games/html/spanish/fi.html

fi, by dddddd. (from caad.es archive, under review)

[28-Feb-2024] if-archive/games/tads/spanish/taimarha_matahria.zip
View contents
IFDB entry

TAIMARHA MATAHRIA, by dddddd. Versión 1.0.1.

[28-Feb-2024] if-archive/games/html/spanish/Jack.zip
View contents

Jack, by Joruiru. (from caad.es archive, under review)

[28-Feb-2024] if-archive/games/spectrum/spanish/Una bruma en Stratford 1.6 (Sequentia Soft Fran Kapilla).zip
View contents

Una bruma en Stratford - 1.6 2019 (liberado archivo .tap) aventura para Spectrum , by Sequentia Soft. (from caad.es archive, under review)

[28-Feb-2024] if-archive/games/spectrum/spanish/Habi310c.zip
View contents

Habitación 310: El Despertar, by Daniel Revenga. (from caad.es archive, under review)

[28-Feb-2024] if-archive/games/spectrum/spanish/Habi310b.zip
View contents

Habitación 310: El Despertar, by Daniel Revenga. (from caad.es archive, under review)

[28-Feb-2024] if-archive/games/spectrum/spanish/Erinia.zip
View contents

Erinia, by Daniel Revenga. (from caad.es archive, under review)

[28-Feb-2024] if-archive/games/spectrum/spanish/agame.zip
View contents

Aventura Game, by Miguel A. Matías. (from caad.es archive, under review)

[27-Feb-2024] if-archive/games/pc/spanish/astral13.zip
View contents

Astral, by El Clérigo Urbatain. (from caad.es archive, under review)

[27-Feb-2024] if-archive/games/amstrad/spanish/HAB310.zip
View contents
IFDB entry

Habitación 310: El Despertar, by Daniel Revenga. (from caad.es archive, under review)

[27-Feb-2024] if-archive/games/quest/spanish/nearco.zip
View contents
IFDB entry

Nearco, by Jhames.

[27-Feb-2024] if-archive/games/quest/spanish/la_mansion-ii.zip
View contents
IFDB entry

La Mansión II, by Nick Dablin (traducción de Jhames).

[27-Feb-2024] if-archive/games/quest/spanish/mansion.zip
View contents
IFDB entry
IFWiki: The Mansion

La Mansión, by Nick Dablin (traducción de Jhames).

[27-Feb-2024] if-archive/games/pc/spanish/La Caverna.zip
View contents

La Caverna, by JSJ Soft. (from caad.es archive, under review)

[27-Feb-2024] if-archive/games/pc/spanish/Interpol.zip
View contents

Interpol, by Antonio Cortés. (from caad.es archive, under review)

[27-Feb-2024] if-archive/games/pc/spanish/ELF 1 PC.zip
View contents
IFDB entry

ELF - La Aventura, 1a Parte, by Javy Fernández (JavyMetal, Defecto Digital). For MS-DOS. Based on the 1991 arcade game by Ocean. (a CPC version is in games/amstrad/spanish/ELF CPC.zip, a PCW version is in games/amstrad/spanish/elf pcw.dsk, and a Spectrum version is in games/spectrum/spanish/elf spe.TAP)

[27-Feb-2024] if-archive/games/pc/spanish/castrone.zip
View contents

El secreto de Castronegro, by JSJ. (from caad.es archive, under review)

[27-Feb-2024] if-archive/games/pc/spanish/abuelo.zip
View contents

El Abuelo no se despierta, by Hachimorriac Juegos. (from caad.es archive, under review)

[24-Feb-2024] if-archive/games/twine/StructuralIntegrity.zip
View contents
IFDB entry

Structural Integrity, by Tabitha O'Connell. (the original festival release is in games/springthing/2023/StructuralIntegrity.zip)

[22-Feb-2024] if-archive/games/twine/french/Le_Jeu_de_La_Devotion.zip
View contents
IFDB entry

Le Jeu de la Dévotion, by manonamora.

[22-Feb-2024] if-archive/games/glulx/spanish/old/ultimohogar-r2-021224.zip
View contents
IFDB entry

Misterio en el Último Hogar, por Kano y Kambre. El capítulo olvidado por los Hombres y recordado por los Hobbits. Revisión 2 / Número de serie 021224.

[20-Feb-2024] if-archive/games/adrift/spanish/-bandera-.zip
View contents
IFDB entry

Bandera, by pipo98. (from caad.es archive, under review)

[19-Feb-2024] if-archive/games/twine/sipnspeak.zip
View contents
IFDB entry

Sip-n-Speak, by Mykayla Payne. Version 1.0.

[18-Feb-2024] if-archive/games/glulx/Sidewise.zip
View contents
IFDB entry

Sidewise, by C. Scott Davis. Release 1.0 / Serial number 240218.

[17-Feb-2024] if-archive/games/twine/Toilet_Quest.zip
View contents
IFDB entry

Toilet Quest: In Which a Goblin Has an Adventure on the Way to the Bathroom, by J.C. Gregory.

[11-Feb-2024] if-archive/infocom/compilers/inform6/ReleaseNotes.html

Release notes for Inform 6.4.

[11-Feb-2024] if-archive/infocom/compilers/inform6/source/inform642_source.zip
View contents

Inform 6.42 source code (February 2024), by Graham Nelson, et al.

[11-Feb-2024] if-archive/infocom/compilers/inform6/executables/inform642_win32.zip
View contents

Inform 6.42 for Windows, compiled by David Kinder.

[04-Feb-2024] if-archive/games/glulx/old/Never Gives Up Her Dead-r2.gblorb
IFDB entry

Never Gives Up Her Dead, by Brian Rushton. Release 2 / Serial number 240108.

[29-Jan-2024] if-archive/games/twine/Cozy_Simulation_2999.zip
View contents
IFDB entry

Cozy Simulation 2999, by KADW. November 17, 2023 version.

[26-Jan-2024] if-archive/games/html/Not_Another_Sad_Meal.zip
View contents
IFDB entry

Not Another Sad Meal, by manonamora. Written with Adventuron. Version 0.2.0.

[25-Jan-2024] if-archive/games/twine/wildoats.zip
View contents
IFDB entry

wild oats, by Lapin Lunaire Games.

[25-Jan-2024] if-archive/games/twine/lazystarvationsimulator.zip
View contents
IFDB entry

Lazy Starvation Simulator, by Unexpected Dreams.

[25-Jan-2024] if-archive/games/twine/apotoftea.zip
View contents
IFDB entry

A Pot of Tea, by Inmmni.

[25-Jan-2024] if-archive/games/twine/pumpkinrelationship.zip
View contents
IFDB entry

Pumpkin relationship, by VistaPopulus. (Has English and Russian language options.)

[25-Jan-2024] if-archive/games/twine/lasagna.zip
View contents
IFDB entry

How To Make Eggplant Lasagna (With Cats!), by E. Joyce and N. Cormier.

[25-Jan-2024] if-archive/games/twine/Bunny Kapow!.zip
View contents

Bunny Kapow! by fizzybeargames.

[25-Jan-2024] if-archive/games/twine/myheartmyheart.zip
View contents
IFDB entry

my heart, my heart, by Sophia de Augustine.

[23-Jan-2024] if-archive/infocom/images/infocom-logo.svg

Vector rendering of the Infocom logo, by Andrew Plotkin. Traced from archived images of Infocom material.

[18-Jan-2024] if-archive/games/tads/TheLittlestGriffin.t3
IFDB entry

The Littlest Griffin, by Jeff Creswell. Version 1. Standalone TADS version. (a WebUI version is in games/tads/TheLittlestGriffinWeb.t3)

[10-Jan-2024] if-archive/games/glulx/Strange_Rooms.gblorb
IFDB entry

Strange Rooms, by W. H. Release 1 / Serial number 240110.

[08-Jan-2024] if-archive/games/twine/Remembrance.zip
View contents
IFDB entry

Remembrance, by E. Joyce.

[07-Jan-2024] if-archive/infocom/compilers/inform6/source/old/inform-6.41-r11.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.41 source
  • Inform library 6.12.6
  • PunyInform library 5.3.1
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[06-Jan-2024] if-archive/games/glulx/Vampire Gold.gblorb
IFDB entry

Vampire Gold, a tiny crypt crawler by Olaf Nowacki. Release 2 / Serial number 240106. (Post-ECTOCOMP-2023 release; the original competition entry is in games/mini-comps/ectocomp/ectocomp2023.zip.)

[06-Jan-2024] if-archive/games/twine/not-so-strangers.zip
View contents
IFDB entry

(not so) strangers in the night, version 1, by manonamora.

[06-Jan-2024] if-archive/infocom/interpreters/frotz/old/WindowsFrotzSrc125.zip
View contents

Source code for Windows Frotz version 1.25, by David Kinder.

[06-Jan-2024] if-archive/infocom/interpreters/frotz/old/WindowsFrotz125.zip
View contents

Windows Frotz version 1.25, a port of Frotz for Windows, by David Kinder. Features include support for Blorb graphics (PNG and JPEG, plus Kevin Bracey's extensions for Infocom's V6 games) and sound (AIFF, MOD and Ogg Vorbis), Unicode and non-English languages.

[05-Jan-2024] if-archive/games/zcode/standing.z5
IFDB entry

You Are Standing, by Aaron A. Reed. Release 3 / Serial number 240105. Originally an exclusive bonus for the Ultimate Collector's Edition of 50 Years of Text Games.

[05-Jan-2024] if-archive/games/tads/old/Get-Corn-Patch-0.t3
IFDB entry

GET CORN, a game of longing by Joey Tanden. Version 0.9.0 BETA (Patch 0).

[05-Jan-2024] if-archive/games/pc/monster.zip
View contents
IFDB entry

Monster Rally, by Charles A. Crayne and Dian Crayne. Beta Version A. For DOS.

[03-Jan-2024] if-archive/games/twine/french/D_voiement.zip
View contents
IFDB entry

Dévoiement, by manonamora.

[02-Jan-2024] if-archive/games/twine/The Monster.zip
View contents
IFDB entry

The Monster, by Charles Jojo Yawson.

[02-Jan-2024] if-archive/games/tads/PQ.zip
View contents
IFDB entry

How Prince Quisborne the Feckless Shook His Title, by John Ziegler. Post-competition release (2024-01-02). (the original competition release is at games/competition2023/Games/How Prince Quisborne the Feckless Shook His Title.zip)

[01-Jan-2024] if-archive/info/intficforum/intfic-archive-20240101.sql.gz
[30-Dec-2023] if-archive/games/twine/Time Agent.zip
View contents
IFDB entry

You're a Time Agent!, by Tabitha O'Connell.

[29-Dec-2023] if-archive/games/competition2023/Games/Put Your Hand Inside The Puppet Head.zip
View contents
IFDB entry
[28-Dec-2023] if-archive/games/twine/Grocery game.zip
View contents
IFDB entry

Grocery Game, by GreenSkunk06.

[28-Dec-2023] if-archive/games/zcode/old/standing-r2.z5
IFDB entry

You Are Standing, by Aaron A. Reed. Release 2 / Serial number 231227. Originally an exclusive bonus for the Ultimate Collector's Edition of 50 Years of Text Games.

[26-Dec-2023] if-archive/games/source/inform/the-grumpy-cricket.zip
View contents
IFDB entry

The Grumpy Cricket (And Other Enormous Creatures), a game for the mischievous by John Goerzen. Release 1 / Serial number 231225. (the compiled game is in games/zcode/the-grumpy-cricket.z8)

[25-Dec-2023] if-archive/games/zcode/the-grumpy-cricket.z8
IFDB entry

The Grumpy Cricket (And Other Enormous Creatures), a game for the mischievous by John Goerzen. Release 1 / Serial number 231225. (source code is in games/source/inform/the-grumpy-cricket.zip)

[23-Dec-2023] if-archive/infocom/compilers/inform6/source/old/inform-6.41-r10.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.41 source
  • Inform library 6.12.6
  • PunyInform library 5.3
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[21-Dec-2023] if-archive/games/agt/creatcook.zip
View contents
IFDB entry

Creative Cooking, an interactive little story set in the world of Railei, by Piergiorgio d'Errico. Version 1.50 serial 231221. Zip file contains game file, walkthrough, and Magx source code. (the original competition release is in games/competition2023/Games/Creative Cooking.zip)

[21-Dec-2023] if-archive/games/source/agt/creatcook.zip
View contents
IFDB entry

Creative Cooking, an interactive little story set in the world of Railei, by Piergiorgio d'Errico. Version 1.50 serial 231221. Zip file contains game file, walkthrough, and Magx source code. (the original competition release is in games/competition2023/Games/Creative Cooking.zip)

[20-Dec-2023] if-archive/games/competition2022/Games/You May Not Escape.zip
View contents
IFDB entry
[19-Dec-2023] if-archive/games/glulx/old/Never Gives Up Her Dead-r1.gblorb
IFDB entry

Never Gives Up Her Dead, by Brian Rushton. Release 1 / Serial number 231215.

[19-Dec-2023] if-archive/magnetic-scrolls/interpreters/magnetic/Magnetic231Src.zip
View contents

Portable ANSI C source code for Magnetic v2.3.1, written by Niclas Karlsson, David Kinder, Stefan Meier and Paul David Doherty. Also includes the source code for the Amiga, DOS, DOS32 and Windows ports, Torbjorn Andersson's Linux/Gtk2 port and Simon Baldwin's Glk port, which includes graphics support.

[19-Dec-2023] if-archive/magnetic-scrolls/interpreters/magnetic/Magnetic231Win.zip
View contents
IFWiki: Magnetic for Windows

Magnetic v2.3.1 for Windows, release 16, ported by David Kinder and Stefan Meier.

[19-Dec-2023] if-archive/solutions/h2_walkthrough.txt
IFDB entry

Walkthrough for MILLIWAYS: the Restaurant at the End of the Universe, by Max Fog. (game file is at games/zcode/h2.z5; original competition versions of game/walkthrough are in games/competition2023/Games/Milliways the Restaurant at the End of the Universe.zip)

[16-Dec-2023] if-archive/solutions/german/Der_onirische_Garten_Walkthrough.pdf
IFDB entry

Walkthrough for "Der onirische Garten", by the author Dara. (the game file is in games/glulx/german/Der_onirische_Garten.gblorb)

[15-Dec-2023] if-archive/games/glulx/Curse of Exploration.gblorb

Curse of Exploration, by Noah Sampson. Release 1 / Serial number 231215.

[14-Dec-2023] if-archive/games/glulx/Swigian.gblorb
IFDB entry
IFWiki: Swigian

Swigian, by Mathbrush (as 'Rainbus North'). Release 2 / Serial number 231214. Post-competition release, with graphics by Marco Innocenti. (the original competition entry is in games/competition2017/Swigian/Swigian.gblorb)

[06-Dec-2023] if-archive/games/glulx/A Thing of Wretchedness.gblorb
IFDB entry

A Thing of Wretchedness, Interactive Fiction by AKheon. Release 2 / Serial number 231206. (the original competition entry is in games/competition2023/Games/A Thing of Wretchedness.zip)

[06-Dec-2023] if-archive/games/mini-comps/ifmonth/IFMonth.zip
View contents
IFDB entry
IFWiki: Interactive Fiction Writing Month, Artifice, Assignment One, Blackberry, Blasphemy, Breaking and Entering, Bus station, Checkpoint, Colophon, Frater Evanesco, Grocery Shopping, Heaven-Sent, Hello World!, If-month-zero, Inheritance (by Thomét), Late Train To Nowhere, Laura (game), Metro Hobo, No Muse, Octopus's Garden, Oh My Elder-God, Painterly (fragment), Perilkeet, Rolled, Sea Dreams, Searching for Answers, Smugglers Rest, Spare Some Change, The office, Tower (by Dunstan), Trails, Up Your Sleeve, Winter

All the entries to and related materials for Lea Albaugh's Interactive Fiction Writing Month event, which ran from February 15th to March 15th, 2009. This material was taken from Lea's website at http://www.instamatique.com/if/.

[03-Dec-2023] if-archive/interpreters-multi/parchment/Parchment save file converter.zip
View contents

An HTML application for converting files saved by a local interpreter application for loading into the Parchment web browser interpreter, by johnbrown.

[03-Dec-2023] if-archive/infocom/interpreters/frotz/old/WindowsFrotzSrc124.zip
View contents

Source code for Windows Frotz version 1.24, by David Kinder.

[03-Dec-2023] if-archive/infocom/interpreters/frotz/old/WindowsFrotz124.zip
View contents

Windows Frotz version 1.24, a port of Frotz for Windows, by David Kinder. Features include support for Blorb graphics (PNG and JPEG, plus Kevin Bracey's extensions for Infocom's V6 games) and sound (AIFF, MOD and Ogg Vorbis), Unicode and non-English languages.

[02-Dec-2023] if-archive/games/agt/gknoll.zip
View contents
IFDB entry

Grassy Knoll: The JFK Assassination Simulation, by Tom Kidd, Reptilian Software. "Beta Copy of Release 1".

[01-Dec-2023] if-archive/games/glulx/The Loneliest House.zip
View contents
IFDB entry

The Loneliest House, an Interactive Fiction by Tabitha O’Connell. Release 2 / Serial number 231201. Archive contains the game, walkthrough, and source code.

[01-Dec-2023] if-archive/games/source/inform/The Loneliest House.zip
View contents
IFDB entry

The Loneliest House, an Interactive Fiction by Tabitha O’Connell. Release 2 / Serial number 231201. Archive contains the game, walkthrough, and source code.

[01-Dec-2023] if-archive/info/ifdb/ifdb-archive-20231201.zip
[29-Nov-2023] if-archive/games/glulx/Repeat_the_Ending.zip
View contents
IFDB entry
IFWiki: Repeat the Ending

Repeat the Ending, release 4, by Drew Cook. (the original festival version is in games/springthing/2023/RepeatTheEnding.zip)

[29-Nov-2023] if-archive/games/mini-comps/adrift/Ectocomp-2010.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: ECTOCOMP 2010, Pete's Punkin Junkinator, Renegade Brainwave, Steve Van Helsing: Process Server, I Was a Teenage Headless Experiment, The Vault, The Fly Human, All Hallows Eve, Tenebrae Semper

All the entries in the October 2010 Ectocomp Competition:

  • Pete's Punkin Junkinator, by DCBSupafly
  • Renegade Brainwave, by J.J. Guest
  • Steve Van Helsing: Process Server, by Mel S
  • I Was a Teenage Headless Experiment, by Duncan Bowsman
  • The Vault, by BlueMaxima
  • The Fly Human, by Eric Anderson (Hensman Int'l)
  • All Hallows Eve, by Alvin Echeverria
  • Tenebrae Semper, by Seciden Mencarde
[29-Nov-2023] if-archive/games/mini-comps/ectocomp/Ectocomp-2010.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: ECTOCOMP 2010, Pete's Punkin Junkinator, Renegade Brainwave, Steve Van Helsing: Process Server, I Was a Teenage Headless Experiment, The Vault, The Fly Human, All Hallows Eve, Tenebrae Semper

All the entries in the October 2010 Ectocomp Competition:

  • Pete's Punkin Junkinator, by DCBSupafly
  • Renegade Brainwave, by J.J. Guest
  • Steve Van Helsing: Process Server, by Mel S
  • I Was a Teenage Headless Experiment, by Duncan Bowsman
  • The Vault, by BlueMaxima
  • The Fly Human, by Eric Anderson (Hensman Int'l)
  • All Hallows Eve, by Alvin Echeverria
  • Tenebrae Semper, by Seciden Mencarde
[29-Nov-2023] if-archive/games/mini-comps/adrift/Spring_Ting_2010.zip
View contents
IFDB comp
IFWiki: 2010 Spring Ting

All the entries in the May 2010 Spring Ting Competition:

  • Easter Egg Hunt, By Ian Thomson
  • Wes Garden's Halting Nightmare, by Jubell
[29-Nov-2023] if-archive/games/mini-comps/adrift/summer-comp-2010.zip
View contents
IFDB comp
IFWiki: InsideADRIFT Summer Competition 2010

All the entries in the August 2010 Summer Competition:

  • Aegis, by Lumin
  • Camelot, by Finn Rosenløv
  • Pirate's Plunder!, by Duncan Bowsman (Tiberius Thingamus)
  • Ba'Roo!, by Eric Anderson (Hensman Int'l)
  • Light Up, by The Dominant Species (TDS)
  • Motion, by Abbi Park
[29-Nov-2023] if-archive/games/mini-comps/adrift/gameofyear09.zip
View contents
IFDB comp
IFWiki: InsideADRIFT Awards 2009

All the games nominated for the December 2009 InsideADRIFT Awards:

  • Game of the Year
    • Ghost Town, by Finn Rosenløv
    • Vague, by Richard Otter
    • Yon Astounding Castle! of some sort, by Tiberius Thingamus
  • Most Unusual Setting/Plot
    • Top Hat, by Duncan Bowsman
    • Patient 7, by Justahack
    • Existence, by Abbi Park
  • Best Implementation (Game)
    • Yon Astounding Castle! of some sort, by Tiberius Thingamus
    • Sandy's Lost Doll, by Sandy
[29-Nov-2023] if-archive/games/mini-comps/adrift/EvenComp2009.zip
View contents
IFDB comp
IFWiki: The Even Competition

All the entries in the October 2009 Even Competition:

  • Attack of the Mutaydid Meat Monsters, by Duncan Bowsman
  • Bringing the Rain, by Lumin
  • Perspectives, by Justahack
[29-Nov-2023] if-archive/games/mini-comps/adrift/introcomp2009.zip
View contents
IFDB comp
IFWiki: ADRIFT IntroComp 2009

All the entries in the June 2009 Intro Competition:

  • Apokalupsis, by James Webb (revgiblet)
  • Dung Beetles Are Aliens, by Duncan Bowsman
  • The Magician’s Niece, by Hensman Int'l
  • Through Time, by Finn Rosenløv
  • Existence, by Abbi Park
  • To End All Wars, by Duncan Bowsman
  • Donuts, by The Dominant Species (TDS)
  • Ye Intro for Yon Astounding Castle! of Some Sort, by Duncan Bowsman (Tiberius Thingamus)
  • Dish Duty, by Duncan Bowsman
  • Dead Race, by Justahack
  • The Merlin Bird of Prey by Mark Sarul
[29-Nov-2023] if-archive/games/mini-comps/adrift/Spring_Ting_2009.zip
View contents
IFDB comp
IFWiki: Spring ting

All the entries in the April 2009 Spring Ting Competition:

  • ESS Chance: Reactor 1, by Justahack
  • Mr. Fluffykin’s Most Harrowing Misadventure, by Justahack
  • Sandy’s Lost Doll, by Sandy
  • Homeless Harry, by Burblesnot
[29-Nov-2023] if-archive/games/mini-comps/adrift/ectocomp-2008.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: ECTOCOMP 2008, Drinks With Lord Hansom, Return to Dracula's Castle II: Revenge of Dracula's Castle, Forest House 3: Sacrifice, Salutations, Conversation with a Hitchhiker, Blast, DeL SoL MADNESS

All the entries in the September 2008 Ectocomp Competition:

  • Drinks with Lord Hansom, by James Webb (as revgiblet)
  • Return to Dracula's Castle II: Revenge of Dracula's Castle, by Mel S
  • For3st House: Sacrifice, by Seciden Mencarde
  • Salutations, by Lumin
  • Conversation with a Hitchhiker, by James Webb (as revgiblet)
  • Blast, by Richard Otter
  • DeL SoL MADNESS, by Alvin Echeverria
[29-Nov-2023] if-archive/games/mini-comps/ectocomp/ectocomp-2008.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: ECTOCOMP 2008, Drinks With Lord Hansom, Return to Dracula's Castle II: Revenge of Dracula's Castle, Forest House 3: Sacrifice, Salutations, Conversation with a Hitchhiker, Blast, DeL SoL MADNESS

All the entries in the September 2008 Ectocomp Competition:

  • Drinks with Lord Hansom, by James Webb (as revgiblet)
  • Return to Dracula's Castle II: Revenge of Dracula's Castle, by Mel S
  • For3st House: Sacrifice, by Seciden Mencarde
  • Salutations, by Lumin
  • Conversation with a Hitchhiker, by James Webb (as revgiblet)
  • Blast, by Richard Otter
  • DeL SoL MADNESS, by Alvin Echeverria
[29-Nov-2023] if-archive/games/mini-comps/adrift/The_Odd_Competition_2008.zip
View contents
IFDB comp
IFWiki: The Odd Competition

All the entries in the September 2008 Odd Competition:

  • A Witch Tale, by Dan Blazquez
  • I Am the Law, by djchallis
  • Yak Shaving for Kicks and Giggles!, by J. J. Guest
  • Return to the Forest House, by Seciden Mencarde
  • Main Course, by quantumsheep
  • Business As Usual, by Abbi Park
  • Gorxungula’s Curse, by Duncan Bowsman
  • Oh, Human, by Abbi Park
  • Asteroid Aftermath, by Duncan Bowsman
  • Seance, by quantumsheep
[29-Nov-2023] if-archive/games/mini-comps/adrift/summer-comp-2008.zip
View contents
IFDB comp
IFWiki: InsideADRIFT Summer Comp 2008

All the entries in the Summer Competition 2008:

  • Happy Valley, by Lumin
  • The Marlin Affair: Prologue, by Lumin
  • Wolves at the Door, by David Whyld
  • Hunting Ground, by Dannymac247
  • Door, by Richard Otter (as Eric T. Dorrath)
[29-Nov-2023] if-archive/games/mini-comps/adrift/gameofyear07.zip
View contents
IFDB comp
IFWiki: InsideADRIFT Game of the Year Comp 2007

All the entries in the December 2007 Game of the Year Comp Competition:

  • A Fine Day for Reaping, by James Webb (as revgiblet)
  • The Reluctant Resurrectee, by David Whyld
  • Marika The Offering, by James Webb (as revgibllet)
  • The Puzzle Box, by Richard Otter
  • Video.Tape / Delay, by The Dominant Species (as T.D.S)
  • Terrified by Richard Otter, (as Eric T. Dorrath)
[29-Nov-2023] if-archive/games/mini-comps/adrift/ectocomp-2007.zip
View contents
IFDB entry, entry, entry, entry
IFDB comp
IFWiki: ECTOCOMP 2007, Video.Tape / Decay, Witness: Demon vs Vampire, The Stowaway, The Forest House

All the entries in the October 2007 Ectocomp Competition:

  • Video.Tape / Decay by The Dominant Species (as T.D.S.) (1st)
  • Witness: Demon vs Vampire by Robert Street (2nd)
  • The Stowaway by Benjamin Samuel (3rd)
  • Forest House by Seciden Mencarde (4th)
[29-Nov-2023] if-archive/games/mini-comps/ectocomp/ectocomp-2007.zip
View contents
IFDB entry, entry, entry, entry
IFDB comp
IFWiki: ECTOCOMP 2007, Video.Tape / Decay, Witness: Demon vs Vampire, The Stowaway, The Forest House

All the entries in the October 2007 Ectocomp Competition:

  • Video.Tape / Decay by The Dominant Species (as T.D.S.) (1st)
  • Witness: Demon vs Vampire by Robert Street (2nd)
  • The Stowaway by Benjamin Samuel (3rd)
  • Forest House by Seciden Mencarde (4th)
[28-Nov-2023] if-archive/games/zcode/h2.z5
IFDB entry

MILLIWAYS: the Restaurant at the End of the Universe, by Max Fog. Release number 3.02 / Serial number 231119. (a walkthrough is at solutions/h2_walkthrough.txt; the original competition release is at games/competition2023/Games/Milliways the Restaurant at the End of the Universe.zip)

[27-Nov-2023] if-archive/games/competition2023/Games/One King to Loot them All.zip
View contents
IFDB entry
[26-Nov-2023] if-archive/games/html/Codename_Obscura.zip
View contents
IFDB entry

CODENAME OBSCURA, by Mika Kujala. Implemented in Adventuron. Version 1.0.30. (Original IFComp release is in games/competition2023/Games/CODENAME OBSCURA.zip)

[25-Nov-2023] if-archive/infocom/compilers/inform6/source/old/inform-6.41-r9.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.41 source
  • Inform library 6.12.6
  • PunyInform library 5.1
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[24-Nov-2023] if-archive/games/glulx/Vambrace.zip
View contents
IFDB entry

The Vambrace of Destiny, by Arthur DiBianca. Release 2 / Serial number 231124. Contains story file and hints. (Original IFComp release is in games/competition2023/Games/The Vambrace of Destiny.zip)

[24-Nov-2023] if-archive/games/tads/old/PQ-20231124.zip
View contents
IFDB entry

How Prince Quisborne the Feckless Shook His Title, by John Ziegler. Interim post-competition release (2023-11-24). (original IFComp release is at games/competition2023/Games/How Prince Quisborne the Feckless Shook His Title.zip)

[23-Nov-2023] if-archive/games/competition2023/Games/Beat_Witch.zip
View contents
IFDB entry
[22-Nov-2023] if-archive/games/competition2023/Games/Hand Me Down.zip
View contents
IFDB entry
IFWiki: Hand Me Down
[20-Nov-2023] if-archive/solutions/Last_Vestiges_walkthrough.txt
IFDB entry

Walkthrough for Last Vestiges by the game's author, "thesleuthacademy".

[20-Nov-2023] if-archive/games/source/inform/tristam-island.zip
View contents
IFDB entry

Tristam Island, by Hugo Labrande. Release 5 / Serial number 220830. Contains game file, source, disk images, and feelies.

[20-Nov-2023] if-archive/games/zcode/tristam-island.zip
View contents
IFDB entry

Tristam Island, by Hugo Labrande. Release 5 / Serial number 220830. Contains game file, source, disk images, and feelies.

[20-Nov-2023] if-archive/games/glulx/assembly.zip
View contents
IFDB entry

Assembly, by Ben Kirwin. Release 1 / Serial number 231022. Contains story file, HTML interpreter with styling, and walkthrough. (same content as the competition entry at games/competition2023/Games/Assembly.zip, but with slightly different packaging)

[19-Nov-2023] if-archive/games/twine/Dysfluent.zip
View contents
IFDB entry

Dysfluent, end-of-comp version, by Allyson Gray. (the same story file is also in games/competition2023/Games/Dysfluent.zip, but with slightly different packaging)

[17-Nov-2023] if-archive/games/twine/Paintball_Wizard.zip
View contents
IFDB entry

Paintball Wizard, post-comp edition, by Doug Egan. (the original competition entry is in games/competition2023/Games/Paintball Wizard.zip)

[16-Nov-2023] if-archive/games/mini-comps/adrift/gameofyear06.zip
View contents
IFDB comp
IFWiki: InsideADRIFT Game of the Year Comp 2006

All the entries in the December 2006 Game of the Year Competition:

  • Unauthorized Termination, by Richard Otter
  • The Warlord, The Princess & The Bulldog, by David Whyld
  • The Potter and the Mould, by Robert Street
  • The Reluctant Vampire, by David Whyld
  • Jonathan Grimshaw: Space Tourist, by Ren
  • The Long Barrow, by C.Hensaw
[16-Nov-2023] if-archive/games/mini-comps/adrift/hourglass-comp-2006.zip
View contents
IFDB comp
IFWiki: ADRIFT Hourglass Comp 2006

All the entries in the August 2006 Hourglass Competition, a.k.a. the 3rd Three Hour Games Competition:

  • The Long Barrow, by C.Hensaw
  • Quest For Food, by Lumin
  • Herr Doktor von Nördlingendinkelsbühlhündchen-am-Rhein, by The Mad Monk
  • 3 Minutes to Live, by Ren
  • Smote, by Robert Street
  • Dancing Even Him?, by Richard Otter
  • Boiled Eggs, by Anna Fruen
  • Choose Your Own Three Hour Adventure, by David Whyld
  • Rolling the Dough, by Richard Otter
  • The Road Leads to Nowhere, by The Dominant Species
  • Over the Edge, by Ren
  • The Skydiver, by Fenris
  • Pilfers, by Daniel Budle
[16-Nov-2023] if-archive/games/mini-comps/adrift/summercomp06.zip
View contents
IFDB entry, entry, entry
IFDB comp
IFWiki: InsideADRIFT Summer Comp 2006

All the entries in the InsideADRIFT Summer Competition 2006:

  • The Reluctant Vampire, by David Whyld
  • Pestilence, by Richard Otter
  • Spooked! The Wonders of Science, by The Dominant Species
[16-Nov-2023] if-archive/games/mini-comps/adrift/writing-challenges-comp-2006.zip
View contents
IFDB comp
IFWiki: ADRIFT Writing Challenges Comp

All the entries in the March 2006 Writing Challenges Competition:

  • Jonathan Grimshaw: Space Tourist, by Ren
  • Too Much Exercise, by Robert Street
  • Glum Fiddle, by C. Henshaw
  • Man Overboard!!!, by TonyB
[16-Nov-2023] if-archive/games/mini-comps/adrift/gameofyear05.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: InsideADRIFT End of Year Comp 2005

All the entries in the December 2005 InsideAdrift Game of the Year Comp Competition:

  • The Plague - Redux, by Laurence Moore
  • Mortality, by David Whyld
  • Escape to New York, by Richard Otter
  • Fire in the Blood!, by Richard Otter
  • A Spot of Bother, by David Whyld
  • Frustrated Interviewee, by Robert Street
  • Second Chance, by David Whyld
  • Showtime at the Gallows, by The Dominant Species
  • Pathway to Destruction, by Richard Otter
  • Veteran Knowledge, by Robert Street
  • Private Eye, by David Whyld
  • Provenance, by Corey W Arnett
[16-Nov-2023] if-archive/programming/gamebook/GIKI_1.1.zip
View contents

GIKI 1.1, a gamebook interpreter for Android, by Alexey Galkin. Russian version, 2017. ГИКИ (Голосовой интерпретатор книг-игр), версия 1.1. Мобильное Android-приложение, которое позволяет играть в интерактивные аудиокниги (книги-игры) с помощью голосовых команд. Алексей Галкин, 2017.

[15-Nov-2023] if-archive/games/mini-comps/adrift/finish-the-game-comp-2005.zip
View contents
IFDB entry, entry, entry, entry, entry
IFDB comp
IFWiki: Finish The Game Comp 2005

All the entries in the September 2005 "Finish the Game" Competition:

  • Pathway To Destruction, by Richard Otter
  • Take One, by Robert Street
  • The Demon Hunter, by David Parish
  • The Hunter, by Red Assassin
  • Shadow Of The Past, by Catharine Post
  • Shadowjack, by Arnold Rimmer
[15-Nov-2023] if-archive/games/twine/Stuck.zip
View contents
IFDB entry

Stuck, by Westley Kossuth. "It's 1998. You're a bass player on tour with your band. You fall asleep on the tour bus, and wake up to find the bus broken down and your bandmates missing. Leaving out the bass player, typical. You must investigate the creepy town you broke down outside of and unravel the mystery of what happened to your friends. You'll want sound on for this! The game has a soundtrack. Made for Scream Jam 2023."

[15-Nov-2023] if-archive/games/mini-comps/adrift/summercomp05.zip
View contents
IFDB entry, entry, entry, entry, entry
IFDB comp
IFWiki: InsideADRIFT Summer Comp 2005

All the entries in the InsideADRIFT Summer Competition 2005:

  • Target, by Richard Otter
  • Lights, Camera, Action!, by David Whyld
  • Can It Be All So Simple?, by The Dominant Species
  • Must Escape!, by Robert Rafgon
  • Regrets, by David Whyld
[13-Nov-2023] if-archive/games/competition2023/Games/How Prince Quisborne the Feckless Shook His Title.zip
View contents
IFDB entry
[13-Nov-2023] if-archive/games/competition2023/Games/Milliways the Restaurant at the End of the Universe.zip
View contents
IFDB entry
[12-Nov-2023] if-archive/games/competition2023/Games/The Finders Commission.zip
View contents
IFDB entry
[11-Nov-2023] if-archive/games/competition2023/Games/LUNIUM.zip
View contents
IFDB entry
[10-Nov-2023] if-archive/games/twine/girlkiller.zip
View contents
IFDB entry

GIRLKILLER (covet), by Ellis Dex.

[10-Nov-2023] if-archive/games/html/ptmylm.zip
View contents
IFDB entry

Please tell me you love me, version 1.3, by Ellis Dex. Created using Ink.

[10-Nov-2023] if-archive/games/ink/ptmylm.zip
View contents
IFDB entry

Please tell me you love me, version 1.3, by Ellis Dex.

[08-Nov-2023] if-archive/games/competition2023/Games/Detective Osiris.zip
View contents
IFDB entry
[06-Nov-2023] if-archive/games/competition2023/Games/old/How Prince Quisborne the Feckless Shook His Title-20231030.zip
View contents
[06-Nov-2023] if-archive/games/twine/June_1998_Sydney.zip
View contents
IFDB entry

June 1998, Sydney, by Kastel.

[05-Nov-2023] if-archive/games/glulx/Put-Peep(tm).gblorb
IFDB entry

Put-Peep(tm), a brief interactive autobiography. Version 1.0, by Sean Huxter. (the original ECTOCOMP release is in games/mini-comps/ectocomp/ectocomp2023.zip)

[03-Nov-2023] if-archive/games/competition2023/Games/Despoiler.zip
View contents
IFDB entry
[01-Nov-2023] if-archive/games/glulx/The_Haunting_of_Corbitt_House.gblorb
IFDB entry

The Haunting of Corbitt House: A Disturbing Episode, by Arlan Wetherminster. Release 1 / Serial number 231101.

[30-Oct-2023] if-archive/games/competition2023/Games/CODENAME OBSCURA.zip
View contents
IFDB entry
[27-Oct-2023] if-archive/games/pc/uadvent.zip
View contents

Underground Adventure, version 3.72, by Mike Pontillo.

[26-Oct-2023] if-archive/games/competition2023/Games/Xanthippes Last Night with Socrates.zip
View contents
IFDB entry
[24-Oct-2023] if-archive/games/competition2023/Games/Honk.zip
View contents
IFDB entry
[24-Oct-2023] if-archive/games/competition2023/Games/Have Orb Will Travel.zip
View contents
IFDB entry
[23-Oct-2023] if-archive/games/html/Results_of_Doom_Prologue.zip
View contents

Results of Doom - Prologue, by Rayven Holmes. Created with Squiffy.

[23-Oct-2023] if-archive/games/competition2023/Games/Kaboom.zip
View contents
IFDB entry
[23-Oct-2023] if-archive/games/competition2023/Games/Assembly.zip
View contents
IFDB entry
[21-Oct-2023] if-archive/games/competition2023/Games/Out of Scope.zip
View contents
IFDB entry
[20-Oct-2023] if-archive/games/glulx/The_Treasure_of_Columbia_Lake.gblorb
IFDB entry

The Treasure of Columbia Lake, by Boris Zakharin. Release 0 / Serial number 231020.

[20-Oct-2023] if-archive/games/competition2023/Games/Eat the Eldritch.zip
View contents
IFDB entry
[16-Oct-2023] if-archive/infocom/compilers/inform7/manuals/Inform_Recipe_Book.zip
View contents

Inform Recipe Book manual, converted to PDF format.

[16-Oct-2023] if-archive/infocom/compilers/inform7/manuals/Writing_with_Inform.zip
View contents

Writing With Inform manual, converted to PDF format.

[16-Oct-2023] if-archive/games/competition2023/Games/Dysfluent.zip
View contents
IFDB entry
[15-Oct-2023] if-archive/games/competition2023/Games/Paintball Wizard.zip
View contents
IFDB entry
[15-Oct-2023] if-archive/games/competition2023/Games/Trail Stash.zip
View contents
IFDB entry
[13-Oct-2023] if-archive/games/competition2023/Games/Magor Investigates.zip
View contents
IFDB entry
[12-Oct-2023] if-archive/games/competition2023/Games/Last Vestiges.zip
View contents
IFDB entry
[12-Oct-2023] if-archive/programming/glulx/interpreters/git/git-138.zip
View contents

The source code for Git 1.3.8, by Iain Merrick.

[12-Oct-2023] if-archive/programming/glulx/interpreters/git/wingit-138.zip
View contents
IFWiki: Windows Git

Windows binary of Git 1.3.8, using Windows Glk 1.53, ported by Brian Kelley and David Kinder.

[10-Oct-2023] if-archive/programming/glulx/interpreters/glulxe/WinGlulxeSrc.zip
View contents
IFWiki: Windows Glulxe

Windows specific source code for Windows Glulxe 0.6.1 (using Windows Glk 1.53), ported by David Kinder.

[10-Oct-2023] if-archive/programming/glulx/interpreters/glulxe/WinGlulxeInstaller.exe
IFWiki: Windows Glulxe

Windows version of the Glulxe 0.6.1 interpreter using Windows Glk 1.53, packaged as an executable installer.

[10-Oct-2023] if-archive/programming/glulx/interpreters/glulxe/WinGlulxe.zip
View contents
IFWiki: Windows Glulxe

Windows version of the Glulxe 0.6.1 interpreter using Windows Glk 1.53, ported by David Kinder.

[10-Oct-2023] if-archive/games/zcode/library_of_horror.z3
IFDB entry

The Library Of Horror. A PunyInform demo game, by Pablo Martinez and Fredrik Ramsberg. Release 10 / Serial number 231010.

[10-Oct-2023] if-archive/games/competition2023/Games/To Sea in a Sieve.zip
View contents
IFDB entry
[10-Oct-2023] if-archive/games/competition2023/Games/Dr Ludwig and the Devil.zip
View contents
IFDB entry
[09-Oct-2023] if-archive/programming/glulx/interpreters/glulxe/glulxe-061.tar.gz
View contents

C source code for the Glulxe interpreter, version 0.6.1, by Andrew Plotkin.

[07-Oct-2023] if-archive/games/competition2023/Games/A Thing of Wretchedness.zip
View contents
IFDB entry
[07-Oct-2023] if-archive/games/competition2023/Games/Help I Cant Find My Glasses.zip
View contents
IFDB entry
[06-Oct-2023] if-archive/games/competition2023/Games/GameCeption.zip
View contents
IFDB entry
[04-Oct-2023] if-archive/games/competition2023/Games/My PseudoDementia Exhibition.zip
View contents
IFDB entry
[04-Oct-2023] if-archive/games/pc/firmament.zip
View contents
IFDB entry

Firmament, version 1.0.1, by Thomas Spader.

[03-Oct-2023] if-archive/games/competition2023/IFComp2023.zip

All of the entries in the 2023 competition in one package, as released at the start of the competition.

[03-Oct-2023] if-archive/games/competition2023/Games/One_Knight_Stand.zip
View contents
IFDB entry
[03-Oct-2023] if-archive/games/competition2023/Games/All Hands Abandon Ship.zip
View contents
IFDB entry
[03-Oct-2023] if-archive/games/competition2023/Games/old/ThePaperMagician.zip
View contents
[03-Oct-2023] if-archive/games/twine/The_Bunker.zip
View contents
IFDB entry

The Bunker, by Brian M.

[02-Oct-2023] if-archive/games/competition2023/Games/Barcarolle in Yellow.zip
View contents
IFDB entry
[02-Oct-2023] if-archive/games/competition2023/Games/Death on the Stormrider.zip
View contents
IFDB entry
[02-Oct-2023] if-archive/games/competition2023/Games/Lake Starlight.zip
View contents
IFDB entry
[02-Oct-2023] if-archive/games/competition2023/Games/My Brother The Parasite.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/Fix Your Mothers Printer.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/For Eternity Again and Again.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/GameCeption-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/old/Gestures Towards Divinity-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/old/Hand Me Down 1.0.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/Have Orb Will Travel-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/Hawkstone.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/Help I Cant Find My Glasses-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/old/Honk-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/In The Details.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/Into The Lions Mouth.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/Kaboom-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/LAKE Adventure.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/Lake Starlight-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/Last Valentines Day.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/Last Vestiges-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/Lonehouse.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/LUNIUM-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/old/Magor Investigates-v.1.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/Meritocracy.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/Milliways the Restaurant at the End of the Universe-r216.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/old/My Brother The Parasite-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/old/My PseudoDementia Exhibition-v1.0.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/One Does Not Simply Fry.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/One King to Loot them All R1.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/Out of Scope-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/old/Paintball Wizard-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/Please Sign Here.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/Put Your Hand Inside The Puppet Head-orig.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/Shanidar Safe Return.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/The Engima of Solaris.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/The Finders Commission-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/The Gift of What You Notice More.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/The Library of Knowledge.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/The Little Match Girl 4.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/The Long Kill.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/The Paper Magician.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/The Sculptor.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/The Ship.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/The Vambrace of Destiny.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/The Whales Keeper.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/The Whisperers.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/The Witch.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/To Sea in a Sieve-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/old/Trail Stash-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/old/Tricks of light in the forest-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/Virtue.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/We All Fall Together.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/Who Iced Mayor McFreeze.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/Xanthippes Last Night with Socrates-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/Escape your psychosis.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/Eat the Eldritch-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/old/Dysfluent-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/old/Dr Ludwig and the Devil-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/DICK MCBUTTS GETS KICKED IN THE NUTS.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/Detective Osiris-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/old/Despoiler-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/old/Death on the Stormrider-r1.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/Creative Cooking.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/CODENAME OBSCURA-20230902.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/Citizen Makane.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/Bright Brave Knight Knave.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/Beat Witch R1.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/Barcarolle in Yellow-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/Bali BB.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/Assembly-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/Artful Deceit.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/Antony Cleopatra Case IV The Murder of Marlon Brando.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/All the Troubles Come My Way.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/All Hands.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Games/old/A Thing of Wretchedness-orig.zip
View contents
[01-Oct-2023] if-archive/games/competition2023/Games/20 Exchange Place.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/games/competition2023/Guidebook/assets/245x245-comp2023-logo.jpg
[01-Oct-2023] if-archive/games/competition2023/Guidebook/index.html
[01-Oct-2023] if-archive/games/competition2023/Games/Gestures Towards Divinity.zip
View contents
IFDB entry
IFWiki: Gestures Towards Divinity
[01-Oct-2023] if-archive/games/competition2023/Games/Tricks of light in the forest.zip
View contents
IFDB entry
[01-Oct-2023] if-archive/info/intficforum/intfic-archive-20231001.sql.gz
[30-Sep-2023] if-archive/games/competition2023/Guidebook/games.html
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/bootstrap.min.css
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/bootstrap.min.js
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_002.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_002.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_003.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_003.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_004.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_004.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_005.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_005.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_006.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_006.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_007.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_007.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_008.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_008.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_009.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_009.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_010.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_010.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_011.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_011.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_012.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_012.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_013.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_013.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_014.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_014.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_015.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_015.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_016.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_016.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_017.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_017.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_018.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_018.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_019.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_019.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_020.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_020.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_021.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_021.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_022.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_022.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_023.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_023.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_024.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_024.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_025.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_025.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_026.jpg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_026.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_027.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_028.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_029.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_030.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_031.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_032.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_033.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_034.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_035.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_036.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_037.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_038.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_039.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_040.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_041.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_042.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_043.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_044.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/cover_045.png
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/email.svg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/ifcomp.css
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/iftf_logo.svg
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/jquery.js
[30-Sep-2023] if-archive/games/competition2023/Guidebook/assets/twitter.svg
[30-Sep-2023] if-archive/games/competition2023/README.txt

Introduction to the 2023 competition.

[30-Sep-2023] if-archive/games/competition2023/Extras/Parser Quick Reference.pdf
[30-Sep-2023] if-archive/games/twine/Munch_or_float.zip
View contents
IFDB entry

Munch or float, by GreenSkunk06.

[26-Sep-2023] if-archive/games/twine/DOL-OS.zip
View contents
IFDB entry

DOL-OS, version 1.0.3, by manonamora.

[25-Sep-2023] if-archive/games/springthing/2023/RepeatTheEnding.zip
View contents
IFDB entry
IFWiki: Repeat the Ending

Repeat the Ending, by Drew Cook (Inform/Glulx) (a newer version is in games/glulx/Repeat_the_Ending.zip)

[25-Sep-2023] if-archive/games/springthing/2023/WriteOrReflect.zip
View contents
IFDB entry

Write or Reflect?, by Andrew Schultz (Python)

[25-Sep-2023] if-archive/games/springthing/2023/IAmPrey.zip
View contents
IFDB entry

I Am Prey, by Joey Cramsey (TADS 3) (a newer version is in games/tads/I-Am-Prey.zip)

[25-Sep-2023] if-archive/games/springthing/2023/TheRoadsNotTaken.zip
View contents
IFDB entry

The Roads not Taken, by manonamora (Twine)

[25-Sep-2023] if-archive/games/springthing/2023/MarieWaits.zip
View contents
IFDB entry

Marie Waits, by Dee Cooke (Inform/Z-code)

[25-Sep-2023] if-archive/games/springthing/2023/YourPostApocalypticToDoList.zip
View contents
IFDB entry

Your Post-Apocalyptic To-Do List, by Geoffrey Golden (Ink)

[25-Sep-2023] if-archive/games/springthing/2023/TheWitheringGazeOfTheEarth.zip
View contents
IFDB entry

The Withering Gaze of the Earth, by Emily worm (Twine)

[25-Sep-2023] if-archive/games/springthing/2023/TheSacredShovelOfAthenia.zip
View contents
IFDB entry

The Sacred Shovel of Athenia, by AndyG (Inform/Glulx) (a newer version is in games/glulx/The_Sacred_Shovel_of_Athenia.gblorb)

[25-Sep-2023] if-archive/games/springthing/2023/TheMamertine.zip
View contents
IFDB entry

The Mamertine, by K Vella (Twine)

[25-Sep-2023] if-archive/games/springthing/2023/TheKuolema.zip
View contents
IFDB entry

The Kuolema, by Ben Jackson (Google Forms)

[25-Sep-2023] if-archive/games/springthing/2023/TheFamiliar.zip
View contents
IFDB entry

The Familiar, by groggydog (Adventuron)

[25-Sep-2023] if-archive/games/springthing/2023/StygianDreams.zip
View contents
IFDB entry

Stygian Dreams, by Giorgos Menelaou (Inform/Glulx)

[25-Sep-2023] if-archive/games/springthing/2023/StructuralIntegrity.zip
View contents
IFDB entry

Structural Integrity, by Tabitha O'Connell (Twine) (a newer version is in games/twine/StructuralIntegrity.zip)

[25-Sep-2023] if-archive/games/springthing/2023/SecretOfTheBlackWalrus.zip
View contents
IFDB entry

Secret of the Black Walrus, by spaceflounder (HTML/Javascript)

[25-Sep-2023] if-archive/games/springthing/2023/RedDoorYellowDoor.zip
View contents
IFDB entry

Red Door Yellow Door, by Charm Cochran (Inform/Glulx)

[25-Sep-2023] if-archive/games/springthing/2023/Protocol.zip
View contents
IFDB entry

Protocol, by 30x30 (Twine)

[25-Sep-2023] if-archive/games/springthing/2023/NothingCouldBeFurtherFromTheTruth.zip
View contents
IFDB entry

Nothing Could be Further From the Truth, by Adam Wasserman (Inform/Glulx) (a newer version is in games/glulx/Nothing_Could_Be_Further_From_The_Truth.gblorb)

[25-Sep-2023] if-archive/games/springthing/2023/Mirror.zip
View contents
IFDB entry

Mirror, by Ondrej Odokienko (Twine)

[25-Sep-2023] if-archive/games/springthing/2023/LadyThalia.zip
View contents
IFDB entry

Lady Thalia and the Masterpiece of Moldavia, by E. Joyce and N. Cormier (Twine)

[25-Sep-2023] if-archive/games/springthing/2023/InsomniaTwentySixAdventuresAfterDark.zip
View contents
IFDB entry

Insomnia: Twenty-Six Adventures After Dark, by Leon Lin (Twine)

[25-Sep-2023] if-archive/games/springthing/2023/GalaxyJones.zip
View contents
IFDB entry

Galaxy Jones, by Phil Riley (Inform/Glulx)

[25-Sep-2023] if-archive/games/springthing/2023/EtiolatedLight.zip
View contents
IFDB entry

Etiolated Light, by Lassiter W. (Twine)

[25-Sep-2023] if-archive/games/springthing/2023/ElftorAndTheQuestOfTheScreamingKing.zip
View contents
IFDB entry

Elftor and the Quest of the Screaming King, by Damon L. Wakes (Twine)

[25-Sep-2023] if-archive/games/springthing/2023/BeatMeUpScotty.zip
View contents
IFDB entry

Beat Me Up Scotty, by Jkj Yuio (Strand)

[25-Sep-2023] if-archive/games/springthing/2023/ASingleOuroborous.zip
View contents
IFDB entry

A Single Ouroboros Scale: My Postmortem, by Naomi Norbez (Twine)

[22-Sep-2023] if-archive/games/twine/Gassy_Encounters.zip
View contents
IFDB entry

Gassy Encounters, version 1.2, by Gassyhentaiboi. Warning: Contains Adult Content

[19-Sep-2023] if-archive/games/twine/Try_not_to_die_ft_Tibib.zip
View contents
IFDB entry

Try not to die ft. Tibib, by GreenSkunk06. In English and French.

[15-Sep-2023] if-archive/games/source/inform/byod.zip
View contents
IFDB entry
IFWiki: BYOD

BYOD, by n-n. Release 2 / Serial number 230325. Story file, ancillary material, solution, and Inform 7 source code. (the original Spanish version is in games/zcode/spanish/byod.z8, and the original English IFComp entry is in games/competition2020/Games/BYOD)

[15-Sep-2023] if-archive/games/zcode/byod.zip
View contents
IFDB entry
IFWiki: BYOD

BYOD, by n-n. Release 2 / Serial number 230325. Story file, ancillary material, solution, and Inform 7 source code. (the original Spanish version is in games/zcode/spanish/byod.z8, and the original English IFComp entry is in games/competition2020/Games/BYOD)

[15-Sep-2023] if-archive/games/twine/empyreum.zip
View contents
IFDB entry

Empyreum, by n-n. (a Spanish version is in games/twine/spanish/empyreum.zip)

[14-Sep-2023] if-archive/games/zcode/yak_shaving.zblorb
IFDB entry
IFWiki: Yak Shaving for Kicks and Giggles!

Yak Shaving for Kicks and Giggles! A Philosophical Odyssey by J. J. Guest. Release 4 / Serial number 230911.

[14-Sep-2023] if-archive/games/twine/Escape_from_the_Crazy_Place.zip
View contents
IFDB entry
IFWiki: Escape from the Crazy Place

Escape from the Crazy Place, by J. J. Guest, Loz Etheridge and friends. 2017 Twine version. (the original TADS version is in games/tads/Escape.zip)

[14-Sep-2023] if-archive/games/glulx/Renegade_Brainwave.gblorb
IFDB entry
IFWiki: Renegade Brainwave

Renegade Brainwave, A True Story — Based on Sworn Testimony — as related by J. J. Guest. Release 2 / Serial number 210219. This version has no sound, for use on mobile phones or other small devices.

[13-Sep-2023] if-archive/games/glulx/Renegade_Brainwave_Sound.gblorb
IFDB entry
IFWiki: Renegade Brainwave

Renegade Brainwave, A True Story — Based on Sworn Testimony — as related by J. J. Guest. Release 2 / Serial number 210219. This version includes a soundtrack.

[13-Sep-2023] if-archive/games/glulx/To_Hell_in_a_Hamper.gblorb
IFDB entry
IFWiki: To Hell in a Hamper

To Hell in a Hamper, An Interactive Adventure Story, by J. J. Guest. Release 5 / Serial number 230911. (an Adrift version is in games/adrift/ToHellInAHamper.zip, and a TADS version is in games/tads/hamper.gam)

[13-Sep-2023] if-archive/games/glulx/Alias_The_Magpie.zip
View contents
IFDB entry
IFWiki: Alias 'The Magpie'

Alias 'The Magpie', an interactive caper by J. J. Guest. Release 5 / Serial number 220210. (the original competition entry is in games/competition2018/Alias The Magpie/)

[13-Sep-2023] if-archive/games/twine/Plasmorphosis.zip
View contents
IFDB entry

Plasmorphosis, version 1.0, by Agnieszka Trzaska. Archive includes the game and a walkthrough.

[13-Sep-2023] if-archive/collections/Kenneth_Pedersen_Games_1996-2022.zip
View contents

A collection of games made by Kenneth Pedersen from 1996 to 2022 in various formats, including Adrift, Glulx, a Commodore 64 disk image and source code.

[13-Sep-2023] if-archive/games/twine/Mother_Daughter_Sister.zip
View contents
IFDB entry

Mother, Daughter, Sister, by Tabitha O'Connell (alyshkalia).

[13-Sep-2023] if-archive/games/twine/Life_of_Puck.zip
View contents
IFDB entry

Life of Puck, by Tabitha O'Connell (alyshkalia).

[13-Sep-2023] if-archive/games/twine/Cycle.zip
View contents
IFDB entry

Cycle, by Tabitha O'Connell (alyshkalia).

[13-Sep-2023] if-archive/games/twine/AnotherRound.zip
View contents
IFDB entry

Another Round, by Petricake Games.

[12-Sep-2023] if-archive/games/tads/AccordingToCain.zip
View contents
IFDB entry
IFWiki: According to Cain

According to Cain, by Jim Nelson. Release 6 / Serial Number 230911. Contains TADS 3 story file and walkthrough (in PDF and Markdown formats). (the original competition entry is in games/competition2022/Games/According to Cain.zip)

[12-Sep-2023] if-archive/games/glulx/old/Repeat_the_Ending-r3.6.zip
View contents
IFDB entry
IFWiki: Repeat the Ending

Repeat the Ending, version 3.6, by Drew Cook.

[10-Sep-2023] if-archive/games/springthing/2023/SpringThing2023.zip
View contents

All of the entered games, available in one archive.

[10-Sep-2023] if-archive/games/glulx/The_Sacred_Shovel_of_Athenia.gblorb
IFDB entry

The Sacred Shovel of Athenia, a Feline Fantasy Fiction Game, by AndyG. Release 18 / Serial number 230910. (the original competition version is at games/springthing/2023/TheSacredShovelOfAthenia.zip)

[06-Sep-2023] if-archive/games/html/the_thoughts_crossing_my_mind.zip
View contents
IFDB entry

The thoughts crossing my mind. And the ones stuck, by Zhanko. Created with bitsy.

[04-Sep-2023] if-archive/infocom/interpreters/specification/infocom-zip-specs.zip
View contents

Infocom's internal documentation on ZIP, EZIP, XZIP and YZIP. All files are transcribed from original scans. Adobe Acrobe PDF format. Compiled by Henrik Åsman.

[03-Sep-2023] if-archive/games/zcode/Killing_Machine_Loves_Slime_Prince.zblorb
IFDB entry

Killing Machine Loves Slime Prince. A weird little exploration game by C.E.J. Pacian. Release 5. Serial number 230819.

[02-Sep-2023] if-archive/games/linux/gatefold-linux64.zip
View contents
IFDB entry

Gatefold, version 1.0.1, by Axile Studio, Holly Boson, and Alex McGivern. For x86_64 Linux; statically linked. (a Windows version is in games/pc/Gatefold.zip)

[02-Sep-2023] if-archive/games/pc/Gatefold.zip
View contents
IFDB entry

Gatefold, version 1.0.1, by Axile Studio, Holly Boson, and Alex McGivern. (a Linux version is in games/linux/gatefold-linux64.zip)

[02-Sep-2023] if-archive/games/zcode/DuckMe.z3
IFDB entry

Fowl Play Adventure 1 - "Duck! Me?" An absurd, nonsensical, old-fashioned 1980's style text adventure. Release 2 / Serial number 230828.

[01-Sep-2023] if-archive/info/ifdb/ifdb-archive-20230901.zip
[25-Aug-2023] if-archive/games/pc/EpicProseSE.zip
View contents
IFDB entry

Epic Prose Special Edition, version 9, by Matt Timmermans.

[24-Aug-2023] if-archive/games/zcode/The_Awakening.zip
View contents
IFDB entry
IFWiki: The Awakening (by PKProStudio)

The Awakening: The prologue to the Saturn Chronicles, by PKProStudio. Release 1 / Serial number 100326.

[24-Aug-2023] if-archive/games/glulx/Jesse_Stavro's_Compass.gblorb
IFDB entry

Jesse Stavro's Compass, by Arlan Wetherminster. Release 1 / Serial number 230625. Placed 2nd in Parsercomp 2023.

[23-Aug-2023] if-archive/games/tads/xxxmen1.zip
View contents
IFDB entry

XXX-Men, Chapter 1: The Sinful and the Sinister, version 1.0.1, by Alec Roberts. WARNING: This game contains scenes of an explicit sexual nature.

[21-Aug-2023] if-archive/games/mac/thenightbeforethebloodmoon.zip
View contents
IFDB entry

The Night Before the Blood Moon, by raazberry. (a Windows version is in games/pc/thenightbeforethebloodmoon.zip)

[21-Aug-2023] if-archive/games/pc/thenightbeforethebloodmoon.zip
View contents
IFDB entry

The Night Before the Blood Moon, by raazberry. (a MacOS version is in games/mac/thenightbeforethebloodmoon.zip)

[21-Aug-2023] if-archive/games/twine/What_They_Dont_Know.zip
View contents
IFDB entry

What They Don't Know, by alyshkalia.

[21-Aug-2023] if-archive/games/twine/The_Last_Notebook.zip
View contents
IFDB entry

The Last Notebook, by TrexandDrago Development.

[21-Aug-2023] if-archive/games/html/girls-day.zip
View contents
IFDB entry

Girls' Day, by Nice Gear Games. Implemented with Narrat.

[21-Aug-2023] if-archive/games/html/demon-hatching.zip
View contents
IFDB entry

Demon Hatching, by Mxelm. Implemented in Ink.

[21-Aug-2023] if-archive/games/ink/demon-hatching.zip
View contents
IFDB entry

Demon Hatching, by Mxelm.

[21-Aug-2023] if-archive/games/twine/Little_Glass_Slipper.zip
View contents
IFDB entry

Little Glass Slipper, by vileidol.

[21-Aug-2023] if-archive/games/twine/A_Stranger_Plays_Cards_at_Night.zip
View contents
IFDB entry

A Stranger Plays Cards at Night, by bertilak.

[16-Aug-2023] if-archive/games/pc/zork_81.zip
View contents
IFDB entry

Windows 64-bit executable of Jeff Claar's C++ port of the 1981 MDL version of Zork, compiled by Kroma.

[16-Aug-2023] if-archive/games/glulx/Sub_Rosa.gblorb
IFDB entry
IFWiki: Sub Rosa

Sub Rosa: The Seven Deceits of Confessor Destine, by Joey Jones and Melvin Rangasamy. Release 3 / Serial number 230816. (the original competition entry is in games/competition2015/Sub Rosa/)

[07-Aug-2023] if-archive/games/tads/Six_Chamber_Champion.t3
IFDB entry

Six-Chamber Champion, version 3. A game of chance, by C.E.J. Pacian.

[07-Aug-2023] if-archive/games/tads/SnowblindAces.t3
IFDB entry
IFWiki: Snowblind Aces

Snowblind Aces, version 5. An adventure/romance in the snow, by C.E.J. Pacian.

[07-Aug-2023] if-archive/games/glulx/Bullhockey_2-The_Return_of_the_Leather_Whip.gblorb
IFDB entry
IFWiki: Bullhockey 2: The Return of the Leather Whip

Bullhockey 2 - The Return of the Leather Whip, version 2, by Bill F Lindsay. Serial number 230807. (the original Spring Thing entry is in games/springthing/2019/Bullhockey2.zip)

[07-Aug-2023] if-archive/games/glulx/Bullhockey.gblorb
IFDB entry
IFWiki: Bullhockey!

Bullhockey!, version 2, by Bill F Lindsay. (the original competition entry is in games/competition2018/Bullhockey/)

[01-Aug-2023] if-archive/games/twine/Clarence_Street_14.zip
View contents
IFDB entry

Clarence Street, 14, by manonamora.

[31-Jul-2023] if-archive/games/twine/Collision.zip
View contents
IFDB entry

Collision, version 1.0.1, by manonamora.

[31-Jul-2023] if-archive/games/ink/french/Intersigne.zip
View contents
IFDB entry

Intersigne, version 1.0.1, by manonamora.

[31-Jul-2023] if-archive/games/ink/Intersigne.zip
View contents
IFDB entry

Intersigne, version 1.0.1, by manonamora.

[30-Jul-2023] if-archive/games/source/tads/Prom_Dress_source.zip
View contents
IFDB entry

Source code and supplemental materials, including maps, for The Only Possible Prom Dress, version 1.1, by Jim Aikin. (the compiled game is in games/tads/Prom_Dress.t3)

[30-Jul-2023] if-archive/games/tads/Prom_Dress.t3
IFDB entry

The Only Possible Prom Dress, version 1.1 (post-comp release), by Jim Aikin. (the original competition entry is in games/competition2022/Games/The Only Possible Prom Dress.zip, and source code is in games/source/tads/Prom_Dress_source.zip)

[28-Jul-2023] if-archive/infocom/articles/scheyen-articles.zip
View contents

Articles about Infocom and the Implementors, 1982-1999. Collected by Peter Scheyen at http://www.csd.uwo.ca/Infocom/; now mirrored at http://infocom.elsewhere.org/scheyen/Articles/:

  • "EXEC INFOCOM: Adventures in Excellence" by Roe R. Adams. Softalk Magazine, October 1982, pages 35-40. [softalk.html]
  • "Marc Blank: The Programmer Behind Zork" by Cathy Yakal. COMPUTE's Gazette, October 1983, Vol. 1, No. 4. [blank.html]
  • "Solving Electronic Adventures" by Roe R. Adams III. In Games Magazine, June, 1984, pages 52-53. [solving.html]
  • "The Wizards of Infocom" by Shay Addams. Computer Games, February 1984, pages 34-37, 52. [wizards.html]
  • "The Challenge of Zork" by Tracie Forman. Electronic Games, ???? [challenge.html]
  • "The Infinitely Improbable Doug Adams" by Roe R. Adams III. Electronic Games, April, 1985, pages 22-25, 78, 80-81. [dna.html]
  • "if yr cmptr cn rd ths..." by Shay Addams. Computer Entertainment, August, 1985, pages 24-27 & 76-77. [parser-war.html]
  • "Beyond Zork: An intimate look at Infocom, Inc." by Clayton Walnum. ANALOG Computing, March 1987, #52, pages 46-51. [infocom-tour.html]
  • "Adventure Playground: Infocom's Dave Lebling" by Mike Gerrard. Your Computer, May 1987. [yc87b.html]
  • "Like a Lemming To Lebling" by Nik Wild. GAMES Magazine, December/January 1987/1988. [tgm.html]
  • "Adventures at Infocom" by Russ Ceccola. Commodore Magazine, January 1988, pages 70-73, 118-119. [adventures.html]
  • "The Renaissance of Amiga Games" by Tom Malcom. Cyberplay, April 1992, pp 26 - 27. [amiga92.html]
  • "The Lost Treasures of Infocom" by Andy Nuttall. Amiga Format, ????. [amigaformat.html]
  • "The Infocom Adventure" by Theo Clarke. Strategy Plus, ????. [strategyplus.html]
  • "This Ain't Your Daddy's Game" by Matthew A Firme. PC Gamer(?), pp 28 - 29. [daddy.html]
  • "On location in the Great Underground Empire" by Johnny L Wilson. Computer Gaming World, February 1993, pages 19-21. [cgw93.html]
  • "Where Are They Now?" by Steven Greenlee. Computer Game Review, April 1996, pages 82-88. [where.html]
  • "Don't Panic - Douglas Adams & The Hitchhiker's Guide to the Galaxy" by Neil Gaiman. Titan Books, pages 150-156. [Douglas.html]
  • Game Gods: Steve Meretzky. PC Gamer, September 1999, pages 80-81. [meretzky.html]
[26-Jul-2023] if-archive/games/pc/RascalAndTheBoxer.zip
View contents
IFDB entry

Zeitgeist 1980 episode 1: Rascal and the Boxer, by Michael Coorlim.

[17-Jul-2023] if-archive/games/twine/russian/Twilight_Barrage.zip
View contents
IFDB entry

Twilight Barrage, version 0.2.2, by NORA Interactive Games.

[16-Jul-2023] if-archive/games/zcode/german/Drakulas_Diamanten.zip
View contents
IFDB entry

Drakulas Diamanten (Z-code) von Frank Gerbig, ein nur-Text Remake des Grafik-Adventures für den ZX-81 aus dem Jahre 1983 von C. Seibt. Release 14 / Serial number 230707, veröffentlicht unter GPLv3. Die Datei enthält das Spiel, die Lösung und den Quellcode. (Die grafische Glulx-Version befindet unter games/glulx/german/Drakulas_Diamanten.zip)

[16-Jul-2023] if-archive/games/glulx/german/Drakulas_Diamanten.zip
View contents
IFDB entry

Drakulas Diamanten (Glulx) von Frank Gerbig, ein nur-Text Remake des Grafik-Adventures für den ZX-81 aus dem Jahre 1983 von C. Seibt. Release 14 / Serial number 230707, veröffentlicht unter GPLv3. Die Datei enthält das Spiel, die Lösung und den Quellcode. (Die grafische Z-code-Version befindet unter games/zcode/german/Drakulas_Diamanten.zip)

[12-Jul-2023] if-archive/games/twine/Cytotoxicity.zip
View contents
IFDB entry

Cytotoxicity, Errant Stigma, Dispersal Method Resulting in Necrosis of Host, by Henry Cecchini.

[10-Jul-2023] if-archive/games/pc/old/uadvent-371.zip
View contents

Underground Adventure, version 3.71, by Mike Pontillo.

[08-Jul-2023] if-archive/solutions/maps/steal-10-treasures-map.png
IFDB entry

Map of "Steal 10 Treasures to Win This Game", by Dan Fabulich.

[08-Jul-2023] if-archive/games/glulx/The_Purple_Pearl_Player_B.gblorb
IFDB entry

Player B-The Purple Pearl: A Two Player Adventure, by Amanda W. Release 1 / Serial number 230630.

[08-Jul-2023] if-archive/games/glulx/The_Purple_Pearl_Player_A.gblorb
IFDB entry

Player A-The Purple Pearl: A Two Player Adventure, by Amanda W. Release 1 / Serial number 230705.

[08-Jul-2023] if-archive/games/zcode/mystery-of-winchester-high.z5
IFDB entry

The Mystery of Winchester High, by Garry Francis. Release 1 / Serial number 230531.

[08-Jul-2023] if-archive/games/zcode/submarine-sabotage.z3
IFDB entry

Submarine Sabotage, by Garry Francis. Release 3 / Serial number 230512.

[08-Jul-2023] if-archive/games/zcode/submarine-sabotage.z5
IFDB entry

Submarine Sabotage, by Garry Francis. Release 3 / Serial number 230512.

[06-Jul-2023] if-archive/games/twine/The_Assassination_of_Zurik_Greybush.zip
View contents
IFDB entry

The Assassination of Zurik Greybush, by Scott Angeloni.

[02-Jul-2023] if-archive/games/html/spanish/Memoria.zip
View contents
IFDB entry
IFWiki: Memoria

Memoria, by Incanus. "A sci-fi tale; you are shipwrecked on a strange planet of vast plains... and with ruthless Hunters on the prowl. Can you learn from The People that it is not enough to 'just' survive?" Version 01.01.01; created with Squiffy (source code included).

[02-Jul-2023] if-archive/games/html/spanish/Rastros.zip
View contents
IFDB entry
IFWiki: Rastros

Rastros, by Incanus. "A short sci-fi tale; you are in charge of an experimental botanical station so you must do some pest control... but, betimes, cleaning the garden's pests can be quite a dangeorus chore." Version 01.01.01; created with Squiffy (source code included).

[02-Jul-2023] if-archive/games/html/spanish/Reencuentro.zip
View contents
IFDB entry
IFWiki: Reencuentro

Reencuentro, by Incanus. "A sci-fi tale; exploring a new world, you must meet with the takeoff module. But the road to reunion is not always short or easy." Version 01.01.02; created with Squiffy (source code included).

[02-Jul-2023] if-archive/games/source/inform/old/Advent-r5.inf

Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". Release 5 / Serial number 961209

[01-Jul-2023] if-archive/info/intficforum/intfic-archive-20230701.sql.gz
[29-Jun-2023] if-archive/games/twine/At_the_Beach.zip
View contents
IFDB entry

At The Beach, by Drorgo.

[26-Jun-2023] if-archive/games/twine/Redacted.zip
View contents
IFDB entry

[Redacted], by Librivore42.

[26-Jun-2023] if-archive/games/twine/AAC_Aliens.zip
View contents
IFDB entry

Aliens in the AAC, by Ellwood Colahan.

[26-Jun-2023] if-archive/games/zcode/italian/zombie.zip
View contents
IFDB entry
IFWiki: Uno zombie a Deadville

Uno Zombie a Deadville, by Tommaso Caldarola. Versione 4 / Numero di Serie 230620. This game won the 2000 Italian IF Competition.

[08-Jun-2023] if-archive/games/zcode/the_witch.zip
View contents
IFDB entry

The Witch, by Charles Moore, Jr. Release 1 / Serial number 230529. Archive includes the Z-code game file, hints and maps. (the updated competition release is in games/competition2023/Games/The Witch.zip)

[04-Jun-2023] if-archive/games/tads/I-Am-Prey.zip
View contents
IFDB entry

I Am Prey, version 0.9.6 beta (Patch 6), by Joey Cramsey. (the original competition entry is in games/springthing/2023/IAmPrey.zip)

[01-Jun-2023] if-archive/info/ifdb/ifdb-archive-20230601.zip
[30-May-2023] if-archive/games/twine/german/Doppelgaenger_Klimon.zip
View contents
IFDB entry

Der Doppelgänger, by Alexander Klimon.

[29-May-2023] if-archive/infocom/compilers/inform6/source/old/inform-6.41-r6.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.41 source
  • Inform library 6.12.6
  • PunyInform library 4.6.1
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[28-May-2023] if-archive/games/twine/Underwall.zip
View contents
IFDB entry

Underwall: An Arcane Mystery, by Westley Kossuth.

[28-May-2023] if-archive/games/twine/The_Hallowed_Halls_of_Archenjuld.zip
View contents
IFDB entry

The Hallowed Halls of Archenjuld, by Westley Kossuth.

[24-May-2023] if-archive/games/twine/Next_in_Line.zip
View contents
IFDB entry

Next in Line (demo) version 1.2, by Vi - VW Publishing.

[21-May-2023] if-archive/games/twine/Their_Time_in_This_World.zip
View contents
IFDB entry

Their Time in This World, by Kastel.

[19-May-2023] if-archive/games/glulx/russian/labyrinth.zip
View contents
IFDB entry

В лабиринте снов, by Alexey Galkin. Release 2 / Serial number 190908. Archive includes gblorb game file, as well as cover art, readme and a solution.

[19-May-2023] if-archive/games/glulx/A_Matter_of_Heist_Urgency_Soundtrack.zip
View contents
IFDB entry

The soundtrack to A Matter of Heist Urgency, by FLACRabbit, as audio files. The zip file contains all music from the game plus some extended versions of sequences from the game.

[18-May-2023] if-archive/games/twine/spanish/Ejercicio_Quimica-fisica_Tutoria_grupal.zip
View contents
IFDB entry

Ejercicio Química-física Tutoría grupal by Alfredo Giner, Elio Rico, Nestor Guijarro and Teresa Lana.

[17-May-2023] if-archive/games/glulx/old/Repeat_the_Ending-r3.zip
View contents
IFDB entry
IFWiki: Repeat the Ending

Repeat the Ending, release 3, by Drew Cook.

[14-May-2023] if-archive/games/pc/The_Castle_Of_Diavolul-The_Count_Must_Die.exe
IFDB entry

The Castle Of Diavolul - The Count Must Die, by DBT. Windows executable.

[11-May-2023] if-archive/games/glulx/Nothing_Could_Be_Further_From_The_Truth.gblorb
IFDB entry

Nothing Could Be Further From the Truth, another tale from the Bunker, by Adam Wasserman. Release 2 / Serial number 230511. (the original competition version is in games/springthing/2023/NothingCouldBeFurtherFromTheTruth.zip)

[02-May-2023] if-archive/games/twine/Danger_at_Deathoak_Manor.zip
View contents
IFDB entry

Danger at Deathoak Manor, by Peter Aperlo.

[30-Apr-2023] if-archive/games/springthing/2023/2023readme.txt

Information about the competition.

[29-Apr-2023] if-archive/programming/glk/implementations/WindowsGlkSrc-153.zip
View contents

Source code for Windows Glk, version 1.53, written by David Kinder.

[29-Apr-2023] if-archive/programming/glk/implementations/WindowsGlk-153.zip
View contents

Windows implementation of Glk 0.7.5, version 1.53, written by David Kinder.

[29-Apr-2023] if-archive/programming/glulx/interpreters/git/old/wingit-137.zip
View contents
IFWiki: Windows Git
[26-Apr-2023] if-archive/games/java/spanish/libro_AGE.zip
View contents
IFDB entry

El libro que se aburría (Versión AGE), by Antonia Visiedo (Jenesis). 2012 remake en AGE con gráficos, música y efectos especiales. Versión 0.3. (the original Z-code version is in games/zcode/spanish/libro.z5)

[24-Apr-2023] if-archive/infocom/compilers/inform6/source/old/inform-6.41-r5.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.41 source
  • Inform library 6.12.6
  • PunyInform library 4.5
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[24-Apr-2023] if-archive/infocom/compilers/inform6/library/translations/howtoplayrus.zip
View contents

A Russian translation of the howtoplay.h library for RInform, translated by Alexey Galkin.

[23-Apr-2023] if-archive/games/pc/The_Castle_Of_Diavolul-Manaslu_Rises.exe
IFDB entry

The Castle Of Diavolul - Manaslu Rises, by DBT. Windows executable.

[23-Apr-2023] if-archive/games/twine/hanna_school.zip
View contents
IFDB entry

Hanna, We're Going to School, by Kastel.

[20-Apr-2023] if-archive/games/pc/The_Castle_Of_Diavolul-The_Book_Of_Zolon.exe
IFDB entry

The Castle Of Diavolul - The Book Of Zolon, by DBT. Windows executable.

[18-Apr-2023] if-archive/games/twine/Sandwiches.zip
View contents
IFDB entry

Sandwiches, version 3, by LyxusDusk (Grace Cardoso).

[11-Apr-2023] if-archive/infocom/articles/Discover_March1984.pdf

"Games With a Real Byte To Them," by Gary Taubes, published in the March 1984 issue of Discover magazine.

[09-Apr-2023] if-archive/games/glulx/russian/starry-depths-ru.zip
View contents
IFDB entry

Секрет звёздных глубин: Felix Pleșoianu's "Secret of the Starry Depths", translated into Russian by Alexey Galkin. Release 1 / Serial number 230409. (a map is in solutions/maps/russian/secret_of_the_starry_depths_ru_map.png)

[08-Apr-2023] if-archive/games/pc/The_Castle_Of_Diavolul.exe
IFDB entry

The Castle Of Diavolul, version 1.5, by DBT. Windows executable.

[06-Apr-2023] if-archive/games/pc/delegated.exe
IFDB entry

Delegated, version 54, by S. P. Hurlsmith. Windows executable.

[04-Apr-2023] if-archive/games/source/inform/intothesun.zip
View contents
IFDB entry

Inform 6 source code for Into The Sun, written by Dark Star. (a compiled version is in games/competition2022/Games/Into The Sun.zip)

[04-Apr-2023] if-archive/games/source/inform/entangled.zip
View contents
IFDB entry

Inform 6 source code for Entangled, written by Dark Star. (the playable game is in games/competition2020/Games/Entangled)

[04-Apr-2023] if-archive/games/source/inform/acrossthestars.zip
View contents
IFDB entry
IFWiki: Across The Stars

Inform 6 source code for release 4 of Across The Stars, written by Dark Star and Peter Mattsson. (the compiled game is in games/zcode/across.zip)

[04-Apr-2023] if-archive/games/glulx/Underworld.gblorb
IFDB entry

Underworld, an Interactive Meditation, by Devin Weaver. Release 3 / Serial number 120907.

[03-Apr-2023] if-archive/games/glulx/old/CounterfeitMonkey-r5.gblorb
IFDB entry
IFWiki: Counterfeit Monkey

Counterfeit Monkey. A Removal, by Emily Short. Release 5 / Serial number 140316.

[02-Apr-2023] if-archive/games/zcode/A1RL0CK.z5
IFDB entry

A1RL0CK, a Puny Interactive Science Fiction, by Marco Innocenti. Release 3 / Serial number 230402.

[01-Apr-2023] if-archive/games/source/inform/Gotomomi.tar.gz
View contents
IFDB entry

Inform 7 source and development notes on Gotomomi, by Arno von Borries.

[01-Apr-2023] if-archive/games/source/inform/ForAPlaceByThePutridSea.tar.gz
View contents
IFDB entry
IFWiki: For a Place by the Putrid Sea

Inform 7 source and development notes on "For a Place by the Putrid Sea", by Arno von Borries. (the game itself is in games/competition2020/Games/For a Place by the Putrid Sea)

[01-Apr-2023] if-archive/info/intficforum/intfic-archive-20230401.sql.gz
[28-Mar-2023] if-archive/games/linux/world-107a-linux.zip
View contents
IFDB entry

World 1.07a, by J. D. McDonald. Linux binary, compiled by Joan CiberSheep. Linux x86_64 executable.

[27-Mar-2023] if-archive/programming/javascript/jdaadfc.py

Font converter for jDAAD (a DAAD text adventure engine interpreter in javascript, https://github.com/Utodev/jDAAD), by Alexey Galkin. MIT licence.

[26-Mar-2023] if-archive/games/twine/The_Tailgator.zip
View contents
IFDB entry

The Tailgator, by NegSec.

[26-Mar-2023] if-archive/games/source/inform/Hummingbird.zip
View contents
IFDB entry

Inform 7 source and ancillary data for Flight of the Hummingbird, release 2, by Michael Martin. (the compiled game is in games/zcode/Hummingbird.zblorb)

[26-Mar-2023] if-archive/games/source/inform/Atrocitron.zip
View contents
IFDB entry

Inform 6 source for the Atrocitron, release 1, by Michael Martin. (the compiled game is in games/zcode/atrocitron.z5)

[25-Mar-2023] if-archive/games/adrift/The_X-Files_A_New_Beginning.taf
IFDB entry

The X-Files: A New Beginning, by Superbone Ali.

[25-Mar-2023] if-archive/games/adrift/Witness_Demon_vs_Vampire.taf
IFDB entry
IFWiki: Witness: Demon vs Vampire

Witness: Demon vs Vampire, by Robert Street.

[25-Mar-2023] if-archive/games/adrift/The_Will.taf
IFDB entry
IFWiki: The Will

The Will, by Ambrosine.

[25-Mar-2023] if-archive/games/adrift/Villains_And_Kings.taf
IFDB entry

Villains And Kings, by Neal the Great.

[25-Mar-2023] if-archive/games/adrift/Video_Tape_Decay.taf
IFDB entry
IFWiki: Video.Tape / Decay

Video.Tape / Decay, by The Dominant Species.

[25-Mar-2023] if-archive/games/adrift/Toxically_Earth.taf
IFDB entry
IFWiki: Toxically Earth

Toxically Earth, by Tobias Schmitt.

[25-Mar-2023] if-archive/games/adrift/The_Town_Of_Azra.taf
IFDB entry
IFWiki: The Town Of Azra

The Town Of Azra, by Stan Tencza.

[25-Mar-2023] if-archive/games/adrift/To_Hell_And_Beyond.taf
IFDB entry
IFWiki: To Hell And Beyond

To Hell And Beyond, by Steingrimur Jonsson.

[25-Mar-2023] if-archive/games/adrift/Textident_Evil.taf
IFDB entry
IFWiki: Textident Evil

Textident Evil, by Kevin Treadway.

[25-Mar-2023] if-archive/games/adrift/Terrified.taf
IFDB entry
IFWiki: Terrified

Terrified, by Eric T. Dorrath.

[25-Mar-2023] if-archive/games/adrift/Temple_Of_The_Sun.taf
IFDB entry
IFWiki: Temple Of The Sun

Temple Of The Sun, by Dana Crane.

[25-Mar-2023] if-archive/games/adrift/Sun_Empire_Quest_For_The_Founders.taf
IFDB entry
IFWiki: Sun Empire: Quest For The Founders

Sun Empire: Quest For The Founders, by Daniel Hiebert.

[25-Mar-2023] if-archive/games/adrift/The_Strange_Tale_of_Dr_Wilkins.taf
IFDB entry

The Strange Tale of Dr Wilkins, by N. Bear.

[25-Mar-2023] if-archive/games/adrift/The_Stowaway.taf
IFDB entry
IFWiki: The Stowaway

The Stowaway, by Benjamin Samuel.

[25-Mar-2023] if-archive/games/adrift/Station_XIII.taf
IFDB entry
IFWiki: Station XIII

Station XIII, by Ryan J. Bury.

[25-Mar-2023] if-archive/games/adrift/Spooked_The_Wonders_of_Science.taf
IFDB entry
IFWiki: Spooked! The Wonders of Science

Spooked! The Wonders of Science, by The Dominant Species.

[25-Mar-2023] if-archive/games/adrift/The_Spirits_Flight.taf
IFDB entry
IFWiki: The Spirit's Flight

The Spirit's Flight, by Andy Ko and Karen Kwan.

[25-Mar-2023] if-archive/games/adrift/Snowdrift.taf
IFDB entry

Snowdrift, by Greg W.

[25-Mar-2023] if-archive/games/adrift/The_Skydiver.taf
IFDB entry
IFWiki: The Skydiver

The Skydiver, by Fenris.

[25-Mar-2023] if-archive/games/adrift/Sigurd_Fafnesbane.taf
IFDB entry

Sigurd Fafnesbane, by Eva Vikstrom.

[25-Mar-2023] if-archive/games/adrift/The_Shuffling_Room.taf
IFDB entry
IFWiki: The Shuffling Room

The Shuffling Room, by Stewart J. McAbney.

[25-Mar-2023] if-archive/games/adrift/Showtime_at_the_Gallows.taf
IFDB entry
IFWiki: Showtime at the Gallows

Showtime at the Gallows, by The Dominant Species.

[25-Mar-2023] if-archive/games/adrift/The_Shetland_Enigma.taf
IFDB entry
IFWiki: The Shetland Enigma

The Shetland Enigma, by Ryan J. Bury.

[25-Mar-2023] if-archive/games/adrift/Shadow_Of_The_Past.taf
IFDB entry
IFWiki: Shadow Of The Past

Shadow Of The Past, by Catharine Post.

[25-Mar-2023] if-archive/games/adrift/SecretOfLostWorld.taf
IFDB entry

The Secret Of The Lost World, by Renata Burianova.

[25-Mar-2023] if-archive/games/adrift/The_Search_For_Mr_Smith.taf
IFDB entry

The Search For Mr Smith, by Mike Detwiter and Joe Stryffier.

[25-Mar-2023] if-archive/games/adrift/The_Seance.taf
IFDB entry

The Seance, by Quantum Sheep.

[24-Mar-2023] if-archive/games/adrift/S_Tar_Dus.taf
IFDB entry
IFWiki: S Tar Dus T

S Tar Dus T, by Amzie.

[24-Mar-2023] if-archive/games/adrift/Pilfers.taf
IFDB entry
IFWiki: Pilfers

Pilfers, by Daniel Budle.

[24-Mar-2023] if-archive/games/adrift/Phoenix_Destiny.taf
IFDB entry

Phoenix Destiny, by Chris Tyson.

[24-Mar-2023] if-archive/games/adrift/Orient_Express.taf
IFDB entry
IFWiki: Orient Express

Orient Express, by Dana Crane.

[24-Mar-2023] if-archive/games/adrift/Oh_Human.taf
IFDB entry
IFWiki: Oh, Human

Oh, Human, by Abbi Park.

[24-Mar-2023] if-archive/games/adrift/The_Nonsense_Machine_6000.taf
IFDB entry

The Nonsense Machine 6000, by Chris Tyson.

[24-Mar-2023] if-archive/games/adrift/The_Night_That_Dripped_Blood.taf
IFDB entry
IFWiki: The Night That Dripped Blood

The Night That Dripped Blood, by Laurence Moore.

[24-Mar-2023] if-archive/games/adrift/newbie.taf
IFDB entry
IFWiki: Newbie

Newbie, by Alex Kingsbury.

[24-Mar-2023] if-archive/games/adrift/Mr_Fluffykins_Most_Harrowing_Misadventure.taf
IFDB entry
IFWiki: Mr. Fluffykin's Most Harrowing Misadventure

Mr. Fluffykin's Most Harrowing Misadventure, by Justahack.

[24-Mar-2023] if-archive/games/adrift/A_Morning_with_a_Headache.taf
IFDB entry
IFWiki: A Morning With A Headache

A Morning With A Headache, by Ole Olsen.

[24-Mar-2023] if-archive/games/adrift/Montahue_Scott_and_the_Mobius_Belt.taf
IFDB entry
IFWiki: Montahue Scott & The Mobius Belt

Montahue Scott and The Mobius Belt, by The Mad Monk.

[24-Mar-2023] if-archive/games/adrift/Merry_Murders.taf
IFDB entry

Merry Murders, by Mel S.

[24-Mar-2023] if-archive/games/source/inform/NapiersCache.txt
IFDB entry

Inform 7 source code for Napier's Cache release 1, by Vivienne Dunstan, as entered in Spring Thing 2020. (a compiled version is in games/springthing/2020/NapiersCache.zip)

[24-Mar-2023] if-archive/games/adrift/marlin_affair.taf
IFDB entry
IFWiki: The Marlin Affair: Prologue

The Marlin Affair: Prologue, by Lumin.

[24-Mar-2023] if-archive/games/adrift/makeshift-magician.taf
IFDB entry
IFWiki: The Makeshift Magician

The Makeshift Magician, by C. Henshaw.

[24-Mar-2023] if-archive/games/adrift/LoveForReal.taf
IFDB entry

Love For Real, by Renata Burianova.

[24-Mar-2023] if-archive/games/adrift/Locked_door_with_water_trap.taf
IFDB entry
IFWiki: Locked Door With Water Trap

Locked Door With Water Trap, by Daniel Buckley.

[24-Mar-2023] if-archive/games/adrift/lifesimulation.taf
IFDB entry

Life Simulation, by Chris Tyson.

[24-Mar-2023] if-archive/games/adrift/life.taf
IFDB entry
IFWiki: Life (by Echo)

Life, by Steingrimur Jonsson.

[24-Mar-2023] if-archive/games/adrift/labyrinth.taf
IFDB entry
IFWiki: The Leviathan Labyrinth

The Leviathan Labyrinth, by Cheryl Howard.

[24-Mar-2023] if-archive/games/adrift/inverness.taf
IFDB entry

Inverness Castle, by David Good.

[24-Mar-2023] if-archive/games/adrift/igor.taf
IFDB entry
IFWiki: Igor (2010)

Igor, by Ian Thomson.

[24-Mar-2023] if-archive/games/adrift/i.taf
IFDB entry
IFWiki: I...

I, by Christopher Cole.

[24-Mar-2023] if-archive/games/adrift/The_Hunter.taf
IFDB entry
IFWiki: The Hunter

The Hunter, by Red Assassin.

[24-Mar-2023] if-archive/games/adrift/howitstarted.taf
IFDB entry
IFWiki: How It All Started

How It All Started, by Kevin Treadway.

[24-Mar-2023] if-archive/games/adrift/Glum_Fiddle.taf
IFDB entry
IFWiki: Glum Fiddle

Glum Fiddle, by C. Henshaw.

[24-Mar-2023] if-archive/games/adrift/gateway.taf
IFDB entry

Gateway: Guardian Child, by Michael R. Grice.

[22-Mar-2023] if-archive/games/glulx/Word_of_the_Day.gblorb
IFDB entry
IFWiki: Word of the Day

Word of the Day. A tale of treachery, murder and procreation, by Richard Otter. Release 3 / Serial number 230321. (the original competition entry is in games/competition2017/Word of the Day/Word_of_the_Day.gblorb)

[21-Mar-2023] if-archive/games/source/inform/Crash.zip
View contents
IFDB entry

Inform 7 source code for Crash, by Phil Riley. (a playable version is in games/glulx/Crash.zip)

[21-Mar-2023] if-archive/games/pc/spanish/sello_heylr.zip
View contents

El Sello de Heylr, una aventura épica, by Antonio Otero Cerviño y colaboradores. (from caad.es archive, under review)

[20-Mar-2023] if-archive/games/source/inform/Sting.txt
IFDB entry

Inform 7 source code for release 2 of Sting, by Mike Russo. (a playable version is in games/glulx/Sting.gblorb)

[20-Mar-2023] if-archive/infocom/compilers/inform6/source/old/inform-6.41-r4.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.41 source
  • Inform library 6.12.6
  • PunyInform library 4.4
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[19-Mar-2023] if-archive/games/source/inform/The_Eleusinian_Miseries.txt
IFDB entry

Inform 7 source code for the post-competition release 3 of The Eleusinian Miseries, by Mike Russo. (a playable version is in games/glulx/The_Eleusinian_Miseries.gblorb)

[18-Mar-2023] if-archive/games/adrift/The_World_According_to_CBN.taf
IFDB entry
IFWiki: The World According To CBN

The World According to Clueless Bob Newbie, by David Whyld.

[18-Mar-2023] if-archive/games/adrift/Wolves_at_the_Door.taf
IFDB entry
IFWiki: Wolves At The Door

Wolves at the Door, by David Whyld.

[18-Mar-2023] if-archive/games/adrift/Whatever_Happened_to_Uncle_Grumble.taf
IFDB entry

Whatever Happened To Uncle Grumble? by David Whyld.

[18-Mar-2023] if-archive/games/adrift/A_Spot_of_Bother.taf
IFDB entry
IFWiki: A Spot Of Bother

A Spot of Bother, by David Whyld.

[18-Mar-2023] if-archive/games/zcode/memorylane.z5
IFDB entry

Memory Lane, a world where you don't exist, by ComSha. Release 2 / Serial number 230311.

[17-Mar-2023] if-archive/games/zcode/old/A1RL0CK-r2.z5
IFDB entry

A1RL0CK, a Puny Interactive Science Fiction, by Marco Innocenti. Release 2 / Serial number 230317

[17-Mar-2023] if-archive/games/adrift/The_Reluctant_Vampire.taf
IFDB entry
IFWiki: The Reluctant Vampire

The Reluctant Vampire, by David Whyld.

[17-Mar-2023] if-archive/games/glulx/Darkness.gblorb
IFDB entry
IFWiki: Darkness (game)

Darkness, by Richard Otter. Release 5 / Serial number 201003. This is an Inform port by the author from ADRIFT, that version is in games/adrift/darkness.zip.

[17-Mar-2023] if-archive/games/adrift/blood.taf
IFDB entry
IFWiki: Fire in the Blood

Fire in the Blood, by Richard Otter.

[17-Mar-2023] if-archive/games/adrift/door.taf
IFDB entry
IFWiki: Door (game)

Door, by Richard Otter.

[17-Mar-2023] if-archive/games/adrift/hungry.taf
IFDB entry
IFWiki: Hungry

Hungry, by Richard Otter.

[17-Mar-2023] if-archive/games/adrift/rollingthedough.taf
IFDB entry
IFWiki: Rolling the Dough

Rolling The Dough, by Richard Otter.

[17-Mar-2023] if-archive/games/adrift/blast.taf
IFDB entry
IFWiki: Blast

Blast, by Richard Otter.

[17-Mar-2023] if-archive/programming/tads3/library/contributions/old/adv3Lite161.zip
View contents
IFWiki: Adv3lite

Version 1.6.1 of adv3Lite, an alternative library for use with TADS 3, by Eric Eve. Freeware.

[17-Mar-2023] if-archive/games/source/inform/BorderReivers.txt
IFDB entry

Inform 7 source code for Border Reivers release 1, by Vivienne Dunstan, as entered in IFComp 2018.

[16-Mar-2023] if-archive/games/source/inform/77Verbs.txt
IFDB entry

Inform 7 source code for 77 Verbs, release number 2, by Brian Rushton (writing as Prismatik). Make available under the (CC BY 3.0 US) licence. (a playable version is in games/springthing/2020/77Verbs.zip)

[16-Mar-2023] if-archive/games/source/inform/old/SherlockIndomitable-r1.txt
IFDB entry
IFWiki: Sherlock Indomitable

Inform 7 source code for Sherlock Indomitable, by Brian Rushton. Made available under the (CC BY 3.0 US) licence. (a compiled version is in games/springthing/2018/SherlockIndomitable.gblorb)

[16-Mar-2023] if-archive/games/source/inform/MagpieTakesTrain.txt
IFDB entry
IFWiki: The Magpie Takes the Train

Inform 7 source code for The Magpie Takes the Train, by Brian Rushton, release 9. (the playable game is at games/competition2020/Games/The Magpie Takes the Train)

[15-Mar-2023] if-archive/games/source/inform/fantasydimension.inf
IFDB entry

The Fantasy Dimension, a PunyJam 3 game by Johan Berntsson. Release 2 / Serial number 230313. (a playable version is in games/zcode/fantasydimension.z3)

[14-Mar-2023] if-archive/games/zcode/lucidnight.z5
IFDB entry

Lucid Night, by Dee Cooke. Release 1 / Serial number 230226.

[13-Mar-2023] if-archive/games/glulx/russian/old/starry-depths-ru-r1-s230313.zip
View contents
IFDB entry

Секрет звёздных глубин: Felix Pleșoianu's "Secret of the Starry Depths", translated into Russian by Alexey Galkin. Release 1 / Serial number 230313.

[12-Mar-2023] if-archive/games/zcode/fantasydimension.z3
IFDB entry

The Fantasy Dimension, a PunyJam 3 game by Johan Berntsson. Release 2 / Serial number 230313. (source code is in games/source/inform/fantasydimension.inf)

[10-Mar-2023] if-archive/games/zcode/Head_Case.zip
View contents
IFDB entry

Head Case, version 1.06, by C. Scott Davis. Release 1 / Serial number 230310.

[08-Mar-2023] if-archive/games/adrift/Regrets.taf
IFDB entry
IFWiki: Regrets

Regrets, by David Whyld.

[08-Mar-2023] if-archive/games/adrift/Private_Eye.taf
IFDB entry
IFWiki: Private Eye

Private Eye, by David Whyld.

[08-Mar-2023] if-archive/games/adrift/Lights_Camera_Action.taf
IFDB entry
IFWiki: Lights, Camera, Action!

Lights, Camera, Action! by David Whyld.

[07-Mar-2023] if-archive/games/glulx/HMRSNSH.gblorb
IFDB entry

His Majesty's Royal Space Navy Service Handbook, version 1.1, by Austin Auclair. Release 1 / Serial number 230305.

[07-Mar-2023] if-archive/games/adrift/In_the_Claws_of_Clueless_Bob.taf
IFDB entry
IFWiki: In The Claws of Clueless Bob

In The Claws of Clueless Bob, by David Whyld.

[07-Mar-2023] if-archive/games/adrift/Full_Circle.taf
IFDB entry
IFWiki: Full Circle

Full Circle, by David Whyld.

[07-Mar-2023] if-archive/games/adrift/For_Love_of_Digby.taf
IFDB entry
IFWiki: For Love Of Digby

For Love of Digby, by David Whyld.

[07-Mar-2023] if-archive/games/adrift/The_Final_Question.taf
IFDB entry
IFWiki: The Final Question

The Final Question, by David Whyld.

[07-Mar-2023] if-archive/games/adrift/Cut_the_Red_Wire_No_the_Blue_Wire.taf
IFDB entry
IFWiki: Cut the Red Wire! No, the Blue Wire!

Cut the Red Wire! No, the Blue Wire! by David Whyld.

[07-Mar-2023] if-archive/games/adrift/ChooseYourOwn.taf
IFDB entry
IFWiki: Choose Your Own...

Choose Your Own..., by David Whyld.

[05-Mar-2023] if-archive/games/adrift/Choose_Your_Own_Three_Hour_Adventure.taf
IFDB entry
IFWiki: Choose Your Own Three Hour Adventure

Choose Your Own Three Hour Adventure, by David Whyld.

[05-Mar-2023] if-archive/games/adrift/Choices.taf
IFDB entry
IFWiki: Choices (game)

Choices, by David Whyld.

[05-Mar-2023] if-archive/games/adrift/Blood_Relatives.taf
IFDB entry
IFWiki: Blood Relatives

Blood Relatives, by David Whyld.

[02-Mar-2023] if-archive/games/twine/In_a_minute_there_is_time.zip
View contents
IFDB entry

In a minute there is time, by Aster.

[02-Mar-2023] if-archive/games/twine/Closed_Door_Key.zip
View contents
IFDB entry

Closed Door; Key? by KnightAnNi.

[02-Mar-2023] if-archive/games/twine/Hidden_Gems_Hidden_Secrets.zip
View contents
IFDB entry

Hidden Gems, Hidden Secrets, by Naomi Norbez and Josh Grams.

[01-Mar-2023] if-archive/games/twine/old/Cozy_Simulation_2999-20230301.zip
View contents
IFDB entry

Cozy Simulation 2999, by KADW.

[01-Mar-2023] if-archive/games/glulx/After_the_Accident.gblorb
IFDB entry

After the Accident, by Amanda Walker, based on the seed by Sophia de Augustine. Release 1 / Serial number 230228.

[01-Mar-2023] if-archive/games/glulx/The_Magic_Word.gblorb
IFDB entry

The Magic Word: A sprouted seed, by B.J. Best. Release 1 / Serial number 230226.

[01-Mar-2023] if-archive/games/glulx/old/HMRSNSH-v1.0.gblorb
IFDB entry

His Majesty's Royal Space Navy Service Handbook, version 1.0, by Austin Auclair. Release 1 / Serial number 230223.

[01-Mar-2023] if-archive/games/glulx/Accounting_and_Finance_Solution_Island.zip
View contents

Accounting and Finance Solution Island, by Matthew Johnson and David Marlatt. Release 1 / Serial number 230228.

[01-Mar-2023] if-archive/info/ifdb/ifdb-archive-20230301.zip
[01-Mar-2023] if-archive/games/zcode/strike_force.z5
IFDB entry

Strike Force: The Hydrogen Annihilator. Part 3: Infiltration at the Arctic Circle, by Christopher Drum. Release 1 / Serial number 230227.

[28-Feb-2023] if-archive/games/source/inform/seacoral.inf
IFDB entry

Sea Coral, a deep sea adventure for Punyjam #3, written by Jeffrey Greer. Release 1 / Serial number 230225.

[27-Feb-2023] if-archive/games/zcode/seacoral.z5
IFDB entry

Sea Coral, a deep sea adventure for Punyjam #3, written by Jeffrey Greer. Release 1 / Serial number 230225. (source code is in games/source/inform/seacoral.inf)

[26-Feb-2023] if-archive/games/adrift/Camelot.zip
View contents
IFDB entry
IFWiki: Camelot

Camelot, version 1.05, by Finn Rosenløv.

[25-Feb-2023] if-archive/games/adrift/plunder.zip
View contents
IFDB entry
IFWiki: Pirate's Plunder!

Pirate's Plunder! by Tiberius Thingamus (aka Duncan Bowsman).

[22-Feb-2023] if-archive/games/adrift/marika.zip
View contents
IFDB entry
IFWiki: Marika the Offering

Marika the Offering, version 1.1, by James Webb (aka revgiblet). (the original competition entry is in games/mini-comps/oneroom/orgc2007.zip)

[22-Feb-2023] if-archive/games/adrift/AFDFR.zip
View contents
IFDB entry
IFWiki: A Fine Day for Reaping

A Fine Day for Reaping, version 1.2, by James Webb (aka revgiblet). (the original competition entry is in games/competition2007/adrift/afdfr/)

[19-Feb-2023] if-archive/infocom/compilers/inform6/source/old/inform-6.41-r3.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.41 source
  • Inform library 6.12.6
  • PunyInform library 4.3
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[15-Feb-2023] if-archive/games/twine/Tomlins_Little_Life.zip
View contents
IFDB entry

Tomlin's Little Life, by Coleman Andersen.

[15-Feb-2023] if-archive/games/twine/Sorry_for_Your_Loss.zip
View contents
IFDB entry

Sorry for Your Loss, by Hyuccubus.

[13-Feb-2023] if-archive/games/zcode/spanish/luna.z5

La Sombra de la Luna Negra, by Depresiv. (from caad.es archive, under review)

[11-Feb-2023] if-archive/games/source/russian/cloak_of_darkness_ru.awk
IFWiki: Cloak of Darkness

GNU AWK port of Roger Firth's Cloak of Darkness, written by Nick Moffitt and translated into Russian by Alexey Galkin.

[10-Feb-2023] if-archive/games/glulx/Fate_of_the_Vanguard.gblorb
IFDB entry

Fate of the Vanguard, by Jordan Jones. Release 1 / Serial number 230209.

[09-Feb-2023] if-archive/games/html/french/intracines.zip
View contents
IFDB entry

La constellation des Intracines, version 2, by Adrien Saurat. Created with Moiki.

[08-Feb-2023] if-archive/games/twine/The_Widows_Call_and_the_Toad.zip
View contents
IFDB entry

The Toad and the Widow's Call, by Nicholas Andriani.

[07-Feb-2023] if-archive/games/glulx/spanish/dwight.zip
View contents
IFDB entry

El extraño caso de Randolph Dwight, by El Clérigo Urbatain. Based on the short story "El caso de Randolph Dwight" by Undeath. Revisión 4 / Número de serie 150211. Archive contains Glulx (.blb) and Z-Code (.z5) story files, as well as a Windows executable. (the original competition release is in games/competitions-spanish/brevecomp2/br2-dwight.zip)

[07-Feb-2023] if-archive/games/pc/spanish/dwight.zip
View contents
IFDB entry

El extraño caso de Randolph Dwight, by El Clérigo Urbatain. Based on the short story "El caso de Randolph Dwight" by Undeath. Revisión 4 / Número de serie 150211. Archive contains Glulx (.blb) and Z-Code (.z5) story files, as well as a Windows executable. (the original competition release is in games/competitions-spanish/brevecomp2/br2-dwight.zip)

[07-Feb-2023] if-archive/games/zcode/spanish/dwight.zip
View contents
IFDB entry

El extraño caso de Randolph Dwight, by El Clérigo Urbatain. Based on the short story "El caso de Randolph Dwight" by Undeath. Revisión 4 / Número de serie 150211. Archive contains Glulx (.blb) and Z-Code (.z5) story files, as well as a Windows executable. (the original competition release is in games/competitions-spanish/brevecomp2/br2-dwight.zip)

[03-Feb-2023] if-archive/games/tads/spanish/Verla.t3
IFDB entry

No Quiero Verla, Version 1.1, by Comely.

[01-Feb-2023] if-archive/games/twine/IQ.zip
View contents
IFDB entry

IQ, by Miraj.

[01-Feb-2023] if-archive/games/twine/The_Mennai_Tattoos.zip
View contents
IFDB entry

The Men'nai Tattoos, by Sam Sanford.

[30-Jan-2023] if-archive/games/zcode/csbb.z8
IFDB entry
IFWiki: Crystal and Stone Beetle and Bone

Crystal and Stone, Beetle and Bone: an interactive fantasy by Jenny Brennan. Release 4 / Serial number 130209. "You are the last God. Lornedei is your only true believer. She must help you stop the coming darkness. Can you guide her? Will she follow?"

[30-Jan-2023] if-archive/solutions/A_Matter_of_Heist_Urgency_Walkthrough.txt
IFDB entry

Walkthrough for release 5 of "A Matter of Heist Urgency", written by FLACRabbit. (the game itself is in games/glulx/A_Matter_of_Heist_Urgency.gblorb)

[29-Jan-2023] if-archive/magnetic-scrolls/interpreters/dmagnetic/dMagnetic_0.36.tar.bz2

dMagnetic 0.36, a Magnetic Scrolls Interpreter, by Thomas Dettbarn. dMagnetic allows you to play classic adventures Like The Pawn or The Guild of Thieves in a terminal window, with the graphics rendered as ANSI art. Its website is at http://www.dettus.net/dMagnetic. It is licensed under the BSD 2 clause license.

[27-Jan-2023] if-archive/infocom/compilers/inform6/executables/inform641_amiga.lha

Inform 6.41 for the Amiga. Includes 68000 and PowerPC binaries.

[21-Jan-2023] if-archive/games/source/Adventure2.5-recent-compilers.zip
View contents
IFDB entry

Generic C source code of Adventure 2.5 (430 points version of Colossal Cave) by Donald R. Woods (1995), with changes to allow compilation with recent (2023) C compilers.

[16-Jan-2023] if-archive/games/twine/Get_to_your_house.zip
View contents

Get to your house, by Anonymous.

[16-Jan-2023] if-archive/games/twine/french/old/Le_Jeu_de_La_Devotion-r1.zip
View contents
IFDB entry

Le Jeu de la Dévotion, by manonamora.

[16-Jan-2023] if-archive/games/source/basic/dracula.bas

A Microsoft BASIC port of a game, probably originally named "Vampire's Castle", by Mike Bassman for the Ohio Scientific computer. This version is for VT-52 terminals.

[09-Jan-2023] if-archive/games/pc/spanish/pirat2.zip
View contents

Pirateer 2, by ALIENsoft (KNO&KMBR). (from caad.es archive, under review)

[07-Jan-2023] if-archive/games/glulx/spanish/Transilvania_Corruption.zip
View contents
IFDB entry

Transilvania Corruption: El amanecer de los vivos, written by Kambre, Delavader, and Lord Kanington. Revision 8 / Numero de serie 110711.

[05-Jan-2023] if-archive/games/glulx/TheTinyHouse.ulx
IFDB entry

The Tiny House, by Dan Doyle III. Release 1 / Serial number 100425.

[01-Jan-2023] if-archive/games/glulx/Midnight_Snack.gblorb
IFDB entry

Midnight Snack, by I.F. Zerosix. Release 5 / Serial number 230101.

[01-Jan-2023] if-archive/info/intficforum/intfic-archive-20230101.sql.gz
[30-Dec-2022] if-archive/games/html/NewYearsEve2019.zip
View contents
IFDB entry

New Year's Eve, 2019, by Autumn Chen. Version 2, written with Dendry. (the original competition entry is in games/springthing/2022/NewYearsEve2019.zip)

[28-Dec-2022] if-archive/games/zcode/spanish/old/Encierro_1.zip
View contents
IFDB entry

Encierro, by Incanus. "A slice of life, fantasy and sci-fi tale; you're living a pandemic's confinement in your apartment, trying to find a way to break free..." Version 01.01.01.

[28-Dec-2022] if-archive/games/zcode/spanish/old/Forrajeo_1.zip
View contents
IFDB entry

Forrajeo, by Incanus. "A fantastic terror short tale; you've been sent to the drugstore to 'get' some drugs. You thought that the dark would be a good cover, but some things get bad before they get worse..." Version 01.01.01.

[28-Dec-2022] if-archive/games/zcode/spanish/old/ReflejosBlancos_1.zip
View contents
IFDB entry

Reflejos blancos, by Incanus. "A short night interlude; you are waiting for your girlfriend at the park. You will meet at the gazebo and then have a bit of a stroll while you are chatting." Version 01.01.01.

[28-Dec-2022] if-archive/games/zcode/spanish/old/ModusVivendi_1.zip
View contents
IFDB entry

An ancient Roman tale, by Incanus. "Rome, circa 58 A.C. You're a handy man, doing chores for your neighbors and customers on the Aventine Hill". Revision 1 / Version 01.01.01.

[28-Dec-2022] if-archive/games/zcode/spanish/old/PanAjo_1.zip
View contents
IFDB entry

Pan de Ajo, by Incanus. "A domestic humor tale. You're a kid, waking up from a nap, with chores to do before your parents arrive from work." Version 01.01.02.

[28-Dec-2022] if-archive/games/zcode/spanish/old/Pincoya_1.zip
View contents
IFDB entry

Ofrenda a La Pincoya, by Incanus. A Chiloe's mythology tale. "You're a young fisherman, trying to get your creek's favor back from La Pincoya". Version 01.01.02.

[28-Dec-2022] if-archive/games/zcode/spanish/old/Afuera_1.zip
View contents
IFDB entry

Afuera, by Incanus. "A short Sci-Fi tale. You're a prisoner, a convicted criminal... getting ready to go Outside." Version 01.01.01.

[28-Dec-2022] if-archive/games/zcode/spanish/old/Macetas_1.zip
View contents
IFDB entry

Macetas, by Incanus. "A 'hard' Sci-Fi tale. A hard mission on an asteroid mining base." The sequel to 'Goteras'. Version 01.01.03.

[28-Dec-2022] if-archive/games/zcode/spanish/old/Goteras_1.zip
View contents
IFDB entry

Goteras, by Incanus. "A 'hard' Sci-Fi short story. A crippled ship, a tired crewman... with some humorous twists." Version 01.01.02.

[28-Dec-2022] if-archive/games/zcode/spanish/old/Protector_1.zip
View contents
IFDB entry

El Protector, by Incanus. "Sci-Fi. A tale of survival on a strange world with vast savanas and merciless hunters prowling." Revision 1 / Version 01.01.03.

[28-Dec-2022] if-archive/games/zcode/spanish/old/Mansion_1.zip
View contents
IFDB entry

La Mansion, una Aventura Breve, by Incanus. "Mystery/Sci-Fi. An old manor, with many rooms, many corners ... and strange things." Revision 1 / Version 01.01.03.

[19-Dec-2022] if-archive/games/twine/Meeting_the_Parents.zip
View contents
IFDB entry

Meeting the Parents, by manonamora.

[18-Dec-2022] if-archive/games/glulx/A_Matter_of_Heist_Urgency.gblorb
IFDB entry

A Matter of Heist Urgency, an Anastasia Adventure, by FLACRabbit. Release 5 / Serial number 221218. (a walkthrough is in solutions/A_Matter_of_Heist_Urgency_Walkthrough.txt; the original competition entry is in games/competition2022/Games/A Matter of Heist Urgency.zip)

[17-Dec-2022] if-archive/games/twine/Mutiny_on_the_Batavia.zip
View contents
IFDB entry

Mutiny on the Batavia, by Henry Patrick Coburn.

[14-Dec-2022] if-archive/programming/tads2/executables/old/tadsexe_2011.zip
View contents

TADS version 2.0.11 executables and support files (including adv.t and std.t) for MS-DOS, by Mike Roberts.

[12-Dec-2022] if-archive/programming/tads3/library/contributions/old/adv3Lite16.zip
View contents
IFWiki: Adv3lite

Version 1.6 of adv3Lite, an alternative library for use with TADS 3, by Eric Eve. Freeware.

[09-Dec-2022] if-archive/games/twine/The_CC.zip
View contents

The Cursed Corset, version 0.5, by Joshana.

[04-Dec-2022] if-archive/games/tads/trenchline.t3
IFDB entry

Trenchline, version 0.9, by JJ Mc.

[03-Dec-2022] if-archive/games/glulx/Crash.zip
View contents
IFDB entry

Crash, an Interactive Disaster, by Phil Riley. Release 19 / Serial number 221124. Archive includes Glulx game file and a walkthrough. (source code is in games/source/inform/Crash.zip; the original competition entry is in games/competition2022/Games/Crash.zip)

[02-Dec-2022] if-archive/games/glulx/ropeofchalk.gblorb
IFDB entry
IFWiki: A Rope of Chalk

A Rope of Chalk, edited by Ryan Veeder. Release 3 / Serial number 221202. (the original competition entry is in games/competition2020/Games/A Rope of Chalk/chalk.gblorb)

[01-Dec-2022] if-archive/info/ifdb/ifdb-archive-20221201.zip
[29-Nov-2022] if-archive/games/zcode/The_Enigma_of_the_Old_Manor_House.zblorb
IFDB entry

The Enigma of the Old Manor House, an Interactive Mystery, by Daniel M. Stelzer. Release 2 / Serial number 221121.

[27-Nov-2022] if-archive/games/tads/curse.zip
View contents
IFDB entry

Curse of Vengeance, release 1.3, by Scott C. McNab. This is the TADS game file extracted from the files in games/mac/curse.sea. It requires a TADS 1.04 interpreter, which we do not currently have (except for the old Mac binary in that archive) but should such an interpreter ever be recovered, hopefully this game will be playable.

[25-Nov-2022] if-archive/games/glulx/A_Walk_Around_the_Neighborhood.gblorb
IFDB entry

A Walk Around the Neighborhood, by Leo Weinreb. Release 1 / Serial number 221124. (the original competition entry is in games/competition2022/Games/A Walk Around the Neighborhood.zip)

[24-Nov-2022] if-archive/games/glulx/Andelmans_Yard.gblorb
IFDB entry

Andelmans' Yard, by Arlan Wetherminster. Release 1 / Serial number 221124.

[22-Nov-2022] if-archive/games/glulx/A_Pumpkin.gblorb
IFDB entry

A Pumpkin? by Fos1. Release 6 / Serial number 221103. "Written in I7.10 for the 2022 ECTOCOMP. G rated with a few puzzles and dry humor."

[22-Nov-2022] if-archive/infocom/compilers/inform6/source/old/inform-6.41-r2.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.41 source
  • Inform library 6.12.6
  • PunyInform library 4.1
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[21-Nov-2022] if-archive/games/twine/esthers.zip
View contents
IFDB entry

Esther's, by Brad and Alleson Buchanan. Version 2022-11-21.1. (the original competition entry is in games/competition2022/Games/Esthers.zip)

[14-Nov-2022] if-archive/games/competition2022/Games/A Long Way to the Nearest Star.zip
View contents
IFDB entry
[12-Nov-2022] if-archive/games/competition2022/Games/A Matter of Heist Urgency.zip
View contents
IFDB entry
[08-Nov-2022] if-archive/games/glulx/The_Spectators.gblorb
IFDB entry

The Spectators, by Amanda Walker. Release 1 / Serial number 221107.

[07-Nov-2022] if-archive/games/glulx/This_Old_Haunted_House.gblorb
IFDB entry

This Old Haunted House: It's a Halloween extravaganza with special guests, the Property Boo-thers! by Count Fibula. Release 1 / Serial number 221031.

[31-Oct-2022] if-archive/games/glulx/Nowheresville.zip
View contents
IFDB entry

Nowheresville, a weird fiction text adventure, by Morpheus Kitami & Cody Gaisser. Release 1 / Serial number 221030.

[29-Oct-2022] if-archive/games/twine/Lost_in_Nazima.zip
View contents

Lost in Nazima, by Christopher Lee Simpson.

[28-Oct-2022] if-archive/games/competition2022/Games/Prism.zip
View contents
IFDB entry
[28-Oct-2022] if-archive/infocom/compilers/inform6/manuals/An_Inform_Developers_Guide.pdf

An Inform Developer's Guide, by Jim Fisher.

[28-Oct-2022] if-archive/games/competition2022/Games/Nose Bleed.zip
View contents
IFDB entry
[27-Oct-2022] if-archive/games/competition2022/Games/According to Cain.zip
View contents
IFDB entry
IFWiki: According to Cain
[24-Oct-2022] if-archive/games/competition2022/Games/The Thick Table Tavern.zip
View contents
IFDB entry
[23-Oct-2022] if-archive/games/competition2022/Games/The Princess of Vestria.zip
View contents
IFDB entry
[21-Oct-2022] if-archive/games/competition2022/Games/One Final Pitbull Song at the End of the World.zip
View contents
IFDB entry
[21-Oct-2022] if-archive/games/competition2022/Games/The Only Possible Prom Dress.zip
View contents
IFDB entry
[19-Oct-2022] if-archive/games/competition2022/Games/A Walk Around the Neighborhood.zip
View contents
IFDB entry
[18-Oct-2022] if-archive/games/competition2022/Games/The Alchemist.zip
View contents
IFDB entry
[17-Oct-2022] if-archive/games/competition2022/Games/Lazy Wizards Guide.zip
View contents
IFDB entry
[17-Oct-2022] if-archive/games/competition2022/Games/Crash.zip
View contents
IFDB entry
[16-Oct-2022] if-archive/games/competition2022/Games/January.zip
View contents
IFDB entry
[16-Oct-2022] if-archive/games/competition2022/Games/The Archivist and the Revolution.zip
View contents
IFDB entry
[16-Oct-2022] if-archive/games/competition2022/Games/Witchfinders.zip
View contents
IFDB entry
[15-Oct-2022] if-archive/games/competition2022/Games/Lost Coastlines.zip
View contents
IFDB entry
[15-Oct-2022] if-archive/games/twine/Black_River_Prison.zip
View contents
IFDB entry

Black River Prison, by Sparks.

[14-Oct-2022] if-archive/games/competition2022/Games/Use Your Psychic Powers at Applebees.zip
View contents
IFDB entry
[14-Oct-2022] if-archive/games/competition2022/Games/Under_the_Bridge.zip
View contents
IFDB entry
[14-Oct-2022] if-archive/games/competition2022/IFComp2022.zip

All of the entries in the 2022 competition in one package, as released at the start of the competition.

[13-Oct-2022] if-archive/games/twine/ASpaceForFlavor.zip
View contents
IFDB entry

A Space For Flavor, by Ben Holloway.

[13-Oct-2022] if-archive/games/twine/The_Child_Miners.zip
View contents
IFDB entry

The Child Miners, 1.0A, by Shaquele Roberts.

[13-Oct-2022] if-archive/games/twine/Dreamland_Chapter_One.zip
View contents
IFDB entry

Dreamland Chapter One, by Kasey Annis.

[13-Oct-2022] if-archive/games/twine/City_of_Nightshade.zip
View contents

City of Nightshade, by Comikombo.

[13-Oct-2022] if-archive/games/twine/A_House_on_a_Hill.zip
View contents
IFDB entry

A House on A Hill, by Devin Cummings.

[12-Oct-2022] if-archive/games/competition2022/Games/The GrownUp Detective Agency.zip
View contents
IFDB entry
[12-Oct-2022] if-archive/games/competition2022/Games/Campus Invaders.zip
View contents
IFDB entry
IFWiki: Campus Invaders
[10-Oct-2022] if-archive/games/competition2022/Games/A Chinese Room.zip
View contents
IFDB entry
[09-Oct-2022] if-archive/games/competition2022/Games/The Absence of Miriam Lane.zip
View contents
IFDB entry
[09-Oct-2022] if-archive/programming/ace/WinACE.zip
View contents

The WinAce compiler, interpreter, documentation, and a sample game.

[09-Oct-2022] if-archive/games/competition2022/Games/Elvish for Goodbye.zip
View contents
IFDB entry
[07-Oct-2022] if-archive/programming/blorb/blorbtool.py

A Python script for examining and manipulating Blorb files, by Andrew Plotkin.

[05-Oct-2022] if-archive/games/twine/Hunter_and_the_Hag.zip
View contents
IFDB entry

The Hunter and the Hag, by Sam Sanford.

[03-Oct-2022] if-archive/games/twine/Scene_Kid_Simulator.zip
View contents
IFDB entry

Scene Kid Simulator, by Sam Sanford.

[03-Oct-2022] if-archive/games/competition2022/Games/The_Lottery_Ticket.zip
View contents
[03-Oct-2022] if-archive/games/competition2022/Games/StarTripper.zip
View contents
[03-Oct-2022] if-archive/games/competition2022/Games/One_Way_Ticket.zip
View contents
[03-Oct-2022] if-archive/games/competition2022/Games/old/Lazy_Wizards_Guide-Oct-3.zip
View contents
[03-Oct-2022] if-archive/games/competition2022/Games/Esthers.zip
View contents
IFDB entry
[03-Oct-2022] if-archive/games/competition2022/Games/The Thirty Nine Steps.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Guidebook/games.html
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/IFTF_logo_glow.svg
[01-Oct-2022] if-archive/games/competition2022/Guidebook/index.html
[01-Oct-2022] if-archive/games/competition2022/README.txt

Introduction to the 2022 competition.

[01-Oct-2022] if-archive/games/competition2022/Extras/Parser Quick Reference.pdf
[01-Oct-2022] if-archive/games/competition2022/Guidebook/css/bootstrap.min.css
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/ifcomp-logo-2022.jpg
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2677
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2679
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2681
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2684
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2685
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2686
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2692
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2693
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2694
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2695
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2696
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2697
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2699
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2711
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2712
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2719
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2727
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2739
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2740
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2741
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2742
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2743
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2744
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2581
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2582
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2585
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2595
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2596
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2597
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2598
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2599
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2600
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2609
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2611
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2612
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2613
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2616
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2617
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2620
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2622
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2623
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2625
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2626
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2628
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2632
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2634
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2638
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2639
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2641
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2643
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2644
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2645
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2647
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2648
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2650
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2653
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2654
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2655
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2656
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2670
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2671
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2672
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2673
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2674
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/covers/2675
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/email.svg
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/twitter.svg
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/iftf_logo-dark.svg
[01-Oct-2022] if-archive/games/competition2022/Guidebook/images/iftf_logo.svg
[01-Oct-2022] if-archive/games/competition2022/Guidebook/css/ifcomp.css
[01-Oct-2022] if-archive/games/competition2022/Games/old/You May Not Escape-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/Zero Chance of Recovery.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/Through the Forest with the Beast.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/To PersistExistEndure Press 1.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/Tower of Plargh.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/Travellers Log.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/Trouble in Sector 471.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/US Route 160.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/Use Your Psychic Powers at Applebees-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/Who Shot Gum E Bear.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/Witchfinders-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/You Feel Like Youve Read this in a Book.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/The Thick Table Tavern-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/The Tin Mug.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/The Lottery Ticket-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/old/The Only Possible Prom Dress-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/The Pool.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/The Princess of Vestria.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/The Staycation.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/The GrownUp Detective Agency-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/The Hidden Kings Tomb.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/The Last Christmas Present.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/The Alchemist-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/old/The Archivist and the Revolution-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/The Counsel in The Cave.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/The Absence of Miriam Lane-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/LowKey Learny Jokey Journey.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/Lucid.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/No One Else Is Doing This.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/Nose Bleed-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/old/One Final Pitbull Song at the End of the World-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/One Way Ticket.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/Prism-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/Star Tripper.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/Thanatophobia.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/Jungle adventure.zip
View contents
IFDB entry
IFWiki: Jungle Adventure
[01-Oct-2022] if-archive/games/competition2022/Games/old/Lazy Wizards Guide-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/Let Them Eat Cake.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/Lost at the market.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/Lost Coastlines-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/old/January-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/i wish you were dead.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/Inside.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/Into The Sun.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/Crash-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/Death by Lightning.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/Elvish for Goodbye-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/old/Esthers-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/Glimmer.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/Graveyard Strolls.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/Hanging by threads.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/Headlights.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/HOURS.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/INK.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/CHASE THE SUN.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/A Walk Around the Neighborhood-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/An Aliens Mistaken Impressions of Humanitys Pockets.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/Approaching Horde.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/Arborea.zip
View contents
IFDB entry
IFWiki: Arborea
[01-Oct-2022] if-archive/games/competition2022/Games/Blood Island.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/Campus Invaders-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/Cannele Nomnom Defective Agency.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/A Matter of Heist Urgency-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/Am I My Brothers Keeper.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/old/A Chinese Room-v1.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/old/A Long Way to the Nearest Star-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/old/According to Cain-orig.zip
View contents
[01-Oct-2022] if-archive/games/competition2022/Games/Admiration Point.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/games/competition2022/Games/4 Edith 2 Niki.zip
View contents
IFDB entry
[01-Oct-2022] if-archive/info/intficforum/intfic-archive-20221001.sql.gz
[19-Sep-2022] if-archive/games/source/adventuron/The_Faeries_of_Haelstowne.txt
IFDB entry

Adventuron source code for The Faeries Of Haelstowne (ParserComp 2021, post-comp release), by Christopher Merriner. Written for Adventuron 1.0.0 Beta 70.

[19-Sep-2022] if-archive/games/source/adventuron/Custard_and_Mustard.txt
IFDB entry

Adventuron source code for Custard & Mustard's Big Adventure (Spring Thing 2022, post-comp release), by Christopher Merriner. Written for Adventuron 1.0.0 Beta 75i. (an earlier playable version is at games/springthing/2022/CustardAndMustardsBigAdventure.zip)

[06-Sep-2022] if-archive/games/hugo/overbrook.zip
View contents
IFWiki: Overbrook

Overbrook, an Interactive House Tour. Not a game, but an interactive tour of Ben Parrish's new home.

[04-Sep-2022] if-archive/games/html/bee.zip
View contents
IFDB entry
IFWiki: Bee

Bee, by Emily Short. (Re-)implemented in Dendry.

[01-Sep-2022] if-archive/info/ifdb/ifdb-archive-20220901.zip
[30-Aug-2022] if-archive/games/twine/TheFallOfAsemia.zip
View contents
IFDB entry

The Fall of Asemia, by B.J. Best. (also at games/springthing/2022/TheFallofAsemia.zip)

[28-Aug-2022] if-archive/infocom/tools/reform/reform6_win32.zip
View contents

Reform 6 (serial 040226), Windows 32-bit console mode binary.

[13-Aug-2022] if-archive/games/source/cloak.awk

GNU AWK port of Roger Firth's Cloak of Darkness, written by Nick Moffitt.

[12-Aug-2022] if-archive/games/twine/spanish/whoami.zip
View contents
IFDB entry

whoami, by n-n. v0.1.1.

[10-Aug-2022] if-archive/games/glulx/Improv-Origins.gblorb
IFDB entry

Improv: Origins, a Frenetic Five story, by Neil deMause. Release 2 / Serial number 220810.

[10-Aug-2022] if-archive/games/source/inform/snowed-in.zip
View contents

Snowed In, by Jason Self. Release 4 / Serial number 220809. Archive contains game file and source code.

[10-Aug-2022] if-archive/games/zcode/snowed-in.zip
View contents
IFDB entry

Snowed In, by Jason Self. Release 4 / Serial number 220809. Archive contains game file and source code.

[09-Aug-2022] if-archive/games/zcode/old/ImpossibleStairs-r2.z8
IFDB entry
IFWiki: Impossible Stairs

The Impossible Stairs, an interactive fiction by Mathbrush. Release 2. Serial number 220706. (source code is in games/source/dialog/ImpossibleStairs.dg)

[09-Aug-2022] if-archive/games/source/dialog/old/ImpossibleStairs-r2.dg
IFDB entry
IFWiki: Impossible Stairs

The Impossible Stairs, an interactive fiction by Mathbrush. Release 2. (a compiled game is in games/zcode/ImpossibleStairs.z8)

[08-Aug-2022] if-archive/programming/javascript/protoparser.js_v8.zip
View contents

A JavaScript library for the creation of text adventures. It features with two-word parser, save/load system, compact size, no dependencies, hotkeys, and more. The archive contains a game demo and the manual, in Russian. Developed by Alexey Galkin. MIT license.

[06-Aug-2022] if-archive/games/twine/TheKeepersHut.zip
View contents
IFDB entry

The Keepers Hut, by CatePos.

[01-Aug-2022] if-archive/games/twine/Dark_Reign.zip
View contents

Dark Reign, by Dominik.

[31-Jul-2022] if-archive/infocom/compilers/inform6/source/old/inform-6.41-r1.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.41 source
  • Inform library 6.12.6
  • PunyInform library 4.0
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[30-Jul-2022] if-archive/mapping-tools/ifm-5.5.tar.gz
View contents
IFWiki: IFM

Interactive Fiction Mapper, version 5.5, written by Glenn Hutchings. Archive contains the source code.

[22-Jul-2022] if-archive/infocom/compilers/inform6/source/old/inform641_source.zip
View contents

Inform 6.41 source code (July 2022), by Graham Nelson, et al.

[17-Jul-2022] if-archive/infocom/compilers/inform6/manuals/I6-Addendum.html

A description of the updates to the Inform 6 language and compiler since the Designer's Manual, Fourth Edition, was released. Written by Andrew Plotkin.

[16-Jul-2022] if-archive/infocom/compilers/inform6/source/old/inform-6.40-r1.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.40 source
  • Inform library 6.12.6
  • PunyInform library 4.0
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[15-Jul-2022] if-archive/infocom/compilers/inform6/source/old/inform640_source.zip
View contents

Inform 6.40 source code (July 2022), by Graham Nelson, et al.

[13-Jul-2022] if-archive/games/spectrum/spanish/Día de clase.zip
View contents

Día de clase, by David Hernández Romero. (from caad.es archive, under review)

[13-Jul-2022] if-archive/games/twine/Panorama_Park.zip
View contents
IFDB entry

Panorama Park, by Marina Fathalla and Marjan Verstappen.

[12-Jul-2022] if-archive/programming/glulx/interpreters/git/old/git-137.zip
View contents
[12-Jul-2022] if-archive/programming/glk/implementations/old/WindowsGlkSrc-152.zip
View contents
[12-Jul-2022] if-archive/programming/glk/implementations/old/WindowsGlk-152.zip
View contents
[12-Jul-2022] if-archive/games/twine/The_Intruder.zip
View contents
IFDB entry

The Intruder, by Christopher Lee Simpson.

[10-Jul-2022] if-archive/games/twine/spanish/Two_Sides.zip
View contents

Two Sides, by imperion.

[10-Jul-2022] if-archive/games/twine/a_stroll_down_the_beach.zip
View contents

A Stroll Down the Beach, by tastyl.

[07-Jul-2022] if-archive/games/source/inform/gwsource.txt
IFDB entry

Gaia's Web, by Nigel Jayne. Release 1 / Serial number 160104.

[07-Jul-2022] if-archive/games/glulx/Gaia-Web.gblorb
IFDB entry

Gaia's Web, by Nigel Jayne. Release 1 / Serial number 160104. (source code is in games/source/inform/gwsource.txt)

[04-Jul-2022] if-archive/games/twine/ExCas.zip
View contents
IFDB entry

Exquisite Cadaver, by manonamora.

[04-Jul-2022] if-archive/games/zcode/MakeItGood.z8
IFDB entry
IFWiki: Make It Good

Make it Good, by Jon Ingold. Release 15 / Serial number 091227.

[04-Jul-2022] if-archive/programming/glulx/interpreters/quixe/old/quixe-221.tar.gz
View contents

A Glulx VM interpreter written in Javascript. Version 2.2.1, by Andrew Plotkin.

[04-Jul-2022] if-archive/programming/glk/implementations/old/glkote-232.tar.gz
View contents

GlkOte 2.3.2, a Javascript library for creating interactive fiction, based on the Glk API, by Andrew Plotkin.

[04-Jul-2022] if-archive/programming/glk/implementations/old/remglk-030.tar.gz
View contents
IFWiki: RemGlk

RemGlk version 0.3.0, a remote procedure call implementation of the Glk API 0.7.5, by Andrew Plotkin.

[02-Jul-2022] if-archive/games/glulx/Of_Their_Shadows_Deep.gblorb
IFDB entry

Of Their Shadows Deep, by Amanda Walker. Release 1 / Serial number 220630.

[02-Jul-2022] if-archive/infocom/compilers/inform6/manuals/firthworks-character-sets.pdf

A chart of the ZSCII character set and associated character codes available in Inform 6, for both Z-Machine and Glulx. Originally by Roger Firth, and converted from a web page that was at www.firthworks.com to PDF.

[02-Jul-2022] if-archive/games/twine/Into_the_Void.zip
View contents
IFDB entry

Into the Void, by MilesC.

[02-Jul-2022] if-archive/games/twine/Mysteries_of_the_Cave.zip
View contents
IFDB entry

Mysteries of the Cave, by Tyler Johnson (Ya Boi Tyler).

[01-Jul-2022] if-archive/info/intficforum/intfic-archive-20220701.sql.gz
[30-Jun-2022] if-archive/games/glulx/old/Improv-Origins-r1.gblorb
IFDB entry

Improv: Origins, a Frenetic Five story, by Neil deMause. Release 1 / Serial number 220630.

[29-Jun-2022] if-archive/games/twine/Vespertines.zip
View contents
IFDB entry

Vespertines version 1.08, by mondaysandwich.

[27-Jun-2022] if-archive/games/zcode/Towers_of_Hanoi.zblorb
IFDB entry

Towers of Hanoi, An Exercise in Inform 7, by Phil Riley. Release 2 / Serial number 220627.

[25-Jun-2022] if-archive/solutions/bad_machine_walkthrough.txt
IFDB entry

Walkthrough for Bad Machine, covering all three major endings, written by Benjamin Lee.

[25-Jun-2022] if-archive/programming/glulx/Glulx-Spec.md

Glulx Virtual Machine specification, Version 3.1.3, by Andrew Plotkin.

[25-Jun-2022] if-archive/programming/glulx/interpreters/glulxe/old/glulxe-060.tar.gz
View contents
[25-Jun-2022] if-archive/articles/REMEMBER.zip
View contents

Hugo Labrande's newsletter ">REMEMBER", which contained one exclusive article in English per month on retro text adventures, the history of the genre, interviews with practitioners, etc, as well as community news related to retro and neo-retro text adventures.

[21-Jun-2022] if-archive/games/twine/Mental_Escape.zip
View contents
IFDB entry

Mental Escape, by Colton Poole.

[17-Jun-2022] if-archive/games/twine/EvangelicalEscape.zip
View contents
IFDB entry

Evangelical Escape, by James Aggression.

[17-Jun-2022] if-archive/games/twine/Mysteries_Beyond_the_Arch.zip
View contents
IFDB entry

Mysteries Beyond the Arch, by Bryce Mino.

[17-Jun-2022] if-archive/games/twine/spanish/ArteDigitalEmergente.zip
View contents
IFDB entry

Electric Nest, by Ale Huehue.

[14-Jun-2022] if-archive/infocom/adverts/Up_to_You_Gun.png

Infocom advert from GAMES magazine, scanned by Jim Green.

[14-Jun-2022] if-archive/infocom/adverts/Up_to_You_Hanging.png

Infocom advert from GAMES magazine, scanned by Jim Green.

[14-Jun-2022] if-archive/infocom/adverts/Up_to_You_Bomb.png

Infocom advert from GAMES magazine, scanned by Jim Green.

[11-Jun-2022] if-archive/games/glulx/Hinterlands-Marooned.gblorb
IFDB entry

Hinterlands: Marooned! A weird sci-fi text adventure, by Cody Gaisser. Release 1 / Serial number 220611. (the original competition entry is in games/springthing/2022/HinterlandsMarooned.zip)

[10-Jun-2022] if-archive/programming/tads3/library/contributions/lastTyped.zip
View contents

lastTyped, version 1.0, by jbg. A library for keeping track of the specific nouns and verbs used in a typed command, and for coverting them into a form suitable for output.

[10-Jun-2022] if-archive/games/zcode/old/snowed-in-r3.zip
View contents
IFDB entry

Snowed In, by Jason Self. Release 3 / Serial number 220610 Archive contains game file and source code.

[07-Jun-2022] if-archive/games/glulx/ACMJ_Game.zip
View contents
IFDB entry

The Making of ACMJ Game, by Sharon Xiao Liu. Release 1 / Serial number 220607.

[02-Jun-2022] if-archive/games/pc/old/worlds-v30-2022.exe
IFDB entry
IFWiki: Worlds Apart

Worlds Apart, an Interactive Fugue, Version 3.0, written by Suzanne Britton. Windows self-extracting executable. (This version has out-of-date contact information.) (a machine-independent TADS game file is in games/tads/old/worlds-v30-2022.zip)

[02-Jun-2022] if-archive/games/tads/old/worlds-v30-2022.zip
View contents
IFDB entry
IFWiki: Worlds Apart

Worlds Apart, an Interactive Fugue, Version 3.0, written by Suzanne Britton. (This version has out-of-date contact information.) (a Windows version is in games/pc/old/worlds-v30-2022.exe)

[01-Jun-2022] if-archive/games/zcode/old/snowed-in-r2.zip
View contents
IFDB entry

Snowed In, by Jason Self. Release 2 / Serial number 220601 Archive contains game file and source code.

[01-Jun-2022] if-archive/infocom/interpreters/old/itf/itf-coherent.zip
View contents

ITF interpreter 4.01 port to the Coherent operating system (Intel 386 or better).

[01-Jun-2022] if-archive/info/ifdb/ifdb-archive-20220601.zip
[31-May-2022] if-archive/games/pc/IRobot2.zip
View contents
IFDB entry

I, Robot 2, by StamblerRambler.

[31-May-2022] if-archive/games/spectrum/spanish/ElAnillo(ConcursoAventurasMicroHobby).tzx_.zip
View contents

El Anillo (versión Spectrum), by JAPS. (from caad.es archive, under review)

[31-May-2022] if-archive/games/glulx/spanish/Anillo III - Original.gblorb

Anillo III - Diseño original, by Johan Paz. De la saga de El Anillo su tercera parte y conclusión. Año 2009, sobre diseño de 1989. Actualizado en 2014, para el 25 aniversario del CAAD. Recompilado en la nueva versión de Inform 7 en 2015.

[31-May-2022] if-archive/infocom/compilers/inform6/source/old/inform-6.36-r4.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.36 source
  • Inform library 6.12.6
  • PunyInform library 4.0
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[28-May-2022] if-archive/games/springthing/2022/SpringThing2022.zip
View contents

All of the entered games, available in one archive.

[28-May-2022] if-archive/games/springthing/2022/2022readme.txt

Information about the competition.

[28-May-2022] if-archive/games/springthing/2022/Phenomena.zip
View contents
IFDB entry

Phenomena, by Dawn Sueoka (Twine)

[28-May-2022] if-archive/games/springthing/2022/ToursRoustTorus.zip
View contents
IFDB entry

Tours Roust Torus, by Andrew Schultz (Inform/Glulx)

[28-May-2022] if-archive/games/springthing/2022/AnotherCabinInTheWoods.zip
View contents
IFDB entry

Another Cabin In The Woods, by Quain Holtey (Twine)

[28-May-2022] if-archive/games/springthing/2022/TheHoleMan.zip
View contents
IFDB entry

The Hole Man, by E. Z. Poschman (Twine)

[28-May-2022] if-archive/games/springthing/2022/Digit.zip
View contents
IFDB entry

Digit, by Joey Acrimonious (Inform/Glulx)

[27-May-2022] if-archive/games/pc/BradfordMansion.zip
View contents
IFDB entry

Bradford Mansion, version 1.2.2, by Lenard Gunda. Windows (x64) executable. (the original competition entry is in games/competition2019/Bradford Mansion/)

[26-May-2022] if-archive/games/glulx/The_Lonely_Troll.gblorb
IFDB entry

The Lonely Troll, by Amanda Walker. Release 1 / Serial number 220501.

[10-May-2022] if-archive/games/twine/Blue.zip
View contents
IFDB entry

Blue, by kanade.

[10-May-2022] if-archive/games/twine/Recipe_Book.zip
View contents

The Recipe Book, by dragon-patches.

[04-May-2022] if-archive/games/amstrad/spanish/CASA_AmstradV1.2.zip
View contents
IFDB entry

La casa al otro lado de la tormenta, by Pablo Martínez. (The English version is in games/amstrad/HouseV1Amstrad.zip) (from caad.es archive, under review)

[02-May-2022] if-archive/games/source/inform/old/GrooverlandSource-r4.txt
IFDB entry

Inform 7 source text for Grooverland, release number 4, by Brian Rushton.

[30-Apr-2022] if-archive/infocom/compilers/inform6/source/old/inform-6.36-r3.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.36 source
  • Inform library 6.12.6
  • PunyInform library 3.6
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[25-Apr-2022] if-archive/solutions/The_Song_of_the_Mockingbird_walkthrough.txt
IFDB entry

Walkthrough for The Song of the Mockingbird by the game's author, Mike Carletta. (the game itself is at games/glulx/The_Song_of_the_Mockingbird.gblorb)

[25-Apr-2022] if-archive/games/glulx/The_Song_of_the_Mockingbird.gblorb
IFDB entry

The Song of the Mockingbird: an Interactive Return To Yesteryear, by Mike Carletta. Release 2 / Serial number 220422. (a walkthrough is at solutions/The_Song_of_the_Mockingbird_walkthrough.txt; the original competition entry is in games/competition2021/Games/The Song of the Mockingbird)

[22-Apr-2022] if-archive/games/springthing/2022/ThePrairieHouse.zip
View contents
IFDB entry

The Prairie House, by Chris Hay and Kelsen Hadder (Adventuron)

[20-Apr-2022] if-archive/games/hugo/ndrift.zip
View contents
IFDB entry
IFWiki: Necrotic Drift

Necrotic Drift, version 1.04, by Robb Sherwin. This is a graphical text adventure game, and as such requires a minimum resolution of 800x600. It does not support text-only mode. The archive contains a machine independent Hugo game file, plus graphics and music.

[17-Apr-2022] if-archive/infocom/info/infocom-reunion-conference-feb-1992.txt

An edited transcript of the GAMERS Forum's INFOCOM REUNION CONFERENCE on February 18th, 1992. Guests included Marc Blank, Dave Lebling, Stu Galley, Amy Briggs, Bob Bates, Steve Meretzky, Brian Moriarty and Mike Berlyn.

[15-Apr-2022] if-archive/games/springthing/2022/TheBonesOfRosalinda.zip
View contents
IFDB entry

The Bones of Rosalinda, by Agnieszka Trzaska (Twine)

[15-Apr-2022] if-archive/games/springthing/2022/TheBox.zip
View contents
IFDB entry

The Box, by Paul Michael Winters (Kreate)

[15-Apr-2022] if-archive/games/springthing/2022/GraveyardShiftAtTheRiverviewMotel.zip
View contents
IFDB entry

Graveyard Shift at the Riverview Motel, by Seb Pines (Twine)

[14-Apr-2022] if-archive/games/twine/walking_home.zip
View contents
IFDB entry

Walking home, by spinach.

[14-Apr-2022] if-archive/infocom/interpreters/frotz/frotz254.zip
View contents

Frotz 2.54 for 16-bit MS-DOS, with old-style graphics and sound support, by David Griffith.

[14-Apr-2022] if-archive/infocom/interpreters/frotz/frotz-2.54.tar.gz
View contents

Source code for Frotz version 2.54, maintained by David Griffith. Includes targets for Unix text terminals, SDL and X11 for graphics, dumb interface for teletypes and bots, 16-bit MS-DOS, and TOPS20 on the PDP10.

[13-Apr-2022] if-archive/games/springthing/2022/CustardAndMustardsBigAdventure.zip
View contents
IFDB entry

Custard & Mustard's Big Adventure, by Christopher Merriner (Adventuron) (source code for a later version is at games/source/adventuron/Custard_and_Mustard.txt)

[13-Apr-2022] if-archive/games/springthing/2022/LadyThalia2.zip
View contents
IFDB entry

Lady Thalia and the Rose of Rocroi, by E. Joyce and N. Cormier (Twine)

[12-Apr-2022] if-archive/games/twine/flecks_of_mica.zip
View contents
IFDB entry

it was like the stars were flecks of mica, by Harper Reese.

[12-Apr-2022] if-archive/games/twine/uber_eats_horror.zip
View contents
IFDB entry

Uber Eats Horror, by gr11.

[11-Apr-2022] if-archive/games/springthing/2022/ManifestNo.zip
View contents
IFDB entry

Manifest No, by Kaemi Velatet (Twine)

[10-Apr-2022] if-archive/interpreters-multi/parchment/parchment-single-file.zip
View contents

Parchment, a Javascript web interpreter for Glulx, Hugo, TADS 2/3, and Z-Code. This is a single file build of Parchment suitable for downloading and running offline.

[09-Apr-2022] if-archive/games/springthing/2022/HalfAlive.zip
View contents
IFDB entry

Half-Alive, by Bellamy Briks (Twine)

[07-Apr-2022] if-archive/games/springthing/2022/Wry.zip
View contents
IFDB entry
IFWiki: Wry

Wry, by Olaf Nowacki (Inform/Z-Code)

[07-Apr-2022] if-archive/games/springthing/2022/ThiefOfTheThousandSuns.zip
View contents
IFDB entry

Thief of the Thousand Suns, by Dom Kaye (Twine)

[06-Apr-2022] if-archive/solutions/Fairest_Walkthrough.html
IFDB entry

Complete walkthrough for Fairest, by the author. (the game is at games/glulx/Fairest.gblorb)

[06-Apr-2022] if-archive/games/glulx/Fairest.gblorb
IFDB entry

Fairest, by Amanda Walker. Release 1 / Serial number 220331. (a walkthrough is at solutions/Fairest_Walkthrough.html; the Spring Thing 2022 package is at games/springthing/2022/Fairest.zip)

[06-Apr-2022] if-archive/solutions/mansion.sol
IFDB entry
IFWiki: Mansion_(by_Barley)

Solution to the Z-code game Mansion by the game's author, Derek Barley.

[06-Apr-2022] if-archive/games/zcode/mansion.z5
IFDB entry
IFWiki: Mansion (by Barley)

Mansion, an Interactive Inheritance, by Derek Barley. Release 2 / Serial number 220406.

[06-Apr-2022] if-archive/games/springthing/2022/SuperMegaTournamentArc.zip
View contents
IFDB entry

Super Mega Tournament Arc!, by groggydog (Twine)

[04-Apr-2022] if-archive/games/glulx/The_Red_Room.gblorb

The Red Room, by Echo Tang. Release 1 / Serial number 220404.

[03-Apr-2022] if-archive/games/springthing/2022/YouMeAndCoffee.zip
View contents
IFDB entry

You, Me and Coffee, by Florencia Minuzzi (Bitsy)

[03-Apr-2022] if-archive/games/springthing/2022/ThinWalls.zip
View contents
IFDB entry

Thin Walls, by Wynter (Twine)

[03-Apr-2022] if-archive/games/springthing/2022/TheWolfAndWheel.zip
View contents
IFDB entry

The Wolf and Wheel, by Jason Ebblewhite, Angus Barker and Milo van Mesdag (Ren'Py)

[03-Apr-2022] if-archive/games/springthing/2022/TheLightInTheForest.zip
View contents
IFDB entry

The Light in the Forest, by Emily worm (Twine)

[03-Apr-2022] if-archive/games/springthing/2022/TheLegendOfHorseGirl.zip
View contents
IFDB entry
IFWiki: The Legend of Horse Girl

The Legend of Horse Girl, by Bitter Karella (Inform/Glulx)

[03-Apr-2022] if-archive/games/springthing/2022/TheFallofAsemia.zip
View contents
IFDB entry

The Fall of Asemia, by B.J. Best (Twine). (also at games/twine/TheFallOfAsemia.zip)

[03-Apr-2022] if-archive/games/springthing/2022/TheBrightBlueBall.zip
View contents
IFDB entry

The Bright Blue Ball, by Clary C (Inform/Glulx)

[03-Apr-2022] if-archive/games/springthing/2022/Sweetpea.zip
View contents
IFDB entry
IFWiki: Sweetpea

Sweetpea, by Sophia de Augustine (Twine)

[03-Apr-2022] if-archive/games/springthing/2022/RogersDayOff.zip
View contents
IFDB entry

Roger's Day Off, by Sia See & Jkj Yuio (Strand)

[03-Apr-2022] if-archive/games/springthing/2022/OrbitalDecay.zip
View contents
IFDB entry

Orbital Decay, by Kayvan Sarikhani (Twine)

[03-Apr-2022] if-archive/games/springthing/2022/NewYearsEve2019.zip
View contents
IFDB entry

New Year's Eve, 2019, by Autumn Chen (Dendry). (a later version is at games/html/NewYearsEve2019.zip)

[03-Apr-2022] if-archive/games/springthing/2022/MaTigersTerribleTrip.zip
View contents
IFDB entry

Ma Tiger's Terrible Trip, by Travis Moy (Twine)

[03-Apr-2022] if-archive/games/springthing/2022/LetsTalkAlex.zip
View contents
IFDB entry

Let's Talk Alex, by Stephanie Smith (Twine)

[03-Apr-2022] if-archive/games/springthing/2022/HypercubicTimeWarp.zip
View contents
IFDB entry

Hypercubic Time-Warp All-go-rhythmic Synchrony, by Ben Kidwell and Maevele Straw (Inform/Z-code)

[03-Apr-2022] if-archive/games/springthing/2022/HinterlandsMarooned.zip
View contents
IFDB entry

Hinterlands: Marooned, a weird sci-fi text adventure by Cody Gaisser (Inform/Glulx). Release 1 / Serial number 220325. (a later version is at games/glulx/Hinterlands-Marooned.gblorb)

[03-Apr-2022] if-archive/games/springthing/2022/GoodGrub.zip
View contents
IFDB entry

Good Grub!, by Damon L. Wakes (Twine)

[03-Apr-2022] if-archive/games/springthing/2022/GeorgeAndTheDragon.zip
View contents
IFDB entry

George and the Dragon, by Pete Chown (HTML/Javascript)

[03-Apr-2022] if-archive/games/springthing/2022/fixit.zip
View contents
IFDB entry

fix it, by Lily Boughton (Twine)

[03-Apr-2022] if-archive/games/springthing/2022/FilthyAuntMildred.zip
View contents
IFDB entry

Filthy Aunt Mildred, by Guðni Líndal Benediktsson (Twine)

[03-Apr-2022] if-archive/games/springthing/2022/Fairest.zip
View contents
IFDB entry

Fairest, by Amanda Walker (Inform/Glulx). Release 1 / Serial number 220331. (the story file is also at games/glulx/Fairest.gblorb; the walkthrough is also at solutions/Fairest_Walkthrough.html)

[03-Apr-2022] if-archive/games/springthing/2022/Externoon.zip
View contents
IFDB entry

externoon, by nune (Squiffy)

[03-Apr-2022] if-archive/games/springthing/2022/CrowQuest.zip
View contents
IFDB entry

Crow Quest, by rookerie (Twine)

[03-Apr-2022] if-archive/games/springthing/2022/ConfessingToAWitch.zip
View contents
IFDB entry

Confessing to a Witch, by HeckinRobin (Twine)

[03-Apr-2022] if-archive/games/springthing/2022/Computerfriend.zip
View contents
IFDB entry

Computerfriend, by Kit Riemer (Twine)

[03-Apr-2022] if-archive/games/springthing/2022/BigfootBluff.zip
View contents
IFDB entry

Bigfoot Bluff, by P.B. Parjeter (Inform/Glulx)

[03-Apr-2022] if-archive/games/springthing/2022/BeneathTheStones.zip
View contents
IFDB entry

Beneath the Stones, by Kieran Green (Twine)

[03-Apr-2022] if-archive/games/springthing/2022/BabyOnBoard.zip
View contents
IFDB entry

Baby on Board, by Eric Zinda (Perplexity)

[03-Apr-2022] if-archive/games/springthing/2022/ASingleOuroborosScale.zip
View contents
IFDB entry

A Single Ouroboros Scale, by Naomi Norbez (Twine)

[03-Apr-2022] if-archive/games/springthing/2022/Adrift.zip
View contents
IFDB entry

A D R I F T, by Pinkunz (Inform/Glulx)

[03-Apr-2022] if-archive/games/springthing/2022/Abate.zip
View contents
IFDB entry

Abate: Hide Behind the Curtains, by Rohan (HTML/Javascript)

[03-Apr-2022] if-archive/games/springthing/2022/5eArena.zip
View contents
IFDB entry

5e Arena, by Seth Jones (Twine)

[01-Apr-2022] if-archive/info/intficforum/intfic-archive-20220401.sql.gz
[30-Mar-2022] if-archive/games/glulx/russian/devoursR.zip
View contents
IFDB entry
IFWiki: All Things Devours

Все в прошлом: "All Things Devours", originally by "half sick of shadows", translated into Russian by Alexey Galkin. Release 2 / Serial number 220224. (the English original is in games/zcode/devours.z5)

[25-Mar-2022] if-archive/games/bbc/Disc999-SigmaExperiment.dsd
IFDB entry

The SIGMA Experiment, by Lee Newsome.

[24-Mar-2022] if-archive/programming/hugo/library/old/hugolib221.zip
View contents

The Hugo library, version 2.2.1, zipped into a single archive.

[24-Mar-2022] if-archive/programming/hugo/executables/old/hugov22_dos.zip
View contents

DOS executables of the Hugo compiler and runtime engine, version 2.2, by Kent Tessman.

[24-Mar-2022] if-archive/programming/editors/inform6_npp.zip
View contents

Notepad++ text editor syntax highlighting and auto-completion configuration files for Inform 6 and RInform.

[20-Mar-2022] if-archive/programming/agt/agility/AGiliTy112Amiga.lha

AGiliTy 1.1.2 for the Amiga, ported by David Kinder.

[18-Mar-2022] if-archive/infocom/compilers/inform6/source/old/inform-6.36-r2.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.36 source
  • Inform library 6.12.6
  • PunyInform library 3.5
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[18-Mar-2022] if-archive/games/spectrum/spanish/AVENTURA EL VOLCAN.zip
View contents

El volcán, by Javier Martín. (from caad.es archive, under review)

[18-Mar-2022] if-archive/games/twine/The_Arena.zip
View contents

The Arena, by AdmiralEnder137.

[16-Mar-2022] if-archive/programming/agt/agility/AGiliTy112Win-Source.zip
View contents

Source code for the Windows port, by David Kinder.

[16-Mar-2022] if-archive/programming/agt/agility/AGiliTy112Win.zip
View contents

AGiliTy 1.1.2 for Windows, ported by David Kinder.

[16-Mar-2022] if-archive/programming/agt/agility/agil112src.zip
View contents

ANSI C source code of AGiliTy: the (Mostly) Universal AGT Interpreter, version 1.1.2, by Robert Masenten, with updates by David Kinder.

[15-Mar-2022] if-archive/games/twine/Me_Gustas_Tu.zip
View contents
IFDB entry

Me Gustas Tu, by Mekay.

[09-Mar-2022] if-archive/games/twine/The_Raven_Circle.zip
View contents
IFDB entry

The Raven Circle, by Cressida St. Claire.

[06-Mar-2022] if-archive/games/glulx/spanish/vainsville-20220306202918.zip
View contents

Vainsville, by n-n. (from caad.es archive, under review)

[06-Mar-2022] if-archive/games/glulx/spanish/Vainsville.gblorb

Vainsville, by n-n. (from caad.es archive, under review)

[06-Mar-2022] if-archive/games/zcode/escapade.zblorb
IFDB entry
IFWiki: Escapade!

Escapade! by Juhana Leinonen. Release 3 / Serial number 100111.

[06-Mar-2022] if-archive/games/glulx/ailihphilia.zip
View contents
IFDB entry
IFWiki: Ailihphilia

Ailihphilia, A GASP SAGA! by N. Y. Llewellyn and Sir Apollo Paris. Release 4 / Serial number 220228. Archive includes game file, hints, a walkthrough and source code. (the original competition entry is in games/competition2018/Ailihphilia/)

[03-Mar-2022] if-archive/games/glulx/Batman_66.gblorb
IFDB entry

Batman 66: an Action-Packed Episode, by Isabel Azeredo. Release 7 / Serial number 220303.

[02-Mar-2022] if-archive/infocom/compilers/inform6/library/translations/infsp_i6.zip
View contents

Inform in Spanish, a Spanish translation of the Inform 6 libraries, version 0.9d, by Sarganar, Urbatain and Eliuk Blau.

[01-Mar-2022] if-archive/info/ifdb/ifdb-archive-20220301.zip
[26-Feb-2022] if-archive/games/glulx/SkiesAbove.gblorb
IFDB entry
IFWiki: Skies Above

Skies Above, a game by Arthur DiBianca. Release 1 / Serial number 191120. (the original competition entry is in games/competition2019/Skies Above/skies_190924.ulx)

[26-Feb-2022] if-archive/games/zcode/GBVB.zblorb
IFDB entry
IFWiki: Grandma Bethlinda's Variety Box

Grandma Bethlinda's Variety Box, a novelty by Arthur DiBianca. Release 1 / Serial number 191106. (the original competition entry is in games/competition2015/Grandma Bethlinda's Variety Box/GBVB.z8)

[26-Feb-2022] if-archive/games/twine/Project_Veritas.zip
View contents
IFDB entry

Project Veritas, version 0.01, by Kiromitsu.

[25-Feb-2022] if-archive/games/twine/The_Deluge.zip
View contents
IFDB entry

The Deluge, by Lionstooth.

[24-Feb-2022] if-archive/solutions/slag/wishbrinv.z5

Invisiclues for Wishbringer.

[23-Feb-2022] if-archive/games/twine/DSM.zip
View contents

DSM, by Kris Aguillard.

[20-Feb-2022] if-archive/programming/tads2/executables/jetty.zip
View contents
IFWiki: Jetty

Jetty 1.2, a Java TADS 2 interpreter by Dan Shiovitz.

[20-Feb-2022] if-archive/games/glulx/The_Exigent_Seasons.gblorb
IFDB entry

The Exigent Seasons: How will you steer the autonomous city-state of Valdara? by Jason Love. Release 2 / Serial number 220219.

[19-Feb-2022] if-archive/infocom/compilers/inform6/source/old/inform-6.36-r1.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.36 source
  • Inform library 6.12.6
  • PunyInform library 3.5
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[19-Feb-2022] if-archive/infocom/compilers/inform6/library/old/inform6lib-6.12.6.zip
View contents

The Inform 6.12.6 library (February 2022).

[19-Feb-2022] if-archive/infocom/interpreters/fweep/zym_0.9.zip
View contents

Zym 0.9, a Z-machine interpreter for SymbOS, supporting Z-code versions 3, 4, 5 and 8, written by Daniel Gaskell. Based on Fweep 0.8.4 but with many optimizations and changes, including upper window and diacritic support. Archive includes source code, SymbOS executable and story files.

[18-Feb-2022] if-archive/games/tads/pastpresent.t3
IFDB entry
IFWiki: Past Present

Past Present, an interactive short story by Jim Nelson. Written for Winter TADS Jam 2021/2022. Release 1 / Serial Number 220116

[17-Feb-2022] if-archive/infocom/compilers/inform6/manuals/glulx/spanish/creando_juegos_con_graficos.zip
View contents

Creando juegos con gráficos, a Spanish guide to creating games with graphics, written by Baltasar.

[17-Feb-2022] if-archive/infocom/compilers/inform6/manuals/spanish/Comenzando_con_InformATE.zip
View contents

Comenzando con InformATE!, a Spanish guide to getting started with InformATE!

[17-Feb-2022] if-archive/infocom/compilers/inform6/manuals/spanish/cursillo_de_inform.zip
View contents

Cursillo de Inform, a Spanish tutorial on using Inform 6 with InformATE! written by Zak McKraken.

[16-Feb-2022] if-archive/infocom/compilers/inform6/manuals/italian/Guida_ad_Inform_per_Principianti.zip
View contents

Guida ad Inform per Principianti, an Italian translation of The Inform Beginner's Guide, by Roger Firth and Sonja Kesserich, translated by Marco Falcinelli, Daniele A. Gewurz, Paolo Lucchesi, Paolo Vece, Giulio Veneziani and others.

[16-Feb-2022] if-archive/infocom/compilers/inform6/library/translations/slovenian-inform.zip
View contents

Slovenian translation of the Inform 6 libraries, written by Benjamin Lipovšek.

[16-Feb-2022] if-archive/infocom/compilers/inform6/library/translations/infit25.zip
View contents

Infit version 2.5, an Italian translation of the Inform 6 library, written by by Giovanni Riccardi.

[16-Feb-2022] if-archive/infocom/compilers/inform6/library/translations/french.zip
View contents

French translation of the Inform 6 libraries, version 2.1.1, translated by Jean-Luc Pontico.

[16-Feb-2022] if-archive/infocom/compilers/inform6/manuals/glulx/italian/glulx-inform-guide-italiano.txt

The Game Author's Guide to Glulx Inform, for Inform 6.21(G0.35), by Andrew Plotkin, translated into Italian by Marco Falcinelli.

[16-Feb-2022] if-archive/infocom/compilers/inform6/manuals/glulx/italian/Guida_a_Inform_Glulx.pdf

Guida a Inform – Glulx. An Italian guide to using Inform with Glulx, edited by Marco Falcinelli.

[14-Feb-2022] if-archive/infocom/interpreters/frotz/dfrotz-skyos5.zip
View contents

Dumb terminal builds of Frotz 2.45pre for SkyOS, compiled by Daniel Gaskell.

[14-Feb-2022] if-archive/games/glulx/Locked_Door_XI-The_US_Theatrical_Cut.gblorb
IFDB entry

Locked Door XI: The US Theatrical Cut, a text adventure by Cody Gaisser. Release 1 / Serial number 220214.

[14-Feb-2022] if-archive/infocom/interpreters/frotz/old/WindowsFrotzSrc123.zip
View contents

Source code for Windows Frotz version 1.23, by David Kinder.

[14-Feb-2022] if-archive/infocom/interpreters/frotz/old/WindowsFrotz123.zip
View contents

Windows Frotz version 1.23, a port of Frotz for Windows, by David Kinder, packaged as an executable installer. Features include support for Blorb graphics (PNG and JPEG, plus Kevin Bracey's extensions for Infocom's V6 games) and sound (AIFF, MOD and Ogg Vorbis), Unicode and non-English languages.

[13-Feb-2022] if-archive/programming/tads2/source/jetty-src.zip
View contents
IFWiki: Jetty

Source code for Jetty 1.2, a Java TADS 2 interpreter by Dan Shiovitz.

[13-Feb-2022] if-archive/games/zcode/old/snowed-in-r1.zip
View contents
IFDB entry

Snowed In, by Jason Self. Release 1 / Serial number 220205 Archive contains game file and source code.

[13-Feb-2022] if-archive/infocom/compilers/inform6/manuals/IBG_games.zip
View contents
IFWiki: The Inform Beginner's Guide

Inform source code for the games in the The Inform Beginner's Guide, by Roger Firth and Sonja Kesserich.

[13-Feb-2022] if-archive/infocom/compilers/inform6/manuals/firthworks-infact.pdf

Roger Firth's "InfAct" Inform tutorial, converted from web pages that were at www.firthworks.com to PDF.

[13-Feb-2022] if-archive/infocom/compilers/inform6/manuals/firthworks-inflight.pdf

Roger Firth's "InfLight" Inform tutorial, converted from web pages that were at www.firthworks.com to PDF.

[13-Feb-2022] if-archive/infocom/compilers/inform6/manuals/firthworks-infancy.pdf

Roger Firth's "InFancy" Inform tutorial, converted from web pages that were at www.firthworks.com to PDF.

[09-Feb-2022] if-archive/games/glulx/The_Making_of_Me.gblorb

The Making of Me, by Audrey Yeung. Release 1 / Serial number 220209.

[09-Feb-2022] if-archive/games/zcode/suvehnux.z5
IFDB entry
IFWiki: Suveh Nux

Suveh Nux, a game of magical experimentation, version 1.1, by David Fisher. Winner of the 2007 One Room Game Comp. Release 1 / Serial number 150314. (the original competition entry is in games/mini-comps/oneroom/orgc2007.zip)

[04-Feb-2022] if-archive/games/texture/texture-2021.zip
View contents

All Texture stories published in the texturewriter.com Public Library in 2021.

[02-Feb-2022] if-archive/games/glulx/Locked_Door_X-The_Workprint.gblorb
IFDB entry

Locked Door X: The Workprint, a text adventure by Cody Gaisser. Release 1 / Serial number 220202.

[01-Feb-2022] if-archive/games/twine/Every_Path_to_Purgatory.zip
View contents
IFDB entry

Every Path to Purgatory, version 0.0.1, by AngelicDirt.

[29-Jan-2022] if-archive/games/zcode/Locked_Door_IX-Under_Obstruction.zblorb
IFDB entry

Locked Door IX: Under Obstruction, a minimalist interactive fiction, by Cody Gaisser. Release 1 / Serial number 220129.

[27-Jan-2022] if-archive/games/zcode/Locked_Door_VIII-Enemy_Mine.zblorb
IFDB entry

Locked Door VIII: Enemy Mine, a minimalist interactive fiction, by Cody Gaisser. Release 1 / Serial number 220126.

[25-Jan-2022] if-archive/infocom/compilers/inform6/source/old/inform636_source.zip
View contents

Inform 6.36 source code (January 2022), by Graham Nelson, et al.

[25-Jan-2022] if-archive/games/zcode/Locked_Door_VII-Out_Of_Line.zblorb
IFDB entry

Locked Door VII: Out Of Line, a minimalist interactive fiction, by Cody Gaisser. Release 1 / Serial number 220125.

[24-Jan-2022] if-archive/games/zcode/Locked_Door_VI-It_Takes_Two.zblorb
IFDB entry

Locked Door VI: It Takes Two, a minimalist interactive fiction, by Cody Gaisser. Release 1 / Serial number 220123.

[22-Jan-2022] if-archive/games/zcode/Locked_Door_V-Switched_On.zblorb
IFDB entry

Locked Door V: Switched On, a minimalist interactive fiction, by Cody Gaisser. Release 1 / Serial number 220121.

[21-Jan-2022] if-archive/games/twine/The_Backrooms.zip
View contents

The Backrooms (demo), by Casco Dyllow.

[21-Jan-2022] if-archive/games/source/inform/kitten.tar.gz
View contents
IFDB entry

Source code for robotfindskitten, a Zen Simulation. Originally written by Leonard Richardson, and converted to Inform by David Griffith. Release 8.

[21-Jan-2022] if-archive/games/zcode/kitten.z5
IFDB entry

robotfindskitten, a Zen Simulation. Originally written by Leonard Richardson, and converted to Inform by David Griffith. Release 8 / Serial number 220120. (Source code is in games/source/inform/kitten.tar.gz)

[20-Jan-2022] if-archive/games/twine/chiaroscuro.zip
View contents
IFDB entry

chiaroscuro, version 1.3, by Kim Berkley.

[20-Jan-2022] if-archive/games/zcode/Locked_Door_IV-Safety_In_Numbers.zblorb
IFDB entry

Locked Door IV: Safety In Numbers, a minimalist interactive fiction, by Cody Gaisser. Release 1 / Serial number 220119.

[19-Jan-2022] if-archive/games/zcode/Locked_Door_III-Crate_Expectations.zblorb
IFDB entry

Locked Door III: Crate Expectations, a minimalist interactive fiction, by Cody Gaisser. Release 1 / Serial number 220119.

[19-Jan-2022] if-archive/games/zcode/Locked_Door_II-Fair_Trade.zblorb
IFDB entry

Locked Door II: Fair Trade, a minimalist interactive fiction, by Cody Gaisser. Release 1 / Serial number 220118.

[18-Jan-2022] if-archive/games/twine/Moonlight_Grove.zip
View contents
IFDB entry

Moonlight Grove, by Dax Fugue.

[17-Jan-2022] if-archive/games/zcode/UMW.z8
IFDB entry

Life of a UMW student, by Daley Jennings and Kat Raffa. Release 1 / Serial number 201215. (source code is in games/source/inform/UMW.zip)

[17-Jan-2022] if-archive/games/source/inform/TheChildrenOfLoblollyLodge.zip
View contents

The Children of Loblolly Lodge, by wingjive. Release 1 / Serial number 220117.

[17-Jan-2022] if-archive/games/glulx/TheChildrenOfLoblollyLodge.gblorb

The Children of Loblolly Lodge, by wingjive. Release 1 / Serial number 220117. (source code is in games/source/inform/TheChildrenOfLoblollyLodge.zip)

[17-Jan-2022] if-archive/games/zcode/Locked_Door.zblorb
IFDB entry

Locked Door, a minimalist interactive fiction, by Cody Gaisser. Release 1 / Serial number 220116.

[15-Jan-2022] if-archive/games/twine/goatgame.zip
View contents
IFDB entry

Goat Game, a Hollow-Horned Rumination by Kathryn Li. (the original competition entry is in games/competition2021/Games/Goat Game)

[07-Jan-2022] if-archive/mapping-tools/IF_D-pad.zip
View contents
IFWiki: IF D-pad

IF D-pad, version 1.0, by Kara Goldfinch. A Windows program that allows you to enter directions into parser games via the keyboard number pad.

[07-Jan-2022] if-archive/games/zcode/stiffy.z5
IFDB entry
IFWiki: Stiffy Makane

Stiffy Makane: Inform Edition. Release 71 / Serial number 069105. An Inform 6 port of The Incredible Erotic Adventures of Stiffy Makane, derived from Drunken Bastard and Dastardly Coward's Mystery Science Theater 3000 version, by Drunken Bastard. (Source code is in games/source/inform/stiffy.inf)

[05-Jan-2022] if-archive/games/twine/Ever_Soaring.zip
View contents
IFDB entry

Ever Soaring, Chapter One, by Matto.

[04-Jan-2022] if-archive/infocom/compilers/inform6/source/old/inform-6.35-r8.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.35 source
  • Inform library 6.12.5
  • PunyInform library 3.4
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[01-Jan-2022] if-archive/info/intficforum/intfic-archive-20220101.sql.gz
[29-Dec-2021] if-archive/games/html/Kobold_Crawl.zip
View contents
IFDB entry

Kobold Crawl, by Aaron Steed. Implemented in Ink.

[29-Dec-2021] if-archive/games/ink/Kobold_Crawl.zip
View contents
IFDB entry

Kobold Crawl, by Aaron Steed.

[26-Dec-2021] if-archive/games/glulx/Return_to_the_Stars.gblorb
IFDB entry
IFWiki: Return to the Stars

Return to the Stars, an Interactive Escape, by Adrian Welcker. Release 3 / Serial number 211226. Initially released as part of ParserComp 2021.

[22-Dec-2021] if-archive/infocom/compilers/inform6/source/old/inform-6.35-r7.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.35 source
  • Inform library 6.12.5
  • PunyInform library 3.3
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[20-Dec-2021] if-archive/games/html/spanish/Alhambra.zip
View contents

El Jardín Secreto De La Alhambra, by ByFernanz. (from caad.es archive, under review)

[20-Dec-2021] if-archive/solutions/maps/robotsofdawn-map.pdf
IFDB entry

Map (in PDF format) of Robots of Dawn, by Daniele Raffo.

[20-Dec-2021] if-archive/solutions/robotsofdawn-solution.html
IFDB entry

Solution for Robots of Dawn, by Daniele Raffo.

[20-Dec-2021] if-archive/games/atari-ST/spanish/Cozumel ST Restaurado.zip
View contents

Cozumel (versión Atari ST con gráficos corregidos), by Aventuras AD. (from caad.es archive, under review)

[13-Dec-2021] if-archive/games/glulx/And_Then_You_Come_to_a_House.gblorb
IFDB entry

And Then You Come to a House Not Unlike the Previous One. An Iterative Fiction by B.J. Best. Release 1 / Serial number 211213. (the original competition entry is in games/competition2021/Games/And Then You Come to a House Not Unlike the Previous One)

[12-Dec-2021] if-archive/solutions/Sting_walkthrough.txt
IFDB entry

Walkthrough for Sting by the game's author, Mike Russo. (the game itself is at games/glulx/Sting.gblorb)

[12-Dec-2021] if-archive/games/glulx/Sting.gblorb
IFDB entry

Sting: An interactive memoir, by Mike Russo. Release 2 / Serial number 211211. (a walkthrough is at solutions/Sting_walkthrough.txt, source code is in games/source/inform/Sting.txt, and the original competition entry is in games/competition2021/Games/Sting)

[10-Dec-2021] if-archive/programming/tads2/executables/old/tads2205_go32.zip
View contents

TADS version 2.2.0.5 executables and support files (including adv.t and std.t) for MS-DOS, by David Baggett. Requires the go32 DOS extender.

[09-Dec-2021] if-archive/games/java/spanish/el_bosque_offline.zip
View contents

El Bosque Encantado, by Edlobez.

[08-Dec-2021] if-archive/games/html/Being_a_Thing_2.zip
View contents
IFDB entry

Being a Thing, part 2, by R. Asu.

[03-Dec-2021] if-archive/games/glulx/Aardvark_versus_The_Hype.gblorb
IFDB entry

AardVarK Versus the Hype, by Truthcraze. Release 1 / Serial number 211104. (also in games/competition2021/Games/AardVarK Versus the Hype)

[01-Dec-2021] if-archive/info/ifdb/ifdb-archive-20211201.zip
[30-Nov-2021] if-archive/games/glulx/german/Jaeger.zip
View contents
IFDB entry

Jäger der heiligen Steine, ein Abenteuer in Raum und Zeit von Heiko Spies. Release 4 / Serial number 211130. "Jäger is a classic text adventure in german language and pays homage to the Sci-Fi pop culture of the late 1970s."

[29-Nov-2021] if-archive/games/glulx/spanish/transito-20211129120827.zip
View contents

Tránsito, by n-n. (from caad.es archive, under review)

[29-Nov-2021] if-archive/games/glulx/spanish/Transito.gblorb

Tránsito, by n-n. (from caad.es archive, under review)

[28-Nov-2021] if-archive/solutions/Grandma_Bethlindas_Remarkable_Egg_hints.txt
IFDB entry

Hints for Grandma Bethlinda's Remarkable Egg by the game's author, Arthur DiBianca. (the game itself is at games/competition2021/Games/Grandma Bethlindas Remarkable Egg)

[26-Nov-2021] if-archive/games/glulx/Your_Death_in_four_acts.gblorb
IFDB entry

Your Death, in four acts, by Amanda Walker. Release 1 / Serial number 211123.

[26-Nov-2021] if-archive/games/quest/The_House_on_Highfield_Lane.zip
View contents
IFDB entry

The House on Highfield Lane, version 1.6, by Andy Joel. (the original competition entry is in games/competition2021/Games/The House on Highfield Lane)

[22-Nov-2021] if-archive/games/tads/Ghosts_Within.t3
IFDB entry

Ghosts Within, by Kyriakos Athanasopoulos. Version 1.2, 2021-11-23. (the original competition entry is in games/competition2021/Games/Ghosts Within)

[22-Nov-2021] if-archive/games/glulx/Dr_Horrors_House_of_Terror.gblorb
IFDB entry
IFWiki: Dr Horror's House of Terror

Dr Horror's House of Terror: A horrifying tale of the restless dead and their world of unspeakable evil!!! by Ade. Release 1 / Serial number 211121. (the original competition version is in games/competition2021/Games/Dr Horrors House of Terror)

[22-Nov-2021] if-archive/games/competition2021/Games/we the remainder/we_the_remainder-ver1_1.html
[22-Nov-2021] if-archive/games/glulx/Hercules.gblorb
IFDB entry
IFWiki: Hercules!

Hercules! by Leo Weinreb. Release 1 / Serial number 211121. (the original competition entry is in games/competition2021/Games/Hercules)

[22-Nov-2021] if-archive/games/competition2021/Games/Sting/Sting.gblorb
[18-Nov-2021] if-archive/solutions/WHHOGG_Walkthrough.html
IFDB entry

Walkthrough for What Heart Heard Of, Ghost Guessed, by the game's author, Amanda Walker. (the game itself is at games/glulx/What_Heart_Heard_of_Ghost_Guessed.gblorb)

[18-Nov-2021] if-archive/games/glulx/What_Heart_Heard_of_Ghost_Guessed.gblorb
IFDB entry

What Heart Heard Of, Ghost Guessed, by Amanda Walker. Release 1 / Serial number 211117. (a walkthrough is at solutions/WHHOGG_Walkthrough.html; the original competition entry is in games/competition2021/Games/What Heart Heard Of Ghost Guessed)

[16-Nov-2021] if-archive/games/competition2021/Games/4x4 Archipelago/index.html
[15-Nov-2021] if-archive/games/competition2021/Games/Starbreakers/Starbreakers_11-15.html
[14-Nov-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/Cover.png
[14-Nov-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/fourbyfourian quarryin'.zblorb
[14-Nov-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/interpreter/Fourbyfourian Quarryin'.zblorb.js
[14-Nov-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/interpreter/ie.js
[14-Nov-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/interpreter/jquery.min.js
[14-Nov-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/interpreter/main.js
[14-Nov-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/interpreter/parchment.css
[14-Nov-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/interpreter/quixe.js
[14-Nov-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/interpreter/resourcemap.js
[14-Nov-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/Small Cover.png
[14-Nov-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/interpreter/waiting.gif
[14-Nov-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/interpreter/zvm.js
[14-Nov-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/source/story.ni
[14-Nov-2021] if-archive/infocom/compilers/inform6/source/old/inform-6.35-r6.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.35 source
  • Inform library 6.12.5
  • PunyInform library 3.2
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[14-Nov-2021] if-archive/games/glulx/The_Lookout.gblorb
IFDB entry

The Lookout, by Paul Michael Winters Release 8 / Serial number 211114.

[14-Nov-2021] if-archive/solutions/The_Lookout_solution.txt
IFDB entry

Solution to The Lookout by the game's author, Paul Michael Winters.

[12-Nov-2021] if-archive/games/twine/Skillicks_Bride.zip
View contents
IFDB entry

Skillick's Bride, by Rachel Helps.

[12-Nov-2021] if-archive/games/competition2021/Games/Beneath Fenwick/beneathfenwick.html
[12-Nov-2021] if-archive/games/competition2021/Games/You are SpamZapper 31/You_are_SpamZapper_3.1.html
[11-Nov-2021] if-archive/games/glulx/dragons-pass.zip
View contents
IFDB entry

Dragon's Pass, an interactive episode by Wade Clarke. Release 1 / Serial number 211111.

[10-Nov-2021] if-archive/games/competition2021/Games/Walking Into It/wii.txt
[10-Nov-2021] if-archive/games/competition2021/Games/The daughter/The Daughter - 0.971/index.html
[10-Nov-2021] if-archive/games/competition2021/Games/The daughter/The Daughter - 0.971/ink.js
[10-Nov-2021] if-archive/games/competition2021/Games/The daughter/The Daughter - 0.971/main.js
[10-Nov-2021] if-archive/games/competition2021/Games/The daughter/The Daughter - 0.971/The daughter.js
[09-Nov-2021] if-archive/games/competition2021/Games/The Waiting Room/The_Waiting_Room_v12.html
[07-Nov-2021] if-archive/games/glulx/Jack.gblorb
IFDB entry

Jack, by Arlan Wetherminster. Release 1 / Serial number 211026.

[07-Nov-2021] if-archive/games/competition2021/Games/Goat Game/dist/index.html
[07-Nov-2021] if-archive/games/competition2021/Games/Walking Into It/wii.py
[05-Nov-2021] if-archive/games/twine/Do_You_Suppose_When_Robots_Dance_They_Do_The_Human.zip
View contents
IFDB entry

Do You Suppose When Robots Dance They Do "The Human"? by Finel.

[04-Nov-2021] if-archive/games/competition2021/Games/AardVarK Versus the Hype/Aardvark_versus_The_Hype.gblorb
[02-Nov-2021] if-archive/games/glulx/The_Crew.gblorb
IFDB entry

The Crew, an interactive horror short story by Olaf Nowacki. Release 6 / Serial number 211102.

[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/Cover.jpg
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/interpreter/dialog.css
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/interpreter/glkote.css
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/interpreter/Hercules!.gblorb.js
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/index.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/play.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/interpreter/quixe.min.js
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/interpreter/resourcemap.js
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/Small Cover.jpg
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source_0.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source_1.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source_10.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source_11.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source_12.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source_13.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source_14.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source_2.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source_3.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source_4.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source_5.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source_6.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source_7.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source_8.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source_9.html
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/style.css
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/interpreter/waiting.gif
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/interpreter/glkote.min.js
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/Hercules!.gblorb
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/iFiction.xml
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/interpreter/jquery-1.11.2.min.js
[02-Nov-2021] if-archive/games/competition2021/Games/Hercules/Release/source.txt
[01-Nov-2021] if-archive/games/twine/arabic/The_Desert.zip
View contents
IFDB entry

الصحراء, by Taha Ataweel.

[31-Oct-2021] if-archive/games/competition2021/Games/Wabewalker/Wabewalker.jar
[29-Oct-2021] if-archive/games/competition2021/Games/How it was then and how it is now/custom.css
[27-Oct-2021] if-archive/games/twine/Butcher_Baddie.zip
View contents
IFDB entry

Butcher Baddie, by Kayla Singer.

[25-Oct-2021] if-archive/games/glulx/One_Fish_Two_Fish_Red_Fish.gblorb
IFDB entry

One Fish, Two Fish, Red Fish, by David Marques. Release 1 / Serial number 211025.

[24-Oct-2021] if-archive/games/competition2021/Games/The daughter/The Daughter - 0.971/The Daughter - in-game-Cover.png
[24-Oct-2021] if-archive/games/competition2021/Games/The daughter/The Daughter - 0.971/style.css
[23-Oct-2021] if-archive/infocom/compilers/inform6/source/old/inform-6.35-r5.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.35 source
  • Inform library 6.12.5
  • PunyInform library 3.1
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[23-Oct-2021] if-archive/games/twine/A_Spys_Escape.zip
View contents
IFDB entry

A Spy's Escape, by Leslie Calhoun.

[21-Oct-2021] if-archive/games/competition2021/Games/The Dead Account/The Dead Account.html
[20-Oct-2021] if-archive/games/competition2021/Games/Ghosts Within/Ghosts Within.exe
[20-Oct-2021] if-archive/games/competition2021/Games/Ghosts Within/Ghosts Within.t3
[19-Oct-2021] if-archive/games/competition2021/Games/Walking Into It/walkthrough.txt
[17-Oct-2021] if-archive/games/alan/The_Wyldkynd_Project.zip
View contents
IFDB entry
IFWiki: The Wyldkynd Project

The Wyldkynd Project, version 1.05, by Robert DeFord.

[16-Oct-2021] if-archive/games/competition2021/Games/Taste of Fingers/index.html
[16-Oct-2021] if-archive/games/twine/Deadlines.zip
View contents
IFDB entry

Deadlines, by Robert Guerra.

[15-Oct-2021] if-archive/games/twine/A_Pair_of_Paws.zip
View contents
IFDB entry

A Pair of Paws, by Daniella Santiago.

[15-Oct-2021] if-archive/programming/tads3/utils/xtads-terp-testgames.zip
View contents

XTads TADS test game collection, version 7. A set of small TADS 2/3 test games for TADS interpreter maintainers, written by Rune Berg. Source and runnable .gam/.t3 files included.

[12-Oct-2021] if-archive/games/twine/Transicosia.zip
View contents
IFDB entry

Transicosia, version 2.1, by Nick Mitchell.

[12-Oct-2021] if-archive/solutions/Quest_for_the_Serpents_Eye_solution.pdf
IFDB entry

Solution for Quest for the Serpent's Eye by the game's author, Steven Hanulik.

[12-Oct-2021] if-archive/games/quest/Quest_for_the_Serpents_Eye.quest
IFDB entry

Quest for the Serpent's Eye, by Steven Hanulik.

[12-Oct-2021] if-archive/games/competition2021/Games/Unfortunate/Cover.png
[12-Oct-2021] if-archive/games/competition2021/Games/Unfortunate/interpreter/dialog.css
[12-Oct-2021] if-archive/games/competition2021/Games/Unfortunate/interpreter/glkote.css
[12-Oct-2021] if-archive/games/competition2021/Games/Unfortunate/interpreter/glkote.min.js
[12-Oct-2021] if-archive/games/competition2021/Games/Unfortunate/index.html
[12-Oct-2021] if-archive/games/competition2021/Games/Unfortunate/interpreter/jquery-1.11.2.min.js
[12-Oct-2021] if-archive/games/competition2021/Games/Unfortunate/play.html
[12-Oct-2021] if-archive/games/competition2021/Games/Unfortunate/interpreter/quixe.min.js
[12-Oct-2021] if-archive/games/competition2021/Games/Unfortunate/interpreter/resourcemap.js
[12-Oct-2021] if-archive/games/competition2021/Games/Unfortunate/Small Cover.png
[12-Oct-2021] if-archive/games/competition2021/Games/Unfortunate/style.css
[12-Oct-2021] if-archive/games/competition2021/Games/Unfortunate/Unfortunate.gblorb
[12-Oct-2021] if-archive/games/competition2021/Games/Unfortunate/interpreter/Unfortunate.gblorb.js
[12-Oct-2021] if-archive/games/competition2021/Games/Unfortunate/interpreter/waiting.gif
[12-Oct-2021] if-archive/games/source/inform/the_job.inf

The job, a PunyJam #1 game by Fredrik Ramsberg. Release 5 / Serial number 210930.

[10-Oct-2021] if-archive/games/zcode/zork_285.z5
IFDB entry
IFWiki: Zork (game)

An exact replica for the Z-machine of the original MDL Zork, as it was on June 14, 1977 on the PDP-10 ITS at MIT. Originally written by Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling, and converted to ZIL by Henrik Åsman. Enter the command "about" in the game for more information.

[10-Oct-2021] if-archive/games/competition2021/Games/Weird Grief/Weird_Grief.html
[09-Oct-2021] if-archive/infocom/compilers/inform6/source/old/inform-6.35-r4.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.35 source
  • Inform library 6.12.5
  • PunyInform library 3.0
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[08-Oct-2021] if-archive/games/competition2021/Games/Finding Light/Finding_Light.gblorb
[07-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/settings.js
[07-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/lib/_defaults.js
[07-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/lib/_saveload.js
[07-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/code.js
[07-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/lib/_io.js
[07-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/lib/_parser.js
[07-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/victorian.js
[06-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/lib/_commands.js
[06-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/lib/_templates.js
[06-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/lib/_util.js
[06-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/commands.js
[06-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/data.js
[06-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/flora.js
[06-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/medieval.js
[06-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/steampunk.js
[06-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/weird.js
[05-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/lang/lang-en.js
[05-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/theatre.js
[05-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/hints.html
[05-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/observatory.js
[05-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/battlefield.js
[05-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/lib/_settings.js
[05-Oct-2021] if-archive/games/competition2021/Games/The Library/The_Library.html
[04-Oct-2021] if-archive/programming/tads2/source/XTads-prebeta-19-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-19, a TADS 2/3 interpreter for Mac OS X 10.13+, by Rune Berg.

[04-Oct-2021] if-archive/programming/tads3/source/XTads-prebeta-19-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-19, a TADS 2/3 interpreter for Mac OS X 10.13+, by Rune Berg.

[04-Oct-2021] if-archive/programming/tads2/executables/XTads-prebeta-19.zip
View contents
IFWiki: XTads

XTads prebeta-19, a TADS 2/3 interpreter for Mac OS X 10.13+, by Rune Berg.

[04-Oct-2021] if-archive/programming/tads3/executables/XTads-prebeta-19.zip
View contents
IFWiki: XTads

XTads prebeta-19, a TADS 2/3 interpreter for Mac OS X 10.13+, by Rune Berg.

[04-Oct-2021] if-archive/games/competition2021/IFComp2021.zip

All of the entries in the 2021 competition in one package, as released at the start of the competition.

[04-Oct-2021] if-archive/games/competition2021/Games/The Last Night of Alexisgrad/The_Last_Night_of_Alexisgrad_v1.2.html
[03-Oct-2021] if-archive/games/competition2021/Games/I Contain Multitudes/I Contain Multitudes.quest
[03-Oct-2021] if-archive/games/competition2021/Guidebook/games.html
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/twitter.svg
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/iftf_logo.svg
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/email.svg
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2529
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2558
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2493
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2463
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2539
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2514
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2484
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2459
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2457
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2551
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2454
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2412
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2394
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2572
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2530
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2424
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2431
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2437
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2399
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2560
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2478
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2491
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2456
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2460
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2410
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2414
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2504
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2420
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2490
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2423
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2542
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2466
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2409
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2398
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2509
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2416
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2451
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2467
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2485
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2468
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2507
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2448
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2518
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2442
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2497
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2403
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2461
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2483
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2492
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2462
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2439
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2429
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2482
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2415
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2544
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2432
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2527
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2430
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2495
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2537
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2479
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2438
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2407
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2503
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2443
[03-Oct-2021] if-archive/games/competition2021/Guidebook/images/covers/2440
[03-Oct-2021] if-archive/games/competition2021/Guidebook/css/bootstrap.min.css
[03-Oct-2021] if-archive/games/competition2021/Guidebook/css/ifcomp.css
[03-Oct-2021] if-archive/games/competition2021/Games/Recon/Recon-ENG.html
[02-Oct-2021] if-archive/games/competition2021/README.txt

Introduction to the 2021 competition.

[02-Oct-2021] if-archive/games/competition2021/Guidebook/index.html
[02-Oct-2021] if-archive/games/competition2021/Guidebook/images/ifcomp-logo-2021.jpg
[02-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/lib/_command.js
[02-Oct-2021] if-archive/games/competition2021/Games/DARKUN/web/resources/D-ARKUN.aastory
[02-Oct-2021] if-archive/games/competition2021/Games/DARKUN/web/resources/story.js
[02-Oct-2021] if-archive/games/competition2021/Games/DARKUN/D'Arkun.z8
[02-Oct-2021] if-archive/games/zcode/the_job.z5
IFDB entry

The job, a PunyJam #1 game by Fredrik Ramsberg. Release 5 / Serial number 210930. (source code is in games/source/inform/the_job.inf)

[01-Oct-2021] if-archive/games/competition2021/Games/The Last Night of Alexisgrad/Cover/241693534_4766047086738659_4179715253474009421_n.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/The Belinsky Conundrum/belinskygamefile.rtf
[01-Oct-2021] if-archive/games/competition2021/Games/RetroCON 2021/Cover/CRT1.png
[01-Oct-2021] if-archive/games/competition2021/Games/Codex Sadistica/Walkthrough/Hints_Walkthrough.pdf
[01-Oct-2021] if-archive/games/competition2021/Games/What remains of me/Cover/poster2.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/RetroCON 2021/RetroCon_2021.html
[01-Oct-2021] if-archive/games/competition2021/Games/Starbreakers/Cover/starbreakers_thumbnail_2.png
[01-Oct-2021] if-archive/games/competition2021/Games/Starbreakers/Walkthrough/Starbreakers_walkthrough.txt
[01-Oct-2021] if-archive/games/competition2021/Games/The Belinsky Conundrum/Cover/The_BELINSKY_CONDUNDRUM.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/The Spirit Within Us/Cover/TheSpiritWithinUs_Cover.png
[01-Oct-2021] if-archive/games/competition2021/Games/The Spirit Within Us/Walkthrough/TheSpiritWithinUs_Walkthrough.txt
[01-Oct-2021] if-archive/games/competition2021/Games/Codex Sadistica/Cover/ThumbCodex.png
[01-Oct-2021] if-archive/games/competition2021/Games/The TURING Test/TURING_Test.html
[01-Oct-2021] if-archive/games/competition2021/Games/Unfortunate/Cover/Unfortunate_Cover_Art.png
[01-Oct-2021] if-archive/games/competition2021/Games/we the remainder/we-the-remainder-09262021-1047AM.html
[01-Oct-2021] if-archive/games/competition2021/Games/we the remainder/Walkthrough/we_the_remainder_official_walkthrough_1_.pdf
[01-Oct-2021] if-archive/games/competition2021/Games/we the remainder/Cover/WTR-TrueCover-FinalFinal.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/AfterWords/Cover/AfterwordsCover0.1.png
[01-Oct-2021] if-archive/games/competition2021/Games/BLK MTN/BLK_MTN_Final.html
[01-Oct-2021] if-archive/games/competition2021/Games/BLK MTN/Cover/BLK_MTN_IF_Cover.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/Brave Bear/brave.z5
[01-Oct-2021] if-archive/games/competition2021/Games/Brave Bear/Walkthrough/bravehint.txt
[01-Oct-2021] if-archive/games/competition2021/Games/Goat Game/Cover/COVER.png
[01-Oct-2021] if-archive/games/competition2021/Games/Fine Felines/Cover/Cover1.png
[01-Oct-2021] if-archive/games/competition2021/Games/Funicular Simulator 2021/Funicular_Simulator_2021.html
[01-Oct-2021] if-archive/games/competition2021/Games/Funicular Simulator 2021/Cover/Funicular_Simulator_cover_art.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/How the monsters appeared in the Wasteland/index.html
[01-Oct-2021] if-archive/games/competition2021/Games/You are SpamZapper 31/Cover/SpamZapperTitle.png
[01-Oct-2021] if-archive/games/competition2021/Games/The Millers Garden/Cover/The_Millers_Garden_IFComp_Cover_2000px.png
[01-Oct-2021] if-archive/games/competition2021/Games/The Waiting Room/Cover/Untitled-Artwork.png
[01-Oct-2021] if-archive/games/competition2021/Games/How the monsters appeared in the Wasteland/Walkthrough/Walkthrough.md
[01-Oct-2021] if-archive/games/competition2021/Games/How the monsters appeared in the Wasteland/Cover/WM_IFComp_Cover_350x350.png
[01-Oct-2021] if-archive/games/competition2021/Games/Enveloping Darkness/Cover/3b7009d1-1aa9-4627-854a-826fb76766c5.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/At King Arthurs Christmas Feast/Cover/blurb.png
[01-Oct-2021] if-archive/games/competition2021/Games/A Papal Summons or The Church Cat/churchcat.html
[01-Oct-2021] if-archive/games/competition2021/Games/Hercules/Cover/Cover.jpeg
[01-Oct-2021] if-archive/games/competition2021/Games/Beneath Fenwick/Cover/cover.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/Plane Walker/Cover/Cover.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/Cyborg Arena/Cover/cover.png
[01-Oct-2021] if-archive/games/competition2021/Games/Wabewalker/Cover/cover_art.png
[01-Oct-2021] if-archive/games/competition2021/Games/The Dead Account/Cover/ddgcover.png
[01-Oct-2021] if-archive/games/competition2021/Games/Dr Horrors House of Terror/Cover/DHHOTImage.png
[01-Oct-2021] if-archive/games/competition2021/Games/Grandma Bethlindas Remarkable Egg/Egg_210922.ulx
[01-Oct-2021] if-archive/games/competition2021/Games/Grandma Bethlindas Remarkable Egg/Walkthrough/egg_hints.txt
[01-Oct-2021] if-archive/games/competition2021/Games/Enveloping Darkness/Walkthrough/Enveloping_Darkness.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/extraordinary_fandomsexe/extraordinary_fandoms.html
[01-Oct-2021] if-archive/games/competition2021/Games/Grandma Bethlindas Remarkable Egg/Cover/GBRE_cover.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/The Golden Heist/Walkthrough/Golden_Heist_Puzzle_Walkthrough.txt
[01-Oct-2021] if-archive/games/competition2021/Games/Hercules/Walkthrough/Hercules_Walkthrough-3.docx
[01-Oct-2021] if-archive/games/competition2021/Games/Dr Horrors House of Terror/Walkthrough/Hints_tips_and_walkthru.html
[01-Oct-2021] if-archive/games/competition2021/Games/extraordinary_fandomsexe/Cover/IF_Comp_Cover_Art.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/Kidney Kwest/Cover/kelly_happy_brown.png
[01-Oct-2021] if-archive/games/competition2021/Games/Kidney Kwest/Kidney-Kwest.html
[01-Oct-2021] if-archive/games/competition2021/Games/A Papal Summons or The Church Cat/Cover/papal.png
[01-Oct-2021] if-archive/games/competition2021/Games/Plane Walker/Plane_Walker.gblorb
[01-Oct-2021] if-archive/games/competition2021/Games/Plane Walker/Walkthrough/PlaneWalker.txt
[01-Oct-2021] if-archive/games/competition2021/Games/Recon/Walkthrough/Recon-Walkthrough.pdf
[01-Oct-2021] if-archive/games/competition2021/Games/Recon/Cover/RECON.jpeg
[01-Oct-2021] if-archive/games/competition2021/Games/The Golden Heist/Cover/Rome_Scale_Model_cover_art.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/The Library/Cover/the_library.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/The Vaults/TheValuts_redirect.html
[01-Oct-2021] if-archive/games/competition2021/Games/Universal Hologram/Cover/UNIVERSAL_HOLOGRAM.png
[01-Oct-2021] if-archive/games/competition2021/Games/The Vaults/Cover/Vaults-Render-final-withLogo.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/Beneath Fenwick/Walkthrough/walkthrough.txt
[01-Oct-2021] if-archive/games/competition2021/Games/The Library/Walkthrough/walkthrough.txt
[01-Oct-2021] if-archive/games/competition2021/Games/Wabewalker/Walkthrough/Walkthrough_1.0.7_.txt
[01-Oct-2021] if-archive/games/competition2021/Games/Weird Grief/Cover/wgcover.png
[01-Oct-2021] if-archive/games/competition2021/Games/What Heart Heard Of Ghost Guessed/What_Heart_Heard_Of_Ghost_Gues.gblorb
[01-Oct-2021] if-archive/games/competition2021/Games/What Heart Heard Of Ghost Guessed/Cover/WHHOGG_Cover.png
[01-Oct-2021] if-archive/games/competition2021/Games/What Heart Heard Of Ghost Guessed/Walkthrough/WHHOGG_Walkthrough.html
[01-Oct-2021] if-archive/games/competition2021/Games/AardVarK Versus the Hype/Walkthrough/AardVark_Versus_The_Hype_Walkthrough.pdf
[01-Oct-2021] if-archive/games/competition2021/Games/An Aside About Everything/Cover/an_aside_cover.png
[01-Oct-2021] if-archive/games/competition2021/Games/A Paradox Between Worlds/Cover/Chronicles_of_the_Shadow_Nebula_2.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/AardVarK Versus the Hype/Cover/Cover.png
[01-Oct-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/Cover/Cover.png
[01-Oct-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/Cover/cover.png
[01-Oct-2021] if-archive/games/competition2021/Games/4x4 Archipelago/Cover/cover_art.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/A Paradox Between Worlds/Walkthrough/credits_walkthrough_references.txt
[01-Oct-2021] if-archive/games/competition2021/Games/Ghosts Within/Cover/Ghosts_Within.png
[01-Oct-2021] if-archive/games/competition2021/Games/Silicon and Cells/Cover/Icon_Image.png
[01-Oct-2021] if-archive/games/competition2021/Games/A Paradox Between Worlds/index.html
[01-Oct-2021] if-archive/games/competition2021/Games/This Wont Make You Happy/Cover/Screenshot_2021-07-18_at_20-37-37_Edit_project.png
[01-Oct-2021] if-archive/games/competition2021/Games/This Wont Make You Happy/thiswontmakeyouhappy.html
[01-Oct-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/Walkthrough/walkthrough-superbrief.txt
[01-Oct-2021] if-archive/games/competition2021/Games/And Then You Come to a House Not Unlike the Previous One/And_Then_You_Come_to_a_House.gblorb
[01-Oct-2021] if-archive/games/competition2021/Games/The Best Man/Cover/bestmanCropped.png
[01-Oct-2021] if-archive/games/competition2021/Games/Closure/Cover/closure-logo.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/The Libonotus Cup/Cover/cover-9.png
[01-Oct-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/Cover/Cover.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/Finding Light/Cover/Cover.png
[01-Oct-2021] if-archive/games/competition2021/Games/Smart Theory/Cover/cover_art_960_v5.png
[01-Oct-2021] if-archive/games/competition2021/Games/Mermaids of Ganymede/Cover/cover_exploration.png
[01-Oct-2021] if-archive/games/competition2021/Games/Cygnet Committee/cygnet_unzipper_win.exe
[01-Oct-2021] if-archive/games/competition2021/Games/I Contain Multitudes/Cover/finalcovericm512.png
[01-Oct-2021] if-archive/games/competition2021/Games/Finding Light/Walkthrough/Finding_Light_Walkthrough.pdf
[01-Oct-2021] if-archive/games/competition2021/Games/Cygnet Committee/Cover/gamecover.png
[01-Oct-2021] if-archive/games/competition2021/Games/And Then You Come to a House Not Unlike the Previous One/Cover/housev1.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/Infinite Adventure/Cover/infinitelgredo.png
[01-Oct-2021] if-archive/games/competition2021/Games/Second Wind/Cover/loading_screen.jpeg
[01-Oct-2021] if-archive/games/competition2021/Games/Mermaids of Ganymede/mermaids_of_ganymede_link.html
[01-Oct-2021] if-archive/games/competition2021/Games/My Gender Is a Fish/My_Gender_Is_a_Fish_1.3.html
[01-Oct-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/Walkthrough/Off-Season_at_the_Dream_Factory_Walkthrough.pdf
[01-Oct-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/Cover/Off_Season_cover.png
[01-Oct-2021] if-archive/games/competition2021/Games/The Corsham Witch Trial/Cover/Screenshot_2021-07-02_at_15.36.21.png
[01-Oct-2021] if-archive/games/competition2021/Games/Second Wind/Walkthrough/SecondWind-WalkThru.pdf
[01-Oct-2021] if-archive/games/competition2021/Games/Sting/Walkthrough/Sting_walkthrough.txt
[01-Oct-2021] if-archive/games/competition2021/Games/Sting/Cover/StingFinalCover.jpg
[01-Oct-2021] if-archive/games/competition2021/Games/Taste of Fingers/Cover/Taste_of_Fingers._IFComp.png
[01-Oct-2021] if-archive/games/competition2021/Games/The Corsham Witch Trial/The_Corsham_Witch_Trial.html
[01-Oct-2021] if-archive/games/competition2021/Games/And Then You Come to a House Not Unlike the Previous One/Walkthrough/The_Official_Infinite_Adventure_Hint_Guide.pdf
[01-Oct-2021] if-archive/games/competition2021/Games/The Libonotus Cup/Walkthrough/walkthrough.html
[01-Oct-2021] if-archive/games/competition2021/Games/Walking Into It/Walkthrough/walkthrough.txt
[01-Oct-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/Walkthrough/Walkthrough_for_Mockingbird.txt
[01-Oct-2021] if-archive/games/competition2021/Games/My Gender Is a Fish/Cover/whiteFish2.png
[01-Oct-2021] if-archive/games/competition2021/Games/How it was then and how it is now/story.js
[01-Oct-2021] if-archive/games/competition2021/Games/DARKUN/web/resources/style.css
[01-Oct-2021] if-archive/games/competition2021/Games/old/Aardvark_versus_The_Hype-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/At_King_Arthurs_Christmas_Feast-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/D_Arkun-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/Finding_Light-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/fourbyfouria-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/Ghosts_Within-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/goatgame-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/Hercules-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/howitwasthen-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/I_Contain_Multitudes-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/RECON-ENG-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/Starbreakers_9-28.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/Taste_of_Fingers-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/The_Daughter_-_0.85.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/The_Dead_Account-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/The_House_on_Highfield_Lane-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/The_Last_Night_of_Alexisgrad_v1.1.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/The_Library-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/The_Waiting_Room_v1.10.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/Unfortunate-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/Wabewalker-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/walking-into-it-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/Weird_Grief-orig.zip
View contents
[01-Oct-2021] if-archive/games/competition2021/Games/old/You_are_SpamZapper-orig.zip
View contents
[01-Oct-2021] if-archive/info/intficforum/intfic-archive-20211001.sql.gz
[30-Sep-2021] if-archive/games/competition2021/Games/DARKUN/hints/walkthrough.txt
[29-Sep-2021] if-archive/games/competition2021/Games/DARKUN/hints/D'Arkun-help.html
[29-Sep-2021] if-archive/games/competition2021/Games/What remains of me/cart.tic
[29-Sep-2021] if-archive/games/competition2021/Games/DARKUN/web/resources/ShadowsIntoLightTwo-Regular.woff
[29-Sep-2021] if-archive/games/competition2021/Games/DARKUN/web/resources/ShadowsIntoLightTwo-Regular.woff2
[29-Sep-2021] if-archive/games/competition2021/Games/The Last Doctor/The Last Doctor/The Last Doctor.js
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/astral dream.mp3
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/astral dream.ogg
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/cover.png
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/drone1.mp3
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/drone1.ogg
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/exploration.mp3
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/exploration.ogg
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/exploration2.mp3
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/exploration2.ogg
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/gen's plan.mp3
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/gen's plan.ogg
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/homer's theme.mp3
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/homer's theme.ogg
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/index.html
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/lorazepam.mp3
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/lorazepam.ogg
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/noise.mp3
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/noise.ogg
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/postface.mp3
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/postface.ogg
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/readme.TXT
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/remember.mp3
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/remember.ogg
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/TWTIA.mp3
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/TWTIA.ogg
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/undead.mp3
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/undead.ogg
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/waves.mp3
[29-Sep-2021] if-archive/games/competition2021/Games/Universal Hologram/uniholo/audio/waves.ogg
[29-Sep-2021] if-archive/games/competition2021/Games/The Libonotus Cup/r/game.js
[29-Sep-2021] if-archive/games/competition2021/Games/The Libonotus Cup/index.html
[29-Sep-2021] if-archive/games/competition2021/Games/The Libonotus Cup/walkthrough.html
[29-Sep-2021] if-archive/games/competition2021/Games/The Libonotus Cup/r/style.css
[29-Sep-2021] if-archive/games/competition2021/Games/An Aside About Everything/An Aside About Everything.html
[29-Sep-2021] if-archive/games/competition2021/Games/Codex Sadistica/Codex Sadistica- A Heavy Metal .zblorb
[29-Sep-2021] if-archive/games/competition2021/Games/Codex Sadistica/interpreter/Codex Sadistica- A Heavy Metal .zblorb.js
[29-Sep-2021] if-archive/games/competition2021/Games/Codex Sadistica/Cover.png
[29-Sep-2021] if-archive/games/competition2021/Games/Codex Sadistica/Hints_Walkthrough.pdf
[29-Sep-2021] if-archive/games/competition2021/Games/Codex Sadistica/index.html
[29-Sep-2021] if-archive/games/competition2021/Games/Codex Sadistica/Infurnal_Stage_Map.png
[29-Sep-2021] if-archive/games/competition2021/Games/Codex Sadistica/interpreter/jquery.min.js
[29-Sep-2021] if-archive/games/competition2021/Games/Codex Sadistica/interpreter/parchment.min.css
[29-Sep-2021] if-archive/games/competition2021/Games/Codex Sadistica/interpreter/parchment.min.js
[29-Sep-2021] if-archive/games/competition2021/Games/Codex Sadistica/play.html
[29-Sep-2021] if-archive/games/competition2021/Games/Codex Sadistica/Small Cover.png
[29-Sep-2021] if-archive/games/competition2021/Games/Codex Sadistica/style.css
[29-Sep-2021] if-archive/games/competition2021/Games/Codex Sadistica/interpreter/zvm.min.js
[29-Sep-2021] if-archive/games/competition2021/Games/DARKUN/index.html
[29-Sep-2021] if-archive/games/competition2021/Games/DARKUN/feelies/cover_small.jpg
[28-Sep-2021] if-archive/games/competition2021/Games/Closure/Release/Closure.gblorb
[28-Sep-2021] if-archive/games/competition2021/Games/Closure/Release/interpreter/Closure.gblorb.js
[28-Sep-2021] if-archive/games/competition2021/Games/Closure/Release/interpreter/dialog.css
[28-Sep-2021] if-archive/games/competition2021/Games/Closure/Release/interpreter/glkote.min.js
[28-Sep-2021] if-archive/games/competition2021/Games/Closure/Release/interpreter/jquery-1.11.2.min.js
[28-Sep-2021] if-archive/games/competition2021/Games/Closure/Release/interpreter/quixe.min.js
[28-Sep-2021] if-archive/games/competition2021/Games/Closure/Release/interpreter/resourcemap.js
[28-Sep-2021] if-archive/games/competition2021/Games/Closure/Release/style.css
[28-Sep-2021] if-archive/games/competition2021/Games/Closure/Release/interpreter/waiting.gif
[28-Sep-2021] if-archive/games/competition2021/Games/DARKUN/web/resources/aaengine.js
[28-Sep-2021] if-archive/games/competition2021/Games/DARKUN/web/resources/frontend.js
[28-Sep-2021] if-archive/games/competition2021/Games/DARKUN/web/resources/jquery.js
[28-Sep-2021] if-archive/games/competition2021/Games/DARKUN/web/play.html
[28-Sep-2021] if-archive/games/competition2021/Games/DARKUN/feelies/cover.jpg
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Audio/babbling-brook.ogg
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Audio/babbling-brook.mp3
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/index.html
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/app.info
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/boot.config
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/globalgamemanagers
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/globalgamemanagers.assets
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/globalgamemanagers.assets.resS
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/resources.assets
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/resources.assets.resS
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/sharedassets0.assets
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/sharedassets0.assets.resS
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/sharedassets0.resource
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells.exe
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Resources/unity_builtin_extra
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/level0
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Assembly-CSharp.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Unity.2D.Animation.Runtime.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Unity.2D.SpriteShape.Runtime.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Unity.Mathematics.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Ink-Libraries.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Unity.2D.Animation.Triangle.Runtime.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Unity.2D.Common.Runtime.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Unity.2D.PixelPerfect.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Unity.InternalAPIEngineBridge.001.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Unity.RenderPipeline.Universal.ShaderLibrary.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Unity.RenderPipelines.Core.Runtime.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Unity.RenderPipelines.Core.ShaderLibrary.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Unity.RenderPipelines.Universal.Runtime.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Unity.RenderPipelines.Universal.Shaders.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Unity.TextMeshPro.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Unity.Timeline.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.UI.dll
[28-Sep-2021] if-archive/games/competition2021/Games/Enveloping Darkness/index.html
[28-Sep-2021] if-archive/games/competition2021/Games/Enveloping Darkness/jquery.min.js
[28-Sep-2021] if-archive/games/competition2021/Games/Enveloping Darkness/story.js
[28-Sep-2021] if-archive/games/competition2021/Games/Enveloping Darkness/style.css
[28-Sep-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/walkthrough-hard.txt
[28-Sep-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/walkthrough-normal.txt
[28-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/FineFelinesGAMEFILE.html
[28-Sep-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/walkthrough-superbrief.txt
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/cloud-background.svg
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/cloud-vector.svg
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Watermeadow/watermeadowbad.png
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Watermeadow/watermeadowbad.svg
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Watermeadow/watermeadowokay.png
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Watermeadow/watermeadowokay.svg
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Watermeadow/watermeadowgood.png
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Watermeadow/watermeadowgood.svg
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Flowerbeds/flowerbedsbad.png
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Flowerbeds/flowerbedsbad.svg
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Flowerbeds/flowerbedsokay.png
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Flowerbeds/flowerbedsokay.svg
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Flowerbeds/flowerbedsgood.png
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Flowerbeds/flowerbedsgood.svg
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Lawn/lawnokay.png
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Lawn/lawnokay.svg
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Lawn/lawnbad.png
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Lawn/lawnbad.svg
[28-Sep-2021] if-archive/games/competition2021/Games/How it was then and how it is now/index.html
[28-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/PolyWater.svg
[28-Sep-2021] if-archive/games/competition2021/Games/Dr Horrors House of Terror/Hints tips and walkthru.html
[28-Sep-2021] if-archive/games/competition2021/Games/At King Arthurs Christmas Feast/At_King_Arthurs_Christmas_Feast_7cc99a3.html
[28-Sep-2021] if-archive/games/twine/ToMyWife.zip
View contents
IFDB entry

To My Wife, by Jana Vieler.

[28-Sep-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/hard-mate-graphics.pdf
[28-Sep-2021] if-archive/games/competition2021/Games/The Last Doctor/The Last Doctor/style.css
[28-Sep-2021] if-archive/games/competition2021/Games/The Last Doctor/The Last Doctor/index.html
[28-Sep-2021] if-archive/games/competition2021/Games/The Last Doctor/The Last Doctor/ink.js
[28-Sep-2021] if-archive/games/competition2021/Games/The Last Doctor/The Last Doctor/main.js
[27-Sep-2021] if-archive/games/competition2021/Games/Closure/Release/Small Cover.jpg
[27-Sep-2021] if-archive/games/competition2021/Games/Closure/Release/Cover.jpg
[27-Sep-2021] if-archive/games/competition2021/Games/DARKUN/feelies/my secret map.pdf
[27-Sep-2021] if-archive/games/competition2021/Games/An Aside About Everything/void.svg
[27-Sep-2021] if-archive/games/competition2021/Games/An Aside About Everything/persons.svg
[27-Sep-2021] if-archive/games/competition2021/Games/An Aside About Everything/inventory.svg
[27-Sep-2021] if-archive/games/competition2021/Games/Closure/Release/index.html
[27-Sep-2021] if-archive/games/competition2021/Games/The Libonotus Cup/feelies/map.pdf
[27-Sep-2021] if-archive/games/competition2021/Games/Smart Theory/index.html
[27-Sep-2021] if-archive/games/competition2021/Games/Smart Theory/ink.js
[27-Sep-2021] if-archive/games/competition2021/Games/Smart Theory/main.js
[27-Sep-2021] if-archive/games/competition2021/Games/Smart Theory/Smart Theory.js
[27-Sep-2021] if-archive/games/competition2021/Games/Smart Theory/style.css
[26-Sep-2021] if-archive/games/competition2021/Games/The Golden Heist/0 Golden Heist Core.js
[26-Sep-2021] if-archive/games/competition2021/Games/The Golden Heist/main.js
[26-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Lawn/lawngood.png
[26-Sep-2021] if-archive/games/competition2021/Games/The Millers Garden/Images/Lawn/lawngood.svg
[26-Sep-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/WEEK2UP.gif
[26-Sep-2021] if-archive/games/competition2021/Games/The Golden Heist/Adventure.mp3
[26-Sep-2021] if-archive/games/competition2021/Games/The Golden Heist/Anticipation.mp3
[26-Sep-2021] if-archive/games/competition2021/Games/The Golden Heist/Golden Heist Puzzle Walkthrough.txt
[26-Sep-2021] if-archive/games/competition2021/Games/The Golden Heist/index.html
[26-Sep-2021] if-archive/games/competition2021/Games/The Golden Heist/Readme.txt
[26-Sep-2021] if-archive/games/competition2021/Games/The Golden Heist/style.css
[26-Sep-2021] if-archive/games/competition2021/Games/The Golden Heist/Tension.mp3
[26-Sep-2021] if-archive/games/competition2021/Games/The Golden Heist/walla.mp3
[26-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/Link to Play FINE FELINES online.rtf
[26-Sep-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/scripts/bundle.js
[26-Sep-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/scripts/engine.js
[26-Sep-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/aw-walkthrough.html
[26-Sep-2021] if-archive/games/competition2021/Games/The Dead Account/images_discorddeathgame/bicon.png
[26-Sep-2021] if-archive/games/competition2021/Games/The Dead Account/images_discorddeathgame/auto.png
[26-Sep-2021] if-archive/games/competition2021/Games/The Dead Account/images_discorddeathgame/stanley.png
[26-Sep-2021] if-archive/games/competition2021/Games/The Dead Account/images_discorddeathgame/sicon.png
[26-Sep-2021] if-archive/games/competition2021/Games/The Dead Account/images_discorddeathgame/ticon.png
[26-Sep-2021] if-archive/games/competition2021/Games/The Dead Account/images_discorddeathgame/micon.png
[26-Sep-2021] if-archive/games/competition2021/Games/The Dead Account/images_discorddeathgame/ricon.png
[26-Sep-2021] if-archive/games/competition2021/Games/The Dead Account/images_discorddeathgame/jicon.png
[26-Sep-2021] if-archive/games/competition2021/Games/The Dead Account/images_discorddeathgame/juniper.png
[26-Sep-2021] if-archive/games/competition2021/Games/The Dead Account/images_discorddeathgame/tammy.png
[26-Sep-2021] if-archive/games/competition2021/Games/The Dead Account/images_discorddeathgame/barry.png
[25-Sep-2021] if-archive/games/competition2021/Games/The Dead Account/images_discorddeathgame/login.png
[25-Sep-2021] if-archive/games/competition2021/Games/The Dead Account/images_discorddeathgame/mikeandroger.png
[25-Sep-2021] if-archive/games/competition2021/Games/The Dead Account/images_discorddeathgame/angelmike.png
[25-Sep-2021] if-archive/games/competition2021/Games/The Dead Account/images_discorddeathgame/hmlogo.png
[25-Sep-2021] if-archive/games/competition2021/Games/The Libonotus Cup/feelies/xword-usletter.pdf
[25-Sep-2021] if-archive/games/competition2021/Games/The Libonotus Cup/feelies/xword-a4.pdf
[25-Sep-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/style.processed.css
[25-Sep-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/style.processed.css.map
[25-Sep-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/style.scss
[25-Sep-2021] if-archive/games/competition2021/Games/The Libonotus Cup/feelies/cover.png
[25-Sep-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/index.html
[25-Sep-2021] if-archive/games/competition2021/Games/Second Wind/index.html
[24-Sep-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/lib/_npc.js
[23-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/r_two_kits_birth.png
[23-Sep-2021] if-archive/games/competition2021/Games/I Contain Multitudes/Play Online Disclaimer.txt
[23-Sep-2021] if-archive/games/competition2021/Games/I Contain Multitudes/playonline.png
[23-Sep-2021] if-archive/games/competition2021/Games/I Contain Multitudes/index.html
[23-Sep-2021] if-archive/games/glulx/Archaeological_Fiction.zip
View contents
IFDB entry

Archaeological Fiction: Sagfjordbotn, by Laurie Lax & Lucila Mayol. Release 2 / Serial number 210618. (Note: this file, and its contained gblorb, are very large: both about 725 megabytes.)

[23-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/StreamingAssets/HackingPuzzles.txt
[23-Sep-2021] if-archive/games/competition2021/Games/Dr Horrors House of Terror/interpreter/dialog.css
[23-Sep-2021] if-archive/games/competition2021/Games/Dr Horrors House of Terror/Dr Horror's House of Terror.gblorb
[23-Sep-2021] if-archive/games/competition2021/Games/Dr Horrors House of Terror/interpreter/Dr Horror's House of Terror.gblorb.js
[23-Sep-2021] if-archive/games/competition2021/Games/Dr Horrors House of Terror/interpreter/glkote.css
[23-Sep-2021] if-archive/games/competition2021/Games/Dr Horrors House of Terror/interpreter/glkote.min.js
[23-Sep-2021] if-archive/games/competition2021/Games/Dr Horrors House of Terror/interpreter/jquery-1.12.4.min.js
[23-Sep-2021] if-archive/games/competition2021/Games/Dr Horrors House of Terror/interpreter/quixe.min.js
[23-Sep-2021] if-archive/games/competition2021/Games/Dr Horrors House of Terror/interpreter/resourcemap.js
[23-Sep-2021] if-archive/games/competition2021/Games/Dr Horrors House of Terror/style.css
[23-Sep-2021] if-archive/games/competition2021/Games/Dr Horrors House of Terror/interpreter/waiting.gif
[22-Sep-2021] if-archive/games/glulx/BlueLacuna.gblorb
IFDB entry
IFWiki: Blue Lacuna

Blue Lacuna, an Interactive Novel, by Aaron A. Reed. Release 4 / Serial number 100717. (This is the full version; a sneak preview was released as part of Spring Thing 2008, which is in games/springthing/2008/BlueLacuna.zip)

[22-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/zara_mum.png
[22-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_big_nest.png
[22-Sep-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/MAP.jpg
[22-Sep-2021] if-archive/games/competition2021/Games/At King Arthurs Christmas Feast/ch1_header.png
[22-Sep-2021] if-archive/games/competition2021/Games/At King Arthurs Christmas Feast/ch2_header.png
[22-Sep-2021] if-archive/games/competition2021/Games/At King Arthurs Christmas Feast/ch3_header.png
[22-Sep-2021] if-archive/games/competition2021/Games/At King Arthurs Christmas Feast/cover.jpg
[22-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/nellie_nestt.png
[22-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/bailey_nest.png
[22-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/gardenia_end.png
[22-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/gardenia_empty_nest.png
[22-Sep-2021] if-archive/games/competition2021/Games/Closure/Release/interpreter/glkote.css
[22-Sep-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/LHL-S.gif
[22-Sep-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/HLL-L.gif
[22-Sep-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/LLH-L.gif
[22-Sep-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/MLM-L.gif
[20-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_one_bruce_end.png
[20-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/zara_happy_end.png
[20-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/zara_bruce_end.png
[20-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/zandleila_end.png
[20-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_one_leila_end.png
[20-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_one_end.png
[20-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/g_three_end.png
[20-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/q_five_end.png
[20-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/q_four_end.png
[20-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/ana_end.png
[20-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/sierra_end_ch_six.png
[20-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_four_kept_ch_six.png
[20-Sep-2021] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/StreamingAssets/Fade Panel.controller
[19-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_one_haven.png
[19-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_one_KEPT.png
[19-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_two_gender_ch_five.png
[19-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_one_gender_ch_five.png
[19-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_five_kept.png
[19-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_five_gender_ch_five.png
[19-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/n_four_of_five.png
[19-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/n_two_of_lots.png
[19-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/n_one_gender_ch_five.png
[19-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/g_three_gender.png
[19-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/g_one_gender.png
[19-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_two_ch_five.png
[19-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_three_ch_six_KEPT.png
[19-Sep-2021] if-archive/games/quest/Texture.quest
IFDB entry

Texture, version 1.4, by Ralf Thissen.

[19-Sep-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/story.html
[19-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/sierra_queen.png
[18-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_two_kept.png
[18-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_five_kittens_esp_four.png
[18-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_two_gender_ch_five.png
[18-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_three_gender_ch_five.png
[17-Sep-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/assets/css/default.css
[15-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/taytay_scared_ch_two.png
[15-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/gardenia_home_ch_two.png
[15-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/brit_glimpse_ch_one.png
[15-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/zara_kids_visit.png
[15-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/brits_ch_one.png
[15-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/zara_box.png
[15-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/meryl_ch_three.png
[15-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/cover_final.png
[15-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/nellie_kids_play.png
[15-Sep-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/lib/_text.js
[15-Sep-2021] if-archive/games/competition2021/Games/I Contain Multitudes/True Ending + All Quests Walkthrough.txt
[15-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/leash_ch_three.png
[14-Sep-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/lib/_world.js
[14-Sep-2021] if-archive/games/competition2021/Games/Dr Horrors House of Terror/index.html
[14-Sep-2021] if-archive/games/competition2021/Games/Dr Horrors House of Terror/Small Cover.png
[14-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/nellie_ominous_ch_two.png
[14-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/nellie_home_ch_one.png
[14-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/bailey_home_ch_one.png
[13-Sep-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/TITLE.jpg
[13-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/dolls_ch_one.png
[13-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/bengals_ch_one.png
[13-Sep-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/WEEK3.gif
[13-Sep-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/ELEVATOR.gif
[13-Sep-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/WEEK2DOWN.gif
[13-Sep-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/WEEK1.gif
[13-Sep-2021] if-archive/games/competition2021/Games/DARKUN/hints/css/default.css
[13-Sep-2021] if-archive/games/competition2021/Games/DARKUN/hints/css/hints.css
[12-Sep-2021] if-archive/games/competition2021/Games/DARKUN/hints/webfonts/Merriweather-Regular.woff
[12-Sep-2021] if-archive/games/competition2021/Games/DARKUN/hints/webfonts/Merriweather-Light.woff
[12-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_one_ch_six.png
[11-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/leila_zara.png
[11-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/leila_ch_five.png
[11-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/n_one_ch_fourbit.png
[10-Sep-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/external.js
[10-Sep-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/hints.js
[10-Sep-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/normality.js
[10-Sep-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/game/style.css
[10-Sep-2021] if-archive/infocom/shipped-documentation/enchanter_folio_calligraphy.txt
IFDB entry
IFWiki: Enchanter

The calligraphic text from the front and back covers of the manual of the original "folio" edition of Enchanter, transcribed by Arthur DiBianca.

[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/zara_one.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/zara_meeting_ch_two.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/zara_home.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/zara_happy_meeting.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_three_end_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_one_ohno_ch_five.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/zara_ch_one_end.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_white_kit_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_three_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_one_cuddles_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_five_guilty_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_five_end_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/ragdolls_settle_ch_two.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/ragdolls_one.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/r_two_of_three_end_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/r_two_kits_ch_three.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/r_two_ch_five.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/r_one_kitten_end_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/r_four_of_five_end_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/r_five_kits_ch_three.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/r_five_kits_birth.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/r_five_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/n_three_solo_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/n_one_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/gardenia_meeting.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/g_three_kits_ch_three.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/gardenia_ch_one.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/nellienow_ch_one.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/n_two_ch_five.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/glaring_ch_three.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/g_two_kits_end_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/g_two_kits_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/g_two_kits_birth.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/g_two_end_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_kone_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/cinnamon_ch_two.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/bailey_ch_one.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_fivesleeping_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_five_kits_ch_three.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_five_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/ana_ch_one_end.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/g_one_end_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/g_one_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/g_kit_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/g_kit_blue_eyes_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/g_kit_blue_eyes_ch_five.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/bn_twomore_end_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/bn_two_end_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/bn_one_end_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/bee_happy_meeting.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_two_kits_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_two_end_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_three_solo_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_three_kits_birth.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_one_end_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_one_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_one_ch_five_test_two.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_kit_one_ch_four.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_four_kits_birth.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_five_kits_birth.png
[09-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/a_one_ch_four.png
[08-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_three_ch_five.png
[08-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/g_two_ch_five.png
[07-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/a_two_ch_four.png
[07-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_threefourfive_ch_four.png
[07-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/n_five_ch_four.png
[07-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_three_end_ch_four.png
[07-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_two_end_ch_four.png
[07-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_one_end_ch_four.png
[06-Sep-2021] if-archive/games/competition2021/Games/The Golden Heist/anime.min.js
[05-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_four_of_five_ch_four.png
[05-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_kit_ch_four.png
[04-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/b_three_kits_ch_three.png
[04-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/g_two_kits_ch_three.png
[04-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_one_kit_ch_three.png
[04-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/g_three_kits_birth.png
[04-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_five_kits_birth.png
[04-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/z_one_birth.png
[04-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/ana_shower_ch_three.png
[03-Sep-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/index.html
[02-Sep-2021] if-archive/programming/tads2/source/old/XTads-prebeta-18-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-18, a TADS 2/3 interpreter for Mac OS X 10.13+, by Rune Berg.

[02-Sep-2021] if-archive/programming/tads2/executables/old/XTads-prebeta-18.zip
View contents
IFWiki: XTads

XTads prebeta-18, a TADS 2/3 interpreter for Mac OS X 10.13+, by Rune Berg.

[01-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/ana_happy_meeting.png
[01-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/bailey_chapter_two_pickup.png
[01-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/nellie_chapter_two_pickup.png
[01-Sep-2021] if-archive/games/competition2021/Games/How it was then and how it is now/style.css
[01-Sep-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/bee_ch_one_end.png
[01-Sep-2021] if-archive/games/html/spanish/castillo-if.zip
View contents

El Castillo De If, by ByFernanz. (from caad.es archive, under review)

[01-Sep-2021] if-archive/info/ifdb/ifdb-archive-20210901.zip
[30-Aug-2021] if-archive/games/competition2021/Games/Cyborg Arena/index.html
[29-Aug-2021] if-archive/solutions/maps/gruesome-map.png
IFDB entry

Map of Robin Johnson's game Gruesome, drawn by Dan Fabulich.

[28-Aug-2021] if-archive/games/competition2021/Games/Fine Felines/FineFelinesIFComp/gardenia_home.png
[27-Aug-2021] if-archive/infocom/compilers/inform6/source/old/inform-6.35-r3.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.35 source
  • Inform library 6.12.5
  • PunyInform library 2.8
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[27-Aug-2021] if-archive/games/glulx/old/The_Exigent_Seasons-r1.gblorb
IFDB entry

The Exigent Seasons: How will you steer the autonomous city-state of Valdara? by Jason Love. Release 1 / Serial number 210827.

[27-Aug-2021] if-archive/games/competition2021/Games/DARKUN/hints/scripts/hints.js
[26-Aug-2021] if-archive/games/competition2021/Games/The Spirit Within Us/TheSpiritWithinUs/TheSpiritWithinUs_Blurb.txt
[25-Aug-2021] if-archive/games/glulx/MuggleStudiesFeelies.zip
View contents
IFDB entry
IFWiki: Muggle Studies

PDFs of a brochure and a letter, plus the manual for the game Muggle Studies.

[25-Aug-2021] if-archive/games/source/inform/Limen.zip
View contents

Limen, by Elizabeth DeCoste. Release 1 / Serial number 210814.

[22-Aug-2021] if-archive/games/competition2021/Games/The Golden Heist/ink.js
[22-Aug-2021] if-archive/games/competition2021/Games/The Golden Heist/Rome Scale Model Original.jpg
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/interpreter/game.ulx.js
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/interpreter/pict-1.jpeg
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/interpreter/pict-3.jpeg
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/interpreter/resourcemap.js
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/interpreter/resourcemap.json
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/Cover.jpg
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/interpreter/dialog.css
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/interpreter/glkote.css
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/interpreter/glkote.min.js
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/iFiction.xml
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/index.html
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/IntroductionToIF.pdf
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/interpreter/jquery-1.12.4.min.js
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/play.html
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/Postcard.pdf
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/interpreter/quixe.min.js
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/Small Cover.jpg
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/style.css
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/The Song of the Mockingbird.gblorb
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/interpreter/The Song of the Mockingbird.gblorb.js
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/interpreter/waiting.gif
[21-Aug-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/Walkthrough for Mockingbird.txt
[20-Aug-2021] if-archive/games/competition2021/Games/The Libonotus Cup/r/favicon.png
[18-Aug-2021] if-archive/games/springthing/2021/SpringThing2021.zip
View contents

All of the entered games, available in one archive.

[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/SECRET7.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/SECRET10.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/SECRET9.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/SECRET6.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/SECRET5.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/SECRET3.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/SECRET2.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/text14.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/text13.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/text12.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/text11.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/text10.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/text9.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/text8.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/text7.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/text6.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/text5.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/text4.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/text3.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/text2.gif
[18-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/text1.gif
[15-Aug-2021] if-archive/games/glulx/BlackKnife.ulx
IFDB entry

Black Knife Dungeon, a game by Arthur DiBianca. Release 1 / Serial number 210620.

[15-Aug-2021] if-archive/games/competition2021/Games/How it was then and how it is now/kchp.png
[15-Aug-2021] if-archive/games/competition2021/Games/How it was then and how it is now/xixn21.png
[15-Aug-2021] if-archive/games/competition2021/Games/The Libonotus Cup/r/icon.svg
[14-Aug-2021] if-archive/games/glulx/Limen.gblorb
IFDB entry

Limen, by Elizabeth DeCoste. Release 1 / Serial number 210814. (source code is in games/source/inform/Limen.zip)

[14-Aug-2021] if-archive/games/glulx/The_Big_Fall.zip
View contents
IFDB entry

The Big Fall, an Interactive Mystery, by Daniel River. Release 2 / Serial number 210814.

[12-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/img14.jpg
[12-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/img13.jpg
[12-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/img12.jpg
[12-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/img11.jpg
[12-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/img10.jpg
[12-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/img9.jpg
[12-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/img8.jpg
[12-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/img7.jpg
[12-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/img6.jpg
[12-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/img5.jpg
[12-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/img4.jpg
[12-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/img3.jpg
[12-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/img2.jpg
[12-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/regrets/img1.jpg
[12-Aug-2021] if-archive/games/competition2021/Games/Second Wind/loading_screen.jpeg
[11-Aug-2021] if-archive/games/competition2021/Games/The Spirit Within Us/TheSpiritWithinUs/Manual.txt
[11-Aug-2021] if-archive/games/competition2021/Games/How it was then and how it is now/8trk.png
[11-Aug-2021] if-archive/games/competition2021/Games/How it was then and how it is now/h58i.png
[11-Aug-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/index.html
[11-Aug-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/style2.css
[10-Aug-2021] if-archive/games/competition2021/Games/How it was then and how it is now/fs87.png
[10-Aug-2021] if-archive/games/competition2021/Games/How it was then and how it is now/sdjlk9.png
[10-Aug-2021] if-archive/games/competition2021/Games/How it was then and how it is now/9b1q.png
[10-Aug-2021] if-archive/games/competition2021/Games/How it was then and how it is now/sjnj.png
[10-Aug-2021] if-archive/games/competition2021/Games/How it was then and how it is now/csn4.png
[10-Aug-2021] if-archive/games/competition2021/Games/How it was then and how it is now/4fgik.png
[10-Aug-2021] if-archive/games/competition2021/Games/How it was then and how it is now/frsl8.png
[09-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/tutorialIconMourning.svg
[09-Aug-2021] if-archive/games/competition2021/Games/Second Wind/hallway.jpeg
[09-Aug-2021] if-archive/games/competition2021/Games/Second Wind/garage.jpeg
[09-Aug-2021] if-archive/games/competition2021/Games/Second Wind/storage.jpeg
[09-Aug-2021] if-archive/games/competition2021/Games/Second Wind/control.jpeg
[09-Aug-2021] if-archive/games/competition2021/Games/Second Wind/airlock.jpeg
[09-Aug-2021] if-archive/games/competition2021/Games/Second Wind/apartment_a_kitchen.jpeg
[09-Aug-2021] if-archive/games/competition2021/Games/Second Wind/apartment_a_bathroom.jpeg
[09-Aug-2021] if-archive/games/competition2021/Games/Second Wind/apartment_a_living_room.jpeg
[09-Aug-2021] if-archive/games/competition2021/Games/Second Wind/apartment_a_bedroom.jpeg
[09-Aug-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/CREDITS.txt
[08-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/cocoon/cocoonMourning.svg
[08-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/plant/plantMoon.svg
[08-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/stadium/stadiumEnergy.svg
[08-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/stadium/stadiumSky.svg
[08-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/buttonIcons/handBlue.svg
[08-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/buttonIcons/handWhite.svg
[08-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/buttonIcons/eyeWhite.svg
[08-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/buttonIcons/eyeBlue.svg
[08-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/work/workMourning.svg
[08-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/work/workEnergy.svg
[08-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/work/workBodymind.svg
[08-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/stadium/stadiumJoy.svg
[08-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/ship/shipBodymind.svg
[08-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/ship/shipSky.svg
[08-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/ship/shipMourning.svg
[08-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/tutorialIcon.svg
[06-Aug-2021] if-archive/games/glulx/old/Grooverland-r4.gblorb
IFDB entry

Grooverland, the theme park of the century! by Mathbrush. Release 4 / Serial number 210806 (source code is in games/source/inform/GrooverlandSource.txt)

[05-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/filler.png
[05-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/HLL-S.gif
[05-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/INTRO.gif
[05-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/LHL-L.gif
[05-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/LLH-S.gif
[05-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/LMM-L.gif
[05-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/LMM-S.gif
[05-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/MLM-S.gif
[05-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/MML-L.gif
[05-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/MML-S.gif
[05-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/MMM-L.gif
[05-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/MMM-S.gif
[05-Aug-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/PROLOGUE.gif
[05-Aug-2021] if-archive/games/competition2021/Games/Infinite Adventure/README.txt
[04-Aug-2021] if-archive/programming/ramus/ramus-2_5a.zip
View contents

Version 2.5a of the Ramus hypertext system, including a starter template, documentation and sample games. Freely usable.

[03-Aug-2021] if-archive/games/competition2021/Games/The Spirit Within Us/TheSpiritWithinUs/Executable/Windows/TheSpiritWithinUs.exe
[03-Aug-2021] if-archive/games/competition2021/Games/The Spirit Within Us/TheSpiritWithinUs/Executable/OSX/TheSpiritWithinUs
[03-Aug-2021] if-archive/games/competition2021/Games/Fourbyfourian Quarryin/interpreter/Fourbyfourian Quarryin.zblorb.js
[03-Aug-2021] if-archive/games/competition2021/Games/The Spirit Within Us/TheSpiritWithinUs/Executable/Linux/READ ME.txt
[03-Aug-2021] if-archive/games/competition2021/Games/The Spirit Within Us/TheSpiritWithinUs/Executable/Windows/READ ME.txt
[03-Aug-2021] if-archive/games/competition2021/Games/The Spirit Within Us/TheSpiritWithinUs/Executable/OSX/READ ME.txt
[03-Aug-2021] if-archive/games/competition2021/Games/The Spirit Within Us/TheSpiritWithinUs/Executable/Linux/TheSpiritWithinUs
[03-Aug-2021] if-archive/games/competition2021/Games/The Spirit Within Us/TheSpiritWithinUs/Executable/Linux/TheSpiritWithinUs_Walkthrough.txt
[03-Aug-2021] if-archive/games/competition2021/Games/The Spirit Within Us/TheSpiritWithinUs/Executable/OSX/TheSpiritWithinUs_Walkthrough.txt
[03-Aug-2021] if-archive/games/competition2021/Games/The Spirit Within Us/TheSpiritWithinUs/Executable/Windows/TheSpiritWithinUs_Walkthrough.txt
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/court/courtBodymind.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/outcrop/outcropVoid.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/outcrop/outcropMoon.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/outcrop/outcropSky.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/grave/graveSky.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/grave/graveEnergy.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/court/courtEnergy.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/aviary/aviarySky.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/aviary/aviaryEnergy.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/cathedral/cathedralEnergy.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/fire/fireWater.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/fire/fireJoy.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/waves/wavesMoon.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/waves/wavesGreenery.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/waves/wavesMourning.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/market/marketEnergy.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/market/marketSky.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/market/marketAuthority.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/bridge/bridgeAuthority.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/bridge/bridgeVoid.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/dance/danceEnergy.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/plant/plantSky.svg
[01-Aug-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/plant/plantAuthority.svg
[31-Jul-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/train/barrierMourning.svg
[31-Jul-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/train/carriageMourning.svg
[31-Jul-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/gate/gateMoon.svg
[31-Jul-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/gate/gateSky.svg
[31-Jul-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/gate/gateEnergy.svg
[31-Jul-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/mapIcons/gate/gateAuthority.svg
[28-Jul-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/index.html
[27-Jul-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/EVENT.gif
[27-Jul-2021] if-archive/info/AlkemstoneClues.zip
View contents

Every clue from the Apple II game Alkemstone (1981). The clues supposedly give the location (in the real world) of a hidden treasure. These images were extracted by Andy Boros, cross-referenced to internal data, so we know every clue is included.

[26-Jul-2021] if-archive/games/competition2021/Games/Second Wind/sh4medbay.jpeg
[26-Jul-2021] if-archive/games/competition2021/Games/Second Wind/sh4hallway.jpeg
[26-Jul-2021] if-archive/games/competition2021/Games/Second Wind/sh4storage.jpeg
[26-Jul-2021] if-archive/games/competition2021/Games/Second Wind/sh4observatory.jpeg
[26-Jul-2021] if-archive/games/competition2021/Games/Second Wind/sh4airlock.jpeg
[26-Jul-2021] if-archive/games/source/twine/unwanted-hero.zip
View contents

Tweego source code for The Unwanted Hero, part 1: a single-player text-based RPG, or gamebook-like fairy tale with randomized elements, by Felix Pleșoianu. Artistic License 2.0.

[26-Jul-2021] if-archive/games/competition2021/Games/Second Wind/hoverbike_stash.jpeg
[26-Jul-2021] if-archive/games/competition2021/Games/Second Wind/inside_underground_shelter.jpeg
[26-Jul-2021] if-archive/games/competition2021/Games/Second Wind/outside_underground_shelter.jpeg
[26-Jul-2021] if-archive/games/competition2021/Games/Second Wind/outside_shelter4.jpeg
[26-Jul-2021] if-archive/games/competition2021/Games/Second Wind/ruined_city.jpeg
[26-Jul-2021] if-archive/games/competition2021/Games/Second Wind/desert_road.jpeg
[26-Jul-2021] if-archive/games/competition2021/Games/Second Wind/outside_shelter5.jpeg
[24-Jul-2021] if-archive/games/competition2021/Games/At King Arthurs Christmas Feast/ch4_header.png
[24-Jul-2021] if-archive/games/competition2021/Games/At King Arthurs Christmas Feast/ch5_header.png
[24-Jul-2021] if-archive/games/competition2021/Games/At King Arthurs Christmas Feast/ch6_header.png
[24-Jul-2021] if-archive/games/competition2021/Games/At King Arthurs Christmas Feast/ch7_header.png
[24-Jul-2021] if-archive/games/competition2021/Games/At King Arthurs Christmas Feast/ch8_header.png
[23-Jul-2021] if-archive/games/competition2021/Games/What remains of me/index.html
[23-Jul-2021] if-archive/games/competition2021/Games/What remains of me/tic80.js
[23-Jul-2021] if-archive/games/competition2021/Games/What remains of me/tic80.wasm
[21-Jul-2021] if-archive/programming/tads2/source/old/XTads-prebeta-17-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-17, a TADS 2/3 interpreter for Mac OS X 10.13+, by Rune Berg.

[21-Jul-2021] if-archive/programming/tads2/executables/old/XTads-prebeta-17.zip
View contents
IFWiki: XTads

XTads prebeta-17, a TADS 2/3 interpreter for Mac OS X 10.13+, by Rune Berg.

[20-Jul-2021] if-archive/games/tads/yet_another_experiment.t3
IFDB entry

Yet Another Experiment, version 2020.03.27, by He4eT.

[18-Jul-2021] if-archive/games/competition2021/Games/The Best Man/index.html
[16-Jul-2021] if-archive/games/glulx/Ghost.gblorb
IFDB entry

Ghost, an Interactive Haunting, by beecadee. Release 1 / Serial number 210716.

[16-Jul-2021] if-archive/infocom/interpreters/specification/z-spec11-pdf.zip
View contents

The Z-Machine Standards Document Version 1.1 (also known as "The Specification of the Z-Machine"), by Graham Nelson. This is the version 1.0 document with changes from the version 1.1 update included. Adobe Acrobat PDF format, converted by Henrik Åsman.

[11-Jul-2021] if-archive/games/glulx/old/The_Big_Fall-r2-s210711.zip
View contents
IFDB entry

The Big Fall, an Interactive Mystery, by Daniel River. Release 2 / Serial number 210711.

[10-Jul-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/assets/icons/houseicon.png
[08-Jul-2021] if-archive/games/twine/Crypt_Shyfter.zip
View contents
IFDB entry

Crypt Shyfter, written by Kung Fu Space Barbarian. A series of 40 sci-fi, fantasy, and weird western digital gamebooks. The zip file contains all 40 episodes. The series was published between June 2017 and March 2021.

[06-Jul-2021] if-archive/games/competition2021/Games/The Libonotus Cup/r/EBGaramond-Italic-VariableFont_wght.woff2
[06-Jul-2021] if-archive/games/competition2021/Games/The Libonotus Cup/r/EBGaramond-VariableFont_wght.woff2
[06-Jul-2021] if-archive/games/competition2021/Games/The Libonotus Cup/r/lightpaperfibers.png
[06-Jul-2021] if-archive/games/competition2021/Games/The Libonotus Cup/r/lightpaperfibers@2X.png
[06-Jul-2021] if-archive/games/source/inform/Bronze.zip
View contents
IFDB entry

Source code for Bronze release 12, by Emily Short.

[02-Jul-2021] if-archive/games/glulx/german/old/Jaeger-r1.zip
View contents
IFDB entry

Jaeger der heiligen Steine, ein Abenteuer in Raum und Zeit von Heiko Spies. Release 1 / Serial number 210701

[01-Jul-2021] if-archive/games/glulx/The_Time_Machine.gblorb
IFDB entry

The Time Machine, a Text Adventure by Bill Maya. Release 3 / Serial number 210627. (a newer version can be found in games/springthing/2024/TheTimeMachine.zip)

[01-Jul-2021] if-archive/level9/tools/l9dis_win32.zip
View contents

L9Dis version 0.4, compiled as a Windows console executable by Henrik Åsman.

[01-Jul-2021] if-archive/info/intficforum/intfic-archive-20210701.sql.gz
[29-Jun-2021] if-archive/games/competition2021/Games/How it was then and how it is now/ink.js
[29-Jun-2021] if-archive/games/competition2021/Games/How it was then and how it is now/main.js
[27-Jun-2021] if-archive/games/glulx/Dynamite_Powers.gblorb
IFDB entry
IFWiki: Dynamite Powers vs. the Ray of Night!

Dynamite Powers vs. the Ray of Night! (The Director's Cut). An Interactive Return To Yesteryear by Mike Carletta. Release 2 / Serial number 210627. (the original competition entry is in games/competition2018/Dynamite Powers vs the Ray of Night/)

[27-Jun-2021] if-archive/solutions/Dynamite_Powers_walkthrough.txt
IFDB entry

Walkthrough for Dynamite Powers vs. the Ray of Night! (The Director's Cut) by the game's author, Mike Carletta.

[24-Jun-2021] if-archive/games/glulx/old/The_Big_Fall-r1.zip
View contents
IFDB entry

The Big Fall, an Interactive Mystery, by Daniel River. Release 1 / Serial number 210624.

[22-Jun-2021] if-archive/infocom/compilers/inform6/source/old/inform-6.35-r2.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.35 source
  • Inform library 6.12.5
  • PunyInform library 2.6
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[21-Jun-2021] if-archive/games/competition2021/Games/The Best Man/bestman_music_link.png
[21-Jun-2021] if-archive/games/competition2021/Games/The Best Man/chapterten.jpg
[21-Jun-2021] if-archive/games/competition2021/Games/The Best Man/stainedglass1.jpg
[20-Jun-2021] if-archive/games/twine/spanish/En_la_Casa_de_Piedra_y_Luz.zip
View contents
IFDB entry

En la Casa de Piedra y Luz, by Imago Interactiva.

[17-Jun-2021] if-archive/games/twine/Witness_to_the_end.zip
View contents
IFDB entry

Witness to the end, by akhmin.

[16-Jun-2021] if-archive/infocom/compilers/inform6/library/old/inform6lib-6.12.5.zip
View contents

The Inform 6.12.5 library (June 2021).

[15-Jun-2021] if-archive/games/cpm/scott-adams-cpm.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Adventureland, Pirate Adventure, Secret Mission, Voodoo Castle, The Count, Strange Odyssey, Mystery Fun House, Pyramid of Doom, Ghost Town, Savage Island, Part I, Savage Island, Part II, Golden Voyage

Scott Adams games 1-12 with ADVENTUR.COM version 8.4c, an interpreter for CP/M. Z-80 required because the random number generator depends on the R register. It has been tested on CP/M emulators that do implement the R register. Without the R register, the interpreter will hang after printing the first room but before accepting any commands. The interpreter program is believed to be identical to what was shipped on 8" floppy for CP/M, but it was copied from an MS-DOS-format disk of PC shareware made in the early 1990s.

[15-Jun-2021] if-archive/scott-adams/games/cpm/scott-adams-cpm.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Adventureland, Pirate Adventure, Secret Mission, Voodoo Castle, The Count, Strange Odyssey, Mystery Fun House, Pyramid of Doom, Ghost Town, Savage Island, Part I, Savage Island, Part II, Golden Voyage

Scott Adams games 1-12 with ADVENTUR.COM version 8.4c, an interpreter for CP/M. Z-80 required because the random number generator depends on the R register. It has been tested on CP/M emulators that do implement the R register. Without the R register, the interpreter will hang after printing the first room but before accepting any commands. The interpreter program is believed to be identical to what was shipped on 8" floppy for CP/M, but it was copied from an MS-DOS-format disk of PC shareware made in the early 1990s.

[12-Jun-2021] if-archive/programming/glulx/interpreters/git/old/wingit-136.zip
View contents
IFWiki: Windows Git
[12-Jun-2021] if-archive/games/competition2021/Games/Walking Into It/gametests.py
[12-Jun-2021] if-archive/games/competition2021/Games/Walking Into It/mt.py
[08-Jun-2021] if-archive/games/zcode/old/the_job-r4.z5
IFDB entry

The job, a PunyJam #1 game by Fredrik Ramsberg. Release 4 / Serial number 210608

[08-Jun-2021] if-archive/games/source/inform/njag_source.zip
View contents
IFDB entry

Not Just A Game, by John Menichelli. Release 2 / Serial number 000319.

[08-Jun-2021] if-archive/articles/Felix-Plesoianu-intfic-writing.zip
View contents

A collection of articles about interactive fiction, written between 2011 and 2020 by Felix Pleşoianu. Free Art License.

[07-Jun-2021] if-archive/games/competition2021/Games/The Best Man/bestman5.png
[07-Jun-2021] if-archive/games/competition2021/Games/The Best Man/music.png
[05-Jun-2021] if-archive/games/competition2021/Games/The Spirit Within Us/TheSpiritWithinUs/TheSpiritWithinUs_Cover.png
[05-Jun-2021] if-archive/programming/tads2/source/old/XTads-prebeta-16-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-16, a TADS 2/3 interpreter for Mac OS X 10.13+, by Rune Berg.

[05-Jun-2021] if-archive/programming/tads2/executables/old/XTads-prebeta-16.zip
View contents
IFWiki: XTads

XTads prebeta-16, a TADS 2/3 interpreter for Mac OS X 10.13+, by Rune Berg.

[05-Jun-2021] if-archive/games/ink/KitchenTable.zip
View contents
IFDB entry

Kitchen Table, by Gurpegui.

[03-Jun-2021] if-archive/games/zcode/njag.z5
IFDB entry
IFWiki: Not Just A Game

Not Just A Game, by John Menichelli. Release 3 / Serial number 210603. (source code is in games/source/inform/njag_source.zip)

[03-Jun-2021] if-archive/solutions/njag_walkthru.txt
IFDB entry

Walkthrough for Not Just A Game, by the game's author, John Menichelli.

[01-Jun-2021] if-archive/games/source/dungeon-3.0A.tar.gz
View contents
IFDB entry

FORTRAN source code of Dungeon, the more or less public domain version of the original MIT Zork, version 3.0A, 1-Jan-90. DEC FORTRAN source code by Robert M. Supnik.

[01-Jun-2021] if-archive/info/ifdb/ifdb-archive-20210601.zip
[31-May-2021] if-archive/games/competition2021/Games/The Best Man/chapter3.png
[31-May-2021] if-archive/games/competition2021/Games/The Best Man/aidenlaurastory3.png
[31-May-2021] if-archive/games/competition2021/Games/The Best Man/aidenlaurastory2.png
[31-May-2021] if-archive/games/competition2021/Games/The Best Man/aidenlaurastory1.png
[29-May-2021] if-archive/games/springthing/2021/2021readme.txt

Information about the competition.

[29-May-2021] if-archive/games/springthing/2021/Eleanor.zip
View contents
IFDB entry

Eleanor, by Rob (Windows).

[29-May-2021] if-archive/games/springthing/2021/SovereignCitizens.zip
View contents
IFDB entry

Sovereign Citizens, by Laura Paul and Max Woodring (Twine).

[29-May-2021] if-archive/games/competition2021/Games/The Best Man/bestman4.png
[29-May-2021] if-archive/games/competition2021/Games/Infinite Adventure/INFINITE.EXE
[27-May-2021] if-archive/games/competition2021/Games/The Best Man/passorganmaster.m4a
[25-May-2021] if-archive/programming/glulx/interpreters/git/old/git-136.zip
View contents
[23-May-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/SECRET4.gif
[23-May-2021] if-archive/games/competition2021/Games/Goat Game/dist/img/SECRET8.JPG
[22-May-2021] if-archive/infocom/compilers/inform6/source/old/inform635_source.zip
View contents

Inform 6.35 source code (May 2021), by Graham Nelson, et al.

[22-May-2021] if-archive/games/zcode/buccaneers_cache.z3
IFDB entry

Buccaneer's Cache, a PunyJam #1 game, by Wilfried Elmenreich. Release 2 / Serial number 210522.

[20-May-2021] if-archive/games/twine/A_day_in_the_life_of_a_writer.zip
View contents
IFDB entry

A day in the life of a writer, by Gurpegui.

[19-May-2021] if-archive/games/twine/con_holo.zip
View contents
IFDB entry

consciousness hologram, version 3, by Kit Riemer.

[15-May-2021] if-archive/games/zcode/old/curses-r14.z5
IFWiki: Curses

Curses, An Interactive Diversion by Graham Nelson. Release 14 / Serial number 950522 This version was historically important for rewriting the game to use the standard Inform library.

[15-May-2021] if-archive/games/zcode/old/curses-r9.z3
IFDB entry
IFWiki: Curses

Curses, An Interactive Diversion by Graham Nelson. Release 9 / Serial number 931111 This was the first expansion of the game, adding about 20% more content.

[14-May-2021] if-archive/games/twine/italian/DeadbyNoon.zip
View contents
IFDB entry

Dead by Noon, version 1.01, by Pinellos.

[13-May-2021] if-archive/infocom/compilers/inform6/source/patches/inform631_typed.zip
View contents

Jesse McGrew's "Typed Inform", an extension of Inform 6.31 with the goal of introducing a general way to manipulate values larger than a single virtual machine word.

[13-May-2021] if-archive/games/twine/The_Green_Place.zip
View contents

The Green Place, by Nostradongus.

[11-May-2021] if-archive/games/twine/Rough_Velvet.zip
View contents
IFDB entry

Rough Velvet, by Alexander Clarke.

[10-May-2021] if-archive/infocom/patches/zpat-msdos-2.3.zip
View contents

16-bit MS-DOS executables of the patch encrpt/decrypt programs (release 2.3).

[09-May-2021] if-archive/games/zcode/ghostmountain.z5
IFDB entry

Ghost Mountain, by Michael Cox. Release 3 / Serial number 210509.

[08-May-2021] if-archive/games/twine/italian/Un_ordinario_giorno_da_giocatore_dazzardo.zip
View contents
IFDB entry

An "ordinary" day of a gambler, by Fabio Pellerano.

[06-May-2021] if-archive/games/twine/Fetch_a_Pail_of_Water.zip
View contents
IFDB entry

Fetch a Pail of Water, by Fetch.

[06-May-2021] if-archive/programming/glk/implementations/old/WindowsGlkSrc-151.zip
View contents
[06-May-2021] if-archive/programming/glk/implementations/old/WindowsGlk-151.zip
View contents
[05-May-2021] if-archive/games/twine/Llorona_the_Fractured.zip
View contents
IFDB entry

Llorona the Fractured, by Jojo+Mariam.

[03-May-2021] if-archive/games/zcode/old/buccaneers_cache-r1.z3
IFDB entry

Buccaneer's Cache, a PunyJam #1 game, by Wilfried Elmenreich. Release 1 / Serial number 210502

[28-Apr-2021] if-archive/games/glulx/spanish/rudolphine_texto.zip
View contents
IFDB entry

Las Aventuras de Rudolphine Rur, by Daniel Carbonell Cob (aka Dwalin). Revisión 2 - Recompilada en junio de 2011 con Superglús 1.2. Text only version of the game. (a browser version is in games/html/spanish/RudolphineRur.zip, and a Spectrum version is in games/spectrum/spanish/RUR_ZX.zip)

[28-Apr-2021] if-archive/games/glulx/spanish/rudolphine_rur.zip
View contents
IFDB entry

Las Aventuras de Rudolphine Rur, by Daniel Carbonell Cob (aka Dwalin). Revisión 2 - Recompilada en junio de 2011 con Superglús 1.2. Illustrated version of the game. (a browser version is in games/html/spanish/RudolphineRur.zip, and a Spectrum version is in games/spectrum/spanish/RUR_ZX.zip)

[25-Apr-2021] if-archive/games/source/abermud2.tar.gz
View contents
IFDB entry

AberMUD II (Unix 1.12), a text based multi-user dungeon game. Written by Alan Cox, Richard Acott and Jim Finnis. This version was repaired from an incomplete archive and updated for modern Unixes by David Kinder.

[24-Apr-2021] if-archive/games/zcode/old/ghostmountain-r2.z3
IFDB entry

Ghost Mountain, by Michael Cox. Release 2 / Serial number 210417

[23-Apr-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/assets/css/sans-serif.css
[23-Apr-2021] if-archive/games/competition2021/Games/The House on Highfield Lane/assets/css/serif.css
[23-Apr-2021] if-archive/info/twinery-wiki-pages.zip
View contents

An archive of the now defunct wiki that was available at https://twinery.org/, taken on April 22, 2021.

[21-Apr-2021] if-archive/programming/tads2/executables/old/XTads-prebeta-15.zip
View contents
IFWiki: XTads

XTads prebeta-15, a TADS 2/3 interpreter for Mac OS X 10.13+, by Rune Berg.

[21-Apr-2021] if-archive/programming/tads2/source/old/XTads-prebeta-15-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-15, a TADS 2/3 interpreter for Mac OS X 10.13+, by Rune Berg.

[21-Apr-2021] if-archive/games/springthing/2021/Baggage.zip
View contents
IFDB entry

Baggage, an interactive fiction on psychotherapeutic themes, by Katherine Farmar (Inform/Glulx). Release 2 / Serial number 210420.

[19-Apr-2021] if-archive/games/competition2021/Games/The Song of the Mockingbird/interpreter/jquery-1.11.2.min.js
[18-Apr-2021] if-archive/games/ink/french/ecarlate.zip
View contents
IFDB entry

La Nageuse Écarlate, by Julien Z / smwhr.

[18-Apr-2021] if-archive/games/zcode/tundra-alpha.zip
View contents
IFDB entry

Tundra, a Short Story of the Frozen Wastes, by David Dyte. Release 1 / Serial number 980127. Alpha test release of a short, unfinished game.

[18-Apr-2021] if-archive/games/zcode/old/Advent-r5.z5
IFDB entry
IFWiki: Adventure

Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". Release 5 / Serial number 961209

[17-Apr-2021] if-archive/solutions/maps/anchorhead_map.png
IFDB entry
IFWiki: Anchorhead

A geographically accurate map of Anchorhead (2018 edition), created by Tobias Langhoff.

[17-Apr-2021] if-archive/infocom/compilers/inform_early/inform2_archimedes.tar.gz
View contents

Inform release 2 for the Acorn Archimedes, packaged as a Unix tar.gz archive. Includes Acorn Archimedes binaries, manual, library and source code for the example game Deja Vu.

[16-Apr-2021] if-archive/infocom/compilers/inform_early/inform2_archimedes.arcfs

Inform release 2 for the Acorn Archimedes, as originally packaged as an Acorn ArcFS archive. Includes Acorn Archimedes binaries, manual, library and source code for the example game Deja Vu.

[15-Apr-2021] if-archive/games/springthing/2021/Budacanta-STSE-pc.zip
View contents
IFDB entry

Budacanta (for Windows), by Alianora La Canta (Ren'Py).

[15-Apr-2021] if-archive/games/springthing/2021/Budacanta-STSE-mac.zip
View contents
IFDB entry

Budacanta (for Mac OSX), by Alianora La Canta (Ren'Py).

[14-Apr-2021] if-archive/games/springthing/2021/JourneyToUltimateFightdown_PC.zip
View contents
IFDB entry

Journey to Ultimate Fightdown! (for Windows), by Havilah "mwahahavilah" McGinnis (Ink).

[13-Apr-2021] if-archive/games/springthing/2021/LadyThalia.zip
View contents
IFDB entry

Lady Thalia and the Seraskier Sapphires, by E. Joyce and N. Cormier (Twine).

[11-Apr-2021] if-archive/games/tads/lostny_regcode.lny
IFDB entry
IFWiki: Lost New York

Registration code for Lost New York that enables the built-in hint system. Rename this file to "regcode.lny" and put it in the same directory as the "lostny.gam" game file. Distributed with permission from the game's author, Neil deMause.

[11-Apr-2021] if-archive/games/springthing/2021/TheWeightOfASoul.zip
View contents
IFDB entry

The Weight of a Soul, by Chin Kee Yong (Inform/Glulx). Release 44885 / Serial number 210411. Contains story file and map. (an earlier version is in games/springthing/2017/TheWeightOfASoul.gblorb)

[11-Apr-2021] if-archive/games/springthing/2021/HandOfGod.zip
View contents
IFDB entry

Hand of God, by Dana Freitas (Twine).

[10-Apr-2021] if-archive/games/tads/old/lostny-v104.zip
View contents
IFDB entry
IFWiki: Lost New York

Lost New York version 1.04, a time-travel TADS adventure by Neil deMause.

[10-Apr-2021] if-archive/games/tads/lostny.pdf
IFDB entry
IFWiki: Lost New York

High resolution scans of the booklet that came with the registered version of Lost New York, distributed with permission from the game's author, Neil deMause.

[10-Apr-2021] if-archive/games/springthing/2021/FishAndDagger.zip
View contents
IFDB entry

Fish and Dagger, by grave snail games (Twine).

[10-Apr-2021] if-archive/games/zcode/old/zdungeon_r10.z5
IFDB entry
IFWiki: Zork (game)

ZDungeon, a port to Inform of Dungeon, the more or less public domain version of the original MIT Zork. Ported by Ethan Dicks, based on the original MDL sources, dated 22 July 1981. Release 10 / Serial number 990126

[10-Apr-2021] if-archive/games/zcode/old/photopia-v122.z5
IFDB entry
IFWiki: Photopia

Photopia, by Adam Cadre. Version 1.22 (24 December 1998).

[10-Apr-2021] if-archive/games/zcode/old/mst3k2-r2.z5
IFDB entry

A Fable, an interactive MiSTing-up of Stan Heller's GAGS game "A Fable". Original AGT MiST-ed version by Graeme Cree, ported to Inform by Stuart Moore. Release 2 / Serial number 981104

[10-Apr-2021] if-archive/games/zcode/german/old/bearg-r3.z5
IFDB entry
IFWiki: A Bear's Night Out

Ein Bär Geht Aus, Eine Interaktive Kindergeschichte by David Dyte, translated by Gunther Schmidl. Release 3 / Serial number 990131

[09-Apr-2021] if-archive/infocom/compilers/inform6/executables/inform634_rpi.zip
View contents

Inform 6.34 for the Raspberry Pi, compiled by Jeffrey Greer.

[07-Apr-2021] if-archive/games/twine/Its_Fine_Stress_Relieving_Segment.zip
View contents
IFDB entry

It's Fine Stress Relieving Segment, by UCF Team 3.

[05-Apr-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/problem2new.png
[05-Apr-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/problem3new.png
[05-Apr-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/problem4new.png
[05-Apr-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/problem5new.png
[05-Apr-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/problem1new.png
[05-Apr-2021] if-archive/games/springthing/2021/TakeTheDogOut.zip
View contents
IFDB entry

Take the Dog Out, A Short Constitutional by Ell (Inform/Z). Release 2 / Serial number 210404. Contains story file and solution. (an earlier version is in games/zcode/Take_the_Dog_Out.zblorb)

[04-Apr-2021] if-archive/games/zcode/Take_the_Dog_Out.zblorb
IFDB entry

Take the Dog Out, a Short Constitutional, by Ell. Release 1 / Serial number 210328. (a newer version is in games/springthing/2021/TakeTheDogOut.zip)

[02-Apr-2021] if-archive/games/springthing/2021/AStrangeDream.zip
View contents
IFDB entry

A strange dream, by Anaïs Tn (Quest).

[01-Apr-2021] if-archive/games/springthing/2021/MediumVelotic.zip
View contents
IFDB entry

Medicum Veloctic, by Lawrence M Marable (Twine).

[01-Apr-2021] if-archive/info/intficforum/intfic-archive-20210401.sql.gz
[31-Mar-2021] if-archive/games/springthing/2021/PictonMurderWhodunnit.zip
View contents
IFDB entry

Picton Murder Whodunnit, by Sia See (Strand). (game not included; contains information, link to play online, and source code)

[31-Mar-2021] if-archive/games/springthing/2021/EyewearCleaner2077Demo.zip
View contents
IFDB entry

Eyewear Cleaner 2077: Demo, by Naomi Norbez (Twine).

[31-Mar-2021] if-archive/games/springthing/2021/SpaceDiner.zip
View contents
IFDB entry

Space Diner, by Marta and Alexej (Python). Version 1.0.1.

[31-Mar-2021] if-archive/games/springthing/2021/TheatreOfSpud.zip
View contents
IFDB entry

Theatre of Spud, by D E Haynes (Python). Version 0.5.0.

[31-Mar-2021] if-archive/games/springthing/2021/SoIWasShort.zip
View contents
IFDB entry

So I Was Short Of Cash And Took On A Quest, by Anssi Räisänen (Inform/Glulx). Release 1 / Serial number 210328. Contains story file and walkthrough.

[31-Mar-2021] if-archive/games/springthing/2021/ManikinDemo.zip
View contents
IFDB entry

Manikin Demo, by Rose Behar (Twine).

[31-Mar-2021] if-archive/games/springthing/2021/CyclesExcerpt.zip
View contents
IFDB entry

Cycles (Excerpt), by Mike Marttila (Ink).

[31-Mar-2021] if-archive/games/springthing/2021/BlueNovember.zip
View contents
IFDB entry

Blue November, by Lawrence Furnival (Twine).

[31-Mar-2021] if-archive/games/springthing/2021/Wintervale.zip
View contents
IFDB entry

Wintervale, by Ethan Erh (Twine).

[31-Mar-2021] if-archive/games/springthing/2021/ThoseDays.zip
View contents
IFDB entry

Those Days, by George Larkwright (Twine).

[31-Mar-2021] if-archive/games/springthing/2021/SunnysSummerVacation.zip
View contents
IFDB entry

Sunny's Summer Vacation, by Lucas C. Wheeler (Twine).

[30-Mar-2021] if-archive/games/springthing/2021/Excalibur.zip
View contents
IFDB entry

Excalibur, by J. J. Guest, G. C. Baccaris and Duncan Bowsman (Twine).

[30-Mar-2021] if-archive/games/springthing/2021/SomeSpace.zip
View contents
IFDB entry

Some Space, by rittermi (Twine).

[30-Mar-2021] if-archive/games/springthing/2021/TheSecretOfNara.zip
View contents
IFDB entry

The Secret of Nara, by Ralfe Rich (Twine).

[30-Mar-2021] if-archive/games/springthing/2021/Queenlash.zip
View contents
IFDB entry

Queenlash, by Kaemi Velatet (Twine).

[30-Mar-2021] if-archive/games/springthing/2021/Pygmalion.zip
View contents
IFDB entry

[PYG]MALION*, by C.J. (Twine).

[30-Mar-2021] if-archive/games/springthing/2021/ProjectArcmor.zip
View contents
IFDB entry

Project Arcmör, by Donald Conrad and Peter M.J. Gross (as Bitterly Indifferent Studios) (Twine). Version 1.05.

[30-Mar-2021] if-archive/games/springthing/2021/Perihelion.zip
View contents
IFDB entry

Perihelion, by Tim White (Twine).

[30-Mar-2021] if-archive/games/springthing/2021/NedNelson.zip
View contents
IFDB entry

Ned Nelson Really Needs a Job, by Eric Crepeau (Twine). Contains story and walkthrough.

[30-Mar-2021] if-archive/games/springthing/2021/MistyHills.zip
View contents
IFDB entry

Misty Hills, by Giuliano Roverato Martins Pereira (Twine). Version 1.2.

[30-Mar-2021] if-archive/games/springthing/2021/MissNoName.zip
View contents
IFDB entry

Miss No-Name, by Bellamy Briks (Twine).

[30-Mar-2021] if-archive/games/springthing/2021/MeanMotherTrucker.zip
View contents
IFDB entry

Mean Mother Trucker, by Bitter Karella (Inform/Glulx). Release 1 / Serial number 210319.

[30-Mar-2021] if-archive/games/springthing/2021/Heroes.zip
View contents
IFDB entry

Heroes!, by Bellamy Briks (Quest).

[30-Mar-2021] if-archive/games/springthing/2021/CopperCanyon.zip
View contents
IFDB entry

Copper Canyon, by Tony Pisculli (Ink).

[30-Mar-2021] if-archive/games/springthing/2021/ABlankPage.zip
View contents
IFDB entry

A Blank Page, by Edu Sánchez (Twine). Contains story file and hints.

[30-Mar-2021] if-archive/games/springthing/2021/AnAmicalBet.zip
View contents
IFDB entry

An Amical Bet, by Eve Cabanié (Quest).

[30-Mar-2021] if-archive/games/twine/Climax.zip
View contents
IFDB entry

Climax, by Patrick Brown. A hyper-text adaptation of Gasper Noe's Climax.

[30-Mar-2021] if-archive/games/springthing/2021/JourneyToUltimateFightdown_MAC.zip
View contents
IFDB entry

Journey to Ultimate Fightdown! (for Mac OSX), by Havilah "mwahahavilah" McGinnis (Ink).

[29-Mar-2021] if-archive/games/competition2021/Games/An Aside About Everything/ring.mp3
[29-Mar-2021] if-archive/games/competition2021/Games/An Aside About Everything/door ring.wav
[28-Mar-2021] if-archive/games/competition2021/Games/An Aside About Everything/add to inv.mp3
[28-Mar-2021] if-archive/games/competition2021/Games/An Aside About Everything/missed bounce.mp3
[28-Mar-2021] if-archive/games/competition2021/Games/An Aside About Everything/bounce and catch.mp3
[27-Mar-2021] if-archive/programming/glulx/interpreters/quixe/old/quixe-220.tar.gz
View contents
[27-Mar-2021] if-archive/programming/glk/implementations/old/glkote-230.tar.gz
View contents
[27-Mar-2021] if-archive/magnetic-scrolls/interpreters/dmagnetic/dMagnetic_i386-aros.lha

dMagnetic 0.30, ported for AROS (i386-aros, ABIv0), by Eugene Sobolev.

[27-Mar-2021] if-archive/magnetic-scrolls/interpreters/dmagnetic/dMagnetic_aos4.lha

dMagnetic 0.30, ported to AmigaOS 4, by Eugene Sobolev.

[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Journey's End.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Basalt Isle.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Caldera.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Obsidian Wall.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Skull Island.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Vanguard Island.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Crater Island.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Old Oak Island.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Grimrot Island.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Misty Shore.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Swan Island.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Lost Gem Island.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Darkroot Island.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Macaw Island.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Farna.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Faraway Cove.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Simian Island.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Crown Island.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Vault.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Lahni's Leap.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Forgotten Song Island.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Geda.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Seven Coves Island.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Shipwright's Grove.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Windhill Island.jpg
[26-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Wild Moss Island.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Coldstone Harbour.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Seafoam Cay.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Seal Island.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Mermaid Rock.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Bounty Cay.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Sunset Reef.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Quiet Cove.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Shipwreck Island.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Seashell Cove.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Captain's Deliverance.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Mirage Island.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Distant Shore.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Singing Sand Shore.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Puffin Island.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Salty Storm Isle.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Seabird Shore.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Wyvern Roost.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Salt Mist Island.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Sanctuary Rock.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Vikkena.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Cliffwall.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Coral City.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Dragon Island.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Alba.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Star Island.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Seagull Isle.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Whispering Island.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Mercy Island.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Unknown.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Griffin Island.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Sailor's Rest.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Island of the Dreamer.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Moonlight Prairie.jpg
[25-Mar-2021] if-archive/games/competition2021/Games/4x4 Archipelago/assets/Ivory Isle.jpg
[24-Mar-2021] if-archive/games/twine/A_Tail_of_Two_Kitties.zip
View contents

A Tail of Two Kitties, by Tempcard.

[22-Mar-2021] if-archive/games/pc/Castlequest.zip
View contents
IFDB entry

Castlequest, originally written in 1980 by Michael S. Holtzman and Mark Kershenblatt, then transcribed and made compilable in 2021 by Arthur O'Dwyer. This is a Windows executable compiled by David Kinder, for source code see https://github.com/Quuxplusone/Castlequest.

[19-Mar-2021] if-archive/games/adrift/Sophia.blorb
IFDB entry

Sophia or Wisdom Defined, by damageTXT.

[17-Mar-2021] if-archive/info/ifdb/ifdb-archive-20210317.zip
[14-Mar-2021] if-archive/games/competition2021/Games/Infinite Adventure/CWSDPMI.EXE
[14-Mar-2021] if-archive/infocom/tools/cosmad.zip
View contents

An implementation of the Class One Security Mode Access disk that was included in the A Mind Forever Voyaging package, written by Manfred Pfeiffer. Archive includes Pascal source code and a Windows executable.

[13-Mar-2021] if-archive/games/quest/Exit_the_room.quest
IFDB entry

Exit the Room, version 1.9, by jerkdavi.

[12-Mar-2021] if-archive/games/glulx/CounterfeitMonkey.gblorb
IFDB entry
IFWiki: Counterfeit Monkey

Counterfeit Monkey. A Removal, by Emily Short. Release 10 / Serial number 210312.

[10-Mar-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/navArrows/lockIconHorizontal.png
[10-Mar-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/navArrows/lockIconVertical.png
[10-Mar-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/navArrows/navArrowSouth.png
[10-Mar-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/navArrows/navArrowNorth.png
[10-Mar-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/navArrows/navArrowWest.png
[10-Mar-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/navArrows/navArrowEast.png
[08-Mar-2021] if-archive/infocom/compilers/inform6/source/patches/inform621_varying.zip
View contents

Sean Barrett's "Inform Varying Strings", an Inform 6.21 compiler modification that "provides a mechanism by which printed strings can be made to vary with no programming effort on the part of the author. Each string that prints is chosen from several options; the choice can be at random, with constrained randomness, in sequential order repeating the last, or in sequential order wrapping around to the beginning." This was used in Barrett's game "The Weapon".

[06-Mar-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/Cyber_Blur_Light.png
[06-Mar-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/Metal_Blur.png
[06-Mar-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/SkyFlower2.png
[05-Mar-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/Cyan_BlurLight.png
[05-Mar-2021] if-archive/games/tads/old/shelby-v20.zip
View contents
IFDB entry
IFWiki: The Light: Shelby's Addendum

The Light: Shelby's Addendum. Quest Adventure #3, by Colm A. McCarthy. Version 2.0, release 19960428.

[04-Mar-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/Cyan_Blur.png
[04-Mar-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/Map_Of_NightStarless.png
[04-Mar-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/Map_Of_Night.png
[04-Mar-2021] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/cyberBlur.png
[04-Mar-2021] if-archive/games/texture/texture-2020.zip
View contents

All Texture stories published in the texturewriter.com Public Library in 2020.

[04-Mar-2021] if-archive/mapping-tools/t3cartographer.zip
View contents

t3cartographer, a TADS 3 extension to automatically create in-game maps from game data and output it in various formats. Version 0.7, written by Tomas Öberg.

[04-Mar-2021] if-archive/programming/tads3/library/contributions/t3cartographer.zip
View contents

t3cartographer, an extension to automatically create in-game maps from game data and output it in various formats. Version 0.7, written by Tomas Öberg.

[01-Mar-2021] if-archive/games/twine/I_Told_You_This_Was_a_Bad_Idea.zip
View contents
IFDB entry

I Told You This Was A Bad Idea, version 1.1, by Jessica Padkin.

[01-Mar-2021] if-archive/games/glulx/The_Lost_Mountain.gblorb
IFDB entry

The Lost Mountain. A meditation by Greg Frost. Release 1 / Serial number 210228.

[28-Feb-2021] if-archive/infocom/interpreters/frotz/old/frotz253.zip
View contents

Frotz 2.53 for 16-bit MS-DOS, with old-style graphics and sound support, by David Griffith.

[28-Feb-2021] if-archive/infocom/interpreters/frotz/old/frotz-2.53.tar.gz
View contents

Source code for Frotz version 2.53, maintained by David Griffith. Includes targets for Unix text terminals, SDL and X11 for graphics, dumb interface for teletypes and bots, and 16-bit MS-DOS.

[24-Feb-2021] if-archive/games/glulx/Vain_Empires.gblorb
IFDB entry
IFWiki: Vain Empires

Vain Empires, an interactive memoir, by Thomas Mack and Xavid. Release 2 / Serial number 210223. (the original competition entry is in games/competition2020/Games/Vain Empires)

[17-Feb-2021] if-archive/solutions/hcave.txt

A solution of Adventure in Humongous Cave (Z-code version), finishing the game in the fewest turns.

[17-Feb-2021] if-archive/games/zcode/old/Advent-r3.z5
IFDB entry
IFWiki: Adventure

Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". Release 3 / Serial number 951220

[15-Feb-2021] if-archive/games/source/inform/Advent_I7_source.txt

Adventure aka Colossal Cave, the original 350 points version, ported to Inform 7 Aaron Reed, based on the earlier Inform 6 version, and updated by Victor Gijsbers.

[13-Feb-2021] if-archive/games/glulx/ZorkI7.ulx
IFDB entry
IFWiki: Zork (game)

Zork: A Computerized Fantasy Simulation Game. This is the more or less public domain version of the original MIT Zork, ported to Inform 7 by Dean Menezes and updated by Jay Midura. Release 4 / Serial number 190920. (Source code is in games/source/inform/ZorkI7.zip)

[13-Feb-2021] if-archive/games/source/inform/ZorkI7.zip
View contents

Zork: A Computerized Fantasy Simulation Game. This is the more or less public domain version of the original MIT Zork, ported to Inform 7 by Dean Menezes and updated by Jay Midura. Includes Inform 7 source, Glulx game file, and files used for testing, including notes, Glulx debug game file, walkthroughs, result transcripts, maps and map source. Release 4 / Serial number 190920.

[13-Feb-2021] if-archive/programming/editors/hugo_gedit.zip
View contents

Hugo syntax (by Royce Odle) and color files (by Jonathan Blask) for gedit.

[13-Feb-2021] if-archive/infocom/interpreters/frotz/old/WindowsFrotzSrc122.zip
View contents

Source code for Windows Frotz version 1.22, by David Kinder.

[13-Feb-2021] if-archive/infocom/interpreters/frotz/old/WindowsFrotz122.zip
View contents

Windows Frotz version 1.22, a port of Frotz for Windows, by David Kinder. Features include support for Blorb graphics (PNG and JPEG, plus Kevin Bracey's extensions for Infocom's V6 games) and sound (AIFF, MOD and Ogg Vorbis), Unicode and non-English languages.

[08-Feb-2021] if-archive/games/pc/The_Locrian.zip
View contents
IFDB entry

The Locrian, by Redlac.

[06-Feb-2021] if-archive/games/glulx/Seeds_Cafe.gblorb

Seeds Cafe, an Interactive Romance built (mostly) in 48 hours for QWERHacks 2021, by Amanda Hua and Lane Bohrer. Release 1 / Serial number 210206.

[01-Feb-2021] if-archive/games/glulx/Vampire_Ltd.gblorb
IFDB entry
IFWiki: Vampire Ltd

Vampire Ltd, a Corporate Espionage Adventure (with Vampires In It), by Alex Harby. Release 4 / Serial number 210129. (source code is in games/source/inform/Vampire_Ltd.txt and the original competition entry is in games/competition2020/Games/Vampire Ltd)

[31-Jan-2021] if-archive/magnetic-scrolls/interpreters/dmagnetic/old/dMagnetic_0.30.tar.bz2

dMagnetic 0.30, a Magnetic Scrolls Interpreter, by Thomas Dettbarn. dMagnetic allows you to play classic adventures Like The Pawn or The Guild of Thieves in a terminal window, with the graphics rendered as ANSI art. Its website is at http://www.dettus.net/dMagnetic. It is licensed under the BSD 2 clause license.

[30-Jan-2021] if-archive/games/glulx/Six.zip
View contents
IFDB entry
IFWiki: Six

Six, by Wade Clarke. Release 6 / Serial number 200914. Archive includes the story file, instruction manual, map, cover artwork and release history. (source code is in games/source/inform/six_source.zip and the original competition entry is in games/competition2011/glulx/six/original/)

[29-Jan-2021] if-archive/games/source/inform/Vampire_Ltd.txt
IFDB entry
IFWiki: Vampire Ltd

Inform 7 source for Vampire Ltd, a Corporate Espionage Adventure (with Vampires In It), by Alex Harby. Release 4 / Serial number 210129. (a compiled version is at games/glulx/Vampire_Ltd.gblorb)

[27-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/map2gray.png
[27-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/orcpixelsmgray.png
[27-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/bossgray.png
[27-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/darkdudegray.png
[25-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/offseason.png
[23-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/bossenraged.png
[23-Jan-2021] if-archive/infocom/compilers/inform6/library/contributions/triform12b.zip
View contents
IFWiki: Triform

Triform 1.2b, an alternate library for Inform, written by Nathan Schwartzman.

[22-Jan-2021] if-archive/games/twine/spanish/lo_Blanco.zip
View contents
IFDB entry

.lo Blanco, by DK.

[22-Jan-2021] if-archive/games/twine/spanish/si_no_una_anciana.zip
View contents
IFDB entry

.si no una anciana, by DK.

[22-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/bossalter2color.png
[22-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/bossalter.png
[22-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/bed.png
[19-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/1water.png
[19-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/clearingalter.png
[19-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/kitchen3.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/path7.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/road.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/wintercarriage.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/winterclearing.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/winterhouse.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/winterroad.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/path10.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/path11.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/path13.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/path9.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/path2.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/path3.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/path4.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/path5.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/path8.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/warrior.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/windmillup.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/mage.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/northroad.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/office.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/pond.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/psions.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/sewer.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/southroad.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/truck.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/carriage.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/carroll.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/clearing.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/clock.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/death.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/demons.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/farm.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/house.png
[18-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/in_truck.png
[17-Jan-2021] if-archive/info/ifdb/ifdb-archive-20210117.zip
[15-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/probleminit.png
[15-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/qr1.png
[15-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/qr1nob.png
[15-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/qr2.png
[15-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/qr2nob.png
[15-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/qr3.png
[15-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/qr3nob.png
[15-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/qr4.png
[15-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/qr4nob.png
[15-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/qr5.png
[15-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/qr5nob.png
[14-Jan-2021] if-archive/programming/blorb/blorb204_asciidoc.zip
View contents

Blorb: An IF Resource Collection Format Standard, Version 2.0.4, by Andrew Plotkin, converted to AsciiDoc format by Tristano Ajmone.

[14-Jan-2021] if-archive/infocom/interpreters/specification/z-spec11-html.zip
View contents

The Z-Machine Standards Document Version 1.1 (also known as "The Specification of the Z-Machine"), by Graham Nelson. This is the Version 1.0 document with changes from the Version 1.1 update included.

[10-Jan-2021] if-archive/games/glulx/Ascension_of_Limbs.gblorb
IFDB entry
IFWiki: Ascension of Limbs

Ascension of Limbs, by AKheon. Release 3 / Serial number 210110. (the original competition entry is in games/competition2020/Games/Ascension of Limbs)

[06-Jan-2021] if-archive/games/glulx/Flattened_London.gblorb
IFDB entry
IFWiki: Flattened London

Flattened London, a Fanwork in Two Dimensions, by Carter Gwertzman. Release 8 / Serial number 210106. (a walkthrough is in solutions/Flattened_London_Walkthrough.txt; the original competition entry is in games/competition2020/Games/Flattened London)

[06-Jan-2021] if-archive/games/springthing/2020/2020readme.txt

Information about the competition.

[05-Jan-2021] if-archive/solutions/Flattened_London_Walkthrough.txt
IFDB entry
IFWiki: Flattened London

Walkthrough for Flattened London by the game's author, Carter Gwertzman. (the game itself is at games/glulx/Flattened_London.gblorb)

[05-Jan-2021] if-archive/solutions/Attack_of_the_Yeti_Robot_Zombies.txt
IFDB entry

Solution to Attack of the Yeti Robot Zombies, written by James Mullish.

[05-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/5edit.png
[05-Jan-2021] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/6edit.png
[02-Jan-2021] if-archive/games/twine/russian/Rabbit_in_the_box.zip
View contents

Rabbit in the box, by Alice.

[01-Jan-2021] if-archive/info/intficforum/intfic-archive-20210101.sql.gz
[30-Dec-2020] if-archive/programming/tads2/source/old/XTads-prebeta-14-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-14, a TADS 2/3 interpreter for Mac OS X 10.12+, by Rune Berg.

[30-Dec-2020] if-archive/programming/tads2/executables/old/XTads-prebeta-14.zip
View contents
IFWiki: XTads

XTads prebeta-14, a TADS 2/3 interpreter for Mac OS X 10.12+, by Rune Berg.

[27-Dec-2020] if-archive/games/glulx/The_Eleusinian_Miseries.gblorb
IFDB entry
IFWiki: The Eleusinian Miseries

The Eleusinian Miseries, an Interactive Farce, by Mike Russo. Release 3 / Serial number 201227. (the original competition entry is in games/competition2020/Games/The Eleusinian Miseries, and source code is in games/source/inform/The_Eleusinian_Miseries.txt)

[19-Dec-2020] if-archive/games/twine/Im_Sorry_I_Didnt_Know.zip
View contents
IFDB entry

I'm Sorry, I Didn't Know, by Rebecca Zheng.

[19-Dec-2020] if-archive/games/twine/Enter_the_Room.zip
View contents

Enter the Room, by Blake Cardwell.

[19-Dec-2020] if-archive/games/twine/TheTravelersAndtheSea.zip
View contents
IFDB entry

The Travelers and the Sea, by Adrianna Ramirez.

[18-Dec-2020] if-archive/games/twine/The_boat_and_the_Islands.zip
View contents
IFDB entry

The boat and the Islands, by Mx. Howe.

[18-Dec-2020] if-archive/games/twine/What_the_Bus.zip
View contents
IFDB entry
IFWiki: What the Bus?

What the Bus? by E. Joyce. (the original competition entry is in games/competition2020/Games/What the Bus)

[17-Dec-2020] if-archive/solutions/anchorhead-2017-solution.html
IFDB entry

Solution for Anchorhead (2017), by Daniele Raffo.

[17-Dec-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/4empty.png
[17-Dec-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/4nowater.png
[17-Dec-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/4water.png
[17-Dec-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/3empty.png
[17-Dec-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/3water.png
[17-Dec-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/2water.png
[15-Dec-2020] if-archive/solutions/maps/anchorhead-2017-map.pdf
IFDB entry
IFWiki: Anchorhead

Map (in PDF format) of Anchorhead (2017), by Daniele Raffo.

[12-Dec-2020] if-archive/games/zcode/Hidden_Verbiage.zblorb
IFDB entry

Hidden Verbiage, by Linus Hamilton. A puzzle from the 2018 Caltech Puzzle Hunt. Release 1 / Serial number 181127.

[10-Dec-2020] if-archive/solutions/RttC_walkthrough.txt
IFDB entry

Walkthrough for the game "Return to the Castle", written by Kenneth Pedersen.

[09-Dec-2020] if-archive/games/glulx/sanctum.ulx
IFDB entry
IFWiki: Sage Sanctum Scramble

Sage Sanctum Scramble, a game by Arthur DiBianca. Release 2 / Serial number 201205. (the original competition entry is in games/competition2020/Games/Sage Sanctum Scramble)

[05-Dec-2020] if-archive/games/competition2020/Games/The Arkhill Darkness/Cover/Arkhill_Darkness_cover.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Saint Simons Saw/Cover/CardTitleBlank.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Big Trouble in Little Dino Park/dino-park_link.html
[05-Dec-2020] if-archive/games/competition2020/Games/Big Trouble in Little Dino Park/Cover/dinopark_splash.png
[05-Dec-2020] if-archive/games/competition2020/Games/The Eidolons Escape/Eidolon_s_escape_final_draft2_.html
[05-Dec-2020] if-archive/games/competition2020/Games/Mother Tongue/mother-tongue.html
[05-Dec-2020] if-archive/games/competition2020/Games/Mother Tongue/Cover/mother-tongue.png
[05-Dec-2020] if-archive/games/competition2020/Games/Stand Up Stay Silent/Stand_Up_Stay_Silent.html
[05-Dec-2020] if-archive/games/competition2020/Games/Stand Up Stay Silent/Cover/SUSO_cover.png
[05-Dec-2020] if-archive/games/competition2020/Games/The Arkhill Darkness/The_Arkhill_Darkness.html
[05-Dec-2020] if-archive/games/competition2020/Games/The Eidolons Escape/Cover/The_Eidolon_s_Escape_no_name.png
[05-Dec-2020] if-archive/games/competition2020/Games/Babyface/Cover/babyface_coverart.png
[05-Dec-2020] if-archive/games/competition2020/Games/Sense of Harmony/Cover/Blue_Prelude_-_Sense_of_Harmony.png
[05-Dec-2020] if-archive/games/competition2020/Games/Shadow Operative/Cover/Cover.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Desolation/Cover/Cover.png
[05-Dec-2020] if-archive/games/competition2020/Games/Popstar Idol Survival Game/Cover/Cover.PNG
[05-Dec-2020] if-archive/games/competition2020/Games/For a Place by the Putrid Sea/For_a_Place_by_the_Putrid_Sea.gblorb
[05-Dec-2020] if-archive/games/competition2020/Games/For a Place by the Putrid Sea/Cover/FPPSImage.png
[05-Dec-2020] if-archive/games/competition2020/Games/For a Place by the Putrid Sea/Walkthrough/FPPSwthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/High Jinnks/Cover/gh_jinnks.jpeg
[05-Dec-2020] if-archive/games/competition2020/Games/High Jinnks/High_Jinnks.html
[05-Dec-2020] if-archive/games/competition2020/Games/Popstar Idol Survival Game/Popstar_Idol_Survival_Game_1_.html
[05-Dec-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/Walkthrough/TCHM_Hints.txt
[05-Dec-2020] if-archive/games/competition2020/Games/The Turnip/The_Turnip.html
[05-Dec-2020] if-archive/games/competition2020/Games/The Turnip/Cover/turnip-dog.png
[05-Dec-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/Cover/Webpage_Cover.png
[05-Dec-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/Cover/Quest_for_the_Sword_of_Justice_Title.png
[05-Dec-2020] if-archive/games/competition2020/Games/Fight Forever/Cover/art.png
[05-Dec-2020] if-archive/games/competition2020/Games/Dr Ego and the egg of ManToomba/Cover/cover.png
[05-Dec-2020] if-archive/games/competition2020/Games/Quintessence/Cover/Cover_Art_-_Quintessence.png
[05-Dec-2020] if-archive/games/competition2020/Games/Dr Ego and the egg of ManToomba/DrEgoAdv.z5
[05-Dec-2020] if-archive/games/competition2020/Games/Fight Forever/Fight_Forever.html
[05-Dec-2020] if-archive/games/competition2020/Games/Dr Ego and the egg of ManToomba/Walkthrough/walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Ulterior Spirits/Cover/bookcover_Square_V04.png
[05-Dec-2020] if-archive/games/competition2020/Games/Tombs Mummies/Cover/cover.png
[05-Dec-2020] if-archive/games/competition2020/Games/Tangled Tales/Cover/covertangled.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/Cover/IF_Comp_Cover_Art.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Tombs Mummies/index.html
[05-Dec-2020] if-archive/games/competition2020/Games/Minor Arcana/Cover/macabre_title.png
[05-Dec-2020] if-archive/games/competition2020/Games/The Incredibly Mild Misadventures of Tom Trundle/Walkthrough/solution.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Tangled Tales/Walkthrough/Tangled_Tales_Manual.pdf
[05-Dec-2020] if-archive/games/competition2020/Games/The Incredibly Mild Misadventures of Tom Trundle/The_Incredibly_Mild_Misadventur.gblorb
[05-Dec-2020] if-archive/games/competition2020/Games/Ulterior Spirits/Ulterior_Spirits.html
[05-Dec-2020] if-archive/games/competition2020/Games/Tombs Mummies/Walkthrough/Walkthrough-of-Tombs-and-Mummies.html
[05-Dec-2020] if-archive/games/competition2020/Games/The Land Down Under/Cover/wobblehouse1.png
[05-Dec-2020] if-archive/games/competition2020/Games/A Calling of Dogs/Cover/Arah_face_2006_.png
[05-Dec-2020] if-archive/games/competition2020/Games/Captain Graybeards Plunder/Captain_Graybeard_s_Plunder.html
[05-Dec-2020] if-archive/games/competition2020/Games/Alone/Cover/Cover.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Sheep Crossing/Cover/Cover.png
[05-Dec-2020] if-archive/games/competition2020/Games/Savor/Cover/logo.png
[05-Dec-2020] if-archive/games/competition2020/Games/Captain Graybeards Plunder/Cover/Plunder_Cover.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Sonder Snippets/Cover/sanu2.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Savor/Walkthrough/Savor_Walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/The Shadow In The Snow/Cover/ShadowInTheSnowPic1.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Alone/Walkthrough/solution.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Sheep Crossing/Walkthrough/walkthrough.html
[05-Dec-2020] if-archive/games/competition2020/Games/Sonder Snippets/What_Dadi_Hears.html
[05-Dec-2020] if-archive/games/competition2020/Games/What the Bus/Cover/what_the_bus.png
[05-Dec-2020] if-archive/games/competition2020/Games/What the Bus/What_the_Bus_v1.3.html
[05-Dec-2020] if-archive/games/competition2020/Games/Adventures in the Tomb of Ilfane by Willershin Rill/Cover/Adventures.png
[05-Dec-2020] if-archive/games/competition2020/Games/Adventures in the Tomb of Ilfane by Willershin Rill/Adventures_in_the_Tomb_of_Ilfane_by_Willershin_Rill.html
[05-Dec-2020] if-archive/games/competition2020/Games/Where the Wind Once Blew Free/ANIMALIA__Book_I._online.html
[05-Dec-2020] if-archive/games/competition2020/Games/Where the Wind Once Blew Free/Cover/AnimaliaCover3-5.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/At Night/At_Night.html
[05-Dec-2020] if-archive/games/competition2020/Games/Congee/Congee_-_Updated.html
[05-Dec-2020] if-archive/games/competition2020/Games/Congee/Cover/congee_ss.png
[05-Dec-2020] if-archive/games/competition2020/Games/A Rope of Chalk/Cover/cover350.png
[05-Dec-2020] if-archive/games/competition2020/Games/Deelzebub/Cover/deelzebub_cover_art.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Deelzebub/Walkthrough/Deelzebub_Walkthrough.pdf
[05-Dec-2020] if-archive/games/competition2020/Games/Doppeljobs/Cover/doppeljobs_banner_new.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Electric word life/Electric_word_life.html
[05-Dec-2020] if-archive/games/competition2020/Games/Doppeljobs/Walkthrough/endings_descirption.rtf
[05-Dec-2020] if-archive/games/competition2020/Games/Electric word life/Cover/ghost.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/The Copyright of Silence/Walkthrough/Hints.pdf
[05-Dec-2020] if-archive/games/competition2020/Games/Last House on the Block/Cover/house.JPG
[05-Dec-2020] if-archive/games/competition2020/Games/The Copyright of Silence/Cover/icon700x700.png
[05-Dec-2020] if-archive/games/competition2020/Games/VanLife/Cover/icon8.png
[05-Dec-2020] if-archive/games/competition2020/Games/Incident Aliens on the Teresten by Tarquin Segundo/Cover/Incident.png
[05-Dec-2020] if-archive/games/competition2020/Games/Incident Aliens on the Teresten by Tarquin Segundo/Incident_Aliens_on_the_Teresten_by_Tarquin_Segundo.html
[05-Dec-2020] if-archive/games/competition2020/Games/The Call of Innsmouth/index.html
[05-Dec-2020] if-archive/games/competition2020/Games/VanLife/index.html
[05-Dec-2020] if-archive/games/competition2020/Games/The Call of Innsmouth/Cover/innsmouth_waterfront.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Last House on the Block/Last_House_on_the_Block.gblorb
[05-Dec-2020] if-archive/games/competition2020/Games/Limerick Quest/Limerick_Quest_2020-09-01b.html
[05-Dec-2020] if-archive/games/competition2020/Games/Limerick Quest/Cover/Limerick_Quest_cover_art.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Happyland/Cover/logoLobby.png
[05-Dec-2020] if-archive/games/competition2020/Games/Move on/move_on.html
[05-Dec-2020] if-archive/games/competition2020/Games/Move on/Cover/move_on_cover.png
[05-Dec-2020] if-archive/games/competition2020/Games/Passages/Passages.html
[05-Dec-2020] if-archive/games/competition2020/Games/Stoned Ape Hypothesis/Cover/Picture6.png
[05-Dec-2020] if-archive/games/competition2020/Games/At Night/Cover/presentFinal.png
[05-Dec-2020] if-archive/games/competition2020/Games/Sage Sanctum Scramble/Walkthrough/sanctum_solutions.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Stoned Ape Hypothesis/Walkthrough/Stoned_Ape_Hypothesis_Help.txt
[05-Dec-2020] if-archive/games/competition2020/Games/You Will Thank Me as Fast as You Thank a Werewolf/Cover/stylegan_edits_2.png
[05-Dec-2020] if-archive/games/competition2020/Games/Tavern Crawler/TavernCrawlerIFCompFinalV3.html
[05-Dec-2020] if-archive/games/competition2020/Games/Tavern Crawler/Cover/TavernCrawlerNewCover.png
[05-Dec-2020] if-archive/games/competition2020/Games/Terror in the Immortals Atelier by Gevelle Formicore/Cover/Terror.png
[05-Dec-2020] if-archive/games/competition2020/Games/Terror in the Immortals Atelier by Gevelle Formicore/Terror_in_the_Alchemist_s_Atelier_by_Gevelle_Formicore.html
[05-Dec-2020] if-archive/games/competition2020/Games/A Catalan Summer/Cover/trullsCover.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Vain Empires/Cover/vain-empires-cover-art.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Vain Empires/Walkthrough/vain-empires-map.pdf
[05-Dec-2020] if-archive/games/competition2020/Games/Vain Empires/Vain_Empires.gblorb
[05-Dec-2020] if-archive/games/competition2020/Games/Happyland/Walkthrough/walkthrough.html
[05-Dec-2020] if-archive/games/competition2020/Games/VanLife/Walkthrough/walkthrough.html
[05-Dec-2020] if-archive/games/competition2020/Games/A Rope of Chalk/Walkthrough/walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Last House on the Block/Walkthrough/Walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Limerick Quest/Walkthrough/walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/You Will Thank Me as Fast as You Thank a Werewolf/Werewolf.html
[05-Dec-2020] if-archive/games/competition2020/Games/Academic Pursuits As Opposed To Regular Pursuits/Academic_Pursuits_As_Opposed_T.gblorb
[05-Dec-2020] if-archive/games/competition2020/Games/Amazing Quest/Cover/amazing_quest.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Ascension of Limbs/Ascension_of_Limbs.gblorb
[05-Dec-2020] if-archive/games/competition2020/Games/BYOD/Walkthrough/byod-sol.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Captivity/Cover/captivity_cover_image.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Captivity/Walkthrough/captivity_walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Chorus/Cover/carnaval-boat-mini.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/BYOD/Cover/Cover.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Ascension of Limbs/Cover/cover.png
[05-Dec-2020] if-archive/games/competition2020/Games/Flattened London/Cover/Cover.png
[05-Dec-2020] if-archive/games/competition2020/Games/The Eleusinian Miseries/Cover/Cover.png
[05-Dec-2020] if-archive/games/competition2020/Games/The Impossible Bottle/Cover/cover.png
[05-Dec-2020] if-archive/games/competition2020/Games/The Wayward Story/Cover/Cover.png
[05-Dec-2020] if-archive/games/competition2020/Games/Ferrymans Gate/Ferryman_s_Gate.gblorb
[05-Dec-2020] if-archive/games/competition2020/Games/Ferrymans Gate/Cover/Ferryman_s_Gate_medium.bmp
[05-Dec-2020] if-archive/games/competition2020/Games/Ferrymans Gate/Walkthrough/ferrymansgate-walkthrough.md
[05-Dec-2020] if-archive/games/competition2020/Games/Ghostfinder Shift/Walkthrough/Ghostfinder_-_Shift_Walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Ghostfinder Shift/Ghostfinder__Shift.html
[05-Dec-2020] if-archive/games/competition2020/Games/Little Girl In Monsterland/Little_Girl_In_Monsterland__Text_Edition.html
[05-Dec-2020] if-archive/games/competition2020/Games/Little Girl In Monsterland/Cover/logo-square.png
[05-Dec-2020] if-archive/games/competition2020/Games/Return to Castle Coris/Cover/RTCC.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Return to Castle Coris/Walkthrough/RTCC_Walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Sage Sanctum Scramble/sanctum_200922.ulx
[05-Dec-2020] if-archive/games/competition2020/Games/Sage Sanctum Scramble/Cover/sanctum_cover_200920.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Ghostfinder Shift/Cover/ShiftCover2.png
[05-Dec-2020] if-archive/games/competition2020/Games/The Cave/Cover/The_Cave.png
[05-Dec-2020] if-archive/games/competition2020/Games/The Cave/Walkthrough/The_Cave_Help.txt
[05-Dec-2020] if-archive/games/competition2020/Games/The Eleusinian Miseries/The_Eleusinian_Miseries.gblorb
[05-Dec-2020] if-archive/games/competition2020/Games/The Eleusinian Miseries/Walkthrough/The_Eleusinian_Miseries_-_Walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/The Wayward Story/The_Wayward_Story.ulx
[05-Dec-2020] if-archive/games/competition2020/Games/Academic Pursuits As Opposed To Regular Pursuits/Cover/title_card_academic_2.png
[05-Dec-2020] if-archive/games/competition2020/Games/The Impossible Bottle/Walkthrough/walkthrough.html
[05-Dec-2020] if-archive/games/competition2020/Games/Under They Thunder/Walkthrough/walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Ascension of Limbs/Walkthrough/walkthrough.txt.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Flattened London/Walkthrough/Walkthrough2.txt
[05-Dec-2020] if-archive/games/competition2020/Games/The Wayward Story/Walkthrough/WaywardSol.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Lovely Assistant Magical Girl/Cover/cover.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/The Pinecone/Cover/goaty.png
[05-Dec-2020] if-archive/games/competition2020/Games/Just another Fairy Tale/Walkthrough/Hints_for_Just_another_Fairy_Tale.pdf
[05-Dec-2020] if-archive/games/competition2020/Games/Just another Fairy Tale/Just_another_Fairy_Tale.blorb
[05-Dec-2020] if-archive/games/competition2020/Games/Accelerate/Cover/poster-010-small.png
[05-Dec-2020] if-archive/games/competition2020/Games/Red Radish Robotics/Cover/RRR_-_Logo_Both.png
[05-Dec-2020] if-archive/games/competition2020/Games/Red Radish Robotics/Walkthrough/RRR_Walkthrough.html
[05-Dec-2020] if-archive/games/competition2020/Games/Red Radish Robotics/RRRFinal.html
[05-Dec-2020] if-archive/games/competition2020/Games/Accelerate/splash.html
[05-Dec-2020] if-archive/games/competition2020/Games/The Pinecone/The_Pinecone.html
[05-Dec-2020] if-archive/games/competition2020/Games/Phantom/Cover/title.png
[05-Dec-2020] if-archive/games/competition2020/Games/Tragic/Cover/Tragic_Cover.png
[05-Dec-2020] if-archive/games/competition2020/Games/Tragic/Walkthrough/Tragic_Guide_1_.pdf
[05-Dec-2020] if-archive/games/competition2020/Games/Lovely Assistant Magical Girl/Walkthrough/Walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/The Place/Cover/1_Human_Journal_1_.png
[05-Dec-2020] if-archive/games/competition2020/Games/Equallibrium/Cover/1_Human_Journal_2_.png
[05-Dec-2020] if-archive/games/competition2020/Games/SOUND/Cover/1_Human_Journal_3_.png
[05-Dec-2020] if-archive/games/competition2020/Games/Stuff of Legend/Walkthrough/2020-09-26-sol-walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Radicofani/Cover/ameliaifcomp.png
[05-Dec-2020] if-archive/games/competition2020/Games/Entangled/Cover/cover.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Entangled/Walkthrough/Entangled_-_Walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Equallibrium/Equal-ibrium_.html
[05-Dec-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Walkthrough/Fairy_Murder_Hints.txt
[05-Dec-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Cover/garden.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/The Brutal Murder of Jenny Lee/Cover/jenny_lee_cover_art.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Radicofani/setup.exe
[05-Dec-2020] if-archive/games/competition2020/Games/SOUND/SOUND.html
[05-Dec-2020] if-archive/games/competition2020/Games/Stuff of Legend/Stuff_of_Legend.gblorb
[05-Dec-2020] if-archive/games/competition2020/Games/Stuff of Legend/Cover/Stuff_of_Legend_18.png
[05-Dec-2020] if-archive/games/competition2020/Games/The Brutal Murder of Jenny Lee/Walkthrough/The_Brutal_Murder_of_Jenny_Lee_Walkthrough.pdf
[05-Dec-2020] if-archive/games/competition2020/Games/The Place/The_Place.html
[05-Dec-2020] if-archive/games/competition2020/Games/How The Elephants Child Who Walked By Himself Got His Wings/Cover/title.png
[05-Dec-2020] if-archive/games/competition2020/Games/Radicofani/Walkthrough/walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/Cover/CursedP2.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Deus Ex Ceviche/Cover/Deus_Ex_Ceviche_Cover.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Deus Ex Ceviche/Walkthrough/Walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Creatures/Cover/art1.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Seasonal Apocalypse Disorder/Cover/Cover.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Creatures/Creatures.exe
[05-Dec-2020] if-archive/games/competition2020/Games/Jay Schillings Edge of Chaos/Walkthrough/Edge_of_Chaos_--_Walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Jay Schillings Edge of Chaos/Cover/EdgeOfChaos04.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/INFINITUBE/Cover/IMG_20200701_181156.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/INFINITUBE/INFINITUBE.html
[05-Dec-2020] if-archive/games/competition2020/Games/Seasonal Apocalypse Disorder/Seasonal_Apocalypse_Disorder.gblorb
[05-Dec-2020] if-archive/games/competition2020/Games/Standing on the Shoulders of Giants/Cover/Sir-Isaac-Newton.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/Standing on the Shoulders of Giants/Walkthrough/SotSoG_WalkthroughV4.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Standing on the Shoulders of Giants/Standing_on_the_Shoulders_of_25sep2020.gblorb
[05-Dec-2020] if-archive/games/competition2020/Games/Seasonal Apocalypse Disorder/Walkthrough/walkthrough.html
[05-Dec-2020] if-archive/games/competition2020/Games/Creatures/Walkthrough/walkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/Vampire Ltd/Cover/Cover.png
[05-Dec-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/Cover/ldr_cover.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/The Moon wed Saturn/Cover/portada_1.png
[05-Dec-2020] if-archive/games/competition2020/Games/Vampire Ltd/Walkthrough/solution.txt
[05-Dec-2020] if-archive/games/competition2020/Games/swordsmyth/Cover/swordsmyth_entry_cover.jpg
[05-Dec-2020] if-archive/games/competition2020/Games/You Couldnt Have Done That/Cover/Add_a_heading.png
[05-Dec-2020] if-archive/games/competition2020/Games/The Magpie Takes the Train/Cover/Cover.png
[05-Dec-2020] if-archive/games/competition2020/Games/The Magpie Takes the Train/Walkthrough/MagpieWalkthrough.txt
[05-Dec-2020] if-archive/games/competition2020/Games/The Magpie Takes the Train/The_Magpie_Takes_the_Train.gblorb
[05-Dec-2020] if-archive/games/spectrum/spanish/StrangeTale(different).z80.zip
View contents

Strange Tale, by Juan Manuel Martin Castillo. (from caad.es archive, under review)

[05-Dec-2020] if-archive/games/spectrum/spanish/StrangeTale.tap_.zip
View contents

Strange Tale, by Juan Manuel Martin Castillo. (from caad.es archive, under review)

[05-Dec-2020] if-archive/games/spectrum/spanish/Disappearance(SindicatodelSoftware).tap_.zip
View contents

Dissappareance , by Juan Manuel Martin Castillo. (from caad.es archive, under review)

[05-Dec-2020] if-archive/games/spectrum/spanish/Disappearance(SindicatodelSoftware)_2.z80.zip
View contents

Dissappareance , by Juan Manuel Martin Castillo. (from caad.es archive, under review)

[05-Dec-2020] if-archive/games/spectrum/spanish/Disappearance(SindicatodelSoftware)_3.tap_.zip
View contents

Dissappareance , by Juan Manuel Martin Castillo. (from caad.es archive, under review)

[04-Dec-2020] if-archive/games/twine/Great-grandmother_and_the_war.zip
View contents
IFDB entry

Great-grandmother and the war, by Autumn Chen.

[02-Dec-2020] if-archive/games/spectrum/spanish/RUR_ZX.zip
View contents
IFDB entry

Las Aventuras de Rudolphine Rur, by Daniel Carbonell Cob (aka Dwalin). Versión DAAD 8 bits. (a Glulx version is in games/glulx/spanish/rudolphine_rur.zip, and a browser version is in games/html/spanish/RudolphineRur.zip)

[02-Dec-2020] if-archive/programming/glulx/interpreters/quixe/old/quixe-218.tar.gz
View contents
[02-Dec-2020] if-archive/programming/glk/implementations/old/glkote-226.tar.gz
View contents
[01-Dec-2020] if-archive/solutions/Alien_Research_Centre_3_Walkthrough.txt
IFDB entry

Walkthrough for the game "Alien Research Centre 3", written by Kenneth Pedersen.

[01-Dec-2020] if-archive/games/pc/Quest.zip
View contents

Quest, a text adventure written between 1980 and 1983 at ICL by Doug Urquhart, Keith Sheppard and Jerry McCarthy. Originally written to run on the ICL System 10 mainframe and later ported to System 25, DRS 20, CPM, MS-DOS and Windows. This is a Visual Basic 3 port that requires a version of Windows capable of running 16-bit Windows programs.

[29-Nov-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/quintessence relative urls 20201129.html
[27-Nov-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/Forever_Playtester_Clare.jpg
[27-Nov-2020] if-archive/games/twine/wood_and_bubblegum.zip
View contents
IFDB entry

Wood and bubblegum, by Julian Grant.

[25-Nov-2020] if-archive/games/html/pageant.zip
View contents
IFDB entry

Pageant, by Autumn Chen. Written with Dendry.

[25-Nov-2020] if-archive/infocom/shipped-documentation/Lane_Mastodon_Alternates.pdf
IFDB entry
IFWiki: Leather Goddesses of Phobos

Two alternate versions (red-cyan 3D and printer-friendly black-and-white 2D) of the "Lane Mastodon" comic book shipped with Leather Goddesses of Phobos. PDF created by S. John Ross.

[24-Nov-2020] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/games/tutorial/landdown.js
[22-Nov-2020] if-archive/level9/tools/l9cut_win32.zip
View contents

L9Cut version 3.13, compiled as a Windows console executable by David Kinder.

[19-Nov-2020] if-archive/emulators/spectrum/unquill.zip
View contents

UnQuill v0.12.0, by John Elliott. Reads a snapshot (Spectrum, Commodore and CPC formats are supported) of an adventure game written with the Quill, and can:

  • Output textual listings of the game's data tables;
  • Output Inform source code for the game;
  • Output a Z-code version of the game;
  • Run the game without an emulator.
  • C source code, DOS and Win32 executables, plus documentation.
[19-Nov-2020] if-archive/programming/quill/unquill.zip
View contents

UnQuill v0.12.0, by John Elliott. Reads a snapshot (Spectrum, Commodore and CPC formats are supported) of an adventure game written with the Quill, and can:

  • Output textual listings of the game's data tables;
  • Output Inform source code for the game;
  • Output a Z-code version of the game;
  • Run the game without an emulator.
  • C source code, DOS and Win32 executables, plus documentation.
[19-Nov-2020] if-archive/solutions/tools/unquill.zip
View contents

UnQuill v0.12.0, by John Elliott. Reads a snapshot (Spectrum, Commodore and CPC formats are supported) of an adventure game written with the Quill, and can:

  • Output textual listings of the game's data tables;
  • Output Inform source code for the game;
  • Output a Z-code version of the game;
  • Run the game without an emulator.
  • C source code, DOS and Win32 executables, plus documentation.
[19-Nov-2020] if-archive/games/twine/Check_Please.zip
View contents
IFDB entry

Check Please! by balt77.

[12-Nov-2020] if-archive/games/twine/The_Fright_Before_Christmas.zip
View contents

The Fright Before Christmas, by Helena Nash.

[11-Nov-2020] if-archive/games/twine/A_Dangerous_Journey.zip
View contents
IFDB entry

A Dangerous Journey, by stonekatt.

[10-Nov-2020] if-archive/games/competition2020/Games/A Rope of Chalk/index.html
[10-Nov-2020] if-archive/games/competition2020/Games/A Rope of Chalk/interpreter/chalk.gblorb.js
[10-Nov-2020] if-archive/games/competition2020/Games/A Rope of Chalk/interpreter/dialog.css
[10-Nov-2020] if-archive/games/competition2020/Games/A Rope of Chalk/interpreter/glkote.min.js
[10-Nov-2020] if-archive/games/competition2020/Games/A Rope of Chalk/interpreter/jquery-1.12.4.min.js
[10-Nov-2020] if-archive/games/competition2020/Games/A Rope of Chalk/interpreter/quixe.min.js
[10-Nov-2020] if-archive/games/competition2020/Games/A Rope of Chalk/interpreter/resourcemap.js
[10-Nov-2020] if-archive/games/competition2020/Games/A Rope of Chalk/interpreter/waiting.gif
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/BYOD.zblorb
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/interpreter/BYOD.zblorb.js
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/Cover.jpg
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/interpreter/ie.js
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/iFiction.xml
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/index.html
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/interpreter/jquery.min.js
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/interpreter/main.js
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/interpreter/parchment.css
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/play.html
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/interpreter/quixe.js
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/interpreter/resourcemap.js
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/Small Cover.jpg
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/style.css
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/interpreter/waiting.gif
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/interpreter/zvm.js
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/byod-sol.txt
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/byod.nfo
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/res/charmset/Charmset.ttf
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/file_id.diz
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/res/intro.css
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/res/intro.js
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/res/intro.mp3
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/res/jquery-3.5.1.min.js
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/res/ibmvga/Px437_IBM_VGA9.ttf
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/tchy-001.txt
[06-Nov-2020] if-archive/games/competition2020/Games/BYOD/Release/res/texts.js
[06-Nov-2020] if-archive/games/zcode/PS.z8
IFDB entry

The Quest for the Philosopher's Stone, by Hew. Release 1 / Serial number 427301.

[03-Nov-2020] if-archive/games/tads/spanish/old/Verla-v11-2020.t3
IFDB entry

No Quiero Verla, Version 1.1, by Comely.

[01-Nov-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/Cover.png
[01-Nov-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/dialog.css
[01-Nov-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/glkote.css
[01-Nov-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/glkote.min.js
[01-Nov-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/index.html
[01-Nov-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/jquery-1.12.4.min.js
[01-Nov-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/play.html
[01-Nov-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/quixe.min.js
[01-Nov-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/resourcemap.js
[01-Nov-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/Small Cover.png
[01-Nov-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/style.css
[01-Nov-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/Turbo Chest Hair Massacre.gblorb
[01-Nov-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/Turbo Chest Hair Massacre.gblorb.js
[01-Nov-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/waiting.gif
[31-Oct-2020] if-archive/infocom/compilers/inform6/library/translations/french_inform_6-12.2.zip
View contents

French translation of the Inform 6 libraries, requires at least Inform 6.34 and library 6.12.4. Version 1.0 of the translation, written by Lionel Ange.

[30-Oct-2020] if-archive/games/competition2020/Games/The Copyright of Silence/index.html
[28-Oct-2020] if-archive/games/twine/Journey_Through_Space.zip
View contents

Journey Through Space, by Max.

[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/murder.html
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaSounds/aa_damage.ogg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaSounds/aa_getmm.ogg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaSounds/aa_health.ogg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaSounds/audio_big_break.ogg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaSounds/audio_neon_sign_on.ogg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/chariot.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/death.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/devil.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/emperor.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/empress.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaSounds/Float Fixed.mp3
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/fool.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/fortune.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/hanged.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/hermit.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/hierophant.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/judgement.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/judgment.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/justice.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/lovers.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/magician.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/moon.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaSounds/music_float.mp3
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaSounds/music_float.ogg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaSounds/music_float_old.ogg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/priestess.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/star.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/strength.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/sun.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/temperance.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/tower.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/unknown.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/techMajor/world.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaSounds/aa_chime.ogg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaSounds/aa_compile.ogg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaSounds/aa_compile_fizzle.ogg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/descent.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/descent1.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae1.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae3.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae4.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_arch.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_arch_1.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_arch_autumn.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_bridge.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_bridge_1.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_city_center.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_city_east.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_city_west.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_cross.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_forest.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_forest_deep.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_forest_deep_1.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_forest_deep_3.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_forest_deep_4.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_forest_deep_5.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_forest_deep_6.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_garden.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_gate.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_gate_1.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_intro.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_intro_2.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_intro_3.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_intro_4.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_intro_5.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_port.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_port_1.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_stairs.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/fae_stairs_ramp.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaFonts/Hermetica.woff
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/intro-wave1.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/intro-wave1.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/intro-wave2.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/intro-wave3.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/intro-wave4.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/kanji.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaFonts/Louis-George-Cafe-Bold-Italic.woff
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaFonts/Louis-George-Cafe-Bold.woff
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaFonts/Louis-George-Cafe-Italic.woff
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaFonts/Louis-George-Cafe.woff
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaFonts/painted_brush_slant-webfont.woff
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/scoll_over.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/scoll_over_red.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/scroll_under.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/stargaze.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/static.jpg
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaImages/backgrounds/static.png
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaFonts/Gasoline-Aged.woff
[24-Oct-2020] if-archive/games/competition2020/Games/A Murder In Fairyland/Fairy Murder/SeaFonts/Gasoline.woff
[24-Oct-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/14orig.png
[24-Oct-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/6orig.png
[24-Oct-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/9orig.png
[24-Oct-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/5orig.png
[24-Oct-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/14.png
[24-Oct-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/4.png
[23-Oct-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/9.png
[21-Oct-2020] if-archive/games/cpm/cpm-advent.zip
View contents
IFDB entry
IFWiki: Adventure

CP/M ports of Colossal Cave Adventure, ported by Mike Goetz. Included are version A02 (350 points) with Fortran source, versions B00 and B01 (both 550 points), B02 and B03 (580 points), and tools to extract some approximation to A-code source from the version B games.

[21-Oct-2020] if-archive/games/source/cpm-advent.zip
View contents

CP/M ports of Colossal Cave Adventure, ported by Mike Goetz. Included are version A02 (350 points) with Fortran source, versions B00 and B01 (both 550 points), B02 and B03 (580 points), and tools to extract some approximation to A-code source from the version B games.

[21-Oct-2020] if-archive/games/competition2020/Games/Desolation/Release/Cover.png
[21-Oct-2020] if-archive/games/competition2020/Games/Desolation/Release/Desolation.gblorb
[21-Oct-2020] if-archive/games/competition2020/Games/Desolation/Release/interpreter/Desolation.gblorb.js
[21-Oct-2020] if-archive/games/competition2020/Games/Desolation/Release/interpreter/dialog.css
[21-Oct-2020] if-archive/games/competition2020/Games/Desolation/Release/interpreter/glkote.css
[21-Oct-2020] if-archive/games/competition2020/Games/Desolation/Release/interpreter/glkote.min.js
[21-Oct-2020] if-archive/games/competition2020/Games/Desolation/Release/index.html
[21-Oct-2020] if-archive/games/competition2020/Games/Desolation/Release/interpreter/jquery-1.11.2.min.js
[21-Oct-2020] if-archive/games/competition2020/Games/Desolation/Release/play.html
[21-Oct-2020] if-archive/games/competition2020/Games/Desolation/Release/interpreter/quixe.min.js
[21-Oct-2020] if-archive/games/competition2020/Games/Desolation/Release/interpreter/resourcemap.js
[21-Oct-2020] if-archive/games/competition2020/Games/Desolation/Release/Small Cover.png
[21-Oct-2020] if-archive/games/competition2020/Games/Desolation/Release/style.css
[21-Oct-2020] if-archive/games/competition2020/Games/Desolation/Release/interpreter/waiting.gif
[21-Oct-2020] if-archive/games/competition2021/Games/The Best Man/crimsonmaster.m4a
[21-Oct-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/13.png
[21-Oct-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/11.png
[21-Oct-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/12.png
[21-Oct-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/1.png
[21-Oct-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/10.png
[21-Oct-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/2.png
[21-Oct-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/3.png
[21-Oct-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/7.png
[21-Oct-2020] if-archive/games/competition2021/Games/OffSeason at the Dream Factory/images/8.png
[19-Oct-2020] if-archive/games/twine/The_Camelot_Paradox.zip
View contents
IFDB entry

The Camelot Paradox, by Jordan Oey.

[18-Oct-2020] if-archive/games/twine/New_Hogwarts.zip
View contents

New Hogwarts, by Hannah Cox.

[18-Oct-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/TCHM Hints.txt
[17-Oct-2020] if-archive/games/twine/Royal_Responsibility.zip
View contents
IFDB entry

Royal Responsibility, by LA2KMATT.

[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/app.info
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/boot.config
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/globalgamemanagers.assets
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/resources.assets
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/resources.assets.resS
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/sharedassets0.assets
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/sharedassets0.assets.resS
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic.exe
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Resources/unity_builtin_extra
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/globalgamemanagers
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/level0
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/TragicUnity.dll
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/Unity.Addressables.dll
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/Unity.ResourceManager.dll
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/Unity.ScriptableBuildPipeline.dll
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/Unity.TextMeshPro.dll
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/Unity.Timeline.dll
[17-Oct-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.UI.dll
[16-Oct-2020] if-archive/games/twine/Setanta.zip
View contents
IFDB entry

Setanta, version 1.0, by Rosemarie Foley. "A prototype for adaptation of linear narrative text to an interactive format."

[15-Oct-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/ie.js
[15-Oct-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/jquery.min.js
[15-Oct-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/main.js
[15-Oct-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/parchment.css
[15-Oct-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/quixe.js
[15-Oct-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/zvm.js
[15-Oct-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/parchment.min.css
[15-Oct-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/parchment.min.js
[15-Oct-2020] if-archive/games/competition2020/Games/Turbo Chest Hair Massacre/interpreter/zvm.min.js
[14-Oct-2020] if-archive/info/ifdb/ifdb-archive-20201014.zip
[13-Oct-2020] if-archive/games/competition2020/Games/Tangled Tales/Tangled Tales/config.ini
[13-Oct-2020] if-archive/games/competition2020/Games/Tangled Tales/Tangled Tales/Data/Game.enc
[12-Oct-2020] if-archive/games/glulx/Jadeite_for_the_Queen.gblorb
IFDB entry

Jadeite for the Queen, by Yvette Martin. Release 1 / Serial number 201009.

[12-Oct-2020] if-archive/games/competition2020/Games/Lovely Assistant Magical Girl/Release/cover.jpg
[12-Oct-2020] if-archive/games/competition2020/Games/Lovely Assistant Magical Girl/Release/index.html
[12-Oct-2020] if-archive/games/competition2020/Games/Lovely Assistant Magical Girl/Release/play.html
[12-Oct-2020] if-archive/games/competition2020/Games/Lovely Assistant Magical Girl/Release/Small Cover.jpg
[12-Oct-2020] if-archive/games/competition2020/Games/Lovely Assistant Magical Girl/Release/style.css
[12-Oct-2020] if-archive/games/competition2020/Games/Lovely Assistant Magical Girl/Release/interpreter/dialog.css
[12-Oct-2020] if-archive/games/competition2020/Games/Lovely Assistant Magical Girl/Release/interpreter/glkote.css
[12-Oct-2020] if-archive/games/competition2020/Games/Lovely Assistant Magical Girl/Release/interpreter/glkote.min.js
[12-Oct-2020] if-archive/games/competition2020/Games/Lovely Assistant Magical Girl/Release/interpreter/jquery-1.11.2.min.js
[12-Oct-2020] if-archive/games/competition2020/Games/Lovely Assistant Magical Girl/Release/Lovely Assistant- Magical Girl.gblorb
[12-Oct-2020] if-archive/games/competition2020/Games/Lovely Assistant Magical Girl/Release/interpreter/Lovely Assistant- Magical Girl.gblorb.js
[12-Oct-2020] if-archive/games/competition2020/Games/Lovely Assistant Magical Girl/Release/interpreter/quixe.min.js
[12-Oct-2020] if-archive/games/competition2020/Games/Lovely Assistant Magical Girl/Release/interpreter/resourcemap.js
[12-Oct-2020] if-archive/games/competition2020/Games/Lovely Assistant Magical Girl/Release/interpreter/waiting.gif
[11-Oct-2020] if-archive/games/competition2021/Games/The Best Man/oliversarmymaster.m4a
[11-Oct-2020] if-archive/games/competition2021/Games/The Best Man/girlstalkmaster.m4a
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/app.info
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/boot.config
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/globalgamemanagers.assets
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/globalgamemanagers.assets.resS
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/resources.assets
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/resources.assets.resS
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/sharedassets0.assets
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/sharedassets0.assets.resS
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Resources/unity_builtin_extra
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/globalgamemanagers
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/Assembly-CSharp.dll
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/level0
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/level0.resS
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/Unity.RenderPipelines.Universal.Runtime.dll
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/Unity.Recorder.dll
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/Unity.RenderPipeline.Universal.ShaderLibrary.dll
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/Unity.RenderPipelines.Core.Runtime.dll
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/Unity.RenderPipelines.Core.ShaderLibrary.dll
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/Unity.RenderPipelines.Universal.Shaders.dll
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/Unity.TextMeshPro.dll
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/Unity.Timeline.dll
[10-Oct-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.UI.dll
[10-Oct-2020] if-archive/games/competition2020/Games/Doppeljobs/Doppeljobs_v2/doppelink.js
[10-Oct-2020] if-archive/games/competition2020/Games/Doppeljobs/Doppeljobs_v2/doppeljobs.html
[10-Oct-2020] if-archive/games/competition2020/Games/Doppeljobs/Doppeljobs_v2/ink.js
[10-Oct-2020] if-archive/games/competition2020/Games/Doppeljobs/Doppeljobs_v2/main.js
[10-Oct-2020] if-archive/games/spectrum/spanish/HideousThe.tap_.zip
View contents

The Hideous, by Year Zero/Fran Morell. (from caad.es archive, under review)

[10-Oct-2020] if-archive/games/spectrum/spanish/HideousThe_2.z80.zip
View contents

The Hideous, by Year Zero/Fran Morell. (from caad.es archive, under review)

[10-Oct-2020] if-archive/games/spectrum/spanish/Prisionero_v11-1.zip
View contents

El prisionero ZxSpectrum , by Rockersuke. (from caad.es archive, under review)

[08-Oct-2020] if-archive/games/spectrum/spanish/WhitmanDay.tap_.zip
View contents

Whitmanday, by Juan Manuel Martin Castillo y Marcelino Vilarino Aguilar. (from caad.es archive, under review)

[08-Oct-2020] if-archive/games/spectrum/spanish/WhitmanDay_2.z80.zip
View contents

Whitmanday, by Juan Manuel Martin Castillo y Marcelino Vilarino Aguilar. (from caad.es archive, under review)

[08-Oct-2020] if-archive/infocom/interpreters/zip/jzipst-2.1.zip
View contents
IFWiki: Jzip

John Holder's JZIP Infocom interpreter, compiled for the Atari 16 and 32 bit computers with MiNT or TOS by Hugo Labrande; version 2.1 (11-Oct-2000) with an additional patch for accented character support. (The patch is available from https://github.com/hlabrand/retro-scripts)

[08-Oct-2020] if-archive/games/hugo/dawn.zip
View contents
IFDB entry
IFWiki: Fallacy_of_Dawn

Fallacy of Dawn, by Robb Sherwin. Release 1.07 / Serial number 010930

[08-Oct-2020] if-archive/games/competition2021/Games/The Best Man/hardcoremaster_mid.m4a
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/index.html
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/Cover.jpg
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/kml_nightdreams.mp3
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/kml_ossuary-1-a-beginning.mp3
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/Small Cover.jpg
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/kml_lord-of-the-land.mp3
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/kml_master-of-the-feast.mp3
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/kml_suonatore-di-liuto.mp3
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/kml_the-sky-of-our-ancestors.mp3
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/wba_the_chase.mp3
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/wba_identity.mp3
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/wba_judgment_day.mp3
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/wba_law_abiding_citizen.mp3
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/wba_miami_sky.mp3
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/wba_neon_dreams.mp3
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/wba_neuromancer.mp3
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/Blob.js
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/cover_540_klein_80pro.jpg
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/dc_one-way-out.mp3
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/dc_the-depths-of-your-mind.mp3
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/FileSaver.js
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/game-style.css
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/haven.css
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/jquery.powertip.css
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/LICENSE.txt
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-100.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-100.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-100italic.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-100italic.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-300.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-300.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-300italic.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-300italic.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-500.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-500.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-500italic.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-500italic.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-700.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-700.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-700italic.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-700italic.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-italic.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-italic.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-regular.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-mono-v5-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-regular.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-100.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-100.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-100italic.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-100italic.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-300.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-300.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-300italic.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-300italic.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-500.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-500.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-500italic.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-500italic.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-700.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-700.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-700italic.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-700italic.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-900.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-900.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-900italic.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-900italic.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-italic.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-italic.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-regular.woff
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto-v18-greek_latin-ext_latin_vietnamese_cyrillic_cyrillic-ext_greek-ext-regular.woff2
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/roboto.css
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/Shadow Operative.gblorb
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/Shadow Operative.gblorb.js
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/style.css
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/toastr.css
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/vex-theme-plain.css
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/vex.css
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/vorple.css
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/vorple.min.js
[07-Oct-2020] if-archive/games/competition2020/Games/Shadow Operative/interpreter/vorple.min.js.map
[07-Oct-2020] if-archive/games/zcode/sanddancer-dialog.zblorb
IFDB entry
IFWiki: Sand-dancer

Sand-dancer: a Desert Fable, by Aaron Reed, Alexei Othenin-Girard, and Howard M. Lewis Ship. A re-implementation of Aaron Reed’s Sand-dancer game in Dialog. Release 7. Serial number 201004.

[07-Oct-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/aq_code_mixed.png
[07-Oct-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/aq_code_upper.png
[06-Oct-2020] if-archive/games/competition2020/Games/Alone/Alone.gblorb
[06-Oct-2020] if-archive/games/competition2020/Games/Alone/interpreter/Alone.gblorb.js
[06-Oct-2020] if-archive/games/competition2020/Games/Alone/Cover.jpg
[06-Oct-2020] if-archive/games/competition2020/Games/Alone/interpreter/dialog.css
[06-Oct-2020] if-archive/games/competition2020/Games/Alone/interpreter/glkote.css
[06-Oct-2020] if-archive/games/competition2020/Games/Alone/interpreter/glkote.min.js
[06-Oct-2020] if-archive/games/competition2020/Games/Alone/index.html
[06-Oct-2020] if-archive/games/competition2020/Games/Alone/interpreter/jquery-1.11.2.min.js
[06-Oct-2020] if-archive/games/competition2020/Games/Alone/play.html
[06-Oct-2020] if-archive/games/competition2020/Games/Alone/interpreter/quixe.min.js
[06-Oct-2020] if-archive/games/competition2020/Games/Alone/interpreter/resourcemap.js
[06-Oct-2020] if-archive/games/competition2020/Games/Alone/Small Cover.jpg
[06-Oct-2020] if-archive/games/competition2020/Games/Alone/solution.txt
[06-Oct-2020] if-archive/games/competition2020/Games/Alone/style.css
[06-Oct-2020] if-archive/games/competition2020/Games/Alone/interpreter/waiting.gif
[06-Oct-2020] if-archive/games/competition2020/Games/The Moon wed Saturn/index.html
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/Cover.png
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/interpreter/ie.js
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/index.html
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/interpreter/jquery.min.js
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/interpreter/main.js
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/interpreter/parchment.css
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/play.html
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/Postcard.pdf
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/interpreter/quixe.js
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/interpreter/resourcemap.js
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/Small Cover.png
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/solution.txt
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/source.txt
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/style.css
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/Vampire Ltd.gblorb
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/interpreter/Vampire Ltd.gblorb.js
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/interpreter/waiting.gif
[05-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/interpreter/zvm.js
[05-Oct-2020] if-archive/level9/tools/l9dis.zip
View contents

L9Dis 0.4, a disassembler for Level 9 datafiles. Written by Paul David Doherty. MS-DOS executable and C source code.

[05-Oct-2020] if-archive/games/glulx/Time_Capsule.ulx

A Time Capsule, by MA Rugayan. Release 1 / Serial number 201005.

[04-Oct-2020] if-archive/games/competition2020/Games/Flattened London/Release7/Cover.png
[04-Oct-2020] if-archive/games/competition2020/Games/Flattened London/Release7/Flattened London.gblorb
[04-Oct-2020] if-archive/games/competition2020/Games/Flattened London/Release7/interpreter/Flattened London.gblorb.js
[04-Oct-2020] if-archive/games/competition2020/Games/Flattened London/Release7/interpreter/ie.js
[04-Oct-2020] if-archive/games/competition2020/Games/Flattened London/Release7/index.html
[04-Oct-2020] if-archive/games/competition2020/Games/Flattened London/Release7/interpreter/jquery.min.js
[04-Oct-2020] if-archive/games/competition2020/Games/Flattened London/Release7/interpreter/main.js
[04-Oct-2020] if-archive/games/competition2020/Games/Flattened London/Release7/interpreter/parchment.css
[04-Oct-2020] if-archive/games/competition2020/Games/Flattened London/Release7/play.html
[04-Oct-2020] if-archive/games/competition2020/Games/Flattened London/Release7/interpreter/quixe.js
[04-Oct-2020] if-archive/games/competition2020/Games/Flattened London/Release7/interpreter/resourcemap.js
[04-Oct-2020] if-archive/games/competition2020/Games/Flattened London/Release7/Small Cover.png
[04-Oct-2020] if-archive/games/competition2020/Games/Flattened London/Release7/style.css
[04-Oct-2020] if-archive/games/competition2020/Games/Flattened London/Release7/interpreter/waiting.gif
[04-Oct-2020] if-archive/games/competition2020/Games/Flattened London/Release7/interpreter/zvm.js
[04-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/interpreter/dialog.css
[04-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/interpreter/glkote.css
[04-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/interpreter/glkote.min.js
[04-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/interpreter/jquery-1.12.4.min.js
[04-Oct-2020] if-archive/games/competition2020/Games/Vampire Ltd/interpreter/quixe.min.js
[04-Oct-2020] if-archive/games/competition2020/Games/The Shadow In The Snow/Shadow In The Snow UPDATE 03102020.html
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/arguement1.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/arguement2.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/banging.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/music/bewhichone.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/birthday.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/music/brass.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/sfx/buzz.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/bz2_fin1.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/bz2_fin2.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/bz2_fin3.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/bz3_fin1.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/bz3_fin2.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/bz3_fin3.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/bz_fin1.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/bz_fin2.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/bz_fin3.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/bzbutton1.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/bzbutton2.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/c3p1v1.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/c3p1v2.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/c3p1v3.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/c3p2v1.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/c3p2v2.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/c3p2v3.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/cancel.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/catscosmosbanner.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/ch10rachel1.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/ch11rachel1.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/ch1rachel1.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/ch2beesdoghouse1.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/ch2beesdoghouse2.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/ch2rachel1.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/ch3rachel1.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/ch4rachel1.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/ch5rachel1.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/ch5rachel2.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/ch6rachel1.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/ch7rachel1.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/sfx/click.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/con1.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/con2.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/cursor.png
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/cursorhand.png
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/day1p1v1.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/day1p1v2.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/day1p1v3.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/day1p2v1.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/day1p2v2.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/day1p2v3.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/day7slimmey.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/day7slimmey_m.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/day7ss.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/day7ss_m.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/day7tf.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/day7tf_m.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/day8bee.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/day8bee_m.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/music/eeclip.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/music/elevator6.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/music/gloss.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/intro1.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/intro10.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/intro11.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/intro12.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/intro2.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/intro3.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/intro4.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/intro5.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/intro6.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/intro7.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/intro8.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/intro9.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/introrachel1.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/introrachel2.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/introrachel3.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/introrachel4.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/introrachel5.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/vo/introrachel6.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/sfx/keyboard.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/keyboard.png
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/keyboardnew.png
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/keyboardphone.png
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/Lore Distance Relationship.html
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/music/maree.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/sfx/message.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/music/moon.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/msgbasech1.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/msgbasenew.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/petpagesl.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/petpagess.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/petpagetf.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/phone.png
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/qbbslimmey.png
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/qbbss.png
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/qbbtf.png
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/refresh.png
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/rgoodbye.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/rgoodbye_a.png
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/rgoodbye_r.png
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/rpsky.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/ruffiansintroblurb.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/ruffiansreport.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/music/september.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/sfx/skype.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/submit.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/submit2.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/sfx/texting.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/music/whatsmoreoncemore.mp3
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/white.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/winners1.jpg
[04-Oct-2020] if-archive/games/competition2020/Games/Lore Distance Relationship/LDR 1.0/images/winners2.jpg
[03-Oct-2020] if-archive/games/competition2020/Games/Deus Ex Ceviche/Deus Ex Ceviche/Walkthrough.txt
[03-Oct-2020] if-archive/games/competition2020/Games/Deus Ex Ceviche/Deus Ex Ceviche/README.txt
[03-Oct-2020] if-archive/games/competition2020/Games/Return to Castle Coris/index.html
[03-Oct-2020] if-archive/games/competition2020/Games/Return to Castle Coris/RTCC v2.blorb
[02-Oct-2020] if-archive/games/competition2020/Games/Minor Arcana/Minor Arcana.html
[02-Oct-2020] if-archive/solutions/Alabaster_walkthroughs.pdf
IFDB entry

Walkthroughs for the various endings to Alabaster.

[02-Oct-2020] if-archive/games/source/inform/Alabaster.zip
View contents
IFDB entry

Source code for Alabaster release 1, by John Cater, Rob Dubbin, Eric Eve, Elizabeth Heller, Jayzee, Kazuki Mishima, Sarah Morayati, Mark Musante, Emily Short, Adam Thornton and Ziv Wities, and illustrated by Daniel Allington-Krzysztofiak.

[02-Oct-2020] if-archive/games/glulx/old/Alabaster-r1.gblorb
IFDB entry
IFWiki: Alabaster

Alabaster, a fractured fairy tale by John Cater, Rob Dubbin, Eric Eve, Elizabeth Heller, Jayzee, Kazuki Mishima, Sarah Morayati, Mark Musante, Emily Short, Adam Thornton and Ziv Wities, and illustrated by Daniel Allington-Krzysztofiak. Release 1 / Serial number 090604.

[01-Oct-2020] if-archive/games/competition2020/IFComp2020.zip

All of the entries in the 2020 competition in one package, as released at the start of the competition.

[01-Oct-2020] if-archive/games/competition2020/Games/The Cave/The_Cave/The_Cave.html
[01-Oct-2020] if-archive/info/intficforum/intfic-archive-20201001.sql.gz
[30-Sep-2020] if-archive/games/competition2020/README.txt

Introduction to the 2020 competition.

[30-Sep-2020] if-archive/games/competition2020/Guidebook/games.html
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2187
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2188
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2190
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2191
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2192
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2197
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2198
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2199
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2200
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2202
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2203
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2204
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2207
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2208
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2211
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2212
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2213
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2214
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2215
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2218
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2219
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2221
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2222
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2224
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2225
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2227
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2229
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2230
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2231
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2232
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2234
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2235
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2237
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2238
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2241
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2242
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2243
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2245
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2254
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2256
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2257
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2258
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2259
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2260
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2264
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2265
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2266
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2268
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2269
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2271
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2272
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2273
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2282
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2283
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2285
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2286
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2287
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2288
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2289
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2290
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2291
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2294
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2295
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2296
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2297
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2298
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2301
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2302
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2303
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2304
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2305
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2306
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2307
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2309
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2312
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2313
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2317
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2318
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2320
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2328
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2330
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2333
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2336
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2338
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2339
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2341
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2342
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2343
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2348
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2352
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2358
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2359
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2363
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2364
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2365
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2366
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2368
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2370
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2376
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2379
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2381
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2383
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/covers/2386
[30-Sep-2020] if-archive/games/competition2020/Guidebook/index.html
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/games-graph.JPG
[30-Sep-2020] if-archive/games/competition2020/Guidebook/images/ifcomp-logo-2020.jpg
[29-Sep-2020] if-archive/games/competition2020/Games/Shadow Operative/placeholder.png
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/Cover.png
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/index.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/interpreter/jquery.min.js
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/interpreter/parchment.min.css
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/interpreter/parchment.min.js
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/play.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/Sheep Crossing.zblorb
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/interpreter/Sheep Crossing.zblorb.js
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/Small Cover.png
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source.txt
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_0.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_1.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_10.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_11.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_12.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_13.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_14.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_15.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_16.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_2.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_3.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_4.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_5.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_6.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_7.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_8.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/source_9.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/style.css
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/testcredits.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/walkthrough.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sheep Crossing/interpreter/zvm.min.js
[29-Sep-2020] if-archive/games/competition2020/Games/Entangled/interpreter/entangled.z8.js
[29-Sep-2020] if-archive/games/competition2020/Games/Under They Thunder/interpreter/glkote.css
[29-Sep-2020] if-archive/games/competition2020/Games/Under They Thunder/interpreter/glkote.min.js
[29-Sep-2020] if-archive/games/competition2020/Games/Under They Thunder/index.html
[29-Sep-2020] if-archive/games/competition2020/Games/Under They Thunder/interpreter/quixe.min.js
[29-Sep-2020] if-archive/games/competition2020/Games/Under They Thunder/style.css
[29-Sep-2020] if-archive/games/competition2020/Games/Under They Thunder/under they thunder.gblorb
[29-Sep-2020] if-archive/games/competition2020/Games/Under They Thunder/interpreter/Under They Thunder.gblorb.js
[29-Sep-2020] if-archive/games/competition2020/Games/Under They Thunder/story.ni
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/media/antenna.738b8059.png
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/media/brain.8ffb6372.png
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/media/ear.6f3a5fda.png
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/media/eye.66efcc58.png
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/media/fa-solid-900.03ba7cb7.svg
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/media/fa-solid-900.781e85bb.ttf
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/media/fa-solid-900.89bd2e38.eot
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/media/fa-solid-900.c500da19.woff2
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/media/fa-solid-900.ee09ad75.woff
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/media/glitch.ab584ee1.gif
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/media/hand_spread.8dacec2e.png
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/media/ice_cream.527e9a2b.png
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/index.html
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/media/nose.1f3aee22.png
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/media/SymbolArt.5d64e8c6.png
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/media/Titlescreen-2.5.4be680f8.png
[29-Sep-2020] if-archive/games/competition2020/Games/Sense of Harmony/media/woman4.4d5b26cf.png
[29-Sep-2020] if-archive/games/competition2020/Games/Deus Ex Ceviche/Deus Ex Ceviche/Windows App.zip
View contents
[29-Sep-2020] if-archive/games/competition2020/Games/Deus Ex Ceviche/Deus Ex Ceviche/OSX App.zip
View contents
[29-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/index.html
[29-Sep-2020] if-archive/games/competition2020/Games/Under They Thunder/under-they-thunder.trizbort
[29-Sep-2020] if-archive/games/competition2020/Games/Chorus/static/js/2.b2cedae6.chunk.js
[29-Sep-2020] if-archive/games/competition2020/Games/Chorus/static/js/2.b2cedae6.chunk.js.LICENSE.txt
[29-Sep-2020] if-archive/games/competition2020/Games/Chorus/static/js/2.b2cedae6.chunk.js.map
[29-Sep-2020] if-archive/games/competition2020/Games/Chorus/asset-manifest.json
[29-Sep-2020] if-archive/games/competition2020/Games/Chorus/index.html
[29-Sep-2020] if-archive/games/competition2020/Games/Chorus/static/js/main.5a39f940.chunk.js
[29-Sep-2020] if-archive/games/competition2020/Games/Chorus/static/js/main.5a39f940.chunk.js.map
[29-Sep-2020] if-archive/games/competition2020/Games/Chorus/static/css/main.84012c02.chunk.css
[29-Sep-2020] if-archive/games/competition2020/Games/Chorus/static/css/main.84012c02.chunk.css.map
[29-Sep-2020] if-archive/games/competition2020/Games/Chorus/precache-manifest.d2866dcf337d65a1c02ff8662e74a5a0.js
[29-Sep-2020] if-archive/games/competition2020/Games/Chorus/static/js/runtime-main.58e86499.js
[29-Sep-2020] if-archive/games/competition2020/Games/Chorus/static/js/runtime-main.58e86499.js.map
[29-Sep-2020] if-archive/games/competition2020/Games/Chorus/service-worker.js
[29-Sep-2020] if-archive/games/competition2020/Games/Under They Thunder/Under They Thunder Tables.i7x
[28-Sep-2020] if-archive/games/competition2020/Games/The Cave/The_Cave/The_Cave_Help.txt
[28-Sep-2020] if-archive/games/competition2020/Games/Deus Ex Ceviche/Deus Ex Ceviche/index.html
[28-Sep-2020] if-archive/games/competition2020/Games/Entangled/entangled.z8
[28-Sep-2020] if-archive/games/competition2020/Games/Jay Schillings Edge of Chaos/Chaos (Offline Play).zip
View contents
[28-Sep-2020] if-archive/games/competition2020/Games/Jay Schillings Edge of Chaos/EdgeOfChaos04.jpg
[28-Sep-2020] if-archive/games/competition2020/Games/Jay Schillings Edge of Chaos/index.html
[28-Sep-2020] if-archive/games/competition2020/Games/Jay Schillings Edge of Chaos/storyweb.css
[28-Sep-2020] if-archive/games/competition2020/Games/Jay Schillings Edge of Chaos/Chaos--Web.t3
[28-Sep-2020] if-archive/games/competition2020/Games/You Couldnt Have Done That/You Couldnt Have Done That/index.html
[28-Sep-2020] if-archive/games/competition2020/Games/Happyland/Happyland_v1.0/js/happyland.js
[28-Sep-2020] if-archive/games/competition2020/Games/Happyland/Happyland_v1.0/index.html
[28-Sep-2020] if-archive/games/competition2020/Games/Happyland/Happyland_v1.0/walkthrough.html
[28-Sep-2020] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/css/landdown.js
[28-Sep-2020] if-archive/games/competition2020/Games/Entangled/index.html
[28-Sep-2020] if-archive/games/amiga/sumeria.lha

Sumeria 19.2 for AmigaOS 3 / AmigaOS 4 / AROS, plus source code. Based on Mike Arnautov's conversion to ANSI C of "Sumeria (Primos)", from 14 Oct 1983, ported to the Amiga by Eugene Sobolev.

[28-Sep-2020] if-archive/games/competition2020/Games/The Impossible Bottle/the-impossible-bottle-rel1/play-offline/resources/aaengine.js
[28-Sep-2020] if-archive/games/competition2020/Games/The Impossible Bottle/the-impossible-bottle-rel1/cover.png
[28-Sep-2020] if-archive/games/competition2020/Games/The Impossible Bottle/the-impossible-bottle-rel1/feelies/floorplan.png
[28-Sep-2020] if-archive/games/competition2020/Games/The Impossible Bottle/the-impossible-bottle-rel1/play-offline/resources/floorplan.png
[28-Sep-2020] if-archive/games/competition2020/Games/The Impossible Bottle/the-impossible-bottle-rel1/play-offline/resources/frontend.js
[28-Sep-2020] if-archive/games/competition2020/Games/The Impossible Bottle/the-impossible-bottle-rel1/index.html
[28-Sep-2020] if-archive/games/competition2020/Games/The Impossible Bottle/the-impossible-bottle-rel1/play-offline/index.html
[28-Sep-2020] if-archive/games/competition2020/Games/The Impossible Bottle/the-impossible-bottle-rel1/play-offline/resources/jquery.js
[28-Sep-2020] if-archive/games/competition2020/Games/The Impossible Bottle/the-impossible-bottle-rel1/readme.txt
[28-Sep-2020] if-archive/games/competition2020/Games/The Impossible Bottle/the-impossible-bottle-rel1/play-offline/resources/story.js
[28-Sep-2020] if-archive/games/competition2020/Games/The Impossible Bottle/the-impossible-bottle-rel1/play-offline/resources/style.css
[28-Sep-2020] if-archive/games/competition2020/Games/The Impossible Bottle/the-impossible-bottle-rel1/play-offline/resources/The-Impossible-Bottle.aastory
[28-Sep-2020] if-archive/games/competition2020/Games/The Impossible Bottle/the-impossible-bottle-rel1/the-impossible-bottle.zblorb
[28-Sep-2020] if-archive/games/competition2020/Games/The Impossible Bottle/the-impossible-bottle-rel1/walkthrough.html
[28-Sep-2020] if-archive/scott-adams/interpreters/taylormade/taylormade_i386-aros.lha

TaylorMade 0.2, compiled for AROS (i386-aros, ABIv0) by Eugene Sobolev.

[28-Sep-2020] if-archive/scott-adams/interpreters/taylormade/taylormade_aos4.lha

TaylorMade 0.2, compiled for AmigaOS 4 by Eugene Sobolev.

[28-Sep-2020] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/index.html
[28-Sep-2020] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/games/tutorial/images/marino_land.jpg
[28-Sep-2020] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/js/undum_new.js
[28-Sep-2020] if-archive/games/competition2020/Games/Under They Thunder/walk-short.txt
[28-Sep-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/StreamingAssets/CardValues2.csv
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/app.info
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/boot.config
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth.exe
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Resources/unity_builtin_extra
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/resources.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/resources.assets.resS
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/resources.resource
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets0.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets0.assets.resS
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets1.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets10.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets11.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets12.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets13.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets14.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets15.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets16.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets17.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets18.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets19.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets2.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets20.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets20.assets.resS
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets21.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets22.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets3.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets3.assets.resS
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets4.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets5.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets6.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets7.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets8.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/sharedassets9.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/globalgamemanagers
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/globalgamemanagers.assets
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level16
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level17
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level18
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level19
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level20
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level21
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level22
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level10
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level11
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level12
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level13
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level14
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level15
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level6
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level7
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level8
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level9
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level0
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level1
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level2
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level3
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level4
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/level5
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/Assembly-CSharp.dll
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/Fungus.dll
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/FungusExamples.dll
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/Unity.2D.Animation.Runtime.dll
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/Unity.2D.SpriteShape.Runtime.dll
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/Unity.Mathematics.dll
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/Unity.2D.Animation.Triangle.Runtime.dll
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/Unity.2D.Common.Runtime.dll
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/Unity.2D.PixelPerfect.dll
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/Unity.InternalAPIEngineBridge.001.dll
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/Unity.TextMeshPro.dll
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/Unity.Timeline.dll
[28-Sep-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.UI.dll
[28-Sep-2020] if-archive/games/competition2020/Games/A Calling of Dogs/index.html
[28-Sep-2020] if-archive/games/competition2020/Games/A Calling of Dogs/ink.js
[28-Sep-2020] if-archive/games/competition2020/Games/A Calling of Dogs/main.js
[28-Sep-2020] if-archive/games/competition2020/Games/A Calling of Dogs/style.css
[28-Sep-2020] if-archive/games/competition2020/Games/A Calling of Dogs/A calling of dogs.js
[28-Sep-2020] if-archive/games/competition2020/Games/Stoned Ape Hypothesis/Stoned Ape Hypothesis/caveman-game.js
[28-Sep-2020] if-archive/games/competition2020/Games/You Couldnt Have Done That/You Couldnt Have Done That/audio/dark.mp3
[28-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Hero Villain Game.html
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/!$Gate1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/!Door1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/!Flame.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/!Other1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/Actor1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/faces/Actor1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/sv_actors/Actor1_5.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/Actor3.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/faces/Actor3.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/plugins/AltMenuScreen.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/plugins/AltSaveScreen.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/system/Balloon.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/enemies/Bat.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/system/ButtonSet.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks2/Clouds.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/plugins/Community_Basic.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/system/Damage.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/Damage1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks2/Desert.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Dungeon_A1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Dungeon_A1.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Dungeon_A2.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Dungeon_A2.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Dungeon_A4.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Dungeon_A4.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Dungeon_A5.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Dungeon_A5.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Dungeon_B.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Dungeon_B.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Dungeon_C.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Dungeon_C.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/plugins/EnemyBook.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/Evil.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks2/Forest.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/libs/fpsmeter.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/system/GameOver.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks2/Grassland.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/system/IconSet.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/index.html
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Inside_A1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Inside_A1.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Inside_A2.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Inside_A2.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Inside_A4.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Inside_A4.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Inside_A5.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Inside_A5.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Inside_B.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Inside_B.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Inside_C.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Inside_C.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/libs/iphone-inline-video.browser.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/plugins/ItemBook.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/Judge Face.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/Judge.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/faces/Judge.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks2/Lava.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/system/Loading.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/libs/lz-string.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/plugins/MadeWithMv.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/system/MadeWithMv.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/main.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/enemies/Minotaur.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/Monster.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/faces/Monster.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/Nature.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/Old Man.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/Old Man.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/faces/Old Man.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/enemies/Orc.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Outside_A1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Outside_A1.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Outside_A2.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Outside_A2.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Outside_A3.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Outside_A3.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Outside_A4.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Outside_A4.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Outside_A5.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Outside_A5.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Outside_B.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Outside_B.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Outside_C.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/Outside_C.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/package.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/People1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/faces/People1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/People2.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/faces/People2.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/People3.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/faces/People3.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/People4.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/faces/People4.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/libs/pixi-picture.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/libs/pixi-tilemap.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/libs/pixi.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/plugins.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks2/PoisonSwamp.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/titles1/Quest for the Sword of Justice Title.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks2/Room1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/rpg_core.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/rpg_managers.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/rpg_objects.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/rpg_scenes.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/rpg_sprites.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/rpg_windows.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks2/Ruins1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/SF_Inside_A4.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/SF_Inside_A4.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/SF_Inside_B.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/SF_Inside_B.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/SF_Inside_C.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/SF_Inside_C.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/SF_Outside_A3.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/SF_Outside_A3.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/SF_Outside_A4.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/SF_Outside_A4.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/SF_Outside_A5.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/SF_Outside_A5.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/SF_Outside_B.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/SF_Outside_B.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/SF_Outside_C.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/SF_Outside_C.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/system/Shadow1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/system/Shadow2.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks2/Ship.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/plugins/SimpleMsgSideView.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/enemies/Slime.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks2/Snowfield.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/system/States.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks2/Temple.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/plugins/TitleCommandPosition.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks2/Town2.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/characters/Vehicle.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks2/Wasteland.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/system/Weapons1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/system/Weapons2.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/system/Weapons3.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/js/plugins/WeaponSkill.js
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/system/Window.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/World_A1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/World_A1.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/World_A2.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/World_A2.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/World_B.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/World_B.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/World_C.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/tilesets/World_C.txt
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Actors.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Animations.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Applause2.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Applause2.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Armors.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Attack3.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Attack3.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Battle1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Battle1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Battle1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Battle1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Battle3.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Battle3.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Blow3.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Blow3.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/animations/Breath.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Buzzer1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Buzzer1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Cancel2.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Cancel2.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Chest2.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Chest2.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Classes.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks2/Cliff.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Close2.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Close2.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks1/Clouds.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Collapse1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Collapse1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Collapse2.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Collapse2.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Collapse3.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Collapse3.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Collapse4.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Collapse4.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/CommonEvents.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/animations/Cure1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Cursor2.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Cursor2.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Damage4.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Damage4.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Damage5.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Damage5.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Darkness2.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Darkness2.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Decision1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Decision1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/me/Defeat1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/me/Defeat1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks1/Desert.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks1/DirtField.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Dog.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Dog.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Door1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Door1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgs/Drips.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgs/Drips.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Dungeon1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Dungeon1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Dungeon2.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Dungeon2.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Earth3.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Earth3.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Enemies.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Equip1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Equip1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Equip2.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Equip2.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Evasion1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Evasion1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Evasion2.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Evasion2.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Explosion2.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Explosion2.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/animations/Fire1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Fire3.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Fire3.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Flash1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Flash1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Flash2.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Flash2.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Frog.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Frog.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/fonts/gamefont.css
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/me/Gameover1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/me/Gameover1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks1/Grassland.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Heal1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Heal1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Heal3.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Heal3.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/animations/Hit1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Horse.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Horse.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Ice1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Ice1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Ice4.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Ice4.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Ice5.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Ice5.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/icon/icon.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Item3.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Item3.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Items.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks1/Lava1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks1/Lava2.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Load.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Load.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Magic1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Magic1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Map001.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Map002.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Map003.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Map004.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Map005.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Map006.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Map007.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Map008.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Map009.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Map010.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Map011.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/MapInfos.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Miss.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Miss.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Move1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Move1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/fonts/mplus-1m-regular.ttf
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Open1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Open1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Paralyze1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Paralyze1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks1/PoisonSwamp.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Recovery.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Recovery.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/animations/Recovery1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Reflection.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Reflection.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/animations/Revival1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks1/Ruins2.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Run.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Run.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Saint2.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Saint2.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Save.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Save.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks1/Ship.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Ship1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Ship1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Ship2.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Ship2.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Ship3.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Ship3.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Shop1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Shop1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Skill1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Skill1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Skills.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/animations/Slash.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Slash1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Slash1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks1/Snowfield.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Starlight.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Starlight.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/States.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/animations/Stick.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgs/Storm2.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgs/Storm2.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Sword5.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Sword5.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/System.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Theme1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Theme1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Theme2.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Theme2.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Theme6.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Theme6.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Thunder1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Thunder1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/animations/Thunder1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Thunder5.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Thunder5.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Thunder6.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/se/Thunder6.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Tilesets.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Town1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/bgm/Town1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks1/Translucent.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Troops.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/me/Victory1.m4a
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/audio/me/Victory1.ogg
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks1/Wasteland.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/data/Weapons.json
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks1/Wood1.png
[27-Sep-2020] if-archive/games/competition2020/Games/Quest for the Sword of Justice/img/battlebacks1/Wood2.png
[27-Sep-2020] if-archive/games/competition2020/Games/Under They Thunder/Under They Thunder Globals.i7x
[27-Sep-2020] if-archive/games/competition2020/Games/Under They Thunder/Under They Thunder Definitions.i7x
[27-Sep-2020] if-archive/games/competition2020/Games/The Copyright of Silence/images/study.png
[27-Sep-2020] if-archive/games/competition2020/Games/You Couldnt Have Done That/You Couldnt Have Done That/audio/ambient.mp3
[27-Sep-2020] if-archive/games/competition2020/Games/The Cave/The_Cave/The_Cave.png
[27-Sep-2020] if-archive/games/competition2020/Games/Vampire Ltd/interpreter/jquery-1.11.2.min.js
[26-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/breathing.mp3
[26-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/breathing.ogg
[26-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/handover.mp3
[26-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/handover.ogg
[26-Sep-2020] if-archive/games/competition2020/Games/Deelzebub/Deelzebub/For Windows Users/Deelzebub.exe
[26-Sep-2020] if-archive/games/competition2020/Games/Deelzebub/Deelzebub/For Mac or Linux Users/Deelzebub.t3
[26-Sep-2020] if-archive/games/competition2020/Games/Phantom/Phantom.html
[26-Sep-2020] if-archive/games/competition2020/Games/A Rope of Chalk/chalk.gblorb
[26-Sep-2020] if-archive/games/competition2020/Games/A Rope of Chalk/interpreter/jquery-1.11.2.min.js
[26-Sep-2020] if-archive/games/competition2020/Games/Entangled/play.html
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/basic
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/c64hq.vpl
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/c64mem.sym
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/c64s.vpl
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/ccs64.vpl
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/chargen
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/default.vpl
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/default.vrs
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/DRIVES/dos1541
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/frodo.vpl
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/godot.vpl
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/kernal
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/pc64.vpl
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/sdl_sym.vkm
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/sdl_sym_da.vkm
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/sdl_sym_de.vkm
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/sdl_sym_fi.vkm
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/sdl_sym_no.vkm
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/fs-x64/bin/C64/vice.vpl
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/js/x64.js
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/amazing_quest.jpg
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/aq.png
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/guide.html
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/guide.jpg
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/index.html
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/intro.html
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/intro.jpg
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/README.txt
[26-Sep-2020] if-archive/games/competition2020/Games/Amazing Quest/amazing_quest/thanks.jpg
[26-Sep-2020] if-archive/games/competition2020/Games/The Copyright of Silence/images/~$Hints.docx
[26-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/olduniverse2.png
[26-Sep-2020] if-archive/games/competition2020/Games/Stoned Ape Hypothesis/Stoned Ape Hypothesis/index.html
[26-Sep-2020] if-archive/games/competition2020/Games/Stoned Ape Hypothesis/Stoned Ape Hypothesis/style.css
[25-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/moaning.ogg
[25-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/moaning.mp3
[25-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/cat_blue_64_reversed.png
[25-Sep-2020] if-archive/games/competition2020/Games/The Copyright of Silence/images/title.png
[25-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/writing.ogg
[25-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/writing.mp3
[25-Sep-2020] if-archive/games/twine/HeartBreaker.zip
View contents

HeartBreaker, version 1.0. A science fiction interactive story, by Arturo Guerra.

[25-Sep-2020] if-archive/games/competition2020/Games/The Copyright of Silence/images/welcomedark.png
[24-Sep-2020] if-archive/games/competition2020/Games/The Brutal Murder of Jenny Lee/index.html
[24-Sep-2020] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/buttonIcons/handWhite.png
[24-Sep-2020] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/buttonIcons/eyeWhite.png
[24-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/walking.ogg
[24-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/walking.mp3
[24-Sep-2020] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/buttonIcons/handBlue.png
[24-Sep-2020] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/images/buttonIcons/eyeBlue.png
[24-Sep-2020] if-archive/games/competition2020/Games/Under They Thunder/Under They Thunder Mistakes.i7x
[24-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/door.ogg
[24-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/door.mp3
[24-Sep-2020] if-archive/games/competition2020/Games/A Rope of Chalk/mobg.jpg
[24-Sep-2020] if-archive/games/competition2020/Games/A Rope of Chalk/bg.jpg
[24-Sep-2020] if-archive/games/competition2020/Games/Jay Schillings Edge of Chaos/What's in this ZIP.txt
[23-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/frontmatter1.png
[23-Sep-2020] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/games/tutorial/images/landdown1_440.png
[23-Sep-2020] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/games/tutorial/images/landdown3_440.png
[23-Sep-2020] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/games/tutorial/images/landdown2_440.png
[23-Sep-2020] if-archive/games/competition2020/Games/A Rope of Chalk/style.css
[23-Sep-2020] if-archive/games/competition2020/Games/A Rope of Chalk/interpreter/glkote.css
[23-Sep-2020] if-archive/games/competition2020/Games/The Copyright of Silence/images/empty.png
[23-Sep-2020] if-archive/games/competition2020/Games/The Copyright of Silence/images/concert.png
[23-Sep-2020] if-archive/games/competition2020/Games/A Rope of Chalk/Cover.jpg
[23-Sep-2020] if-archive/games/competition2020/Games/The Copyright of Silence/images/court.png
[23-Sep-2020] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/css/undum_landdown.css
[23-Sep-2020] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/img/landdownlook2.png
[23-Sep-2020] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/img/noel.jpg
[22-Sep-2020] if-archive/games/competition2020/Games/The Brutal Murder of Jenny Lee/The Brutal Murder of Jenny Lee.quest
[22-Sep-2020] if-archive/games/competition2020/Games/The Moon wed Saturn/img/paint.webm
[21-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/averia-serif-libre-v10-latin-regular.eot
[21-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/averia-serif-libre-v10-latin-regular.svg
[21-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/averia-serif-libre-v10-latin-regular.ttf
[21-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/averia-serif-libre-v10-latin-regular.woff
[21-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/averia-serif-libre-v10-latin-regular.woff2
[21-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/midnightdriving.ogg
[21-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/midnightdriving.mp3
[21-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/images/rocker.jpg
[21-Sep-2020] if-archive/games/competition2020/Games/Happyland/Happyland_v1.0/happyland.css
[21-Sep-2020] if-archive/games/competition2020/Games/Happyland/Happyland_v1.0/img/logoLobby.png
[20-Sep-2020] if-archive/games/competition2020/Games/Happyland/Happyland_v1.0/img/HappylandLogo.png
[19-Sep-2020] if-archive/games/competition2020/Games/Under They Thunder/walkthrough.txt
[19-Sep-2020] if-archive/games/competition2020/Games/Tragic/README.txt
[19-Sep-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/AoA.LegacyClient.zip
View contents
[18-Sep-2020] if-archive/games/competition2020/Games/Deus Ex Ceviche/Deus Ex Ceviche/Cover.jpg
[18-Sep-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/index.html
[17-Sep-2020] if-archive/games/spectrum/spanish/Estrella.zip
View contents

La estrella de la mañana, by Daniel Revenga. (from caad.es archive, under review)

[17-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/early_collapse11.png
[17-Sep-2020] if-archive/games/zcode/TheInvestment.z5
IFDB entry

The Investment, by Xal and Pepper Ivy. Release 1 / Serial number 200916.

[16-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/cover3.png
[16-Sep-2020] if-archive/games/competition2020/Games/Minor Arcana/images/macabre title 2.png
[16-Sep-2020] if-archive/games/competition2020/Games/Minor Arcana/images/macabre title 2.png.kra
[16-Sep-2020] if-archive/games/competition2020/Games/Minor Arcana/images/macabre title.png.kra
[16-Sep-2020] if-archive/games/competition2020/Games/Minor Arcana/images/macabre title.png
[15-Sep-2020] if-archive/games/competition2020/Games/Flattened London/Release7/Walkthrough.txt
[15-Sep-2020] if-archive/games/competition2020/Games/Flattened London/Release7/Maps/Labelled Map (SPOILERS).png
[15-Sep-2020] if-archive/games/competition2020/Games/Flattened London/Release7/Maps/Unlabelled Map.png
[15-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/singintact.png
[15-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/singwstars5.png
[15-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/hisses4.png
[15-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/capturefail1.png
[15-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/fcatchoice8.png
[15-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/discovered2.png
[14-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/fcatalone5.png
[14-Sep-2020] if-archive/games/glulx/Checkpoint.zip
View contents
IFDB entry

Checkpoint, by Daniel River Release 3 / Serial number 200914. Archive includes Glulx game file, manual, and solution.

[14-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/joinmultiverse2.png
[14-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/capturesave.png
[14-Sep-2020] if-archive/games/competition2020/Games/A Rope of Chalk/walkthrough.txt
[14-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/fcatabandon11.png
[13-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/goodjudge1.png
[13-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/fcatotherudogother1.png
[13-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/collapseothers8.png
[13-Sep-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/collblackhole9.png
[13-Sep-2020] if-archive/games/zcode/old/sanddancer-dialog-r1.z8
IFDB entry
IFWiki: Sand-dancer

Sand-dancer: a Desert Fable, by Aaron Reed, Alexei Othenin-Girard, and Howard M. Lewis Ship. A re-implementation of Aaron Reed’s Sand-dancer game in Dialog. Release 1. Serial number 200913.

[13-Sep-2020] if-archive/games/competition2020/Games/A Rope of Chalk/interpreter/darkframebg.png
[13-Sep-2020] if-archive/games/competition2020/Games/A Rope of Chalk/interpreter/framebg.png
[13-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/knocks.ogg
[13-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/knocks.mp3
[13-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/shortknock.ogg
[13-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/shortknock.mp3
[12-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/phone.ogg
[12-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/phone.mp3
[12-Sep-2020] if-archive/games/competition2020/Games/Stoned Ape Hypothesis/Stoned Ape Hypothesis/main.js
[12-Sep-2020] if-archive/games/competition2020/Games/Stoned Ape Hypothesis/Stoned Ape Hypothesis/ink.js
[12-Sep-2020] if-archive/games/competition2021/Games/I Contain Multitudes/ship layout.png
[12-Sep-2020] if-archive/games/competition2020/Games/Doppeljobs/Doppeljobs_v2/style.css
[11-Sep-2020] if-archive/games/competition2020/Games/Doppeljobs/Doppeljobs_v2/img/money_blur.jpg
[11-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/Trust Time Gif [Smaller].gif
[11-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/rustle.ogg
[11-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/rustle.mp3
[11-Sep-2020] if-archive/games/competition2020/Games/The Copyright of Silence/images/silent.png
[10-Sep-2020] if-archive/games/competition2020/Games/The Copyright of Silence/images/listen.png
[10-Sep-2020] if-archive/games/competition2020/Games/Happyland/Happyland_v1.0/img/resortMap.png
[09-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/static.ogg
[09-Sep-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/static.mp3
[09-Sep-2020] if-archive/games/competition2020/Games/Entangled/layout.css
[08-Sep-2020] if-archive/games/competition2020/Games/Minor Arcana/images/macabre.png
[08-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/courthouse.jpg
[08-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/police.jpg
[08-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/death.jpg
[08-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/jail.jpg
[08-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/grad.jpg
[08-Sep-2020] if-archive/games/ink/ConversationsWithDeletedNPCs.zip
View contents
IFDB entry

Conversations With Deleted NPCs, version 2, by Josh Labelle.

[08-Sep-2020] if-archive/games/ink/Sentry.zip
View contents
IFDB entry

Sentry, version 2, by Josh Labelle.

[07-Sep-2020] if-archive/mapping-tools/trizbort.zip
View contents
IFWiki: Trizbort

Trizbort version 1.7.2, a drag and drop mapping tool for Windows, currently maintained by Jason Lautzenheiser, based on the code originally written by Erwin Genstein. Rooms may be placed on an infinite canvas, and connections dragged between them. Save as XML, export to PDF or PNG images. Can also export code to many IF development systems (Inform 7, Inform 6, Zil, Quest, Tads, Hugo, Alan, and Adventuron).

[06-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/car.jpg
[06-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/battle3.jpg
[06-Sep-2020] if-archive/games/competition2020/Games/Deelzebub/Deelzebub/For Mac or Linux Users/READ ME!!!!!!!!!!!!!!!.txt
[06-Sep-2020] if-archive/games/competition2020/Games/Deelzebub/Deelzebub/For Windows Users/READ_ME.txt
[06-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/theater.jpg
[05-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/icecreamshop.jpg
[05-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/battle7.jpg
[05-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/battle2.jpg
[05-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/lair.jpg
[05-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/battle5.jpg
[05-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/battle1.jpg
[05-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/battle6.jpg
[05-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/battle4.jpg
[05-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/home.jpg
[05-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/coffeeshop.jpg
[05-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/love style.png
[04-Sep-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/Trust Up Image.jpg
[04-Sep-2020] if-archive/games/twine/The_Case_of_the_Lost_Littles.zip
View contents
IFDB entry

The Case of the Lost Littles, version 1.2, by John Paul Wohlscheid.

[03-Sep-2020] if-archive/games/html/Dawn_of_The_Soviet_Ladybirds.zip
View contents
IFDB entry

Dawn of The Soviet Ladybirds, version 1.2.6, by Christopher Merriner, using Adventuron.

[02-Sep-2020] if-archive/games/twine/memory_archivist.zip
View contents
IFDB entry

The Memory Archivist, by Lynda Clark.

[02-Sep-2020] if-archive/games/competition2020/Games/Entangled/feelies/feelies.zip
View contents
[31-Aug-2020] if-archive/games/competition2020/Games/Captivity/Captivity_URL_4_online_play.txt
[30-Aug-2020] if-archive/games/competition2020/Games/A Catalan Summer/ACatalanSummer_GameFile/styleLite.css
[30-Aug-2020] if-archive/games/competition2020/Games/A Catalan Summer/ACatalanSummer_GameFile/trulls.jpg
[30-Aug-2020] if-archive/games/competition2020/Games/A Catalan Summer/ACatalanSummer_GameFile/ACatalanSummer.html
[30-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/StreamingAssets/CardValues.csv
[30-Aug-2020] if-archive/games/html/cya1.zip
View contents
IFDB entry

Choose Your Adventure! Version 1.0, by John C. Knudsen.

[30-Aug-2020] if-archive/games/competition2021/Games/AfterWords/afterwords1.3/teststyle.css
[30-Aug-2020] if-archive/games/competition2020/Games/The Shadow In The Snow/SnowTheme.mp3
[29-Aug-2020] if-archive/games/competition2020/Games/Flattened London/Release7/Maps/Mirror Map (SPOILERS).png
[29-Aug-2020] if-archive/solutions/One_Girl.txt
IFDB entry

Solution to One Girl, by DJ Incendration.

[27-Aug-2020] if-archive/games/competition2020/Games/Happyland/Happyland_v1.0/js/jquery.min.js
[26-Aug-2020] if-archive/games/twine/luster.zip
View contents
IFDB entry

Luster - A Lucid Dreams Story. Version 1.1, by Mauricio Salamon.

[26-Aug-2020] if-archive/programming/hugo/library/contributions/old/roodylib_suite_421.zip
View contents

The "Roodylib" Hugo library suite, version 4.2.1, by Jon Blask. Roodylib is a compilation of Hugo library bug fixes and additional features.

[24-Aug-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Thorne_Manor_regular.jpg
[22-Aug-2020] if-archive/games/competition2020/Games/Doppeljobs/Doppeljobs_v2/img/arid-21799_640.jpg
[22-Aug-2020] if-archive/games/competition2020/Games/Doppeljobs/Doppeljobs_v2/img/animal-2029654_640.png
[22-Aug-2020] if-archive/games/competition2020/Games/Doppeljobs/Doppeljobs_v2/img/animal-2028134_640.png
[21-Aug-2020] if-archive/games/competition2020/Games/A Catalan Summer/ACatalanSummer_GameFile/fonts/arbutusslab-regular-webfont.woff
[21-Aug-2020] if-archive/games/competition2020/Games/A Catalan Summer/ACatalanSummer_GameFile/fonts/arbutusslab-regular-webfont.woff2
[21-Aug-2020] if-archive/games/competition2020/Games/A Catalan Summer/ACatalanSummer_GameFile/fonts/kurale-regular-webfont.woff
[21-Aug-2020] if-archive/games/competition2020/Games/A Catalan Summer/ACatalanSummer_GameFile/fonts/kurale-regular-webfont.woff2
[19-Aug-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/PBGBBoDM.jpg
[17-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/SAVOR.html
[17-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/src/storeLastReturn.js
[17-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/src/styles.css
[17-Aug-2020] if-archive/games/twine/Chesstopia3.zip
View contents
IFDB entry

Chesstopia III, version 1.0, by John C. Knudsen.

[13-Aug-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/THE PICKLE INSISTS PLAYERS READ
[13-Aug-2020] if-archive/games/competition2020/Games/Flattened London/Release7/interpreter/dialog.css
[13-Aug-2020] if-archive/games/competition2020/Games/Flattened London/Release7/interpreter/glkote.css
[13-Aug-2020] if-archive/games/competition2020/Games/Flattened London/Release7/interpreter/glkote.min.js
[13-Aug-2020] if-archive/games/competition2020/Games/Flattened London/Release7/interpreter/jquery-1.11.2.min.js
[13-Aug-2020] if-archive/games/competition2020/Games/Flattened London/Release7/interpreter/quixe.min.js
[11-Aug-2020] if-archive/games/glulx/old/CounterfeitMonkey-r9.gblorb
IFDB entry
IFWiki: Counterfeit Monkey

Counterfeit Monkey. A Removal, by Emily Short. Release 9 / Serial number 200810.

[09-Aug-2020] if-archive/games/twine/I_See_Leaf_People.zip
View contents
IFDB entry

I See Leaf People, by balt77.

[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmslowheartbeat.mp3
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/churchinterior.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/gramdoor.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/gatedgarden.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/gardengate.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/icons/replay.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/goodend.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/mediocredeath.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/upstairs.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/oldupstairs.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmsmokeytense.mp3
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmtense.mp3
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/insidegramhouse.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/chickens.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/bathgram.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/bathcloseup.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/insideoldhouse.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/doorhandle.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/bath.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/cat.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/gardenbottom.png
[09-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/logo.png
[08-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/barn.png
[08-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/barndead.png
[08-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/churchbath.png
[08-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/churchbathend.png
[08-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/cornfield.png
[08-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/cornfieldunder.png
[08-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/grameat.png
[08-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/gramhouse.png
[08-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/gramsofa.png
[08-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/oldhouse.png
[08-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/oldsteps.png
[08-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/outerbarn.png
[08-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/shed.png
[08-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/smokehouse.png
[08-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/missing_tracks.txt
[07-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/icons/openbook.png
[07-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/icons/book.png
[07-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/icons/arrow.png
[07-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/icons/Esc.png
[07-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/lose.mp3
[06-Aug-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Cover.jpg
[06-Aug-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Sakura.mp3
[06-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/icons/space.png
[06-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/icons/L.png
[06-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/icons/arrowdown.png
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/UnityPlayer.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.UIElementsModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.CrashReportingModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.PerformanceReportingModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.UnityWebRequestWWWModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.VRModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.UIElementsNativeModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.VideoModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.UNETModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.UnityAnalyticsModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.UnityWebRequestAudioModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.UnityWebRequestTextureModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.XRModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.ARModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.IMGUIModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.TerrainPhysicsModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.TextCoreModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.ClothModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.TilemapModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.UIModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.UnityWebRequestModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.VehiclesModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.DirectorModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.GameCenterModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.DSPGraphModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.InputModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.ScreenCaptureModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.SubsystemsModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.UnityTestProtocolModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.AssetBundleModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.ClusterRendererModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.TerrainModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.TextRenderingModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.UmbraModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.UnityConnectModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.VFXModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.VirtualTexturingModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.WindModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.AccessibilityModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.AIModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.AndroidJNIModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.AnimationModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.AudioModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.ClusterInputModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.GridModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.HotReloadModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.ImageConversionModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.InputLegacyModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.JSONSerializeModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.LocalizationModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.ParticleSystemModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.Physics2DModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.PhysicsModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.ProfilerModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.SpriteMaskModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.SpriteShapeModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.StreamingModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.SubstanceModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.TLSModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.CoreModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/UnityEngine.SharedInternalsModule.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Resources/unity default resources
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/UnityCrashHandler32.exe
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/browscap.ini
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/2.0/Browsers/Compat.browser
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/4.0/Browsers/Compat.browser
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/4.5/Browsers/Compat.browser
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/config
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/mconfig/config.xml
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/2.0/DefaultWsdlHelpGenerator.aspx
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/4.0/DefaultWsdlHelpGenerator.aspx
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/4.5/DefaultWsdlHelpGenerator.aspx
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/2.0/machine.config
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/4.0/machine.config
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/4.5/machine.config
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/EmbedRuntime/mono-2.0-bdwgc.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/EmbedRuntime/MonoPosixHelper.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/2.0/settings.map
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/4.0/settings.map
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/4.5/settings.map
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/2.0/web.config
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/4.0/web.config
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/MonoBleedingEdge/etc/mono/4.5/web.config
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/Mono.Security.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/mscorlib.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/netstandard.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.ComponentModel.Composition.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.Configuration.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.Core.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.Data.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.Diagnostics.StackTrace.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.Drawing.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.EnterpriseServices.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.Globalization.Extensions.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.IO.Compression.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.IO.Compression.FileSystem.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.Net.Http.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.Numerics.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.Runtime.Serialization.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.Runtime.Serialization.Xml.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.ServiceModel.Internals.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.Transactions.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.Xml.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.Xml.Linq.dll
[05-Aug-2020] if-archive/games/competition2021/Games/Silicon and Cells/Silicon and Cells v1.1/Silicon and Cells_Data/Managed/System.Xml.XPath.XDocument.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/icons/tapeused.png
[05-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/icons/tape.png
[05-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/icons/longkey.png
[05-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/imgs/icons/brasskey.png
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/UnityCrashHandler64.exe
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/EmbedRuntime/mono-2.0-bdwgc.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/UnityPlayer.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.CrashReportingModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.PerformanceReportingModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.UnityWebRequestWWWModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.VRModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.UIElementsModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.ARModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.UNETModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.UnityAnalyticsModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.UnityWebRequestAudioModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.UnityWebRequestTextureModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.VideoModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.XRModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.IMGUIModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.TerrainPhysicsModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.TextCoreModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.TilemapModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.UIModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.ClothModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.UnityWebRequestModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.VehiclesModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.DirectorModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.DSPGraphModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.GameCenterModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.InputModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.ScreenCaptureModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.SubsystemsModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.UnityTestProtocolModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.AssetBundleModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.ClusterRendererModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.GridModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.InputLegacyModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.JSONSerializeModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.LocalizationModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.ParticleSystemModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.Physics2DModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.PhysicsModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.ProfilerModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.SpriteMaskModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.SpriteShapeModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.StreamingModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.SubstanceModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.TerrainModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.TextRenderingModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.TLSModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.UmbraModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.UnityConnectModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.VFXModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.WindModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.AccessibilityModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.AIModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.AndroidJNIModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.AnimationModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.AudioModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.ClusterInputModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.HotReloadModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.ImageConversionModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.CoreModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/UnityEngine.SharedInternalsModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Resources/unity default resources
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/browscap.ini
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/2.0/Browsers/Compat.browser
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/4.0/Browsers/Compat.browser
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/4.5/Browsers/Compat.browser
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/config
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/mconfig/config.xml
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/2.0/DefaultWsdlHelpGenerator.aspx
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/4.0/DefaultWsdlHelpGenerator.aspx
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/4.5/DefaultWsdlHelpGenerator.aspx
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/2.0/machine.config
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/4.0/machine.config
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/4.5/machine.config
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/EmbedRuntime/MonoPosixHelper.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/2.0/settings.map
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/4.0/settings.map
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/4.5/settings.map
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/2.0/web.config
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/4.0/web.config
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/MonoBleedingEdge/etc/mono/4.5/web.config
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/Mono.Posix.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/Mono.Security.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/mscorlib.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/System.Configuration.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/System.Core.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/System.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/System.Runtime.Serialization.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/System.Security.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/System.ServiceModel.Internals.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/System.Xml.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/System.Xml.Linq.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/UnityPlayer.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.UIElementsModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.CrashReportingModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.PerformanceReportingModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.UnityWebRequestWWWModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.VRModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.UIElementsNativeModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.VideoModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.UNETModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.UnityAnalyticsModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.UnityWebRequestAudioModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.UnityWebRequestTextureModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.XRModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.ARModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.IMGUIModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.TerrainPhysicsModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.TextCoreModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.ClothModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.TilemapModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.UIModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.UnityWebRequestModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.VehiclesModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.DirectorModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.GameCenterModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.DSPGraphModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.InputModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.ScreenCaptureModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.SubsystemsModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.UnityTestProtocolModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.AssetBundleModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.ClusterRendererModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.TerrainModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.TextRenderingModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.UmbraModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.UnityConnectModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.VFXModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.VirtualTexturingModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.WindModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.AccessibilityModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.AIModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.AndroidJNIModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.AnimationModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.AudioModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.ClusterInputModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.GridModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.HotReloadModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.ImageConversionModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.InputLegacyModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.JSONSerializeModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.LocalizationModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.ParticleSystemModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.Physics2DModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.PhysicsModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.ProfilerModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.SpriteMaskModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.SpriteShapeModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.StreamingModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.SubstanceModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.TLSModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.CoreModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw.exe
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/UnityEngine.SharedInternalsModule.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Resources/unity default resources
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/UnityCrashHandler32.exe
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/browscap.ini
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/2.0/Browsers/Compat.browser
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/4.0/Browsers/Compat.browser
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/4.5/Browsers/Compat.browser
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/config
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/mconfig/config.xml
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/2.0/DefaultWsdlHelpGenerator.aspx
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/4.0/DefaultWsdlHelpGenerator.aspx
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/4.5/DefaultWsdlHelpGenerator.aspx
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/2.0/machine.config
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/4.0/machine.config
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/4.5/machine.config
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/EmbedRuntime/mono-2.0-bdwgc.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/EmbedRuntime/MonoPosixHelper.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/2.0/settings.map
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/4.0/settings.map
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/4.5/settings.map
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/2.0/web.config
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/4.0/web.config
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/MonoBleedingEdge/etc/mono/4.5/web.config
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/Mono.Security.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/mscorlib.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/netstandard.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.ComponentModel.Composition.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.Configuration.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.Core.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.Data.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.Diagnostics.StackTrace.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.Drawing.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.EnterpriseServices.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.Globalization.Extensions.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.IO.Compression.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.IO.Compression.FileSystem.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.Net.Http.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.Numerics.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.Runtime.Serialization.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.Runtime.Serialization.Xml.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.ServiceModel.Internals.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.Transactions.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.Xml.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.Xml.Linq.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Saint Simons Saw/20201010_SaintSimonsSaw/SaintSimonSaw_Data/Managed/System.Xml.XPath.XDocument.dll
[05-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/youscream.mp3
[05-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/gramscream1.mp3
[05-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/gramscream2.mp3
[05-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/gramscream3.mp3
[05-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/static.mp3
[05-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/wheeze.mp3
[05-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmtorture.mp3
[05-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmdeeprumble.mp3
[04-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/knife1.mp3
[04-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/knife2.mp3
[04-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/bloodloop.mp3
[04-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/cough.mp3
[04-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/knife0.mp3
[04-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/blood2.mp3
[04-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/blood3.mp3
[04-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/blood0.mp3
[04-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/blood1.mp3
[03-Aug-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/wipers.ogg
[03-Aug-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/wipers.mp3
[03-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/doorclunk.mp3
[03-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/gateopen.mp3
[03-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/gateclunk.mp3
[03-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/scream.mp3
[03-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmcornfields.mp3
[03-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmmorning.mp3
[03-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmwork.mp3
[03-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmpastsad.mp3
[03-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmpastnormal.mp3
[03-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmpastmovement.mp3
[03-Aug-2020] if-archive/infocom/compilers/inform6/source/old/inform-6.34-6.12.4-1.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.34 source
  • Inform library 6.12.4
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[02-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmchurchnormal.mp3
[02-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmchurchgood.mp3
[02-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmchurchgreat.mp3
[02-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/unlockyes.mp3
[02-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/unlockno.mp3
[02-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/audio/dooropen.mp3
[02-Aug-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmtensetone.mp3
[02-Aug-2020] if-archive/games/html/fabledj.zip
View contents
IFDB entry

Fabled Journey, version 1.0. A minimalist text adventure, by John C. Knudsen.

[01-Aug-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/driving.ogg
[01-Aug-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/driving.mp3
[31-Jul-2020] if-archive/games/twine/Zombies_Adventure_Into_Bone_Malones_Spooky_Gang.zip
View contents
IFDB entry

Zombie's Adventure Into Bone Malone's Spooky Gang, version 1.1, by Aspwil.

[30-Jul-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmfastheartbeat.mp3
[30-Jul-2020] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/img/landdownlook.png
[28-Jul-2020] if-archive/games/competition2020/Games/Entangled/interpreter/ie.js
[28-Jul-2020] if-archive/games/competition2020/Games/Entangled/interpreter/jquery.min.js
[28-Jul-2020] if-archive/games/competition2020/Games/Entangled/interpreter/main.js
[28-Jul-2020] if-archive/games/competition2020/Games/Entangled/interpreter/parchment.css
[28-Jul-2020] if-archive/games/competition2020/Games/Entangled/interpreter/quixe.js
[28-Jul-2020] if-archive/games/competition2020/Games/Entangled/interpreter/resourcemap.js
[28-Jul-2020] if-archive/games/competition2020/Games/Entangled/interpreter/waiting.gif
[28-Jul-2020] if-archive/games/competition2020/Games/Entangled/interpreter/zvm.js
[28-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/fly.ogg
[28-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/fly.mp3
[28-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/untitled.ogg
[28-Jul-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmbadend.mp3
[28-Jul-2020] if-archive/games/competition2020/Games/Savor/Savor/bgm/bgmgoodend.mp3
[28-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/images/RootFly.svg
[26-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/cedarville-cursive-v11-latin-regular.svg
[26-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/cedarville-cursive-v11-latin-regular.eot
[26-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/cedarville-cursive-v11-latin-regular.ttf
[26-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/cedarville-cursive-v11-latin-regular.woff
[26-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/cedarville-cursive-v11-latin-regular.woff2
[26-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/playfair-display-v21-latin-regular.eot
[26-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/playfair-display-v21-latin-regular.svg
[26-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/playfair-display-v21-latin-regular.ttf
[26-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/playfair-display-v21-latin-regular.woff2
[26-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/playfair-display-v21-latin-regular.woff
[26-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/amatic-sc-v13-latin-regular.eot
[26-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/amatic-sc-v13-latin-regular.svg
[26-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/amatic-sc-v13-latin-regular.ttf
[26-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/amatic-sc-v13-latin-regular.woff
[26-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/fonts/amatic-sc-v13-latin-regular.woff2
[25-Jul-2020] if-archive/games/twine/spanish/1614.zip
View contents
IFDB entry

1614, by Manuel Sauceverde.

[25-Jul-2020] if-archive/games/twine/spanish/3x3x3.zip
View contents
IFDB entry

3x3x3, by Manuel Sauceverde.

[25-Jul-2020] if-archive/games/competition2021/Games/An Aside About Everything/teleport_1.wav
[25-Jul-2020] if-archive/games/competition2020/Games/The Cave/The_Cave/audio/caveriver02.mp3
[24-Jul-2020] if-archive/games/competition2020/Games/The Cave/The_Cave/audio/sclolexWaterDrippingInCave.mp3
[23-Jul-2020] if-archive/games/competition2020/Games/Entangled/interpreter/dialog.css
[23-Jul-2020] if-archive/games/competition2020/Games/Entangled/interpreter/glkote.css
[23-Jul-2020] if-archive/games/competition2020/Games/The Cave/The_Cave/audio/ErissonShallowWaters.mp3
[22-Jul-2020] if-archive/games/twine/aiwei.zip
View contents
IFDB entry

Escape from Aiwei, version 1.0, by John C. Knudsen.

[22-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/notice.mp3
[21-Jul-2020] if-archive/infocom/compilers/inform6/library/old/inform6lib-6.12.4.zip
View contents

The Inform 6.12.4 library (July 2020).

[21-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/howling.ogg
[21-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/howling.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Wizard-end.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Wizard-B.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Wizard-A.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Thatched Villagers.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Take a Chance-B.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Take a Chance-A.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Ossuary 3 - Words-A.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Ossuary 2 - Turn-A.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Nightmare Machine.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Myst on the Moor.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Midnight Tale.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Malicious.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Magistar.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Lobby Time.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Hush-B.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Hush-A.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Future Cha Cha-B.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Final Battle of the Dark Wizards.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Eternal Terminal-B.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Enchanted Valley.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Club Seamus.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Ascending the Vale.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/alarm.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Aggressor.mp3
[19-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/3466-burnt-spirit-by-kevin-macleod.mp3
[19-Jul-2020] if-archive/info/ifdb/ifdb-archive-20200718.zip
[19-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/images/corridor.jpg
[18-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/images/swing.jpg
[18-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/images/brickHouse.jpg
[18-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/images/mask.jpg
[18-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/images/babyface-scratch.jpg
[18-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/images/babyface3.jpg
[17-Jul-2020] if-archive/games/twine/Stars_Above.zip
View contents
IFDB entry

Stars Above, by Alexandria Baker.

[15-Jul-2020] if-archive/games/competition2020/Games/Captivity/Captivity_readme.txt
[15-Jul-2020] if-archive/games/competition2020/Games/Captivity/Captivity_for_Windows.exe
[15-Jul-2020] if-archive/games/competition2020/Games/Captivity/Captivity.t3
[15-Jul-2020] if-archive/games/competition2020/Games/Captivity/Captivity_blurb.txt
[15-Jul-2020] if-archive/games/competition2020/Games/Captivity/captivity_cover_image.jpg
[15-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/desktop.ini
[15-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/audio/downtown.mp3
[15-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/images/babyface2.jpg
[15-Jul-2020] if-archive/games/competition2020/Games/Babyface/Babyface/images/babyface.jpg
[14-Jul-2020] if-archive/games/competition2020/Games/Captivity/captivity_walkthrough.txt
[13-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/download.jpg
[12-Jul-2020] if-archive/games/competition2020/Games/How The Elephants Child Who Walked By Himself Got His Wings/index.html
[10-Jul-2020] if-archive/games/competition2020/Games/Entangled/images/cover.jpg
[10-Jul-2020] if-archive/games/competition2020/Games/Entangled/images/map.jpg
[08-Jul-2020] if-archive/programming/tads2/source/old/XTads-prebeta-13-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-13, a TADS 2/3 interpreter for Mac OS X 10.12+, by Rune Berg.

[08-Jul-2020] if-archive/programming/tads2/executables/old/XTads-prebeta-13.zip
View contents
IFWiki: XTads

XTads prebeta-13, a TADS 2/3 interpreter for Mac OS X 10.12+, by Rune Berg.

[03-Jul-2020] if-archive/games/cpm/cpm-advent-c01.zip
View contents
IFDB entry
IFWiki: Adventure

CP/M port of Colossal Cave Adventure, ported by Mike Goetz. Version C01.1, March 1987, (580 points). Includes Goetz's C source code for the A-code munger and interpreter, and instructions on how to build the game on a modern system.

[02-Jul-2020] if-archive/games/glulx/The_Familiar.gblorb
IFDB entry

The Familiar, by Stickscoder. Release 1 / Serial number 200702.

[01-Jul-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/CursedP2.jpg
[01-Jul-2020] if-archive/info/intficforum/intfic-archive-20200701.sql.gz
[30-Jun-2020] if-archive/games/twine/Each_Glimpse_A_Mirror.zip
View contents
IFDB entry

Each Glimpse A Mirror, by Jack Sanderson Thwaite.

[28-Jun-2020] if-archive/games/twine/detapp.zip
View contents
IFDB entry

The Detective's Apprentice, version 2.0, by John C. Knudsen.

[28-Jun-2020] if-archive/games/springthing/2019/WritingProgramFive.zip
View contents
IFDB entry

Writing Program Five, by Dan Cox (Twine).

[28-Jun-2020] if-archive/games/springthing/2019/WeRTheWorld.zip
View contents
IFDB entry

WE R THE WORLD, by Dan Hoy & Mike Kleine (Twine).

[28-Jun-2020] if-archive/games/springthing/2019/TheMissingRing.zip
View contents
IFDB entry

The Missing Ring, by Felicity Drake (Twine).

[28-Jun-2020] if-archive/games/springthing/2019/TheEmptyChamber.zip
View contents
IFDB entry
IFWiki: The Empty Chamber

The Empty Chamber - A Celia Swift Mystery, by Tom Sykes (Inform/Glulx). Release 5 / Serial number 190511.

[28-Jun-2020] if-archive/games/springthing/2019/TheDevilAndTheMayor.zip
View contents
IFDB entry

The Devil and the Mayor, by Jonathan Laury (Twine).

[28-Jun-2020] if-archive/games/springthing/2019/SanFrancisco2118.zip
View contents
IFDB entry

San Francisco, 2118, by Leah Case (Twine).

[28-Jun-2020] if-archive/games/springthing/2019/Quiet.zip
View contents
IFDB entry

Quiet, by Martyna "Lisza" Wasiluk (Twine).

[28-Jun-2020] if-archive/games/springthing/2019/PorterCaveAdventure.zip
View contents
IFDB entry
IFWiki: Porter Cave Adventure

Porter Cave Adventure, by Cam Miller (Inform/Z). Release 1 / Serial number 181128.

[28-Jun-2020] if-archive/games/springthing/2019/OurDarkestThoughts.zip
View contents
IFDB entry

Our Darkest Thoughts, by Jesse Villa (Twine).

[28-Jun-2020] if-archive/games/springthing/2019/IWillBeYourEyesAndHands.zip
View contents
IFDB entry

I Will Be Your Eyes And Hands, by Cam Miller (Twine).

[28-Jun-2020] if-archive/games/springthing/2019/FoundersMercy.zip
View contents
IFDB entry
IFWiki: Founder's Mercy

Founder's Mercy, by Thomas Insel (Inform/Glulx). Release 1 / Serial number 190330.

[28-Jun-2020] if-archive/games/springthing/2019/DashiellHamlett.zip
View contents
IFDB entry

Dashiell Hamlett: The Blue Dane Meets the Black Bird, by Tony Pisculli (Ink).

[28-Jun-2020] if-archive/games/springthing/2019/Darkness.zip
View contents
IFDB entry
IFWiki: Darkness (by Jeff Schomay)

Darkness, by Jeff Schomay (Elm Narrative Engine).

[28-Jun-2020] if-archive/games/springthing/2019/Bullhockey2.zip
View contents
IFDB entry
IFWiki: Bullhockey 2: The Return of the Leather Whip

Bullhockey 2: The Return of the Leather Whip, by B F Lindsay (Inform/Glulx). Release 1 / Serial number 190425. (a newer version is in games/glulx/Bullhockey_2-The_Return_of_the_Leather_Whip.gblorb)

[28-Jun-2020] if-archive/games/springthing/2019/AShortWalkInTheSpring.zip
View contents
IFDB entry

a short walk in the spring, by Amorphous (Twine).

[28-Jun-2020] if-archive/games/springthing/2019/AmongTheSeasons.zip
View contents
IFDB entry
IFWiki: Among the Seasons

Among the Seasons, by Kieran Green (Twine).

[28-Jun-2020] if-archive/games/springthing/2019/69105MoreKeys.zip
View contents
IFDB entry

69105 More Keys, by Andrew Schultz (Inform/Z). Release 1 / Serial number 190401.

[26-Jun-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/dog_and_yellow_star2.png
[26-Jun-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/blue_star_year5.png
[26-Jun-2020] if-archive/games/glulx/Walking.gblorb
IFDB entry

Walking, by John C. Knudsen. Release 1 / Serial number 200626.

[25-Jun-2020] if-archive/programming/tads2/source/old/XTads-prebeta-12-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-12, a TADS 2/3 interpreter for Mac OS X 10.12+, by Rune Berg.

[25-Jun-2020] if-archive/programming/tads2/executables/old/XTads-prebeta-12.zip
View contents
IFWiki: XTads

XTads prebeta-12, a TADS 2/3 interpreter for Mac OS X 10.12+, by Rune Berg.

[24-Jun-2020] if-archive/games/twine/Unified.zip
View contents

Unified, by Cameron Burgan.

[23-Jun-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/listen_yellow_parasite5.png
[23-Jun-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/boxfail5.png
[23-Jun-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/outside_box8.png
[23-Jun-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/fightother2.png
[23-Jun-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/cats_watching6.png
[23-Jun-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/blue_star3.png
[23-Jun-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/t.gondii_universe3.png
[23-Jun-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/late_universe4.png
[22-Jun-2020] if-archive/games/springthing/2019/SpringThing2019.zip
View contents

All of the entered games, available in one archive.

[18-Jun-2020] if-archive/games/twine/Scout.zip
View contents

Scout: An Apocalypse Story, Chapter 1, by Anya.

[17-Jun-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/listenyellow.png
[17-Jun-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/listenred4.png
[16-Jun-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/red_star3.png
[16-Jun-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/yellow_star3.png
[15-Jun-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/inside_box_universe6.png
[15-Jun-2020] if-archive/games/twine/Slaine_the_Slacker.zip
View contents
IFDB entry

Sláine the Slacker, by Tangled Virus.

[13-Jun-2020] if-archive/games/twine/The_Bin_Bag_Theory.zip
View contents
IFDB entry

The Bin Bag Theory, by Katie Benson.

[13-Jun-2020] if-archive/games/glulx/FlexibleSurvival.gblorb
IFDB entry

Flexible Survival, by Nuku Valente. Release 67 / Serial number 200611. WARNING: Contains adult content.

[13-Jun-2020] if-archive/games/glulx/Gateway_of_the_Ferrets.gblorb
IFDB entry

Gateway of the Ferrets, a Ferrety Adventure, by Feneric. Release 1 / Serial number 191206.

[12-Jun-2020] if-archive/scott-adams/games/scottfree/ghostking.zip
View contents
IFDB entry
IFWiki: Ghost King

Initial release of GHOST KING, the first entry in the fictitious "Scott Adams Literary Adventure Diversions" (S.A.L.A.D.) series of text adventures adapted from classic tales. GHOST KING is provided in Scott Adams .dat format, playable in ScottFree and other modern Scott Adams interpreters. It is based on William Shakespeare's Hamlet and the storytelling style of Scott Adams circa 1980. Documentation and ScottKit source code included. Written and published in 2020 by Jason Compton.

[11-Jun-2020] if-archive/games/glulx/Uncle_Clems_Will.gblorb
IFDB entry

Uncle Clem's Will, an old man's final wishes, by Tony Rudzki. Release 1 / Serial number 200425.

[11-Jun-2020] if-archive/games/pc/mazes.exe

Nothing but Mazes, by Greg Boettcher. Version 2.01: Full version.

[11-Jun-2020] if-archive/games/tads/mazes.t3
IFDB entry
IFWiki: Nothing But Mazes

Nothing but Mazes, by Greg Boettcher. Version 2.01: Full version

[08-Jun-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/fcatcompany4.png
[08-Jun-2020] if-archive/games/twine/BG3_Nightmare_Under_Elms.zip
View contents

Baldur's Gate 3 - Nightmare Under Elms, version 1.17, by Joris Lemoine.

[07-Jun-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/card.jpg
[07-Jun-2020] if-archive/games/texture/texture-2019.zip
View contents

All Texture stories published in the texturewriter.com Public Library in 2019.

[07-Jun-2020] if-archive/games/texture/texture-2018.zip
View contents

All Texture stories published in the texturewriter.com Public Library in 2018.

[06-Jun-2020] if-archive/games/twine/old/detapp-r1.zip
View contents
IFDB entry

The Detective's Apprentice, version 1.0, by John C. Knudsen.

[02-Jun-2020] if-archive/games/twine/verus.zip
View contents
IFDB entry

The Verus Effect, version 1.0, by John C. Knudsen.

[30-May-2020] if-archive/games/quest/Escape_from_the_Mechanical_Bathhouse.quest
IFDB entry
IFWiki: Escape From the Mechanical Bathhouse

Escape From the Mechanical Bathhouse, version 3, by Nathaniel Spence.

[28-May-2020] if-archive/infocom/compilers/inform6/executables/inform634_macosx.zip
View contents

Inform 6.34 for Mac OS X, compiled by Hunter Hoke.

[28-May-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/dog_cursor.png
[27-May-2020] if-archive/games/twine/Mage_vs_Bandits.zip
View contents
IFDB entry

Mage vs Bandits, by Mustache.

[25-May-2020] if-archive/infocom/compilers/inform6/source/old/inform634_source.zip
View contents

Inform 6.34 source code (May 2020), by Graham Nelson, et al.

[23-May-2020] if-archive/games/twine/foolery.zip
View contents
IFDB entry

Twinefoolery, by John C. Knudsen.

[22-May-2020] if-archive/games/glulx/old/Checkpoint-r2.zip
View contents
IFDB entry

Checkpoint, by Daniel River Release 2 / Serial number 200521 Archive includes Glulx game file, manual, and solution.

[17-May-2020] if-archive/games/twine/trope.zip
View contents
IFDB entry

The Trope Exploit, by John C. Knudsen.

[17-May-2020] if-archive/games/twine/And_I_became_like_light_and_flash.zip
View contents

And I became like light and flash, by Mikhail Kimbli.

[16-May-2020] if-archive/games/twine/Undying_Gratitude.zip
View contents
IFDB entry

Undying Gratitude, by E.J. Rosa.

[15-May-2020] if-archive/infocom/interpreters/frotz/old/frotz-2.52.tar.gz
View contents

Source code for Frotz version 2.52, maintained by David Griffith. Includes targets for Unix, SDL for graphics, dumb interface for teletypes and bots, and 16-bit MS-DOS.

[15-May-2020] if-archive/infocom/interpreters/frotz/old/frotz252.zip
View contents

Frotz 2.52 for 16-bit MS-DOS, with old-style graphics and sound support, by David Griffith.

[15-May-2020] if-archive/games/twine/SIEGE.zip
View contents
IFDB entry

The Siege of Plataea, version 0.1, by Elizabeth Lumley.

[14-May-2020] if-archive/games/glulx/old/Checkpoint-r1.zip
View contents
IFDB entry

Checkpoint, by Daniel River Release 1 / Serial number 200506 Archive includes Glulx game file, manual, and solution.

[13-May-2020] if-archive/games/glulx/italian/Slenderman-lIncubo.zip
View contents
IFDB entry

Slenderman - l'Incubo. Un simpatico (?!) Creepy Game Testuale realizzato da Flavio. Versione 3 / Numero di serie 140721.

[11-May-2020] if-archive/games/source/inform/Throw_Rock_At.zip
View contents

Throw Rock At, by Adam Ferner. Release 1.

[10-May-2020] if-archive/games/springthing/2020/SoAreTheDays.zip
View contents
IFDB entry

So Are the Days, by Dawn Sueoka (Twine).

[10-May-2020] if-archive/games/springthing/2020/SpringThing2020.zip
View contents

Almost all of the entered games, available in one archive. (Does not include "Another Love Story".)

[10-May-2020] if-archive/games/springthing/2020/HawkTheHunter.zip
View contents
IFDB entry

Hawk the Hunter, by Jonathan B. Himes (Quest).

[10-May-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Lünēbyn.jpg
[10-May-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/desert.jpg
[08-May-2020] if-archive/games/glulx/The_Legend_of_Zelda-A_Text_Adv.gblorb

The Legend of Zelda: A Text Adventure, by Overworld. Release 1 / Serial number 200503.

[06-May-2020] if-archive/games/twine/Richard_Quest_Canada_Edition.zip
View contents
IFDB entry

Richard Quest: Canada Edition, by Will Vale.

[03-May-2020] if-archive/games/competition2020/Games/Trusting My Mortal Enemy What a Disaster/TMME?! WaD!/Images/Storysinger-Presents-Logo.png
[02-May-2020] if-archive/games/source/inform/UMW.zip
View contents
IFDB entry

Life of a UMW student, by Daley Jennings and Kat Raffa.

[28-Apr-2020] if-archive/games/springthing/2020/TheGameThatNeverEnds.zip
View contents
IFDB entry

The Game That Never Ends, by Earth Traveler (Inform/Glulx). Release 1 / Serial number 200426.

[27-Apr-2020] if-archive/games/twine/pronouns.zip
View contents

Pronouns!, by bmonko.

[27-Apr-2020] if-archive/games/glulx/House_of_Memories.gblorb

House of Memories, by Anna Godfrey. Release 1 / Serial number 200426.

[26-Apr-2020] if-archive/games/twine/taca.zip
View contents
IFDB entry

THE AMAZING CHOICE ADVENTURE! by Mollycule, ported to Twine by John C. Knudsen. (the original PDF version is in games/pdf/TheAmazingChoiceAdventure.pdf)

[26-Apr-2020] if-archive/games/glulx/UMW.gblorb
IFDB entry

Life of a UMW student, by Daley Jennings and Kat Raffa. Release 1 / Serial number 200426. (source code is in games/source/inform/UMW.zip)

[26-Apr-2020] if-archive/games/tads/Fake_News.t3
IFDB entry
IFWiki: Fake News

Fake News, release 1.1, by Mike Sousa. (the original competition entry is in games/competition2017/Fake News/)

[26-Apr-2020] if-archive/games/tads/Fake_News_WebUI.t3
IFDB entry
IFWiki: Fake News

Fake News, release 1.1, by Mike Sousa. This has been compiled with the WebUI interface, making it playable over the Internet.

[23-Apr-2020] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/games/tutorial/images/Landdown_header.png
[23-Apr-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Sameytown_Heights.jpg
[23-Apr-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Sameytown_Meadows.jpg
[23-Apr-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Sameytown_Ourskirts.jpg
[23-Apr-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Rural_Sameytown.jpg
[23-Apr-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/West_Sameytown.jpg
[23-Apr-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/East_Sameytown.jpg
[23-Apr-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/New_Sameytown.jpg
[23-Apr-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Old_Sameytown.jpg
[23-Apr-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Sameytown.jpg
[22-Apr-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/woods.jpg
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/UnityPlayer.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.CrashReportingModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.PerformanceReportingModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.UnityWebRequestWWWModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.VRModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.UIElementsModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.VideoModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.ARModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.UNETModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.UnityAnalyticsModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.UnityWebRequestAudioModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.UnityWebRequestTextureModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.XRModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.TerrainPhysicsModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.TextCoreModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.ClothModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.IMGUIModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.TilemapModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.UIModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.DirectorModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.UnityWebRequestModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.VehiclesModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.InputModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.SubsystemsModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.UnityTestProtocolModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.AssetBundleModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.ClusterRendererModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.DSPGraphModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.GameCenterModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.ScreenCaptureModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.ParticleSystemModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.Physics2DModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.PhysicsModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.SpriteShapeModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.StreamingModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.SubstanceModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.TerrainModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.TextRenderingModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.TLSModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.UmbraModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.UnityConnectModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.VFXModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.WindModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.AccessibilityModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.AIModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.AndroidJNIModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.AnimationModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.AudioModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.ClusterInputModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.GridModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.HotReloadModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.ImageConversionModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.InputLegacyModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.JSONSerializeModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.LocalizationModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.ProfilerModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.SpriteMaskModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.CoreModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/UnityEngine.SharedInternalsModule.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Resources/unity default resources
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/UnityCrashHandler32.exe
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/browscap.ini
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/2.0/Browsers/Compat.browser
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/4.0/Browsers/Compat.browser
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/4.5/Browsers/Compat.browser
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/config
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/mconfig/config.xml
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/2.0/DefaultWsdlHelpGenerator.aspx
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/4.0/DefaultWsdlHelpGenerator.aspx
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/4.5/DefaultWsdlHelpGenerator.aspx
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/2.0/machine.config
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/4.0/machine.config
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/4.5/machine.config
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/EmbedRuntime/mono-2.0-bdwgc.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/EmbedRuntime/MonoPosixHelper.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/2.0/settings.map
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/4.0/settings.map
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/4.5/settings.map
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/2.0/web.config
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/4.0/web.config
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/MonoBleedingEdge/etc/mono/4.5/web.config
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/Mono.Security.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/mscorlib.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/netstandard.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.ComponentModel.Composition.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.Configuration.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.Core.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.Data.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.Diagnostics.StackTrace.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.Drawing.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.EnterpriseServices.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.Globalization.Extensions.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.IO.Compression.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.IO.Compression.FileSystem.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.Net.Http.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.Numerics.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.Runtime.Serialization.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.Runtime.Serialization.Xml.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.ServiceModel.Internals.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.Transactions.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.Xml.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.Xml.Linq.dll
[21-Apr-2020] if-archive/games/competition2020/Games/swordsmyth/swordsmyth final mk2/Swordsmyth_Data/Managed/System.Xml.XPath.XDocument.dll
[15-Apr-2020] if-archive/info/ifdb/ifdb-archive-20200415.zip
[15-Apr-2020] if-archive/games/zcode/Spring_2020.z8
IFDB entry

Spring 2020, by Phillip J. Rhoades. Release 1 / Serial number 200414.

[14-Apr-2020] if-archive/games/zcode/lecture.zblorb
IFDB entry
IFWiki: Lecture Feature

Lecture Feature, by Paul Equinox Collins. The sequel to "Teacher Feature". Release 1 / Serial number 200414. (source code is in games/source/inform/lecture.txt)

[14-Apr-2020] if-archive/games/source/inform/lecture.txt
IFWiki: Lecture Feature

Source code for Lecture Feature, by Paul Equinox Collins.

[12-Apr-2020] if-archive/games/twine/Chesstopia2.zip
View contents
IFDB entry

Chesstopia II, version 1.0, by John C. Knudsen.

[12-Apr-2020] if-archive/games/twine/Chesstopia.zip
View contents
IFDB entry

Chesstopia, version 1.0, by John C. Knudsen.

[11-Apr-2020] if-archive/games/glulx/Monk_by_the_Sea.gblorb
IFDB entry

Monk by the Sea, an interactive fiction game based on the art of Caspar David Friedrich, by Elizabeth DeCoste. Release 1 / Serial number 200405.

[10-Apr-2020] if-archive/games/twine/Acht.zip
View contents
IFDB entry

Acht, by Wiebke Scholz. Can be played in English or German.

[10-Apr-2020] if-archive/games/twine/german/Acht.zip
View contents

Acht, by Wiebke Scholz. Can be played in English or German.

[10-Apr-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Shireton.jpg
[10-Apr-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/AlbumArtSmall.jpg
[10-Apr-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Folder.jpg
[10-Apr-2020] if-archive/games/source/inform/Twisted_Tails.zip
View contents

Twisted Tails, version 1.0, by Phillip Lovetere.

[09-Apr-2020] if-archive/games/springthing/2020/Jelly.zip
View contents
IFDB entry

JELLY, by Tom Lento and Chandler Groover (Twine).

[09-Apr-2020] if-archive/games/springthing/2020/ThePronglemanJob.zip
View contents
IFDB entry

The Prongleman Job, by Arthur DiBianca (Inform/Glulx). Release 1 / Serial number 200326.

[08-Apr-2020] if-archive/games/quest/ARC_II.quest
IFDB entry

ARC II, version 1, by Daniel Gao.

[05-Apr-2020] if-archive/games/twine/spanish/Como_Proteger_Algo.zip
View contents
IFDB entry

Cómo Proteger Algo, by Diego Katabian.

[05-Apr-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/TheHive.jpg
[05-Apr-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/TheHiveThrone.jpg
[05-Apr-2020] if-archive/infocom/compilers/inform7/manuals/Inform7_CheatSheet_Sources.zip
View contents

Editable source files (in Microsoft Office formats) for the Inform 7 Cheat Sheet, version 0.2, by Mark-Oliver Reiser.

[04-Apr-2020] if-archive/games/glulx/dptmb2aa.ulx
IFDB entry

Don't Push The Mailbox 2 And Aisle, a poor man's PUTPBAA, by Ralfe Rich. Release 1 / Serial number 200324.

[04-Apr-2020] if-archive/games/amiga/spanish/El pacto.zip
View contents
IFDB entry

El pacto (1992). Role Team Design: Eduardo Solans Mares (programación); Antonio Casares Rodríguez (guión); José Antonio Caracuel y Carlos Solans (gráficos); Sonia Melero Hueso (música).

[04-Apr-2020] if-archive/games/springthing/2020/4x4GalaxyScreenReaderFriendly.zip
View contents
IFDB entry

4x4 Galaxy, by Agnieszka Trzaska (Twine).

[02-Apr-2020] if-archive/games/springthing/2020/AnotherLoveStory-Linux.tar.bz2
IFDB entry

Another Love Story (for Linux), by Hélène Sellier (Ren'Py).

[02-Apr-2020] if-archive/games/springthing/2020/AnotherLoveStory-Mac.zip
View contents
IFDB entry

Another Love Story (for Mac OSX), by Hélène Sellier (Ren'Py).

[01-Apr-2020] if-archive/games/springthing/2020/AMurderInEngrams.zip
View contents
IFDB entry

A Murder In Engrams, by Noah Lemelson (Twine). (Archive contains Twine source, not directly playable.)

[01-Apr-2020] if-archive/games/springthing/2020/TheLandOfBreakfastAndLunch.zip
View contents
IFDB entry
IFWiki: The Land of Breakfast and Lunch

The Land of Breakfast and Lunch, by Daniel Talsky (Inform/Glulx). Release 12 / Serial number 200329.

[01-Apr-2020] if-archive/games/springthing/2020/StatesOfAwareness.zip
View contents
IFDB entry

States of Awareness, by Kerry Taylor (Twine).

[01-Apr-2020] if-archive/games/springthing/2020/Silences.zip
View contents
IFDB entry

silences, by beams (B Minus Seven) (Texture).

[01-Apr-2020] if-archive/games/springthing/2020/QuestForTheHomeland.zip
View contents
IFDB entry

Quest for the Homeland, by Nikita Veselov (Ink).

[01-Apr-2020] if-archive/games/springthing/2020/NapiersCache.zip
View contents
IFDB entry

Napier's Cache, by Vivienne Dunstan (Inform/Glulx). Release 1 / Serial number 200328. (source code is in games/source/inform/NapiersCache.txt)

[01-Apr-2020] if-archive/games/springthing/2020/Khellsphree.zip
View contents
IFDB entry

Khellsphree, by Ralfe Rich (Twine).

[01-Apr-2020] if-archive/games/springthing/2020/Gunbaby.zip
View contents
IFDB entry

GUNBABY, by Damon L. Wakes (Twine).

[01-Apr-2020] if-archive/games/springthing/2020/TheGolden.zip
View contents
IFDB entry

The Golden, by Kerry Taylor (Twine).

[01-Apr-2020] if-archive/games/springthing/2020/Composites.zip
View contents
IFDB entry

composites, by B Minus Seven (Twine).

[01-Apr-2020] if-archive/games/springthing/2020/CatchThatKitty.zip
View contents
IFDB entry

Catch that kitty, by Rohan (Twine).

[01-Apr-2020] if-archive/games/springthing/2020/Braincase.zip
View contents
IFDB entry

Braincase, by Dan Lance (Twine).

[01-Apr-2020] if-archive/games/springthing/2020/AssemblageOfAngels.zip
View contents
IFDB entry

Assemblage of Angels, by Els White (Twine).

[01-Apr-2020] if-archive/info/intficforum/intfic-archive-20200401.sql.gz
[31-Mar-2020] if-archive/games/springthing/2020/77Verbs.zip
View contents
IFDB entry

77 Verbs, by Mathbrush (Inform/Glulx). Release 2 / Serial number 200328. (source code is in games/source/inform/77Verbs.txt)

[31-Mar-2020] if-archive/games/source/inform/Aug4Source.zip
View contents
IFDB entry
IFWiki: Augmented Fourth

Source code for Augmented Fourth, release 4, written by Brian Uri.

[31-Mar-2020] if-archive/solutions/Aug4Solution.zip
View contents
IFDB entry
IFWiki: Augmented_Fourth

Solution to Augmented Fourth, release 4, written by the game's author, Brian Uri.

[31-Mar-2020] if-archive/games/zcode/Aug4.z8
IFDB entry
IFWiki: Augmented Fourth

Augmented Fourth, an Interactive Performance, written by Brian Uri. Release 4 / Serial number 200401. (source code is in games/source/inform/Aug4Source.zip)

[31-Mar-2020] if-archive/games/glulx/Immune_System.gblorb

Immune System, by Naomi Abramowicz. Release 1 / Serial number 200330.

[27-Mar-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/universe_early.png
[27-Mar-2020] if-archive/games/twine/Warriors_and_Dragons.zip
View contents
IFDB entry

Warriors and Dragons, version: 2.3.5, by Two Schoolmates.

[27-Mar-2020] if-archive/games/twine/Depositions_and_Defenders.zip
View contents
IFDB entry

Depositions and Defenders, version 2.0, by Alkaline Dust. "A humorous role playing game for Section Z law students! Take on a dragon or unethical business practices in a game with very little resemblance to the law!"

[26-Mar-2020] if-archive/games/twine/CapeConvos.zip
View contents
IFDB entry

Conversations with a Cape, by Alice Chen.

[25-Mar-2020] if-archive/games/competition2020/Games/Quintessence/Quintessence Relative URLs to Zip/apattiny_gold_64.png
[25-Mar-2020] if-archive/games/twine/Fungost.zip
View contents

Fungöst, version 2.3.0, by Mark Vino.

[24-Mar-2020] if-archive/games/twine/London_Blitz.zip
View contents

London Blitz History project.

[23-Mar-2020] if-archive/games/twine/Something_Broken.zip
View contents
IFDB entry

Something Broken, by Austin M. Jones.

[22-Mar-2020] if-archive/games/twine/BIOS_Errors.zip
View contents
IFDB entry

BIOS Errors, by B Minus Seven.

[21-Mar-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/EndoftheWorld.jpg
[21-Mar-2020] if-archive/games/twine/Instincts.zip
View contents
IFDB entry

Instincts, by Madison Vassari.

[19-Mar-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/fields.jpg
[17-Mar-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/attack_strong.jpg
[17-Mar-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/Zeppelin.jpg
[16-Mar-2020] if-archive/games/zcode/old/DontPeeYourself-r2.zblorb
IFDB entry

Don't Pee Yourself! A Toilet Training Adventure by 'Hulk Handsome'. Release 2 / Serial number 131107

[16-Mar-2020] if-archive/games/zcode/old/Juicehead-r4.zblorb
IFDB entry

Juicehead, an interactive binge, by Simon Deimel. Release 4 / Serial number 140609

[16-Mar-2020] if-archive/games/zcode/old/Youve_Got_a_Stew_Going-r2.zblorb
IFDB entry
IFWiki: You've Got A Stew Going!

You've Got A Stew Going! An Interactive Fiction in one act, by Ryan Veeder. Release 2 / Serial number 130422

[16-Mar-2020] if-archive/games/zcode/old/UngodlyHour-r6.zblorb
IFDB entry

Ungodly hour, an interactive nightmare, by Simon Deimel. Release 6 / Serial number 140302

[16-Mar-2020] if-archive/games/zcode/old/TheHouseOfFear-r2.zblorb
IFDB entry

The House of Fear, or, Loplop Introduces the World, a Hermetic Journey by Gwen Katz. Release 2 / Serial number 121023

[16-Mar-2020] if-archive/games/zcode/old/Advent_Crowther-r2.z5
IFDB entry
IFWiki: Adventure

Adventure aka Colossal Cave, by William Crowther. This is Will Crowther's original, pre-Woods 1976 game, ported to Inform 7 by Chris Conley. Release 2 / Serial number 110819

[16-Mar-2020] if-archive/games/zcode/old/animals-1.0.z5
IFDB entry
IFWiki: Animals

Animals 1.0, a logic and observation word puzzle, written for the C-40 ZCode competition by David Fisher.

[16-Mar-2020] if-archive/games/zcode/old/cheshire-cat-r1-s140803.z5
IFDB entry
IFWiki: Save the Cheshire Cat

Save the Cheshire Cat! An interactive intrigue originally written in Italian and then translated into English by the game's author, Marco Vallarino. Release 1 / Serial number 140803

[16-Mar-2020] if-archive/games/zcode/old/Hide_a_pachyderm-r8.z5
IFDB entry

Hide a pachyderm! An interactive joke, by Simon Deimel. Release 8 / Serial number 140705

[16-Mar-2020] if-archive/games/zcode/starlight.z8
IFDB entry

Starlight, by Timothy Laubach. Release 1 / Serial number 130802. (a Glulx version is in games/glulx/starlight.gblorb)

[15-Mar-2020] if-archive/games/twine/Tales_from_the_Road.zip
View contents
IFDB entry

Tales from the Road, version 0.1.5, by Iforgotmybrain.

[15-Mar-2020] if-archive/games/twine/The_Early_1900s.zip
View contents
IFDB entry

The Early 1900s: An Interactive Story, by Bayleef0909. Version 1.1.

[22-Feb-2020] if-archive/programming/tads2/source/old/XTads-prebeta-11-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-11, a TADS 2/3 interpreter for Mac OS X 10.12+, by Rune Berg.

[22-Feb-2020] if-archive/programming/tads2/executables/old/XTads-prebeta-11.zip
View contents
IFWiki: XTads

XTads prebeta-11, a TADS 2/3 interpreter for Mac OS X 10.12+, by Rune Berg.

[21-Feb-2020] if-archive/games/twine/truckQuest.zip
View contents
IFDB entry
IFWiki: Truck Quest

Truck Quest, version 1.14, by Donald Conrad and Peter M.J. Gross. (the original competition entry is in games/competition2019/Truck Quest/)

[21-Feb-2020] if-archive/games/spectrum/spanish/OlimpoTotal.zip
View contents
IFDB entry

Olimpo en guerra, by Eduardo José Villalobos Galindo.

  • OlimpoParte1.z80: z80 existente antes de restauración
  • Olimpoparte2.tzx: perdida hasta 2020, cuando pudo ser recuperada a partir de una versión inconclusa, que además permitió eliminar la clave de acceso para poder ser jugada sin necesidad de acabar la primera
[16-Feb-2020] if-archive/games/source/basic/Adventure_BASIC-PLUS.tgz
View contents

A port of the Crowther and Woods 350-point version of Adventure to BASIC-PLUS, which ran on the DEC PDP-11. Ported by Keith Barnett, dated December 24, 1977.

[16-Feb-2020] if-archive/games/twine/Dungeon_Detective_2.zip
View contents
IFDB entry
IFWiki: Dungeon Detective 2: Devils and Details

Dungeon Detective 2: Devils and Details, by Wonaglot. (the original competition entry is in games/competition2019/Dungeon Detective 2 Devils and Details/)

[12-Feb-2020] if-archive/infocom/interpreters/frotz/old/frotz-2.51.tar.gz
View contents

Source code for Frotz version 2.51, maintained by David Griffith. Includes targets for Unix, SDL for graphics, dumb interface for teletypes and bots, and 16-bit MS-DOS.

[12-Feb-2020] if-archive/infocom/interpreters/frotz/old/frotz251.zip
View contents

Frotz 2.51 for 16-bit MS-DOS, with old-style graphics and sound support, by David Griffith.

[09-Feb-2020] if-archive/phoenix/hints/maps/Acheton-Map.zip
View contents

Maps (in PNG format) of the game Acheton by Topologika, prepared by Marco Cavagna.

[07-Feb-2020] if-archive/solutions/maps/Spirit_Map.zip
View contents
IFDB entry

A complete set of maps for D.S. Yu's Spiritwrak, prepared by Marco Cavagna.

[07-Feb-2020] if-archive/infocom/hints/maps/zork0.zip
View contents
IFDB entry
IFWiki: Zork Zero

A collection of the complete maps to Infocom's Zork Zero: The Revenge of Megaboz, done in the same style as the maps that came with Infocom's InvisiClues packages, created by Marco Cavagna.

[07-Feb-2020] if-archive/phoenix/hints/maps/PQuest-Map.zip
View contents

Maps (in PNG format) of the game Philosopher's Quest by Topologika, prepared by Marco Cavagna.

[07-Feb-2020] if-archive/phoenix/hints/maps/Murdac-Map.zip
View contents

Maps (in PNG format) of the game Monsters of Murdac by Topologika, prepared by Marco Cavagna.

[07-Feb-2020] if-archive/phoenix/hints/maps/Hamil-Map.zip
View contents

Maps (in PNG format) of the game Kingdom of Hamil by Topologika, prepared by Marco Cavagna.

[01-Feb-2020] if-archive/info/ifdb/ifdb-archive-20200201.zip
[30-Jan-2020] if-archive/games/twine/Labyrinth.zip
View contents
IFDB entry

Labyrinth, by Brandon Smith.

[30-Jan-2020] if-archive/programming/hugo/manuals/hugo-book-v1.0.0-html-asciidoc.zip
View contents

The Hugo Book, the programming manual for Hugo v3.1, originally by Kent Tessman and updated (with Kent's supervision) by Tristano Ajmone. HTML, with AsciiDoc source code. Released under the terms of the CC BY-NC-SA 4.0 license.

[24-Jan-2020] if-archive/games/zcode/Reddex.z8
IFDB entry

Reddex, an interactive adventure, by Phlegethon. Release 1 / Serial number 200124.

[23-Jan-2020] if-archive/games/mini-comps/introcomp/introcomp19.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2019, Imprisoned

All of the entries in Xalavier Nelson Jr.'s 2019 Introcomp, archived in a single file. Included are:

  • Intro to the Devil's Music, by Harkness Munt (Glulx)
  • Dungeon Alive!, by Brittany Hague
  • Neurocracy, by Joannes Truyens
  • Memorosa, by Enrique Henestroza Anguiano (Twine)
  • Gallery Gal's Architectural Adventure, by Damon L. Wakes (Twine)
  • Sunder, by K.G. Orphanides (Twine)
  • Imprisoned, by Richard Otter (Glulx)
  • hide and seek, by manaal (Twine)
  • Homeland, by Jason Self (Z-code)
  • DEADLINE, by Jeff Schomay
  • Steamed Hams, but It's a Twine Game, by Damon L. Wakes (Twine)
[22-Jan-2020] if-archive/games/source/inform/greater-than-by-at-sign.txt
IFDB entry
IFWiki: by @

Source code to "> by @", written by Aaron Reed.

[20-Jan-2020] if-archive/games/mini-comps/introcomp/introcomp18.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2018

All of the entries in Xalavier Nelson Jr.'s 2018 Introcomp, archived in a single file. Included are:

  • Intro to Implements of the Arcane, by Oliver Frank (Glulx)
  • The Missing Ring, by Felicity Drake (Twine) (the completed version is in games/springthing/2019/TheMissingRing.zip)
  • Retrocession, by Paul Paterson
  • An Unexpected Visitor, by Clive Gerard (Twine)
  • Draw Nine, by Damon L. Wakes (Twine)
  • Magnitude Operation, by Lynda Clark (Inklewriter)
  • Mothership, by Strand Games
  • Napier's Cache, by Vivienne Dunstan (Z-code) (the completed version is in games/springthing/2020/NapiersCache.zip)
  • Space Ferrets, by Rhianon P. Brown (Twine)
  • The Royal Mystery Shopper, by Katie Benson (Twine)
  • The Scholar, by C.G. Smith
  • Undone, by Davis G. See (Twine)
[20-Jan-2020] if-archive/games/mini-comps/introcomp/introcomp17.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2017, Sherlock Indomitable, The Adam and Eve Project, Duckman

All of the entries in Jacqueline Lott's 2017 Introcomp, archived in a single file. Included are:

  • Sherlock Indomitable, by mathbrush (Glulx) (the completed version is at games/springthing/2018/SherlockIndomitable.gblorb)
  • Onna Kabuki, by Victor Ojuel (Glulx)
  • The Adam and Eve Project, by Brian Kwak (Glulx)
  • Duckman, by Wade (Glulx)
  • Yukon Yelena, by Wing (Twine)
  • Prizon, by Wes Lesley, writing as "Jason Gamble" (Glulx)
  • Playing with the White Dog, by Elizabeth Bernhardt (Twine)
  • Good For Nothing, by Katalina (Twine)
  • The Wishing Wood, by Elizabeth Bernhardt (Twine)
  • The Sentence Editor, by fishandbeer (Twine)
  • You Just Might Feel Something, by Devin Raposo (Twine)
[20-Jan-2020] if-archive/info/ifwiki/ifwiki-20200119.zip
[18-Jan-2020] if-archive/games/zcode/Kentish_Plover.z8
IFDB entry

Kentish Plover, by Daniel Gunnell (writing as Kentish Plover). Release 1 / Serial number 200118.

[15-Jan-2020] if-archive/games/vms/mmm16fix.txt

Note on how to fix the RESTORE bug in the VMS version of Mystery Mansion rev 16, by Alessandro Giassi.

[13-Jan-2020] if-archive/games/vms/mmm17.tar.gz
View contents
IFDB entry

Mystery Mansion rev 17 for VAX/VMS, by Bill Wolpert. Includes VMS executable, Fortran source code, and a 999 points solution for Mystery #46.

[13-Jan-2020] if-archive/solutions/the_house_of_the_stalker_solution.txt
IFDB entry
IFWiki: The House Of The Stalker

Solution to The House of the Stalker, written by James Mullish. (the game itself is in games/competition96/stalker)

[13-Jan-2020] if-archive/games/twine/lilium.zip
View contents
IFDB entry

Lilium, by Kimberly Delande, from the Naked Twine Jam.

[13-Jan-2020] if-archive/games/twine/swordsim.zip
View contents
IFDB entry

sword adventure simulator and instruction manual, by tinaun, from the Naked Twine Jam.

[13-Jan-2020] if-archive/games/twine/bookshelf.zip
View contents
IFDB entry

Bookshelf, by Alex Roberts, from the Naked Twine Jam.

[13-Jan-2020] if-archive/games/twine/harvest.zip
View contents

Harvest, by Colin Sandel, from the Naked Twine Jam.

[13-Jan-2020] if-archive/games/twine/eyes.zip
View contents
IFDB entry

Eyes Down! by Ric Cowley, from the Naked Twine Jam.

[13-Jan-2020] if-archive/games/glulx/Roguelike_Goose.gblorb
IFDB entry

Roguelike Goose, by Lizzard. Release 1 / Serial number 200112.

[11-Jan-2020] if-archive/solutions/detective_solution.txt
IFDB entry
IFWiki: Detective

Solution to Detective, written by James Mullish. (the game itself is in games/agt/detect13.zip)

[08-Jan-2020] if-archive/solutions/baltimore-24_solution.txt
IFDB entry

Solution to Baltimore 24, written by James Mullish.

[07-Jan-2020] if-archive/solutions/Cragne_Manor_Room_by_Room_Guide.pdf
IFDB entry

A spoiler-ful, room by room guide to Cragne Manor.

[05-Jan-2020] if-archive/games/twine/Keeping_Up_with_the_Buzzards.zip
View contents
IFDB entry

Keeping Up with the Buzzards, version 2.0, by Ingrid Wolf.

[05-Jan-2020] if-archive/games/twine/A_Hundred_Ways_to_Die_in_Space.zip
View contents

A Hundred Ways to Die in Space, by ajx.

[05-Jan-2020] if-archive/games/twine/perished.zip
View contents
IFDB entry

They Perished, by Bret Sepulveda.

[05-Jan-2020] if-archive/games/twine/Threads_of_Magic_and_Memory.zip
View contents
IFDB entry

Threads of Magic and Memory, by C.J. Wilson (Connor D. Johnson) and Chad H. Finch.

[05-Jan-2020] if-archive/games/twine/somnotourism.zip
View contents

Somnotourism, by DJ Williams.

[05-Jan-2020] if-archive/games/twine/Spoons.zip
View contents
IFDB entry

Spoons, by Cass Vulturepunk.

[04-Jan-2020] if-archive/games/twine/OK_Boomer.zip
View contents
IFDB entry

OK Boomer: The Game, by E.I. Wong.

[04-Jan-2020] if-archive/games/twine/the_apartment.zip
View contents

the apartment, by Sage L.

[04-Jan-2020] if-archive/games/twine/Cure_for_Death.zip
View contents
IFDB entry

Cure for Death, version 1.1, by Ingrid Wolf.

[04-Jan-2020] if-archive/games/pc/advent-orig-nelson-dos.zip
View contents
IFDB entry

This archive contains pre-compiled binaries for DOS for the source port of the original Colossal Cave Adventure (350 points) from PDP-10 FORTRAN to Unix Fortran 77 by Dan Nelson. Compiled by Hartmut Kuehne with gfortran 9.2.0 in DJGPP environment. (source code is in games/source/advent-orig-nelson.tar.gz)

[04-Jan-2020] if-archive/games/twine/french/Bipboupbop.zip
View contents
IFDB entry

Bipboupbop (Titre Temporaire), version 1.1, by Ivandesnouilles.

[04-Jan-2020] if-archive/games/twine/french/Ma_premiere_histoire_interactive.zip
View contents
IFDB entry

Ma première, mais ça veut pas dire qu'elle est mauvaise, histoire interactive, version 1.05, by Ivandesnouilles.

[04-Jan-2020] if-archive/games/pc/advent-orig-nelson-win.zip
View contents
IFDB entry

This archive contains pre-compiled binaries for Windows (x86/x64) for the source port of the original Colossal Cave Adventure (350 points) from PDP-10 FORTRAN to Unix Fortran 77 by Dan Nelson. Compiled by Hartmut Kuehne with gfortran 9.2.0. (source code is in games/source/advent-orig-nelson.tar.gz)

[03-Jan-2020] if-archive/games/glulx/Office_Goose.gblorb
IFDB entry
IFWiki: Office Goose

Office Goose, by Lizzard. Release 11 / Serial number 200101.

[02-Jan-2020] if-archive/games/competition2021/Games/The Libonotus Cup/r/TreasureMapDeadhand-yLA3.ttf
[01-Jan-2020] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/NewBeetown.jpg
[01-Jan-2020] if-archive/info/intficforum/intfic-archive-20200101.sql.gz
[29-Dec-2019] if-archive/games/glulx/old/To_Hell_in_a_Hamper-r2.gblorb
IFDB entry
IFWiki: To Hell in a Hamper

To Hell in a Hamper, An Interactive Adventure Story, by J. J. Guest. Release 2 / Serial number 191217.

[27-Dec-2019] if-archive/games/zcode/Dont_Push_The_Mailbox.z8
IFDB entry

Don’t Push The Mailbox, a five minute distraction, by Ralfe Rich. Release 1 / Serial number 191228.

[27-Dec-2019] if-archive/solutions/maps/map_island.png
IFDB entry
IFWiki: Island in the Storm

A map for the IFComp 2019 game Island in the Storm, by Stian Rødven Eide.

[23-Dec-2019] if-archive/programming/quill/PawMac.zip
View contents

PawMac (Paw Map and Convert) v1.6.2 will allow you to convert adventures produced using the Quill to a format where they can be loaded, edited and played in PAW using InPAWS. It will also allow you to produce mapping files of PAW and Quill adventures that can be loaded into Trizbort. PawMac is a Windows application, and requires version 4.6 of the .NET framework or above to run.

[20-Dec-2019] if-archive/utilities/ifarchivexml.py

A Python xmllib parser class for the (undocumented) IF Archive XML schema, by Andrew Plotkin.

[20-Dec-2019] if-archive/utilities/parse-ifarchive.py

A Python script which uses ifarchivexml.py to create a Python data structure representing the Archive. It then saves this data structure to a Python pickle file. Written by Andrew Plotkin.

[16-Dec-2019] if-archive/games/glulx/Underground.zip
View contents
IFDB entry

Underground, an interactive fantasy, by phlegethon. Release 2 / Serial number 191215. This zip file contains both Z-code and Glulx versions, as well as cover art and an audio file.

[16-Dec-2019] if-archive/games/zcode/Underground.zip
View contents
IFDB entry

Underground, an interactive fantasy, by phlegethon. Release 2 / Serial number 191215. This zip file contains both Z-code and Glulx versions, as well as cover art and an audio file.

[06-Dec-2019] if-archive/games/msx/spanish/CASA_MsxV12.zip
View contents

La casa al otro lado de la tormenta (MSX), by Pablo Martínez. (from caad.es archive, under review)

[06-Dec-2019] if-archive/games/msx/spanish/HouseV1MSX.zip
View contents

La casa al otro lado de la tormenta (MSX), by Pablo Martínez. (from caad.es archive, under review)

[06-Dec-2019] if-archive/games/spectrum/spanish/CASA_SpectrumV12.zip
View contents

La casa al otro lado de la tormenta (Spectrum), by Pablo Martínez. (from caad.es archive, under review)

[06-Dec-2019] if-archive/games/pc/spanish/CASA_PCV12.zip
View contents

La casa al otro lado de la tormenta (PC), by Pablo Martínez. (from caad.es archive, under review)

[06-Dec-2019] if-archive/games/c64/spanish/CASA_C64V12.zip
View contents

La casa al otro lado de la tormenta (C64), by Pablo Martínez. (from caad.es archive, under review)

[02-Dec-2019] if-archive/games/twine/pre-talk_on_mapillary_enhancements.zip
View contents
IFDB entry

Mapillary based plant distributions of ethnobotanical distributions.: Pre-Talk, by Dr Bheemaiah, Anil Kumar.

[02-Dec-2019] if-archive/games/twine/SWOT_HELP.zip
View contents
IFDB entry

A SWOT Help Page for a VARS model, by Dr Bheemaiah, Anil Kumar.

[24-Nov-2019] if-archive/games/twine/old/Dungeon_Detective_2-r1.zip
View contents
IFDB entry
IFWiki: Dungeon Detective 2: Devils and Details

Dungeon Detective 2: Devils and Details, release 1, by Wonaglot.

[24-Nov-2019] if-archive/games/pc/adv660_glk.zip
View contents
IFDB entry

Windows Glk executable of Mike Arnatov's 660 point version of Colossal Cave: Adventure4+ version 10.07 (5/9/2001), built by David Kinder. This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt. (source code is in games/source/advent_acode.tar.gz)

[24-Nov-2019] if-archive/games/pc/adv550_glk.zip
View contents
IFDB entry

Windows Glk executable of David Platt's 550 point version (David's PL-6 release of 9/18/84, which contains text and formatting missing from Ken Wellsch's more widely available C version), built by David Kinder using Mike Arnautov's A-code system. (source code is in games/source/advent_acode.tar.gz)

[24-Nov-2019] if-archive/magnetic-scrolls/interpreters/dmagnetic/old/dMagnetic_0.18.tar.bz2

dMagnetic 0.18, a Magnetic Scrolls Interpreter, by Thomas Dettbarn. dMagnetic allows you to play classic adventures Like The Pawn or The Guild of Thieves in a terminal window, with the graphics rendered as ANSI art. Its website is at http://www.dettus.net/dMagnetic. It is licensed under the BSD 2 clause license.

[22-Nov-2019] if-archive/games/glulx/german/Der_kleine_Halbling.zip
View contents
IFDB entry

Der kleine Halbling (Glulx), ein Remake des Grafik-Adventures für den VC-20 aus dem Jahre 1985 von Ingo Frick und Frank Gerbig. Release 14 / Serial number 181019, veröffentlicht unter GPLv3. Die Datei enthält das Spiel, eine Karte, die Lösung und den Quellcode. (Die nur-Text Z-code-Version befindet sich unter games/zcode/german/Der_kleine_Halbling.zip)

[22-Nov-2019] if-archive/games/zcode/german/Der_kleine_Halbling.zip
View contents
IFDB entry

Der kleine Halbling (Z-code), ein nur-Text Remake des Grafik-Adventures für den VC-20 aus dem Jahre 1985 von Ingo Frick und Frank Gerbig. Release 14 / Serial number 181019, veröffentlicht unter GPLv3. Die Datei enthält das Spiel, eine Karte, die Lösung und den Quellcode. (Die grafische Glulx-Version befindet unter games/glulx/german/Der_kleine_Halbling.zip)

[20-Nov-2019] if-archive/games/twine/portuguese/A_Capa_da_Escuridao.zip
View contents
IFDB entry
IFWiki: Cloak of Darkness

A Capa da Escuridão, by Janos Biro. Portuguese Twine version of Cloak of Darkness, by Roger Firth.

[20-Nov-2019] if-archive/programming/glulx/interpreters/git/old/wingit-135.zip
View contents
IFWiki: Windows Git
[20-Nov-2019] if-archive/games/pc/dungeon_winglk.zip
View contents
IFDB entry

Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and added the Glk interface, and David Kinder compiled this Windows version using his Windows implementation of Glk.

[20-Nov-2019] if-archive/programming/adrift/scare-1.3.10_win.zip
View contents
IFWiki: SCARE

Glk build of SCARE 1.3.10 for Windows, compiled by David Kinder.

[19-Nov-2019] if-archive/games/glulx/NoSignShouldRemainInert.zip
View contents
IFDB entry
IFWiki: No Sign Should Remain Inert

No Sign Should Remain Inert, by Lucila Mayol. Release 3 / Serial number 180606.

[18-Nov-2019] if-archive/games/zcode/pas-de-deux.zip
View contents

Pas De Deux, an Interactive Performance by Linus Åkesson. Release 1. Serial number 190923.

[18-Nov-2019] if-archive/solutions/skies_above_guide.txt

Strategy guide for Skies Above by the game's author, Arthur DiBianca.

[18-Nov-2019] if-archive/games/glulx/Fat_Fair.gblorb
IFDB entry
IFWiki: Fat Fair

Fat Fair, a Crime Sandbox, by AKheon. Release 3 / Serial number 191118. (the original competition entry is in games/competition2019/Fat Fair/Fat_Fair.gblorb)

[17-Nov-2019] if-archive/games/competition2019/IFComp2019.zip
View contents

All of the entries in the 2019 competition in one package, as released at the start of the competition.

[17-Nov-2019] if-archive/games/competition2019/URA Winner/ura_winner.tar.gz
View contents

Because this game contains many HTML files (over 25000 of them), it is archived as a compresed package.

[17-Nov-2019] if-archive/games/competition2019/Guidebook.zip
View contents

An illustrated directory of all the games of the 2019 competition, including the games' author-supplied blurb text and cover art. Also includes general notes and acknowledgements regarding this year's competition.

[17-Nov-2019] if-archive/games/competition2020/Games/Phantom/assets/act1.mp3
[17-Nov-2019] if-archive/games/competition2019/Rip Retold/Cover/brooch2.jpg
[17-Nov-2019] if-archive/games/competition2019/Meeting Robb Sherwin/Cover/Cover.jpg
[17-Nov-2019] if-archive/games/competition2019/Ocean Beach/Cover/Cover.png
[17-Nov-2019] if-archive/games/competition2019/De Novo/Cover/De_Novo_Title.PNG
[17-Nov-2019] if-archive/games/competition2019/De Novo/DeNovo.html
[17-Nov-2019] if-archive/games/competition2019/Flygskam Simulator/Flygskam_Simulator_by_Katie_Benson.html
[17-Nov-2019] if-archive/games/competition2019/Flygskam Simulator/Cover/FlygskamCoverArt.png
[17-Nov-2019] if-archive/games/competition2019/The House on Sycamore Lane/Cover/house.JPG
[17-Nov-2019] if-archive/games/competition2019/Iambici/Iamb_ici_-_Jo_Cadaba_Entry.html
[17-Nov-2019] if-archive/games/competition2019/Iambici/Cover/iamb_ici_.jpg
[17-Nov-2019] if-archive/games/competition2019/Iambici/Walkthrough/Iamb_ici_Walkthrough.pdf
[17-Nov-2019] if-archive/games/competition2019/Limerick Heist/Limerick_Heist.html
[17-Nov-2019] if-archive/games/competition2019/Limerick Heist/Cover/limerick_heist_cover_art.png
[17-Nov-2019] if-archive/games/competition2019/Ocean Beach/Ocean_Beach.gblorb
[17-Nov-2019] if-archive/games/competition2019/Ocean Beach/Walkthrough/OceanBeachHint.txt
[17-Nov-2019] if-archive/games/competition2019/Rip Retold/Rip_Retold.html
[17-Nov-2019] if-archive/games/competition2019/Saint City Sinners/Walkthrough/Saint_City_hints_.docx
[17-Nov-2019] if-archive/games/competition2019/Saint City Sinners/Cover/saint_City_sinners.PNG
[17-Nov-2019] if-archive/games/competition2019/Saint City Sinners/Saints_City_Sinners__A_story_of_crime_justice_and_magic_fists_2_.html
[17-Nov-2019] if-archive/games/competition2019/The House on Sycamore Lane/Walkthrough/solution.txt
[17-Nov-2019] if-archive/games/competition2019/Valand/The_Island-Actual.html
[17-Nov-2019] if-archive/games/competition2019/Valand/Cover/The_Island.png
[17-Nov-2019] if-archive/games/competition2019/Limerick Heist/Walkthrough/walkthrough.txt
[17-Nov-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Cover/Book_Cover_Old.jpg
[17-Nov-2019] if-archive/games/competition2019/Randomized escape/Cover/Art.png
[17-Nov-2019] if-archive/games/competition2019/Break Stuff/Break_Stuff.html
[17-Nov-2019] if-archive/games/competition2019/Break Stuff/Cover/Break_Stuff_Cover_w_Text.jpg
[17-Nov-2019] if-archive/games/competition2019/the secret of vegibal island/Cover/every-512-square.png
[17-Nov-2019] if-archive/games/competition2019/Lucerne/Lucerne.html
[17-Nov-2019] if-archive/games/competition2019/Lucerne/Cover/Lucerne.jpg
[17-Nov-2019] if-archive/games/competition2019/Mental Entertainment/Cover/mental_entertainment.png
[17-Nov-2019] if-archive/games/competition2019/Planet C/Cover/Planet_C_cover_photo.jpg.jpg
[17-Nov-2019] if-archive/games/competition2019/Planet C/Walkthrough/Planet_C_walkthrough.docx
[17-Nov-2019] if-archive/games/competition2019/Randomized escape/Walkthrough/RE1.0_Walkthrough.txt
[17-Nov-2019] if-archive/games/competition2019/Remedial Witchcraft/Cover/remedial-icon-3.png
[17-Nov-2019] if-archive/games/competition2019/Remedial Witchcraft/Walkthrough/remedial-witchcraft-walkthrough.txt
[17-Nov-2019] if-archive/games/competition2019/Remedial Witchcraft/Remedial_Witchcraft.gblorb
[17-Nov-2019] if-archive/games/competition2019/The Sweetest Honey/The_sweetest_honey.html
[17-Nov-2019] if-archive/games/competition2019/The Sweetest Honey/Cover/tsh-portada.png
[17-Nov-2019] if-archive/games/competition2019/the secret of vegibal island/Walkthrough/tsovi-walkthrough-first-act.txt
[17-Nov-2019] if-archive/games/competition2019/the secret of vegibal island/tsovi.ulx
[17-Nov-2019] if-archive/games/competition2019/For the Cats/Cover/cover.jpg
[17-Nov-2019] if-archive/games/competition2019/Slugocalypse/Cover/cover.jpg
[17-Nov-2019] if-archive/games/competition2019/Dull Grey/Cover/cover_composer2.png
[17-Nov-2019] if-archive/games/competition2019/Extreme Omnivore Text Edition/Cover/exomni_v1.png
[17-Nov-2019] if-archive/games/competition2019/Extreme Omnivore Text Edition/Walkthrough/Extreme_Omnivore_Text_Edition.pdf
[17-Nov-2019] if-archive/games/competition2019/Slugocalypse/Walkthrough/SlugocalypseHints.txt
[17-Nov-2019] if-archive/games/competition2019/Girth Loinhammer and the Quest for the Unsee Elixir/Cover/Unsee_Elixir_Cover_Art_larger_name_text_.png
[17-Nov-2019] if-archive/games/competition2019/For the Cats/Walkthrough/walkthrough.rtf
[17-Nov-2019] if-archive/games/competition2019/Arrams Tomb/Cover/Arram_s_Tomb.jpg
[17-Nov-2019] if-archive/games/competition2019/Arrams Tomb/Arram_s_Tomb_-_A_Crypt_Bludgeon_Adventure.html
[17-Nov-2019] if-archive/games/competition2019/Bad Water/Cover/Bad_Water_V1.png
[17-Nov-2019] if-archive/games/competition2019/Eye Contact/Eye_contact.htm
[17-Nov-2019] if-archive/games/competition2019/Eye Contact/Cover/Screenshot_2019-08-23_at_10.17.31.png
[17-Nov-2019] if-archive/games/competition2019/The Shadow Witch/Cover/Shadow_Witch_Title.png
[17-Nov-2019] if-archive/games/competition2019/Bad Water/Walkthrough/Walkthrough.html
[17-Nov-2019] if-archive/games/competition2019/Dungeon Detective 2 Devils and Details/Cover/0NCHJgIX.png
[17-Nov-2019] if-archive/games/competition2019/Black Sheep/Black_Sheep.html
[17-Nov-2019] if-archive/games/competition2019/Black Sheep/Cover/Black_Sheep.png
[17-Nov-2019] if-archive/games/competition2019/Flight of the CodeMonkeys/Cover/codemonkeys_square.png
[17-Nov-2019] if-archive/games/competition2019/The Four Eccentrics/Cover/Cover.jpg
[17-Nov-2019] if-archive/games/competition2019/The Untold Story/Cover/Cover.jpg
[17-Nov-2019] if-archive/games/competition2019/Winter Break at Hogwarts/Cover/Cover.jpg
[17-Nov-2019] if-archive/games/competition2019/Jon Doe Wildcard Nucleus/Cover/Cover.png
[17-Nov-2019] if-archive/games/competition2019/Under the Sea/Cover/Cover2.jpg
[17-Nov-2019] if-archive/games/competition2019/Black Sheep/Walkthrough/Critical_Path_Walkthrough
[17-Nov-2019] if-archive/games/competition2019/Dungeon Detective 2 Devils and Details/Walkthrough/Dungeon_Detective_2_Walkthrough.pdf
[17-Nov-2019] if-archive/games/competition2019/Eachuisge/EachUisge_IFComp_2019.html
[17-Nov-2019] if-archive/games/competition2019/Roads Not Taken/Walkthrough/endings.txt
[17-Nov-2019] if-archive/games/competition2019/Flight of the CodeMonkeys/Walkthrough/Flight_of_the_CodeMonkeys_Help_File.rtf
[17-Nov-2019] if-archive/games/competition2019/Frenemies/Frenemies-_Or_I_Won_an_Andy_Ph.gblorb
[17-Nov-2019] if-archive/games/competition2019/Gone Out For Gruyere/Gone_Out_for_Gruyere.gblorb
[17-Nov-2019] if-archive/games/competition2019/Heretics Hope/Cover/hereticcover4.png
[17-Nov-2019] if-archive/games/competition2019/Winter Break at Hogwarts/Walkthrough/hints.html
[17-Nov-2019] if-archive/games/competition2019/Jon Doe Wildcard Nucleus/Walkthrough/Jon_Doe_-_Map_Walkthrough.pdf
[17-Nov-2019] if-archive/games/competition2019/Jon Doe Wildcard Nucleus/Jon_Doe_-_Wildcard_Nucleus.gblorb
[17-Nov-2019] if-archive/games/competition2019/Eachuisge/Cover/kelpiecoverfinal.png
[17-Nov-2019] if-archive/games/competition2019/Night Guard Morning Star/Cover/nightguardsquare.png
[17-Nov-2019] if-archive/games/competition2019/Roads Not Taken/Roads_Not_Taken.html
[17-Nov-2019] if-archive/games/competition2019/Roads Not Taken/Cover/roads_not_taken_cover_art.jpg
[17-Nov-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/Cover/Sisyphus.png
[17-Nov-2019] if-archive/games/competition2019/Skies Above/skies_190924.ulx
[17-Nov-2019] if-archive/games/competition2019/Skies Above/Cover/SkiesAboveCover.jpg
[17-Nov-2019] if-archive/games/competition2019/Frenemies/Walkthrough/solution.txt
[17-Nov-2019] if-archive/games/competition2019/Gone Out For Gruyere/Walkthrough/solution.txt
[17-Nov-2019] if-archive/games/competition2019/The Four Eccentrics/Walkthrough/solution.txt
[17-Nov-2019] if-archive/games/competition2019/The Ouroboros Trap/The_Ouroboros_Trap.html
[17-Nov-2019] if-archive/games/competition2019/The Surprise/The_Surprise.html
[17-Nov-2019] if-archive/games/competition2019/The Untold Story/Walkthrough/The_Untold_Story_Hints.docx
[17-Nov-2019] if-archive/games/competition2019/The Untold Story/The_Untold_Story_Link.docx
[17-Nov-2019] if-archive/games/competition2019/The Ouroboros Trap/Cover/trap.png
[17-Nov-2019] if-archive/games/competition2019/Under the Sea/Under_the_Sea-_The_Treasure_of_.gblorb
[17-Nov-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/Walkthrough/WALKTHROUGH.txt
[17-Nov-2019] if-archive/games/competition2019/Under the Sea/Walkthrough/Walkthrough_UndertheSea.pdf
[17-Nov-2019] if-archive/games/competition2019/Sugarlawn/Cover/Cover.jpg
[17-Nov-2019] if-archive/games/competition2019/Very Vile Fairy File/Cover/Cover.png
[17-Nov-2019] if-archive/games/competition2019/Citizen of Nowhere/Walkthrough/hints_file_for_citizen_of_nowhere.pdf
[17-Nov-2019] if-archive/games/competition2019/Citizen of Nowhere/Cover/IMG_0625-1.PNG
[17-Nov-2019] if-archive/games/competition2019/Old Jims Convenience Store/oldjim.z8
[17-Nov-2019] if-archive/games/competition2019/Old Jims Convenience Store/Walkthrough/OldJimWalkthru.txt
[17-Nov-2019] if-archive/games/competition2019/Pas De Deux/Cover/pasdedeux.png
[17-Nov-2019] if-archive/games/competition2019/Sugarlawn/Sugarlawn.gblorb
[17-Nov-2019] if-archive/games/competition2019/Pas De Deux/Walkthrough/walkthrough.txt
[17-Nov-2019] if-archive/games/competition2019/Very Vile Fairy File/Walkthrough/walkthrough.txt
[17-Nov-2019] if-archive/games/competition2019/For the Moon Never Beams/Cover/Cover.jpg
[17-Nov-2019] if-archive/games/competition2019/The Legendary Hero Has Failed/Cover/djhdhdjkdhj.jpg
[17-Nov-2019] if-archive/games/competition2019/Enceladus/Cover/enceladus-cover-art01.jpg
[17-Nov-2019] if-archive/games/competition2019/Enceladus/Walkthrough/enceladus-walkthrough.txt
[17-Nov-2019] if-archive/games/competition2019/For the Moon Never Beams/For_the_Moon_Never_Beams.gblorb
[17-Nov-2019] if-archive/games/competition2019/For the Moon Never Beams/Walkthrough/For_the_Moon_Never_Beams_Walkthrough.pdf
[17-Nov-2019] if-archive/games/competition2019/Island in the Storm/Cover/islandcover2.png
[17-Nov-2019] if-archive/games/competition2019/The Call of the Shaman/Walkthrough/TCOTS_Hint_Sheet.txt
[17-Nov-2019] if-archive/games/competition2019/The Legendary Hero Has Failed/The_Legendary_Hero_has_failed_v.5_.html
[17-Nov-2019] if-archive/games/competition2019/Island in the Storm/Walkthrough/walkthrough.txt
[17-Nov-2019] if-archive/games/competition2019/Pirateship/Cover/pirateship.jpg
[17-Nov-2019] if-archive/games/competition2019/Abandon Them/Cover/Screen_Shot_2019-09-27_at_8.58.36_PM.png
[17-Nov-2019] if-archive/games/competition2019/The good people/Cover/The_Good_People.jpg
[17-Nov-2019] if-archive/games/competition2019/Truck Quest/Cover/TruckQuestCover.png
[17-Nov-2019] if-archive/games/competition2019/Pirateship/Walkthrough/walkthru.txt
[17-Nov-2019] if-archive/games/competition2019/robotsexpartymurder/Cover/RSPMghosteye.png
[17-Nov-2019] if-archive/games/competition2019/Rio Alto forgotten memories/Cover/caratula_small.png
[17-Nov-2019] if-archive/games/competition2019/Clusterflux/Clusterflux.gblorb
[17-Nov-2019] if-archive/games/competition2019/Clusterflux/Walkthrough/Clusterflux_walkthru.txt
[17-Nov-2019] if-archive/games/competition2019/Clusterflux/Cover/Cover.jpg
[17-Nov-2019] if-archive/games/competition2019/Fat Fair/Cover/cover.jpg
[17-Nov-2019] if-archive/games/competition2019/Fat Fair/Fat_Fair.gblorb
[17-Nov-2019] if-archive/games/competition2019/Treasure Hunt in the Amazon/Cover/Jungle.png
[17-Nov-2019] if-archive/games/competition2019/Turandot/Cover/received_467881580733927.jpeg
[17-Nov-2019] if-archive/games/competition2019/Treasure Hunt in the Amazon/Walkthrough/THITA-hints.pdf
[17-Nov-2019] if-archive/games/competition2019/Turandot/turandot.html
[17-Nov-2019] if-archive/games/competition2019/Fat Fair/Walkthrough/walkthrough.txt
[17-Nov-2019] if-archive/games/competition2019/A Blue Like No Other/Cover/logo.png
[17-Nov-2019] if-archive/games/competition2019/ALICE BLUE/Cover/Alice-Blue.png
[17-Nov-2019] if-archive/games/competition2019/ALICE BLUE/Walkthrough/Alice-Invisiclues.html
[17-Nov-2019] if-archive/games/competition2019/Bradford Mansion/Cover/BradfordMansion.jpg
[17-Nov-2019] if-archive/games/competition2019/Chuk and the Arena/Chuk_and_the_Arena.html
[17-Nov-2019] if-archive/games/competition2019/Chuk and the Arena/Walkthrough/Chuk_and_the_Arena_walkthrough_with_hints.html
[17-Nov-2019] if-archive/games/competition2019/Chuk and the Arena/Cover/newcover.png
[17-Nov-2019] if-archive/games/competition2019/Poppet/Cover/poppet.png
[17-Nov-2019] if-archive/games/competition2019/Poppet/poppet.quest
[17-Nov-2019] if-archive/games/competition2019/Poppet/Walkthrough/poppet_Walkthrough.docx
[17-Nov-2019] if-archive/games/competition2019/The Chieftain/Something_Good_Copy_1_.html
[17-Nov-2019] if-archive/games/competition2019/The Chieftain/Cover/Untitled_presentation.png
[17-Nov-2019] if-archive/games/competition2019/Bradford Mansion/Walkthrough/walkthrough.txt
[17-Nov-2019] if-archive/games/competition2019/Hard Puzzle 4 The Ballad of Bob and Cheryl/Walkthrough/Bio_mapper_Feely.pdf
[17-Nov-2019] if-archive/games/competition2019/Hard Puzzle 4 The Ballad of Bob and Cheryl/Hard_Puzzle_4_-_The_Ballad_of_B.gblorb
[17-Nov-2019] if-archive/games/competition2019/Hard Puzzle 4 The Ballad of Bob and Cheryl/Cover/HP4_Logo.png
[17-Nov-2019] if-archive/games/competition2019/Language Arts/Walkthrough/Language_Arts_Manual.pdf
[17-Nov-2019] if-archive/games/competition2019/Language Arts/Cover/LanguageArtsBillboard.png
[17-Nov-2019] if-archive/games/competition2019/Out/Out.z8
[17-Nov-2019] if-archive/games/competition2019/Out/Cover/out_cover.png
[17-Nov-2019] if-archive/games/competition2019/Out/Walkthrough/out_walkthrough.txt
[17-Nov-2019] if-archive/games/competition2019/Skybreak/Cover/Skybreak_Cover.jpg
[17-Nov-2019] if-archive/games/competition2019/Skybreak/Walkthrough/The_Manual_.pdf
[17-Nov-2019] if-archive/games/competition2019/Zozzled/Cover/Cover.jpg
[17-Nov-2019] if-archive/games/competition2019/Summer Night City/Cover/Cover_art.jpg
[17-Nov-2019] if-archive/games/competition2019/Eldritch Everyday The Third Eye/Cover/eldev_thirdeye_Cover_1_.jpg
[17-Nov-2019] if-archive/games/competition2019/Eldritch Everyday The Third Eye/Eldritch_Everyday--The_Third_Eye.html
[17-Nov-2019] if-archive/games/competition2019/The Milgram Parable/Cover/Milgram_Parable.jpg
[17-Nov-2019] if-archive/games/competition2019/Summer Night City/Summer_Night_City.html
[17-Nov-2019] if-archive/games/competition2019/Faerethia/Cover/title.png
[17-Nov-2019] if-archive/games/competition2019/Zozzled/Zozzled.gblorb
[17-Nov-2019] if-archive/games/competition2019/Zozzled/Walkthrough/zozzled_walkthrough.html
[17-Nov-2019] if-archive/games/competition2020/Games/Phantom/assets/prologue.mp3
[17-Nov-2019] if-archive/games/competition2020/Games/Phantom/assets/act3.mp3
[16-Nov-2019] if-archive/games/competition2020/Games/Phantom/assets/epilogue.mp3
[16-Nov-2019] if-archive/games/competition2020/Games/Phantom/assets/act2.mp3
[14-Nov-2019] if-archive/games/twine/portuguese/A_Servico_de_Ganga_Zumba.zip
View contents
IFDB entry

A Serviço de Ganga Zumba. A Twine adventure in colonial Brazil. Version 1.0, by Janos Biro.

[13-Nov-2019] if-archive/solutions/CoS_walkthrough.txt

Walkthrough for City of Secrets by Emily Short, by Kenneth Pedersen.

[13-Nov-2019] if-archive/infocom/interpreters/frotz/old/frotz-2.50.tar.gz
View contents

Source code for Frotz version 2.50, maintained by David Griffith. Includes targets for Unix, SDL for graphics, dumb interface for teletypes and bots, and 16-bit MS-DOS.

[13-Nov-2019] if-archive/infocom/interpreters/frotz/old/frotz250.zip
View contents

Frotz 2.50 for 16-bit MS-DOS, with old-style graphics and sound support, by David Griffith.

[13-Nov-2019] if-archive/games/competition2019/Very Vile Fairy File/index.html
[13-Nov-2019] if-archive/games/competition2019/Very Vile Fairy File/interpreter/jquery.min.js
[13-Nov-2019] if-archive/games/competition2019/Very Vile Fairy File/interpreter/parchment.min.css
[13-Nov-2019] if-archive/games/competition2019/Very Vile Fairy File/interpreter/parchment.min.js
[13-Nov-2019] if-archive/games/competition2019/Very Vile Fairy File/style.css
[13-Nov-2019] if-archive/games/competition2019/Very Vile Fairy File/very vile fairy file.zblorb
[13-Nov-2019] if-archive/games/competition2019/Very Vile Fairy File/interpreter/Very Vile Fairy File.zblorb.js
[13-Nov-2019] if-archive/games/competition2019/Very Vile Fairy File/interpreter/zvm.min.js
[13-Nov-2019] if-archive/games/competition2019/Very Vile Fairy File/Source/story.ni
[13-Nov-2019] if-archive/games/competition2019/Very Vile Fairy File/Source/Very Vile Fairy File Mistakes.i7x
[13-Nov-2019] if-archive/games/competition2019/Very Vile Fairy File/Source/Very Vile Fairy File Tables.i7x
[12-Nov-2019] if-archive/games/html/spanish/dr-shelter-tent.zip
View contents

Dr. Shelter Tent, by ByFernanz. (from caad.es archive, under review)

[09-Nov-2019] if-archive/games/html/spanish/alma-station.zip
View contents

ALMA-STATION, by ByFernanz. (from caad.es archive, under review)

[09-Nov-2019] if-archive/games/html/spanish/virgin-space.zip
View contents

Virgin Space, by ByFernanz. (from caad.es archive, under review)

[09-Nov-2019] if-archive/info/ifdb/ifdb-archive-20191108.zip
[07-Nov-2019] if-archive/games/competition2020/Games/Phantom/assets/mask.png
[05-Nov-2019] if-archive/games/competition2021/Games/The Best Man/hardcoremaster.m4a
[04-Nov-2019] if-archive/games/twine/german/Halloween.zip
View contents

Halloween, by vk.

[04-Nov-2019] if-archive/games/twine/spanish/El_delta_del_rio_de_las_perlas.zip
View contents

El delta del rio de las perlas.html, by Hacedor de Lunas.

[04-Nov-2019] if-archive/games/twine/Let_Me_Out.zip
View contents
IFDB entry

Let Me Out!!, by Edward Clark.

[03-Nov-2019] if-archive/games/source/twine/Tlaotl.html
IFDB entry

Tlaotl, by The SurvivalVis.

[02-Nov-2019] if-archive/games/competition2020/Games/Phantom/assets/curtains.png
[31-Oct-2019] if-archive/games/html/pumpkin.zip
View contents
IFDB entry

Pumpkin Pie for your soul, by Nils Fagerburg. Ectocomp 2019.

[30-Oct-2019] if-archive/games/competition2019/robotsexpartymurder/RSPM !readme!.rtf
[30-Oct-2019] if-archive/games/competition2019/robotsexpartymurder/index.html
[26-Oct-2019] if-archive/games/competition2019/Bad Water/Bad Water/Bad Water.html
[24-Oct-2019] if-archive/games/competition2019/The House on Sycamore Lane/Cover.jpg
[24-Oct-2019] if-archive/games/competition2019/The House on Sycamore Lane/interpreter/dialog.css
[24-Oct-2019] if-archive/games/competition2019/The House on Sycamore Lane/interpreter/glkote.css
[24-Oct-2019] if-archive/games/competition2019/The House on Sycamore Lane/interpreter/glkote.min.js
[24-Oct-2019] if-archive/games/competition2019/The House on Sycamore Lane/index.html
[24-Oct-2019] if-archive/games/competition2019/The House on Sycamore Lane/interpreter/jquery-1.11.2.min.js
[24-Oct-2019] if-archive/games/competition2019/The House on Sycamore Lane/play.html
[24-Oct-2019] if-archive/games/competition2019/The House on Sycamore Lane/interpreter/quixe.min.js
[24-Oct-2019] if-archive/games/competition2019/The House on Sycamore Lane/interpreter/resourcemap.js
[24-Oct-2019] if-archive/games/competition2019/The House on Sycamore Lane/Small Cover.jpg
[24-Oct-2019] if-archive/games/competition2019/The House on Sycamore Lane/solution.txt
[24-Oct-2019] if-archive/games/competition2019/The House on Sycamore Lane/style.css
[24-Oct-2019] if-archive/games/competition2019/The House on Sycamore Lane/The House on Sycamore Lane.gblorb
[24-Oct-2019] if-archive/games/competition2019/The House on Sycamore Lane/interpreter/The House on Sycamore Lane.gblorb.js
[24-Oct-2019] if-archive/games/competition2019/The House on Sycamore Lane/interpreter/waiting.gif
[23-Oct-2019] if-archive/games/competition2019/Dungeon Detective 2 Devils and Details/DD2DD/Dungeon Detective 2 Walkthrough.pdf
[22-Oct-2019] if-archive/games/competition2019/ALICE BLUE/Alice/aliceblue
[21-Oct-2019] if-archive/games/competition2019/Dungeon Detective 2 Devils and Details/DD2DD/Dungeon Detective 2 - Devils and Details.html
[19-Oct-2019] if-archive/games/competition2019/Very Vile Fairy File/walkthrough-full.txt
[19-Oct-2019] if-archive/games/competition2019/Very Vile Fairy File/walkthrough.txt
[19-Oct-2019] if-archive/games/competition2019/Very Vile Fairy File/very-vile-fairy-file.pdf
[18-Oct-2019] if-archive/games/competition2019/Mental Entertainment/Release/Cover.jpg
[18-Oct-2019] if-archive/games/competition2019/Mental Entertainment/Release/interpreter/dialog.css
[18-Oct-2019] if-archive/games/competition2019/Mental Entertainment/Release/interpreter/glkote.css
[18-Oct-2019] if-archive/games/competition2019/Mental Entertainment/Release/interpreter/glkote.min.js
[18-Oct-2019] if-archive/games/competition2019/Mental Entertainment/Release/index.html
[18-Oct-2019] if-archive/games/competition2019/Mental Entertainment/Release/interpreter/jquery-1.11.2.min.js
[18-Oct-2019] if-archive/games/competition2019/Mental Entertainment/Release/Mental Entertainment.gblorb
[18-Oct-2019] if-archive/games/competition2019/Mental Entertainment/Release/interpreter/Mental Entertainment.gblorb.js
[18-Oct-2019] if-archive/games/competition2019/Mental Entertainment/Release/play.html
[18-Oct-2019] if-archive/games/competition2019/Mental Entertainment/Release/interpreter/quixe.min.js
[18-Oct-2019] if-archive/games/competition2019/Mental Entertainment/Release/interpreter/resourcemap.js
[18-Oct-2019] if-archive/games/competition2019/Mental Entertainment/Release/Small Cover.jpg
[18-Oct-2019] if-archive/games/competition2019/Mental Entertainment/Release/style.css
[18-Oct-2019] if-archive/games/competition2019/Mental Entertainment/Release/interpreter/waiting.gif
[17-Oct-2019] if-archive/art/mhto/MHP.z8
IFDB entry
IFWiki: Mystery House Possessed

Mystery House Possessed, by Emily Short. Release 1 / Serial number 050315.

[15-Oct-2019] if-archive/games/twine/The_5th_Circle.zip
View contents

The 5th Circle, by RyanCG.

[15-Oct-2019] if-archive/games/competition2019/Language Arts/LanguageArts.html
[15-Oct-2019] if-archive/games/competition2019/Language Arts/LanguageArts_1_1.zip
View contents
[15-Oct-2019] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Info.plist
[15-Oct-2019] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/PlayerIcon.icns
[15-Oct-2019] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/boot.config
[15-Oct-2019] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/DefaultPreferences.plist
[15-Oct-2019] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/globalgamemanagers
[15-Oct-2019] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/globalgamemanagers.assets
[15-Oct-2019] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/resources.assets
[15-Oct-2019] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/resources.assets.resS
[15-Oct-2019] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/sharedassets0.assets
[15-Oct-2019] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/sharedassets0.assets.resS
[15-Oct-2019] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Resources/unity_builtin_extra
[15-Oct-2019] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/level0
[15-Oct-2019] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll
[15-Oct-2019] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/Unity.TextMeshPro.dll
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto.exe
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/app.info
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/boot.config
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/sharedassets1.assets
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/sharedassets1.assets.resS
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/sharedassets1.resource
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Resources/unity_builtin_extra
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/sharedassets0.assets
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/sharedassets0.assets.resS
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/sharedassets0.resource
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/resources.assets
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/resources.assets.resS
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/globalgamemanagers
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/globalgamemanagers.assets
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/level1
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/level0
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/level0.resS
[14-Oct-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/Assembly-CSharp.dll
[13-Oct-2019] if-archive/solutions/german/Ein_spaeter_Besuch_-_Komplettloesung.txt
IFDB entry

Walkthrough for "Ein später Besuch", by the author Markus Witzmann. (the game file is in games/glulx/german/Ein_spaeter_Besuch.gblorb)

[13-Oct-2019] if-archive/games/glulx/german/Ein_spaeter_Besuch.gblorb
IFDB entry

Ein später Besuch, ein Textadventure von Markus Witzmann. Release 2 / Serial number 191013.

[13-Oct-2019] if-archive/games/competition2019/Skybreak/Skybreak!/index.html
[13-Oct-2019] if-archive/games/competition2019/Skybreak/Skybreak!/Skybreak! (1.1).taf
[12-Oct-2019] if-archive/games/competition2019/Skybreak/Skybreak!/The Manual!.pdf
[12-Oct-2019] if-archive/games/source/twine/savior_complex.html
IFDB entry

Savior Complex, by NoShortJokes.

[10-Oct-2019] if-archive/games/competition2019/The Shadow Witch/Shadow Witch v1.2 Installer/Setup.ini
[10-Oct-2019] if-archive/games/competition2019/The Shadow Witch/Shadow Witch v1.2 Installer/Shadow Witch.lzh
[10-Oct-2019] if-archive/games/competition2019/The Shadow Witch/Shadow Witch v1.2 Installer/Read Me First.txt
[10-Oct-2019] if-archive/games/twine/A_house_with_14_rooms_in_it.zip
View contents

A house with 14 rooms in it, by DJ Williams. Released under the CC0 licence.

[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/interpreter/game.ulx.js
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/interpreter/pict-1.jpeg
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/interpreter/pict-3.png
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/interpreter/pict-4.png
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/interpreter/pict-5.png
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/interpreter/resourcemap.js
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/interpreter/resourcemap.json
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/Cover.jpg
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/IntroductionToIF.pdf
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/play.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/Postcard.pdf
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/Small Cover.jpg
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_23.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_24.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_25.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_26.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_27.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_28.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_29.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_30.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_31.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_32.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_33.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_34.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_35.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_36.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_37.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_38.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/Citizen of Nowhere.gblorb
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/interpreter/Citizen of Nowhere.gblorb.js
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/interpreter/dialog.css
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/interpreter/glkote.css
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/interpreter/glkote.min.js
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/index.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/interpreter/jquery-1.11.2.min.js
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/interpreter/quixe.min.js
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source.txt
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_0.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_1.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_10.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_11.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_12.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_13.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_14.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_15.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_16.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_17.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_18.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_19.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_2.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_20.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_21.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_22.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_3.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_4.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_5.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_6.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_7.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_8.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/source_9.html
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/style.css
[10-Oct-2019] if-archive/games/competition2019/Citizen of Nowhere/Release3/interpreter/waiting.gif
[09-Oct-2019] if-archive/games/competition2019/The Call of the Shaman/TCOTS v.2C.exe
[09-Oct-2019] if-archive/games/competition2019/Bad Water/Bad Water/Walkthrough.html
[07-Oct-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/The Mysterious Stories of Caroline.html
[06-Oct-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/index.html
[06-Oct-2019] if-archive/games/competition2019/Pirateship/res/pirate.js
[05-Oct-2019] if-archive/games/competition2019/The Four Eccentrics/Release/Cover.jpg
[05-Oct-2019] if-archive/games/competition2019/The Four Eccentrics/Release/index.html
[05-Oct-2019] if-archive/games/competition2019/The Four Eccentrics/Release/play.html
[05-Oct-2019] if-archive/games/competition2019/The Four Eccentrics/Release/Small Cover.jpg
[05-Oct-2019] if-archive/games/competition2019/The Four Eccentrics/Release/style.css
[05-Oct-2019] if-archive/games/competition2019/The Four Eccentrics/Release/interpreter/The Four Eccentrics.gblorb.js
[05-Oct-2019] if-archive/games/competition2019/The Four Eccentrics/Release/interpreter/dialog.css
[05-Oct-2019] if-archive/games/competition2019/The Four Eccentrics/Release/interpreter/glkote.css
[05-Oct-2019] if-archive/games/competition2019/The Four Eccentrics/Release/interpreter/glkote.min.js
[05-Oct-2019] if-archive/games/competition2019/The Four Eccentrics/Release/interpreter/jquery-1.11.2.min.js
[05-Oct-2019] if-archive/games/competition2019/The Four Eccentrics/Release/interpreter/quixe.min.js
[05-Oct-2019] if-archive/games/competition2019/The Four Eccentrics/Release/interpreter/resourcemap.js
[05-Oct-2019] if-archive/games/competition2019/The Four Eccentrics/Release/solution.txt
[05-Oct-2019] if-archive/games/competition2019/The Four Eccentrics/Release/The Four Eccentrics.gblorb
[05-Oct-2019] if-archive/games/competition2019/The Four Eccentrics/Release/interpreter/waiting.gif
[05-Oct-2019] if-archive/games/source/twine/german/AufDerEisi.zip
View contents

Auf der Eisi, by liebe. Creative Commons 4.0 International License.

[05-Oct-2019] if-archive/games/twine/german/AufDerEisi.zip
View contents

Auf der Eisi, by liebe. Creative Commons 4.0 International License.

[05-Oct-2019] if-archive/games/competition2019/Island in the Storm/island-in-the-storm/instructions
[05-Oct-2019] if-archive/games/competition2019/Island in the Storm/island-in-the-storm/island-windows.exe
[05-Oct-2019] if-archive/games/competition2019/Island in the Storm/island-in-the-storm/island-mac.app/Contents/Resources/icon-windowed.icns
[05-Oct-2019] if-archive/games/competition2019/Island in the Storm/island-in-the-storm/island-mac.app/Contents/Info.plist
[05-Oct-2019] if-archive/games/competition2019/Island in the Storm/island-in-the-storm/island-mac.app/Contents/MacOS/islandgame
[04-Oct-2019] if-archive/games/competition2019/Abandon Them/AbandonThem_Files/Windows/AbandonThem.pck
[04-Oct-2019] if-archive/games/competition2019/Abandon Them/AbandonThem_Files/Windows/AbandonThem.exe
[04-Oct-2019] if-archive/games/competition2019/Island in the Storm/island-in-the-storm/island-python.py
[04-Oct-2019] if-archive/games/glulx/temple.gblorb
IFDB entry
IFWiki: The Temple of Shorgil

The Temple of Shorgil, by Arthur DiBianca. Release 2 / Serial number 190807. (the original competition entry is in games/competition2018/The Temple of Shorgil/temple_180924.gblorb)

[04-Oct-2019] if-archive/games/ink/Choose_Your_Own.zip
View contents
IFDB entry

Choose your own end to the viking world, by Declan Taggart.

[03-Oct-2019] if-archive/games/competition2019/Meeting Robb Sherwin/MeetingRobb/Meeting Robb Sherwin.zblorb
[02-Oct-2019] if-archive/games/competition2019/Treasure Hunt in the Amazon/index.html
[02-Oct-2019] if-archive/games/competition2019/Bad Water/Bad Water/Credits.txt
[01-Oct-2019] if-archive/games/competition2019/The good people/index.html
[01-Oct-2019] if-archive/games/tads/TheLittlestGriffinWeb.t3
IFDB entry

The Littlest Griffin, by Jeff Creswell. Version 1. This has been compiled with the WebUI interface, making it playable over the Internet. (a standalone TADS version is in games/tads/TheLittlestGriffin.t3)

[01-Oct-2019] if-archive/games/competition2019/Truck Quest/index.html
[01-Oct-2019] if-archive/games/mainframe/hp3000_src.zip
View contents

Source code for the tools used in the "hp3000_adv_warp.zip" package.

[01-Oct-2019] if-archive/games/mainframe/hp3000_adv_warp.zip
View contents
IFDB entry, entry

SIMH emulator and disk image for a HP3000 mainframe, including several old text adventures:

  • WARP, by Rob Lucke and Bill Frolik, written circa 1979.
  • Adventure / Colossal Cave (350 point version).
  • Mystery Mansion
  • Trek 73

To run on Windows, run the batch file "hp.bat", which will start the emulator. At the prompt, enter "HELLO MGR.GAMES" to log in and run the games menu. Note that the emulator should be shut down cleanly to prevent corruption of the emulated disk image: exit the game, then enter "X" at the games menu to log out. Press Ctrl+A to get a "=" prompt, then enter "SHUTDOWN" to shut the emulated system down. Finally enter "quit" to exit the SIMH emulator. This package was put together by Dan Hallock.

[01-Oct-2019] if-archive/games/competition2019/Bradford Mansion/Linux/BradfordMansion-v1.0.3-linux-x64.tgz
View contents
[01-Oct-2019] if-archive/games/competition2019/Bradford Mansion/MacOS/BradfordMansion-v1.0.3-macos-x64.tgz
View contents
[01-Oct-2019] if-archive/games/competition2019/Bradford Mansion/Windows/BradfordMansion.exe
[01-Oct-2019] if-archive/games/competition2019/Bradford Mansion/install.txt
[01-Oct-2019] if-archive/info/intficforum/intfic-archive-20191001.sql.gz
[30-Sep-2019] if-archive/games/competition2019/Pirateship/res/versifier.js
[30-Sep-2019] if-archive/games/competition2019/Pirateship/res/pirate.css
[30-Sep-2019] if-archive/infocom/interpreters/frotz/old/WindowsFrotzSrc121.zip
View contents

Source code for Windows Frotz version 1.21, by David Kinder.

[30-Sep-2019] if-archive/infocom/interpreters/frotz/old/WindowsFrotz121.zip
View contents

Windows Frotz version 1.21, a port of Frotz for Windows, by David Kinder. Features include support for Blorb graphics (PNG and JPEG, plus Kevin Bracey's extensions for Infocom's V6 games) and sound (AIFF, MOD and Ogg Vorbis), Unicode and non-English languages.

[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/Bad EndA.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/Bad EndA.mp3.sfk
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/Bad Ending.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/Bot.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Bubble_1.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Bubble_2.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Bubble_3.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Bubble_4.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Bubble_5.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/Bubbles.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/CellCall.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/Church.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/Cicada.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/Crickets.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/Demon Defeat.mp4.sfk
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/Demon Defeated.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/Door.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/door.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/doorknob.gif
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Down.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/Droplets.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Exit.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Flip.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/Flip1.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/FlipLR.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/FlipNorm.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/FlipRev.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Fliprev.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/FLOff.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/FLOn.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/Flood_OpenDoor.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/FloodWalk.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/FloodWalk.mp3.sfk
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/footsteps.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/footsteps.mp3.sfk
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/footsteps_DoorLocked.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/footsteps_DoorOpen.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/footsteps_DoorUnlocking.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/footsteps_HitWall.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/footsteps_KeyStep.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/footsteps_operator.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Glass.jpg
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/Good End.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Head.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Head_bot.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Head_IMG.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Head_Miid.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Head_Top.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Image4.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/Intro_BadEnd.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/IntroV2.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/is.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/LanLine.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Left.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/LightsOff.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/LightsOff.mp3.sfk
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/LightsOut.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/LightsOut.mp3.sfk
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/magic words.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/Mid.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/morse.wav
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/nine times.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/now.wav
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/number.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/Operator.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/Operator.mp3.sfk
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Pause.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/Phone non.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/Phone ring.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/Phone ring.mp3.sfk
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Phone_CallV2.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/PhoneHung.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Play.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/RedHerring.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Rev_img.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/Reverse Video.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/ReverseMe.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/RevRev.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Right.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/Rotating Good end.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Skip.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/SoberUp.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Switch.jpg
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Switch.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/Top.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/turn head.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/TurnOff.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/uno.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/img/Up.png
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/upper level.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/WakingMedia.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/Walking Drunk.mp4
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/wrong numbers.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/you must.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/Zork.mp3
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/aud/Zork.mp3.sfk
[30-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/File/vid/Zork.mp4
[30-Sep-2019] if-archive/games/competition2019/The good people/img/huellas.png
[29-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Newspaper_End_1.jpg
[29-Sep-2019] if-archive/games/competition2019/Pirateship/res/pirate-verbs.js
[29-Sep-2019] if-archive/games/competition2019/Pirateship/index.html
[29-Sep-2019] if-archive/games/competition2019/The good people/img/nocheruinas.png
[29-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Music/Credits/Credits.mp3
[29-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Music/Credits/Credits_2.mp3
[29-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Journal_4.jpg
[29-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Audio_Tapes_Trial/End_1.mp3
[29-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Journal_3.jpg
[29-Sep-2019] if-archive/games/competition2019/The good people/licenses/Ubuntu Font License
[29-Sep-2019] if-archive/games/competition2019/The good people/licenses/Open Font License
[29-Sep-2019] if-archive/games/competition2019/The good people/licenses/sniffr License
[29-Sep-2019] if-archive/games/competition2020/Games/The Moon wed Saturn/licenses/preload it License
[29-Sep-2019] if-archive/games/competition2019/The good people/licenses/preload it License
[29-Sep-2019] if-archive/games/competition2019/The good people/licenses/baffle License
[29-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Audio_Tapes_Trial/End_2.mp3
[29-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Journal_2.jpg
[29-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Audio_Tapes_Trial/Kellner.mp3
[29-Sep-2019] if-archive/games/competition2019/The good people/img/arbolvivo.png
[29-Sep-2019] if-archive/games/competition2019/The good people/img/arroyo.png
[29-Sep-2019] if-archive/games/competition2019/The good people/img/borrico.png
[29-Sep-2019] if-archive/games/competition2019/The good people/img/nochemuro.png
[29-Sep-2019] if-archive/games/competition2019/The good people/img/pico1.png
[29-Sep-2019] if-archive/games/competition2019/Pirateship/res/img/private-cobb.png
[29-Sep-2019] if-archive/games/zcode/uninvited.zblorb
IFDB entry

Uninvited, originally implemented on the Apple Macintosh by ICOM (1986) and reimplemented by in Inform by David Griffith. Release 3 / Serial number 190918. (a version without sound effects is in uninvited.z5)

[29-Sep-2019] if-archive/games/zcode/uninvited.z5
IFDB entry

Uninvited, originally implemented on the Apple Macintosh by ICOM (1986) and reimplemented by in Inform by David Griffith. Release 3 / Serial number 190918. (a version containing sound effects is in uninvited.zblorb)

[29-Sep-2019] if-archive/games/competition2019/Girth Loinhammer and the Quest for the Unsee Elixir/Girth Loinhammer and the Quest for the Unsee Elixir.html
[28-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Newspaper_End_2.jpg
[28-Sep-2019] if-archive/games/competition2019/Abandon Them/AbandonThem_Files/Mac/AbandonThem.dmg
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/js/story_settings.js
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/js/story.js
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/js/platform_settings.js
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/js/map_script.js
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/js/localizationTable.js
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/player_stats.js
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/js/app_main.min.js
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/audio/main_white.ogg
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/audio/transition.ogg
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/audio/main.ogg
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/audio/long_transition.ogg
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/audio/bad_ending.ogg
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/audio/good_ending.ogg
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/audio/intro.ogg
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/audio/main_white.m4a
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/audio/transition.m4a
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/audio/long_transition.m4a
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/audio/main.m4a
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/audio/bad_ending.m4a
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/audio/good_ending.m4a
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/audio/intro.m4a
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/back_bridge.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/back_gondola.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/back_intro.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/back_robot.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/back_station.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/menu/camera.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/favicon.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_bridge.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_gondola1.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_gondola2.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_gondola3.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_mashzal1.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_mashzal2.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_navigator.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_robot.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_school.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_station.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_station1.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_station2.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_station3.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_village.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_window.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_withrobot.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/frame_yana.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/menu/icon_fullscreen.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/menu/icon_fullscreen_off.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/menu/icon_music_off.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/menu/icon_music_on.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/menu/icon_skip.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/index.html
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/js/ink.min.js
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/js/md5.min.js
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/js/phaser.min.js
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/orientation/playportrait.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/js/shim.min.js
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/fonts/SourceSansPro-Regular.otf
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/fonts/SourceSansPro-Regular.otf.woff
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/fonts/SourceSansPro-Regular.ttf
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/fonts/SourceSansPro-Regular.ttf.woff2
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/style.css
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/art/title1_s.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/map/world_back.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/map/world_mount.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/map/world_pred_mount.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/map/world_pred_mount_gondolas.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/map/world_pred_mount_poles.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/map/world_school.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/map/world_valley_robot.png
[28-Sep-2019] if-archive/games/competition2019/Dull Grey/resources/map/world_valley_wagon.png
[28-Sep-2019] if-archive/games/competition2019/Skybreak/Skybreak!/Running the Game on Your Desktop!.txt
[28-Sep-2019] if-archive/games/competition2019/Skybreak/Skybreak!/Printable Character Sheet!.pdf
[28-Sep-2019] if-archive/games/competition2019/Extreme Omnivore Text Edition/Cover.png
[28-Sep-2019] if-archive/games/competition2019/Extreme Omnivore Text Edition/Extreme Omnivore Text Edition.pdf
[28-Sep-2019] if-archive/games/competition2019/Extreme Omnivore Text Edition/Extreme Omnivore- Text Edition.zblorb
[28-Sep-2019] if-archive/games/competition2019/Extreme Omnivore Text Edition/interpreter/Extreme Omnivore- Text Edition.zblorb.js
[28-Sep-2019] if-archive/games/competition2019/Extreme Omnivore Text Edition/index.html
[28-Sep-2019] if-archive/games/competition2019/Extreme Omnivore Text Edition/interpreter/jquery.min.js
[28-Sep-2019] if-archive/games/competition2019/Extreme Omnivore Text Edition/interpreter/parchment.min.css
[28-Sep-2019] if-archive/games/competition2019/Extreme Omnivore Text Edition/interpreter/parchment.min.js
[28-Sep-2019] if-archive/games/competition2019/Extreme Omnivore Text Edition/play.html
[28-Sep-2019] if-archive/games/competition2019/Extreme Omnivore Text Edition/Small Cover.png
[28-Sep-2019] if-archive/games/competition2019/Extreme Omnivore Text Edition/style.css
[28-Sep-2019] if-archive/games/competition2019/Extreme Omnivore Text Edition/interpreter/zvm.min.js
[28-Sep-2019] if-archive/games/competition2019/Skybreak/Skybreak!/The Official Soundtrack!.txt
[28-Sep-2019] if-archive/games/competition2019/The good people/img/pseudavid.png
[28-Sep-2019] if-archive/games/competition2019/Bradford Mansion/BradfordMansion.jpg
[28-Sep-2019] if-archive/games/competition2019/Pirateship/res/img/islanders.png
[28-Sep-2019] if-archive/games/competition2019/Bad Water/Bad Water/This game is a tribute to...(if you can't figure it out) .txt
[28-Sep-2019] if-archive/games/competition2019/Meeting Robb Sherwin/MeetingRobb/Cover.jpg
[28-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/templeout2.png
[28-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/templeout.png
[28-Sep-2019] if-archive/games/competition2019/The good people/preload.js
[28-Sep-2019] if-archive/games/competition2020/Games/The Moon wed Saturn/preload.js
[28-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/Slugocalypse.html
[28-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/harmonyMissionComplete2.gif
[28-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/codyMissionComplete1.gif
[28-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/codyMissionComplete4.gif
[28-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/samsonMissionComplete3.gif
[28-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/samsonMissionComplete1.gif
[28-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/samsonMissionComplete4.gif
[28-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/codyMissionComplete2.gif
[28-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/harmonyMissionComplete3.gif
[28-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/harmonyMissionComplete1.gif
[28-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/harmonyMissionComplete4.gif
[28-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/codyMissionComplete3.gif
[28-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/samsonMissionComplete2.gif
[28-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/joeJacking.gif
[28-Sep-2019] if-archive/games/competition2019/Truck Quest/images/characters/popupLogo.gif
[28-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/joanBailout.gif
[28-Sep-2019] if-archive/games/competition2019/A Blue Like No Other/index.html
[28-Sep-2019] if-archive/games/competition2019/Pirateship/res/conversifier.js
[28-Sep-2019] if-archive/games/competition2019/The good people/sniffr.js
[27-Sep-2019] if-archive/games/competition2019/Flight of the CodeMonkeys/flightofthecodemonkeys.html
[27-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/Alice-Manual.pdf
[27-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Henry_Infant.jpg
[27-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Kellner_Pic2.jpg
[27-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Kellner_Kissing.jpg
[27-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Music/Ep2/Ep2_End.mp3
[27-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/LettertoHenry.jpg
[27-Sep-2019] if-archive/games/competition2019/Pirateship/res/img/dr-deadsey.png
[27-Sep-2019] if-archive/games/competition2019/Night Guard Morning Star/Night Guard Morning Star/nightguard.html
[27-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Music/Ep2/Story_End_Dark.mp3
[27-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Music/Ep2/Story.mp3
[27-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Story Book/In-Game/Story Page 1_page-0005.jpg
[27-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Story Book/In-Game/Story Page 1_page-0006.jpg
[27-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Story Book/In-Game/Story Page 1_page-0001.jpg
[27-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Story Book/In-Game/Story Page 1_page-0002.jpg
[27-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Story Book/In-Game/Story Page 1_page-0003.jpg
[27-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Story Book/In-Game/Story Page 1_page-0004.jpg
[27-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/README.txt
[27-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/JFV-B.mp3
[27-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/boxTruckFire.gif
[27-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/codyMissionComplete.gif
[27-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/harmonyMissionComplete.gif
[27-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/samsonMissionComplete.gif
[27-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/prison.gif
[27-Sep-2019] if-archive/games/competition2019/Truck Quest/images/trucks/bigRigTow.gif
[27-Sep-2019] if-archive/games/competition2019/Truck Quest/images/trucks/boxTruckTow.gif
[27-Sep-2019] if-archive/games/competition2019/Truck Quest/images/trucks/vanTow.gif
[27-Sep-2019] if-archive/games/competition2019/Truck Quest/images/trucks/pickupTow.gif
[27-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/escape.gif
[27-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/reginaFullCrazy.gif
[27-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/Alice-Invisiclues.html
[27-Sep-2019] if-archive/games/competition2019/Pirateship/res/img/colonel.png
[26-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/vanWrecked.gif
[26-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/joanFail.gif
[26-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/badTrucking.gif
[26-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/choosing.gif
[26-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/inJoanTruck.gif
[26-Sep-2019] if-archive/games/competition2019/Night Guard Morning Star/Night Guard Morning Star/index.html
[26-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/hhframe3.png
[26-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/hhframe2.png
[26-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/images/cover.jpg
[26-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/credits.gif
[26-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Adoption_Form_Back.jpg
[26-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Adoption_Form_Front.jpg
[25-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Book_Cover_Old.jpg
[25-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/images/beerlake.jpg
[25-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/images/giantDuck.jpg
[25-Sep-2019] if-archive/games/competition2019/Night Guard Morning Star/Night Guard Morning Star/ng_images/old-wall.png
[25-Sep-2019] if-archive/games/competition2019/Night Guard Morning Star/Night Guard Morning Star/ng_images/concrete-wall.png
[25-Sep-2019] if-archive/games/competition2019/Night Guard Morning Star/Night Guard Morning Star/nightguardcover.png
[25-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/am1.ogg
[25-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/myfortune.txt
[25-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/phobia.txt
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/portrait4.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/portrait3.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/portrait2.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/portrait.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/portrait1.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/apocrita2.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/apparition.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/her2b.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/vulqoz.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/motya.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/her2.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/danaus.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/armand.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/apocrita.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/harpactor.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/mantodea.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/servant.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/olivalis.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/tz.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/cyra.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/felosial.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/leech.png
[25-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/deoridh.png
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/Your Call-A.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/What Is Love.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/Werq-B.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/Werq-A.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/UCV.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/Suave Standpipe.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/pump.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/PH-mid.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/PH-intro.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/PH-end.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/NS-A.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/Nonstop.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/Miami Viceroy.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/Loopster.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/JFV-vamp.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/Jet Fueled Vixen.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/I-Dub Feral.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/HYR-menudrone.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/HYR-loop.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/HYR-intro.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/HYR-brasstoend2.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/HYR-brasstoend.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/Funkorama.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/Ether Disco.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/Enter the Party.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/Dream Catcher.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/DD-medium.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/Beauty Flow.mp3
[25-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/Aitech.mp3
[24-Sep-2019] if-archive/games/competition2019/Enceladus/ENCEL01
[24-Sep-2019] if-archive/games/competition2019/Enceladus/enceladus.hex
[24-Sep-2019] if-archive/programming/quill/WPIDEUpdate.zip
View contents
IFWiki: WinPAW

An update for any prior version of the WinPaw IDE to 6.2. WinPaw IDE of less than 5.0 must be installed before this update.

[24-Sep-2019] if-archive/programming/quill/WinPawIDE.zip
View contents
IFWiki: WinPAW

WinPaw 6.2 IDE by Douglas Harter. Archive contains the Interactive Development Editor (IDE), which is used to create games.

[24-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Music/Ep1/Ringing_Ears.mp3
[24-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/portrait5.png
[24-Sep-2019] if-archive/games/competition2019/Girth Loinhammer and the Quest for the Unsee Elixir/ADVENTURE SHEET.pdf
[24-Sep-2019] if-archive/games/competition2019/Bradford Mansion/Windows/readme.txt
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/play-offline/resources/aaengine.js
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/play-offline/resources/frontend.js
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/feelies/how_to_read.pdf
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/play-offline/resources/how_to_read.pdf
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/index.html
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/play-offline/index.html
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/play-offline/resources/jquery.js
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/play-offline/resources/Pas-De-Deux.aastory
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/pas-de-deux.png
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/pas-de-deux.zblorb
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/readme.txt
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/feelies/score.pdf
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/play-offline/resources/score.pdf
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/feelies/seating.pdf
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/play-offline/resources/seating.pdf
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/play-offline/resources/seating.png
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/play-offline/resources/story.js
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/play-offline/resources/style.css
[24-Sep-2019] if-archive/games/competition2019/Pas De Deux/pas-de-deux-rel1/walkthrough.txt
[24-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/images/lifeboatstation.jpg
[23-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/background.pdn
[23-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/background.png
[23-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Journal_Hartman.jpg
[23-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/alarmCarStart.mp3
[23-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Book_Cover.jpg
[23-Sep-2019] if-archive/games/competition2019/Night Guard Morning Star/Night Guard Morning Star/ng_images/nightguardcover.png
[23-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Music/Ep2/Ep2_Intro.mp3
[23-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Audio_Tapes_Trial/Hartman.mp3
[23-Sep-2019] if-archive/games/competition2019/The good people/img/mano1.png
[22-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/fightIt.gif
[22-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/gettingTitle.gif
[22-Sep-2019] if-archive/games/competition2019/Truck Quest/images/characters/contactRegina.gif
[22-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/reginaT2Site.gif
[22-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/tUberX.gif
[22-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/whatNext.gif
[22-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Windchimes.ogg
[22-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/am7.ogg
[22-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/am5.ogg
[22-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/am4.ogg
[22-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/am6.ogg
[22-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/am3.ogg
[22-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/am2.ogg
[21-Sep-2019] if-archive/games/twine/Weve_Got_Water.zip
View contents

We've Got Water, by Marilyn Glazar.

[21-Sep-2019] if-archive/games/twine/The_Eternal_Adventures_of_Tits_Magee.zip
View contents
IFDB entry

The Eternal Adventures of Tits Magee, by Kayleigh Van Overen.

[21-Sep-2019] if-archive/games/twine/Meandering.zip
View contents
IFDB entry

Meandering, by Stray.

[20-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/joanBooth.gif
[20-Sep-2019] if-archive/games/source/basic/ORBmorteus.bas

The Orb of Morteus, by Hannah Orion. GWBasic source code, written using PCBasic.

[20-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/music/ToStartAgain.mp3
[20-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/music/Teller of the Tales.mp3
[20-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/music/Sardana.mp3
[20-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/music/Ritual.mp3
[20-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/music/Pippin the Hunchback.mp3
[20-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/music/Nightdreams.mp3
[20-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/music/Moorland.mp3
[20-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/music/MonplaisirAction.mp3
[20-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/music/Magic Forest.mp3
[20-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/music/Laid Back Guitars.mp3
[20-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/music/Inexorable.mp3
[20-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/music/Dragon and Toast.mp3
[20-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/music/Anamalie.mp3
[19-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Start_Menu_Background.jpg
[19-Sep-2019] if-archive/games/competition2019/Truck Quest/images/characters/contactSamson2.gif
[19-Sep-2019] if-archive/games/competition2019/Truck Quest/images/characters/contactSamson4.gif
[19-Sep-2019] if-archive/games/competition2019/Truck Quest/images/characters/contactSamson.gif
[19-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/truckFire.gif
[19-Sep-2019] if-archive/games/competition2019/Truck Quest/images/characters/reginaContactList.gif
[19-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/meetCody.gif
[19-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/goodTrucking.gif
[18-Sep-2019] if-archive/games/competition2019/Treasure Hunt in the Amazon/THITAr1.blorb
[18-Sep-2019] if-archive/games/competition2019/Night Guard Morning Star/Night Guard Morning Star/ng_images/light-paper-fibers.png
[18-Sep-2019] if-archive/games/competition2019/Night Guard Morning Star/Night Guard Morning Star/ng_images/scribble-light.png
[18-Sep-2019] if-archive/games/competition2019/Truck Quest/images/characters/harmonyContactList.gif
[18-Sep-2019] if-archive/games/competition2019/Truck Quest/images/characters/codyContactList.gif
[18-Sep-2019] if-archive/games/competition2019/Truck Quest/images/characters/samsonContactList.gif
[18-Sep-2019] if-archive/games/competition2019/Truck Quest/TruckQuestCover.png
[18-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/joanBrokenTruck.gif
[18-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/joanPass.gif
[18-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/masky.png
[18-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/altar.png
[16-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/putdown.mp3
[16-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/meetHarmony.gif
[16-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/meetSamson.gif
[16-Sep-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/lets-play-ancient-greek-punishment-the-text-adventure/interpreter/dialog.css
[16-Sep-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/lets-play-ancient-greek-punishment-the-text-adventure/interpreter/glkote.css
[16-Sep-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/lets-play-ancient-greek-punishment-the-text-adventure/interpreter/glkote.min.js
[16-Sep-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/lets-play-ancient-greek-punishment-the-text-adventure/index.html
[16-Sep-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/lets-play-ancient-greek-punishment-the-text-adventure/interpreter/jquery-1.11.2.min.js
[16-Sep-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/lets-play-ancient-greek-punishment-the-text-adventure/Let's Play- Ancient Greek Punis.gblorb
[16-Sep-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/lets-play-ancient-greek-punishment-the-text-adventure/interpreter/Let's Play- Ancient Greek Punis.gblorb.js
[16-Sep-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/lets-play-ancient-greek-punishment-the-text-adventure/interpreter/quixe.min.js
[16-Sep-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/lets-play-ancient-greek-punishment-the-text-adventure/interpreter/resourcemap.js
[16-Sep-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/lets-play-ancient-greek-punishment-the-text-adventure/style.css
[16-Sep-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/lets-play-ancient-greek-punishment-the-text-adventure/interpreter/waiting.gif
[16-Sep-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/lets-play-ancient-greek-punishment-the-text-adventure/Small Cover.jpg
[16-Sep-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/lets-play-ancient-greek-punishment-the-text-adventure/Cover.jpg
[15-Sep-2019] if-archive/games/competition2020/Games/How The Elephants Child Who Walked By Himself Got His Wings/assets/title.png
[15-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/DuckAppears.mp3
[15-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/nope.mp3
[15-Sep-2019] if-archive/games/competition2020/Games/How The Elephants Child Who Walked By Himself Got His Wings/assets/cat_cropped.jpg
[14-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/images/pub.jpg
[14-Sep-2019] if-archive/games/competition2020/Games/How The Elephants Child Who Walked By Himself Got His Wings/assets/hunting_tiger.png
[14-Sep-2019] if-archive/games/competition2020/Games/How The Elephants Child Who Walked By Himself Got His Wings/assets/papapishu-chinchilla.svg
[14-Sep-2019] if-archive/games/competition2020/Games/How The Elephants Child Who Walked By Himself Got His Wings/assets/Capybara_BW_T.png
[14-Sep-2019] if-archive/games/competition2019/Enceladus/enceladus.txt
[13-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/snap.mp3
[13-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Monkey.ogg
[13-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Danube.ogg
[13-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Sphinx.ogg
[13-Sep-2019] if-archive/games/competition2019/The good people/img/abuelo1.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/abuelo2.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/abuelo3.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/aguila.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/calavera.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/cielolimpio.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/pico2.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/sueloseco3.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/carretera.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/casaquemada.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/manohierba.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/ruina1.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/sueloseco1.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/tiesto1.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/alice.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/arbolseco.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/camion.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/escombro.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/fuente.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/grifo.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/grifo2.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/muro2.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/muro3.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/padre1.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/piedras1.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/puente2.png
[13-Sep-2019] if-archive/games/competition2019/The good people/img/tv.png
[12-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Monster.ogg
[11-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Bossa.ogg
[11-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Illo.ogg
[11-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/DialM.ogg
[11-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Lul-Sting.ogg
[11-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Sunday.ogg
[11-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Funeral.ogg
[11-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Cin-Sting.ogg
[11-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Drums.ogg
[11-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/danLot1.gif
[11-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/danLot2.gif
[11-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/danLot3.gif
[11-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/reginaJoeRoom.gif
[11-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/parade.gif
[11-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/startScreen.gif
[11-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/cityC.gif
[11-Sep-2019] if-archive/games/competition2019/Flight of the CodeMonkeys/codemonkeys.png
[11-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Static.ogg
[11-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Scream.ogg
[10-Sep-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Arabian.ogg
[09-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/pickup.mp3
[09-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/smash.mp3
[08-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/quack1.mp3
[08-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/newstheme.mp3
[08-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/commotion.mp3
[08-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/treeCrunchFall.mp3
[08-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/carstart.mp3
[08-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/sea.mp3
[08-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/duckQuackTwo.mp3
[08-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/ominouspiano.mp3
[08-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/jazzmuzak.mp3
[08-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/DuckTheme.mp3
[08-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/radiopop.mp3
[08-Sep-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/sfx/hykenfreak-boom.ogg
[08-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/lockedDoor.gif
[07-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/coins.mp3
[07-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/squawk.mp3
[07-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/paper.mp3
[07-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/crash.mp3
[07-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/screech.mp3
[07-Sep-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/doorBellRing.mp3
[07-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/Kim 720x1000.png
[07-Sep-2019] if-archive/games/competition2019/Enceladus/enceladus.cfg
[05-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/SBOS.jpg
[04-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/hotbuns.jpg
[03-Sep-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Music/Ep1/Ep1End_2.mp3
[02-Sep-2019] if-archive/games/glulx/old/The_Origin_of_Madame_Time-r2.gblorb
IFDB entry
IFWiki: The Origin of Madame Time

The Origin of Madame Time, by Brian Rushton. Release 2 / Serial number 190902 (the original competition entry is in games/competition2018/The Origin of Madame Time/)

[02-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/loanOffice.gif
[02-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/valprofile.jpg
[02-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/matprofile.jpg
[02-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/kimprofile.jpg
[02-Sep-2019] if-archive/games/competition2019/robotsexpartymurder/files/rexprofile.jpg
[02-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/t2siteJoe.gif
[02-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/dinerJoe.gif
[02-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/t2site.gif
[02-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/cityB.gif
[02-Sep-2019] if-archive/games/competition2019/Truck Quest/images/locations/cityA.gif
[31-Aug-2019] if-archive/games/competition2019/Truck Quest/images/locations/missingImage.gif
[30-Aug-2019] if-archive/games/mainframe/WARP
IFDB entry

WARP, by Rob Lucke and Bill Frolik, written circa 1979. This is the HP3000 binary image: use "hp3000_adv_warp.zip" to play the game on modern systems.

[30-Aug-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/twoCrunches.mp3
[28-Aug-2019] if-archive/games/competition2019/Randomized escape/RandomizedEscape1.0.inform/Build/gameinfo.dbg
[28-Aug-2019] if-archive/games/competition2019/Randomized escape/RandomizedEscape1.0.inform/Build/output.ulx
[28-Aug-2019] if-archive/games/competition2019/Randomized escape/RandomizedEscape1.0.inform/Build/auto.inf
[28-Aug-2019] if-archive/games/competition2019/Randomized escape/RandomizedEscape1.0.inform/Build/Debug log.txt
[28-Aug-2019] if-archive/games/competition2019/Randomized escape/RandomizedEscape1.0.inform/manifest.plist
[28-Aug-2019] if-archive/games/competition2019/Randomized escape/RandomizedEscape1.0.inform/Metadata.iFiction
[28-Aug-2019] if-archive/games/competition2019/Randomized escape/RandomizedEscape1.0.inform/Build/Problems.html
[28-Aug-2019] if-archive/games/competition2019/Randomized escape/RandomizedEscape1.0.inform/Release.blurb
[28-Aug-2019] if-archive/games/competition2019/Randomized escape/RandomizedEscape1.0.inform/notes.rtf
[28-Aug-2019] if-archive/games/competition2019/Randomized escape/RandomizedEscape1.0.inform/Settings.plist
[28-Aug-2019] if-archive/games/competition2019/Randomized escape/RandomizedEscape1.0.inform/Skein.skein
[28-Aug-2019] if-archive/games/competition2019/Randomized escape/RandomizedEscape1.0.inform/Source/story.ni
[27-Aug-2019] if-archive/games/twine/russian/Nigahiga.zip
View contents

Нигахига, by карло.

[27-Aug-2019] if-archive/games/competition2019/Truck Quest/images/locations/meetJoan.gif
[25-Aug-2019] if-archive/games/competition2019/The good people/baffle.js
[25-Aug-2019] if-archive/games/twine/Preventing_Suicide_-_A_short_story.zip
View contents
IFDB entry

Preventing Suicide- An Infotainment by Vayu Vaidya, by Dr Bheemaiah and Anil Kumar.

[25-Aug-2019] if-archive/games/twine/Turraks_Classics_-_The_Prison.zip
View contents
IFDB entry

Turrak's Classics: The Prison, by Turrak Rusk.

[25-Aug-2019] if-archive/games/competition2019/For the Cats/For the Cats/forthecats_in_ink.js
[25-Aug-2019] if-archive/games/competition2019/For the Cats/For the Cats/index.html
[25-Aug-2019] if-archive/games/competition2019/For the Cats/For the Cats/ink.js
[25-Aug-2019] if-archive/games/competition2019/For the Cats/For the Cats/main.js
[23-Aug-2019] if-archive/games/glulx/Get_Out.gblorb

Get Out!, by DrGobblesMD. Release 1 / Serial number 190823.

[22-Aug-2019] if-archive/games/competition2019/For the Cats/For the Cats/style.css
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/banner.jpg
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/Cover.jpg
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/hints.html
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/instructions.html
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/map.html
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/map0.png
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/map1.png
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/map2.png
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/map3.png
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/map4.png
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/Small Cover.jpg
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/terrain.jpg
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/wbh-map-package.zip
View contents
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/interpreter/dialog.css
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/interpreter/glkote.css
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/interpreter/glkote.min.js
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/index.html
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/interpreter/jquery-1.11.2.min.js
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/play.html
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/interpreter/quixe.min.js
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/interpreter/resourcemap.js
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/style.css
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/interpreter/waiting.gif
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/Winter Break at Hogwarts.gblorb
[21-Aug-2019] if-archive/games/competition2019/Winter Break at Hogwarts/interpreter/Winter Break at Hogwarts.gblorb.js
[20-Aug-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/lets-play-ancient-greek-punishment-the-text-adventure/apple-touch-icon.png
[20-Aug-2019] if-archive/games/html/Writers_Are_Not_Strangers.zip
View contents
IFDB entry
IFWiki: Writers Are Not Strangers

Writers Are Not Strangers, by Lynda Clark. ChoiceScript.

[19-Aug-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/ifcomp.png
[19-Aug-2019] if-archive/games/competition2019/Truck Quest/images/trucks/boxCrush.gif
[19-Aug-2019] if-archive/games/competition2019/Truck Quest/images/trucks/pickupCrush.gif
[19-Aug-2019] if-archive/games/competition2019/Truck Quest/images/trucks/vanCrush.gif
[19-Aug-2019] if-archive/games/competition2019/Truck Quest/images/trucks/secondTruck.gif
[19-Aug-2019] if-archive/games/competition2019/Truck Quest/images/trucks/firstTruck.gif
[19-Aug-2019] if-archive/games/competition2019/Truck Quest/images/trucks/rigCrush.gif
[19-Aug-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/question.png
[19-Aug-2019] if-archive/games/competition2019/Slugocalypse/Slugocalypse/sounds/cashregister.mp3
[17-Aug-2019] if-archive/games/twine/The_Painters_of_Devils_Fangs.zip
View contents
IFDB entry

The Painter of Devil's Fangs, by Aiden Pain.

[17-Aug-2019] if-archive/programming/glk/italian/bibbione-glk.zip
View contents

"Il Bibbione di Glk", an Italian translation of the Glk API Specification version 0.7.0, curated by Lorenzo Marcantonio (2007).

[16-Aug-2019] if-archive/games/competition2019/Truck Quest/images/characters/contactSamson3.gif
[16-Aug-2019] if-archive/games/competition2019/Truck Quest/images/characters/contactHarmony.gif
[16-Aug-2019] if-archive/games/competition2019/Truck Quest/images/characters/contactSamson1.gif
[15-Aug-2019] if-archive/games/zcode/Fairyland.z8
IFDB entry

Fairyland, a small game about fairies by Daniel Gunnell. Release 1 / Serial number 190815.

[15-Aug-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/gold2.png
[15-Aug-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/gold.png
[15-Aug-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/devouih2.png
[15-Aug-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/devoui2.png
[15-Aug-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/coverbg.png
[15-Aug-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/help3.png
[13-Aug-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/menu.png
[13-Aug-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/hhlogo.png
[13-Aug-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/cover1.png
[13-Aug-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/cover2.png
[13-Aug-2019] if-archive/games/source/tads/mazes_source.zip
View contents
IFDB entry
IFWiki: Nothing But Mazes

Nothing but Mazes, by Greg Boettcher. Version 2.0: Full version. (a compiled version is in games/tads/mazes.t3)

[13-Aug-2019] if-archive/games/tads/old/mazes-v200.t3
IFDB entry
IFWiki: Nothing But Mazes

Nothing but Mazes, by Greg Boettcher. Version 2.0: Full version

[13-Aug-2019] if-archive/games/competition2019/robotsexpartymurder/files/BPtape.jpg
[13-Aug-2019] if-archive/programming/tads3/library/contributions/achievement.zip
View contents

For implementing and locally storing Steam-style achievements. Also for storing information that needs to persist across multiple playthroughs. Version 1.0, by Greg Boettcher.

[12-Aug-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/parchment.png
[11-Aug-2019] if-archive/games/competition2019/Truck Quest/images/characters/contactJoan.gif
[11-Aug-2019] if-archive/games/competition2019/Truck Quest/images/characters/contactCody.gif
[11-Aug-2019] if-archive/games/competition2019/robotsexpartymurder/files/FF.png
[10-Aug-2019] if-archive/info/ifdb/ifdb-archive-20190809.zip
[10-Aug-2019] if-archive/games/competition2019/Truck Quest/images/locations/danLot4.gif
[10-Aug-2019] if-archive/games/competition2019/Truck Quest/images/locations/openDanLot.gif
[10-Aug-2019] if-archive/games/competition2019/Truck Quest/images/locations/diner.gif
[07-Aug-2019] if-archive/infocom/interpreters/specification/blorb-infocom-extension.txt

A document specifying an extension to Blorb 1.1 to handle the original graphics of the four Infocom V6 games, written by Kevin Bracey. (This extension was incorporated into the main Blorb spec as of version 2.0.)

[07-Aug-2019] if-archive/infocom/media/blorb/blorb-infocom-extension.txt

A document specifying an extension to Blorb 1.1 to handle the original graphics of the four Infocom V6 games, written by Kevin Bracey. (This extension was incorporated into the main Blorb spec as of version 2.0.)

[07-Aug-2019] if-archive/programming/blorb/blorb-infocom-extension.txt

A document specifying an extension to Blorb 1.1 to handle the original graphics of the four Infocom V6 games, written by Kevin Bracey. (This extension was incorporated into the main Blorb spec as of version 2.0.)

[05-Aug-2019] if-archive/games/twine/spanish/metacomp-es.zip
View contents
IFDB entry

MetaComp, by n-n. v0.1.20190805152657.

[03-Aug-2019] if-archive/games/competition2019/Truck Quest/images/trucks/fourthTruck.gif
[03-Aug-2019] if-archive/games/competition2019/Truck Quest/images/characters/harmony.gif
[03-Aug-2019] if-archive/games/competition2019/Truck Quest/images/trucks/joanTruck.gif
[01-Aug-2019] if-archive/games/twine/tombs_of_earth_and_oak.zip
View contents
IFDB entry

tombs of earth and oak, by Tobias Paul. (source code is in tombs_of_earth_and_oak.html)

[01-Aug-2019] if-archive/games/competition2019/Lets Play Ancient Greek Punishment The Text Adventure/lets-play-ancient-greek-punishment-the-text-adventure/WALKTHROUGH.txt
[31-Jul-2019] if-archive/games/zcode/the-mall.zip
View contents
IFDB entry

The Mall, by Jason Self. Includes Inform 6 source code. Release 0 / Serial number 190718.

[31-Jul-2019] if-archive/games/zcode/old/Underground-r1.z8
IFDB entry

Underground, by Phlegethon. Release 1 / Serial number 190730

[30-Jul-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Music/Ep1/Shocked.mp3
[30-Jul-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Music/Ep1/Ep1End.mp3
[30-Jul-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Music/Ep1/Elevator.mp3
[28-Jul-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Music/Ep1/Whoosh_Flashback.mp3
[27-Jul-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/gradient.png
[27-Jul-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/hhui2.png
[26-Jul-2019] if-archive/games/glulx/Chipmonk.gblorb

Chipmonk, by Jason and Luke Swanson. Release 1 / Serial number 190726.

[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UnityWebRequestModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UnityWebRequestTextureModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UnityWebRequestWWWModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.VehiclesModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.VideoModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.VRModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.WebModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.WindModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.AccessibilityModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.AIModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.AnimationModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.ARModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.AssetBundleModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.AudioModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.ClothModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.ClusterInputModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.ClusterRendererModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.CoreModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.CrashReportingModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.DirectorModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.GameCenterModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.GridModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.ImageConversionModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.IMGUIModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.InputModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.JSONSerializeModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.ParticlesLegacyModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.ParticleSystemModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.PerformanceReportingModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.Physics2DModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.PhysicsModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.ScreenCaptureModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.SharedInternalsModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.SpriteMaskModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.SpriteShapeModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.StyleSheetsModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.TerrainModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.TerrainPhysicsModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.TextRenderingModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.TilemapModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UIElementsModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UIModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UNETModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UnityAnalyticsModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UnityConnectModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UnityWebRequestAudioModule.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.Networking.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.Timeline.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UI.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.SpatialTracking.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/Mono.Security.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/mscorlib.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/System.Core.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/System.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/System.Xml.dll
[25-Jul-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Music/Ep1/Evil.mp3
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Mono/EmbedRuntime/mono.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/UnityPlayer.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UnityWebRequestWWWModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.Physics2DModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.ScreenCaptureModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.SpriteMaskModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.SpriteShapeModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.TilemapModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UnityWebRequestAudioModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UnityWebRequestTextureModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.ARModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.ClusterRendererModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.CrashReportingModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.DirectorModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.GameCenterModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.ParticlesLegacyModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.PerformanceReportingModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UIElementsModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UnityAnalyticsModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.VRModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.AudioModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.GridModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.ImageConversionModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.InputModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UNETModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UnityConnectModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.VideoModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.AssetBundleModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.ClothModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.IMGUIModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.JSONSerializeModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.StyleSheetsModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.TerrainPhysicsModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UIModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.UnityWebRequestModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.AnimationModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.ClusterInputModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.ParticleSystemModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.PhysicsModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.TerrainModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.TextRenderingModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.VehiclesModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.WebModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.AccessibilityModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.AIModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.WindModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.CoreModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.SharedInternalsModule.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Mono/etc/mono/browscap.ini
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Mono/etc/mono/2.0/Browsers/Compat.browser
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Mono/etc/mono/config
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Mono/etc/mono/mconfig/config.xml
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Mono/etc/mono/1.0/DefaultWsdlHelpGenerator.aspx
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Mono/etc/mono/2.0/DefaultWsdlHelpGenerator.aspx
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Mono/etc/mono/1.0/machine.config
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Mono/etc/mono/2.0/machine.config
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Mono/EmbedRuntime/MonoPosixHelper.dll
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Mono/etc/mono/2.0/settings.map
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Mono/etc/mono/2.0/web.config
[25-Jul-2019] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Resources/unity default resources
[23-Jul-2019] if-archive/scott-adams/interpreters/bunyon/build_bunyon.zip
View contents

Makefile and related files to download and build Bunyon with GlkTerm. Version 1.0, by Thomas Insel.

[22-Jul-2019] if-archive/games/competition2019/Pirateship/res/img/mermaid-king.png
[21-Jul-2019] if-archive/games/twine/The_Scent_of_Death.zip
View contents
IFDB entry

The Scent of Death, release 2, by Derek Labat.

[21-Jul-2019] if-archive/games/source/twine/tombs_of_earth_and_oak.html
IFDB entry

Source code for Tombs of Earth and Oak, by Tobias Paul. (the playable game file is in games/twine/tombs_of_earth_and_oak.zip)

[21-Jul-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Music/Ep1/Danuu_MidnightTinker_Instrumental.mp3
[21-Jul-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Audio/Music/Ep1/Danuu_Instrumental.mp3
[20-Jul-2019] if-archive/games/zcode/The_Fifth_Continent.z8
IFDB entry

The Fifth Continent, a travel through the Romney Marsh, by Daniel Gunnell. Release 1 / Serial number 190719.

[20-Jul-2019] if-archive/games/competition2019/The Mysterious Stories of Caroline/Final_Images/Newspaper_Final.jpg
[19-Jul-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/hereticcover4.png
[14-Jul-2019] if-archive/games/competition2019/Truck Quest/images/characters/joan.gif
[14-Jul-2019] if-archive/infocom/compilers/inform6/library/old/inform6lib-6.12.3.zip
View contents

The Inform 6.12.3 library (March 2019).

[13-Jul-2019] if-archive/games/competition2020/Games/Tangled Tales/Tangled Tales/Tangled Tales.exe
[08-Jul-2019] if-archive/games/competition2019/Truck Quest/images/characters/regina.gif
[07-Jul-2019] if-archive/games/twine/The_Sock_Puppet_Killer.zip
View contents
IFDB entry

The Sock Puppet Killer, by Jason Cantalini.

[06-Jul-2019] if-archive/games/competition2019/Truck Quest/images/characters/cody.gif
[06-Jul-2019] if-archive/games/zcode/The_Computer_Lady.z8
IFDB entry

The Computer Lady, an Interactive Coding Exercise, by Daniel Gunnell. Release 1 / Serial number 190702.

[05-Jul-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/gold.jpg
[05-Jul-2019] if-archive/games/tads/diabolical.t3
IFDB entry

Diabolical, version 2.00, by Cleo Kraft. (source code is in games/source/tads/diabolicalSource.zip)

[05-Jul-2019] if-archive/infocom/media/cga/arthur.cg1
IFDB entry
IFWiki: Arthur: The Quest for Excalibur

The CGA graphics file for Arthur.

[04-Jul-2019] if-archive/games/source/tads/diabolicalSource.zip
View contents
IFDB entry

TADS3 source for Diabolical, version 2.00, by Cleo Kraft. (a compiled version is in games/tads/diabolical.t3)

[04-Jul-2019] if-archive/solutions/diabolical_walkthru.txt

Walkthrough for Diabolical by the game's author, Cleo Kraft.

[03-Jul-2019] if-archive/infocom/media/cga/journey.cg1
IFDB entry
IFWiki: Journey

The CGA graphics file for Journey.

[03-Jul-2019] if-archive/infocom/media/ega/journey.eg2
IFDB entry
IFWiki: Journey

EGA graphics file for Journey (2 of 2).

[03-Jul-2019] if-archive/infocom/media/ega/journey.eg1
IFDB entry
IFWiki: Journey

EGA graphics file for Journey (1 of 2).

[03-Jul-2019] if-archive/infocom/media/ega/arthur.eg2
IFDB entry
IFWiki: Arthur: The Quest for Excalibur

EGA graphics file for Arthur (2 of 2).

[03-Jul-2019] if-archive/infocom/media/ega/arthur.eg1
IFDB entry
IFWiki: Arthur: The Quest for Excalibur

EGA graphics file for Arthur (1 of 2).

[03-Jul-2019] if-archive/infocom/media/cga/shogun.cg1
IFDB entry
IFWiki: Shogun

The CGA graphics file for Shogun.

[03-Jul-2019] if-archive/infocom/media/ega/shogun.eg1
IFDB entry
IFWiki: Shogun

The EGA graphics file for Shogun.

[03-Jul-2019] if-archive/infocom/media/cga/zork0.cg1
IFDB entry
IFWiki: Zork Zero

The CGA graphics file for Zork Zero.

[03-Jul-2019] if-archive/infocom/media/ega/zork0.eg1
IFDB entry
IFWiki: Zork Zero

The EGA graphics file for Zork Zero.

[03-Jul-2019] if-archive/solutions/maps/spider-and-web-map.png
IFDB entry
IFWiki: Spider And Web

Map of Spider and Web release 4, by Dan Fabulich. Includes spoilers.

[01-Jul-2019] if-archive/info/intficforum/intfic-archive-20190701.sql.gz
[28-Jun-2019] if-archive/games/competition2019/Truck Quest/images/characters/joe.gif
[28-Jun-2019] if-archive/games/competition2019/Pirateship/res/img/mermaid.png
[28-Jun-2019] if-archive/games/zcode/TheEnchantedCastle.zblorb
IFDB entry
IFWiki: The Enchanted Castle

The Enchanted Castle, by Gregg Roberts. Release 1 / Serial number 190627.

[27-Jun-2019] if-archive/games/source/inform/Jason_and_Medea.zip
View contents

Jason and Medea, by Victor Gijsbers. Written for the Pax East 2011 interactive fiction event. Release 1 / Serial number 110307.

[27-Jun-2019] if-archive/collections/Victor_Gijsbers_Archive_2004-2019.zip
View contents

An archive of Victor Gijsber's IF-related creations for the period 2004 to 2019. It includes completed games, with source code and assorted extra files; abandoned, incomplete games; reviews and essays; blog backups and forum posts.

[26-Jun-2019] if-archive/games/twine/spanish/La_Montana_del_Miedo.zip
View contents
IFDB entry

La Montaña del Miedo, by Enric B Llobregat.

[26-Jun-2019] if-archive/games/twine/Deadly_Vacation.zip
View contents
IFDB entry

Deadly Vacation, by Anonymous

[26-Jun-2019] if-archive/games/competition2019/Faerethia/Faerethia.html
[25-Jun-2019] if-archive/games/glulx/german/old/Ein_spaeter_Besuch-r1.gblorb
IFDB entry

Ein später Besuch, ein Textadventure von Markus Witzmann. Release 1 / Serial number 190626

[25-Jun-2019] if-archive/games/competition2019/Pirateship/res/img/capn.png
[25-Jun-2019] if-archive/games/competition2019/Pirateship/res/img/black-canvas.jpg
[25-Jun-2019] if-archive/starters/italian/Hugo_per_giocare.zip
View contents

A guide to playing games written in Hugo, originally written by Paolo Vece in 2003 and published on the IF Italia web site. Archive contains an AsciiDoc format transcription of the original, created by Tristano Ajmone, along with a HTML version generated from that.

[25-Jun-2019] if-archive/games/competition2019/Truck Quest/images/trucks/thirdTruck.gif
[25-Jun-2019] if-archive/games/competition2019/Pirateship/res/img/marble.jpg
[25-Jun-2019] if-archive/games/competition2019/Pirateship/res/img/wood2.jpg
[25-Jun-2019] if-archive/games/competition2019/Pirateship/res/img/other-capn.png
[25-Jun-2019] if-archive/games/competition2019/Pirateship/res/img/old-bob.png
[25-Jun-2019] if-archive/games/competition2019/Pirateship/res/img/jordan-feet.png
[25-Jun-2019] if-archive/games/competition2019/Pirateship/res/img/locket.png
[24-Jun-2019] if-archive/games/competition2019/Randomized escape/RandomizedEscape1.0.inform/uuid.txt
[24-Jun-2019] if-archive/games/zcode/french/interra.z5
IFDB entry
IFWiki: Interra : L'autre monde

Interra - L'autre monde. Ecrit par Benjamin Roux. Release 1 / Serial number 070726

[24-Jun-2019] if-archive/games/competition2019/Pirateship/res/img/wood.jpg
[24-Jun-2019] if-archive/games/competition2019/Pirateship/res/versifier.css
[23-Jun-2019] if-archive/games/competition2019/Pirateship/res/img/thompsonmap.jpg
[23-Jun-2019] if-archive/games/competition2019/Pirateship/res/img/pirateship-banner.png
[22-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Alien.ogg
[22-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Freezer.ogg
[22-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Clocks.ogg
[22-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/sing.ogg
[22-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Mech-Drone.ogg
[22-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Darkness.ogg
[19-Jun-2019] if-archive/games/twine/spanish/empyreum.zip
View contents
IFDB entry

Empyreum, by n-n. (an English version is in games/twine/empyreum.zip)

[19-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/cx6.ogg
[19-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/cx1.ogg
[19-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/cx2.ogg
[19-Jun-2019] if-archive/games/competition2019/robotsexpartymurder/files/static stripe 2.jpg
[19-Jun-2019] if-archive/games/competition2019/robotsexpartymurder/files/static stripe.jpg
[19-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Ghoul.ogg
[19-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Mister.ogg
[19-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Science.ogg
[18-Jun-2019] if-archive/games/glulx/Speed_Racer.gblorb

Speed Racer, by Stephanie Clements. Release 1 / Serial number 190617.

[18-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Peaceful_Stalker.ogg
[18-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Horror.ogg
[18-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Dread.ogg
[15-Jun-2019] if-archive/games/source/twine/Mad_Wizard.zip
View contents
IFDB entry

Tweego source code for Keep of the Mad Wizard, by Felix Pleșoianu. Available under the Artistic License 2.0 (except for the font). Uses SugarCube 2; no special options needed for compilation.

[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Door_Close.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Drawer_Close.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Lamp_Off.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Cookie.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Ominous.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Sinister.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Surreal.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Lurking.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Peaceful.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/q18.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/q7.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Stalker.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Decision.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Isolation.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Meadow.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Alone.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Disturbed.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/HongKong.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Horrible.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Lamp_On.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Ocean.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Ballooning.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Changes.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Deserted.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Antonio.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/cp1.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/cp2.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/cp3.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/cp4.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Coins12.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Coins7.ogg
[14-Jun-2019] if-archive/games/competition2019/ALICE BLUE/Alice/sound/Arrival.ogg
[10-Jun-2019] if-archive/games/zcode/Andromeda_Genesis.z8

Andromeda Genesis, a Space Afterpiece, by Joey Jones. Release 1 / Serial number 130701.

[10-Jun-2019] if-archive/games/zcode/Clean_Air.zblorb

Clean Air, by Andrew Li. Release 2 / Serial number 190608.

[09-Jun-2019] if-archive/games/competition2019/The Milgram Parable/The Milgram Parable.html
[09-Jun-2019] if-archive/games/cpm/cpm_advsampler.zip
View contents
IFDB entry, entry, entry
IFWiki: Catseye, Moonglow

A sampler of several freeware Z-code adventures, put together by Carsten Dost. This will work with most CP/M Systems with a 80x25 terminal and at least 64k of memory. Included games are Cat's Eye, Deja Vu and Moonglow.

[08-Jun-2019] if-archive/games/twine/spanish/Caja_de_herramientas.zip
View contents

Caja de herramientas, by Lana Castell.

[06-Jun-2019] if-archive/games/twine/Racing_Team_Career.zip
View contents
IFDB entry

Racing Team Career, by Bharat Ramanathan.

[03-Jun-2019] if-archive/games/glulx/Conflicting_Histories.gblorb
IFDB entry

Conflicting Histories, an Interactive Historical Mystery, by Siobhan McGuinness. Release 1 / Serial number 190603.

[03-Jun-2019] if-archive/games/vms/mmm16.exe
IFDB entry

Mystery Mansion rev 16 for VAX/VMS, by Bill Wolpert. link date/time: 3-DEC-1982 09:15:46.72 Most likely ported by someone who had access to the HP fortran sources. Rescued from a MicroVAX 3800 in Padua (Italy).

[01-Jun-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/corridor.png
[01-Jun-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/temple.png
[01-Jun-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/column.png
[01-Jun-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/her.png
[01-Jun-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/window.png
[01-Jun-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/tissue.png
[01-Jun-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/book.png
[29-May-2019] if-archive/info/ifdb/ifdb-archive-20190528.zip
[27-May-2019] if-archive/games/source/inform/old/The_Origin_of_Madame_Time-r1.zip
View contents
IFDB entry

The Origin of Madame Time, by Brian Rushton. Release 1 / Serial number 181010. [a compiled version is in games/competition2018/The Origin of Madame Time/The_Origin_of_Madame_Time.gblorb]

[26-May-2019] if-archive/games/twine/portuguese/O_que_fazer.zip
View contents
IFDB entry

O que fazer? version 1.1, by Janos Biro. (English version is at games/twine/What_to_do.zip)

[26-May-2019] if-archive/games/twine/What_to_do.zip
View contents
IFDB entry

What to do? version 1.1, by Janos Biro. A tiny twine game for the Anti-fascist Game Jam. (Portuguese version is at games/twine/portuguese/O_que_fazer.zip

[26-May-2019] if-archive/games/twine/portuguese/endoftheworld.zip
View contents
IFDB entry

This is the Brazilian Portuguese version of Queers in Love at the End of the World, by Anna Anthropy, translated by Janos Biro with permission. Esta é a versão em português brasileiro do jogo Queers in Love at the End of the World, de Anna Anthropy, traduzido por Janos Biro com autorização da autora.

[26-May-2019] if-archive/games/twine/queer_recollections.zip
View contents
IFDB entry

queer (re)collections, by Tobias Paul.

[25-May-2019] if-archive/games/glulx/spanish/Alien_EE.zip
View contents
IFDB entry

A·L·I·E·N: La aventura - Edición Especial, by Alpha Aventuras. Versión multiplataforma. Release 1 / Serial number 180720.

[25-May-2019] if-archive/games/twine/calling.zip
View contents
IFDB entry

Calling of the Night, by Hellduriel & Pavel Homola.

[21-May-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/town.png
[21-May-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/forest2.png
[21-May-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/forest.png
[21-May-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/mtn.png
[21-May-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/nighttown.png
[21-May-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/ocean.png
[21-May-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/4.png
[20-May-2019] if-archive/games/zcode/The_Grand_Tour.z8
IFDB entry

The Grand Tour, a short I7 demonstration, by Daniel Gunnell. Release 1 / Serial number 190512.

[19-May-2019] if-archive/games/springthing/2019/2019readme.txt

Information about the competition.

[18-May-2019] if-archive/programming/tads3/library/contributions/msg_custom.t

An extension that allows authors to customize the standard TADS 3 messages, changing them with regard to smart/curly quotes, contractions, formal versus casual language, etc. Version 2.2, by Greg Boettcher.

[18-May-2019] if-archive/games/glulx/Today_is_the_Same_as_Any_Other.gblorb
IFDB entry

Today is the Same as Any Other, another tale from the Bunker, by Adam Wasserman, Release 1 / Serial number 190518.

[17-May-2019] if-archive/games/source/twine/Inorganic_Life-Planet_Zesta_V.html
IFDB entry

Inorganic Life - Planet Zesta V, by Vedek Bheemaiah.

[17-May-2019] if-archive/games/cpm/barsoom1.zip
View contents
IFDB entry

Barsoom Adventure #1: The Lost City, by Susan Schnitger. (a solution is in solutions/Barsoom1.sol)

[16-May-2019] if-archive/games/glulx/A_Beauty_Cold_and_Austere.gblorb
IFDB entry
IFWiki: A Beauty Cold and Austere

A Beauty Cold and Austere, an Interactive Digression by Mike Spivey. Release 4 / Serial number 190516. (the original competition entry is in games/competition2017/A Beauty Cold and Austere/)

[14-May-2019] if-archive/infocom/compilers/inform6/library/old/inform6lib-6.12.2.zip
View contents

The Inform 6.12.2 library (June 2018).

[12-May-2019] if-archive/games/twine/Strange_Encounter_in_Space.zip
View contents
IFDB entry

Strange Encounter in Space, by suchamazingdoge.

[12-May-2019] if-archive/games/twine/logged_in.zip
View contents
IFDB entry

Logged In, version beta 1.1, by anChupacabra.

[11-May-2019] if-archive/games/glulx/timeless.gblorb

Timeless, by Wail Alhidir. Release 1 / Serial number 190510.

[06-May-2019] if-archive/games/source/twine/Fable.html

Fable, by CuttlefishKitch. A poetic game inspired by the jabberwockey and all their friends.

[05-May-2019] if-archive/games/competition2019/robotsexpartymurder/files/cardinal.png
[05-May-2019] if-archive/games/competition2019/robotsexpartymurder/files/showtitle.jpg
[05-May-2019] if-archive/infocom/interpreters/tools/praxix.zip
View contents

Praxix: A Z-code interpreter unit test, by Zarf and Dannii. Release 1 / Serial number 180329 / Inform v6.31

[05-May-2019] if-archive/games/twine/That_Night_at_Henrys_Place.zip
View contents
IFDB entry

That Night at Henry's Place, by Jei D. Marcade.

[05-May-2019] if-archive/games/twine/day_again.zip
View contents

day again, by kathos3.

[03-May-2019] if-archive/games/twine/SixShots.zip
View contents
IFDB entry

Six Shots, by Conor Walsh.

[03-May-2019] if-archive/games/pc/spanish/HouseV1PC.zip
View contents

La casa al otro lado de la tormenta (PC), by Pablo Martínez. (from caad.es archive, under review)

[03-May-2019] if-archive/games/amstrad/HouseV1Amstrad.zip
View contents
IFDB entry

The House on the Other Side of the Storm, by Pablo Martínez. (The Spanish version is in games/amstrad/spanish/CASA_AmstradV1.2.zip) (from caad.es archive, under review)

[30-Apr-2019] if-archive/games/competition2019/robotsexpartymurder/files/smallcardinal.png
[28-Apr-2019] if-archive/games/agt/nmr2.zip
View contents
IFDB entry

Adventures in NMR II: The Adventure Continues, by Douglas P. Burum. Stop the morphing invading aliens by using Nuclear Magnetic Resonance. Honorable mention, 4th annual AGT game contest.

[28-Apr-2019] if-archive/games/source/agt/nmr2.zip
View contents
IFDB entry

Adventures in NMR II: The Adventure Continues, by Douglas P. Burum. Stop the morphing invading aliens by using Nuclear Magnetic Resonance. Honorable mention, 4th annual AGT game contest.

[28-Apr-2019] if-archive/games/agt/nmr1.zip
View contents
IFDB entry

Adventures in NMR, by Douglas P. Burum.

[28-Apr-2019] if-archive/games/source/agt/nmr1.zip
View contents
IFDB entry

Adventures in NMR, by Douglas P. Burum.

[28-Apr-2019] if-archive/games/c64/spanish/HouseV1C64.zip
View contents

La casa al otro lado de la tormenta (C64), by Pablo Martínez. (from caad.es archive, under review)

[28-Apr-2019] if-archive/games/spectrum/spanish/HouseV1ZX.zip
View contents

La casa al otro lado de la tormenta (Spectrum), by Pablo Martínez. (from caad.es archive, under review)

[28-Apr-2019] if-archive/games/twine/Kitchen_IO.zip
View contents
IFDB entry

Kitchen IO IB, by Anonymous. Questionnaire game to determine which character you grieve most like, in the book "Kitchen" by Banana Yoshimoto. Used for IB Interactive Oral.

[28-Apr-2019] if-archive/games/twine/Hospital.zip
View contents
IFDB entry

Hospital, by Anonymous.

[28-Apr-2019] if-archive/games/twine/Accident.zip
View contents

Accident, by Hossein Tavakkoli.

[28-Apr-2019] if-archive/games/twine/Time_For_Some_Real_Fun.zip
View contents
IFDB entry

Time For Some Real Fun, by Allusions19.

[28-Apr-2019] if-archive/games/twine/So_You_Think_You_Know_Allusions.zip
View contents
IFDB entry

So You Think You Know Allusions, by Allusions19.

[25-Apr-2019] if-archive/games/glulx/old/Bullhockey_2-r1.gblorb
IFDB entry
IFWiki: Bullhockey 2: The Return of the Leather Whip

Bullhockey 2 - The Return of the Leather Whip, version 1, by Bill F Lindsay. Serial number 190425.

[23-Apr-2019] if-archive/games/zcode/spanish/libro.z5
IFDB entry

El libro que se aburría, by Antonia Visiedo (Jenesis). Revisión 3 / Número de serie 031202. (source code is in games/source/inform/spanish/libro.zip; a 2012 remake is in games/java/spanish/libro_AGE.zip)

[20-Apr-2019] if-archive/programming/alan3/library/library0.62.zip
View contents

The Alan Standard Library, version 0.6.2. This was the last version of the library based on the Alan 2 standard library.

[19-Apr-2019] if-archive/solutions/Bullhockey2_solution.txt
IFDB entry

Walkthrough for "Bullhockey 2" by the game's author, Bill Lindsay.

[18-Apr-2019] if-archive/games/competition2019/robotsexpartymurder/files/Rex2 750x1000.png
[18-Apr-2019] if-archive/games/competition2019/robotsexpartymurder/files/Mat 720x1000.png
[18-Apr-2019] if-archive/games/competition2019/robotsexpartymurder/files/Val 750x1000.png
[16-Apr-2019] if-archive/games/amstrad/spanish/DiosaCozumelPCW-CopiaTrabajo.zip
View contents
IFDB entry

La diosa de Cozumel (PCW), by Aventuras AD. (from caad.es archive, under review)

[15-Apr-2019] if-archive/games/competition2019/Skybreak/Skybreak!/The Map!.jpg
[14-Apr-2019] if-archive/games/source/twine/The_Collector.html
IFDB entry

The Collector, by Rev.

[12-Apr-2019] if-archive/magnetic-scrolls/interpreters/magnetic/old/Magnetic23Win.zip
View contents
IFWiki: Magnetic for Windows

Magnetic v2.3 for Windows, release 15, ported by David Kinder and Stefan Meier.

[12-Apr-2019] if-archive/magnetic-scrolls/interpreters/magnetic/old/Magnetic23Src.zip
View contents

Portable ANSI C source code for Magnetic v2.3, written by Niclas Karlsson, David Kinder, Stefan Meier and Paul David Doherty. Also includes the source code for the Amiga, DOS, DOS32 and Windows ports, Torbjorn Andersson's Linux/Gtk2 port and Simon Baldwin's Glk port, which includes graphics support.

[12-Apr-2019] if-archive/level9/interpreters/level9/Level9_5.1_Win32.zip
View contents

Level9 v5.1 for Windows, written by Glen Summers and David Kinder.

[12-Apr-2019] if-archive/level9/interpreters/level9/Level9_5.1_Source.zip
View contents

C source code and porting notes for Level9 v5.1, written by Glen Summers, David Kinder, Alan Staniforth, Simon Baldwin and Dieter Baron. Also includes the source for the DOS, Windows and Amiga ports, as well as Jim Cameron's Unix/Curses port, Simon Baldwin's Glk port, and Torbjörn Andersson's Linux/Gtk2 port.

[12-Apr-2019] if-archive/programming/agt/agility/old/AGiliTy111Win-Source.zip
View contents

Source code for the Windows port, by David Kinder.

[12-Apr-2019] if-archive/programming/agt/agility/old/AGiliTy111Win.zip
View contents

AGiliTy 1.1.1 for Windows, ported by David Kinder.

[12-Apr-2019] if-archive/programming/adrift/ADRIFT5r.zip
View contents
IFWiki: ADRIFT Runner

Runner for Adrift 5.0.35.3, by Campbell Wild.

[12-Apr-2019] if-archive/programming/adrift/ADRIFT5Setup.zip
View contents

Full installation for Adrift 5.0.35.3. Includes executables, a manual and an uninstaller, by Campbell Wild.

[10-Apr-2019] if-archive/games/competition2019/robotsexpartymurder/files/rspsm smallgiftitle.gif
[08-Apr-2019] if-archive/programming/hugo/source/hugor-2.2-source.tar.xz
IFWiki: Hugor

Source code for Hugor 2.2, written by Nikos Chantziaras.

[08-Apr-2019] if-archive/programming/hugo/executables/Hugor-2.2-Windows.zip
View contents
IFWiki: Hugor

Hugor 2.2 for Microsoft Windows with support for graphics, sound and music, written by Nikos Chantziaras.

[08-Apr-2019] if-archive/programming/hugo/executables/Hugor-2.2-macOS.zip
View contents
IFWiki: Hugor

Hugor 2.2 for Intel-based Mac OS X with support for graphics, sound and music, written by Nikos Chantziaras.

[08-Apr-2019] if-archive/programming/hugo/executables/Hugor-2.2-Linux-64bit.tar.gz
View contents
IFWiki: Hugor

Hugor 2.2 for x86-64 Linux with support for graphics, sound and music, written by Nikos Chantziaras.

[07-Apr-2019] if-archive/games/springthing/2019/Escape_Linux.zip
View contents
IFDB entry

Escape!, by Marnix van den Bos (XVAN; Linux).

[07-Apr-2019] if-archive/games/springthing/2019/Escape_Mac.zip
View contents
IFDB entry

Escape!, by Marnix van den Bos (XVAN; Mac).

[07-Apr-2019] if-archive/games/springthing/2019/Escape_Windows.zip
View contents
IFDB entry

Escape!, by Marnix van den Bos (XVAN; Windows).

[06-Apr-2019] if-archive/games/competition2019/Enceladus/enceladus.exe
[02-Apr-2019] if-archive/games/competition2020/Games/Tangled Tales/Tangled Tales/Data/bg.dll
[01-Apr-2019] if-archive/games/twine/touchstone.zip
View contents
IFDB entry

Touchstone, by Edward Wang.

[01-Apr-2019] if-archive/games/twine/unfinished_duet.zip
View contents
IFDB entry

Unfinished Duet, by Richard Siken.

[01-Apr-2019] if-archive/games/twine/Absent_Heroes.zip
View contents
IFDB entry

Absent Heroes: Choose Your Own Interview II, by Cara Ellison. Interactive interview with Emily Short, Andrew Plotkin and Adam Cadre.

[01-Apr-2019] if-archive/info/intficforum/intfic-archive-20190401.sql.gz
[30-Mar-2019] if-archive/games/twine/spanish/Herencia_Sangrienta.zip
View contents

Herencia Sangrienta, by enrique botella llobregat.

[30-Mar-2019] if-archive/games/html/house-without-walls.zip
View contents
IFDB entry

A House Without Walls, by Dylan Kinnett.

[30-Mar-2019] if-archive/games/twine/polish/Lux.zip
View contents
IFDB entry

Lux, by Agnieszka Trzaska. Translated to Polish by the author. (the original English-language competition entry is in games/competition2018/Lux/)

[30-Mar-2019] if-archive/games/twine/Velcro_Church.zip
View contents
IFDB entry

Velcro Church, by Ben Carey.

[26-Mar-2019] if-archive/scott-adams/games/advland2019.zip
View contents
IFDB entry
IFWiki: Adventureland

Morten Lohre's C version of Adventureland, with changes to fix bugs and improve gameplay by Richard Goedeken. The archive also includes Windows Mac OS X and Linux executables.

[22-Mar-2019] if-archive/info/intficforum/intfic-archive-20190322.sql.gz
[22-Mar-2019] if-archive/games/springthing/2019/DoIDate-1.0-linux.tar.bz2
IFDB entry

Do I Date?, by Aurora Kakizaki (Ren'Py; Linux).

[22-Mar-2019] if-archive/games/springthing/2019/DoIDate-1.0-mac.zip
View contents
IFDB entry

Do I Date?, by Aurora Kakizaki (Ren'Py; Mac).

[22-Mar-2019] if-archive/games/springthing/2019/DoIDate-1.0-pc.zip
View contents
IFDB entry

Do I Date?, by Aurora Kakizaki (Ren'Py; Windows).

[21-Mar-2019] if-archive/games/pc/EldarianOdyssey.zip
View contents

Eldarian Odyssey, version 1.01, by Rich Eizenhoefer.

[20-Mar-2019] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/cooltext266633624217074.png
[19-Mar-2019] if-archive/games/amstrad/Adventures_in_Locomotive_Basic.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry

A collection of adventures, written for or converted to Amstrad CPC Locomotive Basic:

  • CHATEAU GAILLARD
  • C.I.A ADVENTURE
  • Escape From Atlantis, by Thomas Ally
  • Four Mile Island, by Chris Charla
  • MAGIC MIRROR, Michael Taylor
  • Miser, by Mary Jean Winter
  • NOSFERATU, by M. Taylor
  • THE CITADEL OF PERSHU
  • The Mary Celeste, by D.B. Taylor
  • Uncle Tay's House
  • The Night of the Vampire Bunnies, by Jason Dyer
[18-Mar-2019] if-archive/solutions/Bullhockey_solution.txt
IFDB entry, entry

Walkthrough for "Bullhockey!" by the game's author, Bill Lindsay. For Release 1 / Serial Number 190106. (the original competition walkthrough is in games/competition2018/Bullhockey/Walkthrough/solution.txt)

[15-Mar-2019] if-archive/games/competition2019/robotsexpartymurder/files/rspmlettering.png
[15-Mar-2019] if-archive/games/competition2019/robotsexpartymurder/files/catalogbanner.jpg
[12-Mar-2019] if-archive/games/twine/incomprehensible_casino_enforcer.zip
View contents
IFDB entry

Incomprehensible Casino Enforcer, by Lana Polansky

[11-Mar-2019] if-archive/games/competition2019/robotsexpartymurder/files/Cembed.jpg
[09-Mar-2019] if-archive/games/twine/anna_anthropy_interview.zip
View contents
IFDB entry

Choose your own Anna Anthropy interview, by Cara Ellison.

[02-Mar-2019] if-archive/games/twine/Hypno.zip
View contents

Hypnotic Trance, by hypnosismc.

[02-Mar-2019] if-archive/games/twine/Ouroboros.zip
View contents
IFDB entry

Ouroboros, by Ben Carey.

[28-Feb-2019] if-archive/games/twine/Encyclopedia_Fuckme_and_the_Case_of_the_Vanishing_Entree.zip
View contents
IFDB entry

Encyclopedia Fuckme and the Case of the Vanishing Entree, by Anna Anthropy.

[25-Feb-2019] if-archive/games/appleII/Sparkstone.zip
View contents
IFDB entry

The Sparkstone, Episode 1 of the Tales of Florb, by Roby Sherman.

[23-Feb-2019] if-archive/games/twine/Escape_Olive.zip
View contents
IFDB entry

Escape Olive, by Justin Reichard.

[22-Feb-2019] if-archive/solutions/maps/Adventure_Maps.pdf
IFDB entry
IFWiki: Adventure

Maps (in PDF format) of the original Adventure, drawn by Ed Wright, 1979-1980.

[22-Feb-2019] if-archive/games/glulx/The_Storm.gblorb
IFDB entry
IFWiki: The Storm

The Storm, a Self-portrait by Stéphane F. The English version of « La Tempête » released for the French comp 2018. Translation by Stéphane F. and Jack Welch. Release 2 / Serial number 190107.

[22-Feb-2019] if-archive/games/source/twine/Isoldas_Eyes.html
IFDB entry

Isolda's Eyes, an interactive erotic horror by Cybermancer1927 (a.k.a. Shadowchaser). Beta version 0.1. A "censored" Twine version of the original, sexually-explicit Inform 7 game. Licenced under the Creative Commons Attribution 4.0 International Licence.

[22-Feb-2019] if-archive/games/glulx/illum.gblorb
IFDB entry
IFWiki: Illuminismo Iniziato

Illuminismo Iniziato, an Interactive Illumination by Michael J. Coyne. Release 3 / Serial number 190221. (the original Spring Thing entry is in games/springthing/2018/IlluminismoIniziato.gblorb)

[21-Feb-2019] if-archive/games/twine/Zombie_Ninja_Confessional.zip
View contents
IFDB entry

Zombie Ninja Confessional, by Whisperbat.

[21-Feb-2019] if-archive/games/twine/unpredictable_storyline_2.zip
View contents
IFDB entry

Unpredictable Storyline Twists 2, by Pierre Chevalier.

[21-Feb-2019] if-archive/games/twine/I_Summon_You.zip
View contents
IFDB entry

I Summon You, by Anna Anthropy. Illustration by Jonathan Hunt.

[21-Feb-2019] if-archive/games/twine/Half_life_3_confirmed_simulator.zip
View contents
IFDB entry

Half life 3 confirmed simulator, by "Me".

[14-Feb-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/dore4b.png
[14-Feb-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/devouih.png
[14-Feb-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/devoui.png
[13-Feb-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/dore5.jpg
[13-Feb-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/dore4.jpg
[13-Feb-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/dore1.jpg
[13-Feb-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/dore3.jpg
[13-Feb-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/dore2.jpg
[13-Feb-2019] if-archive/games/glulx/The_Fourth_Riddle.gblorb
IFDB entry

The Fourth Riddle, by reconditarmonia. Based on Puccini's opera Turandot. Release 1 / Serial number 181228.

[09-Feb-2019] if-archive/games/competition2019/Faerethia/assets/loss.mp3
[09-Feb-2019] if-archive/games/competition2019/Faerethia/assets/profit.mp3
[09-Feb-2019] if-archive/games/competition2019/Faerethia/assets/lemonade.mp3
[09-Feb-2019] if-archive/games/competition2019/Faerethia/assets/shepherd.mp3
[09-Feb-2019] if-archive/games/competition2019/Faerethia/assets/memory.mp3
[09-Feb-2019] if-archive/games/competition2019/Faerethia/assets/flock.mp3
[09-Feb-2019] if-archive/games/competition2019/Faerethia/assets/outside.mp3
[09-Feb-2019] if-archive/games/competition2019/Faerethia/assets/entrance.mp3
[07-Feb-2019] if-archive/solutions/maps/anchorhead-2018-map.png
IFDB entry
IFWiki: Anchorhead

Full map of Anchorhead 2018 edition, by Dan Fabulich. (Version 2)

[07-Feb-2019] if-archive/solutions/anchorhead-invisiclues.zip
View contents
IFDB entry

Rot13 Invisiclues for Anchorhead, both the 1998 and 2018 versions, by Dan Fabulich. (Version 2)

[06-Feb-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/hhui.png
[06-Feb-2019] if-archive/games/glulx/old/Alias_The_Magpie-r2.zip
View contents
IFDB entry
IFWiki: Alias 'The Magpie'

Alias 'The Magpie', an interactive caper by J. J. Guest. Release 2 / Serial number 190206.

[04-Feb-2019] if-archive/games/glulx/Phoenix-Fire.gblorb

Phoenix-Fire, by Adam Le Poidevin. Release 1 / Serial number 190204.

[03-Feb-2019] if-archive/games/twine/The_Epsilon_Bootis_Project.zip
View contents

The Epsilon Boötis Project, by Keith Waterfield.

[03-Feb-2019] if-archive/games/twine/The_Void_Horizon.zip
View contents
IFDB entry

The Void Horizon, by Mayara Albuquerque.

[03-Feb-2019] if-archive/games/twine/abyss.zip
View contents
IFDB entry

The Abyss, version 2.0, by Devi Acharya.

[03-Feb-2019] if-archive/games/twine/The_quest.zip
View contents

The quest, version 0.1, by Cret Ferity.

[03-Feb-2019] if-archive/games/twine/Personal_Project.zip
View contents
IFDB entry

Personal Project, by Andres Ortiz.

[03-Feb-2019] if-archive/games/python/tower.py
IFDB entry

Tower of Mystery, originally written in Microsoft BASIC and printed in Compute!'s Guide to Adventure Games by Gary McGath. Converted to Python by Jason Wells. (the original basic version is in games/source/basic/tower.bas)

[02-Feb-2019] if-archive/games/twine/Ninja_die-men.zip
View contents
IFDB entry

Ninja die-men, by Bobnibu.

[02-Feb-2019] if-archive/games/twine/A_thing_done_and_who_did_it.zip
View contents

A thing done and who did it, an artwork by Laurie Lax.

[02-Feb-2019] if-archive/games/twine/Space_Hostage.zip
View contents

Space Hostage, by Thomas Cole.

[02-Feb-2019] if-archive/games/twine/Mondo_of_Dogomonno_-_Planet_Zesta.zip
View contents
IFDB entry

Mondo of Dogomonno - Planet Zesta, by Vedek Bheemaiah.

[31-Jan-2019] if-archive/solutions/maps/old/anchorhead-2018-map-r1.png
IFDB entry
IFWiki: Anchorhead

Full map of Anchorhead 2018 edition, by Dan Fabulich. (Version 1)

[31-Jan-2019] if-archive/solutions/old/anchorhead-invisiclues-r1.zip
View contents

Rot13 Invisiclues for Anchorhead, both the 1998 and 2018 versions, by Dan Fabulich. (Version 1)

[28-Jan-2019] if-archive/games/pc/old/EldarianOdyssey-100.zip
View contents

Eldarian Odyssey, version 1.00, by Rich Eizenhoefer.

[24-Jan-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/devobg8.png
[24-Jan-2019] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/devobg9.png
[17-Jan-2019] if-archive/games/source/twine/Paranoia_Solo_Mission.html

PARANOIA Solo Mission, by OddProphet. Based on the PARANOIA Solo Mission presented in the PARANOIA XP gamebook.

[17-Jan-2019] if-archive/games/source/basic/tower.bas

Tower of Mystery, written in Microsoft BASIC, as printed in Compute!'s Guide to Adventure Games by Gary McGath, pages 166-171, transcribed by Jason Wells.

[15-Jan-2019] if-archive/info/ifdb/ifdb-archive-20190115.zip
[15-Jan-2019] if-archive/games/twine/malay/Basikal.zip
View contents
IFDB entry

Basikal, by BudakTebu.

[15-Jan-2019] if-archive/games/source/twine/Snark_Quest.tws
IFDB entry

Snark Quest, by Luke Roberts.

[15-Jan-2019] if-archive/games/glulx/NecronsKeep.gblorb
IFDB entry
IFWiki: Necron's Keep

Necron's Keep, an interactive role playing game, by Dan Welch. Release 5 / Serial number 190114.

[14-Jan-2019] if-archive/programming/glk/implementations/patches/enhanced-glkterm-104.zip
View contents

GlkTerm 1.0.4 with enchancements, by zzo38. The enhancements include paging, colours, VT100 window borders, and more.

[14-Jan-2019] if-archive/games/twine/korean/HSKY_Chapter_1.zip
View contents
IFDB entry

HSKY 회사설 미연시 챕터1, by SCITE.

[12-Jan-2019] if-archive/games/twine/The_adventure_of_Barry.zip
View contents
IFDB entry

The adventure of Barry, by Dande.

[10-Jan-2019] if-archive/games/source/twine/Journal_of_Anatomy.html
IFDB entry

Journal of Anatomy, by Vedek Bheemaiah.

[09-Jan-2019] if-archive/games/source/twine/Pepe_and_the_balloon.html
IFDB entry

Pepe and the Balloon, by Vedek Bheemaiah.

[07-Jan-2019] if-archive/games/twine/Run.zip
View contents
IFDB entry

RUN!, by Karnveer Bains.

[06-Jan-2019] if-archive/games/glulx/old/Bullhockey-r1-s190106.gblorb
IFDB entry
IFWiki: Bullhockey!

Bullhockey!, by Bill F Lindsay. Release 1 / Serial number 190106.

[05-Jan-2019] if-archive/solutions/cragne-manor-spoiler-free-walkthrough.txt
IFDB entry

A spoiler-free walkthrough of Cragne Manor (2018). This is a list of rooms in a solvable order, with no explicit hints on how to solve the puzzles when you arrive. Made available in the public domain by Dan Fabulich.

[05-Jan-2019] if-archive/solutions/maps/cragne-manor-map.png
IFDB entry
IFWiki: Cragne Manor

PNG map of Cragne Manor (2018). Made available in the public domain by Dan Fabulich. (Exported from Trizbort version.)

[05-Jan-2019] if-archive/solutions/maps/cragne-manor-map.pdf
IFDB entry
IFWiki: Cragne Manor

PDF map of Cragne Manor (2018). Made available in the public domain by Dan Fabulich. (Exported from Trizbort version.)

[05-Jan-2019] if-archive/solutions/maps/cragne-manor.trizbort
IFDB entry
IFWiki: Cragne Manor

Trizbort map of Cragne Manor (2018). Made available in the public domain by Dan Fabulich.

[03-Jan-2019] if-archive/games/glulx/old/Bullhockey-r1-s190103.gblorb
IFDB entry
IFWiki: Bullhockey!

Bullhockey!, by Bill F Lindsay. Release 1 / Serial number 190103.

[03-Jan-2019] if-archive/utilities/mimeconf2mimetypes.pl

Perl script to convert a mime.conf file into the simpler mime.types file. Primarily of interest for those running odd gopher mirror servers that don't use mime.conf.

[01-Jan-2019] if-archive/games/twine/old/The_Early_1900s-v1.0.zip
View contents
IFDB entry

The Early 1900s: An Interactive Story, by Bayleef0909. Version 1.0.

[01-Jan-2019] if-archive/games/twine/Creative_Activist_Project_AU18.zip
View contents
IFDB entry

Creative Activist Project AU18, by Rebecca and Lauren.

[01-Jan-2019] if-archive/games/twine/History_Road.zip
View contents
IFDB entry

History Road, by Rebecca Lastname.

[01-Jan-2019] if-archive/info/intficforum/intfic-archive-20190101.zip
[30-Dec-2018] if-archive/utilities/gophermap-ifarchive

A simple gophermap file for creating a gopher mirror of the IF Archive.

[25-Dec-2018] if-archive/games/twine/swedish/Jag_gillar_iden_med_XR_MEN.zip
View contents
IFDB entry

Jag gillar idén med Extinction Rebellion men... by Jonathan Pye.

[25-Dec-2018] if-archive/games/twine/Lost_in_Grief.zip
View contents
IFDB entry

Adrift in the Ocean of Grief, by Michael Lorentz.

[25-Dec-2018] if-archive/games/twine/Club_Night.zip
View contents

Club Night, by antonsart.

[25-Dec-2018] if-archive/games/twine/Cairo_Hub.zip
View contents

Cairo Hub, by Bsmith1795.

[25-Dec-2018] if-archive/games/twine/The_snowman_and_the_Reindeer.zip
View contents

The Snowman and the Reindeer, by Druidsleep5.

[25-Dec-2018] if-archive/games/twine/italian/What_I_Did_for_Pride_and_Love_-_Episode_1.zip
View contents
IFDB entry

What I Did for Pride and Love - Episode 1, by Emiliano Pavoni.

[25-Dec-2018] if-archive/games/twine/Toby_misadventure.zip
View contents
IFDB entry

Toby's Misadventure, by yoon.

[25-Dec-2018] if-archive/games/ink/Naughty_Neural_Net.zip
View contents
IFDB entry

The Naughty Neural Net, by Julius Tarng.

[21-Dec-2018] if-archive/games/zcode/spanish/Pronto.z8

Pronto, by Johan Paz. (from caad.es archive, under review)

[20-Dec-2018] if-archive/infocom/interpreters/old/itf/itf100-unix.zip
View contents

ITF (InfoTaskForce) Z-code interpreter, version 1.0, dated 1987. This is the first known release of an open source Z-code interpreter.

[20-Dec-2018] if-archive/games/glulx/old/Bullhockey-r1-s181220.gblorb
IFDB entry
IFWiki: Bullhockey!

Bullhockey!, by Bill F Lindsay. Release 1 / Serial number 181220.

[18-Dec-2018] if-archive/games/glulx/old/Bullhockey-r1-s181218.gblorb
IFDB entry
IFWiki: Bullhockey!

Bullhockey!, by Bill F Lindsay. Release 1 / Serial number 181218.

[14-Dec-2018] if-archive/games/pc/spanish/JabatoPC_CGA+EGA.zip
View contents
IFDB entry

El Jabato, an illustrated Spanish text adventure by Manuel González, Paco Zarco, Juan Antonio Darder, and Carlos Marqués, published by Aventuras AD. CGA/EGA version for DOS. (an alternative DOS version is in jabato.exe; an Amiga version is in games/amiga/spanish/jabato.zip, an Amstrad version is in games/amstrad/spanish/jabato.zip, an Atari ST version is in games/atari-ST/spanish/jabato.exe, a C64 version is in games/c64/spanish/jabato.zip, Spectrum versions are in games/spectrum/spanish/Jabato.zip and games/spectrum/spanish/jabato_dsk.zip, and MSX versions are in games/msx/spanish/Jabato.zip and games/msx/spanish/jabato_alt.zip)

[14-Dec-2018] if-archive/games/pc/spanish/Cozumel_PC_CGA+EGA.zip
View contents

La Diosa de Cozumel - version PC CGA y EGA, by Aventuras AD. (from caad.es archive, under review)

[09-Dec-2018] if-archive/games/zcode/7doctors.z5
IFDB entry

The Seven Doctors, an Interactive Fiction Adventure based on the BBC TV show Doctor Who, by David Burke. Release 1 / Serial number 981219.

[08-Dec-2018] if-archive/games/glulx/cragne.gblorb
IFDB entry
IFWiki: Cragne_Manor

Cragne Manor, an Anchorhead tribute, by various authors. Release 10 / Serial number 181208.

[05-Dec-2018] if-archive/games/competition2019/robotsexpartymurder/files/cardinalsquare.png
[05-Dec-2018] if-archive/games/competition2019/Faerethia/assets/divider.svg
[05-Dec-2018] if-archive/games/glulx/old/CounterfeitMonkey-r8.gblorb
IFDB entry
IFWiki: Counterfeit Monkey

Counterfeit Monkey. A Removal, by Emily Short. Release 8 / Serial number 181204.

[03-Dec-2018] if-archive/games/competition2019/The Milgram Parable/title.jpg
[02-Dec-2018] if-archive/games/zcode/Mercury_Trucking.z5
IFDB entry

The Mercury Trucking Company, an Interactive Job Worth Doing, by Alan Trewartha.

[01-Dec-2018] if-archive/games/zcode/Walk_Among_Us.zblorb
IFDB entry

Walk Among Us, An Interactive Horror Punk by Roberto Colnaghi. Release 2 / Serial number 181202.

[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MacOS/MacBuild
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.VRModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.XRModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.ClusterRendererModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.CrashReportingModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.DirectorModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.PerformanceReportingModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.TimelineModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.UIElementsModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestWWWModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.CloudWebServicesModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.FileSystemHttpModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.TerrainPhysicsModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.UNETModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.UnityAnalyticsModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestAssetBundleModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.VideoModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.ARModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.IMGUIModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.ParticleSystemModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.TerrainModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.UIModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestAudioModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestTextureModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.AssetBundleModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.GameCenterModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.InputModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.TextRenderingModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.TilemapModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.UnityConnectModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.WindModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.Physics2DModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.ProfilerModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.ScreenCaptureModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.SpatialTrackingModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.SpriteMaskModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.SpriteShapeModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.StreamingModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.SubstanceModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.TLSModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.UmbraModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.AudioModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.ClothModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.GridModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.HotReloadModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.ImageConversionModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.JSONSerializeModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.LocalizationModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.ParticlesLegacyModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.VehiclesModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.AccessibilityModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.AIModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.AnimationModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.BaselibModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.ClusterInputModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.FacebookModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.PhysicsModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.StyleSheetsModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.CoreModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Ageia.tif
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/KeyConfig.nib/classes.nib
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/MainMenu.nib/classes.nib
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/ScreenSelector.nib/classes.nib
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/ScreenSelector.nib/designable.nib
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/KeyConfig.nib/info.nib
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/MainMenu.nib/info.nib
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/ScreenSelector.nib/info.nib
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/KeyConfig.nib/keyedobjects.nib
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/MainMenu.nib/keyedobjects.nib
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/ScreenSelector.nib/keyedobjects.nib
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Frameworks/libcrypto.dylib
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Frameworks/Mono/MonoEmbedRuntime/osx/libmono.0.dylib
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Frameworks/Mono/MonoEmbedRuntime/osx/libMonoPosixHelper.dylib
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Frameworks/libssl.dylib
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Mono.tif
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/unity default resources
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.SharedInternalsModule.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/UnityPlayerIcon.png
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.SpatialTracking.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.Timeline.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/registry/last-btime
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/Mono.Security.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/mscorlib.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/System.Core.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/System.dll
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Mono/etc/mono/browscap.ini
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Mono/etc/mono/2.0/Browsers/Compat.browser
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Mono/etc/mono/config
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Mono/etc/mono/mconfig/config.xml
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Mono/etc/mono/1.0/DefaultWsdlHelpGenerator.aspx
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Mono/etc/mono/2.0/DefaultWsdlHelpGenerator.aspx
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Mono/etc/mono/1.0/machine.config
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Mono/etc/mono/2.0/machine.config
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Mono/etc/mono/2.0/settings.map
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Mono/etc/mono/2.0/web.config
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/browscap.ini
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/2.0/Browsers/Compat.browser
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/4.0/Browsers/Compat.browser
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/4.5/Browsers/Compat.browser
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/config
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/mconfig/config.xml
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/2.0/DefaultWsdlHelpGenerator.aspx
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/4.0/DefaultWsdlHelpGenerator.aspx
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/4.5/DefaultWsdlHelpGenerator.aspx
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/2.0/machine.config
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/4.0/machine.config
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/4.5/machine.config
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/2.0/settings.map
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/4.0/settings.map
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/4.5/settings.map
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/2.0/web.config
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/4.0/web.config
[27-Nov-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/MonoBleedingEdge/etc/mono/4.5/web.config
[27-Nov-2018] if-archive/solutions/old/Bullhockey_solution-r1-s181125.txt

Walkthrough for "Bullhockey!" by the game's author, Bill Lindsay. Slightly revised. Note that this only works for Release 1 / Serial Number 181125, not later versions. (the original competition walkthrough is in games/competition2018/Bullhockey/Walkthrough/solution.txt)

[27-Nov-2018] if-archive/info/ifdb/ifdb-archive-20181126.zip
[26-Nov-2018] if-archive/info/ifwiki/ifwiki-20181125.zip
[26-Nov-2018] if-archive/games/twine/Somepony_Has_a_Crush_on_You.zip
View contents

Somepony Has a Crush on You, Beta 1.1, by The Southern Nerd.

[25-Nov-2018] if-archive/games/twine/Grimnoir.zip
View contents
IFDB entry
IFWiki: Grimnoir

Grimnoir, by ProP. (the original competition entry is in games/competition2018/Grimnoir/)

[25-Nov-2018] if-archive/games/glulx/old/Bullhockey-r1-s181125.gblorb
IFDB entry
IFWiki: Bullhockey!

Bullhockey!, by Bill F Lindsay. Release 1 / Serial number 181125.

[23-Nov-2018] if-archive/games/twine/Farmer_Blues.zip
View contents
IFDB entry

Farmer Blues, by Blackfish.

[22-Nov-2018] if-archive/games/zcode/B7_Snare.z8
IFDB entry

Snare, an interactive Blake's 7 adventure, by Andrew Williams. Release 1 / Serial number 150118.

[19-Nov-2018] if-archive/games/html/LetsExploreGeography.zip
View contents
IFDB entry
IFWiki: Let's Explore Geography! Canadian Commodities Trader Simulation Exercise

Let's Explore Geography! Canadian Commodities Trader Simulation Exercise, Release 1.1, by Carter Sande. (The original competition entry is in games/competition2018/Lets Explore Geography Canadian Commodities Trader Simulation Exercise/)

[18-Nov-2018] if-archive/games/pc/flower.exe
IFDB entry

Flowers of Mysteria, 1.9, by David Sweeney. (the original competition entry is in games/competition2018/Flowers of Mysteria/)

[18-Nov-2018] if-archive/games/competition2018/IAG Alpha/I.A.G.-Alpha.zip
View contents
[18-Nov-2018] if-archive/games/competition2018/IAG Alpha/I.A.G.-Alpha.dmg
[18-Nov-2018] if-archive/games/competition2018/IAG Alpha/I.A.G.-Alpha-win32.zip
View contents
[18-Nov-2018] if-archive/games/source/DunnetPredecessor.zip
View contents

MacLisp source code for the predecessor to Dunnet, the text adventure game that is built-in to the Emacs text editor. Written by Ron Schnell in 1982.

[18-Nov-2018] if-archive/games/twine/Forgotten_Tavern_Food_Critical.zip
View contents
IFDB entry

Forgotten Tavern: Food Critical, by Peter M.J. Gross. (the original competition entry is in games/competition2018/The Forgotten Tavern/)

[17-Nov-2018] if-archive/games/twine/The_Sword.zip
View contents
IFDB entry

The Sword, by Arianna Eiler.

[17-Nov-2018] if-archive/games/competition2018/Guidebook.zip
View contents

An illustrated directory of all the games of the 2018 competition, including the games' author-supplied blurb text and cover art. Also includes general notes and acknowledgements regarding this year's competition.

[17-Nov-2018] if-archive/games/competition2018/+=x/+=x/Images/Background.jpg
[17-Nov-2018] if-archive/games/competition2018/+=x/+=x/Images/Cover.jpg
[17-Nov-2018] if-archive/games/competition2018/+=x/Cover/Plus_Equals_Times_Cover.jpg
[17-Nov-2018] if-archive/games/competition2018/+=x/+=x/+=x.txt
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/apple-touch-icon.png
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/asset-manifest.json
[17-Nov-2018] if-archive/games/competition2018/Writers Are Not Strangers/Cover/Cover_for_IFcomp.jpg
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/favicon.ico
[17-Nov-2018] if-archive/games/competition2018/+=x/+=x/index.html
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/css/main.755f60bd.css
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/css/main.755f60bd.css.map
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/js/main.9ea4a211.js
[17-Nov-2018] if-archive/games/competition2018/Writers Are Not Strangers/WANS_redirect.html
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/achievement.f47a2cfc.png
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/choice-box.18bd2420.png
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/cover.c9b4d5a1.jpg
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/crocodile.1fac8342.jpg
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/feast.9f322db2.jpg
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/glyphicons-halflings-regular.89889688.svg
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/glyphicons-halflings-regular.e18bbf61.ttf
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/glyphicons-halflings-regular.f4769f9b.eot
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/glyphicons-halflings-regular.fa277232.woff
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/js/main.9ea4a211.js.map
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/map.d8e2312e.jpg
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/raiahui-friends.097fafec.jpg
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/raiahui-intro.8550c76c.jpg
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/squale.74300d7d.jpg
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/sunset.d6ddb14c.jpg
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/android-chrome-192x192.png
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/android-chrome-512x512.png
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/browserconfig.xml
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/Cover/Couverture001_Finale.jpg
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/favicon-16x16.png
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/favicon-32x32.png
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/glyphicons-halflings-regular.448c34a5.woff2
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/index.html
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/manifest.json
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/mstile-150x150.png
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/navbar-left.3bc01cbc.png
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/navbar-right.6515955c.png
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/rest.6ff6693f.jpg
[17-Nov-2018] if-archive/games/competition2018/Urs/rsGameFile.html
[17-Nov-2018] if-archive/games/competition2018/Urs/Cover/The-city-of-uR-cover-e.png
[17-Nov-2018] if-archive/games/competition2018/Urs/Walkthrough/UrsWalkthroughImproved.pdf
[17-Nov-2018] if-archive/games/competition2018/Within a circle of water and sand/static/media/witch.4edc052f.jpg
[17-Nov-2018] if-archive/games/competition2018/Urs/images/image1.png
[17-Nov-2018] if-archive/games/competition2018/Time Passed/Time Passed/Time Passed.html
[17-Nov-2018] if-archive/games/competition2018/Time Passed/Cover/Time_Passed_cover.jpg
[17-Nov-2018] if-archive/games/competition2018/Time Passed/Time Passed/titlepage6.jpg
[17-Nov-2018] if-archive/games/competition2018/Tohu wa Bohu/Cover/tohu_wa_bohu.jpg
[17-Nov-2018] if-archive/games/competition2018/Tohu wa Bohu/Tohu_wa_Bohu_alex_wesley_moore_.html
[17-Nov-2018] if-archive/games/competition2018/Tower/Cover/tower-final-7.png
[17-Nov-2018] if-archive/games/competition2018/Tower/Tower_please_consider_playing_the_online_version_if_possible_thanks_.html
[17-Nov-2018] if-archive/games/competition2018/The Origin of Madame Time/Cover/Cover.png
[17-Nov-2018] if-archive/games/competition2018/The Temple of Shorgil/Cover/cover_4_720.jpg
[17-Nov-2018] if-archive/games/competition2018/They Will Not Return/index.html
[17-Nov-2018] if-archive/games/competition2018/The Origin of Madame Time/Walkthrough/madametimewalkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/The Mouse Who Woke Up For Christmas/Walkthrough/Mouse_walkthrough.doc
[17-Nov-2018] if-archive/games/competition2018/The Temple of Shorgil/temple_180924.gblorb
[17-Nov-2018] if-archive/games/competition2018/The Temple of Shorgil/Walkthrough/temple_walkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/The Origin of Madame Time/The_Origin_of_Madame_Time.gblorb
[17-Nov-2018] if-archive/games/competition2018/They Will Not Return/Cover/twnr_cover.png
[17-Nov-2018] if-archive/games/competition2018/The Mouse Who Woke Up For Christmas/Cover/cover_art_mouse.png
[17-Nov-2018] if-archive/games/competition2018/The Mouse Who Woke Up For Christmas/TMWWUFC/index.html
[17-Nov-2018] if-archive/games/competition2018/The Mouse Who Woke Up For Christmas/TMWWUFC/TMWWUFX_12thOct.quest
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/attack.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/blind.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/book.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/burburum_woman.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/candle.mp4
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/ear.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/egg.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/eye.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/food.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/forest.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/library.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/map2.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/menú principal.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/nursery.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/pavilion.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/pseudavid.png
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/ray.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/ring.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/secret.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/silence.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/square-mask-2.png
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/street.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/tables.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/trousers.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/aurora_golden.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/burbur_dance.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/candles.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/cantonmap.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/clockwork.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/covenant.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/crown.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/east_gallery.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/entrance.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/eye-hole.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/fountain.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/garden_stairs.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/harmonic.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/kitchen.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/laugh.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/leave.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/mainhallway.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/map.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/pantry.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/pier.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/pointing_finger.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/portolan.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/scream.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/wait.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/weight.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/west_gallery.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/burbur_face.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/candlestick.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/chair.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/clergy.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/council.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/dance.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/door.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/eyes.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/generic.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/hide.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/keyhole.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/laundry.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/light.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/money.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/old_hand.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/people.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/portrait.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/run.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/serpent.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/smelling.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/smile.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/south_hallway.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/stop.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/tear.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/thumb_down.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/toast.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/aurora.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/blood.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/cursor-hand-big.png
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/cursor-hand-link.png
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/cursor-hand.png
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/dining.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/fist.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/flower.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/invitation.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/key.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/map1.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/north_hallway.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/play.html
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/sidebar-background-dark.png
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/sidebar-background.png
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/square-mask-1.png
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/torch.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/treasury.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/victor_house.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/img/opts/violin.jpg
[17-Nov-2018] if-archive/games/competition2018/The master of the land/fonts/OpenSans/300.woff
[17-Nov-2018] if-archive/games/competition2018/The master of the land/fonts/OpenSans/300i.woff
[17-Nov-2018] if-archive/games/competition2018/The master of the land/fonts/LibreBaskerville/400-old.woff
[17-Nov-2018] if-archive/games/competition2018/The master of the land/fonts/LibreBaskerville/400.woff
[17-Nov-2018] if-archive/games/competition2018/The master of the land/fonts/LibreBaskerville/400i-old.woff
[17-Nov-2018] if-archive/games/competition2018/The master of the land/fonts/LibreBaskerville/400i.woff
[17-Nov-2018] if-archive/games/competition2018/The master of the land/fonts/OpenSans/600.woff
[17-Nov-2018] if-archive/games/competition2018/The master of the land/fonts/OpenSans/600i.woff
[17-Nov-2018] if-archive/games/competition2018/The master of the land/fonts/LibreBaskerville/700-old.woff
[17-Nov-2018] if-archive/games/competition2018/The master of the land/fonts/LibreBaskerville/700.woff
[17-Nov-2018] if-archive/games/competition2018/The King of the World/images/chapter1.png
[17-Nov-2018] if-archive/games/competition2018/The King of the World/images/chapter2.png
[17-Nov-2018] if-archive/games/competition2018/The King of the World/images/chapter3.png
[17-Nov-2018] if-archive/games/competition2018/The King of the World/images/cover.png
[17-Nov-2018] if-archive/games/competition2018/The King of the World/index.html
[17-Nov-2018] if-archive/games/competition2018/The master of the land/fonts/LibreBaskerville/LICENSE.txt
[17-Nov-2018] if-archive/games/competition2018/The master of the land/fonts/OpenSans/LICENSE.txt
[17-Nov-2018] if-archive/games/competition2018/The master of the land/Cover/Master_-_cover.jpg
[17-Nov-2018] if-archive/games/competition2018/The King of the World/Cover/onlinecover.png
[17-Nov-2018] if-archive/games/competition2018/The King of the World/images/onlinecover.png
[17-Nov-2018] if-archive/games/competition2018/The Addicott Manor/Cover/42557738_162002204728018_3604606003871481856_n.jpg
[17-Nov-2018] if-archive/games/competition2018/The Broken Bottle/Cover/Broken_Bottle_Hero.png
[17-Nov-2018] if-archive/games/competition2018/The Addicott Manor/index.htm
[17-Nov-2018] if-archive/games/competition2018/The Forgotten Tavern/Cover/Square_Title.png
[17-Nov-2018] if-archive/games/competition2018/The Broken Bottle/The Broken Bottle - IFcomp by AffinityForge.html
[17-Nov-2018] if-archive/games/competition2018/The Forgotten Tavern/The_Forgotten_Tavern.html
[17-Nov-2018] if-archive/games/competition2018/The Broken Bottle/TheBrokenBottle-IFcomp.txt
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/css/classic.css
[17-Nov-2018] if-archive/games/competition2018/Tethered/Cover/cover.png
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/css/default.css
[17-Nov-2018] if-archive/games/competition2018/Tethered/index.html
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/img/logo.png
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/README.txt
[17-Nov-2018] if-archive/games/competition2018/Terminal Interface for Models RCM301303/Cover/Terminal_Interface-erased.jpg
[17-Nov-2018] if-archive/games/competition2018/Terminal Interface for Models RCM301303/Terminal_Interface_for_Models_R.gblorb
[17-Nov-2018] if-archive/games/competition2018/Tethered/tethered.zblorb
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/WALKTHROUGH.txt
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/Walkthrough/WALKTHROUGH.txt
[17-Nov-2018] if-archive/games/competition2018/Tethered/walkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/Tethered/Walkthrough/walkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/assets/fonts/C64_Pro_Mono_v1.0-STYLE.eot
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/assets/fonts/C64_Pro_Mono_v1.0-STYLE.ttf
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/assets/fonts/C64_Pro_Mono_v1.0-STYLE.woff
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/js/build/engine.js
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/js/engine.js
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/js/vendor/filesaver.js
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/js/build/game.js
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/js/game.js
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/js/vendor/handlebars-v1.1.2.js
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/index.html
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/js/vendor/jquery-1.10.2.min.js
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/js/vendor/jquery.hotkeys.js
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/Cover/logo.png
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/js/vendor/modernizr-2.6.2.min.js
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/js/vendor/mustache.js
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/js/vendor/plugins.js
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/js/vendor/sizeof.min.js
[17-Nov-2018] if-archive/games/competition2018/StupidRPG/assets/twine/TheSpaceCreature.html
[17-Nov-2018] if-archive/games/competition2018/Space Punk Moon Tour/Cover/cover_art_big2.jpg
[17-Nov-2018] if-archive/games/competition2018/smoochclick/Cover/final_cover_smooch_click.png
[17-Nov-2018] if-archive/games/competition2018/Stone of Wisdom/Walkthrough/Hints_for_Stone_of_Wisdom.pdf
[17-Nov-2018] if-archive/games/competition2018/Six Silver Bullets/Six_Silver_Bullets_v_1.0_.blorb
[17-Nov-2018] if-archive/games/competition2018/smoochclick/smooch-v8.html
[17-Nov-2018] if-archive/games/competition2018/smoochclick/Walkthrough/smooch.click_walkthrough.pdf
[17-Nov-2018] if-archive/games/competition2018/Stone of Wisdom/Cover/SoW5.bmp
[17-Nov-2018] if-archive/games/competition2018/Space Punk Moon Tour/Space Punk8.html
[17-Nov-2018] if-archive/games/competition2018/Stone of Wisdom/StoneOfWisdomV2.blorb
[17-Nov-2018] if-archive/games/competition2018/Six Silver Bullets/Cover/Capture_1_.PNG
[17-Nov-2018] if-archive/games/competition2018/Shackles of Control/shackles/control.html
[17-Nov-2018] if-archive/games/competition2018/Shackles of Control/Cover/hallway.png
[17-Nov-2018] if-archive/games/competition2018/Shackles of Control/shackles/images/key_0.png
[17-Nov-2018] if-archive/games/competition2018/Shackles of Control/shackles/images/key_1.png
[17-Nov-2018] if-archive/games/competition2018/Shackles of Control/shackles/images/key_2.png
[17-Nov-2018] if-archive/games/competition2018/Shackles of Control/shackles/images/key_3.png
[17-Nov-2018] if-archive/games/competition2018/Shackles of Control/shackles/images/key_4.png
[17-Nov-2018] if-archive/games/competition2018/Shackles of Control/shackles/images/key_5.png
[17-Nov-2018] if-archive/games/competition2018/Shackles of Control/shackles/images/key_6.png
[17-Nov-2018] if-archive/games/competition2018/Shackles of Control/shackles/images/key_7.png
[17-Nov-2018] if-archive/games/competition2018/Shackles of Control/shackles/images/key_8.png
[17-Nov-2018] if-archive/games/competition2018/Shackles of Control/shackles/images/key_9.png
[17-Nov-2018] if-archive/games/competition2018/Shackles of Control/shackles/images/key_clear.png
[17-Nov-2018] if-archive/games/competition2018/Shackles of Control/shackles/images/red_button.png
[17-Nov-2018] if-archive/games/competition2018/Six Silver Bullets/Walkthrough/Six_Silver_Bullets_Hintfile.txt
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Cover/Cover.png
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Walkthrough/walkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/balloons.png
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/blurb.txt
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/Cover.png
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/Fax-machine-sound.mp3
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/index.html
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/index.html~
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/place65.png
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/play.html
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/plucky.mp3
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/Re- Dragon.gblorb
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/README.txt
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/Small Cover.jpg
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/Small Cover.png
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/TDWTYYFN.html
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/web-engarde.bk.css
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/Cover.jpg
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/dragon.css
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Dragon2.gblorb.js
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/FDS-RU.gblorb.js
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Bold.eot
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Bold.woff
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Light.ttf
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Regular.woff2
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Thin.ttf
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/style.css
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/toastr.min.js
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/vex.combined.min.js
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/En Garde.gblorb.js
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/git.js
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/git.js.mem
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/haven.min.js
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/jquery.powertip.min.js
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Bold.ttf
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Bold.woff2
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Light.woff
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Light.woff2
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Medium.eot
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Medium.ttf
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Medium.woff2
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Regular.eot
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Regular.ttf
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Regular.woff
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Thin.eot
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/vorple.min.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/cordova-js-src/confighelper.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/cordova-js-src/exec.js
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Faute De Servo.gblorb.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/favicon.ico
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/jquery.min.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/__javascript__/localizationTable.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/__javascript__/main_phaser.min.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/md5.min.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/cordova-js-src/platform.js
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Re- Dragon.gblorb.js
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Light.eot
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Medium.woff
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Thin.woff
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/Roboto-Thin.woff2
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/shim.min.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/__javascript__/story.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/target_settings.js
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/interpreter/vorple.min.css
[17-Nov-2018] if-archive/games/competition2018/Re Dragon/Release/walkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/Walkthrough/walkthrough_eng.txt
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/audio/aurora.m4a
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/audio/aurora.ogg
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/ui/big_button.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/ui/button.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/audio/click.wav
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/config.xml
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/audio/electrotrain.m4a
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/audio/electrotrain.ogg
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/ui/font_main.fnt
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/ui/font_main.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/audio/guitar.m4a
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/audio/guitar.ogg
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/audio/horn.m4a
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/audio/horn.ogg
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/ui/tk_language_button_en.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/ui/tk_language_button_ru.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/ui/tk_sound_button_off.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/ui/tk_sound_button_on.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/ui/tk_tiny_button.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/ui/tk_tiny_button_disabled.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/audio/train_noise.ogg
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/train/background.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/train/curtain.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/plugins/cordova-plugin-device/www/device.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/plugins/cordova-plugin-device/src/browser/DeviceProxy.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/favicon.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/train/forest.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/train/light.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/manifest.json
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/plugins/cordova-plugin-native-logs/www/nativeLogs.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/Cover/RELEASE_ART_0_contrast_leters_SQUARE2.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/train/scenery.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/train/tk_light_wagon.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/train/tk_wagon_logo.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/train/tk_wagon_logo_eng.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/resources/audio/train_noise.m4a
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/plugins/cordova-plugin-google-analytics/www/analytics.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/plugins/cordova-plugin-globalization/www/GlobalizationError.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/plugins/cordova-plugin-inappbrowser/www/inappbrowser.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/plugins/cordova-plugin-inappbrowser/src/browser/InAppBrowserProxy.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/plugins/cordova-plugin-globalization/www/browser/moment.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/plugins/cordova-plugin-splashscreen/www/splashscreen.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/plugins/cordova-plugin-splashscreen/src/browser/SplashScreenProxy.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/plugins/cordova-plugin-statusbar/www/statusbar.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/plugins/cordova-plugin-statusbar/src/browser/StatusBarProxy.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/plugins/cordova-plugin-google-analytics/browser/UniversalAnalyticsProxy.js
[17-Nov-2018] if-archive/games/competition2018/Polish the Glass/Cover/Baseline_itch_image.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/cordova.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/cordova_plugins.js
[17-Nov-2018] if-archive/games/competition2018/Pegasus/Cover/Cover.png
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/plugins/cordova-plugin-globalization/www/globalization.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/plugins/cordova-plugin-globalization/src/browser/GlobalizationProxy.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/index.html
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/ink.min.js
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/localizationTable.min.js
[17-Nov-2018] if-archive/games/competition2018/Pegasus/Pegasus.gblorb
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/phaser.min.js
[17-Nov-2018] if-archive/games/competition2018/Polish the Glass/Polish the Glass V2.html
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/style.css
[17-Nov-2018] if-archive/games/competition2018/Railways of Love/tile.png
[17-Nov-2018] if-archive/games/competition2018/Pegasus/Walkthrough/Walkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/Ostrich/Ostrich_2709.html
[17-Nov-2018] if-archive/games/competition2018/Ostrich/Cover/Ostrich_cover.png
[17-Nov-2018] if-archive/games/competition2018/Nightmare Adventure/Nightmare Adventure/Mac/TextAdventure
[17-Nov-2018] if-archive/games/competition2018/Nightmare Adventure/Nightmare Adventure/Windows/TextAdventure.exe
[17-Nov-2018] if-archive/games/competition2018/Nightmare Adventure/Cover/full_cover.jpg
[17-Nov-2018] if-archive/games/competition2018/Lux/Lux.html
[17-Nov-2018] if-archive/games/competition2018/Murder at the Manor/Murder_at_the_Manor.html
[17-Nov-2018] if-archive/games/competition2018/Murder at the Manor/Cover/Murder_at_the_Manor_image.jpg
[17-Nov-2018] if-archive/games/competition2018/Nightmare Adventure/Nightmare Adventure/README.TXT
[17-Nov-2018] if-archive/games/competition2018/Nightmare Adventure/Nightmare Adventure/Linux/TextAdventure
[17-Nov-2018] if-archive/games/competition2018/LETS ROB A BANK/Cover/bank_cover.PNG
[17-Nov-2018] if-archive/games/competition2018/Junior Arithmancer/Cover/Cover.jpg
[17-Nov-2018] if-archive/games/competition2018/Lets Explore Geography Canadian Commodities Trader Simulation Exercise/LetsExploreGeography-dist/index.html
[17-Nov-2018] if-archive/games/competition2018/Junior Arithmancer/Junior_Arithmancer.gblorb
[17-Nov-2018] if-archive/games/competition2018/Lets Explore Geography Canadian Commodities Trader Simulation Exercise/Cover/LEG-cover.png
[17-Nov-2018] if-archive/games/competition2018/LETS ROB A BANK/LET_S_ROB_A_BANK_2.0.html
[17-Nov-2018] if-archive/games/competition2018/Linear Love/linear_love.html
[17-Nov-2018] if-archive/games/competition2018/Linear Love/Walkthrough/linear_love.txt
[17-Nov-2018] if-archive/games/competition2018/Lux/Cover/lux_icon.png
[17-Nov-2018] if-archive/games/competition2018/Lux/Walkthrough/Lux_walkthrough.pdf
[17-Nov-2018] if-archive/games/competition2018/Lets Explore Geography Canadian Commodities Trader Simulation Exercise/LetsExploreGeography-dist/map.pdf
[17-Nov-2018] if-archive/games/competition2018/Lets Explore Geography Canadian Commodities Trader Simulation Exercise/LetsExploreGeography-dist/walkthrough.html
[17-Nov-2018] if-archive/games/competition2018/Lets Explore Geography Canadian Commodities Trader Simulation Exercise/Walkthrough/walkthrough.html
[17-Nov-2018] if-archive/games/competition2018/Intelmission/Cover/C303_blurbart2.jpg
[17-Nov-2018] if-archive/games/competition2018/I Should Have Been That I Am/I_Should_Have_Been_That_I_Am.html
[17-Nov-2018] if-archive/games/competition2018/Intelmission/IFcomp2018/WebGL/Intelmission/index.html
[17-Nov-2018] if-archive/games/competition2018/Into the Lair/Cover/Into_the_Lair.png
[17-Nov-2018] if-archive/games/competition2018/Into the Lair/Into_the_Lair9-28.html
[17-Nov-2018] if-archive/games/competition2018/I Should Have Been That I Am/Cover/Las_Vegas_pic.jpg
[17-Nov-2018] if-archive/games/competition2018/Intelmission/IFcomp2018/WebGL/Intelmission/Build/t.data.unityweb
[17-Nov-2018] if-archive/games/competition2018/Intelmission/IFcomp2018/WebGL/Intelmission/Build/t.json
[17-Nov-2018] if-archive/games/competition2018/Intelmission/IFcomp2018/WebGL/Intelmission/Build/t.wasm.framework.unityweb
[17-Nov-2018] if-archive/games/competition2018/Intelmission/IFcomp2018/Android/Intelmission.apk
[17-Nov-2018] if-archive/games/competition2018/Intelmission/IFcomp2018/Intelmission_online_link.html
[17-Nov-2018] if-archive/games/competition2018/Intelmission/IFcomp2018/WebGL/Intelmission/Build/t.wasm.code.unityweb
[17-Nov-2018] if-archive/games/competition2018/Intelmission/IFcomp2018/WebGL/Intelmission/Build/UnityLoader.js
[17-Nov-2018] if-archive/games/competition2018/Instruction Set/InstructionSet.html
[17-Nov-2018] if-archive/games/competition2018/Instruction Set/Walkthrough/InstructionSet.html
[17-Nov-2018] if-archive/games/competition2018/Instruction Set/Cover/InstructionSet.PNG
[17-Nov-2018] if-archive/games/competition2018/Intelmission/IFcomp2018/readme.txt
[17-Nov-2018] if-archive/games/competition2018/HMS Spaceman/Cover/cover.png
[17-Nov-2018] if-archive/games/competition2018/Flowers of Mysteria/flower.exe
[17-Nov-2018] if-archive/games/competition2018/Grimnoir/Grimnoir.html
[17-Nov-2018] if-archive/games/competition2018/Grimnoir/Cover/grimnoir_cover.png
[17-Nov-2018] if-archive/games/competition2018/Grimnoir/Walkthrough/grimnoir_walkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/Haywire/Haywire.html
[17-Nov-2018] if-archive/games/competition2018/Haywire/Cover/HaywireCovertArt.png
[17-Nov-2018] if-archive/games/competition2018/IAG Alpha/Walkthrough/HINTS.txt
[17-Nov-2018] if-archive/games/competition2018/IAG Alpha/i.a.g.-alpha.html
[17-Nov-2018] if-archive/games/competition2018/Flowers of Mysteria/Cover/mysteria_cover_art.jpg
[17-Nov-2018] if-archive/games/competition2018/Flowers of Mysteria/Walkthrough/mysteria_walkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/IAG Alpha/Cover/nii-alpha-cover-en.png
[17-Nov-2018] if-archive/games/competition2018/HMS Spaceman/spaceman.html
[17-Nov-2018] if-archive/games/competition2018/Eunice/Cover/Cover.png
[17-Nov-2018] if-archive/games/competition2018/Escape from Dinosaur Island/Cover/DI.jpg
[17-Nov-2018] if-archive/games/competition2018/Erstwhile/Erstwhile.html
[17-Nov-2018] if-archive/games/competition2018/Erstwhile/Walkthrough/Erstwhile_walkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/Escape from Dinosaur Island/Escape_from_Dinosaur_Island.html
[17-Nov-2018] if-archive/games/competition2018/Eunice/Eunice.gblorb
[17-Nov-2018] if-archive/games/competition2018/En Garde/Cover/Cover.png
[17-Nov-2018] if-archive/games/competition2018/Erstwhile/Cover/erstwhile.png
[17-Nov-2018] if-archive/games/competition2018/En Garde/Walkthrough/walkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/blurb.txt
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/Cover.png
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/En Garde.gblorb
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/play.html
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/README.txt
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/Small Cover.png
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/credits.txt
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/index.html
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/index.html~
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Bold.eot
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Bold.woff
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Regular.woff2
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Thin.ttf
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/style.css
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/toastr.min.js
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/web-engarde.css
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/vex.combined.min.js
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/git.js
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/git.js.mem
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/haven.min.js
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/jquery.powertip.min.js
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Bold.ttf
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Bold.woff2
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Light.ttf
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Light.woff
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Light.woff2
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Regular.eot
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Regular.ttf
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/Dynamite Powers vs- the Ray of .gblorb
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/En Garde.gblorb.js
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Faute De Servo.gblorb.js
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/IntroductionToIF.pdf
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/jquery.min.js
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Light.eot
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Medium.eot
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Medium.ttf
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Medium.woff
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Medium.woff2
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Regular.woff
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Thin.eot
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Thin.woff
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/Roboto-Thin.woff2
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/Small Cover.jpg
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/vorple.min.css
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/interpreter/vorple.min.js
[17-Nov-2018] if-archive/games/competition2018/En Garde/Release/walkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/Cover.jpg
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/interpreter/dialog.css
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/interpreter/Dynamite Powers vs- the Ray of .gblorb.js
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/Cover/Dynamite_Powers.jpg
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/interpreter/game.ulx.js
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/interpreter/glkote.css
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/index.html
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/interpreter/pict-1.jpeg
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/interpreter/pict-3.jpeg
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/play.html
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/interpreter/quixe.min.js
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/interpreter/resourcemap.js
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/interpreter/resourcemap.json
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/style.css
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/Walkthrough for Dynamite Powers.txt
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/Walkthrough/Walkthrough_for_Dynamite_Powers.txt
[17-Nov-2018] if-archive/games/competition2018/Dreamland/Cover/cover_art_02_small.jpg
[17-Nov-2018] if-archive/games/competition2018/Dream Pieces 2/Cover/Dream2Pieces.png
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/interpreter/glkote.min.js
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/iFiction.xml
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/interpreter/jquery-1.11.2.min.js
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/interpreter/jquery-1.12.4.min.js
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/Postcard.pdf
[17-Nov-2018] if-archive/games/competition2018/Dungeon Detective/Sniff_Chewpaw_-_Dungeon_Detective.html
[17-Nov-2018] if-archive/games/competition2018/Dungeon Detective/Cover/sniffchewpaw2.png
[17-Nov-2018] if-archive/games/competition2018/Dream Pieces 2/URL.html
[17-Nov-2018] if-archive/games/competition2018/Dynamite Powers vs the Ray of Night/interpreter/waiting.gif
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/Build/Build.asm.code.unityweb
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/Build/Build.asm.framework.unityweb
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/Build/Build.asm.memory.unityweb
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/Build/Build.data.unityweb
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/Build/Build.json
[17-Nov-2018] if-archive/games/competition2018/Dreamland/Dreamland_by_eejitlikeme_v1.html
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/TemplateData/favicon.ico
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/TemplateData/fullscreen.png
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/index.html
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/TemplateData/progressEmpty.Dark.png
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/TemplateData/progressEmpty.Light.png
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/TemplateData/progressFull.Light.png
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/TemplateData/progressLogo.Light.png
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/Build/UnityLoader.js
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/TemplateData/UnityProgress.js
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/TemplateData/webgl-logo.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/Cover/devocover7b.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/Walkthrough/DEVOTIONALIA_Walkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/Diddlebucker/Diddlebucker_.gblorb
[17-Nov-2018] if-archive/games/competition2018/Diddlebucker/Walkthrough/Diddlebucker_Walkthrough.pdf
[17-Nov-2018] if-archive/games/competition2018/Diddlebucker/Cover/Diddlebuckercover003.jpg
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/sfx/InspectorJ-gamelan.mp3
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/sfx/jobro-heartbeat.mp3
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/sfx/juskiddink-bell.mp3
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/sfx/Khrinx-bell2.mp3
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/sfx/marcusgar-littlebell.mp3
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/TemplateData/progressFull.Dark.png
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/TemplateData/progressLogo.Dark.png
[17-Nov-2018] if-archive/games/competition2018/Dilemma/Build/TemplateData/style.css
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/bg02b.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/bg03b.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/bg04.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/d-incense.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/d-leech.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/devo ui1.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/devobg9.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/devocover7b.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/DEVOTIONALIA Walkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/devoui.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/devouid.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/devouir.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/music/GregorianChant.mp3
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/index.html
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/music/LastingHope.mp3
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/bg00b.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/bg01b.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/d-ash.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/d-candle.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/d-silhouette.png
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/Dead Man's Fiesta.html
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/devologo.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/devouih.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/devouir2.png
[17-Nov-2018] if-archive/games/competition2018/DEVOTIONALIA/DEVOTIONALIAifcomp18/images/devov2.png
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/margate.jpg
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/benbecula.jpg
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/campsite.jpg
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/car.jpg
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/cloth-alike.png
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/fairground.jpg
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/g1.jpg
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/g2.jpg
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/g3.jpg
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/g4.jpg
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/Ghost1_SmallWobble.gif
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/Ghost2_small.png
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/Ghost2_SmallWobble.gif
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/Ghost3_SmallWobble.gif
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/house.jpg
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/pub.jpg
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/restaurant.jpg
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/title.gif
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Cover/DMF_Title_image.jpg
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/DMF_Title_image.jpg
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/fortunetellersshop.jpg
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/Ghost1_small.png
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/Ghost3_small.png
[17-Nov-2018] if-archive/games/competition2018/Dead Mans Fiesta/Dead Man's Fiesta/images/marshes.jpg
[17-Nov-2018] if-archive/games/competition2018/Charming/Walkthrough/Solutions.txt
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/Charming.gblorb
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/interpreter/Charming.gblorb.js
[17-Nov-2018] if-archive/games/competition2018/Charming/Cover/Cover.jpg
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/Cover.jpg
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/interpreter/dialog.css
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/interpreter/glkote.css
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/interpreter/glkote.min.js
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/index.html
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/IntroductionToIF.pdf
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/interpreter/jquery-1.11.2.min.js
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/play.html
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/interpreter/quixe.min.js
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/interpreter/resourcemap.js
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/Small Cover.jpg
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/Solutions.txt
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/style.css
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/interpreter/waiting.gif
[17-Nov-2018] if-archive/games/competition2018/Careless Talk/Careless_Talk_full_version1.html
[17-Nov-2018] if-archive/games/competition2018/Careless Talk/Cover/Careless_Talk_title.png
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/Cover/CVposter.png
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/iFiction.xml
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/liftmusic.mp3
[17-Nov-2018] if-archive/games/competition2018/Charming/Release/Postcard.pdf
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/Walkthrough/SOCV.pdf
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/static.gif
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/UKring.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/Vale.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/corner4.jpg
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/corner6.jpg
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/CV4-200.jpg
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/CV6-400.jpg
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/dial-tone.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/HoFLoop.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/HoFLoop2.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/HoFLoop4.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/Mermaid.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/musiclift.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/PhantasmB.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/ponder.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/Prelude.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/Steel and Seething.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/ThisHypnoB.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/UCV.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/white.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/busysignal.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/cell-phone-vibrate.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/chime.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/corner.jpg
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/corner2.jpg
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/corner3.jpg
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/corner5.jpg
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/ding.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/HoFLoop3.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/Infados.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/inhale.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/knock1.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/longring.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/Medusa.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/showtitle.jpg
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/slow.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/SteelLoopA.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/typing.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/waves.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/window.jpg
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/Again.mp3
[17-Nov-2018] if-archive/games/competition2018/Campfire Tales/Cover/campfire-tales-boxart.png
[17-Nov-2018] if-archive/games/competition2018/Campfire Tales/campfire-tales-ifcomp/assets/campfire_title_screen.png
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/CanneryVale.readme.txt
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/corner7.jpg
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/disconnected.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/figure.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/ghosttrain.mp3
[17-Nov-2018] if-archive/games/competition2018/Campfire Tales/campfire-tales-ifcomp/index.html
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/index.html
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/keyturn.mp3
[17-Nov-2018] if-archive/games/competition2018/Cannery Vale/files/Snowdrop.mp3
[17-Nov-2018] if-archive/games/competition2018/Campfire Tales/campfire-tales-ifcomp/styles.css
[17-Nov-2018] if-archive/games/competition2018/Bullhockey/Cover/bhCover.png
[17-Nov-2018] if-archive/games/competition2018/Birmingham IV/Walkthrough/Birmingham_IV_Walkthrough.htm
[17-Nov-2018] if-archive/games/competition2018/Bogeyman/bogeyman.html
[17-Nov-2018] if-archive/games/competition2018/Bogeyman/Cover/bogeyman_cover_subtitle.png
[17-Nov-2018] if-archive/games/competition2018/Border Reivers/BorderReivers.gblorb
[17-Nov-2018] if-archive/games/competition2018/Bullhockey/Bullhockey_.gblorb
[17-Nov-2018] if-archive/games/competition2018/Border Reivers/Cover/Cover.jpg
[17-Nov-2018] if-archive/games/competition2018/Birmingham IV/Small Cover.jpg
[17-Nov-2018] if-archive/games/competition2018/Bullhockey/Walkthrough/solution.txt
[17-Nov-2018] if-archive/games/competition2018/Border Reivers/Walkthrough/walkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/Birmingham IV/Cover/B4.jpg
[17-Nov-2018] if-archive/games/competition2018/Bi Lines/Bi Lines.html
[17-Nov-2018] if-archive/games/competition2018/Bi Lines/Cover/bilines_titlecard_v4-2.png
[17-Nov-2018] if-archive/games/competition2018/Birmingham IV/Birmingham IV.gblorb
[17-Nov-2018] if-archive/games/competition2018/Birmingham IV/interpreter/Birmingham IV.gblorb.js
[17-Nov-2018] if-archive/games/competition2018/Birmingham IV/Cover.jpg
[17-Nov-2018] if-archive/games/competition2018/Birmingham IV/interpreter/dialog.css
[17-Nov-2018] if-archive/games/competition2018/Birmingham IV/interpreter/glkote.css
[17-Nov-2018] if-archive/games/competition2018/Birmingham IV/interpreter/glkote.min.js
[17-Nov-2018] if-archive/games/competition2018/Birmingham IV/index.html
[17-Nov-2018] if-archive/games/competition2018/Birmingham IV/interpreter/jquery-1.11.2.min.js
[17-Nov-2018] if-archive/games/competition2018/Birmingham IV/play.html
[17-Nov-2018] if-archive/games/competition2018/Birmingham IV/interpreter/quixe.min.js
[17-Nov-2018] if-archive/games/competition2018/Birmingham IV/interpreter/resourcemap.js
[17-Nov-2018] if-archive/games/competition2018/Birmingham IV/style.css
[17-Nov-2018] if-archive/games/competition2018/Birmingham IV/interpreter/waiting.gif
[17-Nov-2018] if-archive/games/competition2018/A Womans Choice/A_Womans_Choice_by_Katie_Benson.html
[17-Nov-2018] if-archive/games/competition2018/Anno 1700/Anno_1700.blorb
[17-Nov-2018] if-archive/games/competition2018/Awake/Awake.html
[17-Nov-2018] if-archive/games/competition2018/A Womans Choice/Cover/AWomansChoice_coverart.jpeg
[17-Nov-2018] if-archive/games/competition2018/Basilica de Sangre/Walkthrough/Basilica_de_Sangre_Walkthrough.doc
[17-Nov-2018] if-archive/games/competition2018/Basilica de Sangre/Basilicadesangre.quest
[17-Nov-2018] if-archive/games/competition2018/Basilica de Sangre/Cover/devil2.jpg
[17-Nov-2018] if-archive/games/competition2018/Awake/Cover/Iicw41538140250.jpg
[17-Nov-2018] if-archive/games/competition2018/Basilica de Sangre/index.html
[17-Nov-2018] if-archive/games/competition2018/Basilica de Sangre/playonline.jpg
[17-Nov-2018] if-archive/games/competition2018/Basilica de Sangre/readme.txt
[17-Nov-2018] if-archive/games/competition2018/Anno 1700/Walkthrough/Walk-through_Anno_1700.pdf
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/Alias The Magpie.pdf
[17-Nov-2018] if-archive/games/competition2018/And You May Find Yourself/And_You_May_Find_Yourself.html
[17-Nov-2018] if-archive/games/competition2018/Animalia/Animalia_by_Ian_Michael_Waddell.html
[17-Nov-2018] if-archive/games/competition2018/Animalia/Cover/Animalia_title_2.png
[17-Nov-2018] if-archive/games/competition2018/And You May Find Yourself/Cover/full_cover-1.jpg
[17-Nov-2018] if-archive/games/competition2018/Anno 1700/Cover/Intro_1700-2.jpg
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/Alias 'The Magpie'.gblorb
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/interpreter/Alias 'The Magpie'.gblorb.js
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/Cover/Alias_The_Magpie.jpg
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/Cover.jpg
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/interpreter/dialog.css
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/interpreter/glkote.css
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/interpreter/glkote.min.js
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/iFiction.xml
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/index.html
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/interpreter/jquery-1.11.2.min.js
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/play.html
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/interpreter/quixe.min.js
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/interpreter/resourcemap.js
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/Small Cover.jpg
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/solution.txt
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/Walkthrough/solution.txt
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/style.css
[17-Nov-2018] if-archive/games/competition2018/Alias The Magpie/interpreter/waiting.gif
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/Ailihphilia Mistakes.i7x
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/Ailihphilia Tables.i7x
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/ailihphilia-invisiclues.htm
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/Ailihphilia.gblorb
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/interpreter/Ailihphilia.gblorb.js
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/Ailihphilia.pdf
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/Cover.png
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/Cover/Cover.png
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/interpreter/dialog.css
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/interpreter/glkote.css
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/interpreter/glkote.min.js
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/index.html
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/interpreter/quixe.min.js
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/Small Cover.png
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/story.ni
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/style.css
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/interpreter/waiting.gif
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/Walkthrough/walkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/Adventures with Fido/Adventures_with_Fido.html
[17-Nov-2018] if-archive/games/competition2018/Adventures with Fido/Walkthrough/Adventures_with_Fido_-_Walkthrough_Guide.pdf
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/Ailihphilia-flow.pdf
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/Cover/CoverIllu.png
[17-Nov-2018] if-archive/games/competition2018/A Final Grind/Final_Grind_1_.html
[17-Nov-2018] if-archive/games/competition2018/A Final Grind/Cover/final_grind_cover_photo.png
[17-Nov-2018] if-archive/games/competition2018/A Final Grind/Walkthrough/IFCOMP_game_walkthrough.pdf
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/index.html
[17-Nov-2018] if-archive/games/competition2018/Adventures with Fido/Cover/logo.png
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/fonts/manic-monday.regular.otf
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/fonts/Uncialgotisch.ttf
[17-Nov-2018] if-archive/games/competition2018/Ailihphilia/walkthrough.txt
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/fonts/18thCtrKurTxt.ttf
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/fonts/Albertsthal Typewriter.ttf
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/binding.png
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/fonts/BlackletterHand.ttf
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/brocade.png
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/miniatures/dream.png
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/miniatures/falconing.png
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/miniatures/frontispiece.png
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/fonts/GotischeMajuskel.ttf
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/fonts/HandTextur.ttf
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/marbling.png
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/initials/march.svg
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/initials/may.svg
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/miniatures/merlin.png
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/initials/O.svg
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/miniatures/song.svg
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/stamp1.png
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/stamp2.svg
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/initials/T.svg
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/miniatures/topflowers1.svg
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/miniatures/writing.png
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/initials/april.svg
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/arms.png
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/initials/augustIda.svg
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/initials/augustOtilia.svg
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/initials/february.svg
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/initials/introduction.svg
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/initials/june.svg
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/pagecurl.svg
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/parchment.png
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/initials/september.svg
[17-Nov-2018] if-archive/games/competition2018/Abbess Otilias Life and Death/images/stain.png
[17-Nov-2018] if-archive/games/twine/Wretch.zip
View contents
IFDB entry

Wretch, by Josh Labelle.

[16-Nov-2018] if-archive/games/competition2018/IFComp2018.zip
View contents

All of the entries in the 2018 competition in one package, as released at the start of the competition.

[16-Nov-2018] if-archive/games/glulx/Pizza_Delivery.gblorb
IFDB entry

Pizza Delivery, by Brendan Fong. Release 1 / Serial number 181115.

[06-Nov-2018] if-archive/games/twine/Shadows_Out_of_Time.zip
View contents
IFDB entry

Shadows Out of Time, by Brendon Connelly, Dan Q, and Liz McCarthy (Bodleian Libraries).

[05-Nov-2018] if-archive/magazines/DiscoverersDigest/discoverers_digest_vol_1_issue_3.pdf

Discoverer's Digest volume 1 issue 3, November 2018.

[05-Nov-2018] if-archive/games/twine/Terraota.zip
View contents
IFDB entry

Terraota, version 0.6, by Sriram Venkatakrishnan.

[05-Nov-2018] if-archive/games/twine/Isaboo_Cat_Simulator.zip
View contents

Isaboo Cat Simulator: A Day in the Life of a Notorious Cat Criminal, by chantillykitty.

[03-Nov-2018] if-archive/games/twine/Moon_Dreams.zip
View contents
IFDB entry

Moon Dreams, by Francois Tremblay.

[03-Nov-2018] if-archive/games/twine/Survival.zip
View contents

Survival, by Britain Modean.

[03-Nov-2018] if-archive/games/twine/Klue_and_Do.zip
View contents
IFDB entry

Klue & Do Murder Mystery, by SeaWolf Design.

[01-Nov-2018] if-archive/games/zcode/old/Walk_Among_Us-r1.zblorb
IFDB entry

Walk Among Us, An Interactive Horror Punk by Roberto Colnaghi. Release 1 / Serial number 181031

[12-Oct-2018] if-archive/games/zcode/stonecage.z5
IFDB entry

The Stone Cave, by Kevan Davis. Written in 24 hours for the 4th Hours of Inform. Release 1 / Serial number 091103.

[08-Oct-2018] if-archive/games/pc/Monster_Fucker_One_Vampire.zip
View contents
IFDB entry

Monster Fucker One: Vampire, by Kristan X. WARNING: Contains adult content. Demo version.

[07-Oct-2018] if-archive/games/twine/cartoonbattle.zip
View contents
IFDB entry

Cartoon Battle, version 0.5, by Another RPG Enthusiast.

[07-Oct-2018] if-archive/games/twine/french/Nevermore.zip
View contents

Nevermore, by pimagides. Includes both French and English versions.

[07-Oct-2018] if-archive/games/twine/Nevermore.zip
View contents
IFDB entry

Nevermore, by pimagides. Includes both French and English versions.

[05-Oct-2018] if-archive/magazines/DiscoverersDigest/discoverers_digest_vol_1_issue_2.pdf

Discoverer's Digest volume 1 issue 2, October 2018.

[05-Oct-2018] if-archive/magazines/DiscoverersDigest/discoverers_digest_vol_1_issue_1.pdf

Discoverer's Digest volume 1 issue 1 (revision a), September 2018.

[01-Oct-2018] if-archive/games/source/inform/illum_src.zip
View contents

Inform 6 source code release of Illuminismo Iniziato, for release 2 of game (post-comp release, serial 181001), written by Michael J. Coyne. Archive contains all source code, images, audio and libraries necessary for building.

[01-Oct-2018] if-archive/games/glulx/old/illum-r2.gblorb
IFDB entry
IFWiki: Illuminismo Iniziato

Illuminismo Iniziato, an Interactive Illumination by Michael J. Coyne. Release 2 / Serial number 181001. (the original Spring Thing entry is in games/springthing/2018/IlluminismoIniziato.gblorb)

[01-Oct-2018] if-archive/info/intficforum/intfic-archive-20181001.zip
[01-Oct-2018] if-archive/scott-adams/games/scottfree/otheradv.zip
View contents

An archive of 8 miscellaneous adventures in the Scott Adams Format. The adventures are as follows:

  • Miner's Adventure, by Bruce Hansen
  • James Bond Adventure (author unknown)
  • Burglar's Adventure, by Bruce Hansen
  • Romulan Adventure, by Jim Veneskey
  • Top Secret Adventure, by Jim Veneskey
  • Gamma World, by Jim Veneskey
  • Marooned, by Kim Watt
  • Undersea Conquest part I, by Marc Mandel
[29-Sep-2018] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/images/devouid.png
[29-Sep-2018] if-archive/games/glulx/The_House_of_Mystery.zip
View contents
IFDB entry
IFWiki: The House of Mystery

The House of Mystery, An Interactive Fantasy by James G. Lynch. Version 1.1.3. Includes Inform 7 source code. Release 5 / Serial number 180929.

[29-Sep-2018] if-archive/games/source/inform/The_House_of_Mystery.zip
View contents

The House of Mystery, An Interactive Fantasy by James G. Lynch. Version 1.1.3. Includes Inform 7 source code. Release 5 / Serial number 180929.

[28-Sep-2018] if-archive/games/glulx/old/A_Beauty_Cold_and_Austere-r3.gblorb
IFDB entry
IFWiki: A Beauty Cold and Austere

A Beauty Cold and Austere, an Interactive Digression by Mike Spivey. Release 3 / Serial Number 180928.

[24-Sep-2018] if-archive/games/python/german/WeltDerFranze.zip
View contents
IFDB entry

Welt der Fränze, by Anselm v. C. A python-based point-and-click textadventure in German. Needs python 3.4 or higher.

[24-Sep-2018] if-archive/games/competition2019/Heretics Hope/Heretic's Hope/sfx/jobro-heartbeat.mp3
[23-Sep-2018] if-archive/games/springthing/2018/SpringThing2018.zip
View contents

All of the entered games, available in one archive.

[23-Sep-2018] if-archive/games/springthing/2017/SpringThing2017.zip
View contents

All of the entered games, available in one archive.

[23-Sep-2018] if-archive/games/springthing/2018/LifeInANorthernTown-info.txt
IFDB entry
IFWiki: Life in a Northern Town

Life in a Northern Town, by People + Places (Twine, inklewriter, Instagram, Medium Series, Wordpress). (game not included; text file contains link to online version)

[23-Sep-2018] if-archive/games/springthing/2018/BestGopherEver.zip
View contents
IFDB entry
IFWiki: Best Gopher Ever

Best Gopher Ever, by Arthur DiBianca (Inform/Z). Release 1 / Serial number 180327.

[23-Sep-2018] if-archive/games/springthing/2017/2017readme.txt

Information about the competition.

[23-Sep-2018] if-archive/games/springthing/2017/AFlyOnTheWall-info.txt
IFDB entry

A Fly On The Wall, by Peregrine Wade (Ink). (game not included; text file contains link to game online)

[23-Sep-2018] if-archive/games/springthing/2017/AFlyOnTheWallOrAnAppositionalEye.zip
View contents
IFDB entry

A Fly On The Wall, or An Appositional Eye, by Nigel Jayne (Inform/Glulx and Squiffy). Glulx: Release 1 / Serial number 170405. Squiffy: Version 1.

[23-Sep-2018] if-archive/games/springthing/2017/TedStrikesBack.zip
View contents
IFDB entry

Ted Strikes Back, by Anssi Räisänen (ALAN 3). Version 1.

[21-Sep-2018] if-archive/games/zcode/Virtuality.zblorb
IFDB entry
IFWiki: Virtuality

Virtuality, by Mark. Release 1 / Serial number 100131.

[21-Sep-2018] if-archive/games/twine/lifeline.zip
View contents

lifeline, by Cygnid.

[15-Sep-2018] if-archive/programming/gac/ungac.zip
View contents

UnGAC version 0.1, by John Elliott. UnGAC reads a snapshot of a Spectrum adventure game created with Incentive's Graphic Adventure Creator and produces text listings of the game data. Archive includes C source, executables for Win32, CP/M, and DOS, and documentation.

[15-Sep-2018] if-archive/solutions/tools/ungac.zip
View contents

UnGAC version 0.1, by John Elliott. UnGAC reads a snapshot of a Spectrum adventure game created with Incentive's Graphic Adventure Creator and produces text listings of the game data. Archive includes C source, executables for Win32, CP/M, and DOS, and documentation.

[07-Sep-2018] if-archive/games/glulx/italian/schizo.ulx
IFDB entry

Schizo - Escape to the Void (text only), by Tommaso Caldarola, an Italian game about schizophrenia. This version does not contain audio and image (audio/image version is schizo.zip). Release 3 / Serial number 180907.

[07-Sep-2018] if-archive/games/zcode/italian/old/zombie-r3.zip
View contents
IFDB entry
IFWiki: Uno_zombie_a_Deadville

Uno Zombie a Deadville, by Tommaso Caldarola. Release 3 / Serial number 180820. This game won the 2000 Italian IF Competition.

[04-Sep-2018] if-archive/games/twine/Soft_Earth.zip
View contents
IFDB entry

Soft Earth, by Jon Sorce.

[04-Sep-2018] if-archive/games/zcode/french/basket_ball.z5
IFDB entry

Champion de basket-ball, by Auraes. Release 2 / Serial number 180904

[03-Sep-2018] if-archive/magazines/DiscoverersDigest/old/discoverers_digest_vol_1_issue_1.pdf

Discoverer's Digest volume 1 issue 1.

[02-Sep-2018] if-archive/games/twine/Mass_Effect_N6.zip
View contents
IFDB entry

Mass Effect N6, by Well-Prepared Productions.

[02-Sep-2018] if-archive/games/twine/Digestion.zip
View contents
IFDB entry

Digestion, by Michael Jozefowicz.

[02-Sep-2018] if-archive/games/twine/Normal_Day.zip
View contents

Normal Day, by Gribbler.

[02-Sep-2018] if-archive/games/twine/Who_to_haunt.zip
View contents
IFDB entry

Who to Haunt?, by Katie Benson.

[30-Aug-2018] if-archive/games/appleII/Journey.zip
View contents
IFDB entry

Journey (1979) by Steve Baker. Both Integer Basic and Applesoft Basic versions are included.

[28-Aug-2018] if-archive/games/glulx/italian/snuff.ulx

Snuff Movie, by Tommaso Caldarola, based on a short story by Marco Vallarino. Release 2 / Serial number 180827. WARNING: Contains adult content.

[17-Aug-2018] if-archive/games/pc/mansion-fortran.zip
View contents

Mystery Mansion, revision 16, by Bill Wolpert. Windows 16 and 32 bit executables, compiled by Ken Cortenet. Includes original FORTRAN source, along with C files translated via Bellcore's F2C program.

[17-Aug-2018] if-archive/games/source/mansion-fortran.zip
View contents
IFDB entry

Mystery Mansion, revision 16, by Bill Wolpert. Windows 16 and 32 bit executables, compiled by Ken Cortenet. Includes original FORTRAN source, along with C files translated via Bellcore's F2C program.

[17-Aug-2018] if-archive/games/twine/Understudied.zip
View contents
IFDB entry

Understudied, by Jonathan Laury.

[14-Aug-2018] if-archive/games/glulx/german/old/Der_Tod_des_Matthias_Claudius-r3-s171010.gblorb
IFDB entry

Der unsägliche und vermeidbare Tod des Matthias Claudius. Eine Geschichte über das Leben, das Sterben und das, was dazwischen liegen könnte, von Christian Holmok. Release 3 / Serial number 171010

[04-Aug-2018] if-archive/infocom/patches/Infocom-DEPROT-patches-by-qkumba.zip
View contents

Deprotection patches by qkumba for the following games:

  • A Mind Forever Voyaging
  • Bureaucracy
  • Cutthroats
  • The Lurking Horror
  • Sorcerer
  • Spellbreaker
  • Stationfall
[02-Aug-2018] if-archive/games/zcode/findesick.z8
IFDB entry

fin de sickleburg, an Interactive Flash Fiction, by Caleb Wilson. Written for the Gothic Novel Jam of 2018, over the course of its last three days. Release 1 / Serial number 180802.

[30-Jul-2018] if-archive/games/glulx/german/Der_Tod_des_Matthias_Claudius.gblorb
IFDB entry

Der unsägliche und vermeidbare Tod des Matthias Claudius. Eine Geschichte über das Leben, das Sterben und das, was dazwischen liegen könnte, von Christian Holmok. Release 3 / Serial number 180730.

[29-Jul-2018] if-archive/games/twine/Prequel.zip
View contents

Prequel, by iconoplastics.

[26-Jul-2018] if-archive/games/instead/japanese/quantum-cat_jp.zip
View contents
IFDB entry

Returning the Quantum Cat, version 1.1, by P.Kosyh.

[26-Jul-2018] if-archive/games/instead/quantum-cat.zip
View contents
IFDB entry

Returning the Quantum Cat, version 1.6, by P.Kosyh. English and Russian packed together.

[24-Jul-2018] if-archive/games/source/the-bookshop-poisoning.zip
View contents

The Bookshop Poisoning, by Daniel Winterstein. PHP web source code.

[22-Jul-2018] if-archive/games/twine/elder_arts.zip
View contents
IFDB entry

Elder Arts, ver. 1.820, by Dillon Deveney, Matthew Frassetti.

[20-Jul-2018] if-archive/info/ifdb/ifdb-archive-20180720.zip
[17-Jul-2018] if-archive/games/twine/BlackJack.zip
View contents

BlackJack, by anon.

[15-Jul-2018] if-archive/games/source/twine/Valkyria.html
IFDB entry

Valkyria - A Video Game Narrative Project, by Cherry.

[07-Jul-2018] if-archive/solutions/maps/curse_of_the_garden_isle_map.zip
View contents
IFDB entry

A map of Ryan Veeder's Curse of the Garden Isle. Made available in the public domain by Dan Fabulich.

[02-Jul-2018] if-archive/info/intficforum/intfic-archive-20180701.zip
[30-Jun-2018] if-archive/infocom/compilers/inform6/source/old/inform-6.33-6.12.1.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.33 source
  • Inform library 6.12.1
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[26-Jun-2018] if-archive/infocom/compilers/inform6/source/old/inform-6.34-6.12.2.tar.gz
View contents

Inform all-in-one Unix source package, put together by David Griffith, Glenn Hutchings and others. The package includes the following:

  • Inform 6.34 (pre-release) source
  • Inform library 6.12.2
  • Demo games (Advent, Balances, Ruins, etc.)
  • Tutorials and useful include files
  • Other contributed material
[24-Jun-2018] if-archive/games/twine/LakeNews.zip
View contents
IFDB entry

Lake News, version 3.0, by Ben Verschoor.

[24-Jun-2018] if-archive/games/twine/philthelibrarycomputerlabguy.zip
View contents

Phil the Library Computer Lab Guy, by Kimberly Keyes.

[13-Jun-2018] if-archive/games/glulx/old/A_Beauty_Cold_and_Austere-r2.gblorb
IFDB entry
IFWiki: A Beauty Cold and Austere

A Beauty Cold and Austere, an Interactive Digression by Mike Spivey. Release 2 / Serial Number 180112.

[12-Jun-2018] if-archive/games/mini-comps/cgdc7/TheManorAtWhitby.zblorb
IFDB entry
IFWiki: The Manor at Whitby

The Manor at Whitby, An Interactive Fiction by L. E. Hall. Release 1 / Serial number 100201.

[10-Jun-2018] if-archive/games/alan/city-of-dead-leaves.zip
View contents
IFDB entry
IFWiki: City of Dead Leaves

City of Dead Leaves, by Felix Pleşoianu. Alan 3 source code, including a minimal standard library 'retrolib.i'.

[09-Jun-2018] if-archive/games/glulx/old/The_House_of_Mystery-r4.zip
View contents
IFDB entry
IFWiki: The House of Mystery

The House of Mystery, An Interactive Fantasy by James G. Lynch. Release 4 / Serial number 180608.

[07-Jun-2018] if-archive/games/glulx/old/NoSignShouldRemainInert-r2.zip
View contents
IFDB entry
IFWiki: No Sign Should Remain Inert

No Sign Should Remain Inert, by Lucila Mayol. Release 2 / Serial number 180606.

[05-Jun-2018] if-archive/games/twine/Waffles_the_Space_Clown.zip
View contents

Waffles the Space Clown, version 1.3, by Morgan James Gavin.

[05-Jun-2018] if-archive/games/twine/Claustrophobia.zip
View contents

Claustrophobia, by Holly F.

[05-Jun-2018] if-archive/games/twine/spanish/Spanish_Project.zip
View contents

Spanish Project, by JJJw.

[21-May-2018] if-archive/games/twine/College.zip
View contents
IFDB entry

College, by Imouto's Grief.

[15-May-2018] if-archive/games/twine/Burlington_Wellness.zip
View contents

Burlington Wellness, by BeHumanCentered. An illustrated, empathy-themed choose your own adventure story.

[15-May-2018] if-archive/games/twine/Crypto_Currency_Sim.zip
View contents
IFDB entry

CrypoCurrency Investment Simulation, by Josh Flores.

[15-May-2018] if-archive/games/twine/fluurality.zip
View contents
IFDB entry

Fluurality, by fluuralredemption.

[15-May-2018] if-archive/games/twine/transhumanist_media_hell.zip
View contents

transhumanist media: hell, by quinland zoë elizabeth & dana. A group project for class.

[15-May-2018] if-archive/games/twine/White_House_Crisis.zip
View contents
IFDB entry

White House Crisis, by Death To Moochie.

[10-May-2018] if-archive/games/glulx/german/Der_onirische_Garten.gblorb
IFDB entry

Der onirische Garten, die erste Prüfung der Strixen, von Dara. Release 1 / Serial number 180510.

[06-May-2018] if-archive/games/twine/The_First_Time.zip
View contents

The First Time, by Marianne O'Sullivan.

[04-May-2018] if-archive/info/ifdb/ifdb-archive-20180504.zip
[04-May-2018] if-archive/games/twine/nose_geometry.zip
View contents
IFDB entry

nose geometry, by evanphantom.

[04-May-2018] if-archive/games/twine/Balance_of_Trade.zip
View contents
IFDB entry
IFWiki: Balance of Trade

Balance of Trade, version 1.8, by Robert Luke Doman.

[04-May-2018] if-archive/games/twine/Would_you_like_to_try_again.zip
View contents

Would you like to try again?, by nerdygeekyscience.

[01-May-2018] if-archive/games/zcode/spanish/Tuuli.zblorb
IFDB entry

Tuuli, un ritual interactivo, por Daurmith and Ruber Eaglenest. Release 4 / Serial number 180501. (an English version is in games/zcode/Tuuli.zblorb)

[01-May-2018] if-archive/games/zcode/Tuuli.zblorb
IFDB entry
IFWiki: Tuuli

Tuuli, an interactive ritual, by Daurmith and Ruber Eaglenest. Release 4 / Serial number 180501. (the original competition entry is in games/competition2017/Tuuli/, and a Spanish version is in games/zcode/spanish/Tuuli.zblorb)

[01-May-2018] if-archive/games/springthing/2018/2018readme.txt

Information about the competition.

[30-Apr-2018] if-archive/games/twine/The_cave.zip
View contents

The cave, by Hotvott.

[30-Apr-2018] if-archive/games/twine/Going_Up.zip
View contents
IFDB entry

Going Up!, by Joshua R. Ingram.

[30-Apr-2018] if-archive/games/twine/lighthouse.zip
View contents
IFDB entry

lighthouse, by dcsross.

[29-Apr-2018] if-archive/games/glulx/Dungeons_Puzzle.gblorb

Dungeon's Puzzle, by Nicole Loew. Release 1 / Serial number 180428.

[28-Apr-2018] if-archive/games/springthing/2018/ZeppelinAdventure.zip
View contents
IFDB entry
IFWiki: Zeppelin Adventure

Zeppelin Adventure, by Robin Johnson (Versificator 2).

[24-Apr-2018] if-archive/games/twine/ObjectPermanence.zip
View contents
IFDB entry

Object Permanence, by dcsross.

[18-Apr-2018] if-archive/games/springthing/2018/Drumsticks.quest
IFDB entry
IFWiki: Drumsticks

Drumsticks, by Luke A. Jones (Quest).

[18-Apr-2018] if-archive/games/twine/Remember_Remember.zip
View contents
IFDB entry

Remember Remember, by Chandler Cash.

[18-Apr-2018] if-archive/games/twine/Harper_Manor.zip
View contents
IFDB entry

Harper Manor, by Johnathon Posemato.

[18-Apr-2018] if-archive/games/twine/Cave_of_Wonders.zip
View contents

Cave of Wonders, by Adina Mira.

[18-Apr-2018] if-archive/games/twine/The_House_of_Ebony_on_the_Planet_Jubilee.zip
View contents
IFDB entry

The House of Ebony on the Planet Jubilee, by Perry P.

[13-Apr-2018] if-archive/games/springthing/2018/SpyEye.zip
View contents
IFDB entry
IFWiki: Spy EYE

Spy EYE, by The Marino Family (Undum).

[13-Apr-2018] if-archive/games/springthing/2018/ABunchOfKeys.zip
View contents
IFDB entry
IFWiki: A Bunch of Keys

A Bunch of Keys, by Mike Gerwat (Inform/Glulx). Release 1 / Serial number 180412.

[08-Apr-2018] if-archive/games/competition2019/Pirateship/res/conversifier.css
[08-Apr-2018] if-archive/games/competition2019/Pirateship/res/jquery-2.2.0.min.js
[07-Apr-2018] if-archive/games/glulx/old/illum-r1.gblorb
IFDB entry
IFWiki: Illuminismo Iniziato

Illuminismo Iniziato, an Interactive Illumination by Michael J. Coyne. Release 1 / Serial number 180228.

[07-Apr-2018] if-archive/starters/italian/Introduzione-alle-Avventure-Testuali.doc

Introduction to IF, by Emily Short, translated to Italian by Tristano Ajmone. Microsoft Word document.

[05-Apr-2018] if-archive/games/springthing/2018/RoadsInTempest.html
IFDB entry
IFWiki: Roads in Tempest

Roads in Tempest, by Adam Bredenberg (Twine)

[05-Apr-2018] if-archive/games/springthing/2018/VenienceWorld.zip
View contents
IFDB entry
IFWiki: Venience World

Venience World, by Daniel Spitz (HTML/Javascript).

[05-Apr-2018] if-archive/games/twine/Pump_Em_Out.zip
View contents

Pump 'Em Out, by Saltasaurus.

[05-Apr-2018] if-archive/games/springthing/2018/UltramarineASeapunkAdventure-PC.zip
View contents
IFDB entry
IFWiki: Ultramarine: A Seapunk Adventure

Ultramarine: A Seapunk Adventure, by Seven Submarines (Ren'Py) (PC version).

[05-Apr-2018] if-archive/games/springthing/2018/UltramarineASeapunkAdventure-Mac.zip
View contents
IFDB entry
IFWiki: Ultramarine: A Seapunk Adventure

Ultramarine: A Seapunk Adventure, by Seven Submarines (Ren'Py) (Mac version).

[04-Apr-2018] if-archive/games/springthing/2018/MurderOnTheBigNothing.zblorb
IFDB entry
IFWiki: Murder on the Big Nothing

Murder on the Big Nothing, by Tony Pisculli (Inform/Z). Release 1 / Serial number 180403.

[04-Apr-2018] if-archive/games/springthing/2018/WereAllFansHereChapter1.html
IFDB entry
IFWiki: We're All Fans Here, Chapter 1

We're All Fans Here, Chapter 1, by Naomi Norbez (Twine).

[04-Apr-2018] if-archive/games/springthing/2018/ReallyIfReallyAlways.zip
View contents
IFDB entry
IFWiki: REALLY, IF / REALLY, ALWAYS

REALLY, IF / REALLY, ALWAYS, by Dawn Sueoka (Twine).

[04-Apr-2018] if-archive/games/springthing/2018/ConfessionsOfAnNPC.zip
View contents
IFDB entry
IFWiki: Confessions of an NPC

Confessions of an NPC, by Charles Hans Huang (Twine).

[03-Apr-2018] if-archive/games/springthing/2018/TheImposter.zip
View contents
IFDB entry
IFWiki: The Imposter

The Imposter, by Enrique Henestroza Anguiano (Windrift).

[03-Apr-2018] if-archive/games/springthing/2018/TheEyesThatLookBack.zip
View contents
IFDB entry
IFWiki: The Eyes That Look Back

The Eyes That Look Back, by Leno (Twine).

[02-Apr-2018] if-archive/games/springthing/2018/House.t3
IFDB entry
IFWiki: House (by Karona)

House, by Karona (TADS 3). Version 1.0.

[02-Apr-2018] if-archive/games/tads/House.zip
View contents
IFDB entry
IFWiki: House (by Karona)

House, by Karona. Version 1.0.

[01-Apr-2018] if-archive/info/intficforum/intfic-archive-20180401.zip
[31-Mar-2018] if-archive/games/zcode/french/old/basket_ball-r2s180331.z5
IFDB entry

Champion de basket-ball, by Auraes. Release 2 / Serial number 180331

[30-Mar-2018] if-archive/games/springthing/2018/IlluminismoIniziato.gblorb
IFDB entry
IFWiki: Illuminismo Iniziato

Illuminismo Iniziato, by Michael J. Coyne (Inform/Glulx). Release 1 / Serial number 180228. (a newer version is in games/glulx/illum.gblorb)

[29-Mar-2018] if-archive/magazines/Terra/LICENSE

The CC BY-NC-ND 2.0 IT license covering all issues.

[28-Mar-2018] if-archive/programming/tads2/source/old/XTads-prebeta-10-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-10, a TADS 2/3 interpreter for Mac OS X 10.12+, by Rune Berg.

[28-Mar-2018] if-archive/programming/tads2/executables/old/XTads-prebeta-10.zip
View contents
IFWiki: XTads

XTads prebeta-10, a TADS 2/3 interpreter for Mac OS X 10.12+, by Rune Berg.

[28-Mar-2018] if-archive/games/twine/Read_This_First.zip
View contents
IFDB entry

Read This First, by Jessica Creane.

[26-Mar-2018] if-archive/games/twine/The_Missing_Stars.zip
View contents

The Missing Stars, version 1.1, by Paradox Abominations.

[25-Mar-2018] if-archive/games/zcode/italian/zenfactor_spa.z8
IFDB entry

ZenFactor Spa, by Tristano Ajmone. Public domain. Versione: 2 - Anno: 2010. Intended for newbies to IF.

[25-Mar-2018] if-archive/games/springthing/2018/GuttersnipeTheBalefulBackwash.quest
IFDB entry
IFWiki: Guttersnipe: The Baleful Backwash

Guttersnipe: The Baleful Backwash, by Bitter Karella (Quest).

[25-Mar-2018] if-archive/games/springthing/2018/SherlockIndomitable.gblorb
IFDB entry
IFWiki: Sherlock Indomitable

Sherlock Indomitable, by Brian Craig Rushton (Inform/Glulx). Release 1 / Serial number 180324. (source code for this release is in games/source/inform/old/SherlockIndomitable-r1.txt; an updated release is in games/glulx/Sherlock Indomitable.gblorb)

[22-Mar-2018] if-archive/games/twine/The_Ice_Block.zip
View contents

The Ice Block, by Raúl Castellano.

[18-Mar-2018] if-archive/solutions/heated.sol

Walkthrough for Heated, by Mehmet Sadik Yildirim.

[18-Mar-2018] if-archive/games/mac/PolyAventuresMacIntel32Bits_1.16.14.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Battlestar, Zork (game), Softporn Adventure

Intel 32-bit version of PolyAventures to play 16 games whose sources are found on IF Archive: Adventure Castle, Battlestar, Beyond the Tesseract, Beyond the Titanic, Cave Adventure, Chimaera, Crystal Cave, Dinkum, Dungeon, Dungeons of Thuria, Island, Mystery Mansion, Napoleon, Softporn Adventure, Supernova and World. Need 10.4 or up. MacOS interface by Pierre Tremblay.

[18-Mar-2018] if-archive/games/mac/PolyAventuresMacIntel64Bits_1.16.14.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Battlestar, Zork (game), Softporn Adventure

Intel 64-bit version of PolyAventures to play 16 games whose sources are found on IF Archive: Adventure Castle, Battlestar, Beyond the Tesseract, Beyond the Titanic, Cave Adventure, Chimaera, Crystal Cave, Dinkum, Dungeon, Dungeons of Thuria, Island, Mystery Mansion, Napoleon, Softporn Adventure, Supernova and World. Need 10.6 or up. MacOS interface by Pierre Tremblay.

[17-Mar-2018] if-archive/infocom/compilers/inform7/source/Windows_UI_source.zip
View contents

Source code for the Inform 7 front-end for Windows, by David Kinder.

[17-Mar-2018] if-archive/games/springthing/2018/The4thBreakUp.zip
View contents
IFDB entry
IFWiki: The 4th Break Up

The 4th Break Up, by Papp Róbert (Windows executable, built with the Official Hamster Republic Role Playing Game Construction Engine).

[15-Mar-2018] if-archive/games/texture/texture-2017.zip
View contents

All Texture stories published in the texturewriter.com Public Library in 2017.

[10-Mar-2018] if-archive/games/twine/Clouds_in_the_Sky.zip
View contents
IFDB entry

Clouds in the Sky, by Ibidun.

[09-Mar-2018] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/img/stitch4.png
[08-Mar-2018] if-archive/info/ifdb/ifdb-archive-20180308.zip
[08-Mar-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.Analytics.dll
[08-Mar-2018] if-archive/games/competition2019/Language Arts/LanguageArts.app/Contents/Resources/Data/Managed/UnityEngine.StandardEvents.dll
[05-Mar-2018] if-archive/games/twine/The_Post_Apocalyptic_Quest_for_Toilet_Paper.zip
View contents

The Post-Apocalyptic Quest for Toilet Paper, by Pengyou.

[04-Mar-2018] if-archive/games/twine/dhan.zip
View contents
IFDB entry

dhan, by litrouke.

[03-Mar-2018] if-archive/games/twine/The_Moonwalkers.zip
View contents

The Moonwalkers: An Interactive Journey, by Ethan Underhill.

[03-Mar-2018] if-archive/games/zcode/french/old/basket_ball-r2s180301.z5
IFDB entry

Champion de basket-ball, by Auraes. Release 2 / Serial number 180301

[25-Feb-2018] if-archive/games/twine/Fuchs_Unger_Jewellery.zip
View contents
IFDB entry

Fuchs & Unger Jewellery, by Zoran Grabovac.

[25-Feb-2018] if-archive/games/source/twine/hmmm.html
IFDB entry

Hello, My Friend, by humblepirate.

[23-Feb-2018] if-archive/games/source/twine/Whats_Your_ESPS_Module_Name.html

What's Your ESPS Module Name?, by siskiyoucedar. BuzzFeed-style quiz composed solely of injokes from the author's university course.

[20-Feb-2018] if-archive/games/source/tads/czech/Exoter_Source.zip
View contents
IFDB entry

Source code for Ludek Stastny's TADS 3 port of Exoter by Miroslav Fidler. (a compiled version is in games/tads/czech/Exoter.t3)

[20-Feb-2018] if-archive/games/tads/czech/exoter-web.t3
IFDB entry

Exoter, by Miroslav Fidler, ported to TADS 3 by Ludek Stastny. Original version was for ZX Spectrum in 1987. This has been compiled with the WebUI interface, making it playable over the Internet.

[20-Feb-2018] if-archive/games/tads/czech/Exoter.t3
IFDB entry

Exoter, by Miroslav Fidler, ported to TADS 3 by Ludek Stastny. Original version was for ZX Spectrum in 1987. (source code is in games/source/tads/czech/Exoter_source.zip)

[19-Feb-2018] if-archive/infocom/info/MDL_Primer_and_Manual.pdf
IFWiki: MDL

MDL Primer and Manual (1977) by Stu Galley and Greg Pfister. This documents the MDL interpreter version 54 (ITS) and version 104 (TENEX), and is an earlier version of "The MDL Programming Language" document that is also here.

[19-Feb-2018] if-archive/programming/mdl/manuals/MDL_Primer_and_Manual.pdf

MDL Primer and Manual (1977) by Stu Galley and Greg Pfister. This documents the MDL interpreter version 54 (ITS) and version 104 (TENEX), and is an earlier version of "The MDL Programming Language" document that is also here.

[19-Feb-2018] if-archive/games/twine/Puppy_Steps.zip
View contents

Puppy Steps, by Conny.

[19-Feb-2018] if-archive/games/zcode/Rise_of_the_Necropolis.zblorb

Rise of the Necropolis, by Noelle Correa and Amiel Cox. Release 1 / Serial number 171208.

[14-Feb-2018] if-archive/games/mac/American_Angst.app.zip
View contents
IFDB entry
IFWiki: American Angst

American Angst, by m3g1dd0.

[13-Feb-2018] if-archive/games/twine/The_Public_Tarot_Generative_Fortunes.zip
View contents
IFDB entry

The Public Tarot: Generative Fortunes, by Marilyn Roxie.

[13-Feb-2018] if-archive/games/twine/Jump_into_a_hole_and_never_go_back.zip
View contents
IFDB entry

Jump into a hole and never go back, by Grublet Stavarnoop.

[11-Feb-2018] if-archive/games/source/twine/The_Scourge_of_Andromeda.html
IFDB entry

The Scourge of Andromeda, by Nicholas Fuhrmann.

[09-Feb-2018] if-archive/games/twine/Helenas_Adventures_in_Looking_Land.zip
View contents
IFDB entry

Helena's Adventures in Looking Land, by Joel Marler. A Tunnels and Trolls solitaire adventure. (a PDF gamebook version is in games/pdf/Helenas_Adventures_in_Looking_Land.pdf)

[09-Feb-2018] if-archive/games/pdf/Portrait_of_a_Troubled_Artist.pdf
IFDB entry

Portrait of a Troubled Artist, by Joel Marler. A Tunnels & Trolls Solitaire Adventure. A5 format. (a Twine version is in games/twine/Portrait_of_a_Troubled_Artist.zip)

[09-Feb-2018] if-archive/games/twine/Portrait_of_a_Troubled_Artist.zip
View contents
IFDB entry

Portrait of a Troubled Artist, by Joel Marler. A Tunnels & Trolls Solitaire Adventure. (a PDF gamebook version is in games/pdf/Portrait_of_a_Troubled_Artist.pdf)

[09-Feb-2018] if-archive/games/twine/The_Adventures_of_Sheeba_Inushka.zip
View contents

The Adventures of Sheeba Inushka, by Mellie DeHiraeth.

[06-Feb-2018] if-archive/games/zcode/scald.z5
IFDB entry

Scald, by John Baptist. Release 1 / Serial number 180206.

[05-Feb-2018] if-archive/programming/tads2/source/old/XTads-prebeta-9-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-9, a TADS 2/3 interpreter for Mac OS X 10.9+, by Rune Berg.

[05-Feb-2018] if-archive/programming/tads2/executables/old/XTads-prebeta-9.zip
View contents
IFWiki: XTads

XTads prebeta-9, a TADS 2/3 interpreter for Mac OS X 10.9+, by Rune Berg.

[02-Feb-2018] if-archive/games/twine/PLP.zip
View contents
IFDB entry

Pushing Loyal People, version 1.1, by Bitterly Indifferent.

[01-Feb-2018] if-archive/games/zcode/danish/nissen.z5
IFDB entry

På loftet sidder nissen, en interaktiv nissefiktion af Thomas Bøvith. Release 4 / Serial number 171207

[31-Jan-2018] if-archive/games/mini-comps/newyears/eleventh_hour/Quickfire.gblorb
IFDB entry

Quickfire, an Interactive Amuse Bouche, by Sean M. Shore. Release 1 / Serial number 180111

[31-Jan-2018] if-archive/games/mini-comps/newyears/eleventh_hour/Finish_your_Foe.gblorb
IFDB entry

Finish your Foe! by Oliver Frank. Release 1 / Serial number 180104

[31-Jan-2018] if-archive/games/html/youre-gone.zip
View contents
IFDB entry

You're Gone, version 0.2, by Madison Scott-Clary.

[30-Jan-2018] if-archive/games/twine/Birthday_Simulator.zip
View contents
IFDB entry

Birthday Simulator, version 1.2, by Jon Prime.

[26-Jan-2018] if-archive/games/zcode/calypso.z5
IFDB entry

Calypso, by Dave Footitt. Release 5 / Serial number 140421.

[25-Jan-2018] if-archive/infocom/compilers/inform6/library/contributions/3phtalk.h

menu based conversation system based on Adam Cadre's routines from Photopia (phototalk.inf), modified and object-oriented by David Glasser, then adapted to Triform 1.2 by Hunter Hoke.

[22-Jan-2018] if-archive/games/tads/czech/old/exoter-web-r1.t3
IFDB entry

Exoter, by Miroslav Fidler, ported to TADS 3 by Ludek Stastny. Original version was for ZX Spectrum in 1987. This has been compiled with the WebUI interface, making it playable over the Internet.

[21-Jan-2018] if-archive/games/twine/Longwalk.zip
View contents
IFDB entry

LongWalk, by ProtossProbe. (the source code is in games/source/twine/Longwalk.html)

[21-Jan-2018] if-archive/games/adrift/space_detective.zip
View contents
IFDB entry
IFWiki: Space Detective

Space Detective, episodes 1-7, by Karmo Talts.

[20-Jan-2018] if-archive/games/glulx/old/NecronsKeep-r3.gblorb
IFDB entry
IFWiki: Necron's Keep

Necron's Keep, an interactive roll playing game, by Dan Welch. Release 3 / Serial number 180120.

[18-Jan-2018] if-archive/games/twine/The_Road_to_Adventure.zip
View contents
IFDB entry

The Road to Adventure, by Mighty Owlbear.

[17-Jan-2018] if-archive/games/twine/ShapeshifterScourge.zip
View contents
IFDB entry

Shapeshifter Scourge!, by Hulk Handsome.

[17-Jan-2018] if-archive/games/zcode/TheGreatPancakeDetectives.zblorb
IFDB entry

The Great Pancake Detectives - Case #27, by Hulk Handsome. Release 2 / Serial number 180117.

[17-Jan-2018] if-archive/games/zcode/Cheesed_Off.zblorb
IFDB entry
IFWiki: Cheesed Off!

Cheesed Off!, by Hulk Handsome. Release 2 / Serial number 160724.

[17-Jan-2018] if-archive/games/zcode/GourmetGaffe.zblorb
IFDB entry

Gourmet Gaffe, a Historically Inaccurate Adventure by 'Hulk Handsome'. Release 1 / Serial number 120624.

[17-Jan-2018] if-archive/games/twine/TheHuntingLodge.zip
View contents
IFDB entry

The Hunting Lodge, version 2, by Hulk Handsome. (the original competition entry is in games/mini-comps/ectocomp/ectocomp2012.zip)

[17-Jan-2018] if-archive/games/zcode/InAManorOfSpeaking.zip
View contents
IFDB entry
IFWiki: In a Manor of Speaking

In a Manor of Speaking, version 3, by Hulk Handsome. Release 3 / Serial number 180117. (the original competition entry is in games/competition2012/glulx/manor/)

[17-Jan-2018] if-archive/games/twine/MachineOfDeath.zip
View contents
IFDB entry
IFWiki: Machine of Death

Machine of Death, version 2, by Hulk Handsome. (the original competition entry is in games/competition2013/web/machineofdeath/)

[17-Jan-2018] if-archive/games/twine/ZeroBars.zip
View contents
IFDB entry

Zero Bars, by Hulk Handsome.

[10-Jan-2018] if-archive/games/twine/The_Lost_Princess.zip
View contents

The Lost Princess, by Elizabeth Kellingley.

[10-Jan-2018] if-archive/games/twine/esperanto/Alicio_en_la_Kurioza_Kongreso.zip
View contents
IFDB entry

Alicio en la Kurioza Kongreso, by Ariel Bonkorpa. Based on Alice in Wonderland.

[10-Jan-2018] if-archive/games/twine/Haven.zip
View contents
IFDB entry

HAVEN, by Brooke Burgess.

[10-Jan-2018] if-archive/games/twine/Galaxy_Sim.zip
View contents
IFDB entry

Galaxy Sim (Alpha), by Corgan Smith.

[10-Jan-2018] if-archive/games/twine/Game_of_Midlife.zip
View contents
IFDB entry

Game of Midlife, by Sarah Asano.

[10-Jan-2018] if-archive/games/twine/Can_you_stop_Jeremy_Corbyn_from_joining_ISIS.zip
View contents
IFDB entry

Can you stop Jeremy Corbyn from joining ISIS?, by Tom McNally and Ben Edwards.

[10-Jan-2018] if-archive/games/twine/The_Official_Radiohead_at_Glastonbury_2017_Video_Game.zip
View contents
IFDB entry

The Official Radiohead at Glastonbury 2017 Video Game, by Tom McNally and Ben Edwards.

[10-Jan-2018] if-archive/games/twine/How_did_Chewbacca_get_his_Wookiee_Bowcaster.zip
View contents
IFDB entry

How did Chewbacca get his WOOKIEE BOWCASTER?, by Tom McNally and Ben Edwards.

[07-Jan-2018] if-archive/games/adrift/Noble_crook_episode_4.blorb
IFDB entry
IFWiki: Noble Crook

Noble Crook, episode 4, by Karmo Talts.

[07-Jan-2018] if-archive/games/adrift/Noble_crook_episode_3.blorb
IFDB entry
IFWiki: Noble Crook

Noble Crook, episode 3, by Karmo Talts.

[07-Jan-2018] if-archive/games/adrift/Noble_crook_episode_2.blorb
IFDB entry
IFWiki: Noble Crook

Noble Crook, episode 2, by Karmo Talts.

[07-Jan-2018] if-archive/games/adrift/Noble_crook_episode_1.blorb
IFDB entry
IFWiki: Noble Crook

Noble Crook, episode 1, by Karmo Talts.

[05-Jan-2018] if-archive/games/mini-comps/newyears/eleventh_hour/The_Day_we_got_a_pet.gblorb
IFDB entry
IFWiki: The Day we got a pet

The Day we got a pet, by Marius Müller. Release 1 / Serial number 180105

[05-Jan-2018] if-archive/games/zcode/jack.z5
IFDB entry
IFWiki: The Bean Stalker

The Bean Stalker, by Jack Welch. Release 2 / Serial number 180105.

[05-Jan-2018] if-archive/games/mini-comps/newyears/eleventh_hour/Half-Life_3_Confirmed.zblorb
IFDB entry

Half-Life 3 Confirmed, a yeah sure. by Anssi Räisänen. Release 1 / Serial number 180102

[05-Jan-2018] if-archive/games/mini-comps/newyears/eleventh_hour/Red.gblorb
IFDB entry

Red, a Contemporary Fairy Tale, by Thomas Insel. Release 1 / Serial number 180101

[03-Jan-2018] if-archive/games/glulx/DiaperQuest.gblorb
IFDB entry

Diaper Quest, by Aika. Explore a dangerous world of transformation, humiliation, and babification. 18+ only! Release 1 / Serial number 171224.

[01-Jan-2018] if-archive/info/intficforum/intfic-archive-20180101.zip
[29-Dec-2017] if-archive/games/twine/Karens_Secret.zip
View contents
IFDB entry

Karen's Secret, an erotic fantasy by goddamusername. Warning: contains explicit adult images and text.

[24-Dec-2017] if-archive/games/glulx/old/CounterfeitMonkey-r7.gblorb
IFDB entry
IFWiki: Counterfeit Monkey

Counterfeit Monkey. A Removal, by Emily Short. Release 7 / Serial number 171224.

[24-Dec-2017] if-archive/info/ifwiki/ifwiki-20171223.zip
[23-Dec-2017] if-archive/games/twine/The_Ghostbustlers_in_Quoth_the_Raven_Death.zip
View contents

The Ghostbustlers in Quoth the Raven: "DEATH!", an improving tale of utter horror for young ladies, by Unshaved Mouse.

[23-Dec-2017] if-archive/programming/tads2/source/old/XTads-prebeta-8-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-8, a TADS 2/3 interpreter for Mac OS X 10.9+, by Rune Berg.

[23-Dec-2017] if-archive/programming/tads2/executables/old/XTads-prebeta-8.zip
View contents
IFWiki: XTads

XTads prebeta-8, a TADS 2/3 interpreter for Mac OS X 10.9+, by Rune Berg.

[20-Dec-2017] if-archive/games/twine/All_Hail_The_King.zip
View contents
IFDB entry

All Hail The King!, by Luke Skytrekker.

[18-Dec-2017] if-archive/games/glulx/Captain_Piedaterres_Blunders.zip
View contents
IFDB entry
IFWiki: Captain Piedaterre's Blunders

Captain Piedaterre's Blunders, by Wade Clarke. Contains the story file in gblorb format and the cover art in PNG format. Release 1 / Serial number 171216.

[16-Dec-2017] if-archive/games/twine/Which_Space_Babe_are_you.zip
View contents

Which Space Babe are you?, by sazb.

[14-Dec-2017] if-archive/games/twine/First_Twine_Story.zip
View contents

First Twine Story, by M.Barksdale.

[13-Dec-2017] if-archive/games/quest/Medievalists_Quest.quest

Medievalist's Quest, by Cein Chavez.

[08-Dec-2017] if-archive/games/pc/Monster_Age_I.exe
IFDB entry

Monster Age: Trials of Dustorn, by Moonheart Games. Demo version (a machine-independent Adrift game file is in games/adrift/Monster_Age_I.taf)

[08-Dec-2017] if-archive/games/adrift/Monster_Age_I.taf
IFDB entry

Monster Age: Trials of Dustorn, by Moonheart Games. Demo version. (an executable for Windows is in games/pc/Monster_Age_I.exe)

[08-Dec-2017] if-archive/games/twine/commodification.zip
View contents
IFDB entry

commodification, by cesario.

[08-Dec-2017] if-archive/games/twine/France.zip
View contents
IFDB entry

France, by Alex Mak, Betsy Larson, Abbie King, John Pascone, Kyle Pasciuto-Kenny.

[08-Dec-2017] if-archive/games/twine/Banneker_Boulevard.zip
View contents
IFDB entry

Banneker Boulevard, by KittyDaKat.

[06-Dec-2017] if-archive/games/competition2019/Rio Alto forgotten memories/rio_alto/rio_alto_Data/Managed/UnityEngine.StandardEvents.dll
[03-Dec-2017] if-archive/games/twine/The_Life_of_Lionel.zip
View contents

The Life of Lionel, by Paul.

[02-Dec-2017] if-archive/games/zcode/Primer.zblorb
IFDB entry

Primer, by Christina Nordlander. Release 1 / Serial number 171025.

[29-Nov-2017] if-archive/games/glulx/old/Word_of_the_Day-r2.zip
View contents
IFDB entry
IFWiki: Word of the Day

Word of the Day, post-IFComp2017-release, by Richard Otter. Release 2 / Serial number 171129.

[29-Nov-2017] if-archive/games/glulx/old/Darkness-r3.zip
View contents
IFDB entry
IFWiki: Darkness (game)

Darkness, by Richard Otter. Originally written in ADRIFT and ported to Inform. Release 3 / Serial number 130704.

[29-Nov-2017] if-archive/games/adrift/darkness.zip
View contents
IFDB entry
IFWiki: Darkness (game)

Darkness, V1.21, by Richard Otter. 6th place in InsideADRIFT Game of the Year Comp 2004. Requires ADRIFT 4.00.45 or later. (an Inform port is in games/glulx/Darkness.gblorb)

[29-Nov-2017] if-archive/games/adrift/pestilence.zip
View contents
IFDB entry
IFWiki: Pestilence

Pestilence, V1.1, by Richard Otter. Placed 2nd in the 2006 ADRIFT Summer Competition. Requires ADRIFT 4.00.46 or later. (the original competition entry is in games/adrift/old/pestilence-r1.zip)

[29-Nov-2017] if-archive/games/adrift/vague.zip
View contents
IFDB entry
IFWiki: Vague

Vague, version 1.00, by Richard Otter. (the story file is currently the same as the original Spring Thing 2009 entry in games/springthing/2009/vague.zip)

[29-Nov-2017] if-archive/games/adrift/escapetonewyork.zip
View contents
IFDB entry
IFWiki: Escape to New York

Escape to New York, Post-Comp version, by Richard Otter. (the original competition entry is in games/competition2005/adrift/escape/escape.taf)

[29-Nov-2017] if-archive/games/adrift/unauthorized.zip
View contents
IFDB entry
IFWiki: Unauthorized Termination

Unauthorised Termination, Post-Comp version, by Richard Otter. (the original competition entry is in games/competition2006/adrift/unauthorized/unauthorized.taf)

[28-Nov-2017] if-archive/games/zcode/danish/old/nissen-r3.z5
IFDB entry

På loftet sidder nissen, en interaktiv nissefiktion af Thomas Bøvith. Release 3 / Serial number 171207

[27-Nov-2017] if-archive/solutions/headache_walkthrough.txt
IFDB entry

Walkthrough for A Killer Headache, Release 3 by Mike Ciul

[27-Nov-2017] if-archive/games/source/twine/The_Power_of_Fear.html

The Power of Fear, by JoelleM.

[26-Nov-2017] if-archive/games/pc/TextQuest-demo.zip
View contents
IFDB entry

Text Quest, version 0.3.6a, by Chris Ingerson, Sleepy Owl Software. Demo of the first two levels.

[26-Nov-2017] if-archive/games/twine/The_Queen.zip
View contents
IFDB entry

The Queen, by Elliot Yokum.

[25-Nov-2017] if-archive/games/glulx/old/The_Absence_of_Law-r1.gblorb
IFDB entry
IFWiki: Absence of Law

The Absence of Law, by Brian Rushton. Release 1 / Serial number 170102 (the original competition entry is in games/competition2017/Absence of Law/).

[24-Nov-2017] if-archive/games/glulx/owl-consults.zip
View contents
IFDB entry
IFWiki: The Owl Consults

The Owl Consults, by Thomas Mack, Nick Mathewson, and Cidney Hamilton. Includes a map and walkthrough. Release 1.02 / Serial number 171124. (the original competition entry is in games/competition2017/The Owl Consults/)

[24-Nov-2017] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/newaoa.png
[24-Nov-2017] if-archive/games/competition2020/Games/The Cursed Pickle of Shireton/files/oldaoa.png
[22-Nov-2017] if-archive/games/source/inform/Swigian.txt
IFDB entry
IFWiki: Swigian

Swigian, by Mathbrush (as Rainbus North). Usable under (CC BY 3.0 US) license. (a compiled version is in games/competition2017/Swigian/)

[22-Nov-2017] if-archive/games/source/inform/old/Absence_of_Law-r1.txt
IFDB entry

Absence of Law, release 1, by Brian Rushton. (a compiled version is in games/competition2017/Absence of Law/)

[21-Nov-2017] if-archive/games/source/twine/A_Chance_Encounter.html

A Chance Encounter, by EonArisen.

[19-Nov-2017] if-archive/games/glulx/Wand.ulx
IFDB entry
IFWiki: The Wand

The Wand by Arthur DiBianca. Release 2 / Serial number 171118. (The original competition entry is in games/competition2017/The Wand/)

[19-Nov-2017] if-archive/solutions/STRATA_AoA_Strategy_Guide_sample.pdf
IFDB entry

Hints and walkthrough for The Baker of Shireton by Hanon Ondricek.

[18-Nov-2017] if-archive/games/html/Vourtram.zip
View contents
IFDB entry
IFWiki: The Castle of Vourtram

The Castle of Vourtram, version 0.94, by Alexandre Torres. Converted from Quest to Javascript. (The original competition entry is in games/competition2017/The Castle of Vourtram/)

[17-Nov-2017] if-archive/games/competition2017/a partial list of things for which i am grateful/Cover/9 faces.png
[17-Nov-2017] if-archive/games/competition2017/a partial list of things for which i am grateful/a_partial_list_1.4.html
[17-Nov-2017] if-archive/games/competition2017/Etude Circular/Cover/circle-512.jpg
[17-Nov-2017] if-archive/games/competition2017/Hexteria Skaxis Qiameth/Cover/cover.jpg
[17-Nov-2017] if-archive/games/competition2017/Escape from Terra/Cover/Cover.png
[17-Nov-2017] if-archive/games/competition2017/My night/Cover/cover.png
[17-Nov-2017] if-archive/games/competition2017/The Richard Mines/Cover/Cover.png
[17-Nov-2017] if-archive/games/competition2017/Run of the place/Walkthrough/cover.ps.gz
[17-Nov-2017] if-archive/games/competition2017/Deshaun Stevens Ship Log/Deshaun.html
[17-Nov-2017] if-archive/games/competition2017/Domestic Elementalism/Cover/domEl cover6.png
[17-Nov-2017] if-archive/games/competition2017/Escape from Terra/Walkthrough/Escape_Solution.zip
View contents
[17-Nov-2017] if-archive/games/competition2017/Etude Circular/etude_circular.html
[17-Nov-2017] if-archive/games/competition2017/The Murder in the Fog/Cover/fog.jpg
[17-Nov-2017] if-archive/games/competition2017/Hexteria Skaxis Qiameth/Hexteria Skaxis Qiameth-09-2017.html
[17-Nov-2017] if-archive/games/competition2017/Domestic Elementalism/Walkthrough/Hints and walkthrough.pdf
[17-Nov-2017] if-archive/games/competition2017/Just Get the Treasure v091/Just_Get_the_Treasure.html
[17-Nov-2017] if-archive/games/competition2017/Just Get the Treasure v091/Cover/justgetthetreasurelogo.png
[17-Nov-2017] if-archive/games/competition2017/My night/Walkthrough/mynight_walkthrough.txt
[17-Nov-2017] if-archive/games/competition2017/Redstone/Cover/redstone.png
[17-Nov-2017] if-archive/games/competition2017/The Fifth Sunday/Cover/Sunday.jpg
[17-Nov-2017] if-archive/games/competition2017/The Richard Mines/Walkthrough/TheRichardMines.zip
View contents
[17-Nov-2017] if-archive/games/competition2017/Transient Skies/Cover/transient-space-cover.png
[17-Nov-2017] if-archive/games/competition2017/Transient Skies/Transient_Skies.html
[17-Nov-2017] if-archive/games/competition2017/Ultimate Escape Room IF City/Cover/Ultimate Escape Room Cover.png
[17-Nov-2017] if-archive/games/competition2017/Ultimate Escape Room IF City/Ultimate Escape Room- IF City.gblorb
[17-Nov-2017] if-archive/games/competition2017/Unit 322 Disambiguation/Unit 322 (Disambiguation) by Jonny Muir.html
[17-Nov-2017] if-archive/games/competition2017/Unit 322 Disambiguation/Walkthrough/Unit 322 (Disambiguation) walkthrough.txt
[17-Nov-2017] if-archive/games/competition2017/Unit 322 Disambiguation/Cover/Unit 322 (disambiguation).jpg
[17-Nov-2017] if-archive/games/competition2017/Redstone/Walkthrough/walkthrough.html
[17-Nov-2017] if-archive/games/competition2017/10pm/10pm.html
[17-Nov-2017] if-archive/games/competition2017/A common enemy/A Common Enemy IF.html
[17-Nov-2017] if-archive/games/competition2017/A common enemy/Cover/a common enemy.jpg
[17-Nov-2017] if-archive/games/competition2017/The Unofficial SeaMonkeyR Simulation/Cover/ASCII5.png
[17-Nov-2017] if-archive/games/competition2017/Bookmoss/Cover/bookmoss 2-01.png
[17-Nov-2017] if-archive/games/competition2017/Bookmoss/Walkthrough/Bookmoss Walkthrough.pdf
[17-Nov-2017] if-archive/games/competition2017/Bookmoss/Bookmoss_Version_1.8.1.html
[17-Nov-2017] if-archive/games/competition2017/Charlie The Robot/Charlie_The_Robot.html
[17-Nov-2017] if-archive/games/competition2017/Charlie The Robot/Cover/CharlieTheRobot_Wide.png
[17-Nov-2017] if-archive/games/competition2017/The Cube in the Cavern/Cover/Cover.png
[17-Nov-2017] if-archive/games/competition2017/The Wizard Sniffer/Cover/Cover.png
[17-Nov-2017] if-archive/games/competition2017/10pm/Cover/icon2.png
[17-Nov-2017] if-archive/games/competition2017/Mikaylas Phone/Cover/mikphone.png
[17-Nov-2017] if-archive/games/competition2017/Nyna Lives/Cover/Nyna Lives cover 1.png
[17-Nov-2017] if-archive/games/competition2017/Nyna Lives/Nyna Lives- Chapter 1.html
[17-Nov-2017] if-archive/games/competition2017/The skinny one/Cover/popsicle2.jpg
[17-Nov-2017] if-archive/games/competition2017/Something/Something.html
[17-Nov-2017] if-archive/games/competition2017/The Dragon Will Tell You Your Future Now/The Dragon Will Tell You Your Future Now.html
[17-Nov-2017] if-archive/games/competition2017/The Unofficial SeaMonkeyR Simulation/The Unofficial Sea-Monkey(R) Simulation.html
[17-Nov-2017] if-archive/games/competition2017/The skinny one/The_skinny_one.html
[17-Nov-2017] if-archive/games/competition2017/The Wizard Sniffer/The_Wizard_Sniffer.gblorb
[17-Nov-2017] if-archive/games/competition2017/The Dragon Will Tell You Your Future Now/Cover/thedragon.png
[17-Nov-2017] if-archive/games/competition2017/The Unofficial SeaMonkeyR Simulation/Walkthrough/Tips for Care and Feeding.html
[17-Nov-2017] if-archive/games/competition2017/Behind the Door/Cover/titel_2.jpeg
[17-Nov-2017] if-archive/games/competition2017/Into The Dark/Cover/Torch.png
[17-Nov-2017] if-archive/games/competition2017/The Castle of Vourtram/Cover/Vourtram.png
[17-Nov-2017] if-archive/games/competition2017/The Castle of Vourtram/Walkthrough/Vourtram28_08_1324.zip
View contents
[17-Nov-2017] if-archive/games/competition2017/Something/Cover/Vred.png
[17-Nov-2017] if-archive/games/competition2017/The Cube in the Cavern/Walkthrough/walkthrough.txt
[17-Nov-2017] if-archive/games/competition2017/The Wizard Sniffer/Walkthrough/Wizard-Sniffer-Walkthrough.txt
[17-Nov-2017] if-archive/games/competition2017/Antiquest/antiquest.gam
[17-Nov-2017] if-archive/games/competition2017/Guttersnipe St Hespers Asylum for the Criminally Mischievous/Cover/asylum.png
[17-Nov-2017] if-archive/games/competition2017/One way out/Cover/cover.png
[17-Nov-2017] if-archive/games/competition2017/The Adventure of Esmeralda and Ruby on the Magical Island/Cover/cover.png
[17-Nov-2017] if-archive/games/competition2017/Antiquest/Cover/cover_en.jpg
[17-Nov-2017] if-archive/games/competition2017/Antiquest/Walkthrough/endings.txt
[17-Nov-2017] if-archive/games/competition2017/TextCraft Alpha Island/Cover/final-gradient2-sharp-350x350.png
[17-Nov-2017] if-archive/games/competition2017/Guttersnipe St Hespers Asylum for the Criminally Mischievous/Walkthrough/guttersnipe-walkthrough.html
[17-Nov-2017] if-archive/games/competition2017/Land of the Mountain King/Walkthrough/LMK - walkthrough.txt
[17-Nov-2017] if-archive/games/competition2017/Land of the Mountain King/Cover/LMK3.png
[17-Nov-2017] if-archive/games/competition2017/The Living Puppet/Cover/puppet.jpg
[17-Nov-2017] if-archive/games/competition2017/Queer In Public A Brief Essay/Cover/qip_titlecard.png
[17-Nov-2017] if-archive/games/competition2017/Queer In Public A Brief Essay/Walkthrough/QiP_walkthrough.txt
[17-Nov-2017] if-archive/games/competition2017/Queer In Public A Brief Essay/Queer_in_Public--A_Brief_Essay_1.21.html
[17-Nov-2017] if-archive/games/competition2017/Rainbow Bridge/Rainbow Bridge.gblorb
[17-Nov-2017] if-archive/games/competition2017/Rainbow Bridge/Cover/rainbow2.png
[17-Nov-2017] if-archive/games/competition2017/One way out/Walkthrough/test.txt
[17-Nov-2017] if-archive/games/competition2017/The Adventure of Esmeralda and Ruby on the Magical Island/The_Adventure_of_Esmeralda_and_Ruby_on_the_Magical_Island.html
[17-Nov-2017] if-archive/games/competition2017/The Very Old Witch and the Turnip Girl/Cover/turnip.jpg
[17-Nov-2017] if-archive/games/competition2017/TextCraft Alpha Island/Walkthrough/walkthrough.html
[17-Nov-2017] if-archive/games/competition2017/The Wand/Wand_170927.ulx
[17-Nov-2017] if-archive/games/competition2017/The Wand/Cover/wand_cover_170725.jpg
[17-Nov-2017] if-archive/games/competition2017/The Wand/Walkthrough/wand_walkthrough.txt
[17-Nov-2017] if-archive/games/competition2017/AND WHEN I SQUINT IT LOOKS LIKE CHRISTMAS/AND WHEN I SQUINT IT LOOKS LIKE CHRISTMAS by Naomi Norbez.html
[17-Nov-2017] if-archive/games/competition2017/Grue/Cover/Cover.jpg
[17-Nov-2017] if-archive/games/competition2017/Word of the Day/Cover/Cover.jpg
[17-Nov-2017] if-archive/games/competition2017/What Once Was/Cover/FullSizeRender(1).jpg
[17-Nov-2017] if-archive/games/competition2017/Grue/Walkthrough/grue_walkthrough.txt
[17-Nov-2017] if-archive/games/competition2017/Off the Rails/Cover/IFCoverArtEffects.jpg
[17-Nov-2017] if-archive/games/competition2017/The Traveller/Cover/main-title.png
[17-Nov-2017] if-archive/games/competition2017/Off the Rails/Off_the_rails_Katie_Benson_Update1.html
[17-Nov-2017] if-archive/games/competition2017/Temperamentum/Cover/Temperamentum cover art.jpg
[17-Nov-2017] if-archive/games/competition2017/Temperamentum/Temperamentum v5.blorb
[17-Nov-2017] if-archive/games/competition2017/Temperamentum/Walkthrough/Temperamentum Walkthrough and notes.txt
[17-Nov-2017] if-archive/games/competition2017/The Dream Self/Cover/TheDreamSelf_Cover.png
[17-Nov-2017] if-archive/games/competition2017/The Traveller/travellerlink.html
[17-Nov-2017] if-archive/games/competition2017/What Once Was/Walkthrough/Walkthrough for What Once Was.docx
[17-Nov-2017] if-archive/games/competition2017/Word of the Day/Walkthrough/walkthru.txt
[17-Nov-2017] if-archive/games/competition2017/AND WHEN I SQUINT IT LOOKS LIKE CHRISTMAS/Cover/WHEN I SQUINT_photocover_resize25percent.png
[17-Nov-2017] if-archive/games/competition2017/Word of the Day/Word_of_the_Day.gblorb
[17-Nov-2017] if-archive/games/competition2017/8 Shoes on the Shelves/8 Shoes On The Shelves.gblorb
[17-Nov-2017] if-archive/games/competition2017/8 Shoes on the Shelves/Cover/8-icon.png
[17-Nov-2017] if-archive/games/competition2017/Alice Aforethought/Cover/AAlogo.jpg
[17-Nov-2017] if-archive/games/competition2017/Alice Aforethought/Walkthrough/AliceAWalkthrough.pdf
[17-Nov-2017] if-archive/games/competition2017/A Walk In The Park/Cover/AWITP.jpg
[17-Nov-2017] if-archive/games/competition2017/A Walk In The Park/Walkthrough/AWITPwalkthru.txt
[17-Nov-2017] if-archive/games/competition2017/Haunted P/Cover/BOLBERT.png
[17-Nov-2017] if-archive/games/competition2017/Harmonia/Cover/cover-full.jpg
[17-Nov-2017] if-archive/games/competition2017/A Beauty Cold and Austere/Cover/Cover.jpg
[17-Nov-2017] if-archive/games/competition2017/Measureless to Man/Cover/Cover.jpg
[17-Nov-2017] if-archive/games/competition2017/Tuuli/Cover/Cover.jpg
[17-Nov-2017] if-archive/games/competition2017/A Beauty Cold and Austere/Walkthrough/Detailed Solution.txt
[17-Nov-2017] if-archive/games/competition2017/Fake News/Walkthrough/Fake News -- Walkthru.txt
[17-Nov-2017] if-archive/games/competition2017/Fake News/Cover/FakeNews.jpg
[17-Nov-2017] if-archive/games/competition2017/Goodbye Cruel Squirrel/Cover/GCS.jpg
[17-Nov-2017] if-archive/games/competition2017/Goodbye Cruel Squirrel/Walkthrough/GCSwalkthru.txt
[17-Nov-2017] if-archive/games/competition2017/Harbinger/Harbinger10-1.html
[17-Nov-2017] if-archive/games/competition2017/Harbinger/Cover/HarbingerCover.png
[17-Nov-2017] if-archive/games/competition2017/Harmonia/index.html
[17-Nov-2017] if-archive/games/competition2017/Insignificant Little Vermin/Walkthrough/Insignificant Little Vermin Walkthrough.pdf
[17-Nov-2017] if-archive/games/competition2017/Insignificant Little Vermin/insignificant_little_vermin.html
[17-Nov-2017] if-archive/games/competition2017/Measureless to Man/Measureless To Man.gblorb
[17-Nov-2017] if-archive/games/competition2017/A Walk In The Park/park.z5
[17-Nov-2017] if-archive/games/competition2017/Goodbye Cruel Squirrel/squirrel.z5
[17-Nov-2017] if-archive/games/competition2017/The Silver Gauntlets/TheSilverGauntlets-Jean-Paul Peschard.pdf
[17-Nov-2017] if-archive/games/competition2017/The Silver Gauntlets/Walkthrough/TheSilverGauntletsWalkthrough.pdf
[17-Nov-2017] if-archive/games/competition2017/Tuuli/Walkthrough/Tuuli-Walkthrough.txt
[17-Nov-2017] if-archive/games/competition2017/Tuuli/Tuuli_en.zblorb
[17-Nov-2017] if-archive/games/competition2017/Insignificant Little Vermin/Cover/vermin-ifcomp-cover.jpg
[17-Nov-2017] if-archive/games/competition2017/VR Gambler/Cover/VRG-new-cover3.300w.jpg
[17-Nov-2017] if-archive/games/competition2017/Measureless to Man/Walkthrough/walkthrough.txt
[17-Nov-2017] if-archive/games/competition2017/8 Shoes on the Shelves/Walkthrough/WALKTHRU.txt
[17-Nov-2017] if-archive/games/competition2017/Will Not Let Me Go/Cover/Will-Not-Let-Me-Go-cover-art.png
[17-Nov-2017] if-archive/games/competition2017/1958 Dancing With Fear/Walkthrough/1958 Dancing with Fear Walkthrough.rtf
[17-Nov-2017] if-archive/games/competition2017/1958 Dancing With Fear/1958- Dancing With Fear.gblorb
[17-Nov-2017] if-archive/games/competition2017/A Beauty Cold and Austere/A_Beauty_Cold_and_Austere.gblorb
[17-Nov-2017] if-archive/games/competition2017/A Castle of Thread/A_Castle_Of_Thread.gblorb
[17-Nov-2017] if-archive/games/competition2017/Absence of Law/Walkthrough/AbsenceOfLawWalkthrough.txt
[17-Nov-2017] if-archive/games/competition2017/Future Threads/Cover/Big Cover.png
[17-Nov-2017] if-archive/games/competition2017/Black Marker/Black Marker.html
[17-Nov-2017] if-archive/games/competition2017/Black Marker/Cover/Black Marker.png
[17-Nov-2017] if-archive/games/competition2017/Swigian/Cover/Cover (2).jpg
[17-Nov-2017] if-archive/games/competition2017/A Castle of Thread/Cover/cover.jpg
[17-Nov-2017] if-archive/games/competition2017/Eat Me/Cover/Cover.jpg
[17-Nov-2017] if-archive/games/competition2017/1958 Dancing With Fear/Cover/Cover.png
[17-Nov-2017] if-archive/games/competition2017/Absence of Law/Cover/Cover.png
[17-Nov-2017] if-archive/games/competition2017/NIGHTBOUND/Cover/cover.png
[17-Nov-2017] if-archive/games/competition2017/Day of the Djinn/Day of the Djinn (1).html
[17-Nov-2017] if-archive/games/competition2017/Day of the Djinn/Cover/dayofthedjinn.png
[17-Nov-2017] if-archive/games/competition2017/Eat Me/Walkthrough/Eat Me Walkthrough.txt
[17-Nov-2017] if-archive/games/competition2017/Future Threads/Future Threads.gblorb
[17-Nov-2017] if-archive/games/competition2017/Inevitable/Inevitable.zblorb
[17-Nov-2017] if-archive/games/competition2017/Inevitable/Walkthrough/Inevitable.zblorb
[17-Nov-2017] if-archive/games/competition2017/Swigian/Walkthrough/MinimalWalkthrough.txt
[17-Nov-2017] if-archive/games/competition2017/Moon Base/Moon Base.html
[17-Nov-2017] if-archive/games/competition2017/NIGHTBOUND/Nightbound.html
[17-Nov-2017] if-archive/games/competition2017/NIGHTBOUND/Walkthrough/nightbound_walkthrough.txt
[17-Nov-2017] if-archive/games/competition2017/The Owl Consults/Cover/owl-consults-title.png
[17-Nov-2017] if-archive/games/competition2017/The Owl Consults/owl-consults.ulx
[17-Nov-2017] if-archive/games/competition2017/The Owl Consults/Walkthrough/owl-walkthrough-and-map.zip
View contents
[17-Nov-2017] if-archive/games/competition2017/Rage Quest Disciple of Peace/ragequest.html
[17-Nov-2017] if-archive/games/competition2017/Rage Quest Disciple of Peace/Cover/ragequest_cover.png
[17-Nov-2017] if-archive/games/competition2017/Salt/Cover/Salt Small full.jpg
[17-Nov-2017] if-archive/games/competition2017/Salt/Salt.html
[17-Nov-2017] if-archive/games/competition2017/Swigian/Swigian.gblorb
[17-Nov-2017] if-archive/games/competition2017/Rage Quest Disciple of Peace/Walkthrough/walkthrough.html
[17-Nov-2017] if-archive/games/competition2017/Future Threads/Walkthrough/walkthrough.txt
[17-Nov-2017] if-archive/games/competition2017/A Castle of Thread/Walkthrough/walkthru.txt
[17-Nov-2017] if-archive/games/twine/After_the_Blast.zip
View contents
IFDB entry

After the Blast, by The_Fifth_Horseman.

[16-Nov-2017] if-archive/games/mac/TheDreamSelf_Mac.zip
View contents
IFDB entry
IFWiki: The Dream Self

The Dream Self, by Florencia Minuzzi. (a Windows version is in games/pc/TheDreamSelf_Win.zip, and the original competition entry is in games/competition2017/The Dream Self/)

[16-Nov-2017] if-archive/games/pc/TheDreamSelf_Win.zip
View contents

The Dream Self, by Florencia Minuzzi. (a Mac version is in games/mac/TheDreamSelf_Mac.zip, and the original competition entry is in games/competition2017/The Dream Self/)

[16-Nov-2017] if-archive/games/competition2017/Guidebook.zip
View contents

An illustrated directory of all the games of the 2017 competition, including the games' author-supplied blurb text and cover art. Also includes general notes and acknowledgements regarding this year's competition.

[16-Nov-2017] if-archive/games/competition2017/IFComp2017.zip
View contents

All of the entries in the 2017 competition in one package, as released at the start of the competition.

[15-Nov-2017] if-archive/games/competition2017/The Cube in the Cavern/index.html
[15-Nov-2017] if-archive/games/competition2017/The Cube in the Cavern/Cover.png
[15-Nov-2017] if-archive/games/competition2017/The Cube in the Cavern/interpreter/jquery.min.js
[15-Nov-2017] if-archive/games/competition2017/The Cube in the Cavern/interpreter/parchment.min.css
[15-Nov-2017] if-archive/games/competition2017/The Cube in the Cavern/interpreter/parchment.min.js
[15-Nov-2017] if-archive/games/competition2017/The Cube in the Cavern/Small Cover.png
[15-Nov-2017] if-archive/games/competition2017/The Cube in the Cavern/style.css
[15-Nov-2017] if-archive/games/competition2017/The Cube in the Cavern/interpreter/The Cube in the Cavern.zblorb.js
[15-Nov-2017] if-archive/games/competition2017/The Cube in the Cavern/interpreter/zvm.min.js
[15-Nov-2017] if-archive/games/competition2017/The Cube in the Cavern/The Cube in the Cavern.zblorb
[15-Nov-2017] if-archive/games/competition2017/The Cube in the Cavern/story.ni
[15-Nov-2017] if-archive/games/glulx/risorg.gblorb
IFDB entry
IFWiki: Risorgimento Represso

Risorgimento Represso, an Interactive Invigoration, written by Michael Coyne. Release 6 / Serial number 171114. (a Z-code version is in games/zcode/risorg.zblorb, and the original competition entry is in games/competition2003/zcode/risorg/risorg.z8)

[15-Nov-2017] if-archive/games/zcode/risorg.zblorb
IFDB entry
IFWiki: Risorgimento Represso

Risorgimento Represso, an Interactive Invigoration, written by Michael Coyne. Release 6 / Serial number 171114. (a Glulx version is in games/glulx/risorg.gblorb, and the original competition entry is in games/competition2003/zcode/risorg/risorg.z8)

[14-Nov-2017] if-archive/games/competition2019/The Shadow Witch/Shadow Witch v1.2 Installer/UNLHA32.DLL
[14-Nov-2017] if-archive/games/competition2019/The Shadow Witch/Shadow Witch v1.2 Installer/UNLHA32.TXT
[14-Nov-2017] if-archive/games/competition2019/The Shadow Witch/Shadow Witch v1.2 Installer/Setup.exe
[13-Nov-2017] if-archive/games/glulx/The_Lost_Kingdom_of_Codetopia.gblorb
IFDB entry

The Lost Kingdom of Codetopia, by Bits Blair. Release 1 / Serial number 171113.

[11-Nov-2017] if-archive/games/zcode/adv551.z8
IFDB entry
IFWiki: Adventure

Adventure 6, aka Colossal Cave, extended to ~500 points (David Long, 1979-1980) and then to 551 points (Doug McDonald, 1985-1990), converted to C99 and compiled as Z-code with a modified vbccz compiler by Arthur O'Dwyer (2014-2017).

[10-Nov-2017] if-archive/games/twine/Time.zip
View contents
IFDB entry

Lost in Time, by Gerardo Adesso.

[10-Nov-2017] if-archive/games/twine/No_Love_Deep_Space.zip
View contents

No Love, Deep Space, by CreativelyCole.

[06-Nov-2017] if-archive/games/zcode/spanish/Decolor10.z5

Decolor, by Godokoro. (from caad.es archive, under review)

[04-Nov-2017] if-archive/games/pc/strange.zip
View contents
IFDB entry
IFWiki: Strange_Days

Strange Days, by Kunafits. Part of the collaborative Reality-On-The-Norm series. The zip file contains an interpreter executable and two data files; type 'play strange' to run the game.

[04-Nov-2017] if-archive/games/zcode/Corrupter_of_Dreams.zblorb
IFDB entry

Corrupter of Dreams, by Robert Patten. Ectocomp version. Release 1 / Serial number 171029.

[03-Nov-2017] if-archive/games/glulx/Codetopia.gblorb
IFDB entry

Codetopia - A Code Adventure, by Bits Blair. Release 1 / Serial number 171103.

[31-Oct-2017] if-archive/programming/tads2/source/old/XTads-prebeta-7-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-7, a TADS 2/3 interpreter for Mac OS X 10.9+, by Rune Berg.

[31-Oct-2017] if-archive/programming/tads2/executables/old/XTads-prebeta-7.zip
View contents
IFWiki: XTads

XTads prebeta-7, a TADS 2/3 interpreter for Mac OS X 10.9+, by Rune Berg.

[31-Oct-2017] if-archive/games/glulx/Adventura.gblorb
IFDB entry

Adventura, by Leighton Swannell. Release 1 / Serial number 171031.

[29-Oct-2017] if-archive/games/tads/Wilderness_web.t3
IFDB entry

In the Wilderness, by Bits. WebUI version.

[28-Oct-2017] if-archive/games/tads/Wilderness.t3
IFDB entry

In the Wilderness, by Bits.

[26-Oct-2017] if-archive/games/twine/Futility.zip
View contents
IFDB entry

Futility, by A.I. Wulf.

[26-Oct-2017] if-archive/games/glulx/old/risorg-r5.ulx
IFDB entry
IFWiki: Risorgimento Represso

Risorgimento Represso, an Interactive Invigoration, written by Michael Coyne. Release 5 / Serial number 171024. (a Z-code version is in games/zcode/old/risorg-r5.z8, and the original competition entry is in games/competition2003/zcode/risorg/risorg.z8)

[26-Oct-2017] if-archive/games/zcode/old/risorg-r5.z8
IFDB entry
IFWiki: Risorgimento Represso

Risorgimento Represso, an Interactive Invigoration, written by Michael Coyne. Release 5 / Serial number 171024. (a Glulx version is in games/glulx/old/risorg-r5.ulx, and the original competition entry is in games/competition2003/zcode/risorg/risorg.z8)

[26-Oct-2017] if-archive/games/twine/Fetchville.zip
View contents
IFDB entry

Escape from Fetchville, by Bitterly Indifferent.

[26-Oct-2017] if-archive/games/twine/old/The_Road_to_Adventure-r1.zip
View contents
IFDB entry

The Road to Adventure, by Mighty Owlbear.

[26-Oct-2017] if-archive/games/twine/DevilTree.zip
View contents
IFDB entry

The devil tree, by A.I. Wulf.

[26-Oct-2017] if-archive/games/twine/Ambush.zip
View contents

Ambush, by Bob Kirkman. This a work in progress. It is to be an interactive case study in professional ethics for engineers. Available now is a draft of the Prologue/Act I.

[26-Oct-2017] if-archive/games/twine/Adventuring_101.zip
View contents
IFDB entry

Adventuring 101: Rogue Like, by Joshua Castillo.

[24-Oct-2017] if-archive/infocom/compilers/inform6/library/contributions/howtoplay.h

Implements a HELP verb that displays Fredrik Ramsberg's "How to Play" instructions from his "A Beginner's Guide to Playing Interactive Fiction." If used with Menus, the library displays the instructions in a menu; otherwise, the text is displayed in the main screen. By Michael Coyne. Version 1.3, updated to work with Inform 6.3 and DMenus.

[24-Oct-2017] if-archive/solutions/risorg.rec

Replay walkthrough for Risorgimento Represso, by Michael J. Coyne.

[24-Oct-2017] if-archive/games/competition2017/The Cube in the Cavern/walkthrough.txt
[23-Oct-2017] if-archive/games/zcode/spanish/trapero.z5

En una noche de invierno apareció el trapero cantando bajo tu ventana..., by Expio. (from caad.es archive, under review)

[21-Oct-2017] if-archive/programming/tads2/source/old/XTads-prebeta-6-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-6, a TADS 2/3 interpreter for Mac OS X 10.9+, by Rune Berg.

[21-Oct-2017] if-archive/programming/tads2/executables/old/XTads-prebeta-6.zip
View contents
IFWiki: XTads

XTads prebeta-6, a TADS 2/3 interpreter for Mac OS X 10.9+, by Rune Berg.

[21-Oct-2017] if-archive/programming/quill/InPAWS.zip
View contents

InPAWS, a compiler that generates PAWS games. Version 1.0-B090501. Includes binaries for Windows and Linux, documentation in English and Spanish, an English adaptation of the known Gilsoft Tutorial "The Ticket", and a short demo adventure in Spanish.

[20-Oct-2017] if-archive/games/twine/Frore_Inc.zip
View contents
IFDB entry

Frore Inc., by Tobias Svenblad.

[19-Oct-2017] if-archive/games/glulx/spanish/Obituario-Deluxe-Edition.zip
View contents
IFDB entry

Obituario Deluxe Edition, by Santiago Eximeno / Chryshantemum Adventures. Revisión 2 / Número de serie 000002. Archive contains Glulx game and Windows Glulxe interpreter. (a Z-code version is in games/competitions-spanish/nanocomp3/n3-obituario.zip)

[17-Oct-2017] if-archive/games/competition2017/The Murder in the Fog/index.html
[17-Oct-2017] if-archive/games/competition2017/The Murder in the Fog/Public/js/read/read_animate.js
[17-Oct-2017] if-archive/games/competition2017/The Fifth Sunday/Public/js/read/read_animate.js
[17-Oct-2017] if-archive/games/competition2017/The Living Puppet/Public/js/read/read_animate.js
[16-Oct-2017] if-archive/games/competition2017/The Living Puppet/index.html
[16-Oct-2017] if-archive/games/competition2017/The Fifth Sunday/index.html
[15-Oct-2017] if-archive/info/ifdb/ifdb-archive-20171014.zip
[14-Oct-2017] if-archive/games/c64/zcode/BuriedInShoes.zip
View contents
IFDB entry
IFWiki: Buried In Shoes

Buried in Shoes, by Dominic Delabruere. Release 4 / Serial number 090513. Ported to C64 by Fredrik Ramsberg. (the platform-independent story file is at games/zcode/bishoes.z5)

[14-Oct-2017] if-archive/games/c64/zcode/ABearsNightOut.zip
View contents
IFDB entry
IFWiki: A Bear's Night Out

A Bear's Night Out, by David Dyte. Release 5 / Serial number 990224. Ported to C64 by Fredrik Ramsberg. (the platform-independent story file is at games/zcode/bear.z5)

[14-Oct-2017] if-archive/games/c64/zcode/TaleOfTheKissingBandit.zip
View contents
IFDB entry
IFWiki: The Tale of the Kissing Bandit

The Tale of the Kissing Bandit, by J. Robinson Wheeler. Release 1 / Serial number 010210. Ported to C64 by Fredrik Ramsberg.

[14-Oct-2017] if-archive/games/c64/zcode/Balances.zip
View contents
IFDB entry
IFWiki: Balances

Balances, by Graham Nelson. Release 5 / Serial number 961216. Ported to C64 by Fredrik Ramsberg. (the platform-independent story file is at games/zcode/Balances.z5)

[14-Oct-2017] if-archive/games/competition2017/Domestic Elementalism/Domestic Elementalism 4-7/index.html
[14-Oct-2017] if-archive/games/twine/Possessives.zip
View contents

Possessives, by John McLean.

[13-Oct-2017] if-archive/games/competition2017/Eat Me/Eat Me/Gblorb.zip
View contents
[13-Oct-2017] if-archive/games/competition2017/Eat Me/Eat Me/interpreter/Eat Me.gblorb.js
[11-Oct-2017] if-archive/games/java/MysticalAdventure.zip
View contents
IFDB entry

The Mystical Adventure, by Giacomo Benso.

[11-Oct-2017] if-archive/solutions/underoos.rtf

Walkthrough for The Underoos that ate New York! by Sujat Dhakal.

[11-Oct-2017] if-archive/games/competition2017/The Fifth Sunday/Public/js/jquery.min.js
[11-Oct-2017] if-archive/games/competition2017/The Living Puppet/Public/js/jquery.min.js
[11-Oct-2017] if-archive/games/competition2017/The Murder in the Fog/Public/js/jquery.min.js
[10-Oct-2017] if-archive/games/c64/zcode/TheAwakening.zip
View contents
IFDB entry
IFWiki: The Awakening

The Awakening, by Dennis Matheson. Release 1 / Serial number 980726. Ported to C64 by Fredrik Ramsberg. (the platform-independent story file is at games/zcode/awaken.z5)

[10-Oct-2017] if-archive/games/c64/zcode/Animals.zip
View contents
IFDB entry
IFWiki: Animals

Animals, by David Fisher. Version 1.1. Ported to C64 by Fredrik Ramsberg. (the platform-independent story file is at games/zcode/animals.z5)

[10-Oct-2017] if-archive/games/c64/zcode/AllRoads.zip
View contents
IFDB entry
IFWiki: All Roads

All Roads, by Jon Ingold. Release 1 / Serial number 011119. Ported to C64 by Fredrik Ramsberg. (the platform-independent story file is at games/zcode/AllRoads.z5)

[09-Oct-2017] if-archive/games/competition2017/TextCraft Alpha Island/readme.txt
[09-Oct-2017] if-archive/games/competition2017/TextCraft Alpha Island/Large-Font-AlphaIsland-v1-04.jar
[09-Oct-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/interpreter/dialog.css
[09-Oct-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape From Terra.gblorb
[09-Oct-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/interpreter/Escape From Terra.gblorb.js
[09-Oct-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/interpreter/glkote.css
[09-Oct-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/interpreter/glkote.min.js
[09-Oct-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/interpreter/quixe.min.js
[09-Oct-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/interpreter/waiting.gif
[06-Oct-2017] if-archive/games/twine/bengali/Ajana_Path.zip
View contents
IFDB entry

Ajana Path, by Sumana. In the Bengal language.

[06-Oct-2017] if-archive/games/glulx/CosmoServe.gblorb
IFDB entry
IFWiki: Cosmoserve

CosmoServe: an Adventure Game for the BBS-Enslaved, by Judith Pintar. Release 1 / Serial number 171005. (the original AGT version is in games/agt/soggy97.zip)

[06-Oct-2017] if-archive/games/competition2017/Alice Aforethought/index.html
[03-Oct-2017] if-archive/games/twine/Date_Night.zip
View contents
IFDB entry

Date Night, by Anonymous.

[03-Oct-2017] if-archive/games/zcode/Grue.z8
IFDB entry
IFWiki: Grue (by Mangin)

GRUE, by Charles Mangin. Release 5 / Serial number 170810.

[03-Oct-2017] if-archive/games/competition2017/Behind the Door/behind_the_door/logo.jpeg
[03-Oct-2017] if-archive/games/competition2017/Behind the Door/behind_the_door/index.html
[02-Oct-2017] if-archive/games/twine/Alone.zip
View contents
IFDB entry

Alone., by Alex Twyman.

[02-Oct-2017] if-archive/games/competition2017/The Cube in the Cavern/cube-cavern-small-map.png
[01-Oct-2017] if-archive/games/competition2017/What Once Was/Final WOW files/What Once Was.quest
[01-Oct-2017] if-archive/games/competition2017/What Once Was/Final WOW files/FullSizeRender(1).jpg
[01-Oct-2017] if-archive/games/competition2017/What Once Was/Final WOW files/index.html
[01-Oct-2017] if-archive/games/competition2017/Mikaylas Phone/js/main.js
[01-Oct-2017] if-archive/games/competition2017/TextCraft Alpha Island/AlphaIsland-v1-04.jar
[01-Oct-2017] if-archive/info/intficforum/intfic-archive-20171001.zip
[01-Oct-2017] if-archive/games/competition2021/Extras/Parser Quick Reference.pdf
[01-Oct-2017] if-archive/games/competition2020/Extras/Parser Quick Reference.pdf
[01-Oct-2017] if-archive/games/competition2020/Guidebook/css/ifcomp.css
[30-Sep-2017] if-archive/games/tads/My_last_rodeo_WebUI.t3
IFDB entry

My Last Rodeo, by Mike Sousa. Release: 2 . 20170920. Online enabled version of the original SpeedIF entry.

[30-Sep-2017] if-archive/games/tads/The_Reveal_WebUI.t3
IFDB entry

The Reveal, by Mike Sousa. Release: 2 . 20170928. Online enabled version of original SpeedIF entry.

[29-Sep-2017] if-archive/games/competition2017/Redstone/autosuggest.js
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/bar.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/bartender.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/blackjack.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/casino.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/clerk.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/connor.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/dining-room.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/elevator.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/core/engine.js
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/front-desk.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/core/gamefic.js
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/garage.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/glen.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/hallway.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/hotel-room.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/index.html
[29-Sep-2017] if-archive/games/competition2017/Redstone/opal/initialize.js
[29-Sep-2017] if-archive/games/competition2017/Redstone/core/jquery.js
[29-Sep-2017] if-archive/games/competition2017/Redstone/jquery.modal.css
[29-Sep-2017] if-archive/games/competition2017/Redstone/jquery.modal.js
[29-Sep-2017] if-archive/games/competition2017/Redstone/jquery.toast.css
[29-Sep-2017] if-archive/games/competition2017/Redstone/jquery.toast.js
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/kat.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/kitchen.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/lobby.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/maple.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/peter.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/play.js
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/poker-table.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/redstone.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/reset.css
[29-Sep-2017] if-archive/games/competition2017/Redstone/core/scripts.js
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/security-guard.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/security-office.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/media/simon.jpg
[29-Sep-2017] if-archive/games/competition2017/Redstone/core/static.js
[29-Sep-2017] if-archive/games/competition2017/Redstone/style.css
[29-Sep-2017] if-archive/games/competition2017/Redstone/core/opal.js
[29-Sep-2017] if-archive/games/competition2017/Redstone/backspace-on.png
[29-Sep-2017] if-archive/games/competition2017/Redstone/backspace.png
[29-Sep-2017] if-archive/games/competition2017/Redstone/close-modal.png
[29-Sep-2017] if-archive/games/competition2017/Redstone/close.png
[29-Sep-2017] if-archive/games/competition2017/Redstone/done.png
[29-Sep-2017] if-archive/games/competition2017/Redstone/settings.png
[29-Sep-2017] if-archive/games/competition2017/Redstone/text-bg.png
[29-Sep-2017] if-archive/games/competition2017/Redstone/walkthrough.html
[29-Sep-2017] if-archive/games/competition2017/Redstone/working.gif
[29-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/js/gamestate.js
[29-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/js/messaging.js
[29-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/css/main.css
[29-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/index.html
[29-Sep-2017] if-archive/games/competition2017/My night/MyNight/css/main.css
[29-Sep-2017] if-archive/games/competition2017/Will Not Let Me Go/Will Not Let Me Go.html
[29-Sep-2017] if-archive/games/competition2017/The Castle of Vourtram/game.js
[28-Sep-2017] if-archive/games/tads/You_Matched_WebUI.t3
IFDB entry

It's a Match!, by Mike Sousa. Release: 1.1 - 20170928. This has been compiled with the WebUI interface, making it playable over the Internet.

[28-Sep-2017] if-archive/games/competition2017/My night/MyNight/MyNight.html
[28-Sep-2017] if-archive/games/competition2017/Run of the place/runofbeta.floo
[28-Sep-2017] if-archive/games/twine/Prologue_Awaken_Despair.zip
View contents
IFDB entry

Prologue: Awaken Despair, by Kurai.

[28-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Walkthroughs/Text Format/Mike Rescues Al.txt
[28-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Walkthroughs/Text Format/Mike Waits for Al.txt
[28-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Walkthroughs/Text Format/Al Stranded.txt
[28-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Walkthroughs/Text Format/Al Bugged Out.txt
[28-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Walkthroughs/PDF Format/Al Bugged Out.pdf
[28-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Walkthroughs/PDF Format/Al Stranded.pdf
[28-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Walkthroughs/PDF Format/Mike Rescues Al.pdf
[28-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Walkthroughs/PDF Format/Mike Waits for Al.pdf
[28-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Walkthroughs/Word Format/Mike Waits for Al.doc
[28-Sep-2017] if-archive/games/c64/zcode/The_Town_Dragon.zip
View contents
IFDB entry
IFWiki: The Town Dragon

The Town Dragon, by David Cornelson. Release 2 / Serial number 970929. Ported to C64 by Tamurello. (the platform-independent story file is in games/competition97/inform/tdragon)

[28-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Walkthroughs/Word Format/Mike Rescues Al.doc
[28-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Walkthroughs/Word Format/Al Bugged Out.doc
[28-Sep-2017] if-archive/games/twine/LanguageQuest_Spanish.zip
View contents
IFDB entry

LanguageQuest - Spanish, by Valera Volkov. RPG-style text adventure game, intended for Spanish learning by English speakers.

[28-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Walkthroughs/Word Format/Al Stranded.doc
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/play.html
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/cover.jpg
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/interpreter/dialog.css
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/interpreter/glkote.css
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/interpreter/glkote.min.js
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/Haunted P.gblorb
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/interpreter/Haunted P.gblorb.js
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/index.html
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/interpreter/jquery-1.11.2.min.js
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/interpreter/quixe.min.js
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/interpreter/resourcemap.js
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/Small Cover.jpg
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/source.html
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/source.txt
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/source_0.html
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/source_1.html
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/source_2.html
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/source_3.html
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/source_4.html
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/source_5.html
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/source_6.html
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/style.css
[28-Sep-2017] if-archive/games/competition2017/Haunted P/Release/interpreter/waiting.gif
[28-Sep-2017] if-archive/games/competition2017/The Castle of Vourtram/index.html
[28-Sep-2017] if-archive/games/competition2017/The Castle of Vourtram/images/bag.png
[28-Sep-2017] if-archive/games/competition2017/The Castle of Vourtram/ReadMe.txt
[28-Sep-2017] if-archive/games/competition2017/The Castle of Vourtram/images/80x15.png
[28-Sep-2017] if-archive/games/competition2017/The Castle of Vourtram/images/88x31.png
[28-Sep-2017] if-archive/games/competition2017/Fake News/Fake News (OFFLINE).zip
View contents
[28-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/img/keyboard.jpg
[28-Sep-2017] if-archive/games/competition2017/The Richard Mines/Cover.png
[28-Sep-2017] if-archive/games/competition2017/The Richard Mines/The Richard Mines.zblorb
[28-Sep-2017] if-archive/games/competition2017/The Richard Mines/Release Notes.rtf
[28-Sep-2017] if-archive/games/competition2017/The Cube in the Cavern/cube-cavern-map.pdf
[28-Sep-2017] if-archive/games/competition2017/Behind the Door/behind_the_door/behind_the_door_final.quest
[27-Sep-2017] if-archive/games/glulx/spanish/Mi querida Artemisa.blb

mi querida Artemisa, by julian ochando. (from caad.es archive, under review)

[27-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Maps/PDF format/Terra Map 3.pdf
[27-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Maps/PDF format/Terra Map 2.pdf
[27-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Maps/PDF format/Terra Map 1.pdf
[27-Sep-2017] if-archive/games/competition2017/Into The Dark/Into The Dark/Sounds/Music Attributions.txt
[27-Sep-2017] if-archive/games/competition2017/Into The Dark/Into The Dark/Into The Dark.html
[27-Sep-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Mac.html
[27-Sep-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/output_log.txt
[27-Sep-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf.exe
[27-Sep-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/app.info
[27-Sep-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/boot.config
[27-Sep-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Resources/unity_builtin_extra
[27-Sep-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Managed/Assembly-CSharp.dll
[27-Sep-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/globalgamemanagers
[27-Sep-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/globalgamemanagers.assets
[27-Sep-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/level0
[27-Sep-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/resources.assets
[27-Sep-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/resources.assets.resS
[27-Sep-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/sharedassets0.assets
[27-Sep-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/sharedassets0.assets.resS
[27-Sep-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Managed/Assembly-CSharp-firstpass.dll
[27-Sep-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/GameFile.zip
View contents
[27-Sep-2017] if-archive/games/competition2017/The Richard Mines/Walkthrough.txt
[27-Sep-2017] if-archive/games/competition2017/One way out/OneWayOut/readme.txt
[27-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Maps/Graffle format/Terra Map 3-2.graffle
[27-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Maps/Graffle format/Terra Map 1-2.graffle
[27-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Maps/Graffle format/Terra Map 2.graffle
[27-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Maps/Graffle format/Terra Map 3.graffle
[27-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Maps/GIF format/Terra Map 3.gif
[27-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/js/bootstrap-notify.js
[26-Sep-2017] if-archive/games/competition2017/Fake News/index.htm
[26-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/js/bootstrap-notify.min.js
[26-Sep-2017] if-archive/games/competition2017/One way out/OneWayOut/cover.png
[26-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/voice/InEveryWorld.mp3
[26-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/voice/TheBook.mp3
[26-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/voice/LucidKayla.mp3
[25-Sep-2017] if-archive/games/competition2017/Fake News/FakeNews.jpg
[25-Sep-2017] if-archive/games/competition2017/Fake News/storyweb.css
[25-Sep-2017] if-archive/games/competition2017/VR Gambler/VR Gambler Player Kit/1 VRG Game/VR Gambler Final 1.0.a3c
[25-Sep-2017] if-archive/games/competition2017/VR Gambler/VR Gambler Player Kit/1 VRG Game/VR Gambler Final 1.0.a3r
[25-Sep-2017] if-archive/games/competition2017/Domestic Elementalism/Domestic Elementalism 4-7/jquery-3.2.1.min.js
[24-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/photos/iloveyounote.png
[24-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/photos/funny-story.png
[24-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/photos/bird.png
[24-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/photos/marcoplier.png
[24-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/photos/dog.png
[24-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/photos/dirt.png
[24-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/photos/mt-crying.png
[24-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/photos/footballstands.png
[24-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/photos/jacksepticeye-headphones.png
[24-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/photos/jacksepticeye.png
[24-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/photos/sunset.png
[24-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/photos/jacksepticeye-sexypose.png
[24-Sep-2017] if-archive/games/competition2017/Mikaylas Phone/img/profile.png
[24-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/Zazieup.mp3
[24-Sep-2017] if-archive/games/competition2017/Fake News/porticon.gif
[24-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/Zazie.mp3
[23-Sep-2017] if-archive/games/competition2017/The Castle of Vourtram/loading.gif
[23-Sep-2017] if-archive/games/competition2017/VR Gambler/VR Gambler Player Kit/2 Windows Interpreter/READ_ME_FIRST_copy.txt
[23-Sep-2017] if-archive/games/competition2017/VR Gambler/VR Gambler Player Kit/READ_ME_FIRST.txt
[23-Sep-2017] if-archive/games/competition2017/VR Gambler/VR Gambler Player Kit/4 Feelies/VR Gambler Map 07.png
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/js/read/animate_new.js
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/js/read/animate_new.js
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/js/read/animate_new.js
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/read_v2/bg_black.png
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/read_v2/bg_black.png
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/read_v2/bg_black.png
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/read_v2/bg.png
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/read_v2/bg.png
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/read_v2/bg.png
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/js/read/scene.js
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/js/read/scene.js
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/js/read/scene.js
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/js/tweenmax/easing/EasePack.min.js
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/js/tweenmax/easing/EasePack.min.js
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/js/tweenmax/easing/EasePack.min.js
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/js/tweenmax/TweenMax.min.js
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/js/tweenmax/TweenMax.min.js
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/js/tweenmax/TweenMax.min.js
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/css/read_v2.css
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/css/read_v2.css
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/css/read_v2.css
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/css/index_v2.css
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/css/index_v2.css
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/css/index_v2.css
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/css/component.css
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/css/component.css
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/css/component.css
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/css/base_v2.css
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/css/base_v2.css
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/css/base_v2.css
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/js/common_v2.js
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/js/common_v2.js
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/js/common_v2.js
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/js/JQ_plug.js
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/js/JQ_plug.js
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/js/JQ_plug.js
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/css/bookList.css
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/css/bookList.css
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/css/bookList.css
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/js/markdown/marked.js
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/js/markdown/marked.js
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/js/markdown/marked.js
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/js/jquery.qrcode.min.js
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/js/jquery.qrcode.min.js
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/js/jquery.qrcode.min.js
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/js/index_v2.js
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/js/index_v2.js
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/js/index_v2.js
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/yuedu/reading_theend_light@2x.png
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/yuedu/reading_theend_light@2x.png
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/yuedu/reading_theend_light@2x.png
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/read_v2/fingerprint.svg
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/read_v2/fingerprint.svg
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/read_v2/fingerprint.svg
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/index_v2/zan.svg
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/index_v2/zan.svg
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/index_v2/zan.svg
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/index_v2/user_img.jpg
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/index_v2/user_img.jpg
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/index_v2/user_img.jpg
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/index_v2/read.svg
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/index_v2/read.svg
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/index_v2/read.svg
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/index_v2/qy_icon_1.png
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/index_v2/qy_icon_1.png
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/index_v2/qy_icon_1.png
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/index_v2/qiaobooks_logo_text.svg
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/index_v2/qiaobooks_logo_text.svg
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/index_v2/qiaobooks_logo_text.svg
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/index_v2/nav-search.svg
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/index_v2/nav-search.svg
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/index_v2/nav-search.svg
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/index_v2/nav-notification.svg
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/index_v2/nav-notification.svg
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/index_v2/nav-notification.svg
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/index_v2/icon_write.png
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/index_v2/icon_write.png
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/index_v2/icon_write.png
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/index_v2/comment.svg
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/index_v2/comment.svg
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/index_v2/comment.svg
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/icons/or_text@2x.png
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/icons/or_text@2x.png
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/icons/or_text@2x.png
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/icons/or_icon_light@2x.png
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/icons/or_icon_light@2x.png
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/icons/or_icon_light@2x.png
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/icons/capsule (1).svg
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/icons/capsule (1).svg
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/icons/capsule (1).svg
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/icons/capsule.svg
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/icons/capsule.svg
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/icons/capsule.svg
[22-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/img/alert/poptop_logo@2x.png
[22-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/img/alert/poptop_logo@2x.png
[22-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/img/alert/poptop_logo@2x.png
[21-Sep-2017] if-archive/games/twine/Kutya.zip
View contents
IFDB entry

Kutya, by Dylan-C.

[20-Sep-2017] if-archive/games/competition2017/Guttersnipe St Hespers Asylum for the Criminally Mischievous/asylum2.quest
[19-Sep-2017] if-archive/games/competition2017/Eat Me/Eat Me/interpreter/Background.jpg
[19-Sep-2017] if-archive/games/competition2017/VR Gambler/VR Gambler Player Kit/3 Mac Interpreter/Mac_Read_Me.txt
[19-Sep-2017] if-archive/games/competition2017/Into The Dark/Into The Dark/~$sic Attributions.docx
[18-Sep-2017] if-archive/games/glulx/spanish/La araña.blb

La araña, by julian ochando. (from caad.es archive, under review)

[18-Sep-2017] if-archive/games/competition2017/Into The Dark/Into The Dark/Sounds/Safe.mp3
[18-Sep-2017] if-archive/games/competition2017/Into The Dark/Into The Dark/Sounds/Dungeon.mp3
[17-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/Willow and the Light.mp3
[16-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Maps/GIF format/Terra Map 2.gif
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e72w.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e72r.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e8w.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e8r.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e7w.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e7r.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e6w.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e6r.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e5w2.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e5w.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e5r2.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e5r.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e5qw.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e5qr.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e4w.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e4r.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e3w.jpg
[16-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/e3r.jpg
[15-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/font/iconfont.eot
[15-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/font/iconfont.eot
[15-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/font/iconfont.eot
[15-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/font/iconfont.svg
[15-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/font/iconfont.svg
[15-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/font/iconfont.svg
[15-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/font/iconfont.ttf
[15-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/font/iconfont.ttf
[15-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/font/iconfont.ttf
[15-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/font/iconfont.woff
[15-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/font/iconfont.woff
[15-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/font/iconfont.woff
[15-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/font/qblab_font.ttf
[15-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/font/qblab_font.ttf
[15-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/font/qblab_font.ttf
[15-Sep-2017] if-archive/games/competition2017/VR Gambler/VR Gambler Player Kit/4 Feelies/paper wad.jpg
[15-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/AAlogosmall.jpg
[15-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/AAlogo.jpg
[15-Sep-2017] if-archive/games/competition2017/One way out/OneWayOut/One way out.inform/Source/story.ni
[15-Sep-2017] if-archive/games/competition2017/One way out/OneWayOut/One way out.inform/Settings.plist
[15-Sep-2017] if-archive/games/competition2017/One way out/OneWayOut/test.txt
[15-Sep-2017] if-archive/games/competition2017/One way out/OneWayOut/game.txt
[15-Sep-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/interpreter/glkote.min.js
[14-Sep-2017] if-archive/games/competition2017/Into The Dark/Into The Dark/Images/Dead Tree.png
[14-Sep-2017] if-archive/games/competition2017/Into The Dark/Into The Dark/Images/Crown.png
[14-Sep-2017] if-archive/games/competition2017/Into The Dark/Into The Dark/Images/Mountains.png
[14-Sep-2017] if-archive/games/competition2017/Into The Dark/Into The Dark/Images/Torch.png
[13-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/exoticending.mp3
[12-Sep-2017] if-archive/games/competition2017/The Fifth Sunday/Public/font/DIN1451EF-EngNeu.otf
[12-Sep-2017] if-archive/games/competition2017/The Living Puppet/Public/font/DIN1451EF-EngNeu.otf
[12-Sep-2017] if-archive/games/competition2017/The Murder in the Fog/Public/font/DIN1451EF-EngNeu.otf
[11-Sep-2017] if-archive/games/source/twine/The_Last_of_US.html

The Last of Us, by Marlise.

[11-Sep-2017] if-archive/games/pdf/Helenas_Adventures_in_Looking_Land.pdf
IFDB entry

Helena's Adventures in Looking Land, by Joel Marler. A Tunnels & Trolls Solitaire Adventure. A5 format. (a Twine version is in games/twine/Helenas_Adventures_in_Looking_Land.zip)

[11-Sep-2017] if-archive/games/competition2017/VR Gambler/VR Gambler Player Kit/2 Windows Interpreter/winarun.exe
[10-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Maps/GIF format/Terra Map 1.gif
[10-Sep-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Maps/Graffle format/Worksheet.graffle
[10-Sep-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/index.html
[10-Sep-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/Cover.png
[10-Sep-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/Small Cover.png
[10-Sep-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/interpreter/The Absence of Law.gblorb.js
[10-Sep-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/interpreter/jquery-1.11.2.min.js
[10-Sep-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/interpreter/quixe.min.js
[10-Sep-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/interpreter/resourcemap.js
[10-Sep-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/interpreter/waiting.gif
[10-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/Air Prelude.mp3
[09-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/badpiano.mp3
[09-Sep-2017] if-archive/games/competition2017/VR Gambler/VR Gambler Player Kit/4 Feelies/cover art.JPG
[09-Sep-2017] if-archive/games/pc/Super_Bombs_Away.exe
IFDB entry

Super Bombs Away, "Blast Edition". First created by David Sherman and modified by David Ahl, published 1978, Creative Computing, Morristown, New Jersey. Adapted By Sensei Pong 2017.

[07-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/Wizardtorium.mp3
[07-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/flashback.mp3
[07-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/quietloop.mp3
[07-Sep-2017] if-archive/games/zcode/Egyptian_Walking_Simulator.z8
IFDB entry

EGYPTIAN WALKING SIMULATOR, by Jason Dyer. This is a surreal art experiment using Greg Hassett's 1978 game King Tut's Tomb as a base. Release 1 / Serial number 151231.

[07-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/wrook.jpg
[07-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/rrook.jpg
[05-Sep-2017] if-archive/games/competition2017/Alice Aforethought/files/down.mp3
[05-Sep-2017] if-archive/games/competition2017/Guttersnipe St Hespers Asylum for the Criminally Mischievous/readme.txt
[04-Sep-2017] if-archive/games/competition2017/Guttersnipe St Hespers Asylum for the Criminally Mischievous/index.html
[02-Sep-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/The-Triumph-of-the-Clock-Maker.mp3
[01-Sep-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/Pomp_and_circumstances_No_1.mp3
[01-Sep-2017] if-archive/games/competition2017/Land of the Mountain King/LMK.exe
[01-Sep-2017] if-archive/games/competition2017/Land of the Mountain King/LMK.blorb
[01-Sep-2017] if-archive/games/competition2017/Land of the Mountain King/ReadMe.txt
[31-Aug-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/the_star_spangled_banner.mp3
[31-Aug-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/Musopen_-_Morning.mp3
[31-Aug-2017] if-archive/games/pc/polish/WielcyLudzie.exe

Wielcy Ludzie, wersja 1.2, author unknown.

[31-Aug-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/Puzzle-Dreams.mp3
[31-Aug-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/Switch-On_Looping.mp3
[31-Aug-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/Little-Space-Probe_Very-Big-Journey.mp3
[29-Aug-2017] if-archive/games/glulx/Candle_flames_in_windless_air.gblorb
IFDB entry

Candle flames in windless air, by Teaspoon. Release 2 / Serial number 170828. (the original competition entry is in games/mini-comps/newyears/nein/Candle_flames_in_windless_air.gblorb)

[28-Aug-2017] if-archive/games/competition2017/Eat Me/Eat Me/README.txt
[28-Aug-2017] if-archive/info/ifwiki/ifwiki-20170827.zip
[27-Aug-2017] if-archive/games/twine/A_Day_in_the_Life_of_Schroedingers_Cat.zip
View contents

A Day in the Life of Schrödinger's Cat, author unknown.

[27-Aug-2017] if-archive/games/twine/Nicks_Dilemma.zip
View contents
IFDB entry

Nick's Dilemma - An educational game about Sales Management, by Matthew Schmidt and Andrew Tawfik.

[27-Aug-2017] if-archive/games/competition2017/Alice Aforethought/files/Edulerp Ria.mp3
[25-Aug-2017] if-archive/games/competition2017/Alice Aforethought/files/intro.mp3
[25-Aug-2017] if-archive/games/competition2017/Alice Aforethought/files/logo.jpg
[24-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/img/note.png
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/img/mcphone.jpg
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/img/mcphone.png
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/img/wootpod.png
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/img/photos.png
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/img/notes.png
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/img/insta-message.png
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/img/voice-memos.png
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/404.html
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/browserconfig.xml
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/favicon.ico
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/humans.txt
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/icon.png
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/js/vendor/jquery-3.2.1.min.js
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/LICENSE.txt
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/js/vendor/modernizr-3.5.0.min.js
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/css/normalize.css
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/js/plugins.js
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/robots.txt
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/tile-wide.png
[22-Aug-2017] if-archive/games/competition2017/Mikaylas Phone/tile.png
[21-Aug-2017] if-archive/games/competition2017/The Very Old Witch and the Turnip Girl/index.html
[21-Aug-2017] if-archive/games/competition2017/The Very Old Witch and the Turnip Girl/jquery.min.js
[21-Aug-2017] if-archive/games/competition2017/The Very Old Witch and the Turnip Girl/story.js
[21-Aug-2017] if-archive/games/competition2017/The Very Old Witch and the Turnip Girl/style.css
[20-Aug-2017] if-archive/games/zcode/spanish/MPDroidOne.z8

OPERACIÓN MPDroid1, by mosqueperro. Release 1 / Serial number 170820.

[20-Aug-2017] if-archive/games/c64/zcode/Zuni_Doll.zip
View contents
IFDB entry
IFWiki: The Zuni Doll

The Zuni Doll, by Jesse Burneko. Release 1 / Serial number 971031. Ported to C64 by Tamurello. (the platform-independent story file is at games/zcode/doll.z5)

[20-Aug-2017] if-archive/games/c64/zcode/A_Change_in_the_Weather.zip
View contents
IFDB entry
IFWiki: A Change in the Weather

A Change in the Weather, by Andrew Plotkin. Release 6 / Serial number 960613. Ported to C64 by Tamurello. (the platform-independent story file is at games/zcode/weather.z5)

[20-Aug-2017] if-archive/games/c64/zcode/Ad_Verbum.zip
View contents
IFDB entry
IFWiki: Ad Verbum

Ad Verbum, by Nick Montfort. Release 3 / Serial number 001123. Ported to C64 by Tamurello. (the platform-independent story file is at games/zcode/adverbum.z5)

[20-Aug-2017] if-archive/games/c64/zcode/Aisle.zip
View contents
IFDB entry
IFWiki: Aisle

Aisle, by Sam Barlow. Revision 3 / Release 1 / Serial number 990528. Ported to C64 by Tamurello. (the platform-independent story file is at games/zcode/Aisle.z5)

[20-Aug-2017] if-archive/games/c64/zcode/Samhain.zip
View contents
IFDB entry

Samhain, by Ed Mueller. Release 1 / Serial number 001021. Ported to C64 by Tamurello. (the platform-independent story file is at games/zcode/samhain.z5)

[20-Aug-2017] if-archive/games/competition2017/Guttersnipe St Hespers Asylum for the Criminally Mischievous/playonline.jpg
[20-Aug-2017] if-archive/games/linux/adv-crowther.tar.gz
View contents
IFDB entry
IFWiki: Adventure

Linux x86 and x86_64 binaries of Matthew Russotto's F77 conversion of Crowther's Adventure. The file libg2c.so.0 needs to be placed in the /usr/lib directory (or another directory in $LD_LIBRARY_PATH) before playing! (source code is in games/source/adv_crowther.zip)

[17-Aug-2017] if-archive/games/pc/dutch/Chicago.zip
View contents

Chicago, by Olav Frijns & Otto Steinbusch. MS-DOS.

[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Mono/EmbedRuntime/mono.dll
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Managed/UnityEngine.dll
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Managed/UnityEngine.dll.mdb
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Managed/UnityEngine.Networking.dll
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Managed/UnityEngine.Analytics.dll
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Managed/UnityEngine.Timeline.dll
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Managed/UnityEngine.UI.dll
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Mono/etc/mono/browscap.ini
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Mono/etc/mono/2.0/Browsers/Compat.browser
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Mono/etc/mono/config
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Mono/etc/mono/mconfig/config.xml
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Mono/etc/mono/1.0/DefaultWsdlHelpGenerator.aspx
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Mono/etc/mono/2.0/DefaultWsdlHelpGenerator.aspx
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Mono/etc/mono/1.0/machine.config
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Mono/etc/mono/2.0/machine.config
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Mono/EmbedRuntime/MonoPosixHelper.dll
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Mono/etc/mono/2.0/settings.map
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Mono/etc/mono/2.0/web.config
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Managed/Mono.Security.dll
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Managed/mscorlib.dll
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Managed/System.Core.dll
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Managed/System.dll
[16-Aug-2017] if-archive/games/competition2017/The Dream Self/TheDreamSelf_Win/TheDreamSelf_Data/Resources/unity default resources
[14-Aug-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/interpreter/glkote.css
[14-Aug-2017] if-archive/games/twine/The_battle_with_the_Half-Orc.zip
View contents
IFDB entry

The battle with the Half-Orc, by Zack.

[13-Aug-2017] if-archive/games/twine/german/This_little_journey_of_yours.zip
View contents

This little journey of yours, by Tequilawolves.

[13-Aug-2017] if-archive/games/glulx/The_Box.gblorb
IFDB entry

The Box, An Interactive Puzzler by Jordan Jones. Release 2 / Serial number 170813.

[13-Aug-2017] if-archive/games/glulx/Trial_of_the_Inuop.gblorb
IFDB entry

Trial of the Inuop, an Interactive Puzzler by Jordan Jones. Release 1 / Serial number 170813.

[13-Aug-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/Clunky-Old-Time-Piano.mp3
[13-Aug-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/Into-Battle.mp3
[13-Aug-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/Tower-Defense.mp3
[13-Aug-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/Moment-of-Strange_Looping.mp3
[13-Aug-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/Cold-Moon.mp3
[13-Aug-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/Digitally-Dazed.mp3
[11-Aug-2017] if-archive/games/competition2017/Eat Me/Eat Me/Map and Walkthrough/Eat Me Walkthrough.txt
[10-Aug-2017] if-archive/games/competition2017/Grue/GRUE.z8
[10-Aug-2017] if-archive/games/twine/End_of_Days.zip
View contents

End of Days, by Declan Walker.

[09-Aug-2017] if-archive/programming/tads2/source/old/XTads-prebeta-5-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-5, a TADS 2/3 interpreter for Mac OS X 10.9+, by Rune Berg.

[09-Aug-2017] if-archive/programming/tads2/executables/old/XTads-prebeta-5.zip
View contents
IFWiki: XTads

XTads prebeta-5, a TADS 2/3 interpreter for Mac OS X 10.9+, by Rune Berg.

[08-Aug-2017] if-archive/games/twine/Nouns.html.zip
View contents
IFDB entry

Nouns, by Andrew Plotkin. Created for the Nanobots Twine compilation album.

[08-Aug-2017] if-archive/README
[05-Aug-2017] if-archive/games/competition2017/Eat Me/Eat Me/interpreter/glkote.css
[02-Aug-2017] if-archive/games/competition2017/Guttersnipe St Hespers Asylum for the Criminally Mischievous/urchins.pdf
[01-Aug-2017] if-archive/games/twine/live-from-the-bunker.zip
View contents
IFDB entry

Live from the Bunker, by Gregory Pellechi.

[01-Aug-2017] if-archive/info/ifdb/ifdb-archive-20170731.zip
[31-Jul-2017] if-archive/solutions/Sex_Artist_Walkthrough.htm

The solution for The Sex Artist v. 1.1 by A. Ninny (a pornographic TADS game), solution written by the original author.

[31-Jul-2017] if-archive/games/tads/Sex.Artist.zip
View contents
IFDB entry
IFWiki: The Sex Artist

The Sex Artist, version 1.1, by A. Ninny. Adult interactive fiction (erotica/porn).

[31-Jul-2017] if-archive/programming/tads2/source/old/XTads-prebeta-4-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-4, a TADS 2/3 interpreter for Mac OS X 10.9+, by Rune Berg.

[31-Jul-2017] if-archive/programming/tads2/executables/old/XTads-prebeta-4.zip
View contents
IFWiki: XTads

XTads prebeta-4, a TADS 2/3 interpreter for Mac OS X 10.9+, by Rune Berg.

[30-Jul-2017] if-archive/games/glulx/Smitten_Kittens.gblorb
IFDB entry

Smitten Kittens, by Jacqueline A. Lott.

[27-Jul-2017] if-archive/games/twine/Harasho.zip
View contents
IFDB entry

Harasho, A Yuri Dating Sim (Girl's Love) about Love Live: School Idol Project, by Ching Lam Yung.

[27-Jul-2017] if-archive/games/twine/Lost_My_Mind.zip
View contents
IFDB entry

Lost My Mind, by Xavid.

[25-Jul-2017] if-archive/programming/tads2/source/old/XTads-prebeta-3-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-3, a TADS 2/3 interpreter for Mac OS X 10.9+, by Rune Berg.

[25-Jul-2017] if-archive/programming/tads2/executables/old/XTads-prebeta-3.zip
View contents
IFWiki: XTads

XTads prebeta-3, a TADS 2/3 interpreter for Mac OS X 10.9+, by Rune Berg.

[24-Jul-2017] if-archive/games/source/inform/six_source.zip
View contents
IFDB entry
IFWiki: Six

Source code for Six, release 5, by Wade Clarke.

[23-Jul-2017] if-archive/games/glulx/old/Six-r5.zip
View contents
IFDB entry
IFWiki: Six

Six, by Wade Clarke. Release 5 / Serial number 170723. Archive includes the story file, instruction manual, map, cover artwork and release history. (source code is in games/source/inform/six_source.zip and the original competition entry is in games/competition2011/glulx/six/original/)

[20-Jul-2017] if-archive/games/twine/Disabled_by.zip
View contents
IFDB entry

Disabled by..., by Beest.

[20-Jul-2017] if-archive/games/twine/Traveler.zip
View contents
IFDB entry

Traveler, by Charlotte Racioppo.

[15-Jul-2017] if-archive/games/twine/russian/Search.zip
View contents

Search, by Markov Danil.

[11-Jul-2017] if-archive/games/glulx/Crack_open_a_cold_one.gblorb

Crack open a cold one with the Boiz, by Mikhail Mikheev. Release 1 / Serial number 170711.

[11-Jul-2017] if-archive/games/twine/The_Morning_After_The_Night_Before.zip
View contents
IFDB entry

The Morning After The Night Before, by Hazel-Rah.

[11-Jul-2017] if-archive/games/twine/Kemono_friends.zip
View contents
IFDB entry

Kemono friends, by Ching Lam Yung. Parody of the anime with the same name.

[08-Jul-2017] if-archive/games/mini-comps/speedif/SpeedIF_Potato_Peeler.zip
View contents
IFDB entry, entry, entry
IFWiki: Speed-IF Potato Peeler

Games entered in the Speed-IF Potato Peeler event.

[07-Jul-2017] if-archive/games/competition2017/Escape from Terra/Escape from Terra/Escape Solution/Maps/Graffle format/Terra Map 1.graffle
[06-Jul-2017] if-archive/games/glulx/A_Cock_and_Bull_Story.gblorb
IFDB entry

A Cock and Bull Story, by Theodore "Ted" C. Lim. Release 1 / Serial number 170706. (zcode version is in games/zcode/A_Cock_and_Bull_Story.zblorb)

[05-Jul-2017] if-archive/games/glulx/old/Crack_open_a_cold_one-r1-s170706.gblorb

Crack open a cold one with the Boiz, by Mikhail Mikheev. Release 1 / Serial number 170706.

[05-Jul-2017] if-archive/games/tads/Ward_Z.t3
IFDB entry

Ward Z, by Otto Condliffe.

[04-Jul-2017] if-archive/info/intficforum/intfic-archive-20170701.zip
[04-Jul-2017] if-archive/games/competition2020/Games/The Moon wed Saturn/img/pseudavid.png
[03-Jul-2017] if-archive/games/jacl/grail.zip
View contents
IFDB entry
IFWiki: The Unholy Grail

The Unholy Grail, by Stuart Allen. Release 2 / build 3. (the original competition entry is in games/competition97/jacl/grail)

[26-Jun-2017] if-archive/solutions/longwalk_walkthrough.txt
IFDB entry

Complete walkthrough for LongWalk, by ProtossProbe.

[25-Jun-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/style.css
[24-Jun-2017] if-archive/games/twine/Hungry_Ghosts.zip
View contents
IFDB entry

Hungry Ghost(s), by Gaydarade.

[24-Jun-2017] if-archive/games/twine/Found_Objects.zip
View contents

Found Objects, by Alina.

[22-Jun-2017] if-archive/games/twine/french/Go_get_the_bread.zip
View contents

Va chercher le pain, by Sibaiur.

[20-Jun-2017] if-archive/games/zcode/spanish/Ergot_de_Lima.zblorb
IFDB entry

Spanish translation of Lime Ergot, by Caleb Wilson. Translated by Ruber Eaglenest. (the English original is in games/glulx/Lime_Ergot.gblorb)

[20-Jun-2017] if-archive/games/twine/o_O.zip
View contents
IFDB entry

Emoji game, by Enola.

[19-Jun-2017] if-archive/games/zcode/Code_Name_Silver_Steel.z8
IFDB entry
IFWiki: Code Name Silver Steel

Code Name Silver Steel, by Special Agent. Release 3 / Serial number 170619.

[17-Jun-2017] if-archive/games/pdf/TheAmazingChoiceAdventure.pdf
IFDB entry

THE AMAZING CHOICE ADVENTURE!, by Mollycule. (a Twine port is in games/twine/taca.zip)

[16-Jun-2017] if-archive/games/tads/The_Ribos_Operation.t3
IFDB entry
IFWiki: Dr Who and the Ribos Operation

Dr Who and the Ribos Operation, by Kelsey Lewis.

[14-Jun-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/interpreter/parchment.min.css
[14-Jun-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/interpreter/parchment.min.js
[14-Jun-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/interpreter/dialog.css
[14-Jun-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/interpreter/jquery.min.js
[14-Jun-2017] if-archive/games/competition2017/Absence of Law/AbsenceOfLaw/interpreter/zvm.min.js
[13-Jun-2017] if-archive/games/twine/Petal-Smoke.zip
View contents

Petal-Smoke - Story Through Poetry, by anonymous.

[13-Jun-2017] if-archive/games/competition2017/Eat Me/Eat Me/interpreter/style.css
[11-Jun-2017] if-archive/games/zcode/italian/Tesla.z5
IFDB entry

In Cerca Di Tesla, Un viaggio nel tempo alla scoperta della Storia. Gioco di avventura n. 1 a cura degli studenti di videogame design dell'I.I.S. "G. Marconi" di Imperia. Realizzata in Inform 6 con il supporto di Marco Vallarino, Gabriella Spanò, Umberto Sisia, Paolo Russo, Luca Ronco e la supervisione della preside Enrica Minori.

[10-Jun-2017] if-archive/games/twine/Great_Fall_Forward.zip
View contents

Great Fall Forward, by White_Hitch.

[10-Jun-2017] if-archive/games/twine/Devastated_Future.zip
View contents
IFDB entry

The Devastated Wasteland, by Aaron Wang and Silas Yacyshyn.

[10-Jun-2017] if-archive/games/tads/old/The_Ribos_Operation-r1.t3
IFDB entry
IFWiki: Dr Who and the Ribos Operation

The Ribos Operation, a Dr Who themed game by Kelsey Lewis.

[10-Jun-2017] if-archive/games/source/inform/ZEDIT.zip
View contents

ZEDIT, The World's Most Portable Text Editor, Copyright 1997 Charles Briscoe-Smith. Story file, source code, and documentation.

[10-Jun-2017] if-archive/games/zcode/ZEDIT.zip
View contents

ZEDIT, The World's Most Portable Text Editor, Copyright 1997 Charles Briscoe-Smith. Story file, source code, and documentation.

[09-Jun-2017] if-archive/games/competition2017/Eat Me/Eat Me/index.html
[09-Jun-2017] if-archive/games/competition2017/Eat Me/Eat Me/Cover.jpg
[09-Jun-2017] if-archive/games/competition2017/Eat Me/Eat Me/interpreter/dialog.css
[09-Jun-2017] if-archive/games/competition2017/Eat Me/Eat Me/interpreter/glkote.min.js
[09-Jun-2017] if-archive/games/competition2017/Eat Me/Eat Me/interpreter/jquery-1.12.4.min.js
[09-Jun-2017] if-archive/games/competition2017/Eat Me/Eat Me/interpreter/quixe.min.js
[09-Jun-2017] if-archive/games/competition2017/Eat Me/Eat Me/interpreter/resourcemap.js
[09-Jun-2017] if-archive/games/competition2017/Eat Me/Eat Me/interpreter/waiting.gif
[04-Jun-2017] if-archive/infocom/interpreters/frotz/FrotzCE_130.zip
View contents

Frotz version 2.22 for Windows CE, release 1.3 of port by Ian Dean. Supports Windows CE 2 and the StrongARM, MIPS, and Hitachi SH3 and SH4 processors.

[04-Jun-2017] if-archive/infocom/interpreters/frotz/FrotzCESource_130.zip
View contents

Source code of Ian Dean's port of Frotz to Windows CE, version 1.3.

[04-Jun-2017] if-archive/games/zcode/Dead_Meat_in_the_Pit.zblorb
IFDB entry

Dead Meat in the Pit, by Christina Nordlander. Release 1 / Serial number 170527.

[02-Jun-2017] if-archive/games/twine/wgcompile.zip
View contents

Weight Gain Story Compilation, by Melinda Hylia-Daemajin. Warning: Contains Adult Content Content by multiple contributors. A collection of stories from places such as DeviantArt, Writing.com, and Animexpansion.

[01-Jun-2017] if-archive/games/zcode/hobbit-true_story.zip
View contents
IFDB entry

The Hobbit - The True Story - Redux, Director's Cut, by Fredrik Ramsberg and Johan Berntsson. Release 3 / Serial number 170601. Originally an MS-DOS adventure released by Milbus Software (tm) 1993. Redux, Director's Cut released by Milbus Software (tm) 2001. This port created with Inform 7 by A.N. Onymous 2017. (A different and extended port from 2001 is in games/glulx/hobbit.blb)

[27-May-2017] if-archive/games/twine/RomanMalton.zip
View contents

How Long Would You Survive In Roman Malton?, by Derventio Brigantum.

[26-May-2017] if-archive/infocom/interpreters/frotz/QtFrotz-src.zip
View contents

Source code for Marco Kirchner's port of Frotz version 2.43 to Kobo e-readers.

[26-May-2017] if-archive/infocom/interpreters/frotz/QtFrotz-12-13-2013.zip
View contents

Frotz version 2.43 for Kobo e-readers, ported by Marco Kirchner; 12-13-2013 release. Run using KoboLauncher.

[26-May-2017] if-archive/infocom/interpreters/frotz/frotz-2.43d-kindle.zip
View contents

Frotz version 2.43d for the Amazon Kindle Touch and Paperwhite, ported by Fvek from mobileread.com (v1.1.2).

[26-May-2017] if-archive/infocom/interpreters/frotz/frotz-templeos-master.zip
View contents

Source code for Jack Whitham's port of Frotz version 2.44 to TempleOS.

[26-May-2017] if-archive/infocom/interpreters/frotz/frotz_templeos_demo.iso

Frotz version 2.44 ported to TempleOS by Jack Whitham. CD ISO image with interpreter and several free sample games.

[26-May-2017] if-archive/infocom/interpreters/frotz/GBAFrotz.zip
View contents

GBAFrotz v1.15, a port of Frotz to the Game Boy Advance (GBA), by Jonas Minnberg. Based on Frotz 2.41.

[26-May-2017] if-archive/games/competition2017/Will Not Let Me Go/images/10-pieces.png
[26-May-2017] if-archive/infocom/interpreters/frotz/Frotz-3.xo

Frotz version 2.43 for OLPC (One Laptop Per Child) XO laptops, release 3 of port by Josh Minor.

[24-May-2017] if-archive/games/source/twine/Longwalk.html
IFDB entry

LongWalk, by ProtossProbe. (the playable game file is in games/twine/Longwalk.zip)

[23-May-2017] if-archive/games/competition2017/Eat Me/Eat Me/Map and Walkthrough/Eat Me Map.jpg
[17-May-2017] if-archive/programming/quill/advwrite.zip
View contents

The Adventure Writer, a version of the Quill for DOS. Originally released by Codewriter in the 1980s. Uploaded by Doug Stanford.

[17-May-2017] if-archive/games/pc/EpicProse.zip
View contents
IFDB entry

Epic Prose, version 16, by Matt Timmermans.

[17-May-2017] if-archive/infocom/interpreters/frotz/FrotzGS.shk

Frotz version 2.01 for the Apple IIGS, ported by Evan Day. ShrinkIt archive for the IIGS; requires GS/OS System 6.

[17-May-2017] if-archive/games/zcode/hauntedhouse.zip
View contents
IFDB entry
IFWiki: Haunted House

Haunted House, An Interactive Fiction Remix, by Pedro Fernández. Release 2 / Serial number 170103.

[17-May-2017] if-archive/games/source/twine/Tuesday.html

Tuesday, by kenzitronic.

[17-May-2017] if-archive/games/twine/Mind_Realm.zip
View contents
IFDB entry

Mind Realm, by EarthRipelyy.

[17-May-2017] if-archive/games/twine/ConemanTupp.zip
View contents

Coneman and Tupp in No Words for Phindar, a fan-game for the Campaign Podcast, by sometimesmyhandswork.

[12-May-2017] if-archive/games/competition2017/Will Not Let Me Go/images/1-funeral.png
[12-May-2017] if-archive/games/competition2017/Will Not Let Me Go/images/11-virginia.png
[12-May-2017] if-archive/games/competition2017/Will Not Let Me Go/images/2-waffle-house.png
[12-May-2017] if-archive/games/competition2017/Will Not Let Me Go/images/3-glasses.png
[12-May-2017] if-archive/games/competition2017/Will Not Let Me Go/images/4-choir.png
[12-May-2017] if-archive/games/competition2017/Will Not Let Me Go/images/5-flu.png
[12-May-2017] if-archive/games/competition2017/Will Not Let Me Go/images/6-doctor.png
[12-May-2017] if-archive/games/competition2017/Will Not Let Me Go/images/7-exercise.png
[12-May-2017] if-archive/games/competition2017/Will Not Let Me Go/images/8-retirement.png
[12-May-2017] if-archive/games/competition2017/Will Not Let Me Go/images/9-lunch.png
[12-May-2017] if-archive/games/competition2017/Will Not Let Me Go/images/sumofallfears-blurry.jpg
[12-May-2017] if-archive/games/springthing/2017/BuckThePast.zip
View contents
IFDB entry

Buck the Past, by Andrew Schultz (Inform/Glulx). Release 1 / Serial number 170508.

[11-May-2017] if-archive/games/twine/Levels.zip
View contents
IFDB entry

Levels over Sky, by Badger Ciar.

[10-May-2017] if-archive/games/glulx/Portfolio_Piece.gblorb
IFDB entry

Portfolio Piece, by Kira John. Release 1 / Serial number 170510.

[10-May-2017] if-archive/games/twine/old/The_Scent_of_Death-r1.zip
View contents
IFDB entry

The Scent of Death, release 1, by Derek Labat.

[09-May-2017] if-archive/games/springthing/2017/BobbyAndBonnie.gblorb
IFDB entry
IFWiki: Bobby and Bonnie

Bobby and Bonnie, by Xavid (Inform/Glulx). Release 2 / Serial number 170508.

[07-May-2017] if-archive/solutions/YouAreStandingInACaveWalkthrough.docx
IFDB entry

The forum thread that inspired the game You are standing in a cave..., by Caroline Berg.

[03-May-2017] if-archive/games/twine/integration-game.zip
View contents
IFDB entry

The Integration Game, version 1.1, by Gregory Pellechi.

[02-May-2017] if-archive/games/twine/16_Ways_to_Kill_a_Vampire_at_McDonalds.zip
View contents
IFDB entry
IFWiki: 16 Ways to Kill a Vampire at McDonalds

16 Ways to Kill a Vampire at McDonalds, by Abigail Corfman. (the original competition entry is in games/competition2016/16 Ways to Kill a Vampire at McDonalds/)

[02-May-2017] if-archive/games/twine/Blocked.zip
View contents

Blocked, by CSCI107.

[02-May-2017] if-archive/games/twine/The_White_Bird.zip
View contents

The White Bird, by Matthew James.

[30-Apr-2017] if-archive/games/zcode/brainofthenightguest.z8
IFDB entry
IFWiki: Brain of the Night Guest

Brain of the Night Guest, by Colin Sandel and Carolyn VanEseltine. Release 1 / Serial number 110312.

[30-Apr-2017] if-archive/games/twine/There_Was_a_Woman.zip
View contents

There Was a Woman, by Maria. Includes Twee source code.

[29-Apr-2017] if-archive/games/glulx/german/Morgen_wird_Klausur_geschrieben.gblorb
IFDB entry

Morgen wird Klausur geschrieben, von Lorenz Bulin. Release 1 / Serial number 170430.

[29-Apr-2017] if-archive/games/pc/hw-williams/In_the_Fields_of_Sorrow.zip
View contents
IFDB entry

In the Fields of Sorrow, by H.W. Williams. Episode 17 of The Adventures of a Private Dick.

[29-Apr-2017] if-archive/games/pc/hw-williams/On_the_River_Styx.zip
View contents
IFDB entry

On the River Styx, by H.W. Williams. Episode 16 of The Adventures of a Private Dick.

[29-Apr-2017] if-archive/games/twine/Plenty.zip
View contents
IFDB entry

Plenty, by Paul Younger.

[25-Apr-2017] if-archive/games/twine/Spaceship_exploding.zip
View contents

Spaceship Exploding, by Cameron Workman.

[25-Apr-2017] if-archive/games/twine/Humanity.zip
View contents
IFDB entry, entry

Human(it)y, by Deirdre Sprenger.

[24-Apr-2017] if-archive/games/zcode/gd.z5
IFDB entry

Goodbye Doggy, by Meri and Mark.

[24-Apr-2017] if-archive/games/source/AdventurePascal500.zip
View contents

Adventure in Pascal, by George H. Richmond and Mike Preston, March 1979. Source code to a (very) approximate re-implementation of the original Crowther and Woods Adventure in Pascal.

[23-Apr-2017] if-archive/games/glulx/german/old/Morgen_wird_Klausur_geschrieben-s170423.gblorb
IFDB entry

Morgen wird Klausur geschrieben, von Lorenz Bulin. Release 8 / Serial number 170423

[22-Apr-2017] if-archive/games/c64/zcode/Rameses.zip
View contents
IFDB entry
IFWiki: Rameses

Rameses, by Stephen Bond. Release 1 / Serial number 000905. Ported to C64 by Tamurello. (the platform-independent story file is in games/competition2000/inform/rameses)

[22-Apr-2017] if-archive/games/c64/zcode/Sins.zip
View contents
IFDB entry
IFWiki: Sins Against Mimesis

Sins Against Mimesis, by Adam Thornton. Release 3 / Serial number 980110. Ported to C64 by Tamurello. (the platform-independent story file is at games/zcode/mimesis.z5)

[22-Apr-2017] if-archive/games/c64/zcode/Meteor.zip
View contents
IFDB entry
IFWiki: The Meteor, the Stone and a Long Glass of Sherbet

The Meteor, the Stone and a Long Glass of Sherbet, by Graham Nelson. Release 2 / Serial number 961216. Ported to C64 by Tamurello. (the Z-code corresponding to this version is at games/zcode/sherbet.z5)

[22-Apr-2017] if-archive/games/c64/zcode/Photopia.zip
View contents
IFDB entry
IFWiki: Photopia

Photopia, by Adam Cadre. Version 1.22 (24 December 1998). Ported to C64 by Tamurello. (the platform-independent story file is at games/zcode/photopia.z5)

[22-Apr-2017] if-archive/games/pc/hw-williams/Death_Drives_A_Stick.zip
View contents
IFDB entry

Death Drives A Stick, by H.W. Williams. Episode 14 of The Adventures of a Private Dick.

[22-Apr-2017] if-archive/games/twine/disturbance.zip
View contents
IFDB entry

Disturbance, by voidloop.

[22-Apr-2017] if-archive/games/pc/hw-williams/The_Farmers_Hand.zip
View contents
IFDB entry

The Farmers Hand, by H.W. Williams. Episode 13 of The Adventures of a Private Dick.

[22-Apr-2017] if-archive/games/pc/hw-williams/The_Golden_Son.zip
View contents
IFDB entry

Now Boarding For Murder, by H.W. Williams. Episode 11 of The Adventures of a Private Dick.

[22-Apr-2017] if-archive/games/pc/hw-williams/The_Last_Fare.zip
View contents
IFDB entry

The Lady in the Red Dress, by H.W. Williams. Episode 12 of The Adventures of a Private Dick.

[22-Apr-2017] if-archive/games/pc/hw-williams/Now_Boarding_For_Murder.zip
View contents
IFDB entry

Now Boarding For Murder, by H.W. Williams. Episode 10 of The Adventures of a Private Dick.

[22-Apr-2017] if-archive/games/pc/hw-williams/Dead_Men_Tell_No_Tales.zip
View contents
IFDB entry

Dead Men Tell No Tales, by H.W. Williams. Episode 9 of The Adventures of a Private Dick.

[22-Apr-2017] if-archive/games/pc/hw-williams/How_the_West_was_Lost.zip
View contents
IFDB entry

How the West was Lost, by H.W. Williams. Episode 8 of The Adventures of a Private Dick.

[22-Apr-2017] if-archive/games/pc/hw-williams/Love_Romance_and_Murder.zip
View contents
IFDB entry

Love, Romance, and Murder, by H.W. Williams. Episode 7 of The Adventures of a Private Dick.

[21-Apr-2017] if-archive/games/twine/Re-Entry.zip
View contents
IFDB entry

Re-Entry, by Mary Goodden.

[21-Apr-2017] if-archive/games/zcode/old/hobbit-true_story-r2.zip
View contents
IFDB entry

The Hobbit - The True Story - Redux, Director's Cut, by Fredrik Ramsberg and Johan Berntsson. Release 2 / Serial number 170421 Originally an MS-DOS adventure released by Milbus Software (tm) 1993. Redux, Director's Cut released by Milbus Software (tm) 2001. This port created with Inform 7 by A.N. Onymous 2017. (A different and extended port from 2001 is in games/glulx/hobbit.blb)

[20-Apr-2017] if-archive/info/ifdb/ifdb-archive-20170419.zip
[19-Apr-2017] if-archive/games/glulx/spanish/Escape Doom.blb

Escape Doom, by Jack The CdRipper. (from caad.es archive, under review)

[19-Apr-2017] if-archive/games/twine/old/integration-game-r1.zip
View contents
IFDB entry

The Integration Game, release 1, by Gregory Pellechi.

[19-Apr-2017] if-archive/games/tads/devil_in_details.zip
View contents
IFDB entry

The Devil in the Details, by Jerry Ford. The archive includes the .t3 game file as well as a Windows executable. Also includes a PDF game map.

[18-Apr-2017] if-archive/info/ifwiki/ifwiki-20170414.zip
[18-Apr-2017] if-archive/games/twine/old/Re-Entry-r1.zip
View contents
IFDB entry

Re-Entry, release 1, by Mary Goodden.

[12-Apr-2017] if-archive/games/glulx/old/To_Hell_in_a_Hamper-r1.gblorb
IFDB entry
IFWiki: To Hell in a Hamper

To Hell in a Hamper, An Interactive Adventure Story, by J. J. Guest. Release 1 / Serial number 170412.

[12-Apr-2017] if-archive/games/twine/Rise_of_the_Memelords_DEMO.zip
View contents
IFDB entry

Rise of the Memelords DEMO, by HughMungus.

[12-Apr-2017] if-archive/games/twine/Aer.zip
View contents

Aer, by Albert Casals and Andrea Bolivar.

[10-Apr-2017] if-archive/games/pc/hw-williams/The_South_Shall_Rise_Again.zip
View contents
IFDB entry

The South Shall Rise Again, by H.W. Williams. Episode 6 of The Adventures of a Private Dick.

[10-Apr-2017] if-archive/games/pc/hw-williams/Dial_K_for_Kidnapping.zip
View contents
IFDB entry

Dial K for Kidnapping, by H.W. Williams. Episode 5 of The Adventures of a Private Dick.

[10-Apr-2017] if-archive/games/texture/texture-2016.zip
View contents

All Texture stories published in the texturewriter.com Public Library in 2016.

[08-Apr-2017] if-archive/programming/glulx/interpreters/git/git-135-glkterm-win32.zip
View contents

Windows console mode binary of Git 1.3.5, compiled with PDCurses by Wyatt Ward.

[08-Apr-2017] if-archive/games/pc/hw-williams/The_Lady_in_the_Red_Dress.zip
View contents
IFDB entry

The Lady in the Red Dress, by H.W. Williams. Episode 4 of The Adventures of a Private Dick.

[08-Apr-2017] if-archive/games/pc/hw-williams/The_Kings_Riddle.zip
View contents
IFDB entry

The King's Riddle, by H.W. Williams. Episode 3 of The Adventures of a Private Dick.

[08-Apr-2017] if-archive/games/twine/Good_Boy.zip
View contents
IFDB entry

GOOD BOY!, by Bailie Karcher.

[07-Apr-2017] if-archive/games/springthing/2017/Gnoem.html
IFDB entry

GNOEM, by Joyce Lin & Matthew Reed (Twine).

[06-Apr-2017] if-archive/games/springthing/2017/LeftRight.zip
View contents
IFDB entry

left/right, by chandler groover (Inform/Glulx).

[06-Apr-2017] if-archive/games/competition2017/The Castle of Vourtram/js/jjmenu_mod.js
[05-Apr-2017] if-archive/games/competition2017/The Castle of Vourtram/lz-string.min.js
[05-Apr-2017] if-archive/games/springthing/2017/TheBonyKingOfNowhere.quest
IFDB entry
IFWiki: The Bony King of Nowhere

The Bony King of Nowhere, by Luke A. Jones (Quest).

[05-Apr-2017] if-archive/games/springthing/2017/Refugee.zip
View contents
IFDB entry

Refugee, by Mark C. Marino (Ink).

[05-Apr-2017] if-archive/games/pc/hw-williams/Death_Checks_In.zip
View contents
IFDB entry

Death Checks In, by H.W. Williams. Episode 2 of The Adventures of a Private Dick.

[05-Apr-2017] if-archive/games/pc/hw-williams/The_Murder_of_Mr_Luston.zip
View contents
IFDB entry

The Murder of Mr. Luston, by H.W. Williams. Episode 1 of The Adventures of a Private Dick.

[04-Apr-2017] if-archive/games/springthing/2017/IfYoureHere.html
IFDB entry

If You're Here, by Serene Sherman (Twine).

[04-Apr-2017] if-archive/games/springthing/2017/BackThen.html
IFDB entry

Back Then, by Janelynn Camingue (Twine).

[03-Apr-2017] if-archive/games/springthing/2017/HappyPonyValleyRidingSchool.zip
View contents
IFDB entry
IFWiki: Happy Pony Valley Riding School

Happy Pony Valley Riding School, by Lynda Clark (Twine).

[03-Apr-2017] if-archive/games/springthing/2017/EnlightenedMaster.z8
IFDB entry

Enlightened Master, by Ben Kidwell and Maevele Straw (Inform/Z). Release 3 / Serial number 170402.

[03-Apr-2017] if-archive/games/springthing/2017/TheFirstQuest.html
IFDB entry

The First Quest, by Matthew Mayr (with some help from Mike Bryant) (Twine).

[02-Apr-2017] if-archive/games/springthing/2017/GetSeenTonight.zip
View contents
IFDB entry

Get Seen Tonight, by Hannah Powell-Smith (Texture).

[02-Apr-2017] if-archive/games/twine/A_Date_With_Logan_Davenport.zip
View contents

Book One: A Date With Logan Davenport, release 2, by Lumimon.

[02-Apr-2017] if-archive/games/springthing/2017/BalefiresBurning.html
IFDB entry

Balefires Burning, by Cassandra Wolf (Twine).

[02-Apr-2017] if-archive/games/pc/hw-williams/old/The_Murder_of_Mr_Luston-r1.zip
View contents

The Murder of Mr. Luston, by H.W. Williams. Windows executable.

[02-Apr-2017] if-archive/games/competition2017/The Castle of Vourtram/bootstrap-responsive.css
[02-Apr-2017] if-archive/games/competition2017/The Castle of Vourtram/bootstrap.css
[02-Apr-2017] if-archive/games/competition2017/The Castle of Vourtram/js/bootstrap.min.js
[02-Apr-2017] if-archive/games/competition2017/The Castle of Vourtram/js/jjmenu.css
[02-Apr-2017] if-archive/games/competition2017/The Castle of Vourtram/js/jjmenu.js
[02-Apr-2017] if-archive/games/competition2017/The Castle of Vourtram/jquery-ui-1.8.16.custom.css
[02-Apr-2017] if-archive/games/competition2017/The Castle of Vourtram/js/jquery-ui-1.8.16.custom.min.js
[02-Apr-2017] if-archive/games/competition2017/The Castle of Vourtram/js/jquery.min.js
[02-Apr-2017] if-archive/games/competition2017/The Castle of Vourtram/style.css
[02-Apr-2017] if-archive/games/competition2017/The Castle of Vourtram/js/xregexp-min.js
[02-Apr-2017] if-archive/games/competition2017/The Castle of Vourtram/vourtram.css
[02-Apr-2017] if-archive/games/twine/Rib_Lake.zip
View contents
IFDB entry

Rib Lake, by Craig Morrow.

[02-Apr-2017] if-archive/starters/if_floppies.zip
View contents

A compact, menu-driven collection of 44 classic Z-Code games on three bootable floppies, for x86-compatible computers. Various free licenses; all games available elsewhere on the Archive. Release 1. Compiled by Daniel Gaskell.

[02-Apr-2017] if-archive/programming/tads3/library/contributions/old/adv3Lite15.zip
View contents
IFWiki: Adv3lite

Version 1.5 of adv3Lite, an alternative library for use with TADS 3, by Eric Eve. Freeware.

[02-Apr-2017] if-archive/games/zcode/A_Cock_and_Bull_Story.zblorb
IFDB entry

A Cock and Bull Story, by Theodore "Ted" C. Lim. Release 1 / Serial number 170401. (glulx version is in games/glulx/A_Cock_and_Bull_Story.gblorb)

[02-Apr-2017] if-archive/info/intficforum/intfic-archive-20170401.zip
[31-Mar-2017] if-archive/games/competition2017/The Castle of Vourtram/thunder.mp3
[31-Mar-2017] if-archive/games/springthing/2017/BrevityQuest.zip
View contents
IFDB entry

brevity quest, by chris longhurst (Twine).

[30-Mar-2017] if-archive/games/springthing/2017/Ishmael.zip
View contents
IFDB entry

Ishmael, by Jordan Magnuson (Twine).

[30-Mar-2017] if-archive/games/springthing/2017/GuttersnipeCarnivalOfRegrets.quest
IFDB entry
IFWiki: Guttersnipe: Carnival of Regrets

Guttersnipe: Carnival of Regrets, by Bitter Karella (Quest).

[29-Mar-2017] if-archive/games/springthing/2017/TheWeightOfASoul.gblorb
IFDB entry

The Weight of a Soul, by Chin Kee Yong (Inform/Glulx). Release 28173 / Serial number 170329. (a newer version is in games/springthing/2021/TheWeightOfASoul.zip)

[29-Mar-2017] if-archive/games/springthing/2017/Niney.zblorb
IFDB entry
IFWiki: Niney

Niney, by Daniel Spitz (Inform/Z). Release 1 / Serial number 170329.

[28-Mar-2017] if-archive/games/glulx/german/old/Der_Tod_des_Matthias_Claudius-r1.gblorb
IFDB entry

Der unsägliche und vermeidbare Tod des Matthias Claudius. Eine Geschichte über das Leben, das Sterben und das, was dazwischen liegen könnte, von Christian Holmok. Release 1 / Serial number 170328

[27-Mar-2017] if-archive/games/springthing/2017/NotQuiteASunsetAHypertextOpera.zip
View contents
IFDB entry

Not Quite a Sunset - a hypertext opera, by Kyle Rowan (Twine).

[26-Mar-2017] if-archive/games/c64/zcode/Mercy.zip
View contents
IFDB entry
IFWiki: Mercy

Mercy, by Chris Klimas. Release 2 / Serial number 980217. Ported to C64 by Tamurello. (the platform-independent story file is at games/zcode/Mercy.z5)

[26-Mar-2017] if-archive/games/twine/Communion.zip
View contents
IFDB entry

Communion, by Eneasz Brodski.

[22-Mar-2017] if-archive/programming/glulx/interpreters/git/git-135-glkterm-win32-source.tar.gz
View contents

Source code for the Windows console build of Git 1.3.5.

[21-Mar-2017] if-archive/games/age/spanish/MiNoche.zip
View contents

Mi noche, by Ivan Saez. (from caad.es archive, under review)

[20-Mar-2017] if-archive/games/competition2017/The Castle of Vourtram/Vourtram.png
[19-Mar-2017] if-archive/games/html/Beached_Prelude.zip
View contents
IFDB entry

Beached! (Prelude) V3.0, by Theodore C. Lim and Ewald Bal.

[19-Mar-2017] if-archive/infocom/compilers/zilf/zilf-0.8.zip
View contents

ZILF 0.8, a ZIL compiler, by Jesse McGrew. Includes .NET executables for the compiler and its assembler (ZAPF), a parser and game library, and code samples, including a port of Adventure aka Colossal Cave.

[18-Mar-2017] if-archive/games/c64/zcode/Adventure.zip
View contents
IFDB entry
IFWiki: Adventure

Adventure (350 point version), ported to ZILF by Jesse McGrew, ported to C64 by Tamurello. Release 1 / Serial number 160226. (the platform-independent story file is at games/zcode/advent.z3; source code is in infocom/compilers/zilf/zilf-0.7.zip)

[18-Mar-2017] if-archive/games/twine/Order_Of_The_Fallen.zip
View contents
IFDB entry

Order Of The Fallen Chapter 1, by PentemSully.

[16-Mar-2017] if-archive/games/competition2017/The Castle of Vourtram/castle.png
[15-Mar-2017] if-archive/games/twine/The_Traveler_and_the_Old_Mill.zip
View contents
IFDB entry

The Traveler and the Old Mill, by Nimbus.

[14-Mar-2017] if-archive/games/quest/The_Last_Hero.quest
IFDB entry

The Last Hero, by Wayde Butsim-Bairstow.

[13-Mar-2017] if-archive/games/twine/old/A_Date_With_Logan_Davenport-r1.zip
View contents

Book One: A Date With Logan Davenport, release 1, by Lumimon.

[12-Mar-2017] if-archive/games/glulx/The_Outcasts.gblorb

The Outcasts. An Interactive Sci-fi by Dmitry Ivanushko. Release 1 / Serial number 170312.

[11-Mar-2017] if-archive/games/java/spanish/Atrapada-Ejecutable-v11.zip
View contents

Atrapada, by Al-Khwarizmi.

[10-Mar-2017] if-archive/games/zcode/old/curses-r8.z3
IFDB entry
IFWiki: Curses

Curses, An Interactive Diversion by Graham Nelson. Release 8 / serial number 930603 (Compiled by Inform v634)

[07-Mar-2017] if-archive/games/twine/tickle_my_goose.zip
View contents
IFDB entry

Tickle My Goose!, by Jon Bardi.

[06-Mar-2017] if-archive/games/quest/Kindle.quest
IFDB entry

To Kindle A Light, version 1.2, by Jonathan Vasilevic.

[02-Mar-2017] if-archive/games/competition2017/The Castle of Vourtram/parch.png
[02-Mar-2017] if-archive/games/competition2017/The Castle of Vourtram/ui-bg_inset-hard_100_F0F0E0_1x100.png
[02-Mar-2017] if-archive/games/competition2017/The Castle of Vourtram/ui-icons_A0A060_256x240.png
[02-Mar-2017] if-archive/games/twine/Horrors_Anonymous.zip
View contents

Horrors Anonymous v1.11, by Ben Chill. "These monsters need professional help. Unfortunately, they've come to you instead."

[02-Mar-2017] if-archive/games/competition2017/The Castle of Vourtram/ui-bg_glass_85_C0C080_1x400.png
[02-Mar-2017] if-archive/games/competition2017/The Castle of Vourtram/ui-bg_gloss-wave_55_b7b2af_500x100.png
[02-Mar-2017] if-archive/games/competition2017/The Castle of Vourtram/ui-icons_5C5B5D_256x240.png
[28-Feb-2017] if-archive/games/twine/Ms_Terwilligers_Ring.zip
View contents
IFDB entry

Ms. Terwilliger's Ring, version 1.2, by Henry Klotz.

[22-Feb-2017] if-archive/games/python/wastes.py3
IFDB entry

WASTES, an adventure, by Nick Montfort. A 256b production from The Trope Tank. Requires Python 3.

[22-Feb-2017] if-archive/games/twine/Escape-the-House.zip
View contents
IFDB entry

Goosebumps-ish : Escape the House!, by snail.

[21-Feb-2017] if-archive/games/mini-comps/imaginary/Violets.zip
View contents
IFDB entry

Violets, by Jessica Hammer.

[21-Feb-2017] if-archive/games/mini-comps/imaginary/Unreal_City.zip
View contents
IFDB entry

Unreal City, by Joey Jones.

[21-Feb-2017] if-archive/games/mini-comps/imaginary/The_Last_Rites_of_Doctor_Wu.zip
View contents
IFDB entry

The Last Rites of Doctor Wu, by MaximumOD.

[21-Feb-2017] if-archive/games/mini-comps/imaginary/Seachange.zip
View contents
IFDB entry

Seachange, by Alex Butterfield.

[21-Feb-2017] if-archive/games/mini-comps/imaginary/ShadowCast.zip
View contents
IFDB entry

ShadowCast, by GuoBruce.

[21-Feb-2017] if-archive/games/mini-comps/imaginary/Sub_Way.zip
View contents
IFDB entry

Sub Way, by B. Pearlstein.

[21-Feb-2017] if-archive/games/mini-comps/imaginary/Synchronicity.zip
View contents
IFDB entry

Synchronicity, by Cat Manning.

[21-Feb-2017] if-archive/games/mini-comps/imaginary/The_Final_Labyrinth_of_King_Minos.zip
View contents
IFDB entry

The Final Labyrinth of King Minos, by Ariadno.

[21-Feb-2017] if-archive/games/mini-comps/imaginary/The_Interrogation.zip
View contents
IFDB entry

The Interrogation, by Sharang Biswas (with Soundscape by Rebecca Drapkin).

[21-Feb-2017] if-archive/games/mini-comps/imaginary/A_Game_Played_By_Galaxies.zip
View contents
IFDB entry

A Game Played By Galaxies, by James Wood.

[21-Feb-2017] if-archive/games/mini-comps/imaginary/Darkest_Words_Soldado.zip
View contents
IFDB entry

Darkest Words: Soldado, by Doug Egan.

[21-Feb-2017] if-archive/games/mini-comps/imaginary/Dreamland_Revisited.zip
View contents
IFDB entry

Dreamland Revised, by Carolyn VanEseltine.

[21-Feb-2017] if-archive/games/mini-comps/imaginary/Gaias_Web.zip
View contents
IFDB entry

Gaia's Web, by Nigel Jayne.

[21-Feb-2017] if-archive/games/mini-comps/imaginary/Garbage_Collection.zip
View contents
IFDB entry

Garbage Collection, by Matt Weiner.

[21-Feb-2017] if-archive/games/mini-comps/imaginary/Mayfly.zip
View contents
IFDB entry

Mayfly, by Christopher Brent.

[21-Feb-2017] if-archive/games/mini-comps/imaginary/Our_Bleak-Ass_Writing_Competition.zip
View contents
IFDB entry

Our Bleak-Ass Writing Competition at the Ragged Verge of Spacetime, by Laura Michet.

[16-Feb-2017] if-archive/games/twine/True_Crit.zip
View contents

True Crit, by Adam Williams.

[16-Feb-2017] if-archive/games/tads/Korenvliet.t3
IFDB entry

Korenvliet, version 1.2. A short adventure by Alexander van Oostenrijk, based on the original korenvl.bas (author unknown).

[14-Feb-2017] if-archive/programming/glulx/interpreters/quixe/old/quixe-216.tar.gz
View contents
[14-Feb-2017] if-archive/programming/glk/implementations/old/remglk-026.tar.gz
View contents
IFWiki: RemGlk
[14-Feb-2017] if-archive/programming/glk/implementations/cheapglk-106.tar.gz
View contents

ANSI C source for CheapGlk, version 1.0.6, a stdio (i.e. lowest common denominator) implementation of Glk 0.7.5, written by Andrew Plotkin.

[14-Feb-2017] if-archive/programming/glk/glk-spec.txt

API specification for Glk version 0.7.5, written by Andrew Plotkin.

[14-Feb-2017] if-archive/programming/glk/gi_blorb.h

C header file for the Glk Blorb layer, version 1.6.0.

[14-Feb-2017] if-archive/programming/glk/gi_blorb.c

C source code for the Glk Blorb layer, version 1.6.0, which should be included unchanged in any Glk implementation which supports resources in the Blorb format. See glk-spec.txt for more information.

[14-Feb-2017] if-archive/programming/glk/gi_dispa.c

C source code for the Glk dispatch layer, which should be included unchanged in any Glk 0.7.5 implementation. See glk-spec.txt for more information.

[14-Feb-2017] if-archive/programming/glk/gi_dispa.h

C header file for the Glk 0.7.5 dispatch layer.

[14-Feb-2017] if-archive/programming/glk/glk.h

Glk version 0.7.5 API header file.

[13-Feb-2017] if-archive/games/ink/Minor_Fall_Major_Lift.zip
View contents
IFDB entry
IFWiki: minor fall MAJOR LIFT

minor fall MAJOR LIFT, version 1.2, by Lady Isak Grozny.

[13-Feb-2017] if-archive/games/twine/Click_Agree.zip
View contents
IFDB entry

Click Agree, by Craig Morrow.

[08-Feb-2017] if-archive/games/twine/scholarshipthegame1.zip
View contents
IFDB entry

Scholarship: The Game (First Draft), by Gray Manichean.

[08-Feb-2017] if-archive/games/zcode/Magic_Muffin_-_The_Desert.zblorb
IFDB entry

Magic Muffin - The Desert, by Charlie the Spiffy. Release 1 / Serial number 120505.

[08-Feb-2017] if-archive/games/zcode/The_Minimalist_Game.z5
IFDB entry
IFWiki: The Minimalist Game

The Minimalist Game, by NOM3RCY.

[08-Feb-2017] if-archive/games/twine/Postponing_Destiny.zip
View contents
IFDB entry

Postponing Destiny, by Lindsey Gregor.

[07-Feb-2017] if-archive/games/adrift/darkhour.zip
View contents
IFDB entry

The Dark Hour, by Alexandra Koslowska.

[07-Feb-2017] if-archive/games/twine/Je_Suis_Jennifer-DEMO.zip
View contents
IFDB entry

Je Suis Jennifer - DEMO, by Anonymous.

[07-Feb-2017] if-archive/games/twine/german/Das_Vermachtnis.zip
View contents
IFDB entry

Das Vermächtnis, by Sorrow Monarch.

[07-Feb-2017] if-archive/games/twine/Red_Fog.zip
View contents
IFDB entry

Red Fog, by Conor and Jesse.

[07-Feb-2017] if-archive/games/zcode/One_Game_in_Search_of_a_Story.z5
IFDB entry

One Game in Search of a Story, by NOM3RCY. Release 326 / Serial number 101102.

[07-Feb-2017] if-archive/games/twine/ZAC_Investigators.zip
View contents
IFDB entry

ZAC Investigators and the Case of the Dinosaur Tracks, by Kos Scribe.

[07-Feb-2017] if-archive/games/twine/Madelines_Story.zip
View contents
IFDB entry

Madeline's Story, by Ashley Wentz.

[07-Feb-2017] if-archive/games/pc/db-taylor/Lost_Circus.zip
View contents
IFDB entry

Lost Circus, by D.B.T.

[07-Feb-2017] if-archive/games/twine/Nathan.zip
View contents
IFDB entry, entry

Hello, Nathan, by The Superior Realms.

[07-Feb-2017] if-archive/games/zcode/Forest_Demo.zblorb
IFDB entry

Forest Demo, by Andrew Johnson. Release 1 / Serial number 121216.

[06-Feb-2017] if-archive/games/twine/Devoted.zip
View contents
IFDB entry

Devoted, by TahoeSnow.

[05-Feb-2017] if-archive/games/quest/Balaclava.quest
IFDB entry

Balaclava, by Nahuel Denegri. Includes both English and Spanish versions.

[05-Feb-2017] if-archive/games/quest/spanish/Balaclava.quest
IFDB entry

Balaclava, by Nahuel Denegri. Includes both English and Spanish versions.

[05-Feb-2017] if-archive/games/twine/Match_Made_in_Steel.zip
View contents
IFDB entry

Match Made in Steel, by aarthur9.

[05-Feb-2017] if-archive/games/twine/Nineteen.zip
View contents
IFDB entry

Nineteen, by Kiran (Catherine) Oliver.

[05-Feb-2017] if-archive/games/zcode/QuestForTheMagicMuffin3.zblorb
IFDB entry

Quest for the Magic Bagel...Err Muffin 3, by Charlie the Spiffy and Arf. Release 1 / Serial number 120505.

[05-Feb-2017] if-archive/games/trs80/treasure4.txt
IFDB entry

Treasure Dungeon 2, by David E. White. BASIC source code.

[05-Feb-2017] if-archive/games/twine/russian/drunkalotte.zip
View contents
IFDB entry

Наливайя, by Vyacheslav Dobranov.

[04-Feb-2017] if-archive/games/twine/Wormhole.zip
View contents
IFDB entry

Wormhole, by Frank Ferrao.

[04-Feb-2017] if-archive/games/zcode/Just_Another_Day.zblorb
IFDB entry

Just Another Day, by Theodore C. Lim. "This game is a tribute to any and all working parents." Release 2 / Serial number 170129.

[03-Feb-2017] if-archive/games/zcode/spanish/RedencionMomificada-5.z5

Redención momificada, by Godokoro. (from caad.es archive, under review)

[02-Feb-2017] if-archive/games/glulx/old/The_Realm_of_Aoria-r1-s160412.gblorb
IFDB entry

The Realm of A'oria, by Sylen. Release 1 / Serial number 160412. WARNING: Contains adult content.

[02-Feb-2017] if-archive/games/glulx/The_Realm_of_Aoria.gblorb
IFDB entry

The Realm of A'oria, by Sylen. Release 1 / Serial number 161205. WARNING: Contains adult content.

[31-Jan-2017] if-archive/games/twine/A_Grim-ish_Tale.zip
View contents
IFDB entry

A Grim-ish Tale, by Jeremy Wilfinger.

[27-Jan-2017] if-archive/games/twine/Terra.zip
View contents
IFDB entry

A Farewell to Terra, version 1.10, by Ethan Burgess.

[26-Jan-2017] if-archive/games/twine/old/Terra-r1.zip
View contents
IFDB entry

A Farewell to Terra, release 1, by Ethan Burgess.

[25-Jan-2017] if-archive/games/twine/Remanence.zip
View contents
IFDB entry

Remanence, by Stephanie Chan.

[24-Jan-2017] if-archive/games/texture/t-shirt-blanket.zip
View contents
IFDB entry

T-Shirt Blanket, by Rhetta Lynnea.

[23-Jan-2017] if-archive/programming/glulx/interpreters/glulxe/old/glulxe-054.tar.gz
View contents
[23-Jan-2017] if-archive/programming/glk/implementations/old/glkote-224.tar.gz
View contents
[22-Jan-2017] if-archive/games/twine/The_Legacy.zip
View contents

The Legacy, by K.Fishbein.

[22-Jan-2017] if-archive/games/twine/The_Theft_of_the_Anathema_of_Vorus.zip
View contents
IFDB entry

The Theft of the Anathema of Vorus, by Audrey Higgins.

[21-Jan-2017] if-archive/games/glulx/Anatidaephobia.gblorb
IFDB entry

A N A T I D A E P H O B I A, by Peregrine Wade. Release 2 / Serial number 170121. (the original competition entry is in games/mini-comps/newyears/tent/Anatidaephobia.gblorb)

[21-Jan-2017] if-archive/games/zcode/old/curses-r10.z3
IFDB entry
IFWiki: Curses

Curses, An Interactive Diversion by Graham Nelson. Release 10 / Serial number 940120 The fourth public release, compiled by Inform v1171. Included with the Apple IIGS port of the ZIP interpreter.

[21-Jan-2017] if-archive/infocom/interpreters/zip/zipgs1.0a1.zip
View contents

Same as above, in a ZIP (no relation) archive.

[20-Jan-2017] if-archive/games/twine/Departure.zip
View contents

Departure (Revised), by Malaika Shard.

[20-Jan-2017] if-archive/games/twine/Psyche.zip
View contents

Psyche, by Malaika Shard.

[20-Jan-2017] if-archive/games/twine/Russian_Roulette.zip
View contents
IFDB entry

Russian Roulette, by Malaika Shard.

[18-Jan-2017] if-archive/games/twine/The_End.zip
View contents
IFDB entry

The End, by EyedNine.

[17-Jan-2017] if-archive/programming/glk/implementations/old/remglk-025.tar.gz
View contents
IFWiki: RemGlk
[16-Jan-2017] if-archive/games/mini-comps/newyears/tent/The_day_I_shot_Alex.gblorb
IFDB entry

The day I shot Alex, by Marius Müller. Release 1 / Serial number 170102

[16-Jan-2017] if-archive/games/mini-comps/newyears/tent/TheHorste.gblorb
IFDB entry

The Horste, An Interactive Fanfic by Roger Carbol. Release 1 / Serial number 170101

[16-Jan-2017] if-archive/games/mini-comps/newyears/tent/Yami-Nabe.gblorb
IFDB entry

Yami-Nabe!!, by Brian Kwak. Release 1 / Serial number 170102

[16-Jan-2017] if-archive/games/mini-comps/newyears/tent/Anatidaephobia.gblorb
IFDB entry

A N A T I D A E P H O B I A, by Peregrine Wade. Release 1 / Serial number 170108

[15-Jan-2017] if-archive/info/ifdb/ifdb-archive-20170114.zip
[12-Jan-2017] if-archive/games/twine/chinese/The_ChungCheng_Horror.zip
View contents
IFDB entry

中正恐慌 The ChungCheng Horror, by Seth Silverstone. 神話學的同學,你們找對了

[09-Jan-2017] if-archive/games/twine/Panic_Mansion.zip
View contents
IFDB entry

Panic Mansion, by Kenny Schrader.

[09-Jan-2017] if-archive/games/zcode/old/Just_Another_Day-r1.z8
IFDB entry

Just Another Day, by Theodore C. Lim. "This game is a tribute to any and all working parents."

Release 1 / Serial number 170107

[07-Jan-2017] if-archive/games/twine/Stink_Bug_Plague.zip
View contents
IFDB entry

Stink Bug Plague, by zephyo.

[07-Jan-2017] if-archive/games/quest/Welcome_to_the_Paris_Hotel.quest

Welcome to the Paris Hotel, by CentaurOfAttn.

[05-Jan-2017] if-archive/games/glulx/Psychomanteum.gblorb
IFDB entry

Psychomanteum, An interactive dare by Hanon Ondricek. Release 1 / Serial number 161029. From Ectocomp 2016.

[04-Jan-2017] if-archive/info/intficforum/intfic-archive-20170101.zip
[03-Jan-2017] if-archive/games/twine/gallery-exhibition.zip
View contents
IFDB entry

Gallery Exhibition: A Love Story, by Madison Scott-Clary.

[03-Jan-2017] if-archive/games/glulx/spanish/Orfeoenlosinfiernos.blb

Orfeo en los infiernos, by Grendelkhan. (from caad.es archive, under review)

[03-Jan-2017] if-archive/games/zcode/spanish/hierba.z8

Hierba tras el cristal, by Johan Paz. (from caad.es archive, under review)

[02-Jan-2017] if-archive/games/twine/Your_Smartcar_Experience.zip
View contents
IFDB entry

YOUR SMARTCAR EXPERIENCE, by BinaryDoubts.

[01-Jan-2017] if-archive/games/twine/Ethics_AI.zip
View contents
IFDB entry

Ethics AI (Don't Freeze Edition), by Sherry Jones.

[01-Jan-2017] if-archive/games/twine/Lets_Get_Better_or_At_Least_Different.zip
View contents
IFDB entry

Let's Get Better or At Least Different, by 3_2_1_nothanks.

[31-Dec-2016] if-archive/games/zcode/old/curses-r12.z5
IFDB entry
IFWiki: Curses

Curses, An interactive diversion by Graham Nelson. Release 12 for Acorn User / Serial number 940604 From the August 1994 edition of Acorn User magazine.

[29-Dec-2016] if-archive/games/twine/Dreaming.zip
View contents

Dreaming, by The Dream Team: Chris, Martin, Quan.

[26-Dec-2016] if-archive/games/twine/Just_Talk_to_Them.zip
View contents
IFDB entry

Just Talk to Them by Raymond Vermeulen.

[25-Dec-2016] if-archive/games/twine/tlmega.zip
View contents
IFDB entry

TL-MEGA-777-13, by DWaM.

[23-Dec-2016] if-archive/games/zcode/atrocitron.z5
IFDB entry

Atrocitron, An Interactive Puzzlebox, by Michael C. Martin. Release 1 / Serial number 161215. (source code is in games/source/inform/Atrocitron.zip)

[22-Dec-2016] if-archive/games/zcode/Stealing_the_Stolen.zblorb
IFDB entry

Stealing the Stolen, by Rachel and Sabrina. Release 1 / Serial number 161222.

[20-Dec-2016] if-archive/games/twine/Blow_Out_the_Candles.zip
View contents
IFDB entry

Blow Out the Candles, by Luke Skytrekker.

[19-Dec-2016] if-archive/games/twine/Distance.zip
View contents
IFDB entry

Distance, by Zachary Nadel.

[16-Dec-2016] if-archive/games/twine/The_First_Day.zip
View contents
IFDB entry

The First Day, by Brett Chalupa.

[14-Dec-2016] if-archive/games/twine/A_History_of_Publishing.zip
View contents
IFDB entry
IFWiki: A History of Publishing

A History of Publishing, by Marcus Bertrand.

[14-Dec-2016] if-archive/games/twine/MetaQuest.zip
View contents
IFDB entry

MetaQuest, version 3.0, by Soot. "MetaQuest is a trap. Do not 'play' it."

[10-Dec-2016] if-archive/games/twine/The_Futographer.zip
View contents
IFDB entry

The Futographer, by Lyle Skains.

[10-Dec-2016] if-archive/games/twine/The_Silence_Of_The_Night.zip
View contents
IFDB entry

The Silence of the Night, by vrusciante.

[10-Dec-2016] if-archive/games/twine/GameAdventure.zip
View contents

Game Adventure, author unknown.

[10-Dec-2016] if-archive/games/twine/A_Time_of_Tungsten.zip
View contents
IFDB entry
IFWiki: A Time of Tungsten

A Time of Tungsten, by Devin Raposo. Includes mp3 audio files.

[09-Dec-2016] if-archive/games/alan/the_christmas_party.a3c
IFDB entry
IFWiki: The_Christmas_Party

The Christmas Party, by OldGrover.

[08-Dec-2016] if-archive/games/twine/The_Anxious_Object.zip
View contents
IFDB entry

The Anxious Object, by Karol El Masri.

[08-Dec-2016] if-archive/games/twine/Literary_Intelligence.zip
View contents
IFDB entry

Literary Intelligence, by Arielle Davis.

[08-Dec-2016] if-archive/games/twine/House_of_Lies.zip
View contents
IFDB entry

House of Lies, by Brandon Zhou.

[08-Dec-2016] if-archive/programming/tads3/library/contributions/padlock.zip
View contents

A TADS 3 implementation of padlocks and padlockable things. Version 1.0, by Greg Boettcher.

[08-Dec-2016] if-archive/games/tads/spanish/old/Verla-v002.t3
IFDB entry

No Quiero Verla, Version 0.0.2, by Comely.

[08-Dec-2016] if-archive/games/adrift/edithscats.taf
IFDB entry
IFWiki: Edith's Cats

Edith's Cats, by roboman.

[08-Dec-2016] if-archive/games/twine/aftermath.zip
View contents
IFDB entry

Aftermath, by OurJud.

[08-Dec-2016] if-archive/games/twine/Orpheus_and_Eurydice.zip
View contents
IFDB entry

Orpheus and Eurydice, by Ethan Chu, Whitley Marshall, John Rendleman, Abhishek Das, Courtney Brady.

[08-Dec-2016] if-archive/games/twine/vladtheimpala.zip
View contents
IFDB entry

Vlad the Impala, by Pumpkin B. Parjeter.

[08-Dec-2016] if-archive/games/glulx/Because_youre_mine.gblorb
IFDB entry
IFWiki: Because you're mine

Because You're Mine, by Owlor. Release 1 / Serial number 161019.

[08-Dec-2016] if-archive/games/twine/The_Space_Within.zip
View contents

The Space Within, by Drew Stanke.

[08-Dec-2016] if-archive/games/twine/Inquisitors.zip
View contents

The Inquisitors, version 2.5, by Mark Slabinski.

[08-Dec-2016] if-archive/games/twine/Salerno.zip
View contents

On the Mountain Path to Salerno, by Mark Slabinski.

[08-Dec-2016] if-archive/games/glulx/Fair.zip
View contents
IFDB entry
IFWiki: Fair

Fair, an extra-curricular activity by Hanon Ondricek. Release 2 / Serial number 161116. (the original competition entry is in games/competition2016/Fair/)

[07-Dec-2016] if-archive/games/twine/The_Boogie_Man.zip
View contents

The Boogie Man, by MrRadagast.

[07-Dec-2016] if-archive/games/twine/DryWinter.zip
View contents
IFDB entry

Dry Winter, version Alpha 1.0, by NinjaBurritoTM.

[07-Dec-2016] if-archive/games/html/DevilsFood.zip
View contents
IFDB entry
IFWiki: Devil's Food

Devil's Food, by Hanon Ondricek. Written with AXMA Story Maker. 3rd place Ectocomp 2014. (the original competition version is included in games/mini-comps/ectocomp/ectocomp2014.zip)

[07-Dec-2016] if-archive/games/twine/sevendials.zip
View contents

Seven Dials, by Mooreeffoc (Z.B). Version: BETA (Incomplete).

[07-Dec-2016] if-archive/games/twine/ToTheLighthouse.zip
View contents
IFDB entry

To The Lighthouse - final chapters, by Juli-Flor-Cyn.

[07-Dec-2016] if-archive/games/twine/Golden_Butt.zip
View contents
IFDB entry

Jones N. Forebuts and the Secret of the Golden Butt, by Casper Candlewood.

[07-Dec-2016] if-archive/games/twine/Tech-Knuckle-Support.zip
View contents
IFDB entry

Tech-Knuckle-Support, version 0.1, by Steven Morgan.

[07-Dec-2016] if-archive/games/twine/In_The_Immense.zip
View contents

In The Immense, by Monsterberg.

[07-Dec-2016] if-archive/games/twine/cosmonaut.zip
View contents

Cosmonaut, by ShadowKing. "This is a game I'm building in Twine. Not complete yet, but enjoy!!!"

[07-Dec-2016] if-archive/games/twine/spanish/Animatic.zip
View contents

Animatic, version 6.2, by AAA.

[07-Dec-2016] if-archive/games/twine/Manifested_Destiny.zip
View contents

Manifested Destiny, by Sharry Liang.

[07-Dec-2016] if-archive/games/twine/Commander.zip
View contents
IFDB entry

Commander, by Nathaniel Holle.

[07-Dec-2016] if-archive/games/twine/AHymnLongSilenced.zip
View contents
IFDB entry

A Hymn Long Silenced, by Lapdog.

[07-Dec-2016] if-archive/games/twine/Do_You_Oblige.zip
View contents

Do You Oblige?, by KFK.

[07-Dec-2016] if-archive/games/twine/A_Child_Without_an_Eye.zip
View contents
IFDB entry

A Child Without an Eye: Chapter 1, by RatGrimes.

[07-Dec-2016] if-archive/games/twine/Due_Process.zip
View contents

Due Process, by Jesse Bradley.

[07-Dec-2016] if-archive/games/twine/The_Dead.zip
View contents
IFDB entry

The Dead: A Story, by John Leo.

[07-Dec-2016] if-archive/games/twine/Latch_Trap.zip
View contents
IFDB entry

Latch Trap, by Florencia Rumpel Rodriguez.

[07-Dec-2016] if-archive/games/twine/The_Immortal_Cage.zip
View contents
IFDB entry

The Immortal Cage, by PIGEOSO N THE GROUP (Mars Lizard, The Centaur Polyphemus, and Carl).

[07-Dec-2016] if-archive/games/quest/quest.quest

Quest for loot and something else, by Mugi4ok.

[07-Dec-2016] if-archive/games/twine/Dragons_Ninjas_Lettuce.zip
View contents
IFDB entry

Dragons, Ninjas and Lettuce, version Alpha 1.5, by Anonymous.

[07-Dec-2016] if-archive/games/tads/gift3.gam
IFDB entry

Gifts of Phallius 3: The Valkin War, by GoblinBoy.

[07-Dec-2016] if-archive/games/twine/Arcana_Cathexis.zip
View contents
IFDB entry

The Arcana Cathexis, version 1.11, by Tom "SteepInKline" Kline.

[07-Dec-2016] if-archive/games/twine/spanish/Una_noche_en_Darkadia.zip
View contents
IFDB entry

Una noche en Darkadia (One night in Darkadia), version 0.1, by CandyVonBitter.

[07-Dec-2016] if-archive/games/twine/WhoDunnIt.zip
View contents
IFDB entry

WhoDunnIt, by Oranges.

[07-Dec-2016] if-archive/games/twine/Euphoria.zip
View contents
IFDB entry

Euphoria, by Martyav.

[07-Dec-2016] if-archive/games/twine/Soft_Machine.zip
View contents

Soft Machine, by Avery S. A semi-erotic horror game. Involves ageplay.

[07-Dec-2016] if-archive/games/twine/Glitch_Perfect.zip
View contents

Glitch Perfect, by Anonymous.

[07-Dec-2016] if-archive/games/twine/A_girl_and_a_boy.zip
View contents
IFDB entry

A girl and a boy, by Emanuel Nordrum.

[07-Dec-2016] if-archive/games/twine/freedom_at_any_price.zip
View contents

Freedom At Any Price, by Beth Wyman. Experience life as a black Civil War soldier.

[07-Dec-2016] if-archive/games/twine/GaiasHeartbeat.zip
View contents

Gaia's Heartbeat, by I.T. 2015.

[07-Dec-2016] if-archive/games/twine/Enlightenment.zip
View contents

Enlightenment, by fantome profane.

[07-Dec-2016] if-archive/games/twine/Connorstory.zip
View contents
IFDB entry

A Hunger Games Prequel, by Connor B.

[07-Dec-2016] if-archive/games/twine/Mind_Games.zip
View contents
IFDB entry

Mind Games, by "me".

[07-Dec-2016] if-archive/games/twine/The_Jinni.zip
View contents
IFDB entry

The Jinni, by Alexander Newcombe.

[07-Dec-2016] if-archive/games/twine/spectrap.zip
View contents
IFDB entry

The Spectrap, version 2, by Alex Ball.

[07-Dec-2016] if-archive/games/twine/Barbarians.zip
View contents
IFDB entry

The barbarians are coming!, by Daniel Kosacki.

[07-Dec-2016] if-archive/games/twine/The_Time_Travelling_Watch.zip
View contents
IFDB entry

The Time Travelling Watch, by smolblooky.

[07-Dec-2016] if-archive/games/quest/Caught.quest

Caught!, by Tam HD.

[07-Dec-2016] if-archive/games/quest/Micky0.quest
IFDB entry

El asesino durmiente (The Sleeping Assassin), version 0.1, by Candy von Bitter. In Castilian Spanish.

[07-Dec-2016] if-archive/games/quest/spanish/Micky0.quest
IFDB entry

El asesino durmiente (The Sleeping Assassin), version 0.1, by Candy von Bitter.

[07-Dec-2016] if-archive/games/twine/juicesim.zip
View contents
IFDB entry

Juicing Simulator, by emma bean.

[07-Dec-2016] if-archive/games/twine/TheHorizon.zip
View contents
IFDB entry

The Horizon, by atb.

[06-Dec-2016] if-archive/games/twine/SleepyPuppy.zip
View contents
IFDB entry

Sleepy Puppy's Rest Quest, by Kackington.

[06-Dec-2016] if-archive/games/twine/Darkened_dreams.zip
View contents
IFDB entry

Darkened Dreams v.1.1. by StoryP4nda.

[06-Dec-2016] if-archive/games/twine/BetaProject.zip
View contents

Beta Project, by betaproject.

[06-Dec-2016] if-archive/games/twine/Parzivals_Quest.zip
View contents

Parzival's Quest, by anm152.

[06-Dec-2016] if-archive/games/twine/Ukraine_Ghost_Story.zip
View contents
IFDB entry

Ukraine Ghost Story, by Rhea Dykoski.

[06-Dec-2016] if-archive/games/twine/Mary-at-the-Quay.zip
View contents
IFDB entry

St. Mary-at-the-Quay, version 1.3, by Benjamin Turpin.

[06-Dec-2016] if-archive/games/twine/DepthsOfSarcasm.zip
View contents
IFDB entry

The Depths of Sarcasm, version 1.7.3, by Sam Wilson.

[06-Dec-2016] if-archive/games/twine/Get_Lost_Web_Ver.zip
View contents
IFDB entry

Get Lost!, by S. Woodson.

[06-Dec-2016] if-archive/games/twine/Sportsball.zip
View contents
IFDB entry

Sportsball, by ISTA Group.

[06-Dec-2016] if-archive/games/twine/Peasants_Plight.zip
View contents

Peasant's Plight, by VoidDragonQueen.

[06-Dec-2016] if-archive/games/twine/Three_Little_Pigs.zip
View contents
IFDB entry

Three Little Pigs, by JD Chan.

[06-Dec-2016] if-archive/games/pc/db-taylor/Hanferd_Meets_The_Wolfman.zip
View contents
IFDB entry

Hanferd Meets The Wolfman, by D.B.T.

[06-Dec-2016] if-archive/games/pc/db-taylor/Hanferd_Goes_To_Camp.zip
View contents
IFDB entry

Hanferd Goes To Camp, by D.B.T.

[06-Dec-2016] if-archive/games/pc/db-taylor/A_Stop_At_Willoughby.zip
View contents
IFDB entry

The Twilight Zone - A Stop at Willoughby, by D.B.T.

[06-Dec-2016] if-archive/games/pc/db-taylor/The_Twilight_Zone_-_A_Text_Adventure.zip
View contents
IFDB entry

The Twilight Zone - A Text Adventure, by D.B.T.

[06-Dec-2016] if-archive/games/pc/db-taylor/Underground_Adventure_XL.zip
View contents
IFDB entry

Underground Adventure, by D.B.T.

[06-Dec-2016] if-archive/games/pc/db-taylor/The_Lurking_Beast_Chapter_3.zip
View contents
IFDB entry

The Lurking Beast Chapter 3, by D.B.T.

[06-Dec-2016] if-archive/games/pc/db-taylor/The_Lurking_Beast_Chapter_2.zip
View contents
IFDB entry

The Lurking Beast Chapter 2, by D.B.T.

[06-Dec-2016] if-archive/games/pc/db-taylor/The_Lurking_Beast.zip
View contents
IFDB entry

The Lurking Beast, by D.B.T.

[06-Dec-2016] if-archive/games/pc/db-taylor/The_Lost_Crypt.zip
View contents
IFDB entry

The Lost Crypt, by D.B.T.

[06-Dec-2016] if-archive/games/pc/db-taylor/Deaths_Tomb.zip
View contents
IFDB entry

Death's Tomb, by D.B.T.

[06-Dec-2016] if-archive/games/twine/castle.zip
View contents
IFDB entry

CASTLE DOOMENSTEIN, version 0.2, by Erik Radvon.

[06-Dec-2016] if-archive/games/twine/Workers_In_Progress_-_Progress_Harder.zip
View contents
IFDB entry

Workers In Progress: Special Edition - Progress Harder, version 0.9.4, by Konstantinos Dimopoulos.

[06-Dec-2016] if-archive/games/twine/All_That_Remains.zip
View contents

All That Remains, by carbo0n4.

[06-Dec-2016] if-archive/games/quest/Xanadu_The_Worlds_Only_Hope.quest
IFDB entry

Xanadu - The World's Only Hope, by XanMag.

[06-Dec-2016] if-archive/games/twine/Scientific_Discoveries.zip
View contents

Scientific Discoveries, by GalaxyReprise.

[06-Dec-2016] if-archive/mapping-tools/IFKeyNav.zip
View contents

IFKeyNav, by Roy Lazarovich. IFKeyNav is a simple Windows program that enables keyboard navigation in Interactive Fiction; using it you can navigate the game world by using key combinations such as Ctrl+Up to go north, Ctrl+Left to go West, etc.

[06-Dec-2016] if-archive/starters/FamiAdv.exe

Family Adventures: a collection of interactive fiction for children. Packaged for Windows by Dr. Fransois Raccozi. This package contains 10 interactive fiction (text adventure) games, selected specifically for children and family-friendly play.

[06-Dec-2016] if-archive/programming/instead/instead-kit-2.4.1.exe

INSTEAD 2.4.1 for Windows, packed with INSTEAD-launcher.

[06-Dec-2016] if-archive/programming/instead/instead-ng-2.4.1.apk

INSTEAD 2.4.1 for Android.

[06-Dec-2016] if-archive/programming/instead/instead.tar.gz
View contents

INSTEAD 2.4.1 for Slackware Linux.

[06-Dec-2016] if-archive/programming/instead/instead-2.4.1-wince.zip
View contents

INSTEAD 2.4.1 for Windows CE.

[06-Dec-2016] if-archive/programming/instead/INSTEAD-2.4.1.ipa

INSTEAD 2.4.1 for jailbroken iOS.

[06-Dec-2016] if-archive/programming/instead/instead-2.4.1.sis

INSTEAD 2.4.1 for Symbian OS (S60).

[06-Dec-2016] if-archive/programming/instead/instead.ebuild

INSTEAD 2.4.1 for Gentoo, ebuild.

[06-Dec-2016] if-archive/programming/instead/instead_2.4.1.tar.gz
View contents

INSTEAD 2.4.1, source code and generic Linux package.

[06-Dec-2016] if-archive/programming/instead/Instead-2.4.1.dmg

INSTEAD 2.4.1 for OSX.

[05-Dec-2016] if-archive/games/instead/6th.zip
View contents
IFDB entry

Sixth City, by Oreolek. Russian with English translation.

[05-Dec-2016] if-archive/games/instead/promise-nomusic.zip
View contents
IFDB entry

"A promise" (no music), by Oreolek.

[05-Dec-2016] if-archive/games/instead/promise.zip
View contents
IFDB entry

"A promise" (with music), by Oreolek.

[05-Dec-2016] if-archive/games/twine/Swedish_Dads.zip
View contents
IFDB entry

Swedish Dads, by Xian Xian.

[05-Dec-2016] if-archive/games/twine/Mouth_of_Ashes.zip
View contents
IFDB entry

Mouth of Ashes, by verityvirtue.

[05-Dec-2016] if-archive/games/twine/Murder_Simulator.zip
View contents
IFDB entry

Murder Simulator, by S.P.A.K. Made for a Forensics class project.

[03-Dec-2016] if-archive/programming/quill/old/unquill-0.11.0.zip
View contents

UnQuill v0.11.0, by John Elliott. Reads a snapshot (Spectrum, Commodore and CPC formats are supported) of an adventure game written with the Quill, and can:

  • Output textual listings of the game's data tables;
  • Output Inform source code for the game;
  • Output a Z-code version of the game;
  • Run the game without an emulator.
  • C source code, DOS and Win32 executables, plus documentation.
[02-Dec-2016] if-archive/programming/glulx/interpreters/git/old/git-135.zip
View contents
[30-Nov-2016] if-archive/games/mini-comps/introcomp/introcomp16.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2016, Grubbyville, Spellbound

All of the entries in Jacqueline Lott's 2016 Introcomp, archived in a single file. Included are:

  • Astronomical Territories, by G_G (Squiffy)
  • BestieFone, by Mark C Marino and Rob Wittig (Unity)
  • Deviled Kegs, by Moira (Twine)
  • Grubbyville, by Andrew Schultz (Z-code)
  • Narrows, by G_G (Squiffy)
  • Some Exceptions for Reasons Unknown, by Thomas Mack (Glulx)
  • Spellbound, by Adam Perry (Glulx) (the story file is also at games/glulx/Spellbound.gblorb)
[30-Nov-2016] if-archive/programming/hugo/executables/hugov31_linux.tar.gz
View contents

Linux executables of the Hugo compiler, runtime engine and debugger, version 3.1.03. The Linux port was originally written by Bill Lash, updated by Kent Tessman, then updated by Robb Sherwin to fix a string issue on modern systems.

[29-Nov-2016] if-archive/games/pc/adv366hug.zip
View contents

DOS executable of the 366 points version of Colossal Cave distributed by the Heath User's Group.

[29-Nov-2016] if-archive/games/glulx/Ariadne_in_Aeaea.gblorb
IFDB entry
IFWiki: Ariadne in Aeaea

Ariadne in Aeaea, by Victor Ojuel. Release 1 / Serial number 161129. (the original competition entry is in games/competition2016/Ariadne in Aeaea/Ariadne in Aeaea.gblorb)

[26-Nov-2016] if-archive/info/ifwiki/ifwiki-20161126.zip
[17-Nov-2016] if-archive/games/competition2016/Black Rock City/BlackRockCity.html
[17-Nov-2016] if-archive/games/competition2016/Cinnamon Tea/CinnTea.html
[17-Nov-2016] if-archive/games/competition2016/Not Another Hero/Cover/cover version.jpg
[17-Nov-2016] if-archive/games/competition2016/Black Rock City/Cover/cover-sm-600x900.jpg
[17-Nov-2016] if-archive/games/competition2016/You are standing in a cave/Cover/Cover.jpg
[17-Nov-2016] if-archive/games/competition2016/Stone Harbor/Cover/cover.png
[17-Nov-2016] if-archive/games/competition2016/Take/Cover/Cover.png
[17-Nov-2016] if-archive/games/competition2016/The Skull Embroidery/Cover/cover_art.jpg
[17-Nov-2016] if-archive/games/competition2016/This is My Memory of First Heartbreak Which I Cant Quite Piece Back Together/Cover/Goldstick_02.jpg
[17-Nov-2016] if-archive/games/competition2016/This is My Memory of First Heartbreak Which I Cant Quite Piece Back Together/index.html
[17-Nov-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/Cover/Logo.png
[17-Nov-2016] if-archive/games/competition2016/Not Another Hero/Not Another Hero.html
[17-Nov-2016] if-archive/games/competition2016/The Shoe Dept/Cover/profile.png
[17-Nov-2016] if-archive/games/competition2016/The Skull Embroidery/Walkthrough/SM_Readme.txt
[17-Nov-2016] if-archive/games/competition2016/Take/Walkthrough/suggested reading.rtf
[17-Nov-2016] if-archive/games/competition2016/Take Over the World/Take Over the World - or at least Cleveland.html
[17-Nov-2016] if-archive/games/competition2016/Take Over the World/Cover/takeovertheworld.png
[17-Nov-2016] if-archive/games/competition2016/Tentaculon/Cover/tentaculon-logo.png
[17-Nov-2016] if-archive/games/competition2016/Tentaculon/Tentaculon-Patched.html
[17-Nov-2016] if-archive/games/competition2016/This is My Memory of First Heartbreak Which I Cant Quite Piece Back Together/Walkthrough/This_is_My_Memory_Walkthrough.pdf
[17-Nov-2016] if-archive/games/competition2016/Cinnamon Tea/Cover/title card.png
[17-Nov-2016] if-archive/games/competition2016/The Shoe Dept/Walkthrough/walkthrough.txt
[17-Nov-2016] if-archive/games/competition2016/You are standing in a cave/You are standing in a cave---.zblorb
[17-Nov-2016] if-archive/games/competition2016/Zigamus Zombies at Vigamus/Cover/zigamus-zombies-at-vigamus.jpg
[17-Nov-2016] if-archive/games/competition2016/Zigamus Zombies at Vigamus/zigamus.z5
[17-Nov-2016] if-archive/games/competition2016/Zigamus Zombies at Vigamus/Walkthrough/zigamus_walkthrough.txt
[17-Nov-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/Cover/0.jpg
[17-Nov-2016] if-archive/games/competition2016/16 Ways to Kill a Vampire at McDonalds/Cover/16 Ways.png
[17-Nov-2016] if-archive/games/competition2016/Ash/Cover/ASH_Cover.jpg
[17-Nov-2016] if-archive/games/competition2016/Moonland/Cover/Cover.jpg
[17-Nov-2016] if-archive/games/competition2016/Pogoman GO/Cover/Cover.jpg
[17-Nov-2016] if-archive/games/competition2016/Yes my mother is/Cover/cover.jpg
[17-Nov-2016] if-archive/games/competition2016/How to Win at Rock Paper Scissors/Cover/Cover.png
[17-Nov-2016] if-archive/games/competition2016/Darkiss Wrath of the Vampire Chapter 2 Journey to Hell/Cover/darkiss2-logo.jpg
[17-Nov-2016] if-archive/games/competition2016/Darkiss Wrath of the Vampire Chapter 2 Journey to Hell/Walkthrough/darkiss2-walkthrough.txt
[17-Nov-2016] if-archive/games/competition2016/Darkiss Wrath of the Vampire Chapter 2 Journey to Hell/darkiss2.z5
[17-Nov-2016] if-archive/games/competition2016/Inside the Facility/Walkthrough/Facility.pdf
[17-Nov-2016] if-archive/games/competition2016/Fallen Leaves/Walkthrough/fallen-leaves-help.txt
[17-Nov-2016] if-archive/games/competition2016/Fallen Leaves/fallen_leaves.html
[17-Nov-2016] if-archive/games/competition2016/Inside the Facility/Cover/flask4s.png
[17-Nov-2016] if-archive/games/competition2016/How to Win at Rock Paper Scissors/How to Win at Rock Paper Scissors.gblorb
[17-Nov-2016] if-archive/games/competition2016/Rite of Passage/Cover/lake.jpg
[17-Nov-2016] if-archive/games/competition2016/Manlandia/Manlandia.html
[17-Nov-2016] if-archive/games/competition2016/Manlandia/Cover/Manlandia.png
[17-Nov-2016] if-archive/games/competition2016/Moonland/Moonland.html
[17-Nov-2016] if-archive/games/competition2016/Toiletworld/Cover/restroom.jpg
[17-Nov-2016] if-archive/games/competition2016/Riot/Cover/RIOT cover final large.jpg
[17-Nov-2016] if-archive/games/competition2016/Riot/Riot.html
[17-Nov-2016] if-archive/games/competition2016/Rite of Passage/RoP.html
[17-Nov-2016] if-archive/games/competition2016/SCREW YOU BEAR DAD/SCREW YOU, BEAR DAD.html
[17-Nov-2016] if-archive/games/competition2016/SCREW YOU BEAR DAD/Cover/screwyoubeardadcoverfinalbig.png
[17-Nov-2016] if-archive/games/competition2016/The Skyscraper and the Scar/Cover/skyscraper&scar_cover.jpg
[17-Nov-2016] if-archive/games/competition2016/Snakes Game/Cover/Snake's Game.png
[17-Nov-2016] if-archive/games/competition2016/Labyrinth of Loci/Cover/spr_splash.png
[17-Nov-2016] if-archive/games/competition2016/Stuff and Nonsense/Cover/StuffandNonsense.COVER2 copy.png
[17-Nov-2016] if-archive/games/competition2016/Stuff and Nonsense/StuffandNonsense.html
[17-Nov-2016] if-archive/games/competition2016/Thaxted Havershill And the Golden Wombat/ThaxtedHavershillAndTheGoldenWombat.html
[17-Nov-2016] if-archive/games/competition2016/Snakes Game/The Snake's Game.htm
[17-Nov-2016] if-archive/games/competition2016/Toiletworld/toiletworld.zblorb
[17-Nov-2016] if-archive/games/competition2016/16 Ways to Kill a Vampire at McDonalds/Vampire (43).html
[17-Nov-2016] if-archive/games/competition2016/Pogoman GO/Walkthrough/walkthrough.pdf
[17-Nov-2016] if-archive/games/competition2016/How to Win at Rock Paper Scissors/Walkthrough/walkthrough.txt
[17-Nov-2016] if-archive/games/competition2016/Yes my mother is/Walkthrough/walkthrough.txt
[17-Nov-2016] if-archive/games/competition2016/Slicker City/Walkthrough/walkthru.txt
[17-Nov-2016] if-archive/games/competition2016/Yes my mother is/yes_my_mother_is.html
[17-Nov-2016] if-archive/games/competition2016/500 Apocalypses/Cover/500 Apocalypses Cover.png
[17-Nov-2016] if-archive/games/competition2016/All I Do is Dream/All I Do is Dream v1.2.html
[17-Nov-2016] if-archive/games/competition2016/Ariadne in Aeaea/Walkthrough/Ariadne in Aeaea walkthrough.docx
[17-Nov-2016] if-archive/games/competition2016/Cactus Blue Motel/Cover/cactusblue.jpg
[17-Nov-2016] if-archive/games/competition2016/Fair/Cover/Cover.jpg
[17-Nov-2016] if-archive/games/competition2016/Theatre People/Cover/Cover.jpg
[17-Nov-2016] if-archive/games/competition2016/Ariadne in Aeaea/Cover/Cover.png
[17-Nov-2016] if-archive/games/competition2016/The God Device/Cover/cover.png
[17-Nov-2016] if-archive/games/competition2016/All I Do is Dream/Cover/dream.jpg
[17-Nov-2016] if-archive/games/competition2016/Evermore/Cover/Evermore_logo.jpg
[17-Nov-2016] if-archive/games/competition2016/Fair/Walkthrough/FairSPOILER.txt
[17-Nov-2016] if-archive/games/competition2016/500 Apocalypses/fivehundred.html
[17-Nov-2016] if-archive/games/competition2016/The God Device/god_device.html
[17-Nov-2016] if-archive/games/competition2016/Hill Ridge Lost Found/HillRidge.t3
[17-Nov-2016] if-archive/games/competition2016/Hill Ridge Lost Found/Cover/HillRidgeCover.png
[17-Nov-2016] if-archive/games/competition2016/Hill Ridge Lost Found/Walkthrough/HillRidgeWalkthrough.txt
[17-Nov-2016] if-archive/games/competition2016/The Little Lifeform That Could/littlelifeform.html
[17-Nov-2016] if-archive/games/competition2016/Steam and Sacrilege/Cover/Steam and Sacrilege Thumb.jpg
[17-Nov-2016] if-archive/games/competition2016/Steam and Sacrilege/Steam and Sacrilege.gblorb
[17-Nov-2016] if-archive/games/competition2016/Theatre People/Theatre People.gblorb
[17-Nov-2016] if-archive/games/competition2016/The Little Lifeform That Could/Cover/tlftc_fx3.png
[17-Nov-2016] if-archive/games/competition2016/Steam and Sacrilege/Walkthrough/Walkthrough Files - PDF.zip
View contents
[17-Nov-2016] if-archive/games/competition2016/Ariadne in Aeaea/Ariadne in Aeaea.gblorb
[17-Nov-2016] if-archive/games/competition2016/Sigil Reader Field/Cover/Cover.jpg
[17-Nov-2016] if-archive/games/competition2016/Detectiveland/Cover/detectiveland.jpg
[17-Nov-2016] if-archive/games/competition2016/To The Wolves/Cover/ellafinal.png
[17-Nov-2016] if-archive/games/competition2016/Letters/Cover/IMG_20160723_102659.jpg
[17-Nov-2016] if-archive/games/competition2016/Letters/Letters.html
[17-Nov-2016] if-archive/games/competition2016/Mirror and Queen/Cover/Mirror and Queen Cover.jpg
[17-Nov-2016] if-archive/games/competition2016/Night House/Walkthrough/nighthouse-walkthrough2.html
[17-Nov-2016] if-archive/games/competition2016/Night House/Cover/nighthouse1.png
[17-Nov-2016] if-archive/games/competition2016/The Queens Menagerie/Cover/QM Cover.png
[17-Nov-2016] if-archive/games/competition2016/Quest for the Traitor Saint/Cover/the saints of horses cover 2.jpg
[17-Nov-2016] if-archive/games/competition2016/Quest for the Traitor Saint/TheSaintsofHorsesQuestfortheTraitorSaint.html
[17-Nov-2016] if-archive/games/competition2016/The Mouse/Cover/tM_covermaybe.png
[17-Nov-2016] if-archive/games/competition2016/Sigil Reader Field/Walkthrough/Walkthrough.txt
[17-Nov-2016] if-archive/games/competition2016/Detectiveland/Walkthrough/walkthru.txt
[17-Nov-2016] if-archive/games/competition2016/Color the Truth/Color the Truth.gblorb
[17-Nov-2016] if-archive/games/competition2016/Color the Truth/Walkthrough/ColorTheTruthWalkthrough.txt
[17-Nov-2016] if-archive/games/competition2016/A Time of Tungsten/Cover/cover.png
[17-Nov-2016] if-archive/games/competition2016/Color the Truth/Cover/Cover.png
[17-Nov-2016] if-archive/games/competition2016/Ventilator/Cover/Cover.png
[17-Nov-2016] if-archive/games/competition2016/Eight characters a number and a happy ending/Eight characters, a number, and a happy ending.html
[17-Nov-2016] if-archive/games/competition2016/Eight characters a number and a happy ending/Walkthrough/Game Guide - Eight characters, a number, and a happy ending.html
[17-Nov-2016] if-archive/games/competition2016/Eight characters a number and a happy ending/Cover/REVISED eight characters cover image.jpg
[17-Nov-2016] if-archive/games/competition2016/Ventilator/Ventilator.gblorb
[16-Nov-2016] if-archive/games/glulx/old/Color_the_Truth.gblorb
IFDB entry
IFWiki: Color the Truth

Color the Truth, by Brian Rushton. Release 2. (the original competition entry is in games/competition2016/Color the Truth/Color the Truth.gblorb and source code is in games/source/inform/Color_the_Truth.txt)

[16-Nov-2016] if-archive/games/source/inform/old/Color_the_Truth.txt
IFDB entry

Color the Truth, by Brian Rushton. Release 2.

[14-Nov-2016] if-archive/games/competition2016/Slicker City/story.ni
[14-Nov-2016] if-archive/games/competition2016/Slicker City/slicker_city_release_1_notes.txt
[14-Nov-2016] if-archive/games/glulx/In_Good_Company.gblorb
IFDB entry

In Good Company, an MPC Adventure, by AM. Release 3 / Serial number 161114.

[14-Nov-2016] if-archive/games/competition2016/Slicker City/play_online/index.html
[14-Nov-2016] if-archive/games/competition2016/Slicker City/play_online/interpreter/jquery.min.js
[14-Nov-2016] if-archive/games/competition2016/Slicker City/play_online/interpreter/parchment.min.css
[14-Nov-2016] if-archive/games/competition2016/Slicker City/play_online/interpreter/parchment.min.js
[14-Nov-2016] if-archive/games/competition2016/Slicker City/play_online/play.html
[14-Nov-2016] if-archive/games/competition2016/Slicker City/play_online/interpreter/Slicker City.zblorb.js
[14-Nov-2016] if-archive/games/competition2016/Slicker City/play_online/style.css
[14-Nov-2016] if-archive/games/competition2016/Slicker City/play_online/interpreter/zvm.min.js
[14-Nov-2016] if-archive/games/competition2016/Slicker City/play_online/Cover.jpg
[14-Nov-2016] if-archive/games/competition2016/Slicker City/play_online/Slicker City.zblorb
[14-Nov-2016] if-archive/games/competition2016/Slicker City/Slicker City.zblorb
[14-Nov-2016] if-archive/games/competition2016/Slicker City/play_online/Small Cover.jpg
[14-Nov-2016] if-archive/games/competition2016/Slicker City/play_online/release-Slicker City.zblorb
[14-Nov-2016] if-archive/games/competition2016/Slicker City/slicker-city.pdf
[13-Nov-2016] if-archive/games/competition2016/Fair/Cover.jpg
[13-Nov-2016] if-archive/games/competition2016/Fair/interpreter/dialog.css
[13-Nov-2016] if-archive/games/competition2016/Fair/Fair.gblorb
[13-Nov-2016] if-archive/games/competition2016/Fair/interpreter/Fair.gblorb.js
[13-Nov-2016] if-archive/games/competition2016/Fair/interpreter/glkote.css
[13-Nov-2016] if-archive/games/competition2016/Fair/interpreter/glkote.min.js
[13-Nov-2016] if-archive/games/competition2016/Fair/index.html
[13-Nov-2016] if-archive/games/competition2016/Fair/IntroductionToIF.pdf
[13-Nov-2016] if-archive/games/competition2016/Fair/interpreter/jquery-1.11.2.min.js
[13-Nov-2016] if-archive/games/competition2016/Fair/play.html
[13-Nov-2016] if-archive/games/competition2016/Fair/program.jpg
[13-Nov-2016] if-archive/games/competition2016/Fair/interpreter/quixe.min.js
[13-Nov-2016] if-archive/games/competition2016/Fair/interpreter/resourcemap.js
[13-Nov-2016] if-archive/games/competition2016/Fair/Small Cover.jpg
[13-Nov-2016] if-archive/games/competition2016/Fair/style.css
[13-Nov-2016] if-archive/games/competition2016/Fair/interpreter/waiting.gif
[13-Nov-2016] if-archive/games/competition2016/Mirror and Queen/Mirror and Queen/interpreter/glkote.css
[13-Nov-2016] if-archive/games/competition2016/Mirror and Queen/Mirror and Queen/Gblorb.zip
View contents
[13-Nov-2016] if-archive/games/competition2016/Mirror and Queen/Mirror and Queen/interpreter/Mirror and Queen.gblorb.js
[10-Nov-2016] if-archive/games/competition2016/Slicker City/play_online/slicker-city-invisiclues.htm
[10-Nov-2016] if-archive/games/competition2016/Slicker City/slicker-city-invisiclues.htm
[03-Nov-2016] if-archive/games/mini-comps/speedif/SpeedIF_PAX_East_2010.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: PAX Speed-IF

Games entered in the SpeedIF event run by David Cornelson at PAX East 2010 in Boston.

[02-Nov-2016] if-archive/info/ifdb/ifdb-archive-20161031.zip
[31-Oct-2016] if-archive/games/mini-comps/ectocomp/ectocomp2016_petite_mort.zip
View contents
IFDB comp
IFWiki: ECTOCOMP 2016

All the entries in the 2016 Ectocomp competition, in the 'La Petite Mort' category:

  • Going Home, by Santiago Eximeno (Twine)
  • Low, by Peregrine Wade (Glulx)
  • The Curious Incident at Blackrock Township, by Bitter Karella (Twine)
  • Because You're Mine, by Owlor (Glulx)
  • The Unstoppable Vengeance of Doctor Bonesaw, by Lewis Blanco (Z-code)
  • What to Do When You're Alone, by Glass Rat Media (Twine)
  • Edith's Cats, by Roboman (ADRIFT)
  • Toiletworld Omega, by Brian Kwak (Glulx)
  • The Periwink, by Jedediah Berry (Twine)
  • Light into Darkness, by Christina Nordlander (Z-code)
  • Flight of the Necrovoyager, by Joey Bones (Twine)
  • Howled House, by B Minus Seven (Raconteur)
  • Scars, by Olivia Dunlap (Twine)
  • Honeysuckle, by Cat Manning (Texture)
  • A Checkered Haunting, by Andrew Schultz (Z-code)
  • The Train of Life, by Marco Innocenti (Twine)
[31-Oct-2016] if-archive/games/mini-comps/ectocomp/ectocomp2016_grand_guignol.zip
View contents
IFDB comp
IFWiki: ECTOCOMP 2016

All the entries in the 2016 Ectocomp competition, in the 'Le Grand Guignol' category:

  • Bring Me A Head!, by Chandler Groover (Twine)
  • Vlad the Impala, by Pumpkin B. Parjeter (Twine)
  • Psychomanteum, by Hanon Ondricek (Glulx)
  • A Friend to Light Your Way, by verityvirtue (Twine)
  • Four Sittings in a Sinking House, by Bruno Dias (Blotter)
[30-Oct-2016] if-archive/games/competition2016/The Skull Embroidery/SkullEmbroidery/skull_embroidery-1.0.0-win32.zip
View contents
[30-Oct-2016] if-archive/games/competition2016/The Skull Embroidery/SkullEmbroidery/skull_embroidery-1.0.0-osx.tar.gz
View contents
[30-Oct-2016] if-archive/games/competition2016/The Skull Embroidery/SkullEmbroidery/Linux(.gem)/apocrodentia-0.7.gem
[26-Oct-2016] if-archive/games/tads/italian/La_missione_di_Kyle_Remerook.t3
IFDB entry

La missione di Kyle Remerook, by _draedr_. Compiled for Web play.

[26-Oct-2016] if-archive/programming/ramus/old/ramus.zip
View contents

Includes the Ramus authoring system and an example game. The example game and supporting libraries are under the MIT License. Since it was a proof-of-concept, experimental system, no relevant version numbers exist, but development took place in late 2011/early 2012.

[25-Oct-2016] if-archive/programming/glulx/interpreters/glulxe/old/glulxe-053.tar.gz
View contents
[24-Oct-2016] if-archive/games/glulx/spanish/Megacorp 2.zip
View contents

Megacorp II, by Indiana K. Jones. (from caad.es archive, under review)

[23-Oct-2016] if-archive/games/competition2016/Evermore/index.html
[19-Oct-2016] if-archive/games/competition2016/Night House/nighthouse.quest
[17-Oct-2016] if-archive/games/mini-comps/speedif/SpeedIF_18thAnniversary.zip
View contents
IFDB entry, entry
IFWiki: Speed-IF 18th Anniversary

Games entered in the 18th Anniversary SpeedIF, organized by David Cornelson:

  • Far-Out Space Freaks, by J. Robinson Wheeler
  • Interstellar Pizza Brigade, by Peregrine Wade
[15-Oct-2016] if-archive/programming/glk/implementations/old/cheapglk-105.tar.gz
View contents
[15-Oct-2016] if-archive/programming/glk/old/gi_blorb-151.c
[15-Oct-2016] if-archive/programming/glk/old/gi_blorb-151.h
[15-Oct-2016] if-archive/programming/glk/old/gi_dispa-074.c
[15-Oct-2016] if-archive/programming/glk/old/gi_dispa-074.h
[15-Oct-2016] if-archive/programming/glk/old/glk-074.h
[14-Oct-2016] if-archive/games/competition2016/Night House/readme.txt
[13-Oct-2016] if-archive/games/competition2016/Detectiveland/res/detectiveland.js
[13-Oct-2016] if-archive/games/competition2016/Fair/ReadMe.rtf
[13-Oct-2016] if-archive/games/competition2016/Mirror and Queen/Mirror and Queen/interpreter/style.css
[13-Oct-2016] if-archive/games/competition2016/Take/Cover.png
[13-Oct-2016] if-archive/games/competition2016/Take/interpreter/dialog.css
[13-Oct-2016] if-archive/games/competition2016/Take/interpreter/glkote.css
[13-Oct-2016] if-archive/games/competition2016/Take/interpreter/glkote.min.js
[13-Oct-2016] if-archive/games/competition2016/Take/index.html
[13-Oct-2016] if-archive/games/competition2016/Take/interpreter/jquery-1.11.2.min.js
[13-Oct-2016] if-archive/games/competition2016/Take/play.html
[13-Oct-2016] if-archive/games/competition2016/Take/interpreter/quixe.min.js
[13-Oct-2016] if-archive/games/competition2016/Take/interpreter/resourcemap.js
[13-Oct-2016] if-archive/games/competition2016/Take/Small Cover.png
[13-Oct-2016] if-archive/games/competition2016/Take/style.css
[13-Oct-2016] if-archive/games/competition2016/Take/TAKE.gblorb
[13-Oct-2016] if-archive/games/competition2016/Take/interpreter/TAKE.gblorb.js
[13-Oct-2016] if-archive/games/competition2016/Take/interpreter/waiting.gif
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/sound/banjo_loop.mp3
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/sound/bass_loop.mp3
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/brinkman.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/sound/cash_register.mp3
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/cawmill.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/clerk.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/sound/coins.mp3
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/college-students.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/conversifier.css
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/conversifier.js
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/detectiveland-hints.html
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/detectiveland-title.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/detectiveland-verbs.js
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/detectiveland.css
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/epsom.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/garroway.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/gianni.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/granpappy.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/sound/groovy_swing.mp3
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/index.html
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/sound/italian.mp3
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/jquery-2.2.0.min.js
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/knucklesworth.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/lieutenant.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/marcus.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/maryjo.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/mrs_macdonald.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/professor.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/receptionist.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/rough_typewriter_X_bold.eot
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/rough_typewriter_X_bold.otf
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/rough_typewriter_X_bold.ttf
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/ruby.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/sailor.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/sound/sax_loop.mp3
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/snake_fingers.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/sound/spend.mp3
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/sound/spooky_loop.mp3
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/sound/strings_loop.mp3
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/takahashi.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/taxi.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/tony.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/sound/typing_fast.mp3
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/versifier.css
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/versifier.js
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/vivienne.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/walkthru.txt
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/wexler.png
[12-Oct-2016] if-archive/games/competition2016/Detectiveland/res/img/workers.png
[12-Oct-2016] if-archive/games/competition2016/Mirror and Queen/Mirror and Queen/interpreter/Images/SmallFrame.png
[11-Oct-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/index.html
[11-Oct-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/GameofWorldsTournament.gblorb.js
[11-Oct-2016] if-archive/games/html/spanish/Paradise100920161707.zip
View contents

Three Weeks in Paradise, by Edlobez. (from caad.es archive, under review)

[11-Oct-2016] if-archive/games/competition2020/Guidebook/images/iftf_logo.png
[09-Oct-2016] if-archive/games/competition2016/The Queens Menagerie/The Queen's Menagerie/index.html
[08-Oct-2016] if-archive/games/competition2016/The Skull Embroidery/SkullEmbroidery/SM_Readme.txt
[08-Oct-2016] if-archive/games/competition2016/Sigil Reader Field/Release 0701 2355/Cover.jpg
[08-Oct-2016] if-archive/games/competition2016/Sigil Reader Field/Release 0701 2355/interpreter/glkote.min.js
[08-Oct-2016] if-archive/games/competition2016/Sigil Reader Field/Release 0701 2355/interpreter/quixe.min.js
[08-Oct-2016] if-archive/games/competition2016/Sigil Reader Field/Release 0701 2355/interpreter/Sigil Reader (Field).gblorb.js
[08-Oct-2016] if-archive/games/competition2016/Sigil Reader Field/Release 0701 2355/Small Cover.jpg
[08-Oct-2016] if-archive/games/competition2016/Sigil Reader Field/Release 0701 2355/interpreter/waiting.gif
[08-Oct-2016] if-archive/games/competition2016/Sigil Reader Field/Release 0701 2355/Sigil Reader (Field).gblorb
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win.exe
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/ScreenSelector.bmp
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/sharedassets0.assets
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/sharedassets0.assets.resS
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/sharedassets0.resource
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/sharedassets1.assets
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/sharedassets1.assets.resS
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/sharedassets2.assets
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/sharedassets2.assets.resS
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/sharedassets3.assets
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/sharedassets4.assets
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/sharedassets4.assets.resS
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/sharedassets5.assets
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/sharedassets5.assets.resS
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/sharedassets6.assets
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Resources/unity_builtin_extra
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/globalgamemanagers
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/globalgamemanagers.assets
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/level0
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/level1
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/level2
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/level3
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/level4
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/level5
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/level6
[07-Oct-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Managed/Assembly-CSharp.dll
[05-Oct-2016] if-archive/games/competition2016/To The Wolves/To the Wolves/index.html
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/index.html
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/Cover.jpg
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/diagrams.pdf
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/interpreter/dialog.css
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/interpreter/glkote.css
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/interpreter/glkote.min.js
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/IntroductionToIF.pdf
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/interpreter/jquery-1.11.2.min.js
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/play.html
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/Pogoman GO!.gblorb
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/interpreter/Pogoman GO!.gblorb.js
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/Postcard.pdf
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/interpreter/quixe.min.js
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/interpreter/resourcemap.js
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/Small Cover.jpg
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/style.css
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/interpreter/waiting.gif
[05-Oct-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/walkthrough.pdf
[04-Oct-2016] if-archive/games/competition2016/Slicker City/index.html
[03-Oct-2016] if-archive/games/competition2016/The Shoe Dept/index.html
[02-Oct-2016] if-archive/games/competition2016/Night House/index.html
[02-Oct-2016] if-archive/games/competition2016/Night House/playonline.jpg
[02-Oct-2016] if-archive/games/competition2016/The Skull Embroidery/SkullEmbroidery/credits.txt
[02-Oct-2016] if-archive/games/competition2016/The Skyscraper and the Scar/skyscraperscar/The_Skyscraper_and_the_Scar.html
[01-Oct-2016] if-archive/games/competition2016/IFComp2016.zip
View contents

All of the entries in the 2016 competition in one package, as released at the start of the competition.

[01-Oct-2016] if-archive/games/competition2016/README.html

Notes on these files from the organizer, Jason McIntosh.

[01-Oct-2016] if-archive/info/intficforum/intfic-archive-20161001.zip
[30-Sep-2016] if-archive/games/competition2016/Cactus Blue Motel/Cactus Blue Motel/index.html
[29-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/chapters/AAE-001-006.html
[29-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/7.jpg
[29-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/6.jpg
[29-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/5.jpg
[29-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/4.jpg
[29-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/3.jpg
[29-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/2.jpg
[29-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/1.jpg
[29-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/0.jpg
[29-Sep-2016] if-archive/games/competition2016/Evermore/Evermore cover art.jpg
[29-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/chapters/AAE-001-002.html
[29-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/chapters/AAE-001-001.html
[29-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/index.html
[29-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/chapters/AAE-001-007.html
[29-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/chapters/AAE-001-005.html
[29-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/chapters/AAE-001-004.html
[29-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/chapters/AAE-001-003.html
[29-Sep-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/music/Laflouve.mp3
[29-Sep-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/music/Drowning in Sugar.mp3
[29-Sep-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/music/Fireplace.mp3
[29-Sep-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/music/Selonar.mp3
[29-Sep-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/music/Watching the World Wash Away.mp3
[29-Sep-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/music/Torragus.mp3
[29-Sep-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/music/Reztus.mp3
[29-Sep-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/music/Gravity Bloom.mp3
[29-Sep-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/music/CorRUPT.mp3
[29-Sep-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/music/Blotch.mp3
[29-Sep-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/music/An Eerie Emergence.mp3
[29-Sep-2016] if-archive/games/competition2016/The Skull Embroidery/SkullEmbroidery/Linux(.gem)/skull_embroidery.rb
[29-Sep-2016] if-archive/games/competition2016/The Skull Embroidery/SkullEmbroidery/Linux(.gem)/install.sh
[29-Sep-2016] if-archive/games/competition2016/Ash/Ash_by_Lee_Grey/Ash.js
[28-Sep-2016] if-archive/games/competition2016/Fair/waiting.gif
[28-Sep-2016] if-archive/games/competition2016/Evermore/finalsound.ogg
[28-Sep-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/sfx/knock.mp3
[28-Sep-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/music/David_Szesztay_-_Masculine.mp3
[28-Sep-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/music/David_Szesztay_-_Drive.mp3
[28-Sep-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/sfx/tM_final bottle sfx_finalvol_clean.mp3
[28-Sep-2016] if-archive/games/competition2016/Cactus Blue Motel/Cactus Blue Motel/PlayOnline.html
[28-Sep-2016] if-archive/games/competition2016/Evermore/heartbeat2.ogg
[28-Sep-2016] if-archive/games/competition2016/Evermore/heartbeat.ogg
[28-Sep-2016] if-archive/games/competition2016/Mirror and Queen/Mirror and Queen/README.txt
[28-Sep-2016] if-archive/games/competition2016/Ash/Ash_by_Lee_Grey/index.html
[27-Sep-2016] if-archive/games/competition2016/Ash/Ash_by_Lee_Grey/style.css
[27-Sep-2016] if-archive/games/competition2016/Ash/Ash_by_Lee_Grey/main.js
[27-Sep-2016] if-archive/games/competition2016/Ash/Ash_by_Lee_Grey/ink.js
[27-Sep-2016] if-archive/games/competition2016/Mirror and Queen/Mirror and Queen/index.html
[27-Sep-2016] if-archive/games/competition2016/Ash/Ash_by_Lee_Grey/ASH_Cover.jpg
[27-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/logo.jpg
[27-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/gear7.jpg
[27-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/gear6.jpg
[27-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/gear5.jpg
[27-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/gear4.jpg
[27-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/gear3.jpg
[27-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/gear2.jpg
[27-Sep-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/gear1.jpg
[26-Sep-2016] if-archive/games/competition2016/The Shoe Dept/littleshoe.jpg
[26-Sep-2016] if-archive/games/competition2016/The Queens Menagerie/The Queen's Menagerie/Cover.png
[26-Sep-2016] if-archive/games/competition2016/Slicker City/play_online/interpreter/dialog.css
[26-Sep-2016] if-archive/games/competition2016/Slicker City/play_online/interpreter/glkote.css
[26-Sep-2016] if-archive/games/competition2016/Slicker City/play_online/interpreter/glkote.min.js
[26-Sep-2016] if-archive/games/competition2016/Slicker City/play_online/interpreter/quixe.min.js
[26-Sep-2016] if-archive/games/competition2016/Slicker City/play_online/interpreter/waiting.gif
[26-Sep-2016] if-archive/games/competition2016/Slicker City/play_online/interpreter/gnusto.min.js
[26-Sep-2016] if-archive/games/competition2016/Slicker City/play_online/interpreter/parchment.css
[26-Sep-2016] if-archive/games/competition2016/Slicker City/play_online/interpreter/zmachine.min.js
[26-Sep-2016] if-archive/games/competition2016/The Skyscraper and the Scar/skyscraperscar/skyscraperscar-cover.jpg
[25-Sep-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/index.html
[25-Sep-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/Gblorb/Game of Worlds Tournament.gblorb
[25-Sep-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Carbon_World.gif
[25-Sep-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Liquid_World.gif
[25-Sep-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Igneous_World.gif
[25-Sep-2016] if-archive/games/competition2016/Inside the Facility/Facility.z8
[25-Sep-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/glkote.min.js
[25-Sep-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/jquery-1.11.2.min.js
[25-Sep-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/quixe.min.js
[25-Sep-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/resourcemap.js
[25-Sep-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Logo.png
[25-Sep-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/style.css
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/css/app.css
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/css/app.css.map
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/build/bundle.js
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/build/bundle.js.map
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/build/bundle.min.js
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/cover.png
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/cards/death.png
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/family-room.jpg
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/cards/fool.png
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/fortune-card.png
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/css/foundation.css
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/css/foundation.css.map
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/icon.png
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/index.html
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/cards/justice.png
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/LICENSE
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/cards/man.png
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/cards/money.png
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/motel.jpg
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/cards/night.png
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/build/opbeat.min.js
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/ornament.svg
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/reading-room.jpg
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/README
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/study.jpg
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/cards/traitor.png
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/waves.jpg
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/worldwritable-header.png
[24-Sep-2016] if-archive/games/competition2016/Stone Harbor/stone-harbor/images/yard.jpg
[24-Sep-2016] if-archive/games/competition2016/Evermore/explosion.ogg
[24-Sep-2016] if-archive/games/competition2016/The Skyscraper and the Scar/skyscraperscar/skyscraperscar-cover-1920.jpg
[24-Sep-2016] if-archive/games/competition2016/The Skyscraper and the Scar/skyscraperscar/skyscraperscar-cover-2506.jpg
[24-Sep-2016] if-archive/games/competition2016/The Skyscraper and the Scar/skyscraperscar/skyscraperscar-cover-480.jpg
[24-Sep-2016] if-archive/games/competition2016/The Skyscraper and the Scar/skyscraperscar/skyscraperscar-cover-853.jpg
[24-Sep-2016] if-archive/games/competition2016/Evermore/clang.ogg
[24-Sep-2016] if-archive/games/competition2016/Evermore/laugh.ogg
[24-Sep-2016] if-archive/games/competition2016/Evermore/creak.ogg
[24-Sep-2016] if-archive/games/competition2016/Evermore/scream.ogg
[24-Sep-2016] if-archive/games/competition2016/Evermore/crack.ogg
[24-Sep-2016] if-archive/games/competition2016/Evermore/storm.ogg
[23-Sep-2016] if-archive/games/competition2016/Evermore/knock.ogg
[23-Sep-2016] if-archive/games/glulx/Try_Again.gblorb

Try Again, by Tom Devereaux. Release 1 / Serial number 160922.

[23-Sep-2016] if-archive/games/competition2016/The Shoe Dept/shoeboxlabel.png
[22-Sep-2016] if-archive/games/competition2016/Sigil Reader Field/Release 0701 2355/interpreter/glkote.css
[20-Sep-2016] if-archive/games/competition2016/Inside the Facility/facility_walkthrough.txt
[20-Sep-2016] if-archive/games/competition2016/A Time of Tungsten/index.html
[20-Sep-2016] if-archive/games/competition2016/Sigil Reader Field/Release 0701 2355/play.html
[20-Sep-2016] if-archive/games/competition2016/Sigil Reader Field/Release 0701 2355/index.html
[20-Sep-2016] if-archive/games/competition2016/Sigil Reader Field/Release 0701 2355/style.css
[20-Sep-2016] if-archive/games/competition2016/Sigil Reader Field/Release 0701 2355/interpreter/dialog.css
[18-Sep-2016] if-archive/games/competition2016/A Time of Tungsten/JUDGES_READ_FIRST.txt
[17-Sep-2016] if-archive/games/competition2016/A Time of Tungsten/Credits.txt
[15-Sep-2016] if-archive/games/zcode/entropy.z8
IFDB entry
IFWiki: Entropy

Entropy, an Interactive Fiction Endeavor in Time and Space, by David A. Cornelson. Beta Release A / Serial number 090516.

[13-Sep-2016] if-archive/games/competition2016/Inside the Facility/Facility.pdf
[09-Sep-2016] if-archive/games/competition2016/Evermore/monos.ogg
[07-Sep-2016] if-archive/games/competition2016/The Queens Menagerie/The Queen's Menagerie/Images/Finis.png
[07-Sep-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/OffLineContent/help.html
[07-Sep-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/OffLineContent/index.html
[07-Sep-2016] if-archive/games/competition2016/Pogoman GO/pogomanGo_v15/OffLineContent/authors.html
[07-Sep-2016] if-archive/games/competition2016/The Queens Menagerie/The Queen's Menagerie/Images/Background.png
[04-Sep-2016] if-archive/games/competition2016/To The Wolves/To the Wolves/ellafinal.png
[29-Aug-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Managed/LuaInterpreter.dll
[29-Aug-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Managed/DialogueSystem.dll
[28-Aug-2016] if-archive/games/competition2016/Mirror and Queen/Mirror and Queen/interpreter/Images/Wall.png
[27-Aug-2016] if-archive/games/competition2016/Mirror and Queen/Mirror and Queen/Cover.jpg
[27-Aug-2016] if-archive/games/competition2016/Mirror and Queen/Mirror and Queen/interpreter/dialog.css
[27-Aug-2016] if-archive/games/competition2016/Mirror and Queen/Mirror and Queen/interpreter/jquery-1.11.2.min.js
[27-Aug-2016] if-archive/games/competition2016/Mirror and Queen/Mirror and Queen/interpreter/resourcemap.js
[27-Aug-2016] if-archive/games/competition2016/Mirror and Queen/Mirror and Queen/interpreter/waiting.gif
[27-Aug-2016] if-archive/games/competition2016/Mirror and Queen/Mirror and Queen/interpreter/Images/MirrorFrame.png
[25-Aug-2016] if-archive/games/competition2016/Evermore/clock.ogg
[25-Aug-2016] if-archive/games/pc/dark_angel.exe

Dark Angel, a detective story. Version 2.0, by Jerry Ford. (a machine-independent TADS .gam file is in games/tads/dark_angel.t3)

[25-Aug-2016] if-archive/games/tads/dark_angel.t3
IFDB entry

Dark Angel, a detective story. Version 2.0, by Jerry Ford. (a Windows executable is in games/pc/dark_angel.exe)

[25-Aug-2016] if-archive/games/tads/dark_angel_web_ui.t3
IFDB entry

Dark Angel, a detective story. Version 2.0, by Jerry Ford. This has been compiled with the WebUI interface, making it playable over the Internet.

[21-Aug-2016] if-archive/programming/agt/agility/agil111osx.tgz
View contents

AGiliTy 1.1.1 for Mac OS X, ported by Flathead.

[21-Aug-2016] if-archive/programming/agt/magx/magx065osx.tgz
View contents

Magx 0.6.5 for Mac OS X, ported by Flathead.

[20-Aug-2016] if-archive/programming/glulx/interpreters/quixe/Lectrote-1.1.2-win32-x64.zip
View contents
IFWiki: Lectrote

Quixe packaged with Electron as a 64-bit Windows application, by Andrew Plotkin.

[20-Aug-2016] if-archive/programming/glulx/interpreters/quixe/Lectrote-1.1.2-linux-x64.zip
View contents
IFWiki: Lectrote

Quixe packaged with Electron as a 64-bit Linux application, by Andrew Plotkin.

[20-Aug-2016] if-archive/programming/glulx/interpreters/quixe/Lectrote-1.1.2-macos-x64.dmg
IFWiki: Lectrote

Quixe packaged with Electron as a 64-bit OSX application, by Andrew Plotkin.

[17-Aug-2016] if-archive/games/trs80/Odyssey_1_Damsel_In_Distress.zip
View contents

The first part of Joel Mick's Odyssey trilogy.

[17-Aug-2016] if-archive/games/trs80/Odyssey_2_Treasure_Island.zip
View contents

The second part of Joel Mick's Odyssey trilogy.

[17-Aug-2016] if-archive/games/trs80/Odyssey_3_Journey_Through_Time.zip
View contents

The third part of Joel Mick's Odyssey trilogy.

[15-Aug-2016] if-archive/games/competition2016/A Time of Tungsten/Licenses/CC0 1.0 legalcode.txt
[15-Aug-2016] if-archive/games/competition2016/A Time of Tungsten/Licenses/CC BY 3.0 legalcode.txt
[13-Aug-2016] if-archive/games/competition2016/A Time of Tungsten/Licenses/LICENSE.txt
[09-Aug-2016] if-archive/games/glulx/Spellbound.gblorb
IFDB entry
IFWiki: Spellbound

Spellbound, by Adam Perry. Release 1 / Serial number 160728. (As entered in IntroComp 2016.)

[08-Aug-2016] if-archive/games/competition2016/Aether Apeiron The Zephyra Chronicles/AAE Web/source/images/cover.jpg
[06-Aug-2016] if-archive/games/pc/dudley3.zip
View contents

A Dudley Dilemma version 3.0, an AGT adventure by Lane Barrow. This version includes sounds and pictures, mostly views of the Harvard campus.

[05-Aug-2016] if-archive/games/agt/dudley3.zip
View contents
IFDB entry

A Dudley Dilemma version 3.0, an AGT adventure by Lane Barrow. This version includes sounds and pictures, mostly views of the Harvard campus.

[02-Aug-2016] if-archive/games/competition2017/VR Gambler/VR Gambler Player Kit/2 Windows Interpreter/Glk.dll
[02-Aug-2016] if-archive/games/competition2017/VR Gambler/VR Gambler Player Kit/2 Windows Interpreter/ScaleGfx.dll
[02-Aug-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/full_screen.png
[27-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/glkote.css
[27-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Background_Large.jpg
[26-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/HelpButton.png
[26-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/SettingsButton.png
[26-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/MapButton.png
[25-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/takelamp.gif
[25-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/bookicon.png
[24-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Rulebook.html
[24-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Arcana_Tears.png
[24-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Arcana_Star.png
[24-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Arcana_Mind.png
[24-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Arcana_Might.png
[24-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Arcana_Land.png
[24-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Arcana_Flowers.png
[24-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Arcana_Feathers.png
[24-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Arcana_Bone.png
[24-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Arcana_Beasts.png
[24-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/pagedivider.png
[23-Jul-2016] if-archive/info/ifdb/ifdb-archive-20160723.zip
[23-Jul-2016] if-archive/games/zcode/ZTUU.zip
View contents
IFDB entry
IFWiki: Zork: The Undiscovered Underground

Zork: The Undiscovered Underground, a text adventure prequel to Zork Grand Inquisitor, programmed by Gerry Kevin Wilson, and ported to Inform 7 by Al Golden. Release 16 / Serial number 970828. Archive includes the game file, a map and a walkthrough.

[23-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Saturnus.jpg
[23-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Misshapen_Beast.jpg
[23-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Morphling.jpg
[23-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Machinery_Pain.jpg
[23-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Knave_Wings.jpg
[23-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Great_Lizard.jpg
[23-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Baleful_Weirdling.jpg
[23-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Metal_World.gif
[23-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Gas_World.gif
[23-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Desert_World.gif
[23-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Rulebook_Back.png
[23-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/RPage_Border.png
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Shining_Orb.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Pillage.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Endless_Seas.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Tagic_University.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Scion_Uther.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/School_Bones.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Sanic_Teachings.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Horologists_Song.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Eyes_Zin.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Avatar_Moon.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Arcana_Umbray.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Aesthete_Kell.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Rope_Feathers.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Wrath_Ull.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Singularity_Time.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Lacrimose_Plague.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Earth_Flux.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Desolation.jpg
[21-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Burning_Air.jpg
[20-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/transpholder.gif
[20-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/To_Arms.jpg
[20-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Total_War.jpg
[20-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Pure_Weak.jpg
[20-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Raid.jpg
[20-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Minor_Battle.jpg
[20-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Major_Skirmish.jpg
[20-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Annihilation.jpg
[20-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Ablation.jpg
[20-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Lost_Anemoi.jpg
[19-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Sun_Hallowed.jpg
[19-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Purity_Sun.jpg
[19-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Persistence_Sun.jpg
[19-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Halo.jpg
[19-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Plains_Bone.jpg
[19-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Forgotten_Lands.jpg
[19-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Flowers_Amun.jpg
[19-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Floating_Island.jpg
[19-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Fires_Below.jpg
[19-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/woodtexture.jpg
[18-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Moon_Death.jpg
[18-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Moon_Bone.jpg
[18-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/End_Life.jpg
[18-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Distant_Sail.jpg
[18-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Black_Tower.jpg
[18-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Moon_Ruin.jpg
[18-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/jquery-3.1.0.min.js
[17-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Strength_Ten.jpg
[17-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Queen_Blooms.jpg
[17-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Knight_Bones.jpg
[17-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/customcolorpicker.css
[17-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Fool.jpg
[17-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Empress.jpg
[17-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/SettingsIcon.png
[17-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Warlord_Feathers.jpg
[17-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Temperance.jpg
[17-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/customColorPicker.js
[17-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Hermit.jpg
[17-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Daughter_Manifold.jpg
[17-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Library_Chaos.jpg
[17-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Peace.jpg
[17-Jul-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/Assets/Eclipse.jpg
[14-Jul-2016] if-archive/info/ifwiki/ifwiki-20160712.zip
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Mono/mono.dll
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Managed/UnityEngine.dll
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Managed/UnityEngine.dll.mdb
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Mono/etc/mono/browscap.ini
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Mono/etc/mono/2.0/Browsers/Compat.browser
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Mono/etc/mono/config
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Mono/etc/mono/mconfig/config.xml
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Mono/etc/mono/1.0/DefaultWsdlHelpGenerator.aspx
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Mono/etc/mono/2.0/DefaultWsdlHelpGenerator.aspx
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Mono/etc/mono/1.0/machine.config
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Mono/etc/mono/2.0/machine.config
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Mono/etc/mono/2.0/settings.map
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Mono/etc/mono/2.0/web.config
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Resources/unity default resources
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Managed/UnityEngine.Networking.dll
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Managed/UnityEngine.UI.dll
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Managed/Mono.Security.dll
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Managed/mscorlib.dll
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Managed/System.Core.dll
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Managed/System.dll
[14-Jul-2016] if-archive/games/competition2016/Labyrinth of Loci/LofL_win/LofL_win_Data/Managed/System.Xml.dll
[13-Jul-2016] if-archive/games/glulx/spanish/Cumpleaños 2008.ulx

Cumpleaños 2008, by Laureyne Doyrens. (from caad.es archive, under review)

[11-Jul-2016] if-archive/games/zcode/That_Damn_Elevator.zblorb
IFDB entry

That Damn Elevator, by Binkley Beardman. Release 1 / Serial number 160710.

[09-Jul-2016] if-archive/games/glulx/Wisher_Theurgist_Fatalist.gblorb
IFDB entry
IFWiki: Wisher, Theurgist, Fatalist

Wisher, Theurgist, Fatalist. A Weird Textual Fiction, by Xavid. Release 4 / Serial number 160708.

[07-Jul-2016] if-archive/games/zcode/MouseQuest_Ch1.zblorb

Mouse Quest Chapter 1 - The Arrival of Winter, by Bryan and Sean Lian.

[05-Jul-2016] if-archive/games/glulx/Molly_and_the_Butter_Thieves.gblorb
IFDB entry
IFWiki: Molly_and_the_Butter_Thieves

Molly and the Butter Thieves, by Cosmic Hamster (Alice Grove). Release 3 / Serial number 160704.

[05-Jul-2016] if-archive/games/glulx/spanish/Delfina.ulx

Delfina, by Laureyne Doyrens. (from caad.es archive, under review)

[04-Jul-2016] if-archive/games/competition2016/The Mouse/The Mouse--final/music/Canomo.mp3
[01-Jul-2016] if-archive/info/intficforum/intfic-archive-20160701.zip
[29-Jun-2016] if-archive/games/source/advent_bhavnani.tar.gz
View contents

Source code of two versions of Colossal Cave Adventure, by Ravi Bhavnani. The first is his and Marc Chardon's VMS port and expansion of Mike Goetz's 550-point "Adventure B01" for CP/M. The second is Bhavnani's port of the VMS version to Windows (console mode).

[29-Jun-2016] if-archive/games/springthing/2016/SpringThing2016.zip
View contents

All of the entered games, available in one archive.

[26-Jun-2016] if-archive/games/springthing/2016/readme.txt

Information about the competition.

[24-Jun-2016] if-archive/games/competition2020/Games/Tragic/Tragic_Data/Managed/Newtonsoft.Json.dll
[24-Jun-2016] if-archive/games/competition2016/Mirror and Queen/Mirror and Queen/interpreter/glkote.min.js
[24-Jun-2016] if-archive/games/competition2016/Mirror and Queen/Mirror and Queen/interpreter/quixe.min.js
[24-Jun-2016] if-archive/infocom/compilers/inform7/executables/Quixe-215.zip
View contents

Quixe 2.1.5 for Inform 7: unpack this archive in the I7 template directory to update the version of Quixe in Inform 7.

[24-Jun-2016] if-archive/programming/glulx/interpreters/quixe/old/quixe-215.tar.gz
View contents
[24-Jun-2016] if-archive/programming/glk/implementations/old/glkote-222.tar.gz
View contents
[20-Jun-2016] if-archive/games/glulx/Here_Comes_Treble.gblorb
IFDB entry

Here Comes Treble, by Sarah Bullard. Release 1 / Serial number 160619.

[14-Jun-2016] if-archive/games/glulx/spanish/La explosión fulminante.ulx

La explosión fulminante, by Laureyne Doyrens. (from caad.es archive, under review)

[12-Jun-2016] if-archive/games/mini-comps/speedif/SpeedIF_PAX_East_2011.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: PAX East 2011 Speed-IF, Merk_(game), Digging_Time!, The_Right_Tool, Bored_Ladders, Delusions_Again, A_Scurvy_of_Wonders, Brain_of_the_Night_Guest, Vault_of_Hugo_II:_Electric_Boogaloo, A_Shadow_of_Helpfulman

Games entered in the SpeedIF event run by David Cornelson at PAX East 2011 in Boston.

[10-Jun-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/game.ulx.js
[09-Jun-2016] if-archive/infocom/compilers/inform6/library/old/inform6lib-6.12.1.zip
View contents

The Inform 6.12.1 library (June 2016).

[07-Jun-2016] if-archive/games/glulx/spanish/La vieja Antonieta.ulx

La vieja Antonieta, by Laureyne Doyrens. (from caad.es archive, under review)

[06-Jun-2016] if-archive/games/glulx/The_Mary_Jane_of_Tomorrow.gblorb
IFDB entry

The Mary Jane of Tomorrow: Fanfic for Steph Cherrywell's Brain Guzzlers From Beyond! by Emily Short. Release 1 / Serial number 160605.

[06-Jun-2016] if-archive/games/competition2017/Mikaylas Phone/css/animate.min.css
[06-Jun-2016] if-archive/games/competition2019/A Blue Like No Other/fonts/Fixedsys500c.eot
[06-Jun-2016] if-archive/games/competition2019/A Blue Like No Other/fonts/Fixedsys500c.otf
[06-Jun-2016] if-archive/games/competition2019/A Blue Like No Other/fonts/Fixedsys500c.svg
[06-Jun-2016] if-archive/games/competition2019/A Blue Like No Other/fonts/Fixedsys500c.ttf
[06-Jun-2016] if-archive/games/competition2019/A Blue Like No Other/fonts/Fixedsys500c.woff
[05-Jun-2016] if-archive/games/source/inform/EtherSource.txt
IFDB entry

Source code for Ether, by Brian Rushton.

[03-Jun-2016] if-archive/games/tads/SAwesome.t3
IFDB entry

Hide and Seek - Cindy's Something Awesome Project. Version 1.0, by Cindy Sun.

[03-Jun-2016] if-archive/games/zcode/Starry_Seeksorrow.zblorb
IFDB entry

Starry Seeksorrow, by Caleb Wilson. Release 2 / Serial number 160602.

[03-Jun-2016] if-archive/games/glulx/TheSkyCrane.gblorb

The Sky Crane, by WHARRGARBLSMURF. Release 1 / Serial number 160602.

[31-May-2016] if-archive/games/glulx/spanish/La gruta del horror DEMO.ulx

La gruta del horror (DEMO), by Laureyne Doyrens. (from caad.es archive, under review)

[30-May-2016] if-archive/games/java/spanish/Universo digital.zip
View contents

Universo Digital, by Edlobez.

[27-May-2016] if-archive/games/spectrum/spanish/bares.zip
View contents

Bares, by Baltasar el arquero. (from caad.es archive, under review)

[22-May-2016] if-archive/games/amstrad/spanish/ELF CPC.zip
View contents
IFDB entry

ELF - La Aventura, 1a Parte, by Javy Fernández (JavyMetal, Defecto Digital). For Amstrad CPC. Based on the 1991 arcade game by Ocean. Includes manual and map. (a PCW version is in games/amstrad/spanish/elf pcw.dsk, a Spectrum version is in games/spectrum/spanish/elf spe.TAP, and a MS-DOS version is in games/pc/spanish/ELF 1 PC.zip)

[22-May-2016] if-archive/games/spectrum/spanish/elf spe.TAP
IFDB entry

ELF - La Aventura, 1a Parte, by Javy Fernández (JavyMetal, Defecto Digital). For Spectrum. Based on the 1991 arcade game by Ocean. (a CPC version is in games/amstrad/spanish/ELF CPC.zip, a PCW version is in games/amstrad/spanish/elf pcw.dsk, and a MS-DOS version is in games/pc/spanish/ELF 1 PC.zip)

[22-May-2016] if-archive/games/amstrad/spanish/elf pcw.dsk
IFDB entry

ELF - La Aventura, 1a Parte, by Javy Fernández (JavyMetal, Defecto Digital). For Amstrad PCW. Based on the 1991 arcade game by Ocean. (a CPC version is in games/amstrad/spanish/ELF CPC.zip, a Spectrum version is in games/spectrum/spanish/elf spe.TAP, and a MS-DOS version is in games/pc/spanish/ELF 1 PC.zip)

[21-May-2016] if-archive/games/pc/kerkerkruip.msi
IFDB entry
IFWiki: Kerkerkruip

Kerkerkruip, an IF roguelike, by Victor Gijsbers. Release 9 / Serial number 140419 Windows installer. (a machine independent Glulx game file is in games/glulx/Kerkerkruip.zip, a Linux package is in games/linux/kerkerkruip.deb, and the original competition entry is in games/competition2011/glulx/kerkerkruip/original/)

[21-May-2016] if-archive/games/glulx/Kerkerkruip.zip
View contents
IFDB entry
IFWiki: Kerkerkruip

Kerkerkruip, an IF roguelike, by Victor Gijsbers. Release 9 / Serial number 140419. (a Windows installer is in games/pc/kerkerkruip.msi, a Linux package is in games/linux/kerkerkruip.deb, and the original competition entry is in games/competition2011/glulx/kerkerkruip/original/)

[21-May-2016] if-archive/games/linux/kerkerkruip.deb
IFDB entry
IFWiki: Kerkerkruip

Kerkerkruip, an IF roguelike, by Victor Gijsbers. Release 9 / Serial number 140419. Architecture-independent Debian/Ubuntu Linux package. (a machine independent Glulx game file is in games/glulx/Kerkerkruip.zip, a Windows installer is in games/pc/kerkerkruip.msi, and the original competition entry is in games/competition2011/glulx/kerkerkruip/original/)

[20-May-2016] if-archive/games/glulx/old/CounterfeitMonkey-r6.gblorb
IFDB entry
IFWiki: Counterfeit Monkey

Counterfeit Monkey. A Removal, by Emily Short. Release 6 / Serial number 160520.

[20-May-2016] if-archive/games/glulx/Mystery!.gblorb
IFDB entry

Mystery!, by Gene Welborn. Release 2 / Serial number 160508.

[20-May-2016] if-archive/games/html/The-CryptoGame.zip
View contents
IFDB entry

The CryptoGame, by Manan Singh.

[16-May-2016] if-archive/infocom/interpreters/zxzvm/zxzvm.src.zip
View contents

Z80 assembly source for ZXZVM version 1.12, by John Elliott

[16-May-2016] if-archive/infocom/interpreters/zxzvm/zxzvm.zip
View contents

ZXZVM version 1.12, a Z-machine interpreter for the Spectrum +3, Spectrum with ResiDOS, Amstrad PCW8000/9000/10 and Amstrad PCW16, written by John Elliott. The archive contains a .TAP file for emulators, binary files for real Spectrums and 'classic' PCWs, a disc image for PCW16s, and documentation.

[15-May-2016] if-archive/games/glulx/Old_fogey.gblorb
IFDB entry

Old fogey, a contingent removal, by Simon Deimel. Release 3 / Serial number 160512.

[14-May-2016] if-archive/games/springthing/2016/Fourdiopolis.zip
View contents
IFDB entry
IFWiki: Fourdiopolis

Fourdiopolis, by Andrew Schultz (Inform/Glulx). Release 1 / Serial number 160503.

[07-May-2016] if-archive/games/springthing/2016/ThreeCardTrick.gblorb
IFDB entry
IFWiki: Three-Card Trick

Three-Card Trick, by Chandler Groover (Inform/Glulx). Release 1 / Serial number 160507.

[03-May-2016] if-archive/games/cpm/adventure_cpm.tar.gz
View contents
IFDB entry
IFWiki: Adventure

CP/M executable of the 375 point version of Colossal Cave, by The Software Toolworks. This is an expansion and port by Walt Bilofsky to the 8080/Z80 of Jim Gillogly's UNIX C port of Wood's original code.

[02-May-2016] if-archive/games/springthing/2016/Standoff.zip
View contents
IFDB entry
IFWiki: Standoff

Standoff, by Matthew R.F. Balousek (PDF).

[01-May-2016] if-archive/games/zcode/adv440.z8
IFDB entry
IFWiki: Adventure

Adventure II, the 44 point version of Adventure aka Colossal Cave, by Jack Pike and Peter Luckett, from 1978, converted to C99 and compiled as Z-code with a modified vbccz compiler by Arthur O'Dwyer.

[01-May-2016] if-archive/games/zcode/adv550.z8
IFDB entry
IFWiki: Adventure

Adventure 3, the 550 point version of Adventure aka Colossal Cave, by Dave Platt, from 1979, converted to C99 and compiled as Z-code with a modified vbccz compiler by Arthur O'Dwyer.

[01-May-2016] if-archive/games/zcode/old/adv551.z8
IFDB entry
IFWiki: Adventure

Adventure 6, the 551 point version of Adventure aka Colossal Cave, by Dave Long, from 1979, converted to C99 and compiled as Z-code with a modified vbccz compiler by Arthur O'Dwyer.

[01-May-2016] if-archive/games/zcode/advent.z8
IFDB entry
IFWiki: Adventure

Adventure aka Colossal Cave, the original 350 points version. This is Don Knuth's CWEB implementation, converted to C99 and compiled as Z-code with a modified vbccz compiler by Arthur O'Dwyer.

[28-Apr-2016] if-archive/info/ifdb/ifdb-archive-20160427.zip
[27-Apr-2016] if-archive/games/glulx/rar.gblorb
IFDB entry

Reference and Representation: An Approach to First-Order Semantics. A true tale of early humanity, by Ryan Veeder. Release 1 / Serial number 160423.

[24-Apr-2016] if-archive/games/twine/shape-of-our-container.zip
View contents
IFDB entry

The Shape of Our Container, version 2, by Rocketnia.

[24-Apr-2016] if-archive/games/twine/The_Missing_T.zip
View contents
IFDB entry

The Missing T, by Anonymous.

[21-Apr-2016] if-archive/games/zcode/lion.z5
IFDB entry
IFWiki: The Nemean Lion

The Nemean Lion: another anonymous joke game that happens to have been posted on adamcadre.ac

[20-Apr-2016] if-archive/games/zcode/We_Are_Unfinished.zblorb
IFDB entry

We Are Unfinished, by Ade McT. Release 1 / Serial number 160419.

[16-Apr-2016] if-archive/games/glulx/sheep_here.gblorb
IFDB entry

sheep here, by Teaspoon. Release 1 / Serial number 160416.

[14-Apr-2016] if-archive/games/zcode/Gnu_in_the_Zoo.zblorb
IFDB entry
IFWiki: Gnu in the Zoo

Gnu in the Zoo, a Freedom-Focused Fantasy, by Alex Ball. Release 3 / Serial number 160331.

[12-Apr-2016] if-archive/games/zcode/In_The_Cubicle.zblorb

In The Cubicle, a Short Interactive Claustrophobia, by Tom Fox. Release 1 / Serial number 160411.

[10-Apr-2016] if-archive/games/glulx/Superluminal_Vagrant_Twin.gblorb
IFDB entry
IFWiki: Superluminal Vagrant Twin

Superluminal Vagrant Twin, a text-only space sim, by C.E.J. Pacian. Release 6 / Serial number 160316.

[07-Apr-2016] if-archive/games/springthing/2016/MsLojka.zip
View contents
IFDB entry
IFWiki: Ms. Lojka

Ms. Lojka, by Jordan Magnuson (Twine).

[06-Apr-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/dialog.css
[06-Apr-2016] if-archive/games/competition2016/The Game of Worlds TOURNAMENT/interpreter/waiting.gif
[06-Apr-2016] if-archive/games/twine/HummingBird_Haunting.zip
View contents
IFDB entry

HummingBird Haunting, by Norbez.

[06-Apr-2016] if-archive/games/springthing/2016/DrSourpussIsNotAChoiceBasedGame.zip
View contents
IFDB entry
IFWiki: Dr. Sourpuss Is Not A Choice-Based Game

Dr. Sourpuss Is Not A Choice-Based Game, by P.B. Parjeter (Twine).

[05-Apr-2016] if-archive/games/springthing/2016/SistersOfClaroLargo.zip
View contents
IFDB entry
IFWiki: Sisters of Claro Largo

Sisters of Claro Largo, by David T. Marchand (Twine).

[04-Apr-2016] if-archive/games/zcode/deadpavane.zblorb
IFDB entry
IFWiki: Dead Pavane for a Princess

Dead Pavane for a Princess, by Emily Boegheim. Release 2 / Serial number 131204.

[04-Apr-2016] if-archive/programming/tads3/library/contributions/easyListing.t

An extension making it quicker and easier to print simple lists, including offering message parameter substitutions for lists (e.g. "{the/list yourList}"). Version 0.3, by Emily Boegheim.

[04-Apr-2016] if-archive/games/tads/homeopen.t3
IFDB entry
IFWiki: Home Open

Home Open, version 1.0, by Emily Boegheim.

[04-Apr-2016] if-archive/games/tads/homeopen_web.t3
IFDB entry
IFWiki: Home Open

Home Open, version 1.0, by Emily Boegheim. This has been compiled with the WebUI interface, making it playable over the Internet.

[04-Apr-2016] if-archive/programming/tads3/library/contributions/reaction.t

An extension offering rules-based handling of beforeAction and afterAction code. Version 0.2, by Emily Boegheim.

[03-Apr-2016] if-archive/games/glulx/old/Sub_Rosa-r2.gblorb
IFDB entry
IFWiki: Sub Rosa

Sub Rosa: The Seven Deceits of Confessor Destine, by Joey Jones and Melvin Rangasamy. Release 2 / Serial number 160324.

[03-Apr-2016] if-archive/info/intficforum/intfic-archive-20160401.zip
[02-Apr-2016] if-archive/games/springthing/2016/RoughDraft.zip
View contents
IFDB entry
IFWiki: Rough Draft

Rough Draft, by Erica Kleinman (Ren'Py).

[02-Apr-2016] if-archive/games/springthing/2016/TheXylophoniad.zip
View contents
IFDB entry
IFWiki: The Xylophoniad

The Xylophoniad, by Robin Johnson (HTML/Javascript).

[02-Apr-2016] if-archive/games/springthing/2016/FooFoo.gblorb
IFDB entry
IFWiki: Foo Foo

Foo Foo, by Buster Hudson (Inform/Glulx). Release 1 / Serial number 160401.

[02-Apr-2016] if-archive/games/springthing/2016/FamousBaby.zip
View contents
IFDB entry
IFWiki: Famous Baby

Famous Baby, by N.C. Kerklaan (Twine).

[01-Apr-2016] if-archive/games/springthing/2016/SuperheroStress.zip
View contents
IFDB entry
IFWiki: Superhero Stress

Superhero Stress, by Michael Yadvish (Twine).

[01-Apr-2016] if-archive/games/springthing/2016/DeadMansHill.gblorb
IFDB entry
IFWiki: Dead Man's Hill

Dead Man's Hill, by Arno von Borries (Inform/Glulx). Release 1 / Serial number 160401.

[01-Apr-2016] if-archive/games/springthing/2016/HarmonicTimeBindRitualSymphony.z8
IFDB entry
IFWiki: Harmonic Time-Bind Ritual Symphony

Harmonic Time-Bind Ritual Symphony, by Ben Kidwell and Maevele Straw (Inform/Z-code). Release 16 / Serial number 160331.

[31-Mar-2016] if-archive/games/springthing/2016/NockedTrueTalesOfRobinHood.zip
View contents
IFDB entry
IFWiki: Nocked! True Tales of Robin Hood

Nocked! True Tales of Robin Hood, by Andrew G. Schneider (Twine).

[31-Mar-2016] if-archive/games/springthing/2016/Shipwrecked.zip
View contents
IFDB entry
IFWiki: Shipwrecked

Shipwrecked, by Andrew G. Schneider (Twine).

[31-Mar-2016] if-archive/games/springthing/2016/EvitaSempai.zip
View contents
IFDB entry
IFWiki: Evita Sempai

Evita Sempai, by Florencia Rumpel Rodriguez a.k.a. Rumpelcita (Twine).

[29-Mar-2016] if-archive/games/springthing/2016/TangaroaDeep.zip
View contents
IFDB entry
IFWiki: Tangaroa Deep

Tangaroa Deep, by Astrid Dalmady (Twine).

[24-Mar-2016] if-archive/games/glulx/Dude_Wheres_My_Scapula.gblorb
IFDB entry

Dude, Where's My Scapula? by Zachary Hodgens. Release 1 / Serial number 160323.

[22-Mar-2016] if-archive/games/zcode/darkiss1.z5
IFDB entry
IFWiki: Darkiss! Wrath of the Vampire - Chapter 1: The Awakening

Darkiss! Wrath of the Vampire - Chapter 1: The Awakening. An interactive horror tale by Marco Vallarino. Originally written in Italian and then translated into English. Release 2 / Serial number 160130. (the original English competition entry is in games/competition2015/Darkiss - Chapter 1 - the Awakening/, and the Italian original is in games/zcode/italian/darkiss.z5)

[21-Mar-2016] if-archive/programming/glulx/tools/mrifk/mrifk.patch

Patch for Mrifk to work with more recent versions of GHC, and to support all Glulx opcodes in the 3.1.2 specification.

[21-Mar-2016] if-archive/games/glulx/old/Barroom_Brawl-r1.gblorb
IFDB entry

Barroom Brawl: Punch for your life, by One-Eye Jack. Release 1 / Serial number 160226.

[21-Mar-2016] if-archive/games/zcode/GA.z5

Geocaching Adventure - GC3JJ9C - #6 in the Cryptic Puzzle Series, by MrCryptic. Release 1 / Serial number 120510.

[21-Mar-2016] if-archive/games/tads/old/Korenvliet-r1.t3
IFDB entry

Korenvliet, version 1.2. A short adventure by Alexander van Oostenrijk, based on the original korenvl.bas (author unknown).

[16-Mar-2016] if-archive/games/glulx/Cheesed_Off.gblorb
IFDB entry
IFWiki: Cheesed Off!

Cheesed Off! A very cheesey adventure, by Hulk Handsome. Release 2 / Serial number 160315.

[16-Mar-2016] if-archive/games/zcode/DontPeeYourself.z8
IFDB entry

Don't Pee Yourself! A Toilet Training Adventure by 'Hulk Handsome'. Release 3 / Serial number 150807.

[13-Mar-2016] if-archive/games/glulx/spanish/Hierba.zip
View contents

Hierba tras el cristal, by Johan Paz. (from caad.es archive, under review)

[07-Mar-2016] if-archive/programming/tads3/source/tads_src_313.zip
View contents

TADS 3.1.3 source code, by Mike Roberts.

[07-Mar-2016] if-archive/programming/tads3/manuals/tads_doc_313.zip
View contents

The full documentation package for TADS 3.1.3, including:

  • Getting Started in TADS 3
  • TADS 3 Tour Guide
  • System Manual
  • Technical Manual
  • Library Reference Manual
[07-Mar-2016] if-archive/programming/tads3/executables/tads_313.zip
View contents

TADS 3.1.3 Windows 32-bit console-mode executables, documentation and samples, by Mike Roberts.

[07-Mar-2016] if-archive/programming/tads3/executables/tads_authkit_with_doc_313.exe

TADS 3.1.3 self-installing author's kit for Windows, including the full documentation package, by Mike Roberts.

[07-Mar-2016] if-archive/programming/tads3/executables/tads_dos32_313.zip
View contents

TADS 3.1.3 DOS 32-bit protected-mode executables, documentation and samples, by Mike Roberts.

[07-Mar-2016] if-archive/programming/tads3/executables/tads_authkit_313.exe

TADS 3.1.3 self-installing author's kit for Windows, by Mike Roberts.

[06-Mar-2016] if-archive/games/tads/My_last_rodeo.t3
IFDB entry

My Last Rodeo, by Mike Sousa. Release: 1 . 20160305.

[06-Mar-2016] if-archive/games/html/portcullis.zip
View contents
IFDB entry
IFWiki: Portcullis

Portcullis, by Robin Johnson.

[06-Mar-2016] if-archive/games/tads/The_Reveal.t3
IFDB entry

The Reveal, by Mike Sousa. Release: 1 . 20161202.

[06-Mar-2016] if-archive/games/tads/You_Matched.t3
IFDB entry

It's a Match!, by Mike Sousa. Release: 1 - 20160206.

[03-Mar-2016] if-archive/games/java/spanish/el_karma_de_la_cepa-1.0.1.zip
View contents

El karma de la cepa, by Arthur Dick.

[03-Mar-2016] if-archive/games/glulx/Buy_Gold.gblorb
IFDB entry

Buy Gold, by Teaspoon. Release 1 / Serial number 160302.

[01-Mar-2016] if-archive/games/hugo/RobbSherwin_Palm.zip
View contents
IFDB entry, entry, entry, entry, entry, entry
IFWiki: A Crimson Spring, Fallacy of Dawn, Necrotic Drift, Pantomime, Retro-Nemesis, Hammurabi

A collection of Robb Sherwin's games (A Crimson Spring, Fallacy of Dawn, Necrotic Drift, Pantomime, Retro-Nemesis and Hammurabi) converted to the format of the Palm Hugo interpreter.

[01-Mar-2016] if-archive/games/glulx/Do_not_meddle.gblorb
IFDB entry

Do not meddle, by Teaspoon. Release 2 / Serial number 160223.

[29-Feb-2016] if-archive/games/mini-comps/speedif/SpeedIF_Ultimate.zip
View contents
IFDB comp
IFWiki: The ultimate not numbered New Year's Speed IF

Games entered in the "Ultimate not numbered New Year's Speed IF" Competition: Disenchantment Bay, by Jacqueline A Lott; Short of Sushi, by Paul Stanley; Emma II, by David Fletcher; and The Day I Died, by Marius Müller.

[29-Feb-2016] if-archive/games/zcode/Iceweb.zblorb
IFDB entry

Iceweb, by Gil Williamson.

[24-Feb-2016] if-archive/games/competition2017/Will Not Let Me Go/fonts/Merriweather-Bold.ttf
[24-Feb-2016] if-archive/games/competition2017/Will Not Let Me Go/fonts/Merriweather-Bold.woff
[24-Feb-2016] if-archive/games/competition2017/Will Not Let Me Go/fonts/Merriweather-Bold.woff2
[24-Feb-2016] if-archive/games/competition2017/Will Not Let Me Go/fonts/Merriweather-BoldItalic.ttf
[24-Feb-2016] if-archive/games/competition2017/Will Not Let Me Go/fonts/Merriweather-BoldItalic.woff
[24-Feb-2016] if-archive/games/competition2017/Will Not Let Me Go/fonts/Merriweather-BoldItalic.woff2
[24-Feb-2016] if-archive/games/competition2017/Will Not Let Me Go/fonts/Merriweather-Italic.ttf
[24-Feb-2016] if-archive/games/competition2017/Will Not Let Me Go/fonts/Merriweather-Italic.woff
[24-Feb-2016] if-archive/games/competition2017/Will Not Let Me Go/fonts/Merriweather-Italic.woff2
[24-Feb-2016] if-archive/games/competition2017/Will Not Let Me Go/fonts/Merriweather-Regular.ttf
[24-Feb-2016] if-archive/games/competition2017/Will Not Let Me Go/fonts/Merriweather-Regular.woff
[24-Feb-2016] if-archive/games/competition2017/Will Not Let Me Go/fonts/Merriweather-Regular.woff2
[23-Feb-2016] if-archive/games/twine/WitherOver.zip
View contents
IFDB entry

WitherOver, by boak.

[23-Feb-2016] if-archive/games/twine/Las_Puertas_de_Solaria.zip
View contents

Las Puertas de Solaria / The Gates of Solaria, by Xavi Martinez. The text is in both English and Spanish.

[23-Feb-2016] if-archive/games/twine/spanish/Las_Puertas_de_Solaria.zip
View contents

Las Puertas de Solaria / The Gates of Solaria, by Xavi Martinez. The text is in both English and Spanish.

[23-Feb-2016] if-archive/games/twine/AntVoyage.zip
View contents

Ant Voyage, by Jordana Bungard.

[23-Feb-2016] if-archive/games/twine/Space_Poop.zip
View contents
IFDB entry

Space Poop, by Collin Pointon.

[23-Feb-2016] if-archive/games/zcode/spanish/Mars Menace From Outer Space.zip
View contents

Mars Menace From Outer Space, by Phil Spectrum. (from caad.es archive, under review)

[20-Feb-2016] if-archive/games/twine/spanish/111cm_de_aprendizaje.zip
View contents
IFDB entry

111 cm. de aprendizaje, by Laura Baleztena.

[14-Feb-2016] if-archive/games/twine/Pink.zip
View contents
IFDB entry

Pink, by Xian Xian.

[13-Feb-2016] if-archive/games/twine/A_Gift_For_Mother.zip
View contents
IFDB entry

A Gift For Mother, by Natalie Zed.

[13-Feb-2016] if-archive/games/glulx/The_Laughing_Gnome.gblorb
IFDB entry

The Laughing Gnome, by Teaspoon. Release 2 / Serial number 160212.

[11-Feb-2016] if-archive/games/twine/EidolonGGJ.zip
View contents
IFDB entry

Eidolon GGJ2016, by Austin M. Jones.

[11-Feb-2016] if-archive/games/twine/portuguese/Universidade.zip
View contents
IFDB entry

A Universidade, by Diego Nascimento.

[07-Feb-2016] if-archive/games/zcode/Enigma.zblorb
IFDB entry
IFWiki: Enigma (by Deimel)

Enigma, an interactive instant, by Simon Deimel. Release 8 / Serial number 160202. (the original competition entry is in games/competition2014/Enigma/Enigma.zblorb)

[07-Feb-2016] if-archive/info/ifdb/ifdb-archive-20160206.zip
[03-Feb-2016] if-archive/games/source/advent-orig-nelson.tar.gz
View contents

The original Crowther and Woods PDP-10 FORTRAN source code of the Colossal Cave Adventure (350 points). Ported to Unix Fortran 77 by Dan Nelson with no unnecessary omissions, additions, or modernizations.

[01-Feb-2016] if-archive/games/glulx/Baretegi.gblorb

Baretegi, by Alex Meltsner. Release 1 / Serial number 160131.

[26-Jan-2016] if-archive/games/java/spanish/nomires.zip
View contents

No mires, by Edlobez.

[24-Jan-2016] if-archive/games/glulx/Brain_Guzzlers_from_Beyond!.gblorb
IFDB entry
IFWiki: Brain Guzzlers from Beyond!

Brain Guzzlers from Beyond! Presented in glorious bi-chromatic TEXT-O-RAMA by Steph Cherrywell. Release 1 / Serial number 160123. (the original competition entry is in games/competition2015/Brain Guzzlers from Beyond!/)

[21-Jan-2016] if-archive/games/mini-comps/newyears/nein/Candle_flames_in_windless_air.gblorb
IFDB entry

Candle flames in windless air, by Teaspoon. Release 1 / Serial number 160118

[20-Jan-2016] if-archive/solutions/hugosol.zip
View contents

Solutions to Hugo's House of Horrors, Hugo II: Whodunit? and Hugo III: Jungle of Doom.

[18-Jan-2016] if-archive/programming/glulx/interpreters/git/old/git-134-glkterm-win32.zip
View contents
[18-Jan-2016] if-archive/games/glulx/spanish/Legión de las Tinieblas.blb

La Legión de las Tinieblas, by Rodrigo Diaz. (from caad.es archive, under review)

[18-Jan-2016] if-archive/games/twine/spanish/vampiro-twine.zip
View contents
IFDB entry

Vampiro (Versión Twine), by n-n. v20151101.

[18-Jan-2016] if-archive/games/html/spanish/Morin_khuur_v2.zip
View contents

Morin Khuur, by Jorge Jabato. (from caad.es archive, under review)

[18-Jan-2016] if-archive/games/html/spanish/tresfuentes_xcomp3.zip
View contents

La tres fuentes, by forta. (from caad.es archive, under review)

[18-Jan-2016] if-archive/programming/glulx/interpreters/git/old/git-134-glkterm-win32-source.tar.gz
View contents
[16-Jan-2016] if-archive/games/competition2020/Games/BYOD/Release/res/ibmvga/Px437_IBM_VGA8.ttf
[16-Jan-2016] if-archive/games/competition2020/Games/BYOD/Release/res/ibmvga/LICENSE.TXT
[08-Jan-2016] if-archive/games/glulx/Hard_Puzzle_3-Origins.gblorb
IFDB entry

Hard Puzzle 3: Origins, by Ade McT. Release 1 / Serial number 160107.

[06-Jan-2016] if-archive/solutions/Teacher_Feature.txt

Solution to Teacher Feature by the game's author, Paul Equinox Collins.

[03-Jan-2016] if-archive/games/mini-comps/newyears/nein/EGYPTWALK.z8
IFDB entry

EGYPTIAN WALKING SIMULATOR, by Jason Dyer. Release 1 / Serial number 151231

[03-Jan-2016] if-archive/games/mini-comps/newyears/nein/Her_Majestys_Trolley_Problem.gblorb
IFDB entry

Her Majesty's Trolley Problem, by Buster Hudson. Release 1 / Serial number 160102

[03-Jan-2016] if-archive/games/mini-comps/newyears/nein/Mhairie_Sioux_Escrivain.gblorb
IFDB entry

Mhairie Sioux Escrivain and the Dracula of Hogwarts, by M. Grablowsky. Release 1 / Serial number 160102

[02-Jan-2016] if-archive/games/mini-comps/newyears/nein/The_Day_time_stood_still.gblorb
IFDB entry
IFWiki: The Day time stood still

The Day Time stood still, by Marius Müller.

[01-Jan-2016] if-archive/info/intficforum/intfic-archive-20160101.zip
[01-Jan-2016] if-archive/games/zcode/Tower.zblorb
IFDB entry
IFWiki: Tower (by Deimel)

Tower, a surreal trip, by Simon Deimel. Release 5 / Serial number 151228. (the original competition entry is in games/competition2014/Tower/Tower.zblorb)

[31-Dec-2015] if-archive/games/mini-comps/newyears/nein/Staying_Put.gblorb
IFDB entry

Staying Put, by verityvirtue. Release 1 / Serial number 151231

[28-Dec-2015] if-archive/games/twine/Out_West.zip
View contents
IFDB entry

Out West, by veoviscool12.

[28-Dec-2015] if-archive/games/zcode/The_World_Turned_Upside_Down.zblorb
IFDB entry

The World Turned Upside Down: A Cape side story, by Bruno Dias. Release 2 / Serial number 151224.

[26-Dec-2015] if-archive/games/twine/APOTCAIOTLFOMAL.zip
View contents
IFDB entry

A Primer On The Capture And Identification Of The Little Folk Of Myth And Legend, by Krishan Coupland.

[26-Dec-2015] if-archive/games/twine/Mug_Quest.zip
View contents

Mug Quest, version 1.1, by Nonstop.

[26-Dec-2015] if-archive/games/twine/Spit_or_Swallow.zip
View contents

Spit or Swallow, by Ibrahim S. Amin.

[26-Dec-2015] if-archive/games/twine/Walking_with_the_Spirit_Bear.zip
View contents
IFDB entry

Walking with Spirit Bear, by Faye Iolanthe and Christina Borek.

[25-Dec-2015] if-archive/games/glulx/A1983.zip
View contents
IFDB entry
IFWiki: Andromeda 1983

Andromeda 1983, version 1.0, by Marco Innocenti.

[22-Dec-2015] if-archive/games/tads/Epilogue.t3

Undertale: Epilogue, by Anonymous. Written for Yuletide 2015, and based on the game Undertale.

[20-Dec-2015] if-archive/games/twine/Love_Forever.zip
View contents

Love Forever, by Darlarosa.

[18-Dec-2015] if-archive/games/twine/High_Top_Trail.zip
View contents
IFDB entry

High Top Trail, by the Adventure-Woods MSP 4741 Group.

[17-Dec-2015] if-archive/games/twine/out_of_gaz.zip
View contents
IFDB entry

Out of Gaz, by @jen5588533.

[17-Dec-2015] if-archive/games/twine/subvegas.zip
View contents
IFDB entry

subVegas, by Joel Traylor.

[14-Dec-2015] if-archive/games/linux/newcastle.tgz
View contents
IFDB entry

The New Castle, version 9.0. Written by Dan Gahlinger, based on Castle, written by Barry Wilks on a VAX/VMS circa 1983. For x86_64 Linux; statically linked. (an MS-DOS version is in games/pc/newcastle.zip, and a Mac OSX version is in games/mac/newcastle.tgz)

[14-Dec-2015] if-archive/games/mac/newcastle.tgz
View contents
IFDB entry

The New Castle, version 9.0. Written by Dan Gahlinger, based on Castle, written by Barry Wilks on a VAX/VMS circa 1983. (an MS-DOS version is in games/pc/newcastle.zip, and a Linux version is in games/linux/newcastle.tgz)

[14-Dec-2015] if-archive/games/pc/newcastle.zip
View contents
IFDB entry

The New Castle, version 9.0. Written by Dan Gahlinger, based on Castle, written by Barry Wilks on a VAX/VMS circa 1983. (a Linux version is in games/pc/newcastle.tgz, and a Mac OSX version is in games/mac/newcastle.tgz)

[12-Dec-2015] if-archive/books/IFTheoryBook.prc
IFWiki: IF Theory Reader

Revised Kindle ebook edition of the IF Theory Reader. Contains all of the original content (from version 2, April 2011), plus Graham Nelson's "The Craft of Adventure" as an appendix, and a foreword by David Cornelson. Edited by Kevin Jackson-Mead and J. Robinson Wheeler, Kindle edition by J. Robinson Wheeler.

[11-Dec-2015] if-archive/programming/tads2/source/old/XTads-prebeta-2-src.zip
View contents
IFWiki: XTads

Source code for XTads prebeta-2, a TADS 2/3 interpreter for Mac OS X 10.9+, by Rune Berg.

[11-Dec-2015] if-archive/programming/tads2/executables/old/XTads-prebeta-2.zip
View contents
IFWiki: XTads

XTads prebeta-2, a TADS 2/3 interpreter for Mac OS X 10.9+, by Rune Berg.

[09-Dec-2015] if-archive/games/glulx/Hard_Puzzle_2.gblorb
IFDB entry

Hard Puzzle 2: The Cow, the Stool, and Other Animals, by Ade McT. Release 1 / Serial number 151209.

[06-Dec-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Release/interpreter/Brain Guzzlers from Beyond!.gblorb.js
[06-Dec-2015] if-archive/games/competition2015/Grimm's Godfather/Grimm_Godfather-1.0-linux.tar.bz2
[06-Dec-2015] if-archive/games/competition2015/Grimm's Godfather/Grimm_Godfather-1.0-mac.zip
View contents
[06-Dec-2015] if-archive/games/competition2015/Grimm's Godfather/Grimm_Godfather-1.0-win.zip
View contents
[01-Dec-2015] if-archive/games/glulx/Lime_Ergot.gblorb
IFDB entry

Lime Ergot, a Text Adventure by Rust Blight. Release 3 / Serial number 151130. (the original Ectocop version is in games/mini-comps/ectocomp/ectocomp2014.zip, and a Spanish translation is at games/zcode/spanish/Ergot_de_Lima.zblorb)

[30-Nov-2015] if-archive/games/tads/wolfenschtein_WebUI.t3
IFDB entry

Wolfenschtein: The Text Adventure! version 1.011, by Shaokang Yuan.

[29-Nov-2015] if-archive/games/twine/Transilience.zip
View contents
IFDB entry

Transilience, by Glass Rat Media.

[29-Nov-2015] if-archive/games/twine/rain.zip
View contents

Rain, by Agnes.

[29-Nov-2015] if-archive/games/twine/Belting_the_Bible.zip
View contents

Belting the Bible, by Aaron Williams.

[25-Nov-2015] if-archive/games/zcode/italian/darkiss.z5
IFDB entry
IFWiki: Darkiss! Il bacio del vampiro

Darkiss! Il bacio del vampiro (Darkiss! Kiss of the Vampire), written by Marco Vallarino. Italian horror interactive fiction about the vampire Martin Voigt. Versione 5 / Numero di serie 151120. (an English translation is in games/zcode/darkiss1.z5)

[24-Nov-2015] if-archive/programming/hugo/library/contributions/copying.zip
View contents

Copying.h, a Hugo library extension to add the GNU General Public License to a Hugo game. Version 1.3, by H. J. Hoke.

[23-Nov-2015] if-archive/solutions/deep_breathing_walkthru.txt

Walthrough for Deep Breathing, by Viktor Sobol.

[23-Nov-2015] if-archive/games/zcode/tKatC-SE.z8
IFDB entry
IFWiki: The King and the Crown

The King and the Crown, Special Edition. A little big game, by Wes Lesley. Release 1 / Serial number 151121. (the original competition entry is in games/competition2015/The King and the Crown/)

[23-Nov-2015] if-archive/games/zcode/slovenian/Zenin_na_begu.z5
IFDB entry

Zenin na begu, by Benjamin Lipovsek. Release 2 / Serial number 070628

[21-Nov-2015] if-archive/games/competition2015/The Baker of Shireton/STRATA_Complete_guide_to_AOA_sample_chapter.pdf
[21-Nov-2015] if-archive/games/competition2015/The Baker of Shireton/CursedP3.jpg
[21-Nov-2015] if-archive/games/glulx/starlight.gblorb
IFDB entry

Starlight, by Timothy Laubach. Release 1 / Serial number 151119. (a Z-code version is in games/zcode/starlight.z8)

[21-Nov-2015] if-archive/games/competition2015/The War of the Willows/willows-1.1.zip
View contents
[18-Nov-2015] if-archive/games/glulx/Hard_Puzzle.gblorb
IFDB entry
IFWiki: Hard Puzzle

Hard Puzzle, by Ade McT. Release 1 / Serial number 151117.

[15-Nov-2015] if-archive/games/competition2015/README.html

Notes on these files from the organizer, Jason McIntosh.

[14-Nov-2015] if-archive/games/competition2015/Birdland/index.html
[14-Nov-2015] if-archive/games/competition2015/5 Minutes to Burn Something!/5 Minutes to Burn Something!.zblorb
[14-Nov-2015] if-archive/games/competition2015/5 Minutes to Burn Something!/Cover/5 Minutes to Burn Something.png
[14-Nov-2015] if-archive/games/competition2015/Gotomomi/Cover/art.jpg
[14-Nov-2015] if-archive/games/competition2015/In The Friend Zone/Cover/bookCover3.jpg
[14-Nov-2015] if-archive/games/competition2015/Grandma Bethlinda's Variety Box/Cover/box2.png
[14-Nov-2015] if-archive/games/competition2015/Forever Meow/Cover/cat-778315_1280.jpg
[14-Nov-2015] if-archive/games/competition2015/SPY INTRIGUE/Cover/cover image.png
[14-Nov-2015] if-archive/games/competition2015/Grimm's Godfather/Cover/cover.jpg
[14-Nov-2015] if-archive/games/competition2015/The Insect Massacre/Cover/cover.jpg
[14-Nov-2015] if-archive/games/competition2015/Untold Riches/Cover/Cover.png
[14-Nov-2015] if-archive/games/competition2015/Kane County/Cover/cover1.jpg
[14-Nov-2015] if-archive/games/competition2015/Pilgrimage/Cover/cover10.png
[14-Nov-2015] if-archive/games/competition2015/Duel/Cover/coverimage.jpg
[14-Nov-2015] if-archive/games/competition2015/Arcane Intern (Unpaid)/Cover/coverimage.png
[14-Nov-2015] if-archive/games/competition2015/Crossroads/crossroads fix.html
[14-Nov-2015] if-archive/games/competition2015/Crossroads/Cover/crossroads2.png
[14-Nov-2015] if-archive/games/competition2015/Darkiss - Chapter 1 - the Awakening/Cover/darkiss1.jpg
[14-Nov-2015] if-archive/games/competition2015/Darkiss - Chapter 1 - the Awakening/darkiss1.z5
[14-Nov-2015] if-archive/games/competition2015/Darkiss - Chapter 1 - the Awakening/Walkthrough/darkiss1_walkthrough.txt
[14-Nov-2015] if-archive/games/competition2015/Scarlet Sails/Cover/dashpic.jpg.jpg
[14-Nov-2015] if-archive/games/competition2015/Forever Meow/finalforever.htm
[14-Nov-2015] if-archive/games/competition2015/In The Friend Zone/Friend Zone_v8.html
[14-Nov-2015] if-archive/games/competition2015/Grandma Bethlinda's Variety Box/GBVB.z8
[14-Nov-2015] if-archive/games/competition2015/Grandma Bethlinda's Variety Box/Walkthrough/GBVB_walkthrough.txt
[14-Nov-2015] if-archive/games/competition2015/Gotomomi/Gotomomi.gblorb
[14-Nov-2015] if-archive/games/competition2015/The War of the Willows/Walkthrough/help.txt
[14-Nov-2015] if-archive/games/competition2015/The War of the Willows/Cover/house.png
[14-Nov-2015] if-archive/games/competition2015/The Man Who Killed Time/link.html
[14-Nov-2015] if-archive/games/competition2015/Pilgrimage/Walkthrough/Pilgrimage Walktrough.txt
[14-Nov-2015] if-archive/games/competition2015/Pilgrimage/Pilgrimage.gblorb
[14-Nov-2015] if-archive/games/competition2015/Questor's Quest/Walkthrough/Questor Walkthrough.txt
[14-Nov-2015] if-archive/games/competition2015/Questor's Quest/Cover/Questor.jpg
[14-Nov-2015] if-archive/games/competition2015/Sub Rosa/Walkthrough/Revised Sub Rosa Walkthrough.txt
[14-Nov-2015] if-archive/games/competition2015/Scarlet Sails/Walkthrough/Scarlet Sails.Cheat File.txt
[14-Nov-2015] if-archive/games/competition2015/Scarlet Sails/scarlet sails.html
[14-Nov-2015] if-archive/games/competition2015/SPY INTRIGUE/SPY INTRIGUE.html
[14-Nov-2015] if-archive/games/competition2015/Sub Rosa/Sub Rosa.gblorb
[14-Nov-2015] if-archive/games/competition2015/Sub Rosa/Cover/subrosa-new.png
[14-Nov-2015] if-archive/games/competition2015/The Insect Massacre/The Insect Massacre.html
[14-Nov-2015] if-archive/games/competition2015/The Man Who Killed Time/Cover/TheManWhoKilledTimeCut.jpg
[14-Nov-2015] if-archive/games/competition2015/Unbeknown/unbeknown.html
[14-Nov-2015] if-archive/games/competition2015/Unbeknown/Cover/unbeknowncover.jpg
[14-Nov-2015] if-archive/games/competition2015/Untold Riches/Untold Riches.gblorb
[14-Nov-2015] if-archive/games/competition2015/Untold Riches/Walkthrough/Untold_WT.txt
[14-Nov-2015] if-archive/games/competition2015/Forever Meow/Walkthrough/Walkthough.txt
[14-Nov-2015] if-archive/games/competition2015/5 Minutes to Burn Something!/Walkthrough/Walkthrough.txt
[14-Nov-2015] if-archive/games/competition2015/Duel/Walkthrough/walkthrough.txt
[14-Nov-2015] if-archive/games/competition2015/Gotomomi/Walkthrough/Walkthrough.txt
[14-Nov-2015] if-archive/games/competition2015/Pit of the Condemned/Walkthrough/walkthrough.txt
[14-Nov-2015] if-archive/games/competition2015/Summit/Cover/06.jpg
[14-Nov-2015] if-archive/games/competition2015/Capsule II - The 11th Sandman/Cover/Capsule2_Poster.png
[14-Nov-2015] if-archive/games/competition2015/Capsule II - The 11th Sandman/CAPSULE_2_by_PaperBlurt.html
[14-Nov-2015] if-archive/games/competition2015/Koustrea's Contentment/Contentment.t3
[14-Nov-2015] if-archive/games/competition2015/Life On Mars/Cover/cover-final.jpg
[14-Nov-2015] if-archive/games/competition2015/Ether/Cover/Cover.jpg
[14-Nov-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/Cover/Cover_Sm.png
[14-Nov-2015] if-archive/games/competition2015/Ether/Ether.gblorb
[14-Nov-2015] if-archive/games/competition2015/Final Exam/Cover/final_exam.jpg
[14-Nov-2015] if-archive/games/competition2015/Final Exam/Walkthrough/fnlexam.pdf
[14-Nov-2015] if-archive/games/competition2015/Final Exam/fnlexam.z5
[14-Nov-2015] if-archive/games/competition2015/GROWBOTICS/Walkthrough/GROWBOTICS cheat sheet.pdf
[14-Nov-2015] if-archive/games/competition2015/GROWBOTICS/Cover/growbotics_art3.png
[14-Nov-2015] if-archive/games/competition2015/I Think The Waves Are Watching Me/IThinkTheWavesAreWatchingMe_106a.exe
[14-Nov-2015] if-archive/games/competition2015/Koustrea's Contentment/Walkthrough/kc_walkthrough.txt
[14-Nov-2015] if-archive/games/competition2015/Koustrea's Contentment/Cover/KoustreaCover.png
[14-Nov-2015] if-archive/games/competition2015/Switcheroo/Cover/mirror_bg532.png
[14-Nov-2015] if-archive/games/competition2015/Nowhere Near Single/Cover/nowherenearsingle.png
[14-Nov-2015] if-archive/games/competition2015/Nowhere Near Single/nowherenearsingle2.html
[14-Nov-2015] if-archive/games/competition2015/Onaar/Cover/onaar-cover-art.jpg
[14-Nov-2015] if-archive/games/competition2015/Summit/Summit - PW.html
[14-Nov-2015] if-archive/games/competition2015/To Burn in Memory/Cover/TBIM_ITEM_Skull_512_transparent.png
[14-Nov-2015] if-archive/games/competition2015/The Speaker/Walkthrough/The Speaker- Endings Walkthrough.txt
[14-Nov-2015] if-archive/games/competition2015/The Speaker/The Speaker_ifComp.html
[14-Nov-2015] if-archive/games/competition2015/The Speaker/Cover/thespeaker_final cover4.jpg
[14-Nov-2015] if-archive/games/competition2015/To Burn in Memory/ToBurninMemory.url
[14-Nov-2015] if-archive/games/competition2015/Onaar/Walkthrough/Walkthrough 2.06.pdf
[14-Nov-2015] if-archive/games/competition2015/Life On Mars/Walkthrough/walkthrough.txt
[14-Nov-2015] if-archive/games/competition2015/Seeking Ataraxia/Ataraxia.html
[14-Nov-2015] if-archive/games/competition2015/Cat Scratch/Cover/CatScratch_poster.jpg
[14-Nov-2015] if-archive/games/competition2015/Cat Scratch/catscratchdownload.html
[14-Nov-2015] if-archive/games/competition2015/Cape/Cover/Cover.jpg
[14-Nov-2015] if-archive/games/competition2015/Midnight Swordfight/Cover/Midnight Swordfight cover.jpg
[14-Nov-2015] if-archive/games/competition2015/Midnight Swordfight/Walkthrough/Midnight Swordfight Guidance.html
[14-Nov-2015] if-archive/games/competition2015/Much Love, BJP/ml.html
[14-Nov-2015] if-archive/games/competition2015/Second Story/Cover/second-story.jpg
[14-Nov-2015] if-archive/games/competition2015/Taghairm/Cover/Taghairm cover.jpg
[14-Nov-2015] if-archive/games/competition2015/Seeking Ataraxia/Cover/Title.jpg
[14-Nov-2015] if-archive/games/competition2015/TOMBs of Reschette/Cover/TOMBs_cover.png
[14-Nov-2015] if-archive/games/competition2015/TOMBs of Reschette/TOMBs_of_Reschette.html
[14-Nov-2015] if-archive/games/competition2015/Second Story/Walkthrough/walkthrough.txt
[14-Nov-2015] if-archive/games/competition2015/The Baker of Shireton/Walkthrough/Baker Spoiler Walkthrough.pdf
[14-Nov-2015] if-archive/games/competition2015/Birdland/Cover/birdlandcover.jpg
[14-Nov-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Cover/brain_guzzlers_title.jpg
[14-Nov-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Walkthrough/brain_guzzlers_walkthrough.txt
[14-Nov-2015] if-archive/games/competition2015/The Baker of Shireton/Cover/Cover.jpg
[14-Nov-2015] if-archive/games/competition2015/The Sueno/Cover/Cover.jpg
[14-Nov-2015] if-archive/games/competition2015/Laid Off from the Synesthesia Factory/Cover/Cover.png
[14-Nov-2015] if-archive/games/competition2015/Recorded/Cover/Cover.png
[14-Nov-2015] if-archive/games/competition2015/The Problems Compound/Cover/Cover.png
[14-Nov-2015] if-archive/games/competition2015/Laid Off from the Synesthesia Factory/Laid Off from the Synesthesia F.gblorb
[14-Nov-2015] if-archive/games/competition2015/Map/Cover/map cover.jpg
[14-Nov-2015] if-archive/games/competition2015/The Problems Compound/Walkthrough/problems-compound-walkthrough.htm
[14-Nov-2015] if-archive/games/competition2015/The Sueno/Walkthrough/Sueno Walkthru.doc
[14-Nov-2015] if-archive/games/competition2015/The King and the Crown/Walkthrough/the king and the crown manual.pdf
[14-Nov-2015] if-archive/games/competition2015/The King and the Crown/The king and the crown.z8
[14-Nov-2015] if-archive/games/competition2015/The Sueno/The Sueno.gblorb
[14-Nov-2015] if-archive/games/competition2015/The King and the Crown/Cover/thekingandthecrownimage.png
[14-Nov-2015] if-archive/games/competition2015/Laid Off from the Synesthesia Factory/Walkthrough/walkthrough.txt
[14-Nov-2015] if-archive/games/competition2015/Recorded/Walkthrough/walkthrough.txt
[14-Nov-2015] if-archive/games/glulx/Trollslayer.gblorb
IFDB entry

Trollslayer, a Places and Predators Adventure, by Grunion Guy. Release 1 / Serial number 151112.

[14-Nov-2015] if-archive/solutions/Anchorhead_Guided_Tour.zip
View contents
IFDB entry

A Guided Tour of Anchorhead, including 11 maps, a playthrough and a glossary, created by Michael Hayes.

[14-Nov-2015] if-archive/games/competition2015/IFComp2015.zip
View contents

All of the entries in the 2015 competition in one package, as released at the start of the competition.

[11-Nov-2015] if-archive/games/twine/spanish/ElAdepto.zip
View contents

El Adepto, by n-n.

[08-Nov-2015] if-archive/games/competition2015/The Baker of Shireton/Cover.jpg
[08-Nov-2015] if-archive/games/competition2015/The Baker of Shireton/interpreter/dialog.css
[08-Nov-2015] if-archive/games/competition2015/The Baker of Shireton/interpreter/glkote.css
[08-Nov-2015] if-archive/games/competition2015/The Baker of Shireton/interpreter/glkote.min.js
[08-Nov-2015] if-archive/games/competition2015/The Baker of Shireton/index.html
[08-Nov-2015] if-archive/games/competition2015/The Baker of Shireton/play.html
[08-Nov-2015] if-archive/games/competition2015/The Baker of Shireton/interpreter/quixe.min.js
[08-Nov-2015] if-archive/games/competition2015/The Baker of Shireton/Small Cover.jpg
[08-Nov-2015] if-archive/games/competition2015/The Baker of Shireton/style.css
[08-Nov-2015] if-archive/games/competition2015/The Baker of Shireton/The Baker of Shireton.gblorb
[08-Nov-2015] if-archive/games/competition2015/The Baker of Shireton/interpreter/The Baker of Shireton.gblorb.js
[08-Nov-2015] if-archive/games/competition2015/The Baker of Shireton/interpreter/waiting.gif
[08-Nov-2015] if-archive/games/twine/TheWoods.zip
View contents

The Woods, by Nick Filauro.

[08-Nov-2015] if-archive/games/twine/Light_Beta.zip
View contents
IFDB entry

Light Beta, by Sam.

[08-Nov-2015] if-archive/games/twine/Magical_Makeover.zip
View contents
IFDB entry

♥Magical Makeover♥, by S. Woodson.

[08-Nov-2015] if-archive/games/twine/Beautiful_Dreamer.zip
View contents
IFDB entry
IFWiki: Beautiful Dreamer (by Woodson)

Beautiful Dreamer, by S. Woodson.

[08-Nov-2015] if-archive/games/twine/death_becomes_her.zip
View contents
IFDB entry

"death becomes h e r ;;", by faun.

[08-Nov-2015] if-archive/info/ifdb/ifdb-archive-20151107.zip
[08-Nov-2015] if-archive/games/competition2015/The Problems Compound/problems-compound-invisiclues.htm
[08-Nov-2015] if-archive/games/competition2015/The Problems Compound/story.ni
[08-Nov-2015] if-archive/games/competition2015/The Problems Compound/Cover.png
[08-Nov-2015] if-archive/games/competition2015/The Problems Compound/Small Cover.png
[08-Nov-2015] if-archive/games/competition2015/The Problems Compound/interpreter/dialog.css
[08-Nov-2015] if-archive/games/competition2015/The Problems Compound/interpreter/glkote.css
[08-Nov-2015] if-archive/games/competition2015/The Problems Compound/interpreter/glkote.min.js
[08-Nov-2015] if-archive/games/competition2015/The Problems Compound/index.html
[08-Nov-2015] if-archive/games/competition2015/The Problems Compound/play.html
[08-Nov-2015] if-archive/games/competition2015/The Problems Compound/interpreter/quixe.min.js
[08-Nov-2015] if-archive/games/competition2015/The Problems Compound/style.css
[08-Nov-2015] if-archive/games/competition2015/The Problems Compound/The Problems Compound.gblorb
[08-Nov-2015] if-archive/games/competition2015/The Problems Compound/interpreter/The Problems Compound.gblorb.js
[08-Nov-2015] if-archive/games/competition2015/The Problems Compound/interpreter/waiting.gif
[07-Nov-2015] if-archive/games/twine/Test_Story.zip
View contents
IFDB entry

Test Story, by Octopolluted.

[07-Nov-2015] if-archive/games/tads/BattleSimDemo.zip
View contents
IFDB entry

A TADS 3 demonstration of various forms of combat. Version 1.06, by James Mallette.

[07-Nov-2015] if-archive/games/pc/db-taylor/The_Dead_Walk.zip
View contents
IFDB entry

The Dead Walk, by D.B. Taylor.

[07-Nov-2015] if-archive/games/pc/db-taylor/The_Curse.zip
View contents
IFDB entry

The Curse, by D.B. Taylor.

[07-Nov-2015] if-archive/games/pc/db-taylor/Computer_Lab_Adventure.zip
View contents
IFDB entry

Computer Lab Adventure, by D.B. Taylor.

[07-Nov-2015] if-archive/games/pc/db-taylor/A_Day_With_a_Troll.zip
View contents
IFDB entry

A Day With a Troll, by D.B. Taylor.

[05-Nov-2015] if-archive/games/glulx/Shapes.zip
View contents
IFDB entry

Shapes: an Interactive Surrealism, by DG Ware Company. Release 12 / Serial number 000001. Archive includes Glulx game file, a solution and a map.

[02-Nov-2015] if-archive/info/ifanswers.zip
View contents
IFWiki: IF Answers

Archive of ifanswers.com, a Q&A site for Interactive Fiction which was live from March 2015 to October 2015, licensed under CC BY-SA 4.0 with attribution required.

[02-Nov-2015] if-archive/games/zcode/Dead_Mans_Grave.zblorb
IFDB entry

Dead Man's Grave: A Tell Don't Show Mystery, by Jon and Joe. Release 1 / Serial number 151101.

[01-Nov-2015] if-archive/programming/tads3/executables/t3_mackit.zip
View contents

TADS 3 Starter.s Kit for Mac OS X. Includes the TADS3 library, the latest version of FrobTADS and everything else normally included in the Windows Workbench. Packaged by H. J. Hoke. (Note: This version does not include the documentation.)

[01-Nov-2015] if-archive/programming/tads3/executables/t3_mackit_with_doc.zip
View contents

TADS 3 Starter.s Kit for Mac OS X. Includes the TADS3 library, the latest version of FrobTADS and everything else normally included in the Windows Workbench. Packaged by H. J. Hoke. (Note: This version includes the full documentation. For a smaller version, see t3_mackit.zip instead.)

[31-Oct-2015] if-archive/games/zcode/The_Garden_of_Verging_Paths.zblorb
IFDB entry

The Garden of Verging Paths, by Quinn Spence. Release 1 / Serial number 151027.

[31-Oct-2015] if-archive/games/mini-comps/ectocomp/ectocomp2015.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: ECTOCOMP 2015

All the entries in the 2015 Ectocomp competition, in the 'La Petite Mort' category:

  • Open That Vein, by Chandler Groover (Z-code)
  • The oldest hangover on Earth, by Marius Müller (Z-code)
  • Heezy Park, by Andrew Schultz (Z-code)
  • The Story of the Shinoboo, by Adri (Z-code)
  • Halloween Dance, by Mathbrush (Glulx)
  • Home/Sick, by Felicity Banks (ChoiceScript)
  • The Ghost Ship, by Jonathan Snyder (Z-code)
  • The Physiognomist's Office, by Christina Nordlander (Z-code)
  • Food, Drink, Girls, by Roboman (Twine)
  • In the 'Le Grand Guignol' category:
  • Ashes, by Glass Rat Media (Twine)
  • Invasion, by Cat Manning (Twine)
  • Nine Lives, by Merlin Fisher (Z-code)
  • Voice Box, by B Minus Seven (Twine)
[30-Oct-2015] if-archive/games/competition2015/The Problems Compound/compound-walkthrough.pdf
[27-Oct-2015] if-archive/infocom/interpreters/frotz/dfrotz.zip
View contents

Dumb Frotz (a command-line interpreter that uses standard input and output), version 2.44, compiled for Windows by Hugo Labrande.

[26-Oct-2015] if-archive/games/competition2015/Kane County/KaneCounty/kanecounty.html
[26-Oct-2015] if-archive/games/competition2015/Kane County/KaneCounty/KC_JS_v1.js
[26-Oct-2015] if-archive/solutions/finding_martin.txt
IFDB entry

Walkthrough for Finding Martin, by the game's author.

[23-Oct-2015] if-archive/games/hugo/old/ndrift-r103.zip
View contents
IFDB entry
IFWiki: Necrotic Drift

Necrotic Drift, version 1.03, by Robb Sherwin. This is a graphical text adventure game, and as such requires a minimum resolution of 800x600. It does not support text-only mode. The archive contains a machine independent Hugo game file, plus graphics and music.

[22-Oct-2015] if-archive/games/competition2015/Kane County/KaneCounty/cssmenu/styles.css
[22-Oct-2015] if-archive/games/competition2015/Kane County/KaneCounty/KC_CSS_v1.css
[21-Oct-2015] if-archive/solutions/Mystery_Mansion.txt

Walkthrough for Bill Wolpert's 1978 game Mystery Mansion.

[21-Oct-2015] if-archive/games/springthing/2003/parrots/parrots_bundled.t3

Max Blaster and Doris de Lightning Against the Parrot Creatures of Venus, by Dan Shiovitz and Emily Short. TADS 3 game file with the resources included. Version 1.0.

[21-Oct-2015] if-archive/games/glulx/uie.gblorb
IFDB entry
IFWiki: Under, In Erebus

Under, In Erebus, by Brian Rapp. Release 2 / Serial number 101122. (the original competition entry is in games/competition2010/glulx/inerebus/inerebus.gblorb)

[20-Oct-2015] if-archive/games/competition2015/Midnight Swordfight/Midnight Swordfight/Midnight- Swordfight-.gblorb
[20-Oct-2015] if-archive/games/competition2015/Midnight Swordfight/Midnight Swordfight/interpreter/Midnight- Swordfight-.gblorb.js
[18-Oct-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/index.html
[18-Oct-2015] if-archive/magnetic-scrolls/info/msfact.txt

Magnetic Scrolls Fact Sheet, version 2.14, by Stefan Meier.

[17-Oct-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Release/index.html
[17-Oct-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Release/play.html
[17-Oct-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Release/Cover.jpg
[17-Oct-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Release/interpreter/dialog.css
[17-Oct-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Release/interpreter/glkote.css
[17-Oct-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Release/interpreter/glkote.min.js
[17-Oct-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Release/interpreter/jquery-1.11.2.min.js
[17-Oct-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Release/interpreter/quixe.min.js
[17-Oct-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Release/interpreter/resourcemap.js
[17-Oct-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Release/Small Cover.jpg
[17-Oct-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Release/style.css
[17-Oct-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Release/interpreter/waiting.gif
[17-Oct-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Release/Brain Guzzlers from Beyond!.gblorb
[16-Oct-2015] if-archive/games/competition2015/Kane County/KaneCounty/index_css.css
[16-Oct-2015] if-archive/games/competition2015/Kane County/KaneCounty/index.html
[15-Oct-2015] if-archive/games/spectrum/spanish/cetro_del_sol.zip
View contents

El Cetro del Sol, by Toni Pera. (from caad.es archive, under review)

[14-Oct-2015] if-archive/games/pc/db-taylor/The_Dead_at_Home.zip
View contents
IFDB entry

The Dead At Home, by D.B. Taylor.

[14-Oct-2015] if-archive/games/pc/db-taylor/Thanksgiving_Adventure_2.zip
View contents
IFDB entry

Thanksgiving Adventure ][, by D.B. Taylor.

[14-Oct-2015] if-archive/games/pc/db-taylor/Abduction.zip
View contents
IFDB entry

Abduction, by D.B. Taylor.

[14-Oct-2015] if-archive/games/twine/Terminal.zip
View contents

Terminal, by Fredheadeded.

[14-Oct-2015] if-archive/games/tads/ecdysis.zip
View contents
IFDB entry
IFWiki: Ecdysis

Ecdysis, version 1.6, by Peter Nepstad. Based on an entry in H.P. Lovecraft's Commonplace Book.

[14-Oct-2015] if-archive/games/tads/SpecialDetectiveAgent.zip
View contents
IFDB entry

Special Detective Agent, version 1.0, by Pradeep Baral.

[14-Oct-2015] if-archive/games/tads/Drool.zip
View contents
IFDB entry

Drool, version 1.2. A puzzle solving tour of 1994 Cambridge MA, as a dog on a quest for a stick. TADS version by John Huebner, ported from the original HTML game by Jeff Breidenbach.

[13-Oct-2015] if-archive/games/glulx/Nightmare.gblorb

Nightmare, by Aggie. Release 1 / Serial number 150927.

[13-Oct-2015] if-archive/infocom/articles/Dan_Horn_interview.mp3

ANTIC Interview 88 with Dan Horn, technical director at Infocom. Hosted by Randy Kindig, Kevin Savetz and Brad Arnold.

[12-Oct-2015] if-archive/games/mini-comps/lotech/lotech.zip
View contents
IFDB entry, entry, entry, entry, entry, entry
IFWiki: LOTECH Comp 2001, Kingdom Without End, A Dark and Stormy Entry, Flotsam, Escape from a Planet Filled with Monkeys!, One Week, The Knapsack Problem

All the entrants to the 2001 LOTECH Competition, zipped into a single archive:

  • Kingdom Without End, by Shannon Cochran (First Place)
  • A Dark and Stormy Entry, by Lord Lulwer-Bytton (Second Place)
  • Flotsam, by Jamie Murray (Third Place)
  • Escape from A Planet Filled With Monkeys, by Randall Gee
  • One Week, by Papillon
  • The Knapsack Problem, by Leonard Richardson
[12-Oct-2015] if-archive/games/tads/fusillad111.zip
View contents
IFDB entry
IFWiki: Fusillade

Fusillade version 1.11, by Mike Duncan (the original competition entry is in games/competition2001/tads/fusillad/)

[12-Oct-2015] if-archive/games/tads/tnc.zip
View contents
IFDB entry
IFWiki: Tomorrow Never Comes

Tomorrow Never Comes, version 2.21, by A. Bomire. A James Bond parody with adult content.

[11-Oct-2015] if-archive/games/zcode/Hide_a_pachyderm!.z5
IFDB entry

Hide a pachyderm! An interactive joke, by Simon Deimel. Release 10 / Serial number 151011.

[10-Oct-2015] if-archive/games/twine/The_Highwayman.zip
View contents

The Highwayman, an adaptation of Alfred Noyes' ballad, adapted by Jamie Phelan.

[10-Oct-2015] if-archive/games/twine/The_Fragility_of_Hate.zip
View contents
IFDB entry

The Fragility of Hate, by Peter Freeman.

[10-Oct-2015] if-archive/games/twine/Still_Alive.zip
View contents

Still Alive, by Wayward Brawn.

[10-Oct-2015] if-archive/games/twine/Night_Walk.zip
View contents

Night Walk, by SilentBanshee.

[10-Oct-2015] if-archive/games/twine/Lullabies_and_Moss.zip
View contents
IFDB entry
IFWiki: Lullabies and Moss

Lullabies and Moss, by B.R. Sanders.

[10-Oct-2015] if-archive/games/twine/Little_Red_Riding_Hood.zip
View contents
IFDB entry

Little Red Riding Hood, by Adrianna Martin.

[10-Oct-2015] if-archive/games/twine/First.zip
View contents
IFDB entry

First, by Skryb Anu.

[10-Oct-2015] if-archive/games/twine/Beware_of_the_Night_Terrors.zip
View contents

Beware of the Night Terrors, by Christina Quinlan.

[10-Oct-2015] if-archive/games/pc/db-taylor/Trick_or_Treat.zip
View contents
IFDB entry

Trick or Treat, by D.B. Taylor.

[10-Oct-2015] if-archive/games/pc/db-taylor/The_Wolf_in_the_Park.zip
View contents
IFDB entry

The Wolf in the Park, by D.B. Taylor.

[10-Oct-2015] if-archive/games/pc/db-taylor/The_Mary_Celeste.zip
View contents
IFDB entry

The Mary Celeste, by D.B. Taylor.

[10-Oct-2015] if-archive/games/pc/db-taylor/The_Island.zip
View contents
IFDB entry

The Island, by D.B. Taylor.

[10-Oct-2015] if-archive/games/pc/db-taylor/The_Hunt_for_the_Ape.zip
View contents
IFDB entry

The Hunt for the Ape, by D.B. Taylor.

[10-Oct-2015] if-archive/games/pc/db-taylor/The_Horde.zip
View contents
IFDB entry

The Horde, by D.B. Taylor.

[10-Oct-2015] if-archive/games/pc/db-taylor/The_Grizzly.zip
View contents
IFDB entry

The Grizzly, by D.B. Taylor.

[10-Oct-2015] if-archive/games/pc/db-taylor/The_Field.zip
View contents
IFDB entry

The Field, by D.B. Taylor.

[10-Oct-2015] if-archive/games/pc/db-taylor/The_Cusp_of_Death.zip
View contents
IFDB entry

The Cusp of Death, by D.B. Taylor.

[10-Oct-2015] if-archive/games/pc/db-taylor/The_Cabin.zip
View contents
IFDB entry

The Cabin, by D.B. Taylor.

[10-Oct-2015] if-archive/games/pc/db-taylor/School_Adventure.zip
View contents
IFDB entry

School Adventure, by D.B. Taylor.

[10-Oct-2015] if-archive/games/pc/db-taylor/Point_of_No_Return.zip
View contents
IFDB entry

Point of No Return, by D.B. Taylor.

[10-Oct-2015] if-archive/games/pc/db-taylor/Night_of_the_Vampire.zip
View contents
IFDB entry

Night of the Vampire, by D.B. Taylor.

[10-Oct-2015] if-archive/games/pc/db-taylor/Night_of_the_Devil.zip
View contents
IFDB entry

Night of the Devil, by D.B. Taylor.

[10-Oct-2015] if-archive/games/pc/db-taylor/Night_of_the_Beast.zip
View contents
IFDB entry

Night of the Beast, by D.B. Taylor.

[10-Oct-2015] if-archive/games/pc/db-taylor/A_Town_With_No_Name.zip
View contents
IFDB entry

A Town With No Name, by D.B. Taylor.

[10-Oct-2015] if-archive/programming/quill/old/unquill-0.9.0.zip
View contents

UnQuill v0.9.0, by John Elliott. Reads a snapshot (Spectrum, Commodore and CPC formats are supported) of an adventure game written with the Quill, and can:

  • Output textual listings of the game's data tables;
  • Output Inform source code for the game;
  • Output a Z-code version of the game;
  • Run the game without an emulator.
  • C source code, CP/M and DOS executables, plus documentation.
[08-Oct-2015] if-archive/games/competition2015/Cape/Cape 1.0.2/game/bundle.js
[08-Oct-2015] if-archive/games/competition2015/Cape/Cape 1.0.2/img/storyteller.jpg
[08-Oct-2015] if-archive/games/competition2015/Cape/Cape 1.0.2/img/twitter.png
[08-Oct-2015] if-archive/games/competition2015/Cape/Cape 1.0.2/game/undum.js
[08-Oct-2015] if-archive/games/competition2015/Cape/Cape 1.0.2/img/halftone-bg.png
[08-Oct-2015] if-archive/games/competition2015/Cape/Cape 1.0.2/img/halftone-black.png
[08-Oct-2015] if-archive/games/competition2015/Cape/Cape 1.0.2/img/halftone.png
[08-Oct-2015] if-archive/games/competition2015/Cape/Cape 1.0.2/img/icon.png
[08-Oct-2015] if-archive/games/competition2015/Cape/Cape 1.0.2/css/main.css
[08-Oct-2015] if-archive/games/competition2015/Cape/Cape 1.0.2/img/city.png
[08-Oct-2015] if-archive/games/competition2015/Cape/Cape 1.0.2/index.html
[07-Oct-2015] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/switcheroo.js
[06-Oct-2015] if-archive/games/competition2015/The War of the Willows/willows/stories/ds_willows_1.py
[06-Oct-2015] if-archive/games/competition2015/The War of the Willows/willows/tools/choose.py
[06-Oct-2015] if-archive/games/competition2015/The War of the Willows/willows/README.txt
[06-Oct-2015] if-archive/games/competition2015/The Problems Compound/compound.pdf
[03-Oct-2015] if-archive/games/zcode/advent.z3
IFDB entry
IFWiki: Adventure

Adventure aka Colossal Cave, the original 350 points version ported to ZIL by Jesse McGrew, based on ealier work by Graham Nelson and Dave Baggett, with some elements of the original Fortran version restored. Release 1 / Serial number 151001. (source code is in infocom/compilers/zilf/old/zilf-0.7.zip)

[03-Oct-2015] if-archive/games/zcode/Nihilism.z8

The Abyss, by Jamie Phelan. Release 1 / Serial number 151001.

[03-Oct-2015] if-archive/infocom/compilers/zilf/old/zilf-0.7.zip
View contents
[03-Oct-2015] if-archive/info/intficforum/intfic-archive-20151001.zip
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/walkthrough.txt
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/game.js
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/gamefic.js
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/opal.js
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/static.js
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/close.png
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/connection.js
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/engine.js
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/index.html
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/jquery.js
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/jquery.modal.css
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/jquery.modal.js
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/js.cookie.js
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/loading.gif
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/mobile.css
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/spinner.gif
[01-Oct-2015] if-archive/games/competition2015/Second Story/second-story/style.css
[30-Sep-2015] if-archive/games/twine/The_Haunting_at_HKE.zip
View contents
IFDB entry

The Haunting at HKE, by Ben Gabriel.

[30-Sep-2015] if-archive/games/twine/ahoneymoon.zip
View contents
IFDB entry

A Honey Moon, by Ben Gabriel.

[29-Sep-2015] if-archive/games/competition2015/The Problems Compound/compound-directors-cut.pdf
[29-Sep-2015] if-archive/games/glulx/Winter_Storm_Draco.gblorb
IFDB entry
IFWiki: Winter Storm Draco

Winter Storm Draco, an interactive documentary, by Ryan Veeder. Release 1 / Serial number 150928.

[29-Sep-2015] if-archive/games/competition2015/Second Story/second-story/README.txt
[29-Sep-2015] if-archive/games/competition2015/Second Story/second-story/second-story.jpg
[29-Sep-2015] if-archive/games/competition2015/Questor's Quest/Questor Walkthrough.txt
[29-Sep-2015] if-archive/games/competition2015/Questor's Quest/Questor Verbs.txt
[29-Sep-2015] if-archive/games/competition2015/Questor's Quest/QUESTOR.exe
[29-Sep-2015] if-archive/games/competition2015/Duel/duel/walkthrough.txt
[29-Sep-2015] if-archive/games/competition2015/Duel/duel/readme.txt
[29-Sep-2015] if-archive/games/competition2015/Duel/duel/index.html
[29-Sep-2015] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/index.html
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/coach.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/Thumbs.db
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/taylorc.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/mackenzie.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/alishasail.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/assistant.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/bell.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/bridget.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/cassidywoods.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/dancanoe.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/deputy.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/fellowstudent.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/firstmate.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/heatherropes.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/liz.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/logancrafts.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/manager.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/taylorm.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/tjswim.png
[28-Sep-2015] if-archive/games/competition2015/Birdland/img/zoe.png
[28-Sep-2015] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/img/iphone/splash.png
[28-Sep-2015] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/images/switchimages/evelyn.jpg
[28-Sep-2015] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/switchimages/evelyn.jpg
[28-Sep-2015] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/images/switchimages/sonia.jpg
[28-Sep-2015] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/switchimages/sonia.jpg
[28-Sep-2015] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/images/switchimages/jazmine.jpg
[28-Sep-2015] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/switchimages/jazmine.jpg
[28-Sep-2015] if-archive/games/competition2015/Kane County/KaneCounty/images/cover1small.jpg
[28-Sep-2015] if-archive/games/competition2015/Questor's Quest/Questor.jpg
[27-Sep-2015] if-archive/games/competition2015/Kane County/KaneCounty/images/cover1.jpg
[27-Sep-2015] if-archive/games/competition2015/Pit of the Condemned/condemned/Cover.jpg
[27-Sep-2015] if-archive/games/competition2015/Pit of the Condemned/condemned/index.html
[27-Sep-2015] if-archive/games/competition2015/Pit of the Condemned/condemned/IntroductionToIF.pdf
[27-Sep-2015] if-archive/games/competition2015/Pit of the Condemned/condemned/play.html
[27-Sep-2015] if-archive/games/competition2015/Pit of the Condemned/condemned/Small Cover.jpg
[27-Sep-2015] if-archive/games/competition2015/Pit of the Condemned/condemned/interpreter/jquery.min.js
[27-Sep-2015] if-archive/games/competition2015/Pit of the Condemned/condemned/interpreter/parchment.min.css
[27-Sep-2015] if-archive/games/competition2015/Pit of the Condemned/condemned/interpreter/parchment.min.js
[27-Sep-2015] if-archive/games/competition2015/Pit of the Condemned/condemned/Pit of the Condemned.zblorb
[27-Sep-2015] if-archive/games/competition2015/Pit of the Condemned/condemned/interpreter/Pit of the Condemned.zblorb.js
[27-Sep-2015] if-archive/games/competition2015/Pit of the Condemned/condemned/style.css
[27-Sep-2015] if-archive/games/competition2015/Pit of the Condemned/condemned/interpreter/zvm.min.js
[27-Sep-2015] if-archive/games/competition2015/The War of the Willows/willows/help.txt
[27-Sep-2015] if-archive/games/competition2015/The War of the Willows/willows/PLAY.py
[27-Sep-2015] if-archive/games/competition2015/The War of the Willows/willows/license.txt
[27-Sep-2015] if-archive/games/competition2015/The War of the Willows/willows/modders.txt
[27-Sep-2015] if-archive/games/competition2015/The War of the Willows/willows/dance_readme.txt
[27-Sep-2015] if-archive/games/competition2015/Arcane Intern (Unpaid)/Arcane Intern (Unpaid)/index.html
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Fire_Pit.ogg
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Fire_Pit.mp3
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Storm.ogg
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Storm.mp3
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Fire_Rush.ogg
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Stab.ogg
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Stab.mp3
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Splatter.ogg
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Smash.ogg
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Hiss.ogg
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Hiss.mp3
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Caterwaul.ogg
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Night.ogg
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Night.mp3
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Cat_Death3.ogg
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Cat_Death2.ogg
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Cat_Death.ogg
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/index.html
[27-Sep-2015] if-archive/games/competition2015/GROWBOTICS/index.html
[27-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Caterwaul.mp3
[26-Sep-2015] if-archive/games/competition2015/GROWBOTICS/GROWBOTICS-white.html
[26-Sep-2015] if-archive/games/competition2015/Arcane Intern (Unpaid)/Arcane Intern (Unpaid)/PlayOnline.html
[26-Sep-2015] if-archive/games/competition2015/Map/Release/Cover.jpg
[26-Sep-2015] if-archive/games/competition2015/Map/Release/interpreter/dialog.css
[26-Sep-2015] if-archive/games/competition2015/Map/Release/interpreter/glkote.css
[26-Sep-2015] if-archive/games/competition2015/Map/Release/interpreter/glkote.min.js
[26-Sep-2015] if-archive/games/competition2015/Map/Release/index.html
[26-Sep-2015] if-archive/games/competition2015/Map/Release/Map.gblorb
[26-Sep-2015] if-archive/games/competition2015/Map/Release/interpreter/Map.gblorb.js
[26-Sep-2015] if-archive/games/competition2015/Map/Release/play.html
[26-Sep-2015] if-archive/games/competition2015/Map/Release/interpreter/quixe.min.js
[26-Sep-2015] if-archive/games/competition2015/Map/Release/Small Cover.jpg
[26-Sep-2015] if-archive/games/competition2015/Map/Release/style.css
[26-Sep-2015] if-archive/games/competition2015/Map/Release/interpreter/waiting.gif
[26-Sep-2015] if-archive/games/competition2015/Life On Mars/lifeonmars.z5
[25-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cc.png
[25-Sep-2015] if-archive/games/competition2015/Arcane Intern (Unpaid)/Arcane Intern (Unpaid)/arcaneimages/diagmondst.png
[25-Sep-2015] if-archive/games/competition2015/Arcane Intern (Unpaid)/Arcane Intern (Unpaid)/arcaneimages/black-thread.png
[25-Sep-2015] if-archive/games/competition2015/Midnight Swordfight/Midnight Swordfight/Midnight Swordfight Guidance.rtf
[25-Sep-2015] if-archive/games/competition2015/Arcane Intern (Unpaid)/Arcane Intern (Unpaid)/arcaneimages/white-wall.png
[25-Sep-2015] if-archive/games/competition2015/Arcane Intern (Unpaid)/Arcane Intern (Unpaid)/arcaneimages/paper.png
[24-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dna.png
[24-Sep-2015] if-archive/games/competition2015/GROWBOTICS/gears.png
[24-Sep-2015] if-archive/games/competition2015/Arcane Intern (Unpaid)/Arcane Intern (Unpaid)/arcaneimages/magic-circle.png
[23-Sep-2015] if-archive/games/competition2015/The War of the Willows/willows/rules/dr_default.py
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/Oswald-Bold.ttf
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/Oswald-Light.ttf
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/LobsterTwo-Bold.ttf
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/LobsterTwo-BoldItalic.ttf
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/LobsterTwo-Italic.ttf
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/DroidSans-Bold.ttf
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fonts.css
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/Oswald-Regular.ttf
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/LobsterTwo-Regular.ttf
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/DroidSansMono.ttf
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/DroidSans.ttf
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bookdown.mp3
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bookdown.ogg
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/error.mp3
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/error.ogg
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/error_simple.mp3
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/error_simple.ogg
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pageturn.mp3
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pageturn.ogg
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/startup.mp3
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/startup.ogg
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/success1.mp3
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/success1.ogg
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/success2.mp3
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/success2.ogg
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/switch.mp3
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/switch.ogg
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/working2sec.mp3
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/working2sec.ogg
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/3hearts-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/3hearts.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/abstract-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/abstract.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/accelerate-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/accelerate.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/accident-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/accident.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/airfresh-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/airfresh.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/alarm-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/alarm.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/alarm2-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/alarm2.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/apple-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/apple.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/argue-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/argue.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/asteroid-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/asteroid.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/astronaut-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/astronaut.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/atom-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/atom.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/aura-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/aura.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/awe-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/awe.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/back-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/back.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/backpack-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/backpack.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bacteria-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bacteria.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/balance-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/balance.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/ballet-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/ballet.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/balloon-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/balloon.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bargraph-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bargraph.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/barometer-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/barometer.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bat-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bat.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bath-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bath.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/battery-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/battery.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bbq-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bbq.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/beach-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/beach.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bee-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bee.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/beehive-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/beehive.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/binoculars-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/binoculars.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bird-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bird.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bladder-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bladder.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/blanket-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/blanket.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/blind-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/blind.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bomb-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bomb.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bone-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bone.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/book-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/book.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/books-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/books.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/boot-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/boot.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bottle-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bottle.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bounce-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bounce.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/brain-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/brain.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/breaker-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/breaker.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bridge-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bridge.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/briefcase-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/briefcase.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bucketspade-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bucketspade.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bulb-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bulb.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bully-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/bully.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/burger-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/burger.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/butterfly-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/butterfly.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cake-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cake.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/calendar-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/calendar.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/camera-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/camera.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/campfire-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/campfire.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/candle-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/candle.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/candles-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/candles.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cannon-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cannon.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/carousel-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/carousel.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cassette-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cassette.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/castle-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/castle.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cereal-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cereal.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/chairs-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/chairs.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/chaos-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/chaos.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cheese-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cheese.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/chilli-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/chilli.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/choice-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/choice.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cipher-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cipher.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/circus-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/circus.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/claustrophobia-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/claustrophobia.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/climb-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/climb.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/clock-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/clock.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cloud-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cloud.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cocktail-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cocktail.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/coffee-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/coffee.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/collar-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/collar.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/compass-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/compass.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/confetti-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/confetti.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/confusion-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/confusion.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/content-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/content.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/contract-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/contract.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cookingpot-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cookingpot.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cooktop-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cooktop.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/crosshair-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/crosshair.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/crowbar-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/crowbar.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/crystal-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/crystal.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/crystalball-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/crystalball.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cup-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cup.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cupcake-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/cupcake.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dam-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dam.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dandelion-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dance-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dance.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dandelion.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/date-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dessert.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/date.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/depth-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/depth.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dessert-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/devil-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/devil.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dial-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dial.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/diamond-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/diamond.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dice-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dice.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dictator-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dictator.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/different-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/different.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/disco-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/disco.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/divine-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/divine.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dna-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dog-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dog.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/doubt-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/doubt.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dream-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dream.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/drink-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/drink.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/drop-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/drop.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/drum-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/drum.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/drummachine-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/drummachine.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dummy-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/dummy.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/durian-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/durian.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/ear-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/ear.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/echo-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/echo.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/eel-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/eel.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/egg-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/egg.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/eggs-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/eggs.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/elevator-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/elevator.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/energydrink-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/energydrink.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/engine-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/engine.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/envy-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/envy.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/excited-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/excited.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/exclamation-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/exclamation.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/exhibit-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/exhibit.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/explosion-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/explosion.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/extinguisher-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/extinguisher.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/eye-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/eye.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/eyedark-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/eyedark.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fact-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fact.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fall-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fall.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/feed-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/feed.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fertiliser-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fertiliser.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fingerpaint-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fingerpaint.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fire-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fire.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/firehose-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/firehose.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fireplace-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fireplace.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/first-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/first.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fish-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fish.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fist-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fist.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/flashback-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/flashback.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/flask-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/flask.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/flexible-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/flexible.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/flock-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/flock.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/flowers-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/flowers.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/flytrap-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/flytrap.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/food-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/food.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/footprints-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/footprints.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/footprints2-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/footprints2.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fossil-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fossil.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fridge-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fridge.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/friends-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/friends.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/frisbee-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/frisbee.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fruitbowl-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/fruitbowl.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/gallery-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/gallery.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/gavel-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/gavel.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/gears-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/gps-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/gps.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/graph-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/graph.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/grenade-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/grenade.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/gun-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/gun.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hail-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hail.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hand-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hand.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/handshake-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/handshake.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/happypill-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/happypill.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/happystomach-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/happystomach.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/headlamp-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/headlamp.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/headphones-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/headphones.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hearingaid-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hearingaid.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/heart-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/heart.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/heartbeat-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/heartbeat.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/heartbreak-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/heartbreak.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/heel-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/heel.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/helicopter-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/helicopter.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hifi-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hifi.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/highfive-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/highfive.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hitachi-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hitachi.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/honey-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/honey.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hopscotch-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hopscotch.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/horserace-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/horserace.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hotsauce-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hotsauce.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hotwater-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hotwater.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hourglass-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hourglass.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hug-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hug.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hurricane-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/hurricane.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/icecream-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/icecream.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/id-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/id.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/illuminati-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/illuminati.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/imagfriend-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/imagfriend.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/incense-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/incense.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/infinity-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/infinity.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/insight-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/insight.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/insulated-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/insulated.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/intersection-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/intersection.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/irony-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/irony.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/jack-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/jack.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/jet-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/jet.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/junction-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/junction.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/keyhole-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/keyhole.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/ladder-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/ladder.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lamp-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lamp.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/landslip-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/landslip.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/laser-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/laser.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lava-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lava.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/leaf-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/leaf.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lectern-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lectern.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/led-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/led.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/left-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/left.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lemon-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lemon.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/light-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/light.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lightcandle-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lightcandle.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lighter-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lighter.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lightning-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lightning.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/line-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/line.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lineup-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lineup.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lips-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lips.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/list-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/list.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lollipop-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lollipop.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/loop-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/loop.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lost-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lost.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lungs-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lungs.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lust-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/lust.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/magnet-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/magnet.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/magnify-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/magnify.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mandala-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mandala.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mask-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mask.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/massage-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/massage.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/matches-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/matches.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/maths-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/maths.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/medicalbooks-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/medicalbooks.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/medicine-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/medicine.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/meditate-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/meditate.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/megaphone-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/megaphone.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/megaphone2-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/megaphone2.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/metromap-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/metromap.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/metronome-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/metronome.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/microphone-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/microphone.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/microscope-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/microscope.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/microwave-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/microwave.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/milkcarton-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/milkcarton.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/milkshake-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/milkshake.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mine-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mine.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mirror-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mirror.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/missing-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/missing.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mixer-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mixer.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/molotov-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/molotov.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/monalisa-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/monalisa.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/moodlight-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/moodlight.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/moon-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/moon.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/morse-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/morse.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/motorcycle-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/motorcycle.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mountain-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mountain.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mountains-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mountains.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mousetrap-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mousetrap.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/movie-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/movie.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mri-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mri.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/murder-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/murder.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/music-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/music.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mute-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/mute.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/nervoussystem-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/nervoussystem.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/net-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/net.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/network-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/network.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/neuron-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/neuron.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/nightday-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/nightday.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/nightlight-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/nightlight.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/nitro-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/nitro.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/noodles-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/noodles.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/nophone-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/nophone.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/nose-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/nose.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/notebook-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/notebook.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/notes-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/notes.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/oiltanker-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/oiltanker.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/oliveoil-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/oliveoil.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/onion-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/onion.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/orbit-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/orbit.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/ore-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/ore.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/outline-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/outline.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/oven-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/oven.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/owl-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/owl.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/paddle-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/paddle.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/paint-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/paint.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/panel.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/palms-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/palms.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/panel-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/partnerdance-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/partnerdance.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/path-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/path.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pendulum-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pebbles-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pebbles.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pendulum.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/penny-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/penny.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/perfume-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/perfume.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/phone-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/phone.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/phonerep-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/phonerep.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pie-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pie.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pill-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pill.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pills-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pills.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pipe-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pipe.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pirateflag-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pirateflag.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/piston-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/piston.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/plane-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/plane.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/platypus-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/platypus.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/podium-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/podium.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/podium2-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/podium2.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/poison-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/poison.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/police-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/police.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/polygon-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/polygon.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/portraits-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/portraits.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/possible-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/possible.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pot-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pot.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/potato-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/potato.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/potion-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/potion.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/powergrid-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/powergrid.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/powerline-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/powerline.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/prism-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/prism.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/projector-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/projector.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/puddle-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/puddle.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pumice-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/pumice.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/punctual-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/punctual.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/puppet-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/puppet.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/qr-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/qr.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/quake-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/quake.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/question-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/question.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/questionhead-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/questionhead.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/quicksand-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/quicksand.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/quiet-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/quiet.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/radiotower-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/radiotower.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/rail-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/rail.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/rainbow-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/rainbow.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/ratio-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/ratio.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/receipt-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/receipt.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/record-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/record.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/remember-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/remember.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/remote-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/remote.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/resistor-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/resistor.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/resize-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/resize.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/river-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/river.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/road-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/road.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/rock-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/rock.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/rocket-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/rocket.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/rollercoaster-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/rollercoaster.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/rooftop-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/rooftop.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/route-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/route.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/rulebook-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/rulebook.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sandstorm-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sandstorm.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/saturn-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/saturn.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/saturn2-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/saturn2.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sauna-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sauna.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/scale-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/scale.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/scalpel-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/scalpel.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/scarf-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/scarf.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/scattered-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/scattered.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/scout-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/scout.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/script-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/script.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/scroll-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/scroll.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sculpture-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sculpture.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/searchlight-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/searchlight.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/season-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/season.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/securitycamera-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/securitycamera.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/seismic-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/seismic.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/shadow-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/shadow.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sheep-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sheep.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/shirt-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/shirt.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/shock-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/shock.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/shootingstar-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/shootingstar.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sign-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sign.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/skull-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/skull.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/slime-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/slime.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/slogan-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/slogan.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/smartphone-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/smartphone.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sniper-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sniper.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/snowglobe-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/snowglobe.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sodafountain-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sodafountain.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/solar-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/solar.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/solution-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/solution.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sonar-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sonar.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/songhead-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/songhead.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/soundwave-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/soundwave.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/soundwave2-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/soundwave2.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/soy-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/soy.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sparkle-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sparkle.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sparkler-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sparkler.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sparkplug-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sparkplug.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/speech-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/speech.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/spill-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/spill.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/spool-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/spool.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/spring-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/spring.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/spy-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/spy.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/spy2-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/spy2.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/squid-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/squid.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/squirrel-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/squirrel.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/stadium-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/stadium.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/stage-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/stage.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/stainedglass-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/stainedglass.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/stairs-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/stairs.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/star-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/star.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/starfish-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/starfish.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/steamtrain-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/steamtrain.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/steep-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/steep.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/stomach-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/stomach.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/stopwatch-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/stopwatch.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/storm-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/storm.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/streetlight-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/streetlight.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/streetmap-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/streetmap.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/study-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/study.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sun-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sun.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sunglasses-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/sunglasses.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/surprise-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/surprise.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/surreal-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/surreal.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/surroundsound-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/surroundsound.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/swing-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/swing.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/swirl-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/swirl.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/syringe-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/syringe.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tajmahal-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tajmahal.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/talk-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/talk.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tap-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tap.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tape-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tape.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/teleport-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/teleport.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/temple-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/temple.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tentacle-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tentacle.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/theatre-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/theatre.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/thermometer-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/thermometer.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/thermostat-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/thermostat.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/thought-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/thought.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/thumb-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/thumb.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tightrope-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tightrope.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tightrope2-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tightrope2.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/timemachine-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/timemachine.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tincan-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tincan.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tongue-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tongue.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/trafficlight-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/trafficlight.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/treasure-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/treasure.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tuningfork-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tuningfork.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/turntable-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/turntable.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tyre-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/tyre.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/unicorn-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/unicorn.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/urn-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/urn.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/valve-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/valve.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/venn-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/venn.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/vertigo-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/vertigo.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/vest-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/vest.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/vial-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/vial.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/viking-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/viking.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/voltmeter-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/voltmeter.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/volume-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/volume.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/walkman-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/walkman.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/wall-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/wall.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/wand-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/wand.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/washer-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/washer.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/waterfall-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/waterfall.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/waterwheel-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/waterwheel.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/waves-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/waves.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/well-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/well.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/whale-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/whale.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/whirl-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/whistle-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/whistle.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/wildfire-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/wildfire.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/wind-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/wind.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/windchimes-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/windchimes.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/windturbine-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/windturbine.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/wine-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/wine.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/wineglass-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/wineglass.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/worldheart-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/worldheart.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/worm-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/worm.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/write-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/write.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/www-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/www.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/yoga-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/yoga.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/ampersand-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/zipline-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/zipline.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/ampersand.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/circle-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/circle.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/congruent_outline.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/linedpaper.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/link.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/GROWBOTICS cheat sheet.pdf
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/noisy_grid.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/triangle-white.png
[23-Sep-2015] if-archive/games/competition2015/GROWBOTICS/triangle.png
[21-Sep-2015] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/js/undum_new.js
[21-Sep-2015] if-archive/games/glulx/Danse_Nocturne.gblorb
IFDB entry
IFWiki: Danse Nocturne

Danse Nocturne, version 2, by Joey Jones.

[21-Sep-2015] if-archive/games/competition2015/Life On Mars/cover.jpg
[21-Sep-2015] if-archive/games/competition2015/Life On Mars/browser-play/README.txt
[21-Sep-2015] if-archive/games/competition2015/Life On Mars/README.txt
[21-Sep-2015] if-archive/games/competition2015/Life On Mars/browser-play/interpreter/lifeonmars.z5.js
[21-Sep-2015] if-archive/games/competition2015/Life On Mars/index.html
[20-Sep-2015] if-archive/games/competition2015/Life On Mars/browser-play/interpreter/parchment.min.css
[20-Sep-2015] if-archive/games/competition2015/Life On Mars/browser-play/play.html
[20-Sep-2015] if-archive/games/competition2015/Life On Mars/browser-play/interpreter/jquery.min.js
[20-Sep-2015] if-archive/games/competition2015/Life On Mars/browser-play/interpreter/parchment.min.js
[20-Sep-2015] if-archive/games/competition2015/Life On Mars/browser-play/style.css
[20-Sep-2015] if-archive/games/competition2015/Life On Mars/browser-play/interpreter/zvm.min.js
[20-Sep-2015] if-archive/games/competition2015/Life On Mars/walkthrough.txt
[20-Sep-2015] if-archive/games/competition2015/Midnight Swordfight/Midnight Swordfight/style.css
[20-Sep-2015] if-archive/games/competition2015/Midnight Swordfight/Midnight Swordfight/Masque.jpg
[20-Sep-2015] if-archive/games/competition2015/Midnight Swordfight/Midnight Swordfight/interpreter/glkote.css
[19-Sep-2015] if-archive/games/competition2015/Midnight Swordfight/Midnight Swordfight/index.html
[19-Sep-2015] if-archive/games/competition2015/Midnight Swordfight/Midnight Swordfight/Cover.jpg
[19-Sep-2015] if-archive/games/competition2015/Midnight Swordfight/Midnight Swordfight/interpreter/dialog.css
[19-Sep-2015] if-archive/games/competition2015/Midnight Swordfight/Midnight Swordfight/interpreter/glkote.min.js
[19-Sep-2015] if-archive/games/competition2015/Midnight Swordfight/Midnight Swordfight/interpreter/quixe.min.js
[19-Sep-2015] if-archive/games/competition2015/Midnight Swordfight/Midnight Swordfight/Small Cover.jpg
[19-Sep-2015] if-archive/games/competition2015/Midnight Swordfight/Midnight Swordfight/interpreter/waiting.gif
[15-Sep-2015] if-archive/games/competition2015/The War of the Willows/willows/rules/future.txt
[15-Sep-2015] if-archive/games/competition2015/The War of the Willows/willows/rules/manual.txt
[14-Sep-2015] if-archive/games/twine/Truth_be_untold.zip
View contents
IFDB entry

Truth be untold, version 1.1, by Pseudavid.

[14-Sep-2015] if-archive/games/competition2015/Brain Guzzlers from Beyond!/Release/pine_nut_flyer.jpg
[10-Sep-2015] if-archive/games/competition2015/Birdland/cover.jpg
[06-Sep-2015] if-archive/games/competition2015/Taghairm/Taghairm/Smash.mp3
[05-Sep-2015] if-archive/games/zcode/Bureaucrocy.zblorb
IFDB entry
IFWiki: Bureaucrocy

Bureaucrocy, a frustrating tale about paperwork, by Adri. Release 4 / Serial number 141113.

[05-Sep-2015] if-archive/games/glulx/Discover_the_World.gblorb
IFDB entry

Discover the World, an introduction to the wonderful world of Ur, by Adri. Release 2 / Serial number 150731.

[05-Sep-2015] if-archive/games/zcode/Fingertips_I_Found_a_New_Friend.zblorb
IFDB entry
IFWiki: Fingertips: I Found a New Friend

Fingertips: I Found a New Friend, a heart-warming story of friendship, by Adri. Release 2 / Serial number 140106. (the original album version is in games/zcode/Apollo18+20.zip)

[05-Sep-2015] if-archive/games/zcode/Fingertips_Please_Pass_the_Milk_Please.zblorb
IFDB entry
IFWiki: Fingertips: Please Pass the Milk Please

Fingertips: Please Pass the Milk Please, an interactive snack, by Adri. Release 3 / Serial number 140312. (the original album version is in games/zcode/Apollo18+20.zip)

[05-Sep-2015] if-archive/games/zcode/kiiwii.z5
IFDB entry

Kii!Wii! A tiny friend to brighten your day, by Adri. Release 1 / Serial number 141113.

[05-Sep-2015] if-archive/games/zcode/monster-maker.z8
IFDB entry

Monster Maker, a silly character creation toy, by Adri (aka "Erin Gigglecreek"). Release 2 / Serial number 150817.

[05-Sep-2015] if-archive/games/zcode/The_Mundane_Tale_of_the_Morning.zblorb
IFDB entry
IFWiki: The Mundane Tale of the Morning After

The Mundane Tale of the Morning After, a tiny anti-adventure, by Adri. Release 1 / Serial number 140109.

[05-Sep-2015] if-archive/games/zcode/The_Paper_Bag_Princess.z8
IFDB entry
IFWiki: The Paper Bag Princess

The Paper Bag Princess, an interactive fairy tale, by Adri. Release 4 / Serial number 150818.

[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/8gNJudgment.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/0oDSun.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/3kRMoon.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/6nJStar.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/9jVTemperance.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/5rZStrength.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/4aBWheel_of_Fortune.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/7kYHermit.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/3dHJustice.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/9iEChariot.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/5oILovers.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/6tRHierophant.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/1mYEmperor.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/7lGEmpress.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/2wBHigh_Priestess.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/8hIMagician.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/4gFFool.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/Cover_Sm.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/Cover.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/1xUThe_World.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/2xTHanged_Man.png
[03-Sep-2015] if-archive/games/competition2015/A Figure Met in a Shaded Wood/0xVDeath.png
[31-Aug-2015] if-archive/games/competition2015/The War of the Willows/willows/rules/__init__.pyc
[31-Aug-2015] if-archive/games/competition2015/The War of the Willows/willows/rules/__init__.py
[31-Aug-2015] if-archive/games/competition2015/The War of the Willows/willows/tools/__init__.py
[30-Aug-2015] if-archive/games/pc/db-taylor/Thanksgiving_Adventure.zip
View contents

Thanksgiving Adventure, by D.B. Taylor.

[30-Aug-2015] if-archive/games/springthing/2005/Threnody.zip
View contents
IFDB entry
IFWiki: Threnody

Threnody: A cat o' nine tails; a tale of nine cats, version 1.0b, by John "Doppler" Schiff. (TADS)

[30-Aug-2015] if-archive/games/tads/helpgam1.zip
View contents
IFDB entry

The Adventures of Helpfulman, a Day in the Life of the Heroic Mark Dent. An Interactive Comic Adventure, version 1.0.0, by Philip Dearmore. Archive includes TADS .gam file and HTML-TADS resource files. (a Windows executable is in games/pc/helpwin1.zip)

[30-Aug-2015] if-archive/games/tads/arrival.zip
View contents
IFDB entry
IFWiki: Arrival, or Attack of the B-Movie Clichés

Arrival, or Attack of the B-Movie Clichés, version 2, by Stephen Granade. HTML TADS game and resource files. For sound a HTML TADS 2.2.7 interpreter is required. (source code is in games/source/tads/arrsrc.zip and the original competition entry is in games/competition98/tads/arrival/arrival.gam)

[28-Aug-2015] if-archive/games/competition2015/Onaar/Onaar/1 Onaar Game/Onaar20150828143934186422.log
[21-Aug-2015] if-archive/games/zcode/french/ombre.z5
IFDB entry

Ombre, une histoire courte par "Ampe R. Sand". Release 1 / Serial number 150820 A translation of Andrew Plotkin's game Shade. (source code is in games/source/inform/french/shade-fr-source.zip, and the English original is in games/zcode/shade.z5)

[21-Aug-2015] if-archive/games/source/inform/french/princesse.inf
IFDB entry
IFWiki: Ma princesse adorée

Ma princesse adorée, un jeu par Hugo Labrande. (Inform 6) (a compiled version is in games/zcode/french/princesse.z5)

[21-Aug-2015] if-archive/games/zcode/french/princesse.z5
IFDB entry
IFWiki: Ma princesse adorée

Ma princesse adorée, un jeu par Hugo Labrande. Release 5 / Serial number 131028 (source code is in games/source/inform/french/princesse.inf)

[21-Aug-2015] if-archive/games/source/inform/french/shade-fr-source.zip
View contents
IFDB entry

Ombre, une histoire courte par "Ampe R. Sand". (Inform 6) A translation of Andrew Plotkin's game Shade. (a compiled version is in games/zcode/french/ombre.z5)

[21-Aug-2015] if-archive/games/competition2015/Onaar/Onaar/1 Onaar Game/Onaar.a3c
[20-Aug-2015] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/readMe.txt
[20-Aug-2015] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/readMe.txt
[20-Aug-2015] if-archive/games/competition2015/Onaar/Onaar/readMe.txt
[19-Aug-2015] if-archive/games/competition2015/Onaar/Onaar/1 Onaar Game/Onaar.a3r
[17-Aug-2015] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/garglk.ini
[17-Aug-2015] if-archive/games/competition99/tads/six/six_bundled.gam
[17-Aug-2015] if-archive/games/tads/gna_bundled.gam
IFDB entry
IFWiki: The Generic New York Apartment Building

Generic New York Apartment Building, a work of adult interactive fiction by NewKid. This is the game file and resources bundled together. WARNING: This game (text and graphics) contains themes and scenes of a sexual nature. It is intended for adults only.

[17-Aug-2015] if-archive/games/competition2000/tads/jarod/jarod_bundled.gam
[17-Aug-2015] if-archive/games/competition2000/tads/kaged/kaged_bundled.gam
[16-Aug-2015] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/alan3.exe
[16-Aug-2015] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/old_garglk.ini
[16-Aug-2015] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/unins000.dat
[16-Aug-2015] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/unins000.exe
[15-Aug-2015] if-archive/games/source/inform/ghosterington_night.zip
View contents
IFDB entry

Source code for Ghosterington Night, release 3, by Wade Clarke.

[15-Aug-2015] if-archive/games/glulx/Ghosterington_Night.gblorb
IFDB entry
IFWiki: Ghosterington Night

Ghosterington Night, by Wade Clarke. Release 3 / Serial number 150815. (the original competition entry is in games/mini-comps/ectocomp/ectocomp2012.zip, and source code is in games/source/inform/ghosterington_night.zip)

[14-Aug-2015] if-archive/games/glulx/Section1-Awakened.gblorb

Section 1 - Awakened, by Yobobs01 Release 1 / Serial number 150812.

[14-Aug-2015] if-archive/games/glulx/The_Island_of_Doctor_Wooby.gblorb
IFDB entry

The Island of Doctor Wooby, a PetJam entry about dinosaurs, by Ryan Veeder. Release 1 / Serial number 150811.

[09-Aug-2015] if-archive/games/pc/db-taylor/DraculasRide.zip
View contents
IFDB entry

Dracula's Ride, by D.B. Taylor.

[09-Aug-2015] if-archive/games/pc/db-taylor/The_Bunker.zip
View contents
IFDB entry

The Bunker, by D.B. Taylor.

[09-Aug-2015] if-archive/games/pc/db-taylor/War_of_the_Worlds.zip
View contents
IFDB entry

War of the Worlds, by D.B. Taylor.

[09-Aug-2015] if-archive/games/pc/db-taylor/Where_is_Everybody.zip
View contents
IFDB entry

Where is Everybody?, by D.B. Taylor.

[09-Aug-2015] if-archive/games/pc/db-taylor/Not_Another_Night.zip
View contents
IFDB entry

Not Another Night, written by D.B. Taylor.

[09-Aug-2015] if-archive/games/pc/db-taylor/Death_Cometh.zip
View contents

Death Cometh, written by D.B. Taylor.

[08-Aug-2015] if-archive/games/competition2015/The Baker of Shireton/aoa.pdf
[04-Aug-2015] if-archive/games/pc/db-taylor/Coffee_Simulator.zip
View contents

Coffee Simulator, written by D.B. Taylor.

[02-Aug-2015] if-archive/games/mini-comps/introcomp/introcomp15.zip
View contents
IFDB entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2015

All of the entries in Jacqueline Lott's 2015 Introcomp, archived in a single file. Included are:

  • Beyond Division, by Joseph Geipel (Glulx)
  • Deprivation, by Michael Coorlim (TADS 3)
  • Lair of the Gorgonanth, Part 1, by Andrew Watt (Twine)
  • Meld, by David Whyld (Glulx)
  • Voltage Cafe: Writing a dissertation is no dessert, by anjchang (Glulx)
  • Walker's Rift, by Hope Chow (ChoiceScript)
[01-Aug-2015] if-archive/games/twine/When_I_die.zip
View contents
IFDB entry

When I die, I want you to have all of my stuff, by elizawriteshere.

[01-Aug-2015] if-archive/games/twine/Humanity_in_Exile.zip
View contents
IFDB entry

Humanity in Exile, by 8-Bit Kemp.

[01-Aug-2015] if-archive/games/twine/Glass_Jar.zip
View contents
IFDB entry

Glass Jar, by elizawriteshere.

[01-Aug-2015] if-archive/games/twine/everybody-blank-charlie.zip
View contents

Everybody [BLANK] Charlie, by Xavier Rosee.

[01-Aug-2015] if-archive/games/twine/Durian_Durian.zip
View contents

Durian Durian, by James McFay.

[31-Jul-2015] if-archive/games/glulx/TransparentM.gblorb
IFDB entry
IFWiki: Transparent (by Ondricek)

Transparent, an interactive exploration, by Hanon Ondricek. Release 7 / Serial number 150626. This version has no sound, for use on mobile phones or other small devices.

[30-Jul-2015] if-archive/games/glulx/Scroll_Thief.gblorb
IFDB entry
IFWiki: Scroll Thief

Scroll Thief, an Interactive Heist, by Daniel M. Stelzer. Release 2 / Serial number 150729.

[29-Jul-2015] if-archive/games/pc/db-taylor/Ice_Station_Alpha.zip
View contents

Ice Station Alpha, by D.B.T.

[29-Jul-2015] if-archive/games/pc/db-taylor/The_Pond.zip
View contents

The Pond, by D.B.T.

[29-Jul-2015] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/img/mirror_bg532.png
[28-Jul-2015] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/images/mirror_bg440.png
[28-Jul-2015] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/images/porch_440.png
[28-Jul-2015] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/images/girldoll2_440.png
[28-Jul-2015] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/css/undum_newswitch.css
[26-Jul-2015] if-archive/games/pc/db-taylor/Into_the_shadows_of_the_maze.zip
View contents

Into the Shadows of the Maze, by D.B.T.

[26-Jul-2015] if-archive/games/pc/db-taylor/Welcome_Home.zip
View contents

Welcome Home, by D.B.T.

[25-Jul-2015] if-archive/games/glulx/italian/Manca_Solo_Un_Verso_A_Quella_Poesia.zip
View contents
IFDB entry

Manca solo un verso a quella poesia, capitolo 1, del Diavolo dei crocicchi. Versione 2 / Numero di serie 398874.

[25-Jul-2015] if-archive/games/zcode/italian/Manca_Solo_Un_Verso_A_Quella_Poesia.zip
View contents
IFDB entry

Manca solo un verso a quella poesia, capitolo 1, del Diavolo dei crocicchi. Versione 2 / Numero di serie 398874

[25-Jul-2015] if-archive/games/competition2015/Kane County/KaneCounty/images/b3-6-v2a.png
[25-Jul-2015] if-archive/games/competition2015/Kane County/KaneCounty/images/b3-6-v2.png
[22-Jul-2015] if-archive/games/competition2015/Kane County/KaneCounty/fonts/sheep_sans.zip
View contents
[22-Jul-2015] if-archive/games/competition2015/Kane County/KaneCounty/fonts/primer_print.zip
View contents
[22-Jul-2015] if-archive/games/competition2015/Kane County/KaneCounty/fonts/regencie.zip
View contents
[22-Jul-2015] if-archive/games/competition2015/Kane County/KaneCounty/fonts/ambrosia_demo.zip
View contents
[22-Jul-2015] if-archive/games/competition2015/Kane County/KaneCounty/fonts/los_angeleno_sans.zip
View contents
[22-Jul-2015] if-archive/games/competition2015/Kane County/KaneCounty/fonts/origin.zip
View contents
[22-Jul-2015] if-archive/games/competition2015/Kane County/KaneCounty/fonts/raspoutine.zip
View contents
[22-Jul-2015] if-archive/games/competition2015/Kane County/KaneCounty/fonts/cabin.zip
View contents
[22-Jul-2015] if-archive/games/competition2015/Kane County/KaneCounty/fonts/soft_elegance.zip
View contents
[22-Jul-2015] if-archive/games/competition2015/Kane County/KaneCounty/images/b3-6-narrow.png
[22-Jul-2015] if-archive/info/ifdb/ifdb-archive-20150721.zip
[20-Jul-2015] if-archive/games/competition2015/Kane County/KaneCounty/images/b3-6.png
[20-Jul-2015] if-archive/games/competition2015/Kane County/KaneCounty/images/b2-2.png
[19-Jul-2015] if-archive/games/competition2015/Kane County/KaneCounty/images/b1.png
[12-Jul-2015] if-archive/games/glulx/Endless_Sands.gblorb
IFDB entry
IFWiki: Endless Sands

Endless Sands, version 3, by Hamish McIntyre.

[09-Jul-2015] if-archive/games/pc/db-taylor/Inside_the_Mouth_of_the_Clown.zip
View contents

Inside the Mouth of the Clown, by D.B.T.

[07-Jul-2015] if-archive/games/twine/Broken_Wand.zip
View contents
IFDB entry

Broken Wand, by Richard Wilkins.

[07-Jul-2015] if-archive/games/springthing/2015/Ruiness.zip
View contents
IFDB entry
IFWiki: Ruiness

Ruiness, by Porpentine Charity Heartscape (Twine).

[07-Jul-2015] if-archive/games/springthing/2015/missingsince77.zip
View contents
IFDB entry
IFWiki: Missing Since ’77

Missing Since '77, by Andrew Watt (Twine).

[07-Jul-2015] if-archive/games/springthing/2015/doggerland.zip
View contents
IFDB entry
IFWiki: Doggerland

Doggerland, by A. DeNiro (Twine).

[07-Jul-2015] if-archive/games/springthing/2015/atrial.zip
View contents
IFDB entry
IFWiki: A Trial

A Trial, by B Minus Seven (Twine).

[07-Jul-2015] if-archive/games/glulx/The_Inform(al)7_Abbreviated.gblorb

The Inform(al)7 Abbreviated Self Tutorial, by Jim Wilbur. Release 1 / Serial number 150706.

[06-Jul-2015] if-archive/games/amstrad/spanish/El-Misterio-de-la-Isla-de-Tokland_cdt.zip
View contents

El Misterio de la Isla de Tökland, by 6128, published by ESP Soft. Based on the novel by Joan Manuel Gisbert. (from caad.es archive, under review)

[06-Jul-2015] if-archive/games/amstrad/spanish/El-Misterio-de-la-Isla-de-Tokland_dsk.zip
View contents

El Misterio de la Isla de Tökland, by 6128, published by ESP Soft. Based on the novel by Joan Manuel Gisbert. (from caad.es archive, under review)

[05-Jul-2015] if-archive/games/springthing/2015/SpringThing2015.zip
View contents

All of the entered games, available in one archive.

[05-Jul-2015] if-archive/games/springthing/2015/MereAnarchy.zip
View contents
IFDB entry
IFWiki: Mere Anarchy

Mere Anarchy, by Bruno Dias (Undum).

[05-Jul-2015] if-archive/games/springthing/2015/Dirk.zip
View contents
IFDB entry
IFWiki: Dirk

Dirk, by Andrew Schultz. Release 1 / Serial number 150416.

[05-Jul-2015] if-archive/games/springthing/2015/readme.txt

Information about the competition.

[03-Jul-2015] if-archive/games/zcode/italian/darkiss2.z5
IFDB entry
IFWiki: Darkiss 2

Darkiss! Il bacio del vampiro. Capitolo 2: viaggio all'inferno. Versione 1 / Numero di serie 150616. "Darkiss 2 is an Italian horror interactive fiction written by Marco Vallarino. The vampire Martin Voigt goes to infernal realm of Ovranilla, a wasteland full of dangers and populated by wicked monsters, where he has to meet the priestesses of Valmar to obtain their help for his war against mankind."

[03-Jul-2015] if-archive/games/zcode/italian/sogno-di-sangue.z5
IFDB entry
IFWiki: Sogno di Sangue

Sogno di Sangue, una fantasia interattiva di Marco Vallarino. Versione 1 / Numero di serie 150702. "Sogno di Sangue (tr. Blood Dream) is an Italian fantasy interactive fiction, written by Marco Vallarino. It is a spin-off of Darkiss saga. This time you play the role of professor George Anderson, the enemy of the evil vampire Martin Voigt, the main character of Darkiss 1 and 2."

[01-Jul-2015] if-archive/games/competition2015/Recorded/Release/Cover.png
[01-Jul-2015] if-archive/games/competition2015/Recorded/Release/interpreter/dialog.css
[01-Jul-2015] if-archive/games/competition2015/Recorded/Release/interpreter/glkote.css
[01-Jul-2015] if-archive/games/competition2015/Recorded/Release/interpreter/glkote.min.js
[01-Jul-2015] if-archive/games/competition2015/Recorded/Release/index.html
[01-Jul-2015] if-archive/games/competition2015/Recorded/Release/play.html
[01-Jul-2015] if-archive/games/competition2015/Recorded/Release/interpreter/quixe.min.js
[01-Jul-2015] if-archive/games/competition2015/Recorded/Release/Recorded.gblorb
[01-Jul-2015] if-archive/games/competition2015/Recorded/Release/interpreter/Recorded.gblorb.js
[01-Jul-2015] if-archive/games/competition2015/Recorded/Release/Small Cover.png
[01-Jul-2015] if-archive/games/competition2015/Recorded/Release/source.html
[01-Jul-2015] if-archive/games/competition2015/Recorded/Release/source.txt
[01-Jul-2015] if-archive/games/competition2015/Recorded/Release/style.css
[01-Jul-2015] if-archive/games/competition2015/Recorded/Release/interpreter/waiting.gif
[01-Jul-2015] if-archive/info/intficforum/intfic-archive-20150701.zip
[20-Jun-2015] if-archive/games/twine/The_Cabin.zip
View contents

The Cabin, by Nurmburg Rockfish.

[17-Jun-2015] if-archive/games/competition2015/Onaar/Onaar/2 Onaar Map/Map-1-2.jpg
[16-Jun-2015] if-archive/games/zcode/italian/giardino.z5
IFDB entry
IFWiki: Il Giardino Incantato

Il giardino incantato, written by Marco Vallarino. Release 31 / Serial number 150614.

[16-Jun-2015] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/alan3
[14-Jun-2015] if-archive/games/twine/three_dragons.zip
View contents
IFDB entry

Three Dragons, by Tim Samoff.

[14-Jun-2015] if-archive/games/twine/landsend.zip
View contents
IFDB entry

land's end, by guinevak.

[14-Jun-2015] if-archive/games/twine/Your_Sword_is_Rather_Plain.zip
View contents
IFDB entry

Your Sword is Rather Plain, Chapter 1 - The Quest for Starbucks, by Waywardautarch.

[13-Jun-2015] if-archive/games/twine/The_Choice_is_Yours.zip
View contents
IFDB entry

The Choice is Yours, by zombmia.

[13-Jun-2015] if-archive/games/twine/Cardiff_Giant.zip
View contents
IFDB entry

The Cardiff Giant, by G.E.M.

[13-Jun-2015] if-archive/games/twine/Harlowe_vs_Sharpe.zip
View contents
IFDB entry

Harlowe vs Sharpe, by Sage Michael.

[13-Jun-2015] if-archive/games/twine/DragonDad.zip
View contents
IFDB entry

Dragon Dad by Kronosaurus, Yersinasaurus.

[07-Jun-2015] if-archive/games/competition2015/Recorded/Release/walkthrough.txt
[07-Jun-2015] if-archive/games/tads/vividity.t3
IFDB entry

Vividity, by Ben Scott.

[07-Jun-2015] if-archive/games/tads/vividity_web.t3
IFDB entry

Vividity, by Ben Scott. This has been compiled with the WebUI interface, making it playable over the Internet.

[06-Jun-2015] if-archive/games/twine/bruten.zip
View contents
IFDB entry

Brutal Tendency, by disabledpaladin.

[06-Jun-2015] if-archive/games/competition2015/Kane County/KaneCounty/fonts/Los_Angeleno_Sans.ttf
[05-Jun-2015] if-archive/games/mini-comps/shufflecomp/ShufflecompDisc2.zip
View contents
IFDB entry
IFDB comp
IFWiki: ShuffleComp: Disc 2, Molly_and_the_Butter_Thieves

All the games entered in Neil Butters's ShuffleComp: Disc 2 competition:

  • Ansible, by Jacques Frechet (JavaScript)
  • By the Lake, by Marius Müller (as Eldridge Murray) (Glulx)
  • Comrade, by Roger Carbol (as Urist Uristson) (Glulx)
  • Everything We Do Is Games, by Doug Orleans (Z-code)
  • False Mavis, by Ted Casaubon (as Litany Brisket) (Twine)
  • Heading East, by Hugo Labrande (as Alex Davies) (Z-code)
  • The Mayor and the Machine, by J. Marie (Twine)
  • Molly and the Butter Thieves, by Alice Grove (as Cosmic Hamster) (Glulx)
  • Pool Dominator, by Andrew Watt (as Destiny Spearmint) (Twine)
  • Running Down a Dreamland, by Wes Eas (Twine)
  • The Skeleton Key of Ambady, by Caelyn Sandel (as Adalai Trammels) (Twine)
  • The Songbird, the Woman and the Silver Casket, by Taryn Quinn (Alan)
  • Starry Seeksorrow, by Caleb Wilson (as Ayla Rose) (Z-code)
  • Submerge, by Joshua Houk (as Carlos Percival Saldanha) (Twine)
  • Texas Instruments Theater, by Socks Meanie (as Winston Ian Parrish) (Twine)
  • To Spring Open, by Peter Berman and Yoon Ha Lee (as Two-Bit Chip) (Twine)
  • When the Land Goes Under the Water, by Bruno Dias (as Nikephoros De Kloet) (Glulx)
[05-Jun-2015] if-archive/infocom/compilers/inform6/library/contributions/old/triform12a.zip
View contents
IFWiki: Triform

Triform 1.2a, an alternate library for Inform, written by Nathan Schwartzman.

[31-May-2015] if-archive/games/quest/AttackOnFrightside.quest

Attack On Frightside, a Neo Scary God-Game, by Farley Sweet.

[31-May-2015] if-archive/info/ifdb/ifdb-archive-20150527.zip
[28-May-2015] if-archive/games/twine/GGGHOST.zip
View contents
IFDB entry

G-G-Ghost!, by disabledpaladin.

[28-May-2015] if-archive/games/competition2015/Taghairm/Taghairm/Splatter.mp3
[28-May-2015] if-archive/games/competition2015/Taghairm/Taghairm/Cat_Death3.mp3
[28-May-2015] if-archive/games/competition2015/Taghairm/Taghairm/Cat_Death2.mp3
[25-May-2015] if-archive/infocom/interpreters/frotz/old/frotz-2.44.tar.gz
View contents

Source code for Frotz version 2.44, now maintained by David Griffith. Also included is source for Unix (originally by Galen Hazelwood) and 16-bit MS-DOS.

[25-May-2015] if-archive/games/zcode/Ambassadors_Daughter.z8
IFDB entry

The Ambassador's Daughter, a Brief Romance, by Stormchild. Release 2 / Serial number 150525.

[25-May-2015] if-archive/programming/hugo/library/contributions/beta.h

A library extension to allow the player to make comments in game transcripts. Version 2.8, written by Jon Blask, based on code written by Mike Snyder and Bert Byfield.

[25-May-2015] if-archive/programming/hugo/library/contributions/newmenu.h

A replacement for Hugo's menu system. It attempts to provide better presentation across more types of interpreter, and integrates a hint system for easier hint-bundling. Version 3.4, by Jon Blask.

[25-May-2015] if-archive/programming/hugo/library/contributions/old/roodylib_suite_400.zip
View contents

The "Roodylib" Hugo library suite, version 4.0, by Jon Blask. Roodylib is a compilation of Hugo library bug fixes and additional features.

[24-May-2015] if-archive/games/competition2015/Taghairm/Taghairm/Taghairm cover.jpg
[24-May-2015] if-archive/games/competition2015/Taghairm/Taghairm/Fire_Rush.mp3
[24-May-2015] if-archive/games/competition2015/Taghairm/Taghairm/Cat_Death.mp3
[20-May-2015] if-archive/games/zcode/spanish/necedad.z5

Por la Necedad Humana, by El Clérigo Urbatain. (from caad.es archive, under review)

[19-May-2015] if-archive/magazines/IFography/IFography_3.pdf

The third issue of IFography, in PDF format.

[18-May-2015] if-archive/solutions/mother_loose_walkthru.txt
IFDB entry

Walkthrough for Irene Callaci's Mother Loose, scoring all 50 points, by Viktor Sobol.

[16-May-2015] if-archive/games/twine/A_Chainsaw_Across_my_Heart.zip
View contents
IFDB entry

A Chainsaw Across my Heart, by MonoS.

[15-May-2015] if-archive/programming/quest/quest415.exe
IFWiki: Quest 4

Quest 4.1.5, by Alex Warren. A free text adventure system for Windows, written by Alex Warren. This is the final 4.x version before Quest 5, which is a whole new system.

[15-May-2015] if-archive/programming/quest/quest560.exe

Quest 5.6, by Alex Warren. A free, open source (MIT) text adventure system for Windows, written by Alex Warren.

[12-May-2015] if-archive/games/twine/rocket_hall_ep1.zip
View contents
IFDB entry

Rocket Hall, episode 1, by Ian McDonell.

[12-May-2015] if-archive/games/mac/TAG_Advent_Qork.tgz
View contents
IFDB entry, entry
IFWiki: Adventure, Zork (game)

Text Adventure Games 1.0, by Steve Lidie. Contains versions of Adventure and Qork (a modified Zork) from DECUS FORTRAN sources.

[12-May-2015] if-archive/games/competition2015/Kane County/KaneCounty/fonts/Soft_Elegance.ttf
[09-May-2015] if-archive/games/twine/Lorem_Ipsum.zip
View contents
IFDB entry

Lorem Ipsum, by Thom Woodley.

[06-May-2015] if-archive/games/twine/Derive.zip
View contents
IFDB entry

Dérive I: Santander, by Garm.

[03-May-2015] if-archive/games/springthing/2015/Tobys_Nose.gblorb
IFDB entry
IFWiki: Toby's Nose

Toby's Nose, by Chandler Groover (Glulx). Release 1 / Serial number 150503.

[28-Apr-2015] if-archive/games/zcode/spanish/perseo.z5

Perseo & Andrómeda, by Brian Howarth. (from caad.es archive, under review)

[27-Apr-2015] if-archive/games/zcode/spanish/PYRAMID.z5

Pirámide de la Perdición, by Scott Adams. (from caad.es archive, under review)

[27-Apr-2015] if-archive/games/zcode/Aphasia_Quest.zblorb

Aphasia Quest, by Kat, Nick, and Jonah. Release 1 / Serial number 150426.

[26-Apr-2015] if-archive/games/twine/buried.zip
View contents
IFDB entry

Buried, by SuperFreak.

[26-Apr-2015] if-archive/games/competition2015/Kane County/KaneCounty/jquery.js
[24-Apr-2015] if-archive/games/source/wander.zip
View contents

Wander, by Peter Langston. Started in 1974, with four games included that were written at different times (castle, a3, library, tut). Unix source in C from the Usenix 1980 conference.

[19-Apr-2015] if-archive/solutions/maps/AdventureQuest.gif
IFDB entry

Map (in GIF format) of Level 9's Adventure Quest.

[14-Apr-2015] if-archive/games/glulx/Colder_Light.zip
View contents
IFDB entry

The Colder Light: A Winter's Tale, by Jon Ingold. Release 4 / Serial number 120312.

[14-Apr-2015] if-archive/games/tads/1893.gam
IFDB entry
IFWiki: 1893: A World's Fair Mystery

1893: A World's Fair Mystery, version 2.05, written by Peter Nepstad. A diamond theft leads to kidnapping and murder on the grounds of the 1893 Columbian Exposition.

[14-Apr-2015] if-archive/games/tads/1893_guide.pdf
IFDB entry
IFWiki: 1893: A World's Fair Mystery

Visitor's Guide for 1893: A World's Fair Mystery, written by Peter Nepstad.

[14-Apr-2015] if-archive/games/tads/1893_manual.pdf
IFDB entry
IFWiki: 1893: A World's Fair Mystery

Instruction Manual for 1893: A World's Fair Mystery, written by Peter Nepstad.

[14-Apr-2015] if-archive/games/tads/1893_map.pdf
IFDB entry
IFWiki: 1893: A World's Fair Mystery

Map for 1893: A World's Fair Mystery, written by Peter Nepstad.

[12-Apr-2015] if-archive/games/zcode/Youve_Got_a_Stew_Going.zblorb
IFDB entry
IFWiki: You've Got A Stew Going!

You've Got A Stew Going! An Interactive Fiction in one act, by Ryan Veeder. Release 3 / Serial number 150410.

[08-Apr-2015] if-archive/games/appleII/Leadlight.zip
View contents
IFDB entry
IFWiki: Leadlight

Leadlight: Survival Horror Interactive Fiction. Version 1.5, by Wade Clarke. Archive includes the game, plus Windows and Mac OS X Apple II emulators. (the original competition entry is in games/competition2010/web/leadlight)

[05-Apr-2015] if-archive/games/twine/BurningQuestions.zip
View contents
IFDB entry

Burning Questions, by Gray Manichean.

[04-Apr-2015] if-archive/games/glulx/ugly-oafs.zip
View contents
IFDB entry
IFWiki: Ugly Oafs

Ugly Oafs. Save Green Terra! Repel the Wrath Pulse! A wordplay game, by Perry Creel. Release 1 / Serial number 150403. Archive includes Glulx game file, source code and hints. (the original competition entry is in games/competition2014/Ugly Oafs/Ugly Oafs.gblorb)

[04-Apr-2015] if-archive/games/source/inform/ugly-oafs.zip
View contents

Ugly Oafs. Save Green Terra! Repel the Wrath Pulse! A wordplay game, by Perry Creel. Release 1 / Serial number 150403. Archive includes Glulx game file, source code and hints. (the original competition entry is in games/competition2014/Ugly Oafs/Ugly Oafs.gblorb)

[04-Apr-2015] if-archive/games/springthing/2015/Sunrise.zip
View contents
IFDB entry
IFWiki: Sunrise

Sunrise, by Lucky Sun Scribes (Ren'Py).

[04-Apr-2015] if-archive/games/springthing/2015/Aspel.txt
IFDB entry
IFWiki: Aspel

Aspel, by Emily Short (Seltani). (game not included; text file is link to online service)

[02-Apr-2015] if-archive/games/twine/DarknessFails.zip
View contents
IFDB entry

Darkness Fails, by Matt Campbell and Isaac Cook.

[02-Apr-2015] if-archive/games/glulx/Transparent.gblorb
IFDB entry
IFWiki: Transparent (by Ondricek)

Transparent, an interactive exploration, by Hanon Ondricek. Release 7 / Serial number 150401. (the original competition entry is in games/competition2014/Transparent/Transparent.gblorb)

[01-Apr-2015] if-archive/info/intficforum/intfic-archive-20150401.zip
[31-Mar-2015] if-archive/games/zcode/six-gray-rats.z8
IFDB entry
IFWiki: Six Gray Rats Crawl Up the Pillow

Six Gray Rats Crawl Up The Pillow, a Gothic Vignette, by Boswell Cain. Release 2 / Serial number 150331.

[30-Mar-2015] if-archive/games/glulx/shuffling-around.zip
View contents
IFDB entry
IFWiki: Shuffling Around

Shuffling Around, by Ned Yompus. Release 4 / Serial number 150328. Included are the Glulx game file, Inform 7 source code, a walkthrough, a PDF map, a heat map of relative difficulties of sub-areas, and a logic document describing the trickier puzzles. (the original competition entry is in games/competition2012/glulx/shuffling/original/)

[30-Mar-2015] if-archive/games/source/inform/shuffling-around.zip
View contents

Shuffling Around, by Ned Yompus. Release 4 / Serial number 150328. Included are the Glulx game file, Inform 7 source code, a walkthrough, a PDF map, a heat map of relative difficulties of sub-areas, and a logic document describing the trickier puzzles. (the original competition entry is in games/competition2012/glulx/shuffling/original/)

[28-Mar-2015] if-archive/games/glulx/roil.zip
View contents
IFDB entry
IFWiki: A Roiling Original

A Roiling Original: Squeeal! A Sequel! by Andrew Schultz. Release 3 / Serial number 150327. Archive includes the game file, source code, release notes, a walkthrough and a map of the Store P area. (the original competition entry is in games/springthing/2013/roil.zip)

[28-Mar-2015] if-archive/games/source/inform/roil.zip
View contents
IFDB entry
IFWiki: A Roiling Original

A Roiling Original: Squeeal! A Sequel! by Andrew Schultz. Release 3 / Serial number 150327. Archive includes the game file, source code, release notes, a walkthrough and a map of the Store P area. (the original competition entry is in games/springthing/2013/roil.zip)

[27-Mar-2015] if-archive/games/tads/saturns_child_web_ui.t3
IFDB entry

Saturn's Child, release 1.0, by Jerry Ford. This has been compiled with the WebUI interface, making it playable over the Internet.

[26-Mar-2015] if-archive/games/twine/H2.zip
View contents
IFDB entry

Harrison Squared Dies Early, by Daryl Gregory.

[23-Mar-2015] if-archive/solutions/Dungeon32b-Solution-Hints-Trivia.txt

A walkthrough, hints and trivia about Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B.

[19-Mar-2015] if-archive/games/zcode/lily.z5
IFDB entry
IFWiki: The Black Lily

The Black Lily, by Hannes Schüller. Release 2 / Serial number 150318. (the original competition entry is in games/competition2014/The Black Lily/lily.z5)

[16-Mar-2015] if-archive/games/glulx/Terminator_Chaser.gblorb
IFDB entry
IFWiki: Terminator Chaser

Terminator Chaser, an Interactive Sabotage, by Bruno Dias. Release 2 / Serial number 150315.

[15-Mar-2015] if-archive/games/twine/Forest_Walker.zip
View contents
IFDB entry

Forest Walker, by Rajendra M. Shepherd.

[15-Mar-2015] if-archive/games/zcode/animals.z5
IFDB entry
IFWiki: Animals

Animals 1.1, a logic and observation word puzzle, written for the C-40 ZCode competition by David Fisher.

[04-Mar-2015] if-archive/infocom/interpreters/textfiction/TextFiction-release-2.6.apk

TextFiction, an APL2 licensed Z-code interpreter for Android, with an SMS-style user interface, written by Patrick Ahlbrecht.

[02-Mar-2015] if-archive/games/twine/Spongiform.zip
View contents

Spongiform, by Ryan Robinson.

[02-Mar-2015] if-archive/games/twine/Winging_It.zip
View contents

Wingin' It, by Kaitlynn Peavler.

[02-Mar-2015] if-archive/level9/interpreters/level9/old/Level9_5.1_Win32_altgfx.zip
View contents

Level9 v5.1 for Windows, written by Glen Summers and David Kinder. The graphics drawing algorithm has been changed by Stefano Bodrato to give a 'dithered' effect.

[27-Feb-2015] if-archive/magazines/IFography/IFography_2.pdf

The second issue of IFography, in PDF format.

[27-Feb-2015] if-archive/magazines/IFography/IFography_2.txt

The second issue of IFography, in plain text format.

[27-Feb-2015] if-archive/solutions/valley_of_treasures_solution.txt

Solution for Valley Of Treasures, by Charles Grey.

[25-Feb-2015] if-archive/games/html/spanish/RudolphineRur.zip
View contents
IFDB entry

Las Aventuras de Rudolphine Rur, by Daniel Carbonell Cob (aka Dwalin). Revisión 2 - Recompilada en enero de 2015 para ngPAWS. (a Glulx version is in games/glulx/spanish/rudolphine_rur.zip, and a Spectrum version is in games/spectrum/spanish/RUR_ZX.zip)

[23-Feb-2015] if-archive/games/glulx/a-long-drink.gblorb
IFDB entry
IFWiki: A Long Drink

A Long Drink, an Interactive Mystery, by Owen Parks. Release 7 / Serial number 150214.

[23-Feb-2015] if-archive/games/adrift/An_Adventurers_Backyard.blorb
IFDB entry
IFWiki: An Adventurer's Backyard

An Adventurer's Backyard, by lyricasylum.

[23-Feb-2015] if-archive/games/glulx/chlorophyll.gblorb
IFDB entry
IFWiki: Chlorophyll

Chlorophyll, a Sci-Fi Puzzle Adventure, by Steph Cherrywell. Release 1 / Serial number 150212.

[23-Feb-2015] if-archive/games/zcode/Coin_toss.zblorb
IFDB entry

Coin toss, an interactive retrospection, by Simon Deimel. Release 2 / Serial number 150217.

[23-Feb-2015] if-archive/games/glulx/old/delphinas-house-r1.gblorb
IFDB entry
IFWiki: Delphina's_House

Delphina's House, an Interactive Flight of Fancy, by Alice Grove. Release 1 / Serial number 150214.

[23-Feb-2015] if-archive/games/glulx/down-the-serpent-and-the-sun.gblorb
IFDB entry
IFWiki: Down, the Serpent and the Sun

Down, the Serpent and the Sun: an Anatomy, by Chandler Groover. Release 1 / Serial number 150214.

[23-Feb-2015] if-archive/games/glulx/endless-sands.gblorb
IFDB entry
IFWiki: Endless Sands

Endless Sands, by Hamish McIntyre. Release 1 / Serial number 150215.

[23-Feb-2015] if-archive/games/glulx/Lockdown.gblorb
IFDB entry
IFWiki: Lockdown

Lockdown: a story of insanity, denial and death, by Richard Otter. Release 1 / Serial number 150112.

[23-Feb-2015] if-archive/games/tads/MeanStreets.gam
IFDB entry
IFWiki: Mean Streets

Mean Streets, version 1.01, by Bad Dog Studios. (a Windows executable is in games/pc/MeanStreets.zip)

[23-Feb-2015] if-archive/games/glulx/oppositely-opal.gblorb
IFDB entry
IFWiki: Oppositely Opal

Oppositely Opal, by Buster Hudson. Release 1 / Serial number 150214.

[23-Feb-2015] if-archive/games/zcode/sunburn.zblorb
IFDB entry
IFWiki: Sunburn

Sunburn, a Social Justice Horror Story, by Caelyn Sandel. Release 3 / Serial number 150214.

[23-Feb-2015] if-archive/games/glulx/terminator.gblorb
IFDB entry
IFWiki: Terminator

Terminator, a Robot Rescue, by Matt Weiner. Release 0 / Serial number 150214.

[23-Feb-2015] if-archive/games/tads/ThreeDaysOfNight.t3
IFDB entry
IFWiki: Three Days of Night

Three Days of Night, an Interactive Tale of First Contact, by spaceflounder.

[23-Feb-2015] if-archive/games/tads/ThreeDaysOfNightWebUI.t3
IFDB entry
IFWiki: Three Days of Night

Three Days of Night, an Interactive Tale of First Contact, by spaceflounder. This has been compiled with the WebUI interface, making it playable over the Internet.

[13-Feb-2015] if-archive/games/twine/My_Life.zip
View contents

My Life, by Tulip.

[13-Feb-2015] if-archive/info/ifdb/ifdb-archive-20150213.zip
[11-Feb-2015] if-archive/games/twine/Cask.zip
View contents

Cask of Amontillado, by Josh Anders.

[11-Feb-2015] if-archive/games/twine/The_Martian_Fields.zip
View contents
IFDB entry

The Martian Fields, by Andrew Watt.

[08-Feb-2015] if-archive/games/age/catalan/vampir.zip
View contents
IFDB entry

Vampir: Cròniques de reXXe, versió en català, by Edlobez. Versió mínima d'AGE requerida 1.3.5.

[06-Feb-2015] if-archive/programming/twine/twine_1.4.2_osx.zip
View contents

Twine 1.4.2 for Mac OS X, by various contributors.

[06-Feb-2015] if-archive/programming/twine/twine_1.4.2_win.zip
View contents

Twine 1.4.2 for Windows, by various contributors.

[06-Feb-2015] if-archive/programming/twine/twine_2.0.2.zip
View contents

Twine 2.0.2, by various contributors.

[02-Feb-2015] if-archive/games/pc/spanish/Dunning.zip
View contents

El desafío de Dunning Cross, by Antonio Cortés. (from caad.es archive, under review)

[29-Jan-2015] if-archive/games/zcode/spanish/Toma El Teléfono y Di E.z5

Toma El Teléfono Y Di E, by R. Noyes. (from caad.es archive, under review)

[29-Jan-2015] if-archive/magazines/IFography/IFography_1.txt

The first issue of IFography, in plain text format.

[29-Jan-2015] if-archive/games/mini-comps/speedif/SpeedIF_NewYear2014.zip
View contents
IFDB entry, entry
IFDB comp
IFWiki: 8th Annual New Year's Interactive Fiction Event, The Day of the Queen

Games entered in the 8th annual SpeedIF New Year's Speed Competition.

[28-Jan-2015] if-archive/games/zcode/spanish/MFHouse.z5

La Casa de la Risa 2.0, by Scott Adams. (from caad.es archive, under review)

[28-Jan-2015] if-archive/games/zcode/spanish/waxworks.z5
IFDB entry
IFWiki: Waxworks

Aventura de Misterio #11: El Museo de Cera, by Brian Howarth and Cliff J. Ogden. Translated to Spanish by Mauricio Díaz. (the original English version is in games/zcode/mysterious_inform.zip)

[28-Jan-2015] if-archive/games/zcode/spanish/PuebloFantasma.z5

Pueblo Fantasma 2.0 , by Scott Adams. (from caad.es archive, under review)

[26-Jan-2015] if-archive/games/spectrum/spanish/ExtraordinariosCasosDelDr.VanHalenVolumen2RelatoIV-EpisodioFinalLos.tzx_.zip
View contents

Los Extraordinarios Casos del Dr. Van Halen Volumen 2 Relato IV: Episodio Final, by Josep Coletas. (from caad.es archive, under review)

[25-Jan-2015] if-archive/magazines/IFography/IFography_1.pdf

The first issue of IFography, in PDF format.

[24-Jan-2015] if-archive/games/glulx/Someone_Keeps_Moving_My_Chair.gblorb
IFDB entry

Someone Keeps Moving My Chair, by Ryan Veeder. Release 1 / Serial number 150116.

[24-Jan-2015] if-archive/games/glulx/Oxygen.gblorb

Oxygen, by Hansi Berlin. Release 1 / Serial number 150121.

[19-Jan-2015] if-archive/games/quest/Dracula.quest

Dracula, an unofficial remake of the 1986 CRL game, written by Rod Pike and Ian Ellery, created by Jon Bardi.

[18-Jan-2015] if-archive/games/zcode/Advent_Crowther.z8
IFDB entry
IFWiki: Adventure

Adventure aka Colossal Cave, by William Crowther. This is Will Crowther's original, pre-Woods 1976 game, ported to Inform 7 by Chris Conley. Release 4 / Serial number 150118. (source code is in games/source/inform/Advent_Crowther_source.txt)

[18-Jan-2015] if-archive/games/glulx/douchebag.gblorb
IFDB entry

Douchebag, an Existential Adventure, by William Mathieson. Release 1 / Serial number 150117.

[17-Jan-2015] if-archive/games/source/inform/Advent_Crowther_source.txt

Adventure aka Colossal Cave, by William Crowther. This is Will Crowther's original, pre-Woods 1976 game, ported to Inform 7 by Chris Conley. Release 4 / Serial number 141211.

[17-Jan-2015] if-archive/games/glulx/Dames_and_Deadites.gblorb
IFDB entry

Dames and Deadites : A Clancy, Al, and Renaldo Adventure, Part 1, by John Robert Franklin Sturgeon. Release 1 / Serial number 150116.

[17-Jan-2015] if-archive/games/glulx/further.gblorb
IFDB entry
IFWiki: Further

Further, a color-coded existential tangle, by Will Hines. Release 5 / Serial number 150117. (the original competition entry is in games/competition2013/zcode/further/further.zblorb)

[16-Jan-2015] if-archive/games/tads/Castle_of_Doom.gam
IFDB entry

Castle of Doom, by Bad Dog Studios.

[14-Jan-2015] if-archive/games/twine/WolfSkin.zip
View contents
IFDB entry

Wolf Skin, by Amanda French.

[13-Jan-2015] if-archive/games/pc/MeanStreets.zip
View contents

Mean Streets, version 1.01, by Bad Dog Studios. (a machine-independent TADS game file is in games/tads/MeanStreets.gam)

[13-Jan-2015] if-archive/games/quest/spondre.quest
IFDB entry

Spondre, version 1.1a, by Jay Nabonne.

[12-Jan-2015] if-archive/games/zcode/Juicehead.zblorb
IFDB entry

Juicehead, an interactive binge, by Simon Deimel. Release 5 / Serial number 150112.

[09-Jan-2015] if-archive/games/twine/Emma.zip
View contents
IFDB entry

Emma the Trust Fund Baby, by garcia1000.

[03-Jan-2015] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/uninstall.exe
[02-Jan-2015] if-archive/games/pc/db-taylor/Christmas_Adventure.zip
View contents

Christmas Adventure. or How Hitler Tried to Steal Christmas, written by D.B. Taylor.

[02-Jan-2015] if-archive/games/tads/PekoStory.t3
IFDB entry

Peko's Story, by Jane Clearwater.

[01-Jan-2015] if-archive/info/intficforum/intfic-archive-20150101.zip
[01-Jan-2015] if-archive/games/pc/db-taylor/Dark_Realm.zip
View contents

Dark Realm, version 1.1, written by D.B. Taylor.

[01-Jan-2015] if-archive/games/glulx/Moonbase_Indigo.gblorb
IFDB entry

Moonbase Indigo, a Speed-IF Spy Adventure, by J. Robinson Wheeler. Release 1 / Serial number 150101.

[25-Dec-2014] if-archive/solutions/zorkian1.sol
IFDB entry

Solution to Zorkian Stories 1: G.U.E., by Matt Goh.

[23-Dec-2014] if-archive/mapping-tools/ifm-5.4.zip
View contents
IFWiki: IFM

Interactive Fiction Mapper, version 5.4, written by Glenn Hutchings. Archive contains Windows executables (console mode, i.e. run from a command prompt).

[22-Dec-2014] if-archive/games/twine/Guards_of_Blizzard_Scope.zip
View contents

The Guards of Blizzard Scope, by Andrew Shields.

[21-Dec-2014] if-archive/games/twine/Duplicita_Episode_1.zip
View contents
IFDB entry

Duplicita: Episode 1, by Sean Hwang and Doug Lindsay.

[18-Dec-2014] if-archive/games/glulx/SpirI7wrak.zip
View contents
IFDB entry

SpirI7wrak, an Inform 7 port of Daniel S. Yu's "Spiritwrak", ported by Otis T. Dog. Release 1 / Serial number 141218. Archive contains Glulx game file and Inform 7 source code. (the original game is in games/zcode/spirit.z5)

[18-Dec-2014] if-archive/games/source/inform/SpirI7wrak.zip
View contents

SpirI7wrak, an Inform 7 port of Daniel S. Yu's "Spiritwrak", ported by Otis T. Dog. Release 1 / Serial number 141218. Archive contains Glulx game file and Inform 7 source code. (the original game is in games/zcode/spirit.z5)

[13-Dec-2014] if-archive/games/glulx/TheLibrary.gblorb
IFDB entry

The Library, a Geocache Puzzle, by Trekkie101. Release 3 / Serial number 141212.

[10-Dec-2014] if-archive/games/twine/TheEntropyCage.zip
View contents
IFDB entry
IFWiki: The Entropy Cage

The Entropy Cage, version 1.0.1, by Stormrose.

[08-Dec-2014] if-archive/games/glulx/spanish/finmortalv2-liberar-.blb

Fórmula inmortal, by cuarzo01. (from caad.es archive, under review)

[08-Dec-2014] if-archive/games/twine/inwardlanes.zip
View contents
IFDB entry
IFWiki: Inward Narrow Crooked Lanes

Inward Narrow Crooked Lanes, by B Minus Seven. (the original competition entry is in games/competition2014/Inward Narrow Crooked Lanes/)

[08-Dec-2014] if-archive/games/twine/Ghost_Highland_Way.zip
View contents
IFDB entry

Ghost Highland Way, by Harry Giles.

[08-Dec-2014] if-archive/games/glulx/Hunger_Daemon.gblorb
IFDB entry
IFWiki: Hunger Daemon

Hunger Daemon, the Travails of a Cafeteria Cultist, by Sean M. Shore. Release 4 / Serial number 141202. (the original competition entry is in games/competition2014/Hunger Daemon/Hunger Daemon.gblorb)

[30-Nov-2014] if-archive/games/mini-comps/ectocomp/ectocomp2014.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: ECTOCOMP 2014

All the entries in the 2014 Ectocomp competition:

  • Lime Ergot, by Rust Blight (Z-code)
  • A Fly on the Wall, by Nigel Jayne (Z-code)
  • Choose Your Own SCARY Death, by Healy (Twine)
  • Devil's Food, by Hanon Ondricek (AXMA)
  • First Person, by Buster Hudson (Glulx)
  • ACAG, by David Whyld (Twine)
  • The Weird Mirror, by M.J. Antonellis (HTML)
  • Carriage Returns, by David Good (Glulx)
  • Wedding Day, by E. Joyce (Z-code)
  • Eclosion, by Buster Hudson (Twine)
  • It Is Pitch Black, by Caelyn Sandel (Twine)
  • LISEY, by Marco Innocenti (Glulx)
  • IDSPISPOPD (HTML)
  • Candlesmoke, by Caelyn Sandel and Carolyn VanEseltine (Twine)
  • halloween candy triage simulator 2014, by j. marie (Twine)
  • Candy Rush Saga, by Andrew Schultz (Z-code)
  • The Voodoo You Do 2, by Marshal Tenner Winter (Glulx)
  • City of the Living Dead, by Tanah Atkinson (Twine)
  • Character Creation, by Erin Gigglecreek (Z-code)
[29-Nov-2014] if-archive/infocom/interpreters/hardware/Z3.zip
View contents

Source code for a hardware implementation of the Z-machine CPU written in Verilog, and a BIOS written in (modified) Inform. Implements the Version 3 standard outlined in the 1.0 spec and passes the CZECH test cases. Written by Charlie Cole.

[26-Nov-2014] if-archive/games/twine/cordyceps.zip
View contents
IFDB entry

CORDYCEPS MORTALIS, by caeth.

[23-Nov-2014] if-archive/games/zcode/TheHouseOfFear.zblorb
IFDB entry

The House of Fear, or, Loplop Introduces the World, a Hermetic Journey by Gwen Katz. Release 3 / Serial number 141121. (an illustrated version is in games/glulx/TheHouseOfFear.gblorb)

[19-Nov-2014] if-archive/solutions/GenesisQuest.zip
View contents

Maps and a walkthrough for Genesis Quest, by the game's author, Mike Gerwat.

[19-Nov-2014] if-archive/info/ifdb/ifdb-archive-20141118.zip
[17-Nov-2014] if-archive/games/competition2014/Creatures Such as We/CreaturesSuchasWeIFComp2014.htm
[17-Nov-2014] if-archive/games/competition2014/Building the Right Stuff/BuildingtheRightStuff.exe
[17-Nov-2014] if-archive/games/competition2014/With Those We Love Alive/Cover/cover.png
[17-Nov-2014] if-archive/games/competition2014/The Secret Vaults of Kas the Betrayer/Cover/Dungeon_of_Rot_Level_3-Main.jpg
[17-Nov-2014] if-archive/games/competition2014/With Those We Love Alive/empress.html
[17-Nov-2014] if-archive/games/competition2014/HHH.exe/HHH.html
[17-Nov-2014] if-archive/games/competition2014/HHH.exe/Cover/hhh_000a.png
[17-Nov-2014] if-archive/games/competition2014/Hill 160/Walkthrough/Hill 160 Walkthru.txt
[17-Nov-2014] if-archive/games/competition2014/Icepunk/icepunk.html
[17-Nov-2014] if-archive/games/competition2014/Inward Narrow Crooked Lanes/inwardlanes_bms2.html
[17-Nov-2014] if-archive/games/competition2014/The Secret Vaults of Kas the Betrayer/KasBetrayer.html
[17-Nov-2014] if-archive/games/competition2014/The Secret Vaults of Kas the Betrayer/Walkthrough/KasBetrayerWalkthrough.txt
[17-Nov-2014] if-archive/games/competition2014/Laterna Magica/Cover/laterna.jpg
[17-Nov-2014] if-archive/games/competition2014/Laterna Magica/LATERNAMAGICA.html
[17-Nov-2014] if-archive/games/competition2014/One Night Stand/Cover/OneNightStand cover art FINAL (orange).png
[17-Nov-2014] if-archive/games/competition2014/Building the Right Stuff/Walkthrough/Organic Computing Classified Report.pdf
[17-Nov-2014] if-archive/games/competition2014/Origins/Cover/screenshot.png
[17-Nov-2014] if-archive/games/competition2014/Slasher Swamp/Cover/slasher_swamp_box_art.png
[17-Nov-2014] if-archive/games/competition2014/Slasher Swamp/Walkthrough/Solution.txt
[17-Nov-2014] if-archive/games/competition2014/Building the Right Stuff/Cover/spaceyouarehere.png
[17-Nov-2014] if-archive/games/competition2014/Inward Narrow Crooked Lanes/Cover/static_lturner_edit2.jpg
[17-Nov-2014] if-archive/games/competition2014/The Entropy Cage/TheEntropyCage_100.html
[17-Nov-2014] if-archive/games/competition2014/The Entropy Cage/Walkthrough/TheEntropyCage_hints.txt
[17-Nov-2014] if-archive/games/competition2014/The Entropy Cage/Cover/TheEntropyTrap.png
[17-Nov-2014] if-archive/games/competition2014/Transparent/Cover/transparent2.jpg
[17-Nov-2014] if-archive/games/competition2014/Transparent/Walkthrough/TransparentSupplement.zip
View contents
[17-Nov-2014] if-archive/games/competition2014/Unform/UnformElizeMorgan.html
[17-Nov-2014] if-archive/games/competition2014/Unform/Cover/UnformFinal.jpg
[17-Nov-2014] if-archive/games/competition2014/Venus Meets Venus/venusmeetsvenus.html
[17-Nov-2014] if-archive/games/competition2014/Venus Meets Venus/Cover/vmv.png
[17-Nov-2014] if-archive/games/competition2014/One Night Stand/Walkthrough/WALKTHROUGH_GiannisGGeorgiou_OneNightStand.txt
[17-Nov-2014] if-archive/games/competition2014/Hill 160/Cover/WWI Art.jpg
[17-Nov-2014] if-archive/games/competition2014/AlethiCorp/AlethiCorp.html
[17-Nov-2014] if-archive/games/competition2014/And yet it moves/And yet it moves.gblorb
[17-Nov-2014] if-archive/games/competition2014/Begscape/Cover/angel.png
[17-Nov-2014] if-archive/games/competition2014/Begscape/begscape.html
[17-Nov-2014] if-archive/games/competition2014/Caroline/Cover/Caroline_cover.jpg
[17-Nov-2014] if-archive/games/competition2014/Caroline/Caroline_v1.02.html
[17-Nov-2014] if-archive/games/competition2014/And yet it moves/Cover/Cover.jpg
[17-Nov-2014] if-archive/games/competition2014/Enigma/Cover/Cover.jpg
[17-Nov-2014] if-archive/games/competition2014/Jesse Stavro's Doorway/Cover/Cover.jpg
[17-Nov-2014] if-archive/games/competition2014/Tea Ceremony/Cover/Cover.jpg
[17-Nov-2014] if-archive/games/competition2014/Tower/Cover/Cover.jpg
[17-Nov-2014] if-archive/games/competition2014/Hunger Daemon/Cover/Cover.png
[17-Nov-2014] if-archive/games/competition2014/Creatures Such as We/Cover/CreaturesSuchasWe.jpg
[17-Nov-2014] if-archive/games/competition2014/Eidolon/Walkthrough/Eidolon Walkthrough.rtf
[17-Nov-2014] if-archive/games/competition2014/Eidolon/Eidolon.html
[17-Nov-2014] if-archive/games/competition2014/Enigma/Enigma.zblorb
[17-Nov-2014] if-archive/games/competition2014/Excelsior/Walkthrough/Excelsior-pretty-good-walkthrough.txt
[17-Nov-2014] if-archive/games/competition2014/Excelsior/Excelsior.z8
[17-Nov-2014] if-archive/games/competition2014/AlethiCorp/Cover/Eye.png
[17-Nov-2014] if-archive/games/competition2014/Following Me/Cover/fm-cover-v1_page.jpg
[17-Nov-2014] if-archive/games/competition2014/Following Me/FM_ifcompversion_v6.html
[17-Nov-2014] if-archive/games/competition2014/Hunger Daemon/Walkthrough/Hunger Daemon walkthrough.txt
[17-Nov-2014] if-archive/games/competition2014/Hunger Daemon/Hunger Daemon.gblorb
[17-Nov-2014] if-archive/games/competition2014/Jacqueline, Jungle Queen!/Cover/jacq_squarish.jpg
[17-Nov-2014] if-archive/games/competition2014/Jacqueline, Jungle Queen!/Walkthrough/jacq_walkthrough.html
[17-Nov-2014] if-archive/games/competition2014/Jesse Stavro's Doorway/Jesse Stavro's Doorway.gblorb
[17-Nov-2014] if-archive/games/competition2014/Jesse Stavro's Doorway/Walkthrough/JSD-Walkthru.doc
[17-Nov-2014] if-archive/games/competition2014/Krypteia/Cover/krypteia.jpg
[17-Nov-2014] if-archive/games/competition2014/Krypteia/krypteia_forward.html
[17-Nov-2014] if-archive/games/competition2014/Krypteia/Walkthrough/krypteia_hints.txt
[17-Nov-2014] if-archive/games/competition2014/The Black Lily/Cover/lily.jpg
[17-Nov-2014] if-archive/games/competition2014/The Black Lily/lily.z5
[17-Nov-2014] if-archive/games/competition2014/The Black Lily/Walkthrough/lily_solution.txt
[17-Nov-2014] if-archive/games/competition2014/Milk Party Palace/Cover/MilkPartyPalace_Cover.png
[17-Nov-2014] if-archive/games/competition2014/Missive/missive.html
[17-Nov-2014] if-archive/games/competition2014/Raik/Walkthrough/Raik Walkthrough.pdf
[17-Nov-2014] if-archive/games/competition2014/Raik/Raik.html
[17-Nov-2014] if-archive/games/competition2014/Raik/Cover/raikcover.jpg
[17-Nov-2014] if-archive/games/competition2014/Sigmund's Quest/Cover/sigmund.png
[17-Nov-2014] if-archive/games/competition2014/Tea Ceremony/Walkthrough/solution.txt
[17-Nov-2014] if-archive/games/competition2014/Tower/Walkthrough/solution.txt
[17-Nov-2014] if-archive/games/competition2014/Tea Ceremony/Tea Ceremony.zblorb
[17-Nov-2014] if-archive/games/competition2014/The Contortionist/Walkthrough/The Contortionist Walkthrough.rtf
[17-Nov-2014] if-archive/games/competition2014/The Contortionist/The Contortionist.html
[17-Nov-2014] if-archive/games/competition2014/The Urge/The_Urge_by_PaperBlurt.html
[17-Nov-2014] if-archive/games/competition2014/The Urge/Cover/The_Urge_Cover_Art.png
[17-Nov-2014] if-archive/games/competition2014/Tower/Tower.zblorb
[17-Nov-2014] if-archive/games/competition2014/Arqon/Walkthrough/walkthrough.txt
[17-Nov-2014] if-archive/games/competition2014/Zest/Cover/zest.png
[17-Nov-2014] if-archive/games/competition2014/Zest/Zest_IFComp.html
[17-Nov-2014] if-archive/games/competition2014/Ugly Oafs/Cover/Cover.png
[17-Nov-2014] if-archive/games/competition2014/Fifteen Minutes/Fifteen Minutes.zblorb
[17-Nov-2014] if-archive/games/competition2014/Fifteen Minutes/Cover/fifteen_cover.jpg
[17-Nov-2014] if-archive/games/competition2014/Ugly Oafs/Walkthrough/uo.pdf
[17-Nov-2014] if-archive/games/competition2014/Fifteen Minutes/Walkthrough/Walkthru.txt
[15-Nov-2014] if-archive/games/twine/scarecrow2.zip
View contents
IFDB entry

Halloween Scarecrow II: Interview with a Scarecrow, by Duncan Bowsman.

[14-Nov-2014] if-archive/games/zcode/northnorth.z8
IFDB entry

The Northnorth Passage, by Snowball Ice. Release 2 / Serial number 141114.

[12-Nov-2014] if-archive/games/glulx/spanish/La_Noche_del_Ensayo.gblorb
IFDB entry

La Noche del Ensayo, un misterio bajo presión de Guillermo Crespi. Versión 1.3, año 2014 / Número de Serie 100122.

[09-Nov-2014] if-archive/games/html/spanish/Encerrado.zip
View contents

Encerrado, by Edlobez. (from caad.es archive, under review)

[08-Nov-2014] if-archive/games/glulx/The_Train_To_Abaddon.gblorb
IFDB entry

The Train To Abaddon, a Tale of a Runaway Locomotive, by Marshal Tenner Winter. Release 1 / Serial number 141107.

[01-Nov-2014] if-archive/games/java/spanish/Una de Dragones V1.0 AGE.zip
View contents

Una de dragones. Versión AGE, by Edlobez.

[26-Oct-2014] if-archive/games/quest/The_Gift_of_the_Magi.zip
View contents
IFDB entry

The Gift of the Magi. Roam freely in the world of O. Henry's classic short story. (Contains the complete Project Gutenberg public-domain text.)

[26-Oct-2014] if-archive/games/competition2014/Ugly Oafs/source.txt
[26-Oct-2014] if-archive/games/competition2014/Ugly Oafs/Ugly Oafs.gblorb
[22-Oct-2014] if-archive/games/competition2014/Ugly Oafs/invis-uo.htm
[19-Oct-2014] if-archive/games/competition2014/Jacqueline, Jungle Queen!/Jacqueline, Jungle Queen!.quest
[17-Oct-2014] if-archive/games/twine/Viscura_Origins.zip
View contents
IFDB entry

Viscura - Origins, by Lee Hulme.

[14-Oct-2014] if-archive/games/competition2014/Transparent/Cover.jpg
[14-Oct-2014] if-archive/games/competition2014/Transparent/interpreter/dialog.css
[14-Oct-2014] if-archive/games/competition2014/Transparent/interpreter/glkote.css
[14-Oct-2014] if-archive/games/competition2014/Transparent/interpreter/glkote.min.js
[14-Oct-2014] if-archive/games/competition2014/Transparent/index.html
[14-Oct-2014] if-archive/games/competition2014/Transparent/play.html
[14-Oct-2014] if-archive/games/competition2014/Transparent/interpreter/quixe.min.js
[14-Oct-2014] if-archive/games/competition2014/Transparent/Small Cover.jpg
[14-Oct-2014] if-archive/games/competition2014/Transparent/style.css
[14-Oct-2014] if-archive/games/competition2014/Transparent/Transparent.gblorb
[14-Oct-2014] if-archive/games/competition2014/Transparent/interpreter/Transparent.gblorb.js
[14-Oct-2014] if-archive/games/competition2014/Transparent/interpreter/waiting.gif
[13-Oct-2014] if-archive/games/zcode/cheshire-cat.z5
IFDB entry
IFWiki: Save the Cheshire Cat

Save the Cheshire Cat! An interactive intrigue originally written in Italian and then translated into English by the game's author, Marco Vallarino. Release 1 / Serial number 141012.

[13-Oct-2014] if-archive/games/competition2014/Jacqueline, Jungle Queen!/index.html
[08-Oct-2014] if-archive/games/twine/zivas_conjury_mart.zip
View contents
IFDB entry

Ziva's Conjury Mart, by Tory Hoke.

[08-Oct-2014] if-archive/games/glulx/Harold_Night_2003.gblorb
IFDB entry

Harold Night 2003, an Interactive Journey Through an Obscure Subculture, by Will Hines. Release 13 / Serial number 141007.

[05-Oct-2014] if-archive/games/source/World_Adventure.zip
View contents

Python source code for World Adventure, by Brendan Ryan.

[04-Oct-2014] if-archive/games/competition2013/web/thechallenge/thechallenge.zip
View contents
[03-Oct-2014] if-archive/games/tads/venice_web.t3
IFDB entry
IFWiki: A Lady in Waiting

A Lady in Waiting, version 1.1, by Knight Errant. This has been compiled with the WebUI interface, making it playable over the Internet. WARNING: Contains adult content.

[01-Oct-2014] if-archive/games/competition2014/IFComp2014.zip
View contents

All of the entries in the 2014 competition in one package, as released at the start of the competition.

[01-Oct-2014] if-archive/info/intficforum/intfic-archive-20141001.zip
[30-Sep-2014] if-archive/games/zcode/italian/Zork-I-Ita.z5
IFDB entry
IFWiki: Zork I

Zork I: Il Grande Impero Sotterraneo. Avventura basata su Dungeon, la versione mainframe di Zork (1977-79). Versione 6 / Numero di serie 000031.

[30-Sep-2014] if-archive/games/competition2014/README.html

Notes on these files from the organizer, Jason McIntosh.

[29-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/README_FIRST.txt
[29-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/README_FIRST.txt~
[29-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/build_machine_0.txt
[29-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/hub_0.txt
[29-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/ok1861_0.txt
[29-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/startup.txt
[29-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/holt_0.txt
[29-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/training_1.txt
[29-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/final_diplomacy.txt
[29-Sep-2014] if-archive/games/competition2014/Origins/origins/game.css
[29-Sep-2014] if-archive/games/competition2014/Origins/origins/game.js
[29-Sep-2014] if-archive/games/competition2014/Origins/origins/index.html
[29-Sep-2014] if-archive/games/competition2014/Origins/origins/jquery.js
[29-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/credits.txt
[29-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/choicescript_stats.txt
[29-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/final_enigma.txt
[29-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/final_combat.txt
[29-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/finalattack_0.txt
[29-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/jailbreak_0.txt
[28-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/hub_1.txt
[28-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/station_0.txt
[28-Sep-2014] if-archive/games/competition2014/Slasher Swamp/Slasher Swamp/Swamp.exe
[28-Sep-2014] if-archive/games/competition2014/Slasher Swamp/Slasher Swamp/README.txt
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132.exe
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/PlayerConnectionConfigFile
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/resources.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets182.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets183.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets184.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets185.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets186.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets187.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets188.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets189.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets190.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets191.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets192.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets193.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets194.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets195.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets196.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets197.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets198.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets199.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets200.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets201.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets202.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets203.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets204.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets205.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets206.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets207.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets208.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets209.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets210.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets211.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets212.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets213.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Resources/unity_builtin_extra
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/mainData
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets0.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets1.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets10.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets100.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets101.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets102.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets103.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets104.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets105.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets106.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets107.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets108.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets109.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets11.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets110.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets111.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets112.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets113.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets114.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets115.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets116.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets117.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets118.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets119.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets12.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets120.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets121.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets122.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets123.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets124.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets125.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets126.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets127.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets128.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets129.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets13.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets130.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets131.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets132.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets133.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets134.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets135.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets136.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets137.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets138.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets139.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets14.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets140.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets141.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets142.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets143.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets144.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets145.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets146.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets147.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets148.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets149.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets15.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets150.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets151.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets152.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets153.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets154.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets155.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets156.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets157.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets158.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets159.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets16.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets160.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets161.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets162.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets163.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets164.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets165.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets166.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets167.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets168.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets169.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets17.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets170.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets171.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets172.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets173.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets174.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets175.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets176.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets177.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets178.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets179.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets18.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets180.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets181.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets19.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets2.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets20.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets21.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets22.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets23.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets24.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets25.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets26.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets27.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets28.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets29.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets3.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets30.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets31.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets32.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets33.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets34.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets35.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets36.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets37.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets38.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets39.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets4.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets40.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets41.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets42.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets43.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets44.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets45.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets46.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets47.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets48.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets49.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets5.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets50.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets51.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets52.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets53.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets54.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets55.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets56.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets57.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets58.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets59.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets6.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets60.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets61.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets62.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets63.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets64.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets65.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets66.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets67.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets68.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets69.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets7.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets70.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets71.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets72.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets73.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets74.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets75.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets76.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets77.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets78.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets79.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets8.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets80.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets81.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets82.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets83.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets84.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets85.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets86.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets87.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets88.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets89.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets9.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets90.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets91.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets92.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets93.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets94.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets95.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets96.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets97.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets98.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/sharedassets99.assets
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level199
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level200
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level201
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level202
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level203
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level204
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level205
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level206
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level207
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level208
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level209
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level210
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level211
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level212
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level171
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level172
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level173
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level174
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level175
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level176
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level177
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level178
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level179
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level180
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level181
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level182
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level183
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level184
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level185
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level186
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level187
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level188
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level189
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level190
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level191
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level192
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level193
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level194
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level195
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level196
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level197
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level198
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level144
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level145
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level146
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level147
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level148
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level149
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level150
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level151
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level152
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level153
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level154
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level155
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level156
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level157
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level158
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level159
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level160
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level161
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level162
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level163
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level164
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level165
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level166
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level167
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level168
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level169
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level170
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level116
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level117
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level118
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level119
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level120
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level121
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level122
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level123
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level124
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level125
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level126
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level127
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level128
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level129
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level130
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level131
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level132
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level133
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level134
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level135
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level136
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level137
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level138
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level139
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level140
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level141
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level142
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level143
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level100
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level101
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level102
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level103
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level104
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level105
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level106
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level107
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level108
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level109
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level110
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level111
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level112
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level113
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level114
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level115
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level89
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level90
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level91
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level92
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level93
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level94
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level95
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level96
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level97
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level98
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level99
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level62
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level63
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level64
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level65
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level66
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level67
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level68
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level69
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level70
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level71
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level72
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level73
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level74
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level75
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level76
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level77
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level78
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level79
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level80
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level81
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level82
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level83
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level84
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level85
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level86
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level87
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level88
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level36
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level37
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level38
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level39
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level40
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level41
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level42
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level43
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level44
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level45
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level46
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level47
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level48
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level49
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level50
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level51
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level52
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level53
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level54
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level55
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level56
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level57
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level58
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level59
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level60
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level61
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level10
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level11
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level12
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level13
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level14
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level15
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level16
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level17
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level18
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level19
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level20
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level21
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level22
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level23
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level24
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level25
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level26
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level27
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level28
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level29
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level30
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level31
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level32
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level33
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level34
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level35
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level8
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level9
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Managed/Assembly-CSharp.dll
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level0
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level1
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level2
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level3
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level4
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level5
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level6
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/level7
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/WEB VERSION/WEB VERSION.html
[28-Sep-2014] if-archive/games/competition2014/Milk Party Palace/WEB VERSION/WEB VERSION.unity3d
[28-Sep-2014] if-archive/games/competition2014/Slasher Swamp/Slasher Swamp/Solution.txt
[28-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/falls_0.txt
[28-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/elizabeth_0.txt
[28-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/training_2.txt
[28-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/scenes/training_0.txt
[27-Sep-2014] if-archive/games/zcode/UngodlyHour.zblorb
IFDB entry

Ungodly hour, an interactive nightmare, by Simon Deimel. Release 7 / Serial number 140927.

[27-Sep-2014] if-archive/games/competition2014/Sigmund's Quest/css/style.css
[26-Sep-2014] if-archive/games/competition2014/One Night Stand/OneNightStand_IFCompFiles/index.html
[26-Sep-2014] if-archive/games/competition2014/One Night Stand/OneNightStand_IFCompFiles/pattern_3.png
[25-Sep-2014] if-archive/games/competition2014/One Night Stand/OneNightStand_IFCompFiles/OneNightStand cover art FINAL (orange).png
[25-Sep-2014] if-archive/games/competition2014/Sigmund's Quest/css/story.css
[22-Sep-2014] if-archive/games/competition2014/Arqon/Arqon.gblorb
[22-Sep-2014] if-archive/games/competition2014/Arqon/Background.zip
View contents
[22-Sep-2014] if-archive/games/pc/db-taylor/Into_a_Mind_of_Darkness.zip
View contents
IFDB entry

Into a Mind of Darkness, by D.B.T.

[22-Sep-2014] if-archive/games/zcode/Lex.zblorb

Lex, by Zane Mariano.

[20-Sep-2014] if-archive/programming/tads3/library/contributions/old/adv3Lite14.zip
View contents
IFWiki: Adv3lite

Version 1.4 of adv3Lite, an alternative library for use with TADS 3, by Eric Eve. Freeware.

[18-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/index.html
[16-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/credits.html
[16-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/paradox/mygame.js
[16-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/style.css
[16-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/ui.js
[16-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/util.js
[16-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/alertify.css
[16-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/alertify.min.js
[16-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/favicon.ico
[16-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/loader.gif
[16-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/navigator.js
[16-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/persist.js
[16-Sep-2014] if-archive/games/competition2014/Paradox Corps/web_paradox/scene.js
[16-Sep-2014] if-archive/games/twine/Sleep.zip
View contents
IFDB entry

Sleep, by Snoother.

[16-Sep-2014] if-archive/games/twine/HitchHikerRing.zip
View contents

Hitch Hiker Ring, by Michael Ranegaard and Nikolaj Sloth.

[16-Sep-2014] if-archive/games/twine/Tale_of_the_Cave.zip
View contents
IFDB entry

A Tale of the Cave, by Snoother. Part of RuinJam.

[16-Sep-2014] if-archive/games/html/LoveUnexplored.zip
View contents

Love Unexplored, by Snoother. Part of RuinJam.

[15-Sep-2014] if-archive/games/competition2014/Arqon/readme.txt
[15-Sep-2014] if-archive/games/tads/venice.zip
View contents
IFDB entry
IFWiki: A Lady in Waiting

A Lady in Waiting, version 1.1, by Knight Errant. WARNING: Contains adult content.

[14-Sep-2014] if-archive/games/competition2012/glulx/shuffling/Shuffling Around.gblorb
[13-Sep-2014] if-archive/games/competition2014/Slasher Swamp/Slasher Swamp/slasher_swamp_box_art_2.png
[13-Sep-2014] if-archive/games/competition2014/Slasher Swamp/Slasher Swamp/slasher_swamp_box_art.png
[13-Sep-2014] if-archive/games/source/beyond-the-titanic.tar.gz
View contents

Pascal source code for Beyond the Titanic, written by Scott Miller. It was originally released as shareware by Apogee Software, who later released the source code under the GPL. This archive includes the source as modified by Jason Self to compile on most systems with the Free Pascal compiler.

[11-Sep-2014] if-archive/games/zcode/Homecoming.zblorb
IFDB entry
IFWiki: Homecoming

Homecoming, by Carolyn VanEseltine. Release 1 / Serial number 140903.

[11-Sep-2014] if-archive/games/zcode/Wildflowers.zblorb
IFDB entry

Wildflowers, version 1, by Carolyn VanEseltine.

[11-Sep-2014] if-archive/games/competition2014/Hill 160/Hill 160/Hill 160.ulx
[10-Sep-2014] if-archive/games/competition2014/Hill 160/Hill 160/Solution/Walkthru/Hill 160 Walkthru.pdf
[10-Sep-2014] if-archive/games/competition2014/Hill 160/Hill 160/Solution/Walkthru/Hill 160 Walkthru.doc
[10-Sep-2014] if-archive/games/competition2014/Hill 160/Hill 160/Solution/Walkthru/Hill 160 Walkthru.txt
[09-Sep-2014] if-archive/infocom/compilers/inform7/executables/I7_6L38_FreeBSD.zip
View contents

Inform 7 compilers originally built by Adam Thornton and packaged by Andy Kosela for his Inform7 for FreeBSD port.

[08-Sep-2014] if-archive/games/mini-comps/introcomp/introcomp14.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2014, Going Down, The Scroll Thief: A Tribute to the Enchanter Trilogy

All of the entries in Jacqueline Lott's 2014 Introcomp, archived in a single file. Included are:

  • 1st and the Last of the Ninja, by nmelssx (ChooseYourStory)
  • Bridges and Balloons, by Molly Greene (Twine)
  • The Cuckold's Egg, by Veronica Devon (Glulx)
  • The Devil in the Details, by Jerry Ford (TADS 3)
  • Going Down, by Hanon Ondricek (Inklewriter)
  • Hornets' Nest, by Jason Lautzenheiser (Glulx)
  • Mount Imperius, by kaleidofish (Twine)
  • The Scroll Thief, by Daniel M. Stelzer (Glulx) (the completed version is at games/glulx/Scroll_Thief.gblorb)
  • Tales of the Soul Thief, by David Whyld (Z-code)
  • The Terrible Doubt of Appearances, by Buster Hudson (Glulx)
[06-Sep-2014] if-archive/infocom/fonts/flatheadregular.zip
View contents

The font used by the MS-DOS Infocom interpreters in MCGA mode, remade as a Truetype font for use in modern interpreters by "Kawa". Best used at font sizes that are multiples of 12.

[03-Sep-2014] if-archive/games/competition2015/Kane County/KaneCounty/fonts/primer_print/primer print bold.ttf
[03-Sep-2014] if-archive/games/competition2015/Kane County/KaneCounty/fonts/primer_print/primer print.ttf
[03-Sep-2014] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/images/switcherooheader350.png
[01-Sep-2014] if-archive/games/competition2014/Hill 160/Hill 160/Solution/Maps/Both Maps/Hill 160 Maps.pdf
[01-Sep-2014] if-archive/games/zcode/Threediopolis.zblorb
IFDB entry
IFWiki: Threediopolis

Threediopolis, a Futuristic Word-Play Gofering, by Andrew Schultz. Release 3 / Serial number 140817. (the original competition entry is in games/competition2013/zcode/threediopolis/original/)

[01-Sep-2014] if-archive/games/glulx/The_Ascent_of_the_Gothic_Tower.gblorb
IFDB entry

The Ascent of the Gothic Tower, by Ryan Veeder. Release 1 / Serial number 140831.

[31-Aug-2014] if-archive/games/competition2014/Hill 160/Hill 160/Solution/Maps/Both Maps/Hill 160 Maps.gif
[30-Aug-2014] if-archive/games/adrift/JACD.blorb
IFDB entry

Just Another Christmas Day, by Zachary Worcester.

[30-Aug-2014] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/images/switchimages/skye.jpg
[30-Aug-2014] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/switchimages/skye.jpg
[27-Aug-2014] if-archive/games/twine/Familiaris.zip
View contents
IFDB entry

Familiaris, by Greg Klein.

[26-Aug-2014] if-archive/games/zcode/HellsBasement.zblorb
IFDB entry

Hell's Basement, by Simon Leek and Peter Laskin. Release 1 / Serial number 140826.

[25-Aug-2014] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/images/switchimages/antonia.jpg
[25-Aug-2014] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/switchimages/antonia.jpg
[25-Aug-2014] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/images/switchimages/kat.jpg
[25-Aug-2014] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/switchimages/kat.jpg
[25-Aug-2014] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/images/switchimages/mol.jpg
[25-Aug-2014] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/switchimages/mol.jpg
[25-Aug-2014] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/images/switchimages/potawanyme.jpg
[25-Aug-2014] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/switchimages/potawanyme.jpg
[25-Aug-2014] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/images/switchimages/donna.jpg
[25-Aug-2014] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/switchimages/donna.jpg
[25-Aug-2014] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/images/switchimages/su.jpg
[25-Aug-2014] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/switchimages/su.jpg
[25-Aug-2014] if-archive/games/source/WindowsAdventure7.zip
View contents

Source code for Windows Adventure 7, with a maximum of 560 points. Re-written in standard Fortran 2008 from Adventure 6 with corrections and the addition of sounds, colour, a basilisk, a mermaid and a ruby yacht, by Neal Van Eck. (a Windows executable is in games/pc/WindowsAdventure7.exe)

[25-Aug-2014] if-archive/games/mac/Dungeon3.2B_MacOSX.zip
View contents
IFDB entry
IFWiki: Zork (game)

Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and Pierre Tremblay added the OSX interface.

[21-Aug-2014] if-archive/games/competition2014/Hill 160/Hill 160/Solution/Maps/Individual Maps/Hill 160 Map 2.gif
[20-Aug-2014] if-archive/games/twine/circaregnatonat.zip
View contents
IFDB entry

Circa Regna Tonat, by JS Choinski.

[18-Aug-2014] if-archive/games/source/inform/teacher.inf
IFWiki: Teacher Feature

Source code for Teacher Feature, by Paul Equinox Collins.

[18-Aug-2014] if-archive/games/source/inform/old/lecture-r1-2014.txt

Source code for Lecture Feature, by Paul Equinox Collins.

[18-Aug-2014] if-archive/games/twine/chalkcircles.zip
View contents
IFDB entry

Chalk Circles, by Paul Jessup.

[17-Aug-2014] if-archive/games/competition2014/Hill 160/Hill 160/Solution/Maps/Individual Maps/Hill 160 Map 1.gif
[17-Aug-2014] if-archive/games/competition2013/zcode/threediopolis/Threediopolis.zblorb
[17-Aug-2014] if-archive/games/competition2013/zcode/threediopolis/story.ni
[17-Aug-2014] if-archive/games/competition2013/zcode/threediopolis/logic.txt
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Managed/UnityEngine.dll
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Managed/UnityEngine.UI.dll
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Mono/etc/mono/browscap.ini
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Mono/etc/mono/2.0/Browsers/Compat.browser
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Mono/etc/mono/config
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Mono/etc/mono/mconfig/config.xml
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Mono/etc/mono/1.0/DefaultWsdlHelpGenerator.aspx
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Mono/etc/mono/2.0/DefaultWsdlHelpGenerator.aspx
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Mono/etc/mono/1.0/machine.config
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Mono/etc/mono/2.0/machine.config
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Mono/mono.dll
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Mono/etc/mono/2.0/settings.map
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Mono/etc/mono/2.0/web.config
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Resources/unity default resources
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Managed/Mono.Security.dll
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Managed/mscorlib.dll
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Managed/System.Core.dll
[14-Aug-2014] if-archive/games/competition2014/Milk Party Palace/MilkPalace_Finished_v132_Data/Managed/System.dll
[14-Aug-2014] if-archive/games/zcode/old/lecture-r1-s140813.zblorb
IFDB entry
IFWiki: Lecture Feature

Lecture Feature, by Paul Equinox Collins. The sequel to "Teacher Feature". Release 1 / Serial number 140813

[14-Aug-2014] if-archive/games/glulx/sequitur.gblorb
IFDB entry
IFWiki: Sequitur (by Butters)

Sequitur, an Interactive Chain of Evidence, by Nigel Jayne. Release 2 / Serial number 140813.

[31-Jul-2014] if-archive/info/ifdb/ifdb-archive-20140731.zip
[29-Jul-2014] if-archive/solutions/Getfeldt_walkthrough.txt

Walkthrough for Getfeldt's Treasure, by Richard Bos.

[27-Jul-2014] if-archive/phoenix/hints/solutions/Castle_of_Riddles_walkthrough.txt

Walkthrough for Castle of Riddles, written by Richard Bos.

[27-Jul-2014] if-archive/phoenix/hints/solutions/PhilosophersQuest_BBC_walkthrough.txt

Walkthrough for Philosopher's Quest (BBC version), written by Richard Bos.

[27-Jul-2014] if-archive/phoenix/info/Phoenix_stats.txt

Statistics for the Phoenix text adventure games, written by Richard Bos.

[24-Jul-2014] if-archive/phoenix/hints/solutions/Quondam_walkthrough.txt

Walkthrough for Quondam (BBC version), written by Richard Bos.

[23-Jul-2014] if-archive/programming/hugo/library/contributions/simpletalk.zip
View contents

An updated version of Robb Sherwin's Hugo port of Adam Cadre's "phototalk.inf" conversion system, modified to allow easier inclusion into games. Version 2.4, by Jon Blask and Robb Sherwin.

[21-Jul-2014] if-archive/games/quest/Everyman.quest
IFDB entry

Everyman, release 5, by Simon Deimel.

[21-Jul-2014] if-archive/phoenix/hints/zcode/Xenophobia_hints.z5

Invisiclues style hints for Jonathan Mestel's Xenophobia, created by Richard Bos.

[18-Jul-2014] if-archive/programming/glulx/interpreters/zag/zag-1.1.0-source.tar.gz
View contents

Zag 1.1.0, a fully featured implementation of Glulx 3.1.2 in Java, by Jon Zeppieri, David Turner and Banbury. Archive includes source files.

[18-Jul-2014] if-archive/phoenix/hints/solutions/Acheton_walkthrough.txt

Walkthrough for Acheton, written by Richard Bos.

[18-Jul-2014] if-archive/phoenix/hints/solutions/Doom_BBC_walkthrough.txt

Walkthrough for Countdown to Doom (BBC version), written by Richard Bos.

[18-Jul-2014] if-archive/phoenix/hints/solutions/Doom_walkthrough.txt

Walkthroughs for Peter Killworth's Doom trilogy, written by Richard Bos.

[18-Jul-2014] if-archive/phoenix/hints/solutions/Hamil_walkthrough.txt

Walkthrough for Hamil, written by Richard Bos.

[15-Jul-2014] if-archive/phoenix/hints/maps/Sangraal.zip
View contents

Maps (in JPEG format) of Sangraal, by Richard Bos.

[15-Jul-2014] if-archive/phoenix/hints/maps/Parc.zip
View contents

Maps (in JPEG format) of Parc, by Richard Bos.

[15-Jul-2014] if-archive/phoenix/hints/maps/Nidus.zip
View contents

Maps (in JPEG format) of Nidus, by Richard Bos.

[15-Jul-2014] if-archive/phoenix/hints/maps/Murdac.zip
View contents

Maps (in JPEG format) of Murdac, by Richard Bos.

[15-Jul-2014] if-archive/phoenix/hints/maps/Hezarin.zip
View contents

Maps (in JPEG format) of Hezarin, by Richard Bos.

[15-Jul-2014] if-archive/phoenix/hints/maps/Hamil.zip
View contents

Maps (in JPEG format) of Hamil, by Richard Bos.

[15-Jul-2014] if-archive/phoenix/hints/maps/Fyleet.zip
View contents

Maps (in JPEG format) of Fyleet, by Richard Bos.

[15-Jul-2014] if-archive/phoenix/hints/maps/Return_to_Doom.zip
View contents

Maps (in JPEG format) of Return to Doom, by Richard Bos.

[15-Jul-2014] if-archive/phoenix/hints/maps/Last_Days_of_Doom.zip
View contents

Maps (in JPEG format) of Last Days of Doom, by Richard Bos.

[15-Jul-2014] if-archive/phoenix/hints/maps/Countdown_to_Doom.zip
View contents

Maps (in JPEG format) of Countdown to Doom, by Richard Bos.

[15-Jul-2014] if-archive/phoenix/hints/maps/Crobe.zip
View contents

Maps (in JPEG format) of Crobe, by Richard Bos.

[15-Jul-2014] if-archive/phoenix/hints/maps/Avon.zip
View contents

Maps (in JPEG format) of Avon, by Richard Bos.

[15-Jul-2014] if-archive/phoenix/hints/maps/Acheton.zip
View contents

Maps (in JPEG format) of Acheton, by Richard Bos.

[15-Jul-2014] if-archive/games/pc/saturns_child.zip
View contents

Saturn's Child, release 1.0, by Jerry Ford. Machine independent .gam file and Windows executable.

[15-Jul-2014] if-archive/games/tads/saturns_child.zip
View contents
IFDB entry

Saturn's Child, release 1.0, by Jerry Ford. Machine independent .gam file and Windows executable.

[14-Jul-2014] if-archive/games/source/inform/old/six_source-r4.zip
View contents
IFWiki: Six

Source code for Six, release 4, by Wade Clarke.

[12-Jul-2014] if-archive/games/competition2015/Kane County/KaneCounty/cssmenu/index.html
[12-Jul-2014] if-archive/games/competition2015/Kane County/KaneCounty/cssmenu/script.js
[11-Jul-2014] if-archive/phoenix/hints/maps/BrandX-Philosophers_Quest.jpg

Map (in JPEG format) of BrandX (aka Philosophers Quest), by Richard Bos.

[11-Jul-2014] if-archive/phoenix/hints/maps/Spycatcher.jpg

Map (in JPEG format) of Spycatcher, by Richard Bos.

[11-Jul-2014] if-archive/phoenix/hints/maps/Xenophobia.jpg

Map (in JPEG format) of Xenophobia, by Richard Bos.

[11-Jul-2014] if-archive/phoenix/hints/maps/Phoenix_maps_notes.txt

Richard Bos' notes on his maps of the Phoenix games.

[09-Jul-2014] if-archive/phoenix/hints/solutions/Xenophobia_walkthrough.txt

Walkthrough for Xenophobia, written by Richard Bos.

[06-Jul-2014] if-archive/programming/glulx/interpreters/zag/zag-1.1.0.tar.gz
View contents

Zag 1.1.0, a fully featured implementation of Glulx 3.1.2 in Java, by Jon Zeppieri, David Turner and Banbury. Archive includes compiled class files.

[05-Jul-2014] if-archive/games/competition2017/The Castle of Vourtram/images/glyphicons-halflings-white.png
[05-Jul-2014] if-archive/games/competition2017/The Castle of Vourtram/images/glyphicons-halflings.png
[05-Jul-2014] if-archive/games/competition2017/The Castle of Vourtram/images/quest.png
[05-Jul-2014] if-archive/games/competition2017/The Castle of Vourtram/images/ta-logo.png
[05-Jul-2014] if-archive/games/competition2017/The Castle of Vourtram/images/ui-bg_diagonals-thick_18_b81900_40x40.png
[05-Jul-2014] if-archive/games/competition2017/The Castle of Vourtram/images/ui-bg_diagonals-thick_20_666666_40x40.png
[05-Jul-2014] if-archive/games/competition2017/The Castle of Vourtram/images/ui-bg_flat_10_000000_40x100.png
[05-Jul-2014] if-archive/games/competition2017/The Castle of Vourtram/images/ui-bg_gloss-wave_35_f6a828_500x100.png
[05-Jul-2014] if-archive/games/competition2017/The Castle of Vourtram/images/ui-bg_highlight-soft_100_eeeeee_1x100.png
[05-Jul-2014] if-archive/games/competition2017/The Castle of Vourtram/images/ui-bg_highlight-soft_75_ffe45c_1x100.png
[05-Jul-2014] if-archive/games/twine/A_Couriers_Tale.zip
View contents
IFDB entry

A Courier's Tale, by SJ Griffin.

[02-Jul-2014] if-archive/games/pc/macropolis.zip
View contents

Macropolis, by Zenight.

[02-Jul-2014] if-archive/info/intficforum/intfic-archive-20140701.zip
[28-Jun-2014] if-archive/games/spectrum/CoD_Spectrum.zip
View contents

Cloak of Darkness, Roger Firth's example adventure for comparing authoring systems, ported to several Spectrum adventure authoring systems (and BASIC), by Richard Bos.

[28-Jun-2014] if-archive/games/mini-comps/shufflecomp/Shufflecomp2014.zip
View contents
IFDB comp
IFWiki: ShuffleComp 2014

All the games entered in Sam Kabo Ashwell's 2014 Shufflecomp Competition:

  • 1982, by Zach Samuels (as Iblis Snowsdottir) (Glulx)
  • 50 Shades of Jilting, by Rowan Lipkovits (as Lankly Lockers) (Z-code)
  • Bound, by Ryan E. Holman (as Starfinger X) (Twine)
  • Cryptophasia, by Alan DeNiro (as L. Starr Voronoi) (Twine)
  • The darkness of mere being, by Marius Müller (as a lost kitten) (InkleWriter)
  • Dead Man's Party, by Royce Odle (as Morrissey) (TADS 3)
  • An Earth Turning Slowly, by Mæja Stefánsson (Undum)
  • Eight Miles High, by Josh Giesbrecht (as Lambert Lambert) (Glulx)
  • Fallout Shelter, by Marshall Tenner Winter (as Histroy Gloam) (Glulx)
  • Fallout Shelter, by Molly Geene (as Amadeo Voss) (Twine)
  • Flotsam and Driftwood, by Peter Orme (as Conrad Elton) (Z-code)
  • Groove Billygoat, by Hanon Ondricek (as Efrain Finnell) (Glulx)
  • HOLY ROBOT EMPIRE, by Caleb Wilson (as Ralph Gide) (Z-code)
  • Illuminate, by Christopher Conley (as Summer del Mono) (Z-code)
  • Invisible Parties, by Sam Kabo Ashwell (as Psychopup) (Glulx)
  • The Legend of Wooley Swamp, by Molly Geene (as Elizabeth Jones) (Twine)
  • Light My Way Home, by Caelyn Sandel (as Venus Hart) (Glulx)
  • Little Bird, by Socks Meanie (as Dick Dawson) (Twine)
  • Lobster Bucket, by Rick Yost (as Lady Tallhat) (Glulx)
  • Look Around the Corner, by Doug Orleans (as Robert Whitlock) (TADS 3)
  • Mirrorwife, by Yoon Ha Lee (as Virgil Caine) (Twine)
  • Monkey and Bear, by Carolyn VanEseltine (as the opposite of sublimation) (Glulx)
  • More, by Jason Dyer (as Erin Canterbury) (Z-code)
  • Nothing but Flowers, by Crabby O'Crankypants (Twine)
  • Nova Heart or Don't Be Standing Around While the Earth Dies Screaming, or: Who Is To Blame When the Owls Leave Candy Jail?, by Zenith J Clangor (HTML)
  • Out the Window, by Molly Geene (as Bramble Bobonong) (Twine)
  • The Peccary Myth, by Gerardo Aerssens (as Pergola Cavendish) (Twine)
  • Sequitur, by Nigel Jayne (as Tin Foil Jenny) (Glulx)
  • Sparkle, by Juhana Leinonen (as Karly Di Caprio) (Glulx)
  • A Summer's Rose, by Adri (as Jed Brockett) (Undum)
  • Tea and Toast, by Matt Weiner (as Maria del Pangolin) (Glulx)
  • Truth, by Carl Muckenhoupt (as John Earthling) (Z-code)
  • White Houses, by Jason Lautzenheiser (as Mr. Stamp) (Glulx)
[24-Jun-2014] if-archive/games/source/inform/spiderandweb-src.tar.gz
View contents

Spider And Web, Interactive Fiction by Andrew Plotkin.

[24-Jun-2014] if-archive/games/source/inform/wallpaper.ni

"Delightful Wallpaper" by Andrew Plotkin (as "Edgar O. Weyrd"). Release 6. Inform 7 (3Z95) source code.

[24-Jun-2014] if-archive/games/source/inform/weather-src.tar.gz
View contents
IFDB entry
IFWiki: A Change in the Weather

A Change in the Weather, by Andrew Plotkin. Source code for release 6 (ish). (the compiled story file is at games/zcode/weather.z5)

[24-Jun-2014] if-archive/games/source/inform/dreamhold-src.tar.gz
View contents
IFDB entry
IFWiki: The Dreamhold

The Dreamhold, a tutorial adventure by Andrew Plotkin. (the compiled games is in games/zcode/dreamhold.z8)

[24-Jun-2014] if-archive/games/source/inform/dualtransform.ni
IFDB entry
IFWiki: Dual Transform

"Dual Transform" by Andrew Plotkin (as "Nigel Smith"). Release 5. Inform 7 (5Z71) source code.

[24-Jun-2014] if-archive/games/source/inform/sofar-src.tar.gz
View contents

So Far, An Interactive Catharsis by Andrew Plotkin.

[24-Jun-2014] if-archive/games/source/inform/btyt.ni

"Bigger Than You Think" by Andrew Plotkin. Release 4. Inform 7 (6G60) source code.

[24-Jun-2014] if-archive/games/source/inform/coldiron.ni
IFDB entry
IFWiki: Cold Iron

"Cold Iron" by Andrew Plotkin (as "Lyman Clive Charles"). Release 6. Inform 7 (6G60) source code. (a compiled version is at games/zcode/coldiron.z8)

[24-Jun-2014] if-archive/games/source/inform/Heliopause.ni

"Hoist Sail for the Heliopause and Home" by Andrew Plotkin. Release 6. Inform 7 (5Z71) source code.

[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/background.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/banner.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/blankBook.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/book_blank.jpg
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/closeButton.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/clouds.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/deadSigmund.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/deathByOdin.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/js/dedalus-dedlee.js
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/js/dedalus-web.js
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/js/dedalus.js
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/farewell.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/freeSword.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/sounds/impact.wav
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/index.html
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/introSword.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/journalTab.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/js/jquery-1.7.1.min.js
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/js/jquery.mousewheel-min.js
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/js/jquery.scrollTo.min.js
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/keepSword.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/letterFromSiggeir.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/oldMan.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/peasantMeadow.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/portrait.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/ReadMe
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/js/scripts.js
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/sellSword.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/siggiersKeep.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/sigmund.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/stabbedBySiggeir.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/story.html
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/sounds/sword-remove.wav
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/swordOffer.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/swordPull.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/swordSigmund.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/swordTree.png
[23-Jun-2014] if-archive/games/competition2014/Sigmund's Quest/img/weddingFeast.png
[22-Jun-2014] if-archive/solutions/GrooveBillygoat_solution.txt

Solution to Groove Billygoat.

[20-Jun-2014] if-archive/games/zcode/german/herr-p.z5
IFDB entry
IFWiki: Die Geschichte des Herrn P.

Die Geschichte des Herrn P. von Hannes Schüller. Release 4 / Serial number 140620. (an English translation is in games/zcode/mr-p.z5)

[20-Jun-2014] if-archive/games/zcode/mr-p.z5
IFDB entry
IFWiki: Die Geschichte des Herrn P.

The Story of Mr. P. by Hannes Schüller. Release 3 / Serial number 140620. (the original Spring Thing entry is in games/springthing/2014/StoryOfMrP.zip; the German original is in games/zcode/german/herr-p.z5)

[18-Jun-2014] if-archive/games/twine/underAmountain.zip
View contents
IFDB entry

Under a Mountain, by niinik.

[14-Jun-2014] if-archive/games/glulx/GrooveBillygoat.gblorb
IFDB entry
IFWiki: Groove Billygoat

Groove Billygoat, a ShuffleComp Entry by Hanon Ondricek (as Efrain Finnell). Release 2 / Serial number 140511.

[14-Jun-2014] if-archive/games/zcode/WeirdCityInterloper.zblorb
IFDB entry

Weird City Interloper, an interactive tale of strange conspiracy by C.E.J. Pacian. Release 1 / Serial number 140613.

[13-Jun-2014] if-archive/games/tads/lookaroundthecorner-web.t3
IFDB entry
IFWiki: Look Around The Corner

Look Around the Corner, by Doug Orleans (as Robert Whitlock). Release 5 (20140612). This has been compiled with the WebUI interface, making it playable over the Internet.

[12-Jun-2014] if-archive/games/twine/SandboxSupremacy.zip
View contents
IFDB entry

Sandbox Supremacy! by R. Morgan Slade.

[12-Jun-2014] if-archive/games/twine/dirty_words_in_the_dictionary.zip
View contents
IFDB entry

dirty words in the dictionary, by hcgoldsmith.

[12-Jun-2014] if-archive/games/tads/lookaroundthecorner.t3
IFDB entry
IFWiki: Look Around The Corner

Look Around the Corner, by Doug Orleans (as Robert Whitlock). Release 5 (20140612).

[09-Jun-2014] if-archive/games/quest/cuttings.quest
IFDB entry

Cuttings, by Nahuel Denegri.

[09-Jun-2014] if-archive/games/tads/Dead_Mans_Party.t3
IFDB entry
IFWiki: Dead Man's Party

Dead Mans Party by Royce "Gerynar" Odle (AKA Morrissey).

[09-Jun-2014] if-archive/games/tads/Dead_Mans_Party_Web.t3
IFDB entry
IFWiki: Dead Man's Party

Dead Mans Party by Royce "Gerynar" Odle (AKA Morrissey). This has been compiled with the WebUI interface, making it playable over the Internet.

[09-Jun-2014] if-archive/games/twine/TinyCave.zip
View contents

Tiny Cave, by Healy.

[07-Jun-2014] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/css/undum-mobile_new.css
[07-Jun-2014] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/css/undum-mobile_new.css
[05-Jun-2014] if-archive/games/zcode/More.z8
IFDB entry
IFWiki: More

More, by Jason Dyer (Originally "Erin Canterbury"). Release 2 / Serial number 140604.

[04-Jun-2014] if-archive/games/twine/vigil.zip
View contents
IFDB entry

Vigil, by Jodediah Holems.

[04-Jun-2014] if-archive/games/zcode/I-0.z5
IFDB entry
IFWiki: I-0

I-0: the "jailbait on the interstate" game, Release 5 (v2.00), Serial number 14729; contains some adult content. (a Spanish translation is in games/zcode/spanish/i-0esp.z5)

[04-Jun-2014] if-archive/games/glulx/Robin_and_Orchid.gblorb
IFDB entry
IFWiki: Robin & Orchid

Robin & Orchid, an exercise in photojournalism, by Ryan Veeder & Emily Boegheim. Release 4 / Serial number 140602. (source code is in games/source/inform/Robin_and_Orchid_source.txt)

[04-Jun-2014] if-archive/games/source/inform/Robin_and_Orchid_source.txt

Robin & Orchid, an exercise in photojournalism, by Ryan Veeder & Emily Boegheim.

[04-Jun-2014] if-archive/games/zcode/WhiteHouses.zblorb
IFDB entry
IFWiki: White Houses

White Houses, by Mr Stamp (Jason Lautzenheiser). Release 3 / Serial number 140511.

[04-Jun-2014] if-archive/games/twine/mirrorwife.zip
View contents
IFDB entry
IFWiki: Mirrorwife

Mirrorwife, by Yoon Ha Lee.

[03-Jun-2014] if-archive/games/competition2020/Guidebook/images/email.png
[03-Jun-2014] if-archive/games/competition2020/Guidebook/images/twitter.png
[01-Jun-2014] if-archive/games/zcode/TheSpotlight.z8
IFDB entry

The Spotlight, an interactive murder by Casino Stadium. Release 1 / Serial number 140531.

[01-Jun-2014] if-archive/games/zcode/HOLY_ROBOT_EMPIRE.zblorb
IFDB entry
IFWiki: HOLY ROBOT EMPIRE

HOLY ROBOT EMPIRE, by Caleb Wilson. Release 2 / Serial number 140601.

[30-May-2014] if-archive/games/zcode/italian/kooh-i-noor.z5
IFDB entry

Kooh-I-Noor, un esercizio in Inform di Roberto Grassi. Versione 1 / Numero di serie 060717.

[29-May-2014] if-archive/infocom/compilers/inform6/library/contributions/fkeys.h

A library for enabling the use of function keys, version 1.1, by David Fillmore.

[26-May-2014] if-archive/games/c64/spanish/mansion-kali-2.zip
View contents

Mansión Kali II, by Bieno Marti. (from caad.es archive, under review)

[26-May-2014] if-archive/phoenix/hints/zcode/Sangraal_hints.z5

Invisiclues style hints for Jonathan Partington's Sangraal, created by Richard Bos.

[24-May-2014] if-archive/games/adrift/howconquerworld.zip
View contents
IFDB entry
IFWiki: How to Conquer the World

How to Conquer the World, version 2.0, by Jason Mac Innes.

[23-May-2014] if-archive/games/java/spanish/LaSextaTrompeta.zip
View contents

La Sexta Trompeta, by Edlobez.

[23-May-2014] if-archive/games/glulx/FinalProject.gblorb

Final Project, by Stacey Church. Release 1 / Serial number 140517.

[16-May-2014] if-archive/games/hugo/renga.hex
IFDB entry

Renga in Four Parts, by Jason Dyer. Release 1 04-07-14

[13-May-2014] if-archive/infocom/compilers/inform6/source/old/inform633_source.zip
View contents

Inform 6.33 source code (May 2014), by Graham Nelson, et al.

[11-May-2014] if-archive/games/zcode/MyLastDuchess.zblorb

My Last Duchess, a Dramatic Monologue by Robert Browning and Jonas Persson. Release 1 / Serial number 140510.

[11-May-2014] if-archive/infocom/interpreters/viola/viola-0.8.zip
View contents

Viola 0.8, a Z-Machine in Python, by David Fillmore.

[09-May-2014] if-archive/games/competition2020/Games/BYOD/Release/res/charmset/license.txt
[09-May-2014] if-archive/games/competition2020/Games/BYOD/Release/res/charmset/readme.txt
[08-May-2014] if-archive/games/competition2021/Games/DARKUN/hints/css/reset.css
[08-May-2014] if-archive/games/competition2021/Games/DARKUN/hints/css/twocols.css
[06-May-2014] if-archive/games/twine/TwineStory.zip
View contents
IFDB entry

Twine Story, by Mike69420666.

[02-May-2014] if-archive/games/twine/SirGawain.zip
View contents
IFDB entry

Sir Gawain, by Tasha McCartney.

[29-Apr-2014] if-archive/phoenix/hints/solutions/Sangraal_walkthrough.txt

Walkthrough for Sangraal, written by Richard Bos.

[27-Apr-2014] if-archive/phoenix/games/source/CoD_TSAL.zip
View contents

Cloak of Darkness, Roger Firth's example adventure for comparing authoring systems, ported to TSAL (the adventure language used to write the Phoenix games) by Richard Bos. Archive includes source code and compiled Z-code.

[27-Apr-2014] if-archive/phoenix/games/zcode/CoD_TSAL.zip
View contents

Cloak of Darkness, Roger Firth's example adventure for comparing authoring systems, ported to TSAL (the adventure language used to write the Phoeix games) by Richard Bos. Archive includes source code and compiled Z-code.

[24-Apr-2014] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Frameworks/libfreetype.6.dylib
[24-Apr-2014] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Frameworks/libpng16.16.dylib
[20-Apr-2014] if-archive/games/twine/You_are_Alone.zip
View contents

You are Alone, by Dan McGrath.

[20-Apr-2014] if-archive/phoenix/hints/zcode/Nidus_hints.z5

Invisiclues style hints for Adam Atkinson's Nidus, created by Richard Bos.

[20-Apr-2014] if-archive/phoenix/hints/solutions/Nidus_walkthrough.txt

Walkthrough for Nidus, written by Richard Bos.

[17-Apr-2014] if-archive/games/springthing/2014/SpringThing2014.zip
View contents

All of the entered games, available in one archive.

[17-Apr-2014] if-archive/games/springthing/2014/Surface.zip
View contents
IFDB entry
IFWiki: Surface

Surface, by Geoff Moore (Twine).

[17-Apr-2014] if-archive/games/springthing/2014/GameOfLifeAndDeath.zip
View contents
IFDB entry

A Game of Life and Death, by Kiel Farren (ChooseYourStory). (game not included; contains link to online version, and walkthrough)

[17-Apr-2014] if-archive/games/zcode/Nidus.z5
IFDB entry

Nidus, by Adam Atkinson (Cambridge University, 1986). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.140416 / Phoenix v1.04

[17-Apr-2014] if-archive/phoenix/games/zcode/Nidus.z5
IFDB entry

Nidus, by Adam Atkinson (Cambridge University, 1986). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.140416 / Phoenix v1.04

[16-Apr-2014] if-archive/info/ifdb/ifdb-archive-20140415.zip
[14-Apr-2014] if-archive/games/zcode/Parallel.zblorb
IFDB entry

Parallel, by Ethan Crosthwaite. Release 4 / Serial number 140414.

[12-Apr-2014] if-archive/solutions/Necrotic_Drift_Walkthrough.txt

Walkthrough for Robb Sherwin's Necrotic Drift.

[12-Apr-2014] if-archive/games/twine/SevenPointTwentyFive.zip
View contents

Seven point Twenty-Five, by Jason Rubenfire.

[11-Apr-2014] if-archive/phoenix/hints/zcode/Fyleet_hints.z5

Invisiclues style hints for Jonathan Partington's Fyleet, created by Richard Bos.

[11-Apr-2014] if-archive/phoenix/hints/solutions/Fyleet_walkthrough.txt

Walkthrough for Fyleet, written by Richard Bos.

[11-Apr-2014] if-archive/games/springthing/2014/PriceOfFreedom.zip
View contents
IFDB entry

The Price of Freedom: Innocence Lost, by Briar Rose (ChooseYourStory). (game not included; just contains link to online version)

[11-Apr-2014] if-archive/games/twine/stone.zip
View contents
IFDB entry

Everything you swallow will one day come up like a stone, by Porpentine.

[11-Apr-2014] if-archive/games/springthing/2014/readme.txt

Information about the competition.

[10-Apr-2014] if-archive/games/springthing/2014/WyldkyndProject.zip
View contents
IFDB entry
IFWiki: The Wyldkynd Project

The Wyldkynd Project, by Robert DeFord (Alan). Version 1.05.

[10-Apr-2014] if-archive/games/springthing/2014/StoryOfMrP.zip
View contents
IFDB entry

The Story of Mr. P., by Hannes Schüller (Z-code). Release 1 / Serial number 140406. (a newer version is in games/zcode/mr-p.z5)

[10-Apr-2014] if-archive/games/springthing/2014/WeekendAtRubys.zip
View contents
IFDB entry

Weekend At Ruby's, by Liam Butler and Jackson Palmer (Quest).

[10-Apr-2014] if-archive/games/springthing/2014/Bibliophile.zip
View contents
IFDB entry
IFWiki: The Bibliophile

The Bibliophile, by Marshal Tenner Winter (Glulx). Release 1 / Serial number 140408.

[10-Apr-2014] if-archive/games/springthing/2014/BearCreek.zip
View contents
IFDB entry

Bear Creek, Part 1, by Wes Modes (Glulx).

[10-Apr-2014] if-archive/games/springthing/2014/AdventuresOfAHexagon.zip
View contents
IFDB entry

The Adventures of a Hexagon, by Tyler Zahnke (HTML).

[10-Apr-2014] if-archive/games/springthing/2014/ThroughTime.zip
View contents
IFDB entry

Through Time, by MC Book (ChooseYourStory). (game not included; contains link to online version, and walkthrough)

[10-Apr-2014] if-archive/games/glulx/ValleyOfSteel.gblorb
IFDB entry

Valley of Steel, a tale of the surveillance society, by The Custodian of http://everything2.com/. Release 3 / Serial number 140330.

[09-Apr-2014] if-archive/games/twine/FalloutVault17.zip
View contents
IFDB entry

Fallout: Vault 17, by Snoother.

[02-Apr-2014] if-archive/games/zcode/So_Youve_Never_Played_a_Text.zblorb
IFDB entry

So, You've Never Played a Text Adventure Before, Huh? An Introduction to Interactive Fiction by Ryan Veeder. Release 1 / Serial number 140327.

[02-Apr-2014] if-archive/games/glulx/Bureaucrocy.gblorb
IFDB entry
IFWiki: Bureaucrocy

Bureaucrocy, a boring tale about paperwork, by Adri. Release 1 / Serial number 140401. (a newer version is in games/zcode/Bureaucrocy.zblorb)

[01-Apr-2014] if-archive/info/intficforum/intfic-archive-20140401.zip
[30-Mar-2014] if-archive/games/source/tads/it_src.zip
View contents
IFDB entry
IFWiki: It (game)

It, version 2.2, by Emily Boegheim. (a compiled version is in games/tads/it.t3)

[30-Mar-2014] if-archive/games/tads/it_web.t3
IFDB entry
IFWiki: It (game)

It, version 2.2, by Emily Boegheim. This has been compiled with the WebUI interface, making it playable over the Internet. (source code is in games/source/tads/it_src.zip)

[30-Mar-2014] if-archive/games/tads/it.t3
IFDB entry
IFWiki: It (game)

It, version 2.2, by Emily Boegheim. (the original competition entry is in games/competition2011/tads3/it/original/it.t3 and the source code is in games/source/tads/it_src.zip)

[30-Mar-2014] if-archive/games/source/basic/treasure2.txt

Treasure Dungeon 2, by David E. White.

[27-Mar-2014] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/js/awesomepack.js
[26-Mar-2014] if-archive/solutions/lecture_feature.txt
IFWiki: Lecture_Feature

Walkthrough for Paul Collins' game Lecture Feature

[25-Mar-2014] if-archive/games/twine/UmbraStation.zip
View contents
IFDB entry

Umbra Station Chapter 1: Awakening, by Sam Foxall.

[21-Mar-2014] if-archive/programming/glulx/tools/mrifk/mrifk_win32.zip
View contents

Mrifk release 2, a decompiler for Glulx story files, by Ben Rudiak-Gould. Windows executable.

[21-Mar-2014] if-archive/programming/glulx/tools/mrifk/mrifk_linux.tar.gz
View contents

Mrifk release 2, a decompiler for Glulx story files, by Ben Rudiak-Gould. Linux executable.

[21-Mar-2014] if-archive/programming/glulx/tools/mrifk/mrifk.zip
View contents

Mrifk release 2, a decompiler for Glulx story files, by Ben Rudiak-Gould. Haskell source code.

[20-Mar-2014] if-archive/games/glulx/GenesisQuest.ulx

Genesis Quest, an interlude through stories, by Mike Gerwat. Release 2 / Serial number 140319.

[12-Mar-2014] if-archive/games/twine/Killing_Orders.zip
View contents
IFDB entry

Progenitor's Folly: Killing Orders, by Clinton Ma.

[10-Mar-2014] if-archive/games/twine/Conversation_on_Cheating.zip
View contents
IFDB entry

A Conversation on Cheating the Twine Word Counter, by Mykael.

[06-Mar-2014] if-archive/games/twine/TargetCynthia.zip
View contents
IFDB entry

Target: Cynthia - Chapter 1, by Cynthia Dawn.

[05-Mar-2014] if-archive/games/twine/CandysGreatEscape.zip
View contents
IFDB entry

Candy's Great Escape, by Lars Engelmann.

[02-Mar-2014] if-archive/infocom/interpreters/specification/blorb_format.txt

Blorb: An IF Resource Collection Format Standard, by Andrew Plotkin.

[02-Mar-2014] if-archive/programming/blorb/blorb_format.txt

Blorb: An IF Resource Collection Format Standard, Version 2.0.4, by Andrew Plotkin.

[01-Mar-2014] if-archive/games/zcode/spanish/AVENTURA.Z5

La Aventura Original, by Will Crowther y Don Woods. (from caad.es archive, under review)

[28-Feb-2014] if-archive/games/zcode/french/Le_butin_du_Capitaine_Verdeterr.zblorb
IFDB entry
IFWiki: Captain Verdeterre's Plunder

Le butin du Capitaine Verdeterre. Written by Ryan Veeder and translated into French by Hugo Labrande. Release 1 / Serial number 140228 (the English original is in games/competition2013/glulx/plunder/)

[28-Feb-2014] if-archive/games/twine/Click.zip
View contents

Click, by Derek Douglas.

[25-Feb-2014] if-archive/games/competition2015/Kane County/KaneCounty/fonts/primer_print/read-this.html
[24-Feb-2014] if-archive/games/twine/CastleDoomstone.zip
View contents
IFDB entry

Castle Doomstone, by Strangelander.

[24-Feb-2014] if-archive/solutions/dracula_prince_of_darkness.txt
IFDB entry

Walkthrough for Paul Johnson's "Dracula, Prince of Darkness".

[19-Feb-2014] if-archive/games/competition2015/Kane County/KaneCounty/fonts/primer_print/typodermic-eula-02-2014.pdf
[19-Feb-2014] if-archive/games/twine/LanasReturn.zip
View contents
IFDB entry

Lana's Return, Part 1, by steter90.

[13-Feb-2014] if-archive/info/intficforum/intfic-archive-20140213.zip
[13-Feb-2014] if-archive/games/twine/passages.zip
View contents

Passages, by Sandy Baldwin.

[10-Feb-2014] if-archive/games/twine/Dad_and_Chloe.zip
View contents
IFDB entry

Dad and Chloe, by Romanos Fasoulis.

[07-Feb-2014] if-archive/infocom/compilers/inform7/manuals/Inform7_CheatSheet.pdf

Inform 7 Cheat Sheet, version 0.2, by Mark-Oliver Reiser.

[05-Feb-2014] if-archive/games/zcode/spanish/avent.z5

Aventurilandia, by Scott Adams. (from caad.es archive, under review)

[02-Feb-2014] if-archive/games/glulx/spanish/yoteniaunjuego.blb

Yo tenía un juego, by Joruiru. (from caad.es archive, under review)

[30-Jan-2014] if-archive/games/twine/TRASH-WIZARD-DANGER-ROOM.zip
View contents
IFDB entry

TRASH WIZARD DANGER ROOM, by MOUNT ENNUI.

[28-Jan-2014] if-archive/games/quest/spanish/Sueña un pequeño sueño..quest

Sueña un pequeño sueño, by Juan Cristóbal Aedo Olivares.

[28-Jan-2014] if-archive/programming/glk/implementations/old/remglk-021.tar.gz
View contents
IFWiki: RemGlk
[24-Jan-2014] if-archive/games/twine/broken.zip
View contents
IFDB entry

Broken, by Claudio Medina.

[22-Jan-2014] if-archive/games/zcode/geist.z5
IFDB entry

Geist, an Interactive Geek Horror, by Dave Bernazzani, Dean Svendsen, Jonna Hind and Steven Robert. Release 21 / Serial number 140115.

[22-Jan-2014] if-archive/games/zcode/gaucho.z5
IFDB entry
IFWiki: Gaucho - An Interactive Geek Western

Gaucho, an Interactive Geek Western, by Dave Bernazzani, Steven Robert and Jason Hanks. Release 21 / Serial number 120805.

[20-Jan-2014] if-archive/games/zcode/german/karisma.z8
IFDB entry
IFWiki: Klub Karisma

Klub Karisma, ein interaktives Rein-Raus-Spiel, by Christian Blümke. Release 8 / Serial number 130908 (v8.15).

[15-Jan-2014] if-archive/info/ifdb/ifdb-archive-20140115.zip
[12-Jan-2014] if-archive/games/adrift/All_Through_the_Night.blorb
IFDB entry
IFWiki: All Through the Night

All Through the Night, by Daniel Saults.

[11-Jan-2014] if-archive/games/zcode/german/Wasser-Hasser.zblorb
IFDB entry
IFWiki: Wasser-Hasser

Wasser-Hasser - Ein märchenhaftes Abenteuer, gereimt und manchmal ungeheuer, von Mischa Magyar. Release 1 / Serial number 140105 (v1.00).

[11-Jan-2014] if-archive/games/twine/editor.zip
View contents
IFDB entry

The Editor, by Matthias Conrady.

[11-Jan-2014] if-archive/games/twine/Branches.zip
View contents
IFDB entry

You're Going To Be Fine, by Vociferocity.

[11-Jan-2014] if-archive/games/glulx/Thief.gblorb
IFDB entry

Thief, a Pokemon Text Adventure, by Vociferocity. Release 1 / Serial number 140111.

[08-Jan-2014] if-archive/phoenix/games/bbc/ReturnToDoom.ssd
IFDB entry

Return to Doom, by Peter Killworth (Acorn BBC disk image)

[08-Jan-2014] if-archive/phoenix/games/bbc/PhilosophersQuest.ssd
IFDB entry

Philosophers Quest, by Peter Killworth (Acorn BBC disk image)

[08-Jan-2014] if-archive/phoenix/games/bbc/LastDaysOfDoom.ssd
IFDB entry

Last Days of Doom, by Peter Killworth (Acorn BBC disk image)

[07-Jan-2014] if-archive/phoenix/games/bbc/Acheton.ssd
IFDB entry

Acheton (Acorn BBC disk image)

[07-Jan-2014] if-archive/phoenix/games/bbc/CountdownToDoom.ssd
IFDB entry

Countdown to Doom, by Peter Killworth (Acorn BBC disk image)

[06-Jan-2014] if-archive/games/pc/db-taylor/Trail_of_the_Dead.zip
View contents

Trail of the Dead 1837, by D.B. Taylor.

[05-Jan-2014] if-archive/games/mini-comps/speedif/SpeedIF_NewYear2013.zip
View contents
IFDB entry, entry, entry, entry, entry
IFDB comp
IFWiki: 7th annual New Year's Minicomp, The Day I came back, Faithful Companion, The Mundane Tale of the Morning After, Storm Over London, You Have to Put the Baby New Year in the Champagne Bottle

Games entered in the 7th annual SpeedIF New Year's Speed Competition.

[02-Jan-2014] if-archive/programming/alan3/executables/winarun3_0beta3.win32.x86.setup.exe

Alan 3.0 beta 3 Windows GUI interpreter.

[02-Jan-2014] if-archive/programming/alan3/executables/alan3_0beta3.win32.x86.setup.exe

Alan 3.0 beta 3 complete distribution (as an installer) for Windows.

[02-Jan-2014] if-archive/programming/alan3/executables/alan3_0beta3.macosx.x86.tgz
View contents

Alan 3.0 beta 3 complete distribution for Mac OS X.

[02-Jan-2014] if-archive/programming/alan3/executables/alan3_0beta3.win32.x86.zip
View contents

Alan 3.0 beta 3 complete distribution for Windows (command line versions).

[02-Jan-2014] if-archive/programming/alan3/executables/alan3_0beta3.linux.x86.tgz
View contents

Alan 3.0 beta 3 complete distribution for Linux (command line versions).

[01-Jan-2014] if-archive/games/twine/SDIS.zip
View contents

SDIS, version 1.0, by Kent Valentine.

[01-Jan-2014] if-archive/games/twine/Reins.zip
View contents

Reins, version 1, by Canti.

[01-Jan-2014] if-archive/games/twine/Alone_Awake.zip
View contents
IFDB entry
IFWiki: Alone/Awake

Alone/Awake, version 1, by PaperBlurt.

[30-Dec-2013] if-archive/games/zcode/Intangible.zblorb
IFDB entry

Intangible, by bzzz. Release 1 / Serial number 131229.

[29-Dec-2013] if-archive/games/twine/hallowed.zip
View contents
IFDB entry

Hallowed, by @mrtavo.

[22-Dec-2013] if-archive/games/zcode/TheWarblersNest.zblorb
IFDB entry
IFWiki: The Warbler's Nest

The Warbler's Nest, a fairy tale, by Jason McIntosh. Release 22 / Serial number 131221. (the original competition entry is in games/competition2010/zcode/warblers/)

[18-Dec-2013] if-archive/games/zcode/The_Cenric_Family_Curse.zip
View contents
IFDB entry
IFWiki: The Cenric Family Curse

The Cenric Family Curse. Cursed and running out of time, by Jonathan Snyder. Release 3 / Serial number 131218. (the original competition entry is in games/mini-comps/ectocomp/ectocomp2013.zip)

[11-Dec-2013] if-archive/games/twine/Hypnagogue.zip
View contents
IFDB entry

Hypnagogue, by Mitch Alexander.

[09-Dec-2013] if-archive/games/twine/alone_in_cinder.zip
View contents
IFDB entry

Alone In Cinder, by Russell Quick.

[09-Dec-2013] if-archive/games/twine/WorkdayChoices.zip
View contents
IFDB entry

Workday Choices, by PaperBlurt.

[09-Dec-2013] if-archive/games/twine/CitizensOnTheMountaintop.zip
View contents
IFDB entry

Citizens on the Mountaintop: The Story of the Civil War Amendments, by Ted Casaubon.

[06-Dec-2013] if-archive/games/zcode/nameless.z8
IFDB entry
IFWiki: Endless, Nameless

Endless, Nameless v1.07 (2013.1206), by Adam Cadre.

[05-Dec-2013] if-archive/games/competition2020/Guidebook/css/bootstrap.min.css
[04-Dec-2013] if-archive/games/glulx/PataNoir.gblorb
IFDB entry
IFWiki: PataNoir

PataNoir, by Simon Christiansen. Release 5 / Serial number 131204. (the original competition entry is in games/competition2011/glulx/patanoir/original/ and a German translation is in games/glulx/german/PataNoir-EinUnvergleichliche.gblorb)

[02-Dec-2013] if-archive/games/glulx/german/PataNoir-EinUnvergleichliche.gblorb
IFDB entry
IFWiki: PataNoir

PataNoir - Ein unvergleichlicher Kriminalfall. English original by Simon Christiansen, and translated into German by Marius Müller. Release 2 / Serial number 131202. (the English original is in games/glulx/PataNoir.gblorb)

[02-Dec-2013] if-archive/interpreters-multi/gargoyle/gargoyle-2011.1-mac.dmg

Mac OS X interpreter executables for AdvSys, AGT, Alan, Z-code, Glulx, Hugo, Level 9, Magnetic Scrolls, ADRIFT and TADS games, all built with Gargoyle, a Glk library offering high quality font rendering. Gargoyle library and packaging of interpreters by Tor Andersson and Ben Cressey. Includes a fix to increase the size of the undo buffer to 2Mb, in order to allow 'undo' to work in Counterfeit Monkey.

[01-Dec-2013] if-archive/games/zcode/TheHorriblePyramid.zblorb
IFDB entry
IFWiki: The Horrible Pyramid

The Horrible Pyramid, a cautionary tale of sorts, by Ryan Veeder. Release 1 / Serial number 131201. (the original Ectocomp entry is in games/mini-comps/ectocomp/ectocomp2013.zip)

[21-Nov-2013] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/img/page_bg7.jpg
[21-Nov-2013] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/img/page_bg7.jpg
[21-Nov-2013] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/img/page_bg7.png
[21-Nov-2013] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/img/page_bg7.png
[21-Nov-2013] if-archive/games/mini-comps/metafilter/TheGreatRentMoneyAdventure.zblorb
IFDB entry
IFWiki: The Great Rent Money Adventure

The Great Rent Money Adventure, from the 2nd Annual Metafilter IF Competition, held in 2010.

[21-Nov-2013] if-archive/games/mini-comps/metafilter/metafilter2009.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: MetaFilter Interactive Fiction Contest 2009, Rockrider, Jeffrey the Homicidal Mimic, Let Us Burn Down Science, The Questionable Substitute, Bunt, Down and Out at the Big Creepy House on the Poison Lake, Down with the Underpig, Eric's Bender

All the entries from the 1st Annual Metafilter IF Competition, held in 2009.

[17-Nov-2013] if-archive/games/competition2013/glulx/rosewood/Rosewood.gblorb
[16-Nov-2013] if-archive/games/glulx/Rosewood.gblorb
IFDB entry
IFWiki: The House at the End of Rosewood Street

The House at the End of Rosewood Street: an exploration of the uncanny, the abject, and the fantastic, by Michael Thomét. Release 3 / Serial number 131116. (the original competition entry is in games/competition2013/glulx/rosewood/original/Rosewood.gblorb)

[16-Nov-2013] if-archive/games/twine/MyNameIsTaraSue.zip
View contents
IFDB entry

My Name is Tara Sue, by Maki Yamazaki.

[16-Nov-2013] if-archive/games/twine/Solitary.zip
View contents
IFDB entry

Solitary, by Luca Hibbard-Curto.

[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/Thumbs.db
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/js/lang/ru.js
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/iphone/icon.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/js/jquery-1.4.2.min.js
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/js/jquery-1.7.2.min.js
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/iphone/splash.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/js/undum.js
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/js/undum.js.htm
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/js/undum_new.js
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/frontimage.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/mhouse_bg.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/mhouse_bg500.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/mhouse_bg502.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/mhouse_bg535.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/mhouse_bg535parch.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/mhouse_bg616.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/page_bg6.jpg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/parchment.jpg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/text_bg6.jpg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/text_bg9f.jpg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/title_bga.jpg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/toolbar_bg.jpg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/tools_bg.jpg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/audi.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/img/external_link.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/Lava-AW.xcf
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/marinofamily.jpg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/marinofamily_small.jpg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/Self.jpg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/Self_small.jpg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/SkeletonAW.jpg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/teach-me.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/header_mysterious_large.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/Header_pirate_small.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/HouseAW_transparent_450.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/HugAW.gif
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/HugAW.jpg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/HugAW_440.gif
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/HugAW_440.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/Lava-AW-small.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/Lava-AW-smallish.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/header_mysterious.jpg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/images/header_mysterious.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/toiletpaper.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/toiletpaper.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/tour.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/tour.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/tour1.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/tour1.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/wguess.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/wguess.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/whowroteme.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/whowroteme.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/wobblehouse.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/wobblehouse.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/thirdfloor.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/thirdfloor.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/todo.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/todo.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/start1.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/storyaudio4.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/storyaudio4.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/stronger_intro.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/stronger_intro.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/test.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/test.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionswhenmade2.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionswhenmade2.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionwhenmade.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionwhenmade.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/rguess.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/rguess.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/rhetorical.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/rhetorical.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/secondfloor.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/secondfloor.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/setting.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/setting.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/showerrod.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/showerrod.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/start1.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionhowwork.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionhowwork2.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionhowwork2.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questions.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questions.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionsantana.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionsantana.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/poememilyd.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/poememilyd.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/portrait.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/portrait.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/powerupbat.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/powerupbat.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionhowmade.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionhowmade.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionhowmade1.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionhowmade1.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionhowmade2.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionhowmade2.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionhowmade3.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionhowmade3.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionhowmade4.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionhowmade4.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionhowmade5.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionhowmade5.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/questionhowwork.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/magicintro.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/magicintro2.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/magicintro2.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/magicintro3.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/magicintro3.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/nom.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/nom.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/picktale.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/picktale.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/piegame.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/piegame.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/pirateintro1.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/pirateintro1.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/pirateintro2.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/pirateintro2.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavaleap.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavaleapfail.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavaleapfail.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavaliving.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavaliving.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavarock.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavarock.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavastairs.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavastairs.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavatransform.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavatransform.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavawalk.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavawalk.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/magic.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/magic.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/magicintro.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavafirst.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavafirst2.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavafirst2.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavafloat.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavafloat.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavaflow.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavaflow.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavaleap.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavadown.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavadown.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavadown2.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavadown2.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavaend.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavaend.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavafirst.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/fourthfloor.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/juicy.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/juicy.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavachoose.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavachoose.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavadive.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavadive.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavadom.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavadom.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavadoor.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavadoor.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavadoor2.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/lavadoor2.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/foster.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/foster.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/fourthfloor.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floorclean.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floorsleep.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floorsleep.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floorsneak.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floorsneak.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floorsprint.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floorsprint.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floorsteam.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floorsteam.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floor.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floor.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floorawake.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floorawake.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floorbathroom.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floorbathroom.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floorbug.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floorbug.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/floorclean.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/bookhack.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/bookworms.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/bookworms.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/buscove.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/buscove.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/choosefloor.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/choosefloor.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/clear.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/clear.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/entrancehome.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/entrancehome.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/firstfloor.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/firstfloor.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/flames.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/flames.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/arrivehood.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/arrivehood.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/arrivehouse.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/arrivehouse.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/arrivekids.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/arrivekids.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/backdown.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/backdown.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/basement.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/basement.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/bookhack.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/arrival.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/arrival.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/arrivea.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/arrivea.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/arriveb.mp3
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/audio/arriveb.ogg
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/header_mysterious.png
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/lastwill.html
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/css/storybook.css
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/storybook3.html
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/games/tutorial/storybook_update.js
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/css/undum-mobile.css
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/css/undum-mobile_new.css
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/css/undum-mobilefr.css
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/css/undum.css
[13-Nov-2013] if-archive/games/competition2013/web/wobbles/media/css/undum_new.css
[13-Nov-2013] if-archive/games/competition2013/glulx/coloratura/Coloratura.gblorb
[07-Nov-2013] if-archive/games/source/adv440.tgz
View contents
IFDB entry

Source code of the 440 point version of Colossal Cave by Jack Pike and Peter Luckett, 31 December 1978. Archive includes Fortran-77 source code created from the original source by Mike Arnautov, Jack Pike, Volker Blasius and Dave Picton. Also included is the original Fortran-IV source as well as various related programs and notes. (a DOS executable is in games/pc/adv440.zip, and a Linux executable is in games/linux/adv440-linux.tgz)

[02-Nov-2013] if-archive/games/glulx/spanish/Graffi_v3.blb

Graffi, mi perro virtual, by camilo_o. (from caad.es archive, under review)

[02-Nov-2013] if-archive/games/twine/Hallowmoor.zip
View contents
IFDB entry

Hallowmoor, version 1.02, by Mike Snyder.

[01-Nov-2013] if-archive/info/ifdb/ifdb-archive-20131101.zip
[01-Nov-2013] if-archive/games/competition2013/web/autumn/autumn.zip
View contents
[31-Oct-2013] if-archive/games/mini-comps/ectocomp/ectocomp2013.zip
View contents
IFDB comp
IFWiki: ECTOCOMP 2013

All the entries in J.J. Guest's 2013 Ectocomp competition:

  • The Argument-Winner's Ghost, by Andrew Schultz (Z-code)
  • Blackness, by Michael W Phipps Jr (Z-code)
  • Boogle, by Buster Hudson (Twine)
  • The Cenric Family Curse, by Jonathan Snyder (Z-code)
  • Chemistry and Physics, by Colin Sandel and Carolyn VanEseltine (Twine)
  • Crater Creek, 2113, by Angela Shah (Z-code)
  • Dead Pavane for a Princess, by Emily Boegheim (Z-code)
  • Faithful Companion, by Matt Weiner (Z-code)
  • Fish Dreams, by Carolyn VanEseltine (Z-code)
  • The Hallway Phantom, by Tyler Zahnke (Web)
  • Headless, Hapless, by Mostly Useless (Z-code)
  • Hill of Souls, by Angela Shah (Z-code)
  • The Horrible Pyramid, by Ryan Veeder (Z-code)
  • Ice House of Horrors, by Sean M. Shore (Z-code)
  • Jack, by Jason Lautzenheiser (Glulx)
  • The Nessa Springs Slasher, by Marius Müller (Z-code)
  • Personality Rights, by Sumana Harihareswara (Ren'Py)
  • The Profile, by Mike Snyder (Hugo)
  • A Slight Problem with Zombies, by David Whyld (Twine)
  • The Tale of the Cursed Eagle, by Slat Leering (Z-code)
  • Trick Or Treat, by Adelynn Snyder (Twine)
  • The Voodoo You Do, by Marshal Tenner Winter (Glulx)
  • Wisp, by Lea Albaugh (Z-code)
  • You are a Blob!, by SoftSoft (Twine)
  • ZombieDating.zom, by Anonymous (Web).
[31-Oct-2013] if-archive/games/glulx/spanish/UnaNocheEnElMetro.zip
View contents

Una noche en el metro, by Edlobez. (from caad.es archive, under review)

[28-Oct-2013] if-archive/games/glulx/CanYouEscape.gblorb
IFDB entry

Can You Escape, by "Last but not Least". Release 1 / Serial number 131027.

[28-Oct-2013] if-archive/games/competition2013/web/machineofdeath/MachineOfDeath.html
[28-Oct-2013] if-archive/games/competition2013/quest/dream/Dream Pieces.quest
[28-Oct-2013] if-archive/games/competition2013/web/impostor/impostor.html
[28-Oct-2013] if-archive/games/competition2013/glulx/mazredugin/Mazredugin.gblorb
[28-Oct-2013] if-archive/games/competition2013/zcode/paperbagprincess/PaperBagPrincess.z8
[28-Oct-2013] if-archive/games/competition2013/glulx/robin/Robin & Orchid.gblorb
[23-Oct-2013] if-archive/games/tads/polyadv.gam
IFDB entry
IFWiki: Adventure

PolyAdv 3.21a, a TADS version of the original Adventure / Colossal Cave text adventure, including:

  • The original 350 point game by Crowther and Woods, ported by David Baggett.
  • The 550 point extended version by David Platt, ported by Bennett Standeven.
  • The 580 point extended version by Mike Goetz, ported by Bennett Standeven.
  • The 551 point version by David Long and an anonymous author, ported by David Picton.
  • A 701 point version by David Picton, combining the 550 point and 551 point versions.
  • A 701+ point version by David Picton, based on the 701 point version but with new extensions.

(source code is in games/source/tads/polyadv_321a.zip)

[23-Oct-2013] if-archive/games/source/tads/polyadv_321a.zip
View contents
IFDB entry
IFWiki: Adventure

PolyAdv 3.21a, a TADS version of the original Adventure / Colossal Cave text adventure, including:

  • The original 350 point game by Crowther and Woods, ported by David Baggett.
  • The 550 point extended version by David Platt, ported by Bennett Standeven.
  • The 580 point extended version by Mike Goetz, ported by Bennett Standeven.
  • The 551 point version by David Long and an anonymous author, ported by David Picton.
  • A 701 point version by David Picton, combining the 550 point and 551 point versions.
  • A 701+ point version by David Picton, based on the 701 point version but with new extensions.

(a compiled game file is in games/tads/polyadv.gam)

[21-Oct-2013] if-archive/games/glulx/DrollTollTroll.gblorb
IFDB entry

Droll Toll Troll, a lighthearted excursion in the style of the Ambiguous Adventures, by N.C. Hunter Hayden. Release 1 / Serial number 131021.

[18-Oct-2013] if-archive/games/competition2013/web/finalgirl/Final Girl Strategy Guide.pdf
[18-Oct-2013] if-archive/games/competition2013/zcode/threediopolis/threediopolis_feelies.zip
View contents
[18-Oct-2013] if-archive/games/competition2013/glulx/mazredugin/mazredugin-walkthrough.txt
[18-Oct-2013] if-archive/games/competition2013/glulx/mazredugin/mazredugin_feelies.zip
View contents
[18-Oct-2013] if-archive/games/competition2013/glulx/mazredugin/cover.png
[18-Oct-2013] if-archive/games/competition2013/glulx/coloratura/cover.jpg
[18-Oct-2013] if-archive/games/competition2013/glulx/coloratura/coloratura_feelies.zip
View contents
[16-Oct-2013] if-archive/games/appleII/valleyoftreasures.zip
View contents
IFDB entry

Valley of Treasures, by Charles Grey. (a C64 version is in games/c64/Valley_Of_Treasures.zip)

[12-Oct-2013] if-archive/games/c64/SoftpornAdventure.d64

A conversion of the Apple II game Softporn Adventure to the C64, by Jan Kruse.

[11-Oct-2013] if-archive/games/competition2013/zcode/threediopolis/original/story.ni
[11-Oct-2013] if-archive/games/competition2013/glulx/texbonaventure/Tex Bonaventure and the Temple.gblorb
[11-Oct-2013] if-archive/games/competition2013/web/solarium/solarium.html
[10-Oct-2013] if-archive/games/c64/hungarian/galya.zip
View contents
IFDB entry, entry, entry

"A gálya" and its English translation "The Galleon", written by Robert Olessak in 1993. Archive includes Hungarian and English versions, along with previews of this game and its sequel, all as C64/128 disk images.

[07-Oct-2013] if-archive/games/competition2013/web/wobbles/cover.jpg
[07-Oct-2013] if-archive/games/competition2013/glulx/coloratura/walkthrough-Coloratura.rtf
[07-Oct-2013] if-archive/games/competition2013/glulx/coloratura/map-Coloratura.jpg
[07-Oct-2013] if-archive/games/competition2013/glulx/coloratura/Small Cover.jpg
[07-Oct-2013] if-archive/games/competition2013/quest/dream/dream_feelies.zip
View contents
[07-Oct-2013] if-archive/games/competition2013/glulx/robin/glkote.css
[07-Oct-2013] if-archive/games/competition2013/glulx/robin/robin_feelies.zip
View contents
[07-Oct-2013] if-archive/games/competition2013/glulx/robin/style.css
[07-Oct-2013] if-archive/games/competition2013/pdf/trappedintime/TrappedInTime.pdf
[07-Oct-2013] if-archive/games/competition2013/web/angel/angel.html
[07-Oct-2013] if-archive/games/competition2013/web/angel/angel_feelies.zip
View contents
[07-Oct-2013] if-archive/games/competition2013/web/bellpark/bellpark.html
[07-Oct-2013] if-archive/games/competition2013/web/bellpark/bellpark_feelies.zip
View contents
[07-Oct-2013] if-archive/games/competition2013/web/both/both.html
[07-Oct-2013] if-archive/games/competition2013/web/both/both.tws
[07-Oct-2013] if-archive/games/competition2013/glulx/plunder/Captain Verdeterre's Plunder.gblorb
[07-Oct-2013] if-archive/games/competition2013/web/machineofdeath/cover.png
[07-Oct-2013] if-archive/games/competition2013/glulx/plunder/glkote.css
[07-Oct-2013] if-archive/games/competition2013/web/machineofdeath/machineofdeath_feelies.zip
View contents
[07-Oct-2013] if-archive/games/competition2013/zcode/paperbagprincess/paperbagprincess_feelies.zip
View contents
[07-Oct-2013] if-archive/games/competition2013/glulx/plunder/plunder_feelies.zip
View contents
[07-Oct-2013] if-archive/games/competition2013/glulx/plunder/style.css
[07-Oct-2013] if-archive/games/competition2013/web/autumn/index.html
[04-Oct-2013] if-archive/games/competition2013/web/autumn/media/game/figtree.game.en.js
[01-Oct-2013] if-archive/info/intficforum/intfic-archive-20131001.zip
[30-Sep-2013] if-archive/games/glulx/DeathOffTheCuff.gblorb
IFDB entry
IFWiki: Death Off the Cuff

Death Off the Cuff, by Simon Christiansen. Release 7 / Serial number 130930. (the original competition entry is in games/competition2010/zcode/death/)

[30-Sep-2013] if-archive/games/pc/db-taylor/MazeLove.zip
View contents

Amazing Cave Adventure, or, How come the IF community hates mazes so much? by D.B. Taylor.

[30-Sep-2013] if-archive/games/competition2013/web/finalgirl/cover.jpg
[30-Sep-2013] if-archive/games/competition2013/web/machineofdeath/original/cover.png
[30-Sep-2013] if-archive/games/competition2013/web/vulse/DBeat.jpg
[30-Sep-2013] if-archive/games/competition2013/web/vulse/JamesSnowParkway.jpg
[30-Sep-2013] if-archive/games/competition2013/web/vulse/Rhizome.jpg
[30-Sep-2013] if-archive/games/competition2013/web/vulse/SCM.jpg
[30-Sep-2013] if-archive/games/competition2013/web/vulse/Stagnantpool.jpg
[30-Sep-2013] if-archive/games/competition2013/web/vulse/Vulse.html
[29-Sep-2013] if-archive/games/competition2013/web/angel/angel/cover_art.png
[29-Sep-2013] if-archive/games/competition2013/web/angel/cover_art.png
[29-Sep-2013] if-archive/games/competition2013/web/savingjohn/Saving John.html
[29-Sep-2013] if-archive/games/source/inform/Colonists.zip
View contents

Colonists, by Andrew Fuller. Release 1 / Serial number 130911.

[29-Sep-2013] if-archive/games/competition2013/Comp13.zip
View contents

All of the entries in the 2013 competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 11MB in size.

[29-Sep-2013] if-archive/games/competition2013/IFComp2013.exe

All of the entries in the 2013 competition in one Windows self extracting archive. This file is around 8MB in size.

[29-Sep-2013] if-archive/games/competition2013/web/robinhood/index.html
[29-Sep-2013] if-archive/games/competition2013/web/finalgirl/index.html
[29-Sep-2013] if-archive/games/competition2013/web/angel/angel/angel.html
[29-Sep-2013] if-archive/games/competition2013/readme.txt

Stephen Granade's note about the 2013 competition. Read this to find out where to get more information.

[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/readme.txt
[29-Sep-2013] if-archive/games/competition2013/web/solarium/readme.txt
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/Thumbs.db
[29-Sep-2013] if-archive/games/competition2013/web/solarium/Thumbs.db
[29-Sep-2013] if-archive/games/competition2013/web/moquette/readme.txt
[29-Sep-2013] if-archive/games/competition2013/web/moquette/Moquette.html
[29-Sep-2013] if-archive/games/competition2013/web/both/original/both.html
[29-Sep-2013] if-archive/games/competition2013/WinInterpreters.exe

All of the Windows interpreters needed to play the competition games.

[29-Sep-2013] if-archive/games/competition2013/glulx/paradise/A Wind Blown from Paradise.gblorb
[29-Sep-2013] if-archive/games/competition2013/tads2/apprentice/apprent.gam
[29-Sep-2013] if-archive/games/competition2013/tads2/apprentice/apprentice_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/glulx/ollie/cover.jpg
[29-Sep-2013] if-archive/games/competition2013/glulx/paradise/cover.jpg
[29-Sep-2013] if-archive/games/competition2013/glulx/mazredugin/original/cover.png
[29-Sep-2013] if-archive/games/competition2013/glulx/rosewood/cover.png
[29-Sep-2013] if-archive/games/competition2013/glulx/rosewood/original/cover.png
[29-Sep-2013] if-archive/games/competition2013/quest/dream/original/Dream Pieces.quest
[29-Sep-2013] if-archive/games/competition2013/quest/dream/original/dream_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/quest/dream/DreamPieces.png
[29-Sep-2013] if-archive/games/competition2013/quest/dream/original/DreamPieces.png
[29-Sep-2013] if-archive/games/competition2013/glulx/robin/original/glkote.css
[29-Sep-2013] if-archive/games/competition2013/glulx/mazredugin/original/mazredugin-walkthrough.txt
[29-Sep-2013] if-archive/games/competition2013/glulx/mazredugin/original/Mazredugin.gblorb
[29-Sep-2013] if-archive/games/competition2013/glulx/mazredugin/original/mazredugin_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/glulx/ollie/Ollie Ollie Oxen Free.gblorb
[29-Sep-2013] if-archive/games/competition2013/glulx/ollie/ollie_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/glulx/paradise/paradise_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/pdf/trappedintime/original/README.txt
[29-Sep-2013] if-archive/games/competition2013/pdf/trappedintime/README.txt
[29-Sep-2013] if-archive/games/competition2013/glulx/robin/original/Robin & Orchid.gblorb
[29-Sep-2013] if-archive/games/competition2013/glulx/robin/original/robin_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/glulx/robin/original/rocover.png
[29-Sep-2013] if-archive/games/competition2013/glulx/robin/rocover.png
[29-Sep-2013] if-archive/games/competition2013/glulx/robin/original/rocover80px.png
[29-Sep-2013] if-archive/games/competition2013/glulx/robin/rocover80px.png
[29-Sep-2013] if-archive/games/competition2013/glulx/rosewood/original/Rosewood.gblorb
[29-Sep-2013] if-archive/games/competition2013/glulx/rosewood/original/rosewood_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/glulx/rosewood/rosewood_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/glulx/texbonaventure/original/Small Cover.jpg
[29-Sep-2013] if-archive/games/competition2013/glulx/texbonaventure/Small Cover.jpg
[29-Sep-2013] if-archive/games/competition2013/glulx/paradise/solution.txt
[29-Sep-2013] if-archive/games/competition2013/glulx/robin/original/style.css
[29-Sep-2013] if-archive/games/competition2013/glulx/rosewood/original/style.css
[29-Sep-2013] if-archive/games/competition2013/glulx/rosewood/style.css
[29-Sep-2013] if-archive/games/competition2013/glulx/texbonaventure/original/TB Walkthrough.rtf
[29-Sep-2013] if-archive/games/competition2013/glulx/texbonaventure/TB Walkthrough.rtf
[29-Sep-2013] if-archive/games/competition2013/glulx/texbonaventure/original/Tex Bonaventure and the Temple.gblorb
[29-Sep-2013] if-archive/games/competition2013/glulx/texbonaventure/original/texbonaventure_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/glulx/texbonaventure/texbonaventure_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/pdf/trappedintime/original/TrappedInTime.pdf
[29-Sep-2013] if-archive/games/competition2013/tads2/apprentice/walkthrough.txt
[29-Sep-2013] if-archive/games/competition2013/zcode/9lives/9Lives_cover.jpg
[29-Sep-2013] if-archive/games/competition2013/zcode/9lives/9lives_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/zcode/9lives/9Lives_Walkthrough_and_Hints.rtf
[29-Sep-2013] if-archive/games/competition2013/glulx/plunder/original/Captain Verdeterre's Plunder.gblorb
[29-Sep-2013] if-archive/games/competition2013/glulx/cardewhouse/cardewhouse_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/glulx/coloratura/original/Coloratura.gblorb
[29-Sep-2013] if-archive/games/competition2013/glulx/coloratura/original/coloratura_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/glulx/cardewhouse/cover.jpg
[29-Sep-2013] if-archive/games/competition2013/glulx/coloratura/original/cover.jpg
[29-Sep-2013] if-archive/games/competition2013/zcode/further/cover.jpg
[29-Sep-2013] if-archive/games/competition2013/zcode/threediopolis/Cover.jpg
[29-Sep-2013] if-archive/games/competition2013/zcode/threediopolis/original/Cover.jpg
[29-Sep-2013] if-archive/games/competition2013/glulx/plunder/Cover.png
[29-Sep-2013] if-archive/games/competition2013/glulx/plunder/original/Cover.png
[29-Sep-2013] if-archive/games/competition2013/zcode/paperbagprincess/Cover.png
[29-Sep-2013] if-archive/games/competition2013/zcode/paperbagprincess/original/Cover.png
[29-Sep-2013] if-archive/games/competition2013/zcode/further/further.zblorb
[29-Sep-2013] if-archive/games/competition2013/zcode/further/further_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/glulx/plunder/original/glkote.css
[29-Sep-2013] if-archive/games/competition2013/zcode/threediopolis/original/logic.txt
[29-Sep-2013] if-archive/games/competition2013/glulx/coloratura/original/map-Coloratura.jpg
[29-Sep-2013] if-archive/games/competition2013/zcode/paperbagprincess/original/PaperBagPrincess.z8
[29-Sep-2013] if-archive/games/competition2013/zcode/paperbagprincess/original/paperbagprincess_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/glulx/plunder/original/plunder_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/glulx/coloratura/original/Small Cover.jpg
[29-Sep-2013] if-archive/games/competition2013/glulx/plunder/original/Small Cover.png
[29-Sep-2013] if-archive/games/competition2013/glulx/plunder/Small Cover.png
[29-Sep-2013] if-archive/games/competition2013/zcode/further/solution.txt
[29-Sep-2013] if-archive/games/competition2013/glulx/plunder/original/style.css
[29-Sep-2013] if-archive/games/competition2013/glulx/cardewhouse/The Cardew House.gblorb
[29-Sep-2013] if-archive/games/competition2013/zcode/threediopolis/original/Threediopolis.zblorb
[29-Sep-2013] if-archive/games/competition2013/zcode/threediopolis/original/threediopolis_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/glulx/coloratura/original/walkthrough-Coloratura.rtf
[29-Sep-2013] if-archive/games/competition2013/web/100000years/100000years.html
[29-Sep-2013] if-archive/games/competition2013/zcode/9lives/9Lives.zblorb
[29-Sep-2013] if-archive/games/competition2013/web/bellpark/original/bellpark.html
[29-Sep-2013] if-archive/games/competition2013/web/bellpark/original/bellpark_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/web/bellpark/bellparkcover.png
[29-Sep-2013] if-archive/games/competition2013/web/bellpark/original/bellparkcover.png
[29-Sep-2013] if-archive/games/competition2013/web/solarium/blackness.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/blackness.jpg
[29-Sep-2013] if-archive/games/competition2013/web/both/original/both.tws
[29-Sep-2013] if-archive/games/competition2013/web/solarium/conception.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/conception.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/crow.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/crow.jpg
[29-Sep-2013] if-archive/games/competition2013/web/dadvsunicorn/DadVsUnicorn.html
[29-Sep-2013] if-archive/games/competition2013/web/dadvsunicorn/DadVsUnicorn_art.png
[29-Sep-2013] if-archive/games/competition2013/web/dadvsunicorn/dadvsunicorn_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/web/solarium/death.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/death.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/defeat.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/defeat.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/endgame.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/endgame.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/exile.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/exile.jpg
[29-Sep-2013] if-archive/games/competition2013/web/reels/how to play Reels.txt
[29-Sep-2013] if-archive/games/competition2013/web/impostor/impostor-icon.jpg
[29-Sep-2013] if-archive/games/competition2013/web/impostor/original/impostor-icon.jpg
[29-Sep-2013] if-archive/games/competition2013/web/impostor/original/impostor.html
[29-Sep-2013] if-archive/games/competition2013/web/impostor/impostor_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/web/impostor/original/impostor_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/web/dadvsunicorn/index.html
[29-Sep-2013] if-archive/games/competition2013/web/solarium/inventory.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/inventory.jpg
[29-Sep-2013] if-archive/games/competition2013/web/machineofdeath/original/MachineOfDeath.html
[29-Sep-2013] if-archive/games/competition2013/web/machineofdeath/original/machineofdeath_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/web/machineofdeath/MachineOfDeathWalkthrough.txt
[29-Sep-2013] if-archive/games/competition2013/web/machineofdeath/original/MachineOfDeathWalkthrough.txt
[29-Sep-2013] if-archive/games/competition2013/web/solarium/mkultra.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/mkultra.jpg
[29-Sep-2013] if-archive/games/competition2013/web/moquette/moquette80x80.jpg
[29-Sep-2013] if-archive/games/competition2013/web/moquette/moquette_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/web/ourboys/Our Boys in Uniform Walkthrough.txt
[29-Sep-2013] if-archive/games/competition2013/web/ourboys/Our Boys in Uniform.html
[29-Sep-2013] if-archive/games/competition2013/web/ourboys/ourboys_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/web/samandleo/Sam and Leo Go to the Bodega.html
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/slaying.gif
[29-Sep-2013] if-archive/games/competition2013/web/solarium/slaying.gif
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/Solarium walkthrough and notes.rtf
[29-Sep-2013] if-archive/games/competition2013/web/solarium/Solarium walkthrough and notes.rtf
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/solarium-cover.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/solarium-cover.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/solarium-outsidegamecover.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/solarium-outsidegamecover.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/solarium.html
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/solarium_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/web/solarium/solarium_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/start-image.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/start-image.jpg
[29-Sep-2013] if-archive/games/competition2013/web/thechallenge/tc.html
[29-Sep-2013] if-archive/games/competition2013/web/thechallenge/tcc.gif
[29-Sep-2013] if-archive/games/competition2013/web/thechallenge/thechallenge_feelies.zip
View contents
[29-Sep-2013] if-archive/games/competition2013/web/whoamongus/wau.tws
[29-Sep-2013] if-archive/games/competition2013/web/whoamongus/wauh.html
[29-Sep-2013] if-archive/games/competition2013/web/solarium/original/wilderness.jpg
[29-Sep-2013] if-archive/games/competition2013/web/solarium/wilderness.jpg
[29-Sep-2013] if-archive/games/competition2013/web/autumn/media/css/rabbithole.css
[28-Sep-2013] if-archive/games/competition2013/web/autumn/media/css/undum-mobile.css
[28-Sep-2013] if-archive/games/competition2013/web/autumn/media/css/undum.css
[28-Sep-2013] if-archive/games/competition2013/zcode/threediopolis/Large cover.jpg
[27-Sep-2013] if-archive/games/competition2017/The Castle of Vourtram/fanfare10.wav
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/noty/jquery.noty.css
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/noty/noty_theme_default.css
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/image/bg1.jpg
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/image/button_bg.jpg
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/coffee-script.js
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/noty/default.js
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/img/external_link.png
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/parchment/gnusto.min.js
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/image/iphone/icon.png
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/Jplayer.swf
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/jquery-1.4.2.min.js
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/jquery-1.7.1.min.js
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/jquery.jplayer.min.js
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/jquery.noty.js
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/qtip/jquery.qtip.css
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/qtip/jquery.qtip.min.css
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/jquery.qtip.min.js
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/noty/layouts.js
[27-Sep-2013] if-archive/games/competition2013/web/autumn/LICENSE
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/image/page_bg.jpg
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/img/page_bg.jpg
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/parchment/parchment.min.css
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/parchment.min.js
[27-Sep-2013] if-archive/games/competition2013/web/autumn/README.md
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/lang/ru.js
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/image/sidebar_bg.jpg
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/image/iphone/splash.png
[27-Sep-2013] if-archive/games/competition2013/web/autumn/test_server.rb
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/img/text_bg.jpg
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/image/title_bg.jpg
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/img/title_bg.jpg
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/img/toolbar_bg.jpg
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/img/tools_bg.jpg
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/undum.js
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/vorple.min.js
[27-Sep-2013] if-archive/games/competition2013/web/autumn/media/js/parchment/zvm.min.js
[25-Sep-2013] if-archive/games/glulx/DarkCarnival.gblorb
IFDB entry
IFWiki: Dark Carnival

Dark Carnival, an Interactive Enigma, by Marshal Tenner Winter. Release 1 / Serial number 130924.

[18-Sep-2013] if-archive/games/twine/two.zip
View contents
IFDB entry

Two, by Tylor.

[18-Sep-2013] if-archive/games/twine/going_home.zip
View contents
IFDB entry
IFWiki: Going:Home

(Going:Home), by Scott Almendinger.

[18-Sep-2013] if-archive/games/twine/old/TheHuntingLodge-r2.zip
View contents
IFDB entry

The Hunting Lodge, version 2, by Hulk Handsome. (the original competition entry is in games/mini-comps/ectocomp/ectocomp2012.zip)

[18-Sep-2013] if-archive/games/twine/LastMinute.zip
View contents
IFDB entry
IFWiki: Last Minute

Last Minute, version 3, by Ruderbager Doppelganger (AKA Hulk Handsome). (the original competition entry is in games/competition2012/web/lastminute/original/)

[17-Sep-2013] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/games/tutorial/images/marinofamily_small.jpg
[16-Sep-2013] if-archive/games/twine/EscapeFromClusterZeta.zip
View contents
IFDB entry
IFWiki: Escape from Cluster Zeta

Escape from Cluster Zeta, by Paolo Jose Cruz. "You are the newest Ensign aboard the Invisible Hand, an official commercial vessel of the Laissez-Faire Trade Federation. Can you help the crew repair a broken FTL drive before a hostile enemy fleet shows up to reclaim your latest bounty?"

[12-Sep-2013] if-archive/programming/tads2/executables/FrobTADS-1.2.3.dmg
IFWiki: FrobTADS

FrobTADS version 1.2.3, by Nikos Chantziaras. Mac OS X installer package for OS X 10.3.9 and newer, PowerPC and Intel.

[12-Sep-2013] if-archive/programming/tads3/executables/FrobTADS-1.2.3.dmg
IFWiki: FrobTADS

FrobTADS version 1.2.3, by Nikos Chantziaras. Mac OS X installer package for OS X 10.3.9 and newer, PowerPC and Intel.

[12-Sep-2013] if-archive/programming/tads2/source/frobtads-1.2.3.tar.gz
View contents
IFWiki: FrobTADS

Source code for FrobTADS 1.2.3, a text-mode TADS 2 and TADS 3 interpreter and compiler, by Nikos Chantziaras. It compiles under many different systems, including Unix (Linux, BSD, Solaris, Mac OS X, etc.), BeOS and Microsoft Windows.

[12-Sep-2013] if-archive/programming/tads3/source/frobtads-1.2.3.tar.gz
View contents
IFWiki: FrobTADS

Source code for FrobTADS 1.2.3, a text-mode TADS 2 and TADS 3 interpreter and compiler, by Nikos Chantziaras. It compiles under many different systems, including Unix (Linux, BSD, Solaris, Mac OS X, etc.), BeOS and Microsoft Windows.

[11-Sep-2013] if-archive/games/zcode/Colonists.zblorb
IFDB entry

Colonists, by Andrew Fuller. Release 1 / Serial number 130911. (source code is in games/source/inform/Colonists.zip)

[02-Sep-2013] if-archive/games/competition2013/web/reels/plex.htm
[02-Sep-2013] if-archive/games/competition2013/web/reels/Start here.htm
[02-Sep-2013] if-archive/games/competition2013/web/reels/beatles.htm
[01-Sep-2013] if-archive/games/competition2013/web/reels/hex.htm
[01-Sep-2013] if-archive/games/competition2013/web/reels/grabenvelope.htm
[01-Sep-2013] if-archive/games/competition2013/web/reels/flint.htm
[31-Aug-2013] if-archive/games/competition2013/web/reels/fic.htm
[31-Aug-2013] if-archive/games/competition2013/web/reels/moon.htm
[31-Aug-2013] if-archive/games/competition2013/web/reels/life.htm
[30-Aug-2013] if-archive/games/competition2013/web/reels/binary.htm
[29-Aug-2013] if-archive/games/competition2013/web/reels/follow.htm
[29-Aug-2013] if-archive/games/zcode/TheRealisticNascarEXperience.z5
IFDB entry

The Realistic Nascar eXperience, by Nathaniel Tayerle. Release 1 / Serial number 130827.

[29-Aug-2013] if-archive/games/competition2013/web/reels/throw.htm
[27-Aug-2013] if-archive/games/zcode/Detention.zblorb

Detention, an attempt to escape from school, by Hayden Ramm. Release 1 / Serial number 130827.

[27-Aug-2013] if-archive/games/competition2013/web/reels/checkreels.htm
[27-Aug-2013] if-archive/games/competition2013/web/reels/checkshelf.htm
[27-Aug-2013] if-archive/games/competition2013/web/reels/checkfiles.htm
[27-Aug-2013] if-archive/games/pc/db-taylor/Minotaur.zip
View contents

The Maze of the Minotaur, by D.B. Taylor. "This is a one hundred room maze in the style of an early 80's text adventure."

[26-Aug-2013] if-archive/programming/adrift/ADRIFT40.zip
View contents

Full installation for Adrift 4.00.53. Includes executables, a manual and an uninstaller, by Campbell Wild.

[24-Aug-2013] if-archive/games/hugo/waiting.zip
View contents
IFDB entry

Waiting for The End, version 3, by Paul Lee. Archive includes Hugo game file and source code.

[24-Aug-2013] if-archive/games/source/hugo/waiting.zip
View contents
IFDB entry

Waiting for The End, version 3, by Paul Lee. Archive includes Hugo game file and source code.

[21-Aug-2013] if-archive/solutions/raiders.txt

Solution to Conrad Button's Raiders of the Star Temple.

[20-Aug-2013] if-archive/games/tads/e14s.gam
IFDB entry
IFWiki: Exactly 14 syllables... er, gulps!

Exactly 14 syllables... er, gulps!, version 1.1ee, by Valentine Kopteltsev. An English translation of the entry in the Vzhzh-Vzhzh! competition from February 2013.

[20-Aug-2013] if-archive/games/zcode/CriticalBreach.z8
IFDB entry
IFWiki: Critical Breach

Critical Breach, an Escape Story, by Grey. Written for the 2010 Jay Is Games "One-Room-Escape" competition. Release 3 / Serial number 130817. (a solution is in solutions/criticalbreach.txt; the original competition entry is in games/mini-comps/cgdc7/CriticalBreach.z8)

[12-Aug-2013] if-archive/games/zcode/italian/ayon.z5
IFDB entry
IFWiki: Nel mondo di Ayon

Nel Mondo di Ayon, Ayon, written by Marco Vallarino. Italian interactive fiction about graffiti writing. The fashion reporter Vincent Morgan has to find the early works of the famous spray artist Ayon in the ghetto where he grew up. Versione 1 / Numero di serie 130730.

[08-Aug-2013] if-archive/directory-tree
[07-Aug-2013] if-archive/infocom/compilers/frolg/frolg.zip
View contents

Frolg 1.2, a Z-machine macro assembler supporting all Z-machine versions. Archive includes source code and a Windows console mode executable.

[07-Aug-2013] if-archive/infocom/interpreters/fweep/fweep.zip
View contents

Fweep 0.8.4, a Z-machine interpreter in portable C, supporting all Z-machine versions except 6. Does not require any special terminal mode or similar, therefore many features (such as the upper window) are unavailable. Also includes a debugger. Archive includes source code and a Windows console mode executable.

[31-Jul-2013] if-archive/games/glulx/Briar.gblorb
IFDB entry
IFWiki: Briar

Briar, a Grimmly Perverted Fairy Tale, by Hanon Ondricek. Release 2 / Serial number 130707.

[31-Jul-2013] if-archive/info/ifdb/ifdb-archive-20130730.zip
[19-Jul-2013] if-archive/games/glulx/DragonDemons.zip
View contents

Dragon Demons: A World Traveling RPG, by Toby Ott. Release 1 / Serial number 000001. Archive includes Glulx game file, a solution and maps.

[17-Jul-2013] if-archive/games/mini-comps/introcomp/introcomp12.zip
View contents
IFDB entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2012, The Bafflingly Casual Adventures of No One of Significant Import, Belief, Compliance, Genesis, Resonance (Nereida Scales game), Wasteland

All of the entries in Jacqueline Lott's 2012 Introcomp, archived in a single file. Included are:

  • The Bafflingly Casual Adventures of No One of Significant Import, by Robb Kinnison (Quest)
  • Belief, by Justin de Vesine (Glulx)
  • Compliance, by Chris Conley (Glulx)
  • Genesis, by I.B. (Glulx)
  • Resonance, by Nereida Scales (ChoiceScript)
  • Wasteland, by Taylor Melton and Alex Tocco (ChoiceScript)
[17-Jul-2013] if-archive/games/mini-comps/introcomp/introcomp13.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2013, Akkoteaque, Best Laid Plans, The Example of the Chicken Sexer, First, The Vanishing Conjurer, Werewolves Rising, What happened in 1984

All of the entries in Jacqueline Lott's 2013 Introcomp, archived in a single file. Included are:

  • Akkoteaque, by A.C. (Glulx)
  • Best Laid Plans, by David Whyld (Glulx)
  • The Example of the Chicken Sexer, by Simon Christiansen (Z-code)
  • First, by Shannon Prickett (Glulx)
  • The Vanishing Conjurer, by Marshal Tenner Winter (Glulx)
  • Werewolves Rising, by Jimmy Ronald (ChoiceScript)
  • What happened in 1984, by Hunter Hoke (Glulx)
[17-Jul-2013] if-archive/games/glulx/AndromedaAscending.gblorb
IFDB entry

Andromeda Ascending, version 1, by Truthcraze.

[16-Jul-2013] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/img/text_bg9f.jpg
[16-Jul-2013] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/img/text_bg9f.jpg
[12-Jul-2013] if-archive/solutions/fallacy_of_dawn.txt
IFDB entry

Walkthrough for Fallacy of Dawn, by Natalie Charlesworth.

[11-Jul-2013] if-archive/games/zcode/RetroFatale.zip
View contents
IFDB entry

Retro Fatale, a Deadly Game, by Aaron Arendt. Written for Game Gale 2010 on rpgmaker.net. Release 1 / Serial number 110713.

[08-Jul-2013] if-archive/games/zcode/Pegasus.zblorb

Pegasus, by Joshua Mandell. Release 1 / Serial number 130708.

[06-Jul-2013] if-archive/articles/Scott_Adams_Adventure_Column_CVG_Dec81.pdf

An article about Scott Adams and his early adventures, from the monthly "Adventure" column of the UK magazine Computer & Video Games (December 1981).

[06-Jul-2013] if-archive/articles/Slaying_Dragons_Electronic_Games_Mar82.pdf

"Slaying Dragons: An Introduction to Computer Adventures", from Electronic Games magazine (March 1982).

[06-Jul-2013] if-archive/infocom/articles/Enchanter_Ahoy_Mar84.pdf

Review of Enchanter, from Ahoy March 1984.

[06-Jul-2013] if-archive/infocom/articles/Suspended_Ahoy_Jan84.pdf

Review of Suspended, from Ahoy January 1984.

[05-Jul-2013] if-archive/infocom/articles/Family_Computing_Apr88_Beyond_Zork.pdf

Review of Beyond Zork, from Family Computing April 1988.

[04-Jul-2013] if-archive/infocom/articles/Family_Computing_Dec87_Stationfall.jpg

Review of Stationfall, from Family Computing December 1987.

[04-Jul-2013] if-archive/infocom/adverts/Beyond_Zork.pdf

Magazine advert for Beyond Zork.

[04-Jul-2013] if-archive/articles/Adventure_CVG_Nov81.pdf
IFDB entry
IFWiki: Adventure

Two articles about the original Adventure, both from issue #1 (November 1981) of Computer & Video Games magazine (UK).

[04-Jul-2013] if-archive/infocom/articles/Family_Computing_May87_Moonmist.jpg

Review of Moonmist, from Family Computing May 1987.

[04-Jul-2013] if-archive/infocom/articles/Family_Computing_Feb87_Trinity.jpg

Review of Trinity, from Family Computing February 1987.

[04-Jul-2013] if-archive/infocom/articles/Family_Computing_Dec86_Disk_Drive_Detectives.pdf

"Disk Drive Detectives: Make Fiction Come Alive with Mystery Games", by Shay Addams. Features "Deadline," "The Witness," "Ballyhoo," and other games. From Family Computing December 1986.

[04-Jul-2013] if-archive/infocom/adverts/Four_New_Infocom_Games-One_Really_Smells.jpg

Magazine advert for Ballyhoo, Leather Goddesses of Phobos, Trinity, and Moonmist.

[04-Jul-2013] if-archive/infocom/adverts/Earth_Will_Be_Destroyed_in_12_Minutes.pdf

Magazine advert for The Hitchhiker's Guide to the Galaxy.

[03-Jul-2013] if-archive/games/competition2019/Dungeon Detective 2 Devils and Details/DD2DD/Font/alagard.ttf
[02-Jul-2013] if-archive/games/source/inform/old/Aug4Source-r3.zip
View contents
IFDB entry

Source code for Augmented Fourth, release 3, written by Brian Uri.

[02-Jul-2013] if-archive/solutions/old/Aug4Solution-r3.zip
View contents
IFDB entry

Solution to Augmented Fourth, release 3, written by the game's author, Brian Uri.

[02-Jul-2013] if-archive/games/zcode/old/Aug4-r3.z8
IFDB entry
IFWiki: Augmented Fourth

Augmented Fourth, an Interactive Performance, written by Brian Uri. Release 3 / Serial number 130702

[02-Jul-2013] if-archive/infocom/articles/Family_Computing_Jun85_Wander_into_Wonderland.pdf

"Wander Into Wonderland: Adventure Games Take You on a Vacation to a Place as Vivid as Your Imagination." An article about the appeal of adventure games, with an emphasis on Infocom. Also includes a sidebar interview with Douglas Adams. From Family Computing June 1985.

[02-Jul-2013] if-archive/infocom/articles/Family_Computing_Jun85_Hitchhikers_Guide.jpg

Review of The Hitchhikers Guide to the Galaxy, from Family Computing June 1985.

[02-Jul-2013] if-archive/infocom/adverts/How_to_Put_a_Platypus_Under_Your_Spell.jpg

Magazine advert for Wishbringer.

[02-Jul-2013] if-archive/articles/Family_Computing_Dec84_Murder_at_220_Merrill.pdf

"Murder at 220 Merrill: A Text Adventure Mystery", by Jeanie Franz Ransom. A short story about a man who gets sucked into a mystery text adventure, from Family Computing December 1984.

[01-Jul-2013] if-archive/infocom/adverts/How_to_Make_Friends_on_Other_Planets.jpg

Magazine advert for Planetfall.

[01-Jul-2013] if-archive/infocom/adverts/How_to_Feed_a_Sea_Monster.jpg

Magazine advert for Seastalker.

[01-Jul-2013] if-archive/infocom/adverts/How_to_Blow_Up_a_Rubber_Raft.jpg

Magazine advert for Zork 1.

[01-Jul-2013] if-archive/infocom/articles/Family_Computing_Jun84_Suspended.pdf

Review of Suspended, from Family Computing June 1984.

[01-Jul-2013] if-archive/infocom/articles/Family_Computing_Jun84_Blank_Berlyn_interview.pdf

"The Hard-Boiled School of Software: An Interview with Marc Blank and Mike Berlyn of Infocom", from Family Computing June 1984.

[01-Jul-2013] if-archive/articles/Family_Computing_Dec83_Roberta_Williams.pdf

An early interview with Roberta Williams of Sierra On-line, focusing on the company's first text/graphic adventures, from Family Computing December 1983.

[01-Jul-2013] if-archive/info/intficforum/intfic-archive-20130701.zip
[01-Jul-2013] if-archive/infocom/adverts/Would_You_Shell_Out_One_Thousand_Dollars.pdf

Famous Infocom magazine advert, circa 1983.

[01-Jul-2013] if-archive/articles/Family_Computing_Oct83_Lure_Fantasy_Adventure_Games.pdf

"The Lure of Fantasy and Adventure Games," from Family Computing Oct 1983. Covers both text and graphic adventures, as well as a "Programming Your Own Adventure Game" sidebar.

[01-Jul-2013] if-archive/infocom/articles/Family_Computing_Sep83_Zork1.pdf

Review of Zork 1, from Family Computing September 1983.

[22-Jun-2013] if-archive/games/tads/SeahopIF.t3

The Writing on the Wall, version 1, by Jim Howes. Written for the SEAHOP 2013 competition (http://www.seahop.net/), where it was used as a puzzle in round 1.

[18-Jun-2013] if-archive/games/zcode/OnYourBack.z5
IFDB entry

On Your Back, by Dan Doyle III. Release 1 / Serial number 130506.

[15-Jun-2013] if-archive/games/zcode/ToaSK.zip
View contents
IFDB entry
IFWiki: Treasures of a Slaver's Kingdom

Treasures of a Slaver's Kingdom. Originally by Dr. Saul Leeman, with Henry and Dinah Riley, and adapted by S. John Ross. Release 9 / Serial number 130614.

[20-May-2013] if-archive/games/linux/adv770-2.07-linux.tgz
View contents
IFDB entry
IFWiki: Adventure

Linux (x86) executable of Mike Arnatov's 770 point version of Colossal Cave, version 2.07 (25mar2013). (source code is in games/source/adv770-2.07-C-src.tgz, a DOS executable is in games/pc/adv770-2.07-dos.zip, and a Windows executable is in games/pc/adv770-2.07-win.exe)

[20-May-2013] if-archive/games/pc/adv770-2.07-dos.zip
View contents

DOS executable of Mike Arnatov's 770 point version of Colossal Cave, version 2.07 (25mar2013). (source code is in games/source/adv770-2.07-C-src.tgz, a Windows executable is in games/pc/adv770-2.07-win.exe, and a Linux executable is in games/linux/adv770-2.07-linux.tgz)

[20-May-2013] if-archive/games/pc/adv770-2.07-win.exe

Windows executable of Mike Arnatov's 770 point version of Colossal Cave, version 2.07 (25mar2013). (source code is in games/source/adv770-2.07-C-src.tgz, a DOS executable is in games/pc/adv770-2.07-dos.zip, and a Linux executable is in games/linux/adv770-2.07-linux.tgz)

[20-May-2013] if-archive/games/source/adv770-2.07-C-src.tgz
View contents

C source code of 770 points version of Colossal Cave: Version 2.07 (25mar2013), by Mike Arnautov. This is an extension of Mike's Adventure 4+. (a DOS executable is in adv770-2.07-dos.zip, a Windows executable is in adv770-2.07-win.exe, and a Linux executable is in games/linux/adv770-2.07-linux.tgz)

[19-May-2013] if-archive/games/pc/eamon/minotaur.zip
View contents

"The Lair of the Minotaur", Jon Walker's fifth converted module for his conversion of Eamon to the PC.

[19-May-2013] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/js/jquery-1.7.2.min.js
[19-May-2013] if-archive/games/competition2020/Games/The Land Down Under/landdownunder/media/js/jquery-1.7.2.min.js
[17-May-2013] if-archive/programming/tads3/library/tads_lib_313.zip
View contents

Standard adventure libraries for TADS 3.1.3, by Mike Roberts.

[17-May-2013] if-archive/programming/tads2/executables/htads_playkit_2517.exe
IFWiki: HTML TADS (Interpreter)

HTML TADS Player's Kit 2.5.17/3.1.3, by Mike Roberts. This contains everything needed to play TADS 2 or 3 games under Windows. Self-installing archive.

[17-May-2013] if-archive/programming/tads3/executables/htads_playkit_313.exe
IFWiki: HTML TADS (Interpreter)

HTML TADS Player's Kit, 2.5.17/3.1.3, by Mike Roberts. This contains everything needed to play TADS 2 or 3 games under Windows. Self-installing archive.

[15-May-2013] if-archive/games/glulx/IllWind.gblorb
IFDB entry
IFWiki: Ill Wind

Ill Wind, Yet Another Interactive Enigma, by Marshal Tenner Winter. Release 1 / Serial number 130515.

[10-May-2013] if-archive/games/zcode/italian/kangourou.z5
IFDB entry

Kangourou dell'informatica 2013. Informatica a Mirabilandia. un'avventura scritta da Mattia Monga. Versione 7 / Numero di serie 130503.

[29-Apr-2013] if-archive/games/zcode/Wrenlaw.zblorb
IFDB entry

Wrenlaw, an interactive afternoon, by Ryan Veeder. Release 1 / Serial number 130429.

[26-Apr-2013] if-archive/games/source/tads/return-to-ditch-day-src.zip
View contents
IFDB entry
IFWiki: Return to Ditch Day

TADS 3 source code for Return to Ditch Day, by Michael J. Roberts. (a compiled game file is in games/tads/return-to-ditch-day.zip)

[26-Apr-2013] if-archive/games/tads/return-to-ditch-day.zip
View contents
IFDB entry
IFWiki: Return to Ditch Day

Return to Ditch Day, release 2, by Michael J. Roberts. (source code is in games/source/tads/return-to-ditch-day-src.zip)

[26-Apr-2013] if-archive/info/ifdb/ifdb-archive-20130425.zip
[23-Apr-2013] if-archive/games/quest/Elections4.quest
IFDB entry

"It's election time in Pakistan: Go rich boy, go!" version 1.0, by Jahanzaib Haque.

[23-Apr-2013] if-archive/games/zcode/Nautilisia.zblorb
IFDB entry
IFWiki: Nautilisia

Nautilisia, a bizarre and whimsical dream-world steeped in pseudo-Jungian symbolism, by Ryan Veeder. Release 2 / Serial number 130422.

[23-Apr-2013] if-archive/games/glulx/TacoFiction.gblorb
IFDB entry
IFWiki: Taco Fiction

Taco Fiction, an interactive heist, by Ryan Veeder. Release 1 / Serial number 130422. (the original competition entry is in games/competition2011/glulx/taco/)

[18-Apr-2013] if-archive/games/pc/eamon/underland.zip
View contents

"The Lord of the Underland.", the seventh module (and third original module) for Jon Walker's conversion of Eamon for the PC.

[18-Apr-2013] if-archive/games/pc/eamon/cronum.zip
View contents

"Cronum's Castle", the sixth module (and second original module) for Jon Walker's conversion of Eamon to the PC.

[16-Apr-2013] if-archive/info/intficforum/intfic-archive-20130416.zip
[12-Apr-2013] if-archive/games/source/inform/old/kitten-r7.tar.gz
View contents
IFDB entry

Source code for robotfindskitten, a Zen Simulation. Originally written by Leonard Richardson, and converted to Inform by David Griffith. Release 7.

[10-Apr-2013] if-archive/games/cbm_pet/dog-star-adventure.zip
View contents
IFDB entry

David Malmberg's conversion of Dog Star Adventure for the Commodore PET. The original was created by Lance Micklus for the TRS-80 and later published as a type-in in Softside Magazine May 1979. It is considered to be the first adventure to have had its source code published.

[03-Apr-2013] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/images/Self.jpg
[03-Apr-2013] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/games/tutorial/images/marinofamily.jpg
[03-Apr-2013] if-archive/games/springthing/2013/SpringThing2013.zip
View contents

All of the entered games, available in one archive.

[03-Apr-2013] if-archive/games/springthing/2013/readme.txt

Information about the competition.

[03-Apr-2013] if-archive/games/springthing/2013/WitchsGirl.zip
View contents
IFDB entry
IFWiki: Witch's Girl

Witch's Girl, by Mostly Useless. (HTML / Twine)

[03-Apr-2013] if-archive/games/springthing/2013/roil.zip
View contents
IFDB entry
IFWiki: A Roiling Original

A Roiling Original, by Andrew Schultz. (Glulx) Release 1 / Serial number 130402. (a newer version is in games/glulx/roil.zip)

[03-Apr-2013] if-archive/games/springthing/2013/EncyclopediaOfElementals.quest
IFDB entry
IFWiki: Encyclopedia of Elementals

Encyclopedia of Elementals, by Adam Holbrook. (Quest)

[01-Apr-2013] if-archive/games/competition2015/Kane County/KaneCounty/fonts/cabin/Readme.txt
[01-Apr-2013] if-archive/games/competition2015/Kane County/KaneCounty/fonts/cabin/FONTLOG.txt
[26-Mar-2013] if-archive/games/zcode/InteractiveFictionPlayer.zblorb
IFDB entry

Interactive Fiction Player, by Charlie Marcou. Release 1 / Serial number 130325.

[23-Mar-2013] if-archive/games/zcode/IPressedOnBeingChased.zblorb
IFDB entry

I pressed on, being chased by a stapler with my name on it. Written by Charlie Marcou. Release 1 / Serial number 130323.

[21-Mar-2013] if-archive/games/zcode/old/kitten-r7.z5
IFDB entry

robotfindskitten, a Zen Simulation. Originally written by Leonard Richardson, and converted to Inform by David Griffith. Release 7 / Serial number 130320

[20-Mar-2013] if-archive/games/zcode/hoosegow.zblorb
IFDB entry
IFWiki: Hoosegow

Hoosegow, a Wild West Wreck, by Ben Collins-Sussman and Jack Welch for the 2010 Jay Is Games "One-Room-Escape" competition. For more information, see https://github.com/sussman/hoosegow. Release 16 / Serial number 130320. (the original competition version is at games/mini-comps/cgdc7/Hoosegow.zblorb)

[17-Mar-2013] if-archive/games/glulx/DungeonTextI-EscapeFromDarkness.gblorb
IFDB entry

Dungeon Text I - Escape From Darkness, by Richard Cromwell. Release 1 / Serial number 130317.

[14-Mar-2013] if-archive/games/glulx/CastronegroBlues.gblorb
IFDB entry
IFWiki: Castronegro Blues

Castronegro Blues: Another Interactive Enigma, by Marshal Tenner Winter. Release 1 / Serial number 130314.

[11-Mar-2013] if-archive/games/pc/db-taylor/ATownForeverLost.zip
View contents

A Town Forever Lost, written by D.B. Taylor in BASIC.

[04-Mar-2013] if-archive/games/age/spanish/fuego-v122.zip
View contents

Fuego (v 1.2.2), by Al-Khwarizmi (Carlos Gómez). (from caad.es archive, under review)

[27-Feb-2013] if-archive/games/zcode/CastleOfTheRedPrince.zblorb
IFDB entry
IFWiki: Castle of the Red Prince

Castle of the Red Prince, an interactive land of darkness, by C.E.J. Pacian. Release 7 / Serial number 130227.

[26-Feb-2013] if-archive/games/zcode/TheIsland.zblorb
IFDB entry
IFWiki: The Island (by Williams)

The Island, by Patrick Williams. Release 1 / Serial number 130226.

[26-Feb-2013] if-archive/games/glulx/spanish/Moria-sin salida-.blb

Moria-sin salida-, by djpishu. (from caad.es archive, under review)

[25-Feb-2013] if-archive/infocom/interpreters/zemu/zemu.tar.gz
View contents

ZEMU, a Z-Machine emulator for PDP-11, version 1.16. Written by Johnny Billquist and ported to RT-11 by Megan Gentry.

[24-Feb-2013] if-archive/games/hugo/cb2.hex
IFDB entry
IFWiki: Clockwork Boy 2

The Clockwork Boy 2, by Roody Yogurt and Marius Müller. Release 0.5 / Serial Number 010313

[22-Feb-2013] if-archive/games/glulx/spanish/Las tumbas de los enanos de los reinos.blb

Las tumbas de los enanos de los reinos, by djpishu. (from caad.es archive, under review)

[16-Feb-2013] if-archive/games/zcode/Hat.z5
IFDB entry
IFWiki: Oh No, Mr Crab Stole Your Hat!

Oh No, Mr Crab Stole Your Hat! by Brown Cow. Release 1 / Serial number 130216.

[12-Feb-2013] if-archive/games/competition2011/tads3/it/it.t3
[11-Feb-2013] if-archive/games/source/inform/librarian_inform7.zip
View contents

Life of A Librarian (Inform 7 version), by Timewalker. Release 1 / Serial number 130211.

[11-Feb-2013] if-archive/games/zcode/librarian_inform7.zip
View contents

Life of A Librarian (Inform 7 version), by Timewalker. Release 1 / Serial number 130211.

[11-Feb-2013] if-archive/games/zcode/Escape!.zblorb
IFDB entry

Escape!, by Corey Bastarache. Release 1 / Serial number 130210.

[10-Feb-2013] if-archive/games/zcode/AndAHippoNewYear.z8
IFDB entry
IFWiki: And a Hippo New Year

And A Hippo New Year, an interactive holiday tale, by Adri. Release 2 / Serial number 130210.

[09-Feb-2013] if-archive/games/adrift/SoC.blorb
IFDB entry
IFWiki: Son of Camelot

Son of Camelot, version 3, by Finn Rosenløv.

[05-Feb-2013] if-archive/games/source/inform/hugoshell.inf

Shell, an Interactive Starting point, by Kent Tessman. A port to Inform 6 of the Hugo v2.5 shell, ported by Gandof.

[04-Feb-2013] if-archive/games/glulx/AndromedaApocalypse-Extended.gblorb
IFDB entry
IFWiki: Andromeda Apocalypse

Andromeda Apocalypse (Extended Edition), release 2, by Marco Innocenti. (the original competition entry is in competition2012/glulx/andromeda/)

[04-Feb-2013] if-archive/games/glulx/AndromedaApocalypse-Extended.zip
View contents
IFDB entry
IFWiki: Andromeda Apocalypse

Andromeda Apocalypse (Extended Edition), release 2, by Marco Innocenti. Archive includes all feelies, the map and the game file. (the original competition entry is in games/competition2012/glulx/andromeda/)

[03-Feb-2013] if-archive/info/ifdb/ifdb-archive-20130202.zip
[24-Jan-2013] if-archive/infocom/interpreters/filfre/filfre_src.zip
View contents

Source code for Filfre version 1.1.1 for Windows, by Jimmy Maher.

[24-Jan-2013] if-archive/infocom/interpreters/filfre/filfre.zip
View contents

Filfre version 1.1.1 for Windows, by Jimmy Maher.

[24-Jan-2013] if-archive/infocom/interpreters/filfre/filfre.msi

Installer for Filfre version 1.1.1 for Windows, by Jimmy Maher.

[24-Jan-2013] if-archive/games/zcode/CrimeScene.zblorb

A Crime Scene, a Short Story, by Alireza J. Release 1 / Serial number 130123.

[20-Jan-2013] if-archive/games/hugo/tripkey.zip
View contents
IFDB entry

Tripkey, version 0.37, by Paul Robinson. "You're in the Control Center, and you just want to find the exit. This will require you obtain the eponymous tripkey, and a few other things along the way."

[17-Jan-2013] if-archive/games/spectrum/shdemo.zip
View contents

An unofficial translation, by Anton Shepelev, of the demo of the cult Russian graphical text adventure "Star Heritage" (also known as "Star Inheritance") set in the Elite universe and released in 1995 for the ZX Pentagon (a Soviet Spectrum clone). The demo contains the full first part of the game.

[17-Jan-2013] if-archive/games/glulx/Pinched-Wedding-Menu.jpg
IFDB entry
IFWiki: Pinched

Feelie for the game Pinched.

[17-Jan-2013] if-archive/games/glulx/Pinched.gblorb
IFDB entry
IFWiki: Pinched

Pinched, version 2, by Anonymous: a Firefly fan-fiction game.

[15-Jan-2013] if-archive/games/zcode/BurnsNightSupper.zblorb
IFDB entry
IFWiki: Burns Night Supper

Burns Night Supper, by Robert Rothman. Release 1 / Serial number 120124.

[14-Jan-2013] if-archive/games/zcode/happy.z5
IFDB entry
IFWiki: Happy Ever After

Happy Ever After, an Interactive (Modern) Fairy Tale, by Robert M. Camisa. Release 1 / Serial number 130114. (the original competition entry is in games/competition2000/inform/happy/happy.z5)

[14-Jan-2013] if-archive/games/zcode/SurprisingCaseOfBrianTimmons.zblorb
IFDB entry
IFWiki: The Surprising Case of Brian Timmons

The Surprising Case of Brian Timmons. An Interactive Enigma, by Marshal Tenner Winter. Release 1 / Serial number 130114.

[14-Jan-2013] if-archive/games/hugo/spinning.hex
IFDB entry
IFWiki: Spinning

Spinning, by Rob O'Hara. An entry in the 2012 Hugo "Open House" Competition.

[14-Jan-2013] if-archive/games/hugo/Retro-Nemesis.zip
View contents
IFDB entry
IFWiki: Retro-Nemesis

Retro-Nemesis, version 1.01, by Robb Sherwin. An entry in the 2012 Hugo "Open House" Competition.

[11-Jan-2013] if-archive/games/zcode/KeepingDido.zblorb

Keeping Dido, a brief interactive story, written by Brendan Desilets, based on the opera by Nahum Tate and Henry Purcell. Release 1 / Serial number 120516.

[09-Jan-2013] if-archive/games/hugo/nextday.zip
View contents
IFDB entry

The Next Day, an Interactive Dénouement, by Jonathan Blask. Release 1 / Serial number 130109

[08-Jan-2013] if-archive/programming/tads3/library/contributions/tests2.zip
View contents

An implementation of easy-to-use Inform-7-style "test me" script playback, where test scripts defined in the source can be invoked during play-testing. Originally written by Ben Cressey and Eric Eve, and updated by NR Turner.

[05-Jan-2013] if-archive/games/zcode/TheKazooist.zblorb
IFDB entry
IFWiki: The Kazooist

The Kazooist, by Charlie Marcou. "You are at your birthday party and your about to eat some cake and stuff, but then some weird stuff happens..." Release 2 / Serial number 130105.

[05-Jan-2013] if-archive/programming/tads2/source/qtads-2.1.6.tar.bz2
IFWiki: QTads

Source code for QTads 2.1.6, a combined TADS 2 and 3 multimedia HTML-enabled interpreter for Unix/X11 using the Qt library, by Nikos Chantziaras.

[05-Jan-2013] if-archive/programming/tads3/source/qtads-2.1.6.tar.bz2
IFWiki: QTads

Source code for QTads 2.1.6, a combined TADS 2 and 3 multimedia HTML-enabled interpreter for Unix/X11 using the Qt library, by Nikos Chantziaras.

[05-Jan-2013] if-archive/programming/tads2/executables/QTads-2.1.6-w32.zip
View contents
IFWiki: QTads

QTads 2.1.6, a combined TADS 2 and 3 multimedia HTML-enabled interpreter for Microsoft Windows, by Nikos Chantziaras.

[05-Jan-2013] if-archive/programming/tads3/executables/QTads-2.1.6-w32.zip
View contents
IFWiki: QTads

QTads 2.1.6, a combined TADS 2 and 3 multimedia HTML-enabled interpreter for Microsoft Windows, by Nikos Chantziaras.

[05-Jan-2013] if-archive/programming/tads2/executables/QTads-2.1.6-ppc.dmg
IFWiki: QTads

QTads 2.1.6, a combined TADS 2 and 3 multimedia HTML-enabled interpreter for PPC Macs running OS X 10.5, by Nikos Chantziaras.

[05-Jan-2013] if-archive/programming/tads3/executables/QTads-2.1.6-ppc.dmg
IFWiki: QTads

QTads 2.1.6, a combined TADS 2 and 3 multimedia HTML-enabled interpreter for PPC Macs running OS X 10.5, by Nikos Chantziaras.

[05-Jan-2013] if-archive/programming/tads2/executables/QTads-2.1.6-intel.dmg
IFWiki: QTads

QTads 2.1.6, a combined TADS 2 and 3 multimedia HTML-enabled interpreter for Intel Macs running OS X 10.5 and newer, by Nikos Chantziaras.

[05-Jan-2013] if-archive/programming/tads3/executables/QTads-2.1.6-intel.dmg
IFWiki: QTads

QTads 2.1.6, a combined TADS 2 and 3 multimedia HTML-enabled interpreter for Intel Macs running OS X 10.5 and newer, by Nikos Chantziaras.

[05-Jan-2013] if-archive/programming/tads2/executables/qtads-2.1.6-linux.tar.bz2
IFWiki: QTads

QTads 2.1.6, a combined TADS 2 and 3 multimedia HTML-enabled interpreter for Linux. Intel 32-bit and 64-bit executables, by Nikos Chantziaras.

[05-Jan-2013] if-archive/programming/tads3/executables/qtads-2.1.6-linux.tar.bz2
IFWiki: QTads

QTads 2.1.6, a combined TADS 2 and 3 multimedia HTML-enabled interpreter for Linux. Intel 32-bit and 64-bit executables, by Nikos Chantziaras.

[04-Jan-2013] if-archive/games/competition2012/glulx/headache/headache.gblorb
[04-Jan-2013] if-archive/games/tads/TheSleepingPrincessWebUI.t3
IFDB entry
IFWiki: The Sleeping Princess

The Sleeping Princess, version 2.0, by Molly, Alex, and Mark Engelberg. This has been compiled with the WebUI interface, making it playable over the Internet.

[01-Jan-2013] if-archive/games/glulx/btyt.gblorb
IFDB entry
IFWiki: Bigger Than You Think

Bigger Than You Think, an interactive riff, by Andrew Plotkin. Release 4 / Serial number 130101.

[01-Jan-2013] if-archive/games/glulx/headache.gblorb
IFDB entry
IFWiki: A Killer Headache

A Killer Headache, a Distasteful Situation, by Mike Ciul. Release 3 / Serial number 121231. (the original competition entry is in competition2012/glulx/headache/headache.gblorb)

[29-Dec-2012] if-archive/programming/glulx/interpreters/glulxe/glulxe-050-amiga.lha

Glulxe 0.5.0 for the Amiga, built by David Kinder.

[22-Dec-2012] if-archive/games/zcode/TimeForTea.z8
IFDB entry
IFWiki: Time For Tea

Time For Tea: A Game of Tea, Cakes, and Deadly Secrets, by kaibutsu. Release 1 / Serial number 100617.

[17-Dec-2012] if-archive/games/zcode/old/uninvited-r2.zblorb
IFDB entry

Uninvited, originally implemented on the Apple Macintosh by ICOM (1986) and reimplemented by in Inform by David Griffith. Release 2 / Serial number 121216

[17-Dec-2012] if-archive/games/zcode/old/uninvited-r2.z5
IFDB entry

Uninvited, originally implemented on the Apple Macintosh by ICOM (1986) and reimplemented by in Inform by David Griffith. Release 2 / Serial number 121216

[16-Dec-2012] if-archive/games/glulx/TheSimpleTale.gblorb
IFDB entry

The Simple Tale, an interactive tale through a twisted universe, by Harvey. Release 4 / Serial number 121216.

[15-Dec-2012] if-archive/games/competition2012/zcode/sunday/Sunday Afternoon.z8
[14-Dec-2012] if-archive/games/zcode/SundayAfternoon.z8
IFDB entry
IFWiki: Sunday Afternoon

Sunday Afternoon, by Christopher Huang (originally writing as "Virgil Hilts"). Release 3 / Serial number 121213. (the original competition entry is in games/competition2012/zcode/sunday/original/)

[10-Dec-2012] if-archive/games/tads/german/PionierinWebUI.t3
IFDB entry

Die Pionierin und die Tragödie des telematischen Typewriters, release 3, by Michael Baltes. This has been compiled with the WebUI interface, making it playable over the Internet.

[10-Dec-2012] if-archive/games/tads/german/Pionierin.t3
IFDB entry

Die Pionierin und die Tragödie des telematischen Typewriters, release 3, by Michael Baltes.

[09-Dec-2012] if-archive/programming/tads3/executables/AmigaTADS312.lha

TADS version 3.1.2, ported to the Amiga by David Kinder.

[09-Dec-2012] if-archive/programming/tads2/executables/AmigaTADS2516.lha

TADS version 2.5.16, ported to the Amiga by David Kinder. Archive includes run-time, compiler and debugger.

[08-Dec-2012] if-archive/games/competition2012/zcode/castle/castle.z8
[08-Dec-2012] if-archive/games/competition2012/zcode/eurydice/Eurydice.zblorb
[07-Dec-2012] if-archive/games/zcode/castle.z8
IFDB entry
IFWiki: Castle Adventure (by Chenoweth)

Castle Adventure! An Interactive Fiction for the not-quite-beginning adventurer - old-school style! by Ben Chenoweth. Release 2 / Serial number 121207. (the original competition entry is in games/competition2012/zcode/castle/original/castle.z8)

[06-Dec-2012] if-archive/games/zcode/Eurydice.zblorb
IFDB entry
IFWiki: Eurydice

Eurydice. Release 1 / Serial number 121206. (the original competition entry is in games/competition2012/zcode/eurydice/original/Eurydice.zblorb)

[25-Nov-2012] if-archive/games/competition2012/web/lastminute/original/LastMinute.html
[19-Nov-2012] if-archive/games/competition2012/web/lastminute/LastMinute.html
[18-Nov-2012] if-archive/games/glulx/OliviasOrphanorium.zip
View contents
IFDB entry
IFWiki: Olivia's Orphanorium

Olivia's Orphanorium, a Casual Simulation, by Sam Kabo Ashwell. Release 3 / Serial number 121118. Archive includes game file and source code. (the original competition entry is in games/mini-comps/coverstories/OliviasOrphanorium.zip)

[18-Nov-2012] if-archive/games/source/inform/OliviasOrphanorium.zip
View contents

Olivia's Orphanorium, a Casual Simulation, by Sam Kabo Ashwell. Release 3 / Serial number 121118. Archive includes game file and source code. (the original competition entry is in games/mini-comps/coverstories/OliviasOrphanorium.zip)

[16-Nov-2012] if-archive/games/competition2012/results.txt

The results of the 2012 competition.

[12-Nov-2012] if-archive/rec.games.int-fiction/r.g.i-f-1992-2012.mbox.bz2

(Almost) all of the articles from the newsgroup archived by Google Groups, from 1992 to Nov 2012. Contains some spam.

[12-Nov-2012] if-archive/rec.arts.int-fiction/r.a.i-f-1996-2012.mbox.bz2

(Almost) all of the articles from the newsgroup archived by Google Groups, from 1996 to Nov 2012. Contains some spam.

[11-Nov-2012] if-archive/games/competition2012/adrift/iqsfot/iqsfot.taf
[11-Nov-2012] if-archive/games/competition2012/adrift/iqsfot/iqsfot_feelies.zip
View contents
[11-Nov-2012] if-archive/games/competition2012/web/guildedyouth/guildedyouth.zip
View contents
[11-Nov-2012] if-archive/games/competition2012/zcode/spiral/Spiral.z8
[10-Nov-2012] if-archive/games/glulx/tBLW.zip
View contents
IFDB entry
IFWiki: The_Blood_Lust_Warrior

The Blood lust Warrior, an Interactive RPG by Zorkfire Games. Release 11 / Serial number 121030. Contains story file and source code. (a Z-code version is in games/zcode/tBLW.zip)

[10-Nov-2012] if-archive/games/zcode/tBLW.zip
View contents
IFDB entry
IFWiki: The Blood Lust Warrior

The Blood lust Warrior, an Interactive RPG by Zorkfire Games. Release 11 / Serial number 121030. Contains story file and source code. (a Glulx version is in games/glulx/tBLW.zip)

[09-Nov-2012] if-archive/games/zcode/Shallow.zblorb
IFDB entry

Shallow, by Austin Eady. Release 1 / Serial number 121109.

[06-Nov-2012] if-archive/games/zcode/InTheSkinOfALionQuest.zblorb

In the Skin of a Lion Quest: Caravaggio's Journey, by parrishka. Release 1 / Serial number 121106.

[04-Nov-2012] if-archive/games/appleII/eamon/guild/solutions/eamon_walkthroughs.html

A collection of Eamon adventure walkthroughs.

[04-Nov-2012] if-archive/games/appleII/eamon/guild/newsletter/Eamon_Deluxe_NewsletterV2n01_03-2012.pdf

Eamon Deluxe Newsletter, Volume 2, Number 1 (March 2012).

[04-Nov-2012] if-archive/games/appleII/eamon/guild/newsletter/Eamon_Deluxe_NewsletterV2n02_07-2012.pdf

Eamon Deluxe Newsletter, Volume 2, Number 2 (July 2012).

[04-Nov-2012] if-archive/games/appleII/eamon/guild/newsletter/Eamon_Deluxe_NewsletterV1n01_02-2005.pdf

Eamon Deluxe Newsletter, Volume 1, Number 1 (February 2005).

[04-Nov-2012] if-archive/magazines/InsideAdrift/insideadrift40.pdf

Issue # 40, December 2009

[04-Nov-2012] if-archive/magazines/InsideAdrift/insideadrift39.pdf

Issue # 39, October 2009

[04-Nov-2012] if-archive/magazines/InsideAdrift/insideadrift38.pdf

Issue # 38, July 2008

[04-Nov-2012] if-archive/magazines/InsideAdrift/insideadrift37.pdf

Issue # 37, April 2008

[04-Nov-2012] if-archive/magazines/InsideAdrift/insideadrift36.pdf

Issue # 36, September 2007

[04-Nov-2012] if-archive/magazines/InsideAdrift/insideadrift35.pdf

Issue # 35, May/June 2007

[03-Nov-2012] if-archive/games/glulx/tcom_remake.zip
View contents
IFDB entry

A remake of the 1986 text adventure The Colour of Magic, by Delta4, based on the Terry Pratchett novel of the same name. Reconstructed in Inform by David Rogers, with the help of UnQuill (by John Elliott). Archive includes Z-code and Glulx versions, with and without graphics. Release 1 / Serial number 121103.

[03-Nov-2012] if-archive/games/zcode/tcom_remake.zip
View contents
IFDB entry

A remake of the 1986 text adventure The Colour of Magic, by Delta4, based on the Terry Pratchett novel of the same name. Reconstructed in Inform by David Rogers, with the help of UnQuill (by John Elliott). Archive includes Z-code and Glulx versions, with and without graphics. Release 1 / Serial number 121103.

[31-Oct-2012] if-archive/games/mini-comps/ectocomp/ectocomp2012.zip
View contents
IFDB comp
IFWiki: ECTOCOMP 2012

All the entries in J.J. Guest's 2012 Ectocomp competition:

  • What Are Little Girls Made Of? by Carolyn VanEseltine (Z-code)
  • Beythilda the Night Witch, by DCBSupafly (Adrift 5)
  • The Hunting Lodge, by HulkHandsome (HTML)
  • Ghosterington Night, by Wade Clarke (Z-code)
  • Parasites, by Marius Müller (Z-code)
  • The Evil Chicken Of Doom 3D, by Mel Stefaniuk (Adrift 5)
[31-Oct-2012] if-archive/info/ifdb/ifdb-archive-20121030.zip
[31-Oct-2012] if-archive/games/competition2021/Games/The Libonotus Cup/r/PirataOne-Regular.ttf
[30-Oct-2012] if-archive/games/competition2012/zcode/body/cover.jpg
[30-Oct-2012] if-archive/games/competition2012/zcode/body/bodybargain-walkthroughs.txt
[30-Oct-2012] if-archive/games/competition2012/zcode/body/body_feelies.zip
View contents
[30-Oct-2012] if-archive/games/competition2012/glulx/shuffling/walkthrough.txt
[30-Oct-2012] if-archive/games/competition2012/zcode/body/Body Bargain.zblorb
[30-Oct-2012] if-archive/games/competition2012/glulx/shuffling/shuffling_feelies.zip
View contents
[22-Oct-2012] if-archive/games/zcode/QuidditchFinal1954.zblorb
IFDB entry

The Quidditch Final of 1954, by Joseph Miller. "It's May 15th, the day of the Quidditch final, which will take place in a few hours. You are the Gryffindor Seeker, and the game will rest largely on your shoulders." Release 4 / Serial number 121022.

[20-Oct-2012] if-archive/games/competition2012/web/livingwill/livingwill.zip
View contents
[18-Oct-2012] if-archive/games/competition2012/quest/signos/Signos.quest
[18-Oct-2012] if-archive/games/competition2012/glulx/manor/cover.jpg
[18-Oct-2012] if-archive/games/competition2012/glulx/manor/In a Manor of Speaking.gblorb
[18-Oct-2012] if-archive/games/competition2012/glulx/manor/manor_feelies.zip
View contents
[17-Oct-2012] if-archive/games/pc/Awakening.exe

Awakening, by Mel Sherry. Originally written in 6809 assembler in 1983, then converted to MS-DOS in 1986 and then to Windows in 2010.

[15-Oct-2012] if-archive/games/zcode/ZorkianStories1-GUE.zblorb
IFDB entry

Zorkian Stories 1: G.U.E. A diversion, by Marshal Tenner Winter. Release 1 / Serial number 121014.

[15-Oct-2012] if-archive/games/zcode/HallowEve.z8
IFDB entry
IFWiki: Hallow Eve

Hallow Eve, an interactive fiction of horror, by Michael Wayne Phipps Jr. Release 2 / Serial number 111028. (the original competition entry is in games/springthing/2011/HallowEve.zip)

[14-Oct-2012] if-archive/programming/glk/implementations/glkterm-104.tar.gz
View contents

Source for Unix Curses based implementation of Glk 0.7.4, version 1.0.4, written by Andrew Plotkin.

[14-Oct-2012] if-archive/programming/glk/implementations/glktermw-104.tar.gz
View contents

Source for the GlkTerm Glk implementation, version 1.0.4, modified by Alexander Beels to support Unicode input and output when linked against Ncursesw.

[14-Oct-2012] if-archive/programming/glk/implementations/old/cheapglk-104.tar.gz
View contents
[11-Oct-2012] if-archive/games/competition2012/web/guildedyouth/original/guildedyouth.zip
View contents
[11-Oct-2012] if-archive/games/competition2012/zcode/fish/cover.jpg
[11-Oct-2012] if-archive/games/competition2012/zcode/fish/Fish Bowl.zblorb
[11-Oct-2012] if-archive/games/competition2012/zcode/fish/Fish_Bowl_Solution_and_Commands_List.pdf
[11-Oct-2012] if-archive/games/competition2012/zcode/fish/fish_feelies.zip
View contents
[11-Oct-2012] if-archive/games/competition2012/web/howlingdogs/howling dogs cover art.png
[11-Oct-2012] if-archive/games/competition2012/web/howlingdogs/howlingdogs_feelies.zip
View contents
[11-Oct-2012] if-archive/games/competition2012/zcode/spiral/spiral_feelies.zip
View contents
[11-Oct-2012] if-archive/games/competition2012/zcode/spiral/walkthrough.txt
[11-Oct-2012] if-archive/games/competition2012/zcode/escape/cover.jpg
[11-Oct-2012] if-archive/games/competition2012/zcode/escape/efs_walkthru.txt
[11-Oct-2012] if-archive/games/competition2012/zcode/escape/Escape From Summerland.zblorb
[11-Oct-2012] if-archive/games/competition2012/zcode/escape/escape_feelies.zip
View contents
[11-Oct-2012] if-archive/games/competition2012/glulx/headache/headache_feelies.zip
View contents
[11-Oct-2012] if-archive/games/competition2012/glulx/headache/cover.jpg
[07-Oct-2012] if-archive/games/competition2012/zcode/testisnowready/testisnowready_feelies.zip
View contents
[07-Oct-2012] if-archive/games/competition2012/web/howlingdogs/original/howlingdogs_feelies.zip
View contents
[07-Oct-2012] if-archive/games/competition2012/web/guildedyouth/guildedyouth_feelies.zip
View contents
[07-Oct-2012] if-archive/games/competition2012/glulx/andromeda/andromeda_feelies.zip
View contents
[06-Oct-2012] if-archive/games/zcode/jet.z8
IFDB entry

Jet-Blue, by Paul Johnson. Release 5 / Serial number 051012.

[05-Oct-2012] if-archive/games/zcode/dracula.z8
IFDB entry

Dracula - Prince of Darkness, by Paul Johnson. Release 3 / Serial number 051012.

[04-Oct-2012] if-archive/games/competition2012/zcode/testisnowready/cover.jpg
[04-Oct-2012] if-archive/games/competition2012/zcode/spiral/original/walkthrough.txt
[04-Oct-2012] if-archive/games/competition2012/zcode/spiral/original/spiral_feelies.zip
View contents
[04-Oct-2012] if-archive/games/competition2012/zcode/escape/original/cover.jpg
[04-Oct-2012] if-archive/games/competition2012/zcode/escape/original/escape_feelies.zip
View contents
[04-Oct-2012] if-archive/games/competition2012/zcode/escape/original/Escape From Summerland.zblorb
[04-Oct-2012] if-archive/games/competition2012/web/howlingdogs/original/howling dogs cover art.png
[04-Oct-2012] if-archive/games/competition2012/web/howlingdogs/howling dogs.html
[04-Oct-2012] if-archive/games/competition2012/web/livingwill/livingwill.html
[04-Oct-2012] if-archive/games/competition2012/web/guildedyouth/Small Cover.png
[04-Oct-2012] if-archive/games/competition2012/zcode/testisnowready/The Test is Now READY.zblorb
[04-Oct-2012] if-archive/games/competition2012/glulx/andromeda/Black Giant.mp3
[03-Oct-2012] if-archive/solutions/Dreamhold.zip
View contents

Hints, maps and a walkthrough for the Z-code game The Dreamhold.

[02-Oct-2012] if-archive/games/competition2012/Comp12.z5
IFDB entry
IFWiki: CompXX

The unofficial "front-end" game for the 2012 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 121001.

[01-Oct-2012] if-archive/infocom/compilers/inform7/extensions/Currency.i7x

Currency, version 2/121101, by Zorkfire Games. An extension providing a system for implementing currency, including values for coins and bills.

[01-Oct-2012] if-archive/games/competition2012/web/howlingdogs/README.txt
[01-Oct-2012] if-archive/games/competition2012/web/livingwill/media/games/tutorial/lastwill.js
[01-Oct-2012] if-archive/games/competition2012/Comp12.zip
View contents

All of the entries in the 2012 competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 35MB in size.

[01-Oct-2012] if-archive/games/competition2012/IFComp2012.exe

All of the entries in the 2012 competition in one Windows self extracting archive. This file is around 32MB in size.

[01-Oct-2012] if-archive/games/competition2012/zcode/testisnowready/original/The Test is Now READY.zblorb
[01-Oct-2012] if-archive/games/competition2012/zcode/body/original/Body Bargain.zblorb
[01-Oct-2012] if-archive/games/competition2012/glulx/shuffling/original/Shuffling Around.gblorb
[01-Oct-2012] if-archive/games/competition2012/WinInterpreters.exe

All of the Windows interpreters needed to play the competition games.

[01-Oct-2012] if-archive/games/competition2012/adrift/iqsfot/original/iqsfot.taf
[01-Oct-2012] if-archive/games/competition2012/adrift/iqsfot/original/iqsfot_feelies.zip
View contents
[01-Oct-2012] if-archive/games/competition2012/adrift/iqsfot/iqsfot_maps.zip
View contents
[01-Oct-2012] if-archive/games/competition2012/adrift/iqsfot/iqsfot_readme.txt
[01-Oct-2012] if-archive/games/competition2012/adrift/iqsfot/IQSFoT_walkthrough_document.pdf
[01-Oct-2012] if-archive/games/competition2012/adrift/iqsfot/irvine_title1.jpg
[01-Oct-2012] if-archive/games/competition2012/alan/sealedroom/sealedroom_feelies.zip
View contents
[01-Oct-2012] if-archive/games/competition2012/web/thelift/The Lift.html
[01-Oct-2012] if-archive/games/competition2012/alan/sealedroom/The Sealed Room README.txt
[01-Oct-2012] if-archive/games/competition2012/alan/sealedroom/The Sealed Room Thumbnail 80x80.jpg
[01-Oct-2012] if-archive/games/competition2012/alan/sealedroom/The Sealed Room walkthrough.rtf
[01-Oct-2012] if-archive/games/competition2012/alan/sealedroom/The Sealed Room.a3c
[01-Oct-2012] if-archive/games/competition2012/alan/sealedroom/The Sealed Room.a3r
[01-Oct-2012] if-archive/games/competition2012/tads3/theisland/TheIsland.t3
[01-Oct-2012] if-archive/games/competition2012/web/thelift/thelift_feelies.zip
View contents
[01-Oct-2012] if-archive/games/competition2012/web/transit/Transit.html
[01-Oct-2012] if-archive/games/competition2012/web/transit/Transit_cover_image.png
[01-Oct-2012] if-archive/games/competition2012/web/transit/transit_feelies.zip
View contents
[01-Oct-2012] if-archive/games/competition2012/web/valkyrie/Valkyrie.html
[01-Oct-2012] if-archive/games/competition2012/web/thelift/Walkthrough.txt
[01-Oct-2012] if-archive/games/competition2012/web/thelift/Cover-Art.png
[01-Oct-2012] if-archive/games/competition2012/zcode/murphys/cover.jpg
[01-Oct-2012] if-archive/games/competition2012/web/guildedyouth/guildedyouthwalkthru.txt
[01-Oct-2012] if-archive/games/competition2012/web/howlingdogs/howling dogs spoilers.txt
[01-Oct-2012] if-archive/games/competition2012/web/lastminute/lastminute_feelies.zip
View contents
[01-Oct-2012] if-archive/games/competition2012/zcode/murphys/Murphy's Law.zblorb
[01-Oct-2012] if-archive/games/competition2012/zcode/murphys/murphys_feelies.zip
View contents
[01-Oct-2012] if-archive/games/competition2012/web/lastminute/solution.txt
[01-Oct-2012] if-archive/games/competition2012/zcode/murphys/solution.txt
[01-Oct-2012] if-archive/games/competition2012/zcode/sunday/original/Sunday Afternoon.z8
[01-Oct-2012] if-archive/games/competition2012/zcode/testisnowready/TINR-walkthru.txt
[01-Oct-2012] if-archive/games/competition2012/zcode/castle/original/castle.z8
[01-Oct-2012] if-archive/games/competition2012/zcode/castle/castle_feelies.zip
View contents
[01-Oct-2012] if-archive/games/competition2012/zcode/castle/CastleGameTranscript.txt
[01-Oct-2012] if-archive/games/competition2012/zcode/castle/CastleInvisiHints.html
[01-Oct-2012] if-archive/games/competition2012/zcode/changes/Changes.z8
[01-Oct-2012] if-archive/games/competition2012/zcode/eurydice/cover.jpg
[01-Oct-2012] if-archive/games/competition2012/zcode/fish/original/cover.jpg
[01-Oct-2012] if-archive/games/competition2012/zcode/lunarbase1/Cover80.jpg
[01-Oct-2012] if-archive/games/competition2012/zcode/eurydice/original/Eurydice.zblorb
[01-Oct-2012] if-archive/games/competition2012/zcode/eurydice/eurydice_feelies.zip
View contents
[01-Oct-2012] if-archive/games/competition2012/zcode/fish/original/Fish Bowl.zblorb
[01-Oct-2012] if-archive/games/competition2012/zcode/fish/original/Fish_Bowl_Solution_and_Commands_List.pdf
[01-Oct-2012] if-archive/games/competition2012/zcode/fish/original/fish_feelies.zip
View contents
[01-Oct-2012] if-archive/games/competition2012/zcode/lunarbase1/Lunar Base 1.zblorb
[01-Oct-2012] if-archive/games/competition2012/zcode/lunarbase1/LunarBase1.z8
[01-Oct-2012] if-archive/games/competition2012/zcode/lunarbase1/lunarbase1_feelies.zip
View contents
[01-Oct-2012] if-archive/games/competition2012/zcode/lunarbase1/walkthrough.txt
[01-Oct-2012] if-archive/games/competition2012/glulx/shuffling/80x80.png
[01-Oct-2012] if-archive/games/competition2012/glulx/shuffling/960x960-cover.png
[01-Oct-2012] if-archive/games/competition2012/zcode/castle/Castle.jpg
[01-Oct-2012] if-archive/games/competition2012/glulx/headache/original/headache.gblorb
[01-Oct-2012] if-archive/games/competition2012/glulx/headache/original/headache_feelies.zip
View contents
[01-Oct-2012] if-archive/games/competition2012/glulx/headache/walkthrough.txt
[01-Oct-2012] if-archive/games/competition2012/glulx/headache/original/cover.jpg
[01-Oct-2012] if-archive/games/competition2012/glulx/kicker/cover.jpg
[01-Oct-2012] if-archive/games/competition2012/glulx/manor/original/cover.jpg
[01-Oct-2012] if-archive/games/competition2012/glulx/manor/original/In a Manor of Speaking.gblorb
[01-Oct-2012] if-archive/games/competition2012/glulx/j'dal/J'dal.gblorb
[01-Oct-2012] if-archive/games/competition2012/glulx/j'dal/j'dal_feelies.zip
View contents
[01-Oct-2012] if-archive/games/competition2012/glulx/j'dal/jdal readme.txt
[01-Oct-2012] if-archive/games/competition2012/glulx/j'dal/jdal walkthrough.txt
[01-Oct-2012] if-archive/games/competition2012/glulx/kicker/Kicker.gblorb
[01-Oct-2012] if-archive/games/competition2012/glulx/kicker/kicker_feelies.zip
View contents
[01-Oct-2012] if-archive/games/competition2012/glulx/manor/original/manor_feelies.zip
View contents
[01-Oct-2012] if-archive/games/competition2012/glulx/manor/solution.txt
[01-Oct-2012] if-archive/games/competition2012/glulx/kicker/walkthrough.txt
[01-Oct-2012] if-archive/games/competition2012/glulx/andromeda/Cover.jpg
[01-Oct-2012] if-archive/games/competition2012/glulx/andromeda/postcard.jpg
[01-Oct-2012] if-archive/games/competition2012/glulx/andromeda/Ref.1.png
[01-Oct-2012] if-archive/games/competition2012/glulx/andromeda/Ref.2.jpg
[01-Oct-2012] if-archive/games/competition2012/glulx/andromeda/Ref.3.jpg
[30-Sep-2012] if-archive/games/competition2012/readme.txt

Stephen Granade's note about the 2012 competition. Read this to find out where to get more information.

[30-Sep-2012] if-archive/games/competition2012/web/livingwill/README.txt
[30-Sep-2012] if-archive/games/competition2012/web/guildedyouth/README.txt
[30-Sep-2012] if-archive/games/competition2012/quest/signos/original/Signos.quest
[30-Sep-2012] if-archive/games/zcode/ghost.z8
IFDB entry
IFWiki: Ghost Train

The Ghost Train, by Paul Johnson. Release 7 / Serial number 290912.

[28-Sep-2012] if-archive/games/competition2012/glulx/andromeda/Andromeda Apocalypse.gblorb
[19-Sep-2012] if-archive/games/zcode/ThePriceOfFreedom.zblorb
IFDB entry

The Price of Freedom, by Wyatt Ryder. Release 1 / Serial number 120919.

[18-Sep-2012] if-archive/games/adrift/cursed.zip
View contents
IFDB entry
IFWiki: Cursed

Cursed v2.1.10, post-IFComp2011-release, by Nick Rogers. (the original competition entry is in games/competition2011/adrift/cursed/cursed.taf)

[13-Sep-2012] if-archive/programming/glk/old/glk-spec-074.txt
[05-Sep-2012] if-archive/magazines/SPAG/SPAG1-60.zip
View contents

A copy of the SPAG website, containing issues 1 through to 60.

[02-Sep-2012] if-archive/games/age/spanish/Morluck10.zip
View contents

Wizard's Quest: Morluck's Lair, by Al-Khwarizmi (Carlos Gómez). (from caad.es archive, under review)

[31-Aug-2012] if-archive/programming/tads2/library/adv.t

The standard adventure definitions for TADS, version 2.5.16, by Mike Roberts. This and std.t are the standard TADS library.

[31-Aug-2012] if-archive/programming/tads2/executables/tadsrun_2516.zip
View contents

TADS version 2.5.16 run-time executable for MS-DOS, by Mike Roberts.

[31-Aug-2012] if-archive/programming/tads2/library/tadslib_2516.zip
View contents

The library files for TADS, version 2.5.16, by Mike Roberts.

[31-Aug-2012] if-archive/programming/tads2/executables/tadsexx_2516.zip
View contents

TADS version 2.5.16 executables for MS-DOS, 16-bit protected-mode, by Mike Roberts.

[31-Aug-2012] if-archive/programming/tads2/executables/tadsexe_2516.zip
View contents

TADS version 2.5.16 executables and support files (including adv.t and std.t) for MS-DOS, by Mike Roberts.

[31-Aug-2012] if-archive/programming/tads2/source/tads_src_2516.zip
View contents

TADS source code, version 2.5.16, by Mike Roberts.

[31-Aug-2012] if-archive/programming/tads2/executables/tads32_2516.zip
View contents

TADS version 2.5.16 compiler and run-time executables for Windows console mode, by Mike Roberts.

[31-Aug-2012] if-archive/programming/tads2/library/std.t

The standard default adventure functions for TADS, version 2.5.16, by Mike Roberts. This and adv.t are the standard TADS library.

[31-Aug-2012] if-archive/programming/tads2/executables/htmltdb_2516.zip
View contents

HTML TADS version 2.5.16 debugger for Windows, by Mike Roberts.

[31-Aug-2012] if-archive/programming/tads2/executables/htmltads_2516.zip
View contents
IFWiki: HTML TADS (Interpreter)

HTML TADS 2.5.16/3.1.2 run-time executables for Windows, by Mike Roberts.

[31-Aug-2012] if-archive/programming/tads3/executables/htmltads_312.zip
View contents

HTML TADS 2.5.16/3.1.2 run-time executables for Windows, by Mike Roberts.

[31-Aug-2012] if-archive/programming/tads2/source/htads_src_2516.zip
View contents

HTML TADS source code, version 2.5.16, by Mike Roberts.

[31-Aug-2012] if-archive/programming/tads2/executables/old/htads_playkit_2516.exe
IFWiki: HTML TADS (Interpreter)

HTML TADS Player's Kit 2.5.16/3.1.2, by Mike Roberts. This contains everything needed to play TADS 2 or 3 games under Windows. Self-installing archive.

[31-Aug-2012] if-archive/programming/tads2/executables/htads_authkit_with_doc_2516.exe

HTML TADS Author's Kit with documentation, version 2.5.16, by Mike Roberts. This contains everything needed to write TADS or HTML TADS games under Windows, including the compiler, debugger, character mode and HTML run-times, library files, user's manuals, and notes. Self-installing archive.

[31-Aug-2012] if-archive/programming/tads2/executables/htads_authkit_2516.exe

HTML TADS Author's Kit, version 2.5.16, by Mike Roberts. This contains everything needed to write TADS or HTML TADS games under Windows, including the compiler, debugger, character mode and HTML run-times, library files and notes. Self-installing archive.

[29-Aug-2012] if-archive/programming/tads3/executables/old/tads_312.zip
View contents

TADS 3.1.2 Windows 32-bit console-mode executables, documentation and samples, by Mike Roberts.

[29-Aug-2012] if-archive/programming/tads3/executables/old/tads_authkit_with_doc_312.exe

TADS 3.1.2 self-installing author's kit for Windows, including the full documentation package, by Mike Roberts.

[29-Aug-2012] if-archive/programming/tads3/executables/old/tads_authkit_312.exe

TADS 3.1.2 self-installing author's kit for Windows, by Mike Roberts.

[27-Aug-2012] if-archive/games/zcode/ThePrize.zblorb
IFDB entry

The Prize, by Simon Vigonski. Release 1 / Serial number 120827.

[24-Aug-2012] if-archive/programming/tads3/source/old/tads_src_312.zip
View contents

TADS 3.1.2 source code, by Mike Roberts.

[24-Aug-2012] if-archive/programming/tads3/executables/old/tads_dos32_312.zip
View contents

TADS 3.1.2 DOS 32-bit protected-mode executables, documentation and samples, by Mike Roberts.

[22-Aug-2012] if-archive/programming/tads3/manuals/old/tads_doc_312.zip
View contents

The full documentation package for TADS 3.1.2, including:

  • Getting Started in TADS 3
  • TADS 3 Tour Guide
  • System Manual
  • Technical Manual
  • Library Reference Manual
[21-Aug-2012] if-archive/games/glulx/spanish/espiritu_sidra.zip
View contents
IFDB entry

El espíritu de la sidra, by Radin.

[18-Aug-2012] if-archive/games/zcode/photopia.z5
IFDB entry
IFWiki: Photopia

Photopia, by Adam Cadre. Version 1.30 (2012.0416). (a DOS executable is in games/pc/photopia.exe; the original competition entry is in games/competition98/inform/photopia/photopia.z5; a Spanish translation is in games/zcode/spanish/fotopia.z5)

[18-Aug-2012] if-archive/games/glulx/old/Six-r4.zip
View contents
IFDB entry
IFWiki: Six

Six, by Wade Clarke. Release 4 / Serial number 120805. Archive includes the story file, instruction manual, map, cover artwork and release history. (source code is in games/source/inform/old/six_source-r4.zip and the original competition entry is in games/competition2011/glulx/six/original/)

[18-Aug-2012] if-archive/games/competition2011/glulx/six/Six_Release_History.txt
[18-Aug-2012] if-archive/games/zcode/Islands.zblorb

Islands Far Away - An Entry in the Ludum Dare Game Competition #17, by Shanon Fernald. Release 1 / Serial number 100426.

[17-Aug-2012] if-archive/games/zcode/TheForgottenGirls.zblorb
IFDB entry
IFWiki: The Forgotten Girls

The Forgotten Girls, by Brent H. Release 1 / Serial number 120817.

[16-Aug-2012] if-archive/programming/hugo/executables/old/Hugor-1.0-w32.zip
View contents
IFWiki: Hugor

Hugor 1.0 for Microsoft Windows with support for graphics, sound and music, written by Nikos Chantziaras.

[16-Aug-2012] if-archive/programming/hugo/executables/old/Hugor-1.0-ppc.dmg
IFWiki: Hugor

Hugor 1.0 for PowerPC-based Macs (OS X 10.5) with support for graphics, sound and music, written by Nikos Chantziaras.

[16-Aug-2012] if-archive/programming/hugo/executables/old/Hugor-1.0-intel.dmg
IFWiki: Hugor

Hugor 1.0 for Intel-based Macs (OS X 10.5 and newer) with support for graphics, sound and music, written by Nikos Chantziaras.

[16-Aug-2012] if-archive/programming/hugo/executables/old/hugor-1.0-linux.tar.bz2
IFWiki: Hugor

Hugor 1.0 for Linux (x86 and x86-64) with support for graphics, sound and music, written by Nikos Chantziaras.

[16-Aug-2012] if-archive/programming/hugo/source/old/hugor-1.0.tar.bz2

Source code for Hugor 1.0, written by Nikos Chantziaras.

[15-Aug-2012] if-archive/games/competition2015/Kane County/KaneCounty/fonts/regencie/RegencieLightObl.ttf
[15-Aug-2012] if-archive/games/competition2015/Kane County/KaneCounty/fonts/regencie/RegencieLightAltObl.ttf
[12-Aug-2012] if-archive/games/competition2015/Kane County/KaneCounty/fonts/origin/Origin-ExtraBold.ttf
[12-Aug-2012] if-archive/games/competition2015/Kane County/KaneCounty/fonts/origin/Origin-Bold.ttf
[12-Aug-2012] if-archive/games/competition2015/Kane County/KaneCounty/fonts/origin/Origin-Light.ttf
[12-Aug-2012] if-archive/games/competition2015/Kane County/KaneCounty/fonts/origin/Origin-Regular.ttf
[08-Aug-2012] if-archive/infocom/interpreters/tools/Infolaunch.zip
View contents

An Infocom Game Launcher for Windows, by Donnie Russell. Identifies, lists and launches different versions of Infocom games, automatically converting an existing game to another known version if patches are available.

[08-Aug-2012] if-archive/games/c64/hungarian/alvilur.zip
View contents
IFDB entry

"Az Alvilág Ura" (also known as "Lord Of The Hell 2"), written in Hungarian by Robert Olessak in 1990. The archive contains a C64/128 disk image, a cut-down tape version originally made for datasette players, scans of the packaging, and a solution.

[06-Aug-2012] if-archive/games/tads/edgarhuntly.gam
IFDB entry

An adaptation of Charles Brockden Brown's 1799 novel "Edgar Huntly, Or, Memoirs of a Sleepwalker". Version 1.0, created by Carrie Shanafelt.

[05-Aug-2012] if-archive/games/competition2011/glulx/six/Six.gblorb
[04-Aug-2012] if-archive/games/competition2015/Kane County/KaneCounty/fonts/regencie/RegencieLightAlt.ttf
[04-Aug-2012] if-archive/games/competition2015/Kane County/KaneCounty/fonts/regencie/RegencieLight.ttf
[02-Aug-2012] if-archive/games/zcode/905.z5
IFDB entry
IFWiki: 9:05

9:05 by Adam Cadre, Version 1.1 (2012.0724). (an MS-DOS executable is in games/pc/905.exe)

[30-Jul-2012] if-archive/programming/editors/hugo_kate.zip
View contents

Hugo syntax file for Kate, by Jonathan Blask.

[30-Jul-2012] if-archive/programming/editors/hugo_SE.zip
View contents

Hugo syntax file for Source Edit, by Jonathan Blask.

[30-Jul-2012] if-archive/programming/editors/hugo_textpad.zip
View contents

Hugo syntax file for Textpad, by Jonathan Blask.

[29-Jul-2012] if-archive/games/zcode/InterviewWithARockStar.zblorb
IFDB entry

Interview with a Rock Star, a Few Minutes Interview, by Molly G. Originally made for a "game duel" on the TIGSource forums, this was released again (with some improvements) for the IGF Pirate Kart, and a "Deluxe" version was made for Pirate Kart 5. Release 3 / Serial number 120223.

[29-Jul-2012] if-archive/games/zcode/DeliciousBreakfast.zblorb
IFDB entry

Delicious Breakfast, an Interactive Breakfast, by Molly G. "You wake up this morning with some Fierce Cravings. You head down to the kitchen for some Delicious Breakfast." This game is a re-implementation of the first text adventure the author completed. It was first released for Glorious Trainwrecks' 529-in-1 Pirate Kart II: Klik Harder. This is release 2, which was included in the IGF Pirate Kart. It contains a small amount of cosmetic improvements to the original release. Release 2 / Serial number 111015.

[26-Jul-2012] if-archive/games/competition2015/Kane County/KaneCounty/fonts/regencie/LICENSE ATFF EULA.pdf
[20-Jul-2012] if-archive/games/competition2019/Pirateship/res/vinque.ttf
[19-Jul-2012] if-archive/info/ifdb/ifdb-archive-20120719.zip
[16-Jul-2012] if-archive/games/glulx/AndromedaDreaming.gblorb
IFDB entry
IFWiki: Andromeda_Dreaming

Andromeda Dreaming, a Space Operetta, by Joey Jones. Release 2 / Serial number 120716.

[11-Jul-2012] if-archive/games/competition2012/web/livingwill/index.php
[11-Jul-2012] if-archive/games/competition2012/web/livingwill/media/js/undum_lw.js
[09-Jul-2012] if-archive/games/tads/Cook-Off.t3
IFDB entry

Cook Off, version 2, by Steven Miracle.

[07-Jul-2012] if-archive/games/zcode/sfiction.z8
IFDB entry
IFWiki: Speculative Fiction

Speculative Fiction: Beginner's Lessons from "The Big Book of Financial Crimes", by Diane Christoforo and Thomas Mack. Release 2 / Serial number 120706. (a walkthrough of the game is in solutions/SpeculativeFiction_walkthrough.txt, a map of the game is in solutions/maps/sfiction.pdf, and the original competition entry is in games/mini-comps/introcomp/introcomp11.zip)

[07-Jul-2012] if-archive/solutions/SpeculativeFiction_walkthrough.txt
IFDB entry

Annotated walkthrough for Speculative Fiction, written by the game's authors.

[05-Jul-2012] if-archive/programming/glulx/compilers/glulxa/glulxa_src.zip
View contents

Source code for Glulxa 0.51, a Glulx assembler written by Simon Stapleton, and updated by Julio Sangrador-Paton and Carlos Sanchez.

[03-Jul-2012] if-archive/games/glulx/maybeMakeSomeChange.gblorb
IFDB entry
IFWiki: Maybe make some change

maybe make some change (Glulx version), by Aaron A. Reed. Inspired by the Maywand district killings in Afghanistan, 'maybe make some change' explores a frozen battlefield moment from six violently conflicting perspectives. This is a release 1 of a Glulx port of the original web-based version, available circa 2011 at http://change.textories.com/. Release 1 / Serial number 120107.

[02-Jul-2012] if-archive/infocom/patches/zpat-2_3.zip
View contents

Two programs to create and use diff files to convert one version of an Infocom data file to a different version. zcdiff creates a patch file given two versions of an Infocom data file, and zcpatch takes an Infocom data file and a patch file to create another Infocom data file. Release 2.3, by Paul Francis Gilbert, Nils Barth, and other contributors. C source code and Windows console mode executables, plus description.

[30-Jun-2012] if-archive/solutions/maps/sfiction.pdf
IFDB entry
IFWiki: Speculative Fiction

Map of Speculative Fiction, release 1, by the game's authors, Diane Christoforo and Thomas Mack.

[27-Jun-2012] if-archive/games/zcode/RoomSerial.z8
IFDB entry
IFWiki: Room Serial

Room Serial, an escape game, by merricart. Release 2 / Serial number 120627.

[21-Jun-2012] if-archive/games/glulx/spanish/Historias del Hampa.ulx

Historias del Hampa, by Víctor Ruiz. (from caad.es archive, under review)

[21-Jun-2012] if-archive/games/zcode/spanish/Historias del Hampa.z8

Historias del Hampa, by Víctor Ruiz. (from caad.es archive, under review)

[21-Jun-2012] if-archive/games/zcode/MyLittleProjectConceptIsProven.zblorb

My Little Project Concept is Proven, by Jake Johnson. Release 1 / Serial number 120620.

[19-Jun-2012] if-archive/games/zcode/LostSheep.z5
IFDB entry
IFWiki: The Bible Retold: The Lost Sheep

The Bible Retold: The Lost Sheep, a light-hearted adaptation of the Parable of the Lost Sheep, by Ben Pennington. Release 1 / Serial number 130000. (the original competition entry is in games/competition2010/zcode/lostsheep/LostSheep.z5)

[12-Jun-2012] if-archive/games/mini-comps/coverstories/TheSubtropicalServerRoom.zblorb
IFDB entry
IFWiki: The_Subtropical_Server_Room

The Subtropical Server Room, by Andrew Schultz. Release 1 / Serial number 120611 Cover image by Sam Kabo Ashwell.

[12-Jun-2012] if-archive/games/mini-comps/coverstories/sloth.zblorb
IFDB entry
IFWiki: Sloth_on_a_Stroller

Sloth on a Stroller, an interactive race, by Juhana Leinonen. Release 0 / Serial number 120604 Cover image by Duncan Bowsman.

[12-Jun-2012] if-archive/games/mini-comps/coverstories/OliviasOrphanorium.gblorb
IFDB entry

Olivia's Orphanorium, a Casual Simulation, by Sam Kabo Ashwell. Release 1 / Serial number 120610

[12-Jun-2012] if-archive/games/mini-comps/coverstories/OliviasOrphanorium.zip
View contents

Olivia's Orphanorium, a Casual Simulation, by Sam Kabo Ashwell. Release 1 / Serial number 120610 (Archive includes the game and source code.)

[12-Jun-2012] if-archive/games/mini-comps/coverstories/Offering.zblorb
IFDB entry
IFWiki: Offering

Offering, a Cover Story, by Richard Smyth. Release 4 / Serial number 120610 Cover image by Marco Innocenti.

[12-Jun-2012] if-archive/games/mini-comps/coverstories/MonkeyBusiness.zblorb
IFDB entry
IFWiki: Monkey_Business

Monkey Business, by Benjamin Sokal. Release 1 / Serial number 120610

[12-Jun-2012] if-archive/games/mini-comps/coverstories/LegendOfTheMissingHat.zblorb
IFDB entry
IFWiki: The_Legend_of_the_Missing_Hat

The Legend of the Missing Hat, a tiny adventure, by Adri. Release 1 / Serial number 120610 Cover image by Justin de Vesine.

[12-Jun-2012] if-archive/games/mini-comps/coverstories/leaves.zblorb
IFDB entry
IFWiki: Leaves_(by_Ed_Blair)

Leaves, by Ed Blair. Release 1 / Serial number 120610 Cover image by Jacqueline A. Lott.

[12-Jun-2012] if-archive/games/mini-comps/coverstories/IFDB_Spelunking.gblorb
IFDB entry
IFWiki: IFDB_Spelunking

IFDB Spelunking, an autobiographical meta-game in the world of the IFDB, by Joey Jones. Release 1 / Serial number 120611 Cover image by Sam Kabo Ashwell.

[12-Jun-2012] if-archive/games/mini-comps/coverstories/HomeSweetieBotHome.zip
View contents
IFDB entry
IFWiki: Home_Sweetie-Bot_Home

Home Sweetie-Bot Home, version 1, created by Jacques Frechet. Cover image by Duncan Bowsman.

[12-Jun-2012] if-archive/games/mini-comps/coverstories/the-feather-grange-job.t3
IFDB entry
IFWiki: The_Feather_Grange_Job

The Feather Grange Job, release 1, by David Fletcher. Cover image by Carl Muckenhoupt.

[12-Jun-2012] if-archive/games/mini-comps/coverstories/Antifascista.zblorb
IFDB entry

Antifascista, a rhizome by Greg Farough. Release 1 / Serial number 120610 Cover image by Duncan Bowsman.

[12-Jun-2012] if-archive/games/mini-comps/coverstories/Antifascista.zip
View contents
IFDB entry

Antifascista, a rhizome by Greg Farough. Release 1 / Serial number 120610 Cover image by Duncan Bowsman. (Archive includes the game and source code.)

[08-Jun-2012] if-archive/games/quest/FirstTimes.quest
IFDB entry

First Times, version 1.0, by Hero Robb.

[07-Jun-2012] if-archive/games/pc/spanish/boton10.zip
View contents

Botón 1.0, by JBG. (from caad.es archive, under review)

[31-May-2012] if-archive/games/adrift/ML256_Blender.taf
IFDB entry

Makers Local and the Transdimensional Margarita Blender, version 10, by Jeff Cotten.

[28-May-2012] if-archive/games/source/inform/TheAlgophilistsPenury.zip
View contents

The Algophilists' Penury, by Jon Stall. Release 1 / Serial number 120528. Archive includes game file and source code.

[28-May-2012] if-archive/games/zcode/TheAlgophilistsPenury.zip
View contents
IFDB entry
IFWiki: The Algophilists' Penury

The Algophilists' Penury, by Jon Stall. Release 1 / Serial number 120528. Archive includes game file and source code.

[23-May-2012] if-archive/games/zcode/UnderTheBed.z8
IFDB entry
IFWiki: Under the Bed

Under the Bed: Your baby brother's last chance, by Dan Doyle III. Release 1 / Serial number 120522.

[22-May-2012] if-archive/games/zcode/DownTheMatrix.zblorb

Down The Matrix, by Jessica Martin, Carolyn Owens and Grant Schumer. Release 1 / Serial number 120521.

[20-May-2012] if-archive/games/tads/Blighted.zip
View contents
IFDB entry
IFWiki: Blighted Isle

Blighted Isle, version 2, by Eric Eve.

[20-May-2012] if-archive/games/tads/BlightedIsleWebUI.t3
IFDB entry
IFWiki: Blighted Isle

Blighted Isle, version 2, by Eric Eve. This has been compiled with the WebUI interface, making it playable over the Internet.

[20-May-2012] if-archive/games/tads/MrsPepperWebUI.t3
IFDB entry
IFWiki: Mrs. Pepper's Nasty Secret

Mrs. Pepper's Nasty Secret, version 1.1, by Jim Aikin and Eric Eve. This has been compiled with the WebUI interface, making it playable over the Internet.

[18-May-2012] if-archive/games/zcode/ZorkNplus9.zblorb
IFDB entry

Zork N plus 9, by Sonny Rae Tempest. A revision, in (N+9) Oulipo form, of Dean Menezes' Inform 7 port of Zork. Release 1 / Serial number 120517.

[16-May-2012] if-archive/games/tads/SquareCircleWebUI.t3
IFDB entry
IFWiki: Square Circle

Square Circle version 1.3, by Eric Eve. This has been compiled with the WebUI interface, making it playable over the Internet.

[16-May-2012] if-archive/games/tads/ElysiumWebUI.t3
IFDB entry
IFWiki: The Elysium Enigma

The Elysium Enigma, version 2.04, by Eric Eve. This has been compiled with the WebUI interface, making it playable over the Internet.

[15-May-2012] if-archive/games/tads/stormWebUI.t3
IFDB entry
IFWiki: Shelter from the Storm

Shelter from the Storm, version 1.1, by Eric Eve. This has been compiled with the WebUI interface, making it playable over the Internet.

[12-May-2012] if-archive/games/tads/AllHopeWebUI.t3
IFDB entry
IFWiki: All Hope Abandon

All Hope Abandon, version 4, by Eric Eve. This has been compiled with the WebUI interface, making it playable over the Internet.

[12-May-2012] if-archive/games/zcode/baby_tree.zblorb
IFDB entry
IFWiki: Baby tree

baby tree, version 1, by Lester Galin.

[12-May-2012] if-archive/games/zcode/TheAdventuresOfHoudini.zblorb
IFDB entry
IFWiki: The Adventures of Houdini

The Adventures of Houdini, by Colleen Boye. Release 4 / Serial number 120511.

[10-May-2012] if-archive/games/zcode/DashSlapneyPatrol.zblorb
IFDB entry
IFWiki: Dash Slapney, Patrol Leader

Dash Slapney, Patrol Leader: a test of scout skills, or your ability to fake them, by Andrew Schultz. Release 3 / Serial number 120510. (source code is in games/source/inform/DashSlapneyPatrolSource.txt)

[10-May-2012] if-archive/games/source/inform/DashSlapneyPatrolSource.txt
IFDB entry
IFWiki: Dash Slapney, Patrol Leader

Source code for Dash Slapney, Patrol Leader, by Andrew Schultz. (the compiled game is in games/zcode/DashSlapneyPatrol.zblorb)

[10-May-2012] if-archive/solutions/DashSlapneyPatrolSol.txt

Solution for Dash Slapney, Patrol Leader by the game's author, Andrew Schultz.

[10-May-2012] if-archive/solutions/Desert.sol

Commented solution to Sam Trenholm's Desert Adventure (which is in scott-adams/games/scottfree/desert-scott.zip)

[08-May-2012] if-archive/games/zcode/TheTownMusicians.zblorb
IFDB entry

The Town Musicians, by Colleen Boye. Release 1 / Serial number 120125.

[07-May-2012] if-archive/games/glulx/TheRocketManFromTheSea.gblorb
IFDB entry
IFWiki: The Rocket Man from the Sea

The Rocket Man from the Sea, a Pulp Scifi Story, by Janos Honkonen. Release 2 / Serial number 120507. (the original competition entry is in games/springthing/2012/TheRocketManFromTheSea.zip)

[07-May-2012] if-archive/articles/IF_Guide.txt

A guide to Interactive Fiction for graphical game players, first edition, by Alan Hook.

[05-May-2012] if-archive/solutions/tools/unphipps.zip
View contents

UnPhipps v0.0.1, by John Elliott. A tool to produce UnQuill-style listings of ZX81 games based on the BASIC engine described in books/zx81adv.zip. C source code and MS-DOS executable.

[04-May-2012] if-archive/solutions/tools/unplad.zip
View contents

UnPLAD v0.0.1, by John Elliott. A tool that lists the tables and game logic of adventures A-D published by Artic Computing (ZX81 and Spectrum versions are supported). C source code and MS-DOS executable.

[03-May-2012] if-archive/games/competition2011/glulx/kerkerkruip/Kerkerkruip.gblorb
[01-May-2012] if-archive/games/zcode/QuestForTheMagicMuffin.zblorb
IFDB entry

The Quest for the Magic Muffin, by Charlie the Spiffy. Release 1 / Serial number 120326.

[01-May-2012] if-archive/programming/editors/inform-mode.tar.gz
View contents

Inform mode 1.6.0 for GNU Emacs, a major mode for editing Inform programs, by Gareth Rees and Rupert Lane.

[30-Apr-2012] if-archive/games/zcode/BackToTheFuture-MartyQuest.zblorb
IFDB entry
IFWiki: Back_to_the_Future:_Marty_Quest

Back to the Future - Marty Quest: an adventure through time, by George Gipe, Ryan North and Hulk Handsome. Release 3 / Serial number 120430.

[29-Apr-2012] if-archive/games/hugo/ISH.hex
IFDB entry

Escape from Ice Station Hippo, version 1.3, by Jason McWright.

[29-Apr-2012] if-archive/games/zcode/BedTime.zblorb
IFDB entry

Bed Time, by Charlie the Spiffy. Release 1 / Serial number 120324.

[25-Apr-2012] if-archive/games/zcode/NudistsGoneWild.z8
IFDB entry

Nudists Gone Wild, by 'Hulk Handsome'. Release 2 / Serial number 120425.

[25-Apr-2012] if-archive/games/zcode/old/GourmetGaffe-r1.zblorb
IFDB entry

Gourmet Gaffe, a Historically Inaccurate Adventure by 'Hulk Handsome'. Release 1 / Serial number 120425

[25-Apr-2012] if-archive/games/zcode/GoWest.zblorb
IFDB entry

Go West, a Surreal Adventure by 'Hulk Handsome'. Release 3 / Serial number 120425.

[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/css/lastwill.css
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/css/storybook.css
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/css/undum-mobile.css
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/css/undum.css
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/games/tutorial/tutorial.game.en.js
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/games/tutorial/tutorial.game.ru.js
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/games/tutorial/congo.png
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/img/iphone/icon.png
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/img/iphone/splash.png
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/img/title_bg.jpg
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/img/parchment.jpg
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/img/page_bg5.jpg
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/img/page_bg.jpg
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/img/text_bg3.jpg
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/img/title_bg2.jpg
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/img/tools_bg.jpg
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/img/external_link.png
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/img/title_bg4.jpg
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/img/title_bga.jpg
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/img/toolbar_bg.jpg
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/js/lang/ru.js
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/js/jquery-1.4.2.min.js
[20-Apr-2012] if-archive/games/competition2012/web/livingwill/media/js/undum.js
[20-Apr-2012] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/img/iphone/icon.png
[20-Apr-2012] if-archive/games/competition2015/Switcheroo/switcheroo submit icomp/media/img/external_link.png
[19-Apr-2012] if-archive/games/hugo/horror.zip
View contents
IFDB entry

The Halloween Horror, by Roody Yogurt, release 1.

[16-Apr-2012] if-archive/games/zcode/Gamer.zblorb

Gamer: Digital Limbo, by Ian Ross. Release 1 / Serial number 120415.

[14-Apr-2012] if-archive/games/zcode/german/Tutorial.zblorb
IFDB entry

Tutorial: Eine Einführung in Textadventures von Cooper McHatton. This is a German version of the introduction to IF gameplay from http://playfic.com/, translated by Marco Bakera. Release 1 / Serial number 120413.

[13-Apr-2012] if-archive/games/zcode/KierkegaardsSpider.zblorb

Kierkegaard's Spider, by Michael Tillman. Release 1 / Serial number 120413.

[12-Apr-2012] if-archive/games/springthing/2012/TheEggAndTheNewbieWalkthrough.txt
IFDB entry
IFWiki: The Egg and the Newbie

Walkthrough to The Egg and the Newbie, by Robert DeFord.

[12-Apr-2012] if-archive/games/zcode/german/O.zblorb
IFDB entry

O: Das Textadventure zum Film von Marco Bakera. Release 1 / Serial number 120412.

[11-Apr-2012] if-archive/games/zcode/zegro.z8
IFDB entry
IFWiki: Zegrothenus

Zegrothenus, by Poster. Release 5 / Serial number 041112. (the original competition version is at games/mini-comps/cgdc7/Zegrothenus.z8)

[09-Apr-2012] if-archive/games/zcode/Elephants.z5
IFDB entry

When I Was Shot By Elephants III, an Interactive Fan Fiction, by Ray. Release 1 / Serial number 120409.

[08-Apr-2012] if-archive/games/springthing/2012/SpringThing2012.zip
View contents

All of the entered games, available in one archive.

[08-Apr-2012] if-archive/games/springthing/2012/TheEggAndTheNewbie.zip
View contents
IFDB entry
IFWiki: The Egg and the Newbie

The Egg and the Newbie, by Robert DeFord. (Glulx) Version 2.00.

[08-Apr-2012] if-archive/games/springthing/2012/readme.txt

Information about the competition.

[06-Apr-2012] if-archive/games/springthing/2012/TheWhiteBull.zip
View contents
IFDB entry
IFWiki: The White Bull

The White Bull, by Jim Aikin. (TADS 3) Version 1.0.0.

[06-Apr-2012] if-archive/games/springthing/2012/TheRocketManFromTheSea.zip
View contents
IFDB entry
IFWiki: The Rocket Man from the Sea

The Rocket Man from the Sea, by Janos Honkonen. (Z-code) Release 1 / Serial number 120405. (a newer version is in games/glulx/TheRocketManFromTheSea.gblorb)

[06-Apr-2012] if-archive/games/springthing/2012/Sleuth.quest
IFDB entry
IFWiki: Sleuth

Sleuth, by Scott Greig. (Quest)

[06-Apr-2012] if-archive/level9/manuals/level9_docs.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Emerald Isle, Lancelot, Lords of Time, Red Moon (by Level 9), Return to Eden, Snowball, The Growing Pains of Adrian Mole, The Price of Magik, The Worm in Paradise

A large collection of PDF scans of manuals, posters and clue sheets for Level 9 games.

[31-Mar-2012] if-archive/games/glulx/MuggleStudies.gblorb
IFDB entry
IFWiki: Muggle Studies

Muggle Studies, an exploration of the wonderful world of wizardry, by Flourish Klink. Release 1 / Serial number 120314.

[28-Mar-2012] if-archive/games/glulx/Apollo18+20.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Apollo 18+20: The IF Tribute Album, Dig My Grave, I Palindrome I, She's Actual Size, My Evil Twin, Mammal, The Statue Got Me High, Spider, The Guitar (The Lion Sleeps Tonight), Dinner Bell, Narrow Your Eyes, Hall of Heads, Which Describes How You're Feeling, See the Constellation, If I Wasn't Shy, Turn Around, Hypnotist of Ladies, Fingertips: Everything Is Catching On Fire, Fingertips: Fingertips, Fingertips: I Hear the Wind Blow, Fingertips: Hey Now, Everybody, Fingertips: Who's That Standing Out the Window, Fingertips: I Found a New Friend, Fingertips: Come On and Wreck My Car, Fingertips: Aren't You the Guy Who Hit Me in the Eye?, Fingertips: Please Pass the Milk Please, Fingertips: Leave Me Alone, Fingertips: Who's Knockin' on the Wall?, Fingertips: All Alone, Fingertips: What's That Blue Thing Doing Here?, Fingertips: Something Grabbed Ahold of My Hand, Fingertips: I Don't Understand You, Fingertips: I Heard a Sound, Fingertips: Mysterious Whispers, Fingertips: The Day That Love Came to Play, Fingertips: I'm Having a Heart Attack, Fingertips: Fingertips (Reprise), Fingertips: I Walk Along Darkened Corridors, Space Suit

Apollo 18+20: The IF Tribute Album, honouring the 1992 album Apollo 18, by They Might be Giants. Each game represents one of the tracks on the album.

[28-Mar-2012] if-archive/games/zcode/Apollo18+20.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Apollo 18+20: The IF Tribute Album, Dig My Grave, I Palindrome I, She's Actual Size, My Evil Twin, Mammal, The Statue Got Me High, Spider, The Guitar (The Lion Sleeps Tonight), Dinner Bell, Narrow Your Eyes, Hall of Heads, Which Describes How You're Feeling, See the Constellation, If I Wasn't Shy, Turn Around, Hypnotist of Ladies, Fingertips: Everything Is Catching On Fire, Fingertips: Fingertips, Fingertips: I Hear the Wind Blow, Fingertips: Hey Now, Everybody, Fingertips: Who's That Standing Out the Window, Fingertips: I Found a New Friend, Fingertips: Come On and Wreck My Car, Fingertips: Aren't You the Guy Who Hit Me in the Eye?, Fingertips: Please Pass the Milk Please, Fingertips: Leave Me Alone, Fingertips: Who's Knockin' on the Wall?, Fingertips: All Alone, Fingertips: What's That Blue Thing Doing Here?, Fingertips: Something Grabbed Ahold of My Hand, Fingertips: I Don't Understand You, Fingertips: I Heard a Sound, Fingertips: Mysterious Whispers, Fingertips: The Day That Love Came to Play, Fingertips: I'm Having a Heart Attack, Fingertips: Fingertips (Reprise), Fingertips: I Walk Along Darkened Corridors, Space Suit

Apollo 18+20: The IF Tribute Album, honouring the 1992 album Apollo 18, by They Might be Giants. Each game represents one of the tracks on the album.

[28-Mar-2012] if-archive/solutions/MortlakeManorGameTranscript.txt
IFDB entry

Game transcript for Mortlake Manor by the game's author, Ben Chenoweth.

[28-Mar-2012] if-archive/solutions/MortlakeManorInvisiHints.html
IFDB entry

Invisi-clue style hints for Mortlake Manor, as a HTML file. Written by the game's author, Ben Chenoweth.

[26-Mar-2012] if-archive/games/tads/WutheringHeights.t3
IFDB entry

Wuthering Heights, version 1.0, adapted from Emily Brontë's novel by Jonah Siegel.

[24-Mar-2012] if-archive/games/zcode/mortlake.z8
IFDB entry
IFWiki: Mortlake Manor

Mortlake Manor. a gentle introduction to Interactive Fiction, by Ben Chenoweth. Release 1 / Serial number 120304.

[19-Mar-2012] if-archive/games/zcode/MissingGrandpa-LostInTime.zblorb
IFDB entry

Missing Grandpa: Lost in Time, by Becky Kinkead. Release 1 / Serial number 120319.

[13-Mar-2012] if-archive/games/pc/hungarian/kaland.zip
View contents
IFDB entry

"Kaland" or "A vér meséi" (in English, "Adventure" or "The Tales of the Blood"), a preview version of an unfinished adventure game system, written by Robert Olessak between 1997 and 2001. The archive contains the MS-DOS executable, as well as the MASM assembly source code.

[13-Mar-2012] if-archive/games/c64/hungarian/horsekil.zip
View contents
IFDB entry

Details of "Horsekiller", by Robert Olessak, an unfinished sequel to the author's "The Galleon".

[12-Mar-2012] if-archive/games/zcode/IF_Whispers_5.z8
IFDB entry

IF Whispers 5, an Interactive Collaboration, by The IF Whispers Team (Chris Conley, Joey Jones, Marius Müller, Tom Blawgus, and Porpentine). Release 2 / Serial number 120312.

[01-Mar-2012] if-archive/games/glulx/Bonehead.zip
View contents
IFDB entry
IFWiki: Bonehead

Bonehead, a Regrettable and Mostly True Tale, by Sean M. Shore. Release 2 / Serial number 120229. (the original competition entry is in games/springthing/2011/Bonehead.zip)

[21-Feb-2012] if-archive/programming/glk/implementations/nanoglk-0.0.1.tar.gz
View contents

NanoGlk 0.0.1, a Glk implementation based on SDL, designed for portable devices with small screens. Written by Sebastian Geerken.

[20-Feb-2012] if-archive/games/competition2011/glulx/doctorm/README.txt
[20-Feb-2012] if-archive/games/competition2011/glulx/doctorm/Cover.jpg
[20-Feb-2012] if-archive/games/competition2011/glulx/doctorm/DoctorM.gblorb
[20-Feb-2012] if-archive/games/competition2011/glulx/doctorm/Newspaper_Clipping.jpg
[20-Feb-2012] if-archive/games/competition2011/glulx/doctorm/Sample_Transcript.pdf
[20-Feb-2012] if-archive/games/competition2011/glulx/doctorm/solution.txt
[20-Feb-2012] if-archive/games/glulx/DoctorM.zip
View contents
IFDB entry
IFWiki: The Life (and Deaths) of Doctor M

The Life (and Deaths) of Doctor M: an Interactive Deliverance, by Michael D. Hilborn. Licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License. Release 6 / Serial number 120219. (the original competition entry is in games/competition2011/glulx/doctorm/original/DoctorM.gblorb)

[17-Feb-2012] if-archive/infocom/articles/BYTE_1981-02_Zork_Advert.pdf

Zork Advert, from Byte February 1981.

[17-Feb-2012] if-archive/infocom/articles/BYTE_1981-02_Zork_Product_Review.pdf

Review of Zork by Bob Liddil, from Byte February 1981.

[10-Feb-2012] if-archive/games/html/spanish/ladron2.htm_.zip
View contents

El ladron, by Miguel Angel Montejo. (from caad.es archive, under review)

[10-Feb-2012] if-archive/games/zcode/TheGarlicCage.z8
IFDB entry
IFWiki: The Garlic Cage, Episode I

The Garlic Cage, Episode I, by Taro and NOM3RCY. Release 326 / Serial number 120209.

[09-Feb-2012] if-archive/games/zcode/ThreeCowsAndTwoDoors.z5
IFDB entry

Three Cows and Two Doors, by NOM3RCY. Release 332 / Serial number 120208.

[06-Feb-2012] if-archive/games/glulx/spanish/Piedra, papel, tijeras - Version oro.ulx

Piedra, papel y tijera - Versión oro, by Laureyne Doyrens. (from caad.es archive, under review)

[30-Jan-2012] if-archive/games/adrift/murderer.taf
IFDB entry
IFWiki: What the Murderer Had Left

What The Murderer Had Left, by Bahri Gordebak.

[30-Jan-2012] if-archive/games/adrift/reading.taf
IFDB entry
IFWiki: A Reading in May

A Reading in May, by Bahri Gordebak.

[30-Jan-2012] if-archive/games/adrift/dontgo.taf
IFDB entry
IFWiki: Don't Go

Don't Go, by Bahri Gordebak.

[30-Jan-2012] if-archive/games/adrift/coloromc.taf
IFDB entry
IFWiki: Color of Milk Coffee

Color of Milk Coffee, by Bahri Gordebak.

[30-Jan-2012] if-archive/games/adrift/bariscebik.taf
IFDB entry
IFWiki: Bariscebik

Bariscebik, by Bahri Gordebak.

[29-Jan-2012] if-archive/solutions/Unease-walkthu.sol

Explanation of how to access the walkthrough built into Unease, from the game's author, Brendan O'Brien.

[23-Jan-2012] if-archive/games/glulx/spanish/ElExpresodelosVampiros.blb

El expreso de los vampiros, by Indiana K. Jones. (from caad.es archive, under review)

[22-Jan-2012] if-archive/games/competition2011/zcode/coldiron/coldiron.z8
[22-Jan-2012] if-archive/games/competition2011/glulx/playing/Playing Games.gblorb
[22-Jan-2012] if-archive/games/competition2011/glulx/calm/Calm.gblorb
[22-Jan-2012] if-archive/games/competition2011/glulx/hours/The Hours.gblorb
[21-Jan-2012] if-archive/solutions/maps/Andromeda_Map.pdf
IFDB entry
IFWiki: Andromeda Awakening

Map of Andromeda Awakening - The Final Cut by the game's author, by Marco Innocenti.

[21-Jan-2012] if-archive/games/glulx/Androm_Aw_FC.gblorb
IFDB entry
IFWiki: Andromeda Awakening

Andromeda Awakening - The Final Cut, by Marco Innocenti. Release 3 / Serial number 120121. (the original competition entry is in games/competition2011/zcode/andromeda/)

[21-Jan-2012] if-archive/games/zcode/russian/bluechairsR.zip
View contents
IFDB entry
IFWiki: Blue Chairs

Chris Klimas's "Blue Chairs", translated into Russian (with Chris's permission) by Vyacheslav Dobranov. Release 2 / Serial number 111222. Archive includes the game file and a solution. (the English original is in games/zcode/bluechairs.z5)

[19-Jan-2012] if-archive/games/zcode/dontgo.z5
IFDB entry
IFWiki: Don't Go

Don't Go, a trial on Interactive Flash Fiction, by Bahri Gordebak. Release 1 / Serial number 120119.

[17-Jan-2012] if-archive/games/zcode/venice.z5

Not in Venice, a trial on Interactive Flash Fiction, by Bahri Gordebak. Release 1 / Serial number 120117.

[17-Jan-2012] if-archive/games/glulx/spanish/wizlair.blb

Wiz Lair: La Guarida del Hechicero, by Grendelkhan. (from caad.es archive, under review)

[17-Jan-2012] if-archive/games/zcode/spanish/Azul.z5

Azul fuerte (release 2), by Grendelkhan. (from caad.es archive, under review)

[17-Jan-2012] if-archive/games/zcode/spanish/isla.z5

La Isla Misteriosa, by Grendelkhan. (from caad.es archive, under review)

[17-Jan-2012] if-archive/games/zcode/murderer.z5
IFDB entry
IFWiki: What the Murderer Had Left

What The Murderer Had Left, a trial on Interactive Flash Fiction, by Bahri Gordebak. Release 1 / Serial number 120117.

[16-Jan-2012] if-archive/games/zcode/GreenRain.zblorb
IFDB entry
IFWiki: A Green Rain

A Green Rain, an abstraction, by Jason Love. Release 1 / Serial number 100611.

[16-Jan-2012] if-archive/games/glulx/spanish/eldiadespues.blb

El Día Después, by Joruiru. (from caad.es archive, under review)

[15-Jan-2012] if-archive/games/tads/ng.gam
IFDB entry
IFWiki: A Night Guest

A Night Guest, Version 1.1, by Valentine Kopteltsev. (the original competition entry is in games/competition2001/tads/ng/ng.gam)

[15-Jan-2012] if-archive/games/hugo/clock.hex
IFDB entry
IFWiki: The_Hugo_Clock

The Hugo Clock, version 2, by Jason McWright. Written for the Hugo Open House Competition.

[13-Jan-2012] if-archive/games/zcode/threemore.z5
IFDB entry
IFWiki: Three More Visitors

Three More Visitors, a Speed-IF Melodrama for New Year, by Paul Stanley. Release 2.

[12-Jan-2012] if-archive/games/glulx/TheHours.gblorb
IFDB entry
IFWiki: The Hours

The Hours, release 3, by Robert Patten. (the original competition entry is in games/competition2011/glulx/hours/original/)

[11-Jan-2012] if-archive/games/hugo/worldbuilder.hex
IFDB entry
IFWiki: World_Builder

World Builder, release 2, by Paul Lee. Written for the Hugo Open House Competition.

[11-Jan-2012] if-archive/games/hugo/party.hex
IFDB entry
IFWiki: Party Arty, Man of La Munchies

Party Arty, Man of La Munchies, by Roody Yogurt. Release 2 / Serial 120111

[10-Jan-2012] if-archive/games/zcode/coloromc.z5
IFDB entry
IFWiki: Color of Milk Coffee

Color of Milk Coffee, a trial on Interactive Flash Fiction, by Bahri Gordebak. Release 1 / Serial number 120110.

[10-Jan-2012] if-archive/games/zcode/reading.z5
IFDB entry
IFWiki: A Reading in May

A Reading in May, a trial on Interactive Flash Fiction, by Bahri Gordebak. Release 2 / Serial number 120109. (source code is in games/source/inform/reading-src.zip)

[09-Jan-2012] if-archive/games/mini-comps/speedif/SpeedIF_Penultimate.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: The penultimate not numbered New Year's Speed IF, Danse_Nocturne, Ragnarok:_Twilight_of_the_Gods, Dash_Slapney,_Patrol_Leader, Three_More_Visitors, Mammoth_Vacuum_Button_of_Death, Party_Arty,_Man_of_La_Munchies, The_Silence_of_the_Gods, The_Day_I_saved_Elvis, Being_the_Ending_of_the_Beginning, Birth_of_Mind, Post-Christmas_Letdown, Stupid_Creek._Stupid_Christmas.

Games entered in the "2011 New Year's Speed IF - The penultimate not numbered New Year's Speed IF" Competition.

[09-Jan-2012] if-archive/games/zcode/Ibo.z5

Ibo, a trial on Interactive Flash Fiction, by Bahri Gordebak. Release 1 / Serial number 120109.

[09-Jan-2012] if-archive/games/source/inform/reading-src.zip
View contents

A Reading in May, a trial on Interactive Flash Fiction, by Bahri Gordebak.

[08-Jan-2012] if-archive/games/competition2011/glulx/patanoir/PataNoir.gblorb
[05-Jan-2012] if-archive/games/hugo/teleport.zip
View contents
IFDB entry
IFWiki: Teleport_Test

Teleport Test 0.5, an Interactive Fiction Test Game, from Viridian Development Corporation (Paul Robinson)

[03-Jan-2012] if-archive/infocom/interpreters/frotz/old/frotz243.zip
View contents

Frotz 2.43 for 16-bit MS-DOS, with old-style graphics and sound support, by David Griffith.

[02-Jan-2012] if-archive/programming/editors/hugo_emerald.zip
View contents

Hugo syntax-coloring definition files for the freeware Windows text editor Emerald Editor (previously called Crimson Editor), by Jonathan Blask.

[02-Jan-2012] if-archive/games/glulx/TheSpyWhoAteLunch_Cheatbook.pdf
IFDB entry

Cheatbook for The Spy Who Ate Lunch, by Robert Rothman.

[02-Jan-2012] if-archive/games/glulx/TheSpyWhoAteLunch_ConversationGuide.pdf
IFDB entry

Guide to conversation in The Spy Who Ate Lunch, by Robert Rothman.

[02-Jan-2012] if-archive/games/glulx/TheSpyWhoAteLunch.gblorb
IFDB entry

The Spy Who Ate Lunch, an Interactive Parody, by Robert Rothman. Release 1 / Serial number 120102.

[02-Jan-2012] if-archive/programming/tads3/library/contributions/tests.t

An implementation of easy-to-use Inform-7-style "test me" script playback, where test scripts defined in the source can be invoked during play-testing. Written by Ben Cressey and Eric Eve.

[01-Jan-2012] if-archive/games/age/spanish/burbuja-1.0.2.zip
View contents

Burbuja, by dddddd. (from caad.es archive, under review)

[28-Dec-2011] if-archive/games/zcode/LiveJoseph.zblorb
IFDB entry
IFWiki: LiveJoseph

LiveJoseph, an interactive non-fiction, by Joseph Miller. Release 1 / Serial number 111227.

[26-Dec-2011] if-archive/games/java/AndroidMines.zip
View contents
IFDB entry

Mines version 2011.12.26 for Android. A randomly generated maze exploring game, by James L. Dean. (versions for other systems can be found in JMines.zip, games/pc/CMines.zip, games/zcode/mines.z5, games/calc/mines_casio.zip, games/calc/mines_hp50g.zip, games/calc/mines_ti.zip, and games/pdf/Mines.pdf)

[22-Dec-2011] if-archive/games/agt/dutch/querido.zip
View contents

Querido, a Dutch AGT text adventure, written by Martin Schrijver.

[22-Dec-2011] if-archive/games/pc/dutch/querido.zip
View contents

Querido, a Dutch AGT text adventure, written by Martin Schrijver.

[20-Dec-2011] if-archive/games/zcode/TheValleyHouse.z8
IFDB entry
IFWiki: The Valley House

The Valley House: Painless Little Stupid Games #10, by Bob Reeves. Release 1 / Serial number 111118.

[19-Dec-2011] if-archive/programming/tads3/library/old/tads_lib_309.zip
View contents

Standard adventure libraries for TADS 3.0.9, by Mike Roberts.

[19-Dec-2011] if-archive/programming/tads3/library/old/tads_lib_3011.zip
View contents

Standard adventure libraries for TADS 3.0.11, by Mike Roberts.

[19-Dec-2011] if-archive/programming/tads3/library/old/tads_lib_3010.zip
View contents

Standard adventure libraries for TADS 3.0.10, by Mike Roberts.

[19-Dec-2011] if-archive/games/zcode/thestargods.z8
IFDB entry

The Star Gods, by William Taylor. Release 1 / Serial number 111216.

[19-Dec-2011] if-archive/games/competition2016/A Time of Tungsten/Licenses/OFL.txt
[17-Dec-2011] if-archive/games/zcode/orient_express.z5
IFDB entry
IFWiki: Bloodless on the Orient Express

Bloodless on the Orient Express, a Murderous Travelogue through the Balkans, by Hannes Schueller. Release 2 / Serial number 111217.

[14-Dec-2011] if-archive/solutions/Burglar_SpeedRun.pdf
IFDB entry

Map and solution for Doug Roberts' game "Burglar!", made by Martin Doege.

[11-Dec-2011] if-archive/games/zcode/Glik_I.zblorb
IFDB entry

Glik part 1: Undead Menace, by Logan Edwards. Release 1 / Serial number 111211.

[06-Dec-2011] if-archive/games/mini-comps/speedif/SpeedIF_IndigoNewLanguage.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Indigo New Language Speed-IF, The Blue Death, The Cavity of Time, Haunted House, In Memory, IN-D-I-GO SOUL, Indigo, The Matter of the Monster, The Singular Adventure of the Indigo Violet, Painting the Rainbow, The Price

Games entered into Jacqueline Lott's Indigo New Language Speed IF competition, in which entrants had to write a game in a language they had not used before.

[04-Dec-2011] if-archive/games/pc/hungarian/babo.zip
View contents
IFDB entry

"A babó" (in English, "The Hobbit"), written in Hungarian by Robert Olessak in 1997. An adaptation of J.R.R. Tolkien's classical novel, in which you can control all the fourteen characters of the book in real-time. MS-DOS executable.

[03-Dec-2011] if-archive/games/c64/hungarian/loth.zip
View contents
IFDB entry

"Lord Of The Hell", written in Hungarian by Robert Olessak in 1988.

[03-Dec-2011] if-archive/games/c64/hungarian/brekk.zip
View contents
IFDB entry

Brekk!, written in Hungarian by Robert Olessak in 1988.

[02-Dec-2011] if-archive/games/competition2011/glulx/six/Six Instruction Manual.pdf
[01-Dec-2011] if-archive/games/c64/hungarian/pa2.zip
View contents
IFDB entry

"A pokol angyala 2" (in English, "The Angel of the Hell 2"), an unfinished but playable adventure written by Robert Olessak and Mantis Software (Attila Heredi, Zoltan Nagy and Oliver Gaspar) between 1994 and 1996.

[01-Dec-2011] if-archive/games/glulx/Calm.gblorb
IFDB entry
IFWiki: Calm

Calm, a Game of Postapocalyptic Relaxation, by Joey Jones and Melvin Rangasamy. Release 2 / Serial number 111201. (the original competition entry is in games/competition2011/glulx/calm/original/)

[30-Nov-2011] if-archive/games/zcode/DragonFliesLike.zblorb
IFDB entry
IFWiki: Dragon Flies Like Labradorite

Dragon Flies Like Labradorite, by Troy Jones III. Release 2 / Serial number 111130.

[28-Nov-2011] if-archive/games/competition2015/Kane County/KaneCounty/fonts/cabin/Cabin-Bold.ttf
[28-Nov-2011] if-archive/games/competition2015/Kane County/KaneCounty/fonts/cabin/Cabin-BoldItalic.ttf
[28-Nov-2011] if-archive/games/competition2015/Kane County/KaneCounty/fonts/cabin/Cabin-SemiBold.ttf
[28-Nov-2011] if-archive/games/competition2015/Kane County/KaneCounty/fonts/cabin/Cabin-SemiBoldItalic.ttf
[28-Nov-2011] if-archive/games/zcode/CrystalPalace.zip
View contents
IFDB entry
IFWiki: The Crystal Palace

The Crystal Palace, a fantasy within a mystery within a quiet holiday, by Peter Orme. Release 1 / Serial number 111125.

[28-Nov-2011] if-archive/games/source/inform/PlayingGames.txt
IFDB entry

Inform 7 source for Playing Games by Kevin Jackson-Mead, Release 2. "Of particular interest will be the code to print the mazes."

[28-Nov-2011] if-archive/games/glulx/PlayingGames.gblorb
IFDB entry
IFWiki: Playing Games

Playing Games, by Kevin Jackson-Mead (writing as "Pam Comfite"). Release 2 / Serial number 111127. (the original competition entry is in games/competition2011/glulx/playing/original/, and source code is in games/source/inform/PlayingGames.txt)

[27-Nov-2011] if-archive/games/mini-comps/speedif/SpeedIF_Thanksgiving.zip
View contents
IFDB comp
IFWiki: Thanksgiving Speed-IF, The_Crystal_Palace, To_Catch_A_Dragonfly, Dragon_Flies_Like_Labradorite, You_are_a_Turkey!, The_extraordinary_events_of_the_last_day_of_Professor_Mangleworth, Yours_is_the_Earth_and_everything_that's_in_it

Games entered in the SpeedIF Thanksgiving Competition.

[23-Nov-2011] if-archive/games/competition2015/Kane County/KaneCounty/fonts/cabin/Cabin-Italic.ttf
[23-Nov-2011] if-archive/games/competition2015/Kane County/KaneCounty/fonts/cabin/Cabin-Medium.ttf
[23-Nov-2011] if-archive/games/competition2015/Kane County/KaneCounty/fonts/cabin/Cabin-MediumItalic.ttf
[23-Nov-2011] if-archive/games/competition2015/Kane County/KaneCounty/fonts/cabin/Cabin-Regular.ttf
[20-Nov-2011] if-archive/games/zcode/coldiron.z8
IFDB entry
IFWiki: Cold Iron

Cold Iron, a hot summer's tale by Andrew Plotkin (writing as "Lyman Clive Charles"). Release 6 / Serial number 111119. (source code is at games/source/inform/coldiron.ni; the original competition entry is in games/competition2011/zcode/coldiron/original/)

[19-Nov-2011] if-archive/infocom/compilers/inform6/library/contributions/glulx/infglk.zip
View contents

A Glulx Inform library, version 0.7.3, designed to make calling Glk functions from within Glulx Inform easier, written by John Cater. Archive includes library header file and Perl source code used to create it. Note that this version supercedes the previous 2.0 release, as the numbering scheme has been changed to be in line with Glk version numbering.

[19-Nov-2011] if-archive/games/zcode/italian/enigma.z5
IFDB entry
IFWiki: Enigma (by Vallarino)

Enigma, written by Marco Vallarino. Science fiction, horror, noir and mystery. Release 36 / Serial number 111115. Winner of the 2001 Italian IF Competition.

[17-Nov-2011] if-archive/games/glulx/SignalError.gblorb
IFDB entry

Signal Error: Tongue-in-cheek glitch correction, by Joel N. Webster. Release 5 / Serial number 111116.

[16-Nov-2011] if-archive/games/competition2011/glulx/interference/fan_interference_branches.html
[16-Nov-2011] if-archive/games/pc/deadhotel.zip
View contents

Dead Hotel, version 2, a CYOA survival horror game, by Comazombie. (the original competition entry is in games/competition2011/windows/deadhotel/)

[16-Nov-2011] if-archive/solutions/maps/Savoir-Faire-Map.pdf
IFDB entry
IFWiki: Savoir-Faire

A map (in PDF format) for Emily Short's Savoir-Faire, prepared by Christian Johnson.

[16-Nov-2011] if-archive/solutions/maps/Savoir-Faire-Map.trizbort
IFDB entry
IFWiki: Savoir-Faire

A map (in Trizbort format) for Emily Short's Savoir-Faire, prepared by Christian Johnson.

[15-Nov-2011] if-archive/phoenix/games/source/phoenix.zip
View contents

The Perl script and Inform libraries used to restore the Phoenix games, written by Graham Nelson, Adam Atkinson, Gunther Schmidl, and David Kinder.

[15-Nov-2011] if-archive/games/zcode/Xeno.z5
IFDB entry

Xenophobia, by Jonathan Mestel (Cambridge University, 1989). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/phoenix/games/zcode/Xeno.z5
IFDB entry

Xenophobia, by Jonathan Mestel (Cambridge University, 1989). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/games/zcode/Spycatcher.z5
IFDB entry

Spycatcher, by Jonathan R. Partington and Jonathan Thackray (Cambridge University, 1989). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04 This game was later released for 1980s home computers as "Spy Snatcher".

[15-Nov-2011] if-archive/phoenix/games/zcode/Spycatcher.z5
IFDB entry

Spycatcher, by Jonathan R. Partington and Jonathan Thackray (Cambridge University, 1989). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04 This game was later released for 1980s home computers as "Spy Snatcher".

[15-Nov-2011] if-archive/games/zcode/Sangraal.z5
IFDB entry

Sangraal, by Jonathan R. Partington (Cambridge University, 1987). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/phoenix/games/zcode/Sangraal.z5
IFDB entry

Sangraal, by Jonathan R. Partington (Cambridge University, 1987). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/games/zcode/Parc.z5
IFDB entry

Parc, by John Rennie (Cambridge University, 1983). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/phoenix/games/zcode/Parc.z5
IFDB entry

Parc, by John Rennie (Cambridge University, 1983). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/games/zcode/Murdac.z5
IFDB entry

Murdac, by Jonathan R. Partington (Cambridge University, 1982). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/phoenix/games/zcode/Murdac.z5
IFDB entry

Murdac, by Jonathan R. Partington (Cambridge University, 1982). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/games/zcode/Hamil.z5
IFDB entry

Hamil, by Jonathan R. Partington (Cambridge University, 1982). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/phoenix/games/zcode/Hamil.z5
IFDB entry

Hamil, by Jonathan R. Partington (Cambridge University, 1982). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/games/zcode/Fyleet.z5
IFDB entry

Fyleet, by Jonathan R. Partington (Cambridge University, 1985). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/phoenix/games/zcode/Fyleet.z5
IFDB entry

Fyleet, by Jonathan R. Partington (Cambridge University, 1985). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/games/zcode/Crobe.z5
IFDB entry

Crobe, by Jonathan R. Partington (Cambridge University, 1986). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/phoenix/games/zcode/Crobe.z5
IFDB entry

Crobe, by Jonathan R. Partington (Cambridge University, 1986). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/games/zcode/BrandX.z5
IFDB entry

BrandX, by Peter Killworth and Jonathan Mestel (Cambridge University, 1983). Translated to Z-code by Graham Nelson, Adam Atkinson, David Kinder and Richard Bos. Version 1.111115 / Phoenix v1.04 This game was later released for 1980s home computers as "Philosopher's Quest".

[15-Nov-2011] if-archive/phoenix/games/zcode/BrandX.z5
IFDB entry

BrandX, by Peter Killworth and Jonathan Mestel (Cambridge University, 1983). Translated to Z-code by Graham Nelson, Adam Atkinson, David Kinder and Richard Bos. Version 1.111115 / Phoenix v1.04 This game was later released for 1980s home computers as "Philosopher's Quest".

[15-Nov-2011] if-archive/games/zcode/Avon.z5
IFDB entry

Avon, by Jonathan R. Partington (Cambridge University, 1982). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/phoenix/games/zcode/Avon.z5
IFDB entry

Avon, by Jonathan R. Partington (Cambridge University, 1982). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/games/zcode/Acheton.z8
IFDB entry
IFWiki: Acheton

Acheton, by David Seal, Jonathan Thackray and Jonathan Partington (Cambridge University, 1978-80). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[15-Nov-2011] if-archive/phoenix/games/zcode/Acheton.z8
IFDB entry

Acheton, by David Seal, Jonathan Thackray and Jonathan Partington (Cambridge University, 1978-80). Translated to Z-code by Graham Nelson, Adam Atkinson and David Kinder. Version 1.111115 / Phoenix v1.04

[13-Nov-2011] if-archive/games/competition2015/Kane County/KaneCounty/fonts/cabin/OFL.txt
[11-Nov-2011] if-archive/games/competition2011/glulx/patanoir/cover.jpg
[11-Nov-2011] if-archive/games/competition2011/zcode/pfrank/pfrank.z8
[11-Nov-2011] if-archive/games/competition2011/glulx/patanoir/Walkthru.txt
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/Fonts/LiberationMono-Bold.ttf
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/Fonts/LiberationMono-BoldItalic.ttf
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/Fonts/LiberationMono-Italic.ttf
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/Fonts/LiberationMono-Regular.ttf
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/Fonts/LinLibertine_Bd-4.1.5.otf
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/Fonts/LinLibertine_BI-4.1.0.otf
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/Fonts/LinLibertine_It-4.2.6.otf
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/Fonts/LinLibertine_Re-4.7.5.otf
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/Artistic License 2.0.txt
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/docu2.icns
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/garglk.ini
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/MacOS/Gargoyle
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/GNU General Public License.txt
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/house.icns
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/HUGO License.txt
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Info.plist
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Frameworks/libbz2.1.0.dylib
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/Liberation License.txt
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/Libertine OFL.txt
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Frameworks/libFLAC.8.dylib
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Frameworks/libgarglk.dylib
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Frameworks/libjpeg.8.dylib
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Frameworks/libmikmod.3.dylib
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Frameworks/libogg.0.dylib
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Frameworks/libpng14.14.dylib
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Frameworks/libSDL-1.2.0.dylib
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Frameworks/libSDL_mixer-1.2.0.dylib
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Frameworks/libsmpeg-0.4.0.dylib
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Frameworks/libvorbis.0.dylib
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Frameworks/libvorbisfile.3.dylib
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/LUXI License.txt
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/MainMenu.nib
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Resources/MIT License.txt
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/geas
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/git
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/glulxe
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/hugo
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/jacl
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/level9
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Frameworks/libiconv.2.dylib
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/Frameworks/libz.1.dylib
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/magnetic
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/nitfol
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/scare
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/scott
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/tadsr
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/advsys
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/agility
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/alan2
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/bocfel
[10-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Mac interpreter/GargoyleMacPatched.app/Contents/PlugIns/frotz
[09-Nov-2011] if-archive/games/source/inform/FragileShells.txt
IFDB entry
IFWiki: Fragile Shells

Inform 7 source code for Fragile Shells, by Stephen Granade. Release 6 / Serial number 111109. (a compiled version is in games/zcode/FragileShells.zblorb)

[09-Nov-2011] if-archive/games/zcode/FragileShells.zblorb
IFDB entry
IFWiki: Fragile Shells

Fragile Shells, An Interactive Escape by Stephen Granade. Release 6 / Serial number 111109. (source code is in games/source/inform/FragileShells.txt; the original entry in the Jay Is Games Casual Gameplay Design Competition #7, in which it was runner-up, is in games/mini-comps/cgdc7/FragileShells.zblorb)

[09-Nov-2011] if-archive/games/zcode/hauntings.z8
IFDB entry
IFWiki: Hauntings

Hauntings, a short horror story, by E. Joyce. Release 2 / Serial number 111109.

[09-Nov-2011] if-archive/games/glulx/TheHouseOfFear.gblorb
IFDB entry

The House of Fear, or, Loplop Introduces the World, a Hermetic Journey, by Colleen Boye. Release 1 / Serial number 111109. (a text only version is in games/zcode/TheHouseOfFear.zblorb)

[09-Nov-2011] if-archive/interpreters-multi/gargoyle/gargoyle-2011.1-windows.zip
View contents

Windows interpreter executables for AdvSys, AGT, Alan, Z-code, Glulx, Hugo, Level 9, Magnetic Scrolls, ADRIFT and TADS games, all built with Gargoyle, a Glk library offering high quality font rendering. Gargoyle library and packaging of interpreters by Tor Andersson and Ben Cressey.

[09-Nov-2011] if-archive/interpreters-multi/gargoyle/gargoyle-2011.1-windows.exe

Windows interpreter installer for AdvSys, AGT, Alan, Z-code, Glulx, Hugo, Level 9, Magnetic Scrolls, ADRIFT and TADS games, all built with Gargoyle, a Glk library offering high quality font rendering. Gargoyle library and packaging of interpreters by Tor Andersson and Ben Cressey.

[09-Nov-2011] if-archive/interpreters-multi/gargoyle/gargoyle-2011.1-sources.zip
View contents

Unix and Windows source code for the Gargoyle Glk library and interpreters that use it. Gargoyle library and packaging of interpreters by Tor Andersson and Ben Cressey.

[09-Nov-2011] if-archive/interpreters-multi/gargoyle/gargoyle-2011.1-0ubuntu1_i386.deb

Ubuntu Linux (32-bit) interpreter executables for AdvSys, AGT, Alan, Z-code, Glulx, Hugo, Level 9, Magnetic Scrolls, ADRIFT and TADS games, all built with Gargoyle, a Glk library offering high quality font rendering. Gargoyle library and packaging of interpreters by Tor Andersson and Ben Cressey.

[09-Nov-2011] if-archive/interpreters-multi/gargoyle/gargoyle-2011.1-0ubuntu1_amd64.deb

Ubuntu Linux (64-bit) interpreter executables for AdvSys, AGT, Alan, Z-code, Glulx, Hugo, Level 9, Magnetic Scrolls, ADRIFT and TADS games, all built with Gargoyle, a Glk library offering high quality font rendering. Gargoyle library and packaging of interpreters by Tor Andersson and Ben Cressey.

[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/tadsr.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/scare.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/nitfol.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/scott.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/level9.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/magnetic.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/geas.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/hugo.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/jacl.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/glulxe.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/git.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/frotz.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/bocfel.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/agility.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/alan2.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/advsys.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/gargoyle.exe
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/libgarglk.dll
[08-Nov-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/SDL_sound.dll
[08-Nov-2011] if-archive/games/zcode/hangar_22.z5
IFDB entry
IFWiki: Hangar 22

Hangar 22, by Rob O'Hara. Release 1 / Serial number 110617.

[07-Nov-2011] if-archive/games/zcode/BaldersDeath.zblorb
IFDB entry
IFWiki: Balder's_Death

Balder's Death, by Wynne Lok. Release 1 / Serial number 111107.

[05-Nov-2011] if-archive/infocom/interpreters/zoom/Zoom-1.1.5.dmg

Zoom 1.1.5 compiled for Mac OS X, by Andrew Hunter.

[05-Nov-2011] if-archive/infocom/interpreters/zoom/zoom-1.1.5.tar.gz
View contents

Source code for Zoom 1.1.5, written by Andrew Hunter. Includes source for Unix and Mac OS X.

[05-Nov-2011] if-archive/programming/editors/tads3-npp-hl.zip
View contents

TADS 2 and 3 syntax highlighting files for Notepad++, created by Greg Boettcher.

[03-Nov-2011] if-archive/games/competition2019/Pirateship/res/AveriaSerif-BoldItalic.ttf
[03-Nov-2011] if-archive/games/competition2019/Pirateship/res/AveriaSerif-Bold.ttf
[03-Nov-2011] if-archive/games/competition2019/Pirateship/res/AveriaSerif-Regular.ttf
[03-Nov-2011] if-archive/games/competition2019/Pirateship/res/AveriaSerif-Italic.ttf
[02-Nov-2011] if-archive/games/mini-comps/ectocomp/ectocomp2011.zip
View contents
IFDB comp
IFWiki: ECTOCOMP 2011, Bloodless_on_the_Orient_Express

All the entries in Duncan Bowsman's 2011 Ectocomp competition:

  • Bloodless on the Orient Express, by Hannes Schueller (Z-code)
  • Blue, by Taleslinger (Z-code)
  • Hungry, by Richard Otter (Adrift 4)
  • Stuck Piggy, by Mike Desert (Adrift 5)
  • Ignis Fatuus, by DCBSupafly (Adrift 5)
  • Death Shack, by Mel S (Adrift 5)
  • The House, by Finn Rosenloev (Adrift 5)
  • Attack of Doc Lobster's Mutant Menagerie of Horror, by Duncan Bowsman (Adrift 4)
  • Dash Slapney and the Calamitous Candy Corn Cornucopia, by Andrew Schultz (Z-code)
[01-Nov-2011] if-archive/games/competition2011/glulx/death/Death of Schlig.gblorb
[31-Oct-2011] if-archive/games/zcode/EdgeOfTheCliff.zblorb
IFDB entry

Edge of the Cliff, a non-interactive satire, by Poster. Release 1 / Serial number 111030.

[30-Oct-2011] if-archive/games/zcode/Tutorial.zblorb
IFDB entry

Tutorial, by Nereare. Release 1 / Serial number 111030.

[30-Oct-2011] if-archive/games/glulx/TheThiefOfWovenWoods.gblorb

The Thief of Woven Woods, by Arielle Shander. Release 1 / Serial number 110513.

[29-Oct-2011] if-archive/games/glulx/KoA.zip
View contents
IFDB entry
IFWiki: Kingdom of Amphibia: The Shipwreck

Kingdom of Amphibia: The Shipwreck, by Al. Release 11 / Serial number 000001. Archive includes Glulx game file, a solution and a map.

[28-Oct-2011] if-archive/games/glulx/FarmQuest.gblorb

Farm Quest, by Thomas Nettle. Release 1 / Serial number 111028.

[26-Oct-2011] if-archive/games/competition2011/zcode/elfenmaiden/elfenMaidenWalkthrough.txt
[26-Oct-2011] if-archive/games/competition2011/web/operationextraction/operationExtraction.html
[26-Oct-2011] if-archive/games/competition2011/web/operationextraction/operationExtraction_walkthrough.txt
[26-Oct-2011] if-archive/games/competition2011/zcode/andromeda/Andromeda Awakening.zblorb
[26-Oct-2011] if-archive/games/competition2011/zcode/elfenmaiden/cover.png
[26-Oct-2011] if-archive/games/competition2011/zcode/elfenmaiden/elfenMaiden.zblorb
[26-Oct-2011] if-archive/games/competition2011/tads2/fogconvict/FogConvict.gam
[17-Oct-2011] if-archive/phoenix/hints/solutions/Hezarin_walkthrough.txt

Walkthrough for Hezarin, written by Richard Bos.

[16-Oct-2011] if-archive/games/competition2011/zcode/coldiron/walkthrough.txt
[16-Oct-2011] if-archive/games/competition2011/zcode/andromeda/walkthrough.txt
[16-Oct-2011] if-archive/games/competition2011/web/theplay/theplay-credits.txt
[16-Oct-2011] if-archive/games/competition2011/quest/falcon/The Myothian Falcon.quest
[16-Oct-2011] if-archive/games/competition2011/glulx/calm/cover.png
[16-Oct-2011] if-archive/games/competition2011/tads2/blind/blind_rls.gam
[16-Oct-2011] if-archive/games/competition2011/glulx/interference/Fan Interference.gblorb
[16-Oct-2011] if-archive/games/competition2011/web/theplay/theplay.zip
View contents
[16-Oct-2011] if-archive/games/competition2011/zcode/cana/Cana.z8
[11-Oct-2011] if-archive/games/competition2011/glulx/sentencing/cover.jpg
[11-Oct-2011] if-archive/games/competition2011/glulx/interference/walkthrough.txt
[11-Oct-2011] if-archive/games/competition2011/zcode/guardian/Guardian 11_0929 verD.z8
[11-Oct-2011] if-archive/games/competition2011/glulx/taco/cover.png
[11-Oct-2011] if-archive/games/competition2011/glulx/sentencing/sentencing.gblorb
[11-Oct-2011] if-archive/games/competition2011/glulx/taco/Taco Fiction.gblorb
[11-Oct-2011] if-archive/games/competition2011/glulx/awake/Awake the Mighty Dread.gblorb
[11-Oct-2011] if-archive/games/competition2011/glulx/awake/cover.jpg
[11-Oct-2011] if-archive/games/competition2011/glulx/awake/solution.txt
[06-Oct-2011] if-archive/games/competition2011/web/thebinary/index.html
[06-Oct-2011] if-archive/games/competition2011/web/thebinary/blink.min.js
[06-Oct-2011] if-archive/games/competition2011/web/thebinary/story.min.js
[06-Oct-2011] if-archive/phoenix/hints/solutions/BrandX_PhilosophersQuest_walkthrough.txt

Walkthrough for both BrandX and the Topologika release of it, called Philosopher's Quest, written by Richard Bos.

[06-Oct-2011] if-archive/solutions/maps/BookVol_feelie_map.pdf
IFDB entry
IFWiki: Book and Volume

Non-spoiler "feelie" map for Nick Montfort's Book and Volume, created by Richard Bos.

[06-Oct-2011] if-archive/solutions/maps/BookVol_map.pdf
IFDB entry
IFWiki: Book and Volume

Spoiler map for Nick Montfort's Book and Volume, created by Richard Bos.

[06-Oct-2011] if-archive/phoenix/hints/zcode/Parc_hints.z5

Invisiclues style hints for John Rennie's Parc, created by Richard Bos.

[06-Oct-2011] if-archive/phoenix/hints/solutions/Parc_walkthrough.txt

Walkthrough for Parc, written by Richard Bos.

[06-Oct-2011] if-archive/phoenix/hints/zcode/Crobe_hints.z5

Invisiclues style hints for Jonathan Partington's Crobe, created by Richard Bos.

[06-Oct-2011] if-archive/phoenix/hints/solutions/Crobe_walkthrough.txt

Walkthrough for Crobe, written by Richard Bos.

[06-Oct-2011] if-archive/phoenix/hints/solutions/Murdac_walkthrough.txt

Walkthrough for Murdac, written by Richard Bos.

[06-Oct-2011] if-archive/phoenix/hints/solutions/PhilosophersQuest_walkthrough.txt

Walkthrough for Philosopher's Quest, written by Richard Bos.

[06-Oct-2011] if-archive/phoenix/hints/solutions/BrandX_walkthrough.txt

Walkthrough for BrandX, written by Richard Bos.

[05-Oct-2011] if-archive/games/competition2011/web/thebinary/style.css
[05-Oct-2011] if-archive/games/competition2011/zcode/tenth/cover.jpg
[05-Oct-2011] if-archive/games/competition2011/zcode/andromeda/Cover.jpg
[05-Oct-2011] if-archive/games/competition2011/windows/deadhotel/deadwalk.txt
[05-Oct-2011] if-archive/games/competition2011/zcode/tenth/Tenth Plague.zblorb
[05-Oct-2011] if-archive/games/competition2011/zcode/vestiges/Vestiges.zblorb
[05-Oct-2011] if-archive/games/competition2011/windows/deadhotel/deadhotel.exe
[03-Oct-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/GNU General Public License.txt
[03-Oct-2011] if-archive/games/glulx/spanish/La caja.ulx

La caja, by Laureyne Doyrens. (from caad.es archive, under review)

[03-Oct-2011] if-archive/games/glulx/spanish/Globos de colores.ulx

Globos de colores, by Laureyne Doyrens. (from caad.es archive, under review)

[02-Oct-2011] if-archive/games/competition2011/IFComp2011.exe

All of the entries in the 2011 competition in one Windows self extracting archive. This file is around 22MB in size.

[02-Oct-2011] if-archive/games/competition2011/Comp11.zip
View contents

All of the entries in the 2011 competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 26MB in size.

[02-Oct-2011] if-archive/programming/alan3/executables/gargoyle-alan3-3.0beta2.win32.x86.zip
View contents

Alan 3.0 beta 2 Gargoyle drop-in interpreter for Windows.

[01-Oct-2011] if-archive/games/competition2011/Comp11.z5
IFDB entry
IFWiki: CompXX

The unofficial "front-end" game for the 2011 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 111001.

[01-Oct-2011] if-archive/games/competition2011/WinInterpreters.exe

All of the Windows interpreters needed to play the competition games.

[01-Oct-2011] if-archive/games/competition2011/readme.txt

Stephen Granade's note about the 2011 competition. Read this to find out where to get more information.

[01-Oct-2011] if-archive/games/competition2011/web/theplay/README.txt
[01-Oct-2011] if-archive/games/competition2011/glulx/playing/original/cover.jpg
[01-Oct-2011] if-archive/games/competition2011/glulx/six/original/Cover.png
[01-Oct-2011] if-archive/games/competition2011/glulx/six/original/Demis_Map.jpg
[01-Oct-2011] if-archive/games/competition2011/glulx/playing/original/Playing Games.gblorb
[01-Oct-2011] if-archive/games/competition2011/glulx/six/original/Six Instruction Manual.pdf
[01-Oct-2011] if-archive/games/competition2011/glulx/six/original/six.gblorb
[01-Oct-2011] if-archive/games/competition2011/glulx/six/original/sixcover80.png
[01-Oct-2011] if-archive/games/competition2011/tads2/blind/original/blind_rls.gam
[01-Oct-2011] if-archive/games/competition2011/glulx/calm/original/Calm.gblorb
[01-Oct-2011] if-archive/games/competition2011/glulx/sentencing/original/cover.jpg
[01-Oct-2011] if-archive/games/competition2011/glulx/calm/original/cover.png
[01-Oct-2011] if-archive/games/competition2011/windows/deadhotel/original/deadwalk.txt
[01-Oct-2011] if-archive/games/competition2011/glulx/death/original/Death of Schlig.gblorb
[01-Oct-2011] if-archive/games/competition2011/glulx/kerkerkruip/original/Kerkerkruip.gblorb
[01-Oct-2011] if-archive/games/competition2011/glulx/sentencing/original/sentencing.gblorb
[01-Oct-2011] if-archive/games/competition2011/glulx/hours/original/The Hours.gblorb
[01-Oct-2011] if-archive/games/competition2011/zcode/andromeda/original/Andromeda Awakening.zblorb
[01-Oct-2011] if-archive/games/competition2011/zcode/andromeda/original/Cover.jpg
[01-Oct-2011] if-archive/games/competition2011/zcode/tenth/original/cover.jpg
[01-Oct-2011] if-archive/games/competition2011/glulx/interference/original/Fan Interference.gblorb
[01-Oct-2011] if-archive/games/competition2011/zcode/tenth/original/Tenth Plague.zblorb
[01-Oct-2011] if-archive/games/competition2011/zcode/vestiges/original/Vestiges.zblorb
[01-Oct-2011] if-archive/games/competition2011/glulx/interference/original/walkthrough.txt
[01-Oct-2011] if-archive/games/competition2011/alan/abandoned/abandoned.a3c
[01-Oct-2011] if-archive/games/competition2011/glulx/calm/calm hints.txt
[01-Oct-2011] if-archive/games/competition2011/tads2/fogconvict/campusmap.png
[01-Oct-2011] if-archive/games/competition2011/glulx/kerkerkruip/COPYRIGHT.txt
[01-Oct-2011] if-archive/games/competition2011/glulx/death/Cover.jpg
[01-Oct-2011] if-archive/games/competition2011/glulx/doctorm/original/Cover.jpg
[01-Oct-2011] if-archive/games/competition2011/glulx/kerkerkruip/cover.jpg
[01-Oct-2011] if-archive/games/competition2011/glulx/luster/cover.jpg
[01-Oct-2011] if-archive/games/competition2011/glulx/playing/cover.jpg
[01-Oct-2011] if-archive/games/competition2011/tads2/blind/Cover.jpg
[01-Oct-2011] if-archive/games/competition2011/glulx/hours/cover.png
[01-Oct-2011] if-archive/games/competition2011/tads2/fogconvict/Cover.png
[01-Oct-2011] if-archive/games/competition2011/glulx/doctorm/original/cover_art_icon.jpg
[01-Oct-2011] if-archive/games/competition2011/tads3/it/coversmall.png
[01-Oct-2011] if-archive/games/competition2011/adrift/cursed/cursed.taf
[01-Oct-2011] if-archive/games/competition2011/adrift/cursed/cursed.txt
[01-Oct-2011] if-archive/games/competition2011/adrift/cursed/cursed_hints.taf
[01-Oct-2011] if-archive/games/competition2011/adrift/cursed/cursed_map.pdf
[01-Oct-2011] if-archive/games/competition2011/windows/deadhotel/deadcover.gif
[01-Oct-2011] if-archive/games/competition2011/glulx/doctorm/original/DoctorM.gblorb
[01-Oct-2011] if-archive/games/competition2011/zcode/elfenmaiden/original/elfenMaiden.zblorb
[01-Oct-2011] if-archive/games/competition2011/zcode/elfenmaiden/original/elfenMaidenWalkthrough.txt
[01-Oct-2011] if-archive/games/competition2011/tads2/fogconvict/original/FogConvict.gam
[01-Oct-2011] if-archive/games/competition2011/adrift/cursed/game image.jpg
[01-Oct-2011] if-archive/games/competition2011/glulx/hours/hours walkthrough.txt
[01-Oct-2011] if-archive/games/competition2011/adrift/powers/how suzy got her powers.taf
[01-Oct-2011] if-archive/games/competition2011/glulx/kerkerkruip/Kerkerkruip Beginner's Guide.pdf
[01-Oct-2011] if-archive/games/competition2011/glulx/kerkerkruip/Large Cover.jpg
[01-Oct-2011] if-archive/games/competition2011/glulx/luster/Luster.gblorb
[01-Oct-2011] if-archive/games/competition2011/alan/abandoned/Mac alan for gargoyle startup instructions.rtf
[01-Oct-2011] if-archive/games/competition2011/glulx/doctorm/original/Newspaper_Clipping.jpg
[01-Oct-2011] if-archive/games/competition2011/web/operationextraction/original/operationExtraction.html
[01-Oct-2011] if-archive/games/competition2011/web/operationextraction/original/operationExtraction_walkthrough.txt
[01-Oct-2011] if-archive/games/competition2011/adrift/powers/READ ME.txt
[01-Oct-2011] if-archive/games/competition2011/glulx/doctorm/original/README.txt
[01-Oct-2011] if-archive/games/competition2011/glulx/kerkerkruip/README.txt
[01-Oct-2011] if-archive/games/competition2011/quest/falcon/readme.txt
[01-Oct-2011] if-archive/games/competition2011/glulx/doctorm/original/Sample_Transcript.pdf
[01-Oct-2011] if-archive/games/competition2011/glulx/death/Schlig Walkthrough.txt
[01-Oct-2011] if-archive/games/competition2011/tads2/fogconvict/smallcampusmap.png
[01-Oct-2011] if-archive/games/competition2011/glulx/doctorm/original/solution.txt
[01-Oct-2011] if-archive/games/competition2011/glulx/kerkerkruip/Source.zip
View contents
[01-Oct-2011] if-archive/games/competition2011/quest/falcon/original/The Myothian Falcon.quest
[01-Oct-2011] if-archive/games/competition2011/web/thebinary/the_binary.txt
[01-Oct-2011] if-archive/games/competition2011/web/theplay/original/theplay.zip
View contents
[01-Oct-2011] if-archive/games/competition2011/quest/falcon/tmf.png
[01-Oct-2011] if-archive/games/competition2011/alan/abandoned/TPCover1.png
[01-Oct-2011] if-archive/games/competition2011/alan/abandoned/TPSmallCover.png
[01-Oct-2011] if-archive/games/competition2011/glulx/kerkerkruip/VIDEOS.txt
[01-Oct-2011] if-archive/games/competition2011/adrift/cursed/walkthrough - fox.txt
[01-Oct-2011] if-archive/games/competition2011/adrift/cursed/walkthrough - rat.txt
[01-Oct-2011] if-archive/games/competition2011/adrift/cursed/walkthrough - snake.txt
[01-Oct-2011] if-archive/games/competition2011/quest/falcon/walkthrough.txt
[01-Oct-2011] if-archive/games/competition2011/tads2/fogconvict/walkthrough.txt
[01-Oct-2011] if-archive/games/competition2011/glulx/awake/original/Awake the Mighty Dread.gblorb
[01-Oct-2011] if-archive/games/competition2011/glulx/beet/Beet the Devil.gblorb
[01-Oct-2011] if-archive/games/competition2011/zcode/cana/original/Cana.z8
[01-Oct-2011] if-archive/games/competition2011/zcode/coldiron/original/coldiron.z8
[01-Oct-2011] if-archive/games/competition2011/zcode/santaland/Cover IF Comp 2011.png
[01-Oct-2011] if-archive/games/competition2011/glulx/awake/original/cover.jpg
[01-Oct-2011] if-archive/games/competition2011/glulx/patanoir/original/cover.jpg
[01-Oct-2011] if-archive/games/competition2011/zcode/lastday/cover.jpg
[01-Oct-2011] if-archive/games/competition2011/zcode/ship/cover.jpg
[01-Oct-2011] if-archive/games/competition2011/glulx/beet/cover.png
[01-Oct-2011] if-archive/games/competition2011/glulx/interference/Cover.png
[01-Oct-2011] if-archive/games/competition2011/glulx/taco/original/cover.png
[01-Oct-2011] if-archive/games/competition2011/zcode/keepsake/cover.png
[01-Oct-2011] if-archive/games/competition2011/zcode/guardian/original/Guardian 11_0929 verD.z8
[01-Oct-2011] if-archive/games/competition2011/zcode/guardian/Guardian Acknowledgements.txt
[01-Oct-2011] if-archive/games/competition2011/zcode/guardian/Guardian Closing Theme v3c.mid
[01-Oct-2011] if-archive/games/competition2011/zcode/guardian/Guardian Cover.png
[01-Oct-2011] if-archive/games/competition2011/zcode/guardian/Guardian Instructions v4.pdf
[01-Oct-2011] if-archive/games/competition2011/zcode/guardian/Guardian Opening (rt2).mid
[01-Oct-2011] if-archive/games/competition2011/zcode/guardian/Guardian Solution v5.txt
[01-Oct-2011] if-archive/games/competition2011/zcode/keepsake/Keepsake.zblorb
[01-Oct-2011] if-archive/games/competition2011/zcode/lastday/Last Day of Summer.zblorb
[01-Oct-2011] if-archive/games/competition2011/glulx/patanoir/original/PataNoir.gblorb
[01-Oct-2011] if-archive/games/competition2011/zcode/pfrank/pfrank.txt
[01-Oct-2011] if-archive/games/competition2011/zcode/pfrank/original/pfrank.z8
[01-Oct-2011] if-archive/games/competition2011/glulx/interference/readme.txt
[01-Oct-2011] if-archive/games/competition2011/zcode/santaland/Santaland Walkthru.txt
[01-Oct-2011] if-archive/games/competition2011/zcode/santaland/Santaland.z8
[01-Oct-2011] if-archive/games/competition2011/zcode/ship/Ship of Whimsy.zblorb
[01-Oct-2011] if-archive/games/competition2011/zcode/ship/ShipOfWhimsy.txt
[01-Oct-2011] if-archive/games/competition2011/glulx/awake/original/solution.txt
[01-Oct-2011] if-archive/games/competition2011/zcode/lastday/solution.txt
[01-Oct-2011] if-archive/games/competition2011/glulx/taco/original/Taco Fiction.gblorb
[01-Oct-2011] if-archive/games/competition2011/glulx/taco/tacofictionhints.html
[01-Oct-2011] if-archive/games/competition2011/glulx/taco/tacofictionwalkthrough.txt
[01-Oct-2011] if-archive/games/competition2011/zcode/vestiges/vestiges.jpg
[01-Oct-2011] if-archive/games/competition2011/zcode/vestiges/vestigeswalkthrough.txt
[01-Oct-2011] if-archive/games/competition2011/zcode/coldiron/original/walkthrough.txt
[01-Oct-2011] if-archive/games/competition2011/glulx/patanoir/original/Walkthru.txt
[01-Oct-2011] if-archive/games/competition2011/tads3/it/original/it.t3
[01-Oct-2011] if-archive/programming/alan3/executables/gargoyle-alan3-3.0beta2.linux.x86.tgz
View contents

Alan 3.0 beta 2 Gargoyle drop-in interpreter for Linux.

[01-Oct-2011] if-archive/programming/alan3/executables/gargoyle-alan3-3.0beta2.macosx.x86.tgz
View contents

Alan 3.0 beta 2 Gargoyle drop-in interpreter for Mac OS X.

[01-Oct-2011] if-archive/programming/alan3/manuals/alan3manual.pdf

Documentation of Alan version 3.0 beta 2 in Adobe Acrobat PDF format.

[01-Oct-2011] if-archive/programming/alan3/library/library1.00.zip
View contents

The Alan Standard Library, version 1.00.

[30-Sep-2011] if-archive/games/competition2011/adrift/rtc/RtC Walk-Through.doc
[30-Sep-2011] if-archive/games/competition2011/adrift/rtc/RtC.blorb
[30-Sep-2011] if-archive/games/glulx/NewCat.gblorb
IFDB entry
IFWiki: New Cat

New Cat, a slice-of-life adventure from a feline perspective, by Poster. Release 3 / Serial number 110929.

[29-Sep-2011] if-archive/games/competition2011/windows/deadhotel/original/deadhotel.exe
[29-Sep-2011] if-archive/games/competition2011/adrift/rtc/Return to Camelot.xml
[29-Sep-2011] if-archive/games/competition2011/web/thebinary/theBinaryTitle.gif
[29-Sep-2011] if-archive/games/competition2011/web/thebinary/binaryCircles.gif
[26-Sep-2011] if-archive/games/glulx/Klaustro.zip
View contents
IFDB entry

Klaustrophobia, a tortuous odyssey through life's more annoying moments in three parts. Originally written in AGT by Carol Hovick, and ported to Inform 7 by Al. Includes built-in hints, and maps and solutions. Release 1 / Serial number 110926. (the AGT original is in games/agt/klaus.zip)

[20-Sep-2011] if-archive/games/zcode/pirrail.zblorb
IFDB entry

Pirate Railroad, by Utkonos. Released in honour of International Talk Like a Pirate Day 2011. Release 1 / Serial number 110920.

[13-Sep-2011] if-archive/games/java/spanish/15_meses.zip
View contents

"15 meses y un día" (15 months and one day), written by Antonia Visiedo, using the Aetheria Game Engine (AGE). "A confusing beginning, from an unexpected perspective, places you in a world that you have to explore, discover and control in order to have justice made. You may go unnoticed, set the record straight or defeat the enemy completely, it's your choice." This game can also be played on-line at http://www.caad.es/jenesis/online/15_meses_online.html

[11-Sep-2011] if-archive/games/zcode/spanish/aveces_4.1.zip
View contents

A veces..., by Jenesis. (from caad.es archive, under review)

[02-Sep-2011] if-archive/games/zcode/Zork_LXIX.z5
IFDB entry

Zork LXIX: The Great Underground Hot Dog, or, Painless Little Stupid Games, #9 by Bob Reeves. Release 0 / Serial number 110901.

[25-Aug-2011] if-archive/games/zcode/GrowingUp.zblorb
IFDB entry

Growing Up, by Andy Van Deventer. Release 1 / Serial number 110825.

[23-Aug-2011] if-archive/infocom/interpreters/emacs/malyon.el

Malyon v1.0.3, a version 3, 5 and 8 z-code interpreter written entirely in elisp for Xemacs and GNUemacs, by Peter Ilberg.

[22-Aug-2011] if-archive/games/zcode/TheLastDarkDay.z5
IFDB entry

The Last Dark Day: Painless Little Stupid Games #8, by Bob Reeves. Release 1 / Serial number 110822.

[15-Aug-2011] if-archive/games/adrift/jim.blorb
IFDB entry
IFWiki: Jacaranda Jim

Jacaranda Jim, originally written by Graham Cluley, and ported to ADRIFT 5 by Campbell Wild. This is version 1 of Campbell's port.

[12-Aug-2011] if-archive/games/quest/spanish/Nearco II.quest

NEARCO II (REMAKE) - "La perdición de la Ninfa", by Jhames.

[10-Aug-2011] if-archive/solutions/maps/AnchorheadMap.png
IFDB entry
IFWiki: Anchorhead

Map (in PNG format) of Michael S. Gentry's game Anchorhead (release 5), by Volker Blasius.

[08-Aug-2011] if-archive/games/competition2011/glulx/six/Six_Large_Cover.png
[05-Aug-2011] if-archive/games/quest/BearsEpicQuest.quest

Bear's Epic Quest, version 1.2, by Hospes.

[27-Jul-2011] if-archive/level9/interpreters/level9/Level9.NET_0.9.6_Source.zip
View contents

Source code for Andreas Scherrer's port of the Level9 5.1 interpreter to Microsoft's .NET framework, version 0.9.6.

[27-Jul-2011] if-archive/level9/interpreters/level9/Level9.NET_0.9.6_Setup.exe

Installer for Andreas Scherrer's port of the Level9 5.1 interpreter to Microsoft's .NET framework, version 0.9.6.

[27-Jul-2011] if-archive/level9/interpreters/level9/Level9.NET_0.9.6.zip
View contents

Binaries for Andreas Scherrer's port of the Level9 5.1 interpreter to Microsoft's .NET framework, version 0.9.6.

[23-Jul-2011] if-archive/games/age/spanish/world-v11.zip
View contents

Fotones Perdidos, by Presi (Enrique D. Bosch). (from caad.es archive, under review)

[21-Jul-2011] if-archive/games/zcode/D-Day.zblorb
IFDB entry

D-Day, by Yvette Gilmore. Release 1 / Serial number 110720.

[16-Jul-2011] if-archive/games/competition2011/glulx/six/Demis_Map.jpg
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/libjpeg-8.dll
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/freetype6.dll
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/libpng14-14.dll
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/libogg-0.dll
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/libvorbis-0.dll
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/libvorbisfile-3.dll
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/mikmod.dll
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/SDL.dll
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/SDL_mixer.dll
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/smpeg.dll
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/zlib1.dll
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/Artistic License 2.0.txt
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/HUGO License.txt
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/Liberation License.txt
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/Libertine OFL.txt
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/LUXI License.txt
[13-Jul-2011] if-archive/games/competition2015/Onaar/Onaar/Windows interpreter/Gargoyle/MIT License.txt
[13-Jul-2011] if-archive/games/zcode/CalmMuteMoving.z5
IFDB entry

'Calm, Mute, Moving', an interactive interview, by Sonny Rae Tempest. Release 1 / Serial number 110712.

[11-Jul-2011] if-archive/games/tads/indigo.t3
IFDB entry
IFWiki: Indigo

Indigo, version 1, by Emily Short. A somewhat unusual retelling of the Rapunzel story.

[09-Jul-2011] if-archive/games/zcode/PaleBlueLight.zblorb
IFDB entry
IFWiki: Pale Blue Light

Pale Blue Light, a story by Kazuki Mishima. Release 2 / Serial number 110708.

[06-Jul-2011] if-archive/games/zcode/Imiagination.zblorb
IFDB entry
IFWiki: Imiagination

Imiagination, by Lou Ferrand, Maria Rabarison, Michaël Schwartz and Grégoire Yakan. Release 1 / Serial number 110608.

[03-Jul-2011] if-archive/games/amstrad/neptune.txt
IFDB entry

Neptune's Caverns, originally written in BBC BASIC by Steve Rodgers and Marcus Milton, and converted to Amstrad NC200 BASIC by Timothy Surtell.

[03-Jul-2011] if-archive/games/competition2011/adrift/rtc/HSReader.exe
[02-Jul-2011] if-archive/games/mini-comps/introcomp/introcomp11.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2011, Bender, Choice of the Petal Throne, Choice of Zombies, Chunky Blues, The Despondency Index, Exile, Gargoyle (game), Of Pots and Mushrooms, Parthenon, Seasons, Speculative Fiction, Stalling for Time, The Z-Machine Matter

All of the entries in Jacqueline Lott's 2011 Introcomp, archived in a single file. Included are:

  • Bender, by Colleen Boye (Z-code)
  • Choice of the Petal Throne, by Danielle Goudeau (Choicescript)
  • Choice of Zombies, by Heather Albano (Choicescript)
  • Chunky Blues, by Scott Hammack and Jessamin Yu (Glulx)
  • The Despondency Index, by Ed Blair (Z-code)
  • Exile, by Simon (Choicescript)
  • Gargoyle, by Simon (Choicescript)
  • Of Pots and Mushrooms, by Devi and Maya (Choicescript)
  • Parthenon, by Charles Wickersham (Z-code)
  • Seasons, by Poster (Glulx)
  • Speculative Fiction, by Diane Christoforo and Thomas Mack (Z-code) (the completed version is at games/zcode/sfiction.z8)
  • Stalling for Time, by Dominic Delabruere (Z-code)
  • The Z-Machine Matter, by Zack Urlocker (Glulx)
[01-Jul-2011] if-archive/games/competition2011/adrift/rtc/RtC Map.jpg
[01-Jul-2011] if-archive/games/zcode/Adventure_Time.zblorb
IFDB entry
IFWiki: Adventure Time

Adventure Time, by Derek O'Neill. Release 1 / Serial number 110111.

[30-Jun-2011] if-archive/games/zcode/Sturdlint.z5
IFDB entry

Sturdlint (The Mempotnaclob): Painless Little Stupid Games #7, by Bob Reeves. Release 1 / Serial number 110630.

[30-Jun-2011] if-archive/games/zcode/Mahadev.z5
IFDB entry

Mahadev: Painless Little Stupid Games #6, by Bob Reeves. Release 1 / Serial number 110527.

[28-Jun-2011] if-archive/games/c64/Valley_Of_Treasures.zip
View contents
IFDB entry

Valley of Treasures, by Charles Grey. (an Apple II version is in games/appleII/valleyoftreasures.zip)

[27-Jun-2011] if-archive/games/competition2015/Kane County/KaneCounty/fonts/sheep_sans/sheepsansbold.ttf
[27-Jun-2011] if-archive/games/competition2015/Kane County/KaneCounty/fonts/sheep_sans/sheep sans.ttf
[23-Jun-2011] if-archive/level9/interpreters/level9/Level9_5.1_Dos32.zip
View contents

Level9 v5.1 for 32-bit DOS (requires 386 or better processor), ported by David Kinder.

[23-Jun-2011] if-archive/level9/interpreters/level9/Level9_5.1_Dos16.zip
View contents

Level9 v5.1 for 16-bit DOS, ported by David Kinder.

[23-Jun-2011] if-archive/level9/interpreters/level9/Level9_5.1_Amiga.lha

Level9 v5.1 for the Amiga, ported by David Kinder.

[23-Jun-2011] if-archive/games/source/tads/Murmel2.zip
View contents
IFDB entry
IFWiki: Murmellius II

Murmellius 2, by VDSB. Archive includes game file and source code.

[23-Jun-2011] if-archive/games/tads/Murmel2.zip
View contents
IFDB entry
IFWiki: Murmellius II

Murmellius 2, by VDSB. Archive includes game file and source code.

[19-Jun-2011] if-archive/level9/interpreters/level9/Level9_5.1_MacSrc.zip
View contents

Level9 v5.1 Macintosh source code, ported by Alan Staniforth.

[19-Jun-2011] if-archive/level9/interpreters/level9/Level9_5.1_MacFatCarbon.sit

Level9 v5.1 Macintosh executable, ported by Alan Staniforth. Runs on MacOS on 7.6 to 9.2.

[19-Jun-2011] if-archive/level9/interpreters/level9/Level9_5.1_MacOSX.zip
View contents

Level9 v5.1 Macintosh OS X executable, ported by Alan Staniforth. Runs on OS X 10.2 to 10.7, universal binary for PPC or Intel.

[19-Jun-2011] if-archive/games/pc/WindowsAdventure7.exe

Installer for Windows Adventure 7, with a maximum of 560 points. Re-written in standard Fortran 2008 from Adventure 6 with corrections and the addition of sounds, colour, a basilisk, a mermaid and a ruby yacht, by Neal Van Eck. (source code is in games/source/WindowsAdventure7.zip)

[14-Jun-2011] if-archive/games/zcode/kidnapsea.z8
IFWiki: Kidnapped - On the Sea

Kidnapped - On the Sea. An Interactive Story by Ally (RedTulip). Release 3 / Serial number 110608.

[06-Jun-2011] if-archive/games/competition2011/web/thebinary/jsprettify-all-latest.js
[03-Jun-2011] if-archive/games/competition2011/web/thebinary/rot13.js
[01-Jun-2011] if-archive/games/zcode/quick2.zblorb
IFDB entry

A Simple Theft 2: A Simple Theftier: an Interactive Larceny by Mark J. Musante. Release 2 / Serial number 110601.

[01-Jun-2011] if-archive/games/competition2011/web/thebinary/jquery.scrollTo-1.4.2-min.js
[01-Jun-2011] if-archive/games/competition2011/web/thebinary/jquery-1.6.1.min.js
[25-May-2011] if-archive/games/zcode/404-Life_not_found.zblorb
IFDB entry
IFWiki: 404 - Life not found

404- Life not found, by Evan Derby. Release 1 / Serial number 110524.

[24-May-2011] if-archive/games/glulx/TheLostIslandsOfAlabaz.zip
View contents
IFDB entry
IFWiki: The Lost Islands of Alabaz

The Lost Islands of Alabaz, an interactive children's story by Michael Gentry. Release 2 / Serial number 110524. (the original competition entry is in games/springthing/2011/TheLostIslandsOfAlabaz.zip)

[20-May-2011] if-archive/games/zcode/Toxin.z8
IFDB entry
IFWiki: Toxin X

Toxin X, by Sam Schrag. Release 1 / Serial number 110519.

[19-May-2011] if-archive/games/source/inform/spiritw_src.zip
View contents
IFDB entry

SpiritWrak, An Interactive Fantasy Adventure by Daniel S. Yu.

[17-May-2011] if-archive/games/spectrum/spanish/El_Umbral.zip
View contents
IFDB entry

El umbral, by Jaime Cristóbal Urbicain.

[17-May-2011] if-archive/games/spectrum/spanish/Espejos.tap_.zip
View contents

Espejos, by Pedro José Rodríguez Larrañaga. (from caad.es archive, under review)

[17-May-2011] if-archive/games/spectrum/spanish/El_Dia_Despues.zip
View contents

El día después, by Francisco Xavier Morell González. (from caad.es archive, under review)

[17-May-2011] if-archive/games/spectrum/spanish/El_Libro_Negro.zip
View contents

El libro negro, by Francisco Xavier Morell González. (from caad.es archive, under review)

[15-May-2011] if-archive/games/zcode/Out_of_the_Pit.zblorb
IFDB entry

Out of the Pit, by Evil Roda. Release 1 / Serial number 110515.

[12-May-2011] if-archive/games/zcode/spanish/cerillera.z5

La Pequeña Cerillera, by Makinaimo. (from caad.es archive, under review)

[10-May-2011] if-archive/games/zcode/MysteriousOceanTower.zblorb
IFDB entry
IFWiki: Love, Hate and the Mysterious Ocean Tower

Love, Hate and the Mysterious Ocean Tower. A weird romance, by C.E.J. Pacian. Release 2 / Serial number 110510. (the original Speed-IF entry is in games/mini-comps/speedif/SpeedIF_Jacket_4.zip)

[09-May-2011] if-archive/solutions/ShapesSol.zip
View contents
IFDB entry

Walkthrough and map for Shapes, by Al.

[06-May-2011] if-archive/games/spectrum/spanish/johnnie_verso.zip
View contents
IFDB entry

Jonnie Verso (versión oficial y versión corregida), by Wazertown Works. (from caad.es archive, under review)

[06-May-2011] if-archive/games/pc/spanish/eudoxio_parched.zip
View contents

Las aventuras de Eudoxio: El poder de la Kínbreton, by Daniel Cárdenas. (from caad.es archive, under review)

[04-May-2011] if-archive/games/quest/adventure.cas

Adventure!, by Caden James.

[04-May-2011] if-archive/games/glulx/german/DerGarten.gblorb
IFDB entry
IFWiki: Der Garten

Der Garten: Der Aufenthalt in einem traumhaften Garten, von Carsten Kreysler. Release 10 / Serial number 110504.

[27-Apr-2011] if-archive/solutions/PythosMask_walkthrough.txt
IFDB entry

Walkthrough for Pytho's Mask by the game's author, Emily Short.

[26-Apr-2011] if-archive/utilities/taplay_if_launcher.tar.bz2

The auto-magical Text Adventure PLAYing session launcher, version 0.9.8, by Valerie Winter and René Kuligowski. A Unix/BASH-based helper script suite to automatically launch an appropriate interpreter for any IF game format.

[20-Apr-2011] if-archive/games/zcode/PLSG.zip
View contents
IFDB entry, entry, entry, entry, entry

"Painless Little Stupid Games", a collection of five small games ("Dinnertime", "To Get To The Other Side", "They're After You!", "Mazemapper" and "The Mean Story"), originally written in Alan and then converted to Inform 7, by Bob Reeves. (the original Alan versions are in games/alan/plsg.zip)

[19-Apr-2011] if-archive/games/springthing/2011/wetlands-walkthrough.txt
IFDB entry
IFWiki: Wetlands

Walkthrough for Wetlands, by Clara Raubertas.

[17-Apr-2011] if-archive/infocom/compilers/inform6/library/contributions/Positions.h

An extension to allow input such as "take the glasses in the case on the bookshelf". Version 1.1, written by Nathan Schwartzman.

[17-Apr-2011] if-archive/games/mini-comps/speedif/SpeedIF_Jacket_4.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF Jacket 4, The_Forests_of_Lachryma, Moondarkling:_Elfboon, Love,_Hate_and_the_Mysterious_Ocean_Tower, Spectrum_(by_Sandel), The_Dream-Trap_of_Zzar, Light_Of_My_Stomach, The_man-eating,_halitosic_gorilla_of_Brazil, Smoochiepoodle_and_the_Bastion_of_Science

Games entered in the SpeedIF Jacket 4 Competition:

  • Moondarkling:Elfboon, by Sam Kabo Ashwell
  • The Forests of Lachryma, by Roger Carbol
  • Light of my Stomach, by David Fletcher
  • The man-eating, halitosic gorilla of Brazil, by Marius Müller
  • Mysterious Ocean Tower, by C.E.J. Pacian
  • The Dream-Trap of Zzar, by S. John Ross
  • Spectrum, by Colin Sandel
  • Smoochiepoodle and the Bastion, by Carolyn VanEseltine
[14-Apr-2011] if-archive/games/zcode/Trapped.zblorb
IFDB entry
IFWiki: Trapped

Trapped, by Kate Barnard. Release 1 / Serial number 110413.

[10-Apr-2011] if-archive/games/zcode/pigpancake.zblorb
IFDB entry
IFWiki: Pigpancake

Pigpancake, by Aubra Penner. Release 1 / Serial number 110410.

[06-Apr-2011] if-archive/games/source/tads/ftf_R3_source.zip
View contents
IFDB entry
IFWiki: First Things First

TADS 2 source code for First Things First, version 3.0, by J. Robinson Wheeler. (a compiled version is in games/tads/ftf.gam)

[05-Apr-2011] if-archive/games/springthing/2011/SpringThing2011.zip
View contents

All of the entered games, available in one archive.

[05-Apr-2011] if-archive/games/springthing/2011/readme.txt

Information about the competition.

[05-Apr-2011] if-archive/games/springthing/2011/Wetlands.zip
View contents
IFDB entry
IFWiki: Wetlands

Wetlands, by Clara Raubertas. (Glulx) Release 1 / Serial number 110404.

[05-Apr-2011] if-archive/games/springthing/2011/Promise.zip
View contents
IFDB entry
IFWiki: The Promise

The Promise, by Sean Huxter. (Glulx) Release 1 / Serial number 110403.

[05-Apr-2011] if-archive/games/springthing/2011/MMA.zip
View contents
IFDB entry
IFWiki: Mentula Macanus: Apocolocyntosis

Mentula Macanus: Apocolocyntosis, by One of the Bruces and Drunken Bastard (Glulx) Release 1 / Serial number 110329.

[05-Apr-2011] if-archive/games/springthing/2011/TheLostIslandsOfAlabaz.zip
View contents
IFDB entry
IFWiki: The Lost Islands of Alabaz

The Lost Islands of Alabaz, by Michael Gentry. (Glulx) Release 1 / Serial number 110403. (a newer version is in games/glulx/TheLostIslandsOfAlabaz.zip)

[05-Apr-2011] if-archive/games/springthing/2011/HallowEve.zip
View contents
IFDB entry
IFWiki: Hallow Eve

Hallow Eve, by Michael Wayne Phipps Jr. (Glulx) Release 1 / Serial number 110403. (a newer version is in games/zcode/HallowEve.z8)

[05-Apr-2011] if-archive/games/springthing/2011/Bonehead.zip
View contents
IFDB entry
IFWiki: Bonehead

Bonehead, by Sean M. Shore. (Glulx) Release 1 / Serial number 110404. (a newer version is in games/glulx/Bonehead.zip)

[26-Mar-2011] if-archive/games/glulx/MyGirlfriendsAnEvilBitch.gblorb
IFDB entry
IFWiki: My Girlfriend's An Evil Bitch

My Girlfriend's An Evil Bitch, by Divarin. Release 3 / Serial number 110326.

[21-Mar-2011] if-archive/games/source/inform/scopa_z6.zip
View contents

Scopa, a graphical (Z-code V6) version of the Italian card game of the same name, by Aldo Cumani. Release 1 / Serial number 110321. Archive includes Z-code and source.

[21-Mar-2011] if-archive/games/zcode/scopa_z6.zip
View contents
IFWiki: Scopa

Scopa, a graphical (Z-code V6) version of the Italian card game of the same name, by Aldo Cumani. Release 1 / Serial number 110321. Archive includes Z-code and source.

[21-Mar-2011] if-archive/infocom/interpreters/frotz/old/sfrotz002.tar.gz
View contents

Sfrotz 0.02, an SDL-based port of Frotz to Debian Linux, by Aldo Cumani. Based on Frotz 2.40 by Stefan Jokisch and Windows Frotz by David Kinder. Supports Blorb graphics and sounds, and includes partial support for the Standard 1.1 extensions.

[16-Mar-2011] if-archive/books/IFTheoryBook.pdf
IFWiki: IF Theory Reader

The IF Theory Reader, edited by Kevin Jackson-Mead and J. Robinson Wheeler. Version 1, March 2011.

[14-Mar-2011] if-archive/games/zcode/LookingToTheSky.zblorb
IFWiki: Looking to the Sky

Looking to the Sky, by Isaac Dudney. Release 1 / Serial number 110313.

[13-Mar-2011] if-archive/games/pc/A_Egypt.rtf

Notes on Adventure in Egypt, by A.C. Lockhorst.

[13-Mar-2011] if-archive/games/pc/dutch/Egypte_A.rtf

Notes on Avontuur in Egypte, by A.C. Lockhorst.

[13-Mar-2011] if-archive/games/pc/dutch/Egypte_A.exe

Avontuur in Egypte, by A.C. Lockhorst. A mouse controlled text adventure for Windows. (an English version is in games/pc/A_Egypt.exe)

[13-Mar-2011] if-archive/games/pc/A_Egypt.exe

Adventure in Egypt, by A.C. Lockhorst. A mouse controlled text adventure for Windows. (a Dutch version is in games/pc/dutch/Egypte_A.exe)

[11-Mar-2011] if-archive/programming/gac/grackle.zip
View contents

Grackle 0.4 beta, by David Lodge. A dumper and player for adventures written using the Graphic Adventure Creator. It supports GAC games from the Spectrum, Amstrad CPC and BBC B Micro. Archive includes C source and an MS-DOS executable.

[11-Mar-2011] if-archive/solutions/tools/grackle.zip
View contents

Grackle 0.2 Alpha, by David Lodge. A dumper and player for adventures written using the Graphic Adventure Creator. At the moment it supports games from the Spectrum (in .sna format) and the Amstrad CPC (as extracted files with the AMSDOS header from a disk image). Archive includes C source and an MS-DOS executable.

[10-Mar-2011] if-archive/games/zcode/Moonwrecked.zblorb
IFDB entry
IFWiki: Moonwrecked

Moonwrecked, by Colin Sandel and Carolyn VanEseltine. Release 1 / Serial number 110309.

[08-Mar-2011] if-archive/games/glulx/old/FlexibleSurvival-r28.gblorb
IFDB entry

Flexible Survival, by Nuku Valente. Release 28 / Serial number 110307. WARNING: Contains adult content.

[07-Mar-2011] if-archive/games/alan/Fish-Mess.zip
View contents
IFDB entry

A Very Hairy Fish-Mess, version 1.2, written with ALAN 3 by Byron Alexander Campbell.

[07-Mar-2011] if-archive/games/glulx/Jason_and_Medea.gblorb
IFDB entry

Jason and Medea, by Victor Gijsbers. Written for the Pax East 2011 interactive fiction event. Release 1 / Serial number 110307. (source code is in games/source/inform/Jason_and_Medea.zip)

[04-Mar-2011] if-archive/games/calc/mines_hp50g.zip
View contents
IFDB entry

Mines, a randomly generated maze exploring game, by James L. Dean, for the HP 50g calculator. (versions for other systems can be found in mines_casio.zip, mines_ti.zip, games/pc/CMines.zip, games/java/JMines.zip, games/java/AndroidMines.zip, games/zcode/mines.z5, and games/pdf/Mines.pdf)

[03-Mar-2011] if-archive/games/pc/Ferret.zip
View contents
IFDB entry

Ferret, a game inspired by Zork, written in the 1980s in PL/I for a Data General mini-computer, and ported to IBM Visual Age PL/I for Windows. This is version 9.00, and is a Windows text mode executable.

[24-Feb-2011] if-archive/solutions/RANS_walkthrough.rtf
IFDB entry

A walkthrough for RANS: An Interworld Progress, in rich text format, written by the game's author, Bob Reeves.

[22-Feb-2011] if-archive/games/mini-comps/cgdc7/FragileShells.zblorb
IFDB entry
IFWiki: Fragile Shells

Fragile Shells, An Interactive Escape by Stephen Granade. Release 4 / Serial number 100401. Runner-up in the competition. (a newer version is at games/zcode/FragileShells.zblorb)

[21-Feb-2011] if-archive/games/glulx/spanish/entrevista.gblorb

ENTREVISTA, by Jhames. (from caad.es archive, under review)

[19-Feb-2011] if-archive/games/glulx/Aurora.gblorb
IFDB entry

Aurora, written by katz. Release 5 / Serial number 110219.

[15-Feb-2011] if-archive/programming/editors/hugo_notepad++.zip
View contents

Hugo syntax-coloring definition files for the freeware Windows text editor Notepad++, by Jonathan Blask.

[05-Feb-2011] if-archive/games/zcode/Home.z5
IFWiki: Home (by Romano)

Home, by Natalie Romano. Release 1 / Serial number 110204.

[02-Feb-2011] if-archive/games/zcode/spanish/paraiso.zblorb

Crónicas del paraiso. Capítulo 1: La Morsa y la Bellota, by Josep María Ripoll. (from caad.es archive, under review)

[02-Feb-2011] if-archive/games/source/inform/bluechairs-source.zip
View contents
IFDB entry

Blue Chairs, release 2, by Chris Klimas.

[29-Jan-2011] if-archive/games/calc/mines_casio.zip
View contents
IFDB entry

Mines, a randomly generated maze exploring game, by James L. Dean, for the Casio FX-9860g calculator. (versions for other systems can be found in mines_hp50g.zip, mines_ti.zip, games/pc/CMines.zip, games/java/JMines.zip, games/java/AndroidMines.zip, games/zcode/mines.z5, and games/pdf/Mines.pdf)

[26-Jan-2011] if-archive/games/zcode/mysterious_z6_noblorb.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Mysterious Adventures, The Golden Baton, The Time Machine, Arrow of Death part 1, Arrow of Death part 2, Escape from Pulsar 7, Circus, Feasibility Experiment, The Wizard of Akyrz, Perseus and Andromeda, Ten Little Indians, Waxworks

The 11 Mysterious Adventures by Brian Howarth (1981-83), converted from ScottFree to Inform (.z6) with graphics drawn directly by the game's code, by Aldo Cumani:

  • The Golden Baton
  • The Time Machine
  • Arrow of Death Part 1 and 2
  • Escape from Pulsar 7
  • Circus
  • Feasibility Experiment
  • The Wizard of Akyrz
  • Perseus and Andromeda
  • Ten Little Indians
  • Waxworks
[26-Jan-2011] if-archive/scott-adams/games/zcode/mysterious_z6_noblorb.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Mysterious Adventures, The Golden Baton, The Time Machine, Arrow of Death part 1, Arrow of Death part 2, Escape from Pulsar 7, Circus, Feasibility Experiment, The Wizard of Akyrz, Perseus and Andromeda, Ten Little Indians, Waxworks

The 11 Mysterious Adventures by Brian Howarth (1981-83), converted from ScottFree to Inform (.z6) with graphics drawn directly by the game's code, by Aldo Cumani:

  • The Golden Baton
  • The Time Machine
  • Arrow of Death Part 1 and 2
  • Escape from Pulsar 7
  • Circus
  • Feasibility Experiment
  • The Wizard of Akyrz
  • Perseus and Andromeda
  • Ten Little Indians
  • Waxworks
[19-Jan-2011] if-archive/games/zcode/FirstDayOfMyNewLife.zip
View contents
IFDB entry
IFWiki: The First Day of My New Life

The First Day of My New Life: an Interactive Pastiche, by Birion. Release 4 / Serial number 110119.

[16-Jan-2011] if-archive/games/glulx/GreenMountains.gblorb
IFDB entry
IFWiki: The Green Mountains

The Green Mountains, by by Clark Radwin. Release 1 / Serial number 110116.

[16-Jan-2011] if-archive/games/zcode/Starborn.zblorb
IFDB entry
IFWiki: Starborn

Starborn, an interactive story, by Juhana Leinonen. Release 2 / Serial number 110116.

[09-Jan-2011] if-archive/solutions/Room206_wlkthr.txt
IFDB entry

Solution to the ALAN game Room 206, written by the game's author, Byron Alexander Campbell.

[09-Jan-2011] if-archive/games/alan/Room206.zip
View contents
IFDB entry
IFWiki: Room_206

Room 206, release 2, written with ALAN 3 by Byron Alexander Campbell.

[09-Jan-2011] if-archive/games/glulx/Safe.gblorb
IFDB entry
IFWiki: Safe (by Benjamin Wochinski)

Safe, an Interactive Puzzle, by Benjamin Wochinski. Release 1 / Serial number 110109.

[08-Jan-2011] if-archive/games/source/inform/italian/LaPietraDellaLuna_src.zip
View contents
IFDB entry

La Pietra della Luna, Un Mistero Interattivo Fantasy di Paolo Lucchesi da un'idea di Andrea Gnesi, Stefano Masi e Paolo Lucchesi. (Inform 6) Versione 5, serial 110106. (compiled game files are in games/glulx/italian/LaPietraDellaLuna_grx.zip and games/zcode/italian/LaPietraDellaLuna_txt.zip, and a Windows installer is in games/pc/italian/LaPietraDellaLuna.exe)

[08-Jan-2011] if-archive/games/glulx/italian/LaPietraDellaLuna_grx.zip
View contents
IFDB entry

La Pietra della Luna, Un Mistero Interattivo Fantasy di Paolo Lucchesi da un'idea di Andrea Gnesi, Stefano Masi e Paolo Lucchesi. Versione 5, serial 110106. Windows installer. (a Z-code version is in games/zcode/italian/LaPietraDellaLuna_txt.zip, a Windows installer is in games/pc/italian/LaPietraDellaLuna.exe, and source code is in games/source/inform/italian/LaPietraDellaLuna_src.zip)

[08-Jan-2011] if-archive/games/zcode/italian/LaPietraDellaLuna_txt.zip
View contents
IFDB entry

La Pietra della Luna, Un Mistero Interattivo Fantasy di Paolo Lucchesi da un'idea di Andrea Gnesi, Stefano Masi e Paolo Lucchesi. Versione 5, serial 110106. Windows installer. (a Glulx version is in games/glulx/italian/LaPietraDellaLuna_grx.zip, a Windows installer is in games/pc/italian/LaPietraDellaLuna.exe, and source code is in games/source/inform/italian/LaPietraDellaLuna_src.zip)

[08-Jan-2011] if-archive/games/pc/italian/LaPietraDellaLuna.exe
IFDB entry

La Pietra della Luna, Un Mistero Interattivo Fantasy di Paolo Lucchesi da un'idea di Andrea Gnesi, Stefano Masi e Paolo Lucchesi. Versione 5, serial 110106. Windows installer. (a Glulx version is in games/glulx/italian/LaPietraDellaLuna_grx.zip, a Z-code version is in games/zcode/italian/LaPietraDellaLuna_txt.zip, and source code is in games/source/inform/italian/LaPietraDellaLuna_src.zip)

[06-Jan-2011] if-archive/games/mac/advent.zip
View contents
IFDB entry
IFWiki: Adventure

Colossal Cave, the original 350 point version, compiled for Mac OS X by Troy Fullwood.

[04-Jan-2011] if-archive/games/calc/mines_ti.zip
View contents
IFDB entry

Mines, a randomly generated maze exploring game, by James L. Dean, for the Texas Instruments Voyage 200 and TI-89 Titanium calculators. (versions for other systems can be found in mines_casio.zip, mines_hp50g.zip, games/pc/CMines.zip, games/java/JMines.zip, games/java/AndroidMines.zip, games/zcode/mines.z5, and games/pdf/Mines.pdf)

[02-Jan-2011] if-archive/games/zcode/Hummingbird.zblorb
IFWiki: Flight of the Hummingbird

Flight of the Hummingbird, an Interactive Costumed Caper, by Michael Martin. Release 2 / Serial number 110101. (the original competition entry is in games/competition2010/zcode/hummingbird/Hummingbird.zblorb, and source code is in games/source/inform/Hummingbird.zip)

[01-Jan-2011] if-archive/games/glulx/old/NecronsKeep-r2.gblorb
IFDB entry
IFWiki: Necron's Keep

Necron's Keep, an interactive roll playing game, by Dan Welch. Release 2 / Serial number 110101.

[31-Dec-2010] if-archive/solutions/enterprise_hints.html

Hints for "The Enterprise Incidents: a Middle School Fantasy" by the game's author, Brendan Desilets.

[31-Dec-2010] if-archive/games/glulx/enterprise.blb
IFDB entry

The Enterprise Incidents: A Middle School Fantasy, by Brendan Desilets. Release 2 / Serial number 020428. (an earlier Z-code version is in games/zcode/enter.z5)

[24-Dec-2010] if-archive/infocom/compilers/inform6/source/old/inform632_source.zip
View contents

Inform 6.32 source code (November 2010), by Graham Nelson, et al.

[24-Dec-2010] if-archive/games/zcode/spanish/Panico.z5

Pánico a la caida, by Louen. (from caad.es archive, under review)

[23-Dec-2010] if-archive/games/glulx/spanish/saloon_vr_2.zip
View contents

SALOON VR. 2, by Jhames. (from caad.es archive, under review)

[23-Dec-2010] if-archive/games/zcode/spanish/azul.zip
View contents

Azul fuerte (release 2), by Grendelkhan. (from caad.es archive, under review)

[23-Dec-2010] if-archive/programming/hugo/library/contributions/container.zip
View contents

An implementation of a new SuperContainer class providing objects that can be either or both of a container and a platform. Version 1.01, originally written by Kent Tessman and updated by Robb Sherwin.

[17-Dec-2010] if-archive/games/zcode/SleepCycle.zblorb
IFDB entry
IFWiki: Sleep Cycle

Sleep Cycle, by Thomas Cross. Release 1 / Serial number 101217.

[16-Dec-2010] if-archive/games/glulx/spanish/piedra_papel_tijeras.ulx

PIEDRA, PAPEL, TIJERAS, by Laureyne Doyrens. (from caad.es archive, under review)

[15-Dec-2010] if-archive/games/pc/RogueOfTheMultiverse.zip
View contents

Rogue of the Multiverse, version 2, by C.E.J. Pacian. Archive contains TADS game file, Windows executable, PDF feelie, walkthrough and cover art. (the original competition entry is in games/competition2010/tads3/rogue/)

[15-Dec-2010] if-archive/games/tads/RogueOfTheMultiverse.zip
View contents
IFDB entry
IFWiki: Rogue of the Multiverse

Rogue of the Multiverse, version 2, by C.E.J. Pacian. Archive contains TADS game file, Windows executable, PDF feelie, walkthrough and cover art. (the original competition entry is in games/competition2010/tads3/rogue/)

[13-Dec-2010] if-archive/games/source/inform/spanish/Cerillera.zip
View contents
IFDB entry

La Pequeña Cerillera, de H.C. Andersen. Un cuento interactivo por José Fco. Martín Lisaso. Version 1.2 / Numero de serie 101213 Story file and Inform 6 source. GPL3+.

[13-Dec-2010] if-archive/games/zcode/spanish/Cerillera.zip
View contents
IFDB entry

La Pequeña Cerillera, de H.C. Andersen. Un cuento interactivo por José Fco. Martín Lisaso. Version 1.2 / Numero de serie 101213. Story file and Inform 6 source. GPL3+.

[30-Nov-2010] if-archive/games/zcode/TheDogHouse.zblorb
IFDB entry

The Dog/House, a Brief Excursion, by Byron Alexander Campbell. Release 2 / Serial number 101130.

[29-Nov-2010] if-archive/games/zcode/BurnTheKoranAndDie.zblorb
IFDB entry

Burn The Koran and Die, a political satire by Poster. Release 1 / Serial number 101128.

[27-Nov-2010] if-archive/games/zcode/old/yak_shaving-r2.zblorb
IFDB entry
IFWiki: Yak Shaving for Kicks and Giggles!

Yak Shaving for Kicks and Giggles! A Philosophical Odyssey by J. J. Guest. Release 2 / Serial number 101127

[22-Nov-2010] if-archive/solutions/Intruder-Support.zip
View contents

Hints, maps and a walkthrough for the Z-code game Intruder.

[22-Nov-2010] if-archive/solutions/Busted-Support.zip
View contents

Hints, maps and a walkthrough for the Z-code game Busted.

[18-Nov-2010] if-archive/games/glulx/FollowingAStar.zip
View contents
IFDB entry
IFWiki: The Bible Retold: Following a Star

The Bible Retold: Following A Star. A light-hearted adaptation of favourite Bible stories, by Justin Morgan. Release 2 / Serial number 034107. (the original competition entry is in games/competition2010/glulx/followingastar/FollowingAStar.blb)

[14-Nov-2010] if-archive/solutions/FishMess_wlkthr.txt
IFDB entry

Solution to the ALAN game A Very Hairy Fish-Mess, written by the game's author, Byron Alexander Campbell.

[10-Nov-2010] if-archive/solutions/pill.sol

Solution to A Sugared Pill, by Ambat Sasi Nair.

[04-Nov-2010] if-archive/games/zcode/Suicide.z8
IFDB entry
IFWiki: Suicide (game)

Suicide, a self-ordered death sentence, by Dan Doyle III. Release 1 / Serial number 101103.

[02-Nov-2010] if-archive/solutions/TheApprentice.sol

Solution to The Apprentice, by Ambat Sasi Nair.

[29-Oct-2010] if-archive/games/source/inform/mines.inf
IFDB entry

Mines version 2010.10.29, a randomly generated maze exploring game, by James L. Dean. (the compiled game file is in games/zcode/mines.z5)

[29-Oct-2010] if-archive/games/zcode/mines.z5
IFDB entry

Mines version 2010.10.29, a randomly generated maze exploring game, by James L. Dean. (Source code is in games/source/inform/mines.inf; versions for other systems can be found in games/pc/CMines.zip, games/java/JMines.zip, games/java/AndroidMines.zip, games/calc/mines_casio.zip, games/calc/mines_hp50g.zip, games/calc/mines_ti.zip, and games/pdf/Mines.pdf)

[25-Oct-2010] if-archive/infocom/compilers/inform7/source/cBlorb.tar.gz
View contents

Source code for the cBlorb Blorb packager, by Graham Nelson. Build 3/100422.

[25-Oct-2010] if-archive/infocom/compilers/inform7/source/i6template.tar.gz
View contents

Source code for the Inform 6 template layer, by Graham Nelson. Build 6F95.

[25-Oct-2010] if-archive/infocom/compilers/inform7/source/inweb.tar.gz
View contents

Source code for Inweb, the literate programming tool used by the Inform project, by Graham Nelson. Build 4/090319.

[25-Oct-2010] if-archive/infocom/compilers/inform7/source/stdrules.tar.gz
View contents

The standard rules, used in every Inform 7 project, by Graham Nelson. Build 6F95.

[25-Oct-2010] if-archive/games/tads/old/MarthasBigDate-v30.t3
IFDB entry

Martha's Big Date, version 3.0, by Mary Potts, based on a fan-fiction series written for Lois and Clark: The New Adventures of Superman. (a Windows executable is in games/pc/old/MarthasBigDate-v30.exe)

[25-Oct-2010] if-archive/games/pc/old/MarthasBigDate-v30.exe
IFDB entry

Martha's Big Date, version 3.0, by Mary Potts, based on a fan-fiction series written for Lois and Clark: The New Adventures of Superman. (a machine-independent TADS game file is in games/tads/old/MarthasBigDate-v30.t3)

[17-Oct-2010] if-archive/solutions/KOASol.txt

Walkthrough for Kingdom of Amphibia, by Al.

[15-Oct-2010] if-archive/games/html/spanish/enbuscadelacoronacompleto.zip
View contents

En Busca de la Corona -Completo-, by Yo Aventuro. (from caad.es archive, under review)

[11-Oct-2010] if-archive/scott-adams/interpreters/scottfree/scottfree-OSX.zip
View contents

ScottFree 1.14, compiled for Mac OS X by Kevin Murphy.

[10-Oct-2010] if-archive/utilities/old/babel-0.4b.zip
View contents
IFWiki: Babel (utility)

Treaty of Babel processing tool, version 0.4b, by L. Ross Raszewski.

[09-Oct-2010] if-archive/games/adrift/GMYLM.zip
View contents
IFDB entry
IFWiki: Give Me Your Lunch Money

Give Me Your Lunch Money, a Tale of the Exploits of an 8 Year-Old Inventor, by DCBSupafly.

[08-Oct-2010] if-archive/games/competition2010/Comp10.z5
IFDB entry
IFWiki: CompXX

The unofficial "front-end" game for the 2010 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 2 / Serial number 101008.

[06-Oct-2010] if-archive/solutions/BiCon_Walkthrough.txt
IFDB entry

Walkthrough for BiCon by the game's author, "rach".

[06-Oct-2010] if-archive/games/zcode/BiCon.zblorb
IFDB entry

BiCon, an Interactive Infatuation, by "rach". Release 4 / Serial number 101006.

[06-Oct-2010] if-archive/games/zcode/UniPool.z5
IFDB entry
IFWiki: The Unicorn Pool

The Unicorn Pool, a fable owing much to Theodore Sturgeon, Thomas Hardy, and the film A Kid For Two Farthings, written by Tiddy Ogg. Release 1 / Serial number 100914.

[04-Oct-2010] if-archive/games/competition2010/web/cherry/cherry.txt
[04-Oct-2010] if-archive/games/pc/portuguese/aventura_no_inferno.zip
View contents

Aventura no Inferno, version 1.0, by Fernando Aires Castello.

[03-Oct-2010] if-archive/games/competition2010/zcode/lostsheep/Updated-Walkthrough.txt
[02-Oct-2010] if-archive/games/competition2010/readme.txt

Stephen Granade's note about the 2010 competition. Read this to find out where to get more information.

[02-Oct-2010] if-archive/games/competition2010/Comp10.zip
View contents

All of the entries in the 2010 competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 16MB in size.

[02-Oct-2010] if-archive/games/competition2010/WinInterpreters.exe

All of the Windows interpreters needed to play the competition games.

[02-Oct-2010] if-archive/games/competition2010/IFComp2010.exe

All of the entries in the 2010 competition in one Windows self extracting archive. This file is around 14MB in size.

[01-Oct-2010] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/advpda.ini
[01-Oct-2010] if-archive/games/competition2010/zcode/quietevening/A Quiet Evening At Home.zblorb
[01-Oct-2010] if-archive/games/competition2010/glulx/gigantomania/Gigantomania.gblorb
[01-Oct-2010] if-archive/games/competition2010/zcode/heated/heated.z8
[01-Oct-2010] if-archive/games/competition2010/glulx/inerebus/inerebus.gblorb
[01-Oct-2010] if-archive/games/competition2010/zcode/mite/Mite.z5
[01-Oct-2010] if-archive/games/competition2010/zcode/mite/mite_walkthru.txt
[01-Oct-2010] if-archive/games/competition2010/zcode/ninjas_fate/ninjas_fate.z8
[01-Oct-2010] if-archive/games/competition2010/zcode/ninjas_fate/ninjas_fate_walkthrough.txt
[01-Oct-2010] if-archive/games/competition2010/glulx/oneeyeopen/One Eye Open.gblorb
[01-Oct-2010] if-archive/games/competition2010/glulx/oxygen/Oxygen.gblorb
[01-Oct-2010] if-archive/games/competition2010/glulx/oxygen/OxygenWalkthrough.txt
[01-Oct-2010] if-archive/games/competition2010/zcode/penandpaint/PenAndPaint.z8
[01-Oct-2010] if-archive/games/competition2010/zcode/penandpaint/PenAndPaintWalkthrough.txt
[01-Oct-2010] if-archive/games/competition2010/zcode/revolution/revolution.zblorb
[01-Oct-2010] if-archive/games/competition2010/zcode/quietevening/simple walkthrough.rtf
[01-Oct-2010] if-archive/games/competition2010/zcode/warblers/The Warbler's Nest.zblorb
[01-Oct-2010] if-archive/games/competition2010/zcode/asgard/asgard.zblorb
[01-Oct-2010] if-archive/games/competition2010/zcode/asgard/asgard_walkthru.txt
[01-Oct-2010] if-archive/games/competition2010/zcode/chronicler/chronicler0.z5
[01-Oct-2010] if-archive/games/competition2010/zcode/chronicler/chronicler_help0.txt
[01-Oct-2010] if-archive/games/competition2010/zcode/death/Death Off the Cuff.zblorb
[01-Oct-2010] if-archive/games/competition2010/glulx/divis/Divis Mortis.gblorb
[01-Oct-2010] if-archive/games/competition2010/zcode/eastgrovehills/EastGroveHills.zblorb
[01-Oct-2010] if-archive/games/competition2010/zcode/hummingbird/FotH_walk.txt
[01-Oct-2010] if-archive/games/competition2010/zcode/hummingbird/Hummingbird.zblorb
[01-Oct-2010] if-archive/games/competition2010/zcode/lostsheep/LostSheep.z5
[01-Oct-2010] if-archive/games/competition2010/glulx/blindhouse/The Blind House.gblorb
[01-Oct-2010] if-archive/games/competition2010/glulx/blindhouse/walkthrough.txt
[01-Oct-2010] if-archive/games/competition2010/zcode/death/Walkthru.txt
[01-Oct-2010] if-archive/games/competition2010/windows/r/R_Game_Data_File/r.dat
[01-Oct-2010] if-archive/games/competition2010/windows/r/arrrticle.txt
[01-Oct-2010] if-archive/games/competition2010/windows/r/running_the_game.txt
[01-Oct-2010] if-archive/games/competition2010/glulx/gris/walkthrough.txt
[01-Oct-2010] if-archive/games/competition2010/glulx/gris/Gris et Jaune.ulx
[30-Sep-2010] if-archive/games/competition2010/glulx/followingastar/FollowingAStar.blb
[30-Sep-2010] if-archive/games/competition2010/web/leadlight/Read Me.txt
[30-Sep-2010] if-archive/games/competition2010/web/leadlight/Leadlight Player Guide.pdf
[29-Sep-2010] if-archive/games/competition2010/web/leadlight/ActiveGS_Mac/leadlight.2mg
[29-Sep-2010] if-archive/games/competition2010/web/leadlight/ActiveGS_PC/leadlight.2mg
[28-Sep-2010] if-archive/games/competition2010/tads3/rogue/Rogue of the Multiverse.t3
[28-Sep-2010] if-archive/games/competition2010/glulx/aotearoa/Aotearoa.gblorb
[28-Sep-2010] if-archive/games/competition2010/glulx/aotearoa/Aotearoa_cover.pdf
[26-Sep-2010] if-archive/games/competition2010/tads3/rogue/The Dryzandia Sun.pdf
[26-Sep-2010] if-archive/games/competition2010/glulx/gris/Gris et Jaune Handbill.jpg
[26-Sep-2010] if-archive/games/competition2010/tads3/rogue/Rogue-Cover.jpg
[25-Sep-2010] if-archive/games/competition2010/tads3/rogue/roguewalkthru.txt
[25-Sep-2010] if-archive/games/competition2010/glulx/followingastar/walkthrough.txt
[20-Sep-2010] if-archive/games/competition2010/web/leadlight/ActiveGS_Mac/default.activegsxml
[18-Sep-2010] if-archive/games/source/inform/SagebrushCactus-source.zip
View contents
IFDB entry

`Mid the sagebrush and the cactus, by Victor Gijsbers. Release 1 / Serial number 100918.

[18-Sep-2010] if-archive/games/glulx/SagebrushCactus.gblorb
IFDB entry
IFWiki: 'Mid the Sagebrush and the Cactus

'Mid the sagebrush and the cactus, by Victor Gijsbers. Release 1 / Serial number 100918. (Source code is in games/source/inform/SagebrushCactus-source.zip)

[15-Sep-2010] if-archive/programming/quill/pawgr.zip
View contents

An extractor for the graphics in PAW games saved as Spectrum emulator snapshots. Version 0.9, by Jose Luis Cebrian Pague. Archive includes MS-DOS executable and source code.

[13-Sep-2010] if-archive/games/glulx/spanish/slopez.zip
View contents

slopez, by Varios. (from caad.es archive, under review)

[12-Sep-2010] if-archive/games/competition2010/web/leadlight/ActiveGS_PC/default.activegsxml
[12-Sep-2010] if-archive/games/source/inform/stiffy.inf
IFDB entry

Stiffy Makane: Inform Edition. Release 71 / Serial number 069105. An Inform 6 port of The Incredible Erotic Adventures of Stiffy Makane, derived from Drunken Bastard and Dastardly Coward's Mystery Science Theater 3000 version, by Drunken Bastard.

[11-Sep-2010] if-archive/games/source/inform/FormerlyHiddenNaziMode.zip
View contents
IFDB entry
IFWiki: The Game Formerly Known as Hidden Nazi Mode

The Game Formerly Known as Hidden Nazi Mode. A cute game for unattended young children, by Victor Gijsbers. Archive includes game file, source code and accompanying essay.

[11-Sep-2010] if-archive/games/zcode/FormerlyHiddenNaziMode.zip
View contents
IFDB entry
IFWiki: The Game Formerly Known as Hidden Nazi Mode

The Game Formerly Known as Hidden Nazi Mode. A cute game for unattended young children, by Victor Gijsbers. Release 1 / Serial number 100911. Archive includes game file, source code and accompanying essay.

[11-Sep-2010] if-archive/games/competition2010/web/leadlight/leadlight_hints.pdf
[11-Sep-2010] if-archive/games/source/inform/ArtOfFugue-source.zip
View contents
IFDB entry
IFWiki: The Art of Fugue

Source code for Art of Fugue, by Victor Gijsbers, Jimmy Maher, Dorte Lassen and Johan. Licensed under the GPLv3 or any later version.

[11-Sep-2010] if-archive/games/glulx/ArtOfFugue.gblorb
IFDB entry
IFWiki: The_Art_of_Fugue

Art of Fugue, interactive studies in counterpoint, by Victor Gijsbers, Jimmy Maher, Dorte Lassen and Johan. Release 1 / Serial number 100911. (source code is in games/source/inform/ArtOfFugue-source.zip)

[11-Sep-2010] if-archive/games/glulx/ArtOfFugue_NoMusic.gblorb
IFDB entry
IFWiki: The_Art_of_Fugue

Art of Fugue, interactive studies in counterpoint, by Victor Gijsbers, Jimmy Maher, Dorte Lassen and Johan. This version does not have music, so the file size is considerably smaller. Release 1 / Serial number 100911. (source code is in games/source/inform/ArtOfFugue-source.zip)

[11-Sep-2010] if-archive/games/source/inform/Figaro-source.zip
View contents
IFDB entry
IFWiki: Figaro

Figaro, a co-authored revenge by Victor Gijsbers. Innovation Comp Entry, released under the GPL v3.

[11-Sep-2010] if-archive/games/zcode/Figaro.zblorb
IFDB entry
IFWiki: Figaro

Figaro, a co-authored revenge by Victor Gijsbers, Innovation Comp Entry, released under the GPL v3. Release 2 / Serial number 100911. (source code is in games/source/inform/Figaro-source.zip)

[07-Sep-2010] if-archive/games/competition2010/web/leadlight/ActiveGS_Mac/ActiveGS.app/Contents/MacOS/ActiveGS
[07-Sep-2010] if-archive/games/competition2010/web/leadlight/ActiveGS_PC/ActiveGS.exe
[05-Sep-2010] if-archive/infocom/compilers/inform6/library/contributions/EventList.h

A library that provides TADS3 style EventList classes (Shuffled, Cyclic, Stop, Sync, and Distributed) for more realistic conversation systems. EventLists can print text or run a routine from any item in the list. Version 1.00, by Jim Aikin.

[30-Aug-2010] if-archive/games/competition2010/glulx/aotearoa/glkote.css
[25-Aug-2010] if-archive/games/pc/TheApprentice.exe
IFDB entry

The Apprentice, by Saevar Benjaminsson. (a machine-independent TADS .gam file is in games/tads/TheApprentice.gam)

[25-Aug-2010] if-archive/games/tads/TheApprentice.gam
IFDB entry
IFWiki: The Apprentice (by Benjaminsson)

The Apprentice, by Saevar Benjaminsson. (an MS-DOS executable is in games/pc/TheApprentice.exe)

[24-Aug-2010] if-archive/solutions/FarmersDaughter.odt
IFDB entry

Solution to Farmers Daughter, Z-code version, written by Virto Nacine Cifetti. OpenDocument format.

[22-Aug-2010] if-archive/games/zcode/TheTerribleOldManse.zblorb
IFDB entry
IFWiki: The Terrible, Old Manse

The Terrible Old Manse: 8bit fun in 7bit ASCII, by Joe Johnston. Release 1 / Serial number 100819.

[19-Aug-2010] if-archive/games/java/bork.zip
View contents
IFDB entry

Bork: The Great Abortion of A Coherent Narrative. Includes Java class files and source code.

[19-Aug-2010] if-archive/games/source/java/bork.zip
View contents
IFDB entry

Bork: The Great Abortion of A Coherent Narrative. Includes Java class files and source code.

[18-Aug-2010] if-archive/games/glulx/spanish/hhorcus.zip
View contents

Homo Homini Orcus, un encuentro interactivo por J. Francisco Martín. Versión 2.5 / Núm. de serie 100818. Includes story files and Inform 6 source code. GPL3+.

[18-Aug-2010] if-archive/games/source/inform/spanish/hhorcus.zip
View contents

Homo Homini Orcus, un encuentro interactivo por J. Francisco Martín. Versión 2.5 / Núm. de serie 100818. Includes story files and Inform 6 source code. GPL3+.

[18-Aug-2010] if-archive/games/zcode/spanish/hhorcus.zip
View contents

Homo Homini Orcus, un encuentro interactivo por J. Francisco Martín. Versión 2.5 / Núm. de serie 100818. Includes story files and Inform 6 source code. GPL3+.

[18-Aug-2010] if-archive/programming/glulx/old/Glulx-Spec-312.txt

Glulx Virtual Machine specification, Version 3.1.2, by Andrew Plotkin.

[15-Aug-2010] if-archive/solutions/ColdAsDeath.txt
IFDB entry

Walkthrough for Cold As Death, a realtime IF game that can be found at http://www.lai.as/games/ColdAsDeath/. Walkthrough written by Emily Short.

[13-Aug-2010] if-archive/games/zcode/TheEmptyRoom.zblorb
IFDB entry

The Empty Room, an Interactive Escape, by Matthew Alger. Release 1 / Serial number 100813.

[10-Aug-2010] if-archive/games/adrift/italian/IlGolem.zip
View contents
IFDB entry

Il Golem, by Tristano Ajmone. "The game is a Judaic-pulp humorous adventure of medium length and difficulty." Winner of the Concorso Avventure Testuali 2010.

[08-Aug-2010] if-archive/games/glulx/FerrousRing.zip
View contents
IFDB entry
IFWiki: Ferrous Ring

Ferrous Ring, by Justin Morgan. Release 2 / Serial number 1007276. (the original competition entry is in games/competition2007/glulx/ferrousring/FerrousRing.ulx)

[05-Aug-2010] if-archive/games/zcode/TheSmallRoom.z5
IFDB entry

Trapped in a Small Room, by Anthony. Release 1 / Serial number 100805.

[30-Jul-2010] if-archive/games/pc/stone.exe

Search for the Sacred Stone, version 0.33, by Mikel Rice.

[28-Jul-2010] if-archive/games/glulx/being_there.zip
View contents
IFDB entry
IFWiki: Being There

Being There, an experimental work of interactive fiction about existence and Korea, by Jordan Magnuson. Release 6.

[13-Jul-2010] if-archive/programming/tads2/executables/CocoaTADS-0.3.4.zip
View contents
IFWiki: CocoaTADS

CocoaTADS version 0.3.4, a native, multimedia-enabled HTML TADS interpreter for Mac OS X, written by Charles Srstka.

[13-Jul-2010] if-archive/programming/tads3/executables/CocoaTADS-0.3.4.zip
View contents
IFWiki: CocoaTADS

CocoaTADS version 0.3.4, a native, multimedia-enabled HTML TADS interpreter for Mac OS X, written by Charles Srstka.

[13-Jul-2010] if-archive/games/zcode/TutorialHotel.z5
IFDB entry

Hotel Tutorial, by Leandro Ribeiro. A tutorial game for new IF players. Release 1 / Serial number 100713.

[11-Jul-2010] if-archive/infocom/interpreters/muttonate/flashonate.zip
View contents
IFWiki: Flashonate

A port to Adobe Flash of Muttonate, ported by Peter Rogers.

[09-Jul-2010] if-archive/programming/editors/Hugo.chl

A syntax-coloring definition file for the Hugo language in the freeware text editor called ConTEXT, written by Paul Lee.

[08-Jul-2010] if-archive/games/competition2010/web/leadlight/ActiveGS_Mac/ActiveGS.app/Contents/Info.plist
[08-Jul-2010] if-archive/games/competition2010/web/leadlight/ActiveGS_Mac/ActiveGS.app/Contents/Resources/Info.plist
[08-Jul-2010] if-archive/games/competition2010/web/leadlight/ActiveGS_Mac/ActiveGS.app/Contents/Resources/English.lproj/InfoPlist.strings
[08-Jul-2010] if-archive/games/competition2010/web/leadlight/ActiveGS_Mac/ActiveGS.app/Contents/Resources/English.lproj/main.nib/objects.xib
[08-Jul-2010] if-archive/games/competition2010/web/leadlight/ActiveGS_Mac/ActiveGS.app/Contents/PkgInfo
[08-Jul-2010] if-archive/games/zcode/FindTheBed.zblorb
IFDB entry
IFWiki: Find the Bed

Find the Bed, by Jacob Mianecki. Release 1 / Serial number 100708.

[07-Jul-2010] if-archive/games/mini-comps/introcomp/introcomp10.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2010, Tourist Trap, Cryptozookeeper, A Fleeting Case of Self-Possession, Closed Circles, Fang Vs. Claw, For the Love Of Ornery Blue Yaks, Peanut Orchestra, Plan 6 from Inner Earth, Waker

All of the entries in Jacqueline Lott's 2010 Introcomp, archived in a single file. Included are:

  • Tourist Trap, by Iain Merrick (Z-code)
  • Cryptozookeeper, by Robb Sherwin (Hugo)
  • A Fleeting Case of Self-Possession, or, Memento Moratori, by Lea Albaugh (Z-code)
  • Closed Circles, by M.M. Kathrel (TADS 3)
  • Fang Vs. Claw a.k.a. The Duel That Spanned the Ages Episode 2, by Oliver Ullmann (Glulx)
  • For the Love Of Ornery Blue Yaks, by Doug Jones (TADS 2)
  • Peanut Orchestra, by Mikhail Fiadotau and Evgeny Bychkov (Windows)
  • Plan 6 from Inner Earth, by Adrien Saurat (Z-code)
  • Waker, by Kevin Jackson-Mead (Z-code)
[03-Jul-2010] if-archive/games/zcode/Heliopause.zblorb
IFDB entry
IFWiki: Hoist Sail for the Heliopause and Home

Hoist Sail for the Heliopause and Home, by Andrew Plotkin. Release 6 / Serial number 100703.

[30-Jun-2010] if-archive/games/zcode/AlongTheRiver.z5
IFDB entry

Along the River, an unlikely slice of life, by Matthew Alger. Release 1 / Serial number 100630.

[23-Jun-2010] if-archive/programming/tads3/library/contributions/old/msg_custom-2.1.t

An extension that allows authors to customize the standard TADS 3 messages, changing them with regard to smart/curly quotes, contractions, formal versus casual language, etc. Version 2.1, by Greg Boettcher.

[08-Jun-2010] if-archive/games/adrift/yonastoundingcastle.taf
IFDB entry
IFWiki: Yon Astounding Castle! of some sort

Yon Astounding Castle! of some sort, Post-Comp version, by Tiberius Thingamus. (the original competition entry is in games/competition2009/adrift/astoundingcastle/astoundingcastle.taf)

[06-Jun-2010] if-archive/games/glulx/wof.zip
View contents
IFDB entry

Works of Fiction, by Jean Benoit Ferrant. Release 1 / Serial number 100515.

[06-Jun-2010] if-archive/games/source/inform/wof.zip
View contents
IFDB entry

Works of Fiction, by Jean Benoit Ferrant. Release 1 / Serial number 100515.

[06-Jun-2010] if-archive/games/java/catchamonster.zip
View contents

Catch a Monster, version 1.0, shareware, by Chris Broadribb. "You are a professional monster catcher called to a suburban house to catch a viscous monster lurking within."

[02-Jun-2010] if-archive/magazines/Terra/tdif_nl_001.pdf

Terra d'IF newsletter issue 1, July 2008.

[02-Jun-2010] if-archive/magazines/Terra/tdif_nl_002.pdf

Terra d'IF newsletter issue 2, October 2008.

[02-Jun-2010] if-archive/magazines/Terra/tdif_spec2003.pdf

Terra d'IF special edition, April 2004. Coverage of all Italian adventure games from 2003.

[02-Jun-2010] if-archive/magazines/Terra/tdif_009.pdf

Terra d'IF issue 9, June 2006.

[02-Jun-2010] if-archive/magazines/Terra/tdif_005.pdf

Terra d'IF issue 5, February 2005.

[02-Jun-2010] if-archive/magazines/Terra/tdif_008.pdf

Terra d'IF issue 8, February 2006.

[02-Jun-2010] if-archive/magazines/Terra/tdif_007.pdf

Terra d'IF issue 7, October 2005.

[02-Jun-2010] if-archive/magazines/Terra/tdif_010.pdf

Terra d'IF issue 10, October 2006.

[02-Jun-2010] if-archive/magazines/Terra/tdif_006.pdf

Terra d'IF issue 6, June 2005.

[02-Jun-2010] if-archive/magazines/Terra/tdif_004.pdf

Terra d'IF issue 4, October 2004.

[02-Jun-2010] if-archive/magazines/Terra/tdif_003.pdf

Terra d'IF issue 3, June 2004.

[02-Jun-2010] if-archive/magazines/Terra/tdif_001.pdf

Terra d'IF issue 1, October 2003.

[02-Jun-2010] if-archive/magazines/Terra/tdif_002.pdf

Terra d'IF issue 2, February 2004.

[30-May-2010] if-archive/games/pc/LydiasHeart.zip
View contents

Lydia's Heart, version 2.0.06, by Jim Aikin. An extensive reworking of the author's previous game, "Last Resort." About 18 new puzzles, an expanded map area, and more conversation with NPCs. The most recent update is available from the author's website at http://www.musicwords.net/if/if_heart.htm. (a machine-independent TADS game file is in games/tads/LydiasHeart.zip)

[30-May-2010] if-archive/games/tads/LydiasHeart.zip
View contents
IFDB entry
IFWiki: Lydia's Heart

Lydia's Heart, version 2.0.06, by Jim Aikin. An extensive reworking of the author's previous game, "Last Resort." About 18 new puzzles, an expanded map area, and more conversation with NPCs. The most recent update is available from the author's website at http://www.musicwords.net/if/if_heart.htm. (a Windows executable is in games/pc/LydiasHeart.zip)

[16-May-2010] if-archive/games/zcode/IFAquarium.zblorb
IFDB entry

IF Aquarium, a short piece of Interactive Art, by Michael Kichline and Michael Eckhart. Release 2 / Serial number 100515.

[15-May-2010] if-archive/solutions/SlapThatFish.txt

Strategy guide, progressive hints, and walkthrough for Slap That Fish, written by Michael Martin.

[09-May-2010] if-archive/games/quest/redsaucemonday.asl
IFDB entry

A day at the redsauce office, by Tom Clark.

[05-May-2010] if-archive/games/source/inform/yomomma-source.txt

Raising the Flag on Mount Yo Momma, an interactive insult battle, by Juhana Leinonen. Release 3 / Serial number 100228.

[05-May-2010] if-archive/games/zcode/yomomma.zblorb
IFDB entry
IFWiki: Raising the Flag on Mount Yo Momma

Raising the Flag on Mount Yo Momma, an interactive insult battle, by Juhana Leinonen. Release 3 / Serial number 100228. (source code is in games/source/inform/yomomma-source.txt)

[29-Apr-2010] if-archive/programming/tads3/library/contributions/MazeGenerator.zip
View contents

Virtual Maze Generator, version 1, by Jeffrey W. Bowyer. Archive contains a Java component to produces a perfect maze, and a TADS 3 class for crawling that maze.

[21-Apr-2010] if-archive/starters/ifpcd2010.zip
View contents

IF Promotional CD for Windows, March 2010 Edition. An ISO image of a CD containing ready to run interpreters and a selection of games (all of whose authors have given permission). This edition is a refresh of David Cornelson's earlier edition, updated by Robb Sherwin for distribution at PAX East, 2010.

[17-Apr-2010] if-archive/infocom/interpreters/zax/zaxmidlet-0.1.5.zip
View contents

ZaxMidlet 0.1.5, by William H. Johnson, based on Zax by Matt Kimmel. ZaxMidlet is a port of Zax to J2ME Midlet for Blackberry (and other) devices supporting MIDP 2.0.

[16-Apr-2010] if-archive/games/mini-comps/twifcomp/sin-8.z5

Sin 8, by Matt Weiner.

[16-Apr-2010] if-archive/games/mini-comps/twifcomp/sin-7.z5

Sin 7, by Matt Weiner.

[16-Apr-2010] if-archive/games/mini-comps/twifcomp/sin-6.z5

Sin 6, by Matt Weiner.

[16-Apr-2010] if-archive/games/mini-comps/twifcomp/sin-5.z5

Sin 5, by Matt Weiner.

[16-Apr-2010] if-archive/games/mini-comps/twifcomp/sin-4.z5

Sin 4, by Matt Weiner.

[16-Apr-2010] if-archive/games/mini-comps/twifcomp/sin-3.z5

Sin 3, by Matt Weiner.

[16-Apr-2010] if-archive/games/mini-comps/twifcomp/sin-2.z5

Sin 2, by Matt Weiner.

[16-Apr-2010] if-archive/games/mini-comps/twifcomp/sin-1.z5

Sin 1, by Matt Weiner.

[16-Apr-2010] if-archive/games/mini-comps/twifcomp/PUTPBAT.z5

PUTPBAT, by Matt Weiner.

[16-Apr-2010] if-archive/games/mini-comps/twifcomp/war.z5

War, by Matt Weiner.

[11-Apr-2010] if-archive/games/springthing/2010/readme.txt

Information about the competition.

[10-Apr-2010] if-archive/starters/play-if-card.tar.gz
View contents

An IF-for-beginners card that was created for the People's Republic of Interactive Fiction Hospitality Suite at PAX-East 2010 to give beginners an idea of what commands will work. Created by Andrew Plotkin and Lea Albaugh.

[09-Apr-2010] if-archive/games/pc/spanish/kerulen.exe
IFDB entry

Ke rulen los petas, por Grendelkhan. Remake creado en 2009 del original de 1989 por Iber Soft. Obra ganadora de la Retrocomp 2009. Revisión 1 / Número de serie 090720. (Z-code and Glulx files are in games/glulx/spanish/kerulen.zip)

[09-Apr-2010] if-archive/games/glulx/spanish/kerulen.zip
View contents
IFDB entry

Ke rulen los petas, por Grendelkhan. Remake creado en 2009 del original de 1989 por Iber Soft. Obra ganadora de la Retrocomp 2009. Revisión 1 / Número de serie 090720. a Spectrum version of the 1989 game is in games/spectrum/spanish/kerulen.z80, a C64 version in games/c64/spanish/Kerulen.zip, and a MSX version in games/msx/spanish/kerulen.zip)

[09-Apr-2010] if-archive/games/zcode/spanish/kerulen.zip
View contents
IFDB entry

Ke rulen los petas, por Grendelkhan. Remake creado en 2009 del original de 1989 por Iber Soft. Obra ganadora de la Retrocomp 2009. Revisión 1 / Número de serie 090720. (a Spectrum version of the 1989 game is in games/spectrum/spanish/kerulen.z80, a C64 version in games/c64/spanish/Kerulen.zip, and a MSX version in games/msx/spanish/kerulen.zip)

[09-Apr-2010] if-archive/games/source/inform/spanish/konix.zip
View contents
IFDB entry

Konix, por Grendelkhan. "Vulcanianos libres nunca fueron tan provocativos ante las Cortes Generales de Kuaran." Revision 1 / Serial Number 080505. Contains story file, manual, and Inform 6 source code.

[09-Apr-2010] if-archive/games/zcode/spanish/konix.zip
View contents
IFDB entry

Konix, por Grendelkhan. "Vulcanianos libres nunca fueron tan provocativos ante las Cortes Generales de Kuaran." Revision 1 / Serial Number 080505. Contains story file, manual, and Inform 6 source code.

[09-Apr-2010] if-archive/games/source/inform/spanish/no-es-culpa-tuya-maria.zip
View contents
IFDB entry

No es culpa tuya, Maria, por Grendelkhan y Depresiv. "No te preocupes, todo va bien." Releases 1 and 2 / Serial number 080723. Contains story files, manual, and Inform 7 source code.

[09-Apr-2010] if-archive/games/zcode/spanish/no-es-culpa-tuya-maria.zip
View contents
IFDB entry

No es culpa tuya, Maria, por Grendelkhan y Depresiv. "No te preocupes, todo va bien." Releases 1 and 2 / Serial number 080723. Contains story files, manual, and Inform 7 source code.

[09-Apr-2010] if-archive/games/source/inform/spanish/voraz.zip
View contents
IFDB entry

Pesadilla voraz, por Grendelkhan. "La voracidad de la vida y la muerte." Release 1 / Serial number 080430. Contains story file, manual, and Inform 7 source code.

[09-Apr-2010] if-archive/games/zcode/spanish/voraz.zip
View contents
IFDB entry

Pesadilla voraz, por Grendelkhan. "La voracidad de la vida y la muerte." Release 1 / Serial number 080430. Contains story file, manual, and Inform 7 source code.

[09-Apr-2010] if-archive/games/source/inform/spanish/absolutos.zip
View contents
IFDB entry

Los sonidos absolutos, por Grendelkhan y Depresiv. "La búsqueda de la supraesencia o los desvaríos de un demente." Release 1 / Serial number 080516. Contains story file, manual, and Inform 7 source code.

[09-Apr-2010] if-archive/games/zcode/spanish/absolutos.zip
View contents
IFDB entry

Los sonidos absolutos, por Grendelkhan y Depresiv. "La búsqueda de la supraesencia o los desvaríos de un demente." Release 1 / Serial number 080516. Contains story file, manual, and Inform 7 source code.

[09-Apr-2010] if-archive/games/source/inform/spanish/kunelar.zip
View contents
IFDB entry

El ascenso de Kunelar, por Grendelkhan. "Una charla intrascendente mientras el alma asciende hacia la gloria." Release 1 / Serial number 090409. Contains story files, manual, and Inform 7 source code.

[09-Apr-2010] if-archive/games/zcode/spanish/kunelar.zip
View contents
IFDB entry

El ascenso de Kunelar, por Grendelkhan. "Una charla intrascendente mientras el alma asciende hacia la gloria." Release 1 / Serial number 090409. Contains story files, manual, and Inform 7 source code.

[09-Apr-2010] if-archive/games/source/inform/spanish/megara.zip
View contents

Los placeres de Megara, por Grendelkhan. "Episodio I de las aventuras de Ringo Inferno." Release 1 / Serial number 091204. Contains story files, manual, and Inform 7 source code.

[09-Apr-2010] if-archive/games/zcode/spanish/megara.zip
View contents

Los placeres de Megara, por Grendelkhan. "Episodio I de las aventuras de Ringo Inferno." Release 1 / Serial number 091204. Contains story files, manual, and Inform 7 source code.

[09-Apr-2010] if-archive/games/source/inform/spanish/gorbag.zip
View contents

El regalo de Gorbag, por Grendelkhan. "Sobre orcos, chicas, cafés y tardes de lluvia." Release 2 / Serial number 100104. Includes story file and Inform 7 source code.

[09-Apr-2010] if-archive/games/zcode/spanish/gorbag.zip
View contents

El regalo de Gorbag, por Grendelkhan. "Sobre orcos, chicas, cafés y tardes de lluvia." Release 2 / Serial number 100104. Includes story file and Inform 7 source code.

[08-Apr-2010] if-archive/games/zcode/piracy_2.z5
IFWiki: Piracy 2.0

Piracy 2.0 - A Text Adventure in Space, by Sean Huxter. Release 2 / Serial number 100408. (the original competition entry is in games/competition2008/zcode/piracy/Piracy_2.z5)

[08-Apr-2010] if-archive/infocom/compilers/inform5/manuals/LookingGlassTutorial1.pdf

Inform "Looking Glass" Tutorial, by Gareth Rees.

[05-Apr-2010] if-archive/games/mini-comps/speedif/SpeedIF_NewYear2009.zip
View contents
IFDB entry, entry
IFWiki: Newer New Year's Speed IF, The_Day_I_stabbed_..., Dulle_Griet_and_the_Antenorian_Icebox

Games entered in the 2009 SpeedIF New Year's Speed Competition.

[05-Apr-2010] if-archive/games/mini-comps/speedif/SpeedIF_RaifSpam.zip
View contents
IFWiki: R*if spam Speed-IF, HTP

Game entered in the R*IF Spam SpeedIF Competition.

[05-Apr-2010] if-archive/games/mini-comps/speedif/SpeedIF_11A.zip
View contents
IFDB comp
IFWiki: Speed-IF 11th Anniversary

Games entered in the Eleventh Anniversary SpeedIF Competition.

[04-Apr-2010] if-archive/games/hugo/paxless.hex
IFDB entry
IFWiki: PAXLess

PAXLess, a Quest to the IF Suite, by Royce "Garynar" Odle. Written for the PAX-East Speed-IF competition.

[03-Apr-2010] if-archive/games/glulx/duel.zip
View contents
IFDB entry
IFWiki: The Duel That Spanned the Ages

The Duel that Spanned the Ages, Episode 1: The Age of Machines, by Oliver Ullmann. Release 2 / Serial number 100403. (the original competition entry is in games/competition2009/zcode/duelthatspanned/duel.z8)

[01-Apr-2010] if-archive/games/mini-comps/cgdc7/CGDC7Results.csv

Results of the competition, in comma-separated values format.

[01-Apr-2010] if-archive/info/archive-stats/ifarc-2010-Mar.txt
[31-Mar-2010] if-archive/solutions/maps/Winchester.png
IFDB entry
IFWiki: Winchester's Nightmare

A partial map of Union City from Winchester's Nightmare, drawn by Nicholas Gowan.

[31-Mar-2010] if-archive/solutions/WinchesterTraverse.html

A successful traversal of Winchester's Nightmare, created by Nicholas Gowan.

[30-Mar-2010] if-archive/games/glulx/old/TheTinyHouse-r1-s091210.ulx
IFDB entry

The Tiny House, by Dan Doyle III. Release 1 / Serial number 091210.

[29-Mar-2010] if-archive/games/zcode/across.zip
View contents
IFDB entry
IFWiki: Across The Stars

Across the Stars, a Science Fiction Adventure, by Infodarkness Productions. Release 4 / Serial number 100329. (the original competition entry is in games/competition2007/zcode/across/across.z8, and source code is in games/source/inform/acrossthestars.zip)

[28-Mar-2010] if-archive/phoenix/games/source/Fyleet
IFDB entry

Source code for Fyleet, by J.R. Partington

[28-Mar-2010] if-archive/phoenix/games/source/Sangraal
IFDB entry

Source code for Sangraal, by J.R. Partington

[28-Mar-2010] if-archive/phoenix/games/source/BrandX
IFDB entry

Source code for BrandX, by Jonathan Mestel and Peter Killworth

[28-Mar-2010] if-archive/phoenix/games/source/Murdac
IFDB entry

Source code for Murdac, by Jonathan R. Partington

[28-Mar-2010] if-archive/phoenix/games/source/Hamil
IFDB entry

Source code for Hamil, by Jonathan R. Partington

[28-Mar-2010] if-archive/phoenix/games/source/Avon
IFDB entry

Source code for Avon, by Jonathan R. Partington

[26-Mar-2010] if-archive/solutions/mansion_walk.txt
IFDB entry

Walkthrough and footnotes for the Z-code game Mansion by the game's author, Derek Barley.

[26-Mar-2010] if-archive/games/zcode/old/mansion-r1.z5
IFDB entry
IFWiki: Mansion (by Barley)

Mansion, an Interactive Inheritance, by Derek Barley. Release 1 / Serial number 010505

[25-Mar-2010] if-archive/solutions/2112.sol

Solution to 2112, by Ambat Sasi Nair

[25-Mar-2010] if-archive/solutions/house.sol

Solution to the TADS game The House, by Ambat Sasi Nair

[24-Mar-2010] if-archive/solutions/bmiss.sol

Solution to the TADS game Bmissfille, by Ambat Sasi Nair

[24-Mar-2010] if-archive/solutions/dampcamp.sol

Solution to the TADS game The Damp Camp, by Ambat Sasi Nair

[23-Mar-2010] if-archive/games/source/inform/spanish/libro.zip
View contents
IFDB entry

El libro que se aburría, by Antonia Visiedo (Jenesis). Revisión 3 / Número de serie 031202. Contains Inform 6 source code and compiled story file. (the same story file is in games/zcode/spanish/libro.z5)

[22-Mar-2010] if-archive/phoenix/games/source/Crobe
IFDB entry

Source code for Crobe, by J.R. Partington

[18-Mar-2010] if-archive/games/zcode/creepydemo.zip
View contents

A Day in the Creepy Life of Bob, by Nicholas Parkanyi. Shareware: this is demo version 0.1. Release 1 / Serial number 100317.

[09-Mar-2010] if-archive/solutions/school.sol

Solution to Ballymun Adventure, by Ambat Sasi.

[06-Mar-2010] if-archive/games/glulx/spanish/HeroesMazmorra.zip
View contents
IFDB entry

Héroes de la Mazmorra: Llegan los más fuertes, by Josep Coletas.

[05-Mar-2010] if-archive/solutions/fren5-3.sol
IFDB entry

Solution to The Frenetic Five vs. The Seven Deadly Dwarves, by Ambat Sasi.

[05-Mar-2010] if-archive/solutions/fren5-2.sol
IFDB entry

Solution to The Frenetic Five vs. Mr Redundancy Man, by Ambat Sasi.

[05-Mar-2010] if-archive/games/zcode/Wedding.zblorb
IFDB entry

Wedding, an interactive Life Story, by Kenya Miller. Release 1 / Serial number 100221.

[01-Mar-2010] if-archive/info/archive-stats/ifarc-2010-Feb.txt
[28-Feb-2010] if-archive/infocom/compilers/inform6/manuals/glulx/italian/Manuale_Inform_Glulx.pdf

"Come scrivere (e giocare) delle avventure testuali in Inform e Glulx" (in English, "How to write (and play) text adventures in Inform and Glulx"). Written in Italian by Vincenzo Scarpa.

[27-Feb-2010] if-archive/games/zcode/ToK.zblorb
IFDB entry
IFWiki: ToK

ToK, written by Sacra. Release 1 / Serial number 100227.

[27-Feb-2010] if-archive/games/mini-comps/cgdc7/Roofed.zblorb
IFDB entry
IFWiki: Roofed

Roofed, A Karrento Brothers Adventure by Jim Munroe. Release 2 / Serial number 100223.

[26-Feb-2010] if-archive/games/zcode/Dual.zblorb
IFDB entry
IFWiki: Dual Transform

Dual Transform, a Metasemantic Construction, by Andrew Plotkin. Originally written under the pseudonym Nigel Smith for the 2010 Jay Is Games "One-Room-Escape" competition. Release 5 / Serial number 100225. (source code is in games/source/inform/dualtransform.ni)

[26-Feb-2010] if-archive/games/mini-comps/cgdc7/Dual.zblorb
IFDB entry
IFWiki: Dual Transform

Dual Transform, A Metasemantic Construction by Andrew Plotkin ("Nigel Smith"). Release 5 / Serial number 100225. Runner-up in the competition. (also in games/zcode/Dual.zblorb)

[25-Feb-2010] if-archive/solutions/criticalbreach.txt
IFDB entry

Solution to Critical Breach, by the game's author.

[24-Feb-2010] if-archive/games/mini-comps/cgdc7/Ka.z8
IFDB entry
IFWiki: Ka

Ka, An Interactive Escape by Dan Efran. Release 2 / Serial number 100212.

[22-Feb-2010] if-archive/games/linux/Realm_of_Obsidian_LinuxWine.zip
View contents
IFDB entry
IFWiki: Realm of Obsidian

Realm of Obsidian (Preview Edition) v0.63, with sounds and music, by Amy Kerns. This version is packaged to run under Wine on Linux. (a Windows version is in games/pc/Realm_of_Obsidian.zip)

[22-Feb-2010] if-archive/games/linux/Realm_of_Obsidian_NS_LinuxWine.zip
View contents
IFDB entry
IFWiki: Realm of Obsidian

Realm of Obsidian (Preview Edition) v0.63, without sounds or music, by Amy Kerns. This version is packaged to run under Wine on Linux. (a Windows version is in games/pc/Realm_of_Obsidian_NS.zip)

[22-Feb-2010] if-archive/games/pc/Realm_of_Obsidian_NS.zip
View contents
IFDB entry
IFWiki: Realm of Obsidian

Realm of Obsidian (Preview Edition) v0.63, without sounds or music, by Amy Kerns. (a Linux version is in games/linux/Realm_of_Obsidian_NS_LinuxWine.zip; the original Spring Thing 2009 entry is in games/springthing/2009/Realm_of_Obsidian_v062_NS.zip)

[22-Feb-2010] if-archive/games/pc/Realm_of_Obsidian.zip
View contents
IFDB entry
IFWiki: Realm of Obsidian

Realm of Obsidian (Preview Edition) v0.63, with sounds and music, by Amy Kerns. (a Linux version is in games/linux/Realm_of_Obsidian_LinuxWine.zip; the original Spring Thing 2009 entry is in games/springthing/2009/Realm_of_Obsidian_v062.zip)

[22-Feb-2010] if-archive/games/mini-comps/cgdc7/Zeroeth.z8
IFDB entry
IFWiki: A Zeroeth Dimension

A Zeroeth Dimension, An Interactive Fiction by Dewey Mowris. Release 1 / Serial number 100221.

[14-Feb-2010] if-archive/games/mini-comps/cgdc7/Zegrothenus.z8
IFDB entry
IFWiki: Zegrothenus

Zegrothenus, by Poster. Release 2 / Serial number 021310. (a newer version is at games/zcode/zegro.z8)

[13-Feb-2010] if-archive/games/zcode/WalkInThePark.z5
IFDB entry
IFWiki: A Walk In The Park

A Walk in the Park, a multiple-ending adventure, by Matthew Alger. A short, comedic game with three humorous endings. Release 1 / Serial number 100213.

[12-Feb-2010] if-archive/games/mini-comps/cgdc7/TheUsher.z8
IFDB entry
IFWiki: The Usher

The Usher, A potentially uninteresting fate, by Branden Rishel and Daphne Gabrieli. Release 1 / Serial number 100211.

[11-Feb-2010] if-archive/games/mini-comps/cgdc7/LuridDreams.z8
IFDB entry
IFWiki: Lurid Dreams

Lurid Dreaming, An Interactive Fiction by Torgrim Mellum Stene. Release 1 / Serial number 100211.

[10-Feb-2010] if-archive/games/mini-comps/cgdc7/Hoosegow.zblorb
IFDB entry
IFWiki: Hoosegow

Hoosegow, A Wild West Wreck by Ben Collins-Sussman and Jack Welch. Release 15 / Serial number 100209. Winner of the competition. (a newer version is at games/zcode/hoosegow.zblorb)

[09-Feb-2010] if-archive/games/mini-comps/cgdc7/Survive.z5
IFDB entry
IFWiki: Survive

Survive, by Baltasar. Release 3 / Serial number 100208.

[09-Feb-2010] if-archive/games/mini-comps/cgdc7/IExpectYouToDie.z8
IFDB entry
IFWiki: I Expect You To Die

I Expect You To Die, An Interactive Fiction by Anthony Schuster. Release 1 / Serial number 100209.

[09-Feb-2010] if-archive/games/mini-comps/cgdc7/IntoTheOpenSky.zblorb
IFDB entry
IFWiki: Into the Open Sky

Into the Open Sky, An Interactive Fiction by Matt Lindquist. Release 251 / Serial number 100208.

[08-Feb-2010] if-archive/games/mini-comps/cgdc7/Blueprint.z5
IFDB entry
IFWiki: The Blueprint

The Blueprint, An Interactive Fiction by Thaidaree. Release 1 / Serial number 100208.

[08-Feb-2010] if-archive/games/mini-comps/cgdc7/PartyFoul.zblorb
IFDB entry
IFWiki: Party Foul

Party Foul, An Exercise in Frustration by Brooks Reeves. Release 4 / Serial number 100208. Runner-up in the competition.

[06-Feb-2010] if-archive/games/mini-comps/cgdc7/Terminal.zblorb
IFDB entry
IFWiki: Terminal

Terminal, An Interactive Fiction by C. Everett. Release 1 / Serial number 100205.

[03-Feb-2010] if-archive/games/mini-comps/cgdc7/EscapeInTheDark.z5
IFDB entry
IFWiki: Escape In The Dark

Escape In The Dark, An Interactive Vanishing, by Owen Parish. Release 3 / Serial number 100203.

[03-Feb-2010] if-archive/games/spectrum/spanish/lagranhazana.zip
View contents

La Gran Hazaña, by Thedar Works - Roberto Bernardo. (from caad.es archive, under review)

[03-Feb-2010] if-archive/games/mini-comps/cgdc7/EscapeIntoFiction.zblorb
IFDB entry
IFWiki: Escape Into Fiction

Escape Into Fiction, An Interactive Fiction by M27. Release 1 / Serial number 100203.

[02-Feb-2010] if-archive/games/mini-comps/cgdc7/CriticalBreach.z8
IFDB entry
IFWiki: Critical Breach

Critical Breach, An Escape Story by Grey. Release 1 / Serial number 100203. (a newer version is in games/zcode/CriticalBreach.z8)

[01-Feb-2010] if-archive/games/mini-comps/cgdc7/Heavenly.z8
IFDB entry
IFWiki: Heavenly

Heavenly, Too Much of a Good Thing, by Jim Aikin. Release 1 / Serial number 091213.

[01-Feb-2010] if-archive/games/mini-comps/cgdc7/TheCube.z8
IFDB entry
IFWiki: The Cube

The Cube, An Interactive Fiction by Simon Smart and Eleanor Gang. Release 1 / Serial number 100130.

[01-Feb-2010] if-archive/games/mini-comps/cgdc7/AnOpenField.zblorb
IFDB entry
IFWiki: An Open Field

An Open Field, An Interactive Fiction by ColdFrog. Release 1 / Serial number 100131.

[01-Feb-2010] if-archive/games/mini-comps/cgdc7/Monday.z8
IFDB entry
IFWiki: Monday, 16:30

Monday, 16:30, Escape The Office IF by Alexander "Mordred" Andonov. Release 1 / Serial number 100201.

[01-Feb-2010] if-archive/solutions/invisible_walkthrough.txt
IFDB entry
IFWiki: The_Believable_Adventures_of_an_Invisible_Man

Walkthrough for The Believable Adventures of an Invisible Man by the game's author, Hannes Schueller.

[01-Feb-2010] if-archive/games/zcode/invisible.z8
IFDB entry
IFWiki: The Believable Adventures of an Invisible Man

The Believable Adventures of an Invisible Man: a Reasonably Realistic Revenge Romp, by Hannes Schueller. Release 2 / Serial number 100130. (the original competition entry is in games/competition2009/zcode/invisible/invisible.z8)

[01-Feb-2010] if-archive/info/archive-stats/ifarc-2009.txt
[01-Feb-2010] if-archive/info/archive-stats/ifarc-2010-Jan.txt
[30-Jan-2010] if-archive/starters/italian/Introduzione-alle-Avventure-Testuali.pdf

Introduction to IF, by Emily Short, translated to Italian by Tristano Ajmone. PDF.

[29-Jan-2010] if-archive/solutions/german/Drachental-Karte.txt
IFDB entry

Map for "Das Drachental", a commercial German game from 1985 (UTF-8).

[29-Jan-2010] if-archive/solutions/german/Freiheit-Karte.txt
IFDB entry

Map for the C64 game "Freiheit", released in 1986 (UTF-8).

[27-Jan-2010] if-archive/games/zcode/SoReality.z8
IFDB entry

So Reality, by Kenya Miller. Release 1 / Serial number 100127.

[27-Jan-2010] if-archive/games/zcode/Snowquest.zip
View contents
IFDB entry
IFWiki: Snowquest

Snowquest, a Curious Tale by Eric Eve. Release 2 / Serial number 100127. Archive includes Z-code game file and a walkthrough. (the original competition entry is in games/competition2009/zcode/snowquest/Snowquest.zblorb)

[27-Jan-2010] if-archive/programming/superglus/Superglus1.1.zip
View contents

Superglus version 1.1, by Carlos Sanchez. Windows executables.

[27-Jan-2010] if-archive/programming/tads3/library/contributions/kfDebug.t

A debugging suite, including an in-game expression evaluator. Version 1, by Krister Fundin.

[27-Jan-2010] if-archive/programming/superglus/SuperglusSetup1.1.exe

Superglus version 1.1, by Carlos Sanchez. Windows installer.

[22-Jan-2010] if-archive/games/glulx/spanish/old/heroesmazmorra-1.0.zip
View contents
IFDB entry

Héroes de la Mazmorra v1.0, by Josep Coletas.

[19-Jan-2010] if-archive/games/source/inform/italian/VillaMorgana_src.zip
View contents
IFDB entry

Villa Morgana, una dimostrazione interattiva di Paolo Lucchesi. (Inform 6) Versione 3 / Numero di serie 090404. (compiled game files are in games/glulx/italian/VillaMorgana_grx.zip and games/zcode/italian/VillaMorgana_txt.zip, and a Windows installer is in games/pc/italian/VillaMorgana.exe)

[19-Jan-2010] if-archive/games/pc/italian/VillaMorgana.exe
IFDB entry

Villa Morgana, una dimostrazione interattiva di Paolo Lucchesi. Versione 3 / Numero di serie 090404 (a Glulx version is in games/glulx/italian/VillaMorgana_grx.zip, a Z-code version is in games/zcode/italian/VillaMorgana_txt.zip, and source code is in games/source/inform/italian/VillaMorgana_src.zip)

[19-Jan-2010] if-archive/games/zcode/italian/VillaMorgana_txt.zip
View contents
IFDB entry

Villa Morgana, una dimostrazione interattiva di Paolo Lucchesi. Versione 3 / Numero di serie 090404. (a Glulx version is in games/glulx/italian/VillaMorgana_grx.zip, a Windows installer is in games/pc/italian/VillaMorgana.exe, and source code is in games/source/inform/italian/VillaMorgana_src.zip)

[19-Jan-2010] if-archive/games/glulx/italian/VillaMorgana_grx.zip
View contents
IFDB entry

Villa Morgana, una dimostrazione interattiva di Paolo Lucchesi. Versione 3 / Numero di serie 090404. (a Z-code version is in games/zcode/italian/VillaMorgana_txt.zip, a Windows installer is in games/pc/italian/VillaMorgana.exe, and source code is in games/source/inform/italian/VillaMorgana_src.zip)

[19-Jan-2010] if-archive/games/pc/italian/Beyond.exe
IFDB entry
IFWiki: Beyond

Beyond, an IF by Mondi Confinanti. Created by Roberto Grassi, Paolo Lucchesi and Alessandro Peretti. Windows executable installer version. Release 5 / Serial number 100115 (an English version is in games/pc/Beyond.exe, and the original competition entry is in games/competition2005/glulx/beyond/)

[19-Jan-2010] if-archive/games/zcode/italian/Beyond_txt.zip
View contents
IFDB entry
IFWiki: Beyond

Beyond, an IF by Mondi Confinanti. Created by Roberto Grassi, Paolo Lucchesi and Alessandro Peretti. Text-only version. Release 5 / Serial number 100115. (a graphical version is in games/glulx/italian/Beyond.zip, an English version is in games/zcode/Beyond_txt.zip, and the original competition entry is in games/competition2005/glulx/beyond/)

[19-Jan-2010] if-archive/games/glulx/italian/Beyond.zip
View contents
IFDB entry
IFWiki: Beyond

Beyond, an IF by Mondi Confinanti. Created by Roberto Grassi, Paolo Lucchesi and Alessandro Peretti. Graphical version. Release 5 / Serial number 100115. (a text-only version is in games/zcode/italian/Beyond_txt.zip, a Windows installer is in games/pc/italian/Beyond.exe, an English version is in games/glulx/Beyond.zip, and the original competition entry is in games/competition2005/glulx/beyond/)

[19-Jan-2010] if-archive/games/pc/Beyond.exe
IFDB entry
IFWiki: Beyond

Beyond, an IF by Mondi Confinanti. Created by Roberto Grassi, Paolo Lucchesi and Alessandro Peretti. Windows executable installer version. Release 5 / Serial number 100115 (an Italian version is in games/pc/italian/Beyond.exe, and the original competition entry is in games/competition2005/glulx/beyond/)

[19-Jan-2010] if-archive/games/zcode/Beyond_txt.zip
View contents
IFDB entry
IFWiki: Beyond

Beyond, an IF by Mondi Confinanti. Created by Roberto Grassi, Paolo Lucchesi and Alessandro Peretti. Text-only version. Release 5 / Serial number 100115. (a graphical version is in games/glulx/Beyond.zip, an Italian version is in games/zcode/italian/Beyond_txt.zip, and the original competition entry is in games/competition2005/glulx/beyond/)

[19-Jan-2010] if-archive/games/glulx/Beyond.zip
View contents
IFDB entry
IFWiki: Beyond

Beyond, an IF by Mondi Confinanti. Created by Roberto Grassi, Paolo Lucchesi and Alessandro Peretti. Graphical version. Release 5 / Serial number 100115. (a text-only version is in games/zcode/Beyond_txt.zip, a Windows installer is in games/pc/Beyond.exe, an Italian version is in games/glulx/italian/Beyond.zip, and the original competition entry is in games/competition2005/glulx/beyond/)

[19-Jan-2010] if-archive/solutions/german/Freiheit-Loesung.pdf
IFDB entry

Walkthrough for the C64 game "Freiheit".

[19-Jan-2010] if-archive/games/c64/german/Freiheit.t64
IFDB entry

Freiheit, a German text adventure, written by Bodo Mertins and originally published in 64'er magazine. Placed here with the author's permission. (a print-out of a walkthrough is in solutions/german/Freiheit-Loesung.pdf, and a map is in solutions/german/Freiheit-Karte.txt)

[15-Jan-2010] if-archive/games/zcode/figueres.zblorb
IFDB entry
IFWiki: Figueres in my Basement

Figueres in my Basement, an interactive poem by Kazuki Mishima. Release 1.

[08-Jan-2010] if-archive/interpreters-multi/ggzc/ggzc.zip
View contents

The "Poor Man's Interactive Fiction Player," a console/term-mode package for Linux only, containing 12 interpreters and a script bundled together in a single executable, for easy, simple play of a wide variety of games. The archive contains the executable and PDF manual; see manual for where to obtain full source code. Version 0.95, released under the GPL.

[01-Jan-2010] if-archive/info/archive-stats/ifarc-2009-Dec.txt
[26-Dec-2009] if-archive/programming/superglus/Superglus1.0.tar.gz
View contents

Superglus version 1.0, by Carlos Sanchez. Linux executables.

[24-Dec-2009] if-archive/games/html/spanish/frasier.zip
View contents

Frasier. La Aventura, by planseldon. (from caad.es archive, under review)

[23-Dec-2009] if-archive/games/zcode/Primrose.zblorb
IFDB entry
IFWiki: The Primrose Path

The Primrose Path, by Nolan Bonvouloir. Release 4 / Serial number 091222. (the original competition entry is in games/competition2006/zcode/primrose/Primrose.z8)

[19-Dec-2009] if-archive/games/pc/WalkerSilhouette.zip
View contents

Walker and Silhouette, a keyword only adventure. Version 9, written by C.E.J. Pacian. Archive contains TADS game file, Windows executable, HTML manual and cover art.

[19-Dec-2009] if-archive/games/tads/WalkerSilhouette.zip
View contents
IFDB entry
IFWiki: Walker & Silhouette

Walker and Silhouette, a keyword only adventure. Version 9, written by C.E.J. Pacian. Archive contains TADS game file, Windows executable, HTML manual and cover art.

[19-Dec-2009] if-archive/games/alan/MisGuided.zip
View contents

Mis/Guided, a game created as a school project at The Game Assembly. Version 1.01, written by Jari Sarajärvi, Patrik Dekhla, Tara Fkri and Rasmus Gunnarsson.

[14-Dec-2009] if-archive/games/zcode/ThatDamnRemote.zblorb

That Damn Remote, a short farcical interactive fiction romp, by Jamie Phelan. Release 1 / Serial number 091214.

[09-Dec-2009] if-archive/games/zcode/TheGrandQuest.z5
IFDB entry
IFWiki: The Grand Quest

The Grand Quest, an interactive struggle, by Owen Parish. Release 2 / Serial number 091209. (the original competition entry is in games/competition2009/zcode/grandquest/TheGrandQuest.z5)

[09-Dec-2009] if-archive/games/zcode/Cacophony.z8
IFDB entry
IFWiki: Cacophony

Cacophony, an interactive stumbling by Owen Parish. Release 4 / Serial number 091209.

[04-Dec-2009] if-archive/games/zcode/Backup.zblorb
IFDB entry
IFWiki: Backup

Backup, an Interactive System Failure, by Gregory Weir. Release 1 / Serial number 091204.

[01-Dec-2009] if-archive/info/archive-stats/ifarc-2009-Nov.txt
[30-Nov-2009] if-archive/games/zcode/russian/SpiderAndWeb.zip
View contents
IFDB entry
IFWiki: Spider And Web

Andrew Plotkin's "Spider and Web", translated into Russian (with Andrew's permission) by Vsevolod Zoubarev. Release 4 / Serial number 091122. (the English original is in games/zcode/Tangle.z5)

[29-Nov-2009] if-archive/games/source/twine/spanish/biblioteca.zip
View contents

El auxiliar del Bibliotecario, by Depresiv. Archive contains game and Twine source.

[29-Nov-2009] if-archive/games/twine/spanish/biblioteca.zip
View contents

El auxiliar del Bibliotecario, by Depresiv. Archive contains game and Twine source.

[26-Nov-2009] if-archive/games/spectrum/spanish/heresville_fixed.tzx

Heresville, reparado, TZX, by Wazertown Works. (from caad.es archive, under review)

[25-Nov-2009] if-archive/games/source/dungeon-gdt-glk.tar.gz
View contents

Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and added the Glk interface, and Paul Goyette added support for the GDT debugger and fixes for 64-bit compilation.

[19-Nov-2009] if-archive/games/zcode/ByzantinePerspective.zblorb
IFDB entry
IFWiki: Byzantine Perspective

Byzantine Perspective, a Straightforward Burglary, by Lea. Release 1 / Serial number 091119. (the original competition entry is in games/competition2009/zcode/byzantine/byzantine_perspective.zblorb)

[16-Nov-2009] if-archive/games/glulx/Rover.gblorb
IFDB entry
IFWiki: Rover's Day Out

Rover's Day Out, by Jack Welch and Ben Collins-Sussman. Winner of the 2009 IF Competition. Release 12 / Serial number 091116. (the original competition entry is in games/competition2009/glulx/rover/rover.gblorb)

[16-Nov-2009] if-archive/games/zcode/gatoron.z5
IFDB entry
IFWiki: GATOR-ON, Friend to Wetlands!

GATOR-ON, Friend to Wetlands! by Dave Horlick. Release 2 / Serial number 091116. (the original competition entry is in games/competition2009/zcode/gatoron/gatoron.z5)

[14-Nov-2009] if-archive/infocom/interpreters/zip2000/Zip2000_Source_150.tar.gz
View contents

Source code for Zip 2000 version 1.50, by Kevin Bracey.

[14-Nov-2009] if-archive/infocom/interpreters/zip2000/Acorn_Zip2000_150_Std1.1.spk

Zip 2000 version 1.50 for the Acorn Archimedes, by Kevin Bracey.

[14-Nov-2009] if-archive/infocom/compilers/inform6/library/contributions/FP.tar.gz
View contents

A library providing IEEE 754 conformant floating point arithmetic for the Z-machine. Release 1/2, by Kevin Bracey. Archive includes the library, documentation and examples.

[14-Nov-2009] if-archive/infocom/compilers/inform6/library/contributions/FP.h

A library providing IEEE 754 conformant floating point arithmetic for the Z-machine. Release 1/2, by Kevin Bracey.

[12-Nov-2009] if-archive/games/zcode/Epyk.zblorb
IFDB entry

Epyk, by Ivan Mattie. Release 1 / Serial number 091111.

[10-Nov-2009] if-archive/games/zcode/spanish/Amanda.zip
View contents
IFDB entry

Amanda, Una historia interactiva por Mastodon. An interactive short story, based on Ambrose Bierce's "An Occurrence at Owl Creek Bridge". Release 2 / Serial number 091110.

[03-Nov-2009] if-archive/games/adrift/GhostTown.zip
View contents
IFDB entry
IFWiki: Ghost Town (by Cowboy)

Ghost Town, version 1.05, by Finn Rosenloev.

[01-Nov-2009] if-archive/info/archive-stats/ifarc-2009-Oct.txt
[26-Oct-2009] if-archive/solutions/worldsend.sol

Solution to the Quest game World's End.

[26-Oct-2009] if-archive/solutions/punkpoints.sol

Solution to the Z-code game Punk Points.

[26-Oct-2009] if-archive/solutions/haunted_horror.sol

Solution to the Quest game Haunted Horror.

[26-Oct-2009] if-archive/solutions/eric_dm.sol

Solution to the Z-code game Eric the Power-Mad Dungeon Master.

[26-Oct-2009] if-archive/solutions/asylum.sol

Solution to the Z-code game Asylum.

[12-Oct-2009] if-archive/games/zcode/StrangeWorld.zblorb

Strange World, by Matt Salaiz. Release 1 / Serial number 091012.

[08-Oct-2009] if-archive/games/source/tads/plantsrc_2.zip
View contents
IFDB entry
IFWiki: The Plant

The Plant, Release 2 (Special Edition), by Mike Roberts. (a compiled game file is in games/tads/plant_2.zip; the original competition entry is in games/competition98/tads/plant/plant.gam)

[07-Oct-2009] if-archive/games/glulx/spanish/Alien.zip
View contents
IFDB entry

A·L·I·E·N: La aventura, by Alpha Aventuras. Revision 1 / Numero de serie 081124.

[07-Oct-2009] if-archive/infocom/interpreters/muttonate/muttonate.zip
View contents

Muttonate 0.0-(20060106-8), a Javascript Z-Machine interpreter, written by Q P Liu.

[06-Oct-2009] if-archive/games/zcode/cavetrip.z5

The Spelunking Trip: From the House to the Cave and a Trip Around It, by Chris Solaas. Release 2 / Serial number 041225.

[02-Oct-2009] if-archive/games/competition2009/Comp09.z5
IFDB entry
IFWiki: CompXX

The unofficial "front-end" game for the 2009 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 091001.

[02-Oct-2009] if-archive/games/competition2009/Comp09.zip
View contents

All of the entries in the 2009 competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 8MB in size.

[02-Oct-2009] if-archive/games/competition2009/WinInterpreters.exe

All of the Windows interpreters needed to play the competition games.

[02-Oct-2009] if-archive/games/competition2009/IFComp2009.exe

All of the entries in the 2009 competition in one Windows self extracting archive. This file is around 7MB in size.

[02-Oct-2009] if-archive/games/competition2009/zcode/hunter/hunter.z5
[02-Oct-2009] if-archive/games/competition2009/glulx/resonance/resonance.gblorb
[02-Oct-2009] if-archive/games/competition2009/glulx/resonance/resonance_walkthrough.html
[02-Oct-2009] if-archive/games/competition2009/glulx/rover/rover.gblorb
[02-Oct-2009] if-archive/games/competition2009/glulx/rover/walkthrough.txt
[02-Oct-2009] if-archive/games/competition2009/zcode/hunter/walkthrough.txt
[02-Oct-2009] if-archive/games/competition2009/zcode/zorkburiedchaos/walkthrough.txt
[02-Oct-2009] if-archive/games/competition2009/zcode/zorkburiedchaos/zork, buried chaos.zblorb
[02-Oct-2009] if-archive/games/competition2009/zcode/beta/Beta Tester.z8
[02-Oct-2009] if-archive/games/competition2009/glulx/broken/Broken Legs.gblorb
[02-Oct-2009] if-archive/games/competition2009/zcode/condemned/condemned.z5
[02-Oct-2009] if-archive/games/competition2009/zcode/duelinthesnow/duel.z8
[02-Oct-2009] if-archive/games/competition2009/zcode/duelinthesnow/duelwalk.txt
[02-Oct-2009] if-archive/games/competition2009/glulx/earlgrey/earlgrey.ulx
[02-Oct-2009] if-archive/games/competition2009/glulx/earlgrey/earlgrey_walkthrough.txt
[02-Oct-2009] if-archive/games/competition2009/zcode/gatoron/gatoron.scr
[02-Oct-2009] if-archive/games/competition2009/zcode/gatoron/gatoron.z5
[02-Oct-2009] if-archive/games/competition2009/glulx/gis/GiS.gblorb
[02-Oct-2009] if-archive/games/competition2009/glulx/gis/GiS_walk.txt
[02-Oct-2009] if-archive/games/competition2009/zcode/gleaming/gleaming.txt
[02-Oct-2009] if-archive/games/competition2009/zcode/gleaming/gleaming.z5
[02-Oct-2009] if-archive/games/competition2009/zcode/grandquest/GrandQuestWalkthru.rtf
[02-Oct-2009] if-archive/games/competition2009/zcode/invisible/invisible.z8
[02-Oct-2009] if-archive/games/competition2009/zcode/invisible/invisible_walkthrough.txt
[02-Oct-2009] if-archive/games/competition2009/zcode/grandquest/TheGrandQuest.z5
[02-Oct-2009] if-archive/games/competition2009/zcode/condemned/walkthrough.txt
[02-Oct-2009] if-archive/games/competition2009/adrift/ynkaboom/ynk_walkthrough.txt
[02-Oct-2009] if-archive/games/competition2009/adrift/ynkaboom/YNKaboom.taf
[02-Oct-2009] if-archive/games/competition2009/readme.txt

Stephen Granade's note about the 2009 competition. Read this to find out where to get more information.

[01-Oct-2009] if-archive/info/archive-stats/ifarc-2009-Sep.txt
[01-Oct-2009] if-archive/games/competition2009/windows/trapcave/User/Protocol/trapcave_en_001.txt
[01-Oct-2009] if-archive/games/competition2009/windows/trapcave/Docs/NXI_Checksums.md5
[01-Oct-2009] if-archive/games/competition2009/windows/trapcave/Game/trapcave_en.nx
[01-Oct-2009] if-archive/games/competition2009/windows/trapcave/readme.txt
[01-Oct-2009] if-archive/games/competition2009/zcode/byzantine/byzantine_perspective.zblorb
[01-Oct-2009] if-archive/games/competition2009/windows/trapcave/Game/trapcave_de.nx
[01-Oct-2009] if-archive/games/competition2009/windows/trapcave/User/Protocol/trapcave_de_001.txt
[01-Oct-2009] if-archive/games/competition2009/zcode/byzantine/byzantine_walkthrough.txt
[01-Oct-2009] if-archive/games/competition2009/zcode/byzantine/map.pdf
[30-Sep-2009] if-archive/games/competition2009/zcode/spelunkers/Spelunker's Quest.zblorb
[30-Sep-2009] if-archive/games/competition2009/windows/trapcave/Docs/NXI_Features.txt
[29-Sep-2009] if-archive/games/competition2009/windows/trapcave/Docs/NXI_ChangeLog.txt
[29-Sep-2009] if-archive/games/competition2009/zcode/interface/Interface.z8
[29-Sep-2009] if-archive/games/competition2009/windows/trapcave/User/Logs/_loginfo.txt
[29-Sep-2009] if-archive/games/competition2009/windows/trapcave/User/Protocol/_prtinfo.txt
[29-Sep-2009] if-archive/games/competition2009/windows/trapcave/User/Save/_savinfo.txt
[29-Sep-2009] if-archive/games/competition2009/windows/trapcave/User/Logs/20090929.log
[29-Sep-2009] if-archive/games/competition2009/windows/trapcave/Game/index.ini
[29-Sep-2009] if-archive/games/competition2009/windows/trapcave/nodex.ini
[29-Sep-2009] if-archive/games/competition2009/windows/trapcave/nxi-linux
[29-Sep-2009] if-archive/games/competition2009/windows/trapcave/nxi.exe
[29-Sep-2009] if-archive/games/competition2009/adrift/astoundingcastle/YAC_walkthrough.doc
[29-Sep-2009] if-archive/games/competition2009/adrift/astoundingcastle/astoundingcastle.taf
[28-Sep-2009] if-archive/games/glulx/Spaceship.zip
View contents
IFDB entry
IFWiki: Spaceship!

Spaceship! A Collaborative Interactive Fiction by The Guardian's Gamesblog Community. Release 2 / Serial number 090928.

[28-Sep-2009] if-archive/games/zcode/Chaos.z5
IFDB entry
IFWiki: Chaos (by Barker)

Chaos, by John Barker. Release 1 / Serial number 090801.

[27-Sep-2009] if-archive/games/competition2009/zcode/spelunkers/SQ walkthrough.txt
[27-Sep-2009] if-archive/games/competition2009/windows/trapcave/Game/demoroom_en.nx
[27-Sep-2009] if-archive/games/competition2009/windows/trapcave/Game/demoroom_de.nx
[25-Sep-2009] if-archive/games/competition2009/zcode/duelthatspanned/duel.z8
[24-Sep-2009] if-archive/games/zcode/old/MakeItGood-r13.zblorb
IFDB entry
IFWiki: Make It Good

Make it Good, by Jon Ingold. Release 13 / Serial number 090921

[19-Sep-2009] if-archive/games/spectrum/spanish/johnnie_verso_pack_fixed.zip
View contents
IFDB entry

Jonnie Verso (versión oficial y versión corregida), by Wazertown Works. (from caad.es archive, under review)

[19-Sep-2009] if-archive/games/spectrum/spanish/excessus_fixed.tzx

Excessus, by Wazertown Works. (from caad.es archive, under review)

[18-Sep-2009] if-archive/games/pdf/Mines.pdf
IFDB entry

Mines version 1.1, a randomly generated maze exploring game, by James L. Dean, implemented as Javascript within an Adobe PDF file. (versions for other systems can be found in games/pc/CMines.zip, games/java/JMines.zip, games/java/AndroidMines.zip, games/zcode/mines.z5, games/calc/mines_casio.zip, games/calc/mines_hp50g.zip, and games/calc/mines_ti.zip)

[15-Sep-2009] if-archive/games/competition2009/zcode/interface/Interface Walkthrough.txt
[15-Sep-2009] if-archive/games/mini-comps/gameplaycomp/FantasticFinaleIV.z5
IFDB entry
IFWiki: Fantastic Finale IV

Fantastic Finale IV, a short jRPG simulation, by Derek Sutcliffe. Release 1 / Serial number 090914

[09-Sep-2009] if-archive/games/competition2009/zcode/interface/Interface Map.pdf
[09-Sep-2009] if-archive/games/pc/spanish/damamansion.zip
View contents

Librojuego Electronico La Dama de la Mansion, by Yo Aventuro. (from caad.es archive, under review)

[05-Sep-2009] if-archive/games/spectrum/spanish/aventura_a_planet_of_death_remake_1.1.zip
View contents

Aventura A: Planet of Death, by Mastodon. (from caad.es archive, under review)

[01-Sep-2009] if-archive/info/archive-stats/ifarc-2009-Aug.txt
[31-Aug-2009] if-archive/games/mini-comps/introcomp/introcomp09.zip
View contents
IFDB entry, entry, entry
IFDB comp
IFWiki: IntroComp 2009, Gossip, Obituary, Selves

All of the entries in Jacqueline Lott's 2009 Introcomp, archived in a single file. Included are:

  • Gossip, by Hugo Labrande (Z-code)
  • Obituary, by Drew and Johnny (Z-code)
  • Selves, by J'onn Roger (Z-code)
[30-Aug-2009] if-archive/solutions/german/Lapis_Philosophorum.zip
View contents
IFDB entry

Hints, walkthrough and maps for "Lapis Philosophorum - Der Stein der Weisen", a commercial German game from 1985 (UTF-8).

[29-Aug-2009] if-archive/solutions/german/The_Yawn.txt
IFDB entry

Walkthrough for "The Yawn", a commercial German game from 1990 (UTF-8).

[29-Aug-2009] if-archive/solutions/german/Stuemp.txt
IFDB entry

Walkthrough for "Stümp", a commercial German game from 1991 (UTF-8).

[29-Aug-2009] if-archive/solutions/german/Stadt_der_Loewen.txt
IFDB entry

Walkthrough for "Stadt der Löwen", a commercial German game from 1990 (UTF-8).

[29-Aug-2009] if-archive/solutions/german/Soul_Crystal.txt
IFDB entry

Walkthrough for "Soul Crystal", a commercial German game from 1992, by Christian Grebe (UTF-8).

[29-Aug-2009] if-archive/solutions/german/Schwert_und_Magie.zip
View contents
IFDB entry

Walkthroughs and maps for all parts of "Schwert and Magie", a series of commercial German games from 1989-1992 (UTF-8).

[29-Aug-2009] if-archive/solutions/german/Projekt_Prometheus.zip
View contents
IFDB entry

Walkthrough for "Projekt Prometheus", a commercial German game from 1991 (UTF-8).

[29-Aug-2009] if-archive/solutions/german/Logan.txt
IFDB entry

Walkthrough for "Logan", a commercial German game from 1990 (UTF-8).

[29-Aug-2009] if-archive/solutions/german/Jonathan.txt
IFDB entry

Walkthrough for "Jonathan", a commercial German game from 1993 (UTF-8).

[29-Aug-2009] if-archive/solutions/german/Holiday_Maker.txt
IFDB entry

Walkthrough for "Holiday Maker", a commercial German game from 1990, by Bert Jahn (UTF-8).

[29-Aug-2009] if-archive/solutions/german/Crime_time.txt
IFDB entry

Walkthrough for "Crime Time", a commercial German game from 1990 (UTF-8).

[29-Aug-2009] if-archive/solutions/german/Brubaker.txt
IFDB entry

Walkthrough for "Brubaker", a commercial German game from 1992 (UTF-8).

[29-Aug-2009] if-archive/solutions/german/Hellowoon.txt
IFDB entry

Walkthrough for "Hellowoon - Das Geheimnis Des Zauberstabs", a commercial German game from 1987, by "Frank" (UTF-8).

[28-Aug-2009] if-archive/games/competition2009/zcode/duelthatspanned/duel map.pdf
[28-Aug-2009] if-archive/games/competition2009/zcode/duelthatspanned/duel solution.txt
[25-Aug-2009] if-archive/solutions/german/Ooze.txt
IFDB entry

Walkthrough for "Ooze - als die Geister mürbe wurden", a commercial German game from 1988 (UTF-8).

[25-Aug-2009] if-archive/solutions/german/Drachen_von_Laas.txt
IFDB entry

Walkthrough for "Drachen von Laas", a commercial German game from 1991 (UTF-8).

[25-Aug-2009] if-archive/solutions/german/Stundenglas.txt
IFDB entry

Walkthrough for "Das Stundenglas", a commercial German game from 1990 (UTF-8).

[25-Aug-2009] if-archive/solutions/german/Kathedrale.txt
IFDB entry

Walkthrough for "Die Kathedrale", a commercial German game from 1991, by Wolfgang Fröde (UTF-8).

[24-Aug-2009] if-archive/solutions/german/Hexuma.txt
IFDB entry

Walkthrough for "Hexuma - Das Auge des Kal", a commercial German game from 1992, by "Dominik" (UTF-8).

[18-Aug-2009] if-archive/games/pc/german/Stundenglas.zip
View contents
IFDB entry

Das Stundenglas, a German text/graphics adventure released commercially in 1990 by Weltenschmiede/Software 2000, and made freely available in October 1998 by its author, Harald Evers.

[09-Aug-2009] if-archive/games/spectrum/spanish/verso.z80
IFDB entry

(from caad.es archive, under review)

[09-Aug-2009] if-archive/games/spectrum/spanish/verso.tap
IFDB entry

(from caad.es archive, under review)

[03-Aug-2009] if-archive/solutions/UnscientificFiction.txt
IFDB entry

Walkthrough for Unscientific Fiction by the game's author, Tom Tervoort.

[03-Aug-2009] if-archive/games/glulx/UnscientificFiction.gblorb
IFDB entry
IFWiki: Unscientific_Fiction

Unscientific Fiction, by Tom Tervoort. "A very, very soft science fiction IF in which you are abducted by an alien spaceship and must find a way to get back home." Release 2 / Serial number 090803.

[03-Aug-2009] if-archive/games/zcode/Paranoia.zblorb
IFDB entry
IFWiki: Paranoia (by cpuguy)

Paranoia, by Josh. Release 1 / Serial number 090803.

[02-Aug-2009] if-archive/programming/mdl/interpreters/confusion/confusion_0.2_win32.zip
View contents

Windows executable for Confusion version 0.2, ported by David Kinder.

[02-Aug-2009] if-archive/solutions/Cacophony.zip
View contents
IFDB entry
IFWiki: Cacophony

Walkthroughs for Cacophony by the game's author, Owen Parish.

[01-Aug-2009] if-archive/info/archive-stats/ifarc-2009-Jul.txt
[29-Jul-2009] if-archive/games/competition2009/zcode/snowquest/Snowquest.zblorb
[29-Jul-2009] if-archive/games/competition2009/zcode/snowquest/SQWalkthrough.txt
[29-Jul-2009] if-archive/programming/adrift/scare-1.3.10_amiga.lha
IFWiki: SCARE

SCARE 1.3.10 for the Amiga, ported by David Kinder.

[28-Jul-2009] if-archive/solutions/WomanHints.txt
IFDB entry

Invisiclues style hints for Inside Woman (release 5) by the game's author, Andy Phillips.

[28-Jul-2009] if-archive/games/glulx/CountingCrabs.gblorb

Counting Crabs: How many crabs can you count? by Brandon Scheuerman. "This game is for younger children to begin their experiences with Interactive Fiction." Release 3 / Serial number 090728.

[27-Jul-2009] if-archive/games/zcode/Violet.zblorb
IFDB entry
IFWiki: Violet

Violet, a Distraction by Jeremy Freese. Release 3, November 2008. Winner of the 2008 IF Competition. (the original competition entry is in games/competition2008/zcode/violet/violet.zblorb)

[24-Jul-2009] if-archive/games/zcode/spanish/demo_sinclair.zip
View contents

Demo Sinclair y el Misterio de Glen Quaich, by Ceotan. (from caad.es archive, under review)

[22-Jul-2009] if-archive/games/glulx/King_of_Shreds_and_Patches.gblorb
IFDB entry
IFWiki: The King of Shreds and Patches

The King of Shreds and Patches, an Interactive Supernatural Mystery, by Jimmy Maher, adapted from the Call of Cthulhu tabletop RPG adventure by Justin Tynes. Release 12 / Serial number 090722.

[21-Jul-2009] if-archive/games/zcode/Asylum.z5
IFDB entry
IFWiki: Asylum (by cpuguy)

Asylum, by cpuguy. Release 1 / Serial number 090721.

[21-Jul-2009] if-archive/programming/mdl/interpreters/confusion/confusion_mdlzork.tgz
View contents

Instructions and patch files to make the MDL Zork sources usable with Confusion, by Matthew T. Russotto.

[21-Jul-2009] if-archive/programming/mdl/interpreters/confusion/confusion_0.2.tgz
View contents

Confusion version 0.2, written by Matthew T. Russotto. An MDL interpreter sufficient to run MDL Zork. GPL v3, source code only.

[18-Jul-2009] if-archive/solutions/acorncourt.sol

Walkthrough for Acorn Court

[17-Jul-2009] if-archive/games/quest/worldsend.zip
View contents

World's End, version 1.0, by bloodbath.

[16-Jul-2009] if-archive/infocom/interpreters/zax/PocketZax12.cab

Pocket Zax 1.2, a port of Zax to C# by Adam Dawes. PocketZax will run on any Windows Mobile device (including smart-phones) running Windows Mobile 2003SE or later. It requires Microsoft .NET CF 2.0.

[15-Jul-2009] if-archive/games/zcode/Cottage.zblorb
IFDB entry
IFWiki: Stuga

Cottage, an English translation of the Swedish game Stuga, translated by Johan Ottosson. Release 1 / Serial number 090715. (the original Swedish game is in games/zcode/swedish/Stuga.zblorb)

[15-Jul-2009] if-archive/games/tads/Darkness.zip
View contents
IFDB entry
IFWiki: In Darkness

In Darkness, version 1.0, by GoblinBoy. WARNING: This game contains scenes of an explicit sexual nature.

[14-Jul-2009] if-archive/games/glulx/italian/old/snuff-r1.blb

Snuff Movie, by Tommaso Caldarola, based on a short story by Marco Vallarino. Release 1 / Serial number 081125. WARNING: Contains adult content.

[12-Jul-2009] if-archive/games/source/inform/swedish/Stuga_Src.zip
View contents
IFDB entry
IFWiki: Stuga

Source code for the Inform port of the DEC Basic game Stuga, written by Viggo Eriksson, Kimmo Eriksson and Olle E Johansson, and ported by Fredrik Ramsberg and Johan Berntsson. (Inform 6) Release 3, Serial number 090712. (a compiled version is in games/zcode/swedish/Stuga.zblorb)

[12-Jul-2009] if-archive/games/zcode/swedish/Stuga.zblorb
IFDB entry
IFWiki: Stuga

An Inform port of the DEC Basic game Stuga, written by Viggo Eriksson, Kimmo Eriksson and Olle E Johansson, and ported by Fredrik Ramsberg and Johan Berntsson. Release 3, Serial number 090712. (source code is in games/source/inform/swedish/Stuga_Src.zip, Invisiclues are in solutions/slag/stuga_hints.z5, and an English translation is in games/zcode/Cottage.zblorb)

[12-Jul-2009] if-archive/programming/tads3/library/contributions/listControl.t

An extension to allow short pieces of variable text. Version 0.2, by Eric Eve.

[12-Jul-2009] if-archive/programming/tads3/library/contributions/scenes.t

An extension that provides a means of defining and manipulating scenes in a way similar to the scenes mechanism available in Inform 7. Version 1.0, by Eric Eve.

[08-Jul-2009] if-archive/programming/agt/AGTUtility10.exe

AGTUtility version 1.0, a menu-driven GUI front-end for writing AGT games, for Windows. Written by Mike Floyd.

[06-Jul-2009] if-archive/games/adrift/JGrim.taf
IFDB entry
IFWiki: Jonathan Grimshaw: Space Tourist

Jonathan Grimshaw: Space Tourist, Version 1.3, by Ren. Winner of the ADRIFT Writing Challenge Comp 2006.

[01-Jul-2009] if-archive/info/archive-stats/ifarc-2009-Jun.txt
[01-Jul-2009] if-archive/games/zcode/hyperrpg.zblorb

Hyper RPG Game! Based on a childhood game by CKY. Release 2 / Serial number 090630.

[28-Jun-2009] if-archive/games/zcode/woman.z8
IFDB entry
IFWiki: Inside Woman

Inside Woman, Interactive Corporate Espionage, written by Andy Phillips. Release 5 / Serial number 090628.

[27-Jun-2009] if-archive/games/adrift/cyber.zip
View contents
IFDB entry
IFWiki: Cyber Warp

Cyber Warp 1 and 2, by Robby L.

[25-Jun-2009] if-archive/games/zcode/old/csbb-r2.z8
IFDB entry
IFWiki: Crystal and Stone Beetle and Bone

Crystal and Stone, Beetle and Bone: an interactive fantasy by Jenny Eriksson. Release 2 / Serial number 090625

[23-Jun-2009] if-archive/games/competition2009/adrift/hangover/hangover.taf
[23-Jun-2009] if-archive/games/competition2009/adrift/hangover/HangoverGuide.txt
[21-Jun-2009] if-archive/games/quest/Magic.asl

Magic World, by Maryssa.

[16-Jun-2009] if-archive/games/competition2009/zcode/eruption/eruption.z5
[09-Jun-2009] if-archive/games/glulx/Alabaster.gblorb
IFDB entry
IFWiki: Alabaster

Alabaster, a fractured fairy tale by John Cater, Rob Dubbin, Eric Eve, Elizabeth Heller, Jayzee, Kazuki Mishima, Sarah Morayati, Mark Musante, Emily Short, Adam Thornton and Ziv Wities, and illustrated by Daniel Allington-Krzysztofiak. Release 3 / Serial number 090609.

[01-Jun-2009] if-archive/info/archive-stats/ifarc-2009-May.txt
[31-May-2009] if-archive/games/zcode/RPN.zblorb
IFDB entry

RPN, by benjabby. Release 1 / Serial number 090531.

[31-May-2009] if-archive/games/tads/storm.zip
View contents
IFDB entry
IFWiki: Shelter from the Storm

Shelter from the Storm, version 1, by Eric Eve.

[28-May-2009] if-archive/solutions/maps/PepperMaps.zip
View contents
IFDB entry
IFWiki: Mrs. Pepper's Nasty Secret

Maps for Mrs. Pepper's Nasty Secret, prepared by Al.

[26-May-2009] if-archive/games/zcode/chaosgame.zblorb

Chaos, by Bloodbath. Release 1 / Serial number 090526.

[26-May-2009] if-archive/games/amiga/german/DasFest.zip
View contents
IFDB entry

Das Fest, a text adventure with graphics, by Steffen Göbbels.

[26-May-2009] if-archive/games/tads/Macrocosm.zip
View contents
IFDB entry

Macrocosm, version 1.0.0, by Shaun W. Donaldson.

[25-May-2009] if-archive/games/glulx/TheMuseum.gblorb
IFDB entry
IFWiki: The Museum (by Jörgensen)

The Museum, a comedic tale of horror, by Andreas Jörgensen. Release 1 / Serial number 081128.

[23-May-2009] if-archive/games/source/inform/bishoes.zip
View contents
IFDB entry

Buried In Shoes, by Kazuki Mishima. Release 4 / Serial number 090513.

[14-May-2009] if-archive/games/zcode/bishoes.z5
IFDB entry
IFWiki: Buried In Shoes

Buried In Shoes, by Kazuki Mishima. Release 4 / Serial number 090513. (source code is in games/source/inform/bishoes.zip, and the original competition entry is in games/competition2008/zcode/bishoes/bishoes.z5)

[11-May-2009] if-archive/games/glulx/SamFortunePrivateInvestigator.gblorb
IFDB entry
IFWiki: Sam Fortune - Private Investigator

Sam Fortune - Private Investigator: a transcribed drama, by Steve Blanding. Release 1 / Serial number 090510.

[10-May-2009] if-archive/articles/egames85.html

Two articles originally published in Electronic Games, circa 1985: "The infinitely improbable DOUG ADAMS" by Roe R. Adams III, and "Booted Up Any Good Books Lately?" by Charles Ardai. Transcribed into HTML by David Welbourn.

[09-May-2009] if-archive/games/glulx/EquivocalIngredient.zip
View contents
IFDB entry
IFWiki: The_Equivocal_Ingredient

The Equivocal Ingredient, by James Dingle. Release 1 / Serial number 090509.

[09-May-2009] if-archive/games/glulx/spanish/mcarrasquest_mayo_2009.zip
View contents

McArra's Quest Reloaded, by Uto and Kano.

[04-May-2009] if-archive/games/mini-comps/abilitycomp/PrisonBreak.zip
View contents
IFDB entry
IFWiki: Prison Break

Prison Break, by Parham Doustdar, written in JACL. This was the sole entry in David Fisher's AbilityComp 2009.

[03-May-2009] if-archive/games/zcode/spanish/varenna.zip
View contents

Varenna- El castillo de la rosa negra, by Fabio Ramos Reyes. (from caad.es archive, under review)

[03-May-2009] if-archive/games/glulx/spanish/vida_perra.zip
View contents

Vida Perra, by Yokiyoki.

[02-May-2009] if-archive/programming/tads2/source/tads23-unix.tar.gz
View contents

Source code for the Unix port of TADS, 2.5.9/3.0.8.

[02-May-2009] if-archive/programming/tads3/source/tads23-unix.tar.gz
View contents

Source code for the Unix port of TADS, 2.5.9/3.0.8.

[01-May-2009] if-archive/games/source/inform/Arid_and_Pale.txt
IFDB entry

Arid and Pale, version 2, by Michael R. Bacon.

[01-May-2009] if-archive/games/zcode/Arid_and_Pale.zblorb
IFDB entry
IFWiki: Arid and Pale

Arid and Pale, version 2, by Michael R. Bacon. (source code is in games/source/inform/Arid_and_Pale.txt)

[01-May-2009] if-archive/info/archive-stats/ifarc-2009-Apr.txt
[29-Apr-2009] if-archive/games/glulx/spanish/anillo_3_-_original.zip
View contents

Anillo III - Diseño original, by Johan Paz. De la saga de El Anillo su tercera parte y conclusión. Release 1 / Serial number 090429. Archive contains .gblorb story file, map, and Inform 7 source code.

[29-Apr-2009] if-archive/games/source/inform/spanish/anillo_3_-_original.zip
View contents

Anillo III - Diseño original, by Johan Paz. De la saga de El Anillo su tercera parte y conclusión. Release 1 / Serial number 090429. Archive contains .gblorb story file, map, and Inform 7 source code.

[28-Apr-2009] if-archive/programming/tads3/library/old/tads_lib_3018.zip
View contents

Standard adventure libraries for TADS 3.0.18, by Mike Roberts.

[27-Apr-2009] if-archive/games/c64/paul-panks/vc.zip
View contents

Vampyre Cross, for the Plus/4.

[27-Apr-2009] if-archive/games/c64/paul-panks/vcross.zip
View contents
IFDB entry
IFWiki: Vampyre Cross

Vampyre Cross, for the C64.

[25-Apr-2009] if-archive/games/glulx/Nightfall.zip
View contents
IFDB entry
IFWiki: Nightfall

Nightfall, an Interactive Short Story by Eric Eve. Release 4 / Serial number 090425. Archive contains the game, a map and a walk-through. (the original competition entry is in games/competition2008/glulx/nightfall/Nightfall.gblorb)

[24-Apr-2009] if-archive/games/adrift/Beanstalk.taf
IFDB entry
IFWiki: Beanstalk_the_and_Jack

"Beanstalk the and Jack", version 1.0, by David Welbourn. Winner of "The Comp With No Name".

[22-Apr-2009] if-archive/infocom/compilers/inform7/source/OSX_UI_source.zip
View contents

Source code for the Inform 7 front-end for Mac OS X, by Andrew Hunter.

[21-Apr-2009] if-archive/games/mini-comps/speedif/SpeedIF_CrinkleCut.zip
View contents
IFDB entry, entry, entry, entry
IFWiki: Speed-IF Crinkle-Cut, The_Travels_of_Fitzwilliam_Pound, Glacial_Rift_of_the_Dick_Cavett, Dining_With_the_Alien

Games entered in the SpeedIF Crinkle Cut Competition.

[20-Apr-2009] if-archive/programming/jacl/jacl-2.4.8.zip
View contents

JACL version 2.4.8, by Stuart Allen. Archive contains Windows binaries, source code, sample games and documentation.

[20-Apr-2009] if-archive/programming/jacl/jacl-2.4.8.tgz
View contents

JACL version 2.4.8, by Stuart Allen. Archive contains Linux binaries, source code, sample games and documentation.

[19-Apr-2009] if-archive/magnetic-scrolls/interpreters/magnetic/JMagnetic2.3.2src.zip
View contents

Java source code for JMagnetic v2.3.2, by Stefan Meier.

[19-Apr-2009] if-archive/magnetic-scrolls/interpreters/magnetic/JMagnetic2.3.2inst.jar

JMagnetic v2.3.2, a Java port of Magnetic 2.3, by Stefan Meier. Requires a Java 1.4.2 compatible Java VM or better.

[18-Apr-2009] if-archive/games/glulx/old/BlueLacuna-r3.zip
View contents
IFDB entry
IFWiki: Blue Lacuna

Blue Lacuna, an Interactive Novel, by Aaron A. Reed. Release 3 / Serial number 090304.

[16-Apr-2009] if-archive/games/html/spanish/crazydream.zip
View contents

CrazyDream, by JBG. (from caad.es archive, under review)

[15-Apr-2009] if-archive/games/c64/paul-panks/wfaps64.zip
View contents
IFDB entry

West Front to Apse, for the C64.

[14-Apr-2009] if-archive/games/c64/paul-panks/wfapse.zip
View contents
IFDB entry

West Front to Apse, for the C128.

[13-Apr-2009] if-archive/games/competition2009/zcode/eruption/Eruption scroll.pdf
[12-Apr-2009] if-archive/games/spectrum/spanish/extraordinarioscasosdeldr.vanhalenvolumen2_rel_iii_elhijodelcrepusculolos.tzx.zip
View contents

Los extraordinarios casos del Dr. Van Halen: El hijo del crepúsculo., by Josep Coletas. (from caad.es archive, under review)

[10-Apr-2009] if-archive/programming/adrift/taf2inf.tgz
View contents
IFWiki: Taf2inf

taf2inf, a Perl script that performs a simple ADRIFT to Inform conversion, by Mark Tilford.

[10-Apr-2009] if-archive/games/zcode/gold.z5
IFDB entry
IFWiki: Goldilocks Is A Fox!

Goldilocks is a FOX! Originally written in ADRIFT by J.J. Guest, and ported to Inform by Mark Tilford. Release 1 / Serial number 090410. (the ADRIFT original is in games/adrift/Goldilocks.zip)

[01-Apr-2009] if-archive/info/archive-stats/ifarc-2009-Mar.txt
[01-Apr-2009] if-archive/games/zcode/bryantcollection.zblorb
IFDB entry
IFWiki: The Bryant Collection

The Bryant Collection, an Interactive Anthology, by Gregory Weir. Release 1.

[01-Apr-2009] if-archive/games/springthing/2009/SpringThing2009.zip
View contents

All of the entered games, available in one archive.

[01-Apr-2009] if-archive/games/springthing/2009/Realm_of_Obsidian_v062.zip
View contents
IFDB entry
IFWiki: Realm of Obsidian

Realm of Obsidian, by Amy Kerns. (Windows, includes sounds) (a newer version is in games/pc/Realm_of_Obsidian.zip)

[01-Apr-2009] if-archive/games/springthing/2009/Realm_of_Obsidian_v062_NS.zip
View contents
IFDB entry
IFWiki: Realm of Obsidian

Realm of Obsidian, by Amy Kerns. (Windows, no sound) (a newer version is in games/pc/Realm_of_Obsidian_NS.zip)

[01-Apr-2009] if-archive/games/springthing/2009/FlusteredDuck.ulx
IFDB entry
IFWiki: A Flustered Duck

A Flustered Duck, by Jim Aikin. (Glulx) Release 1 / Serial number 090124.

[01-Apr-2009] if-archive/games/springthing/2009/TheMilkOfParadise.zip
View contents
IFDB entry
IFWiki: The Milk of Paradise

The Milk of Paradise, by Josh Graboff. (Z-Code) Release 1 / Serial number 090214.

[01-Apr-2009] if-archive/games/springthing/2009/vague.zip
View contents
IFDB entry
IFWiki: Vague

Vague, by Richard Otter. Version 1.00. (ADRIFT)

[01-Apr-2009] if-archive/games/springthing/2009/readme.txt

Information about the competition.

[31-Mar-2009] if-archive/infocom/interpreters/fizmo/fizmo-0.6.1.tar.gz
View contents

Fizmo 0.6.1, an ncursesw Z-Machine interpreter supporting Unicode, sound, scrollback, and terminal resizing. Compiles on Linux, Mac OS X and Win32/Cygwin. Written by Christoph Ender.

[25-Mar-2009] if-archive/games/mini-comps/envcomp/DeadLikeAnts.zip
View contents
IFDB entry
IFWiki: Dead Like Ants

Dead Like Ants, Malarkey in a tree, by C.E.J. Pacian. Version 6, developed with TADS 3.

[23-Mar-2009] if-archive/games/mini-comps/envcomp/LaSeine.z5
IFDB entry
IFWiki: La Seine

La Seine, a short text adventure by Derek Sutcliffe. Release 1 / Serial number 090320

[21-Mar-2009] if-archive/games/glulx/spanish/rota.zip
View contents
IFDB entry
IFWiki: Las Relíquias de Tolti Aph

Las Reliquias de Tolti Aph, un escenario W&W por Graham Nelson. Traducida por El Clérigo Urbatain con permiso del autor. Release 1 / Serial number 090318. Versión con Aceleración del Veneer Activada (Release 1.1). (the English version is in games/zcode/RoTA.zblorb)

[14-Mar-2009] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/advpda_whatsnew.txt
[14-Mar-2009] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/advpc.exe
[14-Mar-2009] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/advpda.exe
[13-Mar-2009] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/advpda_manual.txt
[09-Mar-2009] if-archive/games/c64/paul-panks/casdrag.zip
View contents

Dragon Castle, for the C64.

[09-Mar-2009] if-archive/games/c64/paul-panks/esotera.zip
View contents
IFDB entry

Esotera: The Stones of Esotera, for the Plus/4.

[09-Mar-2009] if-archive/games/c64/paul-panks/wizcast.zip
View contents

Wizard Castle, for the C64.

[07-Mar-2009] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/LICENSE_for_SCOTT_ADAMS_GAMES.TXT
[07-Mar-2009] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/data_scottadams/readme_sa.txt
[05-Mar-2009] if-archive/games/pc/paul-panks/dforest.zip
View contents

Dark Forest 1 and 2.

[04-Mar-2009] if-archive/games/source/inform/69105Keys.inf
IFDB entry

69,105 Keys, a one room game by David Welbourn. Release 1 / Serial number 090302.

[03-Mar-2009] if-archive/solutions/gpeace.walkthru

Walkthrough for Galactic Peace by the game's author, Jeffrey Rosenthal.

[03-Mar-2009] if-archive/games/tads/gpeace.gam
IFDB entry

Galactic Peace, by Jeffrey Rosenthal. Version 1.0, March 2009.

[02-Mar-2009] if-archive/games/alan/HollywoodMurders.zip
View contents
IFDB entry
IFWiki: The Hollywood Murders

The Hollywood Murders, An Interactive Mystery written in ALAN 3 by Michael Zerbo. (An installable Windows version of this game is in games/pc/HollywoodMurders.exe, and a BeOS version is in games/beos/HollywoodMurders.zip)

[02-Mar-2009] if-archive/games/pc/HollywoodMurders.exe

The Hollywood Murders, An Interactive Mystery written in ALAN 3 by Michael Zerbo. (A machine independent ALAN 3 game file is in games/alan/HollywoodMurders.zip, and a BeOS version is in games/beos/HollywoodMurders.zip)

[02-Mar-2009] if-archive/games/zcode/69105Keys.zblorb
IFDB entry
IFWiki: 69,105_Keys

69,105 Keys, a one room game by David Welbourn. Release 1 / Serial number 090302. (source code is in games/source/inform/69105Keys.inf)

[01-Mar-2009] if-archive/info/archive-stats/ifarc-2009-Feb.txt
[28-Feb-2009] if-archive/games/glulx/endling.blb
IFDB entry

The Endling Archive, by Kazuki Mishima. Release 0 / Serial number 090217.

[27-Feb-2009] if-archive/games/pc/paul-panks/5k.zip
View contents

The Tiny BASIC 5K Adventure.

[18-Feb-2009] if-archive/games/c64/paul-panks/pdata2.zip
View contents

Paul's 4K Adventure, for the C64.

[18-Feb-2009] if-archive/games/glulx/Ottumwa.gblorb
IFDB entry

PDFA Ottumwa, a Police Department Forensics Analyst story, by David A. Faught. Release 5 / Serial number 021409. (a Z-code version is in games/zcode/Ottumwa.z5)

[18-Feb-2009] if-archive/games/zcode/Ottumwa.z5
IFDB entry

PDFA Ottumwa, a Police Department Forensics Analyst story, by David A. Faught. Release 5 / Serial number 021409. (a Glulx version is in games/glulx/Ottumwa.gblorb)

[16-Feb-2009] if-archive/games/quest/spanish/nearco3.exe

NEARCO 3, by Jhames.

[16-Feb-2009] if-archive/games/source/basic/magic.bas

Magic Realm, written by Gemino Michael Smothers, in QBasic.

[13-Feb-2009] if-archive/mapping-tools/old/ifm-5.4.tar.gz
View contents
IFWiki: IFM

Interactive Fiction Mapper, version 5.4, written by Glenn Hutchings. Archive contains the source code.

[04-Feb-2009] if-archive/programming/tads3/library/contributions/imm.t

An implementation of an "inherited" multi-method mechanism for TADS 3 multi-methods, by Kevin Forchione.

[01-Feb-2009] if-archive/info/archive-stats/ifarc-2009-Jan.txt
[31-Jan-2009] if-archive/games/source/inform/LMS_TVG.txt
IFDB entry

LMS The Video Game, an Action Interactive Fiction Game by John Goettle. Release 7.

[31-Jan-2009] if-archive/games/zcode/LMS_TVG.zblorb
IFDB entry

LMS The Video Game, an Action Interactive Fiction Game by John Goettle. Release 7 / Serial number 081227. (a Glulx version is in games/glulx/LMS_TVG.gblorb, and source code is in games/source/inform/LMS_TVG.txt)

[29-Jan-2009] if-archive/games/glulx/atc.ulx

ATC, an interactive aviation. Written by Jesse McGrew, based on the Unix version of the game by Ed James.

[22-Jan-2009] if-archive/games/glulx/chnlsurf.ulx
IFDB entry
IFWiki: Channel Surfing

Channel Surfing, an Interactive Fiction by Mike Vollmer. Release 2 / Serial number 081122. (the original competition entry is in games/competition2008/glulx/chnlsurf/chnlsurf.ulx)

[11-Jan-2009] if-archive/games/zcode/Acrobat.zblorb
IFDB entry
IFWiki: The Mysterious Case of the Acrobat and His Peers

The Mysterious Case of the Acrobat and His Peers, an Interactive Mystery, by Amanda Tien. Release 2 / Serial number 090111.

[11-Jan-2009] if-archive/solutions/Barsoom1.sol
IFDB entry

Solution for Barsoom Adventure #1: The Lost City, by Fredrik Ekman.

[07-Jan-2009] if-archive/info/archive-stats/ifarc-2008.txt
[07-Jan-2009] if-archive/games/pc/wuz.zip
View contents
IFDB entry

WUZ, by Wayne McWilliams. WARNING: Contains adult content.

[07-Jan-2009] if-archive/games/pc/dred3.zip
View contents
IFDB entry

City of Madness, part 3 of the DRED Trilogy, by Wayne McWilliams.

[07-Jan-2009] if-archive/games/pc/dred2.zip
View contents
IFDB entry

DRED Attack!, part 2 of the DRED Trilogy, by Wayne McWilliams.

[07-Jan-2009] if-archive/games/pc/dred1.zip
View contents
IFDB entry

Spectre Towers 2.0, part 1 of the DRED Trilogy, by Wayne McWilliams.

[06-Jan-2009] if-archive/games/zcode/stinkorswim.z8
IFDB entry
IFWiki: Stink or Swim

Stink or Swim, an Interactive Non-Olympic Event, by Renee Choba. Release 1 / Serial number 090105.

[04-Jan-2009] if-archive/programming/tads3/library/contributions/asto.t

Adds an integer property to each non-class object, and sets it to a value giving the "absolute" order of the object definition in the program source. Version 2.0, written by Kevin Forchione.

[02-Jan-2009] if-archive/games/age/spanish/vampiro.zip
View contents
IFDB entry

Vampiro (Aetheria Game Engine), by Al-Khwarizmi (Carlos Gómez).

[02-Jan-2009] if-archive/games/age/spanish/zendyrslabyrinth.zip
View contents
IFDB entry

Zendyr's Labyrinth (v 0.1.1), by Al-Khwarizmi (Carlos Gómez). (from caad.es archive, under review)

[02-Jan-2009] if-archive/games/age/spanish/agearena.zip
View contents
IFDB entry

AGE Arena (v 0.1), by Al-Khwarizmi (Carlos Gómez). (from caad.es archive, under review)

[01-Jan-2009] if-archive/info/archive-stats/ifarc-2008-Dec.txt
[31-Dec-2008] if-archive/games/pc/spanish/elegido.zip
View contents

El Elegido, by JSJ. (from caad.es archive, under review)

[30-Dec-2008] if-archive/games/zcode/leaptime.z8
IFDB entry
IFWiki: Leap Time

Leap Time, an Interactive Lull by Sarah Morayati. Release 2 / Serial number 081230. (the original competition entry is in games/mini-comps/speedif/SpeedIF_NewYear2008.zip)

[28-Dec-2008] if-archive/games/mini-comps/speedif/SpeedIF_NewYear2008.zip
View contents
IFDB entry, entry, entry
IFWiki: New New Year's Speed IF, Leap_Time, The_Day_I_mauled_..., The_Escapist_(game)

Games entered in the 2008 SpeedIF New Year's Speed Competition.

[27-Dec-2008] if-archive/games/zcode/SantasSleighRide.zip
View contents
IFDB entry
IFWiki: Santa's Sleigh Ride

Santa's Sleigh Ride, a moment in the life of Santa Claus, by Molly Geene. Release 4 / Serial number 081227.

[20-Dec-2008] if-archive/games/pc/spanish/if1_jbg.zip
View contents

Catacumba, by JBG. (from caad.es archive, under review)

[17-Dec-2008] if-archive/infocom/shipped-documentation/Zork_PDP_11.pdf
IFDB entry
IFWiki: Zork I

PDF scan of the Zork manual for the PDP-11 version, signed by Marc Blank, Dave Lebling, and Joel Berez.

[15-Dec-2008] if-archive/games/zcode/german/knack.z5
IFDB entry

Knack! Eine kurze interaktive Abkühlung, by Christian Blümke. Release 1, Seriennr. 081215.

[15-Dec-2008] if-archive/games/tag/pirate.tag
IFDB entry

Piratenabenteuer (Pirate Adventure), a German rewrite of Scott and Alexis Adams' classic game, by Christian Bluemke. Version 2.02c (2005-01-07).

[14-Dec-2008] if-archive/games/glulx/DeadCities.gblorb
IFDB entry
IFWiki: Dead Cities

Dead Cities, by Jon Ingold, with illustrations by Lucy Gatfield. Winner of the 2007 Lovecraft Commonplace Book Competition. Release 9 / Serial number 081214.

[08-Dec-2008] if-archive/games/zcode/TheDayIShotHitler.z5
IFDB entry
IFWiki: The Day I shot ...

The Day I Shot..., an interactive party, by Marius Muller. Release 2 / Serial number 081206. (the original version is in games/mini-comps/speedif/SpeedIF_NewYear2007.zip)

[08-Dec-2008] if-archive/games/adrift/spanish/el_ascensor.zip
View contents
IFDB entry

Archivo taf "El ascensor", by pipo98. (from caad.es archive, under review)

[07-Dec-2008] if-archive/games/java/spanish/insectomortal_rapidocomp2_v11.zip
View contents

Insecto Mortal, v1.1, by Al-Khwarizmi.

[07-Dec-2008] if-archive/games/zcode/spanish/syl-rapidocomp2_v2.zip
View contents

Sonrisas y lágrimas, by Santiago Eximeno. (from caad.es archive, under review)

[02-Dec-2008] if-archive/solutions/EverybodyDiesInvisiclues.html

Invisiclues in HTML format for Everybody Dies, by Jim Munroe.

[01-Dec-2008] if-archive/games/zcode/spanish/El Gambito Slagar.zblorb

El Gambito Slagar, by Johan Paz. (from caad.es archive, under review)

[01-Dec-2008] if-archive/games/glulx/spanish/en_una_noche_de_invierno_apareci_el_trapero_cantando_bajo_tu_ventana.zip
View contents
IFDB entry

En una noche de invierno apareció el trapero cantando bajo tu ventana..., by Expio. Release 1 / Serial number 081201. Archive contains both multimedia .gblorb and text-only .z5 versions.

[01-Dec-2008] if-archive/games/zcode/spanish/en_una_noche_de_invierno_apareci_el_trapero_cantando_bajo_tu_ventana.zip
View contents
IFDB entry

En una noche de invierno apareció el trapero cantando bajo tu ventana..., by Expio. Release 1 / Serial number 081201. Archive contains both multimedia .gblorb and text-only .z5 versions.

[01-Dec-2008] if-archive/info/archive-stats/ifarc-2008-Nov.txt
[25-Nov-2008] if-archive/games/zcode/Ham_House.zip
View contents
IFDB entry
IFWiki: In the House of Professor Evil: The HAM HOUSE

In the House of Professor Evil: The HAM HOUSE, an Utterly Epic Text Adventure from Cumberland Games, written by S.John Ross. Release 10 / Serial number 081124.

[23-Nov-2008] if-archive/programming/tads3/library/contributions/autosave.zip
View contents

An extension that allows the player to restore the game to an earlier state determined by the game itself, like "undo", except that the story is brought back to a specific point rather than one turn backwards. Version November 23, 2008, by Michel Nizette.

[23-Nov-2008] if-archive/programming/tads3/examples/yesnomaybe.t

An example of how to handle arbitrary narrator yes/no/maybe questions to the player where normally the player would not answer, but if the player does a clever reply may be given. Originally a TADS2 example by Scott Steinfath, converted to TADS3 by Cleo Kraft.

[17-Nov-2008] if-archive/solutions/EverybodyDies.sol
IFDB entry

Walkthrough for Everybody Dies, by Jim Munroe.

[17-Nov-2008] if-archive/games/glulx/EverybodyDies.gblorb
IFDB entry
IFWiki: Everybody Dies

Everybody Dies, an Interactive Fantasy by Jim Munroe, with illustrations by Michael Cho. Release 2 / Serial number 081116. (the original competition entry is in games/competition2008/glulx/everybodydies/EverybodyDies.gblorb)

[16-Nov-2008] if-archive/games/competition2008/results.txt

The results of the 2008 competition.

[06-Nov-2008] if-archive/games/pc/saltern.zip
View contents

Eight homebrew TRS-80 text adventures, converted to MS-DOS, by Layne K. Saltern. The games are Agent, Agent II: Silenced, Crypt of the Abbeys, Fall of Voyageur, The Fluorescent Jungle, Madness, The Snow Queen, and Starstruck.

[05-Nov-2008] if-archive/games/html/spanish/aullidoshtml.zip
View contents

Librojuego Aullidos en la Oscuridad versión HTML, by Josep Coletas. (from caad.es archive, under review)

[02-Nov-2008] if-archive/games/adrift/spanish/vardock_bates-.zip
View contents
IFDB entry

Vardock Bates v.1.0.2. (Adrift), by pipo98. (from caad.es archive, under review)

[01-Nov-2008] if-archive/info/archive-stats/ifarc-2008-Oct.txt
[27-Oct-2008] if-archive/programming/mdl/interpreters/confusion/gc.tar.gz
View contents

Source code for version 6.8 of Hans-J. Boehm's conservative garbage collector for C and C++. This is required for building Confusion.

[23-Oct-2008] if-archive/games/zcode/StormCellar0.zblorb
IFDB entry

Storm Cellar, an Interactive Work of Horror by P. F. Sheckarski. This is the first installment in a planned series, to be released episodically. Release 2 / Serial number 081022. (the original IntroComp entry is in games/mini-comps/introcomp/introcomp08.zip)

[22-Oct-2008] if-archive/games/zcode/italian/strega.z5
IFDB entry

La strega di Maughn, un bosco ipertestuale ordito da Carcosa Edizioni. An experimental exploration of a cursed wood, vaguely inspired by The Blair Witch Project. Versione 2 / Numero di serie 081007.

[21-Oct-2008] if-archive/games/zcode/spanish/Musha hierba.z5

Hierba, o hierbas, o tal vez hierbas, by Johan Paz. (from caad.es archive, under review)

[13-Oct-2008] if-archive/games/zcode/OneGirl.z5
IFDB entry
IFWiki: One Girl

One Girl, by Dr. Khel. Release 1 / Serial number 020113. WARNING: Contains adult content.

[13-Oct-2008] if-archive/games/zcode/Casting.z5
IFDB entry
IFWiki: Casting

Casting, version 2.1, by 'Trix. Release 2 / Serial number 050707. WARNING: Contains adult content.

[03-Oct-2008] if-archive/games/competition2008/Comp08.z5
IFDB entry
IFWiki: CompXX

The unofficial "front-end" game for the 2008 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 2 / Serial number 081003.

[01-Oct-2008] if-archive/info/archive-stats/ifarc-2008-Sep.txt
[01-Oct-2008] if-archive/games/competition2008/Comp08.zip
View contents

All of the entries in the 2008 competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 65MB in size.

[01-Oct-2008] if-archive/games/competition2008/WinInterpreters.exe

All of the Windows interpreters needed to play the competition games.

[01-Oct-2008] if-archive/games/competition2008/IFComp2008.exe

All of the entries in the 2008 competition in one Windows self extracting archive. This file is around 63MB in size.

[01-Oct-2008] if-archive/games/competition2008/readme.txt

Stephen Granade's note about the 2008 competition. Read this to find out where to get more information.

[30-Sep-2008] if-archive/games/competition2008/zcode/bishoes/README.txt
[30-Sep-2008] if-archive/games/competition2008/java/nerdquest/readme.txt
[30-Sep-2008] if-archive/games/competition2008/java/nerdquest/runme.bat
[30-Sep-2008] if-archive/games/competition2008/windows/projectdelta/nodex.ini
[30-Sep-2008] if-archive/games/competition2008/windows/projectdelta/nxi.exe
[30-Sep-2008] if-archive/games/competition2008/tads2/berrosts/Berrost's Challenge Hints.txt
[30-Sep-2008] if-archive/games/competition2008/tads2/berrosts/berrosts.gam
[30-Sep-2008] if-archive/games/competition2008/glulx/amo/AMO.blb
[30-Sep-2008] if-archive/games/glulx/spanish/old/dwightelo.zip
View contents
IFDB entry

El extraño caso de Randolph Dwight, para presentar a la ELO compilation Vol 2, by El Clérigo Urbatain. Based on the short story "El caso de Randolph Dwight" by Undeath. Revisión 3 / Número de serie 041108.

[30-Sep-2008] if-archive/games/competition2008/windows/projectdelta/READ ME FIRST !!!.txt
[30-Sep-2008] if-archive/games/competition2008/windows/projectdelta/Help/walkthru.txt
[30-Sep-2008] if-archive/games/competition2008/glulx/amo/AMO.sol
[30-Sep-2008] if-archive/games/competition2008/zcode/freedom/freedom.z5
[30-Sep-2008] if-archive/games/competition2008/glulx/recess/recess.gblorb
[30-Sep-2008] if-archive/games/competition2008/glulx/recess/recess.txt
[30-Sep-2008] if-archive/games/competition2008/adrift/lair-of-the-cybercow/lair-of-the-cybercow.taf
[30-Sep-2008] if-archive/games/competition2008/glulx/chnlsurf/chnlsurf.ulx
[30-Sep-2008] if-archive/games/competition2008/glulx/chnlsurf/chnlwalk.txt
[29-Sep-2008] if-archive/games/competition2008/zcode/snack/Snack Time!.zblorb
[29-Sep-2008] if-archive/games/competition2008/zcode/snack/snacktime.z8
[29-Sep-2008] if-archive/games/competition2008/zcode/grief/Grief.z8
[29-Sep-2008] if-archive/games/competition2008/zcode/snack/snacktime readme.txt
[29-Sep-2008] if-archive/games/competition2008/zcode/violet/solution.txt
[29-Sep-2008] if-archive/games/competition2008/zcode/violet/violet.zblorb
[29-Sep-2008] if-archive/games/competition2008/zcode/draculas/Draculas Underground Crypt.zblorb
[29-Sep-2008] if-archive/games/competition2008/alan/forbidden/forbidden.a3c
[29-Sep-2008] if-archive/games/competition2008/glulx/cry/cry wolf walkthrough.rtf
[29-Sep-2008] if-archive/games/competition2008/glulx/cry/Cry Wolf.ulx
[28-Sep-2008] if-archive/games/competition2008/zcode/lucubrator/The Lucubrator.z5
[28-Sep-2008] if-archive/games/competition2008/adrift/datewithdeath/datewithdeath.taf
[28-Sep-2008] if-archive/games/competition2008/tads3/magic/Magic.t3
[28-Sep-2008] if-archive/games/competition2008/tads3/magic/walkthru.txt
[28-Sep-2008] if-archive/games/competition2008/zcode/machines/machines.z8
[27-Sep-2008] if-archive/games/competition2008/zcode/anachron/anachron.zblorb
[27-Sep-2008] if-archive/games/competition2008/zcode/anachron/solution.txt
[27-Sep-2008] if-archive/games/competition2008/zcode/anachron/readme.txt
[27-Sep-2008] if-archive/games/competition2008/zcode/piracy/Piracy_2.z5
[26-Sep-2008] if-archive/games/competition2008/zcode/machines/wmasol.txt
[25-Sep-2008] if-archive/games/competition2008/windows/fount/Fount.exe
[25-Sep-2008] if-archive/games/competition2008/windows/fount/Fount_Walkthrough.txt
[25-Sep-2008] if-archive/games/competition2008/windows/missingpiece/Setup-MissingPiece.msi
[25-Sep-2008] if-archive/games/competition2008/windows/missingpiece/setup.exe
[22-Sep-2008] if-archive/games/competition2008/zcode/underworld/underworld.z5
[22-Sep-2008] if-archive/games/competition2008/tads3/magic/walkthru.cmd
[21-Sep-2008] if-archive/games/competition2008/zcode/underworld/walkthru.txt
[21-Sep-2008] if-archive/games/competition2008/zcode/lighthouse/Walkthrough.txt
[21-Sep-2008] if-archive/games/competition2008/zcode/lighthouse/lighthouse.z5
[21-Sep-2008] if-archive/games/competition2008/zcode/openingnight/OpeningNight.z5
[21-Sep-2008] if-archive/games/competition2008/zcode/openingnight/walkthrough.txt
[20-Sep-2008] if-archive/games/spectrum/spanish/las_minas_perdidas_version_emulador_spectrum_-_part_2.z80

LAS MINAS SEGUNDA PARTE, by Alvaro Mangado Cruz. (from caad.es archive, under review)

[19-Sep-2008] if-archive/games/competition2008/alan/forbidden/fwpic1.JPG
[17-Sep-2008] if-archive/games/competition2008/zcode/lucubrator/lucuwalkthru.txt
[17-Sep-2008] if-archive/games/competitions-spanish/xcomp2008/fuego.zip
View contents

Fuego, by Al-khwarizmi (AGE).

[17-Sep-2008] if-archive/games/competitions-spanish/xcomp2008/pronto.zip
View contents

Pronto, by Mel Hython (Z-code).

[17-Sep-2008] if-archive/games/competitions-spanish/xcomp2008/noesculpatuyamaria.zip
View contents
IFDB entry

No es culpa tuya Maria, by Grendel and Depresiv (Z-code). Releases 1 and 2 / Serial number 080723. (source code is in games/source/inform/spanish/no-es-culpa-tuya-maria.zip)

[17-Sep-2008] if-archive/games/competitions-spanish/xcomp2008/damusix_demo.zip
View contents

Damusix demonstration, by Eliuk Blau (Glulx).

[17-Sep-2008] if-archive/games/competitions-spanish/xcomp2008/results.html

The results of the competition, as a HTML page.

[17-Sep-2008] if-archive/magazines/SPAC/SPAC_00.pdf

SPAC 2.0 #0, Marzo 2008 (aka "# 53"). A special issue written for the RetroMadrid show.

[16-Sep-2008] if-archive/magazines/SPAC/old/SPAC_03.pdf

SPAC 2.0 #3, Agosto 2008. (This version lacks covers.)

[16-Sep-2008] if-archive/magazines/SPAC/old/SPAC_02.pdf

SPAC 2.0 #2, Mayo 2008. (This version lacks covers.)

[16-Sep-2008] if-archive/magazines/SPAC/SPAC_01.pdf

SPAC 2.0 #1, Marzo 2008

[15-Sep-2008] if-archive/games/competition2008/java/nerdquest/nerdquest.xbook
[15-Sep-2008] if-archive/games/competition2008/glulx/everybodydies/EverybodyDies.gblorb
[15-Sep-2008] if-archive/games/competition2008/glulx/everybodydies/solution.txt
[15-Sep-2008] if-archive/games/zcode/spanish/emmy.z5

MUSEO POÉTICO EMMY, by Laureyne Doyrens. (from caad.es archive, under review)

[14-Sep-2008] if-archive/infocom/interpreters/zax/zax-0.91.zip
View contents

Zax 0.91 by Matt Kimmel. Includes both Java source code and a jar file containing the compiled classes. Zax is a Java application, not an applet, so requires the Java Runtime Environment JRE 1.5 (or higher) to run.

[12-Sep-2008] if-archive/games/competition2008/zcode/bishoes/bishoes.z5
[12-Sep-2008] if-archive/games/competition2008/zcode/bishoes/biswalk.txt
[12-Sep-2008] if-archive/magnetic-scrolls/interpreters/magnetic/Magnetic23DOS.zip
View contents
IFWiki: Magnetic for DOS

Magnetic v2.3 for DOS, ported by Stefan Jokisch and updated for v2.x by David Kinder.

[12-Sep-2008] if-archive/magnetic-scrolls/interpreters/magnetic/Magnetic23DOS32.zip
View contents
IFWiki: Magnetic for DOS

Magnetic v2.3 for 32-bit DOS (requires 386 or better processor), ported by David Kinder.

[12-Sep-2008] if-archive/magnetic-scrolls/interpreters/magnetic/Magnetic23Amiga.lha
IFWiki: Magnetic for Amiga

Magnetic v2.3 for the Amiga, ported by David Kinder.

[09-Sep-2008] if-archive/games/competition2008/glulx/nightfall/Nightfall.gblorb
[08-Sep-2008] if-archive/games/competition2008/java/nerdquest/nerdquestwalkthru.pdf
[06-Sep-2008] if-archive/games/competition2008/windows/missingpiece/Solution.htm
[06-Sep-2008] if-archive/games/competition2008/zcode/afflicted/Afflicted walkthru.txt
[06-Sep-2008] if-archive/games/competition2008/zcode/afflicted/afflicted.z8
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/AbstractLock.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/Action.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ActionAddKey.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ActionAsk.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ActionDropKey.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ActionFactory.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ActionGoto.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ActionPinPoint.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ActionReturn.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ActionSay.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/Commandline.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/Comment.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/Executable.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ExtendedLock.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/KeyWallet.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/KeyWalletInterface.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/Lock.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/LockFactory.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/m2.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/m2a.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ManagerFacade.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ORLock.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/Parser.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ParserFactory.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ParserInterface.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/Printable.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/Receiver.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/Slot.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/SpeechDecorator.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/Story.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/StoryController.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/StoryFactory.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/StoryInterface.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/StoryLine.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/StoryLineInterface.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/SystemKeyGenerator.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/SystemKeyGeneratorInterface.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/Terminal.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/TimerLock.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/toolbox.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/Unlockable.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/Website.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/WonderBean.class
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ActionSay.java
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ORLock.java
[06-Sep-2008] if-archive/games/competition2008/java/nerdquest/mechanique/StoryLine.java
[05-Sep-2008] if-archive/games/competition2008/zcode/red/Red Moon Walkthrough.txt
[05-Sep-2008] if-archive/games/competition2008/zcode/red/Red Moon.z5
[04-Sep-2008] if-archive/games/competition2008/zcode/riverside/Riverside.z8
[04-Sep-2008] if-archive/games/competition2008/zcode/riverside/RiversideWalkthrough.txt
[01-Sep-2008] if-archive/info/archive-stats/ifarc-2008-Aug.txt
[30-Aug-2008] if-archive/games/competition2008/glulx/nightfall/Nightfall Readme.txt
[28-Aug-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/scotts_games/adv03.gif
[28-Aug-2008] if-archive/games/competition2008/zcode/underworld/hints.txt
[27-Aug-2008] if-archive/infocom/compilers/inform6/library/translations/swedish_inform.zip
View contents
IFWiki: Swedish Inform

Swedish translation of the Inform 6 libraries, requires at least Inform 6.31 and library 6/11. Version 1.6 of the translation, written by Fredrik Ramsberg.

[26-Aug-2008] if-archive/games/competition2008/windows/missingpiece/System.html
[26-Aug-2008] if-archive/games/competition2008/windows/missingpiece/System_files/filelist.xml
[26-Aug-2008] if-archive/games/competition2008/windows/missingpiece/System_files/image001.gif
[26-Aug-2008] if-archive/games/zcode/vagueness.zblorb
IFDB entry
IFWiki: What Happens in Vagueness

What Happens In Vagueness, an Interactive Collaboration by The IFW4 Team. Release 1 / Serial number 080825.

[25-Aug-2008] if-archive/games/zcode/trw.z5

Tull Road Warrior, by Sam Thirouin. Release 2 / Serial number 021229.

[24-Aug-2008] if-archive/games/competition2008/glulx/nightfall/Nightfall Walkthrough.txt
[22-Aug-2008] if-archive/games/mini-comps/introcomp/introcomp08.zip
View contents
IFDB entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2008, Fiendish Zoo, Bedtime story, Nine-tenths of the Law

All of the entries in Jacqueline Lott's 2008 Introcomp, archived in a single file. Included are:

  • The Bloody Guns, by Stuart Allen (JACL)
  • Fiendish Zoo, by Elizabeth Heller (Z-code)
  • Storm Cellar, by P. F. Sheckarski (Z-code) (a later version is at games/zcode/StormCellar0.zblorb)
  • Bedtime story, by Taleslinger (Z-code)
  • Phoenix's Landing: Destiny, by Carolyn VanEseltine (Glulx)
  • Nine-Tenths of the Law, by Jack Welch (Z-code)
[21-Aug-2008] if-archive/games/glulx/ThePhoenixMove.gblorb
IFDB entry

The Phoenix Move, by Daniele Giardini. Release 1 / Serial number 080821.

[19-Aug-2008] if-archive/games/zcode/spanish/Dracula2_La_Llegada.zip
View contents
IFDB entry

Dracula: Episodio 2, La Llegada, a remake of the 1986 8-bit game released by CRL. Originally by Rob Pike, this version by Mapache and El Clerigo Urbatain. Revision 3 / Numero de serie 080819. (a Glulx version is in games/glulx/spanish/Dracula2_La_Llegada.zip, and an English version is in games/zcode/Dracula2_The_Arrival.zip)

[19-Aug-2008] if-archive/games/zcode/Dracula2_The_Arrival.zip
View contents
IFDB entry

Dracula: Part 2, The Arrival, a remake of the 1986 8-bit game released by CRL. Originally by Rob Pike, this version by Mapache and El Clérigo Urbatain. Release 3 / Serial number 080819. (a Glulx version is in games/glulx/Dracula2_The_Arrival.zip, and a Spanish version is in games/zcode/spanish/Dracula2_La_Llegada.zip)

[19-Aug-2008] if-archive/games/glulx/spanish/Dracula2_La_Llegada.zip
View contents
IFDB entry

Dracula: Episodio 2, La Llegada, a remake of the 1986 8-bit game released by CRL. Originally by Rob Pike, this version by Mapache and El Clérigo Urbatain. Revision 3 / Numero de serie 080819. (a Z-code version is in games/zcode/spanish/Dracula2_La_Llegada.zip, and an English version is in games/glulx/Dracula2_The_Arrival.zip)

[19-Aug-2008] if-archive/games/glulx/Dracula2_The_Arrival.zip
View contents
IFDB entry

Dracula: Part 2, The Arrival, a remake of the 1986 8-bit game released by CRL. Originally by Rob Pike, this version by Mapache and El Clerigo Urbatain. Release 3 / Serial number 080819. (a Z-code version is in games/zcode/Dracula2_The_Arrival.zip, and a Spanish version is in games/glulx/spanish/Dracula2_La_Llegada.zip)

[16-Aug-2008] if-archive/games/zcode/german/Eden.zblorb
IFDB entry

Example game from "Der Abentheurliche Informissimus Teutsch" (A tutorial and short reference for programming Inform 6 with the German library). Version 1, geteilter zweiter Platz beim Textfire.de Grand Prix 2002.

[13-Aug-2008] if-archive/games/competition2008/tads3/april_in_paris/Paris_readme.txt
[13-Aug-2008] if-archive/games/competition2008/tads3/april_in_paris/cafe_map.pdf
[13-Aug-2008] if-archive/games/competition2008/tads3/april_in_paris/April_In_Paris.t3
[07-Aug-2008] if-archive/mapping-tools/SVGmaps.zip
View contents

A framework for producing IF maps using the standard Scalable Vector Graphics (SVG) language. Includes several sample maps. Written by David Lodge.

[04-Aug-2008] if-archive/programming/tads3/library/contributions/Dstrucs.zip
View contents

A module that implements a number of low-level data structures: nodes, single- and double-linked lists, circular single- and double-linked lists, stacks, and queues. Version 2.0.1, by Kevin Forchione.

[01-Aug-2008] if-archive/info/archive-stats/ifarc-2008-Jul.txt
[30-Jul-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/data_scottadams/ADV02.DAT
[30-Jul-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/data_scottadams/ADV11.DAT
[28-Jul-2008] if-archive/games/competition2008/windows/missingpiece/System_files/Thumbs.db
[24-Jul-2008] if-archive/games/spectrum/spanish/zxjohnny.zip
View contents

Johnny II, by Manuel González Martínez - Mimesis. (from caad.es archive, under review)

[22-Jul-2008] if-archive/games/competitions-spanish/xcomp2008/diana_balta.blb

Diana, by Baltasar el Arquero (Glulx).

[20-Jul-2008] if-archive/games/tads/GunMute.t3
IFDB entry
IFWiki: Gun Mute

Gun Mute, version 6. An IF shoot-em-up by C.E.J. Pacian.

[18-Jul-2008] if-archive/games/competition2008/zcode/trein/Trein.zblorb
[17-Jul-2008] if-archive/games/competition2008/zcode/trein/walkthrough.txt
[14-Jul-2008] if-archive/games/zcode/Moon-Shaped.zblorb
IFDB entry
IFWiki: Moon-Shaped

Moon-Shaped, a Fairy Tale Retold by Jason Ermer. Release 2 / Serial number 080710. (the original competition entry is in games/competition2006/zcode/moon-shaped/Moon-Shaped.z8)

[10-Jul-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/data_scottadams/ADV14.DAT
[10-Jul-2008] if-archive/games/competition2008/windows/missingpiece/ReadMe.txt
[06-Jul-2008] if-archive/games/competition2008/glulx/nightfall/Nightfall Map.pdf
[06-Jul-2008] if-archive/games/spectrum/adv8k.zip
View contents

Dunric's 8K Adventure for the ZX Spectrum, release 4.5.

[06-Jul-2008] if-archive/games/zx81/adv28k.zip
View contents
IFDB entry
IFWiki: 8k Adventure

Dunric's 8K Adventure for the ZX-81, release 5.5.

[06-Jul-2008] if-archive/games/c64/paul-panks/8kadv.zip
View contents
IFDB entry
IFWiki: 8k Adventure

8K Adventure for the Commodore 64, release 1.1.

[05-Jul-2008] if-archive/games/zcode/WerewolvesAndWanderer.zblorb
IFDB entry

Werewolves and Wanderer, a classic BASIC adventure. Originally published in 1983 in 'Creating Adventure Games On Your Computer' by Tim Hartnell, and adapted to Inform 7 by Kristopher Neidecker. Release 1 / Serial number 080705.

[04-Jul-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/advpda_knownbugs.txt
[04-Jul-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/data_scottadams/ADV04.DAT
[03-Jul-2008] if-archive/games/zcode/thegallery.z5
IFDB entry

The Gallery of Henri Beauchamp, by Mike Vollmer. Release 2 / Serial number 080621.

[01-Jul-2008] if-archive/info/archive-stats/ifarc-2008-Jun.txt
[01-Jul-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/HOW_TO_INSTALL.TXT
[28-Jun-2008] if-archive/games/pc/spanish/avorigin_pc.zip
View contents

Aventura Original (AD), by Aventuras AD. (from caad.es archive, under review)

[28-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/butdel.bmp
[26-Jun-2008] if-archive/games/glulx/TheAbbey.gblorb
IFDB entry

The Abbey, a medieval murder mystery, by Steve Blanding. Release 1 / Serial number 080626.

[26-Jun-2008] if-archive/infocom/compilers/inform6/library/translations/InformATE610_080625.zip
View contents
IFWiki: InformATE

Spanish translation of the Inform 6 libraries. Translated by Jose Luis Diaz, and now maintained by Jose Manuel Ferrer Ortiz.

[24-Jun-2008] if-archive/games/c64/paul-panks/myscast.zip
View contents
IFDB entry

Mystic Castle, version 1.25, for the C64.

[24-Jun-2008] if-archive/solutions/Moon-Shaped.txt
IFDB entry

Walkthrough for release 2 of the game Moon-Shaped, by the game's author, Jason Ermer.

[24-Jun-2008] if-archive/games/zcode/russian/metamorpR.zip
View contents
IFDB entry
IFWiki: Metamorphoses

Emily Short's Metamorphoses, translated into Russian by Vsevolod Zoubarev. Archive includes the game file, a short manual and a solution. (the English original is in games/zcode/metamorp.z5)

[23-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/advpda.htm
[22-Jun-2008] if-archive/games/glulx/spanish/lamusa.zip
View contents
IFDB entry

La Musa, by Grendelkhan.

[19-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/data_scottadams/ADV15.DAT
[19-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/data_scottadams/ADV13.DAT
[19-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/data_scottadams/ADV12.DAT
[19-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/data_scottadams/ADV10.DAT
[19-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/data_scottadams/ADV09.DAT
[19-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/data_scottadams/ADV08.DAT
[19-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/data_scottadams/ADV07.DAT
[19-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/data_scottadams/ADV06.DAT
[19-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/data_scottadams/ADV05.DAT
[19-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/data_scottadams/ADV03.DAT
[19-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/data_scottadams/ADV01.DAT
[14-Jun-2008] if-archive/games/competition2008/zcode/badgame/badgame.z5
[14-Jun-2008] if-archive/infocom/compilers/inform6/library/translations/old/InformATE610_071030.zip
View contents
IFWiki: InformATE

Spanish translation of the Inform 6 libraries. Translated by Jose Luis Diaz, and now maintained by Jose Manuel Ferrer Ortiz.

[12-Jun-2008] if-archive/games/zcode/TauntingDonut.zblorb
IFDB entry
IFWiki: Taunting Donut

Taunting Donut, a super-short interactive fiction by Kalev Tait. Release 1 / Serial number 080612.

[11-Jun-2008] if-archive/games/zcode/Addendum.zblorb
IFDB entry
IFWiki: Flawed Addendum

Flawed Addendum, by Jalbum. Release 1 / Serial number 080611.

[09-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/advpda.ico
[09-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/LICENSE_for_SOURCE_CODE.TXT
[09-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/IMPORTANT_INFORMATION.TXT
[09-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/LICENSE_for_EXEs.TXT
[09-Jun-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/advpda_mapping.gif
[09-Jun-2008] if-archive/games/amstrad/spanish/paciente106.zip
View contents

El Paciente 106 (Amstrad CPC), by ESP Soft and CEZ Adventures. (from caad.es archive, under review)

[09-Jun-2008] if-archive/games/mini-comps/speedif/bouchercomp.zip
View contents
IFDB entry, entry, entry, entry, entry, entry
IFWiki: Bouchercomp, The_Wide-Open_Gate, Seeking_Solace, Escape_from_Lowell_Prison, Lowell's_Paradise, Pick_up_the_pine_box_and_die, Lowell_Prison

Games entered in the bouchercomp SpeedIF Competition.

[07-Jun-2008] if-archive/games/spectrum/spanish/la_fuga.zip
View contents

LA FUGA, by Alvaro Mangado Cruz. (from caad.es archive, under review)

[04-Jun-2008] if-archive/games/spectrum/spanish/minas_perdidas.zip
View contents

LAS MINAS PERDIDAS, by Alvaro Mangado Cruz. (from caad.es archive, under review)

[01-Jun-2008] if-archive/info/archive-stats/ifarc-2008-May.txt
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/themes/A Pastel Paradise.thm
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/themes/Bonfire Night.thm
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/abc123.bmp
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/anythingcanhappen.bmp
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/themes/Dark Foreboding Skies.thm
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/themes/Green Phosphor Caves.thm
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/themes/On The High Seas.thm
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/themes/Template.thm
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/butenter.bmp
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/butenter2.bmp
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/getdrop.bmp
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/head.bmp
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/help.bmp
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/inv.bmp
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/magglass.bmp
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/map.bmp
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/scotts_games/adv01.gif
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/scotts_games/adv02.gif
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/map.jpg
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/move.bmp
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/progress.gif
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/scotts_games/adv04.gif
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/scotts_games/adv05.gif
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/scotts_games/adv06.gif
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/scotts_games/adv07.gif
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/scotts_games/adv08.gif
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/scotts_games/adv09.gif
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/scotts_games/adv10.gif
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/scotts_games/adv11.gif
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/scotts_games/adv12.gif
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/scotts_games/adv13.gif
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/scotts_games/adv14.gif
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/images/scotts_games/adv15.gif
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/hints/HINT01.txt
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/hints/HINT02.txt
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/hints/HINT03.txt
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/hints/HINT04.txt
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/hints/HINT05.txt
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/hints/HINT06.txt
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/hints/HINT07.txt
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/hints/HINT08.txt
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/hints/HINT09.txt
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/hints/HINT10.txt
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/hints/HINT11.txt
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/hints/HINT12.txt
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/hints/HINT13.txt
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/hints/HINT14.txt
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/hints/README_Hints.TXT
[27-May-2008] if-archive/games/competition2010/windows/r/AdvPda_AdvPC_Interpreter/hints/SavageIsland2_CipherKey.txt
[26-May-2008] if-archive/games/competitions-spanish/xcomp2008/puj.zip
View contents
IFDB entry

Puj, by Jarel (Glulx). Release 0 / Serial number 080524.

[23-May-2008] if-archive/games/zcode/italian/rovo.z5
IFDB entry
IFWiki: The Thorn

Il rovo, a translation of Eric Mayer's The Thorn, translated by Enrico Francese. Versione 1 / Numero di serie 080424. (the English original is in games/zcode/thorn.z5)

[19-May-2008] if-archive/games/zcode/pathway.zip
View contents
IFDB entry
IFWiki: Pathway to Destruction

Pathway to Destruction, by Richard Otter. Originally written with ADRIFT and ported to Inform by the author. Release 2 / Serial number 080511. (the ADRIFT original is in games/adrift/pathway.zip)

[17-May-2008] if-archive/solutions/slag/stuga_hints.z5
IFDB entry
IFWiki: Stuga

Invisiclues for the Swedish game Stuga. Clues written by Fredrik Ramsberg. (the game is in games/zcode/swedish/Stuga.zblorb)

[15-May-2008] if-archive/games/zcode/terror_tabby.z5
IFDB entry

Attack of the Terror Tabby! A brief exercise in futility by Eric Mayer. "Oh no! The cat is ticking. It must have swallowed a bomb!" Release 1 / Serial number 080514.

[10-May-2008] if-archive/programming/agt/AGTDec.zip
View contents

AGT Decompiler version 1.0, by Gary Lee Evans. A utility to decompile and document a compiled AGT game.

[07-May-2008] if-archive/games/competition2008/windows/search/prefs.dat
[07-May-2008] if-archive/games/competition2008/windows/search/PData/suds.xml
[07-May-2008] if-archive/games/competition2008/windows/search/initial.sop
[07-May-2008] if-archive/games/competition2008/windows/search/Master Files/SUW1.SUD
[06-May-2008] if-archive/games/competition2008/windows/search/SUW Game Guide
[04-May-2008] if-archive/games/glulx/old/ZorkI7-r3.ulx
IFDB entry
IFWiki: Zork (game)

Zork: A Computerized Fantasy Simulation Game. This is the more or less public domain version of the original MIT Zork, ported to Inform 7 by Dean Menezes. Release 3 / Serial number 080504.

[04-May-2008] if-archive/games/source/inform/old/ZorkI7Source-r3.txt

Zork: A Computerized Fantasy Simulation Game. This is the more or less public domain version of the original MIT Zork, ported to Inform 7 by Dean Menezes. Release 3 / Serial number 080504

[03-May-2008] if-archive/games/pc/spanish/pajaros_bangkok_pc.zip
View contents

Carvalho. Los pájaros de Bangkok, by Dinamic. (from caad.es archive, under review)

[03-May-2008] if-archive/programming/adrift/scare-1.3.10_dos.zip
View contents
IFWiki: SCARE

SCARE 1.3.10 for MS-DOS, by Simon Baldwin.

[03-May-2008] if-archive/programming/adrift/scare-1.3.10_linux.tgz
View contents
IFWiki: SCARE

Glk and console builds of SCARE 1.3.10 for Linux, by Simon Baldwin.

[03-May-2008] if-archive/programming/adrift/scare-1.3.10.zip
View contents
IFWiki: SCARE

Source code for SCARE 1.3.10, a clone of the jAsea Adrift interpreter written in C by Simon Baldwin.

[02-May-2008] if-archive/games/competition2008/windows/missingpiece/System_files/_vti_cnf/filelist.xml
[02-May-2008] if-archive/games/competition2008/windows/missingpiece/System_files/_vti_cnf/image001.gif
[01-May-2008] if-archive/games/pc/spanish/noche.zip
View contents

Negra Noche, by Carlos Martínez Aguirre. (from caad.es archive, under review)

[01-May-2008] if-archive/info/archive-stats/ifarc-2008-Apr.txt
[28-Apr-2008] if-archive/games/zcode/old/Photograph-r5.zblorb
IFDB entry
IFWiki: Photograph

Photograph, a Portrait of Reflection, by Steve Evans. Release 5 / Serial number 040827. (the original competition entry is in games/competition2002/zcode/photo/photo.z5)

[26-Apr-2008] if-archive/games/zcode/spanish/tribu.zip
View contents

La tribu, by Ignacio Monge. (from caad.es archive, under review)

[25-Apr-2008] if-archive/solutions/onehalf.sol

Step by step solution for Unnkulia One-Half, by Valentine Kopteltsev.

[24-Apr-2008] if-archive/games/zcode/BeingAndrewPlotkin.zblorb
IFDB entry
IFWiki: Being Andrew Plotkin

Being Andrew Plotkin, by J. Robinson Wheeler. Release 2 / Serial number 080423. (the original competition entry is in games/competition2000/inform/bap/bap.z5)

[18-Apr-2008] if-archive/games/glulx/swedish/drakmagi.blb
IFDB entry

Drakmagi (Dragon Magic), by Johan Berntsson. Release 6 / Serial number 080419. (A z-code version of Drakmagi, without graphics, is in games/zcode/swedish/drakmagi.z5, and a Windows installer for this game is in games/pc/swedish/GlulxDrakmagiVanyar.exe)

[18-Apr-2008] if-archive/games/zcode/swedish/drakmagi.z5
IFDB entry

Drakmagi (Dragon Magic), by Johan Berntsson. Release 6 / Serial number 080419. (A Glulx version of Drakmagi, with graphics, is in games/glulx/swedish/drakmagi.blb)

[12-Apr-2008] if-archive/games/zcode/gardening.zblorb
IFDB entry
IFWiki: Gardening for Beginners

Gardening for Beginners, an Interactive Gardening Experience by Juhana Leinonen. Release 2 / Serial number 080412.

[12-Apr-2008] if-archive/programming/tads3/manuals/TourGuideCHM.zip
View contents

TADS 3 Tour Guide for TADS 3.0.16, a more in-depth reference and tutorial for people who have completed the Getting Started Guide, in CHM help file format for Windows, by Eric Eve. ("The Quest of the Golden Banana", the TADS 3 game developed in this guide, is available as games/tads/banana.zip)

[11-Apr-2008] if-archive/programming/tads3/manuals/TourGuideHtml.zip
View contents

TADS 3 Tour Guide for TADS 3.0.16 in HTML format.

[11-Apr-2008] if-archive/programming/tads3/manuals/TourGuidePDF.zip
View contents

TADS 3 Tour Guide for TADS 3.0.16 in PDF format.

[11-Apr-2008] if-archive/programming/tads3/manuals/T3GettingStarted.zip
View contents

Getting Started in TADS 3, an introduction to writing IF in TADS 3.0.16, in PDF format, by Eric Eve.

[11-Apr-2008] if-archive/programming/tads3/library/old/tads_lib_3016.zip
View contents

Standard adventure libraries for TADS 3.0.16, by Mike Roberts.

[08-Apr-2008] if-archive/games/mini-comps/speedif/SpeedIF_Spring.zip
View contents
IFDB entry
IFWiki: Spring Speed-IF 2008

Games entered in the Spring SpeedIF Competition. "Ah, spring. Flowers blossom, allergies resurface. The world awakes, and so does Speed IF. Club Floyd, consuming games insatiably, is looking for some games. Your games should be short and enjoyable (of course), and spring themed in any way you could think of. Incorporation of resurrection would be nice (though don't tell Marvin.) Please write in of the common IF languages and keep out the fancy stuff, as Floyd doesn't support it. Games should be emailed to Taleslinger by March 29th. Please sign if you want to participate. Games will be played on Sunday, April 6th on Clubfloyd."

[07-Apr-2008] if-archive/games/springthing/2008/SpringThing2008.zip
View contents

All of the entered games, available in one archive.

[07-Apr-2008] if-archive/games/springthing/2008/WithoutAClue.taf
IFDB entry
IFWiki: Without A Clue

Without A Clue, by David Whyld. (ADRIFT)

[06-Apr-2008] if-archive/games/zcode/DayInLife.zblorb
IFDB entry

A Day in Life, by John Goettle. Release 1 / Serial number 080406.

[06-Apr-2008] if-archive/games/zcode/LostPig.zblorb
IFDB entry
IFWiki: Lost Pig

Lost Pig And Place Under Ground, by Admiral Jota. Winner of the 2007 IF Competition. Release 2 / Serial number 080406. (the original competition entry is in games/competition2007/zcode/lostpig/lostpig.z8)

[06-Apr-2008] if-archive/games/zcode/LostPig.z8
IFDB entry
IFWiki: Lost Pig

Lost Pig And Place Under Ground, by Admiral Jota. Winner of the 2007 IF Competition. Release 2 / Serial number 080406. (the original competition entry is in games/competition2007/zcode/lostpig/lostpig.z8)

[05-Apr-2008] if-archive/games/glulx/LMS_TVG.gblorb
IFDB entry

LMS The Video Game, an Action Interactive Fiction Game by John Goettle. Release 3 / Serial number 080404. (a Z-code version is in games/zcode/LMS_TVG.zblorb, and source code is in games/source/inform/LMS_TVG.txt)

[02-Apr-2008] if-archive/games/springthing/2008/readme.txt

Information about the competition.

[02-Apr-2008] if-archive/games/springthing/2008/Replay.zip
View contents
IFDB entry
IFWiki: Pascal's Wager

Pascal's Wager, by Doug Egan. (Z-code) Release 1 / Serial number 080217.

[02-Apr-2008] if-archive/games/springthing/2008/BlueLacuna.zip
View contents
IFDB entry
IFWiki: Blue Lacuna

Blue Lacuna: Sneak Preview, by Aaron A. Reed. (Glulx) Release 1 / Serial number 080402. (the finished version is in games/glulx/BlueLacuna.gblorb)

[01-Apr-2008] if-archive/games/zcode/spanish/el_continente.z8

El Continente, by admin. (from caad.es archive, under review)

[01-Apr-2008] if-archive/info/archive-stats/ifarc-2008-Mar.txt
[01-Apr-2008] if-archive/infocom/interpreters/frotz/nfrotz-0.3.3.tgz
View contents

Michael Martin's port of the Windows Frotz core to Unix with ncurses. Includes Blorb, iFiction,and Unicode support.

[31-Mar-2008] if-archive/games/adrift/spanish/relojero.zip
View contents
IFDB entry

La hija del relojero, by Expio. 31 mar 2008 (Adrift 4). (the original competition entry is in games/competitions-spanish/nanocomp3/n3-reloj.zip)

[28-Mar-2008] if-archive/games/tads/TheSleepingPrincess.t3
IFDB entry
IFWiki: The Sleeping Princess

The Sleeping Princess, version 2.0, by Molly, Alex, and Mark Engelberg. (the original IF Beginners competition entry is in games/mini-comps/ifbeginners/IFBeginnersComp2008.zip)

[26-Mar-2008] if-archive/solutions/SavoirFaireInvisiHints.html
IFDB entry
IFWiki: Savoir-Faire

Invisi-clue style hints for Savoir-Faire, as a HTML file. Written by the game's author, Emily Short.

[25-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/README.TXT
[25-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ManagerFacade.java
[25-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/SpeechDecorator.java
[25-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/demo.xbook
[25-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/Terminal.java
[25-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/m2.java
[24-Mar-2008] if-archive/games/source/inform/ChildsPlay.txt

Inform 7 source code for Child's Play, by Stephen Granade. Release 4 / Serial number 080129.

[23-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/StoryFactory.java
[23-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ActionPinPoint.java
[23-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ActionAddKey.java
[23-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/KeyWallet.java
[23-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/Lock.java
[23-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/toolbox.java
[23-Mar-2008] if-archive/games/palm/ACgames.zip
View contents
IFDB entry, entry, entry, entry, entry, entry
IFWiki: 9:05, I-0, Photopia, Varicella, Shrapnel, Textfire Golf

A collection of Adam Cadre's games (9:05, I-0, Photopia, Varicella, Shrapnel and Textfire Golf) converted to the format required by the PalmOS Z-Code interpreter Zip.

[23-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ActionDropKey.java
[23-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/ActionFactory.java
[23-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/AbstractLock.java
[23-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/Story.java
[19-Mar-2008] if-archive/games/tads/Recluse.zip
View contents
IFDB entry
IFWiki: Recluse

Recluse v1.0, by Stephen Gorrell. "All you have to do is knock on the door and deliver the package...". Archive includes game file, a walkthrough and maps.

[17-Mar-2008] if-archive/games/source/tads/MrsPepperSrc.zip
View contents
IFDB entry
IFWiki: Mrs. Pepper's Nasty Secret

Mrs. Pepper's Nasty Secret, version 1.03, by Jim Aikin and Eric Eve. (a compiled version is in games/tads/MrsPepper.t3)

[17-Mar-2008] if-archive/games/pc/MrsPepper.zip
View contents
IFDB entry

Mrs. Pepper's Nasty Secret, version 1.03, by Jim Aikin and Eric Eve. (a machine-independent TADS game file is in games/tads/MrsPepper.t3, and source code is in games/source/tads/MrsPepperSrc.zip)

[16-Mar-2008] if-archive/games/tads/MrsPepper.t3
IFDB entry
IFWiki: Mrs. Pepper's Nasty Secret

Mrs. Pepper's Nasty Secret, version 1.03, by Jim Aikin and Eric Eve. (the original IF Beginners competition entry is in games/mini-comps/ifbeginners/IFBeginnersComp2008.zip, a Windows executable is in games/pc/MrsPepper.zip, and source code is in games/source/tads/MrsPepperSrc.zip)

[16-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/mechaniqueserver/RollShelf.class
[16-Mar-2008] if-archive/games/competition2008/java/nerdquest/mechanique/RollShelfServlet.class
[14-Mar-2008] if-archive/games/spectrum/spanish/ruedasezequiel.zip
View contents

Los Extraordinarios Casos del Dr. Van Halen: Las Ruedas de Ezequiel, by Josep Coletas. (from caad.es archive, under review)

[13-Mar-2008] if-archive/games/pc/tanis.zip
View contents
IFDB entry

Tanis v1.1, by "Bosskey Productions", a text and graphics adventure.

[13-Mar-2008] if-archive/games/pc/portuguese/Paranoia.sfx.exe

Paranóia Aventura Solo, version 1.0, by Janos Biro. A CYOA game implemented in Visual Basic, based on an anonymous game from Dragon Magazine.

[12-Mar-2008] if-archive/games/source/inform/back2wakeup.zip
View contents

Back to WakeUp, a Backpacker Tale by Daniel Roperto. Release 1 / Serial number 080313. Created as a part of Lab2, Computer Game Design course, UTS, Australia. Archive includes game file, source and a walkthrough.

[12-Mar-2008] if-archive/games/zcode/back2wakeup.zip
View contents
IFDB entry
IFWiki: Back to WakeUp

Back to WakeUp, a Backpacker Tale by Daniel Roperto. Release 1 / Serial number 080313. Created as a part of Lab2, Computer Game Design course, UTS, Australia. Archive includes game file, source and a walkthrough.

[12-Mar-2008] if-archive/games/zcode/telling.zblorb
IFDB entry
IFWiki: Whom The Telling Changed

Whom The Telling Changed, by Aaron A. Reed. Release 3 / Serial number 060518. (the original Spring Thing entry is in games/springthing/2005/teller.zip)

[12-Mar-2008] if-archive/games/zcode/gourmet.zblorb
IFDB entry
IFWiki: Gourmet

Gourmet, an Interactive Comedy by Aaron Reed and Chad Barb. Release 2 / Serial number 031116. (the original competition entry is in games/competition2003/zcode/gourmet/gourmet.z5)

[11-Mar-2008] if-archive/solutions/maps/LordsOfTimeMap.pdf
IFDB entry
IFWiki: Lords of Time

Map of Level 9's Lords of Time, by NiMuSi.

[05-Mar-2008] if-archive/games/source/inform/wscholars.txt

Weishaupt Scholars, an Interactive Secret History, written by Michael Martin. Source code for release 2, with some changes for later builds of Inform 7 than were used to compile the released game file.

[05-Mar-2008] if-archive/games/source/inform/reser.inf
IFDB entry
IFWiki: Rock'Em Sock'Em Robots

Rock'Em Sock'Em Robots, an Interactive Boxing Match by Benjamin Mullins.

[01-Mar-2008] if-archive/games/tads/amoi.gam
IFDB entry
IFWiki: A Matter of Importance

A Matter of Importance, version 1.1, by Valentine Kopteltsev. (the original competition entry is in games/competition2007/tads2/amoi/amoi.gam)

[01-Mar-2008] if-archive/info/archive-stats/ifarc-2008-Feb.txt
[23-Feb-2008] if-archive/solutions/cplay-hints.html
IFWiki: Child's_Play

Hints for Child's Play by the game's author, Stephen Granade.

[23-Feb-2008] if-archive/info/sinclair-ql.txt

An article on Infocom and Inform text adventures on the Sinclair QL, written by Tim Swenson, from the magazine QL Today.

[23-Feb-2008] if-archive/games/sinclair-ql/aventuras_games.zip
View contents
IFDB entry, entry, entry
IFWiki: Olvido Mortal

A collection of Spanish Z-code adventures, converted to a format suitable for a Sinclair QL disk, together with an interpreter:

  • Aventura: La original interactiva. Traducción de José Luis Díaz (1997).
  • A lo lejos, un Faro. Ignacio Monge y Aryekaix (2000, 2007).
  • El libro que se aburría. Jenesis (2003).
  • La sombra de la luna negra. Depresiv (2003).
  • Una pequeña historia de Navidad. Lenko (2005).
  • Olvido mortal. Akbarr (2000).
[23-Feb-2008] if-archive/games/sinclair-ql/spanish/aventuras_games.zip
View contents
IFDB entry, entry, entry
IFWiki: Olvido Mortal

A collection of Spanish Z-code adventures, converted to a format suitable for a Sinclair QL disk, together with an interpreter:

  • Aventura: La original interactiva. Traducción de José Luis Díaz (1997).
  • A lo lejos, un Faro. Ignacio Monge y Aryekaix (2000, 2007).
  • El libro que se aburría. Jenesis (2003).
  • La sombra de la luna negra. Depresiv (2003).
  • Una pequeña historia de Navidad. Lenko (2005).
  • Olvido mortal. Akbarr (2000).
[23-Feb-2008] if-archive/infocom/compilers/inform5/executables/inform54_ql.zip
View contents

Inform 5.4 for the Sinclair QL, by Luke Roberts.

[23-Feb-2008] if-archive/games/sinclair-ql/inform_games.zip
View contents
IFDB entry, entry, entry, entry
IFWiki: Balances, Curses

A collection of Inform generated adventures, converted to a format suitable for a Sinclair QL disk, with an interpreter and a couple of the ZTools:

  • Balances, by Graham Nelson; release 2 / Serial number 941104
  • Odieus's Quest for the Magic Flingshot; release 1 / Serial number 941021
  • Busted! Release 2 / Serial number 941026
  • Curses, by Graham Nelson; release 12 / Serial number 940601
[20-Feb-2008] if-archive/games/mini-comps/ifbeginners/IFBeginnersComp2008.zip
View contents
IFDB entry, entry, entry, entry, entry
IFWiki: Connect, Limelight, Germania, Mrs._Pepper's_Nasty_Secret, The_Sleeping_Princess

All the entries for the 2008 IFBeginnersComp, in a single archive. The entries are:

  • Connect by James Hudson (Inform 7/ZCode, release 2)
  • Germania by Vicente Munoz (TADS 3, version 1.9)
  • Limelight by Justin Lowmaster (Inform 7/ZCode, release 1)
  • Mrs. Pepper's Nasty Secret by Jim Aikin and Eric Eve (TADS 3, version 1.02)
  • The Sleeping Princess by Molly, Alex, and Mark Engelberg (TADS 3, release 1.1)
[20-Feb-2008] if-archive/games/zcode/parallel.z5
IFDB entry
IFWiki: Parallel

Parallel, by David Hughes. Release 1 / Serial number 080219.

[16-Feb-2008] if-archive/games/zcode/spanish/el.anillo.z.zip
View contents

El Anillo (versión máquina Z), by Johan Paz. (from caad.es archive, under review)

[16-Feb-2008] if-archive/games/pc/spanish/el.anillo.pc-skc.zip
View contents

El Anillo (versión PC), by Johan Paz. (from caad.es archive, under review)

[08-Feb-2008] if-archive/games/zcode/spring.z8
IFDB entry
IFWiki: She's Got a Thing for a Spring

She's Got a Thing For a Spring, an Interactive Dip in a Hot Spring, by Brent VanFossen. Release 4 / Serial number 080207. (the original competition entry is in games/competition97/inform/spring)

[05-Feb-2008] if-archive/programming/tads3/library/contributions/rulebooks.zip
View contents

A library extension that refactors the definitions of rules and rulebooks making it easier to work with these datatypes. Version 1.1, by Kevin Forchione.

[05-Feb-2008] if-archive/games/zcode/spanish/Boxman.z5

Boxman, by Pepe Romero. (from caad.es archive, under review)

[05-Feb-2008] if-archive/games/glulx/Airport.gblorb
IFDB entry
IFWiki: The_Airport

The Airport, an interactive waiting, waiting, waiting, waiting, and waiting... by Cascadian_Patriot. Release 1 / Serial number 080204.

[01-Feb-2008] if-archive/info/archive-stats/ifarc-2008-Jan.txt
[31-Jan-2008] if-archive/games/zcode/Somewhere.z5
IFDB entry
IFWiki: Somewhere

Somewhere, an Interactive Poem by Kazuki Mishima. Release 2 / Serial number 080129.

[31-Jan-2008] if-archive/games/source/inform/IraqiInvasion.zip
View contents

Iraqi Invasion: A Text Misadventure, Interactive Propaganda by Anonymous. Release 88 / Serial number 080131.

[31-Jan-2008] if-archive/games/zcode/IraqiInvasion.zip
View contents
IFDB entry
IFWiki: Iraqi Invasion

Iraqi Invasion: A Text Misadventure, Interactive Propaganda by Anonymous. Contains .z8/.zblorb versions and source code. Release 88 / Serial number 080131.

[30-Jan-2008] if-archive/games/zcode/ChildsPlay.zblorb
IFDB entry
IFWiki: Child's Play

Child's Play, A child, a toy, and a rival, by Stephen Granade. Release 4 / Serial number 080129.

[29-Jan-2008] if-archive/info/archive-stats/ifarc-2007.txt
[26-Jan-2008] if-archive/programming/hugo/library/contributions/printf.hug

A routine to print a formatted string, similar to C's printf(), using parameters for numbers, object names, substrings, etc. Written by Bert Byfield.

[23-Jan-2008] if-archive/games/zcode/faculty.zblorb
IFDB entry
IFWiki: The Care and Feeding of Adjuncts.

The Care and Feeding of Adjuncts, by Eric Remy. Release 1 / Serial number 080116.

[22-Jan-2008] if-archive/mapping-tools/ifm2i7.tar.bz2

ifm2i7 version 1.01, a Perl program that converts Interactive Fiction Mapper format maps to Inform 7 source code, written by Sergey Goldgaber.

[21-Jan-2008] if-archive/games/zcode/FFF.z5
IFDB entry
IFWiki: Fox, Fowl and Feed

Fox, Fowl and Feed, an Interactive Exercise in Transportation, by Chris Conroy. Release 2 / Serial number 080121. (the original competition entry is in games/competition2007/zcode/fff/FFF.z5)

[21-Jan-2008] if-archive/games/spectrum/spanish/jabato_dsk.zip
View contents
IFDB entry

El Jabato, an illustrated Spanish text adventure by Manuel González, Paco Zarco, Juan Antonio Darder, and Carlos Marqués, published by Aventuras AD. Contains a DSK image. (a tape version is in Jabato.zip; an Amiga version is in games/amiga/spanish/jabato.zip, an Amstrad version is in games/amstrad/spanish/jabato.zip, an Atari ST version is in games/atari-ST/spanish/jabato.exe, a C64 version is in games/c64/spanish/jabato.zip, DOS versions are in games/pc/spanish/jabato.exe and games/pc/spanish/JabatoPC_CGA+EGA.zip, and MSX versions are in games/msx/spanish/Jabato.zip and games/msx/spanish/jabato_alt.zip)

[18-Jan-2008] if-archive/games/zcode/housekey1.z5
IFDB entry
IFWiki: Housekey, Part I

Housekey, Part I, by Arien Holthuizen. Release 1 / Serial number 080112.

[11-Jan-2008] if-archive/games/zcode/sporkery1.z5
IFDB entry
IFWiki: Sporkery 1: There Will Be Sporking

Sporkery 1: There Will Be Sporking, by David Hughes. Release 1 / Serial number 080111.

[07-Jan-2008] if-archive/games/zcode/beneath.z5
IFDB entry
IFWiki: Beneath: a Transformation

Beneath: a Transformation, by Graham Lowther. Release 2 / Serial number 080107. (source code is in games/source/inform/beneath.inf, and the original competition entry is in games/competition2007/zcode/beneath/Beneath.z5)

[05-Jan-2008] if-archive/games/zcode/tirehoax.zblorb
IFDB entry
IFWiki: My Magic Tire Hoax

My Magic Tire Hoax, by nd. Release 1 / Serial number 080104.

[04-Jan-2008] if-archive/games/glulx/spanish/como_el_diablo_esnifando_una_raya_rev_001.gblorb
IFWiki: Como el diablo esnifando una raya

Como el diablo esnifando una raya, by Expio.

[01-Jan-2008] if-archive/games/spectrum/spanish/callesmiedo.zip
View contents

Los Extraordinarios Casos del Dr. Van Halen: Las Calles del Miedo, by Josep Coletas. (from caad.es archive, under review)

[01-Jan-2008] if-archive/info/archive-stats/ifarc-2007-Dec.txt
[31-Dec-2007] if-archive/games/mini-comps/speedif/SpeedIF_NewYear2007.zip
View contents
IFDB entry, entry, entry, entry
IFWiki: New Year's Speed

Games entered in the 2007 SpeedIF New Year's Speed Competition.

[30-Dec-2007] if-archive/games/zcode/spanish/Dracula_La_Primera_Noche.zip
View contents
IFDB entry

Dracula: Episodio 1, La Primera Noche, a remake of the 1986 8-bit game released by CRL. Originally by Rob Pike, this version by DEF and El Clerigo Urbatain. Release 8 / Serial number 071227. (a Glulx version is in games/glulx/spanish/Dracula_La_Primera_Noche.zip, and an English version is in games/zcode/Dracula_The_First_Night.zip)

[27-Dec-2007] if-archive/games/zcode/Dracula_The_First_Night.zip
View contents
IFDB entry

Dracula: Part 1, The First Night, a remake of the 1986 8-bit game released by CRL. Originally by Rob Pike, this version by DEF and El Clérigo Urbatain. Release 8 / Serial number 071227. (a Glulx version is in games/glulx/Dracula_The_First_Night.zip, and a Spanish version is in games/zcode/spanish/Dracula_La_Primera_Noche.zip)

[27-Dec-2007] if-archive/games/glulx/spanish/Dracula_La_Primera_Noche.zip
View contents
IFDB entry

Dracula: Episodio 1, La Primera Noche, a remake of the 1986 8-bit game released by CRL. Originally by Rob Pike, this version by DEF and El Clérigo Urbatain. Release 8 / Serial number 071227. (a Z-code version is in games/zcode/spanish/Dracula_La_Primera_Noche.zip, and an English version is in games/glulx/Dracula_The_First_Night.zip)

[27-Dec-2007] if-archive/games/glulx/Dracula_The_First_Night.zip
View contents
IFDB entry

Dracula: Part 1, The First Night, a remake of the 1986 8-bit game released by CRL. Originally by Rob Pike, this version by DEF and El Clerigo Urbatain. Release 8 / Serial number 071227. (a Z-code version is in games/zcode/Dracula_The_First_Night.zip, and a Spanish version is in games/glulx/spanish/Dracula_La_Primera_Noche.zip)

[26-Dec-2007] if-archive/games/zcode/old/suvehnux-r1-s071226.z5
IFDB entry
IFWiki: Suveh Nux

Suveh Nux, a game of magical experimentation, version 1.1, by David Fisher. Winner of the 2007 One Room Game Comp. Release 1 / Serial number 071226

[23-Dec-2007] if-archive/games/zcode/french/initiation.z8
IFDB entry
IFWiki: Initiation - Les aventures d'un apprenti sorcier

Initiation, les aventures d'un apprenti sorcier, par Benjamin Roux, a l'occasion de la 1ere Speed-IF Francophone. Release 2 / Serial number 070917

[23-Dec-2007] if-archive/games/zcode/french/kheper.z8
IFDB entry
IFWiki: Kheper, une aventure égyptienne

Kheper, une aventure Egyptienne, par Benjamin Roux. Release 4 / Serial number 070829

[23-Dec-2007] if-archive/games/zcode/french/sdlc.z5
IFDB entry
IFWiki: Sortir de la chambre

Sortir de la chambre, par Benjamin Roux. Release 2 / Serial number 070917

[17-Dec-2007] if-archive/games/zcode/cryptographer.z5
IFDB entry
IFWiki: Cryptographer

Cryptographer 1.4, a simple code breaking game, written for the C-40 ZCode competition by David Fisher.

[12-Dec-2007] if-archive/games/zcode/zracer.z5
IFDB entry
IFWiki: ZRacer

ZRacer 1.0, a real-time racing game, written for the C-40 ZCode competition by David Fisher.

[09-Dec-2007] if-archive/games/competition2008/java/nerdquest/mechanique/demo.roll
[09-Dec-2007] if-archive/games/competition2008/java/nerdquest/mechanique/mqserv/WEB-INF/web.xml
[09-Dec-2007] if-archive/games/competition2008/java/nerdquest/mechanique/mqserv/mqserver.jsp
[09-Dec-2007] if-archive/games/competition2008/java/nerdquest/mechanique/mechaniqueserver/RollShelfServlet.java
[09-Dec-2007] if-archive/games/competition2008/java/nerdquest/mechanique/WonderBean.java
[08-Dec-2007] if-archive/games/competition2008/java/nerdquest/mechanique/mqserv/index.jsp
[08-Dec-2007] if-archive/games/competition2008/java/nerdquest/mechanique/mechaniqueserver/RollShelf.ctxt
[08-Dec-2007] if-archive/games/competition2008/java/nerdquest/mechanique/mechaniqueserver/RollShelf.java
[08-Dec-2007] if-archive/games/competition2008/windows/search/Search for the Ultimate Weapon.exe
[06-Dec-2007] if-archive/games/zcode/HouseOfDreamOfMoon.z8
IFDB entry
IFWiki: House of Dream of Moon

House of Dream of Moon, an Interactive Collaboration by The IF Whispers Team. Release 1 / Serial number 071204.

[06-Dec-2007] if-archive/games/zcode/Fork.z5
IFDB entry
IFWiki: FORK: The Great Underground Dining Room

Fork: The Great Underground Dining Room, by Chris Federico. Release 1 / Serial number 071205.

[05-Dec-2007] if-archive/games/source/inform/beneath.inf

Beneath: a Transformation, by Graham Lowther. (a compiled Z-code game file is in games/competition2007/zcode/beneath/Beneath.z5)

[03-Dec-2007] if-archive/magazines/SPAG/SPAG50

Issue # 50, December 3, 2007

[01-Dec-2007] if-archive/info/archive-stats/ifarc-2007-Nov.txt
[26-Nov-2007] if-archive/games/zcode/teacher.z5
IFDB entry
IFWiki: Teacher Feature

Teacher Feature, by Paul Equinox Collins. Release 1 / Serial number 071126. (source code is in games/source/inform/teacher.inf)

[25-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/mqserv/err.jsp
[25-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/manifest.txt
[25-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/ActionAsk.java
[25-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/Receiver.java
[25-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/StoryInterface.java
[23-Nov-2007] if-archive/games/zcode/musician.z8
IFDB entry
IFWiki: The Musician

The Musician, by Phillip Skains. Release 1 / Serial number 070820.

[23-Nov-2007] if-archive/infocom/compilers/inform6/library/contributions/player_notepad.h

An extension for taking notes during play, as used in Suveh Nux. Version 1.0, by David Fisher.

[22-Nov-2007] if-archive/programming/glk/implementations/CocoaGlk-1.0.4.tar.gz
View contents

Source code for CocoaGlk version 1.0.4, by Andrew Hunter. CocoaGlk is a client/server Glk framework for OS X.

[21-Nov-2007] if-archive/games/tads/slapthatfish.zip
View contents
IFDB entry
IFWiki: Slap That Fish

Slap That Fish, Version 1.1, by Peter Nepstad. This time, those fishy bastards are finally going to get what's coming to them. (the original competition entry is in games/competition2007/tads2/slapthatfish/slapthatfish.gam)

[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/Commandline.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/ExtendedLock.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/LockFactory.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/m2a.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/ParserInterface.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/Printable.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/Slot.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/StoryController.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/StoryLineInterface.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/SystemKeyGenerator.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/SystemKeyGeneratorInterface.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/TimerLock.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/Website.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/Action.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/ActionGoto.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/ActionReturn.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/Comment.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/Executable.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/KeyWalletInterface.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/Parser.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/ParserFactory.java
[20-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/Unlockable.java
[19-Nov-2007] if-archive/games/mini-comps/oneroom/orgc2007.zip
View contents
IFDB entry, entry, entry, entry
IFDB comp
IFWiki: One Room Game Competition 2007, The_Puzzle_Box, A_dream_imprint, Cabin_Fever, Kinesis

All the entries in the 2007 competition:

  • A Dream Imprint (Inform, in Italian) by Fabrizio Pallotti.
  • Cabin Fever (Quest, in English) by Dr. Froth.
  • Kinesis (Inform, in Italian) by Paolo Maroncelli and Alessandro Peretti.
  • Marika The Offering (ADRIFT, in English) by revgiblet.
  • Necromante (Inform, in Italian) by Lorenzo Chiodi.
  • Notte prima dell'esame (Inform, in Italian) by Fabio De Dominicis.
  • Puzzle Box (ADRIFT, in English) by Richard Otter.
  • Suveh Nux (Inform, in English) by David Fisher.
  • Urban Conflict (Inform, in English) by Sam Gordon.
[18-Nov-2007] if-archive/games/zcode/orevore.z8
IFDB entry
IFWiki: Orevore Vourier

Orevore Courier, by Brian Rapp. Release 2 / Serial number 071116. (the original competition entry and accompanying graphics files are in games/competition2007/zcode/orevore/orevore.z8)

[17-Nov-2007] if-archive/games/pc/paul-panks/firefly.zip
View contents

Ghost of the Fireflies. (the original competition entry is in games/competition2007/windows/firefly/)

[14-Nov-2007] if-archive/games/tads/School.gam
IFDB entry
IFWiki: Ballymun Adventure

Ballymun Adventure, by Brendan Cribbin. (the original competition entry is in games/competition2006/tads2/school/School.gam, and a Windows installer is in games/pc/School.exe)

[13-Nov-2007] if-archive/games/pc/School.exe

Ballymun Adventure, by Brendan Cribbin. (the original competition entry is in games/competition2006/tads2/school/School.gam, and a machine-independent TADS game file is in games/tads/School.gam)

[13-Nov-2007] if-archive/games/zcode/wscholars.zblorb
IFDB entry
IFWiki: Weishaupt Scholars

Weishaupt Scholars, an Interactive Secret History, written by Michael Martin. Release 2 / Serial number 071107. (source code is in games/source/inform/wscholars.txt)

[09-Nov-2007] if-archive/games/adrift/spanish/caida_libre.zip
View contents
IFDB entry

Caida libre V2, by Expio. (from caad.es archive, under review)

[08-Nov-2007] if-archive/games/competition2008/java/nerdquest/mechanique/appletversion.html
[02-Nov-2007] if-archive/magazines/SPAC/spac52.zip
View contents

SPAC Issue # 52, Noviembre 2007

[01-Nov-2007] if-archive/info/archive-stats/ifarc-2007-Oct.txt
[31-Oct-2007] if-archive/solutions/french/templefeu.zip
View contents
IFDB entry
IFWiki: Le Temple de Feu

Solution to Le Temple de Feu by the game's author, Eric Forgeot.

[31-Oct-2007] if-archive/solutions/templefeu.zip
View contents
IFDB entry
IFWiki: Le Temple de Feu

Solution to Le Temple de Feu by the game's author, Eric Forgeot.

[29-Oct-2007] if-archive/games/zcode/swedish/Aventyr.z5
IFDB entry
IFWiki: Adventure

Äventyr, a Swedish translation of the original Adventure / Colossal Cave, translated by Fredrik Ramsberg. Release 1 / Serial number 071029. (source code is in games/source/inform/swedish/Aventyr.inf)

[29-Oct-2007] if-archive/games/source/inform/swedish/Aventyr.inf
IFDB entry
IFWiki: Adventure

Äventyr, a Swedish translation of the original Adventure / Colossal Cave, translated by Fredrik Ramsberg. (Inform 6) (a compiled version is in games/zcode/swedish/Aventyr.z5)

[29-Oct-2007] if-archive/solutions/maps/MullMurdMap.gif
IFDB entry

A map of Mulldoon Murders, prepared by Al.

[29-Oct-2007] if-archive/programming/tads3/library/contributions/qtalk.zip
View contents

A library for Photopia style menu-based conversations, allowing for submenus, and looping and repeating conversations. Version 2, by Greg Boettcher.

[26-Oct-2007] if-archive/programming/quest/uncas.pl

Compiled Quest disassembler, by Mark Tilford.

[26-Oct-2007] if-archive/programming/quest/read-qsg1.pl

Quest savegame reader, by Mark Tilford.

[25-Oct-2007] if-archive/games/competitions-spanish/ficomp/ficompsetup.exe

A Windows installer containing all the entries, plus the Gargoyle interpreter.

[25-Oct-2007] if-archive/games/competitions-spanish/ficomp/macetas.zip
View contents
IFDB entry
IFWiki: Macetas

Macetas, un Relato de Ci-Fi "Duro". Z-code, written by Incanus. Revision 1 / Numero de serie 010101. (a newer version is in games/zcode/spanish/Macetas.zip)

[25-Oct-2007] if-archive/games/competitions-spanish/ficomp/errordecopia.blb
IFDB entry

Error de Copia, una odisea espacial interactiva. Glulx, written by Rasatlab. Revisión 1 / Número de serie 070831. Versión multimedia. (a Z-code version is in games/zcode/spanish/errordecopia.z5)

[25-Oct-2007] if-archive/games/competitions-spanish/ficomp/edificio25.zip
View contents
IFDB entry

El Edificio 25. Glulx, written by Jarel. Revisión 1 / Número de serie 070830.

[25-Oct-2007] if-archive/games/competitions-spanish/ficomp/regresoaleden.zip
View contents
IFDB entry

Regreso al Edén. Glulx, written by Jarel. Revisión 1 / Número de serie 070831. (a newer version is in games/glulx/spanish/regresoaleden.zip)

[24-Oct-2007] if-archive/games/mini-comps/oneroom/orgc2006.zip
View contents
IFDB entry, entry
IFWiki: One Room Game Competition 2006, It's_Easter,_Peeps!

All the entries in the 2006 competition:

  • Final Selection (Inform, in English) by Sam Gordon.
  • Lo sforacchiato giallo (Inform, in Italian) by Veronica Auretta.
  • Il diavolo a Venezia (Inform, in Italian) by Lorenzo Carnevale.
  • Forma Mentis (Inform, in Italian) by Paolo Maroncelli.
  • Galeotto fu il canotto (tre modi per buttare l'ancora) (Inform, in Italian) by Andrea Rezzonico.
  • It's Easter, Peeps (Inform and ADRIFT, in English) by Sara Brookside.
  • Lazy Jones e l'ultima crostata (Inform, in Italian) by Gabriele Lazzara and Carmelo Paterniti.
  • De Reditu (Inform, in Italian) by Massimo Corso.
  • Frankenstein III (Inform, in Italian) by Corvo di Odino.
[24-Oct-2007] if-archive/games/mini-comps/oneroom/orgc2003.zip
View contents
IFWiki: One Room Game Competition 2003

All the entries in the 2003 competition:

  • Il barile di Amontillado (Mac) by Marco Dattesi.
  • Rompicapo (Mac) by Davide Centurione and Roberto Grassi.
  • Successo (Inform) by Gabriele Lazzara.
  • Due dischetti, un incubo (Inform) by Fabrizio Pallotti.
[24-Oct-2007] if-archive/games/mini-comps/oneroom/orgc2002.zip
View contents
IFWiki: One Room Game Competition 2002

All the entries in the 2002 competition:

  • L'artificiere (Inform) by Paolo Lucchesi, Sting1 and Percy.
  • Natalie (Mac) by Fabrizio Venerandi.
  • Il sottomarino giallo (Inform) by Schopenauer.
  • La capsula (Adv. System 2.0) by BaR.
  • Il caso Luisa Bianchi (Basic) by Matteo Oliva.
  • Il deserto senza sole (YaBasic) by Salkaner il Nero.
[24-Oct-2007] if-archive/games/zcode/catseye.z3
IFDB entry
IFWiki: Catseye

Cat's Eye, Miniventure #2 by Dave Bernazzani, release 3. "When your uncle Xevion asks you for a favor, you simply can't refuse. But what mysteries lie in his strange house?"

[24-Oct-2007] if-archive/games/zcode/moonglow.z3
IFDB entry
IFWiki: Moonglow

Moonglow, Miniventure #1 by Dave Bernazzani, release 3. "What do you do when a mysterious orb crash-lands in your field? It's not your typical day at the farm!"

[23-Oct-2007] if-archive/games/spectrum/wakemare.zip
View contents
IFDB entry

Wakemare, by Richard Otter, written with The Quill.

[23-Oct-2007] if-archive/games/spectrum/delron.zip
View contents
IFDB entry

Delron, by Richard Otter, written with The Quill.

[22-Oct-2007] if-archive/games/competition2008/java/nerdquest/mechanique/license.txt
[21-Oct-2007] if-archive/games/pc/paul-panks/smurfen.zip
View contents

One Smurfy Day, version 1.01.

[21-Oct-2007] if-archive/games/competition2008/windows/search/SUDSPlayerHelp.chm
[20-Oct-2007] if-archive/games/zcode/Advent.z5
IFDB entry
IFWiki: Adventure

Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". Release 9 / Serial number 060321.

[19-Oct-2007] if-archive/solutions/maps/BeastMap.gif
IFDB entry

A map of Steve' Haddon's Inform 7 port of The Beast of Torrack Moor, prepared by Al.

[17-Oct-2007] if-archive/games/source/inform/french/lieuxcommuns_src.zip
View contents
IFDB entry
IFWiki: Lieux Communs

Lieux communs, une serie d'aventures hors du temps. (Inform 6) Written by JB Ferrant, Samuel Verschelde, Eric Forgeot, Hugo Labrande and Jean-Luc Pontico for The HP Lovecraft: The Commonplace Book Project 2007. (compiled versions are in games/glulx/french/lieuxcommuns.blb and games/zcode/french/lieuxcommuns.z8)

[15-Oct-2007] if-archive/games/zcode/geb.z5
IFDB entry
IFWiki: Goose, Egg, Badger

"Goose, Egg, Badger", an Eccentric Girl's Birthday by Brian Rapp. Release 2 / Serial number 051028. (the original competition entry is in games/competition2004/zcode/geb/GEB.z5)

[14-Oct-2007] if-archive/games/glulx/BeastOfTorrackMoor.gblorb
IFDB entry

The Beast of Torrack Moor, originally written for the ZX Spectrum by Linda Wright, and ported to Inform 7 by Steve Haddon. Release 2 / Serial number 071014.

[13-Oct-2007] if-archive/games/glulx/spanish/regresoaleden.zip
View contents
IFDB entry

Regreso al Edén, by Jarel. Revisión 2 / Número de serie 071013. (the original FICOMP entry is in games/competitions-spanish/ficomp/regresoaleden.zip)

[13-Oct-2007] if-archive/magazines/SPAC/spac51.zip
View contents

SPAC Issue # 51, Julio 2007

[13-Oct-2007] if-archive/magazines/SPAC/spac50.zip
View contents

SPAC Issue # 50, Mayo 2007

[13-Oct-2007] if-archive/magazines/SPAC/spac49.zip
View contents

SPAC Issue # 49, Marzo 2007

[13-Oct-2007] if-archive/magazines/SPAC/spac48.zip
View contents

SPAC Issue # 48, Enero 2007

[10-Oct-2007] if-archive/games/tads/space.t3
IFDB entry

Space Shooter: A TADS 3 abuse. Version 3, by Krister Fundin.

[09-Oct-2007] if-archive/solutions/Swalks.zip
View contents
IFDB entry, entry, entry

Walkthroughs (in RTF) and maps (in GUEmap format) for the following games, by Julian Fleetwood:

  • Softporn Adventure
  • Mission Asteroid
  • Wizard and the Princess
  • Mystery House
[09-Oct-2007] if-archive/solutions/Adv_walk.zip
View contents
IFDB entry

A walkthrough and maps (in GUEmap format) for the 350 point version of Adventure, by Julian Fleetwood.

[06-Oct-2007] if-archive/games/pc/spanish/museo.exe

El museo de las consciencias - v2.Windows, by Depresiv, Mel Hython, Eximeno, Grendel y Urbatain. (from caad.es archive, under review)

[06-Oct-2007] if-archive/games/glulx/spanish/museo.zip
View contents
IFDB entry
IFWiki: El Museo de las Consciencias

El Museo de las Consciencias - Segunda Edición, by Depresiv, Mel Hython, Eximeno, Grendel y Urbatain.

[01-Oct-2007] if-archive/info/archive-stats/ifarc-2007-Sep.txt
[01-Oct-2007] if-archive/games/competition2007/Comp07.z5
IFDB entry
IFWiki: CompXX

The unofficial "front-end" game for the 2007 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 070930.

[30-Sep-2007] if-archive/games/competition2007/Comp07.zip
View contents

All of the entries in the 2007 competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 12MB in size.

[30-Sep-2007] if-archive/games/competition2007/IFComp2007.exe

All of the entries in the 2007 competition in one Windows self extracting archive. This file is around 9MB in size.

[30-Sep-2007] if-archive/games/competition2007/readme.txt

Stephen Granade's note about the 2007 competition. Read this to find out where to get more information.

[30-Sep-2007] if-archive/games/competition2007/WinInterpreters.exe

All of the Windows interpreters needed to play the competition games.

[30-Sep-2007] if-archive/games/competition2007/quest/gatheredindarkness/Gatheredindarkness.cas
[30-Sep-2007] if-archive/games/competition2007/quest/gatheredindarkness/Gatheredifcompwalk.txt
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/down.htm
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/blog536605.htm
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/blog536604.htm
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/blog536601.htm
[30-Sep-2007] if-archive/games/competition2007/glulx/chineseroom/The Chinese Room.ulx
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/blog536512.htm
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/blog536510.htm
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/blog536508.htm
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/blog536506.htm
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/blog536412.htm
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/blog536505.htm
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/blog536606.htm
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/blog.htm
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/index.htm
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/contacts.htm
[30-Sep-2007] if-archive/games/competition2007/zcode/across/synopsis.txt
[30-Sep-2007] if-archive/games/competition2007/zcode/across/README.first
[30-Sep-2007] if-archive/games/competition2007/zcode/across/walkthrough.txt
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/idbadge.jpg
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/InductionPack.pdf
[30-Sep-2007] if-archive/games/competition2007/tads2/slapthatfish/slapthatfish.gam
[30-Sep-2007] if-archive/games/competition2007/zcode/across/across.z8
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Sample Transcript.txt
[30-Sep-2007] if-archive/games/competition2007/zcode/across/atsclues.z5
[30-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/Gargoyle ini/garglk.ini
[30-Sep-2007] if-archive/games/competition2007/glulx/varkana/readme.txt
[29-Sep-2007] if-archive/games/competition2007/glulx/varkana/Varkana.gblorb
[29-Sep-2007] if-archive/games/competition2007/glulx/varkana/walkthrough.txt
[29-Sep-2007] if-archive/infocom/compilers/zasm/zasm.zip
View contents

zasm, a Z-machine assembler written in Perl by Matt Kimball. Archive includes Perl source, manual and example Z-code assembly files.

[29-Sep-2007] if-archive/games/spectrum/spanish/witchcraftoro.zip
View contents

Witchcraft Edición Oro, by Josep Coletas. (from caad.es archive, under review)

[29-Sep-2007] if-archive/games/competition2007/zcode/deadlineenchanter/deadlineenchanter.z5
[29-Sep-2007] if-archive/games/competition2007/zcode/bellwater/bellwater.txt
[29-Sep-2007] if-archive/games/competition2007/zcode/bellwater/bellwater.zblorb
[29-Sep-2007] if-archive/games/competition2007/zcode/orevore/orevore.z8
[29-Sep-2007] if-archive/games/competition2007/tads2/slapthatfish/walkthru.txt
[29-Sep-2007] if-archive/games/competition2007/zcode/packrat/packrat.z5
[29-Sep-2007] if-archive/games/competition2007/zcode/packrat/walkthru.rec
[29-Sep-2007] if-archive/games/competition2007/zcode/theimmortal/The Immortal.z8
[29-Sep-2007] if-archive/games/competition2007/zcode/theimmortal/Walkthru.txt
[29-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/Maps/ship-desert-spoilers.pdf
[28-Sep-2007] if-archive/games/competition2007/zcode/across/Feelies/Maps/ship-desert-spoilers.gmp
[28-Sep-2007] if-archive/games/competition2007/glulx/ferrousring/FerrousRing.ulx
[28-Sep-2007] if-archive/games/competition2007/glulx/ferrousring/Readme.txt
[28-Sep-2007] if-archive/games/competition2007/zcode/beneath/Beneath.z5
[28-Sep-2007] if-archive/games/competition2007/zcode/wish/wish.z5
[28-Sep-2007] if-archive/games/competition2007/zcode/actofmurder/ActofMurder.z8
[28-Sep-2007] if-archive/games/competition2007/zcode/fff/FFF.z5
[27-Sep-2007] if-archive/games/competition2007/zcode/pets/pets.z5
[27-Sep-2007] if-archive/games/competition2007/zcode/pets/petssolution.txt
[27-Sep-2007] if-archive/games/competition2007/mac/jdx/jdx.hqx
[27-Sep-2007] if-archive/games/competition2007/windows/jdx/jdx.exe
[27-Sep-2007] if-archive/games/hugo/old/dawn-r105.zip
View contents
IFDB entry
IFWiki: Fallacy of Dawn

Fallacy of Dawn, by Robb Sherwin. Release 1.05 / Serial number 010930

[26-Sep-2007] if-archive/games/competition2007/zcode/moerike/moerike.z5
[25-Sep-2007] if-archive/games/competition2007/tads2/amoi/amoi.gam
[24-Sep-2007] if-archive/games/competition2007/adrift/mindofmaster/README.txt
[24-Sep-2007] if-archive/games/competition2007/adrift/mindofmaster/mind of master.taf
[24-Sep-2007] if-archive/games/competition2007/zcode/jackmills/JackMills.zblorb
[24-Sep-2007] if-archive/games/competition2007/zcode/jackmills/source.txt
[23-Sep-2007] if-archive/games/competition2007/zcode/jackmills/HowToPlay.txt
[23-Sep-2007] if-archive/games/competition2007/tads3/theyknow/theyknow.t3
[23-Sep-2007] if-archive/games/competition2007/tads3/theyknow/walkthrough.txt
[23-Sep-2007] if-archive/games/zcode/italian/scarafaggio.z5
IFDB entry

Lo Scarafaggio, by Enrico Francese and Stefano K. Lee. Versione 1 / Numero di serie 070906. "An adaptation of a short dark story by Dino Buzzati. Coming home late at night you find a beetle on the steps. A nightmare begins."

[23-Sep-2007] if-archive/games/competition2007/zcode/lostpig/lostpig.z8
[22-Sep-2007] if-archive/infocom/compilers/inform6/library/contributions/scrutinize.h

An extension to help find missing synonyms for objects, written by Fredrik Ramsberg.

[22-Sep-2007] if-archive/games/competition2007/adrift/mishmash/mishmash.taf
[21-Sep-2007] if-archive/games/competition2007/windows/lostdimension/Setup-LostDimension.msi
[21-Sep-2007] if-archive/games/competition2007/windows/lostdimension/setup.exe
[21-Sep-2007] if-archive/games/competition2007/windows/lostdimension/ReadMe.txt
[20-Sep-2007] if-archive/games/competition2007/glulx/ferrousring/FerricMind.jpg
[19-Sep-2007] if-archive/games/competition2007/adrift/afdfr/AFDFR.taf
[18-Sep-2007] if-archive/programming/adrift/scare-1.3.8_mos.lha
IFWiki: SCARE

SCARE 1.3.8 for Amiga MorphOS, ported by Jan-Erik Karlsson.

[18-Sep-2007] if-archive/games/competition2007/zcode/orevore/map.JPG
[18-Sep-2007] if-archive/games/competition2007/zcode/orevore/console.JPG
[17-Sep-2007] if-archive/games/competition2007/zcode/jackmills/walkthrough.txt
[14-Sep-2007] if-archive/infocom/interpreters/frotz/Zroft.cab

Zroft 0.2, a port of Frotz for Pocket PC 2003 devices, by Vladimir Korablin, based on Frostz by Fabio Concas.

[14-Sep-2007] if-archive/infocom/interpreters/frotz/Zroft.exe

Installer for Zroft 0.2, a port of Frotz for Pocket PC 2003 devices, by Vladimir Korablin, based on Frostz by Fabio Concas.

[14-Sep-2007] if-archive/infocom/interpreters/frotz/Zroft-src.zip
View contents

Source code for Zroft 0.2, a port of Frotz for Pocket PC 2003 devices, by Vladimir Korablin, based on Frostz by Fabio Concas.

[13-Sep-2007] if-archive/scott-adams/games/scottfree/desert-scott.zip
View contents
IFWiki: Sam Trenholme

An adventure in Scott Adams' TRS-80 game format, BSD license, by Sam Trenholme. "In the adventure, you are lost in a desert and need to find the four treasures to win." Archive also includes a Windows executable and a Z-code version of the game.

[13-Sep-2007] if-archive/scott-adams/games/zcode/desert-scott.zip
View contents
IFWiki: Sam Trenholme

An adventure in Scott Adams' TRS-80 game format, BSD license, by Sam Trenholme. "In the adventure, you are lost in a desert and need to find the four treasures to win." Archive also includes a Windows executable and a Z-code version of the game.

[13-Sep-2007] if-archive/solutions/Funhouse.txt

Step-by-Step solution to Mystery Funhouse, by Hayden Presley.

[12-Sep-2007] if-archive/games/zcode/ayac.z5
IFDB entry
IFWiki: Are You A Chef?

Are You A Chef? An interactive ifMUD-saving, by Adam Biltcliffe. Release 1 / Serial number 010107.

[12-Sep-2007] if-archive/infocom/interpreters/frotz/kwest.tar.gz
View contents

Kwest 1.1.1, a port of Frotz 2.43 to KDE for Unix, ported by Peter Bienstman.

[11-Sep-2007] if-archive/games/source/inform/Fate-source.zip
View contents
IFDB entry
IFWiki: Fate

Fate, an Interactive Fiction by Victor Gijsbers. (a playable version is in games/springthing/2007/Fate.z8)

[10-Sep-2007] if-archive/games/glulx/french/lieuxcommuns.blb
IFDB entry
IFWiki: Lieux Communs

Lieux communs, une serie d'aventures hors du temps. Written by JB Ferrant, Samuel Verschelde, Eric Forgeot, Hugo Labrande and Jean-Luc Pontico for The HP Lovecraft: The Commonplace Book Project 2007. (a Z-code version is in games/zcode/french/lieuxcommuns.z8, source code is in games/source/inform/french/lieuxcommuns_src.zip and a solution is in solutions/french/lieuxcommuns.rec)

[10-Sep-2007] if-archive/solutions/french/lieuxcommuns.rec
IFDB entry
IFWiki: Lieux Communs

Solution to Lieux communs by the game's authors.

[10-Sep-2007] if-archive/solutions/lieuxcommuns.rec
IFDB entry
IFWiki: Lieux Communs

Solution to Lieux communs by the game's authors.

[10-Sep-2007] if-archive/games/zcode/french/lieuxcommuns.z8
IFDB entry
IFWiki: Lieux Communs

Lieux communs, une serie d'aventures hors du temps. Written by JB Ferrant, Samuel Verschelde, Eric Forgeot, Hugo Labrande and Jean-Luc Pontico for the HP Lovecraft: The Commonplace Book Project 2007. (a Glulx version is in games/glulx/french/lieuxcommuns.blb, source code is in games/source/inform/french/lieuxcommuns_src.zip and a solution is in solutions/french/lieuxcommuns.rec)

[10-Sep-2007] if-archive/infocom/compilers/inform6/executables/inform631_mpw.sit

Inform 6.31 for the Macintosh MPW environment.

[09-Sep-2007] if-archive/games/competition2007/zcode/lostpig/walkthru.txt
[08-Sep-2007] if-archive/games/competition2007/adrift/mishmash/mishmash walkthrough.txt
[06-Sep-2007] if-archive/games/zcode/french/scarabeekatana.zblorb
IFDB entry
IFWiki: Le Scarabée et le Katana

Le Scarabee et le Katana, une aventure rapide, by Eric Forgeot. Release 3 / Serial number 070906 (a Glulx version is in games/glulx/french/scarabeekatana.blb, and source code is in games/source/inform/french/scarabeekatana_source.txt)

[06-Sep-2007] if-archive/games/source/inform/french/scarabeekatana_source.txt
IFDB entry
IFWiki: Le Scarabée et le Katana

Le Scarabée et le Katana, une aventure rapide, by Eric Forgeot. (Inform 7) (compiled versions are in games/glulx/french/scarabeekatana.blb and games/zcode/french/scarabeekatana.zblorb)

[05-Sep-2007] if-archive/solutions/maps/uu0.gmp
IFDB entry

Map (in GUEmap format) of Unnkulia Zero: The Search for Amanda v1.0G, by Andrew Barnert.

[05-Sep-2007] if-archive/solutions/maps/uu0.5.gmp
IFDB entry

Map (in GUEmap format) of Unnkulian One-Half v1.0G, by Andrew Barnert.

[04-Sep-2007] if-archive/games/mini-comps/speedif/SpeedIF_Introcomp.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF Introcomp, AFGNCAAP_-_IF_Agent!_Todays_Adventure:_Holy_Goat!, Ze_French_countryside_is_full_of_fresh_air, Djibouti_Dirigible_Discombobulation, In_Search_of_Velocitas_fictus, Fætt_Tiw, Alcohol_solves_everything, The_Twelve_Heads_of_St._John_the_Baptist

Games entered in the SpeedIF Introcomp.

[03-Sep-2007] if-archive/infocom/tools/reform/reform_infocom_symfiles.zip
View contents

Configuration files for Reform, allowing decompilation of Infocom story files. Created by Allen Garvin, Ben Rudiak-Gould and Ethan Dicks.

[03-Sep-2007] if-archive/infocom/tools/reform/reform6_linux.tgz
View contents

Reform 6 (serial 040226), Linux binary.

[03-Sep-2007] if-archive/infocom/tools/reform/reform6.zip
View contents

Reform 6 (serial 040226), a Z-code decompiler, written in Haskell by Ben Rudiak-Gould.

[01-Sep-2007] if-archive/games/glulx/french/scarabeekatana.blb
IFDB entry
IFWiki: Le Scarabée et le Katana

Le Scarabee et le Katana, une aventure rapide, by Eric Forgeot. Release 3 / Serial number 070906. (a Z-code version is in games/zcode/french/scarabeekatana.zblorb, and source code is in games/source/inform/french/scarabeekatana_source.txt)

[01-Sep-2007] if-archive/info/archive-stats/ifarc-2007-Aug.txt
[31-Aug-2007] if-archive/games/zcode/spanish/errordecopia.z5
IFDB entry

Error de Copia, una odisea espacial interactiva, por Baltasar. Revisión 1 / Número de serie 070831. Versión sólo texto. (a Glulx version is in games/competitions-spanish/ficomp/errordecopia.blb)

[30-Aug-2007] if-archive/games/competition2007/tads2/slapthatfish/slapthatfish.jpg
[30-Aug-2007] if-archive/games/competition2007/zcode/moerike/moerike.lis
[28-Aug-2007] if-archive/interpreters-multi/ifp/ifp-1.4.tgz
View contents

Full source distribution of both IFP and related plugins: Xglk, Glkterm, Cheapglk, Gargoyle, Gtkglk; and interpreters for Z-machine (Frotz and Nitfol), Tads2 and Tads3, Hugo, Alan2 and Alan3, Glulx (Glulx and Git), AGT, AdvSys, Level9, Magnetic Scrolls, Adrift, and Quest. Includes Gamebox application for reading IFMES RDF+XML and iFiction (Treaty of Babel) catalogs.

[28-Aug-2007] if-archive/interpreters-multi/ifp/ifp-1.4-resources.tgz
View contents

The "rest" of IFP. All third-party source packages and example games. Has varying licensing.

[28-Aug-2007] if-archive/interpreters-multi/ifp/ifp-1.4-linux.cpio.gz

Binary build of full IFP, for use on systems not based on RPM package management. Extracted from ifp-1.4-1.i386.rpm.

[28-Aug-2007] if-archive/interpreters-multi/ifp/ifp-1.4-core.tgz
View contents

The "unencumbered" portion of IFP. Core IFP sources, without any of the supporting third-party code used in Glk or interpreter plugins. All GPL licensed.

[28-Aug-2007] if-archive/interpreters-multi/ifp/ifp-1.4-1.src.rpm

RPM archive of the source code.

[28-Aug-2007] if-archive/interpreters-multi/ifp/ifp-1.4-1.i386.rpm

RPM archive of Linux x86 binaries for RPM-based systems.

[27-Aug-2007] if-archive/programming/quill/unpaws.zip
View contents

UnPAWS takes snapshot files (.SNA, .SP, .Z80) of Spectrum games written with PAWS, and produces text listings of the game database. Version 2.11, written by Carlos Sanchez and Jose Luis Cebrian, and then updated by Alexander Katz and German Gonzalez. Includes MS-DOS and Win32 executables and Pascal source code.

[27-Aug-2007] if-archive/solutions/tools/unpaws.zip
View contents

UnPAWS takes snapshot files (.SNA, .SP, .Z80) of Spectrum games written with PAWS, and produces text listings of the game database. Version 2.11, written by Carlos Sanchez and Jose Luis Cebrian, and then updated by Alexander Katz and German Gonzalez. Includes MS-DOS and Win32 executables and Pascal source code.

[27-Aug-2007] if-archive/infocom/interpreters/frotz/AmigaFrotz241Std10.lha

Frotz version 2.41 for the Amiga, release 18, ported by David Kinder.

[27-Aug-2007] if-archive/games/zcode/BibleRetold.z5
IFDB entry
IFWiki: The Bible Retold

The Bible Retold: The Bread and the Fishes, a light-hearted adaptation of favourite Bible stories, by Celestianpower and Justin Morgan. Release 8 / Serial number 102283. (the original competition entry is in games/competition2006/zcode/bibleretold/BibleRetold.z5)

[26-Aug-2007] if-archive/infocom/interpreters/frotz/DSFrotz.zip
View contents

DSFrotz 1.5, a port of Frotz to the Nintendo DS, based on Jonas Minnberg's GBA port.

[23-Aug-2007] if-archive/games/zcode/french/sorciereaubalcon.z5
IFDB entry
IFWiki: Sorcière au balcon, apprenti en déraison !

Sorciere au balcon, apprenti en deraison! Une aventure rapide by Eric Forgeot. Release 2 / Serial number 070823 (source code is in games/source/inform/french/sorcierebalcon_source.txt)

[23-Aug-2007] if-archive/games/source/inform/french/sorcierebalcon_source.txt
IFDB entry
IFWiki: Sorcière au balcon, apprenti en déraison !

Sorcière au balcon, apprenti en deraison! Une aventure rapide by Eric Forgeot. (Inform 7) (a compiled version is in games/zcode/french/sorciereaubalcon.z5)

[22-Aug-2007] if-archive/solutions/maps/uu2.gmp
IFDB entry

Map (in GUEmap format) of Unnkulian Unventure II: The Secret of Acme, by Andrew Barnert.

[22-Aug-2007] if-archive/solutions/maps/uu1.gmp
IFDB entry

Map (in GUEmap format) of The Unknown Unventure v3.0.1G, by Andrew Barnert.

[21-Aug-2007] if-archive/games/bbc/Ascape.zip
View contents
IFDB entry, entry
IFWiki: AScape

An interpreter and dictionary dumper for the Adventurescape authoring system that was released for the Acorn BBC platform, written by David Lodge.

[19-Aug-2007] if-archive/magazines/SPAG/SPAG49

Issue # 49, August 18, 2007

[17-Aug-2007] if-archive/games/pc/spanish/demobrumassetup.zip
View contents

Brumas demo., by Vingthor. (from caad.es archive, under review)

[17-Aug-2007] if-archive/games/competition2007/adrift/afdfr/AFDFRwalkthru.txt
[14-Aug-2007] if-archive/articles/original_adventure.zip
View contents
IFDB entry
IFWiki: Adventure

"Somewhere Nearby is Colossal Cave: Examining Will Crowther's Original 'Adventure' in Code and in Kentucky", by Dennis G. Jerz. Published in Digital Humanities Quarterly, Summer 2007.

[14-Aug-2007] if-archive/games/source/adv_crowther.zip
View contents
IFWiki: Adventure

The original (pre Don Woods) version of Colossal Cave Adventure, written by Will Crowther. Long believed lost, this was found from a backup of Don Wood's student account thanks to the efforts of Dennis Jerz. Included are three versions of the Fortran-IV source code, along with two versions of the data file. Also included are Fortran-77 versions of the source code, converted to Fortran-77 by Matthew Russotto. (Windows executables are in games/pc/adv_crowther_win.zip)

[13-Aug-2007] if-archive/games/pc/adv_crowther_win.zip
View contents

The original (pre Don Woods) version of Colossal Cave Adventure, written by Will Crowther. Long believed lost, this was found from a backup of Don Wood's student account thanks to the efforts of Dennis Jerz. Archive contains Windows console-mode executables, build from the source code that Matthew Russotto modified to be compatible with Fortran-77 compilers. (source code is in games/source/adv_crowther.zip)

[11-Aug-2007] if-archive/solutions/moot2walk.txt

Walkthrough for L. Ross Raszewski's Moments out of Time 2: Adventure Type. Version 1.1 of the walkthrough, written by Greg Boettcher.

[08-Aug-2007] if-archive/games/glulx/spanish/umami-v2.zip
View contents

El día del umami, by Mapache. Revisión 2 / Número de serie 070807. Archive includes both Glulx version with graphics and Z-code version.

[06-Aug-2007] if-archive/games/competition2007/windows/advxt/ADVXT.EXE
[06-Aug-2007] if-archive/games/competition2007/windows/advxt/ADVXT.BAS
[05-Aug-2007] if-archive/games/zcode/Calendar.z5

Calendar, an Inform 7 abuse by Robert Lozyniak. Release 1 / Serial number 070805.

[05-Aug-2007] if-archive/games/agt/LSMansion11.zip
View contents
IFDB entry
IFWiki: The_Lost_Stone_Mansion

The Lost Stone Mansion, by Paul Merkley/Lost Stone Games, Version 1.1, Full Version, supplied by the author. Archive also contains reviews of the game.

[05-Aug-2007] if-archive/games/pc/LSMansion11.zip
View contents
IFWiki: The_Lost_Stone_Mansion

Lost Stone Mansion, by Paul Merkley/Lost Stone Games, Version 1.1, Full Version, supplied by the author. Archive also contains reviews of the game.

[05-Aug-2007] if-archive/games/mini-comps/introcomp/introcomp07.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2007, Folkar Station, Jack in the box, Jacob's Travels, The King of Shreds and Patches, Three Princes, Tin, Trainstopping

All of the entries in Jacqueline Lott's 2007 Introcomp, archived in a single file. Included are:

  • Folkar Station, by Doug Jones (TADS 3)
  • Jack in the Box, by Marius Muller (Z-code)
  • Jacob's Travels, by Anssi Raisanen (Z-code)
  • The King of Shreds and Patches, by Jimmy Maher (Z-code) (the completed version is at games/glulx/King_of_Shreds_and_Patches.gblorb)
  • Three Princes, by Alex Godofsky (Glulx)
  • Tin, by Jim Aikin (TADS 3)
  • Trainstopping, by Ben Collins-Sussman (Z-code)
[03-Aug-2007] if-archive/games/zcode/spanish/alolejosunfaro.z5

A lo lejos, un faro (remake), by aryekaix. (from caad.es archive, under review)

[02-Aug-2007] if-archive/games/mini-comps/ghosttown/ghosttown.zblorb
IFDB entry
IFWiki: Ghost Town: The Lost Treasure

Ghost Town: The Lost Treasure. A CompuNovel by Jens Byriel. Release 1 / Serial number 070725

[01-Aug-2007] if-archive/games/competition2007/windows/lostdimension/Solutions/WalkThroV1-LostDimension.htm
[01-Aug-2007] if-archive/games/competition2007/windows/lostdimension/Solutions/WalkThroV1-LostDimension.doc
[01-Aug-2007] if-archive/info/archive-stats/ifarc-2007-Jul.txt
[31-Jul-2007] if-archive/games/source/inform/french/templefeu.inf
IFDB entry
IFWiki: Le Temple de Feu

Le Temple de Feu, une aventure dans une vallée lointaine, par Eric Forgeot. (Inform 6) (compiled versions are in games/glulx/french/templefeu.blb and games/zcode/french/templefeu.z5)

[31-Jul-2007] if-archive/games/zcode/french/templefeu.z5
IFDB entry
IFWiki: Le Temple de Feu

Le Temple de Feu, une aventure dans une vallée lointaine, par Eric Forgeot. Release 3 / Serial number 070731 (a Glulx version is in games/glulx/french/templefeu.blb, source code is in games/source/inform/french/templefeu.inf, and a solution is in solutions/french/templefeu.zip)

[31-Jul-2007] if-archive/games/glulx/french/templefeu.blb
IFDB entry
IFWiki: Le Temple de Feu

Le Temple de Feu, une aventure dans une vallée lointaine, par Eric Forgeot. Release 3 / Serial number 070731. (a Z-code version is in games/zcode/french/templefeu.z5, source code is in games/source/inform/french/templefeu.inf and a solution is in solutions/french/templefeu.zip)

[31-Jul-2007] if-archive/games/competition2007/zcode/orevore/orevore.JPG
[29-Jul-2007] if-archive/games/pc/quatt.zip
View contents

Trouble at the Quatt Wunkery, written by Richard Novak in Borland Turbo Basic.

[28-Jul-2007] if-archive/programming/general-discussion/IFGems_pdf.zip
View contents

A large collection of quotes from IF reviews, assembled with the authors' permission by David Fisher. PDF format.

[28-Jul-2007] if-archive/programming/general-discussion/IFGems_txt.zip
View contents

A large collection of quotes from IF reviews, assembled with the authors' permission by David Fisher. Plain text format.

[28-Jul-2007] if-archive/programming/general-discussion/IFGems.zip
View contents

A large collection of quotes from IF reviews, assembled with the authors' permission by David Fisher. HTML format.

[26-Jul-2007] if-archive/games/pc/amnesia.zip
View contents

Amnesia, a text adventure game for Windows by Toby White.

[22-Jul-2007] if-archive/games/zcode/CaveAdventure.zip
View contents

Cave Adventure, by Jazz Remington. Release 1 / Serial number 070718.

[19-Jul-2007] if-archive/games/competition2007/windows/lostdimension/Solutions/MAP3-Underground.jpg
[19-Jul-2007] if-archive/games/competition2007/windows/lostdimension/Solutions/MAP2-Outside.jpg
[17-Jul-2007] if-archive/games/competition2007/windows/lostdimension/Solutions/MAP1-Start.jpg
[16-Jul-2007] if-archive/level9/interpreters/level9/Level9_4.1_Linux.tgz
View contents

Level9 v4.1 Glk executables for Linux, ported by Simon Baldwin. Includes XGlk, TermGlk and CheapGlk versions.

[14-Jul-2007] if-archive/games/zcode/TheHouse.zip
View contents
IFDB entry
IFWiki: The House (by Remington)

The House, by Jazz Remington. Release 1 / Serial number 070714.

[13-Jul-2007] if-archive/infocom/info/MDL_Programming_Environment.pdf
IFWiki: MDL

The MDL Programming Environment (1980), by David Lebling.

[13-Jul-2007] if-archive/programming/mdl/manuals/MDL_Programming_Environment.pdf

The MDL Programming Environment (1980), by David Lebling.

[13-Jul-2007] if-archive/infocom/info/MDL_Programming_Language.pdf
IFWiki: MDL

The MDL Programming Language (1979), by Stu Galley and Greg Pfister. This documents the MDL interpreter version 55 (ITS) and version 105 (TENEX and TOPS-20).

[13-Jul-2007] if-archive/programming/mdl/manuals/MDL_Programming_Language.pdf

The MDL Programming Language (1979), by Stu Galley and Greg Pfister. This documents the MDL interpreter version 55 (ITS) and version 105 (TENEX and TOPS-20).

[13-Jul-2007] if-archive/infocom/info/MDL_Programming_Primer.pdf
IFWiki: MDL

The MDL Programming Language Primer (1980), by Michael Dornbrook and Marc Blank.

[13-Jul-2007] if-archive/programming/mdl/manuals/MDL_Programming_Primer.pdf

The MDL Programming Language Primer (1980), by Michael Dornbrook and Marc Blank.

[09-Jul-2007] if-archive/games/glulx/spanish/diana925.zip
View contents

Diana v.925, by Grendelkhan. Revisión 2 / Número de serie 070709.

[08-Jul-2007] if-archive/programming/tads3/library/contributions/ConSpace.zip
View contents

An extension to enhance modelling of spatial relations and to allow several rooms to act as one large subdivided location. Version 2.1, by Eric Eve and Steve Breslin.

[08-Jul-2007] if-archive/programming/tads3/library/contributions/SayQuery.zip
View contents

An extension implementing SayTopic and QueryTopic and allowing suggested topics to be selected by number or by clicking on hyperlinks. Version 1.0, by Eric Eve.

[08-Jul-2007] if-archive/programming/tads3/library/contributions/TCommand.zip
View contents

TCommand version 3, by Eric Eve. An extension of the CommandTopic class (For example, to allow matches on the direct or indirect object of the command as well as the command action).

[08-Jul-2007] if-archive/games/source/tads/old/AllHopeAbandonSource-r3.zip
View contents
IFDB entry
IFWiki: All Hope Abandon

TADS 3 source files for All Hope Abandon, version 3, by Eric Eve. (Note: this version is missing the header file AHA.h.)

[05-Jul-2007] if-archive/games/source/hugo/tts_src.zip
View contents
IFDB entry
IFWiki: The_Traveling_Swordsman

Tales of the Traveling Swordsman, version 1.3, by Mike Snyder. (a compiled game file is in games/competition2006/hugo/tales_ts/tales_ts.hex)

[01-Jul-2007] if-archive/games/zcode/russian/AllRoadsR.z5
IFDB entry
IFWiki: All Roads

Jon Ingold's "All Roads", translated into Russian (with Jon's permission) by Vsevolod Zoubarev. (the English original is in games/zcode/AllRoads.z5)

[01-Jul-2007] if-archive/info/archive-stats/ifarc-2007-Jun.txt
[25-Jun-2007] if-archive/games/zcode/ShadowSoldiers.zblorb

Shadow Soldiers, by Arvind Pillai. Release 1 / Serial number 070625.

[23-Jun-2007] if-archive/infocom/info/fact-sheet.txt

Infocom games, authors, history, statistics, interpreters, and tools, by Paul David Doherty. (v4.95, 22 June 2007)

[23-Jun-2007] if-archive/games/zcode/french/espions.z5
IFDB entry
IFWiki: Les espions ne meurent jamais

Les espions ne meurent jamais, un jeu par Hugo Labrande. Release 1 / Serial number 070417

[21-Jun-2007] if-archive/scott-adams/interpreters/scottfree/scottzx.zip
View contents

ScottFree Revision 1.14, adapted by Stefano Bodrato to run in tiny environments.

[18-Jun-2007] if-archive/games/zcode/devdoit.z5
IFDB entry
IFWiki: The Devil Made Me Do It

The Devil Made Me Do It, an Interactive Fiction Morality Check by David A. Cornelson. Release 2 / Serial number 000724. (the original version is in games/mini-comps/speedif/SpeedIF03.zip)

[17-Jun-2007] if-archive/games/zcode/SpAdventure.z5
IFDB entry

SpAdventure by Jay Walton. The original Adventure with a twist - you play as an Enchanter with spells. Release 2 / Serial number 971030. (source code is in games/source/inform/SpAdventure.inf)

[16-Jun-2007] if-archive/games/zcode/erden.zip
View contents
IFDB entry
IFWiki: Travels in the Land of Erden

Travels in the Land of Erden: In Quest of the Adventure, by Laura A. Knauth. Release 2 / Serial number 980131. Z8 game file and solution included. (the original competition entry is in games/competition97/inform/erden)

[16-Jun-2007] if-archive/games/pc/xfer.zip
View contents

Xfer, by Serprex.

[06-Jun-2007] if-archive/programming/tads3/library/contributions/combine.zip
View contents

An extension that combines consecutive action reports. Version 4, by Krister Fundin.

[03-Jun-2007] if-archive/infocom/compilers/inform6/library/contributions/StrNames.zip
View contents

A class that allows for the use of strings as names for an object, getting around the 9-character dictionary-word limitation. Includes a thorough example game. Version 0.2, written by Chipjack.

[01-Jun-2007] if-archive/info/archive-stats/ifarc-2007-May.txt
[21-May-2007] if-archive/games/competition2007/zcode/across/Feelies/Icons/Across the Stars.ico
[21-May-2007] if-archive/games/competition2007/zcode/across/Feelies/Icons/Across the Stars.png
[18-May-2007] if-archive/art/if-artshow/year2007/Engine.zblorb
IFDB entry
IFWiki: The Symbolic Engine

The Symbolic Engine, an interactive object by Evan Schull. Release 1 / Serial number 070518

[18-May-2007] if-archive/art/if-artshow/year2007/VM.z8
IFDB entry
IFWiki: Varronis Museum

Varronis Museum, by David Garcia. Release 1 / Serial number 070518

[14-May-2007] if-archive/games/competition2015/Kane County/KaneCounty/fonts/raspoutine/RaspoutineClassic_TB.otf
[14-May-2007] if-archive/games/competition2015/Kane County/KaneCounty/fonts/raspoutine/RaspoutineDemiBold_TB.otf
[14-May-2007] if-archive/games/competition2015/Kane County/KaneCounty/fonts/raspoutine/RaspoutineMedium_TB.otf
[14-May-2007] if-archive/games/competition2015/Kane County/KaneCounty/fonts/raspoutine/thebend.txt
[09-May-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/across.css
[08-May-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/images/datapad.jpg
[08-May-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/across.js
[08-May-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/images/contactswhite.jpg
[08-May-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/images/contactsblue.jpg
[08-May-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/images/blogblue.jpg
[08-May-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/images/blogwhite.jpg
[08-May-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/images/homewhite.jpg
[08-May-2007] if-archive/games/competition2007/zcode/across/Feelies/PDR/images/homeblue.jpg
[06-May-2007] if-archive/articles/byte87_betz.html
IFWiki: AdvSys

"An Adventure Authoring System", by David Betz. The article gives in-depth information about the AdvSys authoring system. Originally published in the May 1987 issue of BTYE magazine, and transcribed into HTML by David Welbourn.

[06-May-2007] if-archive/articles/byte80_nicholson.html

"Creating a Fantasy World on the 8080", by Robert T. Nicholson. An article originally published in the July 1980 issue of BTYE magazine, transcribed into HTML by David Welbourn.

[05-May-2007] if-archive/magazines/SPAG/SPAG48

Issue # 48, May 2, 2007

[02-May-2007] if-archive/games/zcode/PerrysWorld.zblorb
IFWiki: Perry's World

Perry's World, by Jim Wilbur. Release 1 / Serial number 070501.

[01-May-2007] if-archive/games/glulx/ACG.ulx
IFDB entry
IFWiki: Adventurer's Consumer Guide

Adventurer's Consumer Guide, by Oyvind Thorsby. Release 1 / Serial number 070501.

[01-May-2007] if-archive/info/archive-stats/ifarc-2007-Apr.txt
[28-Apr-2007] if-archive/programming/tads3/library/contributions/megatads.zip
View contents

A collection of extensions and patches for the standard TADS 3 library. Version 1, by Krister Fundin.

[22-Apr-2007] if-archive/games/c64/Naughty_Boy.sda

Naughty Boy, an updated version of Naughty Tales.

[17-Apr-2007] if-archive/games/glulx/moments2.gblorb
IFDB entry

Moments Out of Time: Adventure Type by L. Ross Raszewski. Release 1 / Serial number 070417. (a Windows installer is in games/pc/moments2.exe)

[13-Apr-2007] if-archive/games/zcode/Debate.z5
IFDB entry

Debate, an interactive copy machine by Louis Joyce. Release 1 / Serial number 070412.

[07-Apr-2007] if-archive/art/if-artshow/year2007/rendition.z5
IFDB entry
IFWiki: Rendition

Rendition, an interactive war on terror, by nespresso. Release 1 / Serial number 070407

[05-Apr-2007] if-archive/games/msx/spanish/AventuraEspacial.zip
View contents
IFDB entry

La Aventura Espacial (the Space Adventure), by Aventuras AD. (An Amstrad version of this game is in games/amstrad/spanish/espacial.zip, a C64 version is in games/c64/spanish/espacial.zip, and a DOS version is in games/pc/spanish/espacial.exe, and a Spectrum version is in games/spectrum/spanish/Aventura_Espacial.zip)

[05-Apr-2007] if-archive/games/msx/spanish/Jabato.zip
View contents
IFDB entry

El Jabato, an illustrated Spanish text adventure by Manuel González, Paco Zarco, Juan Antonio Darder, and Carlos Marqués, published by Aventuras AD. (an alternative version is in jabato_alt.zip; an Amiga version is in games/amiga/spanish/jabato.zip, an Amstrad version is in games/amstrad/spanish/jabato.zip, an Atari ST version is in games/atari-ST/spanish/jabato.exe, a C64 version is in games/c64/spanish/jabato.zip, DOS versions are in games/pc/spanish/jabato.exe and games/pc/spanish/JabatoPC_CGA+EGA.zip, and Spectrum versions are in games/spectrum/spanish/Jabato.zip and games/spectrum/spanish/jabato_dsk.zip)

[05-Apr-2007] if-archive/games/msx/spanish/AventuraOriginal.zip
View contents
IFDB entry

La Aventura Original, an illustrated text adventure by Andres Samudio, Manuel Gonzalez, and Carlos Marques, based on Colossal Cave. (An Amiga version of this game is in games/amiga/spanish/original.zip, and a DOS version is in games/pc/spanish/original.exe, and a Spectrum version is in games/spectrum/spanish/La_Aventura_Original.zip)

[02-Apr-2007] if-archive/games/springthing/2007/SpringThing2007.zip
View contents

All of the entered games, available in one archive.

[02-Apr-2007] if-archive/games/springthing/2007/readme.txt

Information about the competition.

[02-Apr-2007] if-archive/games/springthing/2007/rking.taf
IFDB entry
IFWiki: The Reluctant Resurrectee

The Reluctant Resurrectee (non-graphical version), by David Whyld. Version 1. (ADRIFT)

[02-Apr-2007] if-archive/games/springthing/2007/rking-graphics.taf
IFDB entry
IFWiki: The Reluctant Resurrectee

The Reluctant Resurrectee (graphical version), by David Whyld. Version 1. (ADRIFT)

[02-Apr-2007] if-archive/games/springthing/2007/volant.zip
View contents
IFDB entry
IFWiki: Starship Volant: Stowaway

Stowaway, by C. Henshaw. (ADRIFT)

[02-Apr-2007] if-archive/games/springthing/2007/Fate.z8
IFDB entry
IFWiki: Fate

Fate, by Victor Gijsbers. (Inform 7) Release 1 / Serial number 070329. (source code is in games/source/inform/Fate-source.zip)

[02-Apr-2007] if-archive/games/springthing/2007/CamelGirl.zip
View contents
IFDB entry
IFWiki: The Epic Origins of CamelGirl!

The Epic Origins of CamelGirl! by Brandi Wilcox. Version 1. (TADS 3)

[01-Apr-2007] if-archive/magazines/InsideAdrift/insideadrift31.pdf

Issue # 31, September/October 2006

[01-Apr-2007] if-archive/magazines/InsideAdrift/insideadrift32.pdf

Issue # 32, November/December 2006

[01-Apr-2007] if-archive/magazines/InsideAdrift/insideadrift33.pdf

Issue # 33, January/February 2007

[01-Apr-2007] if-archive/magazines/InsideAdrift/insideadrift34.pdf

Issue # 34, March/April 2007

[01-Apr-2007] if-archive/info/archive-stats/ifarc-2007-Mar.txt
[28-Mar-2007] if-archive/games/adrift/rachels-bad-day.zip
View contents
IFDB entry
IFWiki: Rachel's Bad Day

Rachel has a bad day, by Sly. WARNING: Contains adult content. (an Inform port is in games/zcode/RBD.z8)

[28-Mar-2007] if-archive/games/zcode/RBD.z8
IFDB entry
IFWiki: Rachel's Bad Day

Rachel has a bad day, by Sly Old Dog. Originally written with ADRIFT and ported to Inform by Roger Pepitone. Release 5 / Serial number 070328. (source code is in games/source/inform/bad-day-src.zip, and the ADRIFT original is in games/adrift/rachels-bad-day.zip)

[28-Mar-2007] if-archive/games/source/inform/bad-day-src.zip
View contents

Rachel has a bad day, by Sly Old Dog. Originally written with ADRIFT and ported to Inform by Roger Pepitone.

[28-Mar-2007] if-archive/infocom/interpreters/zmpp/zmpp.zip
View contents

The Z-machine Preservation Project, version 0.92_02, by Wei-ju Wu. A Z-Machine interpreter written in Java, supporting all Z-code versions (with partial V6 support), as well as Blorb and Quetzal support.

[23-Mar-2007] if-archive/games/zcode/Accuse.zblorb
IFDB entry
IFWiki: Accuse

Accuse, a small replayable puzzle by David A. Wheeler. Release 4 / Serial number 070321.

[19-Mar-2007] if-archive/games/competition2008/java/nerdquest/mechanique/demo.book
[18-Mar-2007] if-archive/games/zcode/Savoir-Faire_Feelies.pdf
IFDB entry
IFWiki: Savoir-Faire

The "feelies" for Savoir-Faire, scanned as a PDF file, by Emily Short.

[16-Mar-2007] if-archive/games/source/crystal.tar.gz
View contents

C source code for Crystal Cave adventure, converted from the original Fortran by Kevin O'Gorman, ported to Linux and packaged by Glenn Hutchings. (a Mac executable, though not compiled from this version, is in games/mac/crystalcave2.2.sit.hqx)

[15-Mar-2007] if-archive/games/competition2008/java/nerdquest/mechanique/english.parser
[13-Mar-2007] if-archive/games/zcode/LLR3.z8
IFDB entry
IFWiki: A Little Like Rogue

A Little Like Rogue, a W&W Scenario by Guy Hungerford, based on Graham Nelson's "Reliques of Tolti-Aph". Release 1 / Serial number 070314.

[08-Mar-2007] if-archive/games/tads/Elysium.zip
View contents
IFDB entry
IFWiki: The Elysium Enigma

The Elysium Enigma, version 2.03, by Eric Eve. (the original competition entry is in games/competition2006/tads3/elysium/Elysium.t3)

[03-Mar-2007] if-archive/games/zcode/spanish/030307.zip
View contents

Unidad 030307 con destino 207 adC, responda, by José Safonte. (from caad.es archive, under review)

[01-Mar-2007] if-archive/info/archive-stats/ifarc-2007-Feb.txt
[28-Feb-2007] if-archive/infocom/icons/Infocom_256x256.zip
View contents

256x256 icons for all Infocom releases, created by David Donarumo. Also includes icons for Cornerstone, Infocomics, and later releases such as Nemesis and Grand Inquisitor.

[22-Feb-2007] if-archive/games/zcode/sunburst.z6
IFDB entry
IFWiki: Sunburst Contamination

A science fiction adventure game for the C64 by Fredrik Ramsberg and Johan Berntsson, ported to the Z-machine by Johan Berntsson. Version 1. (the original BASIC source code is in infocom/tools/bas2inf.zip)

[22-Feb-2007] if-archive/infocom/tools/bas2inf.zip
View contents
IFDB entry
IFWiki: Bas2inf, Sunburst Contamination

A Basic to Inform compiler implemented in Ruby, written by Johan Berntsson, which can be used to port old games to the Z-machine. The archive includes instructions and a sample game, Sunburst Contamination, originally written in C64 Basic.

[20-Feb-2007] if-archive/games/zcode/MonzasPhantom.zblorb
IFDB entry
IFWiki: Monza's Phantom

Monza's Phantom, by Sebastiano and Federico Gobbo. Release 1 / Serial number 070219.

[19-Feb-2007] if-archive/games/competition2010/glulx/followingastar/Cover.jpg
[17-Feb-2007] if-archive/articles/SoftwareOnTheIslandOfMisfitToys.pdf

A research paper on abandonware for a University of Maryland course on Ethics in the Information age, written by Laura Peters. Infocom and Magnetic Scrolls are main subjects.

[16-Feb-2007] if-archive/games/zcode/spanish/abalanzate.z5

Abalánzate: Un acertijo clásico implementado en forma de IF por Sirrus (bajo la atenta supervisión de Zak McKraken). Revisión 1 / Número de serie 001116.

[14-Feb-2007] if-archive/games/glulx/LastResort.zip
View contents
IFDB entry
IFWiki: Last Resort

Last Resort, a sweltering afternoon in the Deep South, a fantasy horror game by Jim Aikin. Release 1 / Serial number 070213. Archive includes the game file and a PDF map. (Later revised and expanded as "Lydia's Heart": games/tads/LydiasHeart.zip.)

[14-Feb-2007] if-archive/games/pc/adv350win.zip
View contents

Windows console mode executable of the 350 points version of Colossal Cave. Version 1.0.04 of the port, converted to Microsoft Visual C 6.0 by Al Whinery. Also includes source code.

[14-Feb-2007] if-archive/games/source/adv350win.zip
View contents

Windows console mode executable of the 350 points version of Colossal Cave. Version 1.0.04 of the port, converted to Microsoft Visual C 6.0 by Al Whinery. Also includes source code.

[12-Feb-2007] if-archive/games/spectrum/spanish/cslucybel.zip
View contents

Código Secreto Lucybel: TRILOGY, by Josep Coletas. (from caad.es archive, under review)

[11-Feb-2007] if-archive/games/source/basic/portuguese/Overrun.zip
View contents

Overrun 1.666, a simple RPG/Adventure game in Portuguese, written in QBasic by Janos Biro.

[11-Feb-2007] if-archive/games/source/basic/portuguese/Diacho.zip
View contents

Diacho 1.0 a parody of the RPG Diablo in Portuguese, written in QBasic by Janos Biro.

[03-Feb-2007] if-archive/info/archive-stats/ifarc-2006.txt
[03-Feb-2007] if-archive/info/archive-stats/ifarc-2007-Jan.txt
[03-Feb-2007] if-archive/info/archive-stats/ifarc-2006-Oct.txt
[03-Feb-2007] if-archive/info/archive-stats/ifarc-2006-Nov.txt
[03-Feb-2007] if-archive/info/archive-stats/ifarc-2006-Dec.txt
[02-Feb-2007] if-archive/games/glulx/AnchorheadDemo.gblorb
IFDB entry
IFWiki: Anchorhead

Anchorhead: Special Edition Demo, a prelude to a tale of horror by Michael Gentry. Release 3 / Serial number 070202. (the Z-code original is in games/zcode/anchor.z8)

[30-Jan-2007] if-archive/games/tads/suprematism.zip
View contents
IFDB entry
IFWiki: Suprematism in IF

An experimental work exploring interactivity in IF, by Andrey Grankin. It consists of two pieces: an 'absolutely non-interactive' piece, and an 'absolutely interactive' one. According to the author, the idea for this came from the influence of Kazimir Malevich's work.

[26-Jan-2007] if-archive/games/zcode/spanish/historiaDeNavidad.zip
View contents

Una pequeña historia de Navidad, por Lenko. Revisión 2 / Número de serie 050110.

[26-Jan-2007] if-archive/games/zcode/spanish/necedad.zip
View contents
IFDB entry

Por la Necedad Humana, por Urbatain y Undeath. Revisión 1 / Número de serie 010925.

[26-Jan-2007] if-archive/games/zcode/spanish/medianaEvasion.zip
View contents

La mediana evasión, por Raúl el lula. Revisión 1 / Número de serie 021130.

[26-Jan-2007] if-archive/games/zcode/spanish/elUltimoHogar.zip
View contents
IFDB entry

Misterio en el Último Hogar, por Kano y Kambre. El capítulo olvidado por los Hombres y recordado por los Hobbits. Revisión 2 / Número de serie 021225. (a Glulx version is in games/glulx/spanish/elUltimoHogar.zip)

[26-Jan-2007] if-archive/games/glulx/spanish/elUltimoHogar.zip
View contents
IFDB entry

Misterio en el Último Hogar, por Kano y Kambre. El capítulo olvidado por los Hombres y recordado por los Hobbits. Revisión 2 / Número de serie 021225. (a Z-code version is in games/zcode/spanish/elUltimoHogar.zip)

[26-Jan-2007] if-archive/games/spectrum/spanish/drVanHalenUltimoActo.zip
View contents
IFDB entry

Dr. van Halen: Último Acto. Created by Josep Coleta using PAWS.

[26-Jan-2007] if-archive/games/pc/spanish/cirithUngol.zip
View contents

Cirith Ungol, an experimental piece of IF created by dddddd. (a Z-code version is in games/zcode/spanish/dddddd_crj.z5)

[26-Jan-2007] if-archive/games/zcode/spanish/caraOcultaDeLaLuna.zip
View contents
IFDB entry

La Cara Oculta de la Luna, por KRAC. Revisión 1 / Número de serie 050214.

[26-Jan-2007] if-archive/games/zcode/spanish/archipielago.zip
View contents
IFDB entry

El archipiélago, una aventura de la mente. Por Depresiv. Revisión 2 / Número de serie 050531.

[26-Jan-2007] if-archive/games/zcode/spanish/dddddd_crj.z5

Cirith Ungol, an experimental piece of IF created by dddddd. (an MS-DOS executable version is in games/pc/spanish/cirithUngol.zip)

[21-Jan-2007] if-archive/magazines/SPAG/SPAG46

Issue # 46, October 17, 2006

[21-Jan-2007] if-archive/magazines/SPAG/SPAG47

Issue # 47, January 16, 2007

[20-Jan-2007] if-archive/games/zcode/DragonTroll.z5
IFDB entry

The Dragon and the Troll, originally written for the C64 in Swedish by Johan Berntsson, and translated to English and ported to Inform by Fredrik Ramsberg. (source code is in games/source/inform/DragonTroll.inf)

[20-Jan-2007] if-archive/games/source/inform/DragonTroll.inf
IFDB entry

The Dragon and the Troll, originally written for the C64 in Swedish by Johan Berntsson, and translated to English and ported to Inform by Fredrik Ramsberg.

[19-Jan-2007] if-archive/games/competitions-spanish/premiosHispanos.zip
View contents
IFWiki: Premios Hispanos

The results of the "Premios Hispanos" competitions, as both plain text and Postscript.

[06-Jan-2007] if-archive/games/zcode/vigilance.z5
IFDB entry
IFWiki: Internal Vigilance

Internal Vigilance, version 2.0, by Simon Christiansen. Release 2 / Serial number 070106. (the original competition entry is in games/competition2005/zcode/vigilance/vigilance.z5)

[26-Dec-2006] if-archive/magazines/SPAC/spac47.zip
View contents

SPAC Issue # 47, Noviembre 2006

[26-Dec-2006] if-archive/magazines/SPAC/spac46.zip
View contents

SPAC Issue # 46, Octubre 2006

[26-Dec-2006] if-archive/magazines/SPAC/spac45.zip
View contents

SPAC Issue # 45, Junio 2006

[26-Dec-2006] if-archive/magazines/SPAC/spac44.zip
View contents

SPAC Issue # 44, Marzo 2006

[26-Dec-2006] if-archive/magazines/SPAC/spac43.zip
View contents

SPAC Issue # 43, Diciembre 2005

[26-Dec-2006] if-archive/games/competitions-spanish/retrocomp2006/remakorp2006.zip
View contents
IFDB entry

Remakorp, by Raúl (El Lula). Revisión 2 / Número de serie 061020.

[26-Dec-2006] if-archive/games/competitions-spanish/retrocomp2006/wizlair.zip
View contents
IFDB entry

Wiz Lair, by Grendel. Revision 1 / Numero de serie 061116

[26-Dec-2006] if-archive/games/competitions-spanish/retrocomp2006/paee.zip
View contents
IFDB entry

PAEE, Primera Aventura Experimental y Extrana, version 1.1, by Presi.

[26-Dec-2006] if-archive/games/competitions-spanish/retrocomp2006/cheko.zip
View contents
IFDB entry

El Gato Cheko, by Blag. Revision 1 / Numero de serie 061106

[26-Dec-2006] if-archive/infocom/compilers/inform7/extensions/AtmosEffects.zip
View contents

Atmospheric Effects version 4, by Mikael Segercrantz.

[25-Dec-2006] if-archive/games/zcode/NightBeforeChristmas.zblorb
IFDB entry
IFWiki: An Abbreviated Night Before Christmas

An Abbreviated Night Before Christmas, a Barely Interactive Pastiche by Adam Thornton. Release 1 / Serial number 061224.

[21-Dec-2006] if-archive/programming/quest/geas-src-0.4.tgz
View contents
IFWiki: Geas

Source code for Geas 0.4, an interpreter for Quest games by Mark Tilford. Includes David Jones' Glk interface.

[21-Dec-2006] if-archive/solutions/voodoo.txt
IFDB entry

Walkthrough for Voodoo Castle, by Hayden Presley.

[21-Dec-2006] if-archive/games/tads/ftf.gam
IFDB entry
IFWiki: First Things First

First Things First, written by J. Robinson Wheeler. Version 3.0 20061221.

[20-Dec-2006] if-archive/games/tads/tide.zip
View contents
IFDB entry
IFWiki: The Ebb and Flow of the Tide

The Ebb and Flow of the Tide, version 1.1, by Peter Nepstad, adapted from the short story by Lord Dunsany.

[17-Dec-2006] if-archive/games/pc/gfeldt.zip
View contents
IFDB entry

Getfeldt's Treasure, by Mike Salisbury.

[17-Dec-2006] if-archive/games/source/tads/graphicalBIV.zip
View contents
IFDB entry

A test project based on Steve Breslin's "Bird's I View" text grid banner which created a Pac-Man simulation. Includes graphical map tiles and icons and imitates Wasteland or Ultima style map navigation. Written by Kenneth E. Gay.

[16-Dec-2006] if-archive/games/zcode/spanish/faro.zip
View contents

A lo lejos un faro, by Ignacio Monge. (from caad.es archive, under review)

[08-Dec-2006] if-archive/games/tads/king.zip
View contents
IFDB entry
IFWiki: The Journey of the King

The Journey of the King, version 1.1, by Peter Nepstad, adapted from the short story by Lord Dunsany.

[03-Dec-2006] if-archive/games/zcode/DreamTooReal.zblorb
IFDB entry
IFWiki: A Dream Too Real

A Dream Too Real, by Raditz. Release 1 / Serial number 061128.

[01-Dec-2006] if-archive/games/pc/moments2.exe
IFDB entry

Moments out of Time 2: Adventure Type by L. Ross Raszewski. Release 1 / Serial number 061113 (the Glulx game file on its own is in games/glulx/moments2.gblorb)

[27-Nov-2006] if-archive/games/zcode/ShadowOfMemories.zblorb
IFDB entry
IFWiki: Shadow of Memories

Shadow of Memories, by Bethany Horbury. Release 1 / Serial number 061124.

[27-Nov-2006] if-archive/games/spectrum/spanish/walhalla.zip
View contents

Los Vientos del Walhalla, by Josep Coletas. (from caad.es archive, under review)

[25-Nov-2006] if-archive/games/competition2007/windows/firefly/GOTF_HLP.TXT
[24-Nov-2006] if-archive/programming/tads3/library/contributions/compass.zip
View contents

A module to make a banner displaying a compass, version 3, by Steve Breslin and Krister Fundin.

[24-Nov-2006] if-archive/programming/quest/geas-osx-cmdline.zip
View contents
IFWiki: Geas

Mac OS X command line version of Geas 0.1, by David Jones.

[22-Nov-2006] if-archive/games/glulx/moments.r2.gblorb
IFDB entry

Moments Out of Time: RENEGADE Type, by L. Ross Raszewski. Release 1 / Serial number 061113.

[19-Nov-2006] if-archive/solutions/tts_walk.pdf
IFDB entry

Walkthrough for Tales of the Traveling Swordsman by the game's author, Mike Snyder.

[19-Nov-2006] if-archive/solutions/ekphrasis.txt
IFDB entry
IFWiki: Ekphrasis

Walkthrough for Ekphrasis by the game's author, Le Jibe.

[19-Nov-2006] if-archive/solutions/french/ekphrasis.txt
IFDB entry
IFWiki: Ekphrasis

Walkthrough for Ekphrasis by the game's author, Le Jibe.

[19-Nov-2006] if-archive/games/glulx/french/ekphrasis.blb
IFDB entry
IFWiki: Ekphrasis

Ekphrasis, les Aventures de Gilbert Fontenelle, by Le Jibe. Release 0 / Serial number 050718. (a walkthrough is in solutions/french/ekphrasis.txt)

[19-Nov-2006] if-archive/games/zcode/Mobius.zblorb
IFDB entry
IFWiki: Möbius

Möbius, an Interactive Twist by J.D. Clemens. Release 2 / Serial number 061119. (the original competition entry is in games/competition2006/zcode/mobius/Mobius.zblorb)

[18-Nov-2006] if-archive/games/zcode/Wallpaper.zblorb
IFDB entry
IFWiki: Delightful Wallpaper

Delightful Wallpaper, by Andrew Plotkin. Release 5 / Serial number 061117. (the original competition entry is in games/competition2006/zcode/wallpaper/Wallpaper.zlb)

[15-Nov-2006] if-archive/programming/quest/WinGeas.zip
View contents
IFWiki: Geas

Windows executable of Geas 0.1, compiled by Mark Tilford.

[14-Nov-2006] if-archive/programming/tads3/library/contributions/hypoTester.zip
View contents

An extension that allows the game to forsee whether an action will pass the canonical verify and check routines. Version 4, by Steve Breslin and Krister Fundin.

[14-Nov-2006] if-archive/programming/tads3/library/contributions/tips.zip
View contents

An extension for displaying tips directed at inexperienced players. Version 1, by Krister Fundin.

[11-Nov-2006] if-archive/programming/quest/geas-osx-0.1.zip
View contents
IFWiki: Geas

Mac OS X instructions and adapted source code for Geas 0.1. Adaption to X11/GTK on OS X by David Jones.

[10-Nov-2006] if-archive/games/zcode/vosr.zip
View contents
IFDB entry
IFWiki: Voices of Spoon River

Voices of Spoon River, based on the Spoon River Anthology by Edgar Lee Masters. Written by Brett Shelton, Jon Scoresby, Tim Stowell, Tom Caswell, Jared Bernotski, Marie Duncan, Marian Jensen and Jennifer Jorgensen. Release 1 / Serial number 060925.

[03-Nov-2006] if-archive/games/mini-comps/speedif/SpeedIF_Copyright.zip
View contents
IFDB entry, entry, entry
IFWiki: Speed-IF Copyright, Sharing_All_The_Way_To_The_Bank, Pirates_of_the_Caribou

Games entered in the SpeedIF Copyright Competition.

[03-Nov-2006] if-archive/games/zcode/rameses.zblorb
IFDB entry
IFWiki: Rameses

Rameses, a Tale of Heroes, by Stephen Bond. Release 3 / Serial number 061023. (the original competition entry is in games/competition2000/inform/rameses/rameses.z5)

[01-Nov-2006] if-archive/games/glulx/french/sarvegne.blb
IFDB entry
IFWiki: Sarvegne

Sarvegne, une visite qui conduit loin, by Eric Forgeot. Release 2 / Serial number 061101. (a Z-code version is in , source code is in games/source/inform/french/sarvegne_source.txt and a solution is in solutions/french/sarvegne-solution.rec)

[01-Nov-2006] if-archive/games/source/inform/french/sarvegne_source.txt
IFDB entry
IFWiki: Sarvegne

Sarvegne, une visite qui conduit loin, by Eric Forgeot. (Inform 6) (compiled versions are in games/glulx/french/sarvegne.blb and games/zcode/french/sarvegne.z5)

[01-Nov-2006] if-archive/games/zcode/french/sarvegne.z5
IFDB entry
IFWiki: Sarvegne

Sarvegne, une visite qui conduit loin, by Eric Forgeot. Release 2 / Serial number 061101 (a Glulx version is in games/glulx/french/sarvegne.blb, source code is in games/source/inform/french/sarvegne_source.txt, and a solution is in solutions/french/sarvegne-solution.rec)

[24-Oct-2006] if-archive/programming/tads2/executables/frobTADS-0.6-mos.lha
IFWiki: FrobTADS

FrobTADS 0.6 for Amiga MorphOS, compiled by Jan-Erik Karlsson.

[24-Oct-2006] if-archive/programming/tads3/executables/frobTADS-0.6-mos.lha
IFWiki: FrobTADS

FrobTADS 0.6 for Amiga MorphOS, compiled by Jan-Erik Karlsson.

[22-Oct-2006] if-archive/games/adrift/over_the_edge.zip
View contents
IFDB entry
IFWiki: Over the Edge

Over the Edge, version 1.1, by Ren. Placed 11th in the 2006 Hourglass Competition.

[21-Oct-2006] if-archive/solutions/french/sarvegne-solution.rec
IFDB entry
IFWiki: Sarvegne

Solution to Sarvegne by the game's author, Eric Forgeot.

[21-Oct-2006] if-archive/solutions/sarvegne-solution.rec
IFDB entry
IFWiki: Sarvegne

Solution to Sarvegne by the game's author, Eric Forgeot.

[21-Oct-2006] if-archive/games/spectrum/spanish/drvanhalen.zip
View contents

Los Extraordinarios Casos del Dr. Van Halen, by Josep Coletas. (from caad.es archive, under review)

[19-Oct-2006] if-archive/infocom/tools/ztools/ztools731_osx.zip
View contents

Mac OS X executables version 7/3.1 (07nov98), compiled by Brad Town.

[17-Oct-2006] if-archive/games/pc/CCave.zip
View contents
IFDB entry

A GUI version of Colossal Cave / Adventure, version 2006.1.2, written by C.Yong. Requires the .NET 1.1 Runtime.

[17-Oct-2006] if-archive/programming/tads3/library/contributions/diff.t

A small library extension that allows you to perform an operation or action silently and without consequences, just to observe the potential results upon the state of the game. Version 1.0, by Kevin Forchione.

[14-Oct-2006] if-archive/programming/tads3/library/contributions/xactor.zip
View contents
IFWiki: Xactor

A library to help write adult-themed games. Version 1.05, by Choices.

[11-Oct-2006] if-archive/programming/tads3/library/contributions/relation.zip
View contents

A library that adds relations to TADS 3. It allows you to define arbitrary relations between objects and search through those relations. Version 3.0, by Kevin Forchione.

[11-Oct-2006] if-archive/games/zcode/WiR2.zblorb
IFDB entry
IFWiki: When in Rome 2: Far from Home

When in Rome 2: Far from Home, by Emily Short. One of the demonstration games for Inform 7. Release 1 / Serial number 060503.

[10-Oct-2006] if-archive/games/glulx/spanish/007_Alto_Secreto.blb

007 Alto Secreto, by Vingthor.

[10-Oct-2006] if-archive/programming/tads3/library/contributions/match.zip
View contents

An extension that provides complex object matching techniques and reduces the need for object loops. Version 3, by Krister Fundin.

[09-Oct-2006] if-archive/games/zcode/selection.z5
IFDB entry
IFWiki: Final Selection

Final Selection, by Sam Gordon. Winner of the 2006 One Room Game Competition. Release 3 / Serial number 061009.

[08-Oct-2006] if-archive/games/zcode/Sushi.zblorb
IFDB entry
IFWiki: A Day for Fresh Sushi

A Day For Fresh Sushi, by Emily Short. Release 1 / Serial number 010416. (original .z5 version is in games/mini-comps/speedif/SpeedIF_WON.zip)

[08-Oct-2006] if-archive/games/zcode/WiR1.zblorb
IFDB entry
IFWiki: When in Rome 1: Accounting for Taste

When in Rome 1: Accounting for Taste, by Emily Short. One of the demonstration games for Inform 7. Release 2 / Serial number 060503.

[08-Oct-2006] if-archive/games/zcode/Savoir-Faire.zblorb
IFDB entry
IFWiki: Savoir-Faire

Savoir-Faire, an Interactive Search for Loot, by Emily Short. Release 8 / Serial number 040205.

[08-Oct-2006] if-archive/games/zcode/Galatea.zblorb
IFDB entry
IFWiki: Galatea

Galatea, by Emily Short. Release 3 / Serial number 040208. (the original Year 2000 IF Art Show entry, which won "Best of Show", is in art/if-artshow/year2000/galatea.z5)

[08-Oct-2006] if-archive/games/zcode/Damnatio-Memoriae.zblorb
IFDB entry
IFWiki: Damnatio Memoriae

Damnatio Memoriae, a story of the Lavori d'Aracne, by Emily Short. Release 5 / Serial number 061008.

[08-Oct-2006] if-archive/games/zcode/Glass.zblorb
IFDB entry
IFWiki: Glass

Glass, a fractured fairy tale, by Emily Short. One of the demonstration games for Inform 7. Release 1 / Serial number 061008.

[08-Oct-2006] if-archive/games/zcode/Bronze.zblorb
IFDB entry
IFWiki: Bronze

Bronze, the demonstration game that accompanies Inform 7, by Emily Short. Release 11 / Serial number 060503.

[06-Oct-2006] if-archive/programming/quest/GtkGeas-0.1-linux-bin.tgz
View contents

Linux/Gtk executable of Geas 0.1, an interpreter for Quest games by Mark Tilford.

[03-Oct-2006] if-archive/games/competition2006/Comp06.z5
IFDB entry
IFWiki: CompXX

The unofficial "front-end" game for the 2006 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 2 / Serial number 061002.

[01-Oct-2006] if-archive/info/archive-stats/ifarc-2006-Sep.txt
[01-Oct-2006] if-archive/games/competition2006/Comp06.zip
View contents

All of the entries in the 2006 competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 10MB in size.

[01-Oct-2006] if-archive/games/competition2006/IFComp2006.exe

All of the entries in the 2006 competition in one Windows self extracting archive. This file is around 8MB in size.

[30-Sep-2006] if-archive/games/competition2006/WinInterpreters.exe

All of the Windows interpreters needed to play the competition games.

[30-Sep-2006] if-archive/games/competition2006/zcode/producer/producer.z5
[30-Sep-2006] if-archive/games/competition2006/readme.txt

Stephen Granade's note about the 2006 competition. Read this to find out where to get more information.

[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/_CLICK_ME_TO_PLAY.jar
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/AboutThisGame.txt
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/acm.jar
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/AdvCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/AdvCommand.java
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/Adventure.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/Adventure.java
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/adventurestub.jar
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/AdvMotionCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/AdvMotionCommand.java
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/AdvMotionTableEntry.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/AdvMotionTableEntry.java
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/AdvObject.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/AdvObject.java
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/AdvRoom.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/AdvRoom.java
[30-Sep-2006] if-archive/games/competition2006/quest/beam/Beam Help.htm
[30-Sep-2006] if-archive/games/competition2006/quest/beam/Beam_1_10.cas
[30-Sep-2006] if-archive/games/competition2006/quest/beam/Beam_map.JPG
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/BlushCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/BreakCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/CheerCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/ClapCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/CryCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/CutCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/DanceCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/DropCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/ExamineCommand.class
[30-Sep-2006] if-archive/games/competition2006/glulx/floatpoint/Floatpoint.gblorb
[30-Sep-2006] if-archive/games/competition2006/glulx/floatpoint/Floatpoint.zblorb
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/FrownCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/GrinCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/GroanCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/HelpCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/HoldCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Icon
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/InventoryCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/JumpCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/KillCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/LaughCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/LiberateCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/ListenCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/LookCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/manifest
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/NodCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/OpenCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/PonderCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/QuitCommand.class
[30-Sep-2006] if-archive/games/competition2006/hugo/tales_ts/read_1st.txt
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/ReadCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/ShrugCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/ShudderCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/SighCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/SingCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/SitCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/SleepCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/SmellCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/SwimCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/TakeCommand.class
[30-Sep-2006] if-archive/games/competition2006/hugo/tales_ts/TALES_TS
[30-Sep-2006] if-archive/games/competition2006/hugo/tales_ts/tales_ts.hex
[30-Sep-2006] if-archive/games/competition2006/hugo/tales_ts/tales_ts.ini
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/TalkCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Tentellian
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Tentellian_Help.txt
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/UnlockCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/UseCommand.class
[30-Sep-2006] if-archive/games/competition2006/glulx/floatpoint/Walkthrough.txt
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/WearCommand.class
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/wood-help.txt
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/wood-objects.txt
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/wood-rooms.txt
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/wood-synonyms.txt
[30-Sep-2006] if-archive/games/competition2006/java/tentellian/Data/YellCommand.class
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos/1.gif
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/paisajes/1.jpg
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos/10.gif
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/paisajes/10.jpg
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos/10_a.gif
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos/1_a.gif
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos/2.gif
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/paisajes/2.jpg
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos/2_a.gif
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos/3.gif
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/paisajes/3.jpg
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos/4.gif
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/paisajes/4.jpg
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos/4_a.gif
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos/5.gif
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/paisajes/5.jpg
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos/5_a.gif
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos/6.gif
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/paisajes/6.jpg
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos/7.gif
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/paisajes/7.jpg
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos/8.gif
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/paisajes/8.jpg
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos/9.gif
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/paisajes/9.jpg
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos/9_a.gif
[30-Sep-2006] if-archive/games/competition2006/web/auntsandbutlers/auntsandbutlers.html
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/ayuda.php
[30-Sep-2006] if-archive/games/competition2006/alan/enterthedark/EnterTheWalkthrough.txt
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/index.php
[30-Sep-2006] if-archive/games/competition2006/tads2/lawn/Lawn of Love.gam
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/leeme.txt
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/lugares.php
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/objetos.php
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/procesar.php
[30-Sep-2006] if-archive/games/competition2006/tads2/school/School.gam
[30-Sep-2006] if-archive/games/competition2006/tads2/school/schoolwalk.txt
[30-Sep-2006] if-archive/games/competition2006/web/yasmina/validar.php
[30-Sep-2006] if-archive/games/competition2006/web/auntsandbutlers/walkthru.html
[30-Sep-2006] if-archive/games/competition2006/alan/enterthedark/EnterTheDark.a3c
[30-Sep-2006] if-archive/games/competition2006/adrift/thesisters/walkthru.txt
[30-Sep-2006] if-archive/games/competition2006/adrift/thesisters/TheSisters.taf
[30-Sep-2006] if-archive/games/competition2006/adrift/ptgood/PTGOOD.taf
[30-Sep-2006] if-archive/games/competition2006/adrift/unauthorized/readme.txt
[30-Sep-2006] if-archive/games/competition2006/adrift/unauthorized/unauthorized.gmp
[30-Sep-2006] if-archive/games/competition2006/adrift/unauthorized/unauthorized.pdf
[30-Sep-2006] if-archive/games/competition2006/adrift/unauthorized/unauthorized.taf
[30-Sep-2006] if-archive/games/competition2006/adrift/unauthorized/walkthru.txt
[30-Sep-2006] if-archive/games/competition2006/zcode/cdst/CDST.zblorb
[30-Sep-2006] if-archive/games/competition2006/zcode/fightorflight/FightorFlight.sol
[30-Sep-2006] if-archive/games/competition2006/zcode/fightorflight/FightorFlight.z8
[30-Sep-2006] if-archive/games/competition2006/zcode/geometries/geometries.log
[30-Sep-2006] if-archive/games/competition2006/zcode/geometries/geometries.z8
[30-Sep-2006] if-archive/games/competition2006/zcode/hedge/Hedge.z5
[30-Sep-2006] if-archive/games/competition2006/zcode/labyrinth/labhints.html
[30-Sep-2006] if-archive/games/competition2006/zcode/labyrinth/labwalk.html
[30-Sep-2006] if-archive/games/competition2006/zcode/labyrinth/labyrinth.z8
[30-Sep-2006] if-archive/games/competition2006/zcode/madamspider/MadamSpider.z5
[30-Sep-2006] if-archive/games/competition2006/zcode/mobius/Mobius.zblorb
[30-Sep-2006] if-archive/games/competition2006/zcode/polendina/Polendina walk through.txt
[30-Sep-2006] if-archive/games/competition2006/zcode/polendina/polendina.z5
[30-Sep-2006] if-archive/games/competition2006/zcode/mobius/README.txt
[30-Sep-2006] if-archive/games/competition2006/adrift/requiem/requiem.taf
[30-Sep-2006] if-archive/games/competition2006/zcode/mobius/solution.txt
[30-Sep-2006] if-archive/games/competition2006/zcode/tower/solution.txt
[30-Sep-2006] if-archive/games/competition2006/zcode/madamspider/SpiderWalkthru.txt
[30-Sep-2006] if-archive/games/competition2006/zcode/tower/The Tower of the Elephant.zblorb
[30-Sep-2006] if-archive/games/competition2006/zcode/hedge/Walkthrough.txt
[30-Sep-2006] if-archive/games/competition2006/adrift/wumpusrun/wumpusReadMe.txt
[30-Sep-2006] if-archive/games/competition2006/adrift/wumpusrun/wumpusRun.alr
[30-Sep-2006] if-archive/games/competition2006/adrift/wumpusrun/wumpusRun.taf
[30-Sep-2006] if-archive/games/competition2006/zcode/apocalypse/apocalypse.z5
[30-Sep-2006] if-archive/games/competition2006/zcode/apocalypse/apocalypse_walk.txt
[30-Sep-2006] if-archive/games/competition2006/zcode/pathfinder/article.jpg
[30-Sep-2006] if-archive/games/competition2006/zcode/bibleretold/baf_walkthrough.txt
[30-Sep-2006] if-archive/games/competition2006/zcode/bibleretold/BibleRetold.z5
[30-Sep-2006] if-archive/games/competition2006/zcode/escape/escape.z8
[30-Sep-2006] if-archive/games/competition2006/zcode/legion/legion.z5
[30-Sep-2006] if-archive/games/competition2006/zcode/legion/legionwalk.txt
[30-Sep-2006] if-archive/games/competition2006/zcode/manalive1/manalive.txt
[30-Sep-2006] if-archive/games/competition2006/zcode/manalive2/manalive.txt
[30-Sep-2006] if-archive/games/competition2006/zcode/manalive1/manalive1-walkthrough.rec
[30-Sep-2006] if-archive/games/competition2006/zcode/manalive1/manalive1.z5
[30-Sep-2006] if-archive/games/competition2006/zcode/manalive2/manalive2-walkthrough.rec
[30-Sep-2006] if-archive/games/competition2006/zcode/manalive2/manalive2.z5
[30-Sep-2006] if-archive/games/competition2006/zcode/moon-shaped/Moon-Shaped Walkthru.txt
[30-Sep-2006] if-archive/games/competition2006/zcode/moon-shaped/Moon-Shaped.z8
[30-Sep-2006] if-archive/games/competition2006/zcode/pathfinder/pathfinder.z8
[30-Sep-2006] if-archive/games/competition2006/zcode/primrose/Primrose.z8
[30-Sep-2006] if-archive/games/competition2006/zcode/sisyphus/sisyphus.z8
[30-Sep-2006] if-archive/games/competition2006/zcode/starcity/starcity.z8
[30-Sep-2006] if-archive/games/competition2006/zcode/pathfinder/walkthrough.txt
[30-Sep-2006] if-archive/games/competition2006/zcode/wallpaper/walkthrough.txt
[30-Sep-2006] if-archive/games/competition2006/tads3/xthunt/walkthru.txt
[30-Sep-2006] if-archive/games/competition2006/zcode/starcity/walkthru.txt
[30-Sep-2006] if-archive/games/competition2006/zcode/wallpaper/Wallpaper.zlb
[30-Sep-2006] if-archive/games/competition2006/tads3/xthunt/xthunt.t3
[30-Sep-2006] if-archive/games/competition2006/tads3/abrokenman/ABrokenMan.t3
[30-Sep-2006] if-archive/games/competition2006/tads3/elysium/EEWalkthru.txt
[30-Sep-2006] if-archive/games/competition2006/tads3/elysium/Elysium.t3
[30-Sep-2006] if-archive/games/competition2006/windows/fgrim/fgrim.bas
[30-Sep-2006] if-archive/games/competition2006/windows/fgrim/fgrim.exe
[30-Sep-2006] if-archive/games/competition2006/windows/fgrim/fgrim.txt
[30-Sep-2006] if-archive/games/competition2006/windows/initial_state/fixed_objects
[30-Sep-2006] if-archive/games/competition2006/windows/initial_state/game
[30-Sep-2006] if-archive/games/competition2006/windows/greenfl/greenfl.bas
[30-Sep-2006] if-archive/games/competition2006/windows/greenfl/greenfl.exe
[30-Sep-2006] if-archive/games/competition2006/windows/initial_state/Initial_State.exe
[30-Sep-2006] if-archive/games/competition2006/windows/initial_state/mobile_objects
[30-Sep-2006] if-archive/games/competition2006/windows/initial_state/rooms
[30-Sep-2006] if-archive/games/competition2006/windows/visocica/RunThroughVisocica.txt
[30-Sep-2006] if-archive/games/competition2006/windows/simpadv/simpadv.bas
[30-Sep-2006] if-archive/games/competition2006/windows/simpadv/simpadv.exe
[30-Sep-2006] if-archive/games/competition2006/windows/simpadv/simpadv.txt
[30-Sep-2006] if-archive/games/competition2006/windows/initial_state/verbs
[30-Sep-2006] if-archive/games/competition2006/windows/visocica/Visocica.zip
View contents
[30-Sep-2006] if-archive/games/competition2006/tads3/abrokenman/walkthrough.cmd
[30-Sep-2006] if-archive/games/competition2006/windows/fgrim/walkthru.txt
[29-Sep-2006] if-archive/games/competition2006/zcode/producer/gp_transcript_full.txt
[29-Sep-2006] if-archive/games/competition2006/zcode/producer/gp_transcript_commands_only.txt
[29-Sep-2006] if-archive/games/competition2006/zcode/producer/game_guide.txt
[29-Sep-2006] if-archive/games/adrift/the_view_is_better_here.taf
IFDB entry
IFWiki: The_View_Is_Better_Here

The View Is Better Here, by Echo.

[28-Sep-2006] if-archive/infocom/compilers/inform7/examples/I7Examples.zip
View contents

25 small examples of Inform 7, by Al.

[28-Sep-2006] if-archive/magazines/SPAG/SPAG40

Issue # 40, April 12, 2005

[27-Sep-2006] if-archive/games/competition2007/zcode/across/Feelies/Wallpaper/Wallpaper1280x800.jpg
[27-Sep-2006] if-archive/games/competition2007/zcode/across/Feelies/Wallpaper/Wallpaper1024x768.jpg
[19-Sep-2006] if-archive/programming/tads2/executables/TADS2510-mos.lha

TADS version 2.5.10, ported to Amiga MorphOS by Jan-Erik Karlsson.

[16-Sep-2006] if-archive/programming/tads3/library/old/tads_lib_3012.zip
View contents

Standard adventure libraries for TADS 3.0.12, by Mike Roberts.

[14-Sep-2006] if-archive/solutions/speedIF_extr.html
IFDB entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF EXTREME, by David Welbourn.

[14-Sep-2006] if-archive/solutions/speedIF_y1x.html
IFDB entry, entry, entry, entry

Solutions for all the games from SpeedIF y=1/x, by David Welbourn.

[14-Sep-2006] if-archive/infocom/compilers/inform6/library/contributions/holder.zip
View contents

An extension that implements 'indirect holders,' tools such as tweezers and pliers that can be used to pick up game objects that, for one reason or another, can't be touched directly. Written by Jim Aikin.

[09-Sep-2006] if-archive/games/zcode/TCOTY.zblorb
IFDB entry
IFWiki: The Citizen of the Year: The Game

The Citizen of the Year: The Game, written by "KG". Release 1 / Serial number 060908.

[08-Sep-2006] if-archive/games/competition2015/Kane County/KaneCounty/fonts/ambrosia/AMBROSIA_DEMO.ttf
[08-Sep-2006] if-archive/games/competition2015/Kane County/KaneCounty/fonts/ambrosia/ambrosia.gif
[06-Sep-2006] if-archive/games/pc/spanish/bquest.zip
View contents

Barbarian Quest, by Darkkat Adventures. (from caad.es archive, under review)

[05-Sep-2006] if-archive/games/zcode/adverbum.z5
IFDB entry
IFWiki: Ad Verbum

Ad Verbum, written by Nick Montfort. Release 11 / Serial number 060905. (the original competition entry is in games/competition2000/inform/adverbum/adverbum.z5)

[01-Sep-2006] if-archive/info/archive-stats/ifarc-2006-Aug.txt
[28-Aug-2006] if-archive/solutions/Spirit-Transcript.doc
IFDB entry

Complete transcript to Spiritwrak Release 3, following the step-by-step solution by Paul J. Godfrey and Shawn Doherty (from the file spirit.step), generated by Marco Cavagna.

[27-Aug-2006] if-archive/games/zcode/AOTYRZ.z5
IFDB entry
IFWiki: Attack of the Yeti Robot Zombies

Attack of the Yeti Robot Zombies, by Oyvind Thorsby. Release 0 / Serial number 060825.

[25-Aug-2006] if-archive/games/glulx/spanish/wowitchcraft.zip
View contents
IFDB entry

World of Witchcraft, by Josep Coletas.

[19-Aug-2006] if-archive/programming/glulx/interpreters/glulxe/glulxe-040-pma.zip
View contents

Glulxe 0.4.0 for the Archos PMA430, built with GlkTerm by Nexami Engeo.

[19-Aug-2006] if-archive/games/adrift/the_pk_girl.taf
IFDB entry
IFWiki: The PK Girl

The PK Girl, version 4, by Robert Goodwin, with graphics by Nanami Nekono and music by Helen Trevillion and OYA-G. (the original competition entry is in games/competition2002/adrift/the_pk_girl/the_pk_girl.taf)

[18-Aug-2006] if-archive/infocom/interpreters/frotz/FrotzPMA.zip
View contents

Frotz version 2.42 for the Archos PMA430, compiled by Nexami Engeo.

[17-Aug-2006] if-archive/infocom/compilers/inform6/executables/inform631_pma.zip
View contents

Inform 6.31 for the Archos PMA430, compiled by Nexami Engeo.

[16-Aug-2006] if-archive/games/mini-comps/mcdream/NoFamous.zblorb
IFDB entry
IFWiki: No Famous

No Famous, a bit of dream by Erik Wennstrom. Release 2 / Serial number 060816

[15-Aug-2006] if-archive/magazines/SPAG/SPAG45

Issue # 45, July 17, 2006

[14-Aug-2006] if-archive/games/mini-comps/mcdream/TheRetreat.zblorb
IFDB entry
IFWiki: The Retreat

The Retreat, an Interactive Escape by J.D. Clemens. Release 1 / Serial number 060814

[13-Aug-2006] if-archive/magazines/InsideAdrift/insideadrift30.pdf

Issue # 30, July/August 2006

[12-Aug-2006] if-archive/programming/quill/WPEngUpdate.zip
View contents
IFWiki: WinPAW

An update for any prior version of the WinPaw Engine to 6.0. WinPaw Engine of less than 5.0 must be installed before this update.

[12-Aug-2006] if-archive/programming/quill/old/WinPawIDE-60.zip
View contents
IFWiki: WinPAW

WinPaw 6.0 IDE by Douglas Harter. Archive contains the Interactive Development Editor (IDE), which is used to create games.

[12-Aug-2006] if-archive/programming/quill/WinPawEng.zip
View contents
IFWiki: WinPAW

WinPaw 6.0 Engine by Douglas Harter, which is used to play the games.

[09-Aug-2006] if-archive/infocom/compilers/inform7/extensions/Achievements.zip
View contents

Achievements version 1, by Mikael Segercrantz. Provides a table-based way of assigning scores to actions, rooms and objects.

[03-Aug-2006] if-archive/infocom/compilers/inform6/library/contributions/gtalk.inf

Demonstration game for gtalk.h.

[03-Aug-2006] if-archive/infocom/compilers/inform6/library/contributions/gtalk.h

A library for Photopia style menu-based conversations, allowing for submenus, and looping and repeating conversations. Version 3.00, written by Greg Boettcher, Krister Fundin and Mark J. Tilford.

[02-Aug-2006] if-archive/infocom/compilers/inform5/library/old/inform_library5_940612.zip
View contents

The Inform 5 (940612) libraries for Inform 5.2, zipped into a single file.

[02-Aug-2006] if-archive/infocom/compilers/inform5/source/old/inform52_source.zip
View contents

Inform 5.2 v1259 source code (June 1994), by Graham Nelson.

[02-Aug-2006] if-archive/infocom/compilers/inform5/library/old/inform_library59.zip
View contents

The Inform 5/9 (950217) libraries for Inform 5.4, zipped into a single file.

[01-Aug-2006] if-archive/info/archive-stats/ifarc-2006-Jul.txt
[25-Jul-2006] if-archive/games/competition2015/Kane County/KaneCounty/fonts/ambrosia/README.html
[25-Jul-2006] if-archive/games/competition2015/Kane County/KaneCounty/fonts/ambrosia/THANKS.gif
[25-Jul-2006] if-archive/games/source/hugo/dist_src.zip
View contents
IFDB entry
IFWiki: Distress

Hugo source code for Distress version 7, by Mike Snyder. This game was Mike's entry in the 2005 IF Competition. (the original competition entry is in games/competition2005/hugo/distress/)

[24-Jul-2006] if-archive/games/tads/Escape.zip
View contents
IFDB entry
IFWiki: Escape from the Crazy Place

Escape from the Crazy Place, a Choose-Your-Own-Nightmare, by J. J. Guest. Version 1. An illustrated choose your own adventure type game written over 22 years. (a Twine version is in games/twine/Escape_from_the_Crazy_Place.zip)

[23-Jul-2006] if-archive/games/mini-comps/mcdream/Dreadwine.zblorb
IFDB entry
IFWiki: Dreadwine

Dreadwine, by Eric Eve. Release 1 / Serial number 060723 The sole entrant in MCDream I.

[22-Jul-2006] if-archive/games/adrift/old/pestilence-r1.zip
View contents
IFDB entry
IFWiki: Pestilence

Pestilence, V1.0, by Richard Otter. Placed 2nd in the 2006 ADRIFT Summer Competition. Requires ADRIFT 4.00.46 or later.

[19-Jul-2006] if-archive/infocom/compilers/inform7/extensions/SchedActs.zip
View contents

Scheduled Activities version 2, by John Clemens. An extension that allows activities to be scheduled at absolute and relative times.

[18-Jul-2006] if-archive/games/mini-comps/introcomp/introcomp06.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2006, The Art of Deception, Child's Play, Mechs, Nothing But Mazes, Sabotage!, Southern Gothic, Unyielding Fury

All of the entries in Jacqueline Lott's 2006 Introcomp, archived in a single file. Included are:

  • The Art of Deception, by she's long gone (Z-Code)
  • Child's Play, by Stephen Granade (Z-Code) (the completed version is at games/zcode/ChildsPlay.zblorb)
  • Mechs, by Allan Crain (Z-Code)
  • Nothing But Mazes, by Greg Boettcher (TADS 3 packaged as a Windows executable) (the completed version is at games/tads/mazes.t3)
  • Sabotage!, by Felix Plesoianu (Z-Code)
  • Southern Gothic, by Mordechai Shinefield (Z-Code)
  • Unyielding Fury, by Michael Pruitt (Z-Code)
[18-Jul-2006] if-archive/games/zcode/escape.zblorb
IFDB entry
IFWiki: An Escape To Remember

An Escape To Remember, an Interactive Collaboration by the IF Whispers Team: Dan Shiovitz, Sean Barrett, N.B. Horvath, Mark Musante, Roger Carbol, Mordechai Shinefield, Tom Blawgus, Lucian Smith, Ricardo Dague, Carl Muckenhoupt, Josh Giesbrecht, Karl Parakenings, John Cater, and Jeremy Douglass. Release 1 / Serial number 060705.

[13-Jul-2006] if-archive/games/zcode/spanish/resaca2006-corregido.zip
View contents

Resaca, by alberto viñuela - voet cranf. (from caad.es archive, under review)

[13-Jul-2006] if-archive/games/competitions-spanish/retrocomp2006/resaca.z5
IFDB entry

Resaca, by Voet. Revision 2 / Numero de serie 060713

[06-Jul-2006] if-archive/infocom/compilers/inform7/extensions/MultiExits.zip
View contents

Multiple Exits version 1, by Mikael Segercrantz. Allows the creation of exits with multiple possible destinations.

[05-Jul-2006] if-archive/magazines/ReviewsExchange/reviews09.pdf

Issue # 9, July 2006

[04-Jul-2006] if-archive/games/zcode/spanish/elregreso.zip
View contents

El Regreso, by Nacho. (from caad.es archive, under review)

[04-Jul-2006] if-archive/games/source/hugo/tpsource.zip
View contents
IFDB entry

Trading Punches, version 1.9, by Sidney Merk. (a compiled game file is in games/hugo/trading.zip)

[04-Jul-2006] if-archive/games/hugo/trading.zip
View contents
IFDB entry
IFWiki: Trading Punches

Trading Punches, Part 1 of The Convergence Saga, by Sidney Merk. Version 1.9, Hugo v3.1 / Library 31001 (the original competition entry is in games/competition2004/hugo/trading/ and source code is in games/source/hugo/tpsource.zip)

[03-Jul-2006] if-archive/infocom/compilers/inform7/extensions/ShipboardDirs.zip
View contents

Shipboard Directions version 1, by Mikael Segercrantz.

[01-Jul-2006] if-archive/info/archive-stats/ifarc-2006-Jun.txt
[30-Jun-2006] if-archive/infocom/compilers/inform6/manuals/inform_faq.pdf

Roger Firth's Inform 6 Frequently Asked Questions document.

[29-Jun-2006] if-archive/infocom/compilers/inform7/extensions/RQuips.zip
View contents

Reactable Quips version 2, by Michael Martin. A table-based approach to NPC conversation chains, as well as allowing rules to fire on lines of conversation.

[28-Jun-2006] if-archive/games/pc/spanish/dmcd.zip
View contents

Desde Montegancedo con Dolor, by M&M Soft. (from caad.es archive, under review)

[11-Jun-2006] if-archive/games/zcode/CatcherInTheRye.zblorb
IFDB entry
IFWiki: The Catcher in the Rye

Catcher in the Rye, an adaptation by Frank Teng. Release 1 / Serial number 060611.

[10-Jun-2006] if-archive/games/zcode/spanish/b1.zip
View contents

B1, by Presi. (from caad.es archive, under review)

[07-Jun-2006] if-archive/infocom/compilers/inform7/extensions/I7Planner.zip
View contents

Planner version 1, by Nate Cull. An extension for creating NPCs that, given a goal, perform actions to achieve the goal.

[06-Jun-2006] if-archive/games/pc/Vacation.zip
View contents
IFDB entry

Vacation Gone Awry, by Johan Berntsson, Fredrik Ramsberg and Staffan Friberg. Release 3 / Serial number 060527 Archive includes Z-code game file and the Windows Frotz interpreter. (the machine-independent zcode game file is in games/zcode/Vacation.z5)

[05-Jun-2006] if-archive/infocom/interpreters/frotz/Frostz-11c-src.zip
View contents

Source code for Fabio Concas' port of Frotz for PocketPC 2003 devices.

[05-Jun-2006] if-archive/infocom/interpreters/frotz/Frostz-11c.exe

Frotz for PocketPC 2003, ported by Fabio Concas. Supports sound, the graphics font and IBM-format V6 graphics.

[03-Jun-2006] if-archive/games/source/inform/Advent.inf
IFDB entry
IFWiki: Adventure

Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". Release 9 / Serial number 060321.

[03-Jun-2006] if-archive/infocom/compilers/inform6/examples/Advent.inf
IFDB entry
IFWiki: Adventure

Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". Release 9 / Serial number 060321.

[02-Jun-2006] if-archive/games/zcode/Vacation.z5
IFDB entry

Vacation Gone Awry, by Johan Berntsson, Fredrik Ramsberg, and Staffan Friberg. Release 3 / Serial number 060527. (an archive containing this file and the Windows Frotz interpreter is in games/pc/Vacation.zip)

[01-Jun-2006] if-archive/info/archive-stats/ifarc-2006-May.txt
[26-May-2006] if-archive/magazines/InsideAdrift/insideadrift29.pdf

Issue # 29, May/June 2006

[26-May-2006] if-archive/magazines/InsideAdrift/insideadrift28.pdf

Issue # 28, March/April 2006

[25-May-2006] if-archive/games/mini-comps/speedif/SpeedIF_Neologism.zip
View contents
IFDB entry, entry, entry, entry, entry
IFWiki: Speed-IF Neologism

Games entered in the SpeedIF Neologism Competition.

[25-May-2006] if-archive/games/mini-comps/speedif/SpeedIF_Gruff.zip
View contents
IFDB entry, entry, entry
IFWiki: Speed-IF Gruff, This_is_the_game_that_I_wrote

Games entered in the SpeedIF Gruff Competition.

[25-May-2006] if-archive/games/spectrum/spanish/re-evolucion.zip
View contents

Re-Evolucion, by Daniel Castrillón Otero y Roberto Riola Parada. (from caad.es archive, under review)

[21-May-2006] if-archive/games/pc/french/Jour.zip
View contents
IFDB entry
IFWiki: Jour_pluvieux

Jour pluvieux - le 8 mai 2006 par Benjamin Roux. MS-DOS executable.

[19-May-2006] if-archive/games/zcode/BeingSteve.zblorb
IFDB entry
IFWiki: Being Steve

Being Steve, An Interactive Fiction by Anonymous. Release 1 / Serial number 060519.

[13-May-2006] if-archive/infocom/interpreters/specification/ZSpec11.txt

Z-Machine Standard 1.1 Document, written by Kevin Bracey and Jason C. Penney.

[07-May-2006] if-archive/infocom/compilers/inform6/executables/inform631_aros.tar.bz2

Inform 6.31 for AROS on x86, compiled by Kalle Raisanen.

[05-May-2006] if-archive/infocom/compilers/inform6/library/translations/dutch_inform_6-11.zip
View contents

Dutch translation of the Inform 6/11 libraries, translated by Yuri Robbers and packaged as a zip archive.

[05-May-2006] if-archive/infocom/compilers/inform6/library/translations/dutch_inform_6-11.tar.gz
View contents

Dutch translation of the Inform 6/11 libraries, translated by Yuri Robbers and packaged as a gzipped tarball.

[04-May-2006] if-archive/games/zcode/RoTA.zblorb
IFDB entry
IFWiki: The Reliques of Tolti-Aph

The Reliques of Tolti-Aph, a W&W Scenario by Graham Nelson. Release 1 / Serial number 060430. (a Spanish translation is in games/glulx/spanish/rota.zip)

[02-May-2006] if-archive/games/spectrum/spanish/ssparap.zip
View contents
IFDB entry

Stinnett & Sinclair, Parapsychologists, by Arkham Soft. (from caad.es archive, under review)

[02-May-2006] if-archive/games/spectrum/spanish/darkhouse.zip
View contents

Darkhouse, by Arkham Soft. (from caad.es archive, under review)

[02-May-2006] if-archive/games/hugo/pmime.hex
IFDB entry
IFWiki: Pantomime

Pantomime, by Robb Sherwin. Release 1.02 / Serial number 060426 (the original Spring Thing entry is in games/springthing/2006/pmime.hex)

[01-May-2006] if-archive/info/archive-stats/ifarc-2006-Apr.txt
[30-Apr-2006] if-archive/magazines/SPAG/SPAG44

Issue # 44, April 30, 2006

[29-Apr-2006] if-archive/games/glulx/spanish/los alegres hombres de sherwood.blb

Los Alegres Hombres de Sherwood, by Vingthor. (from caad.es archive, under review)

[22-Apr-2006] if-archive/games/zcode/Swineback.z5
IFDB entry
IFWiki: Swineback Ridge

Swineback Ridge, A Desperate Battle by Eric Eve. Release 1 / Serial number 060422.

[15-Apr-2006] if-archive/games/pc/french/interra.zip
View contents
IFDB entry
IFWiki: Interra_:_L'autre_monde

Interra, L'autre monde, ecrit par Benjamin Roux. MS-DOS executable.

[14-Apr-2006] if-archive/programming/tads2/manuals/tads2man_ebook.exe

A searchable eBook compilation of TADS 2 manuals for Windows, including Neil K. Guy's TADS 2.5.5 HTML manual, the HTML TADS manuals from the TADS 2 Author's Kit, and the TADS 2.5.6 Parser Manual. Created by Arnel Legaspi.

[11-Apr-2006] if-archive/games/adrift/takeone.taf
IFDB entry
IFWiki: Take One

Take One, by Robert Street.

[11-Apr-2006] if-archive/games/adrift/exercise.taf
IFDB entry
IFWiki: Too_Much_Exercise

Too Much Exercise, by Robert Street.

[11-Apr-2006] if-archive/magazines/ReviewsExchange/reviews05.pdf

Issue # 5, July 2005

[11-Apr-2006] if-archive/magazines/ReviewsExchange/reviews04.pdf

Issue # 4, May 2005

[11-Apr-2006] if-archive/magazines/ReviewsExchange/reviews08.pdf

Issue # 8, April 2006

[11-Apr-2006] if-archive/magazines/ReviewsExchange/reviews03.pdf

Issue # 3, March 2005

[10-Apr-2006] if-archive/games/spectrum/spanish/witchcraft1.zip
View contents

Witchcraft I: La Cripta de Khot, by Josep Coletas. (from caad.es archive, under review)

[09-Apr-2006] if-archive/games/zcode/bathtub.z5
IFDB entry
IFWiki: There's a Snake in the Bathtub

There's a Snake in the Bathtub, a Test of Patience, by Edward Griffiths. Release 1 / Serial number 060409.

[01-Apr-2006] if-archive/info/archive-stats/ifarc-2006-Mar.txt
[31-Mar-2006] if-archive/games/springthing/2006/SpringThing2006.zip
View contents

All of the entered games, available in one archive.

[31-Mar-2006] if-archive/games/springthing/2006/warlord.zip
View contents
IFDB entry
IFWiki: The Warlord, The Princess & The Bulldog

The Warlord, The Princess and The Bulldog, by David Whyld. Version 1. (ADRIFT) (a newer version is contained in games/mini-comps/adrift/gameofyear06.zip)

[31-Mar-2006] if-archive/games/springthing/2006/readme.txt

Information about the competition.

[31-Mar-2006] if-archive/games/springthing/2006/pmime.hex
IFDB entry
IFWiki: Pantomime

Pantomime, by Robb Sherwin. Release 1.00. (Hugo) (a newer version is in games/hugo/pmime.hex)

[31-Mar-2006] if-archive/games/springthing/2006/mould.zip
View contents
IFDB entry
IFWiki: The Potter and the Mould

The Potter and the Mould, by Robert Street. (ADRIFT)

[31-Mar-2006] if-archive/games/springthing/2006/baron.zip
View contents
IFDB entry
IFWiki: De Baron

De Baron/The Baron, by Victor Gijsbers. (Inform) Release 1 / Serial number 060329.

[28-Mar-2006] if-archive/infocom/compilers/inform6/library/contributions/hintsms.h

A hint system similar to that used by Magnetic Scrolls, which requires the user to enter codes from the game's manual to obtain the hint, written by Peer Schaefer.

[28-Mar-2006] if-archive/infocom/compilers/inform6/library/contributions/recept.h

A library for receptacles, that is, contains with defined capacities. Version 1.0, by Peer Schaefer.

[26-Mar-2006] if-archive/games/source/inform/omniquest.inf
IFDB entry

OMNIQuest, originally written in 1988 in Commodore 64 BASIC by Chris Barden and Chris Ethridge, and adapted for Inform by Chris Barden. Release 2 / Serial number 040127.

[26-Mar-2006] if-archive/games/zcode/omniquest.z5
IFDB entry

OMNIQuest, originally written in 1988 in Commodore 64 BASIC by Chris Barden and Chris Ethridge, and adapted for Inform by Chris Barden. Release 2 / Serial number 040127. (source code is in games/source/inform/omniquest.inf)

[26-Mar-2006] if-archive/games/zcode/ludicorp.z5
IFDB entry
IFWiki: The Ludicorp Mystery

The Ludicorp Mystery, by Cal Henderson. Release 12 / Serial number 031010.

[26-Mar-2006] if-archive/programming/mechanique/mechanique.zip
View contents

MechaniQue version 0.99, a Java based IF development system, written by Gabor de Mooij.

[25-Mar-2006] if-archive/games/pc/bbs/joyhouse.zip
View contents
IFDB entry

Brainex Joyhouse Text Adventure BBS door. An adult text adventure.

[25-Mar-2006] if-archive/games/pc/bbs/aladdinw.zip
View contents
IFDB entry

Brainex Aladdin Text Adventure BBS door, Wildcat 5 version. An Arabian Nights text adventure.

[25-Mar-2006] if-archive/games/pc/bbs/aladdin.zip
View contents
IFDB entry

Brainex Aladdin Text Adventure BBS door. An Arabian Nights text adventure.

[25-Mar-2006] if-archive/games/pc/bbs/planet.zip
View contents
IFDB entry

Brainex Forbidden Planet Text Adventure BBS door. A sci-fi text adventure with unlockable hint mode.

[25-Mar-2006] if-archive/games/pc/bbs/brainex.zip
View contents

Brainex Door Manager: required installation and setup front-end for Brainex BBS doors, including their three text adventure doors.

[25-Mar-2006] if-archive/games/pc/fifi2.zip
View contents
IFDB entry

Fifi's Whorehouse II - The Next Day! by James R. Davis. WARNING: Contains adult content.

[25-Mar-2006] if-archive/games/pc/rspace.zip
View contents
IFDB entry

R-Space I: Viktor's Escape 1.0, by Ed T. Toton III.

[25-Mar-2006] if-archive/games/pc/quest2.zip
View contents
IFDB entry

Quest 2, a text adventure / RPG by Tony Relyea.

[25-Mar-2006] if-archive/games/pc/hippy.zip
View contents
IFDB entry

Hippy's Quest, a CYOA-style text game by John Blake.

[25-Mar-2006] if-archive/games/source/tads/Ruins.zip
View contents
IFDB entry

Ruins, by Angela M. Horns (aka Graham Nelson). Ported to TADS 3 by Eric Eve. Version 1.0.

[25-Mar-2006] if-archive/games/os2/gross2.zip
View contents
IFDB entry

Gross2, a small text adventure for OS/2, by Bill Moore and Mark Williams.

[25-Mar-2006] if-archive/games/os2/drmwld.zip
View contents
IFDB entry, entry, entry

The Dreamworld Trilogy 2.1 for OS/2, by Lawrence McAlpin.

[25-Mar-2006] if-archive/games/agt/elfquest.zip
View contents
IFDB entry

Elf Quest, a Young Elf's Adventures in a Kingdom of Ogres, by Chris Roddy.

[24-Mar-2006] if-archive/games/zcode/building.z5
IFDB entry
IFWiki: Building

Building, by Intaligo Productions. Release 17 / Serial number 030706.

[22-Mar-2006] if-archive/programming/tads3/library/contributions/SpellingCorrector.t

A context-sensitive typo and spelling corrector. Version 1.1, by Steve Breslin in collaboration with Andreas Sewe.

[19-Mar-2006] if-archive/scott-adams/tools/scottcom-2.02-win32.zip
View contents

ScottCom version 2.02, Windows executables, originally by Bjorn Gustavsson and updated by Stuart George. A compiler for Scott Adams TI-99 adventure game files (not TRS-80 format).

[19-Mar-2006] if-archive/scott-adams/tools/scottcom-2.02.tar.bz2

ScottCom version 2.02, source code, originally by Bjorn Gustavsson and updated by Stuart George. A compiler for Scott Adams TI-99 adventure game files (not TRS-80 format).

[19-Mar-2006] if-archive/scott-adams/interpreters/bunyon/bunyon-0.3-win32.zip
View contents

Bunyon 0.3 for Windows, by Stuart George.

[19-Mar-2006] if-archive/scott-adams/interpreters/bunyon/bunyon-0.3.tar.bz2

Bunyon 0.3 source code, written by Stuart George. Bunyon plays Scott Adams/Adventure International games and Adventure Editor games that are in the TI99/4A format. Requires a Glk library for input and output.

[09-Mar-2006] if-archive/games/source/inform/risorg_src.zip
View contents
IFDB entry

Risorgimento Represso, an Interactive Invigoration, written by Michael Coyne. Release 4 / Serial number 060308.

[09-Mar-2006] if-archive/games/glulx/old/risorg-r4.ulx
IFDB entry
IFWiki: Risorgimento Represso

Risorgimento Represso, an Interactive Invigoration, written by Michael Coyne. Release 4 / Serial number 060308. (a Z-code version is in games/zcode/old/risorg-r4.z8, source code is in games/source/inform/risorg_src.zip, and the original competition entry is in games/competition2003/zcode/risorg/risorg.z8)

[09-Mar-2006] if-archive/games/zcode/old/risorg-r4.z8
IFDB entry
IFWiki: Risorgimento Represso

Risorgimento Represso, an Interactive Invigoration, written by Michael Coyne. Release 4 / Serial number 060308. (a Glulx version is in games/glulx/old/risorg-r4.ulx, source code is in games/source/inform/risorg_src.zip, and the original competition entry is in games/competition2003/zcode/risorg/risorg.z8)

[07-Mar-2006] if-archive/magnetic-scrolls/interpreters/magnetic/Magnetic22LinuxGlk.zip
View contents

Magnetic 2.2 for Linux, built by Simon Baldwin. Includes XGlk, TermGlk and CheapGlk versions.

[07-Mar-2006] if-archive/programming/agt/agility/agil111src_glk.zip
View contents

ANSI C source code of AGiliTy: the (Mostly) Universal AGT Interpreter, version 1.1.1, by Robert Masenten with additions to use Glk by Simon Baldwin.

[07-Mar-2006] if-archive/programming/agt/agility/agil111linux_glk.tgz
View contents

AGiliTy 1.1.1, Glk version, compiled for Linux, built by Simon Baldwin.

[04-Mar-2006] if-archive/games/zcode/Misdirection.z5
IFDB entry
IFWiki: The Act of Misdirection

The Act Of Misdirection, An Interactive Performance, written by Cal Harrison. Release 6 / Serial number 060304.

[03-Mar-2006] if-archive/programming/blorb/gblorb.zip
View contents

Gblorb, a Blorb packager and extractor, written in Glulx Inform by Simon Baldwin. Serial number 060301

[03-Mar-2006] if-archive/programming/blorb/iblorbb.zip
View contents

IBlorb, a Blorb 2.0 packager and resource manager, by L. Ross Raszewski. MS-DOS executables.

[03-Mar-2006] if-archive/programming/blorb/iblorbs.zip
View contents

IBlorb, a Blorb 2.0 packager and resource manager, by L. Ross Raszewski. C source code.

[01-Mar-2006] if-archive/info/archive-stats/ifarc-2006-Feb.txt
[28-Feb-2006] if-archive/magazines/XYZZYnews/XYZZY17.PDF

Issue # 17 - PDF document

[25-Feb-2006] if-archive/games/tads/AllHope.zip
View contents
IFDB entry
IFWiki: All Hope Abandon

All Hope Abandon, version 2, by Eric Eve. (source code is in games/source/tads/AllHopeAbandonSource.zip)

[23-Feb-2006] if-archive/solutions/rematch.txt
IFDB entry

Solution to Rematch, by Chuck Cochems.

[16-Feb-2006] if-archive/games/zcode/spanish/segapark.zip
View contents

Aventurero en el Sega Park, by Lumpi y El Clérigo Urbatain. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/zcode/spanish/salir.zip
View contents

¿La Sentencia?, by Thaq. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/zcode/spanish/remi-jue.zip
View contents

Reminiscencia Rol, by aryekaix. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/zcode/spanish/pozo.zip
View contents

Al Fondo del Pozo, by Xp'ktro. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/zcode/spanish/old/osito2.zip
View contents
IFDB entry
IFWiki: A Bear's Night Out

La Intrépida Noche del Osito, a Spanish translation by Zak of David Dyte's A Bear's Night Out. Release 4 / Serial number 020918. (the English original is in games/zcode/bear.z5)

[16-Feb-2006] if-archive/games/glulx/spanish/old/olvido sin graficos-r1.zip
View contents
IFDB entry

La Casa del Olvido, by Javier Carrascosa Rivera (aka Grendelkhan). Revisión 1 / Número de serie 030330.

[16-Feb-2006] if-archive/games/zcode/spanish/mimoso_montaje.zip
View contents

The Mimoso's Adventure: El montaje del director, by Fan. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/zcode/spanish/heresville.zip
View contents

Heresville, by Wazertown Works/Urbatain. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/zcode/spanish/gusano.zip
View contents

El sentir del gusano, by Fermín Moreno / Lumpi. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/zcode/spanish/ecss.z5

es.comp.sistemas.sinclair: La Aventura, by Santiago Romero. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/zcode/spanish/cont.zip
View contents

Asesinato en el Continental, by Ceotan. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/zcode/spanish/castillo.zip
View contents

El Castillo del Silencio, by Xp'ktro. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/zcode/spanish/busqueda.zip
View contents

Búsqueda desesperada, by Juanjo Pablo Fernández. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/zcode/spanish/avent.zip
View contents

Aventurilandia, by Zak. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/zcode/spanish/alemanes.zip
View contents

Golpe a los nazis, by Tino. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/source/inform/spanish/adso.zip
View contents
IFDB entry

Adso de Melk, by Ricardo Pérez López (Alpha Aventuras). Una "prueba de concepto" versión conversacional de 'La abadí­a del crimen'. Story file and Inform 6 source code.

[16-Feb-2006] if-archive/games/zcode/spanish/adso.zip
View contents
IFDB entry

Adso de Melk, by Ricardo Pérez López (Alpha Aventuras). Una "prueba de concepto" versión conversacional de 'La abadí­a del crimen'. Story file and Inform 6 source code.

[16-Feb-2006] if-archive/games/source/inform/spanish/Olvido.zip
View contents
IFDB entry
IFWiki: Olvido Mortal

Olvido Mortal, by Andrés Viedma Peláez. Release 3. Story file, solution, and Inform 6 source code. (just the compiled version is in games/zcode/spanish/Olvido.zip)

[16-Feb-2006] if-archive/games/tads/spanish/vampiro_bin.zip
View contents
IFDB entry

Vampiro para TADS3, by Alpha Aventuras.

[16-Feb-2006] if-archive/games/spectrum/zombi.z80

Zombi, by Ubi Soft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/zipi.zip
View contents

Zipi y Zape, by Magic Hand. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/yenght.z80

Yenght, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/wamwort.z80

Wamwort, by David Calandra. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/velnor.zip
View contents

Velnor's Lair, by Derek Brewster. Game in English, with accompanying description in Spanish. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/valley.zip
View contents

The Valley, by Argus Specialist Press. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/vajilla.zip
View contents

La Guerra de las Vaijillas, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/stifflip.z80

Stifflip & Co., by Binary Vision. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/starwash.tap

Star Wash, by Ricardo Villalba. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/sigfrid.z80

Sir Sigfrid, by Aventuras AD. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/sheriff.zip
View contents

Sheriff, by A. de Haro. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/rufo.z80

La Venganza de Rufo, by Quasimodo Soft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/rochn.zip
View contents

Rochn, la era de las espadas, by SKUAT Soft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/quixote.z80

Don Quijote de la Mancha (Level 10), by Aventuras Level 10. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/quijote.zip
View contents

Don Quijote, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/pueblo.zip
View contents

Pueblo de la noche, by Grupo Creators Union. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/princesa.z80

La Princesa, by Fromesoft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/prehistoria.zip
View contents

La Prehistoria, by Grupo Creators Union. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/piramide.zip
View contents

Pirámide, by Rafael Vico Costa. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/piramide.z80

Pirámide, by Vacaloca y Lolo Soft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/persecucion.zip
View contents

Persecución en Australia, by Rafael Vico Costa. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/parecido.z80

Como la Vida Misma, by Burga's Adventure. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/oraculo1.z80

Oraculo, by Desconocido. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/odisea.zip
View contents

Odisea, by Juana Pueblo Soft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/objetivo_madrid_parte_i.zip
View contents

Objetivo Madrid - 1ª Parte, by Galo Alcolea. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/novecamb.zip
View contents

Nueve de cada diez lápidas están cambiadas, by Sindicato del Software. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/naulen.zip
View contents

Naulen, by Mariano Chiaverano (Palamar Software). (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/mundofan.z80

Mundo Fantástico, by DT Soft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/mundo_magico.zip
View contents

Mundo Mágico, by Aventuras Españolas. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/mortem.z80

Post Mortem versión Spectrum, by Sergio Rios. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/mcleod.z80

La Maldición de los McLeod, by Danisoft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/maroland.zip
View contents
IFDB entry

Los Elfos de Maroland, by Jose Daniel Carbonell Cob (Dwalin) / Kame Soft.

[16-Feb-2006] if-archive/games/spectrum/spanish/mantis2.z80

Mantis 2, by Raven Blues Bros. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/mantis1.tzx.zip
View contents

Mantis 1, by Raven Blues Bros. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/maligno.zip
View contents

El Espacio Maligno, by Daniel Pérez Espinosa. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/m-corp.zip
View contents

Megacorp, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/legend.zip
View contents

Legend, by Phantasy. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/lastw.zip
View contents

Last Warrior, by Jorge y Luis Peralta. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/la_destruccion_de_america.zip
View contents

La Destrucción de América (formato tap), by Conrado Badenas. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/kilburn.z80

Kilburn Encounter, by SCP Hackers. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/kerulen.z80
IFDB entry

Ke Rulen los Petas, by IBER Soft (1989).

(a C64 version of the 1989 game is in games/c64/spanish/Kerulen.zip, and a MSX version in games/msx/spanish/kerulen.zip; and a 2009 remake is in games/glulx/spanish/kerulen.zip and games/pc/spanish/kerulen.exe)

[16-Feb-2006] if-archive/games/spectrum/spanish/keops.zip
View contents

Keops, el Misterio, by Oscar Garcia Cagigas. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/juanito.z80

Juanito en Busca de su Baloncito, by Desconocido. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/joya.zip
View contents

La Joya Misteriosa, by Input Sinclair. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/jhony_vayna.zip
View contents

Jhony Vayna, by Pedro Amador. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/invasion.zip
View contents

Invasión Luna, by Rafael Vico Costa. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/idiliar.zip
View contents

Guillermo Idiliar Dambor, by Grupo Creators Union. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/heracles.zip
View contents

Los 12 trabajos de Heracles, by David/Raul Fraile. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/hechizo.z80

Hechizo, by Desconocido. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/hampa.z80

Hampa, by Desconocido. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/haffling.z80

Gwain the Halfling, by Bat Battus. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/gremlins.z80

Gremlins, by Adventure International. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/ghosbusters.zip
View contents

Ghostbusters, by Rafael Vico Costa. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/gato.z80

El Gato con Botas, by Nacho González Cutre. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/galen.z80

Galen, by Mandragora Software. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/forastero.zip
View contents

El Forastero, by Grupo Creators Union. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/firfurci.z80

Supervivencia (El Firfurcio), by Aventuras AD. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/fanfalen.zip
View contents

El Dr. Fanfalen y la loca mansión del terror, by Josep Coletas. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/examen.zip
View contents

El Exámen, by Burga's Adventure. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/escuela.z80

Maldita Escuela, by Mega Soft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/engendro.z80

Engendro, by Desconocido. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/dragon.zip
View contents

El Señor del Dragón, by Grupo Creators Union. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/dr._van_halen_-destino-_v1.0.zip
View contents

Los Extraordinarios Casos del Dr. Van Halen: Tristes Alas del Destino, by Josep Coletas. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/dr._van_halen_-cuervo-_v1.0.zip
View contents

Los Extraordinarios Casos del Dr. Van Halen: El Cuervo de la Tormenta, by Josep Coletas. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/dr._van_halen_-catedral-_v2.0.zip
View contents

Los Extraordinarios Casos del Dr. Van Halen: Misterio en la Catedral v2.0, by Josep Coletas. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/dr._van_halen_-anubis-_v1.0.zip
View contents

Los Extraordinarios Casos del Dr. Van Halen: Los Cantos de Anubis, by Josep Coletas. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/dr._van_halen_-acto-_v1.0.zip
View contents

Los Extraordinarios Casos del Dr. Van Halen: Ultimo Acto, by Josep Coletas. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/donjuan.z80

Don Juan Tenorio, by Fco. Javier Rodrí­guez. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/diatmar.z80

Diatmar, by Santiago Márquez. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/d-37.z80

D-37, by Beja Soft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/cruzado.z80

El Cruzado, by Nuevo Software Español. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/corona.z80

La Corona, by Pedro Amador. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/concurso_microhobby.zip
View contents

Aventuras participantes en concurso Microhobby, by Varios. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/colour-of-magic.zip
View contents

The Colour of Magic, by CRL. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/cobraarc.z80

Cobra's Arc spectrum, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/cavernai.z80

La Caverna Infernal, by Jorge Fuertes. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/cavernad.z80

La Caverna del Dragón de Bronce, by Daniel Querol. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/castillo.z80

Castillo Maldito, by Microhobby Cassette. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/carvalo.zip
View contents

Pájaros de Bangkok, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/cadabra.zip
View contents

Abracadabra spectrum, by Odisea Software. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/aventura.z80

Aventura, by Desconocido. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/arquim21.z80

Arquimedes XXI, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/aros.z80

La Maldición de Aros, by Carlos Moreno. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/archiver.z80

El Viejo Archivero, by Aventuras Level 10. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/aovni.tap

Alerta Ovni, by Ricardo Villalba. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/ao.zip
View contents

La Aventura Original, by Aventuras AD. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/anillo.zip
View contents

El Anillo (versión Spectrum), by JAPS. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/america.z80

La Destrucción de América, by Conrado Badenas. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/aliciamh.z80

Alicia en el país de las maravillas, by Luis E. Juan. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/alicia.z80

Alicia en el País de las Maravillas, by Danisoft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/akbarr.zip
View contents

Akbarr para Spectrum, by Akbarr. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/acuario.z80

Estación Acuario, by Luis Felipe Sánchez. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/WOLFMAN.zip
View contents

Wolfman, by Desconocido. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/WITHMANDAY.zip
View contents

Withman's day, by JON. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/URBAN-U.Z80

Urban Upstart, by Richard Shepherd. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/TCH.zip
View contents

The Crawling Horror, by Year Zero/Fran Morell. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/Midnight.zip
View contents

Midnight, by Wazertown Works. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/Loads Of Midnight.zip
View contents

Loads of Midnight, by Keith Huges (Penna productions/CRL). (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/La segunda muerte de Dracula.zip
View contents

La Segunda Muerte de Drácula, by Iron Chip. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/JACKRIPPER_ESP.zip
View contents

Jack the Ripper (version Española), by CRL (Traduccion Fran Morell). (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/Hobbit.zip
View contents

The Hobbit - Spectrum, by Melbourne House. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/GCU_Coleccion.ZIP
View contents

Grupo Creators Union - Colección, by Josep Coletas. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/Freddy.z80

Fredy, the short sighted frogger, by Desconocido. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/ENCANTAD.Z80

La Casa Encantada, by Ediciones Plesa. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/Cultos_sin_nombre_Los_Misterios_del_Gusano_2.zip
View contents

Cultos sin Nombre (Los Misterios del Gusano 2ª Parte), by Videofex. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/Cozumel_2a_Edicion.zip
View contents

Cozumel, by Aventuras AD. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/BOGGIT2.zip
View contents

The Boggit, by CRL, Fergus McNeill. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/AD_Completo.zip
View contents

AD Pack, by Aventuras AD. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/ADVENTUR.Z80

Adam's Adventure, by Brian Howarth. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/zcode/spanish/old/libro_3.z5
IFDB entry

El libro que se aburría, by Antonia Visiedo (Jenesis). Revisión 3 / Número de serie 030923.

[16-Feb-2006] if-archive/games/zcode/spanish/old/libro_2.zip
View contents
IFDB entry

El libro que se aburría, by Antonia Visiedo (Jenesis). Revisión 2 / Número de serie 030730.

[16-Feb-2006] if-archive/games/glulx/spanish/jugueteria2.zip
View contents

La Juguetería del Mago Zacarías, by El Clérigo Urbatain. Revisión 1 / Número de serie 020817.

[16-Feb-2006] if-archive/games/zcode/spanish/juguete2.z5

La Juguetería del Mago Zacarías (solo texto), by El Clérigo Urbatain. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/zcode/spanish/abalanzate.zip
View contents

Abalanzate, by Sirrus. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/zoo.zip
View contents

Zoologica, by D’Litro Soft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/vampiro_eac.zip
View contents
IFDB entry

Vampiro en EAC, by Lumpi. A port of "Vampiro: Memorias de reXXe". Windows LISP and Common LISP / EAC source code.

[16-Feb-2006] if-archive/games/pc/spanish/vampiro.zip
View contents

Aventura del Castillo del Vampiro, by Desconocido. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/timemagik.zip
View contents
IFDB entry, entry, entry
IFWiki: Lords of Time, Red Moon (by Level 9), The Price of Magik

Time and Magik (compilation), by Level 9.

  • Lords of Time
  • Red Moon
  • The Price of Magik
[16-Feb-2006] if-archive/games/pc/spanish/tierra.exe

En tierra bárbara, by Antonio Cortés. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/tarde_2.zip
View contents

Tarde, by Yokiyoki. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/tarde.zip
View contents

Tarde, by Yokiyoki. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/something.zip
View contents

Something!, by Javier Basilio. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/sincope.zip
View contents

El síncope, by M.E.B.. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/silicondreams.zip
View contents
IFDB entry, entry, entry
IFWiki: Snowball, Return to Eden, The Worm in Paradise

Silicon Dreams (compilation), by Level 9.

  • Snowball
  • Return to Eden
  • The Worm in Paradise
[16-Feb-2006] if-archive/games/pc/scapeghost.zip
View contents
IFDB entry

Scapeghost, by Level 9.

[16-Feb-2006] if-archive/games/html/spanish/ruina.zip
View contents

Ruina, by Miguel Angel Montejo. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/rscr.zip
View contents

Ranma 1/2, by Javier Basilio. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/adrift/spanish/renuntio.zip
View contents
IFDB entry

Renuntio, by Expio.

[16-Feb-2006] if-archive/games/pc/spanish/reino.exe

Huida del Reino, by Abel López Sánchez. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/html/spanish/rapido.zip
View contents

Rápido, by Radastan. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/quijote.zip
View contents

Don Quijote de la Mancha, by Aventuras AD. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/orfeo7.zip
View contents

Orfeo y Eurídice, by planseldon. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/mordor.zip
View contents
IFDB entry

Shadows of Mordor, by Melbourne House.

[16-Feb-2006] if-archive/games/pc/spanish/megacorp.zip
View contents

Megacorp, by Aventuras AD. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/lola.zip
View contents

Lola huele bien y adora el marisco, by Alejandro Bárcena. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/llave.exe

La llave perdida, by Alberto Ruiz -3P Soft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/lancelot.zip
View contents
IFDB entry
IFWiki: Lancelot

Lancelot, by Level 9.

[16-Feb-2006] if-archive/games/html/spanish/ladron.zip
View contents

El ladron, by Miguel Angel Montejo. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/sintac/la_puerta_newer.zip
View contents

La Puerta, by KRAC. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/knightorc.zip
View contents
IFDB entry

Knight Orc, by Level 9.

[16-Feb-2006] if-archive/games/pc/jewelsdark.zip
View contents
IFDB entry, entry, entry

Jewels of Darkness (compilation), by Level 9.

  • Colossal Adventure
  • Adventure Quest
  • Dungeon Adventure
[16-Feb-2006] if-archive/games/pc/ingrid.zip
View contents
IFDB entry

Ingrid's Back, by Level 9.

[16-Feb-2006] if-archive/games/pc/spanish/hq2.zip
View contents

Hoz Quest 2 (The Gallo's Mission), by Isxem Games. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/hq1.zip
View contents

Hoz Quest, by Isxem Games. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/hobbit.zip
View contents
IFDB entry
IFWiki: The Hobbit

The Hobbit, by Melbourne House.

[16-Feb-2006] if-archive/games/pc/spanish/hf.zip
View contents

Hoz Forever (Hoz Quest 3), by Isxem Games. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/gnome.zip
View contents
IFDB entry

Gnome Ranger, by Level 9.

[16-Feb-2006] if-archive/games/pc/spanish/fuego.zip
View contents

Fuego de Dragón, by JSJ. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/fotr.zip
View contents
IFDB entry

Fellowship of the Ring, by Melbourne House.

[16-Feb-2006] if-archive/games/pc/spanish/fort1.zip
View contents

La Fortaleza, en las entrañas de la Bestia, by Merchise Software. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/f451.zip
View contents
IFDB entry

Fahrenheit 451, by Telarium.

[16-Feb-2006] if-archive/games/pc/spanish/exp.zip
View contents

Exp.zip, by JBG. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/linux/spanish/elegido_linux.tar.gz
View contents

El Elegido (versión para Linux por Ricardo Villalba), by JSJ. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/el_salvador.zip
View contents

El Salvador, by Samuel Graván Pérez. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/eens.zip
View contents

En el nombre del Señor, by KurioV Software. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/eclipse2.zip
View contents

Eclipse Total 2: Claustrofobia, by Isxem Games. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/dracula.exe

Drácula, by Conada soft. Windows. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/crack.zip
View contents
IFDB entry

Crack of Doom, by Melbourne House.

[16-Feb-2006] if-archive/games/pc/spanish/chichen.zip
View contents

Chichén Itzá, by Aventuras AD. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/chapuza.zip
View contents

La Chapuza Galáctica, by Miguel A. Matías. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/ce.zip
View contents

El Capitán España, by Hachimorriac Juegos. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/caso_c2.zip
View contents

Caso Cerrado 2, by Papada Soft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/batalla.zip
View contents

Batalla, by Lumpi. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/aznardrilo.exe

Aznardrilo, by Grendelkhan. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/av24_101i.zip
View contents

Aventura en el Siglo XXIV, by Ricardo Villalba. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/sintac/astral-older.zip
View contents

Astral, by El Clérigo Urbatain. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/ao2.zip
View contents

La Aventura Original 2 (prototipo), by Juanjo Muñoz. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/amnesiarol.zip
View contents

AmnesiaRol, by Calendonyumt Software Corporation. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/java/spanish/age047b+inm20.zip
View contents
IFDB entry

Los Inmortales rev. 2 + AGE0.4.7b, by AxMan. Archive includes Aetheria game files and interpreter (in Java). (the original competition entry is in games/competitions-spanish/nanocomp3/n3-age046cinm.zip)

[16-Feb-2006] if-archive/games/pc/spanish/aespacial.zip
View contents

La Aventura Espacial, by Aventuras AD. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/PROB2.EXE

Problemas, by Hachimorriac Juegos. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/NINOMALO.ZIP
View contents

Niño Malo, by Cyberniño. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/Mondongo.zip
View contents

Mondongo World, by Hachimorriac Juegos. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/Misterio.zip
View contents

Misterio en La Pinga Seca, by Hachimorriac Juegos. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/adrift/spanish/Locura.zip
View contents

Locura, by Vaky. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/ISALBETA2.ZIP
View contents

Isla, Amante Natural (beta 2), by Edison Soft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/Fort2.zip
View contents

La Fortaleza II, la venganza de la Bestia, by Merchise Software. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/ErPepe.zip
View contents

Las aventuras der Pepe (Ver. 1.02), by Hachimorriac Juegos. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/ECLIPSETOTAL.ZIP
View contents

Eclipse Total, by Isxem Games. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/DragonV2.zip
View contents

Dragon Dorado v2, by David Díaz Peña. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/Buscando a Susan.exe

Buscando a Susan (¿desesperadamente?), by Oscar. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/pc/spanish/APACHE.ZIP
View contents

APACHE, by JAPS. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/rama.zip
View contents

Cita Con Rama, by Telarium. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/quijote.zip
View contents

Don Quijote, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/pmortem.zip
View contents

Post Mortem, by Genesis Soft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/perryma.zip
View contents

Perry Mason, by Telarium. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/original.zip
View contents

La Aventura Original, by Aventuras AD. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/mansionp.zip
View contents

La Mansión De Pinosverdes, by NA Soft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/magooz.zip
View contents

El Mago De Oz, by Windham Classics. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/lilo.zip
View contents

Lilo, by Kai Magazine. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/kerulen.zip
View contents
IFDB entry

Ke Rulen los Petas, by IBER Soft (1989).

(a Spectrum version of the 1989 game is in games/spectrum/spanish/kerulen.z80, and a C64 version in games/c64/spanish/Kerulen.zip; and a 2009 remake is in games/glulx/spanish/kerulen.zip and games/pc/spanish/kerulen.exe)

[16-Feb-2006] if-archive/games/msx/spanish/jabato_alt.zip
View contents
IFDB entry

El Jabato, an illustrated Spanish text adventure by Manuel González, Paco Zarco, Juan Antonio Darder, and Carlos Marqués, published by Aventuras AD. (an alternative version is in Jabato.zip; an Amiga version is in games/amiga/spanish/jabato.zip, an Amstrad version is in games/amstrad/spanish/jabato.zip, an Atari ST version is in games/atari-ST/spanish/jabato.exe, a C64 version is in games/c64/spanish/jabato.zip, DOS versions are in games/pc/spanish/jabato.exe and games/pc/spanish/JabatoPC_CGA+EGA.zip, and Spectrum versions are in games/spectrum/spanish/Jabato.zip and games/spectrum/spanish/jabato_dsk.zip)

[16-Feb-2006] if-archive/games/msx/spanish/islates.zip
View contents

La Isla Del Tesoro, by Telarium. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/follow.zip
View contents

Follow The Clues, by MSX Computer. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/faren451.zip
View contents

Farenheit 451 versión msx, by Telarium. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/el_secreto_de_la_piramide.zip
View contents

El Secreto de la Pirámide, by Manhattan Transfer. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/dragonw.zip
View contents

Dragonworld, by Telarium. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/dorsonwe.zip
View contents

Detective Orson Welles, by Desconocido. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/damerica.zip
View contents

El Descubrimiento de América, by Omikron Soft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/cozumel.zip
View contents

La Diosa de Cozumel, by Aventuras AD. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/cobrasar.zip
View contents

Cobra's Arc msx, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/cgodless.zip
View contents

El Castillo De Godless, by Antonio Javier García Martí­nez. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/casamald.zip
View contents

La Casa Maldita, by Desconocido. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/Belair.zip
View contents

Pánico en el Bel Air, by JVC y MM2. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/arquimed.zip
View contents

Arquímedes XXI, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/amazonas.zip
View contents

Amazonas, by Telarium. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/abracada.zip
View contents

Abracadabra msx, by Odisea Software. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/spectrum/spanish/QUIJOTE2.ZIP
View contents

Don Quijote part II, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/herencia.zip
View contents

La Herencia, by Infogrames. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/affaire.zip
View contents

L'Affaire, by Infogrames. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/msx/spanish/9amber.zip
View contents

Nueve Príncipes En Amber, by Telarium. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/glulx/spanish/pitufos.zip
View contents

Crisis demográfica en la Aldea de los Pitufos, by Grendelkhan. Archive contains game and Superglús source code.

[16-Feb-2006] if-archive/games/source/superglus/pitufos.zip
View contents

Crisis demográfica en la Aldea de los Pitufos, by Grendelkhan. Archive contains game and Superglús source code.

[16-Feb-2006] if-archive/games/glulx/spanish/olvido.zip
View contents
IFDB entry

La Casa del Olvido, by Javier Carrascosa Rivera (aka Grendelkhan). Revisión 3 / Número de serie 031103.

[16-Feb-2006] if-archive/games/glulx/spanish/moria.zip
View contents

Moria (versión 0.99b), by dhan. Revisión 1 / Número de serie 021203.

[16-Feb-2006] if-archive/games/glulx/spanish/laconferencia.zip
View contents

La Conferencia, by Jarel. Revisión 1 / Número de serie 060108.

[16-Feb-2006] if-archive/games/glulx/old/gw_balances.zip
View contents
IFDB entry
IFWiki: Balances

Balances, an Interactive Short Story. Originally written by Graham Nelson and ported to Glulx/GWindows by L. Ross Raszewski. Release 5 / Serial number 961216 / GWindows .3B. (the original Z-code version is in games/zcode/Balances.z5)

[16-Feb-2006] if-archive/games/glulx/spanish/enterrado2.zip
View contents

Enterrado vivo 2, una aventura breve de Jon. Release 1.

[16-Feb-2006] if-archive/games/glulx/spanish/dr._van_halen_pc-catedral.zip
View contents
IFDB entry

Los Extraordinarios Casos del Dr. Van Halen: Misterio en la Catedral, by Josep Coletas Caubet. Versión 1.0. Archive also contains manual with instructions, map, and walkthrough.

[16-Feb-2006] if-archive/games/c64/spanish/Vajillas.zip
View contents

La Guerra de las Vajillas, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/c64/spanish/Templos.zip
View contents

Los Templos Sagrados, by Aventuras AD. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/c64/spanish/Megacorp.zip
View contents

Megacorp, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/c64/spanish/Kerulen.zip
View contents
IFDB entry

Ke Rulen los Petas, by IBER Soft (1989).

(a Spectrum version of the 1989 game is in games/spectrum/spanish/kerulen.z80, and a MSX version in games/msx/spanish/kerulen.zip; and a 2009 remake is in games/glulx/spanish/kerulen.zip and games/pc/spanish/kerulen.exe)

[16-Feb-2006] if-archive/games/c64/spanish/Keops.zip
View contents

Keops, by Sakati. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/c64/spanish/Gremlins.zip
View contents

Gremlins, by Adventure International. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/c64/spanish/Don_Quijote_Dinamic_Software.zip
View contents

Don Quijote, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/c64/spanish/Carvalho.zip
View contents

Los Pájaros de Bangkok, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/c64/spanish/Aventura.zip
View contents

Aventura Original, by Aventuras AD. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/zipyzape.zip
View contents
IFDB entry

Zipi y Zape, by José Luis Correa Muñoz. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/vajillas.zip
View contents
IFDB entry

La Guerra de las Vajillas, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/tiempo.zip
View contents

La Máquina del Tiempo, by Noel Llopis. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/templos.zip
View contents
IFDB entry

Los Templos Sagrados, by Aventuras AD. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/Ramblas.zip
View contents

Ramblas, Investigador Privado: El Caso Vega, by Mind Games España. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/original.zip
View contents
IFDB entry

La Aventura Original, by Aventuras AD. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/Quijote.zip
View contents
IFDB entry

Don Quijote, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/Naufragi.zip
View contents

Naufragio, by Rymsoft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/megacorp.zip
View contents
IFDB entry

Mega-Corp, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/leyend_.zip
View contents

Leyend en Busca del Unicornio, by Jose Manuel Media Ruiz and Jose Miguel P. Santos. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/Leyend.zip
View contents

Leyend en Busca del Unicornio, by Jose Manuel Media Ruiz and Jose Miguel P. Santos, published by Linesoft. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/legend.zip
View contents
IFDB entry

Legend, by Phantasy, published by Delta Software. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/Gremlins.zip
View contents
IFDB entry

Gremlins, by Brian Howarth with artwork by Teoman Irmak, published by Adventure Soft UK. Spanish translation. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/enigma.zip
View contents

El Enigma de Aceps, by ACE Software. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/Crimenp.zip
View contents

El Crimen Perfecto, by Logipresse. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/corona.zip
View contents
IFDB entry

La Corona, by System 4. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/colosal.zip
View contents

Colosal Piramide, by Definitive Software. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/cobras.zip
View contents

Cobra's Arc, by Dinamic. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/chichen.zip
View contents
IFDB entry

Chichén Itzá, by Aventuras AD. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/caseron.zip
View contents

El Caserón Solitario, by J.C.Alia. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/abracad.zip
View contents
IFDB entry

Abracadabra, by Odisea Software. (from caad.es archive, under review)

[16-Feb-2006] if-archive/games/amstrad/spanish/carvalho.zip
View contents
IFDB entry

Los Pájaros de Bangkok, by Dinamic. (from caad.es archive, under review)

[15-Feb-2006] if-archive/infocom/compilers/inform6/library/contributions/random.h

A replacement for Inform's random() function, which ensures well-distributed (and, where necessary, predictable) results, irrespective of which Z-machine or Glulx interpreter the player is using. Version 1.3, written by Roger Firth.

[11-Feb-2006] if-archive/games/adrift/provenance.zip
View contents
IFDB entry
IFWiki: Provenance

Provenance, version 1.12.16, by Corey W. Arnett.

[10-Feb-2006] if-archive/infocom/compilers/inform6/source/old/inform631_source.zip
View contents

Inform 6.31 source code (February 2006), by Graham Nelson, et al.

[04-Feb-2006] if-archive/programming/editors/tads3-mode.el

TADS 3 major mode for Emacs v19 or later, written by Brett Witty, based on Stephen Granade's TADS2 major mode.

[01-Feb-2006] if-archive/info/archive-stats/ifarc-2006-Jan.txt
[29-Jan-2006] if-archive/magazines/InsideAdrift/insideadrift27.pdf

Issue # 27, January/February 2006

[28-Jan-2006] if-archive/articles/byte87_buckles.html

"Interactive Fiction as Literature", an early literary analysis of interactive fiction. Originally written by Mary Ann Buckles and published in the May 1987 issue of BYTE magazine, and transcribed into HTML by David Welbourn.

[22-Jan-2006] if-archive/games/mini-comps/hours/dastardly.z5
IFDB entry

Dastardly, by Andy Chase. Release 2 / Serial number 060122. Entered into the third contest.

[19-Jan-2006] if-archive/programming/hugo/changelog.txt

Hugo changes log, starting with versions 2.5.01 and 3.0 beta.

[18-Jan-2006] if-archive/programming/hugo/source/hugov31_wxwin_source.tar.gz
View contents

Additional Hugo 3.1.03 source files for wxWindows (a cross-platform GUI toolkit), by Kent Tessman.

[18-Jan-2006] if-archive/programming/hugo/source/hugov31_unix_source.tar.gz
View contents

Source code for the Unix port of Hugo 3.1.03. The Linux port was originally written by Bill Lash, and updated by Kent Tessman.

[18-Jan-2006] if-archive/programming/hugo/source/hugov31_source.tar.gz
View contents

Source code for version 3.1.03 of the Hugo compiler, runtime engine and debugger, by Kent Tessman.

[18-Jan-2006] if-archive/programming/hugo/executables/hugov31_wxwin_linux.tar.gz
View contents

Linux executable of the wxWindows version of the Hugo run-time engine, version 3.1.03, by Kent Tessman.

[18-Jan-2006] if-archive/programming/hugo/executables/hugov31_osx_devtools.tar.gz
View contents

Mac OS X executables of the Hugo compiler, run-time engine (text only) and debugger, version 3.1.03, by Kent Tessman.

[18-Jan-2006] if-archive/info/archive-stats/ifarc-2005.txt
[17-Jan-2006] if-archive/games/pc/amis.zip
View contents
IFDB entry

A-MIS Adventure 1.5, by Helmar B. Herman. DOS executable and a hint system.

[14-Jan-2006] if-archive/games/zcode/HelloSword.zip
View contents
IFDB entry
IFWiki: Hello Sword

Hello Sword - The journey, by Andrea Rezzonico. Archive contains English and Italian versions. Release 3 / Serial number 060113. (the original competition entry is in games/competition2005/zcode/hs_eng/hs_eng.z5)

[14-Jan-2006] if-archive/games/zcode/italian/HelloSword.zip
View contents
IFDB entry
IFWiki: Hello Sword

Hello Sword - The journey, by Andrea Rezzonico. Archive contains English and Italian versions. Release 3 / Serial number 060113. (the original competition entry is in games/competition2005/zcode/hs_eng/hs_ita.z5)

[12-Jan-2006] if-archive/games/pc/pill.exe
IFDB entry
IFWiki: A_Sugared_Pill

A Sugared Pill, version 1.2, by Colin Borland. (a machine-independent TADS version is in games/tads/pill.gam)

[12-Jan-2006] if-archive/games/tads/pill.gam
IFDB entry
IFWiki: A Sugared Pill

A Sugared Pill, version 1.2, by Colin Borland. (a Windows installer is in games/pc/pill.exe)

[10-Jan-2006] if-archive/programming/hugo/source/hugov31_wince_source.zip
View contents

Additional Hugo 3.1.03 source files for Windows CE, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/source/hugov31_win32_source.zip
View contents

Additional Hugo 3.1.03 source files for Win32, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/source/hugov31_palm_source.zip
View contents

Additional Hugo 3.1.03 source files for PalmOS, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/source/hugov31_glk_source.zip
View contents

Additional Hugo 3.1.03 source files for Glk, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/source/hugov31_dos32bit_source.zip
View contents

Additional Hugo 3.1.03 source files for 32-bit DOS, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/source/hugov31_dos16bit_source.zip
View contents

Additional Hugo 3.1.03 source files for 16-bit DOS, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/source/hugov31_beos_source.zip
View contents

Additional Hugo 3.1.03 source files for BeOS, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/executables/hugov31_winglk.zip
View contents

Windows executable of the Glk version of the Hugo run-time engine (text only), version 3.1.03, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/executables/hugov31_wince.zip
View contents

WinCE/Pocket PC executables of the Hugo run-time engine for ARM, MPS and SH3, version 3.1.03, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/executables/hugov31_palm.zip
View contents

PalmOS 3.5 executable of the Hugo run-time engine (text-only), version 3.1.03, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/executables/hugov31_hdgr_dos32bit.zip
View contents

32-bit DOS graphical debugger, version 3.1.03, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/executables/hugov31_dos32bit.zip
View contents

32 bit DOS executables of the Hugo compiler, runtime engine (graphical and text only versions), and debugger (text only), version 3.1.03, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/executables/hugov31_dos16bit_simple.zip
View contents

Simple text-based 16-bit DOS engine, version 3.1.03, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/executables/hugov31_dos16bit.zip
View contents

16 bit DOS executables of the Hugo compiler, runtime engine (graphical and text only versions), and debugger (text only), version 3.1.03, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/executables/hugov31_beosx86.zip
View contents

BeOS (Intel x86) executables of the Hugo compiler, run-time engine (graphical) and debugger, version 3.1.03, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/executables/hugov31_beosppc.zip
View contents

BeOS (PowerPC) executables of the Hugo compiler, run-time engine (graphical) and debugger, version 3.1.03, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/library/hugolib.zip
View contents

The Hugo library 3.1.03, zipped into a single archive.

[10-Jan-2006] if-archive/programming/hugo/executables/hugov31_macos.sit

Macintosh executable of the Hugo Run-time engine, version 3.1.03, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/executables/hugov31_macglk.sit

Macintosh executable of the Glk version of the Hugo Run-time engine (text-only), version 3.1.03, by Kent Tessman.

[10-Jan-2006] if-archive/programming/hugo/executables/hugov31_win32.exe

Windows executables of the Hugo compiler, run-time engine (graphical) and debugger, version 3.1.03, by Kent Tessman.

[09-Jan-2006] if-archive/infocom/compilers/inform6/library/contributions/Aqua.zip
View contents

A replacement library for WaterElement.h (which handles divisible and mixed liquids, floating objects, and absorbent materials) which compiles more gracefully under Inform 6.30 and which better handles Glulx. By Al Golden, based on Emily Short's library.

[09-Jan-2006] if-archive/programming/alan3/manuals/alanguide.zip
View contents

A Beginner's Guide and Tutorial for Alan version 3.0, by Mike Arnaud.

[08-Jan-2006] if-archive/magazines/SPAG/SPAG43

Issue # 43, January 7, 2006

[08-Jan-2006] if-archive/magazines/ReviewsExchange/reviews07.pdf

Issue # 7, January 2006

[01-Jan-2006] if-archive/info/archive-stats/ifarc-2005-Dec.txt
[27-Dec-2005] if-archive/games/trs80/germany.zip
View contents
IFDB entry, entry

Three TRS-80 text adventures by Anthony J. Wood:

  • Germany 1942
  • Ruins at Time's Edge
  • Space Hunt
[27-Dec-2005] if-archive/games/trs80/qustfire.zip
View contents
IFDB entry

Quest for Fire, by Anthony J. Wood. A text adventure for the TRS-80, with source code and walkthrough.

[25-Dec-2005] if-archive/games/zcode/bookvol.z5
IFDB entry
IFWiki: Book and Volume

Book and Volume by Nick Montfort, Release 8, 2005-12-25. Creative Commons Attribution-NonCommercial-ShareAlike License 2.5.

[14-Dec-2005] if-archive/games/zcode/dotd.zip
View contents
IFDB entry
IFWiki: Dawn of the Demon

Dawn of the Demon, a Text Adventure Prequel to Zork: The Hidden Evil, by Paul Drallos. Archive includes game file and a map. Release 0 / Serial number 050619.

[13-Dec-2005] if-archive/games/pc/sabotage.exe
IFDB entry
IFWiki: Sabotage_on_the_Century_Cauldron

Sabotage on the Century Cauldron, release 1.1, by Thomas de Graaff. (the original competition entry is in games/competition2005/tads2/sabotage/sabotage.gam and a machine-independent TADS version is in games/tads/sabotage.gam)

[12-Dec-2005] if-archive/infocom/interpreters/frotz/gp2xfrotz243.zip
View contents

OA Frotz version 2.43 for the GP2X handheld, compiled by Adam Crutchlow.

[05-Dec-2005] if-archive/programming/tads3/utils/t3readWin32.zip
View contents

t3read 1.0.1, a TADS 3 image file inspection utility, written in Python by James Mitchelhill. Windows installer, also includes Python.

[05-Dec-2005] if-archive/programming/tads3/utils/t3readWin32Py.zip
View contents

t3read 1.0.1, a TADS 3 image file inspection utility, written in Python by James Mitchelhill. Windows installer, requires Python to be installed.

[05-Dec-2005] if-archive/programming/tads3/utils/t3read-1.0.zip
View contents

t3read 1.0.1, a TADS 3 image file inspection utility, written in Python by James Mitchelhill. Describes the contents of T3 files, rips multimedia, and disassembles bytecode.

[02-Dec-2005] if-archive/games/pc/HCWinPkg.zip
View contents

Adventure in Humongous Cave, David Malmberg's AGT version of Adventure, ported to Inform by Al Golden. Release 1 / Serial number 000001 (a machine-independent Z-code game file is in games/zcode/HugeCave.z8 and a Mac package is in games/mac/HCMacPkg.sit)

[02-Dec-2005] if-archive/games/mac/HCMacPkg.sit
IFDB entry
IFWiki: Adventure

Adventure in Humongous Cave, David Malmberg's AGT version of Adventure, ported to Inform by Al Golden. Release 1 / Serial number 000001 (a machine-independent Z-code game file is in games/zcode/HugeCave.z8 and a Windows package is in games/pc/HCWinPkg.zip)

[02-Dec-2005] if-archive/games/zcode/HugeHint.z5
IFDB entry
IFWiki: Adventure

Humongous Cave Hints, originally written by Dave Malmberg and ported to Inform by Al Golden. Release 1 / Serial number 000001.

[02-Dec-2005] if-archive/games/zcode/HugeCave.z8
IFDB entry
IFWiki: Adventure

Adventure in Humongous Cave, David Malmberg's AGT version of Adventure, ported to Inform by Al Golden. Release 1 / Serial number 000001. (a Windows package is in games/pc/HCWinPkg.zip, and a Mac package is in games/mac/HCMacPkg.sit)

[01-Dec-2005] if-archive/solutions/centipede.sol
IFDB entry
IFWiki: Centipede

Walkthrough for J. Robinson Wheeler's game Centipede, including multiple winning endings, by Michael Martin.

[01-Dec-2005] if-archive/info/archive-stats/ifarc-2005-Nov.txt
[29-Nov-2005] if-archive/games/source/inform/wasp.inf
IFDB entry

Sting of the Wasp, by Jason Devlin.

[29-Nov-2005] if-archive/games/zcode/vespers.z8
IFDB entry
IFWiki: Vespers

Vespers, by Jason Devlin. Release 1 / Serial number 051128. (source code is in games/source/inform/vespers.inf, and the original competition entry is in games/competition2005/zcode/vespers/vespers.z8)

[29-Nov-2005] if-archive/games/source/inform/vespers.inf
IFDB entry

Vespers, by Jason Devlin.

[26-Nov-2005] if-archive/infocom/compilers/inform6/library/contributions/perform.tgz
View contents

Perform (Perceptron Classifier in Inform), version 1.0 by Nick Montfort, MIT License.

[25-Nov-2005] if-archive/magazines/InsideAdrift/insideadrift26.pdf

Issue # 26, November/December 2005

[18-Nov-2005] if-archive/games/mini-comps/speedif/SpeedIF_Zombie.zip
View contents
IFDB entry
IFWiki: Speed-IF Zombie

Games entered in the SpeedIF Zombie Competition.

[18-Nov-2005] if-archive/games/mini-comps/speedif/SpeedIF_Jacket_3.zip
View contents
IFDB entry, entry, entry
IFWiki: Speed-IF Jacket 3

Games entered in the SpeedIF Jacket 3 Competition.

[18-Nov-2005] if-archive/games/linux/hlaadvlx.tar.gz
View contents
IFDB entry

HLA Adventure, version 3.40, written by Paul Panks. For x86 Linux; statically linked. (a Windows version is in games/pc/paul-panks/hlaadv.zip)

[18-Nov-2005] if-archive/games/pc/paul-panks/hlaadv.zip
View contents

HLA Adventure, version 3.40. (a Linux version is in games/linux/hlaadvlx.tar.gz)

[16-Nov-2005] if-archive/games/c64/paul-panks/draconia.zip
View contents
IFDB entry

Castle Draconia, version 1.01, for the Commodore 64.

[16-Nov-2005] if-archive/games/tads/sabotage.gam
IFDB entry
IFWiki: Sabotage on the Century Cauldron

Sabotage on the Century Cauldron, release 1.1, by Thomas de Graaff. (the original competition entry is in games/competition2005/tads2/sabotage/sabotage.gam and a DOS executable is in games/pc/sabotage.exe)

[16-Nov-2005] if-archive/level9/interpreters/level9/Level9_4.0_CE.zip
View contents

Level9 v4.0 for Windows CE, ported by Nikita Borodikhin. Archive includes binaries for WinCE3.0/PocketPC PDAs based on ARM, MIPS and SH3 processors.

[16-Nov-2005] if-archive/level9/interpreters/level9/Level9_4.0_CESrc.zip
View contents

Source code for Nikita Borodikhin's Windows CE port of Level9 v4.0.

[16-Nov-2005] if-archive/games/competition2005/results.txt

The results of the competition, posted by Stephen Granade.

[12-Nov-2005] if-archive/games/trs80/pyramid2000coco.zip
View contents
IFDB entry

Pyramid 2000 by Robert Arnstein, for the TRS-80 Color Computer.

[12-Nov-2005] if-archive/games/trs80/pyramid2000trs.zip
View contents
IFDB entry

Pyramid 2000 by Robert Arnstein, for the TRS-80 Model 1.

[09-Nov-2005] if-archive/infocom/compilers/inform6/library/contributions/chooo.h

An object oriented extension to the ChooseObjects entry point, version 1.0, by Krister Fundin.

[08-Nov-2005] if-archive/games/pc/ozcollection.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry

Dorothy and Ozma Productions' Oz Game Collection:

  • My Adventure in Oz
  • Dot and Tot of Merryland
  • The Wonderful Wizard of Oz
  • My Adventure in Mo
  • The Magic Cloak of Noland
  • Return to Oz (a rewrite of U.S. Gold's C64 game)
[02-Nov-2005] if-archive/games/competitions-spanish/medievocomp/ahs.zip
View contents
IFDB entry

Los alegres hombres de Sherwood (Glulx), by Vingthor.

[02-Nov-2005] if-archive/games/competitions-spanish/medievocomp/trono.zip
View contents
IFDB entry

El trono de Inglaterra (Z-code), by Selena y Baltasar.

[02-Nov-2005] if-archive/games/competitions-spanish/medievocomp/LaCajaDeSarimek.zip
View contents
IFDB entry

La Caja de Sarimek (Glulx), by Jarel.

[02-Nov-2005] if-archive/games/competitions-spanish/medievocomp/bardo.zip
View contents
IFDB entry

El bardo (Z-code), by BruceHum.

[02-Nov-2005] if-archive/games/competitions-spanish/medievocomp/votosMedievoComp.pdf

The results of the competition, in Adobe Acrobat format.

[02-Nov-2005] if-archive/magazines/SPAC/spac42.zip
View contents

SPAC Issue # 42, Septiembre 2005

[01-Nov-2005] if-archive/info/archive-stats/ifarc-2005-Oct.txt
[31-Oct-2005] if-archive/solutions/dreamlands.sol
IFDB entry
IFWiki: Echappée Belle Dans les Contrées du Rêve

Walkthrough for Echappée Belle Dans Les Contrées du Rêve, by JB Ferrant.

[31-Oct-2005] if-archive/solutions/french/dreamlands.sol
IFDB entry
IFWiki: Echappée Belle Dans les Contrées du Rêve

Walkthrough for Echappée Belle Dans Les Contrées du Rêve, by JB Ferrant.

[31-Oct-2005] if-archive/games/source/inform/french/dreamlands.inf
IFDB entry
IFWiki: Echappée Belle Dans les Contrées du Rêve

Echappée Belle Dans Les Contrées du Rêve, by JB Ferrant. (Inform 6) (a compiled version is in games/zcode/french/dreamlands.z8)

[31-Oct-2005] if-archive/games/zcode/french/dreamlands.z8
IFDB entry
IFWiki: Echappée Belle Dans les Contrées du Rêve

Echappée Belle Dans Les Contrées du Rêve, by JB Ferrant. Release 1 / Serial number 050908. (source code is in games/source/inform/french/dreamlands.inf)

[29-Oct-2005] if-archive/games/trs80/daggor.zip
View contents
IFDB entry

Dungeons of Daggorath, a graphical RPG for the TRS-80 Color Computer by Douglas J. Morgan.

[29-Oct-2005] if-archive/games/tads/excuse.zip
View contents
IFDB entry

Excuse Me, Do You Have The Time? by Jean Childs.

[29-Oct-2005] if-archive/games/trs80/Greg-Hassett.zip
View contents
IFDB entry, entry, entry, entry

A collection of Greg Hassett's games for the TRS-80 Model 1:

  • Devil's Palace
  • Enchanted Island
  • Enchanted Island Plus
  • House of the Seven Gables
  • World's Edge
[29-Oct-2005] if-archive/games/trs80/BASIC-Model100.zip
View contents
IFDB entry, entry, entry, entry, entry, entry

A collection of games written in BASIC for the TRS-80 Model 100:

  • Galaxy Trek Adventure, by Howard Batie - a Star Trek Classic adventure.
  • Crash - you play a survivor of a plane crash.
  • Haunted House, by Barry Gaskins.
  • House Adventure - a treasure hunt in a monster-infested house.
  • The Nuclear Submarine Adventure, by Steven Neighorn.
  • Teeny Tiny Text Adventure, by Tim Ekdom - you're searching for a million dollars in an old house.
[24-Oct-2005] if-archive/games/java/JMines.zip
View contents
IFDB entry

JMines version 2.4, a randomly generated maze exploring game, by James L. Dean. Archive contains Java source code and compile class files. (versions for other systems can be found in AndroidMines.zip, games/pc/CMines.zip, games/zcode/mines.z5, games/calc/mines_casio.zip, games/calc/mines_hp50g.zip, games/calc/mines_ti.zip, and games/pdf/Mines.pdf)

[24-Oct-2005] if-archive/games/source/java/JMines.zip
View contents
IFDB entry

JMines version 2.4, a randomly generated maze exploring game, by James L. Dean. Archive contains Java source code and compile class files. (a C version is in games/pc/CMines.zip, and a Javascript/PDF version is in games/pdf/Mines.pdf)

[23-Oct-2005] if-archive/programming/tads3/library/contributions/timesys.zip
View contents

A time-oriented library for TADS 3, providing support for input and output of times and dates. Version 3.0.3, by Kevin Forchione.

[22-Oct-2005] if-archive/games/adrift/pathway.zip
View contents
IFDB entry
IFWiki: Pathway to Destruction

Pathway to Destruction, by Richard Otter. Winner of the Adrift 2005 'Finish the Game' competition. (a Z-code version by the game's author is in games/zcode/pathway.zip)

[20-Oct-2005] if-archive/infocom/compilers/inform6/library/contributions/HelpRoutines.h

Routines that give help messages, such as a list of standard Inform verbs, suggestions about what to do at the beginning of a game, and so on. Version 1.0, by Emily Short.

[17-Oct-2005] if-archive/infocom/compilers/inform6/executables/inform621_pocket-arm-english.zip
View contents

Inform 6.21 for PocketPC ARM devices with an English GUI. Translated by Tom Caswell, based on the Spanish GUI by Javier San Jose.

[16-Oct-2005] if-archive/games/pc/swedish/GlulxDrakmagiVanyar.exe
IFDB entry, entry

A Windows installer containing the Swedish Glulx games Drakmagi and Vanyar, both by Johan Berntsson, along with the WinGlulxe interpreter. The installer was put together by Fredrik Ramsberg. (The Glulx Blorb file for Drakmagi is in games/glulx/swedish/drakmagi.blb, and the Glulx Blorb file for Vanyar is in games/glulx/swedish/vanyar.blb)

[16-Oct-2005] if-archive/programming/tads3/manuals/QRefs.zip
View contents

Three TADS 3.0.9 Quick Reference Charts in PDF format, by Eric Eve. The charts are for Templates, Action Messages, and Dynamic Characters.

[16-Oct-2005] if-archive/programming/tads3/library/contributions/LookDir.zip
View contents

A module that implements >LOOK [direction] commands (e.g. "LOOK NORTH"). Version 4, by Eric Eve.

[15-Oct-2005] if-archive/games/tads/banana.zip
View contents
IFDB entry

The Quest of the Golden Banana, version 1.7, by Eric Eve. (This game is part of the TADS 3 Tour Guide, which is in programming/tads3/manuals/)

[12-Oct-2005] if-archive/games/trs80/medvladv.zip
View contents
IFDB entry

Medieval Adventure for the TRS-80 Model 1, by Hugh Lampert (1980).

[11-Oct-2005] if-archive/programming/tads3/library/contributions/tsp.zip
View contents

TSP version 1.0.2, a TADS 3 Services Pack library extension. A collection of mechanisms supporting a wide variety of extended services for the TADS 3 language, by Kevin Forchione.

[10-Oct-2005] if-archive/utilities/legend_text.zip
View contents

Vocabulary and string listers for Legend Entertainment games, from TimeQuest to Callahan's Crosstime Saloon, by Vasyl Tsvirkunov. C++ source and Windows console executables.

[09-Oct-2005] if-archive/games/trs80/drlvgstn.zip
View contents
IFDB entry

Dr. Livingston Adventure for the TRS-80 Model 1, by R.B. Fullerton (1980).

[09-Oct-2005] if-archive/games/java/PalaceOfShadows.zip
View contents
IFDB entry

Palace of Shadows, version 1.0, by Christos Stogiannopoulos. Archive contains Java executables (HTML and console versions), game file, documentation and Java source code.

[09-Oct-2005] if-archive/games/source/java/PalaceOfShadows.zip
View contents
IFDB entry

Palace of Shadows, version 1.0, by Christos Stogiannopoulos. Archive contains Java executables (HTML and console versions), game file, documentation and Java source code.

[05-Oct-2005] if-archive/infocom/compilers/inform6/library/translations/deform.zip
View contents

Deform 6/11, a German translation of the Inform 6 libraries, translated by Martin Oehm.

[02-Oct-2005] if-archive/magazines/SPAG/SPAG42

Issue # 42, October 2, 2005

[02-Oct-2005] if-archive/magazines/ReviewsExchange/reviews06.pdf

Issue # 6, October 2005

[01-Oct-2005] if-archive/games/competition2005/Comp05.z5
IFDB entry
IFWiki: CompXX

The unofficial "front-end" game for the 2005 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 2 / Serial number 051001.

[01-Oct-2005] if-archive/games/mac/DraculasCastle251_X.sit
IFDB entry

Dracula's Castle, by Al Staffieri Jr. Mac Carbon executable (OS 8 to OS X).

[01-Oct-2005] if-archive/games/mac/DraculasCastle251.sit
IFDB entry

Dracula's Castle, by Al Staffieri Jr. "Defeat the evil vampire, find the treasure hidden on the island, and leave the island with the treasure." Mac Classic executable.

[01-Oct-2005] if-archive/games/competition2005/WinInterpreters.exe

All of the Windows interpreters needed to play the competition games.

[01-Oct-2005] if-archive/games/competition2005/Comp05.zip
View contents

All of the entries in the 2005 competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 11MB in size.

[01-Oct-2005] if-archive/games/competition2005/IFComp2005.exe

All of the entries in the 2005 competition in one Windows self extracting archive. This file is around 9MB in size.

[01-Oct-2005] if-archive/info/archive-stats/ifarc-2005-Sep.txt
[01-Oct-2005] if-archive/games/competition2005/readme.txt

Stephen Granade's note about the 2005 competition. Read this to find out where to get more information.

[01-Oct-2005] if-archive/games/competition2005/glulx/beyond/beyond-walkthrough.txt
[01-Oct-2005] if-archive/games/competition2005/tads2/am2/am2.gam
[01-Oct-2005] if-archive/games/competition2005/tads2/chancel/chancel.gam
[01-Oct-2005] if-archive/games/competition2005/tads2/chancel/chancelhints.txt
[01-Oct-2005] if-archive/games/competition2005/tads2/am2/GameInfo.txt
[01-Oct-2005] if-archive/games/competition2005/tads2/gilded/gilded.gam
[01-Oct-2005] if-archive/games/competition2005/zcode/goblin/goblin.z5
[01-Oct-2005] if-archive/games/competition2005/zcode/history/history.z5
[01-Oct-2005] if-archive/games/competition2005/zcode/history/historywalkthrough.txt
[01-Oct-2005] if-archive/games/competition2005/tads2/offthetrolley/offthetrolley.gam
[01-Oct-2005] if-archive/games/competition2005/tads2/offthetrolley/offthetrolley_walkthru.txt
[01-Oct-2005] if-archive/games/competition2005/tads2/sabotage/sabotage.gam
[01-Oct-2005] if-archive/games/competition2005/tads2/sabotage/sabotage_walkthrough.txt
[01-Oct-2005] if-archive/games/competition2005/zcode/toughbeans/TB_walkthru.txt
[01-Oct-2005] if-archive/games/competition2005/zcode/unforgotten/unforgotten.z5
[01-Oct-2005] if-archive/games/competition2005/tads2/xtcontest/walkthru.txt
[01-Oct-2005] if-archive/games/competition2005/zcode/goblin/walkthru.txt
[01-Oct-2005] if-archive/games/competition2005/tads2/xtcontest/xtcontest.gam
[01-Oct-2005] if-archive/games/competition2005/zcode/dreary/DrearWalk.txt
[01-Oct-2005] if-archive/games/competition2005/zcode/dreary/dreary.z5
[01-Oct-2005] if-archive/games/competition2005/zcode/futuregame/FutureGame.z5
[01-Oct-2005] if-archive/games/competition2005/windows/jesus/jesus.exe
[01-Oct-2005] if-archive/games/competition2005/adrift/mortality/mortality.taf
[01-Oct-2005] if-archive/games/competition2005/windows/ninja2/ninja2.exe
[01-Oct-2005] if-archive/games/competition2005/zcode/onoptimism/OnOptimism.z5
[01-Oct-2005] if-archive/games/competition2005/zcode/phantom/Phantom.z5
[01-Oct-2005] if-archive/games/competition2005/zcode/pink/pink walkthrough.txt
[01-Oct-2005] if-archive/games/competition2005/zcode/pink/pink.z8
[01-Oct-2005] if-archive/games/competition2005/zcode/psyche/psyche.z5
[01-Oct-2005] if-archive/games/competition2005/zcode/psyche/psyche_walkthru.txt
[01-Oct-2005] if-archive/games/competition2005/adrift/ptbad/ptbad.taf
[01-Oct-2005] if-archive/games/competition2005/adrift/ptbad/ptbad.walkthru
[01-Oct-2005] if-archive/games/competition2005/zcode/snatches/snatches.z5
[01-Oct-2005] if-archive/games/competition2005/zcode/snatches/snatches_walkthrough.txt
[01-Oct-2005] if-archive/games/competition2005/zcode/soa/SOA.z5
[01-Oct-2005] if-archive/games/competition2005/zcode/soa/SOA_Walkthrough.txt
[01-Oct-2005] if-archive/games/competition2005/zcode/swordofmalice/SOM_walkthrough.txt
[01-Oct-2005] if-archive/games/competition2005/windows/space/space.exe
[01-Oct-2005] if-archive/games/competition2005/zcode/swordofmalice/SwordOfMalice.z5
[01-Oct-2005] if-archive/games/competition2005/adrift/plague/The Plague - Redux.taf
[01-Oct-2005] if-archive/games/competition2005/zcode/toughbeans/ToughBeans.z5
[01-Oct-2005] if-archive/games/competition2005/zcode/vespers/vespers.z8
[01-Oct-2005] if-archive/games/competition2005/zcode/vigilance/vigilance.z5
[01-Oct-2005] if-archive/games/competition2005/zcode/onoptimism/walkthrough.txt
[01-Oct-2005] if-archive/games/competition2005/zcode/phantom/Walkthrough.txt
[01-Oct-2005] if-archive/games/competition2005/adrift/plague/WT - The Plague - Redux.doc
[01-Oct-2005] if-archive/games/competition2005/hugo/distress/distress.hex
[01-Oct-2005] if-archive/games/competition2005/adrift/escape/escape.taf
[01-Oct-2005] if-archive/games/competition2005/hugo/distress/distress.sol
[01-Oct-2005] if-archive/games/competition2005/hugo/distress/distress.txt
[01-Oct-2005] if-archive/games/competition2005/hugo/distress/DISTRESS
[01-Oct-2005] if-archive/games/competition2005/adrift/vendetta/Hints List.htm
[30-Sep-2005] if-archive/games/competition2005/adrift/vendetta/Walkthru.txt
[30-Sep-2005] if-archive/games/competition2005/adrift/vendetta/Read Me.txt
[30-Sep-2005] if-archive/games/competition2005/adrift/vendetta/Vendetta.taf
[30-Sep-2005] if-archive/games/competition2005/MacInterpreters.sit

All of the MacOS interpreters needed to play the competition games.

[30-Sep-2005] if-archive/infocom/compilers/inform6/examples/contributions/Beach.zip
View contents

The "Isaac Newton's Beach" example from the DM4, modified by Al to show object creation and destruction.

[30-Sep-2005] if-archive/infocom/compilers/inform6/examples/contributions/Peanuts.inf

A demonstration showing how properties can replace attributes, by Al.

[30-Sep-2005] if-archive/games/competition2005/glulx/beyond/beyond.blb
[30-Sep-2005] if-archive/games/competition2005/glulx/beyond/beyond.z8
[30-Sep-2005] if-archive/games/competition2005/glulx/beyond/relinfo
[30-Sep-2005] if-archive/games/competition2005/zcode/hs_eng/hs_ita.z5
[30-Sep-2005] if-archive/games/competition2005/zcode/hs_eng/hs_eng.z5
[29-Sep-2005] if-archive/games/competition2005/zcode/hs_eng/hs_solution.txt
[29-Sep-2005] if-archive/games/competition2005/glulx/cheiron/cheiron.blb
[28-Sep-2005] if-archive/games/competition2005/glulx/beyond/beyond.ini
[28-Sep-2005] if-archive/games/competition2005/glulx/beyond/beyond.cfg
[27-Sep-2005] if-archive/games/competition2005/glulx/beyond/README
[27-Sep-2005] if-archive/games/competition2005/glulx/beyond/COPYING
[26-Sep-2005] if-archive/games/zcode/whispers.z5
IFDB entry
IFWiki: The Corn Identity

The Corn Identity, an "IF Whispers" collaborative project. Release 1 / Serial number 050926.

[25-Sep-2005] if-archive/games/competition2005/alan/waldo/walkthru.txt
[24-Sep-2005] if-archive/games/competition2005/tads3/mix_tape/mix_tape.t3
[24-Sep-2005] if-archive/games/competition2005/tads3/mix_tape/readme.txt
[24-Sep-2005] if-archive/games/competition2005/tads3/mix_tape/walkthru.txt
[24-Sep-2005] if-archive/games/competition2005/tads3/mix_tape/fullwalk.txt
[23-Sep-2005] if-archive/magazines/InsideAdrift/insideadrift25.pdf

Issue # 25, September/October 2005

[19-Sep-2005] if-archive/games/competition2005/zcode/neon_nirvana/readme.txt
[19-Sep-2005] if-archive/games/competition2005/zcode/neon_nirvana/walkthrough.txt
[19-Sep-2005] if-archive/games/competition2005/zcode/neon_nirvana/neon_nirvana.z8
[11-Sep-2005] if-archive/games/competition2005/alan/waldo/waldo.a3c
[07-Sep-2005] if-archive/games/source/tads/Fate.zip
View contents
IFDB entry, entry

Source code for TADS3 versions of the William Tell and Captain Fate sample games from the Inform Beginners' Guide, converted to TADS3 by Eric Eve.

[04-Sep-2005] if-archive/games/adrift/target.zip
View contents
IFDB entry
IFWiki: Target

Target, by Richard Otter.

[02-Sep-2005] if-archive/games/adrift/mustescape.taf
IFDB entry
IFWiki: Must Escape!

Must Escape! version 2.0, by Robert Rafgon.

[01-Sep-2005] if-archive/info/archive-stats/ifarc-2005-Aug.txt
[01-Sep-2005] if-archive/games/competition2005/adrift/escape/escape.pdf
[01-Sep-2005] if-archive/games/competition2005/adrift/escape/escape.gmp
[29-Aug-2005] if-archive/programming/tads2/source/tads-s80-src-255.zip
View contents

Source code for Alexey Veretennikov's Symbian 7.0s Series 80 devices port of the TADS 2.5.5 run-time. Based on Simon Quinn's EPOC port.

[29-Aug-2005] if-archive/programming/tads2/executables/tads-s80-255.zip
View contents

TADS version 2.5.5 executables for Symbian 7.0s Series 80 devices (such as the Nokia 9500), based on Simon Quinn's EPOC port. Ported by Alexey Veretennikov.

[24-Aug-2005] if-archive/scott-adams/games/ti99/home_brew_ti99_scottadams_games.zip
View contents

Amateur games written using Adventure Editor and in the Scott Adams TI99/4A format. The archive includes:

  • The Great Advocado Adventure
  • Matilda's Dilemma, by Bob Viering
  • Escape from Cannibal Island, by Jims Soft
  • Mystery of Captain Kidd, by Jims Soft
  • Colossal Cave v4.0
  • Colossal Cave - Masters Game
  • Computorama, by Rusty
  • Escape from Alcatraz, by Jon Green
  • Gerry's Place
  • Tomb of the Gray Elf, by John Stephens
  • Knight Ironheart, by M. Weiand
  • Moon Adventure
  • Nessy
[23-Aug-2005] if-archive/scott-adams/games/ti99/scott_adams_ti99_games.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Adventureland, Pirate Adventure, Secret Mission, Voodoo Castle, The Count, Strange Odyssey, Mystery Fun House, Pyramid of Doom, Ghost Town, Savage Island, Part I, Savage Island, Part II, Golden Voyage

Scott Adams adventures 1-12 in the TI99/4A format. The archive includes:

  • Adventureland
  • Pirate Adventure
  • Secret Mission
  • Voodoo Castle
  • The Count
  • Strange Odyssey
  • The Mystery Fun House
  • Pyramid of Doom
  • Ghost Town
  • Savage Island Part I
  • Savage Island Part II
  • Golden Voyage
[19-Aug-2005] if-archive/games/competitions-spanish/xcomp2005/AgeXComp.zip
View contents

A special edition of AGE, a Java based IF programming system, for the Xcomp.

[19-Aug-2005] if-archive/games/competitions-spanish/xcomp2005/ZendyrsLabyrinth.zip
View contents
IFDB entry

Zendyr's Labyrinth, by Al-khwarizmi (AGE).

[19-Aug-2005] if-archive/games/competitions-spanish/xcomp2005/AgeArena.zip
View contents
IFDB entry

Age Arena, by Al-khwarizmi. (Written with AGE, a Java based system.)

[19-Aug-2005] if-archive/games/competitions-spanish/xcomp2005/romanfredo.zip
View contents
IFDB entry

El Cantar de Romanfredo, by Aryekaix (Z-code). Revisión 1 / Número de serie 050602. Contains story file and Inform 6 source code.

[19-Aug-2005] if-archive/games/source/inform/spanish/romanfredo.zip
View contents
IFDB entry

El Cantar de Romanfredo, by Aryekaix. Revisión 1 / Número de serie 050602. Contains story file and Inform 6 source code.

[19-Aug-2005] if-archive/games/competitions-spanish/xcomp2005/Lemniscata.zip
View contents
IFDB entry

Lemniscata, by Depresiv (Z-code). Revisión 1 / Número de serie 050603. (Story file and Inform 6 source code.)

[19-Aug-2005] if-archive/games/source/inform/spanish/Lemniscata.zip
View contents
IFDB entry

Lemniscata, by Depresiv. Revisión 1 / Número de serie 050603. (Story file and Inform 6 source code.)

[19-Aug-2005] if-archive/games/competitions-spanish/xcomp2005/jug2k.zip
View contents
IFDB entry

JUG2K, written in Common Lisp.

[19-Aug-2005] if-archive/games/competitions-spanish/xcomp2005/impulso.zip
View contents
IFDB entry

Impulso, by Expio (ADRIFT).

[19-Aug-2005] if-archive/games/competitions-spanish/xcomp2005/musa.zip
View contents
IFDB entry

La Musa, by Grendel (Glulx).

[19-Aug-2005] if-archive/magazines/SPAC/spac41.zip
View contents

SPAC Issue # 41, Junio 2005

[19-Aug-2005] if-archive/magazines/SPAC/spac40.zip
View contents

SPAC Issue # 40, Abril 2005

[19-Aug-2005] if-archive/magazines/SPAC/spac39.zip
View contents

SPAC Issue # 39, Febrero 2005

[19-Aug-2005] if-archive/magazines/SPAC/spac38.zip
View contents

SPAC Issue # 38, Diciembre 2004

[18-Aug-2005] if-archive/games/competition2005/adrift/mortality/Mortality Guide.pdf
[18-Aug-2005] if-archive/games/competition2005/adrift/mortality/mortality walkthrough.txt
[17-Aug-2005] if-archive/games/competition2005/adrift/escape/readme.txt
[16-Aug-2005] if-archive/games/competition2005/adrift/escape/walkthru.txt
[14-Aug-2005] if-archive/games/cybiko/LastCity.zip
View contents
IFDB entry

The Last City, by Roger M. Wilcox, ported to the Cybiko by Athlor.

[13-Aug-2005] if-archive/games/tads/fm.gam
IFDB entry
IFWiki: Finding Martin

Finding Martin, version 1.12, by Gayla Wennstrom.

[11-Aug-2005] if-archive/games/pc/old/worlds-v22.exe
IFDB entry
IFWiki: Worlds Apart

Worlds Apart, an Interactive Fugue, Version 2.2, written by Suzanne Britton. Windows self-extracting executable. (a machine-independent TADS game file is in games/tads/old/worlds-v22.zip)

[11-Aug-2005] if-archive/games/tads/old/worlds-v22.zip
View contents
IFDB entry
IFWiki: Worlds Apart

Worlds Apart, an Interactive Fugue, Version 2.2, written by Suzanne Britton. (a Windows version is in games/pc/old/worlds-v22.exe)

[11-Aug-2005] if-archive/games/zcode/Deadsville.zip
View contents
IFDB entry
IFWiki: Deadsville

Deadsville, a Z-Machine Z-Grade Movie Text Adventure, by William McDuff. Archive includes the game and a map. Release 3 / Serial number 081105. (the original competition entry is in games/mini-comps/introcomp/introcomp05.zip)

[03-Aug-2005] if-archive/games/adrift/delight.taf
IFDB entry
IFWiki: Crawler's Delight

Crawler's Delight, by Atrios Troll. WARNING: Contains adult content.

[01-Aug-2005] if-archive/programming/tads3/executables/Workbench.zip
View contents

TADS Workbench for MacOS X, version 0.3.2, by Uli Kusterer. Includes the 3.0.8 compiler and library.

[01-Aug-2005] if-archive/programming/adrift/MacScare-CLI.zip
View contents
IFWiki: SCARE

SCARE 1.3.3 for Mac OS X, command line binary, by M. Uli Kusterer.

[01-Aug-2005] if-archive/programming/adrift/MacScare-GUI.zip
View contents
IFWiki: SCARE

SCARE 1.3.3 for Mac OS X, GUI based binary, by M. Uli Kusterer.

[01-Aug-2005] if-archive/programming/adrift/MacScare-Source.zip
View contents
IFWiki: SCARE

Mac specific source code for the OS X port of SCARE 1.3.3, ported by M. Uli Kusterer. To build the main SCARE source archive is also required.

[01-Aug-2005] if-archive/info/archive-stats/ifarc-2005-Jul.txt
[31-Jul-2005] if-archive/scott-adams/interpreters/scottfree/CyScott.zip
View contents

CyScott 0.6, a port of ScottFree to the Cybiko handheld by Athlor.

[31-Jul-2005] if-archive/games/cybiko/Cave.zip
View contents
IFDB entry

Cave Adventure, by Russell Wallace, ported to the Cybiko by Athlor. (the original is in games/pc/cave.zoo)

[31-Jul-2005] if-archive/games/cybiko/BTT.zip
View contents
IFDB entry

Beyond the Tesseract, an abstract adventure by David Lo, ported to the Cybiko by Athlor. (the original is in games/pc/tess.zip)

[31-Jul-2005] if-archive/games/cybiko/Paranoia.zip
View contents
IFDB entry

Paranoia, a menu-driven adventure based on the Paranoia role-playing game world developed by West End Games, ported to the Cybiko by Athlor.

[31-Jul-2005] if-archive/games/cybiko/Potion.zip
View contents
IFDB entry

The Potion, by Peter Karlsson, ported to the Cybiko by Athlor.

[29-Jul-2005] if-archive/magazines/InsideAdrift/insideadrift24.pdf

Issue # 24, July/August 2005

[26-Jul-2005] if-archive/starters/ifpcd2005.zip
View contents
IFWiki: IF Promotional CD, July 2005 Edition

IF Promotional CD for Windows, July 2005 Edition. An ISO image of a CD containing ready to run interpreters and a selection of games (all of whose authors have given permission), assembled by David Cornelson. Included are interpreters for TADS, Z-code, Hugo and Glulx games, along with the following games:

  • Heroes (Sean Barrett)
  • 9:05, Textfire Golf, I-0, Photopia, Shrapnel and Varicella (Adam Cadre)
  • Sunset Over Savannah (Ivan Cockrum)
  • Risorgimento Represso (Michael Coyne)
  • Sting of the Wasp (Jason Devlin)
  • A Bear's Night Out (David Dyte)
  • All Hope Abandon, Square Circle (Eric Eve)
  • All Things Devours (half sick of shadows)
  • Babel and Kaged (Ian Finley)
  • Losing Your Grip (Stephen Granade)
  • Muse: An Autumn Romance (Christopher Huang)
  • All Roads, The Mulldoon Murders and The Mulldoon Legacy (Jon Ingold)
  • Blue Chairs (Chris Klimas)
  • The Fire Tower (Jacqueline A. Lott)
  • Ad Verbum and Winchester's Nightmare (Nick Montfort)
  • Curses, Jigsaw and The Meteor, The Stone And A Long Glass Of Sherbet (Graham Nelson)
  • Earth And Sky and Earth And Sky 2: Another Earth, Another Sky, and Earth and Sky 3: Luminous Horizon (Paul O'Brian)
  • The Dreamhold, Hunter, in Darkness, Shade, So Far, The Space Under the Window, Spider And Web and A Change In The Weather (Andrew Plotkin)
  • Moments Out of Time (L. Ross Raszewski)
  • For a Change (Dan Schmidt)
  • Fallacy of Dawn and Necrotic Drift (Robb Sherwin)
  • Galatea, Metamorphoses, Pytho's Mask and Savoir Faire (Emily Short)
  • The Edifice (Lucian Smith)
  • Scavenger (Quintin Stone)
  • Guilty Bastards (Kent Tessman)
  • Adventure / Colossal Cave
  • Dungeon
[25-Jul-2005] if-archive/games/c64/paul-panks/drax.zip
View contents
IFDB entry
IFWiki: DRAX

Drax, for the Commodore 64.

[24-Jul-2005] if-archive/games/mini-comps/introcomp/introcomp05.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2005, The Amazing Uncle Griswold, Deadsville, The Fox, The Dragon, and The Stale Loaf of Bread, The Hobbit (by Makarov), Negotis: Book 1, Somewhen, Weishaupt Scholars

All of the entries in Jacqueline Lott's 2005 IntroComp, archived in a single file. Included are:

  • The Amazing Uncle Griswold, by David Whyld (Adrift)
  • Deadsville, by William McDuff (Inform) (a newer version is in games/zcode/Deadsville.zip)
  • The Fox, The Dragon, and The Stale Loaf of Bread, by David Welbourn (Inform)
  • The Hobbit, by Serhei Makarov (Inform)
  • Negotis, by Robert DeFord (TADS 3)
  • Somewhen, by Bryce J. Rhaiz (Inform)
  • Weishaupt Scholars: Prologue, by Michael C. Martin (Inform) (the completed version is at games/zcode/wscholars.zblorb)
[22-Jul-2005] if-archive/games/source/inform/HLAinform.zip
View contents
IFDB entry

HLA Inform: A Classic Quest. Originally written by Paul Panks and converted to Inform by "Roger Pepitone".

[20-Jul-2005] if-archive/magnetic-scrolls/interpreters/magnetic/MagnetiX-1.0.zip
View contents
IFWiki: MagnetiX

MagnetiX 1.0, a port of Magnetic v2.2 to Apple Mac OS X 10.4 or above, by Sandro Tolaini. Archive includes executable and source code.

[18-Jul-2005] if-archive/games/adrift/dusk.taf
IFDB entry
IFWiki: A Walk At Dusk

A Walk At Dusk, version 2. An interactive essay by Eric Mayer.

[18-Jul-2005] if-archive/games/zcode/HLAinform.z5
IFDB entry

HLA Inform: A Classic Quest. Originally written by Paul Panks and converted to Inform by "Roger Pepitone". Release 1 / Serial number 050715. (source code is in games/source/inform/HLAinform.zip, and the original is in games/pc/paul-panks/hlaadv.zip)

[16-Jul-2005] if-archive/infocom/interpreters/frotz/old/frotz-2.43-irc.diff.gz

Patches for Frotz 2.43 to make it suitable for use on IRC, by Philip Lafleur.

[16-Jul-2005] if-archive/magazines/SPAG/SPAG41

Issue # 41, July 15, 2005

[15-Jul-2005] if-archive/programming/bags/bags-0.1.tar.gz
View contents

BAGS: Beany Adventure Game System, by Aaron Wadley. An IF language and interpreter written in Java.

[14-Jul-2005] if-archive/infocom/compilers/inform6/library/contributions/mca.zip
View contents

A library for "Choose Your Own Adventure" type games. Version 2.22, by Krister Fundin.

[11-Jul-2005] if-archive/info/archive-stats/ifarc-2005-Jun.txt
[10-Jul-2005] if-archive/games/mini-comps/lotech/dogshow.z5
IFDB entry
IFWiki: Dog Show

Dog Show, by Mrs. Drallos' Fourth Grade PACE class at Wattles Elementary School in Troy, Michigan. This was the only entry to the 2005 LOTECH Competition.

[09-Jul-2005] if-archive/magnetic-scrolls/interpreters/magnetic/Magnetic22WinCESrc.zip
View contents

Source code for Magnetic v2.2 for Windows CE, version 1.01 of James Moore's port.

[09-Jul-2005] if-archive/magnetic-scrolls/interpreters/magnetic/Magnetic22WinCE.zip
View contents

Magnetic v2.2 for Windows CE, version 1.01 of James Moore's port. Requires a Pocket PC 2003 device with an ARM processor.

[08-Jul-2005] if-archive/mapping-tools/asciimapper

A Perl script to create IFM maps from ASCII art maps. Intended to be an easy way to draw a map and have it converted to IFM format. Written by Elijah Griffin.

[05-Jul-2005] if-archive/infocom/compilers/inform6/library/contributions/glulx/sgw.h

Simple Glulxe Wrapper, a simple and small glulxe wrapper, created for the novice Inform programmer. Version 1.1, by Alessandro Schillaci.

[04-Jul-2005] if-archive/games/pc/paul-panks/wf38k.zip
View contents
IFDB entry

Mini-Westfront, version 1.01.

[03-Jul-2005] if-archive/games/tads/flames_manual.pdf
IFDB entry

Manual for Perdition's Flames in PDF format, converted by Hugh Allen.

[03-Jul-2005] if-archive/games/tads/flames_manual.ps
IFDB entry

Manual for Perdition's Flames in Postscript format, converted by Hugh Allen.

[03-Jul-2005] if-archive/games/tads/flames_manual.dvi
IFDB entry

Manual for Perdition's Flames in DVI format, converted by Hugh Allen.

[27-Jun-2005] if-archive/solutions/HLAA-walk.txt
IFDB entry

Walkthrough for HLA Adventure.

[24-Jun-2005] if-archive/info/archive-stats/ifarc-2005-Apr.txt
[24-Jun-2005] if-archive/info/archive-stats/ifarc-2005-May.txt
[23-Jun-2005] if-archive/games/adrift/enc2.zip
View contents
IFDB entry
IFWiki: Encounter_2_:_The_Study_Group

Encounter 2 : The Study Group, by Christopher Cole. WARNING: Contains adult content.

[22-Jun-2005] if-archive/infocom/compilers/inform6/examples/contributions/IBGTriform.zip
View contents

The three example games from the Inform Beginner's Guide, ported to the Triform library by "she's long gone".

[19-Jun-2005] if-archive/games/linux/CMines.zip
View contents
IFDB entry

A randomly generated maze exploring game, by James L. Dean. Archive contains Linux (x86) and Windows (32-bit) executables, plus C source code. (a Java version is in games/java/JMines.zip, and a Javascript/PDF version is in games/pdf/Mines.pdf)

[19-Jun-2005] if-archive/games/pc/CMines.zip
View contents
IFDB entry

A randomly generated maze exploring game, by James L. Dean. Archive contains Linux (x86) and Windows (32-bit) executables, plus C source code. (versions for other systems can be found in games/java/JMines.zip, games/java/AndroidMines.zip, games/zcode/mines.z5, games/calc/mines_casio.zip, games/calc/mines_hp50g.zip, games/calc/mines_ti.zip, and games/pdf/Mines.pdf)

[19-Jun-2005] if-archive/games/source/CMines.zip
View contents
IFDB entry

A randomly generated maze exploring game, by James L. Dean. Archive contains Linux (x86) and Windows (32-bit) executables, plus C source code. (a Java version is in games/java/JMines.zip, and a Javascript/PDF version is in games/pdf/Mines.pdf)

[19-Jun-2005] if-archive/games/c64/paul-panks/orathan.zip
View contents
IFDB entry

Orathan, version 0.82, for the C64, C128 and Plus/4.

[18-Jun-2005] if-archive/games/zcode/weirdness.z5
IFDB entry

Weirdness: Strange, Different, and Altogether Weird. Originally written by Gregory Janson for his MegaZeux platform, and ported to Inform by Patrick Walton. Release 2 / Serial number 030922.

[16-Jun-2005] if-archive/games/adrift/freedom.zip
View contents
IFDB entry
IFWiki: Escape to Freedom

Escape to Freedom (revisited), version 1.00. Originally written for the C64 by Mario Moeller, and ported to ADRIFT by Richard Otter. Requires ADRIFT 4.00.46 or later. (the original C64 game is in games/c64/mario-moeller/EscapeToFreedom.zip)

[15-Jun-2005] if-archive/games/pc/paul-panks/pdp1.zip
View contents

Space War!...and the PDP-1, Version 1.03B.

[13-Jun-2005] if-archive/interpreters-multi/rogue/rogue-0.5-src.tar.bz2

Rogue 0.5, a GTK2 based interpreter for TADS 2, TADS 3, AGT and ADRIFT games, by Pallav Nawani. Source code.

[13-Jun-2005] if-archive/interpreters-multi/rogue/rogue-0.5-linux.tar.bz2

Rogue 0.5, a GTK2 based interpreter for TADS 2, TADS 3, AGT and ADRIFT games, by Pallav Nawani. Linux executable.

[12-Jun-2005] if-archive/games/competition2005/zcode/neon_nirvana/neon.jpg
[11-Jun-2005] if-archive/games/competition2005/zcode/neon_nirvana/letter.jpg
[11-Jun-2005] if-archive/infocom/compilers/inform6/library/contributions/blackjack.inf

Inform code to add a blackjack dealer to a game. Version 1.1, written by Ashok Desai.

[05-Jun-2005] if-archive/games/competition2005/windows/ninja2/NINJA2.TXT
[30-May-2005] if-archive/games/mini-comps/segment/5-walkthrough.txt
IFDB entry

Walkthrough for the fifth segment.

[29-May-2005] if-archive/games/competition2005/alan/waldo/pic1.jpg
[29-May-2005] if-archive/games/competition2005/alan/waldo/pic2.jpg
[29-May-2005] if-archive/games/competition2005/alan/waldo/pic3.jpg
[28-May-2005] if-archive/games/mini-comps/adrift/introcomp05.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: ADRIFT Intro Comp 2005

All the entries in the ADRIFT Intro Comp 2005:

  • Silk Road Secrets: Samarkand to Lop Nor, by C. Henshaw (1st)
  • The Final Question, by David Whyld (joint 2nd)
  • Murder Mansion, by Reelyor (joint 2nd)
  • Zack Smackfoot, by Ken Franklin (4th)
  • Outline, by Robert Rafgon (5th)
  • Must Escape! by Robert Rafgon (6th)
  • Rift, by Red-Sith (7th)
  • Point 2 Point, by C. Henshaw (8th)
[27-May-2005] if-archive/magazines/InsideAdrift/insideadrift23.pdf

Issue # 23, May/June 2005

[26-May-2005] if-archive/infocom/compilers/inform6/examples/contributions/surreal.inf

A demonstration of bitwise attributes, a way of creating attributes beyond the 16 custom ones available in Inform. Release 2, by Paris Downes.

[26-May-2005] if-archive/games/mini-comps/segment/premise.txt

The premise behind the Segment Mini-Comp.

[26-May-2005] if-archive/games/mini-comps/segment/4-snowman.z5
IFDB entry

The fourth segment, by Josh Giesbrecht.

[26-May-2005] if-archive/games/mini-comps/segment/2-snowman.z5
IFDB entry

The second segment, by Jessica Knoch.

[26-May-2005] if-archive/games/mini-comps/segment/1-snowman.gam
IFDB entry

The first segment, by Roger Carbol.

[26-May-2005] if-archive/games/mini-comps/segment/5-snowman.z5
IFDB entry

The fifth segment, by Tommy Herbert.

[25-May-2005] if-archive/infocom/interpreters/frotz/frotz-2.43-1.pkg.tar.gz
View contents

Frotz version 2.43 for Arch Linux, compiled by Andy Kosela. Binary package.

[21-May-2005] if-archive/games/archimedes/kryten98.zip
View contents
IFDB entry

Kryten 98, by Robert Titman. Play as Kryten from Red Dwarf as he tries to find the missing crew.

[20-May-2005] if-archive/games/pc/Overmind.zip
View contents
IFDB entry

Empire of the Over-mind, by Gary Bedrosian. Originally published by the Avalon Hill Game Company.

[20-May-2005] if-archive/games/pc/MurderCruise.zip
View contents
IFDB entry

Murder Cruise!, v1.20, by Bruce Jaeger.

[20-May-2005] if-archive/games/pc/RedDwarf.zip
View contents
IFDB entry

Red Dwarf - Infinity Welcomes Careful Drivers, by Joseph A. Stanko. Version 2.11.

[18-May-2005] if-archive/infocom/compilers/inform6/library/contributions/bquote.h

An extension to help printing block quoted text for letters, newspaper clippings etc. Version 1.00, by Martin Oehm.

[16-May-2005] if-archive/games/pc/maddog.zip
View contents
IFDB entry

The Adventures of Maddog Williams Vol 1, by Game Crafters. The developers request that, if you play it, you email them at gamecrftrs@aol.com with the subect "Leoria" to let them know.

[15-May-2005] if-archive/games/zcode/praser5.z5
IFDB entry

Praser 5, an Interactive Puzzle by Andrew Plotkin. Release 4 / Serial number 050509.

[08-May-2005] if-archive/games/adrift/vetknow.taf
IFDB entry
IFWiki: Veteran Knowledge

Veteran Knowledge, version 2.0, by Robert Rafgon.

[07-May-2005] if-archive/games/adrift/frustrated.taf
IFDB entry
IFWiki: Frustrated Interviewee

Frustrated Interviewee, version 2.0, by Robert Rafgon.

[02-May-2005] if-archive/programming/tads3/library/contributions/flags.zip
View contents

A module that supports bit flags and bitwise operators that are larger than those supported by the internal 32-bit infrastructure of TADS 3. Version 2.0, by Kevin Forchione.

[29-Apr-2005] if-archive/games/zcode/italian/armando.z5
IFDB entry

L'Armando, by Andrea Rezzonico. A short game written for the Italian One Room Game Competition, 2005. Versione 2 / Numero di Serie 050429.

[29-Apr-2005] if-archive/games/zcode/ConanKillEverything.z5
IFDB entry
IFWiki: Conan Kill Everything

Conan Kill Everything, an interactive massacre by Ian Haberkorn. Release 2 / Serial number 050428.

[24-Apr-2005] if-archive/programming/tads3/library/contributions/rextok.zip
View contents

A library that extends regular expression searches from strings to token lists and vectors. Version 2.0, by Kevin Forchione.

[22-Apr-2005] if-archive/infocom/compilers/inform6/examples/contributions/massnoun.z5

A compiled version of Mass Nouns, a demonstration by Andrew Plotkin. Release 6 / Serial number 050421

[22-Apr-2005] if-archive/infocom/compilers/inform6/examples/contributions/massnoun.inf

Mass Nouns, a demonstration of how to handle items that come in varying quantities, such as water or sand, written by Andrew Plotkin.

[17-Apr-2005] if-archive/games/mini-comps/adrift/springcomp05.zip
View contents
IFDB entry, entry, entry, entry, entry
IFDB comp
IFWiki: InsideADRIFT Spring Comp 2005, The_House_Husband

All the entries in the InsideADRIFT Spring Competition 2005:

  • A Day At The Seaside, by Matthew Hunter
  • Fire in the Blood, by Richard Otter
  • Frustrated Interviewee, by Robert Rafgon
  • The House Husband, by C. Henshaw
  • Private Eye, by David Whyld
[16-Apr-2005] if-archive/games/quest/AttemptedAssassination.zip
View contents
IFDB entry

Attempted Assassination v3.15, by Matt Slotnick. Runs on Quest v3.53.

[16-Apr-2005] if-archive/games/quest/HauntedHorror.zip
View contents
IFDB entry

Haunted Horror v2.00, by Matt Slotnick. Runs on Quest v3.53.

[11-Apr-2005] if-archive/games/tads/scavenger.zip
View contents
IFDB entry
IFWiki: Scavenger

Scavenger: Night's Edge interactive fiction, by Quintin Stone. Version 1.2. (the original competition entry is in games/competition2003/tads2/scavenger/scavenger.gam and a Windows executable of this game is in games/pc/scavenger.zip)

[11-Apr-2005] if-archive/games/pc/scavenger.zip
View contents
IFDB entry

Scavenger: Night's Edge interactive fiction, by Quintin Stone. Version 1.2, Windows executable. (the original competition entry is in games/competition2003/tads2/scavenger/scavenger.gam and a machine-independent TADS version is in games/tads/scavenger.zip)

[08-Apr-2005] if-archive/magazines/SPAG/SPAG39

Issue # 39, January 7, 2005

[04-Apr-2005] if-archive/games/zcode/vampire.z8
IFDB entry

House of the Midnight Sun - A Vampire's Tale, written by Paul Johnson. Release 12 / Serial number 020405.

[03-Apr-2005] if-archive/games/springthing/2005/SpringThing2005.zip
View contents

All of the entered games, available in one archive.

[03-Apr-2005] if-archive/games/springthing/2005/Authority.zip
View contents
IFDB entry
IFWiki: Authority

Authority - Life in a Central Government Authority, by Eva Vikström. (Inform) Release 1 / Serial number 050205.

[01-Apr-2005] if-archive/info/archive-stats/ifarc-2005-Feb.txt
[01-Apr-2005] if-archive/info/archive-stats/ifarc-2005-Jan.txt
[01-Apr-2005] if-archive/info/archive-stats/ifarc-2005-Mar.txt
[31-Mar-2005] if-archive/games/springthing/2005/readme.txt

Information about the competition.

[31-Mar-2005] if-archive/games/springthing/2005/teller.zip
View contents
IFDB entry
IFWiki: Whom The Telling Changed

Whom The Telling Changed, by Aaron A. Reed. (Inform) Release 1 / Serial number 050330. (a newer version is in games/zcode/telling.zblorb)

[31-Mar-2005] if-archive/games/springthing/2005/SecondChance.zip
View contents
IFDB entry
IFWiki: Second Chance

Second Chance, by David Whyld. (ADRIFT)

[31-Mar-2005] if-archive/games/springthing/2005/flatfeet.zip
View contents
IFDB entry
IFWiki: Flat Feet

Flat Feet, a Farcical Interactive Mystery, by Joel Ray Holveck. (Inform) Release 1 / Serial number 050313.

[31-Mar-2005] if-archive/games/springthing/2005/bbn.gam
IFDB entry
IFWiki: Bolivia By Night

Bolivia By Night, by Aidan Doyle, release 1. (TADS)

[31-Mar-2005] if-archive/games/pc/TGM_Setup.exe
IFDB entry

The Great Machine - a fragment, by Jonas Kyratzes. Version 1.0, Windows installer. (a machine-independent zcode game file is in games/zcode/TGM.z5)

[31-Mar-2005] if-archive/games/pc/TGM.exe
IFDB entry

The Great Machine - a fragment, by Jonas Kyratzes. Version 1.0, MS-DOS executable. (a machine-independent zcode game file is in games/zcode/TGM.z5)

[31-Mar-2005] if-archive/games/zcode/TGM.z5
IFDB entry

The Great Machine - a fragment, by Jonas Kyratzes Version 1.0 (an MS-DOS executable is in games/pc/TGM.exe and a Windows installer is in games/pc/TGM_Setup.exe)

[26-Mar-2005] if-archive/art/mhto/mhto-lee-and-lee.zip
View contents
IFDB entry

Glass Boxes by Yune Kyung Lee and Yoon Ha Lee. Release 1 / Serial number 050228. Story file and Inform 6 source code.

[26-Mar-2005] if-archive/art/mhto/mhto-gentry.zip
View contents
IFDB entry

[You wake up itching.] by Michael Gentry. Release 1 / Serial number 050315. Story file and Inform 6 source code.

[26-Mar-2005] if-archive/magazines/InsideAdrift/insideadrift22.pdf

Issue # 22, March/April 2005

[25-Mar-2005] if-archive/games/source/inform/devours.inf
IFDB entry
IFWiki: All Things Devours

All Things Devours, by "half sick of shadows". Release 3 / Serial number 050325.

[25-Mar-2005] if-archive/games/zcode/devours.z5
IFDB entry
IFWiki: All Things Devours

All Things Devours, by "half sick of shadows". Release 3 / Serial number 050325. (source code is in games/source/inform/devours.inf; a Russian translation is in games/glulx/russian/devoursR.zip)

[25-Mar-2005] if-archive/infocom/compilers/inform6/library/contributions/glulx/gwindows.zip
View contents

GWindows Screen Management Framework for Glulx, version 0.9b, by L. Ross Raszewski.

[23-Mar-2005] if-archive/art/mhto/mhto-shiovitz.z5
IFDB entry
IFWiki: Where There's A Will

Where There's a Will by Dan Shiovitz. Release 1 / Serial number 050314.

[23-Mar-2005] if-archive/art/mhto/mhto-rettberg.blb
IFDB entry

Mystery House Remixedup by Scott Rettberg. Release 1 / Serial number 050307.

[23-Mar-2005] if-archive/art/mhto/mhto-original.blb
IFDB entry

The MHTO reimplementation of Mystery House. Release 1 / Serial number 050316.

[23-Mar-2005] if-archive/art/mhto/mhto-kit.tgz
View contents

The Mystery House Taken Over Occupation Kit by Nick Montfort, Dan Shiovitz, and Emily Short. Version 1.0.

[23-Mar-2005] if-archive/art/mhto/mhto-flippy-disk.blb
IFDB entry

Mystery House Kracked by the Flippy Disk. REL3ASE 1 / SERIAL N0 050315.

[23-Mar-2005] if-archive/art/mhto/mhto-dhan.blb
IFDB entry

Casa Tomada by dhan (in Spanish). Revisión 0 / Número de serie 050308.

[23-Mar-2005] if-archive/art/mhto/mhto-cadre.blb
IFDB entry
IFWiki: Mystery House Makeover

Mystery House Makeover by Adam Cadre. Release 1 / Serial number 050203.

[17-Mar-2005] if-archive/infocom/compilers/inform6/library/contributions/QPrint.h

QPrint, a mid-string rule printing system, version 1, by Dave Robinson.

[07-Mar-2005] if-archive/games/glulx/spanish/old/rudolphine_texto-r1.zip
View contents
IFDB entry

Las Aventuras de Rudolphine Rur, by Daniel Carbonell Cob (aka Dwalin). Revisión 1. Text only version of the game.

[07-Mar-2005] if-archive/games/glulx/spanish/old/rudolphine_rur-r1.zip
View contents
IFDB entry

Las Aventuras de Rudolphine Rur, by Daniel Carbonell Cob (aka Dwalin). Illustrated version of the game.

[07-Mar-2005] if-archive/programming/tads3/library/contributions/splitgame.zip
View contents

A library to implement two-column, two-player games. Included are the library module and a sample game. Version 0.9, by Chris Odhner.

[02-Mar-2005] if-archive/games/zcode/ifquake.zip
View contents
IFDB entry

A text adventure interpretation of the first level of id's classic first-person shooter, created by Jason Bergman. Release 1 / Serial number 040812.

[27-Feb-2005] if-archive/games/tads/meine.gam
IFDB entry

Meine Dalix, by Alice Merridew, aka Omega. WARNING: Contains adult content.

[27-Feb-2005] if-archive/games/tads/diemasse.gam
IFDB entry

Die Vollkommene Masse, by Alice Merridew, aka Omega. WARNING: Contains adult content.

[24-Feb-2005] if-archive/infocom/interpreters/zpplication/Zpplication-jar.zip
View contents

Zpplication, A Z-Machine interpreter written in Java by Michael Hainze, based on Zplet by Matthew Russotto. Archive contains runnable compiled Java JAR file.

[22-Feb-2005] if-archive/infocom/interpreters/zpplication/Zpplication.zip
View contents

Zpplication, A Z-Machine interpreter written in Java by Michael Hainze, based on Zplet by Matthew Russotto. Archive contains Java source code.

[22-Feb-2005] if-archive/games/tads/ptbad5.gam
IFDB entry

PTBAD5: Jesus Attack of Jesus Christ and the Church of the Seventeenth day Robots. Version 1.003, by Xorax, aka Jonathan Berman.

[20-Feb-2005] if-archive/games/mini-comps/adrift/3hourcompjul04.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: ADRIFT 1st Three Hour Comp 2004, Jailbreak Bob

All the entries in the July 2004 Three Hour Games Competition:

  • Briefcase, by Woodfish (1st)
  • Jailbreak Bob, by David Whyld (2nd)
  • Zombie Cow, by Amber Rollins-Walker (3rd)
  • Lost Souls, by Mel S (4th)
  • Amulet, by Daniel Hielbert (5th)
  • Shadrick's Travels, by Mystery (6th)
  • Annihilation of Think.com, by Adam Dundas (7th)
[20-Feb-2005] if-archive/games/mini-comps/adrift/3hourcompnov04.zip
View contents
IFDB entry, entry, entry, entry, entry
IFDB comp
IFWiki: ADRIFT 2nd Three Hour Comp 2004

All the entries in the November 2004 Three Hour Games Competition:

  • Buried Alive, by David Whyld (1st)
  • Veteran Experience, by Robert Rafgon (2nd)
  • We are coming to get you!, by Richard Otter (3rd)
  • Snakes and Ladders, by Ken Franklin (joint 4th)
  • The Murder of Jack Morely, by Mystery (joint 4th)
  • Zombies are Cool, but Not so Cool when they're Eating your Head, by Mel S (6th)
[20-Feb-2005] if-archive/games/mini-comps/adrift/summercomp04.zip
View contents
IFDB entry, entry, entry, entry
IFDB comp
IFWiki: ADRIFT Summer Comp 2004

All the entries in the InsideADRIFT Summer Competition 2004:

  • The ADRIFT Project, by Mystery
  • Ticket to nowhere, by Richard Otter
  • Choose your own...., by David Whyld
  • Tears of a tough man, by Bruce Humphrey
  • Shadrack's Underground Adventure, by Mystery
  • The Mystery Of The Darkhaven Caves, by David Whyld
[20-Feb-2005] if-archive/games/mini-comps/adrift/springcomp04.zip
View contents
IFDB entry, entry
IFDB comp
IFWiki: ADRIFT Spring Comp 2004

All the entries in the InsideADRIFT Spring Competition 2004:

  • Shards of Memory, by David Whyld (winner)
  • Sommeril, by Lee Paten
  • The Curse of DragonShrine, by Mystery
  • Wax Worx, by Eric Mayer
[20-Feb-2005] if-archive/games/mini-comps/adrift/gameofyear04.zip
View contents
IFDB entry, entry, entry, entry
IFDB comp
IFWiki: InsideADRIFT End of Year Comp 2004

All the entries in the InsideADRIFT Game of the Year Competition (December 2004):

  • Paint!!!, by David Whyld (1st)
  • Shards of Memory, by David Whyld (joint 2nd)
  • Wax Worx, by Eric Mayer (joint 2nd)
  • Shadrack's Underground Adventure, by Mystery (4th)
  • The Curse of DragonShrine, by Mystery (5th)
  • Darkness, by Richard Otter (6th)
[17-Feb-2005] if-archive/infocom/images/ZorkZero.bmp

Zork Zero bitmap for use as Windows wallpaper. Created by David Grimshaw from icons included in the Zork Anthology.

[17-Feb-2005] if-archive/games/pc/uriquest.zip
View contents
IFDB entry

URI Quest, by Jeff Carroll. A text and graphics adventure.

[16-Feb-2005] if-archive/games/pc/voodoo.zip
View contents
IFDB entry

Voodoo Girl: Queen of the Darned, by Andrew Baker. A text and graphics adventure.

[16-Feb-2005] if-archive/games/pc/SpaceQuestZero.zip
View contents
IFDB entry

Space Quest Zero: Replicated, by Jeff Stewart. Text and graphics, an unofficial entry in Sierra's Space Quest series of games.

[16-Feb-2005] if-archive/games/pc/SpaceQuestLost.zip
View contents
IFDB entry

Space Quest: The Lost Chapter, by Vonster D. Monster. Text and graphics, an unofficial entry in Sierra's Space Quest series of games.

[12-Feb-2005] if-archive/infocom/compilers/inform6/library/translations/inform_de_stabil.tar.gz
View contents

German libraries and parser for the Inform 6 compiler, stable version, by Max Kalus, based on previous libraries by Tinic Urou, Toni Arnold and Ralf Herrmann, packaged as a gzipped tarball.

[12-Feb-2005] if-archive/infocom/compilers/inform6/library/translations/inform_de_stabil.zip
View contents

German libraries and parser for the Inform 6 compiler, stable version, by Max Kalus, based on previous libraries by Tinic Urou, Toni Arnold and Ralf Herrmann, packaged as a zip archive.

[10-Feb-2005] if-archive/games/zcode/reser.z5
IFDB entry
IFWiki: Rock'Em Sock'Em Robots

Rock'Em Sock'Em Robots, an Interactive Boxing Match by Benjamin Mullins. Release 1 / Serial number 050209. (source code is in games/source/inform/reser.inf)

[09-Feb-2005] if-archive/games/adrift/old/darkness-r1.zip
View contents
IFDB entry
IFWiki: Darkness (game)

Darkness, by Richard Otter, version 1.05. 6th place in InsideADRIFT Game of the Year Comp 2004. Requires ADRIFT 4.00.45 or later.

[09-Feb-2005] if-archive/games/source/inform/wump2ka.inf
IFDB entry
IFWiki: Wumpus 2000

Wumpus 2000, The Virulent Labyrinth Of Yob-Shuggoth. A randomly-generated dungeon crawl by Muffy St. Bernard. Release 1 / Serial number 041119.

[09-Feb-2005] if-archive/games/zcode/wump2ka.z5
IFDB entry
IFWiki: Wumpus 2000

Wumpus 2000, The Virulent Labyrinth Of Yob-Shuggoth. A randomly-generated dungeon crawl by Muffy St. Bernard. Release 1 / Serial number 041119. (source code is in games/source/inform/wump2ka.inf)

[09-Feb-2005] if-archive/programming/hugo/release.txt

Release Notes - A Brief History of Hugo v1.0 - v3.0.04

[08-Feb-2005] if-archive/solutions/meine.html
IFDB entry

Walkthrough for Meine Dalix by the game's author, Alice Merridew.

[08-Feb-2005] if-archive/solutions/diemasse.html
IFDB entry

Walkthrough for Die Vollkommene Masse by the game's author, Alice Merridew.

[08-Feb-2005] if-archive/programming/hugo/source/hugov31_amiga_source.lha

Additional Hugo 3.1.02 source files for the Amiga, by David Kinder.

[08-Feb-2005] if-archive/programming/hugo/executables/hugov31_amiga.lha

Amiga executables of the Hugo compiler, runtime engine, and debugger, version 3.1.02, ported by David Kinder. Includes support for playing modules and displaying graphics (the latter requires CyberGraphX).

[06-Feb-2005] if-archive/infocom/compilers/inform5/library/old/inform_library58.zip
View contents

The Inform 5/8 (950201) libraries for Inform 5.4, zipped into a single file.

[04-Feb-2005] if-archive/programming/hugo/source/hugov31_macos_source.sit

Additional Hugo 3.1.02 source files for the Macintosh, by Kent Tessman.

[30-Jan-2005] if-archive/games/adrift/magicshow.zip
View contents
IFDB entry
IFWiki: The Magic Show

The Magic Show, version 1.9g, by Jason MacInnes.

[29-Jan-2005] if-archive/programming/tads3/library/contributions/contaction.zip
View contents

ContAction, a library extension that provides an abstract mechanism for implementing continuous actions. Version 2.6, by Kevin Forchione.

[28-Jan-2005] if-archive/games/mini-comps/speedif/SpeedIF_TDNSIN.zip
View contents
IFDB entry, entry, entry, entry
IFWiki: Speed-IF That Dare Not Speak Its Number

Games entered in the SpeedIF That Dare Not Speak Its Number Competition.

[28-Jan-2005] if-archive/games/mini-comps/speedif/SpeedIF_Scenario1.zip
View contents
IFDB entry
IFWiki: Speed-IF Scenario 1

Games entered in the SpeedIF Scenario 1 Competition.

[28-Jan-2005] if-archive/games/mini-comps/speedif/SpeedIF_GE_20.zip
View contents
IFDB entry, entry, entry, entry
IFWiki: Speed-IF GE 20, Things

Games entered in the SpeedIF >= 20 Competition.

[28-Jan-2005] if-archive/games/mini-comps/speedif/SpeedIF_Century.zip
View contents
IFDB entry, entry, entry
IFWiki: Speed-IF Century, Yay_Games, Fade_to_Black, Mission_From_Short

Games entered in the SpeedIF Century Competition, based on the XYZZY ceremonies.

[28-Jan-2005] if-archive/games/mini-comps/speedif/SpeedIF_Autocrat.zip
View contents
IFDB entry, entry, entry
IFWiki: Speed-IF Autocratic Fist

Games entered in the SpeedIF Autocratic Fist Competition.

[28-Jan-2005] if-archive/magazines/InsideAdrift/insideadrift21.pdf

Issue # 21, January/February 2005

[24-Jan-2005] if-archive/infocom/compilers/inform6/examples/contributions/Safe.inf

A demonstration of a game containing a safe with a combination dial, by Al.

[21-Jan-2005] if-archive/games/tads/islecult.gam
IFDB entry
IFWiki: The Isle of the Cult

The Isle of the Cult, release 2, by Rune Berg.

[18-Jan-2005] if-archive/games/adrift/waxworx.taf
IFDB entry
IFWiki: Wax Worx

Wax Worx, version 2, by Eric Mayer.

[17-Jan-2005] if-archive/infocom/interpreters/basic/BlorpleMachine.zip
View contents

Blorple Machine, a Z-Code interpreter written in Visual Basic, by Boluc Papuccuoglu.

[15-Jan-2005] if-archive/games/zcode/dewdrops.z5
IFDB entry
IFWiki: Within a Wreath of Dewdrops

Within a Wreath of Dewdrops, or, A Poisoned Zenith. A play by Alphonse de l'Entaille. Release 1 / Serial number 050115.

[11-Jan-2005] if-archive/programming/tads3/library/contributions/londoncabs.zip
View contents

London Cabs, a module to simulate the cabbie system used by Infocom's Sherlock: The Riddle of the Crown Jewels. Version 1.0.2, by Kevin Forchione.

[10-Jan-2005] if-archive/games/pc/mordred.zip
View contents
IFDB entry

Mordred Manor, a shareware adventure by Signature Software.

[09-Jan-2005] if-archive/art/if-artshow/year2004/lrotn.txt
IFDB entry
IFWiki: Last Ride of the Night

Notes about Last Ride of the Night.

[09-Jan-2005] if-archive/magazines/ReviewsExchange/reviews02.pdf

Issue # 2, January 2005

[09-Jan-2005] if-archive/magazines/ReviewsExchange/reviews01.pdf

Issue # 1, November 2004

[09-Jan-2005] if-archive/games/adrift/Alive.taf
IFDB entry
IFWiki: Buried Alive

Buried Alive, version 3, by David Whyld. Requires ADRIFT 4.00.45 or later.

[09-Jan-2005] if-archive/games/adrift/Unfortunately.taf
IFDB entry
IFWiki: Back To Life... Unfortunately

Back To Life... Unfortunately, version 3, by David Whyld. Requires ADRIFT 4.00.45 or later.

[09-Jan-2005] if-archive/programming/adrift/gtkscare-src-0.4.tgz
View contents
IFWiki: SCARE

Source code for GtkScare 0.4, a port of SCARE 1.3.2 to GTK+ 2.0, ported by Pallav Nawani.

[09-Jan-2005] if-archive/programming/adrift/gtkscare-0.4.tgz
View contents
IFWiki: SCARE

Linux build of GtkScare 0.4, a port of SCARE 1.3.2 to GTK+ 2.0, ported by Pallav Nawani.

[07-Jan-2005] if-archive/info/archive-stats/ifarc-2004.txt
[07-Jan-2005] if-archive/info/archive-stats/ifarc-2004-Nov.txt
[07-Jan-2005] if-archive/info/archive-stats/ifarc-2004-Oct.txt
[07-Jan-2005] if-archive/info/archive-stats/ifarc-2004-Sep.txt
[07-Jan-2005] if-archive/info/archive-stats/ifarc-2004-Aug.txt
[07-Jan-2005] if-archive/info/archive-stats/ifarc-2004-Dec.txt
[06-Jan-2005] if-archive/games/pc/dquest.zip
View contents
IFDB entry, entry, entry

Daemon Quest parts 1, 2 and 3, for MS-DOS. Written by Steve Blanding and repackaged by Ben Shadwick.

[03-Jan-2005] if-archive/games/zcode/eric_dm.z5
IFDB entry

Eric The Power-Mad Dungeon Master, by Mark Arenz. Release 1 / Serial number 000001.

[03-Jan-2005] if-archive/programming/agt/agtedit.zip
View contents

Adventure Game Toolkit Editor 1.0 for AGT 1.7, by Teemu Eramaa.

[03-Jan-2005] if-archive/games/zcode/puerto.z5
IFDB entry

The board game Puerto Rico, ported to Inform by J. Robinson Wheeler. Release 1.1 / Serial number 20050101 (source code is in games/source/inform/puerto.inf)

[03-Jan-2005] if-archive/games/source/inform/puerto.inf
IFDB entry

The board game Puerto Rico, ported to Inform by J. Robinson Wheeler. Release 1.1 / Serial number 20050101.

[01-Jan-2005] if-archive/games/mini-comps/introcomp/introcomp04.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2004, A Bet's A Bet, Auden's Eden, Intro to Jabberwocky, On The Cross, Passenger, Runes, The Homework of Little Carl Gauss

All of the entries in Jacqueline Lott's 2004 IntroComp, archived in a single file. Included are:

  • A Bet's A Bet, by Santa's Helper (Tads)
  • Auden's Eden, by Tommy Herbert (Inform)
  • Intro to Jabberwocky, by Gregory Weir (Inform)
  • On the Cross, by Ian Caleb (Inform)
  • Passenger, by Niall Richard Murphy (Inform)
  • Runes, by Deane Saunders (Inform)
  • The Homework of Little Carl Gauss, by Stefano Gaburri (Glulx)
[31-Dec-2004] if-archive/games/zcode/dreamhold.z8
IFDB entry
IFWiki: The Dreamhold

The Dreamhold, a tutorial adventure by Andrew Plotkin. Release 5 / Serial number 041231. (source code is in games/source/inform/dreamhold-src.tar.gz)

[29-Dec-2004] if-archive/programming/tads3/library/contributions/csc.zip
View contents

The TADS 3 Complex Sense Connector library, an extension to provide a more versatile approach to sense connectors. Version 1.2, by M.D. Dollahite and Steve Breslin.

[29-Dec-2004] if-archive/games/zcode/bluechairs.z5
IFDB entry
IFWiki: Blue Chairs

Blue Chairs, by Chris Klimas. Release 2 / Serial number 041229. (source code is in games/source/inform/bluechairs-source.zip and the original competition entry is in games/competition2004/zcode/bluechairs/bluechairs.z5; a Russian translation is in games/zcode/russian/bluechairsR.zip)

[29-Dec-2004] if-archive/games/bbc/Runestaff_E.zip
View contents
IFDB entry

Runestaff, for the Acorn Electron, written with the Quill by Martyn Amos. Winner of the 1987 Electron User amateur authors' competition.

[29-Dec-2004] if-archive/programming/tads3/library/contributions/Pathfinders.zip
View contents

A collection of the following pathfinding algorithms, for searching any kind of graph or tree: breadth-first, double-breadth (bi-directional), Floyd, Dijkstra and A*. Written by Steve Breslin.

[28-Dec-2004] if-archive/scott-adams/interpreters/taylormade/taylormade-0.2.tar.gz
View contents

TaylorMade 0.2, written by Alan Cox. An interpreter for the 2nd generation Adventure International UK games. The interpreter is capable of extracting the game data directly from an SNA Spectrum snapshot.

[23-Dec-2004] if-archive/games/zcode/gamlet.z5
IFDB entry
IFWiki: Gamlet

Gamlet, by Tomasz Pudlo. Release 2 / Serial number 041223. (the original competition entry is in games/competition2004/zcode/gamlet/gamlet.z5)

[23-Dec-2004] if-archive/games/pc/russian/zombie4.zip
View contents
IFDB entry

Zombie, Part 4, by Solitary Pilgrim.

[19-Dec-2004] if-archive/games/tads/ptbad4.gam
IFDB entry

PTBAD4: How the Record Got its Groove Back. Version 1.0, by Xorax, aka Jonathan Berman.

[18-Dec-2004] if-archive/starters/if-einfuehrung.pdf

A German introduction to interactive fiction and its basic concepts, aimed at beginners, by Joerg Rosenbauer.

[15-Dec-2004] if-archive/infocom/compilers/inform6/source/patches/inform630_assert_patch.zip
View contents

A patch for Inform 6.30 to add an assertion mechanism, by Simon Baldwin.

[14-Dec-2004] if-archive/games/pc/german/Wolf.zip
View contents
IFDB entry

Der Wolf und das Maedchen, version 1.0. A German text adventure by Rolf Lautenbach. Windows executable.

[13-Dec-2004] if-archive/games/zcode/swedish/Hotellet.z5
IFDB entry

Hotel Noir, by Eva Vikström. Release 1 / Serial number 041212.

[13-Dec-2004] if-archive/games/zcode/swedish/Storforsen.z5
IFDB entry

Storforsen, by Eva Vikström. Release 1 / Serial number 041212.

[12-Dec-2004] if-archive/games/zcode/mysterious_z6_blorb.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Mysterious Adventures, The Golden Baton, The Time Machine, Arrow of Death part 1, Arrow of Death part 2, Escape from Pulsar 7, Circus, Feasibility Experiment, The Wizard of Akyrz, Perseus and Andromeda, Ten Little Indians, Waxworks

The 11 Mysterious Adventures by Brian Howarth (1981-83), converted from ScottFree to Inform (.z6) with Blorb format graphics, by Colin Davies:

  • The Golden Baton
  • The Time Machine
  • Arrow of Death Part 1 and 2
  • Escape from Pulsar 7
  • Circus
  • Feasibility Experiment
  • The Wizard of Akyrz
  • Perseus and Andromeda
  • Ten Little Indians
  • Waxworks
[12-Dec-2004] if-archive/scott-adams/games/zcode/mysterious_z6_blorb.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Mysterious Adventures, The Golden Baton, The Time Machine, Arrow of Death part 1, Arrow of Death part 2, Escape from Pulsar 7, Circus, Feasibility Experiment, The Wizard of Akyrz, Perseus and Andromeda, Ten Little Indians, Waxworks

The 11 Mysterious Adventures by Brian Howarth (1981-83), converted from ScottFree to Inform (.z6) with Blorb format graphics, by Colin Davies:

  • The Golden Baton
  • The Time Machine
  • Arrow of Death Part 1 and 2
  • Escape from Pulsar 7
  • Circus
  • Feasibility Experiment
  • The Wizard of Akyrz
  • Perseus and Andromeda
  • Ten Little Indians
  • Waxworks
[11-Dec-2004] if-archive/games/source/inform/typosrc.tgz
View contents
IFDB entry

Typo!, by Peter Seebach and Kevin Lynn. Release 1 / Serial number 041119.

[08-Dec-2004] if-archive/solutions/maps/reefer.gif
IFDB entry
IFWiki: Reefer Island

A map of Reefer Island, by Greg Boettcher.

[05-Dec-2004] if-archive/games/source/tads/SquareCircleSrc.zip
View contents
IFDB entry
IFWiki: Square Circle

Source files for Square Circle, version 1.2, by Eric Eve. (a compiled version is in games/tads/SquareCircle.zip)

[05-Dec-2004] if-archive/games/zcode/cabal.z5
IFDB entry
IFWiki: The Cabal

The Cabal: The Interactive Illuminati, by Stephen Bond. Release 3 / Serial number 041127.

[04-Dec-2004] if-archive/games/zcode/GreatXavio.z5
IFDB entry
IFWiki: The Great Xavio

The Great Xavio, A Todd and Hagerston Mystery, by Reese Warner. Release 3 / Serial number 041204. (the original competition entry is in games/competition2004/zcode/greatxavio/GreatXavio.z5)

[03-Dec-2004] if-archive/programming/alan/examples/sample1.zip
View contents

Sample code for ALAN version 3, by Anssi Raisanen, illustrating the use of inheritance plus show, entered, depending on, event and when.

[03-Dec-2004] if-archive/games/adrift/Sommeril.zip
View contents
IFDB entry
IFWiki: Sommeril

Sommeril Special Edition 1.0, by H. Lee Parten.

[03-Dec-2004] if-archive/games/pc/paul-panks/frefry.zip
View contents

The Golden French Fry, version 1.28.

[02-Dec-2004] if-archive/games/mini-comps/commodore32/c32_comp.zip
View contents
IFDB entry, entry, entry, entry, entry, entry

All the entries for the 2004 Commodore 32 competition:

  • Turning Point, by Robert Rafgon
  • Amusement Park, by Algol
  • Downtown Train, by Owen Lockett
  • Paparazzi, by EV
  • Endgame, by Samuel T. Denton
  • Zombies!, by Chris Cenotti
[29-Nov-2004] if-archive/solutions/maps/SplashMap.gif
IFDB entry
IFWiki: Splashdown

A map of Splashdown, by Al.

[27-Nov-2004] if-archive/games/tads/SquareCircle.zip
View contents
IFDB entry
IFWiki: Square Circle

Square Circle version 1.1, by Eric Eve. (the original competition entry is in games/competition2004/tads3/squarecircle/SquareCircle.t3, and source code is in games/source/tads/SquareCircleSrc.zip)

[27-Nov-2004] if-archive/magazines/InsideAdrift/insideadrift20.pdf

Issue # 20, November/December 2004

[25-Nov-2004] if-archive/games/zcode/typo.zip
View contents
IFDB entry
IFWiki: Typo!

Typo!, by Peter Seebach and Kevin Lynn. Release 1 / Serial number 041119. (the original competition entry is in games/competition2004/zcode/typo/typo.z5)

[25-Nov-2004] if-archive/games/zcode/saveprinceton.z8
IFDB entry

Save Princeton, originally by Jacob Weinstein and Karine Schaefer, and ported to Inform by Mike Caesar. Release 21 / Serial number 041125. (the original TADS version is in games/tads/saveprinceton20.gam)

[24-Nov-2004] if-archive/games/zcode/swedish/pangnyheten.z5
IFDB entry
IFWiki: The_Big_Scoop

Pangnyheten, by Johan Berntsson. Release 1 / Serial number 040916. This is a Swedish version of the author's 2004 Competition entry, The Big Scoop. (The original English competition entry is in games/competition2004/zcode/scoop/scoop.z5)

[23-Nov-2004] if-archive/games/zcode/orion.z5
IFDB entry
IFWiki: The Orion Agenda

The Orion Agenda, by Ryan Weisenberger. Release 10 / Serial number 041123. (the original competition entry is in games/competition2004/zcode/orion/orion.z5)

[21-Nov-2004] if-archive/infocom/compilers/inform6/library/contributions/notes.h

A library for implementing footnotes in a game. Release 1, written by Anson Turner.

[21-Nov-2004] if-archive/games/zcode/identity.z5
IFDB entry
IFWiki: Identity

Identity, an interactive science fiction short story by Dave Bernazzani. Release 7 / Serial number 041121. (source code is in games/source/inform/identity.zip; the original competition entry is in games/competition2004/zcode/identity/identity.z5)

[21-Nov-2004] if-archive/games/source/inform/identity.zip
View contents
IFDB entry

Identity, an interactive science fiction short story by Dave Bernazzani. Release 7 / Serial number 041121.

[20-Nov-2004] if-archive/games/source/tads/IMustPlay.source.zip
View contents
IFDB entry

I Must Play (an arcade adventure), release 42.00.009, by Geoff Fortytwo. TADS 3 source code. (the original competition entry is in games/competition2004/tads3/imustplay/IMustPlay.t3)

[17-Nov-2004] if-archive/programming/editors/tads3.stx

TADS 3 syntax highlighting template for EditPlus 2, version 1.0.3, written by Kevin Forchione.

[16-Nov-2004] if-archive/games/competition2004/results.txt

The results of the competition, posted by Stephen Granade.

[16-Nov-2004] if-archive/games/pc/paul-panks/ninja.zip
View contents

Ninja version 1.32. (the original competition entry is in games/competition2004/windows/ninja/ninja.exe)

[15-Nov-2004] if-archive/games/source/basic/bpsource.zip
View contents
IFDB entry

Breath Pirates, by Mike Snyder. (a compiled MS-DOS version is in games/pc/breath12.zip)

[15-Nov-2004] if-archive/games/source/basic/ltic_src.zip
View contents
IFDB entry
IFWiki: Lunatix:_The_Insanity_Circle

Lunatix: The Insanity Circle, by Mike Snyder. (a compiled MS-DOS version is in games/pc/luntic11.zip)

[15-Nov-2004] if-archive/solutions/lunatix.sol
IFDB entry
IFWiki: Lunatix:_The_Insanity_Circle

Solution and map for Lunatix: The Insanity Circle, version 1.1, by the game's author, Mike Snyder.

[14-Nov-2004] if-archive/programming/tads3/library/contributions/toksync.zip
View contents

A library that allows a new token to be added to the command tokenizer. Version 1.1, by Kevin Forchione.

[14-Nov-2004] if-archive/programming/tads3/library/contributions/proteus.zip
View contents

A collection of inter-related modules that provide information on TADS 3 metadata, as well as implementing some object-oriented design patterns. Version 1.1.5, by Kevin Forchione.

[07-Nov-2004] if-archive/infocom/compilers/inform6/library/contributions/minform.zip
View contents
IFWiki: MInform

mInform 1.1, a cut-down Inform library for generating small story files. Created by Dave Bernazzani, based on Inform library 6/2.

[07-Nov-2004] if-archive/games/amiga/Mission.zip
View contents
IFDB entry
IFWiki: The Mission

The Mission, by Jim MacBrayne. Serial no. 901127 (see games/tads/mission.zip for a machine-independent TADS version)

[01-Nov-2004] if-archive/games/pc/russian/advent_rus.zip
View contents
IFDB entry

A Russian port of Adventure / Colossal Cave for MS-DOS. Ported from an earlier version from 1986 for the SM-4 with "Demos" OS.

[01-Nov-2004] if-archive/games/spectrum/zenobi128k.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry

128K Spectrum games for which Zenobi Software hold the copyright. Zenobi make these games available for personal use only and may not be compiled on to a CD or other media for resale. The title are:

  • 39 Steps
  • The Apprentice
  • Aurascope
  • The Bardic Rite
  • The Beast
  • The Case Of The Beheaded Smuggler
  • Cloud 99
  • Diablo
  • Dr.Jekyll And Mr.Hyde
  • The Final Chorus
  • Gods Of War
  • Jester Quest
  • The Khangrin Plans
  • Knight Life
  • The Krazy Kartoonist Kaper
  • Leopold The Minstrel
  • Lost Twilight
  • Microfair Madness
  • Murder-He said
  • Mutiny - Episode One
  • Mutiny - The Final Chapter
  • The Pendant Of Logryn
  • Rhyme Crime
  • Stalker
  • Stranded
[01-Nov-2004] if-archive/games/spectrum/zenobi48k.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: The_Jade_Necklace

48K Spectrum games for which Zenobi Software hold the copyright. Zenobi make these games available for personal use only and may not be compiled on to a CD or other media for resale. The title are:

  • Agatha's Folly
  • Alien Research Centre
  • All In A Day's Work
  • The Amulet Of Darath
  • April 7th
  • Arnold The Adventurer
  • Arnold The Adventurer II
  • Arnold The Adventurer III
  • Aunt Velma Is Coming To Tea
  • Aztec Assault
  • Balrog And The Cat
  • Balrog's Day Out
  • The Beginning Of The End
  • Behind Closed Doors
  • Behind Closed Doors 2
  • Behind Closed Doors 3 - Revenge Of The Ants
  • Behold Atlantis
  • The Bermuda Triangle
  • Beyond Eldorado
  • The Big Sleaze
  • The Black Tower
  • Bog Of Brit
  • The Boggit
  • Bored Of The Rings
  • Bounty Hunter
  • Boyd File
  • Brian The Dishonest Politician
  • Brian The Novice Barbarian
  • Bugsy
  • Bulbo And The Lizard-King
  • The Case Of The Beheaded Smuggler
  • Castle Adventure
  • Celtic Carnage
  • The Challenge
  • The Citadel
  • Civil Service
  • Civil Service II
  • Cloud 99
  • Cpl. Stone
  • Crack City
  • The Crystals of Kings
  • Cuddles
  • The Cup
  • The Curse of Calutha
  • The Curse of Nimue
  • The Darkest Road
  • The Dark Tower
  • Davy Jones' Locker
  • Deek's Deeds
  • Demigod
  • Desert Island
  • Desmond and Gertrude
  • Diablo
  • Diarmid
  • Dr.Jekyll And Mr.Hyde
  • The Dogboy
  • The Domes Of Sha
  • Double Agent
  • Dragon's Quest
  • The Dragonstar Trilogy
  • Dungeon Romp
  • Dungeons Of Maldread
  • Earthshock
  • Eclipse
  • Elfindor
  • The Elfin Wars
  • The Ellisnore Diamond
  • The Emerald Elf
  • The Enchanted Cottage
  • The End Is Nigh
  • The Energem Enigma
  • Escape From Hodgkins' Manor
  • The Escaping Habit
  • An Everyday Tale Of A Seeker Of Gold
  • The Extricator
  • Faerie
  • Feline Fancy
  • The Final Demand
  • The Fire Ruby
  • First Past The Post
  • The Fisher King
  • Fistful Of Necronomicons
  • Flameout
  • For Pete's Sake
  • Four Minutes To Midnight
  • From Out Of A Dark Night Sky
  • Fuddo And Slam
  • Game Without A Name
  • Get Me To The Church On Time
  • The Goblin Gazzette
  • The Goblin Gazzette II
  • Gods Of War
  • The Golden Locket
  • The Golden Pyramid
  • The Golden Sword Of Bhakhor
  • The Gordello Incident (parts 1 and 2)
  • The Hammer Of Grimmold
  • A Harvesting Moon
  • The Hermitage
  • Hide and Seek
  • The Hit
  • Hob's Hoard
  • The House
  • House On The Tor
  • H.R.H.
  • Ice Station Zero
  • Impact
  • The Infiltrator
  • In Search Of Angels
  • Into The Mystic
  • The Islands of Sinbad
  • Jack and The Beanstalk
  • Jack The Ripper
  • Jade Necklace
  • The Jade Stone
  • Jester Quest
  • Jester's Jaunt
  • Kidnapped
  • Kobyashi Ag'Kwo
  • Kobyashi Naru
  • Labour Pains
  • The Labours Of Hercules
  • The Lamberley Mystery
  • Larry The Lemming's Urge For Extinction
  • Laskar's Crystal
  • Laskar's Return
  • The Legacy
  • A Legacy For Alaric
  • Lifeboat
  • Lightmare - The Village Of Delvhorn
  • Limelight
  • The Little Wandering Guru
  • The Lone Electron
  • Loose Ends
  • Lost In Time
  • The Lost Temple
  • Lycanthropy
  • The Magic Isle
  • Man About The House
  • Mansion Quest
  • The Mapper
  • Marooned
  • Matchmaker
  • Meltdown
  • The Menagerie
  • The Mines Of Lithiad
  • The Miser
  • Mission X
  • The Mummy's Crypt
  • Murder Hunt
  • Murder Hunt 2
  • Murder Mystery Weekend
  • Mutant
  • Nightwing
  • Norman's Lament
  • Number Six In The Village
  • One Of Our Wombats Is Missing
  • One Of Those Days
  • The Oppressed Land
  • P.C.W.
  • The Pawns of War
  • Perseus
  • Phoenix
  • Project Nova
  • Quann Tulla
  • Quest For The Holy Joystick
  • Quest For The Holy Snail
  • Quest For The Holy Something
  • Radiomania
  • Raymond Pringle's Quest For Pickled Cabbage
  • Realm Of Darkness
  • Red Alert
  • Retarded Creatures And Caverns
  • Return Of The Joystick
  • Robin Of Sherlock
  • Ronnie Goes To Hollywood
  • Sam's Unexcellent Adventure
  • Search For The Nether Regions
  • Seaside Sorcery
  • The Secret Of Little Hodcome
  • The Secret Of St. Brides
  • See-Kaa Of Assiah
  • Serpentine Tale
  • The Shard of Inovar
  • Sherwood Forest
  • Silverwolf
  • The Slaughter Caves
  • Snow Joke
  • The Snow Queen
  • The Song of Taliesin
  • The Staff of Power
  • Starflaws
  • Stranded
  • A Stroll In The Bleak Forest
  • The Tales Of Mathematica
  • Tax Returns
  • The Taxman Cometh
  • The Tears Of The Moon
  • Teenage Emergency
  • Ten Green Bottles
  • Theme Park UK
  • Theme Park USA
  • There Is A Bomb Under Parliament
  • The Time Of Dread
  • Toddler Trouble
  • The Treasure Of Santa Maria
  • Treasure Island
  • The Trouble With Trolls
  • The Twelve Days Of Christmas
  • The Unborn One
  • Urban
  • Venom
  • The Very Big Cave Adventure
  • The Violator Of Voodoo
  • Weaver Of Her Dreams
  • The Well Of Zol
  • Why Is The World Round Anyway?
  • The White Feather Cloak
  • Witch Hunt
  • The Wizard Of Oz
  • Wizard Quest
  • Zen
  • ZZZZ
[01-Nov-2004] if-archive/games/spectrum/zenobi_boti2.zip
View contents
IFDB entry, entry, entry, entry, entry, entry

Best of the Indies, tape 2. A compilation of several adventures for which Zenobi Software hold the copyright. Zenobi make these games available for personal use only and may not be compiled on to a CD or other media for resale. The title are:

  • Crack City (Garry Cappuccini)
  • From Out Of A Dark Night Sky (The Balrog)
  • Diablo (Parts 1 to 3) (Mark Cantrell)
  • The Gordello Incident (Parts 1 and 2) (Tartan Software)
  • The Hermitage (Parts 1 and 2) (Tony Collins)
  • The Hunter (Jack Lockerby)
[01-Nov-2004] if-archive/games/spectrum/zenobi_boti1.zip
View contents
IFDB entry, entry, entry, entry, entry, entry

Best of the Indies, tape 1. A compilation of several adventures for which Zenobi Software hold the copyright. Zenobi make these games available for personal use only and may not be compiled on to a CD or other media for resale. The title are:

  • Double Agent (Tartan Software)
  • Cloud 99 (Linda Wright)
  • Domes Of Sha (Jack Lockerby)
  • The Labours Of Hercules (Terry Taylor)
  • The Secret Of Little Hodcome (The Balrog)
  • Retarded Creatures and Caverns (The Balrog)
[29-Oct-2004] if-archive/games/zcode/sgate.z5
IFDB entry

Shadowgate, originally implemented on the NES by ICOM (1989) and reimplemented in Inform by David Griffith. Release 8 / Serial number 040616. (source code is in games/source/inform/sgate.tar.gz)

[26-Oct-2004] if-archive/scott-adams/interpreters/scottfree/ScottFree-1.18beta-TheCount-java.tar.gz
View contents

ScottFree J2ME Edition 1.18 beta version of "The Count" by Scott Adams. This is a beta release of ScottFree for Java enabled mobile phone devices, by Alan Cox.

[25-Oct-2004] if-archive/programming/hugo/manuals/hugo_book.pdf

The Hugo Book, the programming manual for Hugo v3.1, by Kent Tessman.

[24-Oct-2004] if-archive/games/adrift/ticket.zip
View contents
IFDB entry
IFWiki: Ticket to No Where

Ticket to No Where by Richard Otter, version 1.1.

[22-Oct-2004] if-archive/mapping-tools/cocoa_mapre0.6.7.dmg

A tool for generating maps of Multi-User Dungeons on Mac OS X, by Solidsun. OS X disk image.

[19-Oct-2004] if-archive/games/appleII/eamon/guild/newsletter/eag-news-rtf.zip
View contents

The Eamon Adventurer's Guild Newsletter, issues April 89 through January 2004 in RTF format.

[19-Oct-2004] if-archive/games/appleII/eamon/guild/newsletter/neuc8710.pdf

Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 2 * Number 5 - October 1987

[19-Oct-2004] if-archive/games/appleII/eamon/guild/newsletter/neuc8606.pdf

Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 2 * Number 3 - June 1986

[19-Oct-2004] if-archive/games/appleII/eamon/guild/newsletter/neuc8508.pdf

Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 2 * Number 1 - August 1985

[19-Oct-2004] if-archive/games/appleII/eamon/guild/newsletter/neuc8701.pdf

Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 2 * Number 4 - January 1987

[18-Oct-2004] if-archive/games/appleII/eamon/guild/newsletter/neuc8510.pdf

Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 2 * Number 2 - October 1985

[18-Oct-2004] if-archive/games/appleII/eamon/guild/newsletter/neuc8505.pdf

Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 7 - May 1985

[18-Oct-2004] if-archive/games/appleII/eamon/guild/newsletter/neuc8503.pdf

Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 6 - March 1985

[18-Oct-2004] if-archive/games/appleII/eamon/guild/newsletter/neuc8501.pdf

Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 5 - January 1985

[18-Oct-2004] if-archive/games/appleII/eamon/guild/newsletter/neuc8410.pdf

Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 4 - October 1984

[18-Oct-2004] if-archive/games/appleII/eamon/guild/newsletter/neuc8408.pdf

Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 3 - August 1984

[18-Oct-2004] if-archive/games/appleII/eamon/guild/newsletter/neuc8405.pdf

Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 2 - May 1984

[18-Oct-2004] if-archive/games/appleII/eamon/guild/newsletter/neuc8403.pdf

Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 1 - March 1984

[15-Oct-2004] if-archive/infocom/compilers/inform6/library/translations/RInform075.zip
View contents

Russian translation of the Inform 6 libraries, version 0.75, translated by Denis Gayev.

[15-Oct-2004] if-archive/programming/aiee/aiee02.zip
View contents

Aiee! 0.2, by Mark Hughes. A Java based authoring system that allows games to be written in an XML format.

[11-Oct-2004] if-archive/games/zcode/german/jazteg.zip
View contents
IFDB entry
IFWiki: Jazz auf Tegemis

Jazz auf Tegemis, by Jörg Rosenbauer. Release 2 / Serial number 040522. Zip file contains the z-code game, a walkthrough, and informational files in both English and German.

[10-Oct-2004] if-archive/magazines/SPAC/spac37.zip
View contents

SPAC Issue # 37, Octubre 2004

[10-Oct-2004] if-archive/games/competitions-spanish/retrocomp2004/regente.zip
View contents
IFDB entry

El Anillo Regente, by Baltasar el Arquero. Revision 5 / Numero de serie 040830

[10-Oct-2004] if-archive/games/competitions-spanish/retrocomp2004/remakorp.zip
View contents
IFDB entry

Una Revisión de Megacorp. Revisión 1 / Número de serie 040729. (a newer version is in games/competitions-spanish/retrocomp2006/remakorp2006.zip)

[10-Oct-2004] if-archive/games/competitions-spanish/retrocomp2004/orfeo2.zip
View contents
IFDB entry

Orfeo en los Infiernos, by Javier Carrascosa. Revision 1 / Numero de serie 040805

[10-Oct-2004] if-archive/games/competitions-spanish/retrocomp2004/lola.zip
View contents
IFDB entry

Lola Huela Bien y Adora el Marisco, by Alejandro Barcena. MS-DOS executable.

[10-Oct-2004] if-archive/games/competitions-spanish/retrocomp2004/la_mate.zip
View contents
IFDB entry

La maté porque era mía, by Ferran Montesinos. MS-DOS executable.

[10-Oct-2004] if-archive/games/competitions-spanish/retrocomp2004/remi.zip
View contents
IFDB entry

ReminiscenciaRol, by Aryekaix. Revision 1 / Numero de serie 040801

[10-Oct-2004] if-archive/games/competitions-spanish/retrocomp2004/dracula_la_primera_noche.zip
View contents
IFDB entry

Dracula Episodio 1: La Primera Noche, by El Clerigo Urbatain. Revision 2 / Numero de serie 040731. (a newer version is in games/glulx/spanish/Dracula_La_Primera_Noche.zip)

[09-Oct-2004] if-archive/infocom/compilers/inform6/library/translations/old/french-2.1.zip
View contents

French translation of the Inform 6 libraries, version 2.1, translated by Jean-Luc Pontico.

[08-Oct-2004] if-archive/utilities/int-fiction.sh

A Bash shell script that displays a menu of games and selects the correct interpreter to run. Version 1.0, by Lee Bigelow.

[08-Oct-2004] if-archive/games/competition2004/Comp04.zip
View contents

All of the entries in the 2004 competition in one package, plus walkthroughs and the competition front-end "Comp04.z5". Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 22MB in size.

[07-Oct-2004] if-archive/games/competition2004/IFComp2004.exe

All of the entries in the 2004 competition, plus walkthroughs and the competition front-end "Comp04.z5", in one Windows self extracting archive. This file is around 20MB in size.

[07-Oct-2004] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon248.dsk.gz
[07-Oct-2004] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon247.dsk.gz
[07-Oct-2004] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3249.nib.gz
[07-Oct-2004] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3246.dsk.gz
[07-Oct-2004] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3245.dsk.gz
[07-Oct-2004] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3244.dsk.gz
[07-Oct-2004] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3243.dsk.gz
[06-Oct-2004] if-archive/games/competition2004/Comp04.z5
IFDB entry
IFWiki: CompXX

The "front-end" game for the 2004 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 041001.

[04-Oct-2004] if-archive/games/competition2004/MacInterpreters.sit

All of the MacOS interpreters needed to play the competition games.

[04-Oct-2004] if-archive/programming/tads2/executables/HyperTADS-140.sit

HyperTADS 1.4.0, a combined TADS 2 and TADS 3 HTML run-time for the Macintosh, by Iain Merrick.

[04-Oct-2004] if-archive/programming/tads3/executables/HyperTADS-140.sit

HyperTADS 1.4.0, a combined TADS 2 and TADS 3 interpreter for MacOS, by Iain Merrick.

[04-Oct-2004] if-archive/games/source/basic/wizard.zip
View contents
IFDB entry

Wizard's Castle, published in the July/August 1980 issue of Recreational Computing Magazine. Originally written by Joseph R. Power, and updated for Microsoft BASIC by J.F. Stetson. (an MS-DOS executable is in games/pc/wizards-castle.zip)

[03-Oct-2004] if-archive/solutions/unnkulian1.step
IFDB entry

Walkthrough for Unnkulian Underworld: The Unknown Unventure (v3.0.1G). Version 1.1 by Mark Cipolone, based on an anonymous walkthrough edited by Volker Blasius.

[03-Oct-2004] if-archive/infocom/interpreters/gnusto/gnusto-0.7.xpi

Gnusto 0.7.0, a Z-machine interpreter for Mozilla Firefox, written by Marnanel Thurman.

[01-Oct-2004] if-archive/games/competition2004/adrift/hero/hero.taf
[01-Oct-2004] if-archive/games/competition2004/windows/exige/Exige.exe
[01-Oct-2004] if-archive/games/competition2004/readme.txt

Stephen Granade's note about the 2004 competition. Read this to find out where to get more information.

[01-Oct-2004] if-archive/games/competition2004/hugo/trading/readme.txt
[01-Oct-2004] if-archive/games/competition2004/hugo/trading/trading.hex
[01-Oct-2004] if-archive/games/competition2004/hugo/trading/trading.txt
[01-Oct-2004] if-archive/games/competition2004/tads2/ruinedrobots/ruinedRobots.gam
[01-Oct-2004] if-archive/games/competition2004/tads2/whocreated/walkthrough.txt
[01-Oct-2004] if-archive/games/competition2004/tads2/whocreated/whocreated.gam
[01-Oct-2004] if-archive/games/competition2004/tads2/ptbad3/PTBAD3.gam
[01-Oct-2004] if-archive/games/competition2004/tads2/lighttale/Hints.txt
[01-Oct-2004] if-archive/games/competition2004/tads2/lighttale/Shine.txt
[01-Oct-2004] if-archive/games/competition2004/tads2/zero/zero.gam
[30-Sep-2004] if-archive/games/competition2004/tads2/lighttale/LightTale.gam
[30-Sep-2004] if-archive/games/competition2004/zcode/torn/torn.txt
[30-Sep-2004] if-archive/games/competition2004/zcode/torn/torn.z5
[30-Sep-2004] if-archive/games/competition2004/zcode/geb/GEB.z5
[30-Sep-2004] if-archive/games/competition2004/tads2/kurusu/kurusu.gam
[30-Sep-2004] if-archive/games/competition2004/zcode/order00/order00.z5
[30-Sep-2004] if-archive/games/competition2004/WinInterpreters.exe

All of the Windows interpreters needed to play the competition games.

[30-Sep-2004] if-archive/games/competition2004/zcode/orion/orion.z5
[30-Sep-2004] if-archive/games/competition2004/zcode/order00/ordermp0.png
[30-Sep-2004] if-archive/games/competition2004/zcode/bellclap/bellclap.z5
[30-Sep-2004] if-archive/games/competition2004/zcode/greatxavio/GreatXavio.z5
[30-Sep-2004] if-archive/games/competition2004/zcode/gamlet/gamlet.z5
[30-Sep-2004] if-archive/games/competition2004/zcode/bluechairs/bluechairs.z5
[30-Sep-2004] if-archive/games/competition2004/zcode/bluechairs/walkthrough.txt
[30-Sep-2004] if-archive/games/competition2004/zcode/bluechairs/notes.pdf
[30-Sep-2004] if-archive/games/competition2004/tads2/ruinedrobots/walkthrough
[30-Sep-2004] if-archive/games/competition2004/tads2/lighttale/walkthrough.txt
[29-Sep-2004] if-archive/games/competition2004/zcode/devours/devours.z5
[29-Sep-2004] if-archive/games/competition2004/glulx/eas3/eas3.blb
[29-Sep-2004] if-archive/programming/tads3/library/contributions/nobreak.h

An extension to allow switch statements to be written without having to include explicit breaks between cases, by Brendan Barnwell.

[29-Sep-2004] if-archive/games/competition2004/zcode/bellclap/Walkthrough.txt
[29-Sep-2004] if-archive/games/competition2004/tads2/redeye/redeye.gam
[29-Sep-2004] if-archive/magazines/SPAC/spac36.zip
View contents

SPAC Issue # 36, Julio 2004

[29-Sep-2004] if-archive/magazines/SPAC/spac35.zip
View contents

SPAC Issue # 35, Mayo 2004

[29-Sep-2004] if-archive/magazines/SPAC/spac34.zip
View contents

SPAC Issue # 34, Marzo 2004

[29-Sep-2004] if-archive/games/competition2004/tads2/magocracy/README.TXT
[29-Sep-2004] if-archive/games/competition2004/tads2/magocracy/magocracy.gam
[29-Sep-2004] if-archive/games/competition2004/tads2/magocracy/HINTS.TXT
[29-Sep-2004] if-archive/games/competition2004/tads2/magocracy/MAPS.TXT
[29-Sep-2004] if-archive/games/competition2004/windows/exige/readme.txt
[28-Sep-2004] if-archive/games/competition2004/zcode/identity/identity.z5
[28-Sep-2004] if-archive/games/competition2004/hugo/trading/TRADALT
[28-Sep-2004] if-archive/games/competition2004/hugo/trading/TRADGFX
[28-Sep-2004] if-archive/games/competition2004/hugo/trading/TRADMUS
[28-Sep-2004] if-archive/magazines/SPAG/SPAG38

Issue # 38, September 28, 2004

[28-Sep-2004] if-archive/programming/tads2/library/translations/libr22.zip
View contents
IFWiki: RTADS

Release 22 of the Russian translation of TADS 2 libraries, translated by Andrey Grankin.

[27-Sep-2004] if-archive/games/source/inform/french/lmpsd.inf
IFDB entry
IFWiki: La Mort Pour Seul Destin

La Mort Pour Seul Destin, by JB Ferrant. (Inform 6) (a compiled version is in games/zcode/french/lmpsd.z8)

[27-Sep-2004] if-archive/games/zcode/french/lmpsd.z8
IFDB entry
IFWiki: La Mort Pour Seul Destin

La Mort Pour Seul Destin, by JB Ferrant. Release 1 / Serial number 040921 (source code is in games/source/inform/french/lmpsd.inf, and a solution is in solutions/french/lmpsd.sol)

[27-Sep-2004] if-archive/games/competition2004/zcode/stack/stack.txt
[27-Sep-2004] if-archive/games/competition2004/zcode/stack/stack.z5
[27-Sep-2004] if-archive/games/competition2004/tads3/imustplay/IMustPlay.t3
[27-Sep-2004] if-archive/games/competition2004/tads3/imustplay/IMustPlay_walkthrough.cmd
[27-Sep-2004] if-archive/games/competition2004/zcode/blink/blink.z5
[26-Sep-2004] if-archive/games/competition2004/windows/exige/walkthru.txt
[26-Sep-2004] if-archive/games/pc/russian/ditchrexe.zip
View contents
IFDB entry

Mike Roberts' game "Ditch Day Drifter", translated into Russian by Andrey Grankin. (a machine-independent TADS game file is in games/tads/russian/ditchr.zip)

[26-Sep-2004] if-archive/games/source/tads/russian/ditchr.zip
View contents

Mike Roberts' game "Ditch Day Drifter", translated into Russian by Andrey Grankin. Archive includes TADS game file and source code.

[26-Sep-2004] if-archive/games/tads/russian/ditchr.zip
View contents
IFDB entry
IFWiki: Ditch Day Drifter

Mike Roberts' game "Ditch Day Drifter", translated into Russian by Andrey Grankin. Archive includes TADS game file and source code. (a Windows executable is in games/pc/russian/ditchrexe.zip)

[26-Sep-2004] if-archive/games/competition2004/tads2/kurusu/kurhints.txt
[26-Sep-2004] if-archive/games/competition2004/zcode/splashdown/ReadMe.txt
[26-Sep-2004] if-archive/games/competition2004/zcode/splashdown/Walkthrough.txt
[26-Sep-2004] if-archive/games/competition2004/zcode/splashdown/Splashdown.z5
[26-Sep-2004] if-archive/games/competition2004/zcode/splashdown/Splashdown.pdf
[24-Sep-2004] if-archive/games/competition2004/zcode/typo/typo.z5
[24-Sep-2004] if-archive/games/competition2004/tads2/realm/therealm-walkthrough.txt
[24-Sep-2004] if-archive/games/competition2004/tads2/realm/realm.gam
[22-Sep-2004] if-archive/programming/tads3/library/contributions/t3knowledge.t

A module to make knowledge tracking more intuitive by adding extra support for NPC knowledge. Version 1.1, by Steve Breslin.

[21-Sep-2004] if-archive/games/competition2004/zcode/aeroclub/walkthrough.txt
[21-Sep-2004] if-archive/games/competition2004/zcode/aeroclub/AeroClub.z5
[20-Sep-2004] if-archive/games/competition2004/zcode/typo/typo_hints.html
[20-Sep-2004] if-archive/games/hugo/future_boy_demo.zip
View contents
IFDB entry
IFWiki: Future Boy!

Future Boy!, a superhero adventure by Kent Tessman. Release 1.01 09-18-04 (demo version). Archive includes the game, graphics and sound files, and interpreters for Windows, Macintosh, Linux, BeOS, Palm and PocketPC.

[20-Sep-2004] if-archive/games/competition2004/zcode/bluesky/hints.html
[20-Sep-2004] if-archive/games/competition2004/zcode/bluesky/bluesky.scr
[20-Sep-2004] if-archive/games/competition2004/zcode/bluesky/bluesky.z5
[19-Sep-2004] if-archive/programming/tads3/library/contributions/optimizations.zip
View contents

Two proof-of-concept tests for optimizing some computation-heavy code in the standard adv3 library. Version 1, by Steve Breslin.

[19-Sep-2004] if-archive/programming/tads3/library/contributions/ContWithLid.t

A module that adds containers that can be closed by a specific object, such as a separate lid. Version 1, by Steve Breslin.

[19-Sep-2004] if-archive/programming/tads3/library/contributions/OccludingConnector.t

A module that enables a sense connector to disallow an object to be sensed through it. Version 1, by Steve Breslin.

[19-Sep-2004] if-archive/programming/tads3/library/contributions/memory.t

A module that records Actor memory of object locations, and provides an >OBJECTS verb that players can use to refresh their memory as to the PC's memory of object locations. Version 1, by Steve Breslin.

[19-Sep-2004] if-archive/programming/tads3/library/contributions/t3RAP.zip
View contents
IFWiki: Reactive Agent Planner

The TADS 3 Reactive Agent Planner, which automates complex NPC behavior. Original TADS 2 module by Nate Cull. Updated TADS 3 version 1.2 by Steve Breslin.

[16-Sep-2004] if-archive/games/pc/Murderer.zip
View contents
IFDB entry

The Murderer, Version 2.2, by Michael Zerbo. A text and graphics adventure set in Victorian England. (Amiga versions of The Murderer are in games/amiga/)

[16-Sep-2004] if-archive/games/competition2004/zcode/scoop/readme.txt
[16-Sep-2004] if-archive/games/competition2004/zcode/scoop/scoop.z5
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/Comic feelie/EAScomic page 8.html
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/Comic feelie/EAScomic page 7.html
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/Comic feelie/EAScomic page 6.html
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/Comic feelie/EAScomic page 5.html
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/Comic feelie/EAScomic page 4.html
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/Comic feelie/EAScomic page 3.html
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/Comic feelie/EAScomic page 2.html
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/Comic feelie/EAScomic page 1.html
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/Comic feelie/EAS-p08.jpg
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/Comic feelie/EAS-p07.jpg
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/Comic feelie/EAS-p06.jpg
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/Comic feelie/EAS-p05.jpg
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/Comic feelie/EAS-p04.jpg
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/Comic feelie/EAS-p03.jpg
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/Comic feelie/EAS-p02.jpg
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/Comic feelie/EAS-p01.jpg
[15-Sep-2004] if-archive/games/competition2004/glulx/eas3/eas3info.txt
[15-Sep-2004] if-archive/infocom/tools/Language-Zcode-0.8.tar.gz
View contents

Language::Zcode version 0.8, by Amir Karger. A Perl module that translates Z-code files to Perl.

[13-Sep-2004] if-archive/programming/tads3/library/old/tads_lib_308.zip
View contents

Standard adventure libraries for TADS 3.0.8, by Mike Roberts.

[13-Sep-2004] if-archive/programming/tads2/library/old/tadslib_259.zip
View contents

The library files for TADS, version 2.5.9, by Mike Roberts.

[12-Sep-2004] if-archive/games/competition2004/zcode/wasp/waspwalk.txt
[12-Sep-2004] if-archive/games/competition2004/zcode/wasp/wasp.z5
[10-Sep-2004] if-archive/magazines/InsideAdrift/insideadrift19.pdf

Issue # 19, September 2004

[09-Sep-2004] if-archive/games/zcode/wireless.z5
IFDB entry

Get Magazine. Open Magazine. Read Article. An interactive interpretation of an article published in God's Rude Wireless, written by Simon Scott. Release 1 / Serial number 040909.

[07-Sep-2004] if-archive/games/competition2004/tads3/squarecircle/SquareCircle.t3
[07-Sep-2004] if-archive/games/competition2004/alan/01/Walkthrough.txt
[07-Sep-2004] if-archive/games/competition2004/alan/01/README.txt
[07-Sep-2004] if-archive/games/competition2004/zcode/mingsheng/mingsheng.z5
[07-Sep-2004] if-archive/infocom/compilers/inform6/manuals/IBG.pdf
IFWiki: The Inform Beginner's Guide

The Inform Beginner's Guide, by Roger Firth and Sonja Kesserich, Third Edition (August 2004), in Adobe Acrobat PDF format.

[06-Sep-2004] if-archive/games/zcode/zdungeon.z5
IFDB entry
IFWiki: Zork (game)

ZDungeon, a port to Inform of Dungeon, the more or less public domain version of the original MIT Zork. Ported by Ethan Dicks, based on the original MDL sources, dated 22 July 1981. Release 13 / Serial number 040826.

[05-Sep-2004] if-archive/games/source/inform/sgate.tar.gz
View contents
IFDB entry

Shadowgate, originally implemented on the NES by ICOM (1989) and reimplemented in Inform by David Griffith. Release 8 / Serial number 040616.

[04-Sep-2004] if-archive/games/competition2004/zcode/mingsheng/mingsheng.txt
[04-Sep-2004] if-archive/games/competition2004/zcode/mingsheng/mingsheng.pdf
[29-Aug-2004] if-archive/games/adrift/Paint.taf
IFDB entry
IFWiki: Paint!!!

Paint!!!, version 2, by David Whyld.

[29-Aug-2004] if-archive/programming/editors/alan3.syn

Textpad text editor syntax definition file for ALAN 3, by Stephen Griffiths.

[16-Aug-2004] if-archive/solutions/slouch.sol
IFDB entry

Solution to Slouching Towards Bedlam, including all the possible endings, by Michael Martin.

[15-Aug-2004] if-archive/magnetic-scrolls/interpreters/magnetic/Magnetic22DC.zip
View contents

Magnetic v2.2 for the Sega Dreamcast, version 1.2 of Eytan Kaziberdov's port.

[15-Aug-2004] if-archive/programming/hugo/executables/hugov30_dreamcast.zip
View contents

Sega Dreamcast executable of the Hugo Run-time engine (text-only), version 3.0.07, ported by Eytan Kaziberdov.

[15-Aug-2004] if-archive/games/adrift/MysteryOfDarkhavenCaves.taf
IFDB entry
IFWiki: The_Mystery_Of_The_Darkhaven_Caves

The Mystery Of The Darkhaven Caves, by David Whyld.

[03-Aug-2004] if-archive/games/zcode/Puppet.zip
View contents
IFDB entry

The Puppet-Man (Larsoft Adventure number 5). Originally written by G.H. Larsen (1987) and converted to Inform by William Stott. Release 2 / Serial number 040803. (the original BBC version is in games/bbc/Puppet.zip)

[03-Aug-2004] if-archive/games/bbc/Puppet.zip
View contents
IFDB entry

The Puppet-Man (Larsoft Adventure number 5). Written by G.H. Larsen (1987) and released as public domain in 2002. (a Z-code version is in games/zcode/Puppet.zip)

[02-Aug-2004] if-archive/games/competition2004/zcode/scoop/scoop.rec
[02-Aug-2004] if-archive/info/archive-stats/ifarc-2004-Jul.txt
[31-Jul-2004] if-archive/games/competition2004/tads3/squarecircle/SCWalkThru.txt
[31-Jul-2004] if-archive/games/zcode/enter.z5
IFDB entry

The Enterprise Incidents: A Middle School Fantasy, written by Brendan Desilets. Release 1 / Serial number 020428. (a later Glulx version is in games/glulx/enterprise.blb)

[30-Jul-2004] if-archive/infocom/compilers/inform6/library/contributions/Markup.zip
View contents

A HTML-like markup extension for Glulx and Z-code, allowing markup of text styles and formatting, inline pictures and hyperlinks (the latter two for Glulx only), by Simon Baldwin. Archive includes the library, example code and the example compiled for both Glulx and Z-code.

[30-Jul-2004] if-archive/magazines/InsideAdrift/insideadrift18.pdf

Issue # 18, August 2004

[29-Jul-2004] if-archive/games/zcode/german/deklinator.z5
IFDB entry

A tool for finding an object's correct declination in a German Z-code adventure. (Ein Tool um die richtige Deklination fur ein Objekt zu finden (für deutsche Z-Code Textadventures).) Version 1.0, by Christof Menear.

[29-Jul-2004] if-archive/infocom/compilers/inform6/utilities/deklinator.z5
IFDB entry

A tool for finding an object's correct declination in a German Z-code adventure. (Ein Tool um die richtige Deklination fur ein Objekt zu finden (für deutsche Z-Code Textadventures).) Version 1.0, by Christof Menear.

[27-Jul-2004] if-archive/solutions/french/lmpsd.sol
IFDB entry
IFWiki: La Mort Pour Seul Destin

Walkthrough for La Mort Pour Seul Destin, by JB Ferrant.

[27-Jul-2004] if-archive/solutions/lmpsd.sol
IFDB entry
IFWiki: La Mort Pour Seul Destin

Walkthrough for La Mort Pour Seul Destin, by JB Ferrant.

[27-Jul-2004] if-archive/programming/alan/executables/alan287linux.i86.tgz
View contents

ALAN package version 2.8.7 for i86 Linux, compiled by Stephen Griffiths.

[26-Jul-2004] if-archive/info/archive-stats/ifarc-2003.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2003-Jan.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2003-Feb.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2003-Mar.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2003-Apr.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2003-May.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2003-Jun.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2003-Jul.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2003-Aug.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2003-Sep.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2003-Oct.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2003-Nov.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2003-Dec.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2004-Jan.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2004-Feb.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2004-Mar.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2004-Apr.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2004-May.txt
[26-Jul-2004] if-archive/info/archive-stats/ifarc-2004-Jun.txt
[23-Jul-2004] if-archive/games/adrift/stowaway.zip
View contents
IFDB entry
IFWiki: Stowaway

Stowaway, version 1.0, by J. Freebase. WARNING: Contains adult content.

[23-Jul-2004] if-archive/infocom/compilers/inform6/executables/inform630_riscos32bit.zip
View contents

Inform 6.30 for the Acorn Archimedes RISC OS (32bit), compiled by Jon Ripley

[21-Jul-2004] if-archive/solutions/maps/fish-maps.zip
View contents
IFDB entry
IFWiki: Fish!

Maps of Fish! in GUEmap and PDF formats, by Sven Siggelkow.

[19-Jul-2004] if-archive/infocom/compilers/inform6/library/contributions/wearable.zip
View contents

A library for clothing, by "she's long gone". Includes the library, documentation and a demonstration game.

[19-Jul-2004] if-archive/infocom/compilers/inform6/library/contributions/swap.h

A function to swap two objects, moving each to the other's parent, by "she's long gone".

[18-Jul-2004] if-archive/programming/tads3/library/contributions/old/DupDobj-1.2.t

An extension to allow author control over the handling of duplicate direct objects in the same command (e.g. EXAMINE LEAVES, TWIGS AND BRANCHES). Version 1.2, by Eric Eve.

[18-Jul-2004] if-archive/games/zcode/9Dancers.zip
View contents
IFDB entry

The Nine Dancers (Larsoft Adventure number 4). Originally written by G.H. Larsen (1986) and converted to Inform by William Stott. Release 2 / Serial number 040718. (the original BBC version is in games/bbc/9Dancers.zip)

[13-Jul-2004] if-archive/magazines/SPAG/SPAG37

Issue # 37, July 10, 2004

[11-Jul-2004] if-archive/solutions/GuiltyBastards.txt
IFDB entry

Walkthrough for Guilty Bastards, by Terri Sheehan.

[11-Jul-2004] if-archive/solutions/nucsub.tips
IFDB entry

tips for The Nuclear Submarine Adventure, by Bill Templeton and Rick Hanson

[11-Jul-2004] if-archive/solutions/inherit.sol
IFDB entry

Solution to Inheritance, by Eric Toth.

[11-Jul-2004] if-archive/games/springthing/2003/puddles/walkthrough.doc

Walkthrough for Puddles on the Path.

[11-Jul-2004] if-archive/games/source/basic/survival.bas
IFDB entry

Survival, MBasic source code.

[10-Jul-2004] if-archive/programming/tads3/library/contributions/ncDebugActions.t

Debugging verbs for testing a game. The verbs are modelled after those in the TADS 2 module wizard.t. Version 1.1, by Nikos Chantziaras.

[06-Jul-2004] if-archive/games/competition2004/windows/ninja/ninja.txt
[06-Jul-2004] if-archive/games/competition2004/windows/ninja/ninja.exe
[06-Jul-2004] if-archive/games/competition2004/windows/ninja/ninja.bas
[04-Jul-2004] if-archive/games/c64/paul-panks/bvent.zip
View contents
IFDB entry

B-Venture, version 1.26, by Paul Panks. Included is an MS-DOS executable and a disk image for the C64/C128/Vic20.

[04-Jul-2004] if-archive/games/pc/paul-panks/bvent.zip
View contents
IFDB entry

B-Venture, version 1.26. Included is an MS-DOS executable and a disk image for the C64/C128/Vic20.

[29-Jun-2004] if-archive/games/source/basic/melark.zip
View contents
IFDB entry

The Melarkian, version 1.01, by Paul Panks.

[27-Jun-2004] if-archive/games/pc/paul-panks/fairlcas.zip
View contents

Fair Light Castle, version 1.04.

[26-Jun-2004] if-archive/games/pc/paul-panks/8kadv.zip
View contents
IFDB entry

Dunric's 8K Adventure, version 1.15.

[25-Jun-2004] if-archive/magazines/InsideAdrift/insideadrift17.pdf

Issue # 17, July 2004

[22-Jun-2004] if-archive/games/tag/besucher.zip
View contents
IFDB entry

Der Besucher, version 1.2, a German text adventure by Zoltan Carnovasch.

[18-Jun-2004] if-archive/games/pc/paul-panks/wfpc.zip
View contents
IFDB entry

Westfront PC: The Trials of Guilder, version 20.00. A text role-playing game.

[17-Jun-2004] if-archive/games/tads/videobar.zip
View contents
IFDB entry

I'm Gonna Take You To The Video Bar! Version 1.1, by James Mitchelhill.

[14-Jun-2004] if-archive/games/zcode/solitary.txt
IFDB entry

Notes on Solitary, by the game's author.

[14-Jun-2004] if-archive/solutions/adv660-hints.txt
IFDB entry

Question and answer hint file for the 660 point version of Colossal Cave (Adventure 4+ version 10.06). Version 1.1, originally written by Arthur DiBianca and amended by Mike Arnautov.

[13-Jun-2004] if-archive/infocom/compilers/inform6/executables/old/inform630_amiga030.lha

Inform 6.30 for the Amiga, 68030 version, with optional GUI, by Richard H. Poser II

[13-Jun-2004] if-archive/infocom/compilers/inform6/executables/old/inform630_amiga.lha

Inform 6.30 for the Amiga, 68000 version, with optional GUI, by Richard H. Poser II

[13-Jun-2004] if-archive/programming/tads2/library/old/tadslib_258.zip
View contents

The library files for TADS, version 2.5.8, by Mike Roberts.

[13-Jun-2004] if-archive/art/if-artshow/year2004/swanglass.gif
IFDB entry
IFWiki: Swanglass

Image of a Swanglass, by Yoon Ha Lee.

[12-Jun-2004] if-archive/programming/tads3/library/old/tads_lib_307.zip
View contents

Standard adventure libraries for TADS 3.0.7, by Mike Roberts.

[12-Jun-2004] if-archive/games/pc/paul-panks/questomo.zip
View contents

The Quest for Waitomo Cave, version 1.12.

[10-Jun-2004] if-archive/games/adrift/DragonShrine.zip
View contents
IFDB entry
IFWiki: The Curse of DragonShrine

The Curse of DragonShrine, by Mystery.

[07-Jun-2004] if-archive/games/zcode/solitary.z5
IFDB entry

Solitary, A Single Room Reminiscence, by Kahlan. Release 2 / Serial number 040607.

[06-Jun-2004] if-archive/infocom/compilers/inform6/library/contributions/mistype.h

A library to automatically correct minor typing errors by the player. Version 1.24, by Cedric Knight.

[06-Jun-2004] if-archive/games/glulx/CaveGlulx.zip
View contents
IFDB entry

Cave, by William Stott. Release 1 / Serial number 040606. A demonstration game, based on Dragon Adventure, showing how to put sounds and pictures into a Glulx game. Archive includes commented source code and compiled Glulx game file.

[06-Jun-2004] if-archive/games/source/inform/CaveGlulx.zip
View contents

Cave, by William Stott. A demonstration game, based on Dragon Adventure, showing how to put sounds and pictures into a Glulx game. Archive includes commented source code and compiled Glulx game file.

[30-May-2004] if-archive/art/if-artshow/year2004/firetower_map.jpg
IFDB entry
IFWiki: The Fire Tower

Map of The Fire Tower. Note that this map may be considered a spoiler for the game, so view with caution.

[29-May-2004] if-archive/art/if-artshow/year2004/battle.t3
IFDB entry
IFWiki: The Battle of Walcot Keep

The Battle of Walcot Keep, version 1.0, by Steve Breslin, Eric Eve and Lindsey Hair.

[29-May-2004] if-archive/art/if-artshow/year2004/flametop.z5
IFDB entry
IFWiki: Flametop

Flametop, by David J. Malaguti. Release 1 / Serial number 040528

[28-May-2004] if-archive/art/if-artshow/year2004/firetower.z8
IFDB entry
IFWiki: The Fire Tower

The Fire Tower, a virtual summer hike, by Jacqueline A. Lott. Release 1 / Serial number 040528

[26-May-2004] if-archive/art/if-artshow/year2004/swanglass.z5
IFDB entry
IFWiki: Swanglass

Swanglass, version 0.4, by Yoon Ha Lee. Release 1 / Serial number 160702

[25-May-2004] if-archive/games/adrift/shardsofmemory.taf
IFDB entry
IFWiki: Shards Of Memory

Shards of Memory, by David Whyld.

[25-May-2004] if-archive/games/mini-comps/adrift/onehourcomp3.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: ADRIFT 3rd One Hour Comp 2003

All the entries in the The Third ADRIFT One-Hour Game Competition:

  • Apprentice of the Demonhunter, by The Mad Monk.
  • The Curse of the Revenge of the Ghost of the Evil Chicken of Doom... Returns!, by Mel S.
  • Doom Cat!!, by Eric Mayer.
  • The Farthest Shore, by Stewart J. McAbney.
  • Forum 2, by Woodfish.
  • Just My Imagination-Musings of a Child, by Mystery.
  • The Pyramid of Hamaratum, by KF.
  • Quest for Flesh, by Daniel Hiebert.
  • The Revenge of Clueless Bob Newbie!, by David Whyld.
  • The Revenge of Clueless Bob Newbie Part 2: This Time it's Personal, by David Whyld.
  • Saffire, by Woodfish.
  • A Short Damn Fantasy Adventure, by David Whyld.
  • That Crazy Radioactive Monkey!, by Mel S.
[25-May-2004] if-archive/games/mini-comps/adrift/onehourcomp2.zip
View contents
IFDB entry, entry
IFDB comp
IFWiki: ADRIFT 2nd One Hour Comp 2003

All the entries in the The Second ADRIFT One-Hour Game Competition:

  • Dance Fever USA, by Mel S.
  • Forum, by Woodfish.
  • The Saga of Percy the Viking, by David Whyld.
[25-May-2004] if-archive/games/mini-comps/adrift/minicomp.zip
View contents
IFDB entry, entry, entry, entry
IFWiki: ADRIFT Minicomp 2003

All the entries in the Summer 2003 ADRIFT Mini-Competition:

  • Diary of a Stripper, by Christopher Cole.
  • Monsters, by Daniel Hiebert.
  • Neighbours From Hell, by David Whyld.
  • Thorn, by Eric Mayer.
[25-May-2004] if-archive/games/mini-comps/adrift/onehourcomp4.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: ADRIFT 4th One Hour Comp 2004, Agent_4-F_From_Mars, The_Cat_in_the_Tree, David_Good

All the entries in the The Fourth ADRIFT One-Hour Game Competition:

  • Adrift Maze, by Mystery.
  • Agent 4-F From Mars, by Michael Arnaud.
  • Argh's Great Escape, by Mystery.
  • The Cat in the Tree, by Sockets.
  • Cruel and Hilarious Punishment!, by Mel S.
  • An Evening with the Evil Chicken of Doom, by Mel S.
  • Get Treasure for Trabula, by David Good.
  • Goblin Hunt, by David Whyld.
  • Ice Cream, by Sockets.
  • SE: Wreckage, by Daniel Hiebert.
  • Shred 'em, by David Good.
  • SPAM, by Anonymous.
  • Topaz, by Woodfish.
  • Undefined, by 30otsix.
  • Vagabond, by Scott Meridian.
  • Woof, by Roberto Grassi.
[25-May-2004] if-archive/games/mini-comps/adrift/onehourcomp.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: ADRIFT 1st One Hour Comp 2002, Jason_Vs._Salm, Microbe_Willie_vs._The_Rat, The_Haunted_House_of_Hideous_Horror, A_monkey_too_many, The_Evil_Chicken_of_Doom!, The_Princess_In_The_Tower, A_Masochist's_Heaven, The_Green_Princess, The_Game_To_End_All_Games

All the entries in the The First ADRIFT One-Hour Game Competition:

  • The Evil Chicken of Doom!, by Mel S.
  • The Game To End All Games, by Woodfish.
  • The Green Princess, by The Invisible Man.
  • The Haunted House of Hideous Horror, by David Whyld.
  • Jason vs. Salm, by Sockets.
  • A Masochist's Heaven, by Monk.
  • Microbe Willie vs. The Rat, by Jeremy Yoder.
  • A Monkey Too Many, by Echarin.
  • The Princess in the Tower, by David Whyld.
[24-May-2004] if-archive/art/if-artshow/year2004/lrotn.gam
IFDB entry
IFWiki: Last Ride of the Night

Last Ride of the Night, release 1.0, by Mordechai Shinefield.

[23-May-2004] if-archive/games/adrift/topaz.taf
IFDB entry
IFWiki: Topaz

Topaz, by Woodfish. This is an update to the version of this game in "compendium.zip".

[23-May-2004] if-archive/solutions/3monkeys_solution.txt
IFDB entry

Soulution for Three Monkeys, One Cage, by the game's author, Robert Goodwin.

[14-May-2004] if-archive/magazines/InsideAdrift/insideadrift16.pdf

Issue # 16, May/June 2004

[12-May-2004] if-archive/programming/glk/implementations/gtkglk-0.3.tar.gz
View contents

Source for GTK+ 2.0 based implementation of Glk 0.61, version 0.3, written by Evin Robertson.

[10-May-2004] if-archive/games/amstrad/crystal.txt

The Crystal of Nebumeth, by Ian Larkin, written in BASIC (for Amstrad NC100/200).

[07-May-2004] if-archive/games/source/inform/glkebook_src.zip
View contents
IFDB entry

GlkeBook, a PalmOS pdb DOC format eBook reader, by Simon Baldwin.

[07-May-2004] if-archive/games/glulx/glkebook.blb
IFDB entry

GlkeBook, a PalmOS pdb DOC format eBook reader, by Simon Baldwin. (source code is in games/source/inform/glkebook_src.zip)

[06-May-2004] if-archive/programming/editors/imaginate1500.zip
View contents

Imaginate 1.5, a Windows editor designed for writing IF, by Richard Northedge. Supports TADS, Inform, and ALAN.

[03-May-2004] if-archive/games/adrift/Monsters.zip
View contents
IFDB entry
IFWiki: Monsters

Monsters, Release 2, by Daniel Hiebert.

[02-May-2004] if-archive/games/adrift/compendium.zip
View contents
IFDB entry, entry, entry, entry, entry, entry
IFWiki: The Game To End All Games, Forum, Forum 2, Saffire, Topaz

The Woodfish Compendium, a collection of all Woodfish's games:

  • The Game to End All Games
  • Forum
  • Forum 2
  • ImagiDroids
  • Saffire
  • Topaz
[25-Apr-2004] if-archive/programming/glulx/interpreters/git/dosgit-104.zip
View contents

MS-DOS binaries of Git 1.0.4, ported by Sebastian Wallmann.

[21-Apr-2004] if-archive/games/tads/ReeferIsland.gam
IFDB entry
IFWiki: Reefer Island

Reefer Island, a Joneser's Odyssey. Version 1.0, written by Steve Barrera.

[16-Apr-2004] if-archive/infocom/compilers/inform6/examples/contributions/BakersDozen.zip
View contents

13 short Inform programming examples, by Al.

[13-Apr-2004] if-archive/magazines/SPAG/SPAG9

Issue # 9, June 11, 1996

[13-Apr-2004] if-archive/magazines/SPAG/SPAG8

Issue # 8, February 5, 1996

[13-Apr-2004] if-archive/magazines/SPAG/SPAG7

Issue # 7, Special 1995 IF Competition Issue

[13-Apr-2004] if-archive/magazines/SPAG/SPAG6

Issue # 6, July 31, 1995

[13-Apr-2004] if-archive/magazines/SPAG/SPAG5

Issue # 5, April 19, 1995

[13-Apr-2004] if-archive/magazines/SPAG/SPAG4

Issue # 4, March 3, 1995

[13-Apr-2004] if-archive/magazines/SPAG/SPAG35

Issue # 35, December 31, 2003

[13-Apr-2004] if-archive/magazines/SPAG/SPAG34

Issue # 34, September 24, 2003

[13-Apr-2004] if-archive/magazines/SPAG/SPAG33

Issue # 33, June 25, 2003

[13-Apr-2004] if-archive/magazines/SPAG/SPAG32

Issue # 32, March 20, 2003

[13-Apr-2004] if-archive/magazines/SPAG/SPAG31

Issue # 31, January 3, 2003

[13-Apr-2004] if-archive/magazines/SPAG/SPAG30

Issue # 30, September 20, 2002

[13-Apr-2004] if-archive/magazines/SPAG/SPAG3

Issue # 3, October 26, 1994

[13-Apr-2004] if-archive/magazines/SPAG/SPAG29

Issue # 29, June 20, 2002

[13-Apr-2004] if-archive/magazines/SPAG/SPAG28

Issue # 28, March 20, 2002

[13-Apr-2004] if-archive/magazines/SPAG/SPAG27

Issue # 27, January 4, 2002 - Special 2001 IF Competition Issue

[13-Apr-2004] if-archive/magazines/SPAG/SPAG26

Issue # 26, September 26, 2001

[13-Apr-2004] if-archive/magazines/SPAG/SPAG25

Issue # 25, June 20, 2001

[13-Apr-2004] if-archive/magazines/SPAG/SPAG24

Issue # 24, March 24, 2001

[13-Apr-2004] if-archive/magazines/SPAG/SPAG23

Issue # 23, December 29, 2000 - Special 2000 IF Competition Issue

[13-Apr-2004] if-archive/magazines/SPAG/SPAG22

Issue # 22, September 15, 2000

[13-Apr-2004] if-archive/magazines/SPAG/SPAG21

Issue # 21, June 15, 2000

[13-Apr-2004] if-archive/magazines/SPAG/SPAG20

Issue # 20, March 15, 2000

[13-Apr-2004] if-archive/magazines/SPAG/SPAG2

Issue # 2, September 26, 1994

[13-Apr-2004] if-archive/magazines/SPAG/SPAG19

Issue # 19, January 14, 2000 - Special 1999 IF Competition Issue

[13-Apr-2004] if-archive/magazines/SPAG/SPAG18

Issue # 18, September 15, 1999

[13-Apr-2004] if-archive/magazines/SPAG/SPAG17

Issue # 17, May 10, 1999 - Special 1998 IF Competition Issue

[13-Apr-2004] if-archive/magazines/SPAG/SPAG16

Issue # 16, November 28, 1998 - "Once and Future" Special

[13-Apr-2004] if-archive/magazines/SPAG/SPAG15

Issue # 15, October 11, 1998

[13-Apr-2004] if-archive/magazines/SPAG/SPAG14

Issue # 14, May 17, 1998

[13-Apr-2004] if-archive/magazines/SPAG/SPAG13

Issue # 13, February 5, 1998 - Special 1997 IF Competition Issue

[13-Apr-2004] if-archive/magazines/SPAG/SPAG12

Issue # 12, December 13, 1997

[13-Apr-2004] if-archive/magazines/SPAG/SPAG11

Issue # 11, September 16, 1997

[13-Apr-2004] if-archive/magazines/SPAG/SPAG10

Issue # 10, February 3, 1997 - Special 1996 IF Competition Issue

[13-Apr-2004] if-archive/magazines/SPAG/SPAG1

Issue # 1, May 15, 1994

[01-Apr-2004] if-archive/games/adrift/ASDFA.taf
IFDB entry
IFWiki: A Short Damn Fantasy Adventure

A Short Damn Fantasy Adventure, by David Whyld.

[27-Mar-2004] if-archive/magazines/InsideAdrift/insideadrift15.pdf

Issue # 15, April 2004

[26-Mar-2004] if-archive/infocom/compilers/inform6/executables/inform630_linux.i386.rpm

Inform 6.30 for Red Hat/Fedora Linux packaged in an RPM, compiled by Keith Fieldhouse.

[24-Mar-2004] if-archive/games/zcode/causality.z5
IFDB entry

Causality: The Search for Eternal Life, by Hugo Martay. Release 4 / Serial number 240304.

[18-Mar-2004] if-archive/games/adrift/DeadReckoning.taf
IFDB entry
IFWiki: Dead Reckoning

Dead Reckoning, by David Whyld.

[18-Mar-2004] if-archive/games/adrift/HalloweenHijinks.taf
IFDB entry

Halloween Hijinks, by David Whyld.

[18-Mar-2004] if-archive/games/adrift/GoblinHunt.taf
IFDB entry
IFWiki: Goblin Hunt

Goblin Hunt, by David Whyld.

[18-Mar-2004] if-archive/games/adrift/WorstGameInTheWorld.taf
IFDB entry
IFWiki: The Worst Game In The World... Ever!!!

The Worst Game In The World... Ever!!! by David Whyld.

[18-Mar-2004] if-archive/games/adrift/PercyTheViking.taf
IFDB entry
IFWiki: The Saga Of Percy The Viking

The Saga Of Percy The Viking, by David Whyld.

[18-Mar-2004] if-archive/games/adrift/JimPond.taf
IFDB entry
IFWiki: Jim Pond & The Agents Of F.A.R.T.

Jim Pond 1, by David Whyld.

[18-Mar-2004] if-archive/games/adrift/NeighboursFromHell.taf
IFDB entry
IFWiki: Neighbours From Hell

Neighbours From Hell, by David Whyld.

[18-Mar-2004] if-archive/games/adrift/CBN2.taf
IFDB entry
IFWiki: The_Revenge_Of_Clueless_Bob_Newbie,_Part_2:_This_Time_It's_Personal

The Revenge Of Clueless Bob Newbie, Part 2: This Time It's Personal, by David Whyld.

[18-Mar-2004] if-archive/games/adrift/BarneysProblem.taf
IFDB entry
IFWiki: Barney's_Problem

Barney's Problem, by David Whyld.

[18-Mar-2004] if-archive/games/adrift/CBN1.taf
IFDB entry
IFWiki: The_Revenge_Of_Clueless_Bob_Newbie!

The Revenge Of Clueless Bob Newbie! by David Whyld.

[18-Mar-2004] if-archive/games/adrift/CowboyBlues.taf
IFDB entry
IFWiki: Cowboy Blues

Cowboy Blues, by David Whyld.

[18-Mar-2004] if-archive/games/adrift/DayAtTheOffice.taf
IFDB entry
IFWiki: A Day At The Office

A Day at the Office, by David Whyld.

[18-Mar-2004] if-archive/games/adrift/CityInFear.taf
IFDB entry

City in Fear, by David Whyld.

[18-Mar-2004] if-archive/games/tads/hamper.gam
IFDB entry
IFWiki: To Hell in a Hamper

To Hell in a Hamper, version 1.0, by J.J. Guest. (an Adrift version is in games/adrift/ToHellInAHamper.zip, and glulx is in games/glulx/To_Hell_in_a_Hamper.gblorb)

[17-Mar-2004] if-archive/magazines/SPAG/SPAG36

Issue # 36, March 16, 2004

[14-Mar-2004] if-archive/games/bbc/9Dancers.zip
View contents
IFDB entry

The Nine Dancers (Larsoft Adventure number 4). Written by G.H. Larsen (1986) and released as public domain in 2002. (a Z-code version is in games/zcode/9Dancers.zip)

[13-Mar-2004] if-archive/infocom/compilers/inform6/library/contributions/plback.h

A library extension (for the Platypus library only) that implements a GO BACK verb, by Alexandre Muniz. Version 1.1.

[13-Mar-2004] if-archive/solutions/maintenance_man.txt
IFDB entry

Hints, a walkthrough, and a mini-review of The Maintenance Man, by Ryan Cuthbertson.

[11-Mar-2004] if-archive/infocom/compilers/inform6/executables/inform630_beos_x86.zip
View contents

Inform 6.30 for BeOS on x86, compiled by Sophie Fruehling.

[09-Mar-2004] if-archive/games/zcode/Ralph.z5
IFDB entry
IFWiki: Ralph (by Schmidt)

Ralph, An Interactive Sniffing by Miron Schmidt. Release 9 / Serial number 040309. (source code is in games/source/inform/Ralph.inf; the original competition entry is in games/competition96/ralph)

[09-Mar-2004] if-archive/games/source/inform/Ralph.inf
IFDB entry
IFWiki: Ralph (by Schmidt)

Ralph, An Interactive Sniffing by Miron Schmidt. (Inform 6) Release 9 / Serial number 040309. (a compiled version is in games/zcode/Ralph.z5)

[08-Mar-2004] if-archive/infocom/compilers/inform6/library/contributions/old/ORLibrary1.3b.zip
View contents
IFWiki: ORLibrary

A library that builds upon and extends the standard Inform library. Version 1.3b, by Jim Fisher. This version requires at least Inform 6.30.

[07-Mar-2004] if-archive/infocom/compilers/inform6/executables/inform630_mac362.hqx

Inform 6.30 for 68K or PPC Macintosh (MacOS 7.0 and Color QuickDraw required), Mac interface version 3.62, by Robert A. Pelak.

[04-Mar-2004] if-archive/games/archimedes/frankie.zip
View contents
IFDB entry
IFWiki: Frankenstein's Legacy

Frankenstein Adventure. Originally published in the Cload TRS-80 magazine, October 1981 (author unknown), and converted to Inform by William Stott. (a Z-code version is in games/zcode/frankie.zip)

[04-Mar-2004] if-archive/games/zcode/frankie.zip
View contents
IFDB entry
IFWiki: Frankenstein's Legacy

Frankenstein Adventure. Originally published in the Cload TRS-80 magazine, October 1981 (author unknown), and converted to Inform by William Stott. Release 1 / Serial number 040304. (a RISC OS version is in games/archimedes/frankie.zip)

[04-Mar-2004] if-archive/infocom/interpreters/frotz/CliFrotz1.3.zip
View contents
IFWiki: CliFrotz

Frotz version 2.43 for PalmOS handhelds. Requires Hires and expansion cards. Version 1.3, ported by Sian Quade.

[02-Mar-2004] if-archive/infocom/compilers/inform6/utilities/unixcasefix.sh

A Unix shell script that generates correctly cased symbolic links to the library files, by Glen Smith.

[02-Mar-2004] if-archive/infocom/compilers/inform6/executables/inform630_386pc.zip
View contents

Inform 6.30 for 386+ PCs, built with DJGPP by Jayson Smith.

[01-Mar-2004] if-archive/games/zcode/affront.zip
View contents
IFDB entry

Annoyotron IV: Affrontotron, by Joe Mason. Release 1 / Serial number 040226.

[29-Feb-2004] if-archive/solutions/aayela_walk.txt
IFDB entry
IFWiki: Aayela

Walkthrough for Aayela by the game's author, Magnus Olsson. (the game is in games/tads/aayela.gam)

[29-Feb-2004] if-archive/infocom/compilers/inform6/executables/inform630_linux.gz

Inform 6.30 for Linux, compiled by Cedric Knight.

[28-Feb-2004] if-archive/infocom/compilers/inform6/source/old/inform630_source.zip
View contents

Inform 6.30 source code (February 2004), by Graham Nelson, et al.

[28-Feb-2004] if-archive/infocom/compilers/inform6/source/old/inform621_source.zip
View contents

Inform 6.21 source code (April 1999), by Graham Nelson.

[28-Feb-2004] if-archive/magazines/SPAC/spac27.zip
View contents

SPAC Issue # 27, Mayo 2003

[28-Feb-2004] if-archive/magazines/SPAC/spac28.zip
View contents

SPAC Issue # 28, Junio 2003

[28-Feb-2004] if-archive/magazines/SPAC/spac29.zip
View contents

SPAC Issue # 29, Julio 2003

[28-Feb-2004] if-archive/magazines/SPAC/spac30.zip
View contents

SPAC Issue # 30, Septiembre 2003

[28-Feb-2004] if-archive/magazines/SPAC/spac32.zip
View contents

SPAC Issue # 32, Noviembre 2003

[28-Feb-2004] if-archive/magazines/SPAC/spac31.zip
View contents

SPAC Issue # 31, Octubre 2003

[28-Feb-2004] if-archive/magazines/SPAC/spac33.zip
View contents

SPAC Issue # 33, Enero 2004

[27-Feb-2004] if-archive/infocom/compilers/inform6/library/old/inform_library611.zip
View contents

The Inform 6/11 libraries (April 2004), zipped into a single file.

[27-Feb-2004] if-archive/magazines/InsideAdrift/insideadrift14.pdf

Issue # 14, February 2004

[27-Feb-2004] if-archive/games/competitions-spanish/brevecomp2/br2-libro_4.zip
View contents
IFDB entry

El libro que se aburría, by Jenesis. Revision 3 / Numero de serie 031202. (also in games/zcode/spanish/libro.z5)

[27-Feb-2004] if-archive/games/competitions-spanish/brevecomp2/br2-castillo.zip
View contents
IFDB entry

El castillo de los lamentos, version 2, by Sebastian Balestrieri. Revision 1 / Numero de serie 031122.

[27-Feb-2004] if-archive/games/competitions-spanish/brevecomp2/br2-cubo.zip
View contents
IFDB entry

Cubo, by Santiago Eximeno. Revision 1 / Numero de serie 000001.

[27-Feb-2004] if-archive/games/competitions-spanish/brevecomp2/br2-dwight.zip
View contents
IFDB entry

Basado en el relato de Undeath: El caso de Randolph Dwight, by El Clerigo Urbatain. Revision 1 / Numero de serie 031115. (an updated post-competition release is in games/glulx/spanish/dwight.zip)

[27-Feb-2004] if-archive/games/competitions-spanish/brevecomp2/br2-enterrado.zip
View contents
IFDB entry

Enterrado vivo, release 4.1, by Jon.

[27-Feb-2004] if-archive/games/competitions-spanish/brevecomp2/br2-mimoso.zip
View contents
IFDB entry

The Mimoso Adventure, by Tenebrofan. Revision 4 / Numero de serie 000001.

[27-Feb-2004] if-archive/games/competitions-spanish/brevecomp2/br2-quenoche.zip
View contents
IFDB entry

Que nochem by Baltasar, el arquero. Revision 1 / Numero de serie 031015.

[27-Feb-2004] if-archive/games/competitions-spanish/brevecomp2/br2-rural.zip
View contents
IFDB entry

La Aventura Rural, by Javier Carrascosa Revision 1 / Numero de serie 031104.

[27-Feb-2004] if-archive/games/competitions-spanish/nanocomp4/n4-zerogrados.zip
View contents
IFDB entry

ZeroGraDoS, by Jarel. Revision 1 / Numero de serie 030319

[27-Feb-2004] if-archive/games/competitions-spanish/brevecomp2/br2-luna.zip
View contents
IFDB entry

La sombra de la luna negra, by Depresiv. Revision 1 / Numero de serie 030304.

[27-Feb-2004] if-archive/games/competitions-spanish/nanocomp4/n4-problemas.zip
View contents
IFDB entry

Problemas, by Hachimorriac Juegos.

[27-Feb-2004] if-archive/games/competitions-spanish/nanocomp4/n4-faenor.zip
View contents
IFDB entry

Un paseo por Faenor, by IO Group.

[27-Feb-2004] if-archive/games/competitions-spanish/nanocomp4/n4-otrpalab.zip
View contents
IFDB entry

En otras palabras, by Aryekaix. Revisión 1 / Número de serie 031226. Archive contains story file and Inform source code.

[27-Feb-2004] if-archive/games/competitions-spanish/nanocomp4/n4-aluzine.zip
View contents
IFDB entry

Aluzine, La aventura del trabajo diario, by Baltasar, el arquero. Revision 1 / Numero de serie 122103

[27-Feb-2004] if-archive/games/competitions-spanish/nanocomp4/n4-dioszaglx.zip
View contents
IFDB entry

Dios en zapatillas, by Jenesis. Revision 1 / Numero de serie 040107

[27-Feb-2004] if-archive/games/competitions-spanish/nanocomp4/n4-etpa.zip
View contents
IFDB entry

ETPA, by Chryshantemum Adventures.

[27-Feb-2004] if-archive/games/competitions-spanish/nanocomp4/n4-domador.zip
View contents
IFDB entry

El caso del misterioso asesinato del domador de pulgas del circo de Montmartre, by Gaston Cafard. Revision 3 / Numero de serie 030921

[27-Feb-2004] if-archive/games/competitions-spanish/nanocomp4/n4-duende.zip
View contents
IFDB entry

Duende, by Fray Fernando.

[27-Feb-2004] if-archive/games/competitions-spanish/nanocomp4/n4-salfin.zip
View contents
IFDB entry

El monje Salfin, by Harchimorrac Juegos.

[27-Feb-2004] if-archive/games/competitions-spanish/nanocomp4/n4-sinsentido.zip
View contents
IFDB entry

Sin Sentido, by Presi. Revision 1 / Numero de serie 031230

[23-Feb-2004] if-archive/games/c64/german/punktum.zip
View contents
IFDB entry

Punktum, by Oliver Moeller.

[23-Feb-2004] if-archive/games/c64/german/tinvalley.zip
View contents
IFDB entry, entry

Tinvalley and Tinvalley 2, both by Oliver Moeller.

[21-Feb-2004] if-archive/infocom/compilers/inform6/library/contributions/rap12.zip
View contents
IFWiki: Reactive Agent Planner

Reactive Agent Planner for Inform, a goal seeking library for Inform NPCs. Version 1.2, originally by Nate Cull, and updated with a Perl preprocessor by Sam Denton.

[20-Feb-2004] if-archive/games/adrift/TheLastHour.zip
View contents
IFDB entry
IFWiki: The Last Hour

The Last Hour, by Roberto Grassi, written for the 2004 ADRIFT "One Room" Competition. Archive includes game file and documentation.

[20-Feb-2004] if-archive/games/zcode/Misdirection.txt
IFDB entry
IFWiki: The Act of Misdirection

Announcement for The Act Of Misdirection.

[17-Feb-2004] if-archive/infocom/compilers/inform6/utilities/log2inf.pl

A Perl script that generates Inform source code from transcript files, by Sam Denton.

[15-Feb-2004] if-archive/games/spectrum/spanish/whitman.zip
View contents
IFDB entry

Whitman Day (parts 1 to 3), by Juan Manuel Martin Castillo.

[15-Feb-2004] if-archive/games/spectrum/spanish/things.zip
View contents
IFDB entry

Things!, by Juan Manuel Martin Castillo.

[15-Feb-2004] if-archive/games/spectrum/spanish/thehouse.zip
View contents
IFDB entry

The House, by Juan Manuel Martin Castillo.

[15-Feb-2004] if-archive/games/spectrum/spanish/profundo.zip
View contents
IFDB entry

El Sueno Profundo (part 1), by Juan Manuel Martin Castillo.

[15-Feb-2004] if-archive/games/spectrum/spanish/freeze.zip
View contents
IFDB entry

Freeze Aliens, by Juan Manuel Martin Castillo.

[14-Feb-2004] if-archive/games/archimedes/dragon.zip
View contents
IFDB entry

Dragon Adventure, a simple text adventure for players aged 9 and over, by William Stott. (a Z-code version is in games/zcode/dragon.zip, and a Glulx version is in games/glulx/dragon.zip)

[14-Feb-2004] if-archive/games/glulx/dragon.zip
View contents
IFDB entry

Dragon Adventure, a simple text adventure for players aged 9 and over, by William Stott. Release 2 / Serial number 040211. (a plain-text Z-code version is in games/zcode/dragon.zip, and a RISC OS version is in games/archimedes/dragon.zip)

[14-Feb-2004] if-archive/games/zcode/dragon.zip
View contents
IFDB entry

Dragon Adventure, a simple text adventure for players aged 9 and over, by William Stott. Release 2 / Serial number 040211. (a Glulx version with pictures and sound effects is in games/glulx/dragon.zip, and a RISC OS version is in games/archimedes/dragon.zip)

[07-Feb-2004] if-archive/infocom/interpreters/frotz/pcktfrotzsrc_04b.zip
View contents

Source code for PocketFrotz 0.4 beta, a PocketPC port of Frotz by William Johnson, based on FrotzCE by Ian Dean.

[07-Feb-2004] if-archive/infocom/interpreters/frotz/pocketfrotz_04b.zip
View contents

PocketFrotz 0.4 beta, a PocketPC port of Frotz by William Johnson, based on FrotzCE by Ian Dean.

[05-Feb-2004] if-archive/games/c64/paul-panks/alesia.zip
View contents
IFDB entry

Alesian Plains, version 1.14, for the C64.

[03-Feb-2004] if-archive/infocom/compilers/inform6/library/contributions/torch.h

A library allowing the use of torches (the flaming, wooden kind), which can be either good (ready to be ignited), burning, or burnt-out. Written by David Griffith.

[03-Feb-2004] if-archive/magazines/Terra/old/tdif_002-r1.pdf

Terra d'IF issue 2, February 2004.

[03-Feb-2004] if-archive/programming/tads3/library/contributions/cquotes.t

A module that converts single straight quotes (') to curly ones (‘). Will either change just the ones which appear in standard English contractions such as "won't," or will change every single quote it finds that is preceeded by a letter or punctuation. Version 0.2, by Stephen Granade.

[02-Feb-2004] if-archive/programming/iage/iagesource.tar.gz
View contents

Java source code for the IAGE system.

[01-Feb-2004] if-archive/programming/glulx/interpreters/glulxe/pGlulxe-035.zip
View contents

Pocket Glulxe 0.5, a PocketPC 2002 and Windows Mobile 2003 version of Glulxe 0.3.5, built by Stark Springs. Archive includes PocketPC 2002 StrongArm executable.

[01-Feb-2004] if-archive/programming/glk/implementations/pglk-0.5.src.zip
View contents

Source code for Pocket Glk 0.5, a PocketPC 2002 and Windows Mobile 2003 implementation of Glk 0.61, written by Stark Springs.

[01-Feb-2004] if-archive/programming/glulx/interpreters/git/pgit-103.zip
View contents

PocketPC 2002 and Windows Mobile 2003 binary of Git 1.0.3, built by Stark Springs. Archive includes PocketPC 2002 StrongArm executable.

[31-Jan-2004] if-archive/games/zcode/gussdeath.z3
IFDB entry

Guss's Death, an Exercise in Interactive Fiction, by Kyle Frownfelter. Release 1 / Serial number 040131.

[30-Jan-2004] if-archive/games/zcode/spacest2.z5
IFDB entry

Space Station, a science fiction story based on the example transcript included with Infocom's Planetfall, by David Ledgard. Release 2 / Serial number 040130. (the original competition entry is in games/competition98/inform/space_st/space_st.z5 and source code is in games/source/inform/spacest2.zip)

[29-Jan-2004] if-archive/games/glulx/narco.zip
View contents
IFDB entry
IFWiki: Narcolepsy

Narcolepsy, by Adam Cadre. Version 1.07. (a package with the machine-independent Glulx game file plus the Windows Glulxe interpreter is in games/pc/narco.zip)

[28-Jan-2004] if-archive/infocom/compilers/inform6/manuals/glulx/spanish/gull_espanol+ejemplos.zip
View contents

Gull, a guide to Glulx Inform, by Adam Cadre, translated into Spanish. This archive contains the guide in PDF format, as well as the example games discussed in the guide.

[28-Jan-2004] if-archive/infocom/compilers/inform6/manuals/glulx/spanish/gull_espanol.zip
View contents

Gull, a guide to Glulx Inform, by Adam Cadre, translated into Spanish. This archive contains the guide in PDF format.

[28-Jan-2004] if-archive/infocom/compilers/inform6/manuals/glulx/spanish/gull_espanol_html.zip
View contents

Gull, a guide to Glulx Inform, by Adam Cadre, translated into Spanish. This archive contains the guide in HTML format.

[28-Jan-2004] if-archive/infocom/interpreters/tools/zwrap.pl

Zwrap 1.00, by David Griffith. A Perl program that takes a Z-code file and produces as output a Perl program containing the Z-code file, in effect creating a self-extracting Z-code executable for Unix systems. Requires Unix Frotz.

[28-Jan-2004] if-archive/infocom/articles/old/Discover_March1984_bw.pdf

"Games With a Real Byte To Them," by Gary Taubes, published in the March 1984 issue of Discover magazine. Black and white scan.

[28-Jan-2004] if-archive/games/mini-comps/speedif/SpeedIF_LMAN.zip
View contents
IFDB entry, entry, entry
IFWiki: Speed-IF Let's Make A Nightmare

Games entered in the SpeedIF Let's Make A Nightmare Competition.

[25-Jan-2004] if-archive/programming/adrift/BeginnersGuide.zip
View contents

ADRIFT Beginner's Guide (HTML), by Mystery.

[25-Jan-2004] if-archive/games/mini-comps/speedif/SpeedIF_U.zip
View contents
IFDB entry, entry, entry
IFWiki: Speed-IF U, Cheating_Death, Reality_Railroad, Death's_Scavenger_Hunt

Games entered in the SpeedIF U Competition.

[25-Jan-2004] if-archive/games/mini-comps/speedif/SpeedIF_Jacket_2.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF Jacket 2, The_Body, What_Dreams_May_Come, Pirates_and_Ninjas_and_Aliens,_Oh_My!, Being_The_Little_Guy, Ugly_Chapter, The_President,_the_Democrats,_and_Smelly_Pete, Vacationing_in_Scotland, Wormwood_Days_II:_The_Aftermath, Beyond_The_Blue_Event_Wall, Reality_Show, The_Tenyaka_Memorial_of_Vegreville

Games entered in the SpeedIF Jacket 2 Competition.

[25-Jan-2004] if-archive/games/mini-comps/speedif/SpeedIF_Destiny.zip
View contents
IFDB entry, entry
IFWiki: Speed-IF of Destiny

Games entered in the SpeedIF of Destiny Competition.

[25-Jan-2004] if-archive/games/mini-comps/speedif/SpeedIF20.zip
View contents
IFDB entry, entry, entry, entry, entry
IFWiki: Speed-IF 20, Oh_Miranda!, Llangollen_Rock_City, 21_Points, Sell-Out, Great_Zimbabwe

Games entered in the SpeedIF 20 Competition.

[25-Jan-2004] if-archive/games/source/inform/zchess.zip
View contents

Z-Chess, release 4, by Eric Schmidt. An abuse of the Z-Machine that allows two people to play chess. Archive includes Z-code game and Inform source code.

[25-Jan-2004] if-archive/games/zcode/zchess.zip
View contents
IFDB entry

Z-Chess, release 4, by Eric Schmidt. An abuse of the Z-Machine that allows two people to play chess. Archive includes Z-code game and Inform source code.

[25-Jan-2004] if-archive/games/adrift/LegacyOfAPrincess.zip
View contents
IFDB entry

Legacy of a Princess, by Red Jett. An adventure set in the world of the Zelda games.

[24-Jan-2004] if-archive/games/c64/paul-panks/pauladv.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry

A compilation of Paul's adventures for the C64 and Plus/4, version 1.10.

[24-Jan-2004] if-archive/games/pc/narco.zip
View contents
IFDB entry

Narcolepsy, by Adam Cadre. Version 1.07. Archive includes the machine-independent Glulx game file plus the Windows Glulxe interpreter. (the Glulx game file on its own is in games/glulx/narco.zip)

[23-Jan-2004] if-archive/games/mini-comps/speedif/SpeedIF_5A.zip
View contents
IFDB entry, entry, entry, entry, entry
IFWiki: Speed-IF 5th Anniversary

Games entered in the Fifth Aniversary SpeedIF Competition.

[21-Jan-2004] if-archive/games/adrift/SelmasWill.zip
View contents
IFDB entry
IFWiki: Selma's Will

Selma's Will, by Mystery.

[19-Jan-2004] if-archive/games/tads/gate.gam
IFDB entry

The Gate, version 1.1. An interactive decision by Owen Parish.

[19-Jan-2004] if-archive/programming/adrift/Manual.pdf

Manual for Adrift 4.0, by Campbell Wild.

[17-Jan-2004] if-archive/games/zcode/noroom.z5
IFDB entry
IFWiki: No Room

No Room, by Ben Heaton. Release 2 / Serial number 040117. (the original competition entry is in games/competition2003/zcode/noroom/noroom.z5 and source code in games/source/inform/noroom.inf)

[17-Jan-2004] if-archive/games/source/inform/noroom.inf
IFDB entry

No Room, by Ben Heaton. Release 2 / Serial number 040117. (the original competition entry is in games/competition2003/zcode/noroom/noroom.z5 and the game file compiled from this source is in games/zcode/noroom.z5)

[17-Jan-2004] if-archive/infocom/compilers/inform6/library/contributions/old/ORLibrary1.0c.zip
View contents
IFWiki: ORLibrary

A library that builds upon and extends the standard Inform library. Version 1.0c, by Jim Fisher. This is the last version that will work with Inform 6.21.

[10-Jan-2004] if-archive/games/zcode/german/starrider.z5
IFDB entry

Star Rider, Das interaktive Unterfangen eines blinden Passagiers, by Maximilian Kalus. Release 9 / Serial number 040110. A German text adventure set in a space ship. You are a stow-away realizing there is something wrong with the ship.

[09-Jan-2004] if-archive/magazines/InsideAdrift/insideadrift13.pdf

Issue # 13, January 2004

[04-Jan-2004] if-archive/solutions/vac_awry.txt
IFDB entry

Walkthrough for Vacation Gone Awry, by Daphne Brinkerhoff.

[04-Jan-2004] if-archive/solutions/farmers-daughter.txt
IFDB entry

solution to Farmers Daughter

[30-Dec-2003] if-archive/magazines/InsideAdrift/insideadriftrev03.pdf

2003 Year-End Review

[28-Dec-2003] if-archive/games/zcode/tess.z5
IFDB entry

Beyond The Tesseract, an Abstract Adventure by David Lo, ported to Inform by Andrew Plotkin. Release 2 / Serial number 031227. (the original game is in games/pc/tess.zip)

[22-Dec-2003] if-archive/infocom/compilers/inform6/library/contributions/zclock.h

A library that implements the timers and daemons mechansim used in Infocom games, by Allen Garvin.

[22-Dec-2003] if-archive/games/pc/rubicon.zip
View contents
IFDB entry

Avenger of Rubicon, by Conrad Button.

[22-Dec-2003] if-archive/games/pc/raiders.zip
View contents
IFDB entry

Raiders of the Star Temple, by Conrad Button.

[20-Dec-2003] if-archive/games/pc/paul-panks/halite.zip
View contents

Halite, version 1.20.

[20-Dec-2003] if-archive/programming/hugo/hugo_license.txt

The license under which Hugo is distributed.

[16-Dec-2003] if-archive/programming/alan/utils/alex_win.zip
View contents

ALex version 1.0, written by Stephen Griffiths. Windows console mode executable.

[15-Dec-2003] if-archive/solutions/maps/KOAMaps.zip
View contents
IFDB entry
IFWiki: Kingdom of Amphibia: The Shipwreck

Maps of Kingdom of Amphibia, by the game's author, Al.

[15-Dec-2003] if-archive/games/source/tess.tar.gz
View contents
IFDB entry

Beyond the Tesseract version 2.0p, by David Lo. (an Atari ST executable is in games/atari-ST/tess.arc, and an MS-DOS executable is in games/pc/tess.zip)

[09-Dec-2003] if-archive/programming/hugo/manuals/HugoManual.hjt

Hugo v2.4 Programming Manual, converted to Treepad Viewer format by Mike Arnaud. (this document has been superceded by the Hugo Book)

[06-Dec-2003] if-archive/games/pc/paul-panks/df2ub.zip
View contents

Dark Forest 2 for UBASIC.

[01-Dec-2003] if-archive/games/alan/sardoria.zip
View contents
IFDB entry
IFWiki: Sardoria

Sardoria, version 1.1, by Anssi Raisanen. (the original competition entry is in games/competition2003/alan/sardoria/)

[29-Nov-2003] if-archive/games/competition2004/alan/01/01.acd
[29-Nov-2003] if-archive/games/competition2004/alan/01/01.dat
[28-Nov-2003] if-archive/magazines/InsideAdrift/insideadrift12.pdf

Issue # 12, December 2003

[27-Nov-2003] if-archive/games/tads/Stowaway.gam
IFDB entry
IFWiki: Cerulean Stowaway

Cerulean Stowaway, version 1.1, by Roger Descheneaux. (the original competition entry is in games/competition2003/tads2/stowaway/stowaway.gam)

[26-Nov-2003] if-archive/programming/tads2/examples/t2dd.t

TADS 2 Dungeon Digger, version 0.9 BETA, by Steve Breslin. A prototyping tool for creating a new game map from within the game space.

[18-Nov-2003] if-archive/infocom/interpreters/specification/ZMachineArchive-19970602.zip
View contents

An archive of the postings to the Z-Machine mailing list from March 1997 through early June 1997, in plain text format. Compiled by Allen Garvin.

[17-Nov-2003] if-archive/games/competition2003/results.txt

The results of the competition, posted by Stephen Granade

[13-Nov-2003] if-archive/solutions/ghost_train.txt
IFDB entry
IFWiki: Ghost_Train

Solution for Ghost Train, by Daphne Brinkerhoff.

[11-Nov-2003] if-archive/games/source/inform/zedfunge.zip
View contents

ZedFunge 0.7.3 beta, by Martin Bays, based on ZBefunge by Francis Irving. This is an extension to ZBefunge, adding almost complete support for the Concurrent Funge-98 specification. ZedFunge was originally named ZFunge. Includes Z-Code file and Inform source.

[11-Nov-2003] if-archive/games/zcode/zedfunge.zip
View contents
IFDB entry

ZedFunge 0.7.3 beta, by Martin Bays, based on ZBefunge by Francis Irving. This is an extension to ZBefunge, adding almost complete support for the Concurrent Funge-98 specification. ZedFunge was originally named ZFunge. Includes Z-Code file and Inform source.

[04-Nov-2003] if-archive/games/glulx/glkebook_mitty.pdb
IFDB entry

A short story example eBook, for use with GlkeBook.

[02-Nov-2003] if-archive/infocom/compilers/inform6/examples/contributions/echo.inf

A short game which gives an example of using the BeforeParsing() entry point to simulate a room where commands are echoed back to the player, much like Zork I's Loud Room, by John Menichelli.

[02-Nov-2003] if-archive/magazines/InsideAdrift/iaindex11.pdf

Index of articles from issues 1 through to 11

[02-Nov-2003] if-archive/infocom/interpreters/tools/czech_0_8.zip
View contents

CZECH: Comprehensive Z-machine Emulation CHecker by Amir Karger, version 0.8. A set of tests to determine whether a Z-machine interpreter is compliant with the Z-machine Specification (currently 1.0, with some fixes from 1.1draft7).

[29-Oct-2003] if-archive/games/source/dungn32b.zip
View contents

Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B, 1-Oct-94. DOS executable for 386+ only and FORTRAN source code, ported from DEC FORTRAN to GNU G77 FORTRAN by Volker Blasius and David Kinder. The original source code is in dungeon-32A.tar.Z

[29-Oct-2003] if-archive/games/pc/dungn32b.zip
View contents
IFDB entry

Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B, 1-Oct-94. MS-DOS executable for 386+ only and FORTRAN source code, ported from DEC FORTRAN to GNU G77 FORTRAN by Volker Blasius and David Kinder. (the original source code is in games/source/dungeon-32A.tar.Z)

[29-Oct-2003] if-archive/games/pc/german/discworld-adventure.zip
View contents
IFDB entry

Humor ist, wenn man trotzdem lacht. A German hybrid of a text and a point-and-click adventure, based on Terry Pratchett's Discworld novels. Written by Raphael Kirschke, using Raphael's own adventure authoring system.

[27-Oct-2003] if-archive/games/tads/amissville.gam
IFDB entry

Amissville version 1.0, by Tilli Productions.

[24-Oct-2003] if-archive/magazines/InsideAdrift/insideadrift11.pdf

Issue # 11, October 2003

[24-Oct-2003] if-archive/games/tads/house.gam
IFDB entry
IFWiki: The House (by Parish)

The House - a first attempt at Interactive Fiction, by Owen Parish.

[24-Oct-2003] if-archive/games/c64/spanish/cozumel.zip
View contents
IFDB entry

La Diosa de Cozumel; book one (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text adventure by Aventuras AD. (An Amiga version of this game is in games/amiga/spanish/cozumel.zip, an Amstrad version is in games/amstrad/spanish/cozumel.zip, a DOS version is in games/pc/spanish/cozumel.exe)

[24-Oct-2003] if-archive/games/c64/spanish/espacial.zip
View contents
IFDB entry

La Aventura Espacial (the Space Adventure), a menu driven Spanish adventure created by Aventuras AD. (An Amstrad version of this game is in games/amstrad/spanish/espacial.zip, a DOS version is in games/pc/spanish/espacial.exe, and a Spectrum version is in games/spectrum/spanish/Aventura_Espacial.zip, and an MSX version is in games/msx/spanish/AventuraEspacial.zip)

[24-Oct-2003] if-archive/games/amstrad/spanish/jabato.zip
View contents
IFDB entry

El Jabato, an illustrated Spanish text adventure by Manuel González, Paco Zarco, Juan Antonio Darder, and Carlos Marqués, published by Aventuras AD. (an Amiga version is in games/amiga/spanish/jabato.zip, an Atari ST version is in games/atari-ST/spanish/jabato.exe, a C64 version is in games/c64/spanish/jabato.zip, DOS versions are in games/pc/spanish/jabato.exe and games/pc/spanish/JabatoPC_CGA+EGA.zip, Spectrum versions are in games/spectrum/spanish/Jabato.zip and games/spectrum/spanish/jabato_dsk.zip, and MSX versions are in games/msx/spanish/Jabato.zip and games/msx/spanish/jabato_alt.zip)

[24-Oct-2003] if-archive/games/c64/spanish/jabato.zip
View contents
IFDB entry

El Jabato, an illustrated Spanish text adventure by Manuel González, Paco Zarco, Juan Antonio Darder, and Carlos Marqués, published by Aventuras AD. (an Amiga version is in games/amiga/spanish/jabato.zip, an Amstrad version is in games/amstrad/spanish/jabato.zip, an Atari ST version is in games/atari-ST/spanish/jabato.exe, a C64 version is in games/c64/spanish/jabato.zip, DOS versions are in games/pc/spanish/jabato.exe and games/pc/spanish/JabatoPC_CGA+EGA.zip, Spectrum versions are in games/spectrum/spanish/Jabato.zip and games/spectrum/spanish/jabato_dsk.zip, and MSX versions are in games/msx/spanish/Jabato.zip and games/msx/spanish/jabato_alt.zip)

[24-Oct-2003] if-archive/games/amstrad/spanish/espacial.zip
View contents
IFDB entry

La Aventura Espacial (the Space Adventure), a menu driven Spanish adventure created by Aventuras AD. (A C64 version of this game is in games/c64/spanish/espacial.zip, a DOS version is in games/pc/spanish/espacial.exe, and a Spectrum version is in games/spectrum/spanish/Aventura_Espacial.zip, and an MSX version is in games/msx/spanish/AventuraEspacial.zip)

[24-Oct-2003] if-archive/games/amstrad/spanish/cozumel.zip
View contents
IFDB entry

La Diosa de Cozumel; book one (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text adventure by Aventuras AD. (An Amiga version of this game is in games/amiga/spanish/cozumel.zip, a C64 version is in games/c64/spanish/cozumel.zip, and a DOS version is in games/pc/spanish/cozumel.exe)

[23-Oct-2003] if-archive/games/source/inform/spanish/aquelarre.zip
View contents
IFDB entry

Aquelarre, el legado Abrapampa, by Ricard Ibanez and Pablo D'Amico. Revision 1 / Numero de serie 000428. Archive includes Z-code file and Inform 6 source code.

[23-Oct-2003] if-archive/games/zcode/spanish/aquelarre.zip
View contents
IFDB entry

Aquelarre, el legado Abrapampa, by Ricard Ibanez and Pablo D'Amico. Revision 1 / Numero de serie 000428. Archive includes Z-code file and Inform 6 source code.

[22-Oct-2003] if-archive/infocom/interpreters/nitfol/nitfol-0.5_linux.tgz
View contents

Linux Glk executables of Nitfol 0.5 compiled with the patches in nitfol-0.5-patches.zip, compiled by Simon Baldwin.

[22-Oct-2003] if-archive/infocom/interpreters/nitfol/nitfol-0.5-patches.zip
View contents

Patches for Nitfol 0.5 to fix a crash, run V2 games, display accented characters correctly, remove unwanted flickering in XGlk-built nitfol, and fix undo/redo, by Simon Baldwin.

[22-Oct-2003] if-archive/games/adrift/3monkeys.taf
IFDB entry
IFWiki: Three Monkeys, One Cage

Three Monkeys, One Cage, by Robert Goodwin. Requires ADRIFT 4.00.42 or later.

[18-Oct-2003] if-archive/infocom/compilers/inform6/executables/inform621_pocket-sh3-spanish.zip
View contents

Inform 6.21 for PocketPC SH3 devices with a Spanish GUI, by Javier San Jose.

[18-Oct-2003] if-archive/infocom/compilers/inform6/executables/inform621_pocket-mips-spanish.zip
View contents

Inform 6.21 for PocketPC MIPS devices with a Spanish GUI, by Javier San Jose.

[18-Oct-2003] if-archive/infocom/compilers/inform6/executables/inform621_pocket-arm-spanish.zip
View contents

Inform 6.21 for PocketPC ARM devices with a Spanish GUI, by Javier San Jose.

[18-Oct-2003] if-archive/infocom/compilers/inform6/executables/inform621_pocket-arm-console.zip
View contents

Inform 6.21 for PocketPC ARM devices, by Rudis Muiznieks. Requires a console program to run, e.g. PocketConsole.

[15-Oct-2003] if-archive/games/source/inform/spanish/sentencia_src.zip
View contents
IFDB entry

La Sentencia, by José Luis Díaz (as 'Pedro Angel Ala'). (Inform 6) Revision 1 / Numero de serie 991225. (a compiled version is in games/zcode/spanish/sentencia.zip)

[15-Oct-2003] if-archive/games/zcode/spanish/sentencia.zip
View contents
IFDB entry

La Sentencia, by José Luis Díaz (as 'Pedro Angel Ala'). Revision 1 / Numero de serie 991225. (source code is in games/source/inform/spanish/sentencia_src.zip)

[15-Oct-2003] if-archive/games/source/inform/spanish/churro_src.zip
View contents
IFDB entry

Churro patatero, by José Manuel Ferrer Ortiz (Morgul). (Inform 6) Revisión 3 / Número de serie 020116. (a compiled version is in games/zcode/spanish/churro.zip)

[15-Oct-2003] if-archive/games/zcode/spanish/churro.zip
View contents
IFDB entry

Churro patatero, by José Manuel Ferrer Ortiz (Morgul). Revisión 3 / Número de serie 020116. (source code is in games/source/inform/spanish/churro_src.zip)

[15-Oct-2003] if-archive/games/source/inform/spanish/gorron_src.zip
View contents
IFDB entry

El gorron del tren, by Jose Manuel Ferrer Ortiz. (Inform 6) Revision 6 / Numero de serie 020726. (a compiled version is in games/zcode/spanish/gorron.zip)

[07-Oct-2003] if-archive/magazines/Terra/old/tdif_001-r1.pdf

Terra d'IF issue 1, October 2003.

[02-Oct-2003] if-archive/games/pc/german/terra.zip
View contents
IFDB entry

Terra Incognita, version 1.0. A text adventure in German by Rolf Lautenbach. MS-DOS executable.

[30-Sep-2003] if-archive/games/competition2003/IFComp2003.exe

All of the entries in the 2003 competition, plus walkthroughs and the competition front-end "Comp03.z5", in one Windows self extracting archive. This file is around 13MB in size.

[29-Sep-2003] if-archive/games/competition2003/Comp03.sit

All of the entries in the 2003 competition which can be played under MacOS, plus walkthroughs and the front-end "Comp03.z5". This file is around 4.9MB in size.

[29-Sep-2003] if-archive/games/competition2003/Comp03.zip
View contents

All of the entries in the 2003 competition in one package, plus walkthroughs and the competition front-end "Comp03.z5". Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 14MB in size.

[29-Sep-2003] if-archive/games/competition2003/MacInterpreters.sit

All of the MacOS interpreters needed to play the competition games.

[29-Sep-2003] if-archive/games/competition2003/Comp03.z5
IFDB entry
IFWiki: CompXX

The "front-end" game for the 2003 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 030928.

[29-Sep-2003] if-archive/games/competition2003/readme.txt

Stephen Granade's note about the 2003 competition. Read this to find out where to get more information.

[28-Sep-2003] if-archive/games/competition2003/WinInterpreters.exe

All of the Windows interpreters needed to play the competition games.

[28-Sep-2003] if-archive/games/competition2003/zcode/domicile/domicile.z5
[28-Sep-2003] if-archive/games/competition2003/zcode/papermoon/papermoon.z5
[28-Sep-2003] if-archive/games/competition2003/zcode/gourmet/gourmet.txt
[28-Sep-2003] if-archive/games/competition2003/zcode/gourmet/walkthru.txt
[28-Sep-2003] if-archive/games/competition2003/zcode/gourmet/gourmet.z5
[28-Sep-2003] if-archive/games/competition2003/zcode/noroom/noroom.z5
[27-Sep-2003] if-archive/games/competition2003/tads2/stowaway/stowaway.gam
[27-Sep-2003] if-archive/games/competition2003/html/herc1/herc1info.txt
[27-Sep-2003] if-archive/games/competition2003/html/herc1/herc1.html
[27-Sep-2003] if-archive/games/competition2003/html/herc1/herc1walk.txt
[27-Sep-2003] if-archive/games/competition2003/tads3/shadows/shadows.t3
[27-Sep-2003] if-archive/games/competition2003/windows/sweetdreams/readme.txt
[27-Sep-2003] if-archive/games/competition2003/windows/sweetdreams/sweetdreams.exe
[27-Sep-2003] if-archive/games/competition2003/alan/sardoria/sardoria.dat
[27-Sep-2003] if-archive/games/competition2003/alan/sardoria/sardoria.acd
[27-Sep-2003] if-archive/games/competition2003/zcode/internal/internal.z5
[27-Sep-2003] if-archive/games/competition2003/zcode/internal/walkthru.txt
[27-Sep-2003] if-archive/games/competition2003/adrift/sophie/sophie.taf
[27-Sep-2003] if-archive/games/competition2003/adrift/sophie/walkthru.txt
[27-Sep-2003] if-archive/games/competition2003/tads2/bio-v1/walkthru.txt
[27-Sep-2003] if-archive/games/competition2003/tads2/bio-v1/bio-v1.gam
[26-Sep-2003] if-archive/games/competition2003/tads2/erudite/erudite.gam
[26-Sep-2003] if-archive/games/competition2003/tads2/erudite/echints.txt
[26-Sep-2003] if-archive/games/competition2003/windows/sweetdreams/sounds/calpomatt-lullaby.mp3
[26-Sep-2003] if-archive/games/competition2003/windows/sweetdreams/sounds/edgen-timewasting.mp3
[26-Sep-2003] if-archive/games/competition2003/windows/sweetdreams/sounds/edgen-troublebrewing.mp3
[26-Sep-2003] if-archive/games/competition2003/windows/sweetdreams/sounds/edgen-madscience.mp3
[26-Sep-2003] if-archive/games/competition2003/windows/sweetdreams/sounds/berlinsky-tofairyland.mp3
[26-Sep-2003] if-archive/games/competition2003/windows/sweetdreams/sounds/edgen-magicworld.mp3
[26-Sep-2003] if-archive/games/competition2003/windows/sweetdreams/sounds/edgen-wasteland.mp3
[26-Sep-2003] if-archive/games/competition2003/windows/sweetdreams/sounds/edgen-enchantment.mp3
[26-Sep-2003] if-archive/games/competition2003/windows/sweetdreams/sounds/edgen-happyfields.mp3
[26-Sep-2003] if-archive/games/competition2003/tads2/scavenger/scavenger.gam
[26-Sep-2003] if-archive/programming/adrift/jAsea-0.2t.jar
IFWiki: jAsea

Java class files for jAsea 0.2t, a Java interpreter for Adrift, by Mark Tilford.

[26-Sep-2003] if-archive/games/competition2003/windows/girlwrld/sources.zip
View contents
[26-Sep-2003] if-archive/games/competition2003/windows/girlwrld/girlwrld.cpp
[26-Sep-2003] if-archive/games/competition2003/windows/girlwrld/girlwrld.exe
[26-Sep-2003] if-archive/games/competition2003/windows/girlwrld/girlwrld.html
[26-Sep-2003] if-archive/games/competition2003/windows/girlwrld/walkthru.txt
[26-Sep-2003] if-archive/games/competition2003/zcode/risorg/risorg.z8
[26-Sep-2003] if-archive/games/competition2003/tads2/recruit/recruit.gam
[26-Sep-2003] if-archive/games/competition2003/tads2/scavenger/walkthrough.txt
[25-Sep-2003] if-archive/games/competition2003/tads2/scavenger/readme.txt
[25-Sep-2003] if-archive/games/zcode/italian/filam_it.z8
IFDB entry
IFWiki: Filaments

Filaments, originally written in French by JB Ferrant, and translated to Italian by Marco Totolo. Versione 2 / Numero di Serie 030812. (the original is in games/zcode/french/filaments.z8)

[25-Sep-2003] if-archive/games/competition2003/zcode/baluthar/bal-walk.txt
[25-Sep-2003] if-archive/games/competition2003/zcode/baluthar/baluthar.z5
[25-Sep-2003] if-archive/games/competition2003/zcode/slouch/slouch.z5
[25-Sep-2003] if-archive/games/competition2003/alan/apus/apus.dat
[25-Sep-2003] if-archive/games/competition2003/alan/apus/apus.acd
[25-Sep-2003] if-archive/games/competition2003/zcode/papermoon/walkthru_alt.txt
[25-Sep-2003] if-archive/games/competition2003/zcode/papermoon/walkthru_std.txt
[25-Sep-2003] if-archive/games/competition2003/agt/curse/curse.agx
[25-Sep-2003] if-archive/games/competition2003/agt/curse/solution.txt
[25-Sep-2003] if-archive/games/competition2003/tads2/amnesia/walkthrough.txt
[25-Sep-2003] if-archive/games/competition2003/tads2/amnesia/amnesia.gam
[24-Sep-2003] if-archive/games/competition2003/windows/girlwrld/readme.txt
[24-Sep-2003] if-archive/games/competition2003/zcode/adoo/newbie.txt
[24-Sep-2003] if-archive/games/competition2003/zcode/adoo/walkthru.txt
[24-Sep-2003] if-archive/games/competition2003/zcode/adoo/adoo.z5
[23-Sep-2003] if-archive/games/competition2003/tads2/scavenger/license.txt
[23-Sep-2003] if-archive/games/competition2003/agt/curse/readme.txt
[23-Sep-2003] if-archive/games/competition2003/tads2/templeofkaos/templeofkaos.gam
[22-Sep-2003] if-archive/games/competition2003/alan/apus/apus.sol
[22-Sep-2003] if-archive/infocom/compilers/inform6/library/contributions/sorting.h

Implementation of quick sort, insertion sort and shell sort routines, version 1.2, by Fredrik Ramsberg.

[22-Sep-2003] if-archive/games/mini-comps/swashcomp/swash.zip
View contents
IFDB entry, entry
IFWiki: The Legend of Lady Magaidh, Sea Captains

Both entries in Emily Short's Swash Comp:

  • The Legend of Lady Magaidh, by Daniel Freas (TADS)
  • Sea Captains, by Lyssa Penn (Z-code)
[21-Sep-2003] if-archive/infocom/compilers/inform6/library/contributions/seeno.h

A library to change the standard Inform message "You can't see any such thing." to the more specific "You see no xxx yyy here." Version 1.1, by Cedric Knight.

[21-Sep-2003] if-archive/games/competition2003/tads2/artist/walkthrough.txt
[21-Sep-2003] if-archive/games/competition2003/tads2/artist/artist.gam
[21-Sep-2003] if-archive/games/competition2003/zcode/atomicheart/walkthrough_elaborate.txt
[21-Sep-2003] if-archive/games/competition2003/zcode/atomicheart/atomicheart.z5
[21-Sep-2003] if-archive/games/competition2003/zcode/atomicheart/readme.txt
[21-Sep-2003] if-archive/games/adrift/WoodsAreDark.zip
View contents
IFDB entry
IFWiki: The Woods Are Dark

The Woods Are Dark, by Cannibal. "An old and abandoned cottage on the outskirts of Black Hill and two of your closest friends are missing. It's time to be very scared."

[19-Sep-2003] if-archive/solutions/speedIF_jckt.html
IFDB entry, entry, entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF Jacket, by David Welbourn.

[17-Sep-2003] if-archive/infocom/compilers/inform6/library/contributions/sorting.inf

An example using the sort routines in sorting.h, by Fredrik Ramsberg.

[15-Sep-2003] if-archive/info/playgame.FAQ_spanish

Playing the Interactive Fiction Archive Games, translated into Spanish. Version 1.72 (August 2001).

[14-Sep-2003] if-archive/games/competition2003/zcode/atomicheart/walkthrough_straight.txt
[14-Sep-2003] if-archive/games/competition2003/zcode/caffeination/caffeinationwalkthrough.txt
[14-Sep-2003] if-archive/games/competition2003/zcode/caffeination/caffeination.z5
[13-Sep-2003] if-archive/magazines/InsideAdrift/insideadrift10.taf

Issue # 10, September 2003, in the form of an ADRIFT 4.0.41 game.

[13-Sep-2003] if-archive/games/adrift/ToHellInAHamper.zip
View contents
IFDB entry
IFWiki: To Hell in a Hamper

To Hell in a Hamper, by J. J. Guest. Winner of the ADRIFT Spring Competition 2003. Requires ADRIFT 4.00.36 or later. (a TADS version is in games/tads/hamper.gam, and glulx is in games/glulx/To_Hell_in_a_Hamper.gblorb)

[12-Sep-2003] if-archive/games/source/inform/glkchess_src.zip
View contents
IFDB entry

Glk Chess, by Simon Baldwin. A port of the chess playing program MSCP 1.2 (by Marcel van Kervinck) to Glulx.

[12-Sep-2003] if-archive/games/glulx/glkchess.zip
View contents
IFDB entry

Glk Chess, by Simon Baldwin. A port of the chess playing program MSCP 1.2 (by Marcel van Kervinck) to Glulx. (source code is in games/source/inform/glkchess_src.zip)

[12-Sep-2003] if-archive/magazines/InsideAdrift/insideadrift10.pdf

Issue # 10, September 2003

[12-Sep-2003] if-archive/magazines/InsideAdrift/driftersmonthly2.pdf

Issue # 2, October 2002

[12-Sep-2003] if-archive/magazines/InsideAdrift/driftersmonthly1.pdf

Issue # 1, August 2002

[11-Sep-2003] if-archive/games/competition2003/tads2/templeofkaos/hints.txt
[09-Sep-2003] if-archive/interpreters-multi/kronos/kronos132src.zip
View contents

Source code for Kronos 1.3.2, by Jeff Mitchell.

[09-Sep-2003] if-archive/interpreters-multi/kronos/kronos130.zip
View contents

Kronos 1.3.0, a Palm OS interpreter for Magnetic Scrolls, Z-code and Scott Adams format games, written by Jeff Mitchell. Based on Magnetic 2.2, Frotz 2.43 and ScottFree.

[08-Sep-2003] if-archive/programming/alan/executables/arun287-5-glk-win32-ix86.zip
View contents

ALAN interpreter only version 2.8.7 for Windows Glk, release 5, by Thomas Nilsson, based on an earlier port by Joe Mason. Archive contains Windows executable.

[08-Sep-2003] if-archive/programming/quill/paw.zip
View contents

The PC Adventure Writer (PAW), by Graeme Yeandle, the author of both The Quill and PAW. Archive includes the compiler v2.05 and the interpreter v2.3, as well as sample games.

[06-Sep-2003] if-archive/games/competition2003/zcode/lardo/lardo.z5
[03-Sep-2003] if-archive/games/competition2003/windows/pig-rpg/pig-rpg.txt
[03-Sep-2003] if-archive/games/competition2003/windows/pig-rpg/pig-rpg.dat
[01-Sep-2003] if-archive/games/competition2003/tads2/delvyn/Santoonie Corp.htm
[01-Sep-2003] if-archive/programming/tads2/examples/t2combat.zip
View contents

A module for simulating combat. Written by Steve Breslin, based on Nate Cull's Reactive Agent Planner.

[01-Sep-2003] if-archive/games/competition2003/tads2/delvyn/delvyn.gam
[29-Aug-2003] if-archive/programming/editors/Yonk.sit

Yonk 1.0b6, an Inform IDE for the Macintosh, written by Scott Forbes.

[28-Aug-2003] if-archive/solutions/EvenTheDevilMustDie.sol
IFDB entry

Walkthrough for Even The Devil Must Die, by Dave Johnson.

[24-Aug-2003] if-archive/infocom/compilers/inform6/library/contributions/platypus.zip
View contents
IFWiki: Platypus

Platypus release 4+, Anson Turner's replacement for the standard Inform library (previously called "animalib"), along with documentation and example code.

[20-Aug-2003] if-archive/games/source/advent_forth.zip
View contents
IFDB entry

The 350 point version of Colossal Cave Adventure, translated to Forth by Leo Wong. Runs under Gforth, Win32Forth, bigFORTH, VFX Forth, Swiftforth and PFE.

[19-Aug-2003] if-archive/programming/tads2/examples/event.t

A module that implements an event handling model, by Shadow Wolf.

[19-Aug-2003] if-archive/programming/tads2/examples/tmorph2.t

An extension and rewrite of Kevin Forchione's tmorph module, by Shadow Wolf.

[14-Aug-2003] if-archive/games/tads/Ninjaburger.gam
IFDB entry
IFWiki: Ninja Burger

Ninja Burger, by Andrew Drazkowski. "You are a lowly delivery Ninja working for Ninja Burger, the most prestigious fast food burger chain of all time. Use your wits and Ninja skill to reclaim the Golden Ninja Warrior Statue, defeat the evil White Ninja, and crush the sadistic Samurai Burger once and for all!"

[13-Aug-2003] if-archive/games/tads/uux.gam
IFDB entry
IFWiki: Unnkulia X

Unnkulia X: Escape of the Sacrificed, Version 1.1, by Valentine Kopteltsev. (the original competition entry is in games/competition2000/tads/uux/uux.gam)

[12-Aug-2003] if-archive/programming/blorb/rezrov.c

C source code for a utility that extracts resources from a Blorb file, written by Felix Grützmacher.

[03-Aug-2003] if-archive/programming/tads3/library/contributions/SunTracker.t

A module to provide tracking of the sun, using the TimeSys module. Written by Zachary Hutchinson.

[02-Aug-2003] if-archive/games/c64/paul-panks/markvamp.zip
View contents
IFDB entry

Mark... of the Vampire!, version 1.20, for the C64.

[31-Jul-2003] if-archive/games/zcode/deadreck.z5
IFDB entry
IFWiki: Olvido Mortal

Dead Reckoning, a translation of the Spanish "Olvido Mortal" by Andrés Viedma Peláez. Translated into English by Nick Montfort. Release 1 / Serial number 030730. (the Spanish original is in games/zcode/spanish/Olvido.zip)

[29-Jul-2003] if-archive/programming/hugo/source/hugo_icons_etc.zip
View contents

A collection of Hugo icons and logos, in GIF and PNG formats, by Kent Tessman.

[28-Jul-2003] if-archive/infocom/interpreters/foblub/foblub-0.2.1.zip
View contents

Foblub 0.2.1, an Infocom interpreter for Texas Instruments calculators, by Nils Gesbert. Archive includes executables for the TI-89 and TI-92+/V200 calculators, source code, plus source code and a Win32 executable for the Z-code file converter.

[28-Jul-2003] if-archive/infocom/interpreters/foblub/foblub-0.2.1.tar.gz
View contents

Foblub 0.2.1, an Infocom interpreter for Texas Instruments calculators, by Nils Gesbert. Archive includes executables for the TI-89 and TI-92+/V200 calculators, source code, plus source code and a Linux executable for the Z-code file converter.

[27-Jul-2003] if-archive/art/if-artshow/year2003/ogres2.zip
View contents
IFDB entry
IFWiki: Ogres

Ogres, by Alan DeNiro (written in Alan). This is the updated version shown at the Gallery.

[27-Jul-2003] if-archive/art/if-artshow/year2003/ogres1.zip
View contents
IFDB entry
IFWiki: Ogres

Ogres, by Alan DeNiro (written in Alan). This is the original version submitted to the judges.

[27-Jul-2003] if-archive/art/if-artshow/year2003/winners.txt

The winners.

[27-Jul-2003] if-archive/magazines/InsideAdrift/insideadrift7.pdf

Issue # 7, June 2003

[26-Jul-2003] if-archive/magazines/InsideAdrift/insideadrift9.pdf

Issue # 9, August 2003

[23-Jul-2003] if-archive/art/if-artshow/year2003/ogres.txt

Short note about Ogres.

[23-Jul-2003] if-archive/art/if-artshow/year2003/reviews.txt

The judges' reviews of the competition entries.

[23-Jul-2003] if-archive/infocom/interpreters/frotz/frotz-2.43-3.src.rpm

Frotz version 2.43, for Red Hat Linux, compiled by Burt Holzman. Source code package.

[23-Jul-2003] if-archive/infocom/interpreters/frotz/frotz-2.43-3.i386.rpm
IFWiki: Interpreter_table_archive

Frotz version 2.43, for Red Hat Linux, compiled by Burt Holzman. Binary package.

[23-Jul-2003] if-archive/art/if-artshow/year2003/rules.txt

The rules of the competition.

[22-Jul-2003] if-archive/download-tools/pc/unz542x3.exe

UnZip 5.42 (28jun2001) by Info-ZIP, decompresses .zip files; self-extracting archive

[22-Jul-2003] if-archive/games/spectrum/delta4.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry

A collection of games by Delta 4:

  • The Boggit (3 parts)
  • Bored of the Rings (3 parts)
  • Robin of Sherlock (3 parts)
  • The Big Sleaze (3 parts)
  • The Colour of Magic (4 parts)
  • Galaxias
  • Quest for the Holy Joystick
  • Return of the Holy Joystick
  • The Dragonstar Trilogy (3 parts)
  • Sceptical (3 parts)
  • Guide to Greater London
[22-Jul-2003] if-archive/games/spectrum/level9.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Snowball, Return to Eden, The Worm in Paradise, Red Moon (by Level 9), The Price of Magik, Lords of Time, Emerald Isle

A collection of games by Level 9:

  • Colossal Adventure
  • Adventure Quest
  • Dungeon Adventure
  • Snowball
  • Return to Eden
  • Worm in Paradise
  • Red Moon
  • Price of Magik
  • Lords of Time
  • Emerald Isle
  • Erik the Viking
  • Secret Diary of Adrian Mole
  • Knight Orc
[20-Jul-2003] if-archive/rec.arts.int-fiction/FAQ

The Frequently Asked Questions of the newsgroup rec.arts.int-fiction, plain text version, maintained by Stephen Griffiths.

[20-Jul-2003] if-archive/info/rec.arts.int-fiction.FAQ

The Frequently Asked Questions of the newsgroup rec.arts.int-fiction, plain text version, maintained by Stephen Griffiths.

[20-Jul-2003] if-archive/rec.arts.int-fiction/FAQ.htm

The Frequently Asked Questions of the newsgroup rec.arts.int-fiction, HTML version, maintained by Stephen Griffiths.

[20-Jul-2003] if-archive/info/rec.arts.int-fiction.FAQ.htm

The Frequently Asked Questions of the newsgroup rec.arts.int-fiction, HTML version, maintained by Stephen Griffiths.

[18-Jul-2003] if-archive/games/competition2021/Games/An Aside About Everything/Lee.ttf
[18-Jul-2003] if-archive/games/pc/WandMaster.zip
View contents
IFDB entry

Wand Master, a freeware adventure by Robert Kraus.

[15-Jul-2003] if-archive/games/pc/german/hirsch.exe
IFDB entry

Unter Hirschen, version 1.0, written in German by Florian Edlbauer. A visit to a Munich beer garden. (a machine independent TAG game file is in games/tag/hirsch.zip)

[15-Jul-2003] if-archive/games/tag/hirsch.zip
View contents
IFDB entry

Unter Hirschen, version 1.0, written in German by Florian Edlbauer. A visit to a Munich beer garden. (an executable version is in games/pc/german/hirsch.exe)

[14-Jul-2003] if-archive/infocom/interpreters/nitfol/undo_redo.patch

A patch to Nitfol 0.5 to cure a bug affecting the use of UNDO and REDO in .z8 games.

[11-Jul-2003] if-archive/games/source/inform/ztornado.zip
View contents
IFDB entry

Z-Tornado, a two-player weather action game. Originally written by Oliver Feiler and Rene Puls, and ported to Inform by Sophie Fruehling. Release 2 / Serial number 030711.

[11-Jul-2003] if-archive/games/zcode/ZTornado.z5
IFDB entry

Z-Tornado, a two-player weather action game. Originally written by Oliver Feiler and Rene Puls, and ported to Inform by Sophie Frühling. Release 2 / Serial number 030711. (source code is in games/source/inform/ztornado.zip)

[11-Jul-2003] if-archive/games/pc/paul-panks/magicflu.zip
View contents

The Magic Flute, version 1.30.

[06-Jul-2003] if-archive/games/bbc/beebgames.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Adventure, Pirate Adventure, Voodoo Castle, Strange Odyssey, The Adventures of Buckaroo Banzai, Adventureland, The Growing Pains of Adrian Mole, The Hobbit, Lancelot, Lords of Time, The Hulk, Red Moon (by Level 9), Return to Eden, Rick Hanson, Project Thesius, Myorem, Snowball

A collection of text adventures for the BBC B 8-bit computer. The included games are:

  • Adventure
  • Pirate Adventure (Scott Adams Classic Games #2)
  • Voodoo Castle (Scott Adams Classic Games #4)
  • Strange Odyssey (Scott Adams Classic Games #6)
  • The Adventures of Buckaroo Banzai
  • Adventureland (Scott Adams Classic Games #1)
  • Adventure Quest
  • Castle of Riddles
  • Colossal Adventure
  • Countdown to Doom (tape)
  • Dragon's Tooth
  • Dungeon Adventure
  • Gateway to Karos
  • The Growing Pains of Adrian Mole
  • Hampstead (tape)
  • The Haunted Abbey
  • The Hobbit (disk)
  • The Hunt: Search for Shauna
  • The Killing of Kayleth
  • Labyrinths of LaCoshe
  • Lancelot
  • Lord of the Rings: Game One
  • Lords of Time
  • Oxbridge
  • The Hulk (Questprobe #1)
  • Red Moon
  • Return to Eden
  • Rick Hanson (Saga of a Spy #1)
  • Project Thesius (Saga of a Spy #2)
  • Myorem (Saga of a Spy #3)
  • The Secret Diary of Adrian Mole Aged 13¾
  • Secret Sam Mission 2
  • Snowball
  • Star Trek Adventure
  • The Stolen Lamp
  • Twin Kingdom Valley
  • Village of Lost Souls
[05-Jul-2003] if-archive/games/zcode/thorn.z5
IFDB entry
IFWiki: The Thorn

The Thorn, by Eric Mayer. Release 1 / Serial number 030701. (an Italian translation is in games/zcode/italian/rovo.z5)

[05-Jul-2003] if-archive/programming/tads3/library/contributions/timepasses.t

A library to replace the default "Time passess..." message, by Soren Lovborg.

[05-Jul-2003] if-archive/programming/tads3/examples/indyexample.t

A demonstration of TADS 3 features, including how to use bulk and weight for puzzles, and customizing the contents list of an item, by Soren Lovborg.

[04-Jul-2003] if-archive/magazines/InsideAdrift/insideadrift6.pdf

Issue # 6, May 2003

[04-Jul-2003] if-archive/magazines/InsideAdrift/insideadrift5.pdf

Issue # 5, April 2003

[04-Jul-2003] if-archive/magazines/InsideAdrift/insideadrift4.pdf

Issue # 4, March 2003

[04-Jul-2003] if-archive/magazines/InsideAdrift/insideadrift3.pdf

Issue # 3, February 2003

[01-Jul-2003] if-archive/magazines/InsideAdrift/insideadrift8.pdf

Issue # 8, July 2003

[26-Jun-2003] if-archive/download-tools/mac/unz532x.hqx

UnZip 5.32 (7nov97) by Info-ZIP decompresses .zip files

[25-Jun-2003] if-archive/programming/adven80/adven-80.arc

Source code for Adven-80 by Peter D. Scargill, plus a sample game by Robert W. Rasch. Requires a Z80-based CP/M system or emulator.

[24-Jun-2003] if-archive/games/glulx/CoS.blb
IFDB entry
IFWiki: City of Secrets

City of Secrets, by Emily Short Release 3 / Serial number 030624.

[20-Jun-2003] if-archive/games/adrift/UnravelingGod11.zip
View contents
IFDB entry
IFWiki: Unraveling God

Unraveling God, version 1.1, by Todd Watson. Archive includes Adrift Runner 4.00.36: Playing the game with later versions may cause problems. (the original competition entry is in games/competition2002/adrift/unravel/unravel.taf)

[18-Jun-2003] if-archive/games/source/inform/boothdye.inf
IFDB entry

Pick up the Phone Booth and Dye, by Eric Schmidt. Release 2 / Serial number 345678.

[18-Jun-2003] if-archive/games/zcode/boothdye.z5
IFDB entry

Pick up the Phone Booth and Dye, by Eric Schmidt. Release 2 / Serial number 345678. (source code is in games/source/inform/boothdye.inf)

[18-Jun-2003] if-archive/infocom/compilers/inform6/source/old/inform605_source.tar.gz
View contents

Inform 6.05 source code (September 1996), by Graham Nelson.

[18-Jun-2003] if-archive/programming/adven80/adven80.zip
View contents

Source code, manual and sample game for Adven-80, written by Peter D. Scargill. Requires a Z80-based CP/M system or emulator.

[17-Jun-2003] if-archive/art/if-artshow/spring1999/crystal.zip
View contents
IFDB entry
IFWiki: Crystal Ball

Crystal Ball, an exhibit in Alan, by Marian Taylor. Serial 990407, Release 1.0. This entry earned the "Best of Show" award.

[16-Jun-2003] if-archive/games/zcode/zenspeak.blb
IFDB entry

The sound and music resources for Zen Speaks!, converted to the Blorb format by Leif Huhn.

[14-Jun-2003] if-archive/games/competition2001/inform/crusade/crusade.txt
[14-Jun-2003] if-archive/games/competition2001/inform/crusade/crusade.z5
[13-Jun-2003] if-archive/games/mini-comps/minigames/minigames.zip
View contents
IFDB entry, entry, entry

All the entries for Ben Caplan's Minigames Minicomp, in a single archive. The entries are:

  • Insider Information (Z-code), by John Graeme Bichard
  • The Adventurer (Javascript), by Josh Vanderhoof
  • Hamilton Hall (Z-code), by Cedric Knight
[13-Jun-2003] if-archive/games/zcode/swedish/vanyar.z5
IFDB entry

Vanyar, by Johan Berntsson. Release 1 / Serial number 030613. (A Glulx version of Vanyar, with graphics, is in games/glulx/swedish/vanyar.blb)

[13-Jun-2003] if-archive/games/glulx/swedish/vanyar.blb
IFDB entry

Vanyar, by Johan Berntsson. Release 1 / Serial number 030613. (A z-code version of Vanyar, without graphics, is in games/zcode/swedish/vanyar.z5, and a Windows installer for this game is in games/pc/swedish/GlulxDrakmagiVanyar.exe)

[03-Jun-2003] if-archive/games/source/hugo/anne.hug
IFDB entry

Anne, a short joke game by Jonathan Blask.

[30-May-2003] if-archive/games/mini-comps/speedif/SpeedIF_ToasterComp_II.zip
View contents
IFDB entry, entry, entry, entry
IFWiki: Speed-IF ToasterComp II, The_Epitome_of_Toastlessness, A_Monkey_Stole_Your_Toast!, Need!_More!_Toast!, Samurai_Tea_Room

Games entered in the SpeedIF ToasterComp II Competition.

[30-May-2003] if-archive/infocom/compilers/inform6/library/contributions/NewbieGrammar.h

Grammar lines and some verb routines to catch and correct non-standard behavior by new players. Works best with HelpRoutines.h, though that is not a requirement. Version 0.6, by Emily Short.

[30-May-2003] if-archive/infocom/compilers/inform6/library/contributions/ExpertGrammar.h

Extensions to the standard Inform grammar incorporating a number of commonly-requested features. Version 0.6, by Emily Short.

[27-May-2003] if-archive/games/zcode/ccake.zip
View contents
IFDB entry
IFWiki: Arthur Yahtzee: The Curse of Hell's Cheesecake

Arthur Yahtzee: The Curse of Hell's Cheesecake, An Interactive Tale of Weirdness Within, written by Ben Croshaw. Release 1 / Serial number 000311. (an MS-DOS executable is in games/pc/Ccake.zip)

[27-May-2003] if-archive/games/atari-ST/bluesun.st
IFDB entry

Operation Blue Sunrise, by Creative Insanity. Atari ST emulator disk image.

[26-May-2003] if-archive/solutions/EndMeansEscape.sol
IFDB entry

Walkthrough for The End Means Escape, by Queen Kara.

[26-May-2003] if-archive/games/tads/friendly.gam
IFDB entry
IFWiki: Friendly Foe

Friendly Foe, release 2, by Mike J. Sousa.

[24-May-2003] if-archive/games/mini-comps/speedif/SpeedIF_Late.zip
View contents
IFDB entry, entry, entry
IFWiki: Speed-IF Late, The_Canapés_of_Death, The_Lone_Star_Menáçe, Fish-Bot!

Games entered in the SpeedIF Late! Competition.

[24-May-2003] if-archive/infocom/compilers/inform6/library/contributions/old/howtoplay-v1.2.h

Implements a HELP verb that displays Fredrik Ramsberg's "How to Play" instructions from his "A Beginner's Guide to Playing Interactive Fiction." If used with Menus, the library displays the instructions in a menu; otherwise, the text is displayed in the main screen. By Michael Coyne. Version 1.2.

[22-May-2003] if-archive/infocom/compilers/inform6/library/contributions/sha_hint.h

A library to add a simple hint system to a game, where the user enters "hint <topic>" to get hints. Written by Ricardo Dague.

[21-May-2003] if-archive/infocom/compilers/inform6/library/contributions/CCPL.h

A library extention that displays text of the Creative Commons http://creativecommons.org/ Attribution-NoDerivs-NonCommercial 1.0 license, suitable for use as the license of a freeware IF game. Contains both the short (friendly) and long (legal) forms of the license. Inform module by Roger Firth, version 1.2.

[17-May-2003] if-archive/solutions/PaperChase.sol
IFDB entry

Solution for Paper Chase, by Candyce Young-Fields.

[17-May-2003] if-archive/games/agt/patzer1.zip
View contents
IFDB entry

The Adventures of Peter Patzer, Who Sought Masterhood and Returned Not Quite the Same, Episode I, by John C. Knudsen.

[15-May-2003] if-archive/programming/tads3/library/contributions/MultiMorphic.zip
View contents

An implementation of a class which allows an author to simulate changing an object's superclass dynamically at runtime. Version 1.0, by Kevin Forchione.

[09-May-2003] if-archive/games/competition2003/windows/pig-rpg/pig-rpg.exe
[09-May-2003] if-archive/infocom/compilers/inform6/utilities/Makefile.inform

A generic makefile adapted for use with Inform projects, by Jake Wildstrom. Includes automatic abbreviation calculation and several customizable options.

[07-May-2003] if-archive/programming/tads2/utils/detads.pl

A Perl script which decompiles TADS 2 game files to source code, written by Daniel Schepler.

[06-May-2003] if-archive/infocom/compilers/inform6/library/contributions/mapchar.zip
View contents

A library to map accented letters to their internal character codes for ZSCII or Glulx. Version 0.02, by Wouter ten Brink.

[06-May-2003] if-archive/infocom/icons/WinXP_Infocom_Icons_Volume_1.zip
View contents

A set of 34 colour icons for Windows XP, one for each Infocom "grey box" release, created by Christopher Drum.

[05-May-2003] if-archive/games/appleII/ds2man.zip
View contents
IFDB entry

Manual for Dragon Side II: The Twisted Speare, HTML format.

[05-May-2003] if-archive/games/appleII/ds21985.zip
View contents
IFDB entry

Dragon Side II: The Twisted Speare, by CrossCut Games, Inc., an add-on for Bronze Dragon. Originally commercially released, and now made public domain by the authors.

[05-May-2003] if-archive/games/appleII/bdman.zip
View contents
IFDB entry

Manual for Bronze Dragon: Conquest of Infinity, HTML format.

[05-May-2003] if-archive/games/appleII/bd1985.zip
View contents
IFDB entry

Bronze Dragon: Conquest of Infinity, by CrossCut Games, Inc. Originally commercially released, and now made public domain by the authors.

[02-May-2003] if-archive/infocom/compilers/inform6/examples/Ruins.inf
IFDB entry

Ruins, an Interactive Worked Example. Recreated by Roger Firth, from the fragments in the Inform Designer's Manual.

[02-May-2003] if-archive/infocom/compilers/inform6/library/contributions/writelist.h

Replacement components for the Library list-maker WriteListFrom(), invoking an object's invent property both for inventories AND during room descriptions. Version 1.1, written by Roger Firth.

[02-May-2003] if-archive/infocom/icons/OSX_Infocom_Icons_Volume_1.sit

A set of 34 colour icons for Mac OS X, one for each Infocom "grey box" release, created by Christopher Drum.

[02-May-2003] if-archive/infocom/compilers/inform6/examples/Alice3.inf
IFDB entry

Alice Through the Looking Glass, version 3, the first room of a game based on the Lewis Carroll book. Written by Gareth Rees, and updated for Inform 6 by David Cornelson.

[02-May-2003] if-archive/games/zcode/alice3.z5
IFDB entry

Alice Through the Looking Glass, version 3, the first room of a game based on the Lewis Carroll book. Written by Gareth Rees, and updated for Inform 6 by David Cornelson. Release 1 / Serial number 030501.

[01-May-2003] if-archive/games/mini-comps/logic/comp-result.txt

Andrew's notes on the results of the competition.

[01-May-2003] if-archive/games/mini-comps/logic/traffic.zip
View contents
IFDB entry

The Traffic Light, Eric Schmidt's entry to the competition. Release 1 / Serial number 041303 Archive includes Z-code game and Inform source code.

[29-Apr-2003] if-archive/solutions/slag/slag_compiler.zip
View contents

Compiler for the SLAG Hint System, version 8, written by Brian Hall. The SLAG compiler is a PERL script which converts SLAG source into Inform source. Also included are vi macros to help when creating SLAG files (also by Brian Hall), and a Gawk script for converting Invisiclues to SLAG format, by Fredrik Ramsberg.

[29-Apr-2003] if-archive/games/zcode/Inevita.z5
IFDB entry
IFWiki: Inevitable

Inevitable, by T. L. Heinrich (a.k.a. Kathleen M. Fischer). Release 2 / Serial number 030428. (the original 2003 Spring Thing entry is in games/springthing/2003/inevita/Inevita.z5)

[28-Apr-2003] if-archive/games/adrift/beer.taf
IFDB entry
IFWiki: When Beer Isn't Enough

When Beer Isn't Enough, version 2, by Matt.

[27-Apr-2003] if-archive/info/archive-stats/ifarc-2001.txt
[27-Apr-2003] if-archive/info/archive-stats/ifarc-2002.txt
[27-Apr-2003] if-archive/magazines/SPAC/spac25.zip
View contents

SPAC Issue # 25, Marzo 2003

[26-Apr-2003] if-archive/programming/editors/agt.lse

Emacs ELSE-mode templates for Master's Edition AGT, by Douglas Harter.

[26-Apr-2003] if-archive/games/source/inform/dutch/Avontuur.inf
IFDB entry
IFWiki: Adventure

Avontuur, a Dutch translation of the original 350 points version of Adventure (aka Colossal Cave). (Inform 6) Translated by Yuri Robbers, based on Graham Nelson's Inform port of Adventure. Release 8 / Serial number 020822. (a compiled version is in games/zcode/dutch/Avontuur.z5)

[26-Apr-2003] if-archive/games/zcode/dutch/Avontuur.z5
IFDB entry
IFWiki: Adventure

Avontuur, a Dutch translation of the original 350 points version of Adventure (aka Colossal Cave). Translated by Yuri Robbers, based on Graham Nelson's Inform port of Adventure. Release 8 / Serial number 020822. (source code is in games/source/inform/dutch/Avontuur.inf)

[26-Apr-2003] if-archive/art/if-artshow/year2003/queen.z5
IFDB entry
IFWiki: The Queen of Swords

The Queen of Swords, An Interactive Fencing Lesson, by Jessica Knoch. Release 1 / Serial number 030426.

[26-Apr-2003] if-archive/art/if-artshow/year2003/queenwalkthru.txt
IFDB entry
IFWiki: The Queen of Swords

Walkthrough for The Queen of Swords.

[26-Apr-2003] if-archive/art/if-artshow/year2003/redeem.z5
IFDB entry
IFWiki: Redemption

Redemption, by Kathleen M. Fischer. Release 1 / Serial number 030425.

[25-Apr-2003] if-archive/art/if-artshow/year2003/friendly.gam
IFDB entry
IFWiki: Friendly Foe

Friendly Foe, by Fred Demul. Release 1, April 23, 2003. (a newer version is in games/tads/friendly.gam)

[25-Apr-2003] if-archive/art/if-artshow/year2003/stopnight.z5
IFDB entry
IFWiki: A Stop For the Night

A Stop For the Night, by Joe Mason. Release 1 / Serial number 030425.

[24-Apr-2003] if-archive/infocom/compilers/inform6/library/old/inform_library61.tar.gz
View contents

The Inform 6/1 libraries (April 1996), tarred and gzipped into a single file.

[23-Apr-2003] if-archive/infocom/compilers/inform6/source/old/inform613_source.tar.gz
View contents

Inform 6.13 source code (April 1997), by Graham Nelson.

[23-Apr-2003] if-archive/infocom/compilers/inform6/source/old/inform610_source.zip
View contents

Inform 6.10 source code (December 1996), by Graham Nelson.

[23-Apr-2003] if-archive/infocom/compilers/inform6/source/old/inform603_source.zip
View contents

Inform 6.03 source code (May 1996), by Graham Nelson.

[23-Apr-2003] if-archive/infocom/compilers/inform6/library/old/inform_library63.zip
View contents

The Inform 6/3 libraries (December 1996), zipped into a single file.

[23-Apr-2003] if-archive/infocom/compilers/inform5/library/old/inform_library511.zip
View contents

The Inform 5/11 (950703) libraries for Inform 5.5, zipped into a single file.

[23-Apr-2003] if-archive/infocom/compilers/inform6/library/old/inform_library64.tar.gz
View contents

The Inform 6/4 libraries (January 1997), tarred and gzipped into a single file.

[23-Apr-2003] if-archive/magazines/SPAC/spac26.zip
View contents

SPAC Issue # 26, Mayo 2003

[22-Apr-2003] if-archive/infocom/compilers/inform6/source/old/inform614_source.tar.gz
View contents

Inform 6.14 source code (September 1997), by Graham Nelson.

[22-Apr-2003] if-archive/infocom/compilers/inform6/library/old/inform_library69.zip
View contents

The Inform 6/9 libraries (April 1999), zipped into a single file.

[21-Apr-2003] if-archive/games/source/dungn27s.zip
View contents
IFDB entry

C source code of Dungeon, the more or less public domain version of the original MIT Zork, version 2.7A, 11-Mar-91. (an MS-DOS executable of this version is in games/pc/dungn27a.zip)

[21-Apr-2003] if-archive/games/pc/dungn27a.zip
View contents
IFDB entry

Dungeon, the more or less public domain version of the original MIT Zork, version 2.7A, 11-Mar-91. MS-DOS executable; type 'history' for revision history. (C source code of this version is in games/source/dungn27s.zip, an Amiga port is in games/amiga/Dungeon.lzh, and a port to the Acorn Archimedes is in games/archimedes/dungeon.spk)

[21-Apr-2003] if-archive/games/pc/dungn25a.zip
View contents
IFDB entry

Dungeon, the more or less public domain version of the original MIT Zork, version 2.5A, 18-Jul-80. MS-DOS executable; type 'history' for revision history.

[21-Apr-2003] if-archive/games/pc/dungn22a.zip
View contents
IFDB entry

Dungeon, the more or less public domain version of the original MIT Zork, version 2.2A, 18-Jan-79. MS-DOS executable; type 'history' for revision history.

[21-Apr-2003] if-archive/games/source/dungeon-2.5.6.tar.gz
View contents
IFDB entry

FORTRAN source code of Dungeon, the more or less public domain version of the original MIT Zork, version 2.5A, 30-Aug-90. This version is Robert M. Supnik's DECUS version 2.5A (18-Jul-80), ported to Linux with f2c.

[19-Apr-2003] if-archive/games/tads/dearbrian.zip
View contents
IFDB entry
IFWiki: Dear Brian

Dear Brian, version 1.10, a work of adult interactive fiction by Choices.

[18-Apr-2003] if-archive/games/zcode/cavern.z5
IFDB entry

Zork: The Cavern of Doom. Originally published in 1983 as a multiple choice adventure book. Written by Steve Meretzky, and translated to Inform by Manfred Pfeiffer. Release 1 / Serial number 030312.

[14-Apr-2003] if-archive/art/if-artshow/year2003/friendly.txt
IFDB entry
IFWiki: Friendly Foe

Short note about Friendly Foe.

[13-Apr-2003] if-archive/games/beos/HollywoodMurders.zip
View contents
IFDB entry
IFWiki: The Hollywood Murders

The Hollywood Murders, An Interactive Mystery written in ALAN 3 by Michael Zerbo. (A machine independent ALAN 3 game file is in games/alan/HollywoodMurders.zip, and an installable Windows version of this game is in games/pc/HollywoodMurders.exe)

[12-Apr-2003] if-archive/art/if-artshow/year2003/tarotreading.gam
IFDB entry
IFWiki: The Tarot Reading

The Tarot Reading, by Michael Penman. Release 1.0, serial no. 030425.

[10-Apr-2003] if-archive/games/zcode/aasmasters.z5
IFDB entry
IFWiki: AAS Masters

AAS Masters, in which all is revealed, by "David Banner." (Actually by Stephen Granade.) Ported by Adam Biltcliffe. (the original AAS version of this game is in games/aas/aasmasters.aas)

[10-Apr-2003] if-archive/games/source/tads/spatial_source.zip
View contents
IFDB entry
IFWiki: Rat In Control

Rat In Control, version 1.0, written by Mike Roberts. An experimental game supporting both conventional compass directions and relative directions ("in front of you," etc.) (a compiled game file is in games/tads/spatial.t3)

[10-Apr-2003] if-archive/games/tads/spatial.t3
IFDB entry
IFWiki: Rat In Control

Rat In Control, version 1.0, written by Mike Roberts. An experimental game supporting both conventional compass directions and relative directions ("in front of you," etc.) (source code is in games/source/tads/spatial_source.zip)

[09-Apr-2003] if-archive/programming/aas/readme.txt

Instructions for using AAS.

[08-Apr-2003] if-archive/games/source/adv350-php.zip
View contents
IFDB entry

The original 350 points version of Colossal Cave, converted to the web scripting language PHP by Matt Cox. Requires PHP and a MySQL database.

[07-Apr-2003] if-archive/games/springthing/2003/SpringThing.html

Information about the competition.

[07-Apr-2003] if-archive/games/springthing/2003/SpringThing2003.zip
View contents

All of the entered games, available in one archive.

[07-Apr-2003] if-archive/programming/aas/announcement.txt

Iain Merrick's announcement on rec.arts.int-fiction regarding AAS.

[06-Apr-2003] if-archive/games/aas/CaveOfAdventure.aas
IFDB entry
IFWiki: Cave_of_Adventure

Cave of Adventure, the sample game described in the AAS manual, by "Roddy Ramieson". (Actually by Stephen Granade.)

[06-Apr-2003] if-archive/games/aas/deadbym.aas
IFDB entry
IFWiki: Dead_By_Morning

Dead By Morning, an adult text adventure (XXXTA) by "ninjaschlong". (Actually by Sam Kabo Ashwell.)

[06-Apr-2003] if-archive/games/aas/darkness.aas
IFDB entry
IFWiki: Cloak_of_Ultimate_Darkness

Cloak of Ultimate Darkness, by "Roddy Ramieson." (Actually by Iain Merrick.)

[06-Apr-2003] if-archive/games/aas/advent.aas
IFDB entry
IFWiki: ADVENT_(AAS)

ADVENT, a Christian text adventure by "Arthur Tavistock Jnr". (Actually by Iain Merrick.)

[06-Apr-2003] if-archive/games/aas/aasmasters.aas
IFDB entry
IFWiki: AAS_Masters

AAS Masters, in which all is revealed, by "David Banner." (Actually by Stephen Granade.) (a zcode version of this game is in games/zcode/aasmasters.z5)

[06-Apr-2003] if-archive/games/aas/PrideAndPrejudice.aas
IFDB entry
IFWiki: Pride_and_Prejudice

Pride and Prejudice, a game based on Jane Austen's venerable novel. (Actually by Iain Merrick.)

[06-Apr-2003] if-archive/games/aas/SexualConquest.aas
IFDB entry
IFWiki: Sexual_Conquest

SEXUAL CONQUEST, an adult text adventure (XXXTA) by "Linc Abrahams". (Actually by Gunther Schmidl.)

[06-Apr-2003] if-archive/games/aas/PleasurePalace.aas
IFDB entry
IFWiki: Pleasure_Palace

Pleasure Palace, by "Cindy 'CandyFox' Phillips". (Actually by Storme Winfield.)

[06-Apr-2003] if-archive/games/aas/FabledCavesOfRthnylch.aas
IFDB entry
IFWiki: Fabled_Caves_Of_R'th-nylch!

Fabled Caves of R'th-nylch!, by "Pat Vickers". (Actually by Adam Biltcliffe.)

[06-Apr-2003] if-archive/games/aas/OfficeAhoy.aas
IFDB entry
IFWiki: Office_Ahoy!

Office Ahoy!, by "Ken Taylor". (Actually by Storme Winfield.)

[06-Apr-2003] if-archive/games/aas/CavernsOfDoom.aas
IFDB entry
IFWiki: Caverns_Of_Doom

Caverns of Doom, by "Roddy Ramieson". (Actually by Iain Merrick.)

[05-Apr-2003] if-archive/programming/aas/AAS.jar

The AAS command-line interpreter.

[05-Apr-2003] if-archive/programming/aas/AASexe.jar

The AAS GUI frontend for the command-line interpreter. Requires AAS.jar.

[04-Apr-2003] if-archive/programming/aas/AASide.jar

The AAS IDE for making AAS games.

[01-Apr-2003] if-archive/games/springthing/2003/puddles/puddles.acd

Puddles on the Path, by Anssi Räisänen.

[01-Apr-2003] if-archive/games/springthing/2003/puddles/puddles.dat

Data file for the above Alan game.

[01-Apr-2003] if-archive/programming/aas/AASdoc.pdf

The AAS manual.

[31-Mar-2003] if-archive/games/springthing/2003/parrots/parrots.t3

Max Blaster and Doris de Lightning Against the Parrot Creatures of Venus, by Dan Shiovitz and Emily Short. TADS 3 game file (also needs parrots.3r0). Version 1.0.

[31-Mar-2003] if-archive/games/springthing/2003/parrots/README.txt

Description of Max Blaster and Doris de Lightning Against the Parrot Creatures of Venus.

[31-Mar-2003] if-archive/games/springthing/2003/parrots/hints.html

Hints for Max Blaster and Doris de Lightning Against the Parrot Creatures of Venus.

[31-Mar-2003] if-archive/games/springthing/2003/parrots/parrots.3r0

TADS 3 resource file for Max Blaster and Doris de Lightning Against the Parrot Creatures of Venus. To accompany parrots.t3.

[30-Mar-2003] if-archive/games/mini-comps/speedif/SpeedIF_Halloween2002.zip
View contents
IFDB entry, entry, entry, entry, entry
IFWiki: Speed-IF Halloween 2002, Yellow_Dog_Running, Losing_Your_Step, A_Gummi_Bear's_Night_Out, Rivkin, The_Old_Sherwood_Cemetary

Games entered in the SpeedIF Halloween 2002 Competition.

[30-Mar-2003] if-archive/games/mini-comps/speedif/SpeedIF_Argonaut.zip
View contents
IFDB entry, entry, entry, entry
IFWiki: Speed-IF Argonaut, ASCII_and_the_Argonauts:_Astral_Plane, Jason_finds_fleece, ASCII_and_the_Argonauts, The_Invisible_Argonaut

Games entered in the SpeedIF Argonaut Competition.

[30-Mar-2003] if-archive/games/mini-comps/speedif/SpeedIF19.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF 19, Falling_Angel, Dark_Soul, Untitled_(Hallway), The_Angel_Curse, Upwards_and_Onwards, Cheer_Up, SpeedIF_19_(game), 98769765

Games entered in the SpeedIF 19 Competition.

[30-Mar-2003] if-archive/games/mini-comps/speedif/SpeedIF10-9.zip
View contents
IFDB entry, entry, entry
IFWiki: Speed-IF 10^-9, Underground_Compound, Krakatoa_Tuna_Melt, The_Road_to_Destruction_(featuring_Bob_Hope)

Games entered in the SpeedIF 10^-9 Competition.

[30-Mar-2003] if-archive/games/springthing/2003/cofire/cofire.sol

Solution for The Cross of Fire.

[30-Mar-2003] if-archive/games/springthing/2003/cofire/cofire.z5

The Cross of Fire, an Interactive Inquiry, by Matthew Carey. Release 1 / Serial number 030329.

[29-Mar-2003] if-archive/programming/editors/british.zip
View contents

British English spellchecking dictionary for use with Implementor.

[29-Mar-2003] if-archive/programming/editors/american.zip
View contents

American English spellchecking dictionary for use with Implementor.

[29-Mar-2003] if-archive/programming/editors/Imp13Win.zip
View contents

Implementor, a text editor for IF languages, including TADS, Inform, Hugo, and Alan. Version 1.3, by Donnie Russell. Windows executable.

[29-Mar-2003] if-archive/programming/editors/Imp13Dos.zip
View contents

Implementor, a text editor for IF languages, including TADS, Inform, Hugo, and Alan. Version 1.3, by Donnie Russell. DOS executable, requires 486 or better processor.

[28-Mar-2003] if-archive/infocom/interpreters/specification/z-spec10-pdf.zip
View contents

The Z-Machine Standards Document Version 1.0 (04sep97) (also known as "The Specification of the Z-Machine"), by Graham Nelson, as well as the Quetzal and Blorb formats, and the proposed Standard 1.1. Adobe Acrobat PDF format, converted by Peer Schaefer.

[26-Mar-2003] if-archive/infocom/compilers/inform6/examples/contributions/Genie.inf

A demonstration of the scope property, by Al.

[23-Mar-2003] if-archive/magnetic-scrolls/interpreters/magnetic/Magnetic20EpocSrc.zip
View contents

Source code for the port of Magnetic 2.0 to EPOC, by Simon Quinn.

[22-Mar-2003] if-archive/games/mini-comps/introcomp/introcomp03.zip
View contents
IFDB entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2003, Agency (game), Harlequin Girl, Harrington House, Ophelia, Reality's End, The Mage Wars: Statue

All of the entries in Jacqueline Lott's 2003 IntroComp, archived in a single file. Included are:

  • Agency, by Ricardo Signes (Inform)
  • Harlequin Girl, by Sean M. Elliott (Inform)
  • Harrington House, by Gayla Bassham (Inform)
  • Ophelia, by Benjamin Fan (Java)
  • Reality's End, by Harry Hol (Inform)
  • The Mage Wars: Statue, by Jim Fisher (Inform)
[22-Mar-2003] if-archive/games/zcode/Mountain.zip
View contents
IFDB entry

Mountain, an Interactive Expedition, by Benjamin Penny. Release 6 / Serial number 030317.

[19-Mar-2003] if-archive/games/pc/chimaera.zip
View contents
IFDB entry

Chimaera, version C1.001, by Chris Newall. A re-implementation in C of an early FORTRAN adventure game, by the game's original author. Chimaera is inspired by Colossal Cave, but differs in that the game and text are generated algorithmically, so that no two games are the same. MS-DOS executable. (C source code is in games/source/chimaera.tar.gz)

[19-Mar-2003] if-archive/programming/glk/implementations/patches/xglk-0411-linux-patch.tar.gz
View contents

Patches for XGlk 0.4.11 to fix compiler errors and warnings when building under Linux, by Mike Arnautov.

[19-Mar-2003] if-archive/games/source/advent-orig550.tar.gz
View contents
IFDB entry

The original source code for the 550 points version of Colossal Cave by David Platt, written for the Honeywell CP-6. Includes the A-Code game data as well as PL-6 and FORTRAN source code, reconstructed by Mike Arnautov.

[19-Mar-2003] if-archive/games/source/chimaera.tar.gz
View contents
IFDB entry

Chimaera, version C1.001, by Chris Newall. A re-implementation in C of an early FORTRAN adventure game, by the game's original author. Chimaera is inspired by Colossal Cave, but differs in that the game and text are generated algorithmically, so that no two games are the same. C source code. (an MS-DOS executable is in games/pc/chimaera.zip)

[18-Mar-2003] if-archive/games/source/advent-5.2.2-5.tar.gz
View contents
IFDB entry

FORTRAN source code of 501 points version of Colossal Cave by David Long, version 5.2/2, October 1979, converted to FORTRAN 77 by Johann Gunnar Oskarsson.

[18-Mar-2003] if-archive/games/pc/wadewar3.zip
View contents
IFDB entry

The Wade Wars: Book III - nevertheless the first release in the Wade Wars series, by Jim Fisher. Rating: beginner to intermediate. Originally released as shareware but now made freely distributable by Jim. (a Z-code version rewritten in 2000 is in games/zcode/wadewar3.z5)

[18-Mar-2003] if-archive/games/tads/ntts.gam
IFDB entry
IFWiki: No Time To Squeal

No Time To Squeal, by Mike Sousa and Robb Sherwin. Release 1.3 / Serial number 031603 (source code for this version is in games/source/tads/ntts_src.zip and the original competition entry is in games/competition2001/tads/ntts/ntts.gam)

[18-Mar-2003] if-archive/games/source/tads/ntts_src.zip
View contents
IFDB entry

No Time to Squeal, by Mike Sousa and Robb Sherwin. Release 1.3 / Serial number 031603. (a compiled game file is in games/tads/ntts.gam; the original competition entry is in games/competition2001/tads/ntts/ntts.gam)

[16-Mar-2003] if-archive/games/source/inform/medusa.inf
IFDB entry

Medusa, an Example in NPC Conversations, by Jim Fisher. Release 106 / Serial number 030314. The source code requires the ORLibrary from infocom/compilers/inform6/library/contributions/ to compile. (The game file compiled from this source is in games/zcode/medusa.z5)

[16-Mar-2003] if-archive/games/zcode/medusa.z5
IFDB entry

Medusa, an Example in NPC Conversations, by Jim Fisher. Release 106 / Serial number 030314. (source code is in games/source/inform/medusa.inf)

[16-Mar-2003] if-archive/games/mini-comps/library/IFLibComp2003.zip
View contents
IFDB entry, entry
IFWiki: IFLibrary Comp 2003

All the entries into the 2003 IF Library Competition, in a single archive. The entries are:

  • Trapped In School by Paul Drallos
  • Serve Your Country by Fletcher Smyth
[15-Mar-2003] if-archive/infocom/compilers/inform6/library/contributions/printslow.zip
View contents

A function with allows you to print text to the screen at a slower than normal computer speed rate, written by David Cornelson. Archive includes library header and an example.

[11-Mar-2003] if-archive/games/tads/forever.zip
View contents
IFDB entry
IFWiki: Forever Always

Elizabeth Hawk's Forever Always: a Romance Novel Game, written by Iain Merrick. (the original entry to the RomanceNovelComp is in games/mini-comps/rncomp/, and a Macintosh executable is in games/mac/forever.sit)

[11-Mar-2003] if-archive/games/mac/forever.sit
IFDB entry
IFWiki: Forever Always

Elizabeth Hawk's Forever Always: a Romance Novel Game, written by Iain Merrick. (the original entry to the RomanceNovelComp is in games/mini-comps/rncomp/, and a machine independent TADS .gam file is in games/mac/forever.zip)

[09-Mar-2003] if-archive/games/zcode/death.z5
IFDB entry
IFWiki: Death to my Enemies

Death to my Enemies, an Interactive Tale of Revenge, by Jonathan Blask. Release 419 / Serial number 030309. (the original competition entry is in games/competition99/inform/death/death.z5)

[08-Mar-2003] if-archive/games/pc/Dames.exe
IFDB entry

Dames Are Trouble, Freeware version 2.1, by Michael Zerbo. A short game where the player is a private investigator. Windows installer executable.

[08-Mar-2003] if-archive/games/source/IOCCC-1994-dodsond2.zip
View contents
IFDB entry

Winner of "Most Obfuscated Packaging" in the 11th International Obfuscated C Code Contest. A version of Hunt the Wumpus, by Don Dodson.

[08-Mar-2003] if-archive/infocom/compilers/inform6/library/contributions/DMenus.zip
View contents

A menuing system similar to menus.h, but allowing concealed or locked menu items, and (optionally) submenus that are embedded in parent menus. Version 7, by Dave Robinson.

[07-Mar-2003] if-archive/infocom/compilers/inform6/library/contributions/menus.h

a library extension providing easier and better menus, by Graham Nelson

[06-Mar-2003] if-archive/programming/aas/crimson.jar

Java XML libraries required for AAS.

[05-Mar-2003] if-archive/games/spectrum/spanish/Chichen_Itza.zip
View contents
IFDB entry

Chichen Itza; book three (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated text adventure by Aventuras AD. (An Amiga version of this game is in games/amiga/spanish/chichen.zip, and a DOS version is in games/pc/spanish/chichen.exe)

[05-Mar-2003] if-archive/games/spectrum/spanish/Jabato.zip
View contents
IFDB entry

El Jabato, an illustrated Spanish text adventure by Manuel González, Paco Zarco, Juan Antonio Darder, and Carlos Marqués, published by Aventuras AD. Contains both parts in TZX format. (a disk version is in jabato_dsk.zip; an Amiga version is in games/amiga/spanish/jabato.zip, an Amstrad version is in games/amstrad/spanish/jabato.zip, an Atari ST version is in games/atari-ST/spanish/jabato.exe, a C64 version is in games/c64/spanish/jabato.zip, DOS versions are in games/pc/spanish/jabato.exe and games/pc/spanish/JabatoPC_CGA+EGA.zip, and MSX versions are in games/msx/spanish/Jabato.zip and games/msx/spanish/jabato_alt.zip)

[05-Mar-2003] if-archive/games/spectrum/spanish/La_Aventura_Original.zip
View contents
IFDB entry

La Aventura Original, an illustrated text adventure by Andres Samudio, Manuel Gonzalez, and Carlos Marques, based on Colossal Cave. (An Amiga version of this game is in games/amiga/spanish/original.zip, and a DOS version is in games/pc/spanish/original.exe, and an MSX version is in games/msx/spanish/AventuraOriginal.zip)

[05-Mar-2003] if-archive/games/spectrum/spanish/Aventura_Espacial.zip
View contents
IFDB entry

La Aventura Espacial (the Space Adventure), by Aventuras AD. (An Amstrad version of this game is in games/amstrad/spanish/espacial.zip, a C64 version is in games/c64/spanish/espacial.zip, and a DOS version is in games/pc/spanish/espacial.exe, and an MSX version is in games/msx/spanish/AventuraEspacial.zip)

[05-Mar-2003] if-archive/games/spectrum/spanish/Los_Templos_Sagrados.zip
View contents
IFDB entry

Tulum y Coba: Los Templos Sagrados; book two (in two parts) of the trilogy Leyendas de Ci-U-Than, by Aventuras AD. (An Atari ST version of this game is in games/atari-ST/spanish/templos.exe, and a DOS version is in games/pc/spanish/templos.exe)

[03-Mar-2003] if-archive/programming/aas/jdom.jar

Java XML libraries required for AAS.

[03-Mar-2003] if-archive/games/alan/study.zip
View contents
IFDB entry
IFWiki: Out of the Study

Out Of The Study, version 1.3, by Anssi Raisanen. (the original competition entry is in games/competition2002/alan/study/)

[03-Mar-2003] if-archive/games/mini-comps/hours/borgaris.z5
IFDB entry
IFWiki: Escape from the SS Borgarís

Escape From the SS Borgaris, by Kevan Davis. Release 1 / Serial number 030204. Entered into the second contest.

[03-Mar-2003] if-archive/games/mini-comps/hours/ghostship.z5
IFDB entry

Ghost Ship, by Pete. Release 1 / Serial number 030205. Entered into the second contest.

[03-Mar-2003] if-archive/games/mini-comps/hours/aesthetic.z5
IFDB entry
IFWiki: Aesthetic Deletions

Aesthetic Deletions, by Johanna Hunt. Release 1 / Serial number 310103. Entered into the second contest.

[02-Mar-2003] if-archive/games/zcode/french/filaments.z8
IFDB entry
IFWiki: Filaments

Filaments, by JB Ferrant. Release 1 / Serial number 030301 (an Italian translation is in games/zcode/italian/filam_it.z8)

[01-Mar-2003] if-archive/games/springthing/2003/inevita/Inevita.z5
IFDB entry
IFWiki: Inevitable

Inevitable, by T. L. Heinrich (a.k.a. Kathleen M. Fischer). Release 1 / Serial number 030225. (an updated version is in games/zcode/Inevita.z5)

[28-Feb-2003] if-archive/games/zcode/winter.z5
IFDB entry
IFWiki: Winter Wonderland

Winter Wonderland, version 2.0, by Laura A. Knauth. Winner of the 1999 IF Competition. Release 1 / Serial number 030227. (the original competition entry is in games/competition99/inform/winter/winter.z5)

[26-Feb-2003] if-archive/solutions/filaments.txt
IFDB entry
IFWiki: Filaments

Solution to Filaments by the game's author, JB Ferrant.

[26-Feb-2003] if-archive/solutions/french/filaments.txt
IFDB entry
IFWiki: Filaments

Solution to Filaments by the game's author, JB Ferrant.

[24-Feb-2003] if-archive/games/glulx/spanish/legado.zip
View contents
IFDB entry

El Legado, by Baltasar. Version 2.

[24-Feb-2003] if-archive/games/pc/zan.zip
View contents
IFDB entry

Treasury of Zan, by Richard Murchy. Originally available via mail order, now made freely distributable by the game's author.

[23-Feb-2003] if-archive/games/c64/WillGac.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry

A collection of games written using GAC by William Quinn:

  • Back to the Present Parts 1 to 6
  • LA Adventure Parts 1 and 2
  • Lifeform
  • Nightmare 1 and 2
  • Squeak Parts 1 and 2
  • Undercover
[23-Feb-2003] if-archive/level9/interpreters/level9/Level9_2.0_Atari.zip
View contents

Level9 v2.0 for the Atari ST, ported by Matthias Jaap.

[19-Feb-2003] if-archive/games/competitions-spanish/nanocomp3/n3-aveces.zip
View contents
IFDB entry

A veces..., by Jenesis. Revision 4 / Numero de serie 030218 Archive includes Z-code game and Inform source code.

[14-Feb-2003] if-archive/solutions/geishaWinningSession.html
IFDB entry
IFWiki: When_Help_Collides

Transcript of a winning game, with a commentary, for the Bleach of Etiquette (Geisha Sim) portion of When Help Collides, by the game's author, J.D. Berry.

[14-Feb-2003] if-archive/solutions/geishaCheatSheet.html
IFDB entry
IFWiki: When_Help_Collides

Descriptions and tables of the internal workings of the Bleach of Etiquette (Geisha Sim) portion of When Help Collides, by the game's author, J.D. Berry.

[13-Feb-2003] if-archive/games/mini-comps/logic/logicpuz.tar.gz
View contents
IFDB entry

Logic Puzzle Sampler, an Interactive Proof of Concept, written by Andrew Plotkin. Release 2 / Serial number 030211 Archive contains a Z-code game file demonstrating the evaluation of statements which may be true or false, the game file's source code, and the essay that inspired the competition.

[12-Feb-2003] if-archive/info/archive-stats/ifarc-2002-Dec.txt
[12-Feb-2003] if-archive/info/archive-stats/ifarc-2002-Nov.txt
[12-Feb-2003] if-archive/games/tads/tildeath.gam
IFDB entry
IFWiki: Till Death Makes a Monk-Fish Out of Me

Till Death Makes a Monk-Fish Out of Me, by Michael J. Sousa and Jon Ingold. Release 1.1 / Serial number 021103. (the original competition entry is in games/competition2002/tads2/tildeath/tildeath.gam)

[10-Feb-2003] if-archive/games/pc/EvenTheDevilMustDie.zip
View contents
IFDB entry

Even the Devil Must Die, by Mark Hancox. Archive includes CAT game file and Windows-based CAT interpreter program.

[10-Feb-2003] if-archive/games/zcode/DDIV.z5
IFDB entry
IFWiki: Dutch Dapper IV: The Final Voyage

Dutch Dapper IV: The Final Voyage, a science fiction comedy, written by Harry Hol. Release 11 / Serial number 030207. (an MSDOS executable is in games/pc/DDIV.exe)

[10-Feb-2003] if-archive/games/pc/DDIV.exe
IFDB entry
IFWiki: Dutch Dapper IV: The Final Voyage

Dutch Dapper IV: The Final Voyage, a science fiction comedy, written by Harry Hol. Release 11 / Serial number 030207 (a machine-independent zcode game file is in games/zcode/DDIV.z5)

[09-Feb-2003] if-archive/games/zcode/pentari.z5
IFDB entry

Pentari, an Interactive Prequel to "The Mission", by Howard Sherman. Release 6 / Serial number 030206.

[09-Feb-2003] if-archive/games/zcode/bofh.z5
IFDB entry
IFWiki: BOFH

The Bastard Operator from Hell, written by Howard A. Sherman, based on the characters created by Simon Travaglia. Release 8 / Serial number 030202. (the original competition entry is in games/competition2002/zcode/bofh/bofh.z5)

[09-Feb-2003] if-archive/games/zcode/insight.z5
IFDB entry

Insight, an interactive investigation, by Jon Ingold. Release 4 / Serial number 030209.

[08-Feb-2003] if-archive/infocom/compilers/inform6/library/contributions/StatusLineColors.inf

A library extension that sets the colours of the status bar according to "zones" defined in the game. Colours can be enabled or disabled by the player. Release 1, Serial 030201, by Jay Goemmer and Roger Firth.

[08-Feb-2003] if-archive/games/zcode/Help.z8
IFDB entry
IFWiki: When Help Collides

When Help Collides: The Wreck of the H.M.S. Snark, a Parodic Drama by J. D. Berry. Release 2 / Serial number 030208. (the original competition entry is in games/competition2002/zcode/help/help.z8; there are also help files for the game in solutions/geishaCheatSheet.html and solutions/geishaWinningSession.html)

[07-Feb-2003] if-archive/games/spectrum/spanish/medialand.zip
View contents
IFDB entry

Historias de Medialand, by Javier San Jose.

[07-Feb-2003] if-archive/games/sintac/fuego_dragon.zip
View contents
IFDB entry

Fuego de Dragón, by Javier San José. Archive includes game file and source code. NOTE: Contains adult content.

[07-Feb-2003] if-archive/games/source/sintac/fuego_dragon.zip
View contents
IFDB entry

Fuego de Dragón, by Javier San José. Archive includes game file and source code. NOTE: Contains adult content.

[07-Feb-2003] if-archive/infocom/interpreters/old/pinfocom/pinfocom-ti.tar.gz
View contents

A port of pinfocom to the TI-89 calculator. Ported by Nils Gesbert.

[07-Feb-2003] if-archive/games/c64/paul-panks/merlinq.zip
View contents
IFDB entry

Merlin's Quest, version 1.02 for the C16 and Plus/4.

[06-Feb-2003] if-archive/games/source/IOCCC-2001-jason.zip
View contents
IFDB entry

Winner of "Best Of Show" in the 16th International Obfuscated C Code Contest. An implementation of a simple maze in the style of Colossal Cave, written by Jason Orendorff.

[06-Feb-2003] if-archive/games/source/IOCCC-1994-westley.zip
View contents
IFDB entry

Winner of "Worst Abuse of the C Preprocessor" in the 11th International Obfuscated C Code Contest. A simple adventure implemented through the C preprocessor, written by Brian Westley.

[05-Feb-2003] if-archive/games/c64/paul-panks/wfvic.zip
View contents
IFDB entry

Westfront VIC-20, version 1.10 for the expanded VIC-20 with at least 16K.

[05-Feb-2003] if-archive/magazines/SPAC/spac24.zip
View contents

SPAC Issue # 24, Febrero 2003

[03-Feb-2003] if-archive/games/sintac/la_puerta.zip
View contents
IFDB entry

La Puerta, by KRAC.

[03-Feb-2003] if-archive/games/zcode/spanish/sombras_de_moria.zip
View contents
IFDB entry

Sombras de Moria, by Olorin. Revision 2 / Numero de serie 021127.

[03-Feb-2003] if-archive/games/c64/paul-panks/wfc128.zip
View contents
IFDB entry

Westfront II: Eight Trials of a Warrior, version 1.01 for the C128.

[03-Feb-2003] if-archive/games/c64/paul-panks/shinan.zip
View contents
IFDB entry

Shinan Road, version 1.01 for the C64.

[03-Feb-2003] if-archive/games/c64/paul-panks/wf64.zip
View contents
IFDB entry

Westfront 64, version 3.21, for the C64 and C128.

[02-Feb-2003] if-archive/games/competitions-spanish/nanocomp3/n3-reloj.zip
View contents
IFDB entry

La hija del relojero, by Expio. 15 nov 2002 (Adrift 3.9). Archive includes Adrift game. (a newer version is in games/adrift/spanish/relojero.zip)

[01-Feb-2003] if-archive/infocom/compilers/inform6/library/contributions/BannerPause.inf

A library extension to allow the introduction of a pause in the printing of the game's initial banner text, by printing a [MORE] prompt. Pressing any key then displays the opening room and status line. Release 1, Serial 021216, written by Jay Goemmer.

[29-Jan-2003] if-archive/games/source/sintac/astral.zip
View contents
IFDB entry

Source code for Astral, version 1.3, by El Clérigo Urbatain. (a compiled game file is in games/sintac/astral.zip)

[29-Jan-2003] if-archive/games/sintac/astral.zip
View contents
IFDB entry

Astral, version 1.3, by El Clérigo Urbatain. Archive includes game file, solution and notes from the author. (source code is in games/source/sintac/astral.zip)

[28-Jan-2003] if-archive/solutions/lock.hnt
IFDB entry

Hints for Lock and Key, by Billy Harris.

[28-Jan-2003] if-archive/games/adrift/SceneOfTheCrime.zip
View contents
IFDB entry

Scene of the Crime, by David Whyld.

[28-Jan-2003] if-archive/games/adrift/PrincessInTheTower.zip
View contents
IFDB entry
IFWiki: The Princess In The Tower

The Princess in the Tower, by David Whyld.

[28-Jan-2003] if-archive/games/adrift/ONNAFA.zip
View contents
IFDB entry

Oh No, Not Another Fantasy Adventure, by David Whyld.

[28-Jan-2003] if-archive/games/adrift/LairOfTheVampire.zip
View contents
IFDB entry
IFWiki: Lair Of The Vampire

Lair of the Vampire, by David Whyld.

[28-Jan-2003] if-archive/games/adrift/HauntedHouseOfHideousHorror.zip
View contents
IFDB entry
IFWiki: The Haunted House of Hideous Horror

The Haunted House of Hideous Horror, by David Whyld.

[28-Jan-2003] if-archive/games/adrift/DoorToUtopia.zip
View contents
IFDB entry
IFWiki: The Door To Utopia

The Door to Utopia, by David Whyld.

[28-Jan-2003] if-archive/games/adrift/YADFA.zip
View contents
IFDB entry

Yet Another Damn Fantasy Adventure, by David Whyld.

[28-Jan-2003] if-archive/infocom/interpreters/frotz/inf.bat

An MS-DOS batch file to help with the selection of colours and display modes for the MS-DOS and Windows console mode versions of Frotz, written by Guido Mureddu.

[27-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-age046cinm.zip
View contents
IFDB entry

Los Inmortales rev. 1, by AxMan. Archive includes Aetheria game files and interpreter (in Java). (a newer version is in games/java/spanish/age047b+inm20.zip)

[22-Jan-2003] if-archive/programming/tads2/examples/quicksort.t

An implementation of the quicksort algorithm. Version 1.0, written by Quintin Stone.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-ligue.zip
View contents
IFDB entry

Ligue en Ciutat la Nit, by Lorka. Revision 1 / Numero de serie 020923 Archive includes Z-code game, solution and Inform source code.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-insomniov.zip
View contents
IFDB entry

Insomnio de una noche de verano, by Jarel. Revision 2 / Numero de serie 020802 Archive includes Glulx game and Inform source code.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-demoespacio.zip
View contents
IFDB entry

La gema Karssakis, by Baltasar. Revision 1 / Numero de serie 020726 Archive includes Glulx game and Inform source code.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-declina.zip
View contents
IFDB entry

Declinacion mortal, by Enrique D. Bosch and Dhan. Revision 4 / Numero de serie 020804 Archive includes Z-code game and Inform source code.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-cv.zip
View contents
IFDB entry

Curriculum vitae, by Enrique D. Bosch (Presi). Revision 1 / Numero de serie 020804. Archive includes Z-code game and Inform source code.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-bush.zip
View contents
IFDB entry

Indiana Cojones contra G. Bush, by Premutos and Sonic. Archive contains game in compiled Java.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-paseo.zip
View contents
IFDB entry

Paseo, by Ghatanothoa. Archive includes MS-DOS executable and assembly language source code.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-rogelio.zip
View contents
IFDB entry

Rogelio-like, by Jarel. Archive includes MS-DOS executable and C source code.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-pi.zip
View contents
IFDB entry

Pi, by Lumpi. Archive includes MS-DOS executable and Pascal source code.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-salondwight.zip
View contents

El salon de Randolph Dwight, by El Clerigo Urbatain. Revision 1 / Numero de serie 021116 Archive includes Glulx game and source code.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-pelotita.zip
View contents
IFDB entry

La pelotita, by Rockersuke Moroboshi. Archive contains Z80 ZX-Spectrum emulator snapshot.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-vizzly.zip
View contents
IFDB entry

Vizzly, by Vizzly. Archive contains MS-DOS executable.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-pruebafisicar.zip
View contents
IFDB entry

Prueba fisica, by El Clerigo Urbatain. Revision 3 / Numero de serie 021115 Archive includes Z-code game and Inform source code.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-legador.zip
View contents
IFDB entry

El legado, by Baltasar. Archive includes Glulx game and source code.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-ultimo.zip
View contents
IFDB entry

El ultimo aventurero, by Lumpi. Archive contains MS-DOS executable.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-svein.zip
View contents
IFDB entry

Svein "lagartija" skullding, by Jarel. Archive contains MS-DOS executable.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-oder.zip
View contents
IFDB entry

Obituario Deluxe Edition, by Santiago Eximeno / Chryshantemum Adventures. Revisión 2 / Número de serie 000002. Archive contains Glulx game.

[22-Jan-2003] if-archive/games/competitions-spanish/nanocomp3/n3-obituario.zip
View contents
IFDB entry

Obituario, by Santiago Eximeno / Chryshantemum Adventures. Revisión 2 / Número de serie 000002. Archive contains Z-code game.

[22-Jan-2003] if-archive/games/source/inform/spanish/cueva.zip
View contents
IFDB entry

La Oscura Cueva, by Baltasar. Revision 1 / Numero de serie 150301. Archive includes Z-code file and Inform 6 source code.

[22-Jan-2003] if-archive/games/zcode/spanish/cueva.zip
View contents
IFDB entry

La Oscura Cueva, by Baltasar. Revision 1 / Numero de serie 150301. Archive includes Z-code file and Inform 6 source code.

[22-Jan-2003] if-archive/games/source/inform/spanish/csa.zip
View contents
IFDB entry

Cacahuetes, Sal y Aceite, by Baltasar. Revision 2 / Numero de serie 150201. Archive includes Z-code file and Inform 6 source code.

[22-Jan-2003] if-archive/games/zcode/spanish/csa.zip
View contents
IFDB entry

Cacahuetes, Sal y Aceite, by Baltasar. Revision 2 / Numero de serie 150201. Archive includes Z-code file and Inform 6 source code.

[22-Jan-2003] if-archive/games/glulx/spanish/regente.zip
View contents
IFDB entry

El Anillo Regente, by Baltasar. Revision 3 / Numero de serie 021129. (a newer version is in games/competitions-spanish/retrocomp2004/regente.zip)

[22-Jan-2003] if-archive/games/source/inform/spanish/playera.zip
View contents
IFDB entry

En la playa, by Baltasar. Revision 1 / Numero de serie 010101. Archive includes Z-code file and Inform 6 source code.

[22-Jan-2003] if-archive/games/zcode/spanish/playera.zip
View contents
IFDB entry

En la playa, by Baltasar. Revision 1 / Numero de serie 010101. Archive includes Z-code file and Inform 6 source code.

[21-Jan-2003] if-archive/games/pc/spanish/entierro17.zip
View contents
IFDB entry

El Entierro, a Spanish adventure by Enrique Pimpinela Santos, version 1.7.

[19-Jan-2003] if-archive/infocom/compilers/inform6/library/contributions/stack.inf

An example of how to use the stack class in stack.h, by Fredrik Ramsberg.

[19-Jan-2003] if-archive/infocom/compilers/inform6/library/contributions/stack.h

An implementation of a stack, by Fredrik Ramsberg.

[18-Jan-2003] if-archive/games/pc/paul-panks/redtag.zip
View contents

Red Tag Clearance, version 1.50d. Rated PG-13 by the author.

[17-Jan-2003] if-archive/games/zcode/sh4.z5
IFDB entry

The Crown vs Dr. Watson, an adaptation of the Sherlock Holmes Solo Mysteries gamebook #4. The book was written by Gerald Lientz, and adapted for Inform by "Doc". Release 1 / Serial number 021231.

[17-Jan-2003] if-archive/games/zcode/sh3.z5
IFDB entry

Death at Appledore Towers, an adaptation of the Sherlock Holmes Solo Mysteries gamebook #3. The book was written by Gerald Lientz, and adapted for Inform by "Doc". Release 1 / Serial number 021114.

[17-Jan-2003] if-archive/games/c64/dutch/ontsnap.prg
IFDB entry

De ontsnapping, by Alex Dijkstra.

[17-Jan-2003] if-archive/games/c64/dutch/de_erfenis.prg
IFDB entry

De erfenis, by Alex Dijkstra. (an English translation is in games/c64/inheritance.prg)

[17-Jan-2003] if-archive/games/c64/inheritance.prg
IFDB entry

The Inheritance, by Alex Dijkstra, a translation of the author's Dutch game De Erfenis. (the Dutch original is in games/c64/dutch/de_erfenis.prg)

[17-Jan-2003] if-archive/games/zcode/sh2.zblorb
IFDB entry

The Black River Emerald, an adaptation of the Sherlock Holmes Solo Mysteries gamebook #2. The book was written by Peter Ryan, and adapted for Inform by "Doc". Release 1 / Serial number 021101.

[17-Jan-2003] if-archive/games/zcode/sh1.z5
IFDB entry
IFWiki: Murder at the Diogenes Club

Murder at the Diogenes Club, an adaptation of the Sherlock Holmes Solo Mysteries gamebook #1. The book was written by Gerald Lientz, and adapted for Inform by "Doc". Release 1 / Serial number 021024.

[16-Jan-2003] if-archive/games/source/tads/zeb3src.zip
View contents
IFDB entry
IFWiki: Uncle Zebulon's Will

Uncle Zebulon's Will, an Interactive Inheritance. Release 3.0 / 030115, by Magnus Olsson. Winner of the TADS category of the 1995 IF competition. TADS source code. (the compiled machine-independent TADS .gam file is in games/tads/zebulon3.zip, and the original competition entry is in games/competition95/zebulon.zip)

[16-Jan-2003] if-archive/games/tads/zebulon3.zip
View contents
IFDB entry
IFWiki: Uncle Zebulon's Will

Uncle Zebulon's Will, an Interactive Inheritance. Release 3.0 / 030115, by Magnus Olsson. Winner of the TADS category of the 1995 IF competition. (the original competition entry is in games/competition95/zebulon.zip, and TADS source is in games/source/tads/zeb3src.zip)

[13-Jan-2003] if-archive/games/zcode/italian/zazie.z5
IFDB entry

Zazie, una lettura interattiva, by Luca Melchionna, an adaptation of Raymond Queneau's novel "Zazie dans le Metro". Versione 2 / Numero di Serie 030113.

[12-Jan-2003] if-archive/games/glulx/EAS2.zip
View contents
IFDB entry
IFWiki: Another_Earth,_Another_Sky

Another Earth, Another Sky. Earth And Sky: Episode 2, written by Paul O'Brian. Release 2 / Serial number 030112. Winner of the 2002 IF competition. (the original competition entry is in games/competition2002/glulx/eas2/eas2.blb)

[12-Jan-2003] if-archive/games/spectrum/spanish/disapp.zip
View contents
IFDB entry

Disappearance! (Henry Holmes #1), by Juan Manuel Martin Castillo.

[12-Jan-2003] if-archive/games/spectrum/spanish/tale.zip
View contents
IFDB entry

Strange Tale (Henry Holmes #2), by Juan Manuel Martin Castillo.

[07-Jan-2003] if-archive/programming/tads3/library/contributions/T3checks.t

A module which keeps track of what capabilities a given interpreter has, such as the ability to display images. Version 1.0, by Stephen Granade.

[06-Jan-2003] if-archive/emulators/atari/atari800winPLus31.zip
View contents

Atari800winPLus 3.1, an Atari 800/800XL/130XE/ 320XE/5200 emulator for Windows.

[06-Jan-2003] if-archive/magazines/SPAC/spac23.zip
View contents

SPAC Issue # 23, Diciembre 2002

[05-Jan-2003] if-archive/games/zcode/fmvpoker.zip
View contents
IFDB entry

Frobozz Magic Video Poker, a Z6 card game that borrows graphics from Infocom's Zork Zero. The zip archive includes Frobozz Magic Video Poker, Release 60 / Serial number 001227, and Solitaire Poker, a similar card game that uses ASCII symbols. Both are by Zach Matley. Release 5.1 / Serial number 000913.

[05-Jan-2003] if-archive/games/zcode/zsnake.z5
IFDB entry

Z-Snake, an Inform port of the classic game. Ported by Zach Matley. Release 3 / Serial Number 010201.

[05-Jan-2003] if-archive/programming/tads2/examples/menus.t

A module for implementing Inform-like menus, by Stephen Granade.

[02-Jan-2003] if-archive/games/tads/infinity.zip
View contents
IFDB entry
IFWiki: The Island of Infinity

The Island of Infinity, release 1.1, by Alex Freeman.

[02-Jan-2003] if-archive/games/source/rcg-1.0.tar.gz
View contents
IFDB entry

Religious Computer Game 1.0, by the Servants of Wisdom.

[31-Dec-2002] if-archive/games/tads/comp02tr.t3
IFDB entry

Comp02ter Game version 1.0, by Austin Thorvald, aka Brendan Barnwell.

[31-Dec-2002] if-archive/games/zcode/spanish/despert.z5
IFDB entry
IFWiki: The_Awakening

El Despertar, a Spanish translation of The Awakening. Originally by Dennis Matheson, and translated by Jose Luis Diaz. Release 1 / Serial number 980909.

[31-Dec-2002] if-archive/games/tads/fren5-3.gam
IFDB entry
IFWiki: The Frenetic Five vs. the Seven Deadly Dwarves

The Frenetic Five vs. The Seven Deadly Dwarves (The Frenetic Five Epsiode 3), version 1.0, by Neil deMause.

[30-Dec-2002] if-archive/games/zcode/cheeseshop.z5
IFDB entry
IFWiki: Cheeseshop

Cheeseshop, an interactive re-creation of the sketch from Monty Python's Flying Circus, by David Welbourn. Release 2 / Serial number 021230.

[30-Dec-2002] if-archive/games/zcode/lambs2.z5
IFDB entry

Silence of the Lambs 2, An Interactive Inanity, written by "The Thief of Bad Gags". Release 1 / Serial number 021230.

[29-Dec-2002] if-archive/games/glulx/words-ns.zip
View contents
IFDB entry
IFWiki: Words of Power

Words of Power, by Stark Springs. Release 4 / Serial number 021229. Archive includes the Glulx game file, as well as a book and a diary in PDF format. This version of the game file does not include any sound.

[29-Dec-2002] if-archive/games/glulx/words.zip
View contents
IFDB entry
IFWiki: Words of Power

Words of Power, by Stark Springs. Release 4 / Serial number 021229. Archive includes the Glulx game file, as well as a book and a diary in PDF format.

[20-Dec-2002] if-archive/games/zcode/spanish/lldc.zip
View contents
IFDB entry

La Llamada de Cthulhu, by Chryshantemum Adventures. Revision 1 / Numero de serie 666777.

[20-Dec-2002] if-archive/games/spectrum/spanish/achus.sna
IFDB entry

Achus Babilonia, by Penazo Soft.

[19-Dec-2002] if-archive/programming/tads2/examples/exitslister.t

A module that lists a room's exits in several formats. Version 1.1, by Steve Breslin.

[18-Dec-2002] if-archive/magazines/SPAC/spac22.zip
View contents

SPAC Issue # 22, Noviembre 2002

[18-Dec-2002] if-archive/magazines/SPAC/spac21.zip
View contents

SPAC Issue # 21, Octubre 2002

[18-Dec-2002] if-archive/magazines/SPAC/spac20.zip
View contents

SPAC Issue # 20, Septiembre 2002

[18-Dec-2002] if-archive/magazines/SPAC/spac19.zip
View contents

SPAC Issue # 19, Agosto 2002

[18-Dec-2002] if-archive/games/glulx/spanish/conrumbo.zip
View contents
IFDB entry

Con Rumbo, by Enrique D. Bosch. Revision 5 / Numero de serie 010527. Archive includes Glulx game file, Inform 6 source code and a walkthrough.

[18-Dec-2002] if-archive/games/source/inform/spanish/conrumbo.zip
View contents
IFDB entry

Con Rumbo, by Enrique D. Bosch. Revision 5 / Numero de serie 010527. Archive includes Glulx game file, Inform 6 source code and a walkthrough.

[18-Dec-2002] if-archive/games/zcode/spanish/celos.zip
View contents
IFDB entry

Un Asunto de Celos, by Angel Ros Campillo. Revision 2 / Numero de serie 010403.

[17-Dec-2002] if-archive/games/spectrum/spanish/memhobbit.zip
View contents
IFDB entry

Memorias de un Hobbit, by Javier San Jose.

[16-Dec-2002] if-archive/games/zcode/spanish/gorron.zip
View contents
IFDB entry

El gorron del tren, by Jose Manuel Ferrer Ortiz. Revision 6 / Numero de serie 020726. (source code is in games/source/inform/spanish/gorron_src.zip)

[16-Dec-2002] if-archive/games/zcode/spanish/casi.z5
IFDB entry

Casi Muerto, by Juan Antonio Paz Salgado. Revision 1 / Numero de serie 000311.

[16-Dec-2002] if-archive/games/tag/amfluss.tag
IFDB entry
IFWiki: Begegnung am Fluss

Begegnung am Fluss, version 1.1 a German text adventure by Florian Edlbauer. (the original competition entry is in games/competition2001/msdos/amflus/amfluss.tag)

[16-Dec-2002] if-archive/games/tag/ei.tag
IFDB entry

Eins, Zwei, Spiegelei, version 1.2, a German text adventure by Florian Edlbauer.

[16-Dec-2002] if-archive/games/zcode/german/halb2.z5
IFDB entry

Halb Zwei, version 1.0, a choose-your-own-adventure game, written by Florian Edlbauer.

[16-Dec-2002] if-archive/solutions/onehand.html
IFDB entry
IFWiki: The_Sound_of_One_Hand_Clapping

Hints for The Sound of One Hand Clapping, by Quim Holland.

[15-Dec-2002] if-archive/games/competition2002/results.txt

The results of the competition, posted by Stephen Granade

[14-Dec-2002] if-archive/programming/editors/inform.xml.tgz
View contents

KATE (KDE Advanced Text Editor) syntax file for Inform, written by Giancarlo Niccolai.

[12-Dec-2002] if-archive/solutions/castle_ralf_hints.zip
View contents
IFDB entry

Hints for Castle Ralf by the game's authors, in Microsoft Word format.

[11-Dec-2002] if-archive/games/pc/spanish/otrolado.zip
View contents
IFDB entry

Del Otro Lado, version 2.03, a Spanish game by Jarel.

[10-Dec-2002] if-archive/games/zcode/lojban/nuntalylihu.z5
IFDB entry
IFWiki: Adventure

nuntalyli'u, a translation of Adventure, aka Colossal Cave, into Lojban. Translated by Nick Nicholas, with Jay Kominek, Eugene Mayes and Robin Powell, based on Graham Nelson's Inform version of Adventure.

[10-Dec-2002] if-archive/games/zcode/nuntalylihu.z5
IFDB entry
IFWiki: Adventure

nuntalyli'u, a translation of Adventure, aka Colossal Cave, into Lojban. Translated by Nick Nicholas, with Jay Kominek, Eugene Mayes and Robin Powell, based on Graham Nelson's Inform version of Adventure.

[10-Dec-2002] if-archive/infocom/compilers/inform6/library/translations/LojbanInform.zip
View contents
IFWiki: Lojban

Translation of the Inform 6 libraries into Lobjan, an artificial language, by Robin Lee Powell and Martin Bays.

[09-Dec-2002] if-archive/programming/quill/unquill-sharp.zip
View contents

UnQuill, by John Elliott, ported to the Sharp Wizard by Staffan Vilcans.

[08-Dec-2002] if-archive/games/zcode/wurm.z5
IFDB entry

Wurm, a blatant abuse of the Z-Machine by C.V.F. Knight. Release 2 / Serial 021126. (source code is in games/source/inform/wurm.inf)

[08-Dec-2002] if-archive/games/source/inform/wurm.inf
IFDB entry

Wurm, a blatant abuse of the Z-Machine by C.V.F. Knight. Release 2 / Serial 021126.

[08-Dec-2002] if-archive/games/tads/cquest.zip
View contents
IFDB entry
IFWiki: Coffee Quest II

CoffeeQuest 2, by Dog Solitude. Archive includes TADS .gam file and a walkthrough. (the original competition entry is in games/competition2002/tads2/cquest/cquest.gam)

[03-Dec-2002] if-archive/infocom/compilers/inform6/library/contributions/oldaemon.h

A daemon which combines multiple objectloops into a single loop, thus improving performance. Version 1.0, by L. Ross Raszewski.

[01-Dec-2002] if-archive/programming/tads2/manuals/tadsman255doc.zip
View contents

The complete TADS documentation, including the release notes for versions up to 2.5.5 and the parser manual, in Microsoft Word format. Converted from Neil K. Guy's HTML version of the manual by Arnel Legaspi.

[01-Dec-2002] if-archive/games/alan/bugged.zip
View contents
IFDB entry

Bugged, version 1.2, by Anssi Raisanen.

[01-Dec-2002] if-archive/games/alan/chasing.zip
View contents
IFDB entry
IFWiki: The Chasing

The Chasing, version 1.1, by Anssi Raisanen. (the original competition entry is in games/competition2001/alan/chasing/)

[28-Nov-2002] if-archive/games/source/inform/zbefunge.zip
View contents

ZBefunge 0.7 beta, by Francis Irving. Befunge is a 2D programming language, and this archive contains an interpreter for Befunge written in Inform. Includes Z-Code file and Inform source.

[28-Nov-2002] if-archive/games/zcode/zbefunge.zip
View contents
IFDB entry

ZBefunge 0.7 beta, by Francis Irving. Befunge is a 2D programming language, and this archive contains an interpreter for Befunge written in Inform. Includes Z-Code file and Inform source.

[26-Nov-2002] if-archive/games/zcode/old/curses-r7.z3
IFDB entry
IFWiki: Curses

Curses, An Interactive Diversion by Graham Nelson. Release 7 / Serial number 930428 This was the first version of Curses to appear in the archive.

[23-Nov-2002] if-archive/programming/tads2/utils/t2disasm.pl

A Perl script which disassembles objects and code from TADS 2 games, written by Daniel Schepler.

[19-Nov-2002] if-archive/games/source/tads/EricGift.zip
View contents
IFDB entry

TADS3 source code for Eric's Gift, by Joao Mendes. [a compiled game file is in games/competition2002/tads3/ericgift/ericgift.t3]

[18-Nov-2002] if-archive/games/zcode/temple.z5
IFDB entry
IFWiki: The Temple

The Temple, an Interactive Homage to H.P. Lovecraft, written by Johan Berntsson. Release 2 / Serial number 021118. (the original competition entry is in games/competition2002/zcode/temple/temple.z5)

[18-Nov-2002] if-archive/programming/glulx/interpreters/glulxe/glulxe-035-osx.gz

Glulxe 0.3.5 binary for Mac OS X, built by Brian Slesinsky using Cheap Glk. This is a text based application that can only be run from the command line.

[16-Nov-2002] if-archive/solutions/pk_hints.htm
IFDB entry

Hints for The PK Girl, by Robert Goodwin.

[15-Nov-2002] if-archive/infocom/compilers/inform6/library/contributions/glulx/gtoolbar.zip
View contents

Adds a graphical toolbar, similar to those found in many OSes such as Windows and KDE/Gnome, to the top of a Glulx Inform program, by Simon Baldwin.

[15-Nov-2002] if-archive/games/glulx/advent.blb
IFDB entry
IFWiki: Adventure

Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". Compiled under Glulx by Simon Baldwin, incorporating Simon's GToolBar toolbar extension. Release 5 / Serial number 961209.

[12-Nov-2002] if-archive/info/archive-stats/ifarc-2002-Oct.txt
[04-Nov-2002] if-archive/programming/tads2/executables/PocketTADS-01.zip
View contents

PocketTADS 0.1, a TADS 2.5.7 Run-time for PocketPC and PocketPC 2002. Ported by David Batterham, using Stark Springs' PocketGlk library. Archive includes executables for ARM, MIPS and SH3 processors.

[04-Nov-2002] if-archive/programming/tads2/source/PocketTADS-01src.zip
View contents

Source code for PocketTADS 0.1, a TADS 2.5.7 Run-time for PocketPC and PocketPC 2002. Ported by David Batterham, using Stark Springs' PocketGlk library.

[01-Nov-2002] if-archive/games/source/adv350r4_f77.tar.gz
View contents
IFDB entry

FORTRAN source code of the 350 point version of Colossal Cave. DECUS release 4 (February 1994), converted to Fortran-77 by Linards Ticmanis.

[25-Oct-2002] if-archive/games/zcode/spot.z5
IFDB entry

The Spot, by Kid Vicious. Release 0 / Serial number 021025.

[25-Oct-2002] if-archive/games/zcode/tell.z5
IFDB entry

William Tell: The Game, by Kid Vicious. Release 1 / Serial number 021025.

[22-Oct-2002] if-archive/level9/tools/l9cut.zip
View contents

L9Cut version 3.13 (database 050, patchbase 012): Extracts Level 9 datafile (V2-4) from uncompressed input data, and can optionally remove copy protection. Detects 300 original and 146 patched datafile versions. Written by Paul David Doherty. MS-DOS executable and C source code.

[21-Oct-2002] if-archive/games/adrift/Goldilocks.zip
View contents
IFDB entry
IFWiki: Goldilocks Is A Fox!

Goldilocks is a FOX!, by J.J. Guest. Archive includes Adrift game and a walkthrough. (an Inform port is in games/zcode/gold.z5)

[21-Oct-2002] if-archive/games/c64/lifetime.zip
View contents
IFDB entry

Adventure of a Lifetime, written by Richard Bayliss using GAC.

[21-Oct-2002] if-archive/games/c64/framed.zip
View contents
IFDB entry

Framed, written by Richard Bayliss using GAC.

[21-Oct-2002] if-archive/games/c64/crazy.zip
View contents
IFDB entry

Crazy Adventure, written by Richard Bayliss using GAC.

[20-Oct-2002] if-archive/infocom/compilers/inform6/library/contributions/shell.zip
View contents

A skeleton shell for starting coding a game from. Includes code to make the character male or female, hints, magic words and a comment verb.

[19-Oct-2002] if-archive/infocom/compilers/inform6/library/contributions/InfAud13.zip
View contents

InfAud 1.3, a system to allow Zcode and Glulx games to play sound files through an external sound players, written by Donnie E. Russell II. Included are Windows executables, library and example files.

[16-Oct-2002] if-archive/games/glulx/italian/schizo.zip
View contents
IFDB entry

Schizo - Escape to the Void, by Tommaso Caldarola, an Italian game about schizophrenia. Release 2 / Serial number 021012.

[15-Oct-2002] if-archive/infocom/compilers/inform6/library/translations/old/infit2.zip
View contents

Infit version 2.0, an Italian translation of the Inform 6 library, written by by Giovanni Riccardi.

[15-Oct-2002] if-archive/games/spectrum/swedish/99y.zip
View contents
IFDB entry

99Y by UK Lead, a Swedish adventure written with The Quill.

[15-Oct-2002] if-archive/infocom/compilers/inform6/library/contributions/InfAudMusic.zip
View contents

Example music files for InfAud, by Jesse Ray Lucas.

[13-Oct-2002] if-archive/programming/glk/floo/Floo-050-Win32.zip
View contents

Floo 0.5 executable for Win32, compiled by David Kinder.

[10-Oct-2002] if-archive/games/pc/paul-panks/chateu.zip
View contents

Chateu Le Mont, version 5.81.

[08-Oct-2002] if-archive/games/tads/eterna.zip
View contents
IFDB entry
IFWiki: Eterna Corp

Eterna Corp, by Christopher Cole. WARNING: Contains adult content.

[06-Oct-2002] if-archive/games/zcode/german/wichtel.z5
IFDB entry

Wichtel, Eine Gestutzte Koboldgeschichte, by Maximilian Kalus. Release 2 / Serial number 021006. You're a brownie, caught by humans and trying to escape.

[02-Oct-2002] if-archive/games/competition2002/IFComp2002.exe

All of the entries in the 2002 competition, plus walkthroughs and the competition front-end "Comp02.z5", in one Windows self extracting archive. This file is around 6.4MB in size.

[02-Oct-2002] if-archive/games/competition2002/Comp02.zip
View contents

All of the entries in the 2002 competition in one package, plus walkthroughs and the competition front-end "Comp02.z5". Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 6.3MB in size.

[02-Oct-2002] if-archive/games/zcode/spanish/osito.z5
IFDB entry
IFWiki: A Bear's Night Out

La Intrépida Noche del Osito, a Spanish translation by Zak of David Dyte's A Bear's Night Out. Release 4 / Serial number 021002. (the English original is in games/zcode/bear.z5)

[02-Oct-2002] if-archive/infocom/compilers/inform6/library/translations/inform_de_test.zip
View contents

German libraries and parser for the Inform 6 compiler, test version, by Max Kalus, based on previous libraries by Tinic Urou, Toni Arnold and Ralf Herrmann, packaged as a zip archive.

[02-Oct-2002] if-archive/infocom/compilers/inform6/library/translations/inform_de_test.tar.gz
View contents

German libraries and parser for the Inform 6 compiler, test version, by Max Kalus, based on previous libraries by Tinic Urou, Toni Arnold and Ralf Herrmann, packaged as a gzipped tarball.

[02-Oct-2002] if-archive/games/tads/xarbo.zip
View contents
IFDB entry
IFWiki: Escape from the Arboretum

Escape from the Arboretum, by Robbies Dog. The archive contains the game and a walkthrough.

[02-Oct-2002] if-archive/games/hugo/hammurabi.zip
View contents
IFDB entry
IFWiki: Hammurabi

Hammurabi, ported to Hugo by Robb Sherwin. Archive includes Hugo game file and source code.

[02-Oct-2002] if-archive/games/source/hugo/hammurabi.zip
View contents
IFDB entry

Hammurabi, ported to Hugo by Robb Sherwin. Archive includes Hugo game file and source code.

[01-Oct-2002] if-archive/info/archive-stats/ifarc-2002-Sep.txt
[01-Oct-2002] if-archive/rec.games.int-fiction/rgifarc0209.tgz
[01-Oct-2002] if-archive/rec.arts.int-fiction/raifarc0209.tgz
[01-Oct-2002] if-archive/games/competition2002/WinInterpreters.exe

All of the Windows interpreters needed to play the competition games.

[30-Sep-2002] if-archive/games/source/advent_unisys2200.zip
View contents
IFDB entry

A version of Colossal Cave Adventure converted to run on the Mapper database on a Unisys 2200 mainframe.

[29-Sep-2002] if-archive/programming/cpp/parser_rel_1.1.zip
View contents

C++ parser classes for interactive fiction, version 1.1, written by Rich Herrick.

[29-Sep-2002] if-archive/games/competition2002/readme.txt

Stephen Granade's note about the 2002 competition. Read this to find out where to get more information.

[29-Sep-2002] if-archive/games/competition2002/MacInterpreters.sit

All of the MacOS interpreters needed to play the competition games.

[29-Sep-2002] if-archive/games/competition2002/Comp02.sit

All of the entries in the 2002 competition which can be played under MacOS, plus walkthroughs and the front-end "Comp02.z5". This file is around 4.9MB in size.

[29-Sep-2002] if-archive/games/competition2002/tads2/buried/readme.txt
[29-Sep-2002] if-archive/games/competition2002/Comp02.z5
IFDB entry
IFWiki: CompXX

The "front-end" game for the 2002 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 020928.

[29-Sep-2002] if-archive/games/competition2002/zcode/idthief/IDthief.z5
[28-Sep-2002] if-archive/games/competition2002/adrift/aparty/aparty.taf
[28-Sep-2002] if-archive/games/competition2002/zcode/idthief/Walkthru.txt
[28-Sep-2002] if-archive/games/competition2002/tads2/terrible/walk.txt
[28-Sep-2002] if-archive/games/competition2002/zcode/hell0/hell0.z5
[28-Sep-2002] if-archive/games/competition2002/tads2/terrible/terrible.gam
[28-Sep-2002] if-archive/games/competition2002/zcode/bofh/bofh.z5
[28-Sep-2002] if-archive/games/competition2002/zcode/bofh/readme.1st
[28-Sep-2002] if-archive/games/competition2002/zcode/bofh/bofhwalk.txt
[28-Sep-2002] if-archive/games/competition2002/zcode/help/info.txt
[27-Sep-2002] if-archive/games/competition2002/basic/four/chipmunkbasic.sit
[27-Sep-2002] if-archive/games/competition2002/basic/four/walkthrough.txt
[27-Sep-2002] if-archive/games/competition2002/basic/four/readme.txt
[27-Sep-2002] if-archive/games/competition2002/basic/four/fourmile.exe
[27-Sep-2002] if-archive/games/competition2002/basic/four/four.bas
[27-Sep-2002] if-archive/games/competition2002/zcode/samuelgregor/SamuelGregor.z5
[27-Sep-2002] if-archive/games/competition2002/quest/blade/blade sentinel.asl
[27-Sep-2002] if-archive/games/competition2002/web/sunmoon/sunmoon.html
[27-Sep-2002] if-archive/games/competition2002/zcode/samuelgregor/SamuelGregor.sol
[27-Sep-2002] if-archive/games/competition2002/alan/study/study.dat
[27-Sep-2002] if-archive/games/competition2002/alan/study/study.acd
[27-Sep-2002] if-archive/games/competition2002/basic/four/fourmile.bas.sit
[27-Sep-2002] if-archive/games/competition2002/zcode/janitor/janitor.z5
[27-Sep-2002] if-archive/games/competition2002/adrift/unravel/unravel.taf
[27-Sep-2002] if-archive/games/competition2002/adrift/the_pk_girl/the_pk_girl.taf
[27-Sep-2002] if-archive/games/competition2002/adrift/the_pk_girl/walkthru.txt
[27-Sep-2002] if-archive/games/competition2002/zcode/constraints/constraints.z5
[27-Sep-2002] if-archive/games/competition2002/zcode/janitor/hints.html
[27-Sep-2002] if-archive/games/competition2002/zcode/tookie/tookie_sol.txt
[27-Sep-2002] if-archive/games/competition2002/zcode/tookie/tookie.z5
[27-Sep-2002] if-archive/games/competition2002/adrift/unravel/unravel walk.txt
[27-Sep-2002] if-archive/games/pc/guilty.exe
IFDB entry

Guilty Bastards, a humourous mystery adventure, version 2.09, by Kent Tessman. Contains illustrations and sounds. This self-extracting archive contains a machine-independent Hugo game file, graphic and sound data, plus the Windows Hugo Engine. (an archive for all systems containing all these files except the Hugo Engine is in games/hugo/guilty.zip)

[27-Sep-2002] if-archive/games/competition2002/zcode/moonlit/Moonwalk.txt
[27-Sep-2002] if-archive/games/competition2002/zcode/moonlit/Moonlit.z5
[27-Sep-2002] if-archive/games/competition2002/zcode/help/help.z8
[27-Sep-2002] if-archive/games/competition2002/zcode/jane/jane.z5
[26-Sep-2002] if-archive/games/competition2002/zcode/shamulet/shamulet.z5
[26-Sep-2002] if-archive/games/competition2002/zcode/ftaegea/ftaegea.z8
[26-Sep-2002] if-archive/games/competition2002/zcode/ftaegea/ftaegea.sol
[26-Sep-2002] if-archive/games/competition2002/zcode/ftaegea/ftaegea.pdf
[26-Sep-2002] if-archive/games/competition2002/zcode/ftaegea/amylya.pdf
[26-Sep-2002] if-archive/games/competition2002/tads2/augustin/aug_hint.html
[26-Sep-2002] if-archive/games/competition2002/tads2/augustin/aug_sol.txt
[26-Sep-2002] if-archive/games/competition2002/tads2/augustin/augustin.txt
[26-Sep-2002] if-archive/games/competition2002/tads2/augustin/augustin.gam
[26-Sep-2002] if-archive/games/competition2002/zcode/ramon/ramonwalk.txt
[26-Sep-2002] if-archive/games/competition2002/zcode/ramon/ramon.z5
[26-Sep-2002] if-archive/games/competition2002/zcode/screen/screen.z5
[26-Sep-2002] if-archive/games/competition2002/zcode/help/lightreading.doc
[25-Sep-2002] if-archive/games/competition2002/glulx/eas2/eas2.zip
View contents
[25-Sep-2002] if-archive/games/competition2002/glulx/eas2/eas2info.txt
[25-Sep-2002] if-archive/games/competition2002/glulx/eas2/eas2.blb
[25-Sep-2002] if-archive/games/competition2002/zcode/photo/photo.z5
[25-Sep-2002] if-archive/games/competition2002/zcode/temple/temple.z5
[25-Sep-2002] if-archive/games/competition2002/tads2/tildeath/tildeath.gam
[25-Sep-2002] if-archive/games/competition2002/zcode/temple/temple.rec
[24-Sep-2002] if-archive/games/competition2002/tads3/ericgift/ericgift.t3
[23-Sep-2002] if-archive/games/competition2002/zcode/jane/walkthrough.txt
[23-Sep-2002] if-archive/games/pc/paul-panks/wfapse.zip
View contents

The Quest for Apse 1.01, a port of the Commodore 128 game by the same name.

[23-Sep-2002] if-archive/games/competition2002/zcode/rentaspy/walkthrough.txt
[23-Sep-2002] if-archive/games/competition2002/zcode/rentaspy/RentASpy.z8
[23-Sep-2002] if-archive/games/competition2002/tads2/granite/readme.txt
[23-Sep-2002] if-archive/games/competition2002/tads2/granite/granite.gam
[18-Sep-2002] if-archive/games/competition2002/tads2/cquest/walk.txt
[18-Sep-2002] if-archive/games/competition2002/tads2/cquest/cquest.gam
[18-Sep-2002] if-archive/solutions/speedIF_Y.html
IFDB entry, entry, entry, entry, entry, entry
IFWiki: Bears,_Bears,_Bears, Barton

Solutions for all the games from SpeedIF Y, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_xyzzy.html
IFDB entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF XYZZY, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_WON.html
IFDB entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF Without Number, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_sprg.html
IFDB entry

Solution to The Hippo and the Flute, the sole game from SpeedIF Spring Training, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_schm.html
IFDB entry

Solution to Floyd, the lone game from SpeedIF SchmeedIF, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_ptap.html
IFDB entry, entry, entry, entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF Pi-Theta-Aleph-Parallax, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_oran.html
IFDB entry, entry, entry

Solutions for all the games from SpeedIF Orange, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_O.html
IFDB entry, entry, entry

Solutions for all the games from SpeedIF O, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_DNA.html
IFDB entry, entry, entry, entry, entry, entry, entry, entry

Solutions for all the games from the Douglas Adams tribute SpeedIF, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_crin.html
IFDB entry, entry, entry, entry

Solutions for all the games from SpeedIF Crinkle-Cut, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_apoc.html
IFDB entry

Solutions for all the games from SpeedApocalypse, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_9.html
IFDB entry, entry

Solutions for all the games from SpeedIF 9, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_8.html
IFDB entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF 8, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_7.html
IFDB entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF 7, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_6.html
IFDB entry, entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF 6, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_5_5.html
IFDB entry, entry, entry, entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF 5.5, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_5.html
IFDB entry, entry, entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF 5, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_4.html
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF 4, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_3a.html
IFDB entry, entry, entry, entry

Solutions for all the games from SpeedIF Third Anniversary, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_3.html
IFDB entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF 3, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_2001.html

Solutions for all the games from SpeedIF 2001, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_2000.html
IFDB entry, entry, entry

Solutions for all the games from SpeedIF 2000, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_2.html
IFDB entry, entry, entry, entry

Solutions for all the games from SpeedIF 2, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_18.html
IFDB entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF 18, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_17.html
IFDB entry, entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF 17, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_16.html
IFDB entry, entry, entry

Solutions for all the games from SpeedIF 16, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_15.html
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF 15, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_14.html
IFDB entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF 14, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_13.html
IFDB entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF 13, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_12.html
IFDB entry, entry, entry, entry

Solutions for all the games from SpeedIF 12, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_11.html
IFDB entry, entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF 11, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_10.html
IFDB entry, entry, entry

Solutions for all the games from SpeedIF 10, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_1.html
IFDB entry

Solution to Coffins, the lone game from SpeedIF 1, by David Welbourn.

[18-Sep-2002] if-archive/solutions/speedIF_-1.html
IFDB entry, entry, entry, entry, entry, entry

Solutions for all the games from SpeedIF -1, by David Welbourn.

[18-Sep-2002] if-archive/solutions/savoir.html
IFDB entry
IFWiki: Savoir-Faire

Walkthrough for Savoir-Faire, by David Welbourn.

[18-Sep-2002] if-archive/games/competition2002/zcode/koan/koan.z5
[17-Sep-2002] if-archive/games/competition2002/tads2/evacuate/EvacuateWalkthrough.txt
[17-Sep-2002] if-archive/games/competition2002/tads2/evacuate/Evacuate.gam
[15-Sep-2002] if-archive/games/competition2002/tads2/moonbase/moonbase.gam
[13-Sep-2002] if-archive/games/pc/paul-panks/apse.zip
View contents

Westfront to Apse II 1.01, a port of the Commodore 64 game by the same name.

[13-Sep-2002] if-archive/games/cpm/old/barsoom1.arc
IFDB entry

Barsoom Adventure #1: The Lost City, by Susan Schnitger.

[09-Sep-2002] if-archive/games/tads/unease.gam
IFDB entry
IFWiki: Unease

Unease, Release 2.0 [020909], by Brendan J. O'Brien. (Note from the author: this game contains a walkthrough which can be viewed using the undocumented command WALKMETHRU whenever a standard command prompt is available.)

[09-Sep-2002] if-archive/games/competition2002/tads2/color/cnsol.txt
[09-Sep-2002] if-archive/games/competition2002/tads2/color/color.gam
[08-Sep-2002] if-archive/games/competition2002/tads2/moonbase/airleak.wav
[08-Sep-2002] if-archive/games/competition2002/tads2/moonbase/hiss1.wav
[08-Sep-2002] if-archive/games/competition2002/tads2/moonbase/hiss.wav
[08-Sep-2002] if-archive/games/competition2002/tads2/moonbase/transport.wav
[08-Sep-2002] if-archive/games/competition2002/tads2/moonbase/doorslide.wav
[07-Sep-2002] if-archive/games/competition2002/glulx/eas2/eas2hint.html
[07-Sep-2002] if-archive/games/competition2002/tads2/moonbase/scream.wav
[07-Sep-2002] if-archive/info/archive-stats/ifarc-2002-Aug.txt
[06-Sep-2002] if-archive/programming/tads2/examples/lit_verb.zip
View contents

A module that implements "literal capture" verbs: those that record the exact text typed after the verb and let the verb handle the text itself. By Steve Breslin.

[06-Sep-2002] if-archive/programming/tads2/examples/tadsmap.zip
View contents
IFWiki: TADSMap

A TADS module (source code and images) that creates a dynamically-generated graphical map using HTML TADS tags and PNG files. By Andrew Pontious.

[04-Sep-2002] if-archive/programming/tads2/examples/ncOutputFilter.zip
View contents

TADS module for filtering output, to adjust spacing and insert HTML entities. Originally by Iain Merrick; this version updated by Nikos Chantziaras.

[04-Sep-2002] if-archive/games/competition2002/zcode/mythtale/mythtale_walk.txt
[04-Sep-2002] if-archive/games/competition2002/zcode/mythtale/MythTale.z5
[03-Sep-2002] if-archive/solutions/oaf.html
IFDB entry

Walkthrough for Once and Future, HTML format, by Aaron Kashtan.

[01-Sep-2002] if-archive/games/agt/Witch.zip
View contents
IFDB entry

Witchfinder, by "Kanga and Yak".

[01-Sep-2002] if-archive/rec.games.int-fiction/rgifarc0208.tgz
[01-Sep-2002] if-archive/rec.arts.int-fiction/raifarc0208.tgz
[28-Aug-2002] if-archive/programming/editors/AlphaInformModePack02.sit.hqx

Inform Mode Package, version 0.2, for the Macintosh text editor Alpha, by Jonathan Sauer.

[26-Aug-2002] if-archive/games/source/inform/sittmsrc.zip
View contents
IFDB entry

Stick it to the Man, by Brendan Barnwell. (a compiled game file is in games/glulx/sittm.ulx)

[26-Aug-2002] if-archive/infocom/compilers/inform6/library/contributions/OKBLib.h

A library of miscellaneous classes and routines, by Brendan Barnwell.

[26-Aug-2002] if-archive/games/source/agt/oklib_src.zip
View contents
IFDB entry

Oklib's Revenge, by Sue Medley. A quest to find the King's missing staff. Honorable mention, 6th annual AGT game contest. (a compiled version is in games/pc/oklib.zip and games/agt/oklib.zip)

[26-Aug-2002] if-archive/infocom/compilers/inform6/library/translations/italian_inform_12.tar.gz
View contents

Language definition and grammar files for the Italian translation of the Inform libray and parser. Version 1.2 of the translation, written by Ilario Nardinocchi.

[25-Aug-2002] if-archive/games/adrift/Professor.zip
View contents
IFDB entry
IFWiki: Professor Von Witt's Fabulous Flying Machine

Professor von Witt's Fabulous Flying Machine, by Mystery. Winner of the ADRIFT Summer Minicomp 2002.

[21-Aug-2002] if-archive/games/pc/FredsBackyard.zip
View contents
IFDB entry

Fred's Backyard, by NielSoft.

[21-Aug-2002] if-archive/info/timeline.pdf

A Brief History of Interactive Fiction, a graphical timeline covering through 2000, by Misty and Stephen Granade.

[20-Aug-2002] if-archive/games/competition2002/tads2/granite/hints.html
[20-Aug-2002] if-archive/games/competition2002/tads2/granite/hints.rtf
[20-Aug-2002] if-archive/programming/editors/hugo.stx

EditPlus2 syntax file for Hugo, by Ben Parrish.

[18-Aug-2002] if-archive/solutions/aftrmath.txt
IFDB entry

Walkthrough for Aftermath, by the game's author.

[17-Aug-2002] if-archive/infocom/compilers/inform6/library/contributions/SampleTranscript.h

A library which containts two Infocom-style sample transcripts, which can be inserted into a game. By Emily Short.

[16-Aug-2002] if-archive/games/mini-comps/speedif/SpeedIF_YIs1OverX.zip
View contents
IFDB entry, entry, entry, entry
IFWiki: Speed-IF y=1/x, Apocolyptica, Captain_Speedo_-_The_New_Generation_SERIES_PREMIERE_:_Missed_by_a_hair_-_but_not_forgotten!, A_Perfect_Day_for_Candiru

Games entered in the SpeedIF y=1/x Competition.

[16-Aug-2002] if-archive/games/mini-comps/speedif/SpeedIF_SpringTraining.zip
View contents
IFDB entry
IFWiki: Speed-IF Spring Training, The_Hippo_and_the_Flute

Games entered in the SpeedIF Spring Training Competition.

[16-Aug-2002] if-archive/games/mini-comps/speedif/SpeedIF_Orange.zip
View contents
IFDB entry, entry, entry
IFWiki: Speed-IF Orange, Appallatron, Kiss_Chase, Descent_of_Man

Games entered in the SpeedIF Orange Competition.

[16-Aug-2002] if-archive/games/mini-comps/speedif/SpeedIF_Jacket.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF Jacket, A_Spliff_in_Time, The_Midsummer_Banquet, Shangri_La, The_Circus_of_Sadness, Soul-Searching, Toxic_Sewage_(A_(Love)_Story), The_Count_of_Monte_Cristo

Games entered in the SpeedIF Jacket Competition.

[16-Aug-2002] if-archive/games/mini-comps/speedif/SpeedIF_EXTREME.zip
View contents
IFDB entry, entry, entry, entry, entry
IFWiki: Speed-IF EXTREME, And_Then_is_Heard_no_More, Tightest, Romeo,_Juliet_and_the_Dog, Oth., The_Weird_Sister

Games entered in the SpeedIF EXTREME Competition.

[16-Aug-2002] if-archive/games/mini-comps/speedif/SpeedIF18.zip
View contents
IFDB entry, entry, entry, entry, entry
IFWiki: Speed-IF 18, Zymurgy, Fish_And_Spaceships, Glossary_(game), Manna, The_Suffering_Supplicant

Games entered in the SpeedIF 18 Competition.

[15-Aug-2002] if-archive/starters/InformJumpStartKit_3_0_de.zip
View contents

The Inform Jump Start Kit, German version 3.0, packaged by Max Kalus. The archive includes the Inform compiler for Win32, the German translation of the Inform library and links to useful web pages.

[13-Aug-2002] if-archive/infocom/compilers/inform6/manuals/designers_manual_4.zip
View contents
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, by Graham Nelson, Fourth Edition, in HTML format, converted by David Welbourn.

[13-Aug-2002] if-archive/infocom/compilers/inform6/manuals/designers_manual_4.chm
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, by Graham Nelson, Fourth Edition, in Windows HTML Help format. Converted by David Cornelson from the HTML version of the manual.

[12-Aug-2002] if-archive/infocom/interpreters/specification/ZMachineArchive-20020808.zip
View contents

An archive of the postings to the Z-Machine mailing list from June 1997 through early August 2002, in Unix mbox format. Compiled by Gavin Lambert.

[12-Aug-2002] if-archive/games/source/inform/shade-src.tar.Z
View contents
IFDB entry
IFWiki: Shade

Shade, by Ampe R. Sand (Andrew Plotkin). Release 3.

[11-Aug-2002] if-archive/infocom/compilers/inform6/executables/inform621_freebsd-5.x-i386.tgz
View contents

Inform 6.21 for FreeBSD versions 5.x, by Adam Kranzel. The package is designed for use with the ports/package system, and should be installed via pkg_add(1)

[11-Aug-2002] if-archive/infocom/compilers/inform6/executables/inform621_freebsd-4.x-i386.tgz
View contents

Inform 6.21 for FreeBSD versions 4.x, by Adam Kranzel. The package is designed for use with the ports/package system, and should be installed via pkg_add(1)

[07-Aug-2002] if-archive/info/archive-stats/ifarc-2002-Jul.txt
[03-Aug-2002] if-archive/programming/tads2/source/old/jetty-src-111.zip
View contents
IFWiki: Jetty

Source code for Jetty 1.11, a Java TADS 2 interpreter by Dan Shiovitz.

[03-Aug-2002] if-archive/programming/tads2/executables/old/jetty-111.zip
View contents
IFWiki: Jetty

Jetty 1.11, a Java TADS 2 interpreter by Dan Shiovitz.

[02-Aug-2002] if-archive/games/adrift/pbc.zip
View contents
IFDB entry

Pick Up the Phone Booth and Cry, by Danny Miok.

[01-Aug-2002] if-archive/rec.games.int-fiction/rgifarc0207.tgz
[01-Aug-2002] if-archive/rec.arts.int-fiction/raifarc0207.tgz
[27-Jul-2002] if-archive/games/adrift/farfromhome.zip
View contents
IFDB entry
IFWiki: Far_From_Home

Far From Home, version 1.2, by The Mad Monk.

[27-Jul-2002] if-archive/programming/prometeo/prome221.zip
View contents

Prometeo 2.2.1, a Spanish adventure game creator for MS-DOS, written by Ricardo Perez.

[25-Jul-2002] if-archive/magazines/SPAC/spac17.zip
View contents

SPAC Issue # 17, Junio 2002

[25-Jul-2002] if-archive/magazines/SPAC/spac18.zip
View contents

SPAC Issue # 18, Julio 2002

[21-Jul-2002] if-archive/games/competition2002/tads2/moonbase/transport1.wav
[21-Jul-2002] if-archive/infocom/interpreters/zig/zig-1.0.tar.gz
View contents

Zig 1.0, a Z-machine implemented in Glulx Inform, written by Jon Zeppieri.

[21-Jul-2002] if-archive/games/tads/SecondPit.zip
View contents
IFDB entry

The Second Pit, version 1.0, by Andrew Craig, Tom Craig and Sue Medley.

[21-Jul-2002] if-archive/games/agt/Dragons.zip
View contents
IFDB entry

Dragons In Chocolate Land, by Eclipse.

[21-Jul-2002] if-archive/games/agt/Cardigan2.zip
View contents
IFDB entry

Still Laughing at my Cardigan, a parody of the AGT game "Space Aliens Laughed At My Cardigan", by Bev Truter.

[21-Jul-2002] if-archive/infocom/media/blorb/BeyondZork.blb
IFDB entry
IFWiki: Beyond Zork

The Beyond Zork title picture from the Atari ST release. Originally converted to MG1 (MCGA) format by Stefan Jokisch, then converted to PNG and packaged into a Blorb file by David Kinder.

[19-Jul-2002] if-archive/games/agt/Arthur.zip
View contents
IFDB entry

Sir Arthur, version .0a, by Lyn.

[18-Jul-2002] if-archive/games/agt/JoH.zip
View contents
IFDB entry

Jack of Hartz, a fantasy adventure by Bev Truter.

[16-Jul-2002] if-archive/games/agt/Shifter.zip
View contents
IFDB entry

Shape Shifter Adventure! written by Eric Colomb. (A self-extracting MS-DOS executable version is in games/pc/shifter.zip)

[16-Jul-2002] if-archive/games/agt/TheRift.zip
View contents
IFDB entry

The Rift, version 1.0, by Michael A. Buonaccorsi.

[13-Jul-2002] if-archive/games/adrift/albridgemanor.zip
View contents
IFDB entry
IFWiki: Albridge Manor

Albridge Manor, by Woody Ross.

[13-Jul-2002] if-archive/infocom/compilers/inform6/library/contributions/stringmaker.h

A routine to convert a byte array of characters into a packed string which can be printed (and vice versa). Version 1.0, by Roger Firth.

[13-Jul-2002] if-archive/infocom/compilers/inform6/library/contributions/boxclever.h

An extension of the standard 'box' statement that allows text to be bold or underlined. Version 1.0, by Roger Firth.

[13-Jul-2002] if-archive/programming/tads2/examples/goto.zip
View contents

A library to allow the player to walk directly to any room that he has already seen, and that can be reached without special actions. Written by Lars Joedal and updated by Andrew Pontious.

[11-Jul-2002] if-archive/infocom/info/berlynco_adv.txt

A transcript of an interview on Compuserve, at the GameSIG online conference on July 18, 1984 with Michael Berlyn, author of "Cyborg", "Oo-Topos", "Suspended" and "Infidel".

[09-Jul-2002] if-archive/programming/iage/test.interaction

IAGE interaction code for generating a chatterbot NPC.

[09-Jul-2002] if-archive/programming/iage/iageservplet.zip
View contents

Java applet server and client.

[09-Jul-2002] if-archive/programming/iage/iageserver.jar

Java server for IAGE.

[09-Jul-2002] if-archive/programming/iage/iageremote.jar

Console client allowing remote administration of IAGE servers.

[09-Jul-2002] if-archive/programming/iage/iageinteractive.jar

Java-based compiler for compiling IAGE interactive code to IAGE source code, for the creation of "chatterbot" style NPCs with natural language parsing abilities.

[09-Jul-2002] if-archive/programming/iage/iagecompiler.jar

Java-based compiler for IAGE.

[09-Jul-2002] if-archive/programming/iage/iageclientapplet.zip
View contents

Java applet client for IAGE.

[09-Jul-2002] if-archive/programming/iage/iageclient.jar

Java client for IAGE.

[09-Jul-2002] if-archive/programming/iage/iage_release_notes_020709.txt

Release notes for IAGE.

[09-Jul-2002] if-archive/programming/iage/IAGE_All_UNIX_Versions_install.bin

IAGE installer for Unix (Linux, Solaris, HP-UX and AIX) systems. To install, enter

sh ./IAGE_All_UNIX_Versions_install.bin
[09-Jul-2002] if-archive/programming/iage/IAGE_MacOS_Classic_install.bin

IAGE installer for MacOS Classic 8.1 or higher.

[09-Jul-2002] if-archive/programming/iage/IAGE_All_Windows_Versions_install.exe

IAGE installer for Windows. Self-extracting archive.

[09-Jul-2002] if-archive/programming/iage/IAGE_MacOS_X_install.sit

IAGE installer for MacOS X.

[05-Jul-2002] if-archive/games/adrift/dr-who-vortex-lust.zip
View contents
IFDB entry
IFWiki: Doctor_Who_and_the_Vortex_of_Lust

Doctor Who and The Vortex of Lust, by Christopher Cole. WARNING: Contains adult content.

[03-Jul-2002] if-archive/infocom/compilers/inform6/library/contributions/clothes.h

A library defining a clothes class for easy clothing handling. Set area, level, and covering for pieces of clothing. Written by Denis Moskowitz and updated by Timothy Groves.

[01-Jul-2002] if-archive/rec.games.int-fiction/rgifarc0206.tgz
[01-Jul-2002] if-archive/rec.arts.int-fiction/raifarc0206.tgz
[01-Jul-2002] if-archive/info/archive-stats/ifarc-2002-Jun.txt
[28-Jun-2002] if-archive/infocom/compilers/inform6/library/contributions/zorkh.zip
View contents

A collection of Zork-related library extensions, Release 2, by Joe Merical.

[24-Jun-2002] if-archive/programming/cpp/cat2.zip
View contents
IFWiki: C Adventure Toolkit

The C-Adventure Toolkit, version 2, by Tony Stiles (1991), a text adventure system which produces C code. Includes executables, sources, examples, tutorials and a manual. Originally shareware, now freeware.

[21-Jun-2002] if-archive/solutions/blues_walkthru.txt
IFDB entry

Walkthrough for Tinseltown Blues, by Eytan Zweig.

[20-Jun-2002] if-archive/programming/editors/tads_fte_mode.zip
View contents

TADS mode for FTE, by Nikos Chantziaras.

[20-Jun-2002] if-archive/games/adrift/gamma.zip
View contents
IFDB entry
IFWiki: The_Gamma_Gals

The Gamma Gals, by Christopher Cole. Version 1.2. WARNING: Contains adult content.

[20-Jun-2002] if-archive/games/adrift/windy.zip
View contents
IFDB entry
IFWiki: Camp_Windy_Lake

Camp Windy Lake, by Christopher Cole. Version 1.2. WARNING: Contains adult content.

[20-Jun-2002] if-archive/magazines/SPAG/SPAG.FAQ

The SPAG Frequently Asked Questions File (FAQ) v2.6 (17jun2002), maintained by Paul O'Brian.

[19-Jun-2002] if-archive/games/springthing/2002/blues.z5
IFDB entry
IFWiki: Tinseltown Blues

Tinseltown Blues: A quest for success in Hollyweird, by Chip Hayes. Winner of Adam Cadre's 2002 Spring Comp. Version 1.1 / Serial Number 020618.

[19-Jun-2002] if-archive/games/zcode/blues.z5
IFDB entry
IFWiki: Tinseltown Blues

Tinseltown Blues: A quest for success in Hollyweird, by Chip Hayes. Winner of Adam Cadre's 2002 Spring Comp. Version 1.1 / Serial Number 020618.

[16-Jun-2002] if-archive/magnetic-scrolls/interpreters/magnetic/Magnetic20Nokia.zip
View contents

Magnetic 2.0 for EPOC v6 on the Nokia Communicator, ported by Simon Quinn.

[16-Jun-2002] if-archive/magnetic-scrolls/interpreters/magnetic/Magnetic20Epoc.zip
View contents

Magnetic 2.0 for EPOC v5 (Psion Revo/5mx/7/ netBook/Mako/MC218), ported by Simon Quinn.

[14-Jun-2002] if-archive/programming/tads2/library/gameinfo.t

The standard TADS library for including game information in .gam files.

[12-Jun-2002] if-archive/info/Craft.Of.Adventure.T1.letter.pdf

The Craft of Adventure, Second Edition, Five Articles on the Design of Adventure Games, by Graham Nelson. Letter PDF version using Type 1 fonts, converted by Nikos Chantziaras.

[12-Jun-2002] if-archive/info/Craft.Of.Adventure.T1.A4.pdf

The Craft of Adventure, Second Edition, Five Articles on the Design of Adventure Games, by Graham Nelson. A4 PDF version using Type 1 fonts, converted by Nikos Chantziaras.

[11-Jun-2002] if-archive/programming/caw/caw.zip
View contents

Creative Adventure Writer, by Richard Hunt. Includes source, a manual and example adventures.

[06-Jun-2002] if-archive/games/adrift/enc1.zip
View contents
IFDB entry
IFWiki: Encounter_1_:_Tim's_Mom

Encounter 1 : Tim's Mom, by Christopher Cole. WARNING: Contains adult content.

[04-Jun-2002] if-archive/rec.games.int-fiction/rgifarc0205.tgz
[04-Jun-2002] if-archive/info/archive-stats/ifarc-2002-May.txt
[03-Jun-2002] if-archive/games/zcode/amish.z5
IFDB entry

Amishville, a plain adventure. A parody of Amissville, by Jacob Amman. Release 1 / Serial number 020603.

[02-Jun-2002] if-archive/games/source/tads/deep_src.zip
View contents
IFDB entry

TADS source to Deep Space Drifter, by Michael J. Roberts and Steve McAdams. (a compiled version is in games/tads/deepspace.zip)

[02-Jun-2002] if-archive/games/source/tads/ditchday.zip
View contents
IFDB entry
IFWiki: Ditch Day Drifter

Ditch Day Drifter, by Michael J. Roberts. This is the example TADS game referred to in the TADS documentation files. TADS source code and .gam file.

[02-Jun-2002] if-archive/games/tads/ditchday.zip
View contents
IFDB entry
IFWiki: Ditch Day Drifter

Ditch Day Drifter, by Michael J. Roberts. This is the example TADS game referred to in the TADS documentation files. TADS source code and .gam file.

[02-Jun-2002] if-archive/games/tads/plant_2.zip
View contents
IFDB entry
IFWiki: The Plant

The Plant, Release 2 (Special Edition), by Mike Roberts. (source code for this version is in games/source/tads/plantsrc_2.zip and the original competition entry is in games/competition98/tads/plant/plant.gam)

[02-Jun-2002] if-archive/games/source/tads/flames_src.zip
View contents
IFDB entry

TADS source to Perdition's Flames, by Michael J. Roberts. (a compiled version is in games/tads/flames.zip)

[02-Jun-2002] if-archive/games/tads/flames.zip
View contents
IFDB entry

Perdition's Flames, by Michael J. Roberts. Release 930912. (a solution is in solutions/perdflam.sol, and source code is in games/source/tads/flames_src.zip)

[02-Jun-2002] if-archive/games/tads/deepspace.zip
View contents
IFDB entry

Deep Space Drifter 1.0, by Michael J. Roberts and Steve McAdams (now freeware). (source code is in games/source/tads/deep_src.zip)

[02-Jun-2002] if-archive/programming/tads2/manuals/tads_pm.zip
View contents

TADS Parser Manual for TADS 2.5.6, by Mike Roberts, HTML format.

[01-Jun-2002] if-archive/rec.arts.int-fiction/raifarc0205.tgz
[28-May-2002] if-archive/level9/tools/L9CutMacSource.sit

Source code for Alan Staniforth's Macintosh port of L9Cut version 3.12.

[28-May-2002] if-archive/level9/tools/L9CutMac.sit

L9Cut version 3.12, ported to the Macintosh by Alan Staniforth.

[26-May-2002] if-archive/infocom/compilers/inform6/library/contributions/WaterElement.zip
View contents

A library to handle divisible and mixed liquids, floating objects, and absorbent materials, version 0.95b, by Emily Short.

[26-May-2002] if-archive/info/archive-stats/ifarc-2002-Apr.txt
[24-May-2002] if-archive/games/zcode/italian/oldwest1.z5
IFDB entry

Pecos Town, Episode I of the Old West Trilogy, written by Tommaso Caldarola. Release 5 / Serial Number 020514. 3rd place finisher in the 2001 Italian IF Competition.

[22-May-2002] if-archive/games/adrift/abyss.zip
View contents
IFDB entry

Abyss, by Tony Ash, written using TAG, the precursor to Adrift. Archive includes game and interpreter executable.

[22-May-2002] if-archive/infocom/compilers/inform6/library/contributions/makemaze.zip
View contents

Inform source code for makemaze, an Inform program to generate random mazes and output the Inform source for that maze. Written by Ricardo Dague.

[21-May-2002] if-archive/infocom/icons/IconLauncher_1.0.zip
View contents

Infocom Icon Launcher, version 1.0, by Matthew Twomey. A set of stub executables with custom Infocom icons that can be set up to launch an Infocom interpreter.

[20-May-2002] if-archive/games/pc/FineTune.exe
IFDB entry

Fine-Tuned, An Auto-mated Romance, by Dennis Jerz (writing as Dionysius Porcupine). Release 8 / Serial number 020520 (a machine-independent zcode game file is in games/zcode/FineTune.z8, and the original competition entry is in games/competition2001/inform/finetune/)

[20-May-2002] if-archive/games/zcode/FineTune.z8
IFDB entry
IFWiki: Fine-Tuned

Fine-Tuned, An Auto-mated Romance by Dennis Jerz (writing as Dionysius Porcupine). Release 8 / Serial number 020520. (the original competition entry and a solution are in games/competition2001/inform/finetune/, and an MS-DOS executable is in games/pc/FineTune.exe)

[20-May-2002] if-archive/solutions/FineTune.sol
IFDB entry

Solution to Fine-Tuned, by the author, Dennis Jerz.

[20-May-2002] if-archive/games/source/inform/taipan.tar.gz
View contents
IFDB entry

Taipan! A game based on the China trade of the 1800s. Created by Art Canfil and ported to the Z-Machine by D. Jacob Wildstrom. Release 2 / Serial number 020520.

[20-May-2002] if-archive/games/zcode/taipan.z5
IFDB entry

Taipan! A game based on the China trade of the 1800s. Created by Art Canfil and ported to the Z-Machine by D. Jacob Wildstrom. Release 2 / Serial number 020520. (Source code is in games/source/inform/taipan.tar.gz)

[19-May-2002] if-archive/games/zcode/wadewar3.z5
IFDB entry

The WadeWars Book III: Askin, by Jim Fisher - despite its title the first release in the Wade Wars series. Release 106 / Serial number 020512. Rating: beginner to intermediate. (a DOS version from 1993 without save/restore is in games/pc/wadewar3.zip)

[08-May-2002] if-archive/games/mac/Katana.bin
IFDB entry
IFWiki: Katana

Katana, version 2.0, by Matt Rohde, in MacBinary format. (a machine-independent TADS game file is in games/tads/katana.gam)

[08-May-2002] if-archive/games/mac/Katana.hqx
IFDB entry
IFWiki: Katana

Katana, version 2.0, by Matt Rohde, in BinHex format. (a machine-independent TADS game file is in games/tads/katana.gam)

[08-May-2002] if-archive/games/tads/katana.gam
IFDB entry
IFWiki: Katana

Katana, version 2.0, by Matt Rohde. (Macintosh executables are in games/mac/Katana.bin and games/mac/Katana.hqx)

[06-May-2002] if-archive/games/tag/baum.zip
View contents
IFDB entry

Der Angstbaum, version 1.1, a text adventure in German by Jens Bojaryn. Archive includes the game, the interpreter executable and a description of the game.

[06-May-2002] if-archive/games/tag/fuenf.zip
View contents
IFDB entry

Der Fuenfte Raum, version 1.2, a text adventure in German by Jens Bojaryn. Archive includes the game, the interpreter executable and a description of the game.

[05-May-2002] if-archive/games/zcode/Cyclops.z5
IFDB entry

The Land of the Cyclops, an experiment by Francesco Cordella. English translation from the Italian by Simone "Sauron" Di Conza. Release 1 / Serial number 020505.

[05-May-2002] if-archive/games/zcode/italian/flamel.z5
IFDB entry

Flamel, written by Francesco Cordella. Release 2 / Serial number 010503.

[05-May-2002] if-archive/level9/interpreters/level9/Level9_2.0_Win16.zip
View contents

Level9 v2.0 for 16-bit Windows (Windows 3.1), written by Glen Summers.

[04-May-2002] if-archive/games/quill/quill.txt

a list of the 49 known games written with The Quill by Pierre Tremblay (Caution: 175 columns wide)

[03-May-2002] if-archive/games/zcode/spanish/ocaso.zip
View contents
IFDB entry

Ocaso Mortal I: The Bug, written by Daniel Garrido. Release 4 / Serial number 020215.

[03-May-2002] if-archive/magazines/SPAC/spac16.zip
View contents

SPAC Issue # 16, Mayo 2002

[03-May-2002] if-archive/magazines/SPAC/spac15.zip
View contents

SPAC Issue # 15, Abril 2002

[01-May-2002] if-archive/rec.games.int-fiction/rgifarc0204.tgz
[01-May-2002] if-archive/rec.arts.int-fiction/raifarc0204.tgz
[29-Apr-2002] if-archive/games/zcode/german/bewerbung.z5
IFDB entry
IFWiki: Die Bewerbung

Die Bewerbung, Eine interaktive Personalchefgrausamkeit. A German text adventure by Max Kalus, written for the 2002 textfire.de Competition. Release 2 / Serial number 020429.

[28-Apr-2002] if-archive/games/pc/paul-panks/amulvega.zip
View contents

The Amulet of Vega, version 0.81.

[27-Apr-2002] if-archive/games/atari-8bit/fotr.bin
IFDB entry
IFWiki: Fellowship of the Ring

Fellowship of the Ring, by Adam Thornton. Atari 2600 cartridge image. (the original IntroComp entry is in games/mini-comps/introcomp/introcomp02.zip)

[27-Apr-2002] if-archive/games/atari-8bit/fotr2600.tgz
View contents
IFDB entry
IFWiki: Fellowship of the Ring

Fellowship of the Ring, by Adam Thornton. Archive contains the Atari 2600 cartridge image, manual, and source code. (the original IntroComp entry is in games/mini-comps/introcomp/introcomp02.zip)

[24-Apr-2002] if-archive/games/tads/beet.zip
View contents
IFDB entry
IFWiki: The Beetmonger's Journal

The Beetmonger's Journal, an Archaeological Epiphany, Version 1.1, written by Aubrey Foil (Scott W. Starkey). Archive includes the game, hints and a walkthrough. (the original competition entry is in games/competition2001/tads/Beet/Beet.gam)

[22-Apr-2002] if-archive/programming/iage/iagelibrary.zip
View contents

IAGE compiler import libraries.

[22-Apr-2002] if-archive/games/zcode/ill.z5
IFDB entry
IFWiki: I'll

I'll, by Sean Barrett. Release 1 / Serial number 000218.

[22-Apr-2002] if-archive/games/zcode/appall.z5
IFDB entry
IFWiki: Appallatron

Appallatron: Annoyotron 3, by Sean Barrett. An unofficial sequel to Annoyotron and Aggravatron. Release 1 / Serial number 020422.

[21-Apr-2002] if-archive/games/tads/theoracle.zip
View contents
IFDB entry
IFWiki: The Oracle

The Oracle, version 1.5 by Brandon Allen. Archive includes TADS game file and a map.

[20-Apr-2002] if-archive/games/c64/paul-panks/SeaHunter.zip
View contents
IFDB entry

Sea Hunter, for the Commodore 64, 128 and Plus/4.

[19-Apr-2002] if-archive/solutions/mulldoonmaze.sol
IFDB entry

Correction to the Marble Maze walkthrough in "mulldoon2.sol", by D.J. Picton.

[12-Apr-2002] if-archive/infocom/tools/ztools/ztools731_riscos.spk

RISC OS executables version 7/3.1 (07nov98), ported by Kevin Bracey.

[10-Apr-2002] if-archive/games/tads/bmiss.gam
IFDB entry

Bmissfille, by "Tilli Productions". Serial Number 20020410, Release 1.

[10-Apr-2002] if-archive/games/zcode/amiss.z5
IFDB entry

Amissville, by "A.P. Hill". Release 1 / Serial number 020409. (This is a parody of the actual Amissville)

[09-Apr-2002] if-archive/info/archive-stats/ifarc-2002-Mar.txt
[08-Apr-2002] if-archive/games/competition2002/tads2/nmtime/nmtime.gam
[08-Apr-2002] if-archive/games/competition2002/tads2/concrete/concrete.gam
[07-Apr-2002] if-archive/infocom/tools/if2pdb.zip
View contents

A Perl script that converts Z-code or Hugo game files for use on their respective PalmOS interpreters, written by Rick Reynolds, based on z2pdb.pl and hugo2pdb.pl.

[07-Apr-2002] if-archive/programming/hugo/utilities/if2pdb.zip
View contents

A Perl script that converts Z-code or Hugo game files for use on their respective PalmOS interpreters, written by Rick Reynolds, based on z2pdb.pl and hugo2pdb.pl.

[06-Apr-2002] if-archive/infocom/interpreters/zip/dzip212.zip
View contents

DOS DZip 2.12 by Steve Nickolas, an updated version of JZip 2.1.

[06-Apr-2002] if-archive/infocom/interpreters/zip/gemdzip012.zip
View contents

GEM DZip 2.12 version 0.12 by Steve Nickolas, a port of JZip 2.1 to GEM and FreeGEM.

[06-Apr-2002] if-archive/infocom/interpreters/zip/glkzip-0.1-dos.zip
View contents

GlkZip 0.1, by Daniel Schepler, built with DOS Glk by Steve Nickolas.

[06-Apr-2002] if-archive/magnetic-scrolls/hints/solutions/Wonderland.txt
IFDB entry

Solution to Wonderland (Magnetic Scrolls), by Stefano Lorenzin

[06-Apr-2002] if-archive/solutions/Shrinking_Man.txt

Solution to The Incredible Shrinking Man Adventure, by Stefano Lorenzin

[06-Apr-2002] if-archive/solutions/Severed_Heads.txt
IFDB entry

Solution to Severed Heads (Sir-Rah), by Stefano Lorenzin

[06-Apr-2002] if-archive/solutions/Questmaster.txt

Solution to Questmaster: The Prism of Heheutotol (Miles Computing), by Stefano Lorenzin

[06-Apr-2002] if-archive/solutions/Lost_Dutchman_Gold.txt

Solution to Lost Dutchman's Gold, by Stefano Lorenzin

[06-Apr-2002] if-archive/solutions/Haunted_House.txt

Solution to Haunted House (Radio Shack), by Stefano Lorenzin

[06-Apr-2002] if-archive/magnetic-scrolls/hints/solutions/Guild_of_Thieves.txt
IFDB entry

Solution to Guild of Thieves, by Stefano Lorenzin

[06-Apr-2002] if-archive/magnetic-scrolls/hints/solutions/Corruption.txt
IFDB entry

Solution to Corruption (Magnetic Scrolls), by Stefano Lorenzin

[04-Apr-2002] if-archive/games/competition2002/tads2/nmtime/nmtwalkthru.txt
[04-Apr-2002] if-archive/games/competition2002/tads2/concrete/cpwalkthru.txt
[01-Apr-2002] if-archive/rec.games.int-fiction/rgifarc0203.tgz
[01-Apr-2002] if-archive/rec.arts.int-fiction/raifarc0203.tgz
[31-Mar-2002] if-archive/programming/tads2/examples/possess.t

A module to handle the use of possessives (his, hers, Jane's) as adjectives, by Garth Dighton.

[31-Mar-2002] if-archive/games/glulx/photo201.zip
View contents
IFDB entry
IFWiki: Photopia

Photopia, by Adam Cadre. Version 2.01 (23 March 2002) / Serial number 10274 Archive includes the machine-independent Glulx game file plus the Windows Glulxe interpreter. (a Z-Code game file is in games/zcode/photopia.z5, and the original competition entry is in games/competition98/inform/photopia/photopia.z5)

[31-Mar-2002] if-archive/games/pc/photo201.zip
View contents

Photopia, by Adam Cadre. Version 2.01 (23 March 2002) / Serial number 10274 Archive includes the machine-independent Glulx game file plus the Windows Glulxe interpreter. (a Z-Code game file is in games/zcode/photopia.z5, and the original competition entry is in games/competition98/inform/photopia/photopia.z5)

[30-Mar-2002] if-archive/games/playgame.FAQ

Playing the Interactive Fiction Archive Games version 1.74 (March 2002), by Stephen Griffiths.

[30-Mar-2002] if-archive/info/playgame.FAQ

Playing the Interactive Fiction Archive Games version 1.74 (March 2002), by Stephen Griffiths.

[30-Mar-2002] if-archive/emulators/c64/sc082.zip
View contents

The Star Commander version 0.82, by Joe Forster. "The ultimate copy utility that handles the disk and tape images of the C64S emulator ... very similar to the Norton Commander."

[30-Mar-2002] if-archive/emulators/c64/su082.zip
View contents

External programs for Star Commander 0.82 (see above) to read and write many different archive formats.

[30-Mar-2002] if-archive/solutions/maps/OAFMaps.zip
View contents
IFDB entry
IFWiki: Once and Future

Maps (in GUEmap format) of Once And Future, by Paul O'Brian.

[28-Mar-2002] if-archive/programming/iage/iagedevref.pdf

Developer's Reference for IAGE, describing all IAGE classes, maths, code flow and syntax. PDF format.

[28-Mar-2002] if-archive/infocom/compilers/inform6/manuals/inform_lib_quick_ref.pdf

InfoLib at your fingertips. A quick reference to the Inform Library, version 1.5, by Roger Firth.

[27-Mar-2002] if-archive/infocom/compilers/inform6/manuals/inform_quick_ref.pdf

Inform in four minutes. A quick reference to the Inform programming language, version 1.3, by Roger Firth.

[27-Mar-2002] if-archive/programming/tads2/source/openbsd_tads2src-255.diff

Patches for TADS 2.5.5 to compile under OpenBSD, by Mark Wickham.

[24-Mar-2002] if-archive/games/mini-comps/library/IFLibComp2002.zip
View contents
IFDB entry, entry, entry
IFWiki: IFLibrary Comp 2002

All the entries into the 2002 IF Library Competition, in a single archive. The entries are:

  • Dwenodon by Gary Shannon
  • Familiar by Papillon
  • Lazy Gods by Stark Springs
[23-Mar-2002] if-archive/info/archive-stats/ifarc-2002-Feb.txt
[23-Mar-2002] if-archive/info/archive-stats/ifarc-2002-Jan.txt
[23-Mar-2002] if-archive/info/archive-stats/ifarc-2001-Dec.txt
[23-Mar-2002] if-archive/info/archive-stats/ifarc-2001-Nov.txt
[23-Mar-2002] if-archive/info/archive-stats/ifarc-2001-Oct.txt
[23-Mar-2002] if-archive/info/archive-stats/ifarc-2001-Sep.txt
[23-Mar-2002] if-archive/info/archive-stats/ifarc-2001-Aug.txt
[22-Mar-2002] if-archive/games/source/iage/dbm.ic
IFDB entry
IFWiki: Death By Monkey

Death by Monkey, Robin's entry for the IntroComp. IAGE source code. (the compiled game is in programming/iage/dbm.iage)

[22-Mar-2002] if-archive/programming/iage/dbm.ic
IFDB entry
IFWiki: Death By Monkey

Death by Monkey, Robin's entry for the IntroComp. IAGE source code.

[22-Mar-2002] if-archive/programming/iage/dbm.iage
IFDB entry
IFWiki: Death By Monkey

Death by Monkey, Robin's entry for the IntroComp. Compiled IAGE game. (the original competition entry is in games/mini-comps/introcomp/introcomp02.zip)

[22-Mar-2002] if-archive/games/glulx/balances.blb
IFDB entry
IFWiki: Balances

Balances, an Interactive Short Story. Originally written by Graham Nelson and ported to Glulx/GWindows by L. Ross Raszewski. Release 5 / Serial number 961216 / GWindows .4B (the original Z-code version is in games/zcode/Balances.z5)

[22-Mar-2002] if-archive/games/pc/stag.zip
View contents
IFDB entry

Stellar Agent, by Robert Kraus. Originally available by mail order, but now released as freeware by the author.

[21-Mar-2002] if-archive/games/mini-comps/introcomp/games02.txt

Neil's list of the 2002 games and voting rules.

[21-Mar-2002] if-archive/games/mini-comps/introcomp/introcomp02.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFDB comp
IFWiki: IntroComp 2002, Artifiction, At Wit's End Again, Death By Monkey, Fellowship of the Ring, ...from the Files of Sigmund Praxis, Guerrilla Therapist, Genie, Hey, Jingo!, Private Cyborg, Madrigals of War and Love, TimeTrap, The Maintenance Man, Virus, The Waterhouse Women

All of the entries in Neil deMause's 2002 IntroComp, archived in a single file. Included are:

  • Artifiction, by Mikko Vuorinen (Alan)
  • At Wit's End Again, by Mike Sousa (TADS)
  • Death By Monkey, by R. Rawson-Tetley (IAGE)
  • Fellowship of the Ring, by One of the Bruces (Atari 2600) An emulator is available at https://stella-emu.github.io/
  • From the Files of Sigmund Sigmund Praxis, Guerrilla Therapist, by Mark Silcox (ADRIFT)
  • Genie, by Stark Springs (Glulx)
  • Hey, Jingo!, by Caleb Wilson (Glulx)
  • Private Cyborg, by Tony Ash (TADS)
  • Madrigals of War and Love, by Jason Dyer (Hugo)
  • Timetrap, by D.R. Porterfield (Inform)
  • The Maintenance Man, by Philip Dearmore (TADS)
  • Virus, by Philip Dearmore (TADS)
  • The Waterhouse Women, by Jacqueline Lott (Inform)
[21-Mar-2002] if-archive/games/source/iage/ruins.ic
IFDB entry

Ruins, the sample game from the Inform Designer's Manual, converted to IAGE. IAGE source code. (the compiled game is in programming/iage/ruins.iage)

[21-Mar-2002] if-archive/programming/iage/ruins.ic
IFDB entry

Ruins, the sample game from the Inform Designer's Manual, converted to IAGE. IAGE source code.

[21-Mar-2002] if-archive/programming/iage/ruins.iage
IFDB entry

Ruins, the sample game from the Inform Designer's Manual, converted to IAGE. Compiled IAGE game.

[21-Mar-2002] if-archive/games/source/iage/mstppbd.ic

Sample IAGE game, a MSTing of "Pick up the Phone Booth and Die", originally by R. Noyes. IAGE source code. (the compiled game is in programming/iage/mstppbd.iage)

[21-Mar-2002] if-archive/programming/iage/mstppbd.ic

Sample IAGE game, a MSTing of "Pick up the Phone Booth and Die", originally by R. Noyes. IAGE source code.

[21-Mar-2002] if-archive/programming/iage/mstppbd.iage

Sample IAGE game, a MSTing of "Pick up the Phone Booth and Die", originally by R. Noyes. Compiled IAGE game.

[21-Mar-2002] if-archive/games/source/iage/minizork.ic

An incomplete implementation of Infocom's "Mini Zork" version of Zork 1. IAGE source code. (the compiled game is in programming/iage/minizork.iage)

[21-Mar-2002] if-archive/programming/iage/minizork.ic

An incomplete implementation of Infocom's "Mini Zork" version of Zork 1. IAGE source code.

[21-Mar-2002] if-archive/programming/iage/minizork.iage

An incomplete implementation of Infocom's "Mini Zork" version of Zork 1. Compiled IAGE game.

[21-Mar-2002] if-archive/programming/iage/alice.iage

Alice Through the Looking Glass, Gareth Rees' example Inform game, converted to IAGE. Compiled IAGE game.

[21-Mar-2002] if-archive/games/source/iage/cloakofdarkness.ic

Cloak of Darkness, Roger Firth's example adventure for comparing authoring systems. IAGE source code. (the compiled game is in programming/iage/cloakofdarkness.iage)

[21-Mar-2002] if-archive/programming/iage/cloakofdarkness.ic

Cloak of Darkness, Roger Firth's example adventure for comparing authoring systems. IAGE source code.

[21-Mar-2002] if-archive/programming/iage/cloakofdarkness.iage

Cloak of Darkness, Roger Firth's example adventure for comparing authoring systems. Compiled IAGE game.

[21-Mar-2002] if-archive/games/source/iage/alice.ic

Alice Through the Looking Glass, Gareth Rees' example Inform game, converted to IAGE. IAGE source code. (the compiled game is in programming/iage/alice.iage)

[21-Mar-2002] if-archive/programming/iage/alice.ic

Alice Through the Looking Glass, Gareth Rees' example Inform game, converted to IAGE. IAGE source code.

[21-Mar-2002] if-archive/games/zcode/warp.z5
IFDB entry

Warp!, a science fiction story. Originally written by Richard Kelly and converted to Inform by Steve Nickolas. Release 2 / Serial number 640101. (the original, called "Chaos in Space", is in games/pc/Chaos.zip)

[18-Mar-2002] if-archive/programming/iage/iageusermanual.pdf

Documentation for using the server and playing games with IAGE, PDF format.

[17-Mar-2002] if-archive/programming/tads2/examples/liquid_parser.t

A sample game which adds handling of liquids using parser techniques, by Steve Breslin.

[16-Mar-2002] if-archive/info/archive-stats/ifarc-2001-Jul.txt
[16-Mar-2002] if-archive/programming/glk/implementations/pyglk-0.1.1.tar.gz
View contents

A Python wrapper for the Glk API, for making Glk library calls from Python scripts. Version 0.1.1, written by Joe Mason.

[16-Mar-2002] if-archive/games/pc/triune.zip
View contents
IFDB entry

Triune, by Papillon. HTML TADS Windows executable. (the original competition entry is in games/competition2001/tads/triune/triune.gam)

[16-Mar-2002] if-archive/games/pc/oneweek.zip
View contents
IFDB entry

One Week, a Teenage Nightmare, by Papillon. Originally entered into the LOTECH Competition. HTML TADS Windows executable.

[12-Mar-2002] if-archive/infocom/tools/ztools/ztools731_dos.zip
View contents

MSDOS executables version 7/3.1 (07nov98), built by Steve Nickolas. Archive includes 16-bit (built with Watcom) and 32-bit (built with DJGPP) executables.

[10-Mar-2002] if-archive/programming/sintac/sintacg3.zip
View contents
IFDB entry

S.I.N.T.A.C. version G3 (Sistema Integrado de creacion de Aventuras Conversacionales). A Spanish text adventure development system for DOS. A compiler, interpreter/debugger, linker, font generator, music generator, graphics converter, documentation, and a sample game (El secreto de Castronegro), all in Spanish.

[06-Mar-2002] if-archive/infocom/tools/uninfdos.zip
View contents

16 and 32 bit DOS executables of Disinformation, built by Steve Nickolas. (the original C source code is in uninform.zip)

[06-Mar-2002] if-archive/games/pc/dungeon_dosglk.zip
View contents
IFDB entry

Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and added the Glk interface, and Steve Nickolas compiled this DOS version using Matt Kimball's DOS implementation of Glk.

[05-Mar-2002] if-archive/games/zcode/gostak.z5
IFDB entry
IFWiki: The Gostak

The Gostak, by Carl Muckenhoupt. Release 2 / Serial number 020305. (the original competition entry is in games/competition2001/inform/gostak/gostak.z5)

[05-Mar-2002] if-archive/games/pc/WernersQuest.zip
View contents
IFDB entry, entry, entry, entry

Werner's Quest Parts 1-4, a series of parodies of Zork Enchanter. Originally written by Jan Aberg and converted to ZCode by Fredrik Ramsberg. Archive includes ZCode game files, the JZip interpreter and the C64 originals in a D64 disk image. (A version of this archive without the interpreter is in games/zcode/)

[04-Mar-2002] if-archive/games/c64/WernersQuest.zip
View contents

Werner's Quest Parts 1-4, a series of parodies of Zork and Enchanter. Originally written by Jan Aberg and converted to ZCode by Fredrik Ramsberg. Archive includes ZCode game files and the C64 originals in a D64 disk image.

[04-Mar-2002] if-archive/games/zcode/WernersQuest.zip
View contents
IFDB entry, entry, entry, entry

Werner's Quest Parts 1-4, a series of parodies of Zork and Enchanter. Originally written by Jan Åberg and converted to ZCode by Fredrik Ramsberg. Archive includes ZCode game files and the C64 originals in a D64 disk image.

[04-Mar-2002] if-archive/programming/tads2/examples/floating.t

Replaces the standard validDoList() in adv.t with one which determines whether or not each floatingItem object should be included in the list. By Kevin Forchione.

[03-Mar-2002] if-archive/solutions/slag/suspendedinv.z5

Invisiclues for Suspended.

[03-Mar-2002] if-archive/solutions/slag/source/suspendedinv.slg

Invisiclues for Suspended.

[03-Mar-2002] if-archive/solutions/slag/starcrossinv.z5

Invisiclues for Starcross.

[03-Mar-2002] if-archive/solutions/slag/source/starcrossinv.slg

Invisiclues for Starcross.

[03-Mar-2002] if-archive/solutions/slag/hollywoodinv.z5

Invisiclues for Hollywood Hijinx.

[03-Mar-2002] if-archive/solutions/slag/source/hollywoodinv.slg

Invisiclues for Hollywood Hijinx.

[03-Mar-2002] if-archive/solutions/slag/deadlineinv.z5
IFDB entry

Invisiclues for Deadline.

[03-Mar-2002] if-archive/solutions/slag/source/deadlineinv.slg

Invisiclues for Deadline.

[02-Mar-2002] if-archive/magazines/SPAC/spac9.zip
View contents

SPAC Issue # 9, Septiembre 2001

[02-Mar-2002] if-archive/magazines/SPAC/spac8.zip
View contents

SPAC Issue # 8, Julio/Agosto 2001

[02-Mar-2002] if-archive/magazines/SPAC/spac6.zip
View contents

SPAC Issue # 6, Mayo 2001

[02-Mar-2002] if-archive/magazines/SPAC/spac7.zip
View contents

SPAC Issue # 7, Junio 2001

[02-Mar-2002] if-archive/magazines/SPAC/spac14.zip
View contents

SPAC Issue # 14, Marzo 2002

[02-Mar-2002] if-archive/magazines/SPAC/spac12.zip
View contents

SPAC Issue # 12, Diciembre 2001

[02-Mar-2002] if-archive/magazines/SPAC/spac13.zip
View contents

SPAC Issue # 13, Febrero 2002

[02-Mar-2002] if-archive/magazines/SPAC/spac11.zip
View contents

SPAC Issue # 11, Noviembre 2001

[02-Mar-2002] if-archive/magazines/SPAC/spac10.zip
View contents

SPAC Issue # 10, Octubre 2001

[02-Mar-2002] if-archive/magazines/SPAC/spac5.zip
View contents

SPAC Issue # 5, Abril 2001

[02-Mar-2002] if-archive/magazines/SPAC/spac4.zip
View contents

SPAC Issue # 4, Marzo 2001

[02-Mar-2002] if-archive/magazines/SPAC/spac2.zip
View contents

SPAC Issue # 2, Octubre 2000 (Windows executable)

[02-Mar-2002] if-archive/magazines/SPAC/spac3.zip
View contents

SPAC Issue # 3, Octubre 2000

[02-Mar-2002] if-archive/magazines/SPAC/spac1.zip
View contents

SPAC Issue # 1, Octubre 2000

[01-Mar-2002] if-archive/infocom/compilers/inform6/library/contributions/Locksmith.h

A library that allows better automatic selection of keys following an unlock command, by Emily Short.

[01-Mar-2002] if-archive/infocom/compilers/inform6/library/contributions/Moderator.h

A library which provided a Scene class, which can be used to supervise the player's actions in a game with a complex plot. A scene allows entry points to control where the player is allowed to go, trigger events after a certain lapse of time, etc. Written by Emily Short.

[01-Mar-2002] if-archive/rec.games.int-fiction/rgifarc0202.tgz
[01-Mar-2002] if-archive/rec.arts.int-fiction/raifarc0202.tgz
[28-Feb-2002] if-archive/games/mini-comps/hours/defra.z5
IFDB entry
IFWiki: The Man from DEFRA

The Man from DEFRA, by Kevan Davis. Release 1 / Serial number 020228. Entered into the first contest.

[26-Feb-2002] if-archive/programming/agt/magx/magx065amiga_ppc.lha

Magx 0.6.5 compiled for the Amiga (PowerPC version), by Jan-Erik Karlsson.

[26-Feb-2002] if-archive/programming/agt/magx/magx065amiga.lha

Magx 0.6.5 compiled for the Amiga (68000 version), by Jan-Erik Karlsson.

[26-Feb-2002] if-archive/infocom/compilers/inform6/library/contributions/newflags.h

A rewrite of Adam Cadre's flags.h library which is designed to be more efficient with system resources. Rewritten by Fredrik Ramsberg.

[26-Feb-2002] if-archive/games/pc/paul-panks/silver.zip
View contents

Silver Gauntlet, alpha version 0.65

[25-Feb-2002] if-archive/download-tools/amiga/Unzip550x.lha

UnZip 5.50, Info-Zip dearchiver for ZIP files

[25-Feb-2002] if-archive/games/pc/HouseOnHill.zip
View contents
IFDB entry

House On Haunted Hill, by James Wilkinson.

[25-Feb-2002] if-archive/infocom/compilers/inform6/library/contributions/longint_dg.h

A math library for performing 16 and 32 bit mathematical operations, by David Given.

[23-Feb-2002] if-archive/games/mini-comps/smoochie/pytho.z8
IFDB entry
IFWiki: Pytho's Mask

Pytho's Mask, by Emily Short. Release 3 / Serial number 020223. (a Glulx version is in games/glulx/pytho.blb)

[23-Feb-2002] if-archive/games/zcode/pytho.z8
IFDB entry
IFWiki: Pytho's Mask

Pytho's Mask, by Emily Short. Release 3 / Serial number 020223. (a Glulx version is in games/glulx/pytho.blb)

[23-Feb-2002] if-archive/games/glulx/pytho.blb
IFDB entry
IFWiki: Pytho's Mask

Pytho's Mask, by Emily Short. Release 4 / Serial number 020223. (a Z-code version is in games/mini-comps/smoochie/pytho.z8)

[23-Feb-2002] if-archive/games/zcode/metamorp.z5
IFDB entry
IFWiki: Metamorphoses

Metamorphoses, by Emily Short. Release 4 / Serial number 020222. (the original competition entry is in games/competition2000/inform/metamorp/metamorp.z5, and a special version intended to show how the game works is in games/zcode/fracture.z5; a Russian translation is in games/zcode/russian/metamorpR.zip)

[22-Feb-2002] if-archive/games/competition2001/results.txt

The results of the competition, posted by Stephen Granade

[22-Feb-2002] if-archive/programming/iage/iageueditwords.txt

Wordfile for editing IAGE source in UltraEdit.

[22-Feb-2002] if-archive/solutions/cycles_hints.htm
IFDB entry

Hints for Vicious Cycles, by the game's author, Mark Simon. HTML format.

[22-Feb-2002] if-archive/games/zcode/cycles.z5
IFDB entry
IFWiki: Vicious Cycles

Vicious Cycles, by Simon Mark. Release 3 / Serial number 020222. (the original competition entry is in games/competition2001/inform/cycles/cycles.z5)

[20-Feb-2002] if-archive/games/tads/ftf_manual.pdf
IFDB entry
IFWiki: First Things First

Manual for First Things First, in Adobe PDF format.

[18-Feb-2002] if-archive/infocom/interpreters/frotz/frotz-2.41-MacOSX.dmg.sit

Frotz version 2.41 for MacOS X 10.1.2 or higher, distribution 1.5, ported by Mike Johnson.

[17-Feb-2002] if-archive/download-tools/unzip550.zip
View contents

C source code of Info-ZIP's UnZip version 5.50 for Amiga, Atari, Macintosh, MSDOS, Windows, UNIX, and other OSes, in a zipped archive.

[17-Feb-2002] if-archive/download-tools/unzip550.tar.gz
View contents

C source code of Info-ZIP's UnZip version 5.50 for Amiga, Atari, Macintosh, MSDOS, Windows, UNIX, and other OSes, in a tarred gzipped archive.

[17-Feb-2002] if-archive/games/source/basic/temple.zip
View contents
IFDB entry

The Temple of Loth, version 4.2 (25 July 1984), by John Belew.

[17-Feb-2002] if-archive/games/zcode/castles-1.1.z5
IFDB entry
IFWiki: Silicon Castles

Silicon Castles, an Interactive Board Game. "Nearly Working" Version 1.1, by David Given. Release 112 / Serial number 011119. (source code is in games/source/inform/castles-1.1.tar.gz and the original competition entry is in games/competition2001/inform/castles/castles.z5)

[16-Feb-2002] if-archive/games/source/basic/dogstar.bas
IFDB entry

Dog Star Adventure, by Lance Micklus, taken from SoftSide May 1979 (a TRS-80 Software Magazine), and modified for the Zenith Z-100 by Gern.

[15-Feb-2002] if-archive/solutions/maps/Planetfall_map.zip
View contents
IFDB entry
IFWiki: Planetfall

Map (in GUEmap format) for Planetfall, by Rob Schultz.

[15-Feb-2002] if-archive/infocom/compilers/vbcc/vbcc_0.7-3.diff
IFWiki: Vbccz

A diff patch for VBCC 0.7-3 to add a Z-Machine back end, by David Given. This allows VBCC to compile C code into Z-Machine instructions.

[15-Feb-2002] if-archive/infocom/compilers/vbcc/vbcc_0.7.orig.tar.gz
View contents
IFWiki: Vbccz

Source code for VBCC version 0.7-3, a C compiler written by Volker Barthelmann.

[15-Feb-2002] if-archive/games/source/inform/bazic-0.1.tar.gz
View contents
IFDB entry

baZic version 0.1, an implementation of BASIC for the Z-Machine, by David Given. The Z-Code file includes the interpreter and several example BASIC programs.

[15-Feb-2002] if-archive/games/zcode/bazic-0.1.zip
View contents
IFDB entry

baZic version 0.1, an implementation of BASIC for the Z-Machine, by David Given. The Z-Code file includes the interpreter and several example BASIC programs. (source code is in games/source/inform/bazic-0.1.tar.gz)

[15-Feb-2002] if-archive/games/source/inform/castles-1.1.tar.gz
View contents
IFDB entry

Silicon Castles, an Interactive Board Game. "Nearly Working" Version 1.1, by David Given. Release 112 / Serial number 011119.

[15-Feb-2002] if-archive/games/c64/penguin/ootopos.zip
View contents
IFDB entry

Oo-Topos, by Mike Berlyn and Muffy Berlyn.

[14-Feb-2002] if-archive/games/zcode/Mullmurd.z5
IFDB entry

The Mulldoon Murders, An Interactive Sequel, by Jon Ingold. Release 3 / Serial number 020214.

[14-Feb-2002] if-archive/games/mini-comps/rncomp/rncomp.zip
View contents
IFDB entry, entry
IFWiki: Forever Always

A zip archive containing the same two games.

[14-Feb-2002] if-archive/games/mini-comps/rncomp/rncomp.sit
IFDB entry, entry
IFWiki: Forever Always

A Mac archive containing both entries in RomanceNovelComp: "Choose Your Own Romance," by David Dyte, and "Forever Always," by Iain Merrick (writing as Elizabeth Hawke).

[10-Feb-2002] if-archive/games/glulx/lock-key.blb
IFDB entry
IFWiki: Lock & Key

Lock and Key, by Adam Cadre. Version 1.12.

[10-Feb-2002] if-archive/games/pc/win-lock.zip
View contents
IFDB entry

Lock and Key, version 1.12, by Adam Cadre. The archive includes the game, a Windows interpreter for it, and a batch file to run the game.

[07-Feb-2002] if-archive/infocom/tools/Interl.zip
View contents

Interl, by Steve Nickolas, a program to convert Z2 and Z3 Infocom data files to Apple II disk images. Includes the Interl program in QuickBasic, several Apple II interpreter stubs, an example Curses disk image and an executable of ap2inf.

[07-Feb-2002] if-archive/games/hugo/ScavHunt.hex
IFDB entry

Scavenger Hunt - A Hugo Game and Tutorial, by Gilles Duchesne. (multimedia resource files and annotated source code are in programming/hugo/examples/ScavHuntFull.zip)

[07-Feb-2002] if-archive/games/source/hugo/ScavHuntFull.zip
View contents
IFDB entry

Scavenger Hunt, a demonstration Hugo game and resource files, along with an HTML tutorial which gives the source code and discusses its structure. By Gilles Duchesne.

[07-Feb-2002] if-archive/programming/hugo/examples/ScavHuntFull.zip
View contents
IFDB entry

Scavenger Hunt, a demonstration Hugo game and resource files, along with an HTML tutorial which gives the source code and discusses its structure. By Gilles Duchesne.

[06-Feb-2002] if-archive/solutions/toho_review.zip
View contents
IFDB entry

A review, a walkthrough and maps for Toho Academy, by Kaari Koehn.

[03-Feb-2002] if-archive/rec.arts.int-fiction/raifarc0201.tgz
[01-Feb-2002] if-archive/games/pc/Chaos.zip
View contents
IFDB entry

Chaos in Space!, written by Richard Kelly. An adventure set aboard a space station, aimed at less experienced adventurers. Version 1.2.

[01-Feb-2002] if-archive/rec.games.int-fiction/rgifarc0201.tgz
[01-Feb-2002] if-archive/games/zcode/winchest.z8
IFDB entry
IFWiki: Winchester's Nightmare

Winchester's Nightmare, a Novel Machine by Nick Montfort. Release 5 / Serial number 020131.

[01-Feb-2002] if-archive/solutions/maps/wstmap.zip
View contents
IFDB entry

A map of the first continent from Westfront PC: The Trials of Guilder, in Excel format. By Ben Oakham.

[26-Jan-2002] if-archive/games/source/basic/soviet.bas
IFDB entry

Escape from Soviet Science and Detention Base, by David Meny.

[26-Jan-2002] if-archive/games/source/basic/quest.bas
IFDB entry

A GWBasic port of Quest, originally written by Roger Chaffee.

[26-Jan-2002] if-archive/games/source/basic/elgon.bas
IFDB entry

The Treasure of Elgon, written by Keith Hawthorn and converted for the Microbee by A. Laughton.

[26-Jan-2002] if-archive/games/source/basic/cia.bas
IFDB entry

CIA adventure.

[25-Jan-2002] if-archive/magazines/XYZZYnews/XYZZY20.TXT

Issue # 20 - plain ASCII text

[25-Jan-2002] if-archive/magazines/XYZZYnews/XYZZY19.TXT

Issue # 19 - plain ASCII text

[25-Jan-2002] if-archive/magazines/XYZZYnews/XYZZY18.TXT

Issue # 18 - plain ASCII text

[25-Jan-2002] if-archive/magazines/XYZZYnews/XYZZY18.PDF

Issue # 18 - PDF document

[25-Jan-2002] if-archive/magazines/XYZZYnews/XYZZY17.TXT

Issue # 17 - plain ASCII text

[24-Jan-2002] if-archive/games/tads/depravityBITES.zip
View contents
IFDB entry
IFWiki: Depravity Bites

Depravity Bites Release 1.4, by Samantha Jones. The archive includes the game, its source code, and hints. WARNING: This game contains scenes of an explicit sexual nature.

[22-Jan-2002] if-archive/games/zcode/spanish/Olvido.zip
View contents
IFDB entry
IFWiki: Olvido Mortal

Olvido Mortal, by Andrés Viedma Peláez. Release 3 / Serial number 001230. (source code is in games/source/inform/spanish/Olvido.zip; an English translation, Shattered Memory, is in games/competition2001/inform/shatmem/shattmem.z5, and another English translation, Dead Reckoning, is in games/zcode/deadreck.z5)

[22-Jan-2002] if-archive/games/pc/spanish/Akbarr.zip
View contents
IFDB entry

Akbarr PC, a Spanish game for MS-DOS.

[21-Jan-2002] if-archive/games/mini-comps/speedif/SpeedIF_O.zip
View contents
IFDB entry, entry, entry, entry
IFWiki: Speed-IF O, Practical_Astrology, Getting_to_know_the_General, Armario_De_Auga, Eschew_as_if_you_were_She, A_speedIF_O_entry

Games entered in the SpeedIF O Competition.

[19-Jan-2002] if-archive/games/pc/dp.zip
View contents
IFDB entry

Dream Prisoner by Procurion 9, an illustrated text adventure. Archive also includes hints and a solution.

[19-Jan-2002] if-archive/programming/alan/executables/adew.exe

ADE/W, the Alan Design Environment for Windows, release 1.0.1, by Stephen Griffiths. Self extracting archive including the ADE/W GUI, plus the PFE editor, MS-DOS Alan software, documentation and a tutorial.

[19-Jan-2002] if-archive/programming/alan/executables/adew_shell.exe

ADE/W, the Alan Design Environment for Windows, release 1.0.1, by Stephen Griffiths. Self extracting archive including just the ADE/W GUI and instructions.

[13-Jan-2002] if-archive/games/zcode/farm.z5
IFDB entry

The Farmer's Daughter, an Interactive Pit Stop. Original 64 game by R.W. Fisher and D.W.J. Sarhan, ported and modified by the Despoiler. Release 1 / Serial number 020101. WARNING: Contains strong adult content. (The original is in games/c64/Adult_Int-Fic_1.zip)

[12-Jan-2002] if-archive/infocom/interpreters/frotz/heliofrotz1.5bsrc.zip
View contents

Source code for Earle F. Philhower's port of Frotz version 2.41 to the V-Tech Helio PDA.

[12-Jan-2002] if-archive/infocom/interpreters/frotz/heliofrotz1.5b.zip
View contents

Frotz version 2.41 for the V-Tech Helio PDA, ported by Earle F. Philhower III.

[10-Jan-2002] if-archive/rec.games.int-fiction/rgifarc0111.tgz
[10-Jan-2002] if-archive/rec.arts.int-fiction/raifarc0111.tgz
[07-Jan-2002] if-archive/games/pc/Castle.zip
View contents
IFDB entry

Adventure Castle, by Dave Dunfield. Archive includes an executable and C source.

[06-Jan-2002] if-archive/programming/editors/tads2-mode.el

TADS 2 major mode for Emacs v19 or later, version 1.2, written by Stephen Granade. Based in part on Emacs' C-mode and a previous TADS mode by Darin Johnson.

[05-Jan-2002] if-archive/games/tads/coast.zip
View contents
IFDB entry
IFWiki: The Coast House

The Coast House version 1.1, by Stephen and Dan Newton. The zip file contains the game, a walkthrough, and a map of the game. (the original competition entry is in games/competition2001/tads/coast/)

[04-Jan-2002] if-archive/games/linux/adv660_glk_linux.tar.gz
View contents
IFDB entry
IFWiki: Adventure

Linux (x86) Glk executable of Mike Arnatov's 660 point version of Colossal Cave: Adventure4+ version 10.07 (5/9/2001). This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt. (source code is in games/source/advent_acode.tar.gz)

[04-Jan-2002] if-archive/games/linux/adv550_glk_linux.tar.gz
View contents
IFDB entry
IFWiki: Adventure

Linux (x86) Glk executable of David Platt's 550 point version (David's PL-6 release of 9/18/84, which contains text and formatting missing from Ken Wellsch's more widely available C version), built by Mike Arnautov. (source code is in games/source/advent_acode.tar.gz)

[04-Jan-2002] if-archive/games/source/advent_acode.tar.gz
View contents
IFDB entry

A-code sources of two versions of Colossal Cave: David Platt's 550 point version (David's PL-6 release of 9/18/84, which contains text and formatting missing from Ken Wellsch's more widely available C version), and Mike Arnautov's 660 point version (Adventure4+ 10.07, 5/9/2001, which merges Luckett and Pike's adv440 with Platt's adv550). Also included are C sources of all the components of Mike Arnautov's A-code system, required to build plain or Glk executables and (unencrypted) databases from the A-code sources. (compiled Windows Glk executables are in games/pc/adv550_glk.zip and games/pc/adv660_glk.zip, compiled Linux Glk executables are in games/linux/adv550_glk_linux.tar.gz and games/linux/adv660_glk_linux.tar.gz, and David Platt's original 550 point version is in adventure-cp-6.tar.gz)

[02-Jan-2002] if-archive/info/archive-stats/gmd-ftpstats01.txt
[01-Jan-2002] if-archive/programming/glk/implementations/jniglk-1.0.tar.gz
View contents

A Java Native Interface binding for XGlk, allowing Glk applications to be written in Java, written by John Elliott.

[01-Jan-2002] if-archive/games/zcode/eleven.zip
View contents
IFDB entry
IFWiki: Film at Eleven

Film at Eleven, by Bowen Greenwood. Release 2 / Serial number 001231. The archive contains the zcode file and a solution. (the original competition entry is in games/competition2001/inform/eleven/eleven.z5)

[30-Dec-2001] if-archive/games/pc/adv440.zip
View contents
IFDB entry

DOS executable of the 440 point version of Colossal Cave. (source code is in games/source/adv440.tgz)

[30-Dec-2001] if-archive/games/pc/Hobbit_redux_dircut.zip
View contents
IFDB entry

Hobbit - The True Story - redux, Director's Cut. A small adventure written entirely in MS-DOS 5.0 batch procedures, by Fredrik Ramsberg and Johan Berntsson.

[30-Dec-2001] if-archive/games/source/Hobbit_redux_dircut.zip
View contents

Hobbit - The True Story - redux, Director's Cut A small adventure written entirely in MS-DOS 5.0 batch procedures, by Fredrik Ramsberg and Johan Berntsson.

[29-Dec-2001] if-archive/programming/editors/tads2_5_1.syn

TextPad syntax file for TADS 2.5.1 by Michael Huang, based on Gunther Schmidl's UltraEdit word file.

[27-Dec-2001] if-archive/infocom/compilers/inform6/library/contributions/teleport.inf

Inform source to demonstrate how to allow the player to teleport to a room by typing in the room's name as a command, written by Jim Fisher and Michael Huang.

[23-Dec-2001] if-archive/solutions/wadewar3walkthrough.txt
IFDB entry

Walkthrough and notes for The WadeWars Book III: Askin, by the game's author, Jim Fisher.

[21-Dec-2001] if-archive/programming/advsys/advsys-winglk-20011221-src.zip
View contents

Source code for the Windows Glk port of the AdvSys 1.2 interpreter, written by Michael Chen.

[21-Dec-2001] if-archive/programming/advsys/advsys-winglk-20011221.zip
View contents

Windows Glk executables of the AdvSys 1.2 interpreter. Glk build 21/12/2001, by Michael Chen.

[20-Dec-2001] if-archive/games/mac/World1.07_OSX.sit
IFDB entry

World version 1.07, by J. Doug McDonald, ported to Macintosh OS X (command line only) by Thomas Magle Brodersen. This version includes the ability to save and restore the game, which was missing from the earlier Mac OS 9 Classic port.

[19-Dec-2001] if-archive/games/linux/adv440-linux.tgz
View contents
IFDB entry
IFWiki: Adventure

Linux (x86) executable of the 440 point version of Colossal Cave, built by Mike Arnautov. (source code is in games/source/adv440.tgz)

[18-Dec-2001] if-archive/games/glulx/sittm.ulx
IFDB entry
IFWiki: Stick it to the man

Stick It To The Man, by H. Joshua Field, aka Brendan Barnwell. Post-competition release. (the original competition entry is in games/competition2001/glulx/sittm/sittm.ulx, and source code is games/source/inform/sittmsrc.zip)

[18-Dec-2001] if-archive/games/glulx/aafn.ulx
IFDB entry

An Apple From Nowhere, by Steven Carbone, aka Brendan Barnwell. Post-competition release. (the original competition entry is in games/competition2001/glulx/aafn/aafn.ulx)

[17-Dec-2001] if-archive/games/zcode/eas.zip
View contents
IFDB entry
IFWiki: Earth and Sky

Earth And Sky: Episode 1. Serial interactive fiction by Paul O'Brian. Release 2 / Serial number 011204. (the original competition entry is in games/competition2001/inform/eas/eas.z5)

[15-Dec-2001] if-archive/programming/tads2/examples/menutalk.zip
View contents

A library for adding Photopia-style split screen conversation menus, by Guilherme De Sousa.

[15-Dec-2001] if-archive/games/pc/thuria.zip
View contents
IFDB entry

The Dungeons of Thuria, version 1.0, by Brian Lingard. Old style adventure using a simple parser. Archive includes a console mode Windows executable as well as Unix and Windows source code and cheat files.

[15-Dec-2001] if-archive/games/source/thuria.zip
View contents

The Dungeons of Thuria, version 1.0, by Brian Lingard. Old style adventure using a simple parser. Archive includes a console mode Windows executable as well as Unix and Windows source code and cheat files.

[14-Dec-2001] if-archive/infocom/compilers/inform6/library/contributions/plphtoo.h

Menu based conversation system based on Adam Cadre's routines from Photopia (phototalk.inf), modified and object-oriented by David Glasser, and then adapted for Platypus by Alexandre Muniz.

[09-Dec-2001] if-archive/programming/tads2/executables/tads-255-darwin.tar.gz
View contents

TADS version 2.5.5 executables (runtime, compiler, and debugger) for MacOS X. The executables are Darwin terminal applications. Ported by Alexander Strange.

[09-Dec-2001] if-archive/starters/InformJumpStartKit_1_0_en.zip
View contents

The Inform Jump Start Kit, English version 1.0, packaged by Max Kalus. The archive includes the Inform compiler for Win32, the Inform library and links to useful web pages.

[05-Dec-2001] if-archive/games/tads/gripfeelies.zip
View contents
IFDB entry
IFWiki: Losing Your Grip

The registration goodies, including a registration key file, for the game Losing Your Grip, by Stephen Granade.

[01-Dec-2001] if-archive/games/zcode/heroes.zip
View contents
IFDB entry
IFWiki: Heroes

Heroes, an interactive vice-tainter by Sean Barrett. Release 2 / Serial number 011130. (the original competition entry is in games/competition2001/inform/heroes/heroes.z5)

[01-Dec-2001] if-archive/games/source/tads/gripsrc.zip
View contents
IFDB entry
IFWiki: Losing Your Grip

Losing Your Grip, a Journey in Five Fits. Version 5 (Nov 30 2001), by Stephen Granade. (the compiled game is in games/tads/grip.gam)

[01-Dec-2001] if-archive/games/tads/grip.gam
IFDB entry
IFWiki: Losing Your Grip

Losing Your Grip, a Journey in Five Fits. Version 5 (Nov 30 2001), by Stephen Granade. (source code is in games/source/tads/gripsrc.zip)

[29-Nov-2001] if-archive/games/tads/cruise.gam
IFDB entry
IFWiki: The Cruise

The Cruise version 1.1, by Normal Perlmutter (the original competition entry is in games/competition2001/tads/cruise/cruise.gam)

[29-Nov-2001] if-archive/games/zcode/italian/old/zombie-r2.zip
View contents
IFDB entry
IFWiki: Uno_zombie_a_Deadville

Uno Zombie a Deadville, by Tommaso Caldarola. Release 2 / Serial number 010618. This game won the 2000 Italian IF Competition.

[23-Nov-2001] if-archive/games/zcode/advent.z6
IFDB entry
IFWiki: Adventure

Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". This version (based on Graham's release 5) has been recompiled as a Version 6 game by Jason Penney, using his V6Lib Inform library. Release 10 / Serial number 011123.

[22-Nov-2001] if-archive/games/adrift/xycanthus.taf
IFDB entry
IFWiki: Doomed Xycanthus

Doomed Xycanthus, by Eric Mayer.

[22-Nov-2001] if-archive/programming/iage/iagedevguide.pdf

Documentation on how to write games with IAGE, PDF format.

[21-Nov-2001] if-archive/solutions/eas.wlk
IFDB entry

Walkthrough for Earth and Sky, by Paul O'Brian.

[21-Nov-2001] if-archive/games/mini-comps/speedif/SpeedIF17.zip
View contents
IFDB entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF 17, Tooth_Ow_Zunden_Too, December_31,_2002, 2604, Untitled_(stupidgame), Why_does_my_New_Year's_Eve_always_crash_and_burn?, A_Stroll_on_the_Roof

Games entered in the SpeedIF 17 Competition.

[21-Nov-2001] if-archive/games/mini-comps/speedif/SpeedIF16.zip
View contents
IFDB entry, entry, entry
IFWiki: Speed-IF 16, The_Last_Sonnet_of_Marie_Antoinette, Secret_Agent, The_Relentless_Adventures_of_Captain_Speedo_Episode_16_-_Let_them_"heat"_cake!

Games entered in the SpeedIF 16 Competition.

[21-Nov-2001] if-archive/games/mini-comps/speedif/SpeedIF15.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF 15, The_Relentless_Adventures_of_Captain_Speedo_Episode_14_-_Victim_of_the_Vacuum!, Assignment, Help!_My_Vacuum_Cleaner_Is_Broken!, The_Five_Tutors, Danger_School, Basket_of_Destiny, The_Unfortunate_Training_of_Frank_Lee,_Monkey_Butler_to_Be, Ralph_(by_Jones), Weaving_a_Basket_(or_Something)

Games entered in the SpeedIF 15 Competition.

[21-Nov-2001] if-archive/games/mini-comps/speedif/SpeedIF_-1.zip
View contents
IFDB entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF -1, Literacy, WOODEN_CAT_vs._ROBOT_MONKEY, Hank_Buzzcrack_Has_A_Job_To_Do,_God_Damn_It, Generic_Title, Discord, Screw_the_Boston_Tea_Party

Games entered in the SpeedIF -1 Competition.

[21-Nov-2001] if-archive/games/mini-comps/speedif/SpeedIF_Y.zip
View contents
IFDB entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF Y, Pants_on_the_Run, Flexible_Pants, Banana_Apocalypse_and_the_Rocket_Pants_of_Destiny, Triple_Bear_Beer, Bears,_Bears,_Bears, Barton

Games entered in the SpeedIF Y Competition.

[21-Nov-2001] if-archive/games/mini-comps/speedif/SpeedIF_XYZZY.zip
View contents
IFDB entry, entry, entry, entry, entry
IFWiki: Speed-IF XYZZY, A_Night_At_The_XYZZYies, Tragedy_strikes_at_the_XYZZY_awards!, Behold!, Doom,_Death,_Destruction_and_All_That, Zig-zy

Games entered in the SpeedIF XYZZY Competition.

[21-Nov-2001] if-archive/games/mini-comps/speedif/SpeedIF_WON.zip
View contents
IFDB entry, entry, entry, entry, entry
IFDB comp
IFWiki: Speed-IF Without Number, Another_Day,_Another_Sea_Monster, A_Day_for_Fresh_Sushi, Zumpf_and_Fumping, The_Lobster, Triumphant_Return_of_the_Evil_Sea_Grape

Games entered in the SpeedIF Without Number Competition.

[21-Nov-2001] if-archive/games/mini-comps/speedif/SpeedIF_SchmeedIF.zip
View contents
IFDB entry
IFWiki: Speed-IF Schmeed-IF, Floyd_(game)

Games entered in the SpeedIF SchmeedIF Competition.

[21-Nov-2001] if-archive/games/mini-comps/speedif/SpeedIF_PTAP.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF Pi-Theta-Aleph-Parallax, Squeaky_on_the_Moon, Peter_Theta_Fixes_the_Holodeck, The_Grade_3_Parallax, A_Parallax_Dream, The_Relentless_Adventures_of_Captain_Speedo_Episode_112_-_Alert_on_Aleph_V!, The_Theta_Point, Pick_Up_the_IF-Archive_and_Pi, The_Parallax_Moon_Bar_Conspiracy

Games entered in the Pi-Theta-Aleph-Parallax SpeedIF Competition.

[21-Nov-2001] if-archive/games/mini-comps/speedif/SpeedIF_DNA.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: DNA Tribute Speed-IF, How_Many_Roads_Must_A_Man_Walk_Down?, The_Sofa_At_The_End_Of_The_Universe, The_Death_of_Two_Great_Minds, Into_That_Good_Night, The_Relentless_Adventures_of_Captain_Speedo_Episode_42_-_So_Long,_and_Thanks_for_All_the_Books, Jeenin_Tonn-nx, A_Night_at_Milliways, Deadline,_or_Being_Douglas_Adams

Games entered in the Douglas Adams Tribute SpeedIF Competition.

[21-Nov-2001] if-archive/games/mini-comps/speedif/SpeedIF_3A.zip
View contents
IFDB entry, entry, entry, entry
IFWiki: Speed-IF Third Anniversary, The_Carthage_Corn_Maze, Leather, Finding_Henry, Leatherworld

Games entered in the Third Aniversary SpeedIF Competition.

[19-Nov-2001] if-archive/games/zcode/AllRoads.z5
IFDB entry
IFWiki: All Roads

All Roads, by Jon Ingold. Winner of the 2001 IF Competition. Release 1 / Serial number 011119. (the original competition entry is in games/competition2001/inform/AllRoads/AllRoads.z5; a Russian translation is in games/zcode/russian/AllRoadsR.z5)

[19-Nov-2001] if-archive/infocom/compilers/inform6/library/contributions/debugmcs.h

A library to implement a time-saving command to check Inform source for bugs caused by missing commas, by Cedric Knight.

[19-Nov-2001] if-archive/programming/glk/implementations/patches/xglk-0.4.11-sound-4.tar.gz
View contents

A patched version of XGlk 0.4.11, modified to support sound on Linux, and possibly any other Unix-like system with libmikmod, sox, and esd installed. Patch written by Adrian J. Chung.

[14-Nov-2001] if-archive/infocom/compilers/inform6/library/translations/inform_de_readme_en.txt

An English description of Max Kalus' German Inform 6 library translation.

[08-Nov-2001] if-archive/programming/tads2/utils/tads_appleguide.sit.hqx

TADSguide v1.0, by Trevor Burdick. Mike Roberts' instruct.t converted to an Apple Guide.

[08-Nov-2001] if-archive/programming/tads2/utils/textout.zip
View contents

Extracts user-visible text from TADS source code (for spell-checking etc.). DOS executable version 1.1 by Rick LaBach

[08-Nov-2001] if-archive/programming/tads2/utils/untads.pl

Perl script to pull quoted text out of TADS source code for spell-checking or proofreading, revision 0.2 (04nov96), by Matthew Amster-Burton

[08-Nov-2001] if-archive/programming/tads2/utils/veriverb.zip
View contents

Verb call and uniqueness verifier for TADS games, supplements the compiler's error checking. DOS executable version 1.0 by Rick LaBach

[08-Nov-2001] if-archive/programming/tads2/utils/vocab.l

Unix filter (written in [f]lex]) that checks TADS noun lists for multiple words that are the same, ignoring case, to six characters. Such errors cause the common "Which X do you mean: the X, or the X?" problem. Written by David M. Baggett.

[08-Nov-2001] if-archive/programming/tads2/library/alt_samples.zip
View contents

Samples for the Alt library, by Kevin Forchione.

[08-Nov-2001] if-archive/programming/tads2/library/pianosa.zip
View contents

TenthStone's Pianosa TADS replacement libraries, version 1.0. Includes adaptable contents lists and directions, object-oriented travel, and liquid handling. ASCII documentation included.

[08-Nov-2001] if-archive/programming/tads2/library/pianosa_rtf.zip
View contents

Documentation for the Pianosa libraries in rich text format, by TenthStone

[08-Nov-2001] if-archive/programming/tads2/utils/tads-template-0.9.sit.hqx

The TADS Template v0.9, by Jared L. Reisinger. A stack for Macintosh HyperCard 2.1 for prototyping TADS adventures.

[08-Nov-2001] if-archive/programming/tads2/utils/TADSErrorMaster.hqx

TADS Error Master, by Trevor Burdick. An error-code lookup utility for TADS compiler errors for 68K and PPC Macintoshes.

[08-Nov-2001] if-archive/programming/tads2/utils/vt.gam

VT, a TADS verb templates examples generator written in TADS by Kevin Forchione.

[08-Nov-2001] if-archive/programming/tads2/library/alt.zip
View contents

An alternate library for TADS, implementing aggregate display for multiple direct object commands, time- oriented play and display, and classes such as Wysiwyg, Door, Stack, and Vector. Version 2.1.3, written by Kevin Forchione.

[08-Nov-2001] if-archive/programming/tads2/library/alt_docs.zip
View contents

Documentation for the Alt library, by Kevin Forchione.

[08-Nov-2001] if-archive/programming/tads2/library/worldclass/Extra.zip
View contents

A collection of Worldclass extension classes

[08-Nov-2001] if-archive/programming/tads2/library/worldclass/History.txt

Modification history of Worldclass, plain text

[08-Nov-2001] if-archive/programming/tads2/library/worldclass/license

WorldClass Software License

[08-Nov-2001] if-archive/programming/tads2/library/worldclass/manual.zip
View contents

WorldClass Author's Manual version 2.2, by Paul Francis Gilbert. PostScript, Word for Windows, and plain text files.

[08-Nov-2001] if-archive/programming/tads2/library/worldclass/readme

WorldClass Pre-release Version 1.0 Notes

[08-Nov-2001] if-archive/programming/tads2/library/worldclass/test.gam

Compiled example world

[08-Nov-2001] if-archive/programming/tads2/library/worldclass/test.t

Example world for WorldClass

[08-Nov-2001] if-archive/programming/tads2/library/worldclass/World2.zip
View contents

WorldClass source files, version 2.5.1

[08-Nov-2001] if-archive/programming/tads2/executables/tadsos2.zip
View contents

TADS/2 1.0.0, the TADS 2.2.1.0 runtime engine ported to OS/2 PM by Stephen Granade. This is a GUI version of the runtime engine only.

[08-Nov-2001] if-archive/programming/tads2/executables/tads240_macos.sit

TADS version 2.4.0 compiler, run-time and debugger for MacOS, by Christopher Nebel.

[08-Nov-2001] if-archive/programming/tads2/executables/tads-epoc-255.zip
View contents

TADS version 2.5.5 run-time executable EPOC/Psion, release 2, ported by Simon Quinn.

[08-Nov-2001] if-archive/programming/tads2/executables/tads-beos-255.zip
View contents

TADS version 2.5.5 runtime and compiler for BeOS R5, built by Christopher Tate.

[08-Nov-2001] if-archive/programming/tads2/executables/atari.tads2exe.arc

TADS version 2.2.0.5 for Atari ST/TT/Falcon.

[08-Nov-2001] if-archive/programming/tads3/executables/T3-Toolkit-103.sit

T3 Toolkit 1.0.3, a TADS 3 compiler for MacOS, written by Iain Merrick.

[08-Nov-2001] if-archive/programming/tads2/executables/WinTADS-134.zip
View contents

WinTADS version 1.3.4, a TADS 2.5.5 Run-time for Windows, by Stephen Granade.

[08-Nov-2001] if-archive/programming/tads2/executables/MaxTADS-116.hqx

MaxTADS version 1.1.6, a TADS 2.5.4 Run-time for the Macintosh, by Andrew C. Plotkin.

[08-Nov-2001] if-archive/programming/tads2/executables/AcornTADSruntime.spk

TADS Run-time version 2.2.1 for the Acorn, ported by Kevin Bracey.

[08-Nov-2001] if-archive/programming/tads2/examples/timedisp.t

Changes to std.t to display the time and day of the week on the status line instead of score/moves, by J. Menichelli

[08-Nov-2001] if-archive/programming/tads2/examples/timesys.zip
View contents

A timekeeping system for HTML TADS, providing an alternative to the standard "turns" style passage of time. Version 3.1.1, written by Kevin Forchione

[08-Nov-2001] if-archive/programming/tads2/examples/tmorph.t

A module which provides a simple randomised "text morphing" mechanism for TADS users. Version 3.0, written by Kevin Forchione.

[08-Nov-2001] if-archive/programming/tads2/examples/trackactor.t

A module which helps with the implementation of an NPC which follows a specified track. Version 3.0, written by Kevin Forchione.

[08-Nov-2001] if-archive/programming/tads2/examples/uxsys.zip
View contents

Borland C and TADS source for a TADS user exit to allow DOS commands to be executed from within a TADS game program, by Michael J. Roberts

[08-Nov-2001] if-archive/programming/tads2/examples/wadv.tar.Z
View contents

Whizzard's adv.t file v1.0, a compartmentalized version of the adv.t and std.t files that come with TADS; by Gerry Kevin Wilson. Requires TADS 2.2 or higher. Unix version with LFs only as line separators.

[08-Nov-2001] if-archive/programming/tads2/examples/wadv.zip
View contents

Same contents as wadv.tar.Z; DOS version with CRLFs.

[08-Nov-2001] if-archive/programming/tads2/examples/walls.t

A module to implement walls, celings, and floors for actor locations. Version 1.1, written by Kevin Forchione.

[08-Nov-2001] if-archive/programming/tads2/examples/water.zip
View contents

A TADS implementation of a water-filled room; allows you to float, sink, get wet, drown etc., by Gerry Kevin Wilson

[08-Nov-2001] if-archive/programming/tads2/examples/wizard.t

The Wizard's Toolkit, a variety of useful commands that can help when testing out a completed game. Version 1.2, by Neil K. Guy with minor additions by Neil deMause

[08-Nov-2001] if-archive/programming/tads2/examples/wysiwyg.zip
View contents

A TADS module to implement maps and signs, version 2.1, by Kevin Forchione

[08-Nov-2001] if-archive/programming/tads2/examples/rbf1a.zip
View contents

Shuffle, sort, and vector functions in TADS, by Lon Thomas

[08-Nov-2001] if-archive/programming/tads2/examples/realtime.zip
View contents

Realtime fuctions for TADS, by Avi Gobbler. TADS source code and a C user exit.

[08-Nov-2001] if-archive/programming/tads2/examples/replaceWith.t

A module to provide an easy way to replace string search values with target values using regular expressions. Version 1.0, written by Kevin Forchione.

[08-Nov-2001] if-archive/programming/tads2/examples/roomdsc.t

Long descriptions for some items in a room by Dan Shiovitz, The Grim Reaper

[08-Nov-2001] if-archive/programming/tads2/examples/rredux.zip
View contents
IFWiki: Rogue Redux

Rogue Redux, a library and example game for developing adult IF games. The code contains explicit sexual references.

[08-Nov-2001] if-archive/programming/tads2/examples/sackitem.t

An implementation of a rucksack item, version 1.0, by Kevin Forchione

[08-Nov-2001] if-archive/programming/tads2/examples/safe.zip
View contents

A mini-adventure which contains a moderately general system for handling substances that come in varying amounts, by Greg Ewing

[08-Nov-2001] if-archive/programming/tads2/examples/scope.zip
View contents

A module to provide an enhancement of the "visibility" and "reachability" concepts in "adv.t". Version 2.0, by Kevin Forchione

[08-Nov-2001] if-archive/programming/tads2/examples/sense.zip
View contents

A module which provides an enhancement of the accessibility rules in "adv.t", which govern concepts such as the "visibility" and "reachability" of objects. Version 3.2, written by Kevin Forchione. Archive includes the TADS module, documentation and examples.

[08-Nov-2001] if-archive/programming/tads2/examples/shoc.t

Implements an electrically live and dangerous object, by Neil K. Guy.

[08-Nov-2001] if-archive/programming/tads2/examples/simpleSense.t

A module that provides minimal requirements for allowing an author to pass senses across top-level locations. Version 1.0, by Kevin Forchione.

[08-Nov-2001] if-archive/programming/tads2/examples/smartlist.t

A module to enhance the standard "adv.t" listing functions. Version 1.0, by Kevin Forchione

[08-Nov-2001] if-archive/programming/tads2/examples/srgmods.zip
View contents

A collection of useful TADS modules put together by Stephen Granade. Some are original, some modified versions of other peoples modules. Many are from jeffslib.zip by Jeff Laing.

[08-Nov-2001] if-archive/programming/tads2/examples/stack.t

An implementation of dynamically created FIFO and LIFO stacks. Version 1.0, written by Kevin Forchione.

[08-Nov-2001] if-archive/programming/tads2/examples/surface.zip
View contents

Suggested changes to class: surface and the showcontcont: function in adv.t, by rjn

[08-Nov-2001] if-archive/programming/tads2/examples/tads-tip-sheet.txt

TADS Tip Sheet version 0.3b, 23dec97, by Neil K. Guy. A collection of tips for beginning TADS authors.

[08-Nov-2001] if-archive/programming/tads2/examples/hear.cpt

A user exit for TADS that plays sounds on a Macintosh, by Eric D. Schwab. Executable, C source code, and a small example adventure (with source).

[08-Nov-2001] if-archive/programming/tads2/examples/inform.zip
View contents

A collection of useful modules for TADS, implementing ideas from the Inform library, including: actor grammar, enterable class objects, sack objects, enhanced scoping, preparse objects and more. Includes source code to Museum of TADS release 2. Version 4.0, written by Kevin Forchione.

[08-Nov-2001] if-archive/programming/tads2/examples/instruct.t

INSTRUCTIONS command by Michael J. Roberts, displays a full set of instructions for using a generic TADS game

[08-Nov-2001] if-archive/programming/tads2/examples/jeffslib.doc

Detailed description of jeffslib.zip, by Jeff Laing (jeffslib.zip contains a copy of this file)

[08-Nov-2001] if-archive/programming/tads2/examples/jeffslib.zip
View contents

Jeff Laing's collection of all the functions, classes, and objects he wrote for his game projects

[08-Nov-2001] if-archive/programming/tads2/examples/marry.t

TADS code for arranging PC/NPC or NPC/NPC marriages, by Christopher Nebel.

[08-Nov-2001] if-archive/programming/tads2/examples/memory.t

TADS code for remembering memories and thoughts. Written by David Myers, based on (and requiring) Suzanne Skinner's asktell.t

[08-Nov-2001] if-archive/programming/tads2/examples/menu.zip
View contents

A TADS module plus an example file for implementing simple menus, written by Daniel Shiovitz

[08-Nov-2001] if-archive/programming/tads2/examples/monsters.zip
View contents

Monsters, Weapons and Mazes, by Dave Nault, with minor modifications for TADS 2.0+ by Bob Newell

[08-Nov-2001] if-archive/programming/tads2/examples/multiform.zip
View contents

TADS module to implement objects which are both containers and supporters, version 2.0, by Kevin Forchione

[08-Nov-2001] if-archive/programming/tads2/examples/music.zip
View contents

Sounds and Music for DOS in TADS, by Bob Newell

[08-Nov-2001] if-archive/programming/tads2/examples/mystery.zip
View contents

A system for writing mysteries in TADS 2.1 or later. Includes keeping track of and displaying the current time as well as useful classes like crimes and secret passages; by David M. Tuller

[08-Nov-2001] if-archive/programming/tads2/examples/notall.t

Not-All Utility for TADS 2.2, by Andrew Pontious. Changes verbs so that adding defaultexception to the list of an object's superclasses will make it not respond when you use "all" with a verb. Useful for keeping objects hidden from players till the right time while not cramping their style by disabling "all".

[08-Nov-2001] if-archive/programming/tads2/examples/notify.t

Commented TADS source code that notifies the player of score changes, like: [Your score just went up by 4 points.] by Gerry Kevin Wilson

[08-Nov-2001] if-archive/programming/tads2/examples/observer.zip
View contents

TADS module to allow communication with NPCs not in the same room as the player, by Kevin Forchione. Includes TADS source, documentation and an example.

[08-Nov-2001] if-archive/programming/tads2/examples/outputFilter.zip
View contents

TADS module for filtering output, to adjust spacing and insert HTML entities, written by Iain Merrick. A modified version of this is available in ncOutputFilter.zip

[08-Nov-2001] if-archive/programming/tads2/examples/parseword.t

TADS source to assist in the conversion of player input strings into a list of words for easier use by preparse routines, by Kevin Forchione

[08-Nov-2001] if-archive/programming/tads2/examples/phone.tar.gz
View contents

A module for creating and using telephones in TADS, written by Amir Karger. Archive includes the library file, documentation and a sample game.

[08-Nov-2001] if-archive/programming/tads2/examples/plurals.zip
View contents

Plural-Singular Utility for TADS 2.2, by Andrew Pontious. Makes adv.t aware of single objects that are referred to in the plural, like "scissors". Revised 21sep96.

[08-Nov-2001] if-archive/programming/tads2/examples/prefs.t

A TADS library which allows players to save their indentation, spacing, notification, verbosity, etc. preferences between games. The player's prefered settings will also be loaded up automatically at the start of the game. This library works with the Standard (ADV/STD) TADS libraries, Whizzard's ADV (WADV) libraries, or WorldClass. Written by Patrick Kellum

[08-Nov-2001] if-archive/programming/tads2/examples/rac-v1.zip
View contents

Random Actor Comment module version 1, by Tom Raymond. Works with Stephen Granade's actor.t (see actor.zip above) and allows you to ask an NPC about something more than once and get a different answer every time you ask

[08-Nov-2001] if-archive/programming/tads2/examples/rap10.zip
View contents
IFWiki: Reactive Agent Planner

Reactive Agent Planner 1.0, by Nate Cull. RAP is a goal-planning library for NPCs implemented in TADS.

[08-Nov-2001] if-archive/programming/tads2/examples/dooritem.zip
View contents

A library extension for HTML TADS, by Kevin Forchione, version 2.0. It allows for the easy implementation of doorItem and lockableDoorItem class objects, which are dynamically created TADS doorways.

[08-Nov-2001] if-archive/programming/tads2/examples/dvehicle.zip
View contents

A library extension for HTML TADS, by Kevin Forchione. Unlike TADS vehicle class, the dvehicle class will take a command such as 'north', 'south', 'up', or 'out' and attempt to move the vehicle in the direction indicated, but will not pass through obstacles such as closed doors. Sample game included.

[08-Nov-2001] if-archive/programming/tads2/examples/eliza.zip
View contents

Four implementations of an Eliza style keyword parser, one in BASIC (from Creative Computing), two in LISP (one from GNU Emacs and one by Phil Goetz), and one in TADS by Dave Allen

[08-Nov-2001] if-archive/programming/tads2/examples/extend.t

An extension set for adv.t by Neil deMause, 26mar96. Many new verbs, a couple of new object classes, some useful functions, and a couple of fixes for parser oddities.

[08-Nov-2001] if-archive/programming/tads2/examples/footnote.t

implements footnotes as seen in later Infocom and Adventions Iames, by David Etherton, updated by Cody Sandifer

[08-Nov-2001] if-archive/programming/tads2/examples/footnote.t.original

David's unchanged original

[08-Nov-2001] if-archive/programming/tads2/examples/funcs.zip
View contents

Two functions by Bob Newell:

  • strtok(string) converts a string to a token list,
  • pause(seconds) loops for the specified time.
[08-Nov-2001] if-archive/programming/tads2/examples/goldsrc.zip
View contents

Source code for The Golden Skull, along with all the required source image and sound files, by Neil K. Guy.

[08-Nov-2001] if-archive/programming/tads2/examples/actor.zip
View contents

actor.t, a module which adds functionality to the base movableActor class, by Stephen Granade

[08-Nov-2001] if-archive/programming/tads2/examples/adhint.zip
View contents

An adaptive hint module which tracks game state to give "good" hints, by Dave Allen with a few modifications by Stephen Granade. Last update: 22nov96.

[08-Nov-2001] if-archive/programming/tads2/examples/again.t

A solution to the "again" problem in TADS, which causes problems with commands directed toward indistinguishable objects. Version 2.0, written by Kevin Forchione.

[08-Nov-2001] if-archive/programming/tads2/examples/animate.zip
View contents

An animation library for HTML TADS, by Gabriel McKean.

[08-Nov-2001] if-archive/programming/tads2/examples/answerme.t

A bit of code by Scott Steinfath that allows the player to answer questions asked by the game; similar to Infocom's "You sound rather positive."

[08-Nov-2001] if-archive/programming/tads2/examples/askabout.zip
View contents

A simple "knowledge database" so NPCs can reply to "ask about", by Dave Allen

[08-Nov-2001] if-archive/programming/tads2/examples/asktell.t

A TADS module to implement "ask"/"tell" conversations. Version 1.0, written by Suzanne Skinner.

[08-Nov-2001] if-archive/programming/tads2/examples/brackets.t

A simple use of the parseError function to enclose special parser messages in brackets, by Bryan Weber. Requires at least TADS 2.0, due to the use of parseError.

[08-Nov-2001] if-archive/programming/tads2/examples/bugs.t

Bug fixes for the TADS 2.2 library, by Stephen Granade. Last update: v1.8, 19jan98.

[08-Nov-2001] if-archive/programming/tads2/examples/chatter.zip
View contents

An NPC Interaction Library for TADS 2.5.1 or newer, by Suzanne Skinner.

[08-Nov-2001] if-archive/programming/tads2/examples/checks.t

A module to check the interpreter's version number, as well as whether the game is running on a HTML runtime and whether or not the interpreter can handle graphics, by Stephen Granade.

[08-Nov-2001] if-archive/programming/tads2/examples/clothing.sit.hqx

A very simple way to give clothing a more realistic behavior, by Jonathan D. Feinberg. Existing source code will work without modification, but the addition of a few lines of code will enhance certain kinds of clothing. Requires TADS 2.1 or later. Macintosh archive.

[08-Nov-2001] if-archive/programming/tads2/examples/clothing.zip
View contents

A very simple way to give clothing a more realistic behavior, by Jonathan D. Feinberg. Existing source code will work without modification, but the addition of a few lines of code will enhance certain kinds of clothing. Requires TADS 2.1 or later. Windows/Unix archive.

[08-Nov-2001] if-archive/programming/tads2/examples/cmdprmpt.t

Anonymous sample of a commandPrompt function; it replaces the standard ">" prompt with a longer prompt for the first few turns

[08-Nov-2001] if-archive/programming/tads2/examples/compass.t

A library which converts TADS travel verbs into an Inform- style compass mechanism. Version 1.0, written by Kevin Forchione.

[08-Nov-2001] if-archive/programming/tads2/examples/composite.zip
View contents

A library to help with the creation of composite objects. Version 3.0, written by Kevin Forchione.

[08-Nov-2001] if-archive/programming/tads2/examples/consult.zip
View contents

A library extension for HTML TADS games, by Kevin Forchione. It allows for the easy implementation of objects such as encyclopaedias and other reference books in which the player can consult or look things up. Sample game included.

[08-Nov-2001] if-archive/programming/tads2/examples/converse.zip
View contents

Converse v1.0 (22mar97), by James Cole a system for Monkey Island style conversations using TADS; contains versions for adv.t and for WorldClass (Version 2.01, for WorldClass only, is in programming/tads2/examples/worldclass/converse.zip)

[08-Nov-2001] if-archive/programming/tads2/examples/cyoa.zip
View contents

A library for creating hybrid adventures which feature both standard and menu (Choose Your Own Adventure) commands, written by Garth Dighton. Archive contains the library cyoa.t and cyexample.t, a simple example.

[08-Nov-2001] if-archive/programming/tads2/examples/cyoa_lib.zip
View contents

Choose Your Own Adventure library, a TADS module to help create multiple choice adventure games. Also includes source code for a sample game. Written by Mark J. Musante.

[08-Nov-2001] if-archive/programming/tads2/examples/d2array.t

A two-dimensional array object for TADS, by John Baker

[08-Nov-2001] if-archive/programming/tads2/examples/daemon.t

A library for maintaining greater control over the execution order of daemons and fuses, by Dan Schmidt.

[08-Nov-2001] if-archive/programming/tads2/examples/ddialog.zip
View contents

Directed Dialog, by Trevor Powell. Compile and run the example in this file if you want to know what Directed Dialog is (that's what README.TXT says)

[08-Nov-2001] if-archive/programming/tads2/examples/demo22.t

A demo of the new features of TADS 2.2, by Gerry Kevin Wilson

[08-Nov-2001] if-archive/programming/tads2/examples/dijkstra.t

An object-oriented implementation of the Dijkstra algorithm for determining single-source shortest paths, version 1.1, by Kevin Forchione.

[08-Nov-2001] if-archive/programming/tads2/examples/disambig.t

A library to facilitate automatic disambiguation, by Dan Schmidt.

[08-Nov-2001] if-archive/programming/tads2/examples/doors.t

A library extension for HTML TADS, by Kevin Forchione, version 1.0. It provides an easy way to code a door object, without having to code separate doorway objects. It can be used for both one-sided and two-sided doors.

[08-Nov-2001] if-archive/programming/tads2/examples/worldclass/converse.zip
View contents

Converse v2.01 (07jul97), by James Cole. A system for Monkey Island style conversations using TADS and WorldClass. (Version 1.0 for adv.t without WorldClass is in programming/tads2/examples/converse.zip)

[08-Nov-2001] if-archive/programming/tads2/examples/full.t

A 'plug-and-play' TADS source file for a 'fullscore' command that tells you precisely how the current score has been reached, version 1.61 (14apr97), by David Glasser

[08-Nov-2001] if-archive/programming/tads2/examples/worldclass/full.t

A 'plug-and-play' TADS source file for a 'fullscore' command that tells you precisely how the current score has been reached, version 1.61 (14apr97), by David Glasser

[08-Nov-2001] if-archive/programming/tads2/examples/worldclass/paulslib.zip
View contents

A selection of miscellaneous WorldClass modules which may be of interest to others, by Paul Gilbert.

[08-Nov-2001] if-archive/programming/tads2/examples/Readme

The charter of this directory, by Neil K. Guy

[08-Nov-2001] if-archive/programming/tads2/source/tads-epoc-src.zip
View contents

Source code for release 2 of Simon Quinn's EPOC/Psion port of the TADS 2.5.5 run-time.

[08-Nov-2001] if-archive/programming/tads2/source/HyperTADS-src-123.sit

Source code for HyperTADS 1.2.3, a HTML TADS 2.5.4 run-time for the Macintosh, written by Iain Merrick.

[08-Nov-2001] if-archive/programming/tads2/source/MaxTADS-src-116.hqx

C source code for MaxTADS version 1.1.6, by Andrew C. Plotkin.

[08-Nov-2001] if-archive/programming/tads3/source/T3-Toolkit-src-103.sit

Source code for T3 Toolkit 1.0.3, a TADS 3 compiler for the Macintosh, written by Iain Merrick.

[08-Nov-2001] if-archive/programming/tads2/source/WinTADS-src-134.zip
View contents

Source code for Stephen Granade's WinTADS 1.3.4, a TADS 2.5.5 Run-time for Windows.

[08-Nov-2001] if-archive/programming/tads2/manuals/tadsman255.zip
View contents

The complete TADS documentation, including the release notes for versions up to 2.5.5, in HTML format. Converted to HTML and updated by Neil K. Guy.

[08-Nov-2001] if-archive/programming/tads2/source/tadsos2src.zip
View contents

Source code for Stephen Granade's OS/2 port of TADS 2.2.

[08-Nov-2001] if-archive/programming/tads2/manuals/tadsv200.dos

Release notes for TADS versions 2.0.0 to 2.1.0

[08-Nov-2001] if-archive/programming/tads2/manuals/tadsv222.dos

Release notes for TADS versions 2.1.1 to 2.2.2

[08-Nov-2001] if-archive/programming/tads2/manuals/tadsv240.dos

Release notes for TADS versions 2.2.3 to 2.4.0, MS-DOS specific features only

[08-Nov-2001] if-archive/programming/tads2/manuals/tadsv240.txt

Release notes for TADS versions 2.2.3 to 2.4.0

[08-Nov-2001] if-archive/programming/tads2/manuals/tads-html.tgz
View contents

The complete TADS documentation, including the release notes for version 2.2, in HTML format. Packaged for ease of use by UNIX users - a gzipped tar archive. Mixed-case .html filenames with UNIX line endings. Converted by Neil K. Guy.

[08-Nov-2001] if-archive/programming/tads2/manuals/tads21.pdf

TADS 2.1 release notes, converted to Adobe PDF format by Stephen Granade.

[08-Nov-2001] if-archive/programming/tads2/manuals/tads22.dvi.gz

TADS 2.2 update documentation, converted to DVI format by Jean-Henri Duteau. Compressed with gzip.

[08-Nov-2001] if-archive/programming/tads2/manuals/tads22.ps.gz

TADS 2.2 update documentation, converted to Postscript format by Jean-Henri Duteau. Compressed with gzip.

[08-Nov-2001] if-archive/programming/tads2/manuals/tads2doc.zip
View contents

Overview documentation for TADS, as plain text.

[08-Nov-2001] if-archive/programming/tads2/manuals/tadsman.pdf

The TADS 2.0 manual, converted to Adobe PDF format by Stephen Granade.

[08-Nov-2001] if-archive/programming/tads2/manuals/tadsman.zip
View contents

The TADS 2.0 manual, plus the 2.1 update documentation, both in LaTeX format. Also includes the 2.2 update documentation in Lotus Ami-Pro format.

[08-Nov-2001] if-archive/programming/tads2/manuals/t22_txt.tgz
View contents

Translation of the TADS 2.2 update documentation from Lotus Ami-Pro format to plain text. Translated by Bill Lash.

[08-Nov-2001] if-archive/programming/tads2/manuals/TADS-HTML.sit.bin

The complete TADS documentation, including the release notes for version 2.2, in HTML format. Packaged for ease of use by Macintosh users - a MacBinary StuffIt archive. Mixed-case .html filenames with Mac line endings. Converted by Neil K. Guy.

[08-Nov-2001] if-archive/programming/tads2/manuals/TADSTutorial.zip
View contents

A set of documents forming a tutorial on starting to program in TADS, written by Mark Engelberg.

[08-Nov-2001] if-archive/programming/tads2/manuals/tgdoc.zip
View contents

TADS/Graphic Beta Release Notes; documentation only (1994)

[08-Nov-2001] if-archive/infocom/media/blorb/Lurking.blb
IFDB entry
IFWiki: The Lurking Horror

The sound files for The Lurking Horror, converted to AIFF and packaged into a Blorb file by Kevin Bracey.

[08-Nov-2001] if-archive/infocom/media/sound/Lurking.blb
IFDB entry
IFWiki: The Lurking Horror

The sound files for The Lurking Horror, converted to AIFF and packaged into a Blorb file by Kevin Bracey.

[08-Nov-2001] if-archive/infocom/media/blorb/Shogun.blb
IFDB entry
IFWiki: Shogun

The graphics files for Shogun, converted to PNG and packaged into a Blorb file by Kevin Bracey.

[07-Nov-2001] if-archive/infocom/media/blorb/ZorkZero.blb
IFDB entry
IFWiki: Zork Zero

The graphics files for Zork Zero, converted to PNG and packaged into a Blorb file by Kevin Bracey.

[07-Nov-2001] if-archive/infocom/media/blorb/Sherlock.blb
IFDB entry
IFWiki: Sherlock: The Riddle of the Crown Jewels

The sound files for Sherlock, converted to AIFF and packaged into a Blorb file by Kevin Bracey.

[07-Nov-2001] if-archive/infocom/media/sound/Sherlock.blb
IFDB entry
IFWiki: Sherlock: The Riddle of the Crown Jewels

The sound files for Sherlock, converted to AIFF and packaged into a Blorb file by Kevin Bracey.

[07-Nov-2001] if-archive/infocom/media/blorb/Journey.blb
IFDB entry
IFWiki: Journey

The graphics files for Journey, converted to PNG and packaged into a Blorb file by Kevin Bracey.

[07-Nov-2001] if-archive/infocom/media/blorb/Arthur.blb
IFDB entry
IFWiki: Arthur: The Quest for Excalibur

The graphics files for Arthur, converted to PNG and packaged into a Blorb file by Kevin Bracey.

[06-Nov-2001] if-archive/infocom/interpreters/old/zip/macpic6.c

Code taken from an unreleased version of Matthew Russotto's Version 6 Zip Infinity interpreter which can decode the format used by Infocom for their V6 graphical Mac releases.

[01-Nov-2001] if-archive/rec.games.int-fiction/rgifarc0110.tgz
[01-Nov-2001] if-archive/rec.arts.int-fiction/raifarc0110.tgz
[31-Oct-2001] if-archive/infocom/compilers/inform6/library/contributions/daemons.h

a library to cause daemons and timers to execute in priority order. Originally by Andrew Plotkin and reworked for Inform 6 by Roger Firth.

[31-Oct-2001] if-archive/infocom/compilers/inform6/library/contributions/shuffle.h

A library to pull numbers randomly from a hat until all have been used, whereupon the process restarts; like random(), but avoiding obvious repetition, by Roger Firth.

[28-Oct-2001] if-archive/infocom/patches/UnprotectPatches.zip
View contents

The deprotection patches from the file "InfocomPatches1.3.txt" as patch files, created by Rick Reynolds.

[27-Oct-2001] if-archive/infocom/interpreters/old/pinfocom/pinfocom-3.1.src.tar.gz
View contents

pinfocom version 3.1.0 by Paul D. Smith, updated with a command line option to control the speed at which text scrolls up the display by Christopher Shamis.

[27-Oct-2001] if-archive/programming/glk/floo/floo-doc.txt

Floo 0.5 documentation, plain text, by Andrew Plotkin.

[26-Oct-2001] if-archive/games/competition2005/adrift/vendetta/Crystal Italic.ttf
[26-Oct-2001] if-archive/games/vms/zk.zip
View contents
IFDB entry

ZK, an adventure running under OpenVMS, written by William B. Lees and Edmund D. Sullivan. Includes VAX and Alpha executables plus documentation.

[21-Oct-2001] if-archive/games/hugo/dragon.zip
View contents
IFDB entry

Dragon Hunt, by Joachim Froholt.

[18-Oct-2001] if-archive/games/glulx/comp01tr.ulx
IFDB entry

Comp01ter Game: N0n C0mp0s Ment1s, by Austin Thorvald, aka Brendan Barnwell. Release 2001 / Serial number 012001. (the original competition entry is in games/competition2000/inform/comp00tr/comp00tr.z5)

[11-Oct-2001] if-archive/infocom/demos/ztuu.pdf
IFDB entry
IFWiki: Zork: The Undiscovered Underground

The manual for Zork: The Undiscovered Underground, as a PDF formatted in the style of the original Infocom manuals, converted by Chris Marsh.

[10-Oct-2001] if-archive/games/competition2001/msdos/TLJC/TLJCP1.EXE
[09-Oct-2001] if-archive/infocom/compilers/inform6/library/contributions/betahtml.zip
View contents

A library to output a HTML script of the game, including user comments, as an aid to beta testing. Version 1.5 by Stas Starkov, based on "betatest.h" by Marnie Parker.

[08-Oct-2001] if-archive/games/competition2001/MacInterpreters.sit.hqx

All the Mac interpreters needed to play the competition games.

[07-Oct-2001] if-archive/games/competition2001/inform/shatmem/clues.z5
[06-Oct-2001] if-archive/infocom/patches/trinity_patches.zip
View contents
[05-Oct-2001] if-archive/games/competition2001/Comp01Text_Mac.sit

The non-multimedia games from Comp01Text.zip packaged for MacOS.

[05-Oct-2001] if-archive/games/competition2001/Comp01Multimedia_Mac.sit

The multimedia games and resource files from Comp01Multimedia.zip packaged for MacOS.

[04-Oct-2001] if-archive/games/competition2001/inform/evil/evil.scr
[02-Oct-2001] if-archive/download-tools/c64/dsk2file.prg

Converts a D64 image to an ordinary file, for transferring files between a PC and a C64. Requires a C64 drive capable of reading DOS disks, e.g. the 1581.

[02-Oct-2001] if-archive/download-tools/c64/file2dsk.prg

Converts a file to a D64 disk image, for transferring files between a PC and a C64. Requires a C64 drive capable of reading DOS disks, e.g. the 1581.

[01-Oct-2001] if-archive/games/atari-ST/CrimsonCrown.zip
View contents
IFDB entry

The Crimson Crown (Transylvania II), by Antonio Antiochia. Originally released commercially by Penguin (later known as Polarware). The current copyright holder, Mark Pelczarski, has permitted free distribution.

[01-Oct-2001] if-archive/rec.games.int-fiction/rgifarc0109.tgz
[01-Oct-2001] if-archive/rec.arts.int-fiction/raifarc0109.tgz
[30-Sep-2001] if-archive/games/competition2001/IFComp2001.exe

All the entries in this year's competition, plus walkthroughs and the competition front-end "Comp01.z5", in one Windows self extracting archive. This file is over 30MB in size.

[30-Sep-2001] if-archive/games/competition2001/WinInterpreters.exe

All the Windows interpreters needed to play the competition games.

[30-Sep-2001] if-archive/games/competition2001/Comp01Multimedia.zip
View contents

Resource files for several competition games, as well as the multimedia competition games, walkthroughs for those games, and the competition front-end "Comp01.z5". This file is over 23MB in size.

[30-Sep-2001] if-archive/games/competition2001/Comp01Text.zip
View contents

All of the non-multimedia entries in this year's competition in one package, plus walkthroughs and the competition front-end "Comp01.z5". Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 5.7MB in size.

[30-Sep-2001] if-archive/games/competition2001/Comp01.z5
IFDB entry
IFWiki: CompXX

The 'front-end' game for the 2001 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 010930.

[30-Sep-2001] if-archive/games/competition2001/readme.txt

Stephen Granade's note about this year's competition: read this to find out where to get more information.

[30-Sep-2001] if-archive/games/competition2001/inform/finetune/finetune.sol
[30-Sep-2001] if-archive/games/competition2001/inform/finetune/finetune.z8
[30-Sep-2001] if-archive/games/competition2001/inform/finetune/readme.txt
[30-Sep-2001] if-archive/games/competition2001/msdos/doomed/Read_ME.txt
[30-Sep-2001] if-archive/games/competition2001/msdos/TLJC/TLJCFAQ.txt
[30-Sep-2001] if-archive/games/competition2001/msdos/TLJC/Read_Me.txt
[29-Sep-2001] if-archive/games/competition2001/inform/eleven/walkthru.txt
[29-Sep-2001] if-archive/games/competition2001/glulx/sittm/sittm.ulx
[29-Sep-2001] if-archive/games/competition2001/tads/ng/ng.gam
[29-Sep-2001] if-archive/games/competition2001/web/goofy/goofy.htm
[29-Sep-2001] if-archive/games/competition2001/web/goofy/Goofy.jar
[29-Sep-2001] if-archive/games/competition2001/tads/coast/coast.gam
[29-Sep-2001] if-archive/games/competition2001/tads/coast/coastmap.gif
[29-Sep-2001] if-archive/games/competition2001/tads/coast/coastwlk.txt
[29-Sep-2001] if-archive/games/competition2001/inform/Timeout/Timeout.sol
[29-Sep-2001] if-archive/games/competition2001/inform/Timeout/Timeout.z5
[29-Sep-2001] if-archive/games/competition2001/tads/Beet/Beet.gam
[29-Sep-2001] if-archive/games/competition2001/tads/Beet/BeetHint.txt
[29-Sep-2001] if-archive/games/competition2001/tads/Beet/BeetWalk.txt
[29-Sep-2001] if-archive/games/competition2001/tads/Beet/Readme.txt
[29-Sep-2001] if-archive/games/competition2001/inform/heroes/a.txt
[29-Sep-2001] if-archive/games/competition2001/inform/heroes/d.txt
[29-Sep-2001] if-archive/games/competition2001/inform/heroes/e.txt
[29-Sep-2001] if-archive/games/competition2001/inform/heroes/heroes.txt
[29-Sep-2001] if-archive/games/competition2001/inform/heroes/heroes.z5
[29-Sep-2001] if-archive/games/competition2001/inform/heroes/r.txt
[29-Sep-2001] if-archive/games/competition2001/inform/heroes/t.txt
[29-Sep-2001] if-archive/games/competition2001/inform/heroes/walkthru.txt
[29-Sep-2001] if-archive/games/competition2001/inform/colours/colours.z5
[29-Sep-2001] if-archive/games/competition2001/inform/colours/crumpled_paper.jpg
[29-Sep-2001] if-archive/games/competition2001/inform/colours/walkthru.txt
[29-Sep-2001] if-archive/games/competition2001/inform/URHere/URHere.txt
[29-Sep-2001] if-archive/games/competition2001/inform/URHere/URHere.z5
[29-Sep-2001] if-archive/games/competition2001/tads/stranded/stranded.gam
[29-Sep-2001] if-archive/games/competition2001/tads/stranded/walkthru.txt
[29-Sep-2001] if-archive/games/competition2001/inform/evil/evil.z5
[29-Sep-2001] if-archive/games/competition2001/tads/volcano/volcano.gam
[29-Sep-2001] if-archive/games/competition2001/tads/volcano/walkthru.txt
[29-Sep-2001] if-archive/games/competition2001/inform/eas/easinfo.txt
[29-Sep-2001] if-archive/games/competition2001/inform/eas/eas.z5
[29-Sep-2001] if-archive/games/competition2001/tads/triune/book.zip
View contents
[29-Sep-2001] if-archive/games/competition2001/tads/triune/solve.txt
[29-Sep-2001] if-archive/games/competition2001/tads/triune/triune.gam
[29-Sep-2001] if-archive/games/competition2001/tads/cruise/cruise.gam
[29-Sep-2001] if-archive/games/competition2001/msdos/doomed/Doomed.cpp
[29-Sep-2001] if-archive/games/competition2001/msdos/doomed/DOOMED.EXE
[29-Sep-2001] if-archive/games/competition2001/msdos/doomed/Pause.H
[29-Sep-2001] if-archive/games/competition2001/msdos/doomed/Pause1.h
[29-Sep-2001] if-archive/games/competition2001/msdos/TLJC/TLJCP2.EXE
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/DfloorPL.bmp
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/eriemoon.bmp
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/Graveyar.mid
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/haunting.mid
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/hbkg1a.bmp
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/hbkg4a.bmp
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/Mainhse.bmp
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/Moody.mid
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/Mystman.bak
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/Mystman.taf
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/Mystman.txt
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/ScareMe.mid
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/SpkBells.mid
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/terror.mid
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/tocatta.mid
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/UfloorPL.bmp
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/0719.bmp
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/1bend.bmp
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/blurb intro.txt
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/Chamber.mid
[29-Sep-2001] if-archive/games/competition2001/adrift/Mystman/decap1.bmp
[29-Sep-2001] if-archive/games/competition2001/inform/jump/jump.z5
[29-Sep-2001] if-archive/games/competition2001/inform/jump/walkthru.txt
[29-Sep-2001] if-archive/games/competition2001/tads/ntts/ntts.gam
[29-Sep-2001] if-archive/games/competition2001/tads/ntts/readme.txt
[29-Sep-2001] if-archive/games/competition2001/adrift/tcom/tcom.taf
[29-Sep-2001] if-archive/games/competition2001/adrift/tcom/tcom2.taf
[29-Sep-2001] if-archive/games/competition2001/msdos/surreal/ADVENT.000
[29-Sep-2001] if-archive/games/competition2001/msdos/surreal/ADVENT.001
[29-Sep-2001] if-archive/games/competition2001/msdos/surreal/ADVENT.002
[29-Sep-2001] if-archive/games/competition2001/msdos/surreal/ADVENT.COM
[29-Sep-2001] if-archive/games/competition2001/msdos/surreal/README.doc
[29-Sep-2001] if-archive/games/competition2001/msdos/surreal/SURREAL.BAT
[29-Sep-2001] if-archive/games/competition2001/msdos/surreal/SURREAL.DAT
[29-Sep-2001] if-archive/games/competition2001/quest/lovesong/lovesong.asl
[29-Sep-2001] if-archive/games/competition2001/quest/lovesong/walkthru.doc
[29-Sep-2001] if-archive/games/competition2001/adrift/thetest/morse.mid
[29-Sep-2001] if-archive/games/competition2001/adrift/thetest/morse.txt
[29-Sep-2001] if-archive/games/competition2001/adrift/thetest/thetest.taf
[29-Sep-2001] if-archive/games/competition2001/inform/possess/Alys.z5
[29-Sep-2001] if-archive/games/competition2001/inform/possess/walkthru.txt
[29-Sep-2001] if-archive/games/competition2001/tads/fusillad/fusillad.gam
[29-Sep-2001] if-archive/games/competition2001/tads/fusillad/fusillad.rs0
[29-Sep-2001] if-archive/games/competition2001/tads/fusillad/walkthru.txt
[29-Sep-2001] if-archive/games/competition2001/tads/journey/islet.jpg
[29-Sep-2001] if-archive/games/competition2001/tads/journey/journey.gam
[29-Sep-2001] if-archive/games/competition2001/tads/journey/journey.jpg
[29-Sep-2001] if-archive/games/competition2001/tads/journey/journey.txt
[29-Sep-2001] if-archive/games/competition2001/tads/journey/sheep.jpg
[29-Sep-2001] if-archive/games/competition2001/tads/journey/snake.jpg
[29-Sep-2001] if-archive/games/competition2001/tads/journey/stars.jpg
[29-Sep-2001] if-archive/games/competition2001/tads/journey/sunrise.jpg
[29-Sep-2001] if-archive/games/competition2001/tads/journey/walkthru.txt
[29-Sep-2001] if-archive/games/competition2001/inform/cycles/cycles.z5
[29-Sep-2001] if-archive/games/competition2001/inform/cycles/walkthru.html
[29-Sep-2001] if-archive/games/competition2001/inform/schroed/schroed.z5
[29-Sep-2001] if-archive/games/competition2001/inform/AllRoads/AllRoads.z5
[29-Sep-2001] if-archive/games/competition2001/inform/AllRoads/roadwalk.txt
[29-Sep-2001] if-archive/games/competition2001/inform/elements/elements.z5
[29-Sep-2001] if-archive/games/competition2001/tads/kallisti/kallisti.gam
[29-Sep-2001] if-archive/games/competition2001/inform/newcomer/newcomer.z5
[29-Sep-2001] if-archive/games/competition2001/alan/toab/readme.txt
[29-Sep-2001] if-archive/games/competition2001/alan/toab/toab.acd
[29-Sep-2001] if-archive/games/competition2001/alan/toab/toab.dat
[29-Sep-2001] if-archive/games/competition2001/alan/toab/walkthru.txt
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s1.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s10.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s11.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s12.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s13.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s14.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s15.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s16.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s17.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s18.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s19.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s2.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s20.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s21.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s22.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s23.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s24.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s25.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s26.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s27.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s28.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s29.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s3.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s30.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s31.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s32.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s33.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s34.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s35.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s36.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s37.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s4.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s5.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s6.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s7.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s8.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataS/s9.wav
[29-Sep-2001] if-archive/games/competition2001/windows/2112/Richtx32.ocx
[29-Sep-2001] if-archive/games/competition2001/windows/2112/WalkThru.txt
[29-Sep-2001] if-archive/games/competition2001/windows/2112/2112.exe
[29-Sep-2001] if-archive/games/competition2001/windows/2112/2112.ICO
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataI
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataP
[29-Sep-2001] if-archive/games/competition2001/windows/2112/DataR
[29-Sep-2001] if-archive/games/competition2001/windows/2112/Help.txt
[29-Sep-2001] if-archive/games/competition2001/windows/2112/Readme.txt
[29-Sep-2001] if-archive/games/competition2001/msdos/amflus/amfluss.bat
[29-Sep-2001] if-archive/games/competition2001/msdos/amflus/amfluss.tag
[29-Sep-2001] if-archive/games/competition2001/msdos/amflus/amfluss.txt
[29-Sep-2001] if-archive/games/competition2001/msdos/amflus/tam.exe
[29-Sep-2001] if-archive/games/competition2001/glulx/Bestof3/Bestof3.blb
[29-Sep-2001] if-archive/games/competition2001/inform/moments/moments.blb
[29-Sep-2001] if-archive/games/competition2001/inform/moments/moments.z6
[29-Sep-2001] if-archive/games/competition2001/inform/moments/walkthru.txt
[29-Sep-2001] if-archive/games/competition2001/glulx/carma/hints.txt
[29-Sep-2001] if-archive/games/competition2001/glulx/carma/terps.txt
[29-Sep-2001] if-archive/games/competition2001/glulx/carma/carma.blb
[29-Sep-2001] if-archive/games/competition2001/inform/castles/castles.z5
[29-Sep-2001] if-archive/games/competition2001/tads/gryscale/gryscale.gam
[29-Sep-2001] if-archive/games/competition2001/tads/gryscale/gschints.txt
[29-Sep-2001] if-archive/games/competition2001/glulx/smtuc/smtucsrc.tgz
View contents
[29-Sep-2001] if-archive/games/competition2001/glulx/aafn/aafn.ulx
[29-Sep-2001] if-archive/games/competition2001/inform/eleven/eleven.z5
[29-Sep-2001] if-archive/games/competition2001/inform/shatmem/readme.txt
[29-Sep-2001] if-archive/games/competition2001/alan/chasing/solution.txt
[29-Sep-2001] if-archive/games/competition2001/inform/bb/walk.txt
[29-Sep-2001] if-archive/games/competition2001/inform/bb/bb.inf
[29-Sep-2001] if-archive/games/competition2001/inform/bb/bb.z5
[29-Sep-2001] if-archive/games/competition2001/inform/gostak/gostak.z5
[29-Sep-2001] if-archive/games/competition2001/windows/angora/mus7.mp3
[29-Sep-2001] if-archive/games/competition2001/windows/angora/pic1.jpg
[29-Sep-2001] if-archive/games/competition2001/windows/angora/pic2.jpg
[29-Sep-2001] if-archive/games/competition2001/windows/angora/pic3.jpg
[29-Sep-2001] if-archive/games/competition2001/windows/angora/pic4.jpg
[29-Sep-2001] if-archive/games/competition2001/windows/angora/pic5.jpg
[29-Sep-2001] if-archive/games/competition2001/windows/angora/pic6.jpg
[29-Sep-2001] if-archive/games/competition2001/windows/angora/pic7.jpg
[29-Sep-2001] if-archive/games/competition2001/windows/angora/pic8.jpg
[29-Sep-2001] if-archive/games/competition2001/windows/angora/walkthru.txt
[29-Sep-2001] if-archive/games/competition2001/windows/angora/angora.exe
[29-Sep-2001] if-archive/games/competition2001/windows/angora/instruct.txt
[29-Sep-2001] if-archive/games/competition2001/windows/angora/mus1.mp3
[29-Sep-2001] if-archive/games/competition2001/windows/angora/mus2.mp3
[29-Sep-2001] if-archive/games/competition2001/windows/angora/mus3.mp3
[29-Sep-2001] if-archive/games/competition2001/windows/angora/mus4.mp3
[29-Sep-2001] if-archive/games/competition2001/windows/angora/mus5.mp3
[29-Sep-2001] if-archive/games/competition2001/windows/angora/mus6.mp3
[29-Sep-2001] if-archive/games/competition2001/alan/chasing/chasing.acd
[29-Sep-2001] if-archive/games/competition2001/alan/chasing/chasing.dat
[29-Sep-2001] if-archive/games/competition2001/inform/shatmem/shattmem.z5
[29-Sep-2001] if-archive/games/competition2001/alan/isolato/isolato.acd
[29-Sep-2001] if-archive/games/competition2001/alan/isolato/isolato.dat
[29-Sep-2001] if-archive/games/competition2001/alan/isolato/walkthru.txt
[29-Sep-2001] if-archive/games/competition2001/glulx/smtuc/smtuc.blb
[29-Sep-2001] if-archive/games/competition2001/glulx/smtuc/smtuc.ulx
[28-Sep-2001] if-archive/games/competition2001/glulx/smtuc/smtuc.txt
[26-Sep-2001] if-archive/games/zcode/burglar.z5
IFDB entry

Burglar! A Learning Experience in Inform, by Doug Roberts. Release 3 / Serial number 010925.

[24-Sep-2001] if-archive/programming/glk/implementations/patches/xglk0411-sdl-mixer-sound.tgz
View contents

Torbjorn Andersson's patch to SDL_mixer 1.2.0 to add AIFF support, plus his patch to add AIFF and MOD support via SDL_mixer to XGlk, plus the sanity patch and the 24-bit patch. Patch created by Adam Thornton.

[24-Sep-2001] if-archive/games/source/inform/atssrc.tar.gz
View contents
IFDB entry

A Tight Spot, A Z-machine Sokoban by Quim K. Holland. Release 1 / Serial number 000001.

[24-Sep-2001] if-archive/games/zcode/ats.z8
IFDB entry

A Tight Spot, A Z-machine Sokoban by Quim K. Holland. Release 1 / Serial number 000001. (source code is in games/source/inform/atssrc.tar.gz)

[23-Sep-2001] if-archive/programming/agt/agility/old/AGiliTy111Amiga.lha

AGiliTy 1.1.1 for the Amiga, ported by David Kinder.

[23-Sep-2001] if-archive/games/pc/returncc.zip
View contents
IFDB entry, entry

The Return to the Colossal Cave, a sequel to Colossal Cave by Thomas W. Penner. Originally released as shareware but now made freely available. Note: Runs under DOS and Windows 9x, but does not run under Windows NT/2000.

[20-Sep-2001] if-archive/infocom/compilers/inform6/manuals/glulx/gull-games.zip
View contents

Gull, a guide to Glulx Inform, by Adam Cadre. This archive contains the example games discussed in the guide.

[20-Sep-2001] if-archive/infocom/compilers/inform6/manuals/glulx/gull-docs.zip
View contents

Gull, a guide to Glulx Inform, by Adam Cadre. This archive contains the guide in HTML format.

[19-Sep-2001] if-archive/infocom/compilers/inform6/library/contributions/classutl.h

A collection of class-related helper functions, version 1.0, by Matt Albrecht.

[19-Sep-2001] if-archive/infocom/compilers/inform6/library/contributions/NpcAct.zip
View contents

A framework to ease the NPC creation process, which allows NPCs to interact with one another. Written by Matt Albrecht.

[19-Sep-2001] if-archive/infocom/compilers/inform6/library/contributions/mathpars.h

Grammar parsing routines for big numbers (in decimal, hex, or binary), version 1.0, by Matt Albrecht.

[19-Sep-2001] if-archive/infocom/compilers/inform6/library/contributions/math.inf

Test harness for math.h, by Matt Albrecht.

[19-Sep-2001] if-archive/infocom/compilers/inform6/library/contributions/math.h

A collection of miscellaneous math functions, version 1.0, by Matt Albrecht.

[19-Sep-2001] if-archive/infocom/compilers/inform6/library/contributions/infunit.inf

Test harness for infunit.h, by Matt Albrecht.

[19-Sep-2001] if-archive/infocom/compilers/inform6/library/contributions/infunit.h

A test harness for Inform, based on jUnit (a test harness for Java). Version 1.0, by Matt Albrecht.

[19-Sep-2001] if-archive/infocom/compilers/inform6/library/contributions/fixedpt.inf

Test harness for fixedpt.h, by Matt Albrecht.

[19-Sep-2001] if-archive/infocom/compilers/inform6/library/contributions/fixedpt.h

Routines 16-bit fixed-point math, version 1.0, by Matt Albrecht.

[14-Sep-2001] if-archive/infocom/compilers/inform6/library/contributions/NovelLib.zip
View contents

A library for writing games with a "novel" mode, that is, in the style of the author's 2000 Competition entry "My Angel". Written by Ingold.

[12-Sep-2001] if-archive/infocom/compilers/inform6/library/contributions/prand.h

A library for printing random strings, release 1, by Anson Turner.

[12-Sep-2001] if-archive/infocom/compilers/inform6/library/contributions/utility.h

A library of useful Inform functions, version 4.0, by L. Ross Raszewski. Also works under Glulx.

[11-Sep-2001] if-archive/games/glulx/hobbit.blb
IFDB entry

The Hobbit - The True Story. "A somewhat juvenile parody of Tolkien's Hobbit", ported and extended by Darren Bane from an MS-DOS adventure by Milbus Software. Release 1 (2001-09-11). (a different port from 2017 is in games/zcode/hobbit-true_story.zip)

[08-Sep-2001] if-archive/programming/advsys/advsys_manual.zip
View contents

Manual for AdvSys and TADS, a set of routines based on AdvSys. Also includes a sample game, Quest. Written by Roger Plowman. Note that this is unrelated to Mike Roberts' TADS or Alex Warren's Quest authoring systems.

[07-Sep-2001] if-archive/programming/agt/magx/magx065linux.tgz
View contents

Magx 0.6.5 compiled for Linux, by Robert Masenten.

[07-Sep-2001] if-archive/programming/agt/magx/magx065dos.zip
View contents

Magx 0.6.5 compiled for 32-bit DOS, by Robert Masenten.

[07-Sep-2001] if-archive/programming/agt/agility/agil111olddos.zip
View contents

AGiliTy 1.1.1 compiled for DOS as a 16-bit program, by Robert Masenten.

[07-Sep-2001] if-archive/programming/agt/agility/agil111linux.tgz
View contents

AGiliTy 1.1.1 compiled for Linux, by Robert Masenten.

[07-Sep-2001] if-archive/programming/agt/agility/agil111dos.zip
View contents

AGiliTy 1.1.1 compiled for DOS as a 32-bit program (requires 386 or better), by Robert Masenten.

[07-Sep-2001] if-archive/programming/agt/magx/magx065src.zip
View contents

ANSI C source code for the Magx compiler, version 0.6.5 (beta), by Robert Masenten.

[07-Sep-2001] if-archive/programming/agt/agility/old/agil111src.zip
View contents

ANSI C source code of AGiliTy: the (Mostly) Universal AGT Interpreter, version 1.1.1, by Robert Masenten.

[05-Sep-2001] if-archive/games/source/basic/shell.bas
IFDB entry

Adventure Shell by Tim Harnell. GWBasic source code. NOTE: To move type go, followed by the compass direction.

[04-Sep-2001] if-archive/games/zcode/largemac.z5
IFDB entry

Large Machine, a Meta Puzzle by Gringo G. Scumm. Release 1 / Serial number 010905.

[03-Sep-2001] if-archive/games/zcode/thegreat.z5
IFDB entry

The Great, A Voyage To The Inner Self by Peter Blanston. Release 1 / Serial number 010902.

[02-Sep-2001] if-archive/games/source/basic/wumpus.bas
IFDB entry

Hunt the Wumpus, the timeless cave-crawling classic. GW-BASIC source.

[02-Sep-2001] if-archive/infocom/adverts/CornerstoneBrochure.zip
View contents

Infocom's marketing brochure comparing Cornerstone to a number of other databases, scanned in as JPEG-format images by Bill Hicks.

[02-Sep-2001] if-archive/infocom/adverts/CrazyDimwitSale.zip
View contents

The "Crazy Dimwit" 1988 sales brochure from Infocom's marketing company, Triton, scanned in as JPEG-format images by Bill Hicks.

[02-Sep-2001] if-archive/rec.games.int-fiction/rgifarc0108.tgz
[02-Sep-2001] if-archive/rec.arts.int-fiction/raifarc0108.tgz
[29-Aug-2001] if-archive/programming/glk/implementations/patches/xglk-sound-patch.tar.gz
View contents

A patch for XGlk 0.4.11 incorporating David Given's sanity patch, Frank Otto's 24bit display patch, Torbjorn Andersson's MOD patch and Adam Thornton's AIFF patch.

[28-Aug-2001] if-archive/games/mini-comps/travel/oahwnn.zip
View contents
IFDB entry

On A Horse With No Name, version 1.1, by Greg Ewing. Archive includes Alan game file and a walkthrough.

[27-Aug-2001] if-archive/games/pc/spy1_0.zip
View contents
IFDB entry

J.D. Spy, version 1.0, by Michael Jacobs. Part puzzle game, part text adventure about an international conspiracy.

[20-Aug-2001] if-archive/solutions/Losing_Your_Grip_Solution.zip
View contents
IFDB entry

Step-by-step solution to Losing your Grip. Solution by Paul J. Godfrey with suggested improvements by D.J. Picton, converted to HTML by Magnum.

[20-Aug-2001] if-archive/programming/glk/implementations/patches/xglk-sanity-patch

A patch for XGlk 0.4.11 that fixes a number of minor compilation problems, written by David Given. In particular, it allows XGlk to compile out-of-the-box on Linux systems.

[18-Aug-2001] if-archive/programming/glk/implementations/patches/xglk_sound_patch_v3

A patch for XGlk 0.4.11 to implement MOD sound support using the MikMod library, by Torbjorn Andersson.

[17-Aug-2001] if-archive/programming/glk/implementations/patches/xglk_pict.patch

A patch for XGlk 0.4.11 to fix the displaying of pictures on 24 bit displays, by Frank Otto.

[16-Aug-2001] if-archive/games/tads/aayela.gam
IFDB entry
IFWiki: Aayela

Aayela, an Interactive Vision, by Magnus Olsson. Release 1.2 / 010815. (the original competition entry is in games/competition96/aayela, a walkthrough is in solutions/aayela_walk.txt, and source code is in games/source/tads/aayelasrc.zip)

[16-Aug-2001] if-archive/games/source/tads/aayelasrc.zip
View contents
IFDB entry
IFWiki: Aayela

Aayela, an Interactive Vision, by Magnus Olsson. Release 1.2 / 010815. [a compiled game file is in games/tads/aayela.gam]

[15-Aug-2001] if-archive/magazines/CAAD/caad35.pdf

CAAD No. 35, February/March 2000

[15-Aug-2001] if-archive/magazines/CAAD/caad43.pdf

CAAD No. 43, July 2000

[15-Aug-2001] if-archive/magazines/CAAD/caad44.pdf

CAAD No. 44, August 2000

[15-Aug-2001] if-archive/magazines/CAAD/caad45.pdf

CAAD No. 45, September 2000

[15-Aug-2001] if-archive/magazines/CAAD/caad46.pdf

CAAD No. 46, October 2000

[15-Aug-2001] if-archive/magazines/CAAD/caad47.pdf

CAAD No. 47, November 2000

[15-Aug-2001] if-archive/magazines/CAAD/caad48.pdf

CAAD No. 48, December 2000

[15-Aug-2001] if-archive/magazines/CAAD/caad34.pdf

CAAD No. 34, March/April 199?

[15-Aug-2001] if-archive/magazines/CAAD/caad42.pdf

CAAD No. 42, June 2000

[15-Aug-2001] if-archive/games/source/basic/efh.zip
View contents
IFDB entry

Escape from Hiddenite, by Lester Schramm. QBASIC source code.

[15-Aug-2001] if-archive/games/vms/zorkvms.zip
View contents
IFDB entry

Dungeon, the original mainframe MIT adventure game from which Zork I, II, and III were adapted. Includes an executable and FORTRAN source code.

[12-Aug-2001] if-archive/info/archive-stats/gmd-ftpstats93.txt

A few download statistics for the archive at GMD and its (at that point) only mirror for 1993.

[11-Aug-2001] if-archive/solutions/ftf.sol
IFDB entry

step-by-step solution to First Things First, v1.01 release 20010723, by Paul J. Godfrey

[11-Aug-2001] if-archive/solutions/maps/FTFMaps.zip
View contents
IFDB entry
IFWiki: First Things First

Maps of First Things First in two formats, GIF and PDF, by Al.

[05-Aug-2001] if-archive/infocom/tools/zcut12.zip
View contents

ZCut 1.2, originally by Stefan Jokisch and updated by webulator. ZCut extracts Infocom story files from disk images of any Apple ][, C64/C128, Atari 800/XL/XE, ORIC and Amstrad CPC Infocom releases, plus IBM boot disks. 32-bit MS-DOS executable, source code and readme file.

[05-Aug-2001] if-archive/solutions/putpbaa.sol
IFDB entry
IFWiki: Pick_Up_the_Phone_Booth_and_Aisle

list of around 210 endings from Pick Up the Phone Booth and Aisle, by Spinster/Zarathustra.

[27-Jul-2001] if-archive/programming/alan/source/interpreter286src.tgz
View contents

Source code for the Alan 2.8.6 interpreter, written by Thomas Nilsson.

[27-Jul-2001] if-archive/programming/alan/source/compiler286src.tgz
View contents

Source code for the Alan 2.8.6 compiler, written by Thomas Nilsson.

[26-Jul-2001] if-archive/games/source/inform/fractalz.inf
IFDB entry

Source code for a Mandelbrot fractal zoomer, written by Peter De Wachter.

[24-Jul-2001] if-archive/programming/hugo/source/hugov25_epoc_src.zip
View contents

Source code for the EPOC/Psion port of the Hugo 2.5.03a runtime engine, release 2, by Simon Quinn.

[24-Jul-2001] if-archive/programming/hugo/executables/hugov25_epoc.zip
View contents

EPOC/Psion executable of the Hugo runtime engine, version 2.5.03a, release 2, ported by Simon Quinn.

[22-Jul-2001] if-archive/infocom/interpreters/frotz/FrotzS5v18src.zip
View contents

Source code for release 1.8 of the Psion Revo, Series 5/mx and Series 7/Netbook port of Frotz, by Frederic Bouvry and Simon Quinn.

[22-Jul-2001] if-archive/infocom/interpreters/frotz/FrotzS5v18.zip
View contents

Frotz version 2.32 for the Psion Revo, Series 5/mx and Series 7/Netbook, release 1.8 of port by Frederic Bouvry and Simon Quinn.

[22-Jul-2001] if-archive/programming/agt/magx/examples/includes10.zip
View contents

A collection of useful AGT/Magx source code for handling NPCs and combat.

[20-Jul-2001] if-archive/infocom/interpreters/zip/zmachine12.zip
View contents

ZMachine 1.2, a V3 interpreter for the Sharp Wizard OZ-7XX. Written by Shawn Roberts and Matthew Holladay, based on Zip by Mark Howell.

[20-Jul-2001] if-archive/infocom/compilers/inform6/executables/inform621_wince-mips.zip
View contents

Inform 6.21 for Windows CE HandheldPC, PalmsizePC or PocketPC (MIPS CPU only), by David Batterham

[18-Jul-2001] if-archive/programming/blorb/blorbtar-0.1.patch

A patch for Blorbtar 0.1 to correct a problem with the encoding and recognition of Glulx gamefiles, by D.J. Picton.

[16-Jul-2001] if-archive/programming/alan/executables/MacAlan-2.8.2.1-Binary.sit.hqx

Macintosh port of ALAN 2.8.2.1, by Greg Ewing

[16-Jul-2001] if-archive/programming/hugo/library/contributions/converse.zip
View contents

A library for implementing NPC conversation in the style of "Pytho's Mask", with sophisticated topic threading, written by Chris Tate. Archive includes the library and a simple example program.

[14-Jul-2001] if-archive/programming/hugo/library/contributions/sort.zip
View contents

A routine to sort an array in arbitrary ways by allowing the programmer to supply the function used for comparing elements of the array, written by Chris Tate. Archive includes the library and a simple example program.

[08-Jul-2001] if-archive/solutions/ofd.sol
IFDB entry

Solution to One Foot Down, by Amnon Shiloh

[07-Jul-2001] if-archive/games/zcode/weapon.zip
View contents
IFDB entry
IFWiki: The Weapon

The Weapon, an Interactive Misdirection by Sean Barrett. Release 1 / Serial number 010706. Archive includes ZCode game file and background information.

[04-Jul-2001] if-archive/games/adrift/journey.zip
View contents
IFDB entry

The Long Journey Home, by Danny Chabino.

[03-Jul-2001] if-archive/games/zcode/ribbons.z5
IFDB entry
IFWiki: Ribbons

Ribbons, an IF Art Show 2001 Still Life, written by J.D. Berry. Release 2 / Serial number 010702.

[01-Jul-2001] if-archive/rec.arts.int-fiction/raifarc0106.tgz
[01-Jul-2001] if-archive/rec.games.int-fiction/rgifarc0106.tgz
[24-Jun-2001] if-archive/programming/glk/implementations/glkloader-0.3.2.tar.gz
View contents

GlkLoader 0.3.2, by Joe Mason. A Glk library which dynamically loads another Glk library specified on the command line, allowing the user to choose an X or console version of a Glk application at run-time rather than compile-time.

[22-Jun-2001] if-archive/games/quill/ticket.zip
View contents
IFDB entry

The Ticket, an example WinPaw game by Douglas Harter. (an interpreter is in programming/quill/)

[21-Jun-2001] if-archive/programming/jacl/dostacl5.zip
View contents

TACL interpreter binary compiled for MS-DOS, several games, HTML documentation, and library files.

[20-Jun-2001] if-archive/games/tads/stranded.gam
IFDB entry

Stranded version 1.0, written by Jim Bayers. (a Windows executable is in games/pc/stranded.zip)

[20-Jun-2001] if-archive/games/pc/stranded.zip
View contents
IFDB entry

Stranded version 1.0, written by Jim Bayers. (a machine-independent TADS .gam file is in games/tads/stranded.gam)

[19-Jun-2001] if-archive/games/zcode/PUTPBAA.z5
IFDB entry
IFWiki: Pick Up the Phone Booth and Aisle

Pick Up the Phone Booth and Aisle. The latest in a long series of silly games. Release 2 / Serial number 010618. Written by David Dyte, Steve Bernard, Dan Shiovitz, Iain Merrick, John Cater, Liza Daly, Ola S. Bauge, J. Robinson Wheeler, Jonathan Blask, Dan Schmidt, Stephen Granade, Rob Noyes and Emily Short.

[17-Jun-2001] if-archive/games/zcode/spanish/torre.zip
View contents
IFDB entry

Misterio en la torre, by Sonia Collado Rubayo. Release 6 / Serial number 000208.

[17-Jun-2001] if-archive/games/zcode/spanish/tokland.zip
View contents
IFDB entry

La isla de Tokland, by Angel Ros Campillo. Release 5 / Serial number 001130.

[13-Jun-2001] if-archive/games/zcode/curves.z8
IFDB entry
IFWiki: Dangerous Curves

Dangerous Curves, an Interactive Whodunit, written by Irene Callaci. Release 9 / Serial number 010613. Note: This game contains very mild swearing and very mild sexual content.

[10-Jun-2001] if-archive/solutions/maps/Dungeon.zip
View contents
IFDB entry
IFWiki: Zork (game)

Maps (in GUEmap format) of Dungeon (aka the mainframe version of Zork), by Paul O'Brian.

[05-Jun-2001] if-archive/rec.arts.int-fiction/raifarc0105.tgz
[05-Jun-2001] if-archive/rec.games.int-fiction/rgifarc0105.tgz
[05-Jun-2001] if-archive/games/mini-comps/arcade/rox.z5
IFDB entry
IFWiki: Rox

Rox, an Interactive Space Odyssey, by L. Ross Raszewski. Release 2 / Serial number 010105 (the original version is in arcade.zip as asteroids.z5)

[03-Jun-2001] if-archive/infocom/tools/ztools/ztools731_win32.zip
View contents

Win32 (Windows 95/98/NT) executables version 7/3.1, ported by Kirk Klobe

[31-May-2001] if-archive/games/mini-comps/usecomp/noearthlyuse.zip
View contents
IFDB entry

No Earthly Use by Greg Ewing, the sole entry received for the competition. File includes the compiled Alan game (version 2.7 or 2.8 interpreter), a game walkthrough and the Alan source code for the game.

[31-May-2001] if-archive/infocom/compilers/inform6/library/contributions/glulx/GxScript.h

A menu-based conversation library for Glulx Inform, with conversation menus in a separate window, by Brendan Barnwell.

[31-May-2001] if-archive/infocom/compilers/inform6/library/contributions/glulx/BustFlow.h

BustAFlow, a Glulx Inform library for passing object property execution up the object tree, by Brendan Barnwell.

[28-May-2001] if-archive/infocom/compilers/inform6/library/contributions/easydoors.h

A library extension that allows simple creation of doors, version 3.0, by Andrew MacKinnon. It also has a few extra features (automatic door opening when not locked, and status styles).

[26-May-2001] if-archive/infocom/tools/d64toinf.zip
View contents

d64toinf and inftod64, two utilities to convert between Infocom story files and .d64 disk images which can be run on either C64 emulators or real C64s. d64toinf supports V3, V4, and V5; inftod64 supports V3 and V5. Version 3.02, 22 May 2001, by Paul David Doherty. C source code and MS-DOS executables.

[25-May-2001] if-archive/games/pc/german/anal_frustriert.exe
IFDB entry

Anal frustriert version 1.0 by Robin Haberkorn, a German text adventure. You managed to lock yourself into your toilet and must find your way out. Not for children under 30! :) The .exe file is a Windows installer, but the result is an MS-DOS executable. Walkthrough included.

[24-May-2001] if-archive/games/mini-comps/walk/walkthrough.zip
View contents
IFDB entry, entry, entry, entry, entry, entry

Archive of all the entries to Emily Short's Walkthrough Competition:

  • Games:
    • Constraints, by Stephen Granade. [hold.gam]
    • Dreams Run Solid, by Caleb Wilson. [dreams.z5, nightmar.gif]
    • Jigsaw 2, by Adam Cadre. [jigsaw2.z5]
    • Fit for a Queen, by Margia McPolti. [fit.z5]
    • Twilight in the Garden of Exile, by Alan Stanley Long [Alexander Spiridonov]. [exile.z5]
    • A Walk Through Forever, by Duncan Cross. [wtf.z5]
  • Transcripts:
    • Time Bastard, by Matt Francisfordcapollasdracula [Matt Fendahleen]. [time.txt, bastardf.jpg]
    • Persistance de la Vision, by J. Robinson Wheeler. [persista.txt]
    • Lighan ses Lion, by Andrew Plotkin. [lighan-s.txt]
    • A Venture, by Hyeronimus Quain [Denis Hirschfeldt]. [venture.txt]
    • Deus Ex Machina, by Gunther Schmidl. [wtc.txt]
    • Bollywood Hijinx, by Jamie Murray. [bollywoo.txt]
    • A Very Strange Day in the Life of a Maid, by Mel Brittingham. [transcrp.txt]
[23-May-2001] if-archive/games/pc/yoshi.zip
View contents
IFDB entry

Yoshi's Birthday, a text adventure written in QBASIC by Chris Kugler. Version 4.0, compiled executable.

[22-May-2001] if-archive/info/classic-game-programmers.list

The Giant List of Classic Game Programmers, by James Hague; last updated 15 May 2001.

[21-May-2001] if-archive/games/pc/monday.zip
View contents
IFDB entry

The Monday Adventure, an illustrated text adventure by Mikel F. Rice and Greg Stratakes.

[20-May-2001] if-archive/games/pc/wincow.zip
View contents
IFDB entry

Cow V: The Great Egg Quest, by Bovine Software. Windows executable.

[19-May-2001] if-archive/infocom/patches/zpat-amiga-2_2.lha

Amiga executables of the patch encrpt/decrypt programs (release 2.2), by Richard H. Poser II.

[18-May-2001] if-archive/infocom/compilers/inform6/manuals/designers_manual_4.pdf
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, by Graham Nelson, Fourth Edition, in Adobe Acrobat PDF format. Release 4/1, May 2001.

[16-May-2001] if-archive/solutions/dracula.txt
IFDB entry

Walkthrough for the Dutch text adventure Dracula, by John Stigter.

[16-May-2001] if-archive/solutions/dutch/dracula.txt
IFDB entry

Walkthrough for the Dutch text adventure Dracula, by John Stigter.

[15-May-2001] if-archive/infocom/tools/d64toinf-FreeBSD.tgz
View contents

d64toinf and inftod64 binaries for FreeBSD. (the original C source code is in d64toinf.zip)

[14-May-2001] if-archive/infocom/demos/zork_1_demo.zip
View contents
IFDB entry

The first sampler (ID1) from Infocom, featuring the "Catch-a-Butterfly" demo along with a section of Zork 1. Archive also includes a JPEG of an advert for this demo taken from "The New Zork Times" Page 7; Vol. 3, No. 3; Summer 1984.

[14-May-2001] if-archive/programming/editors/swapq-fill.el

Swap-Quotes-Fill, an Emacs Lisp file containing a function that can help work around a bug in TADS-mode.el (or perhaps the underlying fill or c modes) which causes major problems when attempting to fill (word-wrap) a single quoted string. Version 0.8, by Philip Swartzleonard.

[13-May-2001] if-archive/programming/glulx/interpreters/glulxe/glulxe-035-linux.tar.gz
View contents

Glulxe 0.3.5 binaries for Linux for console and X-Windows.

[13-May-2001] if-archive/infocom/tools/ztools/ztools731_freebsd.tar.gz
View contents

FreeBSD executables, version 7/3.1 (07nov98).

[12-May-2001] if-archive/programming/alan/examples/xwear.zip
View contents

A library file intended to make simulating layered clothing easier in Alan, written by Alan Bampton. Archive includes library and documentation.

[10-May-2001] if-archive/games/pc/italian/sfida.zip
View contents
IFDB entry
IFWiki: Sfida All'ignoto

Sfida all'ignoto, an Italian text adventure by Marco Vallarino. Release 2.0 / Serial number 010503

[10-May-2001] if-archive/infocom/compilers/inform6/library/contributions/pname.zip
View contents

A library that allows more precise name constructs to be declared and causes the parser to disambiguate based on these "phrase name" constructs, written by Neil Cerutti. Version 1.1, 10 May 2001.

[08-May-2001] if-archive/games/hugo/NMNL.hex
IFDB entry
IFWiki: Nothing More, Nothing Less

Nothing More, Nothing Less, an Interactive Slice of Life written for Emily Short's SmoochieComp 2001 by Gilles Duchesne. Version 1.21

[07-May-2001] if-archive/solutions/atwork.sol
IFDB entry
IFWiki: Danger!_Adventurer_at_Work!

Walkthrough for "Danger! Adventurer at work!", originally a Quill game by Simon Avery and then ported to Inform by Duncan Cross.

[05-May-2001] if-archive/emulators/atari/atari_roms.zip
View contents

Atari ROM images for emulators.

[05-May-2001] if-archive/games/mini-comps/smoochie/voices.z5
IFDB entry
IFWiki: Voices

Voices, an Interactive Romance, by Aris Katsaris. Release 2 / Serial number 010504

[04-May-2001] if-archive/solutions/maps/ditchday_map.txt
IFDB entry
IFWiki: Ditch Day Drifter

Description of the GUEmap format maps for Ditch Day Drifter, by Philip Swartzleonard.

[04-May-2001] if-archive/solutions/maps/ditchday_map_printer.gmp
IFDB entry
IFWiki: Ditch Day Drifter

Map (in GUEmap format) of Ditch Day Drifter, by Philip Swartzleonard. This version of the map has been specially laid out for printing.

[04-May-2001] if-archive/solutions/maps/ditchday_map_wide.gmp
IFDB entry
IFWiki: Ditch Day Drifter

Map (in GUEmap format) of Ditch Day Drifter, by Philip Swartzleonard.

[04-May-2001] if-archive/games/mini-comps/highland/highland.z5
IFDB entry

Highland Chef, an Interactive Highland Adventure, written by Graeme Pletscher. Release 1 / Serial number 010225

[04-May-2001] if-archive/infocom/patches/zork1_2.readme

Description of the Zork I release 88 to release 2 patch.

[04-May-2001] if-archive/infocom/patches/zork1_88_to_2.pat

A patch to convert Zork I release 88 to release 2, as taken from a TRS-80 Model I disk.

[01-May-2001] if-archive/rec.arts.int-fiction/raifarc0104.tgz
[01-May-2001] if-archive/rec.games.int-fiction/rgifarc0104.tgz
[30-Apr-2001] if-archive/games/atari-8bit/BASIC_Adventures3.atr
IFDB entry, entry, entry, entry

Atari disk image containing the following BASIC adventures:

  • Dr. Livingston
  • Nightshade, by Clayton Walnum.
  • It's About Time (aka Time Adventure).
  • Kismet - An Arabian Nightmare, by Carl H Arendt 10/14/84.
[30-Apr-2001] if-archive/games/atari-8bit/BASIC_Adventures1.atr
IFDB entry, entry, entry, entry

Atari disk image containing the following BASIC adventures:

  • Treasures of Barboz, by Chris Smith, from ANALOG magazine, 1985.
  • The Black Hole. Softside Magazine Adventure-of-the-Month, Dec 1981.
  • Assignment 46: A Harry Flynn Adventure, by Victor T Albino, Atari version by Mike Andruschak, original game in 80 Micro Magazine, August 1982.
  • Kidnapped, by Peter Kirsch, Atari version by Rich Bouchard and Alan J. Zett.
[30-Apr-2001] if-archive/games/atari-8bit/BASIC_Adventures2.atr
IFDB entry, entry, entry, entry

Atari disk image containing the following BASIC adventures:

  • Menagarie
  • Curse of the Pharaoh. Atari Adventure #1 (with graphics) by Peter Kirsch, May 1981.
  • Dateline: Titanic. May 3, 1982.
  • Adventure at Vandenburg Air Force Base, by Tom Hudson, 1984 Analog Computing.
[29-Apr-2001] if-archive/level9/hints/solutions/redmoon.sol
IFDB entry
IFWiki: Red Moon (by Level 9)

Solution to Red Moon, by Dorothy Millard.

[29-Apr-2001] if-archive/level9/hints/solutions/price.sol
IFDB entry
IFWiki: The Price of Magik

Solution to The Price of Magik, by Dorothy Millard.

[29-Apr-2001] if-archive/programming/agt/adgt103.zip
View contents

Adventure Door Game Toolkit version 1.03, allows you offer AGT games as door games on your BBS, by Robert A. Dalton

[26-Apr-2001] if-archive/games/mini-comps/highland/roots.z5
IFDB entry

Roots, an interactive bunch of stereotypes, by Sophie Fruehling. Release 1 / Serial number 010227

[25-Apr-2001] if-archive/games/mini-comps/highland/haggis.ulx
IFDB entry

Catch That Haggis, or, Working Around The Restrictions. A HighlandComp Entry by Adam Biltcliffe. Release 5 / Serial number 010203 (This is Glulx file and needs a Glulx interpreter; look in programming/glulx/interpreters/glulxe/ for one)

[24-Apr-2001] if-archive/infocom/compilers/inform6/library/contributions/glulx/pdtlt.ulx

"People Don't Talk Like That", by Brendan Barnwell. Compiled Glulx game file.

[24-Apr-2001] if-archive/infocom/compilers/inform6/library/contributions/glulx/pdtlt.inf

"People Don't Talk Like That", a demonstration of the GxScript conversation library, by Brendan Barnwell. Inform source code.

[23-Apr-2001] if-archive/games/tads/above.gam
IFDB entry
IFWiki: Above and Beyond!

Above and Beyond! version 1.22, by Mike Sousa.

[23-Apr-2001] if-archive/games/tads/awe.gam
IFDB entry
IFWiki: At Wit's End

At Wit's End version 1.2, by Mike Sousa. (the original competition entry is in games/competition2000/tads/awe/awe.gam)

[22-Apr-2001] if-archive/games/pc/kingdmgm.zip
View contents
IFDB entry
IFWiki: The_Keys_of_the_Kingdom

Keys to the Kingdom, a Christian adventure.

[22-Apr-2001] if-archive/games/pc/sngtn153.zip
View contents
IFDB entry

Songtan: The Next Morning, version 1.53.

[22-Apr-2001] if-archive/games/pc/adv-km31.zip
View contents
IFDB entry

Kingsley's Mansion, version 3.1.

[22-Apr-2001] if-archive/games/pc/finalv04.zip
View contents
IFDB entry

Final Soul: the Text Adventure Game.

[22-Apr-2001] if-archive/games/pc/shifter.zip
View contents
IFDB entry

Shape Shifter Adventure! written by Eric Colomb. (An archive containing just the AGT game files is in games/agt/Shifter.zip)

[17-Apr-2001] if-archive/art/if-artshow/year2001/esgarden.z5
IFDB entry
IFWiki: English Suburban Garden

English Suburban Garden, an interactive landscape by "Dan D. Lyons" (C.V.F. Knight). Release 1 / Serial number 010417.

[14-Apr-2001] if-archive/games/adrift/circus.zip
View contents
IFDB entry
IFWiki: Menagerie

Menagerie!, by David Good. Winner of the ADRIFT Spring 2001 MiniComp. "You are an animal lover who works for PETA. Your goal is to get videotape of the animals at the circus, whom you suspect are mistreated."

[12-Apr-2001] if-archive/infocom/compilers/inform6/library/contributions/Entry.h

A library extension that extends the entry point routine functionality of the standard library, by Brendan Barnwell.

[12-Apr-2001] if-archive/infocom/compilers/inform6/library/contributions/glulx/OKBGlulx.h

A library providing object-oriented mechanisms for handling Glk windows, and also has underscore-free function aliases for some infglk functions, by Brendan Barnwell.

[12-Apr-2001] if-archive/infocom/compilers/inform6/library/contributions/glulx/OKBStyle.h

A library which allows text style changes to be embedded in literal strings, by Brendan Barnwell.

[11-Apr-2001] if-archive/programming/editors/VInformDLL14c.zip
View contents

Visual Inform 1.4c beta, an unfinished and now abandoned Windows visual editing tool for Inform, written in Visual Basic 6 by David A. Cornelson. This archive contains the source for the support DLL.

NOTE: Compiling this source will require two Visual Basic controls to be downloaded from http://www.vbaccelerator.com/

[11-Apr-2001] if-archive/programming/editors/VInformEXE14c.zip
View contents

Visual Inform 1.4c beta, an unfinished and now abandoned Windows visual editing tool for Inform, written in Visual Basic 6 by David A. Cornelson. This archive contains the source for the executable.

NOTE: Compiling this source will require two Visual Basic controls to be downloaded from http://www.vbaccelerator.com/

[08-Apr-2001] if-archive/infocom/compilers/inform6/library/contributions/nameable.h

An extension to allow objects to be named by the player. Written by John Colagioia, based on code from Graham Nelson's game "Balances".

[08-Apr-2001] if-archive/games/source/inform/bigmama.inf
IFDB entry

The Big Mama, by Brendan Barnwell.

[08-Apr-2001] if-archive/infocom/compilers/inform6/library/contributions/OKBScrpt.h

A library extension to allow branching, menu-based conversations, by Brendan Barnwell.

[07-Apr-2001] if-archive/infocom/compilers/inform6/library/contributions/moveclass.h

MoveClass, a library to provide either random or directed movement for any NPCs. Version 8.10, by Neil Brown and Alan Trewartha, with changes for Glulx by Matthew Russotto.

[07-Apr-2001] if-archive/infocom/compilers/inform6/library/contributions/moveman.txt

The manual for MoveClass

[07-Apr-2001] if-archive/art/if-artshow/year2001/memories.gam
IFDB entry
IFWiki: Memories

Memories, by Guilherme Holt De Sousa. Release 1.0 / Serial No. 05042001.

[06-Apr-2001] if-archive/programming/glulx/interpreters/glulxe/glulxe-035-solaris8.tar.gz
View contents

Glulxe 0.3.5 binary for Solaris 8, built by Mark Musante. The binary was created with xglk and includes libpng.so.2 with a statically linked libjpg v6b.

[06-Apr-2001] if-archive/art/if-artshow/year2001/lagoon.z5
IFDB entry
IFWiki: La Lagune de Montaigne

La Lagune de Montaigne, by Caleb Wilson. Release 1 / Serial number 010406.

[05-Apr-2001] if-archive/infocom/compilers/inform6/library/contributions/dunno.h

A library to add Infocom-style error messages (e.g. I don't know the word "kludge".) Version 1.1, written by Neil Cerutti and updated for Glulx by Andrew Plotkin.

[01-Apr-2001] if-archive/games/tads/oaf.sit.hqx
IFDB entry
IFWiki: Once and Future

Once and Future, Release 2.1 (Freeware, January 2001), written by G. Kevin Wilson. Macintosh format archive.

[01-Apr-2001] if-archive/games/tads/oaf.zip
View contents
IFDB entry
IFWiki: Once and Future

Once and Future, Release 2.1 (Freeware, January 2001), written by G. Kevin Wilson. Zip archive.

[01-Apr-2001] if-archive/rec.arts.int-fiction/raifarc0103.tgz
[01-Apr-2001] if-archive/rec.games.int-fiction/rgifarc0103.tgz
[31-Mar-2001] if-archive/art/if-artshow/year2001/ribbons.z5
IFDB entry
IFWiki: Ribbons

Ribbons, an IF Art Show 2001 Still Life, by J.D. Berry. (a newer version is in games/zcode/ribbons.z5)

[31-Mar-2001] if-archive/programming/hugo/utilities/hugofiletyper.sit

A Mac application to set Hugo game files to the correct file type so that the Mac Hugo interpreter can recognize them as Hugo game files, by Al Staffieri Jr.

[31-Mar-2001] if-archive/games/zcode/degen.z5
IFDB entry
IFWiki: Degeneracy

Degeneracy, by Leonard Richardson. Version 0.50 / Serial number 010330.

[31-Mar-2001] if-archive/games/zcode/midpoints.zip
View contents
IFDB entry

Midpoints, an Interactive Nightmare by Mike Hnatushko. Release 1 / Serial number 010330. Archive includes ZCode game file and brief notes.

[30-Mar-2001] if-archive/games/adrift/lost.zip
View contents
IFDB entry

Lost, an interactive short story by Eric Mayer. Archive includes the game, a readme and a walkthrough.

[28-Mar-2001] if-archive/games/zcode/break-in.z5
IFDB entry
IFWiki: Break-In

Break-In, an Interactive Burglary, by Jon Ingold. Release 9 / Serial number 000926.

[21-Mar-2001] if-archive/games/pc/dunjin45.zip
View contents
IFDB entry

The Dungeons of Dunjin version 4.50 by Magnus Olsson.

[19-Mar-2001] if-archive/programming/paws/tq10.zip
View contents

PAWS, the Python Adventure Writing System, Version 1.0, by Roger Plowman. Included in the archive is a manual, a tutorial, the game engine, the universe library, the "play" module, a large, complex sample game called Thief's Quest and a small simple sample game called Cloak Of Darkness (by Roger Firth and Neil Cerutti). Requires a version of the popular scripting language Python, which is widely available on the Internet.

[19-Mar-2001] if-archive/programming/paws/tq10-pdf.zip
View contents

PAWS Version 1.0 documentation in PDF format.

[15-Mar-2001] if-archive/games/source/tads/tadsmetsrc.zip
View contents
IFDB entry
IFWiki: Metroid

Metroid (v0.5 Release 1), a text version of Metroid by Retro Studios and Billy Rawls. (a compiled game file is in games/tads/metroid.gam)

[14-Mar-2001] if-archive/games/tads/metroid.gam
IFDB entry
IFWiki: Metroid

Metroid (v0.5 Release 1), a text version of Metroid by Retro Studios and Billy Rawls. (source code is in games/source/tads/tadsmetsrc.zip)

[13-Mar-2001] if-archive/games/zcode/Biscuit.z5
IFDB entry

Biscuit, An Interactive Funeral by Petar Kanuritch. Release 1 / Serial number 010310.

[10-Mar-2001] if-archive/games/agt/justin.zip
View contents
IFDB entry

Kill Justin, by Will Mistretta

[10-Mar-2001] if-archive/games/pc/justin.zip
View contents

Kill Justin, by Will Mistretta

[10-Mar-2001] if-archive/solutions/maps/Amulett.gmp
IFDB entry

Map (in GUEmap format) for the German-language game "Das Amulett", by Matthias Oborski.

[08-Mar-2001] if-archive/programming/alan/manuals/alanmanual28.pdf

Documentation of ALAN version 2.8 in Adobe Acrobat PDF format.

[07-Mar-2001] if-archive/games/zcode/fracture.z5
IFDB entry
IFWiki: Metamorphoses

Fractured Metamorphoses (Example Version), by Emily Short. Release 1 / Serial number 010306. A modified and clipped version of Metamorphoses, intended for those interested in understanding the game's inner workings. (the proper version of Metamorphoses is in games/zcode/metamorp.z5)

[02-Mar-2001] if-archive/games/hugo/annoy2.hex
IFDB entry

Aggravatron: Annoyotron II, written by Ben Parrish.

[01-Mar-2001] if-archive/programming/editors/alan_textpad.syn

Textpad text editor syntax definition file for ALAN 2.8, by Stephen Griffiths.

[01-Mar-2001] if-archive/programming/alan/manuals/alandoc28html.zip
View contents

Documentation of ALAN version 2.8 in HTML format.

[01-Mar-2001] if-archive/programming/alan/examples/alanlib031.zip
View contents

A proposed standard library for ALAN, version 0.3.1, written by Thomas Nilsson and Stephen Griffiths.

[01-Mar-2001] if-archive/programming/editors/alan.fed

FED text editor syntax highlighting configuration file for ALAN 2.8, by Stephen Griffiths.

[01-Mar-2001] if-archive/programming/alan/examples/notify.ala

An example game demonstrating notifying the player of score changes. Version 1.1, Feb 2001, by Stephen Griffiths.

[01-Mar-2001] if-archive/rec.arts.int-fiction/raifarc0102.tgz
[01-Mar-2001] if-archive/rec.games.int-fiction/rgifarc0102.tgz
[27-Feb-2001] if-archive/info/Craft.Of.Adventure.pkg

The Craft of Adventure, Second Edition, Five Articles on the Design of Adventure Games, by Graham Nelson. Newton book format, converted by Eric Brown.

[21-Feb-2001] if-archive/games/source/inform/killing.zip
View contents
IFDB entry

Killing the Doctor, by Victor Verbitsky. Release 1 / Serial number 010221. Archive contains z-code game file, Inform source code and a walkthrough.

[21-Feb-2001] if-archive/games/zcode/killing.zip
View contents
IFDB entry

Killing the Doctor, by Victor Verbitsky. Release 1 / Serial number 010221. Archive contains z-code game file, Inform source code and a walkthrough.

[20-Feb-2001] if-archive/infocom/interpreters/zip/z9k.zip
View contents

Z9K, a Zip-based V5 interpreter for the Nokia Communicator, written by Andy Clapham.

[14-Feb-2001] if-archive/games/mini-comps/smoochie/smoochie.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: 1981 (game), August, Dead of Winter, Pytho's Mask, The Tale of the Kissing Bandit, Voices

All the games entered into Emily Short's SmoochieComp 2001:

  • 1981 by A.D. McMlxxxi
  • August by Matt Fendahleen
  • Bantam by Eric Mayer
  • Dead of Winter by Christina Pagniacci (Gunther Schmidl)
  • Pytho's Mask by Emily Short
  • Second Honeymoon by Roger Ostrander
  • Sparrow's Song by J.D. Berry
  • The Tale of the Kissing Bandit by Cary Valentino (J. Robinson Wheeler)
  • Voices by Aris Katsaris
[12-Feb-2001] if-archive/mapping-tools/ifmapper-0.8.1.zip
View contents

IFmapper version 0.8.1 for Palm OS, by Ingo Kessinger

[09-Feb-2001] if-archive/solutions/maps/Oskar.gmp
IFDB entry

Map (in GUEmap format) for the German-language game "Oskar und der Tod", by Matthias Oborski.

[04-Feb-2001] if-archive/infocom/compilers/inform6/library/contributions/GoNeighbour.h

GoNeighbour version 0.20, a library extension to allow to go to adjacent rooms with the syntax "go <room>", written by Alan Trewartha.

[03-Feb-2001] if-archive/starters/BeginnersIF.pkg

A Beginner's Guide to Interactive Fiction, by Joe W Aultman, converted to the Newton book format by Eric Brown.

[02-Feb-2001] if-archive/solutions/maps/Zeitreise.gmp
IFDB entry

Map (in GUEmap format) for the German-language game "Die Zeitreise", by Matthias Oborski.

[02-Feb-2001] if-archive/solutions/maps/Zork_Trilogy.zip
View contents
IFDB entry, entry, entry
IFWiki: Zork I, Zork II, Zork III

Maps (in GUEmap format) for Zork 1 (the main underground section, the area around the house and the maze), Zork 2 and Zork 3 (the Great Underground Empire and the Royal Puzzle), by Matthias Oborski.

[01-Feb-2001] if-archive/rec.arts.int-fiction/raifarc0101.tgz
[01-Feb-2001] if-archive/rec.games.int-fiction/rgifarc0101.tgz
[27-Jan-2001] if-archive/infocom/compilers/inform6/library/contributions/GPL_for_Inform_src.tar.gz
View contents

Source code to add the Gnu Public License to a Z-Code game, by Patrick Boylan.

[26-Jan-2001] if-archive/level9/interpreters/level9/Level9_2.0_EpocSrc.zip
View contents

Source code for Simon Quinn's EPOC/Psion port of Level9 v2.0.

[26-Jan-2001] if-archive/level9/interpreters/level9/Level9_2.0_Epoc.zip
View contents

Level9 v2.0 for EPOC/Psion, ported by Simon Quinn.

[25-Jan-2001] if-archive/infocom/interpreters/frobnitz/frob10.zip
View contents

Frobnitz version 1.0, a Z-Machine interpreter for the Palm OS, written by David Turnbull.

[25-Jan-2001] if-archive/rec.arts.int-fiction/raifarc0012.tgz
[24-Jan-2001] if-archive/infocom/patches/lgop_59_to_4.pat

A patch to convert Leather Goddesses of Phobos release 59 to the Solid Gold version that has built-in hints and a newer parser, by Adam Myrow.

[23-Jan-2001] if-archive/infocom/demos/sampler1_R52.z3
IFDB entry

Same as above, Release 52 / Serial number 850402

[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-sep-2000.tar.gz
[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-oct-2000.tar.gz
[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-sep-1999.tar.gz
[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-nov-2000.tar.gz
[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-oct-1999.tar.gz
[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-jul-2000.tar.gz
[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-jun-2000.tar.gz
[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-mar-2000.tar.gz
[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-may-2000.tar.gz
[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-nov-1999.tar.gz
[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-aug-2000.tar.gz
[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-dec-1999.tar.gz
[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-dec-2000.tar.gz
[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-feb-2000.tar.gz
[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-jan-2000.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-sep-2000.tar.gz
[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-apr-2000.tar.gz
[23-Jan-2001] if-archive/rec.games.int-fiction/rgif-aug-1999.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-oct-2000.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-sep-1999.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-mar-2000.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-may-2000.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-nov-1999.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-nov-2000.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-oct-1999.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-jan-2000.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-jul-2000.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-jun-2000.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-aug-2000.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-dec-1999.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-dec-2000.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-feb-2000.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-apr-2000.tar.gz
[23-Jan-2001] if-archive/rec.arts.int-fiction/raif-aug-1999.tar.gz
[22-Jan-2001] if-archive/games/zcode/Mask.z5
IFDB entry
IFWiki: Masquerade

Masquerade, written by Kathleen M. Fischer. Release 4 / Serial number 010122. (the original competition entry is in games/competition2000/inform/mask/mask.z5)

[22-Jan-2001] if-archive/games/mini-comps/speedif/SpeedIF14.zip
View contents
IFDB entry, entry, entry, entry, entry
IFWiki: Speed-IF 14, The_Pumpkin_Context, The_Blair_Bee_Project, Hallowe'en_(game), Death_Waif, Untitled_(worm)

Games entered in the SpeedIF 14 Competition.

[22-Jan-2001] if-archive/games/mini-comps/speedif/SpeedIF_2001.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF 2001, Inspiration, Tall_Tales_in_the_Big_Easy, Tooth_Ow_Zunden_Won!, Battle_of_the_Planets, Moon_Over_Jupiter, The_Crouton_Caper, Infiltration_on_Io, Destiny_of_the_Chihuahua

Games entered in the SpeedIF 2001 Competition.

[21-Jan-2001] if-archive/rec.games.int-fiction/rgifarc0011.tgz
[21-Jan-2001] if-archive/rec.games.int-fiction/rgifarc0012.tgz
[21-Jan-2001] if-archive/rec.arts.int-fiction/raifarc0010.tgz
[21-Jan-2001] if-archive/rec.arts.int-fiction/raifarc0011.tgz
[21-Jan-2001] if-archive/rec.games.int-fiction/rgifarc0010.tgz
[18-Jan-2001] if-archive/infocom/tools/uninform.zip
View contents

Disinformation, a disassembler that produces Inform source code from compiled Z-Code files, written by Jeremy Smith. Includes C source code and Win32 console mode executable.

[16-Jan-2001] if-archive/games/mini-comps/arcade/arcade.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Rox, Centipede, Dig Dug, Donkey Kong, Galaxian, Joust, The Lode Runner, Marble Madness, Night Driver, Pac-Man, Pong, Invaders, Space Invaders!, Tapper, MC, Tilt!

A collection of 16 short text adventures, all based on coin-op video games. Included are:

  • Asteroids
  • Centipede
  • Dig Dug
  • Donkey Kong
  • Galaxian
  • Joust
  • Lode Runner
  • Marble Madness
  • Night Driver
  • Pac-Man
  • Pong
  • Space Invaders (two versions)
  • Tapper
  • An unlabeled coin-op video game
  • A pinball machine
[16-Jan-2001] if-archive/art/if-artshow/summer1999/wheel_r3.z5
IFDB entry
IFWiki: Wheel (game)

Wheel, by John Toomey. Release 3 / Serial number 001128 - updated version.

[16-Jan-2001] if-archive/games/competition2000/results.txt

the results of the competition, posted by Stephen Granade

[16-Jan-2001] if-archive/info/archive-stats/gmd-ftpstats00.txt
[16-Jan-2001] if-archive/programming/tag/tag20.zip
View contents

the compiler only

[16-Jan-2001] if-archive/programming/tag/tam20.zip
View contents

the interpreter only

[16-Jan-2001] if-archive/programming/tag/paket.zip
View contents

the complete package: compiler, interpreter, manual, a sample game, and a utility program to convert between DOS and Windows character sets

[16-Jan-2001] if-archive/games/pc/german/bann_tam.zip
View contents

Im Bannkreis, Ein interaktiver Ausreissversuch. A German text adventure with Enchanter-like magic by Martin Oehm; version 20dec2000. Archive includes game and MS-DOS interpreter.

[16-Jan-2001] if-archive/games/tag/bann_tam.zip
View contents
IFDB entry

Im Bannkreis, Ein interaktiver Ausreissversuch, a German text adventure with Enchanter-like magic by Martin Oehm. Archive contains the game file and the interpreter.

[16-Jan-2001] if-archive/games/tag/bann.zip
View contents
IFDB entry

Im Bannkreis, Ein interaktiver Ausreissversuch, a German text adventure with Enchanter-like magic by Martin Oehm. Archive contains only the game file.

[15-Jan-2001] if-archive/games/zcode/golf.z5
IFDB entry
IFWiki: Textfire Golf

Textfire Golf by Adam Cadre (writing as J.T. Adams) Version 1.01 (an MS-DOS executable is in games/pc/golf.exe)

[15-Jan-2001] if-archive/games/pc/golf.exe
IFDB entry
IFWiki: Textfire_Golf

Textfire Golf by Adam Cadre (writing as J.T. Adams) Version 1.01 (a machine-independent zcode game file is in games/zcode/golf.z5)

[14-Jan-2001] if-archive/starters/ashes.exe

A large interactive fiction starter kit, with 50 games that range in difficulty from beginner to expert, plus the interpreters needed to run them. Self-extracting Win32 archive, compiled by Michael Fare for a magazine about games for the blind.

[13-Jan-2001] if-archive/infocom/patches/gamma_patches.zip
View contents

Patches to create "gamma" versions of Hollywood Hijinx, Leather Goddesses and Trinity, which were distributed by Infocom to external testers. These patches were made by Chip Hayes.

[11-Jan-2001] if-archive/games/zcode/punkpnts.z5
IFDB entry
IFWiki: Punk Points

Punk Points, a Video Game in Three Acts by Jim Munroe. Release 2 / Serial number 010108. (the original competition entry is in games/competition2000/inform/punkpnts/punkpnts.z5)

[08-Jan-2001] if-archive/infocom/interpreters/zip/xzip-182-1.i386.rpm
IFWiki: XZip

Red Hat Linux RPM of XZip version 1.8.2 binary, packaged for Red Hat Linux 7.0 (RPM 4 / glibc 2.2) by Nils Barth.

[08-Jan-2001] if-archive/infocom/interpreters/zip/xzip-182-1.src.rpm
IFWiki: XZip

Red Hat Linux RPM of XZip version 1.8.2 source code, packaged for Red Hat Linux 7.0 by Nils Barth.

[07-Jan-2001] if-archive/solutions/Waterbird.wlk
IFDB entry

Anonymous solution to Waterbird.

[05-Jan-2001] if-archive/solutions/Heroine.sol
IFDB entry
IFWiki: Heroine's_Mantle

Solution to Heroine's Mantle, by Paul Godfrey.

[04-Jan-2001] if-archive/games/source/inform/schooldays.inf
IFDB entry

Schooldays, an Interactive Story by Andrew MacKinnon. Release 3 / Serial number 092800.

[04-Jan-2001] if-archive/games/zcode/schooldays.z5
IFDB entry
IFWiki: Schooldays

Schooldays, an Interactive Story by Andrew MacKinnon. Release 3 / Serial number 092800. (source code is in games/source/inform/schooldays.inf)

[03-Jan-2001] if-archive/games/pc/dutch/dracula.zip
View contents
IFDB entry

Dracula, a Dutch adventure by R van Woensel. Originally written for the Commodore PET circa 1980 and converted to MS-DOS by the author.

[02-Jan-2001] if-archive/infocom/interpreters/tools/makeprc.zip
View contents

MS-DOS utility to convert a Z-Code file to a PalmOS database, for use with either PalmFrotz or PalmZip.

[02-Jan-2001] if-archive/infocom/interpreters/tools/zipwrap.hqx

Macintosh utility to convert a Z-Code file to a PalmOS database, for use with either PalmFrotz or PalmZip.

[28-Dec-2000] if-archive/games/source/adv350-pdp10.tar.gz
View contents
IFDB entry

The original Crowther and Woods PDP-10 FORTRAN source code of the Colossal Cave Adventure (350 points). (There is another version of the original source in advent-original.tar.gz)

[26-Dec-2000] if-archive/games/pc/spanish/llaves.zip
View contents
IFDB entry

Las Llaves Del Tiempo (Time Keys), a Spanish text adventure about time travel, version 1.02.

[24-Dec-2000] if-archive/games/pc/kaged_s.exe
IFDB entry

Kaged, by Ian Finley. Winner of the 2000 IF Competition. Shareware, included are images but no music. (a machine-independent TADS .gam file is in games/tads/kaged_s.gam, and the original competition entry is in games/competition2000/tads/kaged/kaged.gam)

[24-Dec-2000] if-archive/games/tads/kaged_s.gam
IFDB entry
IFWiki: Kaged

Kaged, by Ian Finley. Winner of the 2000 IF Competition. Shareware, included are images but no music. (a Windows executable is in games/pc/kaged_s.exe, and the original competition entry is in games/competition2000/tads/kaged/kaged.gam)

[24-Dec-2000] if-archive/games/zcode/zenon.z5
IFDB entry
IFWiki: Escape from the Starship Zenon

Escape from the Starship Zenon, by Andrew Gawthorpe. Release 2 / Serial number 100122.

[23-Dec-2000] if-archive/infocom/compilers/inform6/library/contributions/npc_engine.zip
View contents

NPC Engine, a library to help program sophisticated NPCs in Inform. Release 8, by Volker Lanz. Archive includes the library file, documentation and an example game.

[18-Dec-2000] if-archive/games/zcode/FailSafe.z5
IFDB entry
IFWiki: Fail-Safe

Fail-Safe, a science-fiction story by Jon Ingold.

[18-Dec-2000] if-archive/infocom/info/infocom-paper.pdf

Down From the Top of Its Game: The Story of Infocom, Inc. by Hector Briceno, Wesley Chao, Andrew Glenn, Stanley Hu, Ashwin Krishnamurthy, and Bruce Tsuchida MIT, 15dec2000

[18-Dec-2000] if-archive/infocom/info/infocom-presentation.pdf

Presentation of the above paper, MIT, 13dec2000

[18-Dec-2000] if-archive/games/zcode/My_Angel.z5
IFDB entry
IFWiki: My Angel

My Angel, by Jon Ingold. Release 2 / Serial number 001218. (the original competition entry is in games/competition2000/inform/my_angel/my_angel.z5)

[17-Dec-2000] if-archive/games/source/inform/Deadline.zip
View contents
IFDB entry

Complete source code for an Inform port of Infocom's Deadline, 17dec2000, by Volker Lanz.

[17-Dec-2000] if-archive/rec.arts.int-fiction/RAIFBASE_V1_3.lzh

A suite of Amiga ARexx scripts to maintain a database of newsgroups articles such as those from rec.arts.int-fiction. Should be easily portable to other Rexx variants. Distributed under the terms of the GPL. Version 1.3, by Miron Schmidt.

[12-Dec-2000] if-archive/games/zcode/Heroine.z8
IFDB entry
IFWiki: Heroine's Mantle

Heroine's Mantle, written by Andy Phillips. Release 3 / Serial number 001211.

[10-Dec-2000] if-archive/solutions/aliens.sol
IFDB entry

Solution to Space Aliens Laughed at my Cardigan, by Nils Barth.

[10-Dec-2000] if-archive/games/zcode/guess.z5
IFDB entry
IFWiki: Guess the Verb!

Guess The Verb! An Effective Enumeration, written by Leonard Richardson. Release 4 / Serial number 001210. (the original competition entry is in games/competition2000/inform/guess/guess.z5)

[10-Dec-2000] if-archive/solutions/tangle.sol
IFDB entry
IFWiki: Spider_And_Web

Solution to Spider and Web (aka Tangle) Release 4. Originally written by Paul J. Godfrey and updated by Nils Barth.

[08-Dec-2000] if-archive/programming/sintac/vs-1_1.zip
View contents

Visual SINTAC 1.1 (the system itself) A Spanish visual IF develompent system. Windows version only. You'll need the runtime if you want to develop and play, or mini-runtime if you only want to play adventures created with Visual SINTAC.

[08-Dec-2000] if-archive/programming/sintac/vs-avmodelo.zip
View contents

Starter adventure. This is a skeleton adventure to build your own with Visual SINTAC.

[08-Dec-2000] if-archive/programming/sintac/vs-runtime1.zip
View contents

Visual SINTAC runtime 1/4

Runtime files needed if you want to develop (and play) Visual SINTAC adventures (you'll need to download and decompress all of them in the same location).

[08-Dec-2000] if-archive/programming/sintac/vs-runtime2.zip
View contents

Visual SINTAC runtime 2/4

[08-Dec-2000] if-archive/programming/sintac/vs-runtime3.zip
View contents

Visual SINTAC runtime 3/4

[08-Dec-2000] if-archive/programming/sintac/vs-runtime4.zip
View contents

Visual SINTAC runtime 4/4

[08-Dec-2000] if-archive/programming/sintac/vs-runtimemini1.zip
View contents

Visual SINTAC runtime-mini 1/2

Mini-runtime needed if you only want to play Visual SINTAC adventures (you'll need to download and decompress all of them in the same location).

[08-Dec-2000] if-archive/programming/sintac/vs-runtimemini2.zip
View contents

Visual SINTAC runtime-mini 2/2

[08-Dec-2000] if-archive/programming/sintac/vs-tutor.zip
View contents

A Visual SINTAC tutorial in PDF format.

[08-Dec-2000] if-archive/programming/sintac/vs-vb6.zip
View contents

Source code of Visual SINTAC. Needs Visual Basic 6 to compile.

[07-Dec-2000] if-archive/games/pc/cow120.zip
View contents
IFDB entry

The Liquid Cow Shop, by Erik Dillaman, a severely limited demo of a hypertext game about cows and temples. DOS executable.

[07-Dec-2000] if-archive/games/pc/pan.zip
View contents
IFDB entry

Panatubo I, The Search for the Lost Shrine, by Tom DeCillis. A text adventure without a text parser -- all input is done using buttons and icons. Windows 3.1 executable.

[06-Dec-2000] if-archive/games/hugo/scourgdos.hex
IFDB entry
IFWiki: A_Crimson_Spring

A Crimson Spring by Robb Sherwin Release 1.0.04 / Serial number 001206 (a graphics-and-audio enabled version is in games/hugo/scourge.zip, and the original competition entry is in games/competition2000/hugo/scourge/scourge.hex)

[06-Dec-2000] if-archive/games/hugo/scourge.zip
View contents
IFDB entry
IFWiki: A_Crimson_Spring

A Crimson Spring by Robb Sherwin Release 1.0.04 / Serial number 001206 Graphics and Audio Enabled (a machine independent game file is in games/hugo/scourgdos.hex, and the original competition entry is in games/competition2000/hugo/scourge/scourge.hex)

[02-Dec-2000] if-archive/solutions/cbsswalk.zip
View contents

Walkthrough for Sierra's "The Colonel's Bequest - A Laura Bow Mystery", by Julian Fleetwood.

[28-Nov-2000] if-archive/infocom/info/infobugs.txt
IFWiki: The Infocom Bugs List

The Infocom Bugs List version 4 (26nov2000), by Graeme Cree. An attempt to show all known bugs in Infocom's 35 text games.

[28-Nov-2000] if-archive/games/mac/Shade-R3.hqx
IFDB entry
IFWiki: Shade

Shade, a brief story by "Ampe R. Sand" (aka Andrew Plotkin). Release 3 / Serial number 001127 (a machine independent zcode version is in games/zcode/shade.z5, and the original competition entry is in games/competition2000/inform/shade/shade.z5)

[28-Nov-2000] if-archive/games/zcode/shade.z5
IFDB entry
IFWiki: Shade

Shade, a brief story by "Ampe R. Sand" (aka Andrew Plotkin). Release 3 / Serial number 001127. (a Mac version is in games/mac/Shade-R3.hqx, a French translation is in games/zcode/french/ombre.z5, and the original competition entry is in games/competition2000/inform/shade/shade.z5)

[23-Nov-2000] if-archive/games/competition2000/Comp00Mac.sea.bin

All the entries in this year's competition, plus walkthroughs and the competition front end "Comp00.z5", in one Mac archive. This file is over 6.5MB in size.

[22-Nov-2000] if-archive/games/competition2000/comp00.zip
View contents

All the entries in this year's competition in one package, plus walkthroughs and the competition front end "Comp00.z5". Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is over 9MB in size.

[22-Nov-2000] if-archive/games/pc/german/Hortulus.zip
View contents
IFDB entry

Hortulus v1.0, a German text adventure by Florian Edlbauer. Archive includes game and MS-DOS interpreter.

[22-Nov-2000] if-archive/games/tag/Hortulus.zip
View contents
IFDB entry

Hortulus v1.0, a German text adventure by Florian Edlbauer. Archive includes game and MS-DOS interpreter.

[21-Nov-2000] if-archive/games/competition2000/inform/code.txt
IFDB entry
IFWiki: Breaking the Code
[20-Nov-2000] if-archive/games/zcode/yagwad.z5
IFDB entry
IFWiki: YAGWAD

YAGWAD: Yes, Another Game With A Dragon! written by Digby McWiggle. Release 2 / Serial number 001121. (the original competition entry is in games/competition2000/inform/yagwad/yagwad.z5)

[17-Nov-2000] if-archive/games/pc/djinni.exe
IFDB entry
IFWiki: The_Djinni_Chronicles

The Djinni Chronicles "Undercurrents of Manipulation", written by J.D. Berry. Release 2 / Serial number 001117 (a machine-independent zcode version is in games/zcode/djinni.z5, and the original competition entry is in games/competition2000/inform/djinni/djinni.z5)

[17-Nov-2000] if-archive/games/zcode/djinni.z5
IFDB entry
IFWiki: The Djinni Chronicles

The Djinni Chronicles "Undercurrents of Manipulation" written by J.D. Berry. Release 2 / Serial number 001117. (an MS-DOS executable version is in games/pc/djinni.exe, and the original competition entry is in games/competition2000/inform/djinni/djinni.z5)

[12-Nov-2000] if-archive/games/zcode/rans.zip
View contents
IFDB entry

RANS, an interworld progress, by Bob Reeves. Release 3 / Serial number 000918. Archive includes game zcode file and hints in a separate zcode file.

[08-Nov-2000] if-archive/infocom/interpreters/frotz/DJGPPFrotz240.zip
View contents

Frotz version 2.40 for DOS (32-bit DJGPP version, needs a 386 or better processor), by Jim Dunleavy.

[08-Nov-2000] if-archive/infocom/interpreters/frotz/DJGPPFrotz240Src.zip
View contents

Source code for Frotz version 2.40, written by Stefan Jokisch and Jim Dunleavy.

[06-Nov-2000] if-archive/rec.arts.int-fiction/raifarc0009.tgz
[06-Nov-2000] if-archive/rec.games.int-fiction/rgifarc0009.tgz
[04-Nov-2000] if-archive/games/adrift/akron.taf
IFDB entry
IFWiki: Akron

Akron, by Markus Kolic.

[04-Nov-2000] if-archive/games/adrift/cave.taf
IFDB entry
IFWiki: Cave of Wonders

Cave of Wonders, by Campbell Wild.

[04-Nov-2000] if-archive/games/adrift/haunt.taf
IFDB entry

House of the Damned, by Campbell Wild.

[04-Nov-2000] if-archive/games/adrift/marooned.taf
IFDB entry
IFWiki: Marooned

Marooned, by Bruce Davis.

[04-Nov-2000] if-archive/games/adrift/twilight.taf
IFDB entry

The Twilight, by Patrick Kelly.

[04-Nov-2000] if-archive/games/adrift/wrecked.taf
IFDB entry
IFWiki: Wrecked

Wrecked, by Campbell Wild.

[02-Nov-2000] if-archive/programming/nemlin/nemlin.tar.gz
View contents

Source code for Nemlin, a Spanish Linux adventure creation system by Javier Basilio, which produces a compilable ANSI C program as output.

[30-Oct-2000] if-archive/infocom/interpreters/zip/glkzip.patch

Patch for GlkZip 0.1 by D.J. Picton, which includes all the bugfixes and enhancements in XZip 1.8.2 and also fixes a bug which prevents help menus from displaying correctly in some games.

[23-Oct-2000] if-archive/games/source/inform/huntdark-src.tar.Z
View contents
IFDB entry
IFWiki: Hunter, in Darkness

Source code for Hunter, in Darkness, by "Dave Ahl Jr.", aka Andrew Plotkin.

[22-Oct-2000] if-archive/games/tads/kissing.zip
View contents
IFDB entry
IFWiki: Kissing the Buddha's Feet

Kissing the Buddha's Feet, An Interactive Cramming by Leon Lin. Version 2.1. (a solution is in solutions/kissing.sol, and the original competition entry is in games/competition96/kissing)

[22-Oct-2000] if-archive/games/zcode/samhain.z5
IFDB entry

Samhain: Pick Up The Pumpkin and KILL, a brief Halloween-themed game, by Ed Mueller. Release 1 / Serial number 001021. Not suitable for children.

[21-Oct-2000] if-archive/programming/alan/executables/arun286beos.zip
View contents

ALAN interpreter only version 2.8.6 for BeOS, by Stephen Griffiths

[20-Oct-2000] if-archive/games/pc/mary.exe
IFDB entry

Revenger, by Robb Sherwin. Release 2 / Serial number 000403 This game contains adult language and situations and is not intended for children. (a machine-independent Z-code file is in games/zcode/mary.z5)

[20-Oct-2000] if-archive/games/zcode/mary.z5
IFDB entry

Revenger, by Robb Sherwin. Release 2 / Serial number 000403. This game contains adult language and situations and is not intended for children. (a DOS executable is in games/pc/mary.exe)

[20-Oct-2000] if-archive/infocom/interpreters/zip/MaxZip-178.hqx
IFWiki: MaxZip

MaxZip version 1.7.8, by Andrew C. Plotkin. Full Macintosh application with many features, based on Mark Howell's ZIP 2.0.7. Fat Macintosh binary, requires System 7 and 1600K of free memory.

[20-Oct-2000] if-archive/infocom/interpreters/zip/MaxZip-src-178.hqx
IFWiki: MaxZip

Codewarrior source code of MaxZip version 1.7.8.

[20-Oct-2000] if-archive/infocom/interpreters/zip/xzip182.tar.Z
View contents
IFWiki: XZip

XZip version 1.8.2, by Andrew C. Plotkin an X Window implementation based on Mark Howell's ZIP 2.0.7. ANSI C source code.

[16-Oct-2000] if-archive/solutions/kissing.sol
IFDB entry
IFWiki: Kissing the Buddha's Feet

Solution to Kissing the Buddha's Feet by the game's author, Leon Lin. (the game is at games/tads/kissing.zip)

[16-Oct-2000] if-archive/solutions/the_one.sol
IFDB entry
IFWiki: The One That Got Away

Solution to The One That Got Away by the game's author, Leon Lin. (the game itself is in games/tads/the_one.zip)

[16-Oct-2000] if-archive/games/tads/the_one.zip
View contents
IFDB entry
IFWiki: The One That Got Away

The One That Got Away, version 1.2 (release 3), by Leon Lin. (a solution by the author is in solutions/the_one.sol; the original competition entry is in games/competition95/TheOne.zip)

[15-Oct-2000] if-archive/solutions/sd-walkthrough.txt
IFDB entry

Walkthrough for Schooldays by the game's author, Andrew MacKinnon.

[15-Oct-2000] if-archive/infocom/interpreters/zip/ZIP_C2000_68k.cpt.bin

ZIP Infinity "Comp 2000" version, for 680x0 Macs, by Matthew T. Russotto. Based on Mark Howell's ZIP 2.0, and updated for greater compliance with Graham Nelson's 0.2 specification, ZIP Infinity can play any V1-V5 or V8 Infocom or Inform game on a Macintosh. Support for sound, multiple fonts, user-selectable screen size, the Beyond Zork graphics font, and the QUETZAL common save file format are included. The original 1-window interface is still present.

[15-Oct-2000] if-archive/infocom/interpreters/zip/ZIP_C2000_PPC.cpt.bin

ZIP Infinity "Comp 2000" version, for PPC Macs, by Matthew T. Russotto. Based on Mark Howell's ZIP 2.0, and updated for greater compliance with Graham Nelson's 0.2 specification, ZIP Infinity can play any V1-V5 or V8 Infocom or Inform game on a Macintosh. Support for sound, multiple fonts, user-selectable screen size, the Beyond Zork graphics font, and the QUETZAL common save file format are included. The original 1-window interface is still present.

[13-Oct-2000] if-archive/games/appleII/eamon/guild/newsletter/eagy2k09.rtf

The Eamon Adventurer's Guild Newsletter, edited by Tom Zuchowski. September 2000 issue, in RTF format.

[13-Oct-2000] if-archive/infocom/patches/zork1_88_to_52.pat

A patch to convert Zork I release 88 to the Solid Gold version that has built-in hints and a newer parser, by Adam Myrow. "I uploaded it because the existing patches do not have an easy method of going between this extremely common version to the Solid gold version. Instead, I had to patch to the German version, to version 5, 15, and several others one at a time in order to get to SG. So, I decided to create a patch that would do it in one step."

[12-Oct-2000] if-archive/games/source/hugo/colossal.hug
IFDB entry
IFWiki: Adventure

Colossal Hugo, the original 350 points ADVENT ported to Hugo, by Kent Tessman (revised version for Hugo 2.5.03a) based on Graham Nelson's Inform port of David Baggett's 1993 TADS reconstruction 'Colossal Cave Revisited' of the 1977 original by Willie Crowther and Don Woods (a compiled game file is in games/hugo/colossal.hex)

[12-Oct-2000] if-archive/programming/hugo/utilities/grtest.zip
View contents

A simple test for Hugo's graphics capabilities; program file, resource file, and source code, by Kent Tessman

[10-Oct-2000] if-archive/infocom/interpreters/zip/jzip21-10oct2000.zip
View contents
IFWiki: Jzip

JZIP V2.1 (10oct2000) source code, by John Holder. JZIP is based on Mark Howell's version 2.0 source code and incorporates changes for Borland C (DOS), Bureaucracy under Unix, a better random number generator, Inform V8 games, nested redirected IO, Quetzal, StrictZ, can read gzipped game files. This version is spec 1.0 compliant minus support for the Unicode extension table. Portable to UNIXes, DOS, OS/2, Atari ST, others.

[08-Oct-2000] if-archive/infocom/NZT+TSL/NZT11.pdf

The New Zork Times, Vol. 1 No. 1

[08-Oct-2000] if-archive/infocom/NZT+TSL/NZT21.pdf

The New Zork Times, Vol. II, No. 1, Fall 1982

[08-Oct-2000] if-archive/infocom/NZT+TSL/NZT22.pdf

The New Zork Times, Vol. III, No. 1 [sic], Spring 1983

[08-Oct-2000] if-archive/infocom/NZT+TSL/NZT23.pdf

The New Zork Times, Vol. II, No. (infinity), Summer 1983

[08-Oct-2000] if-archive/infocom/NZT+TSL/NZT23_Bonus.pdf

Bonus page not originally in the 1983 New Zork Times: color images of items mentioned in this issue

[08-Oct-2000] if-archive/infocom/NZT+TSL/NZT31.pdf

The New Zork Times, Vol. 3...No. 1, Winter 1984, International Edition

[08-Oct-2000] if-archive/infocom/NZT+TSL/NZT32.pdf

The New Zork Times, Vol. 3...No. 2, Spring 1984, International Edition

[08-Oct-2000] if-archive/infocom/NZT+TSL/NZT33.pdf

The New Zork Times, Vol. 3...No. 3, Summer 1984, Intergalactic Edition

[08-Oct-2000] if-archive/infocom/NZT+TSL/NZT34.pdf

The New Zork Times, Vol. 3...No. 4, Fall 1984, Intercosmic Edition

[08-Oct-2000] if-archive/infocom/NZT+TSL/NZT41.pdf

The New Zork Times, Vol. 4...No. 1, Winter 1985, Intra-Atomic Edition

[08-Oct-2000] if-archive/infocom/NZT+TSL/NZT42.pdf

The New Zork Times, Vol. 4...No. 2, Spring 1985, Intermolecular Edition

[08-Oct-2000] if-archive/infocom/NZT+TSL/NZT43.pdf

The New Zork Times, Vol. 4...No. 2 [sic], Summer 1985, Interferon Edition

[08-Oct-2000] if-archive/infocom/NZT+TSL/NZT44.pdf

The New Zork Times, Vol. IV...No. 4, Fall 1985, Interfluvial Edition

[08-Oct-2000] if-archive/infocom/NZT+TSL/NZT51.pdf

The New Zork Times, Vol. V...No. 1, Winter 1986, Interzooecial Edition

[08-Oct-2000] if-archive/infocom/NZT+TSL/NZT52.pdf

The New Zork Times, Vol. V...No. 2, Spring 1986, Intervernal Edition

[08-Oct-2000] if-archive/infocom/NZT+TSL/TSL53.pdf

The Status Line, Vol. V/No. 3, Summer 1986 Lawsuit Edition

[08-Oct-2000] if-archive/infocom/NZT+TSL/TSL54.pdf

The Status Line, Vol. V/No. 4, Fall 1986 Glamour Edition

[08-Oct-2000] if-archive/infocom/NZT+TSL/TSL61.pdf

The Status Line, Volume VI Number 1, Winter/Spring 1987 Formerly The New Zork Times

[08-Oct-2000] if-archive/infocom/NZT+TSL/TSL62.pdf

The Status Line, Volume VI Number 2, Summer 1987 Formerly The New Zork Times

[08-Oct-2000] if-archive/infocom/NZT+TSL/TSL63.pdf

The Status Line, Volume VI Number 3, Fall 1987 Formerly The New Zork Times

[08-Oct-2000] if-archive/infocom/NZT+TSL/TSL64.pdf

The Status Line, Volume VI Number 4, Winter 1987 Formerly The New Zork Times

[08-Oct-2000] if-archive/infocom/NZT+TSL/TSL64_VisiClues.pdf

Decoded VisiClues from Volume VI Number 4

[08-Oct-2000] if-archive/infocom/NZT+TSL/TSL71.pdf

The Status Line, Volume VII Number 1, Winter/Spring 1988 Formerly The New Zork Times

[08-Oct-2000] if-archive/infocom/NZT+TSL/TSL72.pdf

The Status Line, Volume VII Number 2, Summer 1988 Formerly The New Zork Times

[08-Oct-2000] if-archive/infocom/NZT+TSL/TSL73.pdf

The Status Line, Volume VII Number 3, Fall 1988 Formerly The New Zork Times

[08-Oct-2000] if-archive/infocom/NZT+TSL/TSL73_VisiClues.pdf

Decoded VisiClues from Volume VII Number 3

[08-Oct-2000] if-archive/infocom/NZT+TSL/TSL81.pdf

The Status Line, Volume VIII Number 1, Spring 1989 Formerly The New Zork Times

[04-Oct-2000] if-archive/games/competition2000/inform/happy/apology.txt
[04-Oct-2000] if-archive/games/competition2000/basic/infil/infil3.exe
[04-Oct-2000] if-archive/games/appleII/eamon/guild/newsletter/neuc8403.txt

Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 1 - March 1984

[04-Oct-2000] if-archive/games/appleII/eamon/guild/newsletter/neuc8405.txt

Eamon Adventurer's Log - The National Eamon User's Club Newsletter, Volume 1 * Number 2 - May 1984

[04-Oct-2000] if-archive/games/competition2000/basic/infil/update.txt
[04-Oct-2000] if-archive/games/mini-comps/usecomp/usecomp_premise.txt

The text of a rec.arts.int-fiction post by Gunther Schmidl announcing "UseComp".

[03-Oct-2000] if-archive/games/competition2000/C00MacInterps.sea.bin

All the Mac interpreters needed to play the competition games.

[03-Oct-2000] if-archive/games/competition2000/c00rsc.zip
View contents

Resource files for the competition games "Kaged" and "A Crimson Spring". This file is over 27MB in size.

[03-Oct-2000] if-archive/games/competition2000/CRsc00Mac.sea.bin

Resource files for the competition games "Kaged" and "A Crimson Spring". This file is over 11.5MB in size.

[03-Oct-2000] if-archive/games/competition2000/IFComp2000.exe

All the entries in this year's competition, plus walkthroughs and the competition front end "Comp00.z5", in one Windows self extracting archive. This file is over 20.5MB in size.

[03-Oct-2000] if-archive/games/competition2000/WinExtras.zip
View contents

Resource files for the competition game "A Crimson Spring". This file is over 15MB in size.

[03-Oct-2000] if-archive/games/competition2000/WinInterpreters.exe

All the Windows interpreters needed to play the competition games.

[02-Oct-2000] if-archive/games/competition2000/Comp00.z5
IFDB entry
IFWiki: CompXX

The 'front-end' game for the 2000 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 001002.

[02-Oct-2000] if-archive/games/competition2000/inform/happy/happy.inf
[02-Oct-2000] if-archive/games/competition2000/inform/happy/walkthru.txt
[01-Oct-2000] if-archive/games/competition2000/tads/kaged/kaged.rs3
[01-Oct-2000] if-archive/games/competition2000/inform/mask/mask.z5
[01-Oct-2000] if-archive/games/competition2000/agt/void/readme.txt
[01-Oct-2000] if-archive/games/competition2000/readme.txt

Stephen Granade's note about this year's competition: read this to find out where to get more information.

[01-Oct-2000] if-archive/games/competition2000/agt/void/walkthru.txt
[30-Sep-2000] if-archive/games/competition2000/inform/123/123wthru.txt
[30-Sep-2000] if-archive/games/competition2000/hugo/scourge/acs_walk.txt
[30-Sep-2000] if-archive/games/competition2000/tads/aftrmath/aftrmath.gam
[30-Sep-2000] if-archive/games/competition2000/tads/aftrmath/aftrmath.txt
[30-Sep-2000] if-archive/games/competition2000/inform/amnos/amnos01.z5
[30-Sep-2000] if-archive/games/competition2000/basic/infil/back.jpg
[30-Sep-2000] if-archive/games/competition2000/inform/bestman/bestman.z5
[30-Sep-2000] if-archive/games/competition2000/windows/quest/Child.dxr
[30-Sep-2000] if-archive/games/competition2000/tads/clock/clockwalk.txt
[30-Sep-2000] if-archive/games/competition2000/basic/infil/cover.jpg
[30-Sep-2000] if-archive/games/competition2000/windows/crulist/Crulist.dat
[30-Sep-2000] if-archive/games/competition2000/windows/crulist/Crulist.exe
[30-Sep-2000] if-archive/games/competition2000/inform/djinni/djinni.z5
[30-Sep-2000] if-archive/games/competition2000/tads/endmeans/endmeans.gam
[30-Sep-2000] if-archive/games/competition2000/inform/enlisted/enlisted.z5
[30-Sep-2000] if-archive/games/competition2000/inform/guess/guess.z5
[30-Sep-2000] if-archive/games/competition2000/inform/happy/happy.z5
[30-Sep-2000] if-archive/games/competition2000/tads/trip/hint.txt
[30-Sep-2000] if-archive/games/competition2000/basic/infil/infil.bas
[30-Sep-2000] if-archive/games/competition2000/basic/infil/infil2.exe
[30-Sep-2000] if-archive/games/competition2000/basic/infil/infila2.bas
[30-Sep-2000] if-archive/games/competition2000/tads/jarod/jarod.gam
[30-Sep-2000] if-archive/games/competition2000/tads/jarod/jarod.rs0
[30-Sep-2000] if-archive/games/competition2000/tads/jarod/jarod.rs1
[30-Sep-2000] if-archive/games/competition2000/tads/kaged/kaged.gam
[30-Sep-2000] if-archive/games/competition2000/inform/kitty/kitty.txt
[30-Sep-2000] if-archive/games/competition2000/inform/kitty/kitty.z5
[30-Sep-2000] if-archive/games/competition2000/inform/letters/letters.txt
[30-Sep-2000] if-archive/download-tools/unix/lha-114g.tar.gz
View contents

Lha for Unix, version 1.14g (7 May 2000), by Tsugio Okamoto.

[30-Sep-2000] if-archive/games/competition2000/adrift/marooned/marooned.taf
[30-Sep-2000] if-archive/games/competition2000/inform/metamorp/metamorp.z5
[30-Sep-2000] if-archive/games/competition2000/inform/metamorp/metawalk.txt
[30-Sep-2000] if-archive/games/competition2000/inform/never/never.wlk
[30-Sep-2000] if-archive/games/competition2000/basic/infil/page2.jpg
[30-Sep-2000] if-archive/games/competition2000/basic/infil/page3.jpg
[30-Sep-2000] if-archive/games/competition2000/inform/punkpnts/punkpnts.z5
[30-Sep-2000] if-archive/games/competition2000/windows/quest/quest.exe
[30-Sep-2000] if-archive/games/competition2000/adrift/marooned/readme.txt
[30-Sep-2000] if-archive/games/competition2000/basic/infil/readme.txt
[30-Sep-2000] if-archive/games/competition2000/inform/bestman/readme.txt
[30-Sep-2000] if-archive/games/competition2000/windows/crulist/readme.txt
[30-Sep-2000] if-archive/games/competition2000/hugo/scourge/scourge.hex
[30-Sep-2000] if-archive/games/competition2000/hugo/scourge/SCOURGE1
[30-Sep-2000] if-archive/games/competition2000/inform/transfer/transfer.txt
[30-Sep-2000] if-archive/games/competition2000/inform/transfer/transfer.z5
[30-Sep-2000] if-archive/games/competition2000/tads/trip/trip.gam
[30-Sep-2000] if-archive/games/competition2000/tads/ttl/ttl.gam
[30-Sep-2000] if-archive/games/competition2000/inform/enlisted/walkthru.txt
[30-Sep-2000] if-archive/games/competition2000/tads/trip/walkthru.txt
[30-Sep-2000] if-archive/games/competition2000/inform/withdraw/withdraw.z5
[30-Sep-2000] if-archive/games/competition2000/inform/yagwad/yagwad.z5
[29-Sep-2000] if-archive/games/competition2000/inform/123/1-2-3.z5
[29-Sep-2000] if-archive/games/competition2000/tads/awe/awe.gam
[29-Sep-2000] if-archive/games/competition2000/tads/awe/awe.sol
[29-Sep-2000] if-archive/games/competition2000/inform/dinner/dinner.z5
[29-Sep-2000] if-archive/games/competition2000/inform/djinni/eywtkas.txt
[29-Sep-2000] if-archive/games/competition2000/inform/gotid/gotid.z5
[29-Sep-2000] if-archive/games/competition2000/adrift/wrecked/license.txt
[29-Sep-2000] if-archive/games/competition2000/inform/masque/masque.z5
[29-Sep-2000] if-archive/games/competition2000/inform/ppocket/ppocket.z5
[29-Sep-2000] if-archive/games/competition2000/inform/rtzas/rtzas.z8
[29-Sep-2000] if-archive/games/competition2000/adrift/wrecked/walk.txt
[29-Sep-2000] if-archive/games/competition2000/inform/what_if/what_if.z5
[29-Sep-2000] if-archive/games/competition2000/adrift/wrecked/wrecked.taf
[28-Sep-2000] if-archive/games/competition2000/inform/adverbum/adverbum.z5
[28-Sep-2000] if-archive/games/competition2000/inform/asendent/asendent.z5
[28-Sep-2000] if-archive/games/competition2000/inform/atwctw/atwctw.z8
[28-Sep-2000] if-archive/games/competition2000/inform/bap/bap.z5
[28-Sep-2000] if-archive/games/competition2000/inform/bigmama/bigmama.z5
[28-Sep-2000] if-archive/games/competition2000/tads/clock/clock.gam
[28-Sep-2000] if-archive/games/competition2000/inform/comp00tr/comp00tr.z5
[28-Sep-2000] if-archive/games/competition2000/tads/desert/desert.gam
[28-Sep-2000] if-archive/download-tools/mac/IFDropFile-310.hqx

IFDropFile version 3.1.0, a file typing utility for Macintosh IF game files, by Andrew C. Plotkin. Just drop your TADS or Infocom format game file on IFDropFile to change it to the proper file type.

[28-Sep-2000] if-archive/games/competition2000/tads/kaged/kaged.rs1
[28-Sep-2000] if-archive/games/competition2000/tads/kaged/kaged.rs2
[28-Sep-2000] if-archive/games/competition2000/inform/letters/letters.z5
[28-Sep-2000] if-archive/games/competition2000/inform/never/never.z5
[28-Sep-2000] if-archive/games/competition2000/tads/planmind/planmind.gam
[28-Sep-2000] if-archive/games/competition2000/inform/prodly/prodly.z5
[28-Sep-2000] if-archive/games/competition2000/inform/rameses/rameses.z5
[28-Sep-2000] if-archive/games/competition2000/inform/shade/shade.z5
[28-Sep-2000] if-archive/games/competition2000/agt/void/void.d$$
[28-Sep-2000] if-archive/games/competition2000/agt/void/void.da1
[28-Sep-2000] if-archive/games/competition2000/agt/void/void.da2
[28-Sep-2000] if-archive/games/competition2000/agt/void/void.da3
[28-Sep-2000] if-archive/games/competition2000/agt/void/void.da4
[28-Sep-2000] if-archive/games/competition2000/agt/void/void.da5
[28-Sep-2000] if-archive/games/competition2000/agt/void/void.ins
[28-Sep-2000] if-archive/games/competition2000/agt/void/void.ttl
[28-Sep-2000] if-archive/games/competition2000/tads/futzmutz/walkthru.doc
[27-Sep-2000] if-archive/games/competition2000/tads/futzmutz/futzmutz.gam
[27-Sep-2000] if-archive/games/competition2000/tads/kaged/kwalk.txt
[27-Sep-2000] if-archive/games/pc/underhill.zip
View contents
IFDB entry

Underhill version 2.2 (April 1988) by Ian Morton. DOS executable.

[26-Sep-2000] if-archive/games/competition2000/tads/uux/uux.gam
[26-Sep-2000] if-archive/games/competition2000/tads/uux/wt
[25-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/Back.htm
[25-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/Index.htm
[25-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/Maps.htm
[25-Sep-2000] if-archive/games/competition2000/inform/my_angel/my_angel.z5
[25-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/Next.htm
[25-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/Photos.htm
[25-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/readme.txt
[25-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/Secrets.htm
[25-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/Solution.htm
[25-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/solution.txt
[25-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/Times.htm
[24-Sep-2000] if-archive/games/competition2000/inform/bap/bap_walk.txt
[24-Sep-2000] if-archive/games/appleII/eamon/guild/newsletter/eag-news.zip
View contents

The Eamon Adventurer's Guild Newsletter, edited by Tom Zuchowski. Issues June 88 through June 2000 in TXT or RTF format.

[23-Sep-2000] if-archive/games/competition2000/tads/kaged/khint.txt
[21-Sep-2000] if-archive/infocom/interpreters/frotz/PalmPilotFrotz-V1.0R6.zip
View contents

Frotz version 2.32 for the PalmPilot, revision 6 of port by Paul Margrave.

[20-Sep-2000] if-archive/games/zcode/CtDoom.z5
IFDB entry

Countdown to Doom, Copyright 1999 by Peter D. Killworth. Release 1 / Serial number 000920.

[20-Sep-2000] if-archive/phoenix/games/zcode/CtDoom.z5
IFDB entry

Countdown to Doom, Copyright 1999 by Peter D. Killworth. Release 1 / Serial number 000920

[20-Sep-2000] if-archive/games/competition2000/tads/planmind/planwalk.txt
[20-Sep-2000] if-archive/games/zcode/RtDoom.z5
IFDB entry

Return to Doom, Copyright 1999 by Peter D. Killworth. Release 1 / Serial number 000831.

[20-Sep-2000] if-archive/phoenix/games/zcode/RtDoom.z5
IFDB entry

Return to Doom, Copyright 1999 by Peter D. Killworth. Release 1 / Serial number 000831

[19-Sep-2000] if-archive/games/source/inform/visitor.inf
IFDB entry
IFWiki: The Visitor

The Visitor, A Chat, written by Peter Polkinghorne. Release 1 / Serial number 000321.

[19-Sep-2000] if-archive/games/zcode/visitor.z5
IFDB entry
IFWiki: The Visitor

The Visitor, A Chat, written by Peter Polkinghorne. Release 1 / Serial number 000321. (source code is in games/source/inform/visitor.inf, and the original Year 2000 IF Art Show entry is in art/if-artshow/year2000/visitor.z5)

[18-Sep-2000] if-archive/programming/txa/txa098b3.zip
View contents

TxA 0.98b3, a text adventure authoring system by Viktor Krammer. Archive includes MS-DOS executables, German documentation and a sample game.

[18-Sep-2000] if-archive/games/source/inform/wcastle.inf
IFDB entry

Wizard's Castle, originally from the July/August 1980 issue of Recreational Computing magazine. Written for Exidy Sorceror by Joseph R. Power, modified for Heath Microsoft BASIC by J. F. Stetson and ported to Inform by Adam Biltcliffe.

[18-Sep-2000] if-archive/games/zcode/wcastle.z5
IFDB entry

Wizard's Castle, originally from the July/August 1980 issue of Recreational Computing magazine. Written for Exidy Sorceror by Joseph R. Power, modified for Heath Microsoft BASIC by J. F. Stetson and ported to Inform by Adam Biltcliffe. (source code is in games/source/inform/wcastle.inf)

[18-Sep-2000] if-archive/games/source/inform/zcamel.inf
IFDB entry

Camel, originally by the Heath Users Group and ported to Inform by Adam Biltcliffe.

[18-Sep-2000] if-archive/games/zcode/zcamel.z5
IFDB entry

Camel, originally by the Heath Users Group and ported to Inform by Adam Biltcliffe. (source code is in games/source/inform/zcamel.inf)

[17-Sep-2000] if-archive/infocom/info/tandy_bits.html
IFWiki: Tandy bit

HTML document detailing what the Tandy Bit does in Infocom games. The information was posted by Jake Wildstrom, and converted to HTML by Gunther Schmidl.

[13-Sep-2000] if-archive/games/zcode/oad.z5
IFDB entry
IFWiki: Only After Dark

Only After Dark, by Gunther Schmidl. Release 2 / Serial number 000913.

[12-Sep-2000] if-archive/games/competition2000/inform/my_angel/ang_walk.txt
[08-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/XYZZY.JPG
[07-Sep-2000] if-archive/games/competition2000/inform/bestman/bmanmap.pdf
[07-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/Endless.jpg
[07-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/flame.class
[07-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/PLAZA.JPG
[06-Sep-2000] if-archive/games/mini-comps/toaster/ToasterCompNosrc.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Burnt Toast, Friar Bacon's Secret, Got Toast?, The Incredible Shrinking Woman, Too!, Spitting Crumbs, Tommy the Toaster, This Is The Toaster, Toasterama, (You're) TOAST!, There Is No Bread

All the entries in Mark Musante's Toaster Competition, archived into a single file. The games are:

Inform/Z-Code games:

  • Burnt Toast, by Josh Giesbrecht
  • Friar Bacon's Secret, by Carl Muckenhoupt
  • Got Toast?, by Jim Fisher
  • The Incredible Shrinking Woman, Too!, by David Dyte
  • Spitting Crumbs, by Duncan Cross
  • Tommy the Toaster, by "Coala"

TADS games:

  • Masters of Toasting, by Leon Lin
  • Mr. Remote Mom, by Lenny Pitts
  • This is the Toaster, by Peter Berman
  • Toasterama, by Doug Jones

Inform/Glulx games:

  • (You're) TOAST!, by Gunther Schmidl

Alan games:

  • There is No Bread, by Mikko Vuorinen
[06-Sep-2000] if-archive/games/mini-comps/toaster/ToasterCompWithSrc.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Burnt Toast, Friar Bacon's Secret, Got Toast?, The Incredible Shrinking Woman, Too!, Spitting Crumbs, Tommy the Toaster, This Is The Toaster, Toasterama, (You're) TOAST!, There Is No Bread

All the entries in Mark Musante's Toaster Competition, including source code, archived into a single file. (a strict superset of ToasterCompNosrc.zip)

[05-Sep-2000] if-archive/games/competition2000/adrift/marooned/walkthru.txt
[05-Sep-2000] if-archive/programming/quill/winquill-ide.zip
View contents

WinQuill, a port of the classic Quill authoring system to Windows, Release Candidate 1, by Nigel Arnold. This archive contains the IDE for writing WinQuill games.

[04-Sep-2000] if-archive/games/competition2000/inform/bestman/bmanpkg.pdf
[04-Sep-2000] if-archive/programming/cpp/cat.zip
View contents
IFWiki: C Adventure Toolkit

The C-Adventure Toolkit, by Tony Stiles (1985), a text adventure system which produces C code.

[04-Sep-2000] if-archive/infocom/icons/ificons.zip
View contents

Windows icons for Infocom/Inform, TADS and Hugo, by Giulio Veneziani.

[04-Sep-2000] if-archive/games/agt/LSMansion.zip
View contents
IFDB entry
IFWiki: The_Lost_Stone_Mansion

The Lost Stone Mansion, by Paul Merkley/Lost Stone Games, Version 1, Demo 2 (1992).

[04-Sep-2000] if-archive/games/pc/LSMansion.zip
View contents

Lost Stone Mansion, by Paul Merkley/Lost Stone Games, Version 1, Demo 2 (1992).

[04-Sep-2000] if-archive/programming/quill/winquill-engine.zip
View contents

WinQuill, a port of the classic Quill authoring system to Windows, Release Candidate 1, by Nigel Arnold. This archive contains the engine for playing WinQuill games.

[02-Sep-2000] if-archive/games/mini-comps/manos/ManoZ.z5
IFDB entry

ManoZ, tHE iNterACtIve hANds oF fATe, bY DuNCAn cROSs(aKa bOinGBall) Release 1 / Serial number 000506

[02-Sep-2000] if-archive/rec.arts.int-fiction/raifarc0008.tgz
[02-Sep-2000] if-archive/rec.games.int-fiction/rgifarc0008.tgz
[01-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/1.JPG
[01-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/INDEX2.GIF
[01-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/Maintit1.gif
[01-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/Mount16.gif
[01-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/Under16.gif
[01-Sep-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/WestS16.gif
[31-Aug-2000] if-archive/games/mac/LASH-r11.hqx
IFDB entry
IFWiki: LASH

Local Asynchronous Satellite Hookup, by Paul O'Brian Release 11 / Serial number 000806 (a machine independent zcode game file is in games/zcode/LASH.z8, and an MS-DOS executable is in games/pc/LASH.zip)

[28-Aug-2000] if-archive/infocom/compilers/inform6/source/old/inform621_037bp_source.tar.Z
View contents

Source code for the bi-platform (Glulx and Z-code) version of the Inform 6.21 compiler. Written by Andrew Plotkin, based on Graham Nelson's Inform 6.21 source code.

[28-Aug-2000] if-archive/infocom/compilers/inform6/source/old/inform621_037g_source.tar.Z
View contents

Source code for the Glulx-only version of the Inform 6.21 compiler. Written by Andrew Plotkin, based on Graham Nelson's Inform 6.21 source code.

[27-Aug-2000] if-archive/solutions/oad.walkthrough.txt
IFDB entry
IFWiki: Only_After_Dark

Walkthrough for Only After Dark, by Christian Gaertner.

[27-Aug-2000] if-archive/infocom/interpreters/zip/ZipCE.zip
View contents

ZipCE for HPC (v2.21), PocketPC (v1.6) and PalmPC (v2.1), ported by Kevin Buchanan.

[26-Aug-2000] if-archive/solutions/Relief.walkthrough.txt
IFDB entry

Walkthrough for Hunt for Relief by the game's author, Christian Gaertner.

[26-Aug-2000] if-archive/games/mac/Satyr.app152.sit.hqx
IFDB entry

Outside Satyricon Version 1.52, an illustrated text adventure by Ben Sharvy (Crunchy Pickle Software).

[25-Aug-2000] if-archive/rec.arts.int-fiction/news_archive.zip

Magnus Olsson's collection of selected posts to rec.arts.int-fiction and rec.games.int-fiction from late 1996 to August, 2000.

[25-Aug-2000] if-archive/rec.games.int-fiction/news_archive.zip

Magnus Olsson's collection of selected posts to rec.arts.int-fiction and rec.games.int-fiction from late 1996 to August, 2000.

[23-Aug-2000] if-archive/games/source/inform/iditchs-html.zip
View contents
IFDB entry

HTML version of the contents of iditchs.zip.

[23-Aug-2000] if-archive/games/source/inform/iditchs.zip
View contents
IFDB entry

Ditch Day Drifter, Michael J. Roberts' example TADS game, translated to Inform 6 by, Neil Cerutti, based on an earlier partial port by Chris Markwyn.

[22-Aug-2000] if-archive/games/tads/Rematch.gam
IFDB entry
IFWiki: Rematch

Rematch, release 1.0.4. An interactive repetition by Andrew Pontious.

[21-Aug-2000] if-archive/games/adrift/Crime_Adventure.taf
IFDB entry
IFWiki: Crime Adventure

Crime Adventure, by Mark Whitmore.

[20-Aug-2000] if-archive/games/zcode/Relief.z5
IFDB entry

The Hunt For Relief, a toilettic experience, by Christian Gaertner. Release 1 / Serial number 000820.

[20-Aug-2000] if-archive/games/agt/Tarot.zip
View contents
IFDB entry

The Books of Tarotia: Book 1 - Restoring the Cups by Shaun Jensen. Shareware AGT adventure - Fantasy genre. NOTE: You must register (US$10) to complete the game.

[18-Aug-2000] if-archive/games/agt/Cercla.zip
View contents
IFDB entry

Cercla, by Jeffery P. Robinson.

[18-Aug-2000] if-archive/games/agt/Helvera.zip
View contents
IFDB entry

Helvera, Mistress of the Park, by Bob Adams.

[18-Aug-2000] if-archive/games/agt/Property.zip
View contents
IFDB entry

Lost Property, by Edward McArdle.

[18-Aug-2000] if-archive/games/agt/SirGuy.zip
View contents
IFDB entry

Sir Guy Gallant and the Deadly Warning, by Eddie R. Wright.

[16-Aug-2000] if-archive/games/competition2019/The Shadow Witch/Shadow Witch v1.2 Installer/RMG2000.fon
[16-Aug-2000] if-archive/games/mini-comps/wacky/knot4.zip
View contents
IFDB entry
IFWiki: Knot To Be Undone

Source code for Knot To Be Undone, by Lelah Conrad (a compiled game is in wackycmp.zip)

[16-Aug-2000] if-archive/games/source/alan/knot4.zip
View contents
IFDB entry
IFWiki: Knot To Be Undone

Source code for Knot To Be Undone, by Lelah Conrad (a compiled game is in games/mini-comps/wacky/wackycmp.zip)

[16-Aug-2000] if-archive/programming/alan/examples/knot4.zip
View contents
IFDB entry
IFWiki: Knot To Be Undone

Source code for Knot To Be Undone, by Lelah Conrad (a compiled game is in games/mini-comps/wacky/wackycmp.zip)

[15-Aug-2000] if-archive/games/agt/Alchemist.zip
View contents
IFDB entry

Castle of the Alchemists, version 1.2 (1991) by Super Chicken Productions.

[15-Aug-2000] if-archive/solutions/AnchorSolve.txt
IFDB entry

Walkthrough for Anchorhead, by Aeron Pax.

[15-Aug-2000] if-archive/games/tads/quick.gam
IFDB entry

A Simple Theft, an interactive larceny by Mark J. Musante. Serial No. 20000810, Release 3

[14-Aug-2000] if-archive/games/agt/Wanderer1.zip
View contents
IFDB entry

The Darkest Road, part one of The Black Wanderer trilogy, version 1.0a, written by Clive Wilson.

[14-Aug-2000] if-archive/games/agt/Wanderer2.zip
View contents
IFDB entry

The Unborn One, part two of The Black Wanderer trilogy, version 1.0a, written by Clive Wilson.

[14-Aug-2000] if-archive/games/agt/Wanderer3.zip
View contents
IFDB entry

Twas a Time of Dread, part three of The Black Wanderer trilogy, version 1.0a, written by Clive Wilson.

[14-Aug-2000] if-archive/games/agt/WizCastle2.zip
View contents
IFDB entry

The Wizard's Castle, by Edward McArdle, originally written for the C64 and Apple II using The Quill.

[07-Aug-2000] if-archive/games/zcode/LASH.z8
IFDB entry
IFWiki: LASH

LASH -- Local Asynchronous Satellite Hookup, by Paul O'Brian. Release 11 / Serial number 000806. (an MS-DOS executable is in games/pc/LASH.zip, and a Mac executable is in games/mac/LASH-r11.hqx)

[07-Aug-2000] if-archive/games/pc/LASH.zip
View contents
IFDB entry

Local Asynchronous Satellite Hookup, by Paul O'Brian. Release 11 / Serial number 000806 (a machine-independent zcode game file is in games/zcode/LASH.z8, and a Mac version is in games/mac/LASH-r11.hqx)

[07-Aug-2000] if-archive/games/pc/stupid.zip
View contents
IFDB entry

Quest to Verona... When Stupidity Strikes! Simple MS-DOS batch file adventure.

[07-Aug-2000] if-archive/games/pc/wizards-castle.zip
View contents
IFDB entry

Wizard's Castle, published in the July/August 1980 issue of Recreational Computing Magazine. Originally written by Joseph R. Power, and updated for Microsoft BASIC by J.F. Stetson. (source code is in games/source/basic/wizard.zip)

[07-Aug-2000] if-archive/games/mac/worlds-apart-21.hqx
IFDB entry
IFWiki: Worlds Apart

Worlds Apart, an Interactive Fugue, Version 2.1, written by Suzanne Britton. (this is not the current version; a newer, machine independent TADS game file is in games/tads/worlds.zip, and a newer Windows version is in games/pc/worlds.exe)

[05-Aug-2000] if-archive/games/c64/dragondi.d64
IFDB entry
IFWiki: The_Dragon_Diamond

The Dragon Diamond, an adventure in 2 parts, written using GAC by Kenneth Pedersen. D64 disk image.

[04-Aug-2000] if-archive/games/zcode/Mulldoon.z8
IFDB entry
IFWiki: The Mulldoon Legacy

The Mulldoon Legacy, a Tale of Time and Self, by Jon Ingold. Release 6 / Serial number 000724.

[02-Aug-2000] if-archive/games/zcode/LDoDoom.z5
IFDB entry

Last Days of Doom, Copyright 1999 by Peter D. Killworth. Release 1 / Serial number 000801.

[02-Aug-2000] if-archive/phoenix/games/zcode/LDoDoom.z5
IFDB entry

Last Days of Doom, Copyright 1999 by Peter D. Killworth. Release 1 / Serial number 000801

[31-Jul-2000] if-archive/infocom/compilers/inform6/library/contributions/trinitystat.h

A library go give games a status line in the style of Infocom's Trinity, written by Jonathan Rosebaugh.

[30-Jul-2000] if-archive/games/mini-comps/speedif/SpeedIF10.zip
View contents
IFDB entry, entry, entry
IFWiki: Speed-IF 10, Freedom_(by_Berman), DEATH_DEATH_DEATH_DEATH, Taxes

Games entered in the SpeedIF 10 Competition.

[30-Jul-2000] if-archive/games/mini-comps/speedif/SpeedIF13.zip
View contents
IFDB entry, entry, entry, entry, entry
IFWiki: Speed-IF 13, Garden_of_the_Dragon, Service_With_a_Smile, Elephants_and_the_Afterlife, Potsticker, Health_Inspector

Games entered in the SpeedIF 13 Competition.

[29-Jul-2000] if-archive/games/zx81/phipps-zx81.zip
View contents
IFDB entry, entry, entry

Greedy Gulch, Pharaoh's Tomb and Magic Mountain, three text adventures written for the ZX81 by Mike Farley and transferred from tape by John Elliott.

[27-Jul-2000] if-archive/level9/novellas/GnomeRangerNovella.zip
View contents
IFDB entry

The novella from Gnome Ranger by Peter McBride, scanned in by Jeremy A. Smith.

[27-Jul-2000] if-archive/level9/novellas/IngridsBackNovella.zip
View contents
IFDB entry

The novella from Ingrid's Back by Peter McBride, scanned in by Jeremy A. Smith.

[27-Jul-2000] if-archive/level9/novellas/JewelsofDarknessNovella.zip
View contents
IFDB entry, entry, entry

The novella from Jewels of Darkness by Peter McBride, scanned in by Jeremy A. Smith.

[27-Jul-2000] if-archive/level9/novellas/KnightOrcNovella.zip
View contents
IFDB entry

The novella from Knight Orc by Peter McBride, scanned in by Jeremy A. Smith.

[27-Jul-2000] if-archive/level9/novellas/SiliconDreamsNovella.zip
View contents
IFDB entry, entry, entry
IFWiki: Snowball, Return to Eden, The Worm in Paradise

The novella from Silicon Dreams by Peter McBride, scanned in by Jeremy A. Smith.

[27-Jul-2000] if-archive/level9/novellas/TimeAndMagikNovella.zip
View contents
IFDB entry, entry, entry
IFWiki: Lords of Time, Red Moon (by Level 9), The Price of Magik

The novella from Time and Magik by Peter McBride, scanned in by Jeremy A. Smith.

[23-Jul-2000] if-archive/games/zcode/mst3k1_2.z5
IFDB entry
IFWiki: Mystery Science Theater 3000 Presents "Detective"

Detective, An Interactive MiSTing (Mystery Science Theater 3000) of Matt Barringer's AGT game "Detective", by Christopher E. Forman, updated by Stuart Moore. Release 7 / Serial number 000715. (Source code for this version is in games/source/inform/MST3K1src.zip, an AGT conversion by Graeme Cree is in games/pc/mst1agt.zip, and the earlier release released by C.E. Forman is in games/zcode/mst3k.z5)

[23-Jul-2000] if-archive/games/zcode/mst3k2.z5
IFDB entry

A Fable, an interactive MiSTing-up of Stan Heller's GAGS game "A Fable". Original AGT MiST-ed version by Graeme Cree, ported to Inform by Stuart Moore. Release 5 / Serial number 000715. (source code is in games/source/inform/MST3K2src.zip, and the AGT version by Graeme Cree is in games/agt/mst3k2.zip)

[20-Jul-2000] if-archive/infocom/compilers/inform6/library/contributions/ObjNameA.h

A library extension to allow objects with "a" in their name properties to parse correctly. Version 1.1, by Michael Roy.

[19-Jul-2000] if-archive/programming/glk/implementations/glktds-0.19.1.zip
View contents

GlkDOS 0.19.1, a Glk 0.6.1 library for MS-DOS using the DJGPP compiler (Curses, Allegro, PC-BIOS, and Unix ncurses display systems), by L. Ross Raszewski.

[19-Jul-2000] if-archive/programming/glulx/interpreters/glulxe/glulxe-034-dos.zip
View contents

32-bit MS-DOS binaries of Glulxe 0.3.4, built with GlkDOS 0.19.1 by L. Ross Raszewski. Includes text only and graphical versions.

[19-Jul-2000] if-archive/utilities/monkey.zip
View contents

BundleMonkey, a generic gamefile and interpreter packaging tool for MS-DOS, by L. Ross Raszewski.

[19-Jul-2000] if-archive/infocom/interpreters/nitfol/nitfolb.zip
View contents

MS-DOS 32-bit executables of Nitfol 0.5, built with GlkDOS 0.19.1 by L. Ross Raszewski.

[17-Jul-2000] if-archive/books/zx81adv.zip
View contents

A chapter from "The ZX81 Pocket Book" by Trevor Toms (printed in 1981), describing an archaic text adventure authoring system, somewhat reminiscent of the one used by Scott Adams. "Authentic looking" HTML with GIFs. Scanned and converted by Vasyl Tsvirkunov.

[15-Jul-2000] if-archive/games/zcode/detective.z5
IFDB entry
IFWiki: Detective

Detective, originally by Matt Barringer. This is a straight port to Inform, by Stuart Moore. Release 1 / Serial number 000715. (source code is in games/source/inform/Detectivesrc.zip; the AGT original is in games/agt/detect13.zip)

[15-Jul-2000] if-archive/games/source/inform/Detectivesrc.zip
View contents
IFDB entry
IFWiki: Detective

Detective, originally by Matt Barringer. This is a straight port to Inform, by Stuart Moore. (the compiled game is in games/zcode/detective.z5; the AGT original is in games/agt/detect13.zip)

[15-Jul-2000] if-archive/games/zcode/fable.z5
IFDB entry

A Fable, originally by Stan Heller. This is a straight port to Inform, by Stuart Moore. Release 3 / Serial number 000715. (source code is in games/source/inform/Fablesrc.zip)

[15-Jul-2000] if-archive/games/source/inform/Fablesrc.zip
View contents
IFDB entry

A Fable, originally by Stan Heller. This is a straight port to Inform, by Stuart Moore.

[15-Jul-2000] if-archive/games/source/inform/MST3K1src.zip
View contents
IFDB entry
IFWiki: Mystery Science Theater 3000 Presents "Detective"

Detective, An Interactive MiSTing (Mystery Science Theater 3000) of Matt Barringer's AGT game "Detective", by Christopher E. Forman, updated by Stuart Moore. (the compiled story file is in games/zcode/mst3k1_2.z5)

[15-Jul-2000] if-archive/games/source/inform/MST3K2src.zip
View contents
IFDB entry

A Fable, an interactive MiSTing-up of Stan Heller's GAGS game "A Fable". Original AGT MiST-ed version by Graeme Cree, ported to Inform by Stuart Moore.

[13-Jul-2000] if-archive/games/spectrum/DAAW.sna
IFDB entry
IFWiki: Danger!_Adventurer_at_Work!

Danger! Adventurer at Work!, by Simon Avery.

[13-Jul-2000] if-archive/games/spectrum/GerbilRiot.sna
IFDB entry
IFWiki: The_Gerbil_Riot_of_'67

The Gerbil Riot of '67, by Simon Avery.

[13-Jul-2000] if-archive/infocom/compilers/inform6/library/contributions/scenic.h

Supports lightweight scenery 'objects', embedded in room objects, which can be examined but not otherwise manipulated. Version 3.1, written by Richard Barnett, Joe Mason, Roger Firth and Stefano Gaburri.

[12-Jul-2000] if-archive/games/mini-comps/speedif/SpeedIF12.zip
View contents
IFDB entry, entry, entry, entry
IFWiki: Speed-IF 12, Pantheon,_Party_On, A_scurvy_gift_for_Bosn_Chuck, The_Hose, Plaque

Games entered in the SpeedIF 12 Competition.

[12-Jul-2000] if-archive/phoenix/info/TSAL.dvi

The contents of "compiler-docs.txt", converted to DVI format by Gunther Schmidl.

[12-Jul-2000] if-archive/phoenix/info/TSAL.pdf

The contents of "compiler-docs.txt", converted to PDF format by Gunther Schmidl.

[12-Jul-2000] if-archive/phoenix/info/TSAL.tex

The contents of "compiler-docs.txt", converted to TeX format by Gunther Schmidl.

[11-Jul-2000] if-archive/programming/glulx/interpreters/glulxe/Glulxe-034.hqx
IFWiki: Interpreter_table_archive

Macintosh executable of the Glulxe interpreter, version 0.3.4, by Andrew Plotkin.

[11-Jul-2000] if-archive/infocom/compilers/inform6/library/old/inform_library610_bp.tar.Z
View contents

Bi-platform (Glulx and Z-code) version of the Inform 6/10 library, by Andrew Plotkin.

[11-Jul-2000] if-archive/programming/glk/implementations/MacGlk-087.hqx

CodeWarrior library package for a Macintosh Glk 0.61 library, version 0.87, written by Andrew Plotkin.

[11-Jul-2000] if-archive/programming/glk/implementations/MacGlk-src-087.hqx

Source for Macintosh implementation of Glk, written by Andrew Plotkin.

[11-Jul-2000] if-archive/programming/glk/implementations/xglk-0411.tar.Z
View contents

XGlk Library version 0.4.11, by Andrew Plotkin. An X Window implementation of the Glk API 0.61. ANSI C source code.

[10-Jul-2000] if-archive/games/source/tads/4in1_src.zip
View contents
IFDB entry

Four in One, an Interactive Marx Brothers Comedy by J. Robinson Wheeler. Release Version 1.1.7 20000710. TADS source code, an essay about the game (including amusing things to do) and the development logs. (the original competition entry is in games/competition98/tads/fourin1/, a machine independent TADS .gam file is in games/tads/fourin1.gam, an MS-DOS executable is in games/pc/fourin1.zip, and a Mac executable is in games/mac/fourin1.sit)

[10-Jul-2000] if-archive/games/tads/fourin1.gam
IFDB entry
IFWiki: Four in One

Four in One, an Interactive Marx Brothers Comedy by J. Robinson Wheeler. Release Version 1.1.7 20000710. (the original competition entry is in games/competition98/tads/fourin1/, an MS-DOS executable is in games/pc/fourin1.zip, a Macintosh executable is in games/mac/fourin1.sit, and source code is in games/source/tads/4in1_src.zip)

[10-Jul-2000] if-archive/games/mac/fourin1.sit
IFDB entry
IFWiki: Four in One

Four in One, an Interactive Marx Brothers Comedy by J. Robinson Wheeler. Release Version 1.1.7 20000710. (the original competition entry is in games/competition98/tads/fourin1/, a machine independent TADS .gam file is in games/tads/fourin1.gam, an MS-DOS executable is in games/pc/fourin1.zip, and source code is in games/source/tads/4in1_src.zip)

[10-Jul-2000] if-archive/games/pc/fourin1.zip
View contents
IFDB entry

Four in One, an Interactive Marx Brothers Comedy by J. Robinson Wheeler. Release Version 1.1.7 20000710. (the original competition entry is in games/competition98/tads/fourin1/, a machine-independent TADS .gam file is in games/tads/fourin1.gam, a Macintosh executable is in games/mac/fourin1.sit, and source code is in games/source/tads/4in1_src.zip)

[05-Jul-2000] if-archive/games/zcode/AtWork.z5
IFDB entry
IFWiki: Danger! Adventurer at Work!

Danger! Adventurer At Work! originally written by Simon Avery using The Quill. Ported to Inform by Duncan Cross. Release 1 / Serial number 000705.

[04-Jul-2000] if-archive/infocom/compilers/inform6/manuals/glulx/glulx-inform-guide.txt

The Game Author's Guide to Glulx Inform, for Inform 6.21(G0.35), by Andrew Plotkin.

[04-Jul-2000] if-archive/infocom/compilers/inform6/manuals/glulx/glulx-technical.txt

The Glulx Inform Technical Reference, for Inform 6.21(G0.35), by Andrew Plotkin.

[03-Jul-2000] if-archive/games/tads/alone1.gam
IFDB entry

All Alone, by Ian Finley.

[03-Jul-2000] if-archive/games/zcode/Tokyo2.z5
IFDB entry
IFWiki: Downtown Tokyo, Present Day

Downtown Tokyo Present Day, by Digby McWiggle. Release 2 / Serial number 000615. (the original competition entry is in games/competition98/inform/tokyo/tokyo.z5)

[02-Jul-2000] if-archive/solutions/photopia.sol
IFDB entry

Solution to Photopia, by Graham Pearce.

[30-Jun-2000] if-archive/games/zcode/spanish/i-0esp.z5
IFDB entry

I-0: Jailbait on Interstate Zero, translated into Spanish by Miguel Villaverde. Release 4 (v1.21) / Serial number 000630 Contains some adult content. (the English original is at games/zcode/I-0.z5)

[26-Jun-2000] if-archive/level9/manuals/JewelsOfDarkness.zip
View contents
IFDB entry, entry, entry

Manual for The Jewels of Darkness Trilogy (Colossal Adventure, Adventure Quest and Dungeon Adventure), in HTML format with JPEG images. Scanned in by Jeremy A. Smith.

[23-Jun-2000] if-archive/solutions/busted.hnt
IFDB entry
IFWiki: Walter_Sandsquish

Hints for Busted! by Dan Shiovitz, Walter Sandsquish and Robert A. deLisle.

[23-Jun-2000] if-archive/solutions/plant.hnt
IFDB entry
IFWiki: Walter_Sandsquish, The_Plant

Hints for The Plant, by Walter Sandsquish.

[23-Jun-2000] if-archive/solutions/soggy.hnt
IFDB entry
IFWiki: Shades_of_Gray

Hints for Shades of Gray, by Judith Pintar, Mike Laskey, Elizabeth Ellison, Steve Bauman and Mark Baker.

[23-Jun-2000] if-archive/solutions/zeb.hnt
IFDB entry
IFWiki: Uncle Zebulon's Will

Hints for Uncle Zebulon's Will, by Walter Sandsquish. (the game itself is in games/tads/zebulon3.zip)

[22-Jun-2000] if-archive/infocom/interpreters/specification/ZMachineSpec-1.0.zip
View contents

The Z-Machine Standards Document Version 1.0 (04sep97) (also known as "The Specification of the Z-Machine"), by Graham Nelson. Adobe Acrobat PDF format, converted by Kirk Klobe.

[21-Jun-2000] if-archive/solutions/above.sol
IFDB entry

Solution to Above and Beyond, version 1.1, written by Paul J. Godfrey, with additions by the game's author, Mike Sousa.

[16-Jun-2000] if-archive/infocom/compilers/inform6/library/contributions/isort.h

An implementation of the quicksort routine for Inform arrays, version 1.0, by L. Ross Raszewski.

[16-Jun-2000] if-archive/games/mini-comps/speedif/SpeedApocalypse.zip
View contents
IFDB entry
IFWiki: SpeedApocalypse, Untitled (apocalypse)

The single (untitled, anonymous) game entered in the Speed Apocalypse Competition.

[16-Jun-2000] if-archive/games/mini-comps/speedif/SpeedIF01.zip
View contents
IFDB entry
IFWiki: Speed-IF 1, Coffins

The single game entered in the first SpeedIF Competition:

  • Coffins, by Christopher Huang.
[16-Jun-2000] if-archive/games/mini-comps/speedif/SpeedIF02.zip
View contents
IFDB entry, entry, entry, entry
IFWiki: Speed-IF 2, Kids,_don't_eat_your_Halloween_candy, The_Pumpkin, Speed_IF_2_(game), The_Hand_That_Rocks_The_Pumpkin

Games entered in the SpeedIF 2 Competition.

[16-Jun-2000] if-archive/games/mini-comps/speedif/SpeedIF03.zip
View contents
IFDB entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF 3, A_Boy_and_his_Goat, Untitled_(Moral_Me_This), The_Devil_Made_Me_Do_It, Pryde_And_The_Pink_Flamingo, Three_Steps_to_the_Left

Games entered in Jason Dyer's SpeedIF 3 Competition.

[16-Jun-2000] if-archive/games/mini-comps/speedif/SpeedIF04.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF 4, Tears_May_Fall

Games entered in the SpeedIF 4 Competition. All the games had to be written within 90 minutes, on the following premise: "Write a game with 3 rooms and a bathroom, an onion, on top of the Eiffel Tower, with Nostradamus."

[16-Jun-2000] if-archive/games/mini-comps/speedif/SpeedIF05.5.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF 5.5, Blue_Head_Yurt, The_Lake, A_Rock_and_a_Hard_Place, Carnival, Planet_Y

Games entered in the SpeedIF 5.5 Competition.

[16-Jun-2000] if-archive/games/mini-comps/speedif/SpeedIF05.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF 5, Spy_in_the_Snow, Revenge_of_the_Chalupa, The_Spy_Who_Always_Wears_Gloves_Now, The_Courier_Who_Missed_Me, SLUDGE, Doomsday, Untitled_(speed5.gam)

Games entered in the SpeedIF 5 Competition.

[16-Jun-2000] if-archive/games/mini-comps/speedif/SpeedIF06.zip
View contents
IFDB entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF 6, Kids_Shouldn't_Have_to_Save_The_World, Titanic:_Leo's_Revenge, One_Night_In_The_North_Atlantic, TRUDGE, When_I_Grow_Up_I_Want_To_Be_A_Firetruck, A_Top_Hat_for_Eddie

Games entered in the SpeedIF 6 Competition.

[16-Jun-2000] if-archive/games/mini-comps/speedif/SpeedIF07.zip
View contents
IFDB entry, entry, entry, entry, entry
IFWiki: Speed-IF 7, Sinking_the_Lily_Jane, Tanker_and_Webb, Tears_Keep_Getting_In_My_Dr._Pepper, The_Bloody_Mess, The_Oily_Deeps

Games entered in the SpeedIF 7 Competition. All the games had to be written within 90 minutes, on the following premise: "You're a stowaway on an oil tanker in the North Atlantic.

[16-Jun-2000] if-archive/games/mini-comps/speedif/SpeedIF08.zip
View contents
IFDB entry, entry, entry, entry, entry
IFWiki: Speed-IF 8, Pantsless_in_Seattle, A_Freak_Accident_Leaves_Seattle_Pantsless, A_Freak_Accident_Leaves_Seattle_Pantsless_III:_Endgame, I_Went_to_the_WTO_Ministerial_Conference, You_are_a_Chef!

Games entered in the SpeedIF 8 Competition.

[16-Jun-2000] if-archive/games/mini-comps/speedif/SpeedIF09.zip
View contents
IFDB entry, entry
IFWiki: Speed-IF 9, Under_Cover_of_Darkness, LegBreaker_3k!

Games entered in the SpeedIF 9 Competition.

[16-Jun-2000] if-archive/games/mini-comps/speedif/SpeedIF11.zip
View contents
IFDB entry, entry, entry, entry, entry, entry
IFWiki: Speed-IF 11, EPISODE_2:_Revenge_of_the_Mutant_Spiders, Living_Room_(game), SpeedIF_11,_part_six, Stairs_(game), Fido_and_The_Dead_Body, Fun_and_Games

Games entered in the SpeedIF 11 Competition.

[16-Jun-2000] if-archive/games/mini-comps/speedif/SpeedIF_2000.zip
View contents
IFDB entry, entry, entry
IFWiki: Speed-IF 2000, The_Great_Ritual, Diorama, The_Lion_in_Winter

Games entered in the SpeedIF 2000 Competition.

[13-Jun-2000] if-archive/solutions/maps/dsd_maps.zip
View contents
IFDB entry

Scans of the maps from the Deep Space Drifter hint book, by Mike Roberts.

[10-Jun-2000] if-archive/programming/editors/inform.stx

Inform syntax file for EditPlus, by Stefano Gaburri, based on an UltraEdit definition file by Giovanni Riccardi.

[10-Jun-2000] if-archive/solutions/Undertow.sol
IFDB entry
IFWiki: Undertow

Anonymous solution to Undertow. (the game itself is in games/tads/tow11.gam)

[04-Jun-2000] if-archive/infocom/interpreters/frotz/WinFrotzR52b_source.zip
View contents

Source code for release 5.2b of Rich Lawrence's Windows 95/NT port of Frotz.

[03-Jun-2000] if-archive/solutions/GerbilRiot.sol
IFDB entry
IFWiki: The_Gerbil_Riot_of_'67

Solution to Gerbil Riot, by Duncan Cross.

[29-May-2000] if-archive/solutions/huntdark.sol
IFDB entry
IFWiki: Hunter,_in_Darkness

Anonymous solution to Hunter, In Darkness.

[28-May-2000] if-archive/games/competition2019/The Shadow Witch/Shadow Witch v1.2 Installer/RM2000.FON
[28-May-2000] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/CHURCH.JPG
[28-May-2000] if-archive/solutions/verb.sol
IFDB entry

Solution to verb.gam (one of the TextFire games), by Peter Berman.

[26-May-2000] if-archive/games/zcode/Cove.z5
IFDB entry
IFWiki: The Cove

The Cove, an Interactive Seascape, written by Kathleen M. Fischer. Release 3 / Serial number 000525. The original release won Best of Landscape, Interactive Fiction Art Show 2000 (it is in art/if-artshow/year2000/cove.z5)

[26-May-2000] if-archive/infocom/interpreters/frotz/xfrotz-2.32.1.tar.gz
View contents

Frotz 2.32 ported to X11, by Daniel Schepler. Supports graphics in V6 games and sound (when run under Linux).

[18-May-2000] if-archive/solutions/Supernova.txt
IFDB entry

Walkthough for Supernova, by Ramon Bartschat.

[17-May-2000] if-archive/games/zcode/french/aventure.z5
IFDB entry
IFWiki: Adventure

Aventure, a French translation of the original 350 point version of Adventure (aka Colossal Cave). Translated by Jean-Luc Pontico, based on Graham Nelson's Inform port of Adventure.

[13-May-2000] if-archive/games/zcode/GerbilRiot.z5
IFDB entry
IFWiki: The Gerbil Riot of '67

Gerbil Riot, originally written by Simon Avery and ported from The Quill to Inform by Duncan Cross. Release 2 / Serial number 000513.

[10-May-2000] if-archive/infocom/compilers/inform6/library/contributions/checkout.h

Implements a CHECKOUT debugging verb which identifies asymmetric and one-way paths between rooms. Version 1.0 by Roger Firth.

[10-May-2000] if-archive/infocom/compilers/inform6/library/contributions/dump.h

Provides debugging verbs DUMP (for displaying parts of the Z-machine memory map) and IS (for reporting what a given number might be). Version 1.1 by Roger Firth.

[08-May-2000] if-archive/solutions/dumontmaps.pdf
IFDB entry
IFWiki: Dr. Dumont's Wild P.A.R.T.I.

Maps of Dr. Dumont's Wild P.A.R.T.I., by Al Golden

[07-May-2000] if-archive/infocom/compilers/inform6/manuals/old/designers_manual.pdf
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, by Graham Nelson, revised Third Edition, 16 May 1997. Adobe Acrobat PDF format, converted by Zak.

[05-May-2000] if-archive/games/zcode/dumont.z5
IFDB entry
IFWiki: Dr. Dumont's Wild P.A.R.T.I.

Dr. Dumont's Wild P.A.R.T.I. Revision 4.11, Inform Version 1.1. Text, script and design by Muffy and Michael Berlyn, Inform translation by Mark J. Musante and Michael Berlyn, hints by Gunther Schmidl. Release 1 / Serial number 990223.

[05-May-2000] if-archive/games/zcode/dumontfeelies.pdf
IFDB entry
IFWiki: Dr. Dumont's Wild P.A.R.T.I.

Scans of the additional material supplied with Dr. Dumont's Wild P.A.R.T.I., PDF format.

[05-May-2000] if-archive/games/zcode/dumontmanual.pdf
IFDB entry
IFWiki: Dr. Dumont's Wild P.A.R.T.I.

Manual for Dr. Dumont's Wild P.A.R.T.I., PDF format.

[04-May-2000] if-archive/infocom/interpreters/zip/glkzip-0.1.linux.bin.tar.gz
View contents

GlkZip 0.1 binaries for Linux for terminal and X.

[03-May-2000] if-archive/games/pc/rockstar.zip
View contents
IFDB entry

Rock Star Simulator, a multiple choice adventure game, by Wizard Games. Note: Only the first half of this game is free. If you want to continue, you must register for US$20.

[26-Apr-2000] if-archive/games/pc/psionics.zip
View contents
IFDB entry

Psionics, a text and graphic sci-fi RPG adventure

[24-Apr-2000] if-archive/programming/hugo/library/contributions/automap.zip
View contents

Automapping routines for Hugo 2.5, dated 23apr2000. Written by Cardinal Teulbachs.

[24-Apr-2000] if-archive/games/mini-comps/dragon/DragonComp.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry

All the games entered into the dragon mini-competition, zipped into a single archive.

[22-Apr-2000] if-archive/infocom/interpreters/zeal/zeal-1.1-linux.tgz
View contents

Zeal 1.1 compiled for Linux, by Jeremy Condit.

[22-Apr-2000] if-archive/infocom/interpreters/zeal/zeal-1.1-src.tgz
View contents

Source code for Zeal, a z-code interpreter based on the Glk I/O API. Zeal supports version 1-5 and 7-8 story files, the Quetzal saved-game format, standard StrictZ levels and has a powerful random number generator. Version 1.1, written by Jeremy Condit.

[21-Apr-2000] if-archive/games/spectrum/melbourn.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry

A collection of games released by Melbourne House:

  • The Hobbit
  • The Lord of the Rings (3 parts)
  • Shadows of Mordor
  • Hampstead
  • Terrormolinos
  • Dodgy Geezer (2 parts)
  • Sherlock
  • Mordon's Quest
[20-Apr-2000] if-archive/games/spectrum/adaminte.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry

A collection of Scott Adams games:

  • Buckaroo Banzai (Scott Adams (SA) Nr. 14b)
  • Questprobe 1: The Hulk
  • Questprobe 2: Spiderman
  • Questprobe 3: Torch and Thing
  • Sorceror of Claymorgue Caste (SAGA Nr. 13)
  • Adventureland (SAGA Nr. 1)
  • Pirate Adventure (SA Nr. 2)
  • Secret Mission (SAGA Nr. 3)
  • Voodoo Castle (SA Nr. 4)
  • Strange Odysey (SA Nr. 6)
[20-Apr-2000] if-archive/games/spectrum/phippram.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry

A collection of games by Phipps Associates and the RamJam Corporation:

  • Knights Quest
  • Magic Mountain
  • Pharaohs Tomb
  • Greedy Gulch
  • Colditz Castle
  • Valkyrie 17
  • Terrors of Trantoss
[17-Apr-2000] if-archive/infocom/interpreters/nitfol/Nitfol-05.hqx

Nitfol 0.5, by Evin Robertson. Macintosh executable, compiled by Andrew Plotkin.

[17-Apr-2000] if-archive/emulators/trs80/SA-Copyright.txt

Copyright notice from Scott Adams, dated 24nov97

[17-Apr-2000] if-archive/games/spectrum/SA-Copyright.txt

Copyright notice from Scott Adams, dated 24nov97

[17-Apr-2000] if-archive/games/trs80/SA-Copyright.txt

Copyright notice from Scott Adams, dated 24nov97

[17-Apr-2000] if-archive/scott-adams/SA-Copyright.txt

Copyright notice from Scott Adams, dated 24nov97

[15-Apr-2000] if-archive/programming/dap/dap51.zip
View contents

A Spanish adventure creator, by Javier Basilio. Runs under MS-DOS and requires a 286 or better PC. Archive includes manual and examples (in Spanish).

[14-Apr-2000] if-archive/games/tads/choice.gam
IFDB entry

Your Choice, by J. Robinson Wheeler.

[14-Apr-2000] if-archive/games/mac/World107.sit
IFDB entry

World version 1.07, by J. Doug McDonald, ported to the Macintosh by Thomas Magle Brodersen. This version can save the game to file world.sav, but it cannot restore. (Source code to the DOS/Unix version is in games/source/worldsrc.zip; a DOS executable is in games/pc/world107.zip; an Archimedes port is in games/archimedes/world.spk; an Amiga port is in games/amiga/World_1.07.lha)

[13-Apr-2000] if-archive/games/pc/chico.exe
IFDB entry

Chico and I Ran: Remoteless television, remote possibilities. A CRT romp by J.D. Berry. Release 1 / Serial number 000413 (a machine-independent zcode game file is in games/zcode/chico.z5)

[13-Apr-2000] if-archive/games/zcode/chico.z5
IFDB entry

Chico and I Ran: Remoteless television, remote possibilities. A CRT romp by J.D. Berry. Release 1 / Serial number 000413. (an MS-DOS executable is in games/pc/chico.exe)

[08-Apr-2000] if-archive/art/if-artshow/year2000/untitled.txt
IFDB entry
IFWiki: Words Get Twisted Round and Tumble Down

Short note about Gunther Schmidl's entry art.z4

[02-Apr-2000] if-archive/infocom/compilers/inform6/library/translations/ginform-6.10.1.tgz
View contents

German translation of the Inform 6 libraries, version 6.10.1, by Ralf Herrmann. Includes a German translation of Graham Nelson's version of Colossal Cave / Adventure.

[01-Apr-2000] if-archive/games/glulx/advent.ulx
IFDB entry
IFWiki: Adventure

Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited", and compiled under Glulx Inform by Andrew Plotkin. Release 5 / Serial number 961209.

[01-Apr-2000] if-archive/games/mini-comps/dino/dino.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: D2d

All the games entered into the Dinosaur mini-competition, zipped into a single archive. The games are:

  • Rowr!, by Gunther Schmidl
  • Why did the Dino cross the Road?, by Richard Bos
  • d2d, by Simon Lamont
  • Encryptment, by Taro Ogawa
  • Dinosaur Love, by Peter Berman
  • Dino Hunt, by Admiral Jota
  • The Loneliness of the Long Distance Runner, by Jason McWright
  • A Stegosaur's Night Out, by Quentin D. Thompson
  • A Dino's Night Out, by Aris Katsaris
  • Very Old Dog, by Tony Delgado
  • Revenger, by Robb Sherwin
  • Deep Brow Lifter, by Neil deMause
  • Dinosaur Dinnertime!, by David Clysdale
  • An Important Appointment, by Jennifer Earl
[01-Apr-2000] if-archive/games/glulx/sensory.blb
IFDB entry

Sensory Jam, a demo Glulx game with graphics and sound. Blorb file containing the game and all its resources. Release 4 / Serial number 000329.

[01-Apr-2000] if-archive/games/glulx/sensory.tar.z
View contents
IFDB entry

Sensory Jam, a demo Glulx game with graphics and sound. Archive includes plain Glulx game file plus resources as separate files. Release 4 / Serial number 000329.

[01-Apr-2000] if-archive/games/glulx/sensory.ulx
IFDB entry

Sensory Jam, a demo Glulx game with graphics and sound. Plain Glulx game file. Release 4 / Serial number 000329. (source code is in games/source/inform/sensory.inf)

[31-Mar-2000] if-archive/games/zcode/german/bearg.z5
IFDB entry
IFWiki: A Bear's Night Out

Ein Bär Geht Aus, Eine Interaktive Kindergeschichte by David Dyte, translated by Gunther Schmidl. Release 4 / Serial number 000326. (the English original is in games/zcode/bear.z5)

[30-Mar-2000] if-archive/games/source/inform/sensory.inf
IFDB entry

Sensory Jam, a demo Glulx game with graphics and sound. (a compiled version and resources are in games/glulx/)

[27-Mar-2000] if-archive/programming/advsys/advsys-glkterm-0.1-linux86-libc6.tgz
View contents

Linux x86 executables of the AdvSys 1.2 interpreter. Glk build 0.1, by Michael Chen.

[27-Mar-2000] if-archive/programming/advsys/glkize-advsys.patch-0.1.gz

Source code diffs for the Glk port of the AdvSys 1.2 interpreter, by Michael Chen.

[27-Mar-2000] if-archive/solutions/tempest.sol
IFDB entry
IFWiki: The Tempest

anonymous solution to The Tempest (the game itself is in games/competition97/inform/tempest)

[26-Mar-2000] if-archive/games/zcode/guestret.z5
IFDB entry

Life on Gue Street, a parody of the 1999 competition game "Life on Beal Street", written by Chris Charla.

[26-Mar-2000] if-archive/programming/alan/executables/MacGlk-Alan-020.sit.hqx

Macintosh Alan 0.2: an Alan interpreter built with MacGlk. Glk port by Joe Mason, compiled for the Mac by Iain Merrick.

[26-Mar-2000] if-archive/games/tads/son0.gam
IFDB entry

Prelude to Night, the epilogue to an unfinished prequel to Gerry Kevin Wilson's "Sea of Night", written by Ivan Cockrum.

[25-Mar-2000] if-archive/programming/alan/alan.readme

Detailed description of ALAN 2.8

[25-Mar-2000] if-archive/art/if-artshow/year2000/custard.z7
IFDB entry
IFWiki: Custard

Custard, an interactive dessert by Evin Robertson. Release 1 / Serial number 000314.

[25-Mar-2000] if-archive/programming/hugo/library/contributions/ptalk.zip
View contents

A Hugo port of Adam Cadre's Inform "phototalk.inf" menu-based conversation system, ported to Hugo by Robb Sherwin. Archive includes ptalk.hug Hugo source, ptalk.hdx debugger file and ptalk.hex story file.

[24-Mar-2000] if-archive/art/if-artshow/year2000/custard.txt
IFDB entry
IFWiki: Custard

Short note about Custard

[24-Mar-2000] if-archive/art/if-artshow/year2000/sprkboot.z5
IFDB entry
IFWiki: Sparky and Boots

Sparky and Boots, an interactive portrait by James Bernsen. Release 1 / Serial number 000324.

[24-Mar-2000] if-archive/art/if-artshow/year2000/stat1.z5
IFDB entry
IFWiki: The Statuette

The Statuette, an Interactive statue by Ian Ball. Release 1 / Serial number 000324.

[23-Mar-2000] if-archive/art/if-artshow/year2000/guitar.z5
IFDB entry
IFWiki: Guitar of the Immortal Bard

Guitar of the Immortal Bard, an Interactive Still Life by Jason Burns. Release 1 / Serial number 000323.

[22-Mar-2000] if-archive/art/if-artshow/year2000/visitor.z5
IFDB entry
IFWiki: The Visitor

The Visitor, a Chat by Peter Polkinghorne. Release 1 / Serial number 000321. (an updated version is in games/zcode/visitor.z5)

[21-Mar-2000] if-archive/programming/hugo/library/contributions/cango.h

A routine that provides exit descriptions for rooms, written by Cardinal Teulbachs.

[21-Mar-2000] if-archive/infocom/compilers/inform6/library/contributions/objlstr.h

An object listing debugging aid for Inform games, version 1.50, written by Marnie Parker.

[20-Mar-2000] if-archive/programming/editors/inform_wordfile.txt

UltraEdit word file for Inform, Version 4.20000320, written by Gunther Schmidl.

[20-Mar-2000] if-archive/games/zcode/old/njag-r2.z5
IFDB entry
IFWiki: Not Just A Game

Not Just A Game, by John Menichelli. Release 2 / Serial number 000319

[19-Mar-2000] if-archive/programming/alan/executables/glkarun-2.86-linux-s390-2.tar.gz
View contents

ALAN interpreter only version 2.8.6 for Glk, release 2, written by Joe Mason. Executable for Linux on the IBM S390.

[18-Mar-2000] if-archive/programming/hugo/library/contributions/mapgen.h

A collection of routines that allow the generation of random maps, i.e. maps where the connections between rooms are randomly assigned at runtime. Written by Cardinal Teulbachs.

[17-Mar-2000] if-archive/games/pc/Ccake.zip
View contents
IFDB entry
IFWiki: Arthur_Yahtzee:_The_Curse_of_Hell's_Cheesecake

Arthur Yahtzee: The Curse of Hell's Cheesecake, An Interactive Tale of Weirdness Within. Written with Inform by Ben 'Yahtzee' Croshaw. Release 1 / Serial number 000311 DOS Executable and a text file with progressive hints (a machine-independent zcode game file is in games/zcode/ccake.zip)

[17-Mar-2000] if-archive/games/pc/dutch/farao.zip
View contents
IFDB entry

Farao release 2.6, a Dutch text adventure with music, programmed by Siembo and Elmo, music composed by Elmo/X-pression.

[17-Mar-2000] if-archive/programming/alan/executables/glkarun-2.86-dos-2.zip
View contents

ALAN interpreter only version 2.8.6 for Glk, release 2, written by Joe Mason. Archive contains MS-DOS executable.

[17-Mar-2000] if-archive/programming/alan/executables/glkarun-2.86-linux-i386-2.tar.gz
View contents

ALAN interpreter only version 2.8.6 for Glk, release 2, written by Joe Mason. Archive contains stdio, curses and X-Windows versions, compiled for x86 Linux.

[17-Mar-2000] if-archive/scott-adams/games/scottfree/mysterious_blorb.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Mysterious Adventures, The Golden Baton, The Time Machine, Arrow of Death part 1, Arrow of Death part 2, Escape from Pulsar 7, Circus, Feasibility Experiment, The Wizard of Akyrz, Perseus and Andromeda, Ten Little Indians, Waxworks

The 11 Mysterious Adventures by Brian Howarth (1981-83), converted to Blorb files (with pictures) by Evin Robertson. See mysterious.tar.gz for a list of the games. Note: To play these files you need the as yet unreleased Nitfol 0.6.

[17-Mar-2000] if-archive/phoenix/manuals/topologika_manuals.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry

Manuals for all the Topologika games in HTML format, converted by Dino Morelli.

[17-Mar-2000] if-archive/art/if-artshow/year2000/visitor.txt
IFDB entry
IFWiki: The Visitor

Short note about The Visitor

[13-Mar-2000] if-archive/art/if-artshow/year2000/art.z4
IFDB entry
IFWiki: Words Get Twisted Round and Tumble Down

Untitled, by Gunther Schmidl

[09-Mar-2000] if-archive/solutions/tools/Ihint32.zip
View contents
IFWiki: Philip_Dearmore

IntelliHint, a Windows program for creating hint files for games, written by Philip Dearmore.

[09-Mar-2000] if-archive/art/if-artshow/visual.inf
IFDB entry

Source code for Visualizing, an IF Art example by Marnie Parker.

[08-Mar-2000] if-archive/phoenix/hints/solutions/avon_solve.pdf
IFDB entry

Walkthrough for Avon, PDF format, written by Jonathan Partington.

[08-Mar-2000] if-archive/phoenix/hints/solutions/avon_solve.tex

Walkthrough for Avon, TeX format, written by Jonathan Partington.

[08-Mar-2000] if-archive/phoenix/hints/solutions/spysnatcher_solve.pdf
IFDB entry

Walkthrough for SpySnatcher, PDF format, written by Jonathan Partington.

[08-Mar-2000] if-archive/phoenix/hints/solutions/spysnatcher_solve.tex

Walkthrough for SpySnatcher, TeX format, written by Jonathan Partington.

[08-Mar-2000] if-archive/phoenix/info/Topologika_Catalogue.pdf

An advert for games published by Topologika, PDF format, scanned in by Gunther Schmidl.

[05-Mar-2000] if-archive/games/pc/spanish/valsharg.zip
View contents
IFDB entry

The Valshar's Lair, by Luis David Arranz Perez, in both Spanish and English versions. Escape from the Valshar prison cell in which you're trapped, waiting to be sacrificed.

[05-Mar-2000] if-archive/games/pc/valsharg.zip
View contents
IFDB entry

The Valshar's Lair, by Luis David Arranz Perez, in both Spanish and English versions. Escape from the Valshar prison cell in which you're trapped, waiting to be sacrificed.

[03-Mar-2000] if-archive/games/mac/babel-31.hqx
IFDB entry
IFWiki: Babel

Babel, release 3.1, by Ian Finley. (a machine-independent TADS version is in games/tads/Babel31.gam, a DOS executable is in games/pc/Babel.exe and the original competition entry is in games/competition97/tads/babel/babel.gam)

[01-Mar-2000] if-archive/games/pc/helpwin1.zip
View contents
IFDB entry

The Adventures of Helpfulman, a Day in the Life of the Heroic Mark Dent. An Interactive Comic Adventure, version 1.0.0, by Philip Dearmore. (a machine-independent TADS .gam file is in games/tads/helpgam1.zip)

[29-Feb-2000] if-archive/games/source/inform/ztrek.inf
IFDB entry

Super Z Trek, a Z-Machine implementation of the classic Star Trek. Written by John Menichelli, based on Chris Nystrom C port of a BASIC version.

[29-Feb-2000] if-archive/games/zcode/ztrek.z5
IFDB entry

Super Z Trek, a Z-Machine implementation of the classic Star Trek. Written by John Menichelli, based on Chris Nystrom's C port of a BASIC version. (source code is in games/source/inform/ztrek.inf)

[28-Feb-2000] if-archive/infocom/compilers/inform6/library/contributions/diary.h

A library that allows a game author to provide a diary and dynamically add and remove pages. Release 1.000226, written by Gunther Schmidl, partly based on code by L. Ross Raszewski.

[28-Feb-2000] if-archive/infocom/compilers/inform6/library/contributions/notepad.h

A library that allows a game player to take short notes during play and delete them again. Also has methods for the game author to add, delete and manipulate notes. Release 1.000227, written by Gunther Schmidl.

[27-Feb-2000] if-archive/infocom/compilers/inform6/library/contributions/rap11.zip
View contents
IFWiki: Reactive Agent Planner

Reactive Agent Planner for Inform, a goal seeking library for Inform NPCs. Version 1.1, written by Nate Cull.

[27-Feb-2000] if-archive/games/zcode/wossname.z5
IFDB entry
IFWiki: Spodgeville Murphy and The Jewelled Eye of Wossname

Spodgeville Murphy and The Jewelled Eye of Wossname, written by David Fillmore. Release 10 / Serial number 000225. (the original competition entry is in games/competition99/inform/wossname/wossname.z5)

[26-Feb-2000] if-archive/art/if-artshow/spring1999/reviews.txt

the judges' reviews of the competition entries

[26-Feb-2000] if-archive/art/if-artshow/summer1999/rules.txt

the rules of the competition

[25-Feb-2000] if-archive/programming/hugo/executables/hugov25_riscos.zip
View contents

Acorn RiscOS executables of the Hugo compiler and run-time engine, version 2.5.02, ported by Julian Arnold.

[24-Feb-2000] if-archive/solutions/maps/daveMUD.gmp

Map (in GUEmap2 format) of daveMUD (on the Internet at zork.plover.net:4096).

[23-Feb-2000] if-archive/infocom/compilers/inform6/library/contributions/Verbs.htm

A list of the standard verbs found in the Inform 6/10 Grammar.h file, in HTML format, by Brian Uri.

[21-Feb-2000] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon241.dsk.gz
[21-Feb-2000] if-archive/games/appleII/eamon/guild/original/prodos/EAMON241.SHK
[21-Feb-2000] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3239.dsk.gz
[21-Feb-2000] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3239.SDK
[20-Feb-2000] if-archive/games/pc/mansion-19.2.tar.gz
View contents
IFDB entry

Mystery Mansion, a murder mystery text adventure. Written originally by Bill Wolpert around 1980 (or even earlier) for the HP1000 and later the HP3000 in Fortran-IV, now rewritten in C by James Garnett. Version 19.2 Windows executable plus C and Fortran source code

[20-Feb-2000] if-archive/games/source/mansion-19.2.tar.gz
View contents
IFDB entry

Mystery Mansion, a murder mystery text adventure. Written originally by Bill Wolpert around 1980 (or even earlier) for the HP1000 and later the HP3000 in Fortran-IV, now rewritten in C by James Garnett. Version 19.2. Windows executable plus C and Fortran source code.

[19-Feb-2000] if-archive/games/source/inform/Comp99.zip
View contents
IFDB entry
IFWiki: CompXX

Source code for the 'front-end' game for the 1999 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. (a compiled version is in games/competition99/comp99.z5)

[18-Feb-2000] if-archive/programming/alan/examples/julstd.alan

An alternate standard library for ALAN (English version). Written by Jurgen Lerch, based on an earlier library by Luis E. Torres.

[18-Feb-2000] if-archive/programming/alan/examples/julstdd.alan

An alternate standard library for ALAN (German version). Written by Jurgen Lerch, based on an earlier library by Luis E. Torres.

[18-Feb-2000] if-archive/art/if-artshow/visual.z5
IFDB entry

Visualizing, an IF Art example by Marnie Parker Version 1.70 / Release 1 / Serial number 000218

[18-Feb-2000] if-archive/art/if-artshow/summer1999/winners.txt

the winners

[17-Feb-2000] if-archive/art/if-artshow/summer1999/reviews.txt

the judges' reviews of the competition entries

[15-Feb-2000] if-archive/games/pc/fly.zip
View contents
IFDB entry

Flyaway version 2.70, by Gordon Dodrill, Coronado Enterprises. C++ source code and DOS executable

[15-Feb-2000] if-archive/games/zcode/sycamora.z5
IFDB entry

Sycamora Tree, How your game should look for submission, written by David Dyte. Release 2 / Serial number 980107.

[14-Feb-2000] if-archive/infocom/interpreters/frotz/old/frotz-2.32-lanzz.patch.gz

A patch for UnixFrotz232R2Std10.tar.gz by Mihail Milushev which adds subdir saving to Frotz. Games will be saved to a subdir named "game.z5.save" in the same directory where "game.z5" is located. It also contains all the other patches found in this directory as of 14feb2000.

[13-Feb-2000] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon240.dsk.gz
[13-Feb-2000] if-archive/games/appleII/eamon/guild/original/prodos/EAMON240.SHK
[13-Feb-2000] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3238.dsk.gz
[13-Feb-2000] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3238.SDK
[13-Feb-2000] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3242.dsk.gz
[13-Feb-2000] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3242.SDK
[12-Feb-2000] if-archive/games/pc/905.exe

9:05 by Adam Cadre Version 1.01 (10 February 2000) / Serial number 9502 (a machine-independent zcode game file is in games/zcode/905.z5)

[12-Feb-2000] if-archive/games/pc/shrapnel.exe
IFDB entry
IFWiki: Shrapnel

Shrapnel, by Adam Cadre Version 1.01 (12 February 2000) / Serial number 9504 (a machine-independent zcode game file is in games/zcode/shrapnel.z5)

[12-Feb-2000] if-archive/games/zcode/shrapnel.txt
IFDB entry
IFWiki: Shrapnel

Brief notes on Shrapnel, by Adam Cadre

[12-Feb-2000] if-archive/games/zcode/shrapnel.z5
IFDB entry
IFWiki: Shrapnel

Shrapnel, by Adam Cadre Version 1.01 (12 February 2000) / Serial number 9504 (an MS-DOS executable is in games/pc/shrapnel.exe)

[11-Feb-2000] if-archive/games/pc/Babel.exe
IFDB entry
IFWiki: Babel

Babel, release 3.1, by Ian Finley. Includes an MS-DOS executable, a hints file and a walkthrough. (a machine-independent TADS version is in games/tads/Babel31.gam, a Mac version is in games/mac/babel-31.hqx, and the original competition entry is in games/competition97/tads/babel/babel.gam)

[11-Feb-2000] if-archive/games/tads/Babel31.gam
IFDB entry
IFWiki: Babel

Babel, release 3.1, by Ian Finley. (a DOS executable is in games/pc/Babel.exe, a Mac version is in games/mac/babel-31.hqx, and the original competition entry is in games/competition97/tads/babel/babel.gam)

[11-Feb-2000] if-archive/programming/blorb/blorbtar-0.1.pl

Blorbtar 0.1, a tarlike interface to Blorb files. Written in PERL by Evin Robertson.

[11-Feb-2000] if-archive/games/pc/exhibit.exe
IFDB entry
IFWiki: Exhibition

Exhibition, version 2.1, by Ian Finley. (a machine-independent TADS .gam file is in games/tads/exhibit21.gam; the original competition entry is in games/competition99/tads/exhibit/)

[11-Feb-2000] if-archive/games/tads/exhibit21.gam
IFDB entry
IFWiki: Exhibition

Exhibition, version 2.1, by Ian Finley. (a Windows executable is in games/pc/exhibit.exe; the original competition entry is in games/competition99/tads/exhibit/)

[10-Feb-2000] if-archive/solutions/slag/lgopinv.z5

Invisiclues for Leather Goddesses of Phobos.

[09-Feb-2000] if-archive/games/source/agt/cercla.zip
View contents
IFDB entry

CERCLA, Fanciful Fun With Superfund, by Jeffrey P. Robinson Honorable mention, 7th annual AGT game contest (1993)

[09-Feb-2000] if-archive/games/hugo/guilty.hex
IFDB entry
IFWiki: Guilty Bastards

The Hugo game file for Guilty Bastards, version 2.09, for systems where the Hugo Engine does not support graphics and sounds.

[09-Feb-2000] if-archive/games/hugo/guilty.zip
View contents
IFDB entry
IFWiki: Guilty Bastards

Guilty Bastards, a humourous mystery adventure, version 2.09, by Kent Tessman. Contains illustrations and sounds. The archive contains a machine independent Hugo game file, plus graphic and sound data. (a self extracting archive for Windows containing all these files plus the Hugo Engine is in games/pc/guilty.exe; source code is in games/source/hugo/gbsource.zip)

[09-Feb-2000] if-archive/programming/editors/ifide06.zip
View contents

IF-IDE v0.60a, written by Michael Perlini. IF-IDE is an integrated development environment for the creation of programs using the Inform programming language (at this stage).

[09-Feb-2000] if-archive/games/agt/mule.zip
View contents
IFDB entry

Space Mule, an Unexpected Encounter with the Unknown, written by Bruce David Loving. Honorable mention, 7th annual AGT game contest (1993) (source code is in games/source/agt/mule_s.zip)

[09-Feb-2000] if-archive/games/pc/mule.zip
View contents

Space Mule, an Unexpected Encounter with the Unknown, written by Bruce David Loving. Honorable mention, 7th annual AGT game contest (1993) (source code is in games/source/agt/mule_s.zip)

[09-Feb-2000] if-archive/games/source/agt/mule_s.zip
View contents
IFDB entry

Space Mule, an Unexpected Encounter with the Unknown, written by Bruce David Loving. Honorable mention, 7th annual AGT game contest (1993) (a DOS executable is in games/pc/mule.zip and games/agt/mule.zip)

[09-Feb-2000] if-archive/games/agt/oceana.zip
View contents
IFDB entry

Oceana, an adventure in a world of the future, written Philip Boswell. Honorable mention, 7th annual AGT game contest (1993)

[09-Feb-2000] if-archive/games/source/agt/oceana.zip
View contents
IFDB entry

Oceana, an adventure in a world of the future, written Philip Boswell. Honorable mention, 7th annual AGT game contest (1993)

[08-Feb-2000] if-archive/games/zcode/Peacock.z5
IFDB entry
IFWiki: Not Made With Hands

Not Made With Hands, an Interactive Demonstration, written by Emily Short. Release 1 / Serial number 000208.

[08-Feb-2000] if-archive/games/agt/vita.zip
View contents
IFDB entry
IFWiki: Murder at the Folkestone Inn

Murder at the Folkestone Inn, a Weekend Adventure with Vita Sackville-West and Violet Trefusis, written by Anne Laughlin. Honorable mention, 7th annual AGT game contest (1993)

[08-Feb-2000] if-archive/games/source/agt/vita.zip
View contents

Murder at the Folkestone Inn, a Weekend Adventure with Vita Sackville-West and Violet Trefusis, written by Anne Laughlin. Honorable mention, 7th annual AGT game contest (1993)

[06-Feb-2000] if-archive/infocom/compilers/inform6/library/contributions/V6Lib-0_826.zip
View contents

V6Lib version 0.826, an Inform Library that helps programmers write games for the Version 6 Z-Machine, written by Jason C. Penney. It has support for multiple text windows, images, and sounds.

[04-Feb-2000] if-archive/programming/blorb/blorblib-102.tar.Z
View contents

Blorblib 1.0.2, a library for use in a Z-code interpreter to read Blorb files, by Andrew Plotkin. Also contains the source for BlorbScan, a tool to read and analyze Blorb files.

[04-Feb-2000] if-archive/solutions/maps/ditch_maps_dia.zip
View contents
IFDB entry
IFWiki: Ditch Day Drifter

Source code for the Poscript maps of Ditch Day Drifter, created using Dia v0.83.

[04-Feb-2000] if-archive/solutions/maps/ditch_maps_ps.zip
View contents
IFDB entry
IFWiki: Ditch Day Drifter

Maps of Ditch Day Drifter in Poscript format, by Paul Munn.

[04-Feb-2000] if-archive/games/zcode/heist.z8
IFDB entry
IFWiki: Heist

Heist: The Crime of the Century, by Andy Phillips. Release 5 / Serial number 990217. (a DOS executable is in games/pc/Heist.zip)

[04-Feb-2000] if-archive/games/pc/Heist.zip
View contents
IFDB entry

Heist: The Crime of the Century, by Andy Phillips. Release 4 / Serial number 971125 (a machine-independent zcode game file is in games/zcode/heist.z8)

[04-Feb-2000] if-archive/games/pc/Tatctae.zip
View contents
IFDB entry

Time: All things come to an end; by Andy Phillips. Release 7 / Serial number 970521 (a machine-independent zcode game file is in games/zcode/tatctae.z8)

[03-Feb-2000] if-archive/infocom/compilers/inform6/library/contributions/inform-realtime-hack-610.zip
View contents

Joe Mason's library modification to allowing real-time text input (in the style of Infocom's Border Zone), updated to Inform library 6/10 by Gunther Schmidl.

[02-Feb-2000] if-archive/programming/cat/catadv.zip
View contents

shareware version of CAT editor, player, and a Windows help file

[30-Jan-2000] if-archive/infocom/compilers/inform6/library/contributions/Scoper.h

A library to help determine which rooms are visible from a given location. Version 1.0, written by Daniel Barkalow.

[28-Jan-2000] if-archive/infocom/compilers/inform6/library/contributions/betatest.h

a beta testing aid, allowing testers to add comments to the output script. Version 1.02, written by Marnie Parker

[23-Jan-2000] if-archive/programming/editors/InformEdit2200Full.zip
View contents

Inform Edit Version 2.2, by Paul de Valmency. "Inform Edit is a simple text editor written specifically to cater for Inform story source files, making the job of creating and amending story files easier by the use of colour-coded text." Archive includes all files needed for setup.

[23-Jan-2000] if-archive/programming/editors/InformEdit2200ReadMe.htm

Overview documentation for Inform Edit 2.2, in HTML format.

[23-Jan-2000] if-archive/programming/editors/InformEdit2200Screen.gif

Image used in the Inform Edit documentation.

[23-Jan-2000] if-archive/programming/editors/InformEdit2200Upd.zip
View contents

Inform Edit Version 2.2, by Paul de Valmency. Archive includes files necessary to upgrade from a previous version of Inform Edit.

[23-Jan-2000] if-archive/programming/editors/InformEditPartial.zip
View contents

Inform Edit Version 2.2, by Paul de Valmency. Archive includes all files needed for setup, except "msvbvm50.dll". Download this archive if you already have that file installed.

[18-Jan-2000] if-archive/solutions/deephome.sol
IFDB entry

Solution to Deephome, by Ambat Sasi

[18-Jan-2000] if-archive/info/archive-stats/gmd-ftpstats99.txt
[18-Jan-2000] if-archive/games/tads/Ground.gam
IFDB entry
IFWiki: Common Ground

Common Ground, Version 2 (17jan2000), written by Stephen Granade. From the introduction: "Great, just great. First you oversleep, end up being late for school. Then the whole day sucks so bad you can barely wait until seventh period's over and you're free. Now you've wasted so much time watching TV that you've gotta rush through your makeup or you won't be ready for tonight before April gets here with her wheels. Mississippi may say you're old enough to drive, but Frank sure doesn't agree." (source code is in games/source/tads/Ground_src.zip)

[18-Jan-2000] if-archive/games/source/tads/Ground_src.zip
View contents
IFDB entry
IFWiki: Common Ground

Common Ground, Version 2 (17jan2000), written by Stephen Granade. (a compiled version is in games/tads/Ground.gam)

[14-Jan-2000] if-archive/games/hugo/down.hex
IFDB entry
IFWiki: Down (game)

Down, release 4, by Kent Tessman. (source code is in games/source/hugo/down_source.zip, and the original competition entry is in games/competition97/hugo/down)

[14-Jan-2000] if-archive/games/source/hugo/down_source.zip
View contents
IFDB entry

Hugo source code for Down, release 4, by Kent Tessman. (a compiled game file is in games/hugo/down.hex)

[13-Jan-2000] if-archive/programming/editors/hugo_wordfile.txt

UltraEdit word file for Hugo, Version 3.20000113, written by Gunther Schmidl.

[13-Jan-2000] if-archive/programming/editors/tads_wordfile.txt

UltraEdit word file for TADS, Version 1.20000113, written by Gunther Schmidl.

[11-Jan-2000] if-archive/games/alan/liny.zip
View contents
IFDB entry
IFWiki: Lost In New York

Lost in New York, written by Mikko Vuorinen

[09-Jan-2000] if-archive/solutions/Acorn_Adventure.zip
View contents

Solution and map (in GUEmap format) for the BBC micro game "Acorn Adventure", by David Lodge.

[09-Jan-2000] if-archive/solutions/Bungle_Brothers.zip
View contents
IFDB entry

Solution and map (in GUEmap format) for the BBC micro game "Bungle Brothers", by David Lodge.

[09-Jan-2000] if-archive/games/competition2000/windows/quest/Dirapi.dll
[09-Jan-2000] if-archive/games/competition2000/windows/quest/Iml32.dll
[09-Jan-2000] if-archive/solutions/Stolen_Lamp.zip
View contents
IFDB entry

Solution and map (in GUEmap format) for the BBC micro game "Stolen Lamp", by David Lodge.

[09-Jan-2000] if-archive/solutions/maps/Time_Adventure.zip
View contents
IFDB entry

Map (in GUEmap format) for the BBC micro game "Time Adventure", by David Lodge.

[06-Jan-2000] if-archive/infocom/compilers/inform6/library/contributions/AskTellOrder.h

a routine for reparsing the player's input, converting input of the form "ASK/TELL THE NPC TO DO SOMETHING" into "NPC, DO SOMETHING", by Irene Callaci.

[06-Jan-2000] if-archive/solutions/mulldoon2.sol
IFDB entry

Solution to Mulldoon release 2, by Paul J. Godfrey

[03-Jan-2000] if-archive/games/zcode/905notes.txt

Brief notes on 9:05, by Adam Cadre

[02-Jan-2000] if-archive/games/tads/fren5-2.gam
IFDB entry
IFWiki: The Frenetic Five vs. Mr. Redundancy Man

The Frenetic Five vs. Mr. Redundancy Man (The Frenetic Five Epsiode 2), version 1.2, interactive fiction by Neil deMause. (a Macintosh executable is in games/mac/fren5-2.hqx)

[02-Jan-2000] if-archive/games/mac/fren5-2.hqx
IFDB entry
IFWiki: The Frenetic Five vs. Mr. Redundancy Man

The Frenetic Five vs. Mr. Redundancy Man (The Frenetic Five Epsiode 2), version 1.2, interactive fiction by Neil deMause (The machine-independent TADS .gam file is available as games/tads/fren5-2.gam)

[01-Jan-2000] if-archive/games/zcode/guard.zip
View contents
IFDB entry
IFWiki: Guard Duty

Guard Duty, an Interactive Vigil, by Jason F. Finx. Release 1 / Serial number 991231. (the original competition entry is in games/competition99/inform/guard/guard.z8)

[01-Jan-2000] if-archive/games/tads/waterbrd.gam
IFDB entry
IFWiki: The Water Bird

The Water Bird, release 1.1, by Athan Skelley. (the original competition entry is in games/competition99/tads/waterbrd/waterbrd.gam)

[29-Dec-1999] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/Envelope.jpg
[29-Dec-1999] if-archive/games/competition2000/windows/quest/Xtras/Font Asset.x32
[29-Dec-1999] if-archive/games/competition2000/windows/quest/Xtras/Font Xtra.x32
[29-Dec-1999] if-archive/games/competition2000/windows/quest/Xtras/Text Asset.x32
[29-Dec-1999] if-archive/games/competition2000/windows/quest/Xtras/TextXtra.x32
[26-Dec-1999] if-archive/solutions/hcavesol.zip
View contents
IFDB entry

solution and walk-through of Adventure in Humongous Cave, the 1000 point version of Colossal Cave, by the game's author, David Malmberg.

[26-Dec-1999] if-archive/programming/editors/tads.vim

Vim syntax file for TADS, by Amir Karger.

[25-Dec-1999] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/5.JPG
[25-Dec-1999] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/6.JPG
[21-Dec-1999] if-archive/info/whichsys-alan-update.txt

An update to the ALAN information in whichsys.zip.

[21-Dec-1999] if-archive/programming/general-discussion/whichsys-alan-update.txt

An update to the ALAN information in whichsys.zip.

[20-Dec-1999] if-archive/games/zcode/spanish/fotopia.z5
IFDB entry
IFWiki: Photopia

Fotopia, a Spanish translation of Adam Cadre's game Photopia, translated by "Zak McKraken". Version 1.23.1E. (the English version is in games/zcode/photopia.z5)

[20-Dec-1999] if-archive/programming/quill/unquill.lha

UnQuill v0.6 (30nov99), by John Elliott, ported to the Amiga by Miron Schmidt.

[19-Dec-1999] if-archive/download-tools/zip23.tar.gz
View contents

C source code of Zip 2.3 (compatible with PKZIP 2.04g) for Amiga, Atari, Macintosh, MSDOS, Windows, UNIX, and other OSes, in a tarred gzipped archive.

[19-Dec-1999] if-archive/programming/ginas/ginas-license

Text of an email from the author discussing the licensing and status of GINAS.

[19-Dec-1999] if-archive/infocom/compilers/inform6/executables/inform621_epoc.zip
View contents

Inform 6.21 for the Psion 5/Revo/7, by Simon Quinn

[18-Dec-1999] if-archive/infocom/interpreters/frotz/old/frotz-davepatch-19991218

A patch for UnixFrotz232R2Std10.tar.gz by David Griffith, unifying patches by Timo Korvola, Torbjorn Anderson, and Martin Frost, plus corrections.

[18-Dec-1999] if-archive/games/source/inform/reverzi.inf
IFDB entry

Reverzi, Version 1.0, a port of Reversi to the Z-Machine by John Menichelli

[18-Dec-1999] if-archive/games/zcode/reverzi.z5
IFDB entry

Reverzi, Version 1.0, a port of Reversi to the Z-Machine by John Menichelli (source code is in games/source/inform/reverzi.inf)

[18-Dec-1999] if-archive/games/zcode/School.z5
IFDB entry

Inform School, a tutorial game about Inform written in Inform, by William J. Shlaer. Release 1 / Serial number 991217.

[16-Dec-1999] if-archive/games/source/inform/wumpus.inf
IFDB entry

Hunt the Wumpus, originally written in BASIC in 1972 by Gregory Yob, and ported to Inform by Magnus Olsson. Release 1 / Serial number 991216.

[16-Dec-1999] if-archive/games/zcode/wumpus.z5
IFDB entry

Hunt the Wumpus, originally written in BASIC in 1972 by Gregory Yob, and ported to Inform by Magnus Olsson. Release 1 / Serial number 991216. (source code is in games/source/inform/wumpus.inf)

[14-Dec-1999] if-archive/games/tads/museum.gam
IFDB entry

Museum of TADS, an interactive translation of the Museum of Inform. Inform version originally written by Graham Nelson; ported to TADS by Kevin Forchione. Release 2 / Serial number 991214. (TADS source code is included in programming/tads2/examples/inform.zip, and the original Inform source code is in infocom/compilers/inform6/examples/Museum.inf)

[12-Dec-1999] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/2.JPG
[12-Dec-1999] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/3.JPG
[12-Dec-1999] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/4.JPG
[12-Dec-1999] if-archive/infocom/compilers/inform6/library/contributions/debuglib.h

a library to allow for easier printing of debugging statements, by John Cater

[12-Dec-1999] if-archive/infocom/compilers/inform6/library/contributions/dynmem20.zip
View contents

a library for dynamic memory use, version 2.0, by John Cater. Archive includes library code, an example program and documentation.

[12-Dec-1999] if-archive/infocom/compilers/inform6/library/contributions/dynobj.h

a library to implement truly dynamic objects, by John Cater

[11-Dec-1999] if-archive/games/alan/hebgb.zip
View contents
IFDB entry
IFWiki: The_HeBGB_Horror!

The HeBGB Horror! version 2, by Eric Mayer (the original competition entry is in games/competition99/alan/hebgb/)

[11-Dec-1999] if-archive/infocom/compilers/inform6/executables/inform621_riscos.zip
View contents

Inform 6.21 for the Acorn Archimedes RISC OS (26bit), compiled by Jon Ripley

[10-Dec-1999] if-archive/games/zcode/deephome.z5
IFDB entry

Deephome, a Telleen Adventure, The Return: Part 1, written by Joshua Wise. Release 1 / Serial number 991210.

[07-Dec-1999] if-archive/games/competition2002/tads2/moonbase/powerdown.wav
[06-Dec-1999] if-archive/programming/alan/utils/alex.zip
View contents

ALex version 1.0, written by Stephen Griffiths. "ALan gametext EXtracting program", a utility to extract game text from ALAN source code. MS-DOS executable.

[05-Dec-1999] if-archive/games/hugo/spur.hex
IFDB entry
IFWiki: Spur

Spur, A Western Misadventure by Kent Tessman Release 9 (4dec99), Hugo v2.5 (source code to this file is in games/source/hugo/spur_src.zip)

[05-Dec-1999] if-archive/games/source/hugo/spur_src.zip
View contents
IFDB entry

Spur, A Western Misadventure by Kent Tessman Release 9 (4dec99), Hugo v2.5 (a compiled game file is in games/hugo/spur.hex)

[03-Dec-1999] if-archive/phoenix/manuals/Acheton.pdf
IFDB entry

Manual for Acheton, in Adobe Acrobat PDF format

[03-Dec-1999] if-archive/magazines/XYZZYnews/award97-nominees.txt
IFWiki: XYZZY Awards 1997

list of the nominees for the XYZZY Awards for best I-F of 1997

[03-Dec-1999] if-archive/magazines/XYZZYnews/award97-winners.txt
IFWiki: XYZZY Awards 1997

list of the winners of the XYZZY Awards for best I-F of 1997

[03-Dec-1999] if-archive/phoenix/manuals/Doom1.pdf
IFDB entry

Manual for Countdown to Doom, in Adobe Acrobat PDF format

[03-Dec-1999] if-archive/phoenix/manuals/Doom3_Hezarin.pdf
IFDB entry, entry

Manual for Last Days of Doom and Hezarin, in Adobe Acrobat PDF format

[03-Dec-1999] if-archive/games/source/hugo/gbsource.zip
View contents
IFDB entry

Hugo source code for Guilty Bastards, version 2.08, by Kent Tessman. (a compiled version is in games/hugo/guilty.zip)

[03-Dec-1999] if-archive/phoenix/manuals/Hamil.pdf
IFDB entry

Manual for Hamil, in Adobe Acrobat PDF format

[03-Dec-1999] if-archive/phoenix/manuals/PhilosophersQuest.pdf
IFDB entry

Manual for Philosopher's Quest, in Adobe Acrobat PDF format

[03-Dec-1999] if-archive/phoenix/manuals/SpySnatcher.pdf
IFDB entry

Manual for Spy Snatcher, in Adobe Acrobat PDF format

[02-Dec-1999] if-archive/phoenix/manuals/Avon_Murdac.pdf
IFDB entry, entry

Manual for Avon and Murdac, in Adobe Acrobat PDF format

[02-Dec-1999] if-archive/phoenix/manuals/Doom2.pdf
IFDB entry

Manual for Return to Doom, in Adobe Acrobat PDF format

[01-Dec-1999] if-archive/download-tools/zip23.zip
View contents

C source code of Zip 2.3 (compatible with PKZIP 2.04g) for Amiga, Atari, Macintosh, MSDOS, Windows, UNIX, and other OSes, in a zipped archive.

[29-Nov-1999] if-archive/games/zcode/ballerina102.z8
IFDB entry
IFWiki: Not Just An Ordinary Ballerina

Not Just an Ordinary Ballerina, An Interactive Seasonal Shopping Emergency, written by Jim Aikin. Release 1 / Serial number 991128.

[29-Nov-1999] if-archive/games/pc/luntic11.zip
View contents
IFDB entry
IFWiki: Lunatix:_The_Insanity_Circle

Lunatix: The Insanity Circle, version 1.1, written by Mike Snyder. (the original competition entry is in games/competition99/msdos/lunatix/, and source code is in games/source/basic/ltic_src.zip)

[29-Nov-1999] if-archive/games/competition99/results.txt

The results of the 1999 competition, by Stephen Granade

[27-Nov-1999] if-archive/infocom/compilers/inform6/library/contributions/compass.h

a compass management library to remove the walls, floor and ceilings for outdoor areas, written by Jonathan Rosebaugh.

[25-Nov-1999] if-archive/games/pc/chix.exe
IFDB entry
IFWiki: Chicks_Dig_Jerks

Chicks Dig Jerks, by Robb Sherwin. Release 2 / Serial number 991124 WARNING: This game contains adult language and situations and is not intended for children. (a machine-independent zcode game file is in games/zcode/chix.z5, a Mac version is in games/mac/chix.hqx, and the original competition entry is in games/competition99/inform/chix/chix.z5)

[25-Nov-1999] if-archive/games/mac/chix.hqx
IFDB entry
IFWiki: Chicks_Dig_Jerks

Chicks Dig Jerks, by Robb Sherwin Release 2 / Serial number 991124 WARNING: This game contains adult language and situations and is not intended for children. (a machine independent zcode game file is in games/zcode/chix.z5, an MS-DOS version is in games/pc/chix.exe, and the original competition entry is in games/competition99/inform/chix/chix.z5)

[25-Nov-1999] if-archive/games/zcode/chix.z5
IFDB entry
IFWiki: Chicks Dig Jerks

Chicks Dig Jerks, by Robb Sherwin. Release 2 / Serial number 991124. WARNING: This game contains adult language and situations and is not intended for children. (an MS-DOS version is in games/pc/chix.exe, a Mac version is in games/mac/chix.hqx, and the original competition entry is in games/competition99/inform/chix/chix.z5)

[23-Nov-1999] if-archive/games/zcode/kirby.z5
IFDB entry

The X-Child, The Second Installment In The Kevin Johnson Residence Hall Saga, by Jesse Burneko. Release 3 / Serial number 062776.

[21-Nov-1999] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/Barfull.gif
[20-Nov-1999] if-archive/info/hound-manual.zip
View contents
IFDB entry

Manual for The Hound Of Shadow, by Eldritch Games, scanned into HTML format by Frederic Bassaler.

[20-Nov-1999] if-archive/games/mac/HuntDark-R4.hqx
IFDB entry
IFWiki: Hunter,_in_Darkness

Hunter, in Darkness. A Cave Crawl by "Dave Ahl Jr." (Andrew Plotkin) Release 4 / Serial number 991119 (a machine-independent zcode game file is in games/zcode/huntdark.z5; the original competition entry is in games/competition99/inform/huntdark/huntdark.z5)

[20-Nov-1999] if-archive/games/zcode/huntdark.z5
IFDB entry
IFWiki: Hunter, in Darkness

Hunter, in Darkness. A Cave Crawl by "Dave Ahl Jr." (Andrew Plotkin). Release 4 / Serial number 991119. (a Mac version is in games/mac/HuntDark-R4.hqx; the original competition entry is in games/competition99/inform/huntdark/huntdark.z5)

[20-Nov-1999] if-archive/games/tads/inherit.gam
IFDB entry

Inheritance, by Eric Toth.

[20-Nov-1999] if-archive/programming/agt/magx/magx062olddos.zip
View contents

Magx 0.6.2 compiled for 16-bit DOS, by Robert Masenten.

[13-Nov-1999] if-archive/infocom/compilers/inform6/library/old/inform_library610.zip
View contents

The Inform 6/10 libraries (November 1999), zipped into a single file.

[10-Nov-1999] if-archive/games/pc/Miser.zip
View contents
IFDB entry

Miser, a conversion of a C64 BASIC text adventure to MS-DOS, by Rene van Hasselaar. Archive includes BASIC source code and an MS-DOS executable.

[10-Nov-1999] if-archive/games/source/basic/Miser.zip
View contents

Miser, a conversion of a C64 BASIC text adventure to MS-DOS, by Rene van Hasselaar. Archive includes BASIC source code and an MS-DOS executable.

[07-Nov-1999] if-archive/games/tads/Deanna.zip
View contents
IFDB entry
IFWiki: Deanna

Deanna version 1.1, by Optimus. WARNING: This game contains scenes of an explicit sexual nature.

[31-Oct-1999] if-archive/programming/editors/pfe101.zip
View contents

Programmer's File Editor 1.01, 16-bit version, by Alan Phillips a large-capacity multi-file programming oriented editor for Windows 95, Windows 98, Windows NT 3.51 and 4.0 on Intel platforms, Windows 2000 on Intel platforms, and Windows 3.1x

NOTE: This is the final version. The author's web page says, "Development and distribution of Programmer's File Editor has come to an end. The PFE Web Site is now closed ."

[31-Oct-1999] if-archive/programming/editors/tads.fed

FED text editor syntax highlighting configuration file for TADS, by Stephen Griffiths.

[28-Oct-1999] if-archive/programming/glk/implementations/patches/mudglk1.patch

Patches to CheapGlk 0.8 to make a bot capable of playing Glk games on ifMUD. This forms Floyd, as written by Evin Robertson.

[28-Oct-1999] if-archive/programming/editors/pfe101i.zip
View contents

Programmer's File Editor 1.01, 32-bit version, by Alan Phillips a large-capacity multi-file programming oriented editor for Windows 95, Windows 98, Windows NT 3.51 and 4.0 on Intel platforms, Windows 2000 on Intel platforms, and Windows 3.1x

NOTE: This is the final version. The author's web page says, "Development and distribution of Programmer's File Editor has come to an end. The PFE Web Site is now closed ."

[26-Oct-1999] if-archive/infocom/interpreters/nitfol/winnitfol-0_5.zip
View contents

Nitfol 0.5, by Evin Robertson, Windows executable.

[25-Oct-1999] if-archive/download-tools/mac/aladdin_exp_513_installer.bin

Aladddin Systems StuffIt Expander V5.1.3. Freeware utility to decode and uncompress many formats.

[25-Oct-1999] if-archive/infocom/interpreters/nitfol/nitfol-0.5.tar.gz
View contents

Source code for Nitfol 0.5, by Evin Robertson, packaged as a tarred gzipped file.

[25-Oct-1999] if-archive/infocom/interpreters/nitfol/nitfol05.exe

Nitfol 0.5, by Evin Robertson, MS-DOS executable.

[25-Oct-1999] if-archive/infocom/interpreters/nitfol/nitfol05.zip
View contents

Source code for Nitfol 0.5, by Evin Robertson, packaged as a zip file.

[24-Oct-1999] if-archive/games/tads/00ReadMeFirst-TADS

An instruction sheet describing how to play TADS games on many computer systems, by Neil K. Guy.

[24-Oct-1999] if-archive/programming/tads2/executables/00ReadMeFirst-TADS

An instruction sheet describing how to play TADS games on many computer systems, by Neil K. Guy.

[23-Oct-1999] if-archive/programming/glulx/glulx.ico

A Windows icon for use with glulx-related stuff, originally by Andrew Plotkin for the Macintosh, converted to Windows by Jonadab the Unsightly One.

[23-Oct-1999] if-archive/programming/agt/agility/old/MacAgility_0.89.sit.bin

AGiliTy 0.8.9 for the Macintosh, ported by Andrew Plotkin (v0.8), updated to v0.8.9 by Brad Jones

[23-Oct-1999] if-archive/games/zcode/ZCatalog.chm
IFDB entry

The Z-Files, a Z-Code Catalog. Michael Baum's catalog of Z-Code games and programs converted to a Windows HTML Help File by Paul de Valmency. This catalog stopped being current on 22 July 1999.

[23-Oct-1999] if-archive/info/ZCatalog.chm
IFDB entry

The Z-Files, a Z-Code Catalog. Michael Baum's catalog of Z-Code games and programs, converted to a Windows HTML Help File by Paul de Valmency. This catalog stopped being current on 22 July 1999.

[19-Oct-1999] if-archive/infocom/interpreters/frotz/old/unix-frotz-2.32.patch

Patch for Unix Frotz to improve the terminal I/O routines under Ncurses, written by Timo Korvola.

[18-Oct-1999] if-archive/phoenix/games/pc/Acheton.zip
View contents
IFDB entry

Acheton, by Jon Thackray, David Seal and Jonathan Partington.

[18-Oct-1999] if-archive/phoenix/games/pc/Avon.zip
View contents
IFDB entry

Avon, by Jonathan Partington.

[18-Oct-1999] if-archive/phoenix/games/pc/Doom1.zip
View contents
IFDB entry

Countdown to Doom, by Peter Killworth.

[18-Oct-1999] if-archive/phoenix/games/pc/Doom2.zip
View contents
IFDB entry

Return to Doom, by Peter Killworth.

[18-Oct-1999] if-archive/phoenix/games/pc/Doom3.zip
View contents
IFDB entry

Last Days of Doom, by Peter Killworth.

[18-Oct-1999] if-archive/phoenix/games/pc/Hamil.zip
View contents
IFDB entry

Hamil, by Jonathan Partington.

[18-Oct-1999] if-archive/phoenix/games/pc/Hezarin.zip
View contents
IFDB entry

Hezarin, by Alex Shipp and Steve Tinney.

[18-Oct-1999] if-archive/phoenix/games/pc/Murdac.zip
View contents
IFDB entry

Murdac, by Jonathan Partington.

[18-Oct-1999] if-archive/phoenix/games/pc/PhilosophersQuest.zip
View contents
IFDB entry

Philosophers Quest, by Peter Killworth.

[18-Oct-1999] if-archive/phoenix/games/pc/SpySnatcher.zip
View contents
IFDB entry

Spy Snatcher, by Jonathan Partington and Jon Thackray.

[14-Oct-1999] if-archive/games/competition99/tads/chaos/copyright-notice.txt
[08-Oct-1999] if-archive/art/if-artshow/year2000/galatea.z5
IFDB entry
IFWiki: Galatea

Galatea, by Emily Short. Release 1 / Serial number 000324. (an updated version is in games/zcode/Galatea.zblorb)

[07-Oct-1999] if-archive/games/competition99/comp99.zip
View contents

All the entries in this year's competition in one package, plus walkthroughs and the competition front end "comp99.z5" release 2. Unzip into a directory with the -d option to preserve the original subdirectory structure.

[06-Oct-1999] if-archive/art/if-artshow/year2000/cove.z5
IFDB entry
IFWiki: The Cove

The Cove, an Interactive Seascape by Kathleen M. Fischer. Release 1 / Serial number 000322. (an updated version is in games/zcode/Cove.z5)

[06-Oct-1999] if-archive/art/if-artshow/year2000/reviews.txt

the judges' reviews of the competition entries

[06-Oct-1999] if-archive/art/if-artshow/year2000/rules.txt

the rules of the competition

[06-Oct-1999] if-archive/art/if-artshow/year2000/winners.txt

the winners

[05-Oct-1999] if-archive/games/competition99/comp99.z5
IFDB entry
IFWiki: CompXX

The 'front-end' game for the 1999 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 2 / Serial number 991005.

[05-Oct-1999] if-archive/infocom/interpreters/frotz/old/frotz_ux_input_patch

A patch for the file ux_input.c from Unix Frotz, which prevents character code 0 being entered, written by Torbjorn Andersson.

[05-Oct-1999] if-archive/games/pc/paradeDOS.zip
View contents
IFDB entry

Everybody Loves a Parade release 2.3, by Cody Sandifer. DOS executable. (a Windows executable is in games/pc/paradeWin95.zip, a Macintosh executable is in games/mac/Parade.sit.hqx, a machine-independent TADS game file is in games/tads/Parade.gam)

[05-Oct-1999] if-archive/games/pc/paradeWin95.zip
View contents
IFDB entry

Everybody Loves a Parade release 2.3, by Cody Sandifer. Windows executable. (a DOS executable is in games/pc/paradeDOS.zip, a Macintosh executable is in games/mac/Parade.sit.hqx, a machine-independent TADS game file is in games/tads/Parade.gam)

[04-Oct-1999] if-archive/games/competition99/c99_mac_games.hqx

All the entries in this year's competition plus walkthroughs in one self-extracting archive for the Macintosh, complete with correct files types etc. Built by Iain Merrick. NOTE: The competition front end "comp99.z5" in this package is release 1; download release 2 separately (file comp99.z5 in this directory).

[04-Oct-1999] if-archive/games/competition99/c99_mac_multimedia.hqx

Resource files for the HTML TADS competition games "Exhibit" and "Six", and for the MS-DOS game "Lunatix" in one self-extracting archive for the Macintosh, complete with correct files types etc. Self-extracting archive, built by Iain Merrick. NB: This file is over 15MB in size.

[04-Oct-1999] if-archive/games/competition99/tads/chaos/chaos.dat
[04-Oct-1999] if-archive/games/tads/Parade.gam
IFDB entry
IFWiki: Everybody Loves a Parade

Everybody Loves a Parade release 2.3, by Cody Sandifer. (a Macintosh executable is in games/mac/Parade.sit.hqx, a DOS executable is in games/pc/paradeDOS.zip, and a Windows executable is in games/pc/paradeWin95.zip)

[04-Oct-1999] if-archive/games/mac/Parade.sit.hqx
IFDB entry
IFWiki: Everybody Loves a Parade

Everybody Loves a Parade, by Cody Sandifer release 2.3 (a machine-independent TADS game file is in games/tads/Parade.gam, a DOS executable is in games/pc/paradeDOS.zip, and a Windows executable is in games/pc/paradeWin95.zip)

[04-Oct-1999] if-archive/games/competition99/web/remember/remember.zip
View contents
[03-Oct-1999] if-archive/games/competition99/IFComp1999.exe

Self-installing executable for Windows, containing all of the competition games, the resources, and all interpreters needed to run the games. NB: This file is over 17MB in size.

[03-Oct-1999] if-archive/games/pc/Probing.zip
View contents
IFDB entry
IFWiki: Offensive Probing

Offensive Probing, an Epic Sci-Fi Adventure, by Ben Croshaw. Release 1 / Serial number 990919 Archive includes the z-code game file, an MS-DOS executable version and documentation.

[03-Oct-1999] if-archive/games/zcode/Probing.zip
View contents
IFDB entry
IFWiki: Offensive Probing

Offensive Probing, an Epic Sci-Fi Adventure, by Ben Croshaw. Release 1 / Serial number 990919. Archive includes the z-code game file, an MS-DOS executable version and documentation.

[03-Oct-1999] if-archive/games/competition99/rules.txt

The rules for the 1999 competition, by Stephen Granade

[03-Oct-1999] if-archive/games/source/inform/Snafufun.zip
View contents
IFDB entry

SNAFUFUN, a simple hypertext adventure originally written in BASIC by Chris Kerton and converted to Inform by Duncan Cross. Archive contains z-code game file, Inform source code and the original BASIC source code.

[03-Oct-1999] if-archive/games/zcode/Snafufun.zip
View contents
IFDB entry

SNAFUFUN, a simple hypertext adventure originally written in BASIC by Chris Kerton and converted to Inform by Duncan Cross. Archive contains z-code game file, Inform source code and the original BASIC source code.

[03-Oct-1999] if-archive/solutions/maps/varic.jpg
IFDB entry
IFWiki: Varicella

Anonymous map of Varicella, in JPEG format.

[03-Oct-1999] if-archive/solutions/varic.txt
IFDB entry

anonymous solution and walkthrough for Varicella

[02-Oct-1999] if-archive/games/competition99/c99_mac_interpreters.hqx

The interpreters needed to play the games on a Mac: Arun, HyperTADS 1.1.3, MaxZIP 1.7.7. Self-extracting archive, built by Iain Merrick.

[02-Oct-1999] if-archive/games/competition99/c99rsc.zip
View contents

Resource files for the HTML TADS competition games "Exhibit" and "Six", and for the MS-DOS game "Lunatix". NB: This file is over 11MB in size.

[01-Oct-1999] if-archive/games/competition99/tads/4seconds/4seconds.gam
[01-Oct-1999] if-archive/games/competition99/tads/cell/cell.gam
[01-Oct-1999] if-archive/games/competition99/tads/chaos/chaos.gam
[01-Oct-1999] if-archive/games/competition99/inform/chix/chix.txt
[01-Oct-1999] if-archive/games/competition99/inform/chix/chix.z5
[01-Oct-1999] if-archive/games/competition99/inform/guard/guard.z8
[01-Oct-1999] if-archive/games/competition99/inform/ludite/ludite.z5
[01-Oct-1999] if-archive/games/competition99/inform/outsided/outsided.z5
[01-Oct-1999] if-archive/games/competition99/inform/death/readme.txt
[01-Oct-1999] if-archive/games/competition99/readme.txt

Stephen Granade's note about this year's competition: read this to find out where to get more information

[01-Oct-1999] if-archive/games/competition99/tads/six/readme.txt
[01-Oct-1999] if-archive/games/competition99/inform/softfood/softfood.z5
[01-Oct-1999] if-archive/games/competition99/inform/outsided/solve.htm
[01-Oct-1999] if-archive/games/competition99/inform/btd2/walkthru.txt
[01-Oct-1999] if-archive/games/competition99/tads/waterbrd/waterbrd.gam
[30-Sep-1999] if-archive/games/competition99/tads/4seconds/4seconds.txt
[30-Sep-1999] if-archive/games/competition99/tads/amoment/amoment.gam
[30-Sep-1999] if-archive/games/competition99/inform/banana/banana.z5
[30-Sep-1999] if-archive/games/competition99/inform/btd2/btd2.inf
[30-Sep-1999] if-archive/games/competition99/inform/btd2/btd2.z5
[30-Sep-1999] if-archive/games/competition99/inform/calliope/calliope.z5
[30-Sep-1999] if-archive/games/competition99/tads/cell/cellwalk.txt
[30-Sep-1999] if-archive/games/competition99/inform/change/change.z5
[30-Sep-1999] if-archive/games/competition99/inform/death/death.z5
[30-Sep-1999] if-archive/games/competition99/tads/erehwon/erehwon.gam
[30-Sep-1999] if-archive/games/competition99/tads/erehwon/erehwon.sol
[30-Sep-1999] if-archive/games/competition99/msdos/lunatix/lunatix.exe
[30-Sep-1999] if-archive/games/competition99/msdos/lunatix/lunatix1.dat
[30-Sep-1999] if-archive/games/competition99/tads/otf/otf.gam
[30-Sep-1999] if-archive/games/competition99/msdos/lunatix/readme.txt
[30-Sep-1999] if-archive/games/competition99/tads/otf/readme.txt
[30-Sep-1999] if-archive/games/competition99/tads/stranger/readme.txt
[30-Sep-1999] if-archive/games/competition99/tads/six/six.gam
[30-Sep-1999] if-archive/games/competition99/tads/six/six.rs0
[30-Sep-1999] if-archive/games/competition99/tads/six/six.rs1
[30-Sep-1999] if-archive/games/competition99/msdos/skyranch/skyranch.exe
[30-Sep-1999] if-archive/games/competition99/msdos/skyranch/skyranch.txt
[30-Sep-1999] if-archive/games/competition99/tads/stranger/stranger.gam
[30-Sep-1999] if-archive/games/competition99/inform/death/walk.txt
[30-Sep-1999] if-archive/games/competition99/inform/calliope/walkthru.txt
[29-Sep-1999] if-archive/games/competition99/alan/arthur/arthur.acd
[29-Sep-1999] if-archive/games/competition99/alan/arthur/arthur.dat
[29-Sep-1999] if-archive/games/competition99/msdos/lunatix/lunatix2.dat
[29-Sep-1999] if-archive/games/competition99/inform/softfood/softfood.sol
[29-Sep-1999] if-archive/games/competition99/inform/tac/tac.z5
[29-Sep-1999] if-archive/games/competition99/tads/otf/walkthru.txt
[28-Sep-1999] if-archive/games/competition99/tads/bliss/bliss.gam
[28-Sep-1999] if-archive/games/competition99/inform/halo/halo.sol
[28-Sep-1999] if-archive/games/competition99/inform/halo/halo.z5
[28-Sep-1999] if-archive/games/competition99/tads/bliss/hints.txt
[28-Sep-1999] if-archive/games/competition99/tads/exhibit/readem.txt
[28-Sep-1999] if-archive/games/competition99/inform/winter/settings.txt
[28-Sep-1999] if-archive/games/competition99/inform/tac/tac.sol
[28-Sep-1999] if-archive/games/competition99/tads/otf/trcolor.dat
[28-Sep-1999] if-archive/games/competition99/inform/winter/winter.z5
[27-Sep-1999] if-archive/games/competition99/inform/wossname/wossname.z5
[26-Sep-1999] if-archive/games/competition99/alan/arthur/arthur.sol
[26-Sep-1999] if-archive/games/competition99/alan/arthur/arthur.txt
[26-Sep-1999] if-archive/games/competition99/tads/exhibit/boy.mp3
[26-Sep-1999] if-archive/games/competition99/tads/exhibit/critic.mp3
[26-Sep-1999] if-archive/games/competition99/tads/exhibit/exhibit.gam
[26-Sep-1999] if-archive/games/competition99/tads/exhibit/student.mp3
[26-Sep-1999] if-archive/games/competition99/tads/exhibit/wife.mp3
[25-Sep-1999] if-archive/games/competition99/inform/jacks/jacks.z5
[25-Sep-1999] if-archive/games/competition99/inform/lomalow/lomalow.z5
[25-Sep-1999] if-archive/games/competition99/web/remember/remember.htm
[23-Sep-1999] if-archive/games/zcode/muse.z5
IFDB entry
IFWiki: Muse: An Autumn Romance

Muse: An Autumn Romance, by Christopher Huang. Release 2 / Serial number 990922. (the original competition entry is in games/competition98/inform/muse/muse.z5)

[23-Sep-1999] if-archive/games/pc/spanish/rim.zip
View contents
IFDB entry

Rimblenden, by Luis David Arranz Perez, the second part of La Guarida Valshar (see valshar.zip below), an adventure in Spanish. After escaping from Valshar, you must return to Rimblenden.

[22-Sep-1999] if-archive/games/competition99/inform/banana/banana.wlk
[22-Sep-1999] if-archive/programming/editors/ueditTADSwordfile.txt

An Ultraedit wordfile for TADS, by Ted Hwa

[21-Sep-1999] if-archive/games/source/inform/permagic.inf
IFDB entry

Perilous Magic, a really short interactive comic tragedy, by David Fillmore. Release 10 / Serial number 990821.

[21-Sep-1999] if-archive/games/zcode/permagic.z5
IFDB entry

Perilous Magic, a really short interactive comic tragedy, by David Fillmore. Release 10 / Serial number 990821.

[19-Sep-1999] if-archive/games/competition99/inform/huntdark/huntdark.z5
[18-Sep-1999] if-archive/games/competition99/inform/jacks/jackwalk.txt
[16-Sep-1999] if-archive/programming/alan/executables/arun286amiga.lha

ALAN interpreter only version 2.8.6 for Amiga

[16-Sep-1999] if-archive/programming/alan/executables/arun286bwin.zip
View contents

ALAN interpreter only version 2.8.6 for Windows

[16-Sep-1999] if-archive/solutions/frenfive.sol
IFDB entry

Solution to The Frenetic Five vs. Sturm und Drang, by Ambat Sasi.

[15-Sep-1999] if-archive/programming/amigaventure/AmigaVenture.zip
View contents

AmigaVenture 1.17, written by Mitsu Hadeishi. A collection of routines for writing text adventures in BASIC. Written for AmigaBasic, but should be able to run under other BASIC dialects with only minor changes. Archive also includes documentation.

[15-Sep-1999] if-archive/games/competition99/tads/beal/beal.gam
[15-Sep-1999] if-archive/games/competition99/inform/oad/oad.z5
[14-Sep-1999] if-archive/games/competition99/alan/hebgb/hebgbsol.txt
[13-Sep-1999] if-archive/games/competition99/msdos/snosae/autofile
[13-Sep-1999] if-archive/games/competition99/inform/me/me.z5
[13-Sep-1999] if-archive/games/competition99/inform/me/walkthru.txt
[12-Sep-1999] if-archive/games/competition99/alan/hebgb/hebgb.acd
[12-Sep-1999] if-archive/games/competition99/alan/hebgb/hebgb.dat
[12-Sep-1999] if-archive/solutions/wraithsol.zip
View contents
IFDB entry

Solution and map (in GUEmap format) to Wraith Blaster. Original solution and map by the game's author. Map converted to GUEmap format by Jerry Paul Sanders.

[12-Sep-1999] if-archive/games/source/agt/wraithsrc.zip
View contents
IFDB entry

Wraith Blaster version 1.0, by Ken Dibble. A text based space trader game: earn money, become master trader, and find a place to retire. Honorable mention, 6th annual AGT game contest. (a DOS executable is in games/pc/wraith.zip and games/agt/wraith.zip)

[08-Sep-1999] if-archive/infocom/patches/lgop_patches.txt
[08-Sep-1999] if-archive/infocom/patches/lgop_patches.zip
View contents
[08-Sep-1999] if-archive/mapping-tools/mpmkr011.zip
View contents

Map Maker version 0.11, a Windows program for mapping text adventures, by Jeremy Reaban.

[03-Sep-1999] if-archive/art/if-artshow/summer1999/statue11.z5
IFDB entry
IFWiki: Statue (game)

Statue, an interactive sculpture by David A. Clysdale. Release 1 / Serial number 990903. This is the debugged version, submitted after the deadline.

[02-Sep-1999] if-archive/games/pc/vgame.exe
IFDB entry

Varicella, by Adam Cadre Version 1.14 (31 August 1999) / Serial number 9339 (an machine-independent zcode game file is in games/zcode/vgame.z8)

[31-Aug-1999] if-archive/games/zcode/vgame.z8
IFDB entry
IFWiki: Varicella

Varicella, by Adam Cadre Version 1.14 (31 August 1999) / Serial number 9339 (an MS-DOS version is in games/pc/vgame.exe)

[28-Aug-1999] if-archive/programming/advsim/AdventureSimulator1.1b.sit

Adventure Simulator 1.1b, a shareware text adventure creator for the Mac, by Scott Henderson.

[28-Aug-1999] if-archive/games/zcode/annoy.z5
IFDB entry
IFWiki: Annoyotron

Annoyotron, The Most Annoying Game of All Time, by Ben Parrish Release 1 / Serial number 990127.

[27-Aug-1999] if-archive/games/pc/HugoII.zip
View contents
IFDB entry

Hugo II: Whodunit? by David P. Grey. A graphic adventure with text input.

[27-Aug-1999] if-archive/games/c64/ohare2.zip
View contents
IFDB entry

O'Hare's Adventure #2, a treasure hunt set in a desert.

[27-Aug-1999] if-archive/art/if-artshow/summer1999/statue01.z5
IFDB entry
IFWiki: Statue (game)

Statue, an interactive sculpture by David A. Clysdale. Release 1 / Serial number 990827. This is the version submitted to the Art Show and reviewed by the judges.

[26-Aug-1999] if-archive/games/pc/CastleAdv.zip
View contents
IFDB entry

Castle Adventure, by Kevin Bales. ASCII graphics adventure with text input.

[26-Aug-1999] if-archive/games/pc/HugoI.zip
View contents
IFDB entry

Hugo's House of Horrors, by David P. Grey. A graphic adventure with text input.

[26-Aug-1999] if-archive/games/pc/HugoIII.zip
View contents
IFDB entry

Hugo III: Jungle of Doom, by David P. Grey. A graphic adventure with text input.

[26-Aug-1999] if-archive/phoenix/info/Phoenix-games.txt

Announcement of the restoration of the games written for the Cambridge Phoenix mainframe computer, by Graham Nelson, Adam Atkinson, and Gunther Schmidl.

[26-Aug-1999] if-archive/games/pc/penguin/talisman.zip
View contents
IFDB entry

Talisman: Challenging the Sands of Time, by Bruce X. Hoffman

[24-Aug-1999] if-archive/art/if-artshow/summer1999/wheel.z5
IFDB entry
IFWiki: Wheel (game)

Wheel, by John Toomey. Release 1 / Serial number 990824 - this is the original entry.

[21-Aug-1999] if-archive/games/pc/adv375.zip
View contents
IFDB entry

DOS executable of the 375 points version of Colossal Cave, by The Software Toolworks

[19-Aug-1999] if-archive/infocom/interpreters/frotz/old/UnixFrotz-V6.diff

A patch for the UNIX version of Frotz by Christopher Sekiya. This patch provides 'better' support for the V6 games (Arthur and Shogun) -- the graphics are not displayed, but the games are now playable in text mode (the screen corruption is fixed).

[14-Aug-1999] if-archive/games/source/inform/caverns.zip
View contents
IFDB entry

Caverns of Chaos, a multiple-choice adventure. Original written by Paul Martinez and Alison Castro, ported to Inform by Lemonhead. Version 1.6792. Archive includes z-code game file and Inform source.

[14-Aug-1999] if-archive/games/zcode/caverns.zip
View contents
IFDB entry

Caverns of Chaos, a multiple-choice adventure. Original written by Paul Martinez and Alison Castro, ported to Inform by Lemonhead. Version 1.6792 Archive includes z-code game file and Inform source.

[14-Aug-1999] if-archive/solutions/quarter.sol

Solution to Infocom's Querterstaff

[11-Aug-1999] if-archive/games/zcode/Zokoban.z5
IFDB entry

Zokoban, a Z-Machine implementation of the puzzle game Sokoban, written by Jake Wildstrom. Release 1 / Serial number 990810.

[09-Aug-1999] if-archive/games/source/basic/swedish/swedish.zip
View contents
IFDB entry, entry

Two games in Swedish, by Anders Hallzon: CAVE and SPACE. QBASIC source code.

[04-Aug-1999] if-archive/infocom/interpreters/frotz/old/frotzpatch.tar.gz
View contents

A combined patch for Frotz 2.32, including the zstrict patch by Torbjorn Anderson and the Quetzal patch by Martin Frost, plus instructions for applying the patches under Unix.

[01-Aug-1999] if-archive/games/zcode/ZCatalog990722.txt
IFDB entry

Detailed description of ZCatalog990722.zip

[01-Aug-1999] if-archive/info/ZCatalog990722.txt
IFDB entry

Detailed description of ZCatalog990722.zip

[28-Jul-1999] if-archive/phoenix/games/source/Nidus
IFDB entry

Source code for Nidus, by Adam Atkinson

[26-Jul-1999] if-archive/solutions/jewel.sol
IFDB entry
IFWiki: The_Jewel_of_Knowledge

Solution to The Jewel of Knowledge, by Paul J. Godfrey

[26-Jul-1999] if-archive/solutions/rakish.txt

Solution to Rakish, by Todd Moore

[25-Jul-1999] if-archive/games/bbc/Gateway.img
IFDB entry

Gateway to Karos, by Derek Haslam, released as freeware by Acornsoft (Acorn BBC disk image)

[25-Jul-1999] if-archive/solutions/jewel.wlk
IFDB entry
IFWiki: The_Jewel_of_Knowledge

anonymous walk through solution to The Jewel of Knowledge

[25-Jul-1999] if-archive/games/bbc/Mirror.zip
View contents
IFDB entry

Mirror of Khoronz, by Derek Haslam (Acorn BBC disk image)

[24-Jul-1999] if-archive/games/alan/plsg.zip
View contents
IFDB entry, entry, entry, entry, entry

"Painless Little Stupid Games", a collection of five small Alan games ("Dinnertime", "To Get To The Other Side", "They're After You!", "Mazemapper" and "The Mean Story"), by Bob Reeves. Includes Alan data files and MS-DOS interpreter executable. (Updated Z-code versions are in games/zcode/PLSG.zip)

[24-Jul-1999] if-archive/games/pc/plsg.zip
View contents

"Painless Little Stupid Games", a collection of five small Alan games ("Dinnertime", "To Get To The Other Side", "They're After You!", "Mazemapper" and "The Mean Story"), by Bob Reeves. Includes Alan data files and MS-DOS interpreter executable.

[22-Jul-1999] if-archive/phoenix/games/bbc/Castle.img
IFDB entry

Castle of Riddles (Acorn BBC disk image)

[22-Jul-1999] if-archive/infocom/compilers/inform6/library/contributions/phtalkoo.h

menu based conversation system based on Adam Cadre's routines from Photopia (phototalk.inf), modified and object-oriented by David Glasser

[22-Jul-1999] if-archive/games/bbc/Sphinx.img
IFDB entry

Sphinx Adventure, by Paul Fellows (Acorn BBC disk image)

[22-Jul-1999] if-archive/games/zcode/ZCatalog990722.zip
View contents
IFDB entry

A catalog of all Z-Code games and programs, in HTML format. Written by Michael Baum, based on previous catalogs by Brendon Wyber, Neil Brown and Gunther Schmidl. Last updated 22 July 1999

[22-Jul-1999] if-archive/info/ZCatalog990722.zip
View contents
IFDB entry

A catalog of all Z-Code games and programs, in HTML format. Written by Michael Baum, based on previous catalogs by Brendon Wyber, Neil Brown and Gunther Schmidl. Last updated 22 July 1999

[21-Jul-1999] if-archive/infocom/compilers/inform6/library/contributions/goto.zip
View contents

a library which implements the "go to <a location>" verb, written by Toni Arnold. Together with the library "dirs_2.h" this allows Inform games to have the same player movement as Magnetic Scrolls games. Archive includes HTML documentation, a Perl script to convert existing source code, and a converted version of the game "Adventure".

[21-Jul-1999] if-archive/mapping-tools/informap.perl

A perl script that draws maps out of Inform source code, by Toni Arnold. The documentation is in the script. Version 1.1b0 (beta), Serial number 990507

[18-Jul-1999] if-archive/phoenix/games/bbc/Castle.zip
View contents
IFDB entry

Castle of Riddles (Acorn BBC files)

[18-Jul-1999] if-archive/games/bbc/Gateway.zip
View contents
IFDB entry

Gateway to Karos, by Derek Haslam, released as freeware by Acornsoft (Acorn BBC files plus a walkthrough and hints)

[18-Jul-1999] if-archive/games/bbc/Sphinx.zip
View contents
IFDB entry

Sphinx Adventure, by Paul Fellows (Acorn BBC files)

[18-Jul-1999] if-archive/games/agt/Tarab_sw.zip
View contents
IFDB entry

Escape from Tarabithia, by Jason Billard

[18-Jul-1999] if-archive/games/pc/Tarab_sw.zip
View contents

Escape from Tarabithia, by Jason Billard

[18-Jul-1999] if-archive/phoenix/games/source/Xeno
IFDB entry

Source code for Xeno, by Jonathan Mestel

[16-Jul-1999] if-archive/phoenix/info/compiler-docs.txt

Documentation for the adventure language used to write the adventure games in the Phoenix directory, written by D.J. Seal and J.G. Thackray.

[12-Jul-1999] if-archive/solutions/maps/jewelmap.gif
IFDB entry
IFWiki: The Jewel of Knowledge

Complete map of Jewel of Knowledge, by Al.

[12-Jul-1999] if-archive/programming/agt/tppatch.zip
View contents

TPPatch, a program that fixes the 'Runtime Error 200' in AGT and other Turbo Pascal programs on fast machines, by Andreas Bauer. Unearthed and uploaded by Julie Harborough

[10-Jul-1999] if-archive/games/zcode/jewel.z5
IFDB entry
IFWiki: The Jewel of Knowledge

The Jewel of Knowledge, "a somewhat traditional cave crawl" by Francesco Bova. Release 2 / serial number 990710.

[10-Jul-1999] if-archive/games/source/inform/zugzwang.zip
View contents
IFDB entry

Zugzwang: The Interactive Life of a Chess Piece, by Magnus Olsson. Release 2 / Serial number 990710. This is an update to the original, which was part of the TextFire, Inc. hoax. The original is still in games/demos/textfire/12pack.zip. Archive contains zcode game and source code.

[10-Jul-1999] if-archive/games/zcode/zugzwang.zip
View contents
IFDB entry

Zugzwang: The Interactive Life of a Chess Piece, by Magnus Olsson. Release 2 / Serial number 990710. This is an update to the original, which was part of the TextFire, Inc. hoax. The original is still in games/demos/textfire/12pack.zip. Archive contains zcode game and source code.

[04-Jul-1999] if-archive/infocom/demos/ztuu.zip
View contents
IFDB entry
IFWiki: Zork: The Undiscovered Underground

Zork: The Undiscovered Underground, a text adventure prequel to Zork Grand inquisitor. Written by Marc Blank and Mike Berlyn, programmed by Gerry Kevin Wilson. Release 16 / Serial number 970828 This file seems to have disappeared from Activision's web site, so hopefully putting the file here is okay. Z5 game file, Readme, and InvisiClues.

[03-Jul-1999] if-archive/games/agt/Aland_sw.zip
View contents

The Search for Princess Alandria, version 1.0, by Jason Billard

[03-Jul-1999] if-archive/games/pc/Aland_sw.zip
View contents

The Search for Princess Alandria, version 1.0, by Jason Billard

[03-Jul-1999] if-archive/games/agt/hou2hou.zip
View contents
IFDB entry

House 2 House, version 2.0, by Jason and Keith Billard

[03-Jul-1999] if-archive/games/pc/hou2hou.zip
View contents

House 2 House, version 2.0, by Jason and Keith Billard

[01-Jul-1999] if-archive/programming/textopia/tdoswin.zip
View contents

Textopia for DOS and Windows

[01-Jul-1999] if-archive/programming/textopia/tinfo.txt

general information about Textopia

[01-Jul-1999] if-archive/programming/textopia/tlinux.tgz
View contents

Textopia for Linux

[01-Jul-1999] if-archive/games/competition99/msdos/snosae/xsnosae.exe
[21-Jun-1999] if-archive/games/source/inform/spacest2.zip
View contents
IFDB entry

Space Station, a science fiction story based on the example transcript included with Infocom's Planetfall, by David Ledgard, Release 2.

[20-Jun-1999] if-archive/games/mini-comps/wacky/skipbrek.zip
View contents
IFDB entry
IFWiki: Skipping Breakfast

Skipping Breakfast, second release, by Stephen Griffiths. Requires an ALAN 2.8 interpreter.

[20-Jun-1999] if-archive/games/mini-comps/wacky/skipbsrc.zip
View contents
IFDB entry
IFWiki: Skipping Breakfast

Source code for Skipping Breakfast, by Stephen Griffiths (a compiled game is in skipbrek.zip)

[20-Jun-1999] if-archive/games/source/alan/skipbsrc.zip
View contents
IFDB entry
IFWiki: Skipping Breakfast

Source code for Skipping Breakfast, by Stephen Griffiths (a compiled game is in games/mini-comps/wacky/skipbrek.zip)

[20-Jun-1999] if-archive/programming/alan/examples/skipbsrc.zip
View contents
IFDB entry
IFWiki: Skipping Breakfast

Source code for Skipping Breakfast, by Stephen Griffiths (a compiled game is in games/mini-comps/wacky/skipbrek.zip)

[19-Jun-1999] if-archive/games/tads/sanecube.gam
IFDB entry

Insanity Cubed, by Simmon Keith Barney. Development version 0.98

[17-Jun-1999] if-archive/infocom/compilers/inform6/manuals/old/designers_manual_stronghelp.zip
View contents
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, by Graham Nelson, revised Third Edition, 16 May 1997. RISC OS Stronghelp format, converted by Alan Trewartha.

[17-Jun-1999] if-archive/infocom/interpreters/zip/glkzip-0.1.tar.gz
View contents

GlkZip 0.1, by Daniel Schepler. This is a port of XZip 1.8.1 to Glk. Source code only, tested with XGlk and GlkTerm, but should work with any port of Glk.

[17-Jun-1999] if-archive/games/tads/Moist.zip
View contents
IFDB entry
IFWiki: Moist

Moist version 1.06, by Scarlet Herring. WARNING: This game contains scenes of an explicit sexual nature. (source code is in games/source/tads/MoistSrc.zip)

[17-Jun-1999] if-archive/games/source/tads/MoistSrc.zip
View contents
IFDB entry
IFWiki: Moist

Moist version 1.06, by Scarlet Herring. WARNING: This game contains scenes of an explicit sexual nature. (a compiled game file is in games/tads/Moist.zip)

[16-Jun-1999] if-archive/art/if-artshow/spring1999/rules.txt

the rules of the competition

[15-Jun-1999] if-archive/art/if-artshow/concept.txt

The Concept Behind IF Art: two news postings that gave rise to the idea.

[15-Jun-1999] if-archive/art/if-artshow/spring1999/guidelines.txt

guidelines for participants

[15-Jun-1999] if-archive/art/if-artshow/spring1999/winners.txt

the categories and the winners

[14-Jun-1999] if-archive/games/zcode/mst3k1.z5
IFDB entry
IFWiki: Mystery Science Theater 3000 Presents "Detective"

Detective, An Interactive MiSTing (Mystery Science Theater 3000) of Matt Barringer's AGT game "Detective", Silver Screen Edition, by Christopher E. Forman. Release 101 / Serial number 960831. (Source code for this version is in games/source/inform/mst3k1.inf, the original competition entry is in games/competition95/mst3k1.zip, an AGT conversion by Graeme Cree is in games/pc/mst1agt.zip, and a descendant by Stuart Moore is in games/zcode/mst3k1_2.z5)

[13-Jun-1999] if-archive/games/mini-comps/fan-fest/ite2.zip
View contents
IFDB entry

In the End 2, a parody of the 1996 IF Competition game "In the End", written by Adam Thornton. Release 1 / Serial number 980726. Archive contains game file and source code.

[09-Jun-1999] if-archive/games/source/inform/paranoia.zip
View contents
IFDB entry

Paranoia, a not-very-interactive future. Originally from an article by Sam Shirley, implemented in C on a Vax 11/780 by Tim Lister and converted to Inform by Glenn Hutchings. Release 1 / Serial number 981208. Archive contains a Z-Code game file, Inform source and the original C source on which the game is based.

[09-Jun-1999] if-archive/games/zcode/paranoia.zip
View contents
IFDB entry

Paranoia, a not-very-interactive future. Originally from an article by Sam Shirley, implemented in C on a Vax 11/780 by Tim Lister and converted to Inform by Glenn Hutchings. Release 1 / Serial number 981208. Archive contains a Z-Code game file, Inform source and the original C source on which the game is based.

[06-Jun-1999] if-archive/solutions/firebird.sol
IFDB entry
IFWiki: Firebird

Solution to Firebird, by Brendan Desilets

[02-Jun-1999] if-archive/solutions/jgunness2.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry

commented stepwise solutions by Jacob Gunness to the following games:

  • Asylum (Screenplay)
  • The Count (Scott Adams)
  • Eye of Bain (Artic)
  • Frankie Crashed on Jupiter (Kingsoft)
  • Heroes of Karn (Interceptor)
  • Jack the Ripper (CRL)
  • Jewels of Babylon (Interceptor)
  • The Knight's Quest (Phipps Associates)
  • Magic Mountain (Phipps Associates)
  • Mission Asteroid (Sierra)
  • Mystery of Munroe Mannor (Softgold)
  • Myth (Magnetic Scrolls)
  • Pyramid of Doom (Scott Adams)
  • Quest for the Holy Grail (Dream Software/Mastertronic)
  • Souls of Darkon (Taskset)
  • Subsunk (Firebird)
  • Super Gran (Adventure International)
  • Through the Woods
  • Warlord (Interceptor)
  • Witch's Cauldron (MicroGen)
  • Zim Sala Bim (Melbourne House)
[02-Jun-1999] if-archive/solutions/reverb.sol
IFDB entry
IFWiki: Reverberations

Solution to Reverberations, by Ambat Sasi Nair. (the game is at games/zcode/reverb.z5)

[02-Jun-1999] if-archive/solutions/spacest2.sol
IFDB entry

Solution to Space Station, by Ambat Sasi Nair

[02-Jun-1999] if-archive/games/source/inform/zombies.inf
IFDB entry

Zombies, yet another abuse of the Z-Machine. Written by David Ledgard, based on Torbjorn Andersson's game Robots. Release 1.

[02-Jun-1999] if-archive/games/zcode/zombies.z5
IFDB entry

Zombies, yet another abuse of the Z-Machine. Written by David Ledgard, based on Torbjorn Andersson's game Robots. Release 1 / Serial number 990524. (source code is in games/source/inform/zombies.inf)

[30-May-1999] if-archive/infocom/interpreters/frotz/WinFrotzR53.zip
View contents

Frotz version 2.32 for Windows 95/NT, release 5.3 of port by Rich Lawrence.

[28-May-1999] if-archive/solutions/Aisle.wlk
IFDB entry
IFWiki: Aisle

walkthrough for Aisle, by the game's author, Sam Barlow

[28-May-1999] if-archive/games/zcode/Aisle.z5
IFDB entry
IFWiki: Aisle

Aisle, an instant in the life of a man, by Sam Barlow. Release 1 / Serial number 990528.

[28-May-1999] if-archive/solutions/fourin1.sol
IFDB entry

Solution to Fourin1, by Paul J. Godfrey

[27-May-1999] if-archive/art/if-artshow/spring1999/pillow11.gam
IFDB entry
IFWiki: Pillow

Pillow, Interactive Art by Chad Schultz. Release 1.1 (bug-fixed version delivered after the competition).

[26-May-1999] if-archive/infocom/compilers/inform6/executables/inform621_mac325.cpt.hqx

Inform 6.21 for 68K Macintosh (MacOS 6.0.7), Mac interface version 3.25, by Robert A. Pelak

[25-May-1999] if-archive/infocom/patches/about_version_patches.txt

Description common to all the patch files named <name>_patches.zip, by Beaux Hemmer.

[25-May-1999] if-archive/infocom/patches/zork3_patches.txt
[25-May-1999] if-archive/infocom/patches/zork3_patches.zip
View contents
[23-May-1999] if-archive/solutions/Gc-gam.sol
IFDB entry

solution to GC: A Thrashing Bit Parity of the Mind, by Richard Cuddy.

[23-May-1999] if-archive/solutions/Mars.sol
IFDB entry

Solution to The Pyramids of Mars, by Richard Cuddy

[21-May-1999] if-archive/games/competition99/msdos/snosae/action
[21-May-1999] if-archive/games/competition99/msdos/snosae/comm
[21-May-1999] if-archive/games/competition99/msdos/snosae/document.txt
[21-May-1999] if-archive/games/competition99/msdos/snosae/mess
[21-May-1999] if-archive/games/competition99/msdos/snosae/object
[21-May-1999] if-archive/games/competition99/msdos/snosae/object2
[21-May-1999] if-archive/games/competition99/msdos/snosae/prep
[21-May-1999] if-archive/games/competition99/msdos/snosae/setup.dat
[21-May-1999] if-archive/games/competition99/msdos/snosae/travel
[21-May-1999] if-archive/games/competition99/msdos/snosae/vocab
[16-May-1999] if-archive/games/source/inform/stub.inf

A stub game file for Inform, providing a very simple starting point for Inform beginners to use as a base to build a game from. Written by Adam Cadre.

[14-May-1999] if-archive/solutions/mist.sol

anonymous solution to Mindscape's Mist

[05-May-1999] if-archive/games/zcode/blair.z5
IFDB entry
IFWiki: Tales From The College Presents A Breath Of Fresh Blair

Tales From The College Presents A Breath Of Fresh Blair, an Interactive In-Joke by Jesse Burneko. Release 2 / Serial number 971119.

[05-May-1999] if-archive/infocom/compilers/inform6/executables/inform621_os2.zip
View contents

Inform 6.21 for OS/2 Warp, by Michael Baum

[30-Apr-1999] if-archive/art/if-artshow/spring1999/pillow10.gam
IFDB entry
IFWiki: Pillow

Pillow, Interactive Art by Chad Schultz. Release 1.0 (this is the original entry the reviews refer to).

[29-Apr-1999] if-archive/solutions/BastowD.sol
IFDB entry

full walkthrough for The Secret of Bastow Manor, by Dorothy Millard

[28-Apr-1999] if-archive/programming/hugo/source/porting.txt

Hugo compiler, engine, and debugger porting notes by Kent Tessman.

[25-Apr-1999] if-archive/infocom/compilers/inform6/library/contributions/array.h

a library of useful array functions, version 0.1, by Evin Robertson.

[25-Apr-1999] if-archive/infocom/compilers/inform6/library/contributions/multifloyd.h

a library to enable a game to be connected to ifMUD's multiplayer Floyd bot, by Evin Robertson.

[25-Apr-1999] if-archive/games/source/inform/werewolf.inf
IFDB entry

Werewolf, version2, a multi-player Inform game for use with ifMUD's Floyd interpreter-bot, by Evin Robertson.

[23-Apr-1999] if-archive/games/pc/draquest.zip
View contents
IFDB entry

Dragon Quest V3.5, a click-your-action text adventure for Windows (Visual Basic), by Timothy Stone

[22-Apr-1999] if-archive/infocom/interpreters/frotz/old/frotz-2.32R2Std10-SunOS56sparc.tar.gz
View contents

Binary executable of Frotz 2.32 for SunOS 5.6 (Sparc), ported by S. van der Groov.

[20-Apr-1999] if-archive/games/appleII/penguin/trans3.1.sdk
IFDB entry

Transylvania III for the Apple ][GS, disk 1, by Antonio Antiochia.

[20-Apr-1999] if-archive/games/appleII/penguin/trans3.2.sdk
IFDB entry

Transylvania III for the Apple ][GS, disk 2, by Antonio Antiochia.

[17-Apr-1999] if-archive/art/if-artshow/spring1999/tpold.z5
IFDB entry
IFWiki: The Possibility of Life's Destruction

The Possibility of Life's Destruction, by Gunther Schmidl. Release 1 / Serial number 990417.

[13-Apr-1999] if-archive/solutions/Muse.Solve
IFDB entry
IFWiki: Muse:_An_Autumn_Romance

detailed solution plus observations on Muse, by Quentin D. Thompson

[11-Apr-1999] if-archive/solutions/BastowA.sol
IFDB entry

99% walkthrough for The Secret of Bastow Manor, by Andrew Williams

[11-Apr-1999] if-archive/infocom/compilers/inform6/library/contributions/dirsmap.h

Dirsmap version 2.10, by Marnie Parker Adds a 'directions' command to Inform. Depending on the current dirs_style, available exits are shown either with a map or in a sentence.

[11-Apr-1999] if-archive/infocom/compilers/inform6/library/contributions/outofrch.h

a library to define reachable areas for supporters and containers, version 2.00, written by Marnie Parker

[07-Apr-1999] if-archive/games/source/tads/gc-tadsc-22.patch
IFDB entry

A patch file to adapt the source code from gc-src.zip above to TADS version 2.2 or later, by Rick Litherland. Rick's explanation: "This is (necessary) because of a change in the interpretation of the '-' operator inside lists made with version 2.2. The result is that two NPCs (Hoch and Konigsberg), who provide a vital clue, disappear early in the game, making it much harder to get the clue. If the source file "people.t" is patched with my file, this will be corrected. (It also means that another NPC, Marvin Minsky, will now show up and may cause you to lose points, but so it goes.) Incidentally, I have tried to ensure that the patched file will still compile and run under versions before 2.2, but I haven't been able to check this."

[07-Apr-1999] if-archive/info/archive-stats/gmd-ftpstats98.txt
[05-Apr-1999] if-archive/infocom/patches/amfv_patches.txt
[05-Apr-1999] if-archive/infocom/patches/amfv_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/arthur_patches.txt
[05-Apr-1999] if-archive/infocom/patches/arthur_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/beyond_zork_patches.txt
[05-Apr-1999] if-archive/infocom/patches/beyond_zork_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/bureaucracy_patches.txt
[05-Apr-1999] if-archive/infocom/patches/bureaucracy_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/deadline_patches.txt
[05-Apr-1999] if-archive/infocom/patches/deadline_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/enchanter_patches.txt
[05-Apr-1999] if-archive/infocom/patches/enchanter_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/hhgttg_patches.txt
[05-Apr-1999] if-archive/infocom/patches/hhgttg_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/journey_patches.txt
[05-Apr-1999] if-archive/infocom/patches/journey_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/lurking_horror_patches.txt
[05-Apr-1999] if-archive/infocom/patches/lurking_horror_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/moonmist_patches.txt
[05-Apr-1999] if-archive/infocom/patches/moonmist_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/planetfall_patches.txt
[05-Apr-1999] if-archive/infocom/patches/planetfall_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/articles/PowerPlayHHGTTG.txt

An interview with Douglas Adams about The Hitchhiker's Guide to the Galaxy, from Commodore Power/Play, April/May 1985

[05-Apr-1999] if-archive/infocom/patches/seastalker_patches.txt
[05-Apr-1999] if-archive/infocom/patches/seastalker_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/sherlock_patches.txt
[05-Apr-1999] if-archive/infocom/patches/sherlock_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/shogun_patches.txt
[05-Apr-1999] if-archive/infocom/patches/shogun_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/sorcerer_patches.txt
[05-Apr-1999] if-archive/infocom/patches/sorcerer_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/spellbreaker_patches.txt
[05-Apr-1999] if-archive/infocom/patches/spellbreaker_patches.zip
View contents
[05-Apr-1999] if-archive/magazines/SQuest/Sq00.zip
View contents

Issue 0 (November 1996)

[05-Apr-1999] if-archive/magazines/SQuest/Sq01.zip
View contents

Issue 1 (January 1997)

[05-Apr-1999] if-archive/magazines/SQuest/Sq02.zip
View contents

Issue 2 (March 1997)

[05-Apr-1999] if-archive/magazines/SQuest/Sq03.zip
View contents

Issue 3 (May 1997)

[05-Apr-1999] if-archive/magazines/SQuest/Sq04.zip
View contents

Issue 4 (July 1997)

[05-Apr-1999] if-archive/magazines/SQuest/Sq05.zip
View contents

Issue 5 (December 1997)

[05-Apr-1999] if-archive/magazines/SQuest/Sq06.zip
View contents

Issue 6 (August 1998)

[05-Apr-1999] if-archive/infocom/patches/starcross_patches.txt
[05-Apr-1999] if-archive/infocom/patches/starcross_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/suspect_patches.txt
[05-Apr-1999] if-archive/infocom/patches/suspect_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/suspended_patches.txt
[05-Apr-1999] if-archive/infocom/patches/suspended_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/trinity_patches.txt
[05-Apr-1999] if-archive/infocom/patches/wishbringer_patches.txt
[05-Apr-1999] if-archive/infocom/patches/wishbringer_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/witness_patches.txt
[05-Apr-1999] if-archive/infocom/patches/witness_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/zork1_patches.txt
[05-Apr-1999] if-archive/infocom/patches/zork1_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/zork2_patches.txt
[05-Apr-1999] if-archive/infocom/patches/zork2_patches.zip
View contents
[05-Apr-1999] if-archive/infocom/patches/zork_zero_patches.txt
[05-Apr-1999] if-archive/infocom/patches/zork_zero_patches.zip
View contents
[01-Apr-1999] if-archive/games/zcode/coke.zip
View contents
IFDB entry
IFWiki: Coke Is It!

Coke Is It! An Inform pastiche of various works of IF, with the added bonus of Coca-Cola product placement by Lucian Smith, Adam Thornton, J. Robinson Wheeler, Michael Fessler, Adam Cadre, Dan Shiovitz, and David Dyte. Release 1 / Serial number 990331.

[31-Mar-1999] if-archive/games/mini-comps/xcomp/xcomp.txt

the rules of David A. Cornelson's 1999 XComp

[29-Mar-1999] if-archive/games/mini-comps/xcomp/Sixfoot.z5
IFDB entry

The Six-Foot-Tall, Man-Eating Chicken, by Ryan N. Freebern. Release 1 / Serial number 990323.

[28-Mar-1999] if-archive/games/appleII/sacred_stone.zip
View contents
IFDB entry

The Sacred Stone, by Oliver Berman.

[24-Mar-1999] if-archive/games/mini-comps/wacky/WackyComp.txt

the rules of David Glasser's 1999 WackyComp

[20-Mar-1999] if-archive/games/agt/myopia_1.zip
View contents
IFDB entry

Myopia, a puzzleless AGT game, by Quentin D. Thompson. Magx game files, description, and walkthrough; runs with AGiliTy.

[20-Mar-1999] if-archive/games/mini-comps/wacky/wackycmp.zip
View contents
IFDB entry, entry
IFWiki: Skipping Breakfast, Knot To Be Undone

Skipping Breakfast by Dunnin Haste (aka Stephen Griffiths) and Knot To Be Undone by Jess Kiddon (aka Lelah Conrad), two ALAN games that can be played with an ALAN 2.8 interpreter.

[19-Mar-1999] if-archive/games/tads/gna.zip
View contents
IFDB entry
IFWiki: The Generic New York Apartment Building

Generic New York Apartment Building, a work of adult interactive fiction by NewKid. In this game you are a New York City apartment superintendant. You work in a building in which many of the tenants are parodies of American sit-com characters. Game makes extensive use of HTML-Tads, but can be played in text only mode just fine. This is the main game file; it can be played with a TADS interpreter version 2.2.4 or later. WARNING: This game (text and graphics) contains themes and scenes of a sexual nature. It is intended for adults only.

[19-Mar-1999] if-archive/games/tads/gnars.zip
View contents
IFDB entry
IFWiki: The Generic New York Apartment Building

Generic New York Apartment Building, a work of adult interactive fiction by NewKid. This file contains the graphics (gna.rs0) and sound (gna.rs1) files for the game. Add these files if you play using HTML-TADS or HyperTADS or another graphics enabled TADS interpreter. WARNING: This game (text and graphics) contains themes and scenes of a sexual nature. It is intended for adults only.

[17-Mar-1999] if-archive/infocom/adverts/passp_big.zip
View contents

Passport To The United Products of Infocom, a catalog supplied with later Infocom games, scanned in and transcribed by Matthias Oborski. Scanned in as full size images in JPEG format.

[17-Mar-1999] if-archive/infocom/adverts/passp_small.zip
View contents

Passport To The United Products of Infocom, a catalog supplied with later Infocom games, scanned in and transcribed by Matthias Oborski. Scanned in as full size images in JPEG format with heavy compression (lower quality).

[17-Mar-1999] if-archive/infocom/adverts/passport.txt

Passport transcribed to plain ASCII text (passport.txt is contained in both .zip archives)

[11-Mar-1999] if-archive/games/mini-comps/no-inventory/I-comp.txt

the rules and the results of Michael Gentry's 1999 No-Inventory-Competition

[10-Mar-1999] if-archive/mapping-tools/GUEmap102.zip
View contents
IFWiki: GUEmap

GUEmap 1.02, by Christopher J. Madsen. Interactive fiction mapping for Windows 95/NT: add rooms with a single keystroke, and drag them around to reposition them. GUEmap can also generate directions for moving around the map. Includes a sample map of Westminster Abbey.

[09-Mar-1999] if-archive/infocom/compilers/inform6/library/contributions/phototalk.inf

routines from the game Photopia dealing with the menu conversation system, by Adam Cadre

[08-Mar-1999] if-archive/infocom/patches/InfocomPatches1.3.txt

Deprotection patches v1.3 (08mar99) by Mark Knibbs for the following games:

  • A Mind Forever Voyaging
  • Bureaucracy
  • Sorcerer
  • Spellbreaker
  • Stationfall
[08-Mar-1999] if-archive/games/source/inform/multistub.inf
IFDB entry

Multiplayer Inform stub file for use with ifMUD's interpreter-bot Floyd, by Adam Cadre. This file is a starting point for coding multi- player Inform games.

[05-Mar-1999] if-archive/games/mini-comps/no-inventory/camping.z5
IFDB entry
IFWiki: Camping!

Camping! An Interactive, well, Camping Trip by Gunther Schmidl Release 666 / Serial number 990127

[05-Mar-1999] if-archive/games/mini-comps/no-inventory/undead.z5
IFDB entry
IFWiki: Annoyed Undead

Annoyed Undead, an inventoryless adventure by Roger Ostrander Release 1 / Serial number 990220

[04-Mar-1999] if-archive/solutions/unnkulian1.sol

anonymous solution to Unnkulian Underworld: The Unknown Unventure (with a slight correction by Volker Blasius)

[02-Mar-1999] if-archive/solutions/gfleece.sol
IFDB entry

step-by-step solution to Jim MacBrayne's The Golden Fleece, by Richard A. Cuddy

[01-Mar-1999] if-archive/solutions/hgrail.sol
IFDB entry

step-by-step solution to Jim MacBrayne's The Holy Grail, by Richard A. Cuddy

[01-Mar-1999] if-archive/programming/hugo/examples/sample.hug

The Vault of Hugo, a Hugo v2.5 tutorial game by Kent Tessman

[28-Feb-1999] if-archive/solutions/slag/source/ztuuinv.slg

Invisiclues for Zork: The Undiscovered Underground.

[28-Feb-1999] if-archive/solutions/slag/ztuuinv.z5

Invisiclues for Zork: The Undiscovered Underground.

[28-Feb-1999] if-archive/solutions/slag/zork2inv.z5

Invisiclues for Zork 2.

[28-Feb-1999] if-archive/solutions/slag/source/zork3inv.slg

Invisiclues for Zork 3.

[28-Feb-1999] if-archive/solutions/slag/zork3inv.z5

Invisiclues for Zork 3.

[28-Feb-1999] if-archive/solutions/slag/stationinv.z5

Invisiclues for Stationfall.

[28-Feb-1999] if-archive/solutions/slag/source/trininv.slg

Invisiclues for Trinity.

[28-Feb-1999] if-archive/solutions/slag/trininv.z5

Invisiclues for Trinity.

[28-Feb-1999] if-archive/solutions/slag/source/zork1inv.slg

Invisiclues for Zork 1.

[28-Feb-1999] if-archive/solutions/slag/zork1inv.z5

Invisiclues for Zork 1.

[28-Feb-1999] if-archive/solutions/slag/source/zork2inv.slg

Invisiclues for Zork 2.

[28-Feb-1999] if-archive/solutions/slag/planetinv.z5

Invisiclues for Planetfall.

[28-Feb-1999] if-archive/solutions/slag/source/sorcinv.slg

Invisiclues for Sorcerer.

[28-Feb-1999] if-archive/solutions/slag/sorcinv.z5

Invisiclues for Sorcerer.

[28-Feb-1999] if-archive/solutions/slag/source/spellbinv.slg

Invisiclues for Spellbreaker.

[28-Feb-1999] if-archive/solutions/slag/spellbinv.z5

Invisiclues for Spellbreaker.

[28-Feb-1999] if-archive/solutions/slag/source/stationinv.slg

Invisiclues for Stationfall.

[28-Feb-1999] if-archive/solutions/slag/source/lgopinv.slg

Invisiclues for Leather Goddesses of Phobos.

[28-Feb-1999] if-archive/solutions/slag/source/lurkinginv.slg

Invisiclues for Lurking Horror.

[28-Feb-1999] if-archive/solutions/slag/lurkinginv.z5

Invisiclues for Lurking Horror.

[28-Feb-1999] if-archive/solutions/slag/source/planetinv.slg

Invisiclues for Planetfall.

[28-Feb-1999] if-archive/solutions/slag/source/enchaninv.slg

Invisiclues for Enchanter.

[28-Feb-1999] if-archive/solutions/slag/enchaninv.z5

Invisiclues for Enchanter.

[28-Feb-1999] if-archive/solutions/slag/source/hhgginv.slg

Invisiclues for the Hitch-Hiker's Guide to the Galaxy.

[28-Feb-1999] if-archive/solutions/slag/hhgginv.z5

Invisiclues for the Hitch-Hiker's Guide to the Galaxy.

[25-Feb-1999] if-archive/infocom/compilers/inform6/examples/contributions/NearlyDark.txt

Nearly Dark Rooms, an example for a class of dimly dit rooms where "take all" does not work, by Graham Nelson. Posted by Joyce Haslam with Graham's permission.

[24-Feb-1999] if-archive/solutions/HHGTTG64.txt
IFDB entry

Solution to Hitch Hiker 64 (later renamed Cosmic Capers), by Andrew Williams NOTE: This is not related to the Infocom's Hitchhikers Guide to the Galaxy game

[23-Feb-1999] if-archive/games/zcode/bear.z5
IFDB entry
IFWiki: A Bear's Night Out

A Bear's Night Out, an Interactive Children's Story by David Dyte. Release 5 / Serial number 990224. (the original competition entry and a solution are in games/competition97/inform/bear, a C64 port is in games/c64/zcode/ABearsNightOut.zip, a German translation is in games/zcode/german/bearg.z5, and a Spanish translation is in games/zcode/spanish/osito.z5)

[23-Feb-1999] if-archive/games/competition98/prizes.txt

a list of which author chose which prize in the 1998 competition.

[19-Feb-1999] if-archive/programming/alan/manuals/tutor.zip
View contents

A tutorial to ALAN in HTML, by Stephen Griffiths (with help and permission by Thomas Nilsson) version 1.0 (dec98), minor updates feb99

[18-Feb-1999] if-archive/solutions/Enemies.sol
IFDB entry

Solution to Enemies, by Paul J. Godfrey

[17-Feb-1999] if-archive/games/zcode/zenspeak_alpha.zip
View contents
IFDB entry

Zen Speaks! or 1999: A Quite Brief Space Odyssey an Eliza-style demo by Aldo Cumani. Release 1 / Serial number 990217. Background music and speech output require a sound-capable interpreter.

[16-Feb-1999] if-archive/games/hugo/memory.hex
IFDB entry
IFWiki: Persistence_of_Memory

Persistence of Memory, second release (15feb99), by Jason Dyer. (the original competition entry is in games/competition98/hugo/memory/memory.hex)

[15-Feb-1999] if-archive/games/pc/v2.zip
View contents
IFDB entry

Virtua School, a Choose-Your-Own-Adventure (CYOA) type game by Dana LoDico and Josh Noe. You play a student on his first day at a new American high school.

[12-Feb-1999] if-archive/info/adventure-game-list

Information about adventure games and the companies that made them, collected by Hans Persson. This is a text version of the author's Adventureland web site, at https://adventure.if-legends.org/. List created 06feb1999.

[12-Feb-1999] if-archive/games/tads/mansion.gam
IFDB entry

The Mansion or The Tale of the Adventurous Thief release 4, by The Wildman (loosely based on The Miser's House by M. J. Lansing)

[12-Feb-1999] if-archive/games/tads/ofd.gam
IFDB entry

One Foot Down, an experiment in hopelessly unfunny sarcasm, by Jason Reigstad. Version 2.

[11-Feb-1999] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/Bull014.gif
[11-Feb-1999] if-archive/games/competition2000/inform/rtzas/RTZASsol/JPG/Emu_blue.gif
[11-Feb-1999] if-archive/programming/glk/floo/Floo-050.hqx

Floo 0.5 executable for Macs, by Andrew Plotkin.

[11-Feb-1999] if-archive/programming/glk/model.c

Sample Glk source code, demonstrating input, output, and a status window

[11-Feb-1999] if-archive/programming/glk/multiwin.c

Sample Glk source code, demonstrating multiple windows and timed input

[10-Feb-1999] if-archive/games/zcode/intruder.zip
View contents
IFDB entry

Intruder - Interactive Fiction: A Burglary, by Volker Lanz. A cross between a mystery and a treasure hunt, set in France. Archive includes a HTML manual, readme and zcode story file. Release 59 / serial number 990210.

[08-Feb-1999] if-archive/games/source/inform/AtroxSrc.zip
View contents
IFDB entry

Source code for Cattus Atrox, David Cornelson's entry into the 1998 IF Competition. The archive contains the game source plus a customized version of the Inform library and several include files required to build the game. (the compiled game is in games/competition98/inform/atrox/)

[08-Feb-1999] if-archive/info/dumb_reviews2.txt

The second of a two part collection of game reviews, written by Quentin D. Thompson.

[08-Feb-1999] if-archive/games/hugo/hugozork.hex
IFDB entry
IFWiki: Zork I

Zork I, ported to Hugo by John Menichelli and updated for Hugo 2.5 by Kent Tessman. (source code is in games/source/hugo/hugozork.hug)

[08-Feb-1999] if-archive/games/source/hugo/hugozork.hug
IFDB entry

Zork I, ported to Hugo by John Menichelli and updated for Hugo 2.5 by Kent Tessman. (a compiled version is in games/hugo/hugozork.hex)

[07-Feb-1999] if-archive/games/zcode/anchor.z8
IFDB entry
IFWiki: Anchorhead

Anchorhead: an Interactive Tale of Lovecraftian Horror, by Michael S. Gentry Release 5 / Serial number 990206.

[07-Feb-1999] if-archive/magazines/XYZZYnews/award98-nominees.txt
IFWiki: XYZZY Awards 1998

list of the nominees for the XYZZY Awards for best I-F of 1998

[07-Feb-1999] if-archive/magazines/XYZZYnews/award98-winners.txt
IFWiki: XYZZY Awards 1998

list of the winners of the XYZZY Awards for best I-F of 1998

[07-Feb-1999] if-archive/games/source/inform/eliza.zip
View contents
IFDB entry

Eliza, a version of the well known program which simulates a conversation with a psychiatrist, ported to Inform by Ricardo Dague. The archive contains the zcode file, Inform source, Basic source on which this version is based, and a sample transcript.

[07-Feb-1999] if-archive/games/zcode/eliza.zip
View contents
IFDB entry

Eliza, a version of the well known program which simulates a conversation with a psychiatrist, ported to Inform by Ricardo Dague. The archive contains the zcode file, Inform source, Basic source on which this version is based, and a sample transcript.

[06-Feb-1999] if-archive/games/tads/dampcamp.gam
IFDB entry

The Damp Camp release 1.2, a TADS adventure by JAMJAR Software (James Dean and Jarvist Frost).

[05-Feb-1999] if-archive/infocom/compilers/inform6/library/contributions/smartcantgo.h

"Smart 'Can't Go' Library" by David Wagner, updated for Inform 6 by Roger Firth. A routine that lists the exits of rooms instead of just "You can't go that way". Version 5 (3feb99), based on David's version 3 (08nov95).

[01-Feb-1999] if-archive/programming/alan/examples/menu.ala

An example demonstrating various techniques for coding menu systems for use in ALAN games, by Stephen Griffiths. Version 1.0, February 1999.

[29-Jan-1999] if-archive/games/mac/Adventure.sit
IFDB entry
IFWiki: Adventure

Adventure 2.5.m2, the 430 points version of Colossal Cave by Donald R. Woods (1995), ported by Jacob Munkhammar (C source code is in games/source/Adventure2.5.tar.gz, a DOS executable is in games/pc/advent25.zip, an executable and source code for the Amiga is in games/amiga/adv430.lha = games/source/adv430.lha)

[29-Jan-1999] if-archive/games/source/inform/Frobozzi.inf
IFDB entry
IFWiki: Encyclopedia Frobozzica

The Encyclopedia Frobozzica (Abridged Edition), edited by Nino Ruffini and ported to the Inform format by Digby McWiggle.

[29-Jan-1999] if-archive/games/zcode/Frobozzi.z5
IFDB entry
IFWiki: Encyclopedia Frobozzica

The Encyclopedia Frobozzica (Abridged Edition), edited by Nino Ruffini and ported to the Inform format by Digby McWiggle. (source code is in games/source/inform/Frobozzi.inf)

[29-Jan-1999] if-archive/infocom/info/Frobozzi.z5
IFDB entry
IFWiki: Encyclopedia Frobozzica

The Encyclopedia Frobozzica (Abridged Edition), edited by Nino Ruffini and ported to the Inform format by Digby McWiggle. (source code is in games/source/inform/Frobozzi.inf)

[25-Jan-1999] if-archive/level9/info/Level9_Facts.txt

Level 9 Fact Sheet, version 1.1 (25jan99), compiled by Miron Schmidt and Manuel Schulz

[21-Jan-1999] if-archive/programming/hugo/utilities/coretest.hug

A Hugo source file to test the core engine functions, by Kent Tessman. Requires Hugo 2.5 or newer

[21-Jan-1999] if-archive/games/pc/Enemies.zip
View contents
IFDB entry

Enemies, An Interactive Psychothriller, by Andy Phillips. Release 4 / Serial number 990115 (a machine-independent zcode game file is in games/zcode/Enemies.zip)

[20-Jan-1999] if-archive/games/pc/spanish/eudoxio.zip
View contents
IFDB entry

El Poder de la Kinbreton, version 1.9 (31dec98), a Spanish text adventure by Daniel Cardenas.

[20-Jan-1999] if-archive/games/pc/spanish/mundial.zip
View contents
IFDB entry

Me Marcho pa' Francia 98, a Spanish text adventure by PapadaSoft (Luis Felipe Morales).

[18-Jan-1999] if-archive/games/zcode/Enemies.z8
IFDB entry

Enemies, An Interactive Psychothriller, by Andy Phillips. Release 4 / Serial number 990115. (an MSDOS executable is in games/pc/Enemies.zip)

[17-Jan-1999] if-archive/games/zcode/f209.z5
IFDB entry
IFWiki: Apartment F209

Apartment F209, an Interactive Pigsty, by Ben Parrish. Release 1 / Serial number 970806.

[16-Jan-1999] if-archive/infocom/compilers/inform6/library/contributions/imem.h

a library to implement run-time allocation of dynamic memory for objects. Version 2.0, by L. Ross Raszewski

[14-Jan-1999] if-archive/games/agt/ABloodyLife.zip
View contents
IFDB entry

A Bloody Life: A day in the life of an unfortunate physician caught up in a soap opera, written by Quentin D. Thompson. AGT game files, DOS interpreter, and pop-up hints.

[14-Jan-1999] if-archive/games/pc/ABloodyLife.zip
View contents

A Bloody Life: A day in the life of an unfortunate physician caught up in a soap opera, written by Quentin D. Thompson. AGT game files, DOS interpreter, and pop-up hints.

[11-Jan-1999] if-archive/info/dumb_reviews.txt

The first of a two part collection of game reviews, written by Quentin D. Thompson.

[11-Jan-1999] if-archive/games/zcode/reverb.z5
IFDB entry
IFWiki: Reverberations

Reverberations, a Hectic Voltairian Adventure, by Russell Glasser. Release 1 / Serial number 990110. (a solution is at solutions/reverb.sol, and the original competition entry is in games/competition96/reverb)

[06-Jan-1999] if-archive/infocom/compilers/inform6/library/contributions/text_functions.h

a library of functions for dealing with text in Inform, Release 1.0, by Patrick Kellum.

[06-Jan-1999] if-archive/infocom/compilers/inform6/library/contributions/text_functions.inf

an example demonstrating the use of text_functions.h

[05-Jan-1999] if-archive/games/competitions-spanish/caad98/dragon.exe
IFDB entry

Dragon Dorado, by David Diaz Pena. Illustrated fantasy adventure about the quest for a dragon. Self-extracting archive.

[05-Jan-1999] if-archive/games/competitions-spanish/caad98/lola.exe
IFDB entry

Lola Huele Bien y Adora el Marisco, by Alejandro Barcena. Be a real latin-lover and give Lola what she really wants... but with style! Self-extracting archive.

[05-Jan-1999] if-archive/games/competitions-spanish/caad98/pirateer.exe
IFDB entry

Pirateer II: El Joven Hayes, by F.J.Peinado. You are a young nobleman, trapped in a pirate ship. Your aim is to be a great pirate. Illustrated. Self-extracting archive.

[05-Jan-1999] if-archive/games/competitions-spanish/caad98/sello.exe
IFDB entry

El Sello Illustrated, Cthulhu myths based adventure. Mysterious and cruel murders have something to do with a strange old seal. Self-extracting archive.

[04-Jan-1999] if-archive/programming/glk/floo/floo-05.tar.Z
View contents

Floo 0.5 source code, by Andrew Plotkin.

[04-Jan-1999] if-archive/programming/glk/floo/model.floo

a Floo program that emulates a simple text-adventure interface, by Andrew Plotkin.

[25-Dec-1998] if-archive/games/pc/photopia.exe
IFDB entry

Photopia, by Adam Cadre. Version 1.22 (24dec98) / Serial number 9089 (a machine-independent game file is in games/zcode/photopia.z5, the original competition entry is in games/competition98/inform/photopia/photopia.z5)

[23-Dec-1998] if-archive/games/source/tads/arrsrc.zip
View contents
IFDB entry

Arrival, or Attack of the B-Movie Clichés, version 2, by Stephen Granade. (the compiled game is in games/tads/arrival.zip and the original competition entry is in games/competition98/tads/arrival/arrival.gam)

[15-Dec-1998] if-archive/infocom/compilers/inform6/source/old/inform620_source.zip
View contents

Inform 6.20 source code (December 1998), by Graham Nelson.

[15-Dec-1998] if-archive/infocom/compilers/inform6/library/old/inform_library68.zip
View contents

The Inform 6/8 libraries (December 1998), zipped into a single file.

[13-Dec-1998] if-archive/games/tads/bmch.zip
View contents
IFDB entry
IFWiki: Bad Machine

Bad Machine, Release 1.2, by Dan Shiovitz. Archive includes a machine independent TADS .gam file and a text readme.

[12-Dec-1998] if-archive/games/zcode/Informat.z5
IFDB entry
IFWiki: Informatory

Informatory, a Not Very Interactive Pastiche with Tutorial Pretensions, by William J. Shlaer. Release 2 / Serial number 981211. (the original competition entry is in games/competition98/inform/informat/informat.z5)

[10-Dec-1998] if-archive/games/pc/spanish/elportal.exe
IFDB entry

El Portal magico, an adventure in Spanish. You enter a strange land through a portal opened by an old book. You must return, but you cannot use the portal to do it. Self-extracting archive.

[10-Dec-1998] if-archive/games/pc/spanish/opa-opa.exe
IFDB entry

La busqueda Opa-Opa, an adventure in Spanish. You are the child of a lumberjack, and your aim is to become a knight. Requires QBasic; self-extracting archive.

[10-Dec-1998] if-archive/infocom/compilers/inform6/manuals/technical_manual.txt

Technical Manual for Inform 6.20, plain text last revised 10dec98

[09-Dec-1998] if-archive/programming/editors/tfe.zip
View contents

TFE - TADS File Editor v1.2 (08dec98), a TADS source code editor for Windows by "Satans Mutt". Supports syntax highlighting, compiling within the editor, bookmarking and many other features.

[03-Dec-1998] if-archive/games/zcode/loose.z5
IFDB entry
IFWiki: Mother Loose

Mother Loose, an Interactive Nursery Rhyme by Irene Callaci. Release 2 / Serial number 981128. (the original competition entry is in games/competition98/inform/loose/loose.z5)

[03-Dec-1998] if-archive/infocom/tools/ztools/Mac_TXD.sit

Mark Howell's TXD (and some associated Ztools) ported to the Macintosh by Grey Lowell. Fat binary for 68020 or better and PowerPC

[01-Dec-1998] if-archive/games/competition98/results.txt

The results of the 1998 competition

[29-Nov-1998] if-archive/games/tads/SmallW3.gam
IFDB entry
IFWiki: Small World

Small World release 3, a Miniature Text Adventure by Andrew D. Pontious. (a Macintosh executable is in games/mac/SmallW3.sit; a walkthrough is in solutions/smallwld.sol; the original competition entry is in games/competition96/smallwld)

[29-Nov-1998] if-archive/games/mac/SmallW3.sit
IFDB entry
IFWiki: Small World

Small World release 3, a Miniature Text Adventure by Andrew D. Pontious. (a machine-independent TADS game file is in games/tads/SmallW3.gam; a walkthrough is in solutions/smallwld.sol; the original competition entry is in games/competition96/smallwld)

[27-Nov-1998] if-archive/infocom/interpreters/frotz/old/frotz_result

Transcript from Frotz without the zstrict patch (see frotz_zstrict_patch) running strictz.z5, which verifies the behaviour of the zstrict patch. strictz.z5 is in infocom/interpreters/tools/.

[27-Nov-1998] if-archive/infocom/interpreters/frotz/old/frotz_zstrict_patch

A source code patch for UnixFrotz 2.32r2 (but also applicable to other Frotz versions) that adds a check for common opcode errors and a command line option for how to deal with these errors. Written by Torbjorn Andersson, based on Andrew Plotkin's patch for Zip 2.0.

[27-Nov-1998] if-archive/infocom/interpreters/frotz/old/frotz_zstrict_result

Transcript from Frotz with the zstrict patch (see frotz_zstrict_patch) running strictz.z5, which verifies the behaviour of the zstrict patch. strictz.z5 is in infocom/interpreters/tools/.

[27-Nov-1998] if-archive/infocom/interpreters/tools/strictz.inf

Inform source code for Torbjorn Andersso's strict error checking program.

[27-Nov-1998] if-archive/infocom/interpreters/tools/strictz.z5

An Inform program to test for strict error checking in the interpreter, written by Torbjorn Andersson. Compiled Z-code.

[19-Nov-1998] if-archive/games/pc/german/amulett.zip
View contents
IFDB entry

Das Amulett version 2.0, a German text adventure by Martin Oehm. Written 1996 in Turbo Pascal 5.0 as the author's first attempt to write a German text adventure with a decent parser, so the game is rather easy. MS-DOS executable.

[19-Nov-1998] if-archive/infocom/compilers/inform6/library/contributions/timesys.h

a library extension that enhances handling of time-oriented games, by Kevin Forchione. Based on both timewait.h (1995) and waittime.h (1996).

[17-Nov-1998] if-archive/solutions/acid.sol
IFDB entry

walkthrough for Acid Whiplash, by Rybread Celsius and Cody Sandifer

[17-Nov-1998] if-archive/programming/alan/examples/clock.ala

A miniature game by Stephen Griffiths, using Alan 'Events' and math functions. It illustrates one way to create a time-piece within an Alan game.

[17-Nov-1998] if-archive/infocom/compilers/inform6/library/contributions/ManPro.h

a library that allows you to let the player toggle automatic pronoun assignment, by David Glasser

[15-Nov-1998] if-archive/games/zcode/cars2.zip
View contents
IFDB entry

ASCII Cars!!! A game of racing with the imagination by Jorge Arroyo. Includes two versions for different interpreters. Release 1 / Serial numbers 980923 and 981010.

[15-Nov-1998] if-archive/games/zcode/hell.zip
View contents
IFDB entry

Welcome to Hell, by Kevin Norton and Brandon Myers. Release 1 / Serial number 980816. The included readme file contains a walkthrough and names the authors as Chode Smoka and The Velvet Jester.

[08-Nov-1998] if-archive/games/zcode/bj.z5
IFDB entry
IFWiki: Blow Job Drifter

Blow Job Drifter, An Interactive You Kno What, by Big Al. Release 5 / Serial Number 981103. WARNING: This game is about oral sex.

[07-Nov-1998] if-archive/games/source/inform/scary.inf
IFDB entry
IFWiki: Rippled Flesh

Rippled Flesh, by Rybread Celsius. (Inform 5) (a compiled game file is in games/competition96/ripflesh)

[07-Nov-1998] if-archive/infocom/tools/ztools/ztools731.tar.gz
View contents

Ztools portable source code version 7/3.1 (07nov98) for Amiga, DOS, Mac, Unix and VMS

[05-Nov-1998] if-archive/programming/alan/executables/alan283solaris1.tar.Z
View contents

ALAN package version 2.8.3 for Solaris 1

[05-Nov-1998] if-archive/programming/alan/executables/alan283solaris2.tar.Z
View contents

ALAN package version 2.8.3 for Solaris 2

[05-Nov-1998] if-archive/programming/alan/executables/arun283solaris1.tar.Z
View contents

ALAN interpreter only version 2.8.3 for Solaris 1

[05-Nov-1998] if-archive/programming/alan/executables/arun283solaris2.tar.Z
View contents

ALAN interpreter only version 2.8.3 for Solaris 2

[04-Nov-1998] if-archive/games/tads/firebird.gam
IFDB entry
IFWiki: Firebird

Firebird, version 1.01 (2nd November 1998), by Bonnie Montgomery. "Firebird is an interactive retelling of a Russian folk tale."

[04-Nov-1998] if-archive/infocom/compilers/inform6/library/contributions/printtime.h

a library to print a time in a chosen format, by Erik Hetzner. Release 981031

[04-Nov-1998] if-archive/infocom/compilers/inform6/library/contributions/timepiece.h

a library of classes to implement watches, clocks, etc., by Erik Hetzner. Release 981031

[03-Nov-1998] if-archive/games/c64/dragondi.zip
View contents

The Dragon Diamond, an adventure in 2 parts, written using GAC by Kenneth Pedersen. Archive containing C64 files.

[01-Nov-1998] if-archive/info/Craft.Of.Adventure.hlp

The Craft of Adventure, Second Edition, Five Articles on the Design of Adventure Games, by Graham Nelson. Windows 3.1 Help format.

[01-Nov-1998] if-archive/solutions/pentari.sol
IFDB entry

Solution to Pentari, by Howard Sherman

[31-Oct-1998] if-archive/games/pc/4ka.zip
View contents
IFDB entry

4K Adventure, a small text adventure written by John Metcalf

[29-Oct-1998] if-archive/solutions/sweetsix.html
IFDB entry

anonymous solution to Sweet Sixteen

[29-Oct-1998] if-archive/infocom/icons/ZorkLetters.zip
View contents

Windows icons with the Letters Z, O, R, K, the number 0, and a Planetfall icon.

[25-Oct-1998] if-archive/games/source/inform/Alpha.inf
IFDB entry

Journey to Alpha Centauri (In Real Time), an Interactive Waste of Time, by Julian Fleetwood. Release 3

[25-Oct-1998] if-archive/infocom/interpreters/frotz/old/frotz-2.32-beos.zip
View contents

Frotz version 2.32 for BeOS, ported by Stephen van Egmond. PowerPC and Intel x86 versions included.

[25-Oct-1998] if-archive/infocom/tools/ztools/ztools73_beos.zip
View contents

BeOS executables version 7/3 (07feb98), compiled by Stephen van Egmond. PowerPC and Intel x86 versions included

[21-Oct-1998] if-archive/infocom/compilers/inform6/manuals/old/dm_supplement.txt

Supplement to the Inform Designer's Manual, commenting on the objectloop command. Written by Lucian Smith.

[20-Oct-1998] if-archive/infocom/icons/DefinitiveInfocomIcons.zip
View contents

36 icons from DefinitiveInfocomIcons.sit (except Fooblitzky which has a non-standard size) by Christopher Drum, converted to Windows format by Volker Blasius.

[19-Oct-1998] if-archive/games/zcode/Alpha.z5
IFDB entry

Journey to Alpha Centauri (In Real Time), an Interactive Waste of Time, by Julian Fleetwood. Release 3 / Serial number 981017.

[19-Oct-1998] if-archive/games/mac/Dungeon-Glk.sit.hqx
IFDB entry
IFWiki: Zork (game)

Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and added the Glk interface. (source code is in games/source/dungeon-glk.tar.Z)

[19-Oct-1998] if-archive/games/source/dungeon-glk.tar.Z
View contents
IFDB entry

Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and added the Glk interface.

[17-Oct-1998] if-archive/games/source/inform/dogslife.inf
IFDB entry

It's a Dog's Life, an interactive Heeling, by "Mr. WiggleButt". Release 1

[17-Oct-1998] if-archive/programming/glk/implementations/dosglk_1998101701.zip
View contents

MS-DOS implementation of Glk 0.4 (17oct98), written by Matt Kimball

[17-Oct-1998] if-archive/programming/glk/implementations/dosglk_source_1998101701.zip
View contents

Source code for MS-DOS Glk (17oct98), by Matt Kimball

[15-Oct-1998] if-archive/games/zcode/dogslife.z5
IFDB entry

It's a Dog's Life, an interactive Heeling, by "Mr. WiggleButt". Release 1 / Serial number 981015.

[15-Oct-1998] if-archive/info/whichsys-tads-update.txt

An update to the TADS information in whichsys.zip, by Neil K. Guy, 15oct98.

[15-Oct-1998] if-archive/programming/general-discussion/whichsys-tads-update.txt

An update to the TADS information in whichsys.zip, by Neil K. Guy, 15oct98.

[14-Oct-1998] if-archive/games/mini-comps/chicken/landing.zip
View contents
IFDB entry

The Landing, version 1.2, October 13, 1998 This is an update to Neil K. Guy's Chicken Comp game

[12-Oct-1998] if-archive/games/competition98/tads/arrival/arrival.rs1

sound resource file for Arrival

[09-Oct-1998] if-archive/infocom/compilers/inform6/library/contributions/imemd.inf

a demonstration of imem.h

[08-Oct-1998] if-archive/games/competition98/inform/atrox/atrox.txt

walkthrough for Cattus Atrox

[07-Oct-1998] if-archive/games/competition98/inform/photopia/bug.txt

a bug in Photopia and how not to run into it

[07-Oct-1998] if-archive/games/competition98/tads/arrival/bug.txt

a bug in Arrival and how to circumvent it

[07-Oct-1998] if-archive/games/mini-comps/mini-comp/foggy.zip
View contents
IFDB entry
IFWiki: Foggywood Hijinx

Foggywood Hijinx, version 2, by Ivan Cockrum, Windows version

[07-Oct-1998] if-archive/games/mini-comps/mini-comp/Foggywood_Hijinx.hqx
IFDB entry
IFWiki: Foggywood Hijinx

Foggywood Hijinx, version 2, by Ivan Cockrum, Mac version

[07-Oct-1998] if-archive/games/pc/savannah.zip
View contents
IFDB entry

Sunset Over Savannah, An Existential Vacation, by Ivan Cockrum. Version 1.0.4, 8/2/98. (a machine-independent TADS version is in games/tads/savannah.gam, a Mac version is in games/mac/Sunset_Over_Savannah.hqx, and the original competition entry is in games/competition97/tads/savannah/savannah.gam)

[07-Oct-1998] if-archive/games/mac/Sunset_Over_Savannah.hqx
IFDB entry
IFWiki: Sunset Over Savannah

Sunset Over Savannah, An Existential Vacation, by Ivan Cockrum. Version 1.0.4, 8/2/98. (a machine-independent TADS version is in games/tads/savannah.gam, a Windows version is in games/pc/savvanah.zip, and the original competition entry is in games/competition97/tads/savannah/savannah.gam)

[04-Oct-1998] if-archive/games/competition98/Comp98.sit.bin

comp98.zip converted to Macintosh format by Andrew Plotkin. Download in binary mode!

[03-Oct-1998] if-archive/games/competition98/comp98.z5
IFDB entry
IFWiki: CompXX

The 'front-end' game for the 1998 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith.

[03-Oct-1998] if-archive/games/competition98/comp98.zip
View contents

all the entries in this year's competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure. See also the note above about files that were added after comp98.zip was created.

[03-Oct-1998] if-archive/solutions/cosmos.sol
IFDB entry
IFWiki: Cosmoserve

walkthrough for Cosmoserve (1991 version), by Al G.

[03-Oct-1998] if-archive/games/source/haunt.ops5
IFDB entry

OPS5 source code of HAUNT, by John Laird. This is an unfinished port of the game from OPS4 to OPS5, but it is the only version that is available. Archived here with the author's permission. For more information on this game, see Adventureland: http://www.if-legends.org/~adventure/Mainframe_adventures.html#HAUNT

[03-Oct-1998] if-archive/games/competition98/tads/light/light.txt
[03-Oct-1998] if-archive/infocom/compilers/inform6/library/contributions/links.h

a library to implement linkable objects, e.g. an explosive and a detonator, by Jayson Smith.

[03-Oct-1998] if-archive/infocom/compilers/inform6/library/contributions/links.inf

an example demonstrating the use of links.h

[03-Oct-1998] if-archive/games/competition98/inform/space_st/space_st.txt
[03-Oct-1998] if-archive/games/competition98/inform/ritual/walkthru.txt
[02-Oct-1998] if-archive/games/competition98/inform/atrox/atrox.z5
[02-Oct-1998] if-archive/games/competition98/readme.txt

David Dyte's note about this year's competition: read this to find out where to get more information

[01-Oct-1998] if-archive/games/competition98/tads/fourin1/fourin1.gam
[01-Oct-1998] if-archive/games/competition98/inform/research/research.wlk
[01-Oct-1998] if-archive/games/competition98/inform/research/research.z5
[30-Sep-1998] if-archive/games/competition98/tads/arrival/arrival.gam
[30-Sep-1998] if-archive/games/competition98/inform/enlighte/enlighte.z5
[30-Sep-1998] if-archive/games/competition98/inform/evil/evil.txt
[30-Sep-1998] if-archive/games/competition98/inform/evil/evil.z5
[30-Sep-1998] if-archive/games/competition98/tads/plant/plant.gam
[30-Sep-1998] if-archive/games/competition98/inform/spotlite/spotlite.z5
[30-Sep-1998] if-archive/games/competition98/inform/tokyo/tokyo.z5
[30-Sep-1998] if-archive/games/competition98/inform/spotlite/walkthru.txt
[29-Sep-1998] if-archive/games/competition98/inform/acid/acid.z5
[29-Sep-1998] if-archive/games/competition98/tads/arrival/arrival.rs0
[29-Sep-1998] if-archive/games/competition98/msdos/commute/commute1.exe
[29-Sep-1998] if-archive/games/competition98/inform/informat/informat.z5
[29-Sep-1998] if-archive/games/competition98/tads/light/light.gam
[29-Sep-1998] if-archive/games/competition98/hugo/memory/memory.hex
[29-Sep-1998] if-archive/games/competition98/inform/purple/purple.txt
[29-Sep-1998] if-archive/games/competition98/inform/purple/purple.z5
[29-Sep-1998] if-archive/games/competition98/msdos/yodel/readme.txt
[29-Sep-1998] if-archive/games/competition98/msdos/commute/walkthru.txt
[29-Sep-1998] if-archive/games/competition98/inform/purple/walkthru.zip
View contents
[29-Sep-1998] if-archive/games/competition98/msdos/yodel/yodeltxt.txt
[28-Sep-1998] if-archive/games/competition98/inform/loose/loose.z5
[28-Sep-1998] if-archive/infocom/tools/zork_demo_set.c

A program to turn Zork 0 into a Zork 0 demonstration game. The "Demo" version is contained in the game file of Zork 0. If a certain global variable is set, then the game runs in "demonstration" mode, where it starts with a preview of some graphics in the game, then switches to a limited area of the game for the player to explore. C source code, 28 September 1998.

[27-Sep-1998] if-archive/games/competition98/inform/muse/muse.jpg
[27-Sep-1998] if-archive/games/competition98/inform/muse/muse.z5
[27-Sep-1998] if-archive/games/competition98/inform/ritual/ritual.z5
[27-Sep-1998] if-archive/games/competition98/inform/space_st/space_st.z5
[26-Sep-1998] if-archive/games/competition98/inform/fifteen/fifteen.z5
[26-Sep-1998] if-archive/games/competition98/inform/fifteen/stepwise.txt
[26-Sep-1998] if-archive/games/competition98/tads/arrival/walkthru.txt
[25-Sep-1998] if-archive/games/tads/barometer.gam
IFDB entry
IFWiki: Spyder and Jeb

Spyder and Jeb, Version 1.0, an interactive puzzle by Neil deMause. A parody of Andrew Plotkin's game "Spider and Web".

[25-Sep-1998] if-archive/games/competition98/alan/cc/cc.acd
[25-Sep-1998] if-archive/games/competition98/alan/cc/cc.dat
[25-Sep-1998] if-archive/games/competition98/alan/cc/cc.sol
[25-Sep-1998] if-archive/games/competition98/alan/cc/cc.txt
[25-Sep-1998] if-archive/games/competition98/inform/informat/informat.wlk
[25-Sep-1998] if-archive/games/competition98/inform/space_st/space_st.wlk
[24-Sep-1998] if-archive/games/competition98/inform/hrs/hrs.z5
[24-Sep-1998] if-archive/games/competition98/inform/hrs/infad3.inf
[24-Sep-1998] if-archive/games/source/inform/puzzle.inf
IFDB entry

Puzzle, an Interactive Quickie by Andrew Schepler. A short game containing a single logic puzzle.

[24-Sep-1998] if-archive/games/competition98/inform/hrs/readme.txt
[24-Sep-1998] if-archive/games/competition98/tads/plant/walkthru.txt
[23-Sep-1998] if-archive/games/competition98/inform/bluemen/bluemen.z5
[22-Sep-1998] if-archive/games/competition98/inform/enlighte/credits.htm
[22-Sep-1998] if-archive/games/competition98/inform/enlighte/enlight.txt
[20-Sep-1998] if-archive/games/appleII/sc.zip
View contents
IFDB entry

StarCrystal, Episode 1 - Mertactor: The Volentine Gambit. Originally commercially released in the mid-1980s for the role-playing game "Traveller". The copyright holder (Marc Miller) has now allowed this games to be freely distributed. Converted to .dsk format by Paul Sanders.

[20-Sep-1998] if-archive/games/appleII/space1.zip
View contents
IFDB entry

Space I. Originally commercially released in the mid-1980s for the role-playing game "Traveller". The copyright holder (Marc Miller) has now allowed this games to be freely distributed. Converted to .dsk format by Paul Sanders.

[20-Sep-1998] if-archive/games/appleII/space2.zip
View contents
IFDB entry

Space II. Originally commercially released in the mid-1980s for the role-playing game "Traveller". The copyright holder (Marc Miller) has now allowed this games to be freely distributed. Converted to .dsk format by Paul Sanders.

[19-Sep-1998] if-archive/infocom/compilers/inform6/library/contributions/AltMenu.h

a library extension to create object-oriented menus, by L. Ross Raszewski, version 6

[19-Sep-1998] if-archive/infocom/compilers/inform6/library/contributions/domenu.h

a replacement for Inform's standard DoMenu, version 6.2, by L. Ross Raszewski

[16-Sep-1998] if-archive/games/competition98/inform/dilly/dilly.z5
[16-Sep-1998] if-archive/games/c64/minizork.zip
View contents
IFDB entry

The Mini-Zork demo from Infocom, put onto a C64 disk along with the text accompanying it from the UK C64 magazine Zzap! 64. D64 disk image.

[16-Sep-1998] if-archive/infocom/demos/minizork.zip
View contents
IFDB entry

The Mini-Zork demo from Infocom, put onto a C64 disk along with the text accompanying it from the UK C64 magazine Zzap! 64. D64 disk image.

[16-Sep-1998] if-archive/games/competition98/inform/photopia/read1st.txt
[14-Sep-1998] if-archive/games/competition98/inform/photopia/photobw.z5
[13-Sep-1998] if-archive/games/competition98/inform/enlighte/copyrigh.htm
[13-Sep-1998] if-archive/games/competition98/inform/enlighte/intfict.htm
[13-Sep-1998] if-archive/games/competition98/inform/photopia/photopia.z5
[12-Sep-1998] if-archive/programming/hugo/source/Acorn_HugoSrc25.zip
View contents

Source code for the Acorn Archimedes port of Hugo 2.5, by Colin Turnbull.

[12-Sep-1998] if-archive/programming/hugo/executables/AcornHugo25.zip
View contents

Acorn executables of the Hugo compiler, runtime engine and debugger, version 2.5, ported by Colin Turnbull.

[12-Sep-1998] if-archive/infocom/compilers/inform6/library/contributions/action.h

a library for implementing action menus, version 0.8, by Adam Stark

[12-Sep-1998] if-archive/infocom/articles/trinityCG.txt

Review of Trinity, from Compute!'s Gazette, March 1987. Scanned in by Patrick Kellum.

[11-Sep-1998] if-archive/games/competition98/inform/enlighte/enlighte.htm
[11-Sep-1998] if-archive/infocom/interpreters/gameboy/infgmb.zip
View contents

Infgmb, an Infocom interpreter for the Nintendo GameBoy, by Martin Korth. Supports V1-V3 Infocom games and up to 7 save slots.

[11-Sep-1998] if-archive/infocom/interpreters/gameboy/minizork.gb

Infocom's Mini-Zork demo in GameBoy format

[11-Sep-1998] if-archive/games/competition98/inform/enlighte/spelunk.htm
[11-Sep-1998] if-archive/games/competition98/inform/enlighte/spelunk.txt
[04-Sep-1998] if-archive/programming/alan/executables/arun281dos.zip
View contents

ALAN interpreter only version 2.8.1 for DOS

[03-Sep-1998] if-archive/games/source/inform/beyond_zork_sample.inf
IFDB entry

The sample transcript from the packaging of Beyond Zork, implemented in Inform by Allen Garvin

[02-Sep-1998] if-archive/programming/hugo/executables/hugov25_os2.zip
View contents

OS/2 executables of the Hugo compiler and run-time engine, version 2.5, ported by Gerald Bostock.

[02-Sep-1998] if-archive/programming/hugo/source/hugov25_os2_source.zip
View contents

Source code for the OS/2 port of Hugo 2.5, by Gerald Bostock.

[29-Aug-1998] if-archive/games/tads/zero.gam
IFDB entry
IFWiki: Zero Sum Game

Zero Sum Game, an Exercise in Fantastic Futility, Release 2, by Cody Sandifer. (a Mac version is in games/mac/zero.sit.hqx, a DOS version is in games/pc/zeroDOS.zip, a Win95 version is in games/pc/zeroWin95.zip, and the original competition entry is in games/competition97/tads/zero/zero.gam)

[29-Aug-1998] if-archive/games/mac/zero.sit.hqx
IFDB entry
IFWiki: Zero Sum Game

Zero Sum Game, an Exercise in Fantastic Futility, Release 2, by Cody Sandifer. (a machine independent TADS .gam file is in games/tads/zero.gam, a DOS version is in games/pc/zeroDOS.zip, a Windows version is in games/pc/zeroWin95.zip, and the original competition entry is in games/competition97/tads/zero/zero.gam)

[29-Aug-1998] if-archive/solutions/zero.sol
IFDB entry

Solution to Zero Sum Game

[29-Aug-1998] if-archive/games/pc/zeroDOS.zip
View contents
IFDB entry

Zero Sum Game, an Exercise in Fantastic Futility, Release 2, by Cody Sandifer, for MS-DOS. (a machine-independent TADS .gam file is in games/tads/zero.gam, a Mac version is in games/mac/zero.sit.hqx, a Windows version is in games/pc/zeroWin95.zip, and the original competition entry is in games/competition97/tads/zero/zero.gam)

[29-Aug-1998] if-archive/games/pc/zeroWin95.zip
View contents
IFDB entry

Zero Sum Game, an Exercise in Fantastic Futility, Release 2, by Cody Sandifer, for Windows. (a machine-independent TADS .gam file is in games/tads/zero.gam, a Mac version is in games/mac/zero.sit.hqx, a DOS version is in games/pc/zeroDOS.zip, and the original competition entry is in games/competition97/tads/zero/zero.gam)

[27-Aug-1998] if-archive/games/alan/closet.zip
View contents
IFDB entry

Closet, release 3, a short one one-location adventure, written by Mikko Vuorinen. Alan 2.8 game file

[27-Aug-1998] if-archive/games/pc/closet_dos.zip
View contents
IFDB entry

Closet, release 3, a short one one-location adventure, written by Mikko Vuorinen. Included is the Alan 2.8 game file plus the Alan MS-DOS interpreter.

[26-Aug-1998] if-archive/programming/alan/executables/alan281dos.zip
View contents

ALAN package version 2.8.1 for DOS

[25-Aug-1998] if-archive/games/competition2000/msdos/otos/IA.TXT
[25-Aug-1998] if-archive/games/competition2000/msdos/otos/license.txt
[25-Aug-1998] if-archive/games/competition2000/msdos/otos/otos15.exe
[25-Aug-1998] if-archive/games/competition2000/msdos/otos/readme.txt
[25-Aug-1998] if-archive/games/competition2000/msdos/otos/source.zip
View contents
[24-Aug-1998] if-archive/solutions/Weather.zip
View contents
IFDB entry
IFWiki: A_Change_in_the_Weather

Walkthrough (in RTF) and a map (in GUEmap format) for A Change in the Weather, by Julian Fleetwood

[23-Aug-1998] if-archive/games/competition98/inform/enlighte/enlighte.gif
[23-Aug-1998] if-archive/games/competition98/inform/enlighte/spelunk.gif
[23-Aug-1998] if-archive/magazines/XYZZYnews/XYZZY15.PDF

Issue # 15 - PDF document

[23-Aug-1998] if-archive/magazines/XYZZYnews/XYZZY15.TXT

Issue # 15 - plain ASCII text

[23-Aug-1998] if-archive/magazines/XYZZYnews/XYZZY16.PDF

Issue # 16 - PDF document

[23-Aug-1998] if-archive/magazines/XYZZYnews/XYZZY16.TXT

Issue # 16 - plain ASCII text

[20-Aug-1998] if-archive/infocom/compilers/inform6/examples/contributions/nalian.inf

An example implementation of a language puzzle, written by Lucian Smith. Based on the puzzle in "The Edifice", by the same author, and written to accompany an article in XYZZYnews 16.

[18-Aug-1998] if-archive/games/zcode/pad.z5
IFDB entry

Total Paddling Mania, An Interactive Punishment Jag by Dr. Aloysius Beltway, PH.D Release 1 / Serial number 314159.

[16-Aug-1998] if-archive/infocom/compilers/inform5/library/contributions/mapdemo.inf

A demonstration of an auto-mapping implementation for Inform 5.5, by Nathan Eady

[15-Aug-1998] if-archive/games/mini-comps/mini-comp/bloodline.inf
IFDB entry

Source code for Bloodline

[15-Aug-1998] if-archive/games/mini-comps/mini-comp/bloodline.z5
IFDB entry

Bloodline, by Liza Daly. Release 1 / Serial number 980619

[14-Aug-1998] if-archive/infocom/compilers/inform6/library/contributions/doors2.h

a library to make the parsing of directions for doors easier, by Max Kalus

[13-Aug-1998] if-archive/infocom/icons/DefinitiveInfocomIcons.sit

37 Infocom icons for the Macintosh, by Christopher Drum. Miniature repoductions of the cover artwork of the Infocom "book" packaging series, redrawn from scratch.

[12-Aug-1998] if-archive/games/competition98/msdos/yodel/1s
[11-Aug-1998] if-archive/games/competition98/msdos/yodel/2s
[09-Aug-1998] if-archive/infocom/compilers/inform6/library/contributions/inform-realtime-hack.tar.gz
View contents

a modification of the parserm.h file from the Inform library 6/7, allowing real-time text input (in the style of Infocom's Border Zone), by Joe Mason Includes the modified library file and a short example

[09-Aug-1998] if-archive/programming/hugo/library/contributions/strfnc.h

A set of additional string functions for Hugo 2.4+, version 1.50, by Jason Peter Brown.

[09-Aug-1998] if-archive/programming/hugo/library/contributions/strfnc.hug

Demo of strfnc.h

[09-Aug-1998] if-archive/games/hugo/tetris.zip
View contents
IFDB entry

Tetris for Hugo 2.5, implemented by Kent Tessman, based on Andrew Plotkin's Inform version "Freefall". This version makes use of colour, graphics, sound and music. (source code is in games/source/hugo/tetris_source.zip)

[09-Aug-1998] if-archive/games/source/hugo/tetris_source.zip
View contents
IFDB entry

Tetris for Hugo 2.5, implemented by Kent Tessman, based on Andrew Plotkin's Inform version "Freefall". This version makes use of colour, graphics, sound and music. (a compiled version is in /games/hugo/tetris.zip)

[07-Aug-1998] if-archive/solutions/I-0.sol
IFDB entry

a plot tree for I-0: Jailbait on Interstate Zero, by Bruce Hollebone

[04-Aug-1998] if-archive/games/mini-comps/mini-comp/foggy.gam
IFDB entry
IFWiki: Foggywood Hijinx

Foggywood Hijinx, version 2, by Ivan Cockrum

[04-Aug-1998] if-archive/games/mini-comps/mini-comp/foggy.t
IFDB entry
IFWiki: Foggywood Hijinx

Source code for Foggywood Hijinx

[04-Aug-1998] if-archive/games/mini-comps/mini-comp/inherit.inf
IFDB entry

Source code for Inherit

[04-Aug-1998] if-archive/games/mini-comps/mini-comp/inherit.z5
IFDB entry

Inherit, by Gunther Schmidl. Release 1 / Serial number 980622

[04-Aug-1998] if-archive/games/mini-comps/mini-comp/sumbunny.tar.gz
View contents
IFDB entry

Source code for Something about the Bunny

[04-Aug-1998] if-archive/games/mini-comps/mini-comp/sumbunny.wlk
IFDB entry

Walkthrough for Something about the Bunny

[04-Aug-1998] if-archive/games/mini-comps/mini-comp/sumbunny.z5
IFDB entry

Something About the Bunny, by Glyph. Release 1 / Serial number 980623

[02-Aug-1998] if-archive/programming/hugo/examples/hugolib.hug

A dummy game that can be compiled to create a precompiled version of header file hugolib.h

[02-Aug-1998] if-archive/programming/hugo/examples/shell.hug

Hugo v2.5 shell, a source code skeleton to build on, by Kent Tessman

[02-Aug-1998] if-archive/solutions/unnkulia.zero1.0g.sol
IFDB entry

Solution to Unnkulia Zero: The Search for Amanda, updated for the 1.0g freeware release by David Picton

[01-Aug-1998] if-archive/games/pc/penguin/ootopos.zip
View contents
IFDB entry

Oo-Topos, by Mike Berlyn and Muffy Berlyn

[01-Aug-1998] if-archive/games/pc/penguin/trans3d1.zip
View contents
IFDB entry

Transylvania III, by Antonio Antiochia, disk 1

[01-Aug-1998] if-archive/games/pc/penguin/trans3d2.zip
View contents
IFDB entry

Transylvania III, by Antonio Antiochia, disk 2

[01-Aug-1998] if-archive/games/pc/penguin/trans3d3.zip
View contents
IFDB entry

Transylvania III, by Antonio Antiochia, disk 3

[01-Aug-1998] if-archive/games/pc/penguin/trans3d4.zip
View contents
IFDB entry

Transylvania III, by Antonio Antiochia, disk 4

[31-Jul-1998] if-archive/games/pc/eamon/emandsk1.zip
View contents
IFDB entry

Sanyo/IBM Eamon Main Hall and Beginners Cave, disk 1 (Eamon 1.1, 1984), ported by Jon Walker.

[31-Jul-1998] if-archive/games/pc/eamon/emandsk2.zip
View contents
IFDB entry

Sanyo/IBM Eamon Main Hall and Beginners Cave, disk 2 (Eamon 1.1, 1984), ported by Jon Walker.

[31-Jul-1998] if-archive/games/source/inform/SameGame.inf
IFDB entry

SameGame, another episode in the Z-Machine abuse saga, by Kevin Bracey. SameGame is an implementation of a simple arcade game and is also a stress test of Z-Machine interpreters. Release 1 / Serial number 980731.

[31-Jul-1998] if-archive/games/zcode/SameGame.z5
IFDB entry

SameGame, another episode in the Z-Machine abuse saga, by Kevin Bracey. SameGame is an implementation of a simple arcade game and is also a stress test of Z-Machine interpreters. Release 1 / Serial number 980731. (source code is in games/source/inform/SameGame.inf)

[29-Jul-1998] if-archive/games/mini-comps/chicken/cutwind.inf
IFDB entry

Source code for The Chicken Under the Window

[29-Jul-1998] if-archive/games/mini-comps/chicken/cutwind.z5
IFDB entry
IFWiki: The_Chicken_Under_the_Window

The Chicken Under the Window by Lucian Smith Release 2 / Serial number 980728

[29-Jul-1998] if-archive/infocom/compilers/inform6/library/contributions/dirs_2.h

a library to provide an easy way of adding a 'dirs' or 'exits' verb, by Gunther Schmidl

[29-Jul-1998] if-archive/games/c64/dorothy-millard/TandS.zip
View contents

Adventure in Time and Space. A two-part adventure taking you to many places in your search for the gold key which must be returned to its proper place in time.

[27-Jul-1998] if-archive/games/source/inform/awaken.inf
IFDB entry
IFWiki: The Awakening

The Awakening, by Dennis Matheson. A horror game based loosely on the work of H.P. Lovecraft. Release 1 / Serial number 980726.

[27-Jul-1998] if-archive/games/zcode/awaken.z5
IFDB entry
IFWiki: The Awakening

The Awakening, by Dennis Matheson. A horror game based loosely on the work of H.P. Lovecraft. Release 1 / Serial number 980726. (source code is in games/source/inform/awaken.inf)

[23-Jul-1998] if-archive/infocom/compilers/inform6/library/contributions/ictype.h

An implementation of the ANSI C ctype functions, version 1, by L. Ross Raszewski

[18-Jul-1998] if-archive/infocom/compilers/inform5/library/contributions/mapdemo.z5

A compiled version of mapdemo.inf

[17-Jul-1998] if-archive/games/mini-comps/chicken/learn2x.gam
IFDB entry

Learning to Cross, release 2, by Mark J. Musante.

[16-Jul-1998] if-archive/infocom/compilers/inform6/library/contributions/calyx_adjectives.h

a library to provide a system of 'adnames', words which may be used to refer to objects without themselves implying that the object name has been typed. Release 1, by Miron Schmidt, based on Andrew Clover's Inform 5 library 'adname.h'.

[15-Jul-1998] if-archive/solutions/moist.sol
IFDB entry

Solution to Moist, by Ross Presser

[12-Jul-1998] if-archive/games/amiga/genocide_earth.lha
IFDB entry

Genocide Earth, by Darryl Sloan. A sci-fi text adventure with digitized graphics and music.

[12-Jul-1998] if-archive/infocom/interpreters/old/pinfocom/pinforic.zip
View contents

PInforic (Standard Release), an Infocom interpreter for the Oric Atmos (with a Microdisc drive) or an Oric emulator. Written by Jose-Maria Enguita and Fabrice Frances, based on the PInfocom interpreter. Plays Infocom Standard (v3) games.

[11-Jul-1998] if-archive/games/zcode/spacez.z5
IFDB entry

Space InvaderZ, a Z-Machine implementation of Space Invaders, by L. Ross Raszewski. Release 1 / Serial number 980710.

[10-Jul-1998] if-archive/games/source/inform/life.zip
View contents
IFDB entry

Life or Death, an interactive biological diversion, by David S. Glasser. The archive includes a z-code game file and Inform source code. Release 1 / Serial number 980702.

[10-Jul-1998] if-archive/games/zcode/life.zip
View contents
IFDB entry

Life or Death, an interactive biological diversion, by David S. Glasser. The archive includes a z-code game file and Inform source code. Release 1 / Serial number 980702.

[08-Jul-1998] if-archive/infocom/interpreters/frotz/old/dumb-frotz-2.32r1-std10.tar.gz
View contents

Dumb-Frotz, a frotz port for a standard C library and a dumb terminal, ported by Alembic Petrofsky. Version 2.32r1.

[06-Jul-1998] if-archive/games/zcode/rogue.z5
IFDB entry

zRogue, a port of the classic game Rogue. Ported by Gevan Dutton, based on Tim Stoehr's Rogue 5.3 clone. Release 2 / Serial number 980706.

[04-Jul-1998] if-archive/games/c64/dorothy-millard/Aussie-a.zip
View contents
IFDB entry

The Great Aussie Adventure, parts 1 and 2.

  • Part 1 - Canberra CANBERRA: To raise money for charity you go to the Australia Capital, Canberra, to take photographs of the local area - although things aren't as simple as they first appear.

  • Part 2 - Treasure Hunt: Not a traditional treasure hunt, you must find a vast array of weird objects and be first back, in order to win first prize.

[04-Jul-1998] if-archive/games/c64/dorothy-millard/Blacpool.zip
View contents
IFDB entry

Blackpool Tower, A re-write of an early magazine game. The Blackpool Tower beckons you, but first you must escape from the house.

[04-Jul-1998] if-archive/games/c64/dorothy-millard/Bridgton.zip
View contents
IFDB entry

Trouble At Bridgton. You have been left in charge of Bridgton for the afternoon but something is very wrong.

[04-Jul-1998] if-archive/games/c64/dorothy-millard/Conblues.zip
View contents
IFDB entry

Convention Blues. Prove yourself worthy to attend the Adventurer's Convention by completing at least one adventure.

[04-Jul-1998] if-archive/games/c64/dorothy-millard/Harboro.zip
View contents
IFDB entry

Harboro. You are Special Inspector Francis and have been sent to Harboro, a small market town in England, where a murder has been committed and the suspect arrested. However, they are unable to convict him because of lack of evidence. Your job is to find the murder weapon.

[04-Jul-1998] if-archive/games/c64/dorothy-millard/J-heist.zip
View contents
IFDB entry

The Million Dollar Great Jewel Heist. An old-fashioned treasure hunt. You awake with a headache and blurry memory in the living room of a large mansion.

[04-Jul-1998] if-archive/games/c64/dorothy-millard/L-amazon.zip
View contents
IFDB entry

Lost in the Amazon. You are the lone survivor of an expedition to South America to find the famed Golden Condor. Your plane has crashed in the jungle and you are completely lost.

[04-Jul-1998] if-archive/games/c64/dorothy-millard/L-giants.zip
View contents
IFDB entry

Land of the Giants. A children's adventure based on the Jack and the Beanstalk fairytale.

[04-Jul-1998] if-archive/games/c64/dorothy-millard/Misty-is.zip
View contents
IFDB entry

Misty Island. You know too much and have been dumped unceremoniously to die on Misty Island. Your objective is to survive this nightmare, find evidence to catch the spies and escape back to civilization.

[04-Jul-1998] if-archive/games/c64/dorothy-millard/Purp-sea.zip
View contents
IFDB entry

land of the Purple Sea. In this fantasy you've completed your experiment against all advice and now find yourself on a lonely beach with a purple sky and sea.

[04-Jul-1998] if-archive/games/c64/dorothy-millard/Rev-vamp.zip
View contents
IFDB entry

Revenge of the Toothless Vampire. Help poor old Cedric, the Toothless Vampire, collect his false teeth and get out of Weirdsville.

[04-Jul-1998] if-archive/games/c64/dorothy-millard/Rjs-ulti.zip
View contents
IFDB entry

RJ's Ultimatum. Your parents have thrown you out, vowing never to let you return until you prove yourself worthy - they want you to go out and get a job!

[04-Jul-1998] if-archive/games/c64/dorothy-millard/Shadows.zip
View contents
IFDB entry

Shadows in the Night. Discover hidden passages and other secrets in a haunted mansion - or is it?

[04-Jul-1998] if-archive/games/c64/dorothy-millard/St-jives.zip
View contents
IFDB entry

St. Jives. A mad scientist is terrorising the village of St. Jives and a spell must be cast to stop him taking over.

[04-Jul-1998] if-archive/games/c64/dorothy-millard/Survival.zip
View contents
IFDB entry

Survival of the Fittest. A re-write of a game originally published in PC Computer Games. After a plane crash investigate a mysterious light before being rescued.

[04-Jul-1998] if-archive/games/c64/dorothy-millard/Thedare.zip
View contents
IFDB entry

The Dare. You have been studying hard for a degree in law. The examinations are over and it's Friday night, so you and your friends decide to "let your hair down" and go out for a night on the town to celebrate. After a heavy drinking session you are dared to try to get out of a large department store in town after it has closed.

[04-Jul-1998] if-archive/games/c64/dorothy-millard/Westbury.zip
View contents
IFDB entry

Westbury Mystery. A horror story set in the derelict Westbury House.

[04-Jul-1998] if-archive/games/c64/dorothy-millard/Ye-peril.zip
View contents
IFDB entry

Yellow Peril. A fantasy where you have continued your experiments against all advice and this time find yourself in a world where everything is Yellow. You must return before it is too late.

[02-Jul-1998] if-archive/infocom/hints/maps/suspended.map
IFDB entry
IFWiki: Suspended

Map of the locations in Suspended.

[29-Jun-1998] if-archive/utilities/magic

Data for the Unix file(1) command to detect ALAN, TADS, and Infocom Z-Machine games. Originally written by Allen Garvin and updated by Dave Chapeskie. Displays game type and version/date/serial number.

[28-Jun-1998] if-archive/infocom/tools/Zork0_Demo_set.lha

zork_demo_set.c (see below) compiled for the Amiga by Rob Sullivan.

[25-Jun-1998] if-archive/programming/agi/agds.zip
View contents

A collection of DOS-based utilities in Russian for making and playing AGI games.

[25-Jun-1998] if-archive/programming/agi/agic.zip
View contents

AGIC v1.42 by Floating Hills Software. An AGI compiler for Win32, which runs off the command line. Uses the older, non-enhanced syntax.

[25-Jun-1998] if-archive/programming/agi/agistudio.zip
View contents

AGI Studio v1.31 by Peter Kelly. The complete AGI suite for Windows 95. Compiles an enhanced form of LOGIC code, edits VIEW resources, adds, deletes, renumbers resources, and edits the OBJECT and WORDS.TOK files. Comes with Template v1.11.

[25-Jun-1998] if-archive/programming/agi/mats242.zip
View contents

MATS v2.42 by Martin Tillenius. A compiler for AGI LOGIC resources, which uses an older syntax than AGI Studio. MS-DOS

[25-Jun-1998] if-archive/programming/agi/picedit.zip
View contents

PicEdit v1.2 by Lance Ewing. Edits PIC resources for AGI games. Plugs into AGI Studio v1.3 or above.

[25-Jun-1998] if-archive/programming/agi/showlog.zip
View contents

ShowLog v1.2b by Lance Ewing. Decodes a LOGIC resource to text format.

[25-Jun-1998] if-archive/programming/agi/xv3.zip
View contents

XV3 by Lance Ewing. Extracts resources from version 3 AGI games.

[22-Jun-1998] if-archive/games/competition98/schedule.txt

some important dates, by David Dyte

[19-Jun-1998] if-archive/infocom/compilers/inform6/library/contributions/movie.h

a library to put non-interactive "cut scenes" into a game, version 3, by L. Ross Raszewski

[17-Jun-1998] if-archive/solutions/BabelMap.pdf
IFDB entry

Map of Babel, by Eric O'Dell. Adobe Acrobat PDF format.

[16-Jun-1998] if-archive/games/mini-comps/chicken/chicken.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Behavior, Saied, Sisychickenphus, The_Landing, The_X_Chicken, The_Chicken_Under_the_Window, Hey,_I'm_Supposed_to_be_Free_Range, Pollo_y_Camino, Chicken_and_Egg, The_one_about_the_chicken,_the_lion_and_the_monkey?, Chickens_of_Distinction, Orpington, The_Chicken's_Dilemma

The original 19 entries in the "Chicken Competition". The included games are:

  • Chicken and Egg by Adam Thornton
  • Saied by Robb Sherwin
  • Are You Too Chicken to Make a Deal? by Mitchell Taylor
  • The Story of Morris the Chicken Being Helped by a
  • Squirrel, by Mikko Vuorinen
  • The one about the chicken, the lion and the monkey? by Sam Barlow
  • Learning to Cross by Mark Musante
  • Behavior by William Shlaer
  • Orpington by William Shlaer
  • Unity by Greg Ewing
  • Sisychickenphus by Lelah Conrad
  • The Chicken's Dilemma by Jason Dyer
  • The X Chicken by David Cornelson
  • Hey, I'm Supposed to Be Free Range by Opal O'Donnell
  • Chicken! by Gunther Schmidl
  • Chickens of Distinction by Liza Daly
  • Pollo y Camino by Jay Goemmer
  • The Chicken Under the Window by Lucian Smith
  • The Lesson of the Chicken by Rob Noyes
  • The Landing by Neil K. Guy
[16-Jun-1998] if-archive/programming/alan/utils/Starter.hqx

ALAN Game Starter for the Macintosh, version 1.1, by Tony Houlbrooke. A HyperCard stack which allows easy input of the basic components of an ALAN IF game. This then can be written to a file formatted correctly for compiling with the ALAN compiler.

[16-Jun-1998] if-archive/infocom/interpreters/frotz/WinFrotzConsole108.zip
View contents

Frotz version 2.32 for Windows 95/NT console, release 1.08 of port by Rich Lawrence.

[14-Jun-1998] if-archive/games/agt/mmurder.zip
View contents
IFDB entry

Mop and Murder - a masterful mystery in one room - by Brad Friedman. Pop-up hints included. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/mm-src.zip)

[14-Jun-1998] if-archive/games/pc/mmurder.zip
View contents

Mop and Murder - a masterful mystery in one room - by Brad Friedman. Pop-up hints included. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/mm-src.zip)

[13-Jun-1998] if-archive/games/source/tads/mpt_src.zip
View contents
IFDB entry, entry, entry

TADS source code for the TextFire! games "Masta'mind", "Pumping!", and "A Tenuous Hold", all written by Stephen Granade. (compiled game files are in games/demos/textfire/12pack.zip and games/demos/textfire/masta.gam)

[09-Jun-1998] if-archive/starters/AB10.exe

Adventure Blaster 1.0, by Eric O'Dell. Adventure Blaster is a Win95 front-end to ten games selected as a good introduction to Interactive Fiction for novices. It makes getting started with IF easy by providing an automated installer, a user-friendly interface, and an extensive help system including reviews, hints, solutions, walkthroughs, FAQs, and an excellent introductory tutorial. Windows 95 self-installing program.

[07-Jun-1998] if-archive/solutions/nova.sol
IFDB entry

Solution to Supernova, by Audrey De Lisle

[04-Jun-1998] if-archive/games/tads/abductv2.gam
IFDB entry
IFWiki: Alien Abduction?

Alien Abduction? version 1.2, by Charles Gerlach. (the original competition entry is in games/competition96/abduct)

[02-Jun-1998] if-archive/games/pc/avalot.zip
View contents
IFDB entry

Lord Avalot d'Argent version 1.3 (December 1995), A Medieval Graphical Adventure Game by Thorsoft of Letchworth (Mike, Mark and Thomas Thurman). A graphical adventure game (EGA) with text input similar to the original King's Quest.

[02-Jun-1998] if-archive/games/pc/avvy.zip
View contents
IFDB entry

Denarius Avaricius Sextus version 1.60 (July 1992), A Roman Graphical Adventure Game by Thorsoft of Letchworth (Mike, Mark and Thomas Thurman). A graphical adventure game (EGA) with text input similar to the original King's Quest.

[30-May-1998] if-archive/games/amiga/Getaway1.zip
View contents
IFDB entry

Kelly's Rescue, Part2: The Getaway, a text/graphics adventure by Peter Clement and René van Hasselaar (text) and No One Incorporated (graphics). The game consists of two Amiga disks; this is disk 1. Uploaded and declared to be in the public domain by René.

[30-May-1998] if-archive/games/amiga/Getaway2.zip
View contents
IFDB entry

Kelly's Rescue, Part2: The Getaway; this is disk 2. Uploaded and declared to be in the public domain by René.

[30-May-1998] if-archive/games/amiga/KellTres.zip
View contents
IFDB entry, entry

An Amiga disk with two games: Treasure Hunt and Kelly's Rescue, Part 1, both by Peter Clement and René van Hasselaar. The games are simple noun/verb text adventures originally written on the Commodore64 and later ported to the Amiga. Treasure Hunt is a simple search for treasures in an abandoned city; Kelly's Rescue is a thriller/spy story. Uploaded and declared to be in the public domain by René.

[29-May-1998] if-archive/games/source/basic/atlantis.zip
View contents
IFDB entry

Escape from Atlantis, a small QBasic adventure, by Thomas Ally.

[27-May-1998] if-archive/games/alan/german/hermet.zip
View contents
IFDB entry

Hermetisch verschlossen v1.1.1, a German mystery by Uwe Pilz. ALAN game files and DOS executable. Source code available on request from the author.

[27-May-1998] if-archive/games/pc/german/hermet.zip
View contents

Hermetisch verschlossen v1.1.1, a German mystery by Uwe Pilz. ALAN game files and MS-DOS executable. ALAN source code available on request from the author.

[26-May-1998] if-archive/programming/editors/InEdit10.zip
View contents

Informer, a text editor for Inform, by William J. Shlaer. Runs under Windows 95/NT.

[25-May-1998] if-archive/infocom/compilers/inform6/library/contributions/Menus.inf

an example of using AltMenu.h, by L. Ross Raszewski

[24-May-1998] if-archive/games/atari-ST/spanish/jabato.exe
IFDB entry

El Jabato, an illustrated Spanish text adventure by Manuel González, Paco Zarco, Juan Antonio Darder, and Carlos Marqués, published by Aventuras AD. MS-DOS self-extracting archive (RAR format); contains two files ready to be loaded with an Atari ST emulator. (an Amiga version is in games/amiga/spanish/jabato.zip, an Amstrad version is in games/amstrad/spanish/jabato.zip, a C64 version is in games/c64/spanish/jabato.zip, DOS versions are in games/pc/spanish/jabato.exe and games/pc/spanish/JabatoPC_CGA+EGA.zip, Spectrum versions are in games/spectrum/spanish/Jabato.zip and games/spectrum/spanish/jabato_dsk.zip, and MSX versions are in games/msx/spanish/Jabato.zip and games/msx/spanish/jabato_alt.zip)

[21-May-1998] if-archive/games/mini-comps/mini-comp/micro-comp.txt

the brief rules for a new premise for the micro-comp; a sub-competition to the Mini-Competition, by Lucian P. Smith

[19-May-1998] if-archive/games/mini-comps/mini-comp/premise.txt

the premise of the 1998 TFE(AMTO)IFM-C (The First Ever (And Maybe The Only) IF Mini-Competition) by Lucian P. Smith

[19-May-1998] if-archive/games/mini-comps/mini-comp/schedule.txt

the schedule for the 1998 TFE(AMTO)IFM-C (The First Ever (And Maybe The Only) IF Mini-Competition) by Lucian P. Smith

[19-May-1998] if-archive/games/zcode/zfiles.z8
IFDB entry

The Z-Files, An Interactive Guide to available Inform games, by Gunther Schmidl. Based on the Inform Games List by Neil Brown and Brendon Wyber. Release 3 / Serial number 980519.

[18-May-1998] if-archive/solutions/anchor.sol
IFDB entry

Solution to Anchorhead, by Mike Wallis

[18-May-1998] if-archive/games/zcode/troll.z5
IFDB entry
IFWiki: Zork: A Troll's Eye View

Zork: A Troll's Eye View, an interactive tedium by Dylan O'Donnell. Release 3 / Serial number 980518.

[17-May-1998] if-archive/solutions/maps/anchmap.zip
View contents
IFDB entry
IFWiki: Anchorhead

Maps (in GUEmap format) of Anchorhead, by Adam J. Thornton.

[17-May-1998] if-archive/games/zcode/limp.z5
IFDB entry

Limp, an interactive thingy, by Rybread Celsius. Release 1 / Serial number 980517.

[16-May-1998] if-archive/infocom/compilers/inform6/manuals/old/designers_manual_os2.zip
View contents
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, by Graham Nelson, Third Edition, 4 September 1996. OS/2 Information Presentation Facility (IPF) format, converted by Gerald Bostock.

[15-May-1998] if-archive/infocom/compilers/inform6/library/contributions/converse.h

a library to generate menu based conversations, version 2.0, by L. Ross Raszewski

[15-May-1998] if-archive/solutions/grip.sol
IFDB entry

step-by-step solution to Losing Your Grip, by Paul J. Godfrey

[15-May-1998] if-archive/games/mini-comps/sillygame.zip
View contents

three .html files which contain suggestions from rec.arts.int-fiction to Cardinal Teulbach's requests for characters, locations, and objects which he planned on putting into one big, silly game. The Cardinal then decided he was too busy for the project, so it was handed off to a committee, which got a little done on it, but it died again. Written up and submitted as a source of ideas for the mini-competition by Julian Arnold.

[08-May-1998] if-archive/scott-adams/interpreters/jscott/JScott.zip
View contents

JScott, a Scott Adams adventure interpreter in Java, by Vasyl Tsvirkunov. Freeware; source code and class files included.

[05-May-1998] if-archive/mapping-tools/frobot12.zip
View contents

Frobot Magic Adventure Mapper for Windows 95, Version 1.2, by William J. Shlaer. Frobot is an automatic mapper that takes the text log or transcript of an adventure game (such as that produced by WinFrotz) and attempts to map the rooms and connections that were visited. This is intended as a complement to GUEmap, not as a rival.

[30-Apr-1998] if-archive/games/zcode/newday.z5
IFDB entry
IFWiki: A New Day

A New Day, by Jonathan Fry. Release 3 / Serial number 560827. (the original competition entry is in games/competition97/inform/newday)

[29-Apr-1998] if-archive/games/demos/textfire/evolve.gam
IFDB entry

Evolution, the game of evolving life forms (TADS), by Tex "Mex" Brooks

[28-Apr-1998] if-archive/magazines/CAAD/caad33.pdf

CAAD No. 33, January/Febrary 1998

[27-Apr-1998] if-archive/infocom/compilers/inform6/library/contributions/branch.h

a class for branching menus, by Chris Klimas (an example for its use is in games/source/inform/once.inf)

[27-Apr-1998] if-archive/games/source/inform/once.inf
IFDB entry

Once: A Fable for the Lost, a TextFire demo by Chris Klimas. (branch.h, which is used here, can be found in infocom/compilers/inform6/library/contributions/branch.h; a compiled game file is in games/demos/textfire/12pack.zip)

[24-Apr-1998] if-archive/games/demos/textfire/djinn.gam
IFDB entry

Djinn! (TADS), by Sean Cassidy. If you think spending 300 years trapped in a bottle at the bottom of the ocean is bad, wait until you see what it takes to earn your freedom!

[23-Apr-1998] if-archive/games/pc/tommanor.zip
View contents
IFDB entry

Tommy's Manor, a version of Stoneville Manor from Tommy's Toys

[20-Apr-1998] if-archive/infocom/compilers/inform6/examples/contributions/takeall.inf

An example Inform program which uses Kory Heath's revised 'ReviseMulti' function which gives control back to the programmer, so that you can allow commands like 'TAKE ALL' to work for items in containers or on supporters, by Lucian Smith. Release 1.

[19-Apr-1998] if-archive/games/zcode/german/abent.z5
IFDB entry
IFWiki: Adventure

Abenteuer, a German translation of the original 350 points version of Adventure (aka Colossal Cave). Translated by Toni Arnold, based on Graham Nelson's Inform port of Adventure. Release 5 / Serial number 980419. The current version version of the game's source code and German library can be found at http://www.copyriot.com/tarnold/dinf.html

[17-Apr-1998] if-archive/download-tools/mac/disk-dup-plus-27.hqx

DiskDup+ version 2.7, a utility for creating disk images on a Macintosh (Useful for getting datafiles off those old, copy-protected 400k Infocom disks; the disk image can be fed to ZCut)

[17-Apr-1998] if-archive/download-tools/mac/disk-dup-plus-27.txt

a short description of DiskDup+

[17-Apr-1998] if-archive/download-tools/mac/stuffit-lite-35.hqx

StuffIt Lite V3.5. Shareware utility that can both compress and decompress files in StuffIt (.sit), Compact Pro (.cpt), and other formats.

[17-Apr-1998] if-archive/download-tools/mac/stuffit-lite-35.txt

a short description of StuffIt Lite V3.5

[16-Apr-1998] if-archive/games/demos/textfire/masta.gam
IFDB entry

Masta'mind (TADS), by Riley Hawkins

[16-Apr-1998] if-archive/games/atari-ST/spanish/templos.exe
IFDB entry

Tulum y Coba: Los Templos Sagrados; book two (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text adventure by Aventuras AD. You are in the peninsula of Yucatan, near Cozumel, and you must cross the Mayan temples of Tulum and Coba. PC self-extracting archive with two files inside, TEMPLOS1.ST and TEMPLOS2.ST, ready to be loaded with an Atari ST emulator. (A DOS version of this game is in games/pc/spanish/templos.exe, and a Spectrum version is in games/spectrum/spanish/Los_Templos_Sagrados.zip)

[13-Apr-1998] if-archive/games/tads/golddemo.zip
View contents
IFDB entry

The Golden Skull, a complete working demonstration game for HTML TADS with images and sounds, by Neil K. Guy. Requires the HTML TADS interpreter.

[13-Apr-1998] if-archive/programming/tads2/examples/golddemo.zip
View contents
IFDB entry

The Golden Skull, a complete working demonstration game for HTML TADS with images and sounds, by Neil K. Guy. Requires the HTML TADS interpreter.

[13-Apr-1998] if-archive/games/source/tads/goldsrc.zip
View contents
IFDB entry

Source code for The Golden Skull, along with all the required source image and sound files, by Neil K. Guy.

[13-Apr-1998] if-archive/infocom/compilers/inform6/library/contributions/style.h

an Inform library extension for embedding styles in print statements, written by by Chris Klimas

[12-Apr-1998] if-archive/games/hugo/htgessay.hex
IFDB entry

Haunting the Ghosts, by Jason Peter Brown an Interactive Essay on Paul Auster's "The New York Trilogy". Release 0.9d, requires Hugo 2.4 or higher runtime engine.

[12-Apr-1998] if-archive/games/hugo/htgpics
IFDB entry

The Hugo resource file that contains the graphics for htgessay.hex. Requires a graphical port of the Hugo engine.

[12-Apr-1998] if-archive/games/zcode/vision.z5
IFDB entry

Lack of Vision, a eye opening demo by Rybread Celsius. Release 1 / Serial number 980412.

[10-Apr-1998] if-archive/games/demos/textfire/george.zip
View contents
IFDB entry

George (TADS), by Shea Davis

[06-Apr-1998] if-archive/games/zcode/mysterious_inform.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Mysterious Adventures, The Golden Baton, The Time Machine, Arrow of Death part 1, Arrow of Death part 2, Escape from Pulsar 7, Circus, Feasibility Experiment, The Wizard of Akyrz, Perseus and Andromeda, Ten Little Indians, Waxworks

The 11 Mysterious Adventures by Brian Howarth (1981-83), converted from ScottFree to Inform (.z5):

  • The Golden Baton
  • The Time Machine
  • Arrow of Death Part 1 and 2
  • Escape from Pulsar 7
  • Circus
  • Feasibility Experiment
  • The Wizard of Akyrz
  • Perseus and Andromeda
  • Ten Little Indians
  • Waxworks

(a Spanish translation of Waxworks is in games/zcode/spanish/waxworks.z5)

[06-Apr-1998] if-archive/scott-adams/games/zcode/mysterious_inform.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Mysterious Adventures, The Golden Baton, The Time Machine, Arrow of Death part 1, Arrow of Death part 2, Escape from Pulsar 7, Circus, Feasibility Experiment, The Wizard of Akyrz, Perseus and Andromeda, Ten Little Indians, Waxworks

The 11 Mysterious Adventures by Brian Howarth (1981-83), converted from ScottFree to Inform (.z5):

  • The Golden Baton
  • The Time Machine
  • Arrow of Death Part 1 and 2
  • Escape from Pulsar 7
  • Circus
  • Feasibility Experiment
  • The Wizard of Akyrz
  • Perseus and Andromeda
  • Ten Little Indians
  • Waxworks

(a Spanish translation of Waxworks is in games/zcode/spanish/waxworks.z5)

[05-Apr-1998] if-archive/programming/agt/agility/agil084riscos.spk

AGiliTy 0.8.4 for the Acorn Archimedes RISC OS, ported by Julian Arnold

[02-Apr-1998] if-archive/infocom/compilers/inform6/library/old/inform_library67.tar.gz
View contents

The Inform 6/7 libraries (September 1997), tarred and gzipped into a single file.

[01-Apr-1998] if-archive/games/demos/textfire/12pack.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Textfire 12-Pack

The TextFire 12-Pack, the first in a series of annual demonstration packages by TextFire, Inc. This package contains demos of the following games:

Inform:

  • Revenge of the Killer Surf Nazi Robot Babes from Hell
  • Bad guys
  • An Exploration of Colour
  • Flowers for Algernon
  • Once: A Fable for the Lost
  • Zugzwang: The Interactive Life of a Chess Piece

TADS:

  • Coma! An Interactive Action Thriller
  • The U.S. Men's Hockey Team Olympic Challenge!
  • The Inanimator
  • Insomnia
  • Jack's Adventures, or On The Run In Fairyland with a Golden Goose and a Magic Guitar
  • Operate! An interactive adaptation of the popular parlor game
  • Pumping!
  • A Tenuous Hold
  • Verb!

Hugo:

  • Will The Real Marjorie Hopkirk Please Stand Up?

(Source code to Once is in games/source/inform/once.inf; release 2 of Zugzwang (together with source code) is in games/zcode/zugzwang.zip)

[30-Mar-1998] if-archive/games/pc/spanish/hernan.exe
IFDB entry

Hernan Cortes, an illustrated Spanish text adventure, set on the first Spanish expedition to Mexico.

[29-Mar-1998] if-archive/games/zcode/adamsinform.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Adventureland, Pirate Adventure, Secret Mission, Voodoo Castle, The Count, Strange Odyssey, Mystery Fun House, Pyramid of Doom, Ghost Town, Savage Island, Part I, Savage Island, Part II, Golden Voyage, Sorcerer of Claymorgue Castle, Return to Pirate's Island, The Adventures of Buckaroo Banzai, The Hulk, Spiderman

17 Scott Adams adventures and a sample mini-adventure, all converted from ScottFree to Inform (.z5):

  • Adventureland
  • Adventureland (sample version)
  • Buckaroo Banzai
  • The Count
  • Ghost Town
  • The Golden Voyage
  • The Hulk
  • Mystery Fun House
  • Strange Odyssey
  • Pirate Adventure (aka Pirate's Cove)
  • Pyramid of Doom
  • Return to Pirate's Isle
  • Savage Island, Part I
  • Savage Island, Part II
  • Secret Mission (aka Mission Impossible)
  • Sorcerer of Claymorgue Castle
  • Spiderman
  • Voodoo Castle
[29-Mar-1998] if-archive/scott-adams/games/zcode/adamsinform.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Adventureland, Pirate Adventure, Secret Mission, Voodoo Castle, The Count, Strange Odyssey, Mystery Fun House, Pyramid of Doom, Ghost Town, Savage Island, Part I, Savage Island, Part II, Golden Voyage, Sorcerer of Claymorgue Castle, Return to Pirate's Island, The Adventures of Buckaroo Banzai, The Hulk, Spiderman

17 Scott Adams adventures and a sample mini-adventure, all converted from ScottFree to Inform (.z5):

  • Adventureland
  • Adventureland (sample version)
  • Buckaroo Banzai
  • The Count
  • Ghost Town
  • The Golden Voyage
  • The Hulk
  • Mystery Fun House
  • Strange Odyssey
  • Pirate Adventure (aka Pirate's Cove)
  • Pyramid of Doom
  • Return to Pirate's Isle
  • Savage Island, Part I
  • Savage Island, Part II
  • Secret Mission (aka Mission Impossible)
  • Sorcerer of Claymorgue Castle
  • Spiderman
  • Voodoo Castle
[27-Mar-1998] if-archive/infocom/tools/zt.zip
View contents

ZorkTools by Softbeard the Pirate. DOS executable version 1.6 (2/19/85), plus documentation.

[26-Mar-1998] if-archive/programming/skc/skc100.exe

SKC 1.0.0, a Spanish text adventure authoring system, based on PAWS (an adventure writer released on the Sinclair ZX Spectrum).

[26-Mar-1998] if-archive/games/zcode/Slackerx.z5
IFDB entry

Slacker X, A scatological breakthrough in adventure gaming. Release 1 / Serial number 971009. (an MS-DOS executable is in games/pc/slackerx.zip)

[26-Mar-1998] if-archive/games/source/inform/Time.inf
IFDB entry

Time and Dwarves, a small demonstration of how to use the real time functions from within Inform, written by Graham Nelson.

[24-Mar-1998] if-archive/infocom/compilers/inform6/source/old/inform615_source.zip
View contents

Inform 6.15 source code (March 1998), by Graham Nelson.

[21-Mar-1998] if-archive/games/amiga/Macabre.txt
IFDB entry, entry, entry

Author's description of the files in Macabre.zip.

[21-Mar-1998] if-archive/games/amiga/Macabre.zip
View contents
IFDB entry, entry, entry

A set of three horror adventures: Severed Heads; Inner Demons and Dark Obsession, all written by Michael Zerbo. Recommended for mature players only. The games are stored as ADF Amiga emulator disk images.

[20-Mar-1998] if-archive/infocom/compilers/inform6/library/contributions/clothing.h

a library defining a clothes class for easy clothing handling. Set area, level, and covering for pieces of clothing. Written by Denis Moskowitz.

[20-Mar-1998] if-archive/infocom/compilers/inform6/library/contributions/clothing.inf

an example game demonstrating the use of clothing.h

[20-Mar-1998] if-archive/scott-adams/hints/SAhints.zip
View contents

The offical hints, taken from the original AI hint sheets (in rich text format) and maps (in GUEmap format) for all the Scott Adams' games, compiled by Julian Fleetwood.

[20-Mar-1998] if-archive/solutions/SAhints.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry

The offical hints, taken from the original AI hint sheets (in rich text format) and maps (in GUEmap format) for all the Scott Adams' games, compiled by Julian Fleetwood.

[18-Mar-1998] if-archive/infocom/compilers/inform6/library/contributions/flags.h

A module for implementing boolean flags in Inform, written by Adam Cadre

[17-Mar-1998] if-archive/infocom/compilers/inform6/manuals/old/designers_manual_hlp.zip
View contents
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, by Graham Nelson, revised Third Edition, 16 May 1997. Microsoft Windows Help format, converted by Tony Ellis. This is version 1.1 of the Windows help version of the manual.

[17-Mar-1998] if-archive/infocom/compilers/inform6/library/contributions/istring.h

the Inform string library, version 2.1, providing implementations of the standard ANSI C library string functions, by L. Ross Raszewski

[17-Mar-1998] if-archive/games/source/inform/stiffmst.inf
IFDB entry

Stiffy Makane: Mystery Science Theater 3000, An Interactive MiSTing of Mark Ryan's AGT game "The Incredible Erotic Adventures of Stiffy Makane". Release 69 / Serial number 690609.

[17-Mar-1998] if-archive/games/zcode/stiffmst.z5
IFDB entry
IFWiki: Stiffy Makane: Mystery Science Theater 3000

Stiffy Makane: Mystery Science Theater 3000. An Interactive MiSTing of Mark Ryan's AGT game "The Incredible Erotic Adventures of Stiffy Makane". Release 69 / Serial number 690609. (Source code is in games/source/inform/stiffmst.inf)

[17-Mar-1998] if-archive/infocom/compilers/inform6/library/contributions/znsi.h

ZNSI version 1.0, a control-code add on system for istring.h (see above), by L. Ross Raszewski

[16-Mar-1998] if-archive/games/zcode/paint.z5
IFDB entry

Paint and Corners: Still Another Abuse of the Z-Machine, by L. Ross Raszewski. Release 1.0B / Serial number 980316.

[16-Mar-1998] if-archive/programming/editors/ueditinf12.txt

Inform mode for Ultraedit 5.0, by Giovanni Riccardi version 1.2. Also compatible with Ultraedit 4.xx

[15-Mar-1998] if-archive/games/zcode/zball.z5
IFDB entry

ZassBall, Another Abuse of the Z-Machine, an arcade game written in Inform by L. Ross Raszewski. Release 1.0B / Serial number 980314.

[10-Mar-1998] if-archive/solutions/thl/amfv.zip
View contents

A Mind Forever Voyaging

[10-Mar-1998] if-archive/solutions/thl/border.zip
View contents

Border Zone

[10-Mar-1998] if-archive/solutions/thl/bureau.zip
View contents

Bureaucracy

[10-Mar-1998] if-archive/solutions/thl/deadline.zip
View contents
IFDB entry

Deadline

[10-Mar-1998] if-archive/solutions/thl/hijinx.zip
View contents

Hollywood Hijinx

[10-Mar-1998] if-archive/solutions/thl/infidel.zip
View contents

Infidel

[10-Mar-1998] if-archive/solutions/thl/lgop.zip
View contents

Leather Goddesses of Phobos

[10-Mar-1998] if-archive/solutions/thl/lsp_d11.zip
View contents

The German language package for use with thl11_gb.zip

[10-Mar-1998] if-archive/solutions/thl/lsp_gb11.zip
View contents

The English language package for use with thl11_d.zip

[10-Mar-1998] if-archive/solutions/thl/lurking.zip
View contents

The Lurking Horror

[10-Mar-1998] if-archive/solutions/thl/moonmist.zip
View contents

Moonmist

[10-Mar-1998] if-archive/solutions/thl/panic.zip
View contents
IFDB entry

Hitchhiker's Guide to the Galaxy

[10-Mar-1998] if-archive/solutions/thl/planet.zip
View contents

Planetfall

[10-Mar-1998] if-archive/solutions/thl/plhearts.zip
View contents

Plundered Hearts

[10-Mar-1998] if-archive/solutions/thl/sofar.zip
View contents
IFDB entry

So Far, by Lucian P. Smith

[10-Mar-1998] if-archive/solutions/thl/station.zip
View contents

Stationfall

[10-Mar-1998] if-archive/solutions/thl/sttng.zip
View contents

Star Trek - The Next Generation: A Final Unity, by Diana Griffiths

[10-Mar-1998] if-archive/solutions/thl/thl11_d.zip
View contents

THL Version 1.1 with German language support

[10-Mar-1998] if-archive/solutions/thl/thl11_gb.zip
View contents

THL Version 1.1 with English language support

[10-Mar-1998] if-archive/solutions/thl/trinity.zip
View contents

Trinity

[10-Mar-1998] if-archive/solutions/thl/zork1.zip
View contents
IFDB entry

Zork I

[10-Mar-1998] if-archive/solutions/thl/zork2.zip
View contents
IFDB entry

Zork II

[10-Mar-1998] if-archive/solutions/thl/zork3.zip
View contents
IFDB entry

Zork III

[09-Mar-1998] if-archive/games/amiga/spanish/chichen.zip
View contents
IFDB entry

Chichen Itza; book three (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text adventure by Aventuras AD. You enter the Mayan city of Chichen Itza, meet with their old spirits, and travel to the Mayan underworld to break free Kukulkan, the good Mayan god. Archive contains ADF Amiga disk image. (A DOS version of this game is in games/pc/spanish/chichen.exe, and a Spectrum version is in games/spectrum/spanish/Chichen_Itza.zip)

[09-Mar-1998] if-archive/games/amiga/spanish/cozumel.zip
View contents
IFDB entry

La Diosa de Cozumel; book one (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text adventure by Aventuras AD. You are an archeologist, shipwrecked near the island of Cozumel, and you must defeat its evil goddess Ix-Chell. Archive contains ADF Amiga disk image. (An Amstrad version is in games/amstrad/spanish/cozumel.zip, a C64 version is in games/c64/spanish/cozumel.zip, and a DOS version is in games/pc/spanish/cozumel.exe)

[09-Mar-1998] if-archive/games/amiga/spanish/jabato.zip
View contents
IFDB entry

El Jabato, an illustrated Spanish text adventure by Manuel González, Paco Zarco, Juan Antonio Darder, and Carlos Marqués, published by Aventuras AD. Archive contains ADF Amiga disk image. (an Amstrad version is in games/amstrad/spanish/jabato.zip, an Atari ST version is in games/atari-ST/spanish/jabato.exe, a C64 version is in games/c64/spanish/jabato.zip, DOS versions are in games/pc/spanish/jabato.exe and games/pc/spanish/JabatoPC_CGA+EGA.zip, Spectrum versions are in games/spectrum/spanish/Jabato.zip and games/spectrum/spanish/jabato_dsk.zip, and MSX versions are in games/msx/spanish/Jabato.zip and games/msx/spanish/jabato_alt.zip)

[09-Mar-1998] if-archive/infocom/compilers/inform6/library/contributions/longint.h

a library to allow signed and unsigned 4 byte integer arithmetic, Release 1. Written by Chris Hall and Francis Irving.

[09-Mar-1998] if-archive/infocom/compilers/inform6/library/contributions/longint.inf

an example demonstrating the use of longint.h

[09-Mar-1998] if-archive/games/amiga/spanish/original.zip
View contents
IFDB entry

La Aventura Original, an illustrated Spanish text adventure by Andrés Samudio, Manuel González, and Carlos Marqués, based on Colossal Cave. Archive contains ADF Amiga disk image. (A DOS version of this game is in games/pc/spanish/original.exe, and a Spectrum version is in games/spectrum/spanish/La_Aventura_Original.zip, and an MSX version is in games/msx/spanish/AventuraOriginal.zip)

[08-Mar-1998] if-archive/infocom/compilers/inform6/library/contributions/manual.h

a library to generate browsable text for Z-Machine books and built-in manuals, version 5.0, by L. Ross Raszewski

[05-Mar-1998] if-archive/games/tads/savannah.gam
IFDB entry
IFWiki: Sunset Over Savannah

Sunset Over Savannah, An Existential Vacation, by Ivan Cockrum. Version 1.0.3, 3/5/98. (the original competition entry is in games/competition97/tads/savannah/savannah.gam)

[04-Mar-1998] if-archive/games/zcode/Tangle.z5
IFDB entry
IFWiki: Spider And Web

Spider And Web, Interactive Fiction by Andrew Plotkin. Release 4 / Serial number 980226. (a Russian translation is in games/zcode/russian/SpiderAndWeb.zip)

[03-Mar-1998] if-archive/info/author-list.txt

A list of authors of IF games, together with email addresses (where known and permitted), revision 1.0 (01mar98), by John Francis.

[02-Mar-1998] if-archive/scott-adams/tools/beeb2sf.zip
View contents

BBC executable to ScottFree convertor, by David Lodge. This program takes a BBC B or Electron executable of a Scott Adams/Brian Howarth adventure and turns it into a file usable by ScottFree. C source code included.

[02-Mar-1998] if-archive/articles/ComputorEdge.txt

IF article from ComputorEdge Magazine, February 1998, by Charles Carr.

[02-Mar-1998] if-archive/games/competition98/pre-announcement.txt

David Dyte's announcement that he is the organiser of the 1998 IF Writing Competition

[01-Mar-1998] if-archive/games/pc/spanish/cozumel.exe
IFDB entry

La Diosa de Cozumel; book one (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text adventure by Aventuras AD. Self-extracting archive. You are an archeologist, shipwrecked near the island of Cozumel, and you must defeat its evil goddess Ix-Chell. (An Amiga version of this game is in games/amiga/spanish/cozumel.zip, an Amstrad version is in games/amstrad/spanish/cozumel.zip, and a C64 version is in games/c64/spanish/cozumel.zip)

[01-Mar-1998] if-archive/games/pc/spanish/jabato.exe
IFDB entry

El Jabato, an illustrated Spanish text adventure by Manuel González, Paco Zarco, Juan Antonio Darder, and Carlos Marqués, published by Aventuras AD. EGA version for DOS. Self-extracting RAR archive. (an alternative DOS version is in JabatoPC_CGA+EGA.zip; an Amiga version is in games/amiga/spanish/jabato.zip, an Amstrad version is in games/amstrad/spanish/jabato.zip, an Atari ST version is in games/atari-ST/spanish/jabato.exe, a C64 version is in games/c64/spanish/jabato.zip, Spectrum versions are in games/spectrum/spanish/Jabato.zip and games/spectrum/spanish/jabato_dsk.zip, and MSX versions are in games/msx/spanish/Jabato.zip and games/msx/spanish/jabato_alt.zip)

[01-Mar-1998] if-archive/games/pc/spanish/original.exe
IFDB entry

La Aventura Original, an illustrated Spanish text adventure by Andres Samudio, Manuel Gonzalez, and Carlos Marques, based on Colossal Cave. Self-extracting archive. (An Amiga version of this game is in games/amiga/spanish/original.zip, and a Spectrum version is in games/spectrum/spanish/La_Aventura_Original.zip, and an MSX version is in games/msx/spanish/AventuraOriginal.zip)

[01-Mar-1998] if-archive/games/pc/spanish/siglo24.exe
IFDB entry

Aventura en el Siglo XXIV (24th Century Adventure), an illustrated Spanish text adventure by Ricardo and Elvira Villalba Martinez. Self-extracting archive. You are an FBI agent, cryogenised by a criminal. You awake four centuries later in a technified and automated world about to be destroyed.

[27-Feb-1998] if-archive/solutions/maps/Mimesis.gmp
IFDB entry
IFWiki: Sins Against Mimesis

Map (in GUEmap format) of Sins Against Mimesis, by Adam J. Thornton.

[26-Feb-1998] if-archive/games/c64/mario-moeller/Overview.txt
IFDB entry

Information about the games, how to play them and how to reach the author

[22-Feb-1998] if-archive/articles/german/german_articles.zip
View contents
IFDB entry, entry
IFWiki: Arthur: The Quest for Excalibur, The Pawn

Three German reviews, typed in by Miron Schmidt:

  • Infocom: Arthur, from ASM 10/98
  • Magnetic Scrolls: The Pawn, from DOS 2/88
  • Romantic Encounters at the Dome, from DOS 4/89
[22-Feb-1998] if-archive/articles/german_articles.zip
View contents
IFDB entry, entry
IFWiki: Arthur: The Quest for Excalibur, The Pawn

Three German reviews, typed in by Miron Schmidt:

  • Infocom: Arthur, from ASM 10/98
  • Magnetic Scrolls: The Pawn, from DOS 2/88
  • Romantic Encounters at the Dome, from DOS 4/89
[20-Feb-1998] if-archive/infocom/shipped-documentation/wishbringer.legend
IFDB entry
IFWiki: Wishbringer

the text of The Legend of Wishbringer, missing from the Lost Treasures of Infocom II package, extracted from the Solid Gold Release of Wishbringer. Supplied by Torbjorn Andersson

[18-Feb-1998] if-archive/games/zcode/uhoh-demo.z5
IFDB entry

Uh-oh! (demo version), by Scott Covert. Release 1 / Serial number 980218.

[18-Feb-1998] if-archive/games/tads/kitchen.zip
View contents
IFDB entry

Kitchen Encounters, Version 0.2, by Andy Jewell. To quote the author from his description, "After re-arranging the kitchen, my wife sent me the following to let me know where things should go. Shortly thereafter TADS arrived, and the rest is history." Includes machine-independent TADS .gam file and a description of the origins of the game. (source code is in games/source/tads/kitchen.zip)

[17-Feb-1998] if-archive/games/zcode/Mercy.z5
IFDB entry
IFWiki: Mercy

Mercy, A short story by Christopher Klimas. Release 2 / Serial number 980217. (The code (from release 1) for the computer in this game can be found in games/source/mercycomp.txt)

[17-Feb-1998] if-archive/games/c64/SexVixen.zip
View contents
IFDB entry

D64 disk image of the adult text adventure "Sex Vixens from Space". You are Captain Brad Stallion, owner and operator of the one-man space vehicle known throughout the galaxy as the "Big Thruster".

[17-Feb-1998] if-archive/games/tads/shadow.gam
IFDB entry

Shadowland I: The Tower of Iron, Interactive Role-Playing System, Release 1.0, by Tom Claburn. (source code is in games/source/tads/shadow.zip)

[15-Feb-1998] if-archive/games/zcode/awitl.z5
IFDB entry

A Week In The Life, An Interactive Self, by Neil James Brown. Release 3 / Serial number 980215.

[15-Feb-1998] if-archive/infocom/tools/ztools/ztools73_amiga.lha

Amiga executables version 7/3 (07feb98), ported by David Kinder

[13-Feb-1998] if-archive/games/source/tads/almsrc.zip
View contents
IFDB entry

Poor Zefron's Almanac, by Carl Klutzke. TADS source code and readme file. (the original competition entry is in games/competition97/tads/almanac/almanac.gam)

[12-Feb-1998] if-archive/games/competition97/complete-results.txt

complete list of the results of the competition, by the vote taker, LucFrench

[09-Feb-1998] if-archive/games/competition97/official-results.txt

the results of the competition, by Gerry Kevin Wilson

[09-Feb-1998] if-archive/info/Sherlock.zip
View contents
IFDB entry
IFWiki: Sherlock (by Mitchell)

Manual for Sherlock (the game released by Melbourne House, not the Infocom game of the same name), in HTML format with JPEG images. Scanned in by Jeremy A. Smith.

[07-Feb-1998] if-archive/solutions/maps/Ztuumap.zip
View contents
IFDB entry
IFWiki: Zork: The Undiscovered Underground

A map (in GUEmap format) for Zork: The Undiscovered Underground, by Julian Fleetwood.

[06-Feb-1998] if-archive/games/zcode/edifice.z5
IFDB entry
IFWiki: The Edifice

The Edifice, An Interactive Allegory, By Lucian Smith. Release 2 / Serial number 980206. Winner of the 1997 IF competition. (the original competition entry is in games/competition97/inform/edifice; a walkthrough is in solutions/edifice.rec)

[06-Feb-1998] if-archive/games/pc/frenfive.zip
View contents
IFDB entry

The Frenetic Five vs. Sturm und Drang version 1.1, interactive fiction by Neil deMause. Windows executable. (The machine-independent TADS .gam file is available as games/tads/frenfive.gam, a Macintosh executable is in games/mac/frenfive.sit.hqx) (the original competition entry is in games/competition97/tads/frenfive/frenfive.gam)

[05-Feb-1998] if-archive/infocom/interpreters/zip/zip_zstrict_patch

Source code patch for ZIP 2.0 that adds a check for common opcode errors and a command line option for how to deal with these errors, by Andrew Plotkin.

[02-Feb-1998] if-archive/level9/manuals/AdventureQuest.zip
View contents
IFDB entry

Manual for Adventure Quest, in HTML format with JPEG images. Scanned in by Jeremy A. Smith.

[02-Feb-1998] if-archive/level9/manuals/KnightOrc.zip
View contents
IFDB entry

Manual for Knight Orc, in HTML format with JPEG images. Scanned in by Jeremy A. Smith.

[02-Feb-1998] if-archive/level9/manuals/ReturnToEden.zip
View contents
IFDB entry
IFWiki: Return to Eden

Manual for Return to Eden, in HTML format with JPEG images. Scanned in by Jeremy A. Smith.

[02-Feb-1998] if-archive/level9/manuals/Scapeghost.zip
View contents
IFDB entry

Manual for Scapeghost, in HTML format with JPEG images. Scanned in by Jeremy A. Smith.

[02-Feb-1998] if-archive/level9/manuals/SiliconDreams.zip
View contents
IFDB entry, entry, entry
IFWiki: Snowball, Return to Eden, The Worm in Paradise

Manual for The Silicon Dreams Trilogy (Snowball, Return to Eden and Worm in Paradise), in HTML format with JPEG images. Scanned in by Jeremy A. Smith.

[02-Feb-1998] if-archive/games/tads/son1.gam
IFDB entry
IFWiki: The Sea of Night

The Sea of Night release 2, by Gerry Kevin Wilson. A short TADS adventure in which you are a sort of 'interplanetary trucker' making a run with a load of bananas. Bad things happen, and you wind up on an odd spaceship that seems to be organic.

[02-Feb-1998] if-archive/level9/manuals/TimeAndMagik.zip
View contents
IFDB entry, entry, entry
IFWiki: Lords of Time, Red Moon (by Level 9), The Price of Magik

Manual for The Time and Magik Trilogy (Lords of Time, Red Moon and The Price of Magik), in HTML format with JPEG images. Scanned in by Jeremy A. Smith.

[02-Feb-1998] if-archive/games/tads/tortoise.gam
IFDB entry
IFWiki: The Lesson of the Tortoise

The Lesson of the Tortoise, release 2, by G. Kevin Wilson. A game based on some aspects of Chinese folklore. Some adult content.

[01-Feb-1998] if-archive/scott-adams/interpreters/scottfree/asfdcurs.tar.gz
View contents

Another ScottFree Driver, revision 1.20, by Robert Schneck, derived from Alan Cox's "ScottFree" revision 1.14. This driver displays the Scott Adams' games in the style of the VIC-20 releases. Generic C source code plus Unix/Linux-specific routines. Requires an ANSI C compiler and a curses library.

[01-Feb-1998] if-archive/scott-adams/interpreters/scottfree/asfddos.zip
View contents

Another ScottFree Driver, revision 1.20, by Robert Schneck, derived from Alan Cox's "ScottFree" revision 1.14. This driver displays the Scott Adams' games in the style of the VIC-20 releases. MS-DOS executable plus DOS-specific source code.

[01-Feb-1998] if-archive/games/tads/frenfive.gam
IFDB entry

The Frenetic Five vs. Sturm und Drang version 1.1, interactive fiction by Neil deMause. (a Macintosh executable is in games/mac/frenfive.sit.hqx, a Windows executable in games/pc/frenfive.zip, and the original competition entry is in games/competition97/tads/frenfive/frenfive.gam)

[01-Feb-1998] if-archive/games/mac/frenfive.sit.hqx
IFDB entry
IFWiki: The Frenetic Five vs. Sturm und Drang

The Frenetic Five vs. Sturm und Drang version 1.1, interactive fiction by Neil deMause (The machine-independent TADS .gam file is available as games/tads/frenfive.gam, a Windows executable in games/pc/frenfive.zip, and the original competition entry is in games/competition97/tads/frenfive/frenfive.gam)

[30-Jan-1998] if-archive/infocom/tools/zcut11.c

ZCut 1.1, by Stefan Jokisch. ZCut extracts Infocom story files from disk images of any Apple ][, C64/C128, Atari 800/XL/XE and Amstrad CPC Infocom releases. When compiled for MS-DOS, ZCut can also extract from IBM boot disks. C source code.

[30-Jan-1998] if-archive/infocom/tools/zcut11.zip
View contents

ZCut 1.1, by Stefan Jokisch. ZCut extracts Infocom story files from disk images of any Apple ][, C64/C128, Atari 800/XL/XE and Amstrad CPC Infocom releases, plus IBM boot disks. MS-DOS executable and readme file. (the original C source code is in zcut11.c)

[29-Jan-1998] if-archive/solutions/breath12.sol
IFDB entry

Solution to Breath Pirates 1.2, by Ambat Sasi Nair

[29-Jan-1998] if-archive/solutions/son1.sol
IFDB entry

Solution to Sea of Night, by Ambat Sasi Nair

[28-Jan-1998] if-archive/infocom/compilers/inform6/library/contributions/elevator.inf

An elevator object which the user can control by a call button on each floor or by the buttons in the elevator itself. Version 2, written by Martin Braun

[27-Jan-1998] if-archive/info/archive-stats/gmd-ftpstats94.txt
[27-Jan-1998] if-archive/info/archive-stats/gmd-ftpstats95.txt
[27-Jan-1998] if-archive/info/archive-stats/gmd-ftpstats96.txt
[27-Jan-1998] if-archive/info/archive-stats/gmd-ftpstats97.txt
[27-Jan-1998] if-archive/magazines/IFN/IFN-0001.txt

Issue One, December 1997, plain ASCII text

[27-Jan-1998] if-archive/magazines/IFN/IFN-0002.pdf

Issue Two, January 1998, Adobe Acrobat format

[25-Jan-1998] if-archive/infocom/compilers/inform6/library/contributions/Info.h

a library extension for consultation and conversation, allowing the consult, ask, etc. commands to access a database of topics. Written by Jesse Burneko

[25-Jan-1998] if-archive/games/zcode/mimesis.z5
IFDB entry
IFWiki: Sins Against Mimesis

Sins Against Mimesis: An Interactive Theosophy, by Adam Thornton. Release 3 / Serial number 980110. (source code to this version is in games/source/inform/mimesis.zip; a map is in solutions/maps/Mimesis.gmp; and the original competition entry is in games/competition97/inform/mimesis)

[25-Jan-1998] if-archive/games/source/inform/mimesis.zip
View contents
IFDB entry
IFWiki: Sins Against Mimesis

Sins Against Mimesis: An Interactive Theosophy, by Adam Thornton. Release 3. Includes Inform 6 source and makefile. (The game file compiled from this source is in games/zcode/mimesis.z5; the original competition entry is in games/competition97/inform/mimesis)

[24-Jan-1998] if-archive/solutions/2044.sol
IFDB entry

Solution to 2044: Space Troopers, by Ambat Sasi Nair

[24-Jan-1998] if-archive/solutions/bear.sol
IFDB entry
IFWiki: A Bear's Night Out

Solution to A Bear's Night Out, by Ambat Sasi Nair. (the game itself is in games/zcode/bear.z5)

[24-Jan-1998] if-archive/solutions/slackerx.sol
IFDB entry

Solution to Slacker X, by Ambat Sasi Nair

[23-Jan-1998] if-archive/games/demos/gw2demo.zip
View contents
IFDB entry
IFWiki: Gateway_II:_Homeworld

a demo slideshow for Gateway II: Homeworld by Legend Entertainment

[23-Jan-1998] if-archive/games/tads/veritas22.gam
IFDB entry

VERITAS: A Harvard Game of Interactive Fiction, version 2.2, by James T. Reese (see games/mac/veritas20.sea.hqx for a stand-alone Macintosh version)

[22-Jan-1998] if-archive/infocom/compilers/inform6/library/contributions/V6Lib_Manual.pdf

Manual for V6Lib in Adobe Acrobat PDF format.

[22-Jan-1998] if-archive/infocom/compilers/inform6/library/contributions/V6Lib_Manual.txt

Manual for V6Lib in plain text format.

[20-Jan-1998] if-archive/programming/advbuilder/quest11.txt

Alan Conroy's announcement of quest11.exe

[19-Jan-1998] if-archive/infocom/compilers/inform6/library/contributions/whowhat.h

a library to provide support for input such as "who is..." and "what is...". Written by David Cornelson, based on "whatis.h" by A.C. Murie.

[17-Jan-1998] if-archive/games/pc/spanish/bquest.exe
IFDB entry

Barbarian Quest, a Spanish text and graphic adventure. Your master has been killed by dark creatures, and you must discover the tomb of Kenyamotep to free the kingdom. Self-extracting executable.

[17-Jan-1998] if-archive/games/zcode/lost.z5
IFDB entry
IFWiki: The Lost Spellmaker

The Lost Spellmaker, An Interactive Mission by Neil James Brown. Release 3 / Serial number 980116. (the original competition entry is in games/competition97/inform/lost)

[16-Jan-1998] if-archive/games/pc/thypt-se.exe
IFDB entry

THYPT - The Penultimate Adventure, a text adventure written in QBasic by THYPT. Self-extracting executable.

[15-Jan-1998] if-archive/games/source/inform/robots.inf
IFDB entry

Robots - Another Abuse of the Z-Machine - A Nostalgic Diversion by Torbjorn Andersson. Release 6 / Serial number 980115.

[15-Jan-1998] if-archive/games/zcode/robots.z5
IFDB entry

Robots - another abuse of the Z-Machine - A nostalgic diversion by Torbjörn Andersson. Release 6 / Serial number 980115. (source code is in games/source/inform/robots.inf)

[15-Jan-1998] if-archive/scott-adams/tools/scottdec.zip
View contents

Converts a Scott Adams data file to readable format, release 7, by Paul David Doherty. Includes C source code and an MSDOS executable. This file also contains TRS-80 format data files of the public domain games "Adventureland" and "Pirate Adventure" which can be played with ScottFree.

[14-Jan-1998] if-archive/magazines/IFN/IFN-0002.txt

Issue Two, January 1998, plain ASCII text

[13-Jan-1998] if-archive/magazines/XYZZYnews/XYZZY14.TXT

Issue # 14 - plain ASCII text

[12-Jan-1998] if-archive/games/tads/2044.gam
IFDB entry

2044: Space Troopers, release 1.0. A science fiction adventure by Angus R. McLaren

[12-Jan-1998] if-archive/magazines/XYZZYnews/XYZZY14.PDF

Issue # 14 - PDF document

[11-Jan-1998] if-archive/infocom/compilers/inform6/examples/contributions/zorkbank.inf

The Bank of Zork, An Interactive Queueing Model, by David Wildstrom. Inform source code. A demonstration of a queueing system.

[11-Jan-1998] if-archive/infocom/compilers/inform6/examples/contributions/zorkbank.z5

The Bank of Zork, An Interactive Queueing Model, by David Wildstrom. Compiled Z-code. Release 1 / Serial number 980110

[09-Jan-1998] if-archive/games/pc/german/ztreise.exe
IFDB entry

Die Zeitreise, a German interactive story by PIVOT. MS-DOS executable. Source code is available from the primary author, Bernd Roehling.

[08-Jan-1998] if-archive/magazines/TheMag/mag12.zip
View contents

The Mag Issue 12, 4sep97 contains Designing a Text Adventure, Part V: The Gamescape

[07-Jan-1998] if-archive/infocom/compilers/inform6/executables/inform614_NeXTStep33.tar.gz
View contents

Inform 6.14 for NeXTStep, by Andrew Raphael. Fat binary for m68k, i386, Sparc and HPPA.

[07-Jan-1998] if-archive/magazines/TheMag/mag11.zip
View contents

The Mag Issue 11, 24feb97 contains Designing a Text Adventure, Part IV: Monsters and Special Rooms

[07-Jan-1998] if-archive/programming/advbuilder/quest11.exe

Pascal source code of Adventure Builder version 1.1 self-extracting archive

[05-Jan-1998] if-archive/magazines/IFN/IFN-0001.pdf

Issue One, December 1997, Adobe Acrobat format

[05-Jan-1998] if-archive/games/pc/slackerx.zip
View contents
IFDB entry

Slacker X, a scatological breakthrough in adventure gaming, by The Velvet Jester. DOS executable of an Inform game. Release 1 / Serial number 971009 (a machine-independent zcode game file is in games/zcode/Slackerx.z5)

[26-Dec-1997] if-archive/magnetic-scrolls/manuals/fish.pdf
IFDB entry
IFWiki: Fish!

Manual for Fish!, in Adobe Acrobat PDF format

[26-Dec-1997] if-archive/magnetic-scrolls/manuals/jinxter.pdf
IFDB entry
IFWiki: Jinxter

Manual for Jinxter, in Adobe Acrobat PDF format

[26-Dec-1997] if-archive/magnetic-scrolls/manuals/pawn.pdf
IFDB entry
IFWiki: The Pawn

"A Tale of Kerovnia" novella from The Pawn, in Adobe Acrobat PDF format

[14-Dec-1997] if-archive/programming/hugo/library/contributions/Smrtdesk.h

Smart Desk Object v2.0, by Jason Peter Brown. A desk object designed to deal intelligently with user interaction between a desk and it's drawers.

[10-Dec-1997] if-archive/articles/ahoy88.zip
View contents

Text and accompanying program of the article "Programming Your Own Text Games", by Cleveland M. Blakemore, which appeared in issues 54 and 55 (June and July 1988) of Ahoy! (an 8-bit Commodore magazine). Transcribed by Patrick Kellum

[09-Dec-1997] if-archive/games/zcode/spanish/aventura.zip
View contents
IFDB entry
IFWiki: Adventure

Aventura, a Spanish translation of the original 350 point version of Adventure (aka Colossal Cave). Translated by Jose Luis Diaz, based on Graham Nelson's Inform port of Adventure. Includes z5 game file and readme.

[08-Dec-1997] if-archive/games/source/inform/bomber.inf
IFDB entry

The Mad Bomber - a Z-Machine version of the classic Bomber game, by Neil James Brown. Needs an interpreter that supports timed input, and an interpreter supporting colour is recommended. Release 3 / Serial number 971123.

[08-Dec-1997] if-archive/games/zcode/bomber.z5
IFDB entry

The Mad Bomber - a Z-Machine version of the classic Bomber game, by Neil James Brown. Needs an interpreter that supports timed input, and an interpreter supporting colour is recommended. Release 3 / Serial number 971123. (source code is in games/source/inform/bomber.inf)

[08-Dec-1997] if-archive/games/pc/spanish/splh.exe
IFDB entry

Sacrificio por la Humanidad (Sacrifice for Mankind), an illustrated Spanish text adventure. As a scientist you must recover your memory to save the world. Self-extracting executable.

[07-Dec-1997] if-archive/infocom/tools/d64toinf.lha

Amiga executables of d64toinf and inftod64, Version 2.0, ported by Patrick Kellum. (the original C source code is in d64toinf.zip)

[06-Dec-1997] if-archive/infocom/tools/ap2inf142.lha

Amiga executable of ap2inf v.1.4.2, ported by Patrick Kellum. (the original C source code is in ap2inf142.zip)

[06-Dec-1997] if-archive/games/zcode/bunny.z5
IFDB entry

The Night of the Vampire Bunnies by Jason Dyer, somewhat a cross between a black comedy and a B-movie, ported from QBASIC to Inform by Patrick Kellum. Release 4 / Serial number 971205. (source code of this version is in games/source/inform/bunny_s.zip; the original BASIC program is in games/source/basic/bunny.zip)

[06-Dec-1997] if-archive/games/source/inform/bunny_s.zip
View contents
IFDB entry

The Night of the Vampire Bunnies by Jason Dyer, somewhat a cross between a black comedy and a B-movie, ported from QBASIC to Inform by Patrick Kellum. Release 4 / Serial number 971205. (The original BASIC program is in games/source/basic/bunny.zip)

[06-Dec-1997] if-archive/games/pc/spanish/noche.exe
IFDB entry

Negra Noche (Black Night), an illustrated Spanish text adventure. You're a detective in investigating murders in Harlem. Self-extracting executable.

[04-Dec-1997] if-archive/games/adventions/adventions.tar.gz
View contents
IFDB entry, entry, entry, entry, entry, entry, entry
IFWiki: The Legend Lives!, The Horror of Rylvania

All the Adventions games in a tar archive, by David M. Baggett and David A. Leary. This collection was intended for the Great Underground Adventures CD and was released to the public when the CD project folded. It contains the latest registered versions of the games; in particular, this is the first time that the complete versions of Unnkulia Zero and The Horror of Rylvania are made publicly available.

[04-Dec-1997] if-archive/games/adventions/adventions.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry
IFWiki: The Legend Lives!, The Horror of Rylvania

All the Adventions games as above, but in a zip archive.

[03-Dec-1997] if-archive/scott-adams/games/scottfree/AdamsGames.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Adventureland, Pirate Adventure, Secret Mission, Voodoo Castle, The Count, Strange Odyssey, Mystery Fun House, Pyramid of Doom, Ghost Town, Savage Island, Part I, Savage Island, Part II, Golden Voyage, Sorcerer of Claymorgue Castle, Return to Pirate's Island, The Adventures of Buckaroo Banzai, The Hulk, Spiderman

17 copyrighted Scott Adams adventures, plus a freely distributable sampler. These text adventures were commercially distributed in the 1970s and 1980s, but today they are distributed as Shareware. The games have been converted to "ScottFree" format. Game conversion and readme file by Paul David Doherty.

[01-Dec-1997] if-archive/games/source/inform/SpAdventure.inf
IFDB entry

SpAdventure by Jay Walton. The original Adventure with a twist - you play as an Enchanter with spells. Release 2 / Serial number 971030.

[01-Dec-1997] if-archive/games/mac/Transylvania.sit
IFDB entry

Transylvania, by Antonio Antiochia for 16-bit Macintoshes only. See games/appleII/penguin/ for copyright.

[01-Dec-1997] if-archive/programming/worldbuilder/WorldBuilderStuff.sit

a modified version of World Builder version 1.1, original by William C. Appleton, changes by Kennedy. Summary of changes: new default settings, more appropriate pen and fill settings, resized windows, and two example worlds.

[01-Dec-1997] if-archive/infocom/patches/zpat-riscos.spk

Acorn executables of the patch encrypt/decrypt programs, by Julian Arnold.

[30-Nov-1997] if-archive/magnetic-scrolls/interpreters/magnetic/Magnetic10UnixX11.tar.gz
View contents

Magnetic 1.0 for Unix/X11, version 0.08, by Jeff Mitchell.

[28-Nov-1997] if-archive/games/zcode/Delusns.z5
IFDB entry
IFWiki: Delusions

Delusions, an Interactive Self-Discovery by Christopher E. Forman. Release 4 / Serial number 971121. (the original competition entry is in games/competition96/delusns)

[28-Nov-1997] if-archive/solutions/doll.sol
IFDB entry
IFWiki: The Zuni Doll

Solution to The Zuni Doll, by Ambat Sasi

[28-Nov-1997] if-archive/solutions/kooku.sol
IFDB entry

Solution to Kook U, by Ambat Sasi

[28-Nov-1997] if-archive/solutions/mission.sol
IFDB entry

Solution to The Mission, by Ambat Sasi

[28-Nov-1997] if-archive/infocom/icons/zicons.zip
View contents

A set of Windows icons for game files, by Nicholas Daley: A compass rose with text "Z" - "Z8" and "TADS".

[27-Nov-1997] if-archive/emulators/trs80/trs.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry

TRS-80 Adventure Game Pack for MS-DOS, compiled by Gunther Schmidl. Contains TRSF-80 revision 0.1, a TRS-80 Model I emulator for DOS by Ron Fries, some walkthroughs, and the following games:

  • Adventureland
  • Pirate Adventure
  • Mission Impossible
  • Voodoo Castle
  • The Count
  • Strange Odyssey
  • Mystery Fun House
  • Pyramid of Doom
  • Ghost Town
  • Savage Island Parts 1 and 2
  • The Golden Voyage
  • Adventure 13
  • Pharaoh
  • White Palm
  • Martec's Tomb
  • Atlantis
  • Lost Island
  • Quest
  • The House of the Seven Gables
  • Gargoyle Castle
  • Ice World War
  • Time Adventure
  • Crowley Manor
  • Escape from Traan
  • Lucifer's Realm
  • Saigon: The Final Days
  • Enchanted Island
  • The Domes of Kilgari
  • Devil's Palace
  • World's Edge
  • Dragon-Quest
  • Death Dreadnought
  • Pyramid
[27-Nov-1997] if-archive/games/trs80/trs.zip
View contents

TRS-80 Adventure Game Pack for MS-DOS, compiled by Gunther Schmidl. Contains TRSF-80 revision 0.1, a TRS-80 Model I emulator for DOS by Ron Fries, some walkthroughs, and the following games:

  • Adventureland
  • Pirate Adventure
  • Mission Impossible
  • Voodoo Castle
  • The Count
  • Strange Odyssey
  • Mystery Fun House
  • Pyramid of Doom
  • Ghost Town
  • Savage Island Parts 1 and 2
  • The Golden Voyage
  • Adventure 13
  • Pharaoh
  • White Palm
  • Martec's Tomb
  • Atlantis
  • Lost Island
  • Quest
  • The House of the Seven Gables
  • Gargoyle Castle
  • Ice World War
  • Time Adventure
  • Crowley Manor
  • Escape from Traan
  • Lucifer's Realm
  • Saigon: The Final Days
  • Enchanted Island Plus
  • The Domes of Kilgari
  • Devil's Palace
  • World's Edge
  • Dragon-Quest
  • Death Dreadnought
  • Pyramid
[27-Nov-1997] if-archive/games/spectrum/zx.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry

A package of text adventures for the ZX Spectrum. The package contains the following games:

  • A Shadow on Glass
  • Adventure A - Planet of Death
  • Adventure B - Inca Curse
  • Adventure C - Ship of Doom
  • Adventure D - Espionage Island
  • Adventure E - Golden Apple
  • Adventureland
  • Arrow of Death 1
  • Arrow of Death 2
  • Blizzard Pass
  • Blood of the Bogmole
  • Boggit
  • Bored of the Rings
  • Buckaroo Banzai
  • Circus
  • Dodgy Geezers
  • Double Agent
  • Emerald Isle
  • Escape from Pulsar 7
  • Feasibility Experiment
  • Galaxias
  • Greedy Gulch
  • Gremlins
  • Growing Pains of Adrian Mole
  • Hampstead
  • Heroes
  • Hobbit
  • Jewels of Darkness 1 - Colossal Adventure
  • Jewels of Darkness 2 - Adventure Quest
  • Jewels of Darkness 3 - Dungeon Adventure
  • Kayleth
  • Kentilla
  • Knight's Quest
  • Lord of the Rings
  • Magic Mountain
  • Manor of Madness
  • Marvel Adventure 1
  • Marvel Adventure 2
  • Marvel Adventure 3
  • McKensie
  • Mindshadow
  • Mountains of Ket
  • Mystery of the Indus Valleys
  • Perseus and Andromeda
  • Peter Pan, by N.D.Head
  • Pharaoh's Tomb
  • Pirate Adventure
  • Price of Magik
  • Quest Adventure
  • Ransom, the 6-location demonstration adventure supplied with the Graphic Adventure Creator
  • Rebel Planet
  • Red Moon
  • Return of the Joystick
  • Robin of Sherlock
  • Robin of Sherwood
  • Seas of Blood
  • Secret Mission
  • Secret of the Apache Gold
  • Shadows of Mordor
  • Sherlock
  • Silicon Dreams 1 - Snowball
  • Silicon Dreams 2 - Return to Eden
  • Silicon Dreams 3 - Worm in Paradise
  • Sorcerer of Claymorgue Castle
  • Space Adventure
  • Starship Quest
  • Strange Odyssey
  • Subsunk
  • Super Spy
  • Supergran
  • Temple of Terror
  • Temple of Vran
  • Ten little Indians
  • TerraQuake
  • Terrormolinos
  • Terrors of Trantoss, around 1986. Very hard in places.
  • The Big Sleaze
  • The Colour of Magic
  • The Final Mission
  • The Golden Baton
  • The Jewels of Babylon
  • The Pawn, by Magnetic Scrolls. Spectrum 128k only.
  • The Saga of Erik the Viking
  • The Time Machine
  • The Valkyrie
  • The Woodland Realm
  • Time and Magik
  • Very Big Cave Adventure, a parody of Colossal Cave
  • Voodoo Castle
  • Waxworks
  • Winter Wonderland
  • Witch's Cauldron
  • Wizard of Akyrz
[26-Nov-1997] if-archive/infocom/compilers/inform6/examples/contributions/spin.inf

Compass Spin, An Experiment in Low Strings and Relative Directions by Brian D. Smith. Inform source code. A demonstration of the use of relative directions, i.e., "left", "right", "ahead", "back" etc.

[26-Nov-1997] if-archive/infocom/compilers/inform6/examples/contributions/spin.z5

Compass Spin, An Experiment in Low Strings and Relative Directions by Brian D. Smith. Compiled Z-code. Release 1 / Serial number 971126

[25-Nov-1997] if-archive/infocom/compilers/inform6/manuals/old/designers_manual.ps
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, by Graham Nelson, revised Third Edition, 16 May 1997. Postscript format, converted by Thomas Insel.

[24-Nov-1997] if-archive/emulators/c64/pc64e122.zip
View contents

Personal C64, The C64 Emulator for the PC, English version, by Wolfgang Lorenz.

[24-Nov-1997] if-archive/emulators/c64/pc64d122.zip
View contents

Personal C64, The C64 Emulator for the PC, German version, by Wolfgang Lorenz.

[23-Nov-1997] if-archive/level9/hints/clue-sheets/KnightOrc.clues
IFDB entry

Knight Orc, scanned in by Jeremy Smith

[19-Nov-1997] if-archive/infocom/compilers/inform6/examples/contributions/52.inf

An example program featuring a deck of cards with a complex listing routine, by Anson Turner. Release 3 / Serial number 971119. Requires at least Inform library 6/7 to work properly, as earlier versions cannot parse names like "the two of hearts" correctly.

[19-Nov-1997] if-archive/games/zcode/kooku.z5
IFDB entry

Kook U, An Interactive Kook Adventure. Release 1 / Serial number 971119.

[18-Nov-1997] if-archive/games/competition97/inform/agb/agb.z5
[18-Nov-1997] if-archive/solutions/bedlam.sol
IFDB entry

Solution to Bedlam, by Ambat Sasi

[18-Nov-1997] if-archive/games/competition97/everything.zip
View contents

all the entries in this year's competition in one package. Unzip into a directory with the -d option to preserve the original subdirectory structure.

[18-Nov-1997] if-archive/solutions/intercep.sol
IFDB entry

Solution to Intercept, by Ambat Sasi

[10-Nov-1997] if-archive/infocom/interpreters/specification/savefile_14.txt
IFWiki: Quetzal

Z-machine Common Save-File Format Standard, also called Quetzal (Quetzal Unifies Efficiently The Z-Machine Archive Language). Version 1.4 (03nov97), by Martin Frost.

[06-Nov-1997] if-archive/games/pc/swedish/lonewolf.zip
View contents
IFDB entry

Lone Wolf, by Thomas Lennerfors and Peeter Horm a DOS adaptation of an old choose-your-own-adventure style book in Swedish: Ensamma Vargen 1: Flykt undan morkret, by Joe Devers.

[04-Nov-1997] if-archive/solutions/xenos.sol

Walkthrough for Xenos, by Jim Bakman

[03-Nov-1997] if-archive/games/c64/adv-txtg.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry

A collection of text adventures with graphics. Included are the following games:

  • Hitch Hikers Guide to the Galaxy (NOT Infocom game)
  • Federation
  • Graver Robbers
  • Lost City Adventure
  • Castle of Mydor
  • Mystery of Munroe Manor
  • Murder on the Waterfront
  • Mystery Island
  • Thermonuclear Wargames
[03-Nov-1997] if-archive/infocom/tools/dat2zver.zip
View contents

A utility to rename Infocom game files into *.zN, where N is the z-code version number, by Dark Fiber. C source code and DOS executable.

[03-Nov-1997] if-archive/magnetic-scrolls/tools/magutils.zip
View contents

a collection of utilities for Magnetic Scrolls games, written by Dark Fiber. Includes C source and DOS executables. The utilities are:

  • Strings prints out all game text
  • Vocab prints out the dictionary
  • Maginfo shows game header information
  • MagBust breaks data files from the interpreter
  • Magnetic into single files
[03-Nov-1997] if-archive/solutions/mystery-house.txt
IFDB entry

walkthrough for Mystery House, by Graeme Cree

[03-Nov-1997] if-archive/solutions/SoftPornSolve.zip
View contents
IFDB entry

walkthrough and maps for Softporn Adventure in HTML format, by Catz

[01-Nov-1997] if-archive/games/zcode/doll.z5
IFDB entry
IFWiki: The Zuni Doll

The Zuni Doll: An Interactive Horror Story, by Jesse Burneko. Release 1 / Serial number 971031.

[29-Oct-1997] if-archive/infocom/info/frobozzica.pdf
IFWiki: Encyclopedia Frobozzica

The entire Encyclopaedia Frobozzica, converted to PDF format by John Holder

[29-Oct-1997] if-archive/magazines/ZonaZero/zz62.zip
View contents

Issue # 62, February 1997

[29-Oct-1997] if-archive/magazines/ZonaZero/zz63.zip
View contents

Issue # 63, March 1997

[29-Oct-1997] if-archive/magazines/ZonaZero/zz64.zip
View contents

Issue # 64, April 1997

[29-Oct-1997] if-archive/magazines/ZonaZero/zz65.zip
View contents

Issue # 65, May 1997

[29-Oct-1997] if-archive/magazines/ZonaZero/zz66.zip
View contents

Issue # 66, July 1997

[29-Oct-1997] if-archive/magazines/ZonaZero/zz67.zip
View contents

Issue # 67, August 1997

[29-Oct-1997] if-archive/magazines/ZonaZero/zz68.zip
View contents

Issue # 68, September 1997

[27-Oct-1997] if-archive/infocom/tools/ap2inf142.tar.gz
View contents

Beos DR 9 executable of ap2inf v.1.4.2, ported by Patrik Lantz. (the original C source code is in ap2inf142.zip)

[27-Oct-1997] if-archive/magnetic-scrolls/interpreters/magnetic/Magnetic10Arc.zip
View contents

Magnetic v1.0 for the Acorn Achimedes, ported by David Lodge.

[27-Oct-1997] if-archive/games/archimedes/ptt.spk
IFDB entry

Prehistoric Time Trip, version 2.00, by David Lodge. A series of three text adventures.

[27-Oct-1997] if-archive/infocom/interpreters/frotz/RiscOSFrotz132.zip
View contents

Frotz version 2.32 for Acorn RiscOS, release 1.32 beta of port by Andrew Holdsworth (aka Musus Umbra).

[26-Oct-1997] if-archive/infocom/tools/sndbreak.c

A utility program that takes an Infocom sound file larger than 64K (e.g. a file created by SOX) and breaks it up into smaller .snd files that can be played with the @sound_effect opcode of Inform. C source code, written by Jesse Burneko.

[25-Oct-1997] if-archive/infocom/compilers/inform6/library/contributions/timewait.h

Time/Wait Library, release 3. A library to support parsing the time of day and "wait until three o'clock" commands. Written by Andrew Clover and updated to Inform 6 by Nicholas Daley

[25-Oct-1997] if-archive/infocom/compilers/inform6/library/contributions/waittime.h

a library to provide understanding of English time strings, to give an enhanced "wait" command. Written by L. Ross Raszewski and updated to Inform 6 by Nicholas Daley

[21-Oct-1997] if-archive/games/alan/german/dad.zip
View contents
IFDB entry

Papa wird vermisst, a German interactive story by Ulrike Pilz (11 years old), programmed by Uwe Pilz. ALAN 2.7 game file and source code.

[21-Oct-1997] if-archive/games/competition97/tads/temple/tempwalk.txt
[20-Oct-1997] if-archive/games/pc/spanish/nanuk.exe
IFDB entry

Nanuk, an illustrated Spanish text adventure. Written by MagoSoft (Cristobal Gonzalez and Miguel Fenech). In Nanuk, you're an aviator whose plane has crashed into a high mountain. Self-extracting archive.

[20-Oct-1997] if-archive/games/pc/spanish/ouija.exe
IFDB entry

Ouija, an illustrated Spanish text adventure. Written by MagoSoft (Cristobal Gonzalez and Miguel Fenech). In Ouija, you are in the role of a catholic priest, whose mission is exorcise a haunted house. Self-extracting archive.

[19-Oct-1997] if-archive/games/zcode/softporn.zip
View contents
IFDB entry
IFWiki: Softporn Adventure

Softporn Adventure, by Chuck Benton. Release 0 / 971018. An Inform port of Softporn Adventure, by Patrick Kellum. This is an early beta port, please read the enclosed softporn.txt file. Benton's original was the predecessor of Leisure Suit Larry I. (The original is in games/appleII/softporn.zip, and DOS ports of this game are in games/pc/softporn.zip (Gary Thompson, executable only) and games/pc/softporp.zip (Paul Schlyter, executable and source))

[18-Oct-1997] if-archive/programming/agt/agate/Aga2agt.zip
View contents

Aga2agt, a program to convert AGT game source code written in the new Agate format into AGT code which can be compiled with the official AGT compiler or Robert Masenten's Magx compiler. Version 1.0, written by Kevin Soucy

[17-Oct-1997] if-archive/games/pc/breath12.zip
View contents
IFDB entry

Breath Pirates, version 1.2, written by Mike Snyder. An intro for the game "The Oxygen Wars" which the author is working on. (source code is in games/source/basic/bpsource.zip)

[17-Oct-1997] if-archive/programming/hugo/library/contributions/newlib01.hug

NewLib, by J. Nichols. A collection of new library routines for the Hugo system and a test program, in one text file.

[17-Oct-1997] if-archive/infocom/interpreters/frotz/old/UnixFrotz232R2Std10.tar.gz
View contents

Frotz version 2.32 for Unix, Unix release 2, ported by Galen Hazelwood.

[15-Oct-1997] if-archive/games/zcode/inform-gamelist.txt
IFDB entry

A Non-Interactive List of Inform Games, by Neil James Brown. Based on a previous list by Brendon Wyber. Release 5 / 971015.

[15-Oct-1997] if-archive/info/inform-gamelist.txt

A Non-Interactive List of Inform Games, by Neil James Brown. Based on a previous list by Brendon Wyber. Release 5 / 971015

[14-Oct-1997] if-archive/solutions/heist.sol
IFDB entry

step by step solution to Heist (release 2) by Dale Johannesen

[13-Oct-1997] if-archive/games/competition97/AcornJACL.spk

a quick port of the JACL engine to the Acorn RISC OS by Julian Arnold, so that Acorn users can play the JACL competition game

[13-Oct-1997] if-archive/games/competition97/inform/bear/bear.z5
[12-Oct-1997] if-archive/games/competition97/inform/legacy/legacy.z5
[11-Oct-1997] if-archive/games/competition97/read.me

Whizzard's note about this year's competition: read this to find out where to get more information

[11-Oct-1997] if-archive/games/competition97/tads/vtech/readvtec.txt
[11-Oct-1997] if-archive/games/competition97/tads/vtech/walk.txt
[11-Oct-1997] if-archive/games/competition97/agt/emailbox/walkthru.emb
[10-Oct-1997] if-archive/games/zcode/lambs.z5
IFDB entry

Silence of the Lambs, An Interactive Horror. Release 2 / serial number 971010. Ported to Inform by Gunther Schmidl, original author unknown. (the original TADS game is in games/tads/lambs.gam)

[09-Oct-1997] if-archive/games/competition97/comp97.z5
IFDB entry
IFWiki: CompXX

The 'front-end' game for the 1997 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 3 / Serial number 971009.

[08-Oct-1997] if-archive/games/pc/spanish/casoc.zip
View contents
IFDB entry

Caso Cerrado by Papada Soft (Luis F. Morales, Jorge Palencia and Miguel A. Segura). An illustrated Spanish text adventure written with NMP.

[08-Oct-1997] if-archive/games/pc/spanish/shivani.exe
IFDB entry

Shivani, Ciudad del Mal, an illustrated Spanish text adventure. The first part of the "Danger World" Trilogy. Self-extracting archive.

[06-Oct-1997] if-archive/infocom/compilers/inform6/library/contributions/follower.h

"Follower Library" release 3, by Gareth Rees and Andrew Clover, updated for use with Inform 6 by Neil Brown. A library providing support for creatures and things that can be followed by the player.

[04-Oct-1997] if-archive/games/c64/bastow.zip
View contents
IFDB entry

Escape from Bastow Manor, D64 disk image of an illustrated text adventure, circa 1983, with bug fixes by Dark Fiber.

[02-Oct-1997] if-archive/games/competition97/jacl/grail/config
[01-Oct-1997] if-archive/games/competition97/inform/edifice/edifice.rec
[01-Oct-1997] if-archive/solutions/edifice.rec
IFDB entry
IFWiki: The Edifice

step-by-step walkthrough for The Edifice, by Lucian Smith

[01-Oct-1997] if-archive/games/competition97/inform/edifice/edifice.z5
[01-Oct-1997] if-archive/games/competition97/inform/lost/lost.z5
[01-Oct-1997] if-archive/games/competition97/inform/mimesis/mimesis.z5
[01-Oct-1997] if-archive/games/competition97/inform/newday/newday.z5
[01-Oct-1997] if-archive/games/competition97/inform/tdragon/tdragon.z5
[30-Sep-1997] if-archive/games/competition97/tads/aardvark/aardvark.gam
[30-Sep-1997] if-archive/games/competition97/tads/almanac/almanac.gam
[30-Sep-1997] if-archive/games/competition98/inform/city/city.txt
[30-Sep-1997] if-archive/games/competition98/inform/city/city.z5
[30-Sep-1997] if-archive/games/competition98/inform/city/citywalk.txt
[30-Sep-1997] if-archive/games/competition97/hugo/down/down.hex
[30-Sep-1997] if-archive/games/competition97/hugo/down/down.sol
[30-Sep-1997] if-archive/games/competition97/inform/erden/erden.z8
[30-Sep-1997] if-archive/games/competition97/inform/erden/erdensln.doc
[30-Sep-1997] if-archive/games/competition97/tads/frenfive/frenfive.gam
[30-Sep-1997] if-archive/games/competition97/inform/pintown/pintown.z5
[30-Sep-1997] if-archive/games/competition97/tads/temple/temple.gam
[30-Sep-1997] if-archive/games/competition97/tads/zombie/zombie.gam
[29-Sep-1997] if-archive/games/competition97/tads/aardvark/aarwalk.txt
[29-Sep-1997] if-archive/games/pc/african.zip
View contents
IFDB entry

African Adventure or, In Search of Dr. Livingston, by R. & B. Fullerton and C. & K. Russell, 9/80, adapted and expanded by David Malmberg, and ported to MS-DOS by Tony Baechler. MS-DOS executable and PowerBasic source code (the original C64 version is in games/c64/african.sfx)

[29-Sep-1997] if-archive/games/competition97/inform/congrats/congrats.wlk
[29-Sep-1997] if-archive/games/competition97/inform/congrats/congrats.z5
[29-Sep-1997] if-archive/games/competition97/tads/glow/glow.gam
[29-Sep-1997] if-archive/games/competition97/inform/pizza/pizza.z5
[29-Sep-1997] if-archive/games/competition97/inform/pintown/ptwalk.txt
[29-Sep-1997] if-archive/games/competition97/tads/savannah/savannah.gam
[29-Sep-1997] if-archive/games/competition97/tads/savannah/savannah.sol
[29-Sep-1997] if-archive/games/competition97/inform/spring/spring.z5
[29-Sep-1997] if-archive/games/competition97/inform/tempest/tempest.z5
[29-Sep-1997] if-archive/games/competition97/tads/zombie/zombwalk.txt
[28-Sep-1997] if-archive/games/competition97/agt/emailbox/cfgnotes.txt
[28-Sep-1997] if-archive/games/competition97/agt/emailbox/emailbox.agx
[28-Sep-1997] if-archive/games/competition97/alan/leaves/leaves.acd
[28-Sep-1997] if-archive/games/competition97/alan/leaves/leaves.dat
[28-Sep-1997] if-archive/games/competition97/inform/lest/lest.z5
[28-Sep-1997] if-archive/games/competition97/inform/spring/spring.txt
[28-Sep-1997] if-archive/games/competition97/inform/sylenius/sylenius.sol
[28-Sep-1997] if-archive/games/competition97/inform/sylenius/sylenius.z5
[27-Sep-1997] if-archive/games/competition97/inform/friday/friday.z5
[26-Sep-1997] if-archive/games/atari-8bit/dm.bin
IFDB entry

Dark Mage, by Greg Troutman, a console-based text adventure for the Atari 2600 VCS, written in 1997. Works with any 2600 emulator, or a real 2600 by downloading the image via a Supercharger add-on.

[26-Sep-1997] if-archive/games/competition97/alan/leaves/leaves.sol
[26-Sep-1997] if-archive/games/competition97/alan/leaves/leaves.txt
[26-Sep-1997] if-archive/games/competition97/inform/reflect/reflect.z5
[25-Sep-1997] if-archive/games/competition97/jacl/grail/readme
[25-Sep-1997] if-archive/infocom/tools/ztools/ztools72_os2.zip
View contents

OS/2 executables version 7/2 (03aug97); ported by John W. Kennedy. OS/2 Warp executable, OS/2 source code, and the original source.

[24-Sep-1997] if-archive/games/competition97/inform/bear/bear.sol
[24-Sep-1997] if-archive/games/competition97/jacl/grail/grail
[24-Sep-1997] if-archive/games/competition97/tads/zero/zero.gam
[23-Sep-1997] if-archive/programming/hugo/executables/Acorn_FrontEnd.spk

Front-end for the debugger and run-time engine, providing icons for Hugo files and a single directory for all saved games, scripts, etc., by Julian Arnold.

[23-Sep-1997] if-archive/games/competition97/inform/sylenius/levels.txt
[23-Sep-1997] if-archive/games/competition97/tads/zero/zero.hin
[22-Sep-1997] if-archive/games/quill/DraculaII-1.cbm
IFDB entry

Dracula II - Part 1, by Mario Moeller

[22-Sep-1997] if-archive/games/quill/DraculaII-2.cbm
IFDB entry

Dracula II - Part 2, by Mario Moeller

[22-Sep-1997] if-archive/games/quill/EscapeToFreedom.cbm
IFDB entry
IFWiki: Escape to Freedom

Escape to Freedom, by Mario Moeller

[22-Sep-1997] if-archive/interpreters-multi/multiaventures/MultiAventures1.8.3.hqx

MultiAventures V1.8.3, by Pierre Tremblay: 1 application with 8 interpreters in 3 languages, a Macintosh program that can play AdvSys, AGT, Infocom, Scott Adams, Level 9, Apple II Eamon, Quill, and C64 Basic games. The user interface is in English, French, and German.

[22-Sep-1997] if-archive/games/quill/MyHouse.cbm
IFDB entry

My House, by Mario Moeller

[22-Sep-1997] if-archive/games/quill/Stowaway.cbm
IFDB entry
IFWiki: Stowaway!

Stowaway!, by Mario Moeller

[22-Sep-1997] if-archive/games/competition97/tads/vtech/vtech.gam
[21-Sep-1997] if-archive/magazines/tools/ifrs101.zip
View contents

IFRS, the Interactive Fiction Rating System version 1.01 by Anthony F. Baechler, III. A program that asks the user for his ratings of a game and produces output similar to SPAG's review format. DOS executable and BASIC source code.

[19-Sep-1997] if-archive/games/competition97/tads/babel/babel.gam
[19-Sep-1997] if-archive/programming/hugo/library/contributions/boxdraw.h

A routine for Hugo 2.4 to draw a coloured box containing text on the screen, by Cardinal Teulbachs. Version 5, dated 970818

[19-Sep-1997] if-archive/infocom/interpreters/frotz/old/DosFrotz232Std10.zip
View contents

Frotz version 2.32 for DOS, by Stefan Jokisch.

[19-Sep-1997] if-archive/infocom/interpreters/frotz/old/Frotz232Src.zip
View contents

Source code of Frotz 2.32 for DOS, by Stefan Jokisch.

[17-Sep-1997] if-archive/games/competition97/inform/cask/cask.inf
[17-Sep-1997] if-archive/games/competition97/inform/cask/cask.txt
[17-Sep-1997] if-archive/games/competition97/inform/cask/cask.z5
[16-Sep-1997] if-archive/games/competition97/agt/emailbox/emailbox.cfg
[15-Sep-1997] if-archive/games/competition97/tads/babel/hints.txt
[13-Sep-1997] if-archive/games/competition97/tads/babel/walk1.in
[11-Sep-1997] if-archive/magnetic-scrolls/interpreters/magnetic/Magnetic10BeOS.zip
View contents

Magnetic v1.0 for BeOS, ported by Tinic Uro.

[09-Sep-1997] if-archive/infocom/interpreters/frotz/old/FrotzCE12a.zip
View contents

Frotz version 2.22 for Windows CE, release 1.2a of port by Ian Dean. Supports the MIPS and Hitachi SH3 processors.

[09-Sep-1997] if-archive/infocom/compilers/inform6/library/contributions/Hints.h

a library to produce nicely formatted hints, by L. Ross Raszewski, version 2

[08-Sep-1997] if-archive/games/spectrum/artic.zip
View contents
IFDB entry, entry, entry, entry, entry, entry

A collection of games released by Artic:

  • Planet of Death
  • Inca Curse
  • Ship of Doom
  • Espionage Island
  • The Golden Apple
  • Eye of Bain
[08-Sep-1997] if-archive/games/atari-ST/mind.zip
View contents
IFDB entry
IFWiki: Mindfighter

Mindfighter from Delta 4, now free according to their web site.

[08-Sep-1997] if-archive/games/spectrum/mystsoft.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry

The 11 Mysterious Adventures by Brian Howarth for ZX Spectrum, converted to Z80 snapshots by Werner Spahl. The titles:

  • The Golden Baton
  • The Time Machine
  • Arrow of Death Part 1 and 2
  • Escape from Pulsar 7
  • Circus
  • Feasibility Experiment
  • The Wizard of Akyrz
  • Perseus and Andromeda
  • Ten Little Indians
  • Waxworks

Also included are the following AdventureSoft games:

  • Gremlins
  • Robin of Sherwood
  • Seas of Blood
  • Rebel Planet
  • Kayleth
  • Terraquake
  • Temple of Terror
  • Super Gran
  • Blizzard Pass

(The original versions, converted to ScottFree format, can be found as scott-adams/games/scottfree/mysterious.tar.gz; C64 versions with line-drawing graphics are in scott-adams/games/c64/mystadv.zip)

[08-Sep-1997] if-archive/games/spectrum/otheradv.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry

A collection of Spectrum adventure games:

  • Heroes of Karn
  • Jewels of Babylon
  • Kentilla
  • Mindshadow (4 parts)
  • Witch's Cauldron
  • McKensie
  • Neverending Story
  • Custerds Quest
  • Blood of Bogmole
  • Wizards Skull
[08-Sep-1997] if-archive/games/zcode/residnt2.z5
IFDB entry

The Resident, by Mike DeSanto, ported from REXX Adventure to Inform by Johannes Steingraeber. 'The Resident' is a cyberspace adventure; its main quest is to escape from a virtual world.

[08-Sep-1997] if-archive/games/atari-ST/titan.zip
View contents
IFDB entry

Titan Find from Delta 4, now free according to their web site.

[06-Sep-1997] if-archive/games/competition97/inform/house/house.z5
[05-Sep-1997] if-archive/solutions/ducksoup.sol
IFDB entry

Solution to Ducksoup, by Audrey De Lisle

[04-Sep-1997] if-archive/games/zcode/acorncourt.z5
IFDB entry
IFWiki: The Acorn Court

The Acorn Court, An Interactive Text Adventure by Todd S. Murchison Release 3 / Serial number 970904.

[04-Sep-1997] if-archive/infocom/compilers/inform6/library/contributions/Footnote.h

an Inform library extension for Inform 5.5 or greater to produce sequentially numbered footnotes, by L. Ross Raszewski, version 2.0

[04-Sep-1997] if-archive/games/competition97/jacl/grail/jacl.c
[04-Sep-1997] if-archive/games/competition97/jacl/grail/jacl.elf
[04-Sep-1997] if-archive/games/source/mercycomp.txt
IFDB entry

the code for the computer in Mercy, by Christopher Klimas (the game is in games/zcode/Mercy.z5)

[04-Sep-1997] if-archive/infocom/interpreters/specification/ZSpec10.zip
View contents

The Z-Machine Standards Document Version 1.0 (04sep97) (also known as "The Specification of the Z-Machine"), by Graham Nelson. HTML format for web browsers; start with index.html

[04-Sep-1997] if-archive/solutions/ztuu.zip
View contents
IFDB entry
IFWiki: Zork:_The_Undiscovered_Underground

Walkthrough and map of Zork: The Undiscovered Underground, by Al Golden (aka The GameDesigner)

[02-Sep-1997] if-archive/games/competition97/inform/home/home.rec
[02-Sep-1997] if-archive/games/competition97/inform/home/read1st.txt
[28-Aug-1997] if-archive/infocom/compilers/inform6/manuals/old/designers_manual_html.zip
View contents
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, by Graham Nelson, revised Third Edition, 16 May 1997. HTML format for web browsers.

[28-Aug-1997] if-archive/games/competition97/jacl/grail/jacl.exe
[28-Aug-1997] if-archive/games/appleII/softporn.zip
View contents
IFDB entry
IFWiki: Softporn Adventure

Softporn Adventure, by Chuck Benton, which Sierra On-Line later published as Leisure Suit Larry I. (DOS ports of this game are in games/pc/softporn.zip (Gary Thompson, executable only) and games/pc/softporp.zip (Paul Schlyter, executable and source), an Inform port is in games/zcode/softporn.zip)

[28-Aug-1997] if-archive/games/pc/softporn.zip
View contents
IFDB entry

Softporn Adventure version 2.5, rewritten by Gary Thompson after the Apple II original by Chuck Benton. Benton's original was the predecessor of Leisure Suit Larry I. (The original is in games/appleII/softporn.zip, and an Inform port is in games/zcode/softporn.zip)

[27-Aug-1997] if-archive/infocom/media/mcga/beyondzo.mg1
IFDB entry
IFWiki: Beyond Zork

The Beyond Zork title picture from the Atari ST release, converted to MG1 (MCGA) format by Stefan Jokisch.

[26-Aug-1997] if-archive/infocom/tools/zorkword.zip
View contents

Infocom adventure game vocabulary lister release 10 by Mike Threepoint. C source code.

[25-Aug-1997] if-archive/programming/agt/magx/examples/doscolor.zip
View contents

A demonstration of the embedded color codes in Magx/AGiliTy. Magx source code and AGiliTy AGX game files included. Written by Jay Goemmer.

[24-Aug-1997] if-archive/programming/agt/magx/examples/colordem.zip
View contents

A demonstration of the embedded ASCII codes in the AGT Master's Edition, and a comparison of them against Magx/AGiliTy color codes. Magx source code and AGiliTy AGX game files included. Written by Jay Goemmer.

[23-Aug-1997] if-archive/games/source/dungeon-3.2B.unidiff
IFDB entry

Same patch, converted to Larry Wall's 'patch' utility format (unified diff) by David Bristow.

[20-Aug-1997] if-archive/infocom/compilers/inform6/library/old/inform_library66.zip
View contents

The Inform 6/6 libraries (August 1997), zipped into a single file.

[20-Aug-1997] if-archive/games/pc/spanish/chichen.exe
IFDB entry

Chichen Itza; book three (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text adventure by Aventuras AD. Self-extracting archive. You enter the Mayan city of Chichen Itza, meet with their old spirits, and travel to the Mayan underworld to break free Kukulkan, the good Mayan god. (An Amiga version of this game is in games/amiga/spanish/chichen.zip, and a Spectrum version is in games/spectrum/spanish/Chichen_Itza.zip)

[18-Aug-1997] if-archive/programming/hugo/manuals/HugoManual.lha

Hugo v2.4 Programming Manual, converted to AmigaGuide format by Paolo Vece. (this document has been superceded by the Hugo Book)

[18-Aug-1997] if-archive/games/zcode/piece_v3.z5
IFDB entry
IFWiki: Piece of Mind

Piece of Mind, an Interactive Short Story by Giles Boutel. Release 3 / Serial number 970816. (the original competition entry is in games/competition96/piece)

[18-Aug-1997] if-archive/infocom/hints/solutions/stationfall.zip
View contents

solution for Stationfall and a two-part map, by W.Larkins

[17-Aug-1997] if-archive/solutions/adventure-walkthrough.txt
IFDB entry

annotated step-by-step solution to the 350 points version of Colossal Cave. Revised by Jessica Allan, based on a solution by Sean L. Palmer.

[15-Aug-1997] if-archive/solutions/legend.sol
IFDB entry

Solution to The Legend Lives!, by Audrey De Lisle

[15-Aug-1997] if-archive/programming/alan/examples/saviour.alan

Saviour, an example ALAN game, by Thomas Nilsson

[14-Aug-1997] if-archive/programming/alan/executables/alan273mac.sit.hqx

ALAN package version 2.7.3 for Macintosh

[14-Aug-1997] if-archive/programming/alan/executables/alan275hp.tar.Z
View contents

ALAN package version 2.7.5 for HP/UX

[14-Aug-1997] if-archive/games/agt/escape.zip
View contents
IFDB entry

Escape from Prison Island, by Christian Andersen. Written in AGT.

[14-Aug-1997] if-archive/games/pc/escape.zip
View contents

Escape from Prison Island, by Christian Andersen. Written in AGT.

[13-Aug-1997] if-archive/games/agt/ducksoup.zip
View contents
IFDB entry

Ducksoup, version 3.0, a private investigator adventure by C. Evans. Written in AGT.

[13-Aug-1997] if-archive/games/pc/ducksoup.zip
View contents

Ducksoup, version 3.0, a private investigator adventure by C. Evans. Written in AGT.

[12-Aug-1997] if-archive/games/competition97/jacl/grail/walkthru
[11-Aug-1997] if-archive/solutions/frust.sol
IFDB entry

step-by-step solution to Frustration, v1.01 release 960114, by Paul J. Godfrey

[11-Aug-1997] if-archive/programming/nmp/nmp502c.zip
View contents

demonstration games: McArra's Quest and Razas de la Cripta (Breed from the Crypt)

[11-Aug-1997] if-archive/programming/nmp/nmpfix12.zip
View contents

update for NMP 5.02, fixing a problem with SoundBlaster cards

[11-Aug-1997] if-archive/games/hugo/pirate.hex
IFDB entry
IFWiki: Pirate Adventure

Pirate Adventure, the classic Scott Adams game, ported to Hugo 2.4 by Julian Arnold. Version 1.1.0 of the Hugo port. (source code is in games/source/hugo/pirate_src.zip, and there are original C64 versions in games/c64/)

[11-Aug-1997] if-archive/games/source/hugo/pirate_src.zip
View contents
IFDB entry

Pirate Adventure, the classic Scott Adams game, ported to Hugo 2.4 by Julian Arnold. Version 1.1.0 of the Hugo port. Archive contains documentation, source and a walkthrough. (a compiled game file is in games/hugo/pirate.hex, and there are original C64 versions in games/c64/)

[10-Aug-1997] if-archive/solutions/klaussol.zip
View contents
IFDB entry

Solution to Klaustrophobia, by Audrey De Lisle. Included are text files giving the solution to all three parts, five saved games (starting positions for parts 2 and 3, one saved game to bypass a bug and two saved games for particularly difficult section of the game) and a general hint file for AGT games.

[10-Aug-1997] if-archive/games/amiga/World_1.07.lha
IFDB entry

World version 1.07, by J. Doug McDonald, ported to the Amiga by Patrick Kellum. (a DOS version is in games/pc/world107.zip; an Archimedes port is in games/archimedes/world.spk; a Macintosh port is in games/mac/World107.sit; source code of the DOS/Unix version is in games/source/worldsrc.zip)

[09-Aug-1997] if-archive/games/pc/aarbron.zip
View contents
IFDB entry

The Chronicles of Aarbron, version 1.02, a fantasy based text adventure in three parts. Written by Simon Osborne, Carl McPherson, and Duncan Strand.

[05-Aug-1997] if-archive/games/source/inform/phlegm.inf
IFDB entry
IFWiki: Phlegm

Phlegm, an Interactive Interactive by Adjacent Drooler, (aka Jason Dyer). (Inform 6) Release 3 / Serial number 970804. (a compiled game is in games/zcode/phlegm.z5)

[05-Aug-1997] if-archive/games/zcode/phlegm.z5
IFDB entry
IFWiki: Phlegm

Phlegm, an Interactive Interactive by Adjacent Drooler, (aka Jason Dyer). Release 3 / Serial number 970804. (source code is in games/source/inform/phlegm.inf, and the original competition entry is in games/competition96/phlegm/phlegm.z5)

[05-Aug-1997] if-archive/magazines/XYZZYnews/XYZZY13.TXT

Issue # 13 - plain ASCII text

[03-Aug-1997] if-archive/games/amiga/adv350r4.lha
IFDB entry
IFWiki: Adventure

Amiga executable of the 350 point version of Colossal Cave, DECUS release 4 (February 1994), ported to the Amiga by David Kinder. (the original FORTRAN-77 source code is in games/source/adv350r4_f77.tar.gz)

[03-Aug-1997] if-archive/infocom/hints/solutions/beyondzork.txt3

solution for Beyond Zork, by Scorpia

[03-Aug-1997] if-archive/games/agt/ggollek.zip
View contents
IFDB entry

Ggollek I: The Dissolution, an illustrated text adventure by "The Missing", Pusrocket Software. Written using the Master's Edition of AGT.

[03-Aug-1997] if-archive/games/pc/ggollek.zip
View contents

Ggollek I: The Dissolution, an illustrated text adventure by "The Missing", Pusrocket Software. Written using the Master's Edition of AGT.

[03-Aug-1997] if-archive/games/agt/gigantic.zip
View contents
IFDB entry

Secrets of the Gigantic, a treasure hunt set aboard the salvaged wreck of a cruise liner. Written in AGT by Sean M. Doane.

[03-Aug-1997] if-archive/games/pc/gigantic.zip
View contents

Secrets of the Gigantic, a treasure hunt set aboard the salvaged wreck of a cruise liner. Written in AGT by Sean M. Doane.

[03-Aug-1997] if-archive/infocom/hints/solutions/lgop.txt2

solution for Leather Goddesses of Phobos, by Scorpia

[03-Aug-1997] if-archive/infocom/hints/solutions/lurkinghorror.txt

solution for The Lurking Horror, by Scorpia

[03-Aug-1997] if-archive/infocom/hints/solutions/moonmist.txt

solution for Moonmist (all versions), by Scorpia

[03-Aug-1997] if-archive/games/mac/Parade.comment.txt
IFDB entry
IFWiki: Everybody Loves a Parade

Solution to Everybody Loves a Parade, a commentary on the genesis and development of the game, and some programming tips for TADS beginners, by Cody Sandifer

[03-Aug-1997] if-archive/games/pc/Parade.comment.txt
IFDB entry
IFWiki: Everybody Loves a Parade

Solution to Everybody Loves a Parade, a commentary on the genesis and development of the game, and some programming tips for TADS beginners, by Cody Sandifer

[03-Aug-1997] if-archive/games/tads/Parade.comment.txt
IFDB entry
IFWiki: Everybody Loves a Parade

Solution to Everybody Loves a Parade, a commentary on the genesis and development of the game, and some programming tips for TADS beginners, by Cody Sandifer.

[03-Aug-1997] if-archive/solutions/Parade.comment.txt
IFDB entry
IFWiki: Everybody Loves a Parade

Solution to Everybody Loves a Parade, a commentary on the genesis and development of the game, and some programming tips for TADS beginners, by Cody Sandifer

[03-Aug-1997] if-archive/infocom/hints/solutions/plunderedhearts.txt

solution for Plundered Hearts, by Scorpia

[03-Aug-1997] if-archive/infocom/hints/solutions/spellbreaker.txt

solution for Spellbreaker, by Scorpia

[03-Aug-1997] if-archive/infocom/hints/solutions/trinity.txt

solution for Trinity, by Scorpia

[01-Aug-1997] if-archive/games/zcode/balt24.zip
View contents
IFDB entry

Baltimore:24, An Exercise in Interactive Fiction by Howard A. Sherman. Z5 game file and README. Relase 2 / Serial number 970706.

[01-Aug-1997] if-archive/magazines/XYZZYnews/XYZZY12.TXT

Issue # 12, November/December 1996 - plain ASCII text

[01-Aug-1997] if-archive/magazines/XYZZYnews/XYZZY13.PDF

Issue # 13 - PDF document

[30-Jul-1997] if-archive/programming/nmp/nmp502a.zip
View contents

main program and game interpreter

[30-Jul-1997] if-archive/programming/nmp/nmp502b.zip
View contents

manual and documentation

[30-Jul-1997] if-archive/magazines/XYZZYnews/XYZZY12.PDF

Issue # 12, November/December 1996 - PDF document

[29-Jul-1997] if-archive/games/competition97/jacl/grail/copying
[28-Jul-1997] if-archive/games/competition97/agt/emailbox/emb.bat
[28-Jul-1997] if-archive/games/agt/hardest.zip
View contents
IFDB entry

The World's Hardest Adventure, an AGT game by A. Fielding.

[28-Jul-1997] if-archive/games/pc/hardest.zip
View contents

The World's Hardest Adventure, an AGT game by A. Fielding.

[24-Jul-1997] if-archive/download-tools/unix/nulib-3.25.tar.Z
View contents

NuLib v3.25 (January 1997), an archiver for NuFX (Apple II ShrinkIt) files, by Andy McFadden and Devin Reade. C source code for Unix and DOS (though the current maintainer of NuLib has not tested the source under DOS). (source code for NuLib v3.24 is available as download-tools/pc/nulibsrc.zip)

[23-Jul-1997] if-archive/infocom/interpreters/frotz/RiscOSFrotz125.zip
View contents

Frotz version 2.22 for Acorn RiscOS, release 1.25 beta of port by Andrew Holdsworth

[19-Jul-1997] if-archive/games/competition97/inform/home/hints.txt
[19-Jul-1997] if-archive/games/competition97/inform/home/home.bat
[18-Jul-1997] if-archive/games/competition97/inform/home/help.inf
[18-Jul-1997] if-archive/games/competition97/inform/home/home.inf
[18-Jul-1997] if-archive/games/competition97/inform/home/home.z5
[18-Jul-1997] if-archive/games/zcode/promoted.z5
IFDB entry
IFWiki: Promoted

Promoted! by Mike DeSanto, ported from REXX Adventure to Inform by Johannes Steingraeber. Release 1.1 of port. (the original OS/2 only competition entry is in games/competition96/promoted)

[18-Jul-1997] if-archive/infocom/interpreters/zip/zip2_203.zip
View contents

ZIP 2.0 ported to OS/2 Warp by John W. Kennedy. Supports V8 games. Includes executable plus the OS/2 and original source code.

[18-Jul-1997] if-archive/infocom/interpreters/zip/zip4os2

ZIP 2.0 ported to OS/2 2.0 and 2.1 by John W. Kennedy. Supports V8 games. Executable only. Unpack with OS/2's built-in UNPACK utility.

[18-Jul-1997] if-archive/infocom/interpreters/zip/zip4warp

ZIP 2.0 ported to OS/2 Warp by John W. Kennedy. Supports V8 games. Executable only. Unpack with OS/2's built-in UNPACK utility.

[16-Jul-1997] if-archive/games/source/basic/mcdooby.zip
View contents
IFDB entry

The Treasure of McDooby's Mansion version 2, by Jason A. Wells. GW-BASIC source code.

[14-Jul-1997] if-archive/solutions/jubilee.sol
IFDB entry

Solution to Jubilee Road, by Audrey De Lisle

[13-Jul-1997] if-archive/programming/hugo/library/changes.txt

Details of the significant differences between versions of the Hugo library (from v2.3.0 to v2.4.0 Beta Gr), by Julian Arnold.

[11-Jul-1997] if-archive/games/zcode/bedlam.z5
IFDB entry
IFWiki: Bedlam

Bedlam, An Interactive Preview by Michael Zey. Release 1 / Serial number 970711.

[07-Jul-1997] if-archive/games/appleII/eamon/guild/dsk/prodos/eamontu1-3.zip
View contents
[07-Jul-1997] if-archive/solutions/iceprin.sol
IFDB entry

step-by-step solution to The Ice Princess, by Paul J. Godfrey. This solution is for game Release 8 / Serial number 960901.

[06-Jul-1997] if-archive/programming/advbuilder/abv20.exe

Adventure Builder version 2.0, a text adventure authoring system by Alan Conroy (based on a system called Quest from 1987). Compiler, linker, librarian, data base compiler, run time system, documentation, and a demo game with source code.

[06-Jul-1997] if-archive/info/guidadv1.txt

Adventurist's Guide Through Textual Adventures, Part I (for novices), by Vladimir Krstulja.

[03-Jul-1997] if-archive/games/appleII/eamon/guild/original/EAMONTU3.SHK

Collection of design tips and tutorials from the Eamon Adventurer's Guild newsletter, part 3

[02-Jul-1997] if-archive/programming/general-discussion/ifdesign.zip
View contents

How to Make a Good Design for an IF Game -and- How to Write Good Textual Adventures (in C, with code examples), by Vladimir Krstulja. Revised version July 1997

[01-Jul-1997] if-archive/solutions/myth.sol
IFDB entry

solution (260 points out of 300) and map of Myth, by Ambat Sasi

[01-Jul-1997] if-archive/games/pc/spanish/templos.exe
IFDB entry

Tulum y Coba: Los Templos Sagrados; book two (in two parts) of the trilogy Leyendas de Ci-U-Than, an illustrated Spanish text adventure by Aventuras AD. Self-extracting archive. You are in the peninsula of Yucatan, near Cozumel, and you must cross the Mayan temples of Tulum and Coba. (An Atari ST version of this game is in games/atari-ST/spanish/templos.exe, and a Spectrum version is in games/spectrum/spanish/Los_Templos_Sagrados.zip)

[30-Jun-1997] if-archive/solutions/station.sol
IFDB entry

Solution to The NASA Orbital Observatory Adventure, by Ambat Sasi

[30-Jun-1997] if-archive/solutions/tryst.sol
IFDB entry

Solution to Tryst, by Ambat Sasi

[30-Jun-1997] if-archive/games/zcode/tryst205.z5
IFDB entry
IFWiki: Tryst of Fate

Tryst of Fate, An Interactive Horse-Opera by Gregory M. Zagurski. Release 205 / Serial number 970629.

[29-Jun-1997] if-archive/games/competition97/inform/home/doors.h
[27-Jun-1997] if-archive/solutions/aztec.sol
IFDB entry

Solution to Aztec Tomb (Part 1), by Ambat Sasi

[27-Jun-1997] if-archive/solutions/mutants.sol
IFDB entry

Solution to Mutant Invasion, by Ambat Sasi

[27-Jun-1997] if-archive/solutions/night.sol
IFDB entry

Solution to Night at the Computer Center, by Ambat Sasi

[27-Jun-1997] if-archive/solutions/urban.sol
IFDB entry

Solution to Urban Cleanup, by Ambat Sasi

[26-Jun-1997] if-archive/games/zcode/Comp96.z5
IFDB entry
IFWiki: CompXX

An unofficial potential 'front-end' game for the yearly IF competitions, providing easily-accessible information on all the games from the '96 competition, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 970626.

[26-Jun-1997] if-archive/solutions/humbug.sol
IFDB entry

stepwise solution to Humbug (the public domain version 5.0, May 1997), by Paul J. Godfrey. This solution augments the game's built-in hint system, and shows how to earn all 2000 points.

[26-Jun-1997] if-archive/programming/caecho/inix.exe

A more powerful replacement for the initial databases of CAECHO. Self-extracting archive for DOS.

[25-Jun-1997] if-archive/games/pc/penguin/talispc.zip
View contents
IFDB entry

Talisman: Challenging the Sands of Time, by Bruce X. Hoffman, patched to remove the copy protection

[21-Jun-1997] if-archive/games/source/inform/cia.inf
IFDB entry

CIA Adventure by Hugh Lampert, ported to Inform by J. Kevin Thomas, based on a GWBASIC version by Pete Wohlmut. Release 1 / Serial number 961218. This game was originally published by CLOAD Magazine.

[20-Jun-1997] if-archive/games/zcode/candy.z5
IFDB entry

Candy, An Attempt at Reliving Childhood, by Rybread Celsius. Beta One. Release 1 / Serial number 970621.

[19-Jun-1997] if-archive/games/zcode/cia.z5
IFDB entry

CIA Adventure by Hugh Lampert, ported to Inform by J. Kevin Thomas, based on a GWBASIC version by Pete Wohlmut. Release 1 / Serial number 961218. This game was originally published by CLOAD Magazine. (source code of this version is in games/source/inform/cia.inf)

[15-Jun-1997] if-archive/games/pc/penguin/crownpc.zip
View contents
IFDB entry

The Crimson Crown (Transylvania II), by Antonio Antiochia

[15-Jun-1997] if-archive/games/pc/penguin/transpc.zip
View contents
IFDB entry

Transylvania, by Antonio Antiochia

[14-Jun-1997] if-archive/infocom/compilers/inform6/manuals/old/designers_manual.tex
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, by Graham Nelson, revised Third Edition, 16 May 1997. Original TeX format.

[14-Jun-1997] if-archive/infocom/compilers/inform6/manuals/old/errata.txt

Errata (16 May 1997) for correcting the Inform Designer's Manual, 3rd Ed. (4 September 1996), by Graham Nelson.

[13-Jun-1997] if-archive/emulators/appleII/ApplePC_252.zip
View contents

ApplePC v2.52beta, by David Ellsworth, an Apple ][+, //e, and //c emulator for DOS, based on Randy Spurlock's Apl2Emu version 1. Includes boot disks for Apple II DOS 3.3 and ProDOS.

[11-Jun-1997] if-archive/games/archimedes/dungeon.spk
IFDB entry
IFWiki: Zork (game)

Dungeon, the more or less public domain version of the original MIT Zork, version 2.7A, 11-Mar-91, ported to the Archimedes by Julian Arnold. (the original C source code is in games/source/dungn27s.zip)

[11-Jun-1997] if-archive/games/archimedes/world.spk
IFDB entry

World version 1.07 by J. Doug McDonald, ported to the Archimedes and enhanced by Julian Arnold (a DOS version is in games/pc/world107.zip; an Amiga version is in games/amiga/World_1.07.lha; a Macintosh version is in games/mac/World107.sit; source code of the DOS/Unix version is in games/source/worldsrc.zip)

[09-Jun-1997] if-archive/games/c64/C64adv.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry

43 D64 disk images with one or more adventures each, for the C64 and emulators.

[09-Jun-1997] if-archive/infocom/compilers/inform6/manuals/old/designers_manual.info.tar.gz
View contents
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, by Graham Nelson, revised Third Edition, 16 May 1997. GNU Info format, converted by Christopher J. Madsen.

[06-Jun-1997] if-archive/games/zcode/old/wedding-r4.z5
IFDB entry
IFWiki: The Wedding

The Wedding, an Interactive Family Headache by Neil James Brown. Release 4 / Serial number 970602. This game came second in the Acorn User 1996 IF Competition.

[04-Jun-1997] if-archive/games/c64/penguin/transylvania.zip
View contents
IFDB entry

C64 disk image of Transylvania, by Antonio Antiochia.

[03-Jun-1997] if-archive/games/c64/asylum.zip
View contents
IFDB entry

Asylum version 3.0C, D64 disk image of an illustrated text adventure by William F. Denman, Jr.

[02-Jun-1997] if-archive/programming/cutra/Cutra.zip
View contents

CUTRA (el Creador Ultra Raro de Aventuras) - el Parser Chorra-Punk, by Alberto Salazar Palomo. A Spanish development system that reads a game description and produces a corresponding Turbo Pascal program.

[28-May-1997] if-archive/games/pc/humbug50.zip
View contents
IFDB entry
IFWiki: Humbug

Humbug version 5.0, by Graham Cluley. This previously shareware game has now been made freely distributable by the author.

[28-May-1997] if-archive/solutions/jacjim.sol
IFDB entry

Solution to Jacaranda Jim, by Neil Shipman. This solution now contains the name that formerly constituted the game's registration incentive; supplied by the author, Graham Cluley.

[27-May-1997] if-archive/programming/alan/executables/alan270amiga.lha

ALAN package version 2.7.0 for Amiga

[27-May-1997] if-archive/download-tools/appleII/Angel0.81b.shk

Angel 0.81 beta, an extractor for zip, lha, arc, zoo and Unix .z archives, by Tony Marques

[27-May-1997] if-archive/download-tools/appleIIGS/lhex.bxy

lhex version 2.1, a Sys16 program to extract files from lha and lzh archives

[27-May-1997] if-archive/download-tools/appleIIGS/pmpunzip2.0.shk

pmpunzip version 2.0, an extractor for zip archives

[25-May-1997] if-archive/solutions/tube.sol
IFDB entry
IFWiki: Tube Trouble

step-by-step solution to Tube Trouble, release 0 (950901), by Paul J. Godfrey (the game itself is in games/zcode/tube.z5)

[21-May-1997] if-archive/infocom/compilers/inform6/manuals/old/designers_manual.txt
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, by Graham Nelson, revised Third Edition, 16 May 1997. plain text, converted by Stephen van Egmond and updated by Lucian Smith.

[21-May-1997] if-archive/games/zcode/tatctae.z8
IFDB entry
IFWiki: Time: All Things Come to an End

Time: All things come to an end, by Andy Phillips. Release 7 / Serial number 970521. (a DOS executable is in games/pc/Tatctae.zip)

[17-May-1997] if-archive/games/c64/Adult_Int-Fic_1.zip
View contents
IFDB entry, entry, entry, entry, entry

A collection of "adult" games, compiled by Patrick Kellum, stored as a D64 disk image. Please read contained plain text file ReadMe.txt. Contains the following games:

  • Farmers Daughter
  • Sweet Sixteen
  • Naughty Tales
  • Madam Fifi's Whore House Adventure
  • Mad Party Fucker
[17-May-1997] if-archive/games/c64/AdvPac.zip
View contents
IFDB entry, entry, entry, entry

A set of adventure games for the C64 and emulators, stored as a D64 disk image. Contains the following games:

  • Sorcerer's Castle
  • Cavern Of Riches
  • Trip To Atlantis
  • Castle Adventure
[17-May-1997] if-archive/games/agt/earth.zip
View contents
IFDB entry

Destination: Earth v1.4, by Karl Bengtsson. Trapped by an alien attack on a moon of Jupiter, you must get back to Earth.

[17-May-1997] if-archive/games/pc/earth.zip
View contents

Destination: Earth v1.4, by Karl Bengtsson. Trapped by an alien attack on a moon of Jupiter, you must get back to Earth. Compiled AGT game.

[17-May-1997] if-archive/games/c64/Int-Fic.zip
View contents
IFDB entry, entry, entry, entry

A set of adventure games for the C64 and emulators, stored as a D64 disk image. Contains the following games:

  • Adventure-1, a BASIC text adventure
  • Vampyre Hunter, a two part adventure from the magazine Compute!'s Gazette. The first part is text only, while the seond is a graphical adventure.
  • Caves of Silver, a BASIC text adventure.
  • Colossal Adventure, a version of Adventure.
[15-May-1997] if-archive/games/int-fiction-1.0.tar.gz
View contents

int-fiction 1.0, a game frontend for Unix, by Alan Shutko. Shows you the IF games on your disk and selects the proper interpreter.

[14-May-1997] if-archive/games/zcode/dejavu.z3
IFDB entry

Deja Vu, An Interactive Demonstration by Graham Nelson Release 1 / Serial Number 930921. Note: This game is archived here only for its historical interest, being the earliest inform-compiled file known to exist. Do not pester Graham about it!

[05-May-1997] if-archive/solutions/tryst.step
IFDB entry

step-by-step solution to Tryst, release 104 (970330), by Paul J. Godfrey

[02-May-1997] if-archive/solutions/dyanty.sol
IFDB entry

Solution to Caves of Dyanty, by Ambat Sasi

[02-May-1997] if-archive/solutions/frozen.sol
IFDB entry

Solution to Frozen: A Night at the Lab, by Ambat Sasi

[02-May-1997] if-archive/games/pc/myth.zip
View contents
IFDB entry

Myth, an adventure based on Greek and Roman mythology, by Barry Volain. Machine-independent .gam file and TADS runtime for DOS

[02-May-1997] if-archive/games/tads/myth.zip
View contents
IFDB entry

Myth, an adventure based on Greek and Roman mythology, by Barry Volain. Machine independent .gam file and TADS runtime for DOS.

[02-May-1997] if-archive/solutions/vindaloo.sol
IFDB entry

Solution to Vindaloo, by Ambat Sasi

[29-Apr-1997] if-archive/games/tads/lostny14.gam
IFDB entry
IFWiki: Lost New York

Lost New York version 1.4, April 1997, a time-travel TADS adventure by Neil deMause. The built-in hint system is disabled in this freeware version; type REGISTER to see how to get the full version. Machine-independent TADS .gam file. (a PC executable is in games/pc/lostny14.zip, and a Macintosh executable is in games/mac/lostny14.sit)

[29-Apr-1997] if-archive/games/mac/lostny14.sit
IFDB entry
IFWiki: Lost_New_York

Lost New York version 1.4, a time-travel TADS adventure by Neil deMause The built-in hint system is disabled in this freeware version; type REGISTER to see how to get the full version. Macintosh executable and instructions. (a machine-independent TADS .gam file is available as games/tads/lostny14.gam, and a PC executable is in games/pc/lostny14.zip)

[29-Apr-1997] if-archive/games/pc/lostny14.zip
View contents
IFDB entry
IFWiki: Lost_New_York

Lost New York version 1.4, a time-travel TADS adventure by Neil deMause. The built-in hint system is disabled in this freeware version; type REGISTER to see how to get the full version. Machine-independent TADS .gam file, TADS runtime for DOS, and instructions. (The machine-independent TADS .gam file is available as games/tads/lostny14.gam, and a Macintosh executable is in games/mac/lostny14.sit)

[27-Apr-1997] if-archive/games/appleII/france1.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Baratin_blues, La_cité_perdue, Le_crime_du_parking, La_bête_du_Gévaudan

A collection of French adventure games and solutions in DSK format.

[27-Apr-1997] if-archive/games/appleII/french/france1.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Baratin_blues, La_cité_perdue, Le_crime_du_parking, La_bête_du_Gévaudan

A collection of French adventure games and solutions in DSK format.

[27-Apr-1997] if-archive/games/appleII/france1.zip.txt

Description of the contents of france1.zip.

[27-Apr-1997] if-archive/games/appleII/french/france1.zip.txt

Description of the contents of france1.zip.

[22-Apr-1997] if-archive/games/pc/batchadv.zip
View contents
IFDB entry, entry, entry

Three short adventures by Arthur DiBianca, written as DOS batch procedures. Earlier versions of all three can be found with games released by Origin Systems: 'advent' was hidden with 'Privateer' (the file was renamed 'tabtne.vda'), 'adnext' with 'Privateer: Righteous Fire' (renamed 'tabtxe.nda'), and 'adthird' with 'Wings of Glory' (renamed 'tabdrih.tda').

[19-Apr-1997] if-archive/level9/hints/clue-sheets/RedMoon.clues
IFDB entry
IFWiki: Red Moon (by Level 9)

Red Moon, scanned in by Bill Bennett

[18-Apr-1997] if-archive/games/zcode/sutwin.z5
IFDB entry
IFWiki: The Space Under the Window

The Space Under the Window, by Andrew Plotkin. Release 2 / Serial number 970402.

[13-Apr-1997] if-archive/infocom/compilers/inform6/library/contributions/NewList.zip
View contents

a customizable replacement for Inform's standard WriteListFrom(), by Andreas Hoppler

[12-Apr-1997] if-archive/games/tads/maiden.zip
View contents
IFDB entry
IFWiki: Maiden of the Moonlight

Maiden of the Moonlight version 1.4, by Brian P. Dean (the original competition entry is in games/competition96/maiden)

[08-Apr-1997] if-archive/emulators/atari/xlit020.zip
View contents

XL-it! Atari 8-bit emulator by Markus Gietzen, version 0.20.

[07-Apr-1997] if-archive/infocom/compilers/inform6/library/old/inform_library65.zip
View contents

The Inform 6/5 libraries (April 1997), zipped into a single file.

[07-Apr-1997] if-archive/programming/hugo/library/contributions/useverbs.zip
View contents

UseVerbs v0.0.2 (7th April 1997), by Julian Arnold. UseVerbs comprises two library extension files, useverbs.g and useverbs.h, which add a number of permutations to some of the standard Hugo verb definitions, as provided in grammar.g and verbstubs.g. Simply, they allow the player to enter commands such as HIT MORDRED WITH EXCALIBUR in the form USE EXCALIBUR TO HIT MORDRED, or USE EXCALIBUR FOR HITTING MORDRED.

[06-Apr-1997] if-archive/games/pc/spanish/house_2.exe
IFDB entry

House II, an illustrated Spanish text adventure by Act Software. Self-extracting archive.

[06-Apr-1997] if-archive/programming/sintac/tutorial.exe

An animated, interactive tutorial for SINTAC, also in Spanish. Self-extracting archive for DOS.

[05-Apr-1997] if-archive/infocom/hints/invisiclues/invcode.tar.gz
View contents

InvisiClues for all Infocom's games, encoded with a simple cypher to prevent the hints being read by accident, in Unix format. The package was put together by Linards Ticmanis using InvisiClues typed in by various others.

[05-Apr-1997] if-archive/infocom/hints/invisiclues/invcode.zip
View contents

InvisiClues for all Infocom's games, encoded with a simple cypher to prevent the hints being read by accident, in DOS format. The package was put together by Linards Ticmanis using InvisiClues typed in by various others.

[04-Apr-1997] if-archive/games/competition97/announcement.txt

Announcing the Third Annual Text Adventure Authorship Competition, Administered by "Whizzard" Gerry Kevin Wilson

[04-Apr-1997] if-archive/infocom/adverts/our_circuits.html

The famous "Our Circuits, Ourselves" catalog supplied with early Infocom games, transcribed into HTML format by Allen Garvin.

[03-Apr-1997] if-archive/info/if-bibliography.txt

Interactive Fiction Bibliography (4/97), compiled by Stephen Granade.

[03-Apr-1997] if-archive/games/source/inform/under.inf
IFDB entry

The Underoos that ate New York!, by Gerry Kevin Wilson. Release 1 / Serial number 970329.

[03-Apr-1997] if-archive/games/zcode/under.z5
IFDB entry
IFWiki: The Underoos that ate New York!

The Underoos that ate New York!, by Gerry Kevin Wilson. Release 1 / Serial number 970329. (This is a conversion by the author of the TADS original, which is in games/tads/underoos.gam)

[02-Apr-1997] if-archive/infocom/interpreters/specification/zspec02/zmach06e.pdf

The Z-Machine, and How to Emulate It. Version 0.6e / 28nov96, by Marnix Klooster. Based on Graham Nelson's Standard 0.2 Specification of the Z-Machine, in Adobe Acrobat PDF format.

[01-Apr-1997] if-archive/programming/gamescape/drew6.bas

a Gamescape disassembler; QuickBasic source code

[01-Apr-1997] if-archive/infocom/compilers/inform6/library/contributions/greenbacks.inf

Greenbacks, a demonstration of the use of money.h (see below) for US currency, beta release, by Erik Hetzner

[01-Apr-1997] if-archive/infocom/compilers/inform6/library/contributions/money.h

a library that provides a generic system for the manipulation of money, beta release, by Erik Hetzner (see greenbacks.inf above for an example game which uses US currency)

[01-Apr-1997] if-archive/games/wanted.txt

copy of a Usenet posting asking for copies of Penguin/Polarware games that have been released for public distribution

[29-Mar-1997] if-archive/solutions/wedding.sol
IFDB entry

step-by-step solution to The Wedding release 3. Written by Paul J. Godfrey and updated by Neil Brown.

[28-Mar-1997] if-archive/games/zcode/claw.z5
IFDB entry
IFWiki: Wearing the Claw

Wearing the Claw, an Interactive Fantasy by Paul O'Brian. Release 3 / Serial number 970327. (the original competition entry is in games/competition96/claw/claw.z5)

[25-Mar-1997] if-archive/infocom/interpreters/tools/etude.tar.Z
View contents

TerpEtude: A Z-Machine Interpreter Exerciser by Andrew Plotkin, Release 2. Tests compliance with Z-Machine Standards Document 0.99. Inform 6 source code and compiled game file.

[21-Mar-1997] if-archive/infocom/NZT+TSL/nzt-summer-85.html

The New Zork Times, Vol. 4...No. 2 [sic], Summer 1985, Interferon Edition, typed in and converted to HTML by Allen Garvin

[20-Mar-1997] if-archive/games/competition2005/adrift/vendetta/CHECKBK0.TTF
[18-Mar-1997] if-archive/programming/agt/agility/old/UnixWare202_agility.tar.gz
View contents

AGiliTy 0.3 (beta) for UnixWare/SCO 2.02, ported by Mark J Musante

[16-Mar-1997] if-archive/infocom/hints/maps/AMFVmap.gif
IFDB entry
IFWiki: A Mind Forever Voyaging

Map of Rockvil, South Dakota, for the game A Mind Forever Voyaging, by Adam Dawes.

[15-Mar-1997] if-archive/games/agt/stiffy2.zip
View contents
IFDB entry

The Incredible Erotic Adventures of Stiffy Makane! version 2.0 AGT adventure by Mark Ryan

[15-Mar-1997] if-archive/games/pc/stiffy2.zip
View contents

The Incredible Erotic Adventures of Stiffy Makane! version 2.0. AGT adventure by Mark Ryan

[12-Mar-1997] if-archive/starters/fifstart.sit

Fredrik's Interactive Fiction Starter's Kit, Macintosh version, by Fredrik Ramsberg. The kit consists of the games The One That Got Away, John's Fire Witch, Theatre, Gumshoe and Nine Points. It also contains interpreters for the games (TADS and Z-code), general instructions on how to play IF games, and a solution for Nine Points.

[12-Mar-1997] if-archive/games/alan/german/oskar.zip
View contents
IFDB entry

Oskar und der Tod v1.1, a German detective story by Uwe Pilz. Source code available on request from the author.

[07-Mar-1997] if-archive/solutions/busted.sol
IFDB entry

stepwise solution to Busted, by Paul J. Godfrey

[07-Mar-1997] if-archive/infocom/hints/invisiclues/Cutthroats.inv

Cutthroats, typed in by Graeme Cree and Judy Lynch

[06-Mar-1997] if-archive/infocom/compilers/inform6/library/contributions/dirs.h

provides a 'dirs' verb that tells you which directions you can go in, version 2.1, by Nicholas Daley

[05-Mar-1997] if-archive/games/source/adv350kb-src.zip
View contents
IFDB entry

FORTRAN source code of the 350 points version of Colossal Cave by Bob Supnik, ported to DOS by Kevin Black (both of whom originally ported Adventure to the PDP-11 at DEC). (The DOS executable of this version is in games/pc/adv350kb.zip)

[05-Mar-1997] if-archive/games/pc/adv350kb.zip
View contents
IFDB entry

DOS executable of the 350 points version of Colossal Cave by Bob Supnik, ported to DOS by Kevin Black (both of whom originally ported Adventure to the PDP-11 at DEC). (FORTRAN source code of this version is in games/source/adv350kb-src.zip)

[05-Mar-1997] if-archive/games/source/dungn26b-src.zip
View contents
IFDB entry

FORTRAN source code of Dungeon, the more or less public domain version of the original MIT Zork, version 2.6B, 07-Apr-88. This version is Robert M. Supnik's DECUS version 2.6A (18-Oct-80), ported to MS-DOS by Kevin Black. (an MS-DOS executable of this version is in games/pc/dungn26b.zip)

[05-Mar-1997] if-archive/games/pc/dungn26b.zip
View contents
IFDB entry

Dungeon, the more or less public domain version of the original MIT Zork, version 2.6B, 07-Apr-88. This version is Robert M. Supnik's DECUS version 2.6A (18-Oct-80), ported to MS-DOS by Kevin Black. MS-DOS executable; type 'history' for revision history. (FORTRAN source code of this version is in games/source/dungn26b-src.zip)

[04-Mar-1997] if-archive/solutions/kquest.sol
IFDB entry

Solution to KQuest (in games/pc/kquest.zip), by Ambat Sasi

[03-Mar-1997] if-archive/download-tools/amiga/untgz.lha

UnTGZ 1.5 tar/gzip dearchiver, by Oliver Wagner

[03-Mar-1997] if-archive/games/source/basic/alien.zip
View contents
IFDB entry

Alien version 2B, author unknown; play with CAPS LOCK on. QBASIC source code, ported from BASICA by Ambat Sasi.

[03-Mar-1997] if-archive/solutions/perdflam.sol
IFDB entry

step by step solution to Perdition's Flames, by Paul J. Godfrey

[03-Mar-1997] if-archive/games/source/basic/pirate.zip
View contents
IFDB entry

Pirate Island, by David Meny. GW-BASIC source code and instructions plus QBASIC source code, ported by Ambat Sasi.

[03-Mar-1997] if-archive/games/source/basic/quest.zip
View contents
IFDB entry

Secret Quest 2010, an illustrated text adventure by Eric Iwasaki, after an idea of Wayne Tsuji's. BASICA and GW-BASIC source code plus QBASIC source code, ported by Ambat Sasi.

[01-Mar-1997] if-archive/games/tads/fmsr4.gam
IFDB entry
IFWiki: Frobozz Magic Support

Frobozz Magic Support. An Interactive Short Fantasy, set in the Zork universe, by Nate Cull. Release 4, February 1997

[28-Feb-1997] if-archive/solutions/gym.sol
IFDB entry

Solution to Gymnasium, by Ambat Sasi

[28-Feb-1997] if-archive/solutions/palace.sol
IFDB entry

Solution to Palace Adventure, by Ambat Sasi

[28-Feb-1997] if-archive/solutions/pirate.sol
IFDB entry

Solution to Pirate Island, by Ambat Sasi

[28-Feb-1997] if-archive/solutions/quest.sol
IFDB entry

Solution to Secret Quest 2010, by Ambat Sasi

[28-Feb-1997] if-archive/solutions/skiadven.sol
IFDB entry

Solution to Ski Adventure, by Ambat Sasi

[27-Feb-1997] if-archive/scott-adams/interpreters/scottfree/scott.lha

ScottFree/Amiga 1.7, by Andreas Aumayr, based on ScottFree 1.14 by Alan Cox.

[26-Feb-1997] if-archive/magazines/XYZZYnews/award96-winners.txt
IFWiki: XYZZY Awards 1996

list of the winners of the XYZZY Awards for best I-F of 1996

[25-Feb-1997] if-archive/starters/Beginner.txt

A Beginner's Guide to Interactive Fiction, by Joe W Aultman.

[23-Feb-1997] if-archive/rec.arts.int-fiction/arc9701a.tgz
[23-Feb-1997] if-archive/rec.games.int-fiction/arc9701a.tgz
[23-Feb-1997] if-archive/rec.arts.int-fiction/arc9701b.tgz
[23-Feb-1997] if-archive/rec.games.int-fiction/arc9701b.tgz
[23-Feb-1997] if-archive/rec.arts.int-fiction/arc9701c.tgz
[23-Feb-1997] if-archive/rec.games.int-fiction/arc9701c.tgz
[23-Feb-1997] if-archive/rec.arts.int-fiction/arc9701d.tgz
[23-Feb-1997] if-archive/rec.games.int-fiction/arc9701d.tgz
[23-Feb-1997] if-archive/rec.arts.int-fiction/arc9701e.tgz
[23-Feb-1997] if-archive/rec.games.int-fiction/arc9701e.tgz
[22-Feb-1997] if-archive/infocom/icons/icons256.zip
View contents

67 256-colour Windows icons for all the Infocom games, by Mark Peterson. Includes one or more icon for each game and a utility to use them under Windows 95.

[21-Feb-1997] if-archive/solutions/karn.sol
IFDB entry

step-by-step solution to Return to Karn, release 2, by Paul J. Godfrey. Updated by Patrick Wigfull for release 2/961207

[21-Feb-1997] if-archive/solutions/pcu-macw.sol
IFDB entry

step by step solution to PC University (aka MacWesleyan for DOS), by Paul J. Godfrey

[21-Feb-1997] if-archive/solutions/weather.sol
IFDB entry
IFWiki: A Change in the Weather

step-by-step solution (v6) to A Change in the Weather, by Paul J. Godfrey (the game itself is in games/zcode/weather.z5)

[20-Feb-1997] if-archive/games/tads/Hero1r3.gam
IFDB entry

HERO, INC Part One: "Calling All Heroes", an Interactive Fantasy by Nate Cull. Release 3 / February 1997.

[18-Feb-1997] if-archive/magazines/XYZZYnews/award96-nominees.txt
IFWiki: XYZZY Awards 1996

list of the nominees for the XYZZY Awards for best I-F of 1996

[14-Feb-1997] if-archive/infocom/tools/ztools/ztools71_mpw.cpt.bin

Ztools version 7/1 compiled as Macintosh MPW tools by Matthew T. Russotto

[13-Feb-1997] if-archive/solutions/admuseum.sol
IFDB entry

Solution to The Adventurers' Museum - Legacy of the Necromancer: Part I, by Ambat Sasi

[13-Feb-1997] if-archive/games/bbc/Adventure.zip
View contents
IFDB entry

Adventure (1982 Program Power game).

[13-Feb-1997] if-archive/phoenix/games/bbc/CountdownToDoom.zip
View contents
IFDB entry

Countdown to Doom, by Peter Killworth (Acorn BBC files)

[13-Feb-1997] if-archive/games/bbc/EldoradoGold.zip
View contents
IFDB entry

Eldorado Gold, by Anonymous.

[13-Feb-1997] if-archive/phoenix/games/bbc/PhilosophersQuest.zip
View contents
IFDB entry

Philosophers Quest, by Peter Killworth (Acorn BBC files)

[13-Feb-1997] if-archive/solutions/underoos.sol
IFDB entry

Solution to The Underoos that ate New York! by Ambat Sasi

[11-Feb-1997] if-archive/games/zcode/b2demo.z5
IFDB entry

Pick Up the Phone Booth and Die, Part 2, an interactive demonstration by R. Noyes. Release 2, Serial number 961017.

[11-Feb-1997] if-archive/games/zcode/booth.z5
IFDB entry
IFWiki: Pick Up The Phone Booth And Die

Pick Up the Phone Booth and Die, a NyQuil nightmare by R. Noyes. Release 619, Serial number 960409.

[08-Feb-1997] if-archive/magazines/XYZZYnews/award96-transcript.txt
IFWiki: XYZZY Awards 1996

partial transcript of the XYZZY Awards for best I-F ceremony 1996, by Anthony Baechler (a complete transcript can be found at https://www.eblong.com/zarf/award-transcript.html)

[06-Feb-1997] if-archive/games/zcode/forms.z5
IFDB entry
IFWiki: Of Forms Unknown

Of Forms Unknown, an Interactive Excursion by Chris Markwyn. Release 3 / Serial number 970206. (the original competition entry is in games/competition96/forms)

[06-Feb-1997] if-archive/games/appleII/mindtrap.zip
View contents
IFDB entry

Mindtrap: Escape from Belsaena, test/demo scenario, by the Izard of Woz. Apple 128K MDOS version 1.0 of 10/88; See contained file readme.txt for history and instructions.

[04-Feb-1997] if-archive/infocom/interpreters/frotz/colours.zip
View contents

A set of Infocom/Inform colour schemes ready to use with Frotz, by Graeme Cree.

[03-Feb-1997] if-archive/solutions/mrsk.sol
IFDB entry

Solution to Magic Realms: The Sword of Kasza, by James Mallette

[02-Feb-1997] if-archive/games/agt/mst2snds.zip
View contents
IFDB entry

Sound package for Mystery Science Theater 3000, Adventure 102, Reel 1. Needs mst3k2.zip to play.

[02-Feb-1997] if-archive/games/pc/mst2snds.zip
View contents

Sound package for the above; needs mst3k2.zip to play

[01-Feb-1997] if-archive/rec.games.int-fiction/FAQ

The Frequently Asked Questions of newsgroup rec.games.int-fiction, maintained by Stephen van Egmond, last updated 31jan97.

[01-Feb-1997] if-archive/games/agt/mst3k2.zip
View contents
IFDB entry

Mystery Science Theater 3000, Adventure 102, Reel 1. A Fable: An Interactive MiSTing of Stan Heller's GAGS game "A Fable", by Graeme Cree.

[01-Feb-1997] if-archive/games/pc/mst3k2.zip
View contents

Mystery Science Theater 3000, Adventure 102, Reel 1. A Fable: An Interactive MiSTing of Stan Heller's GAGS game "A Fable", by Graeme Cree.

[01-Feb-1997] if-archive/info/rec.games.int-fiction.FAQ

The Frequently Asked Questions of newsgroup rec.games.int-fiction, by Stephen van Egmond Last update: 31jan97.

[31-Jan-1997] if-archive/games/amiga/Mipric_MustRead.txt

A note by Ruediger Hanke containing his new address and information about the future of his software

[31-Jan-1997] if-archive/games/agt/mst1agt.zip
View contents
IFDB entry
IFWiki: Mystery Science Theater 3000 Presents "Detective"

Detective, An Interactive MiSTing (Mystery Science Theater 3000) of Matt Barringer's AGT game "Detective", by Christopher E. Forman. This AGT conversion was written by Graeme Cree. (The original Inform version is in games/zcode/mst3k1.z5)

[31-Jan-1997] if-archive/games/pc/mst1agt.zip
View contents
IFDB entry
IFWiki: Mystery Science Theater 3000 Presents "Detective"

Detective, An Interactive MiSTing (Mystery Science Theater 3000) of Matt Barringer's AGT game "Detective", by Christopher E. Forman. This AGT conversion was written by Graeme Cree. (The original Inform version is in games/zcode/mst3k1.z5)

[31-Jan-1997] if-archive/games/zcode/princess.zip
View contents
IFDB entry

The Ice Princess, an Interactive Fairy-Tale by Ruediger Hanke. Release 8 / Serial number 960901. (the original Amiga only version by the same author is in games/amiga/Mipric_IP_4.lha)

[29-Jan-1997] if-archive/info/advent.html
IFDB entry
IFWiki: Adventure

A WWW page describing all the versions of Adventure found here at the IF Archive, written by David Kinder.

[26-Jan-1997] if-archive/emulators/atari/pokey062.zip
View contents

Pokey, Atari 800/800XL/5200 emulator for DOS, by Mike Hill, version 0.62 (10sep96).

[23-Jan-1997] if-archive/solutions/bse.sol
IFDB entry
IFWiki: BSE

commented stepwise solution to BSE (releases 2 and 3) by Paul J. Godfrey

[23-Jan-1997] if-archive/info/Craft.Of.Adventure.pdf

The Craft of Adventure, Second Edition, Five Articles on the Design of Adventure Games, by Graham Nelson. Adobe Acrobat PDF format.

[22-Jan-1997] if-archive/solutions/agent.sol
IFDB entry

Solution to Special Agent, by Ambat Sasi

[22-Jan-1997] if-archive/infocom/tools/ap2inf142.zip
View contents

ap2inf v1.4.2, a utility to convert Apple II disk images (the .dsk images that the Apple II emulators use) to Infocom data files, by Stephen J. Tjasink. Portable ANSI C source code and DOS executable.

[22-Jan-1997] if-archive/games/source/basic/atlant.zip
View contents
IFDB entry

Voyage to Atlantis, a TRS-80 adventure by Greg Hassett, converted to QBasic by Nele Abels, with corrections by Ambat Sasi. QBasic source code.

[22-Jan-1997] if-archive/games/source/inform/minster.tar.gz
View contents
IFDB entry
IFWiki: Christminster

Christminster, An Interactive Conspiracy by Gareth Rees release 4, serial number 961117.

[22-Jan-1997] if-archive/emulators/atari/pcxf360.zip
View contents

PC Xformer Classic, an Atari 800/800XL emulator for MS-DOS. Written by Darek Mihocka, Emulators Inc. Version 3.60

[22-Jan-1997] if-archive/solutions/sanc.sol
IFDB entry

Solution to Sanctuary, by Ambat Sasi

[21-Jan-1997] if-archive/emulators/appleII/a2.tar.gz
View contents

a2, an Apple II emulator in C, by Rich Skrenta and Tom Markson. Designed to be as fast as possible. Does not support graphics.

[21-Jan-1997] if-archive/infocom/compilers/inform6/library/contributions/doors.h

a library making the definition of two-sided doors easier, by L. Ross Raszewski

[19-Jan-1997] if-archive/games/source/inform/wedding.zip
View contents
IFDB entry

The Wedding, an Interactive Family Headache by Neil James Brown Source code for Release 2 (v2.19)

[17-Jan-1997] if-archive/games/tads/underoos.gam
IFDB entry
IFWiki: The Underoos that ate New York!

The Underoos that ate New York! by Gerry Kevin Wilson, version 2.0. (a DOS executable is in games/pc/underoos.zip; a Macintosh executable is in games/mac/underoos.sit; both these are version 1.0)

[15-Jan-1997] if-archive/games/agt/cosmos97.zip
View contents
IFDB entry
IFWiki: Cosmoserve

CosmoServe: an Adventure Game for the BBS-Enslaved by Judith Pintar. This is the final release of CosmoServe (January 1997). (a Glulx version is in games/glulx/CosmoServe.gblorb)

[15-Jan-1997] if-archive/games/pc/cosmos97.zip
View contents

CosmoServe - An Adventure Game for the BBS-Enslaved by Judith Pintar. This is the final release of CosmoServe (January 1997). (a Glulx version is in games/glulx/CosmoServe.gblorb)

[15-Jan-1997] if-archive/games/agt/soggy97.zip
View contents
IFDB entry
IFWiki: Shades_of_Gray

Shades of Gray, An Adventure in Black and White; 7 authors. The archive includes pop-up hints. This is the final release of Shades of Gray (January 1997).

[15-Jan-1997] if-archive/games/pc/soggy97.zip
View contents

Shades of Gray, An Adventure in Black and White; 7 authors. Written with AGT. The archive includes pop-up hints. This is the final release of Shades of Gray (January 1997).

[14-Jan-1997] if-archive/infocom/interpreters/old/zipdebug/Acorn_FLZip.zip
View contents

zip, an interpreter for the Acorn Archimedes. Includes source in ARM assembler. No version number, but the files are dated 1991.

[14-Jan-1997] if-archive/infocom/interpreters/old/itf/Acorn_ITF_AUInfocom.zip
View contents

Acorn Archimedes port of the ITF interpreter by Edouard Poor, dated 5th May 1993. It originally appeared on the cover disc of the Acorn magazine "Acorn User".

[14-Jan-1997] if-archive/infocom/interpreters/old/zip/Acorn_Zip.zip
View contents

Acorn Archimedes executable, ported by Edouard Poor, and dated 6th September 1993

[14-Jan-1997] if-archive/solutions/frobozz.sol
IFDB entry

step-by-step solution to Frobozz Magic Support, release 2, by Paul J. Godfrey

[14-Jan-1997] if-archive/games/agt/toho.zip
View contents
IFDB entry

Toho Academy, an illustrated AGT adventure by Simon Barber. Honorable mention, 7th annual AGT game contest.

[14-Jan-1997] if-archive/games/pc/toho.zip
View contents

Toho Academy, an illustrated AGT adventure by Simon Barber. Honorable mention, 7th annual AGT game contest.

[11-Jan-1997] if-archive/games/zcode/bse.z5
IFDB entry
IFWiki: BSE

BSE, An Interactive Epidemic by Chris Smith. Release 3 / Serial number 970110. Winner of the Acorn User 1996 IF Competition

[11-Jan-1997] if-archive/magazines/TheMag/mag08.zip
View contents

The Mag Issue 8, 26apr96 contains Designing a Text Adventure, Part I: Plot and Map Creation; Getting Started with (Pascal) Coding

[11-Jan-1997] if-archive/magazines/TheMag/mag09.zip
View contents

The Mag Issue 9, 20jul96 contains Designing a Text Adventure, Part II: The Parser and Basic Commands

[11-Jan-1997] if-archive/magazines/TheMag/mag10.zip
View contents

The Mag Issue 10, 14sep96 contains Designing a Text Adventure, Part III: Creating, Seeing, and Interacting with Objects

[09-Jan-1997] if-archive/magazines/XYZZYnews/XYZZY11.TXT

Issue # 11, September/October 1996 - plain ASCII text

[08-Jan-1997] if-archive/programming/general-discussion/if-compling.ps.gz

Text Based Interactive Fiction and Computational Linguistics, by Toni Arnold. A paper presented at the University of Tartu, Estonia, in September 1996 (PostScript)

[06-Jan-1997] if-archive/infocom/compilers/inform6/library/contributions/pmove.h

an extension to move objects while preserving the object lineage, by L. Ross Raszewski

[05-Jan-1997] if-archive/games/pc/mrsk.zip
View contents
IFDB entry

Magic Realms: The Sword of Kasza, by James Mallette. Machine-independent .gam file and TADS runtime for DOS

[05-Jan-1997] if-archive/games/tads/mrsk.zip
View contents
IFDB entry

Magic Realms: The Sword of Kasza, by James Mallette. Machine independent .gam file and TADS runtime for DOS

[05-Jan-1997] if-archive/magazines/XYZZYnews/XYZZY11.PDF

Issue # 11, September/October 1996 - PDF document

[04-Jan-1997] if-archive/games/competition98/msdos/yodel/3s
[04-Jan-1997] if-archive/games/competition98/msdos/yodel/yodel.exe
[03-Jan-1997] if-archive/games/hugo/colossal.hex
IFDB entry
IFWiki: Adventure

Colossal Hugo, the original 350 points ADVENT ported to Hugo by Kent Tessman (revised version for Hugo 2.2a). Based on Graham Nelson's Inform port of David Baggett's 1993 TADS reconstruction 'Colossal Cave Revisited' of the 1977 original by Willie Crowther and Don Woods. (source code is in games/source/hugo/colossal.hug)

[02-Jan-1997] if-archive/solutions/delusion.sol
IFDB entry

stepwise solution to Delusions, by Paul J. Godfrey

[01-Jan-1997] if-archive/rec.arts.int-fiction/arc9612e.tgz
[01-Jan-1997] if-archive/rec.games.int-fiction/arc9612e.tgz
[28-Dec-1996] if-archive/rec.arts.int-fiction/arc9612d.tgz
[28-Dec-1996] if-archive/rec.games.int-fiction/arc9612d.tgz
[24-Dec-1996] if-archive/rec.arts.int-fiction/arc9612a.tgz
[24-Dec-1996] if-archive/rec.games.int-fiction/arc9612a.tgz
[24-Dec-1996] if-archive/rec.arts.int-fiction/arc9612b.tgz
[24-Dec-1996] if-archive/rec.games.int-fiction/arc9612b.tgz
[24-Dec-1996] if-archive/rec.arts.int-fiction/arc9612c.tgz
[24-Dec-1996] if-archive/rec.games.int-fiction/arc9612c.tgz
[24-Dec-1996] if-archive/infocom/compilers/inform6/manuals/old/translators_manual.hlp

Translator's Manual for Inform 6.10 and library 6/3, in Microsoft Help format, converted by Nicholas Daley.

[24-Dec-1996] if-archive/infocom/compilers/inform6/manuals/old/translators_manual.rtf

RTF source for the Microsoft Help version of the Translator's Manual for Inform 6.10.

[23-Dec-1996] if-archive/rec.arts.int-fiction/arc9611d.tgz
[23-Dec-1996] if-archive/rec.games.int-fiction/arc9611d.tgz
[23-Dec-1996] if-archive/rec.arts.int-fiction/arc9611e.tgz
[23-Dec-1996] if-archive/rec.games.int-fiction/arc9611e.tgz
[21-Dec-1996] if-archive/games/c64/german/klhobbit
IFDB entry

Der kleine Hobbit, by Michael Nickles. An illustrated German text adventure, first published in 64'er Sonderheft 4/86. Tokenized BASIC source code.

[21-Dec-1996] if-archive/games/c64/german/klhobbit.txt
IFDB entry

A description of Der kleine Hobbit, requested by the author.

[19-Dec-1996] if-archive/games/source/inform/Balances.inf
IFDB entry
IFWiki: Balances

Balances: An Exercise in Parsing, by Graham Nelson. Release 5 / Serial number 961216.

[19-Dec-1996] if-archive/infocom/compilers/inform6/examples/Balances.inf
IFDB entry
IFWiki: Balances

Balances: An Exercise in Parsing, by Graham Nelson Release 5 / Serial number 961216.

[19-Dec-1996] if-archive/games/zcode/Balances.z5
IFDB entry
IFWiki: Balances

Balances, An Interactive Short Story by Graham Nelson. Release 5 / Serial number 961216.

[19-Dec-1996] if-archive/games/zcode/sherbet.z5
IFDB entry
IFWiki: The Meteor, the Stone and a Long Glass of Sherbet

The Meteor, the Stone and a Long Glass of Sherbet, by Angela M. Horns (aka Graham Nelson). Release 2 / Serial number 961216. Winner of the 1996 IF competition. (the original competition entry is in games/competition96/sherbet)

[19-Dec-1996] if-archive/games/zcode/SoFar.z8
IFDB entry
IFWiki: So Far

So Far, An Interactive Catharsis by Andrew Plotkin. Release 6 / Serial number 961218.

[17-Dec-1996] if-archive/solutions/smallwld.sol
IFDB entry
IFWiki: Small World

Commented walkthrough for Small World, by Andrew D. Pontious. (the game itself is in games/tads/SmallW3.gam and in games/mac/SmallW3.sit)

[17-Dec-1996] if-archive/infocom/compilers/inform6/manuals/old/translators_manual.txt

Translator's Manual for Inform 6.10 and library 6/3, detailing the translation of the library to languages other than English. Plain text, last revised 9dec96.

[13-Dec-1996] if-archive/infocom/interpreters/zip/zip-sgi.tar.gz
View contents

Executable for Silicon Graphics Irix 5.3, ported by John Kennedy. Includes a fix for the termio under Irix, and adds V8 support.

[12-Dec-1996] if-archive/games/source/adv350r4.tar.gz
View contents
IFDB entry

FORTRAN source code of the 350 point version of Colossal Cave. DECUS release 4 (February 1994), by Kent Blackett and Bob Supnik.

[12-Dec-1996] if-archive/games/amiga/Box.lha
IFDB entry

Box, by James Lean. Written in AMOS.

[12-Dec-1996] if-archive/infocom/compilers/inform6/library/contributions/cmap.h

a library to allow easy creation of game maps, by Rick Dague

[12-Dec-1996] if-archive/infocom/compilers/inform6/library/contributions/cmap.inf

an example game demonstrating the use of cmap.h

[12-Dec-1996] if-archive/games/amiga/Exorcism.lha
IFDB entry

Exorcism, by David Lacey and Adam Balcomb. Written with the CAG adventure generator. This archive provides a text-only adventure, use with Exorcism_gfx.lha for graphics.

[12-Dec-1996] if-archive/games/amiga/Exorcism_gfx.lha
IFDB entry

The graphics files for Exorcism. Not compatible with the AGA chipset.

[12-Dec-1996] if-archive/games/amiga/Gory_Story.dms
IFDB entry

Gory Story, by Philip Richmond

[12-Dec-1996] if-archive/games/amiga/Hazardous_Holiday.dms
IFDB entry

Hazardous Holiday, by Philip Richmond.

[12-Dec-1996] if-archive/games/amiga/Thrallbound.lha
IFDB entry

Thrallbound, a Norse adventure by Torgeir Dingsxyr, Tor-Martin Tveit and Cristian Fiatt.

[12-Dec-1996] if-archive/games/amiga/ZutAlors.lha
IFDB entry

Zut Alors, a parody of The Three Musketeers, by Brian Asbury.

[08-Dec-1996] if-archive/games/amiga/Dinkum_2.14.lha
IFDB entry

Dinkum, the Australian Adventure Game version 2.14 by Gary A. Allen, Jr. Amiga release 1, ported by Bill Hoggett. (the original C source code is in games/source/dinkum-2.14.tar.gz)

[07-Dec-1996] if-archive/games/pc/spanish/amnesia.exe
IFDB entry

AmnesiaRol, a Spanish text adventure in three parts, created by Calendonyumt Software Corporation. Self-extracting archive.

[07-Dec-1996] if-archive/games/pc/spanish/espacial.exe
IFDB entry

La Aventura Espacial (the Space Adventure), a menu driven Spanish adventure created by Aventuras AD. You must join an alien group to destroy a mad computer. Self-extracting archive. (An Amstrad version of this game is in games/amstrad/spanish/espacial.zip, a C64 version is in games/c64/spanish/espacial.zip, and a Spectrum version is in games/spectrum/spanish/Aventura_Espacial.zip, and an MSX version is in games/msx/spanish/AventuraEspacial.zip)

[07-Dec-1996] if-archive/games/zcode/karn.z5
IFDB entry

Return to Karn, by Patrick Wigfull. Release 2 / serial number 961207. Based on the television programme "Doctor Who".

[06-Dec-1996] if-archive/programming/advsys/AdvSysMac.txt

Notes on AdvSys v1.2 for the Macintosh, by William Bryant

[06-Dec-1996] if-archive/starters/fifstart.tar.gz
View contents

Fredrik's Interactive Fiction Starter's Kit, Unix version, by Fredrik Ramsberg. The kit consists of the games The Sound of One Hand Clapping, The One That Got Away, John's Fire Witch, Theatre, Gumshoe and Nine Points. It also contains source code to build interpreters for the games (AdvSys, TADS and Z-code), general instructions on how to play IF games, and a solution for Nine Points.

[06-Dec-1996] if-archive/infocom/interpreters/specification/zspec02/zmach06e.ps

The Z-Machine, and How to Emulate It. Version 0.6e / 28nov96, by Marnix Klooster. Based on Graham Nelson's Standard 0.2 Specification of the Z-Machine, in PostScript format.

[06-Dec-1996] if-archive/infocom/interpreters/specification/zspec02/zmach06e.txt

The Z-Machine, and How to Emulate It. Version 0.6e / 28nov96, by Marnix Klooster. Based on Graham Nelson's Standard 0.2 Specification of the Z-Machine, in ASCII text format.

[05-Dec-1996] if-archive/starters/fifstart.lha

Fredrik's Interactive Fiction Starter's Kit, Amiga version, by Fredrik Ramsberg. The kit consists of the games The Sound of One Hand Clapping, The One That Got Away, John's Fire Witch, Theatre, Gumshoe and Nine Points. It also contains interpreters for the games (AdvSys, TADS and Z-code), general instructions on how to play IF games, and a solution for Nine Points.

[05-Dec-1996] if-archive/starters/ifstart.lha

Interactive Fiction Starter Kit, Amiga version, by Russ Bryan and Bill Hoggett. Contents: Curses and Unnkulian Unventure I as examples of Inform and TADS games, respectively; interpreters for both types; complete solutions to both games; and an annotated transcript of the first 50 moves through Curses.

[05-Dec-1996] if-archive/games/source/inform/lists.tar.Z
View contents
IFDB entry
IFWiki: Lists and Lists

Lists and Lists, an Interactive Tutorial by Andrew Plotkin Release 3 / Serial number 960823. Inform 5.5 source code. (the game file compiled from this source is in games/zcode/lists.z5; the original competition entry is in games/competition96/lists)

[05-Dec-1996] if-archive/games/zcode/lists.z5
IFDB entry
IFWiki: Lists and Lists

Lists and Lists, an Interactive Tutorial by Andrew Plotkin. Release 3 / Serial number 960823. (source code to this version is in games/source/inform/lists.tar.Z; the original competition entry is in games/competition96/lists)

[05-Dec-1996] if-archive/games/amiga/Napoleon_1.02.lha
IFDB entry

Napoleon version 1.02, by Pete Chown. Amiga release 1, ported by Bill Hoggett. (the original C source code is in games/source/napoleon-1.02.tar.gz)

[05-Dec-1996] if-archive/games/competition96/results.txt

the results of the competition, by Whizzard

[02-Dec-1996] if-archive/starters/fifstart.zip
View contents

Fredrik's Interactive Fiction Starter's Kit, PC version, by Fredrik Ramsberg. The kit consists of the games The Sound of One Hand Clapping, The One That Got Away, John's Fire Witch, Theatre, Gumshoe and Nine Points. It also contains interpreters for the games (AdvSys, TADS and Z-code), general instructions on how to play IF games, and a solution for Nine Points.

[30-Nov-1996] if-archive/infocom/compilers/inform6/library/contributions/yesno.h

a library to ask a semi-rhetorical yes or no question, by L. Ross Raszewski

[29-Nov-1996] if-archive/magazines/SynTax/SynTax_Amiga.lha

special public domain (promotional) issue of SynTax for Amiga (November 1994) with articles about adventure games from issues 1 through 33

[28-Nov-1996] if-archive/programming/advsys/AdvSysMac.sit.hqx

AdvSys v1.2 for the Macintosh (68k and PPC) by William Bryant

[28-Nov-1996] if-archive/emulators/spectrum/z80-305.zip
View contents

Sinclair ZX Spectrum Emulator by Gerton A. Lunter, shareware version 3.05 (11nov96). Emulates ZX Spectrum 48k model 2 or 3 and Spectrum 128k on any PC with 640k base memory or EMS.

[27-Nov-1996] if-archive/games/zcode/ninepts.z5
IFDB entry
IFWiki: Nine Points

Nine Points: A Demonstration of an Interactive Fiction Game, by Robert Janelle and Brad O'Donnell. Release 12 / Serial number 961127. (solution is in solutions/ninepts.sol)

[27-Nov-1996] if-archive/starters/ninepts.z5
IFDB entry
IFWiki: Nine Points

Nine Points: A Demonstration of an Interactive Fiction Game, by Robert Janelle and Brad O'Donnell. Release 12 / Serial number 961127 (solution is in solutions/ninepts.sol)

[26-Nov-1996] if-archive/solutions/Sols3.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Zork_I

anonymous stepwise walkthroughs for the following games, converted from Apple II solution disks:

  • 221b Baker Street
  • Abyssal Zone
  • Adventureland
  • Alpine Encounter
  • Amazon
  • Ark of the Covenant
  • Birth of the Phoenix
  • Black Cauldron
  • Blade of Blackpoole
  • Captain Cuckoo
  • Chambers of Xenobia
  • Coveted Mirror
  • Cranston Manor
  • Creature Venture
  • Crimson Crown
  • Critical Mass
  • Crypt of Medea
  • Curse of Crowley Manor
  • Cutthroats
  • Dallas Quest
  • Dark Crystal
  • Deadline
  • Death in the Caribbean
  • Demons Forge
  • Destiny
  • Dragon World
  • ET Comes Back
  • Earthquake
  • Enchanter
  • Escape From Rungistan
  • Escape From Traam
  • Fraktured Faebles
  • Gelfling Adventure
  • Ghost Town
  • Golden Voyage
  • Gruds in Space
  • Hitchhikers Guide to the Galaxy
  • Incredible Shrinking Man
  • Infidel
  • Kabul Spy
  • Kings Quest II
  • Kukulcan
  • Leather Goddesses of Phobos
  • Lucifers Realm
  • Man-Eng
  • Mask of the Sun
  • Masquerade
  • Mindshadow
  • Mission Impossible
  • Mummys Curse
  • Mystery Fun House
  • Neverending Story
  • Palace in Thunderland
  • Phantasie
  • Pirate Adventure
  • Planetfall
  • Pyramid of Doom
  • Questron
  • Race for Midnight
  • Sands of Egypt
  • Seastalker
  • Secret Agent
  • Serpents Star
  • Sherwood Forest
  • Softporn Adventure
  • Sorcerer
  • Sorcerer of Claymorgue Castle
  • Space Ace
  • Starcross
  • Suspect
  • Suspended
  • The Hulk
  • The Institute
  • The Quest
  • The Witness
  • Time Zone
  • Tracer Sanction
  • Transylvania
  • UltimaIII
  • Ulysses
  • Viking Quest
  • Voodoo Castle
  • Wishbringer
  • Wizard and the Princess
  • Wizardry II
  • Wizardry III (partial)
  • Zork I
  • Zork II
  • Zork III
  • Zorro
[24-Nov-1996] if-archive/solutions/ninepts.sol
IFDB entry
IFWiki: Nine Points

Solution to Nine Points release 11, by Tony Baechler (the initial name of this game was just 'cdsample')

[23-Nov-1996] if-archive/starters/95ntif.exe

Inform and TADS starters' pack for Windows 95 and NT, by Werner Punz. Self-extracting archive.

[23-Nov-1996] if-archive/games/zcode/old/Adventureland-r1-961111.z5
IFDB entry
IFWiki: Adventureland

Scott Adams' Adventureland, ported to Inform by Graham Nelson. Release 1 / Serial number 961111. (source code is in infocom/compilers/inform6/examples/old/Adventureland-r1-961111.inf)

[22-Nov-1996] if-archive/rec.arts.int-fiction/arc9611a.tgz
[22-Nov-1996] if-archive/rec.games.int-fiction/arc9611a.tgz
[22-Nov-1996] if-archive/rec.arts.int-fiction/arc9611b.tgz
[22-Nov-1996] if-archive/rec.games.int-fiction/arc9611b.tgz
[22-Nov-1996] if-archive/rec.arts.int-fiction/arc9611c.tgz
[22-Nov-1996] if-archive/rec.games.int-fiction/arc9611c.tgz
[22-Nov-1996] if-archive/infocom/interpreters/frotz/old/frotzpl3.zip
View contents

Frotz Plus release 3, i.e. Frotz version 2.01 with support for SVGA and SoundBlaster 16 for DOS added by Linards Ticmanis.

[22-Nov-1996] if-archive/infocom/compilers/inform6/library/contributions/whatis.h

a library to provide commands such as "who am I", "what is a grue", etc. Version 1, by Andrew C. Murie

[21-Nov-1996] if-archive/rec.arts.int-fiction/arc9609e.tgz
[21-Nov-1996] if-archive/rec.games.int-fiction/arc9609e.tgz
[21-Nov-1996] if-archive/rec.arts.int-fiction/arc9610a.tgz
[21-Nov-1996] if-archive/rec.games.int-fiction/arc9610a.tgz
[21-Nov-1996] if-archive/rec.arts.int-fiction/arc9610d.tgz
[21-Nov-1996] if-archive/rec.games.int-fiction/arc9610d.tgz
[21-Nov-1996] if-archive/rec.arts.int-fiction/arc9610e.tgz
[21-Nov-1996] if-archive/rec.games.int-fiction/arc9610e.tgz
[21-Nov-1996] if-archive/infocom/compilers/inform6/library/contributions/sound.h

a library to handle Inform's sound capabilities, by L. Ross Raszewksi. Requires a sound card.

[20-Nov-1996] if-archive/games/amiga/adv350jg.lha
IFDB entry
IFWiki: Adventure

Amiga executable of the original 350 points version of Colossal Cave by Jim Gillogly, ported to the Amiga by David Kinder. (the original C source code is in games/source/adv350jg.zip)

[20-Nov-1996] if-archive/games/amiga/Adventure.lha
IFDB entry
IFWiki: Adventure

A collection of the original Colossal Cave (aka Adventure) game, plus derivative works, ported by David Kinder. (The games included here are all available separately as the files games/amiga/adv*.lha)

[19-Nov-1996] if-archive/games/source/inform/night.tgz
View contents
IFDB entry

Night at the Computer Center, An Interactive Nocturnal Chase, by Bonni Mierzejewska Release 1 / Serial number 961118.

[19-Nov-1996] if-archive/games/zcode/night.z5
IFDB entry
IFWiki: Night at the Computer Center

Night at the Computer Center, An Interactive Nocturnal Chase, by Bonni Mierzejewska. Release 1 / Serial number 961118.

[18-Nov-1996] if-archive/games/competition2002/tads2/moonbase/click.wav
[17-Nov-1996] if-archive/games/zcode/minster.z5
IFDB entry
IFWiki: Christminster

Christminster, An Interactive Conspiracy by Gareth Rees. Release 4, serial number 961117.

[17-Nov-1996] if-archive/games/amiga/PsychoWard.lha
IFDB entry
IFWiki: Psycho Ward

PsychoWard v1.5, a text adventure with graphics, by Robert Sedler

[17-Nov-1996] if-archive/games/amiga/Rescue_Elvis.lha
IFDB entry

I Rescued Elvis From Communist Alien Jerks v1.0, a text adventure with graphics, by Robert Sedler.

[15-Nov-1996] if-archive/infocom/compilers/inform6/examples/old/Adventureland-r1-961111.inf

Scott Adams' Adventureland, ported to Inform by Graham Nelson. Release 1 / Serial number 961111.

[15-Nov-1996] if-archive/download-tools/amiga/LhA_e138.run

LhA 1.38 file archiver/dearchiver, by Stefan Boberg Self-extracting executable

[15-Nov-1996] if-archive/infocom/compilers/inform6/examples/Museum.inf

Museum of Inform, An Interactive Companion to The Inform Designer's Manual, by Graham Nelson Release 2 / Serial number 961111

[15-Nov-1996] if-archive/infocom/compilers/inform6/examples/Toyshop.inf

Toyshop, An Interactive Demonstration by Graham Nelson Release 4 / Serial number 961111

[13-Nov-1996] if-archive/games/source/adv350jg.zip
View contents
IFDB entry

BSD Unix C source code of the 350 point version of Colossal Cave, written by Jim Gillogly.

[01-Nov-1996] if-archive/programming/advsys/advsys.lha

Amiga executables of the AdvSys version 1.2 compiler and interpreter, by Dave Betz

[29-Oct-1996] if-archive/solutions/time.sol
IFDB entry

commented stepwise solution to Time release 5, by Paul J. Godfrey

[27-Oct-1996] if-archive/infocom/compilers/inform6/manuals/old/designers_manual.lha
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, by Graham Nelson, Third Edition, 4 September 1996. AmigaGuide format, converted by Adam Dawes.

[26-Oct-1996] if-archive/games/competition96/smallwld/BugHints.txt
[25-Oct-1996] if-archive/infocom/hints/invisiclues/infocom-inv-xlat.perl

A Perl script by James Hulsey that converts the InvisiClues files found here into a format similar to the Scott Adams hints format, so you can decode answers one at a time instead of reading all the hints at once.

[25-Oct-1996] if-archive/infocom/tools/infocom-inv-xlat.perl

A Perl script by James Hulsey that converts the InvisiClues files found here into a format similar to the Scott Adams hints format, so you can decode answers one at a time instead of reading all the hints at once.

[22-Oct-1996] if-archive/rec.arts.int-fiction/arc9610c.tgz
[22-Oct-1996] if-archive/rec.games.int-fiction/arc9610c.tgz
[22-Oct-1996] if-archive/games/competition96/delusns/DELUSION.Z5
[21-Oct-1996] if-archive/games/competition96/forms/forms.z5
[21-Oct-1996] if-archive/games/competition96/tapestry/instruct.txt
[21-Oct-1996] if-archive/games/competition96/README

Whizzard's note about the package

[21-Oct-1996] if-archive/games/competition96/tapestry/readme.1st
[21-Oct-1996] if-archive/games/competition96/tapestry/tapestry.z5
[21-Oct-1996] if-archive/games/competition96/tapestry/walkthru.txt
[19-Oct-1996] if-archive/games/competition96/judging-rules.txt

how to judge and vote for this year's competition by Whizzard

[19-Oct-1996] if-archive/games/competition96/submission-rules.txt

the original rules for the game writers and the prizes to win, by Whizzard

[18-Oct-1996] if-archive/games/competition96/first/1req.txt
[18-Oct-1996] if-archive/games/competition96/jacl/1req.txt
[18-Oct-1996] if-archive/games/competition96/jacl/eldor.jac
[18-Oct-1996] if-archive/games/competition96/jacl/jacl.exe
[18-Oct-1996] if-archive/games/competition96/jacl/walkthru
[17-Oct-1996] if-archive/games/competition96/dbl/1req.txt
[17-Oct-1996] if-archive/games/competition96/promoted/1req.txt
[17-Oct-1996] if-archive/games/competition96/wok/1req.txt
[17-Oct-1996] if-archive/infocom/interpreters/old/itf/acorn8m.ddc

binaries for the Acorn Archimedes RISCOS, ported by Bryan Scattergood. Release 1.8m of his port, includes full desktop integration with drag and drop, V1-V8 support (except V6), proportional font support, command history, command line editing, compressed save files, and double-click load/restore.

[17-Oct-1996] if-archive/games/competition96/dbl/dbl.acd
[17-Oct-1996] if-archive/games/competition96/dbl/dbl.dat
[17-Oct-1996] if-archive/games/competition96/fear/fear.z5
[17-Oct-1996] if-archive/games/competition96/intheend/intheend.z5
[17-Oct-1996] if-archive/games/competition96/kissing/kissing.gam
[17-Oct-1996] if-archive/games/competition96/kissing/kissing.sol
[17-Oct-1996] if-archive/games/competition96/liquid/liquid.sol
[17-Oct-1996] if-archive/games/competition96/liquid/liquid.z5
[17-Oct-1996] if-archive/games/competition96/piece/piece.z5
[17-Oct-1996] if-archive/infocom/interpreters/old/itf/psion8m.zip
View contents

binaries for the Psion Series3, ported by Bryan Scattergood. Release 1.8m of his port, includes full font and dialog support, optional undo, compressed save positions, command history, command-line editing, and support for V1-V8 games (except V6).

[17-Oct-1996] if-archive/games/competition96/reverb/reverb.z5
[17-Oct-1996] if-archive/games/competition96/ripflesh/ripflesh.sol
[17-Oct-1996] if-archive/games/competition96/smallwld/smallwld.gam
[17-Oct-1996] if-archive/games/competition96/stargaze/stargaze.sol
[17-Oct-1996] if-archive/games/competition96/stargaze/stargaze.z5
[17-Oct-1996] if-archive/infocom/interpreters/old/itf/unix8m.tgz
View contents

source code for Unix/X11, ported by Bryan Scattergood. Release 1.8m of his port, uses resources for configuration under X11. Supports V1-V8 games (except V6), color and proportional fonts, command history, command-line editing, and compressed save files.

[17-Oct-1996] if-archive/games/competition96/aayela/walkthru.txt
[17-Oct-1996] if-archive/games/competition96/dbl/walkthru.txt
[17-Oct-1996] if-archive/infocom/interpreters/old/itf/win8m.zip
View contents

binaries for Windows, ported by Bryan Scattergood. Release 1.8m of his port, includes proportional font and standard dialog support, dynamic window resizing, command history, command line editing, compressed save files, and support for V1-V8 games (except V6).

[16-Oct-1996] if-archive/games/competition96/abduct/aaintro.txt
[16-Oct-1996] if-archive/games/competition96/abduct/aaqanda.txt
[16-Oct-1996] if-archive/games/competition96/abduct/aawalkth.txt
[16-Oct-1996] if-archive/games/competition96/abduct/abduct.gam
[16-Oct-1996] if-archive/games/competition96/claw/claw.z5
[16-Oct-1996] if-archive/games/competition96/lists/lists.z5
[16-Oct-1996] if-archive/games/competition96/ralph/ralph.z5
[16-Oct-1996] if-archive/games/competition96/ripflesh/ripflesh.z5
[16-Oct-1996] if-archive/games/competition96/sherbet/sherbet.z5
[15-Oct-1996] if-archive/games/competition96/aayela/aayela.gam
[15-Oct-1996] if-archive/rec.arts.int-fiction/arc9610b.tgz
[15-Oct-1996] if-archive/rec.games.int-fiction/arc9610b.tgz
[15-Oct-1996] if-archive/games/pc/nomon.zip
View contents
IFDB entry

Nomon, by Renard Dellafave "Nomon is a simple adventure game written in ASL (Adventure System Language)"

[15-Oct-1996] if-archive/games/competition96/aayela/readme
[15-Oct-1996] if-archive/solutions/Sols1.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Zork_I

mostly anonymous solutions to the following games:

  • A Mind Forever Voyaging (Infocom)
  • Adventure Quest (Level 9)
  • Ballyhoo (Infocom)
  • The Bard's Tale I (by John R. Barnsley)
  • Beyond Zork (Infocom)
  • Border Zone (Infocom)
  • Borrowed Time (Activision)
  • Brimstone (Synapse/Broderbund)
  • Bureaucracy (Infocom)
  • Colossal Adventure (Level 9) (later released as Jewels of Darkness, Part One)
  • Cutthroats (Infocom)
  • Deadline (Infocom)
  • Demon's Tomb (Melbourne House/Virgin-Mastertronic)
  • Dream Zone (Baudville Software)
  • Dungeon Adventure (Level 9) (later released as Jewels of Darkness, Part Three)
  • Dungeonmaster
  • Enchanter (Infocom)
  • Fish! (Magnetic Scrolls/Rainbird)
  • Gateway (Pryority)
  • The Guild of Thieves (Magnetic Scrolls/Rainbird)
  • Hitchhiker's Guide to the Galaxy (Infocom)
  • Hollywood Hijinx (Infocom)
  • Infidel (Infocom)
  • Jinxter (Magnetic Scrolls/Rainbird)
  • King's Quest I (Sierra On-Line)
  • King's Quest II (Sierra On-Line)
  • King's Quest III (Sierra On-Line)
  • King's Quest IV (Sierra On-Line)
  • Leather Goddesses of Phobos (Infocom)
  • Legend of the Sword (Rainbird)
  • The Lurking Horror (Infocom)
  • Maniac Mansion (Lucasfilm Games)
  • Mindshadow (Activision)
  • Moonmist (Infocom)
  • The Pawn (Magnetic Scrolls)
  • Personal Nightmare (Horrorsoft)
  • Phantasie (Logical Design Works) - incomplete
  • Planetfall (Infocom)
  • Plundered Hearts (Infocom)
  • Seastalker (Infocom)
  • Shadowgate
  • Sherlock: The Riddle of the Crown Jewels (Infocom)
  • Sorcerer (Infocom)
  • Spellbreaker (Infocom)
  • Starcross (Infocom)
  • Stationfall (Infocom)
  • Suspect (Infocom)
  • Suspended (Infocom)
  • Tass Times in Tone Town (Activision)
  • Transylvania (Penguin Software)
  • Trinity (Infocom)
  • The Uninvited (Mirrorsoft)
  • Wishbringer (Infocom)
  • Witness (Infocom)
  • Zork I (Infocom)
  • Zork II (Infocom)
  • Zork III (Infocom)
[15-Oct-1996] if-archive/solutions/Sols2.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Zork_I

anonymous stepwise walkthroughs for the following games:

  • Ten Little Indians
  • Adventureland
  • Amazon
  • Arrow of Death
  • Aztec Tomb
  • CIA Adventure
  • Castlemaze Adventure
  • Cavern of Riches
  • Circus
  • Sorcerer of Claymorgue Castle
  • Computer Adventure
  • Cracks of Fire
  • Dallas Quest
  • Darth Vader
  • Dutchman's Gold
  • Enchanter
  • Escape from Pulsar 7
  • Prehistoric Man
  • Feasibility Experiment
  • Fools Gold
  • The Golden Baton
  • Grave Robbers
  • Groot Avontuur (Dutch)
  • Gruds in Space
  • The Hitchhiker's Guide to the Galaxy (not Infocom)
  • The Hobbit
  • House of Seven Gables
  • Hulk
  • In den Beginne (Dutch)
  • Journey to the Center of the Earth
  • King Tut's Tomb
  • Mask of the Sun
  • Mindshadow
  • Miser
  • Mission Asteroid
  • Mission Impossible
  • Moon Base Alpha
  • Nijmegen Avontuur (Dutch)
  • Perseus and Andromeda
  • Pirate Adventure
  • Pyramid of Doom
  • Quest of Merravid
  • Ring of Power
  • Saturn 3 (Dutch)
  • Secret of Kublaih
  • Serpents Star
  • Spider Mountain
  • Spiderman
  • Starcross
  • Steen der Wijzen (Dutch)
  • Stoneville Manor
  • The Beyond (Dutch)
  • The Time Machine
  • Tunnel Adventure
  • Twin Kingdom Valley
  • Ulysses and the Golden Fleece
  • Underground Adventure
  • Urban Upstart
  • Voodoo Castle
  • Waxworks
  • Wega Station
  • Will o'the Wisp
  • Wizard and Princess
  • Wizard of Akyrz
  • Zork I
  • Zork II
  • Zork III
[14-Oct-1996] if-archive/infocom/hints/solutions/beyondzork.txt1

solution for Beyond Zork, by Dave Marshburn

[14-Oct-1996] if-archive/infocom/articles/infidel.txt

INFIDEL (Infocom) vs SANDS OF EGYPT (Datasoft) Reviewed by Michael Blanchet. From Computer Games, July/August 1984 typed in by Joe Barlow

[14-Oct-1996] if-archive/infocom/interpreters/zip/jzip.bebox.tar.gz
View contents
IFWiki: Jzip

BeBox executable of JZIP V2.0.1g, ported by Tom Spindler.

[14-Oct-1996] if-archive/games/competition96/phlegm/phlegm.z5
[13-Oct-1996] if-archive/starters/ifstart.sit

Interactive Fiction Starter Kit, Macintosh version, by Russ Bryan. Contents: Curses and Unnkulian Unventure I as examples of Inform and TADS games, respectively; interpreters for both types; complete solutions to both games; and an annotated transcript of the first 50 moves through Curses. (Note on unnkulian1.sol in the Macintosh version: this file is displayed as a Word document, but in fact it is plain ASCII text, so just drag it on BBEdit or any other appropriate program.)

[13-Oct-1996] if-archive/starters/ifstart.zip
View contents

Interactive Fiction Starter Kit, PC version, by Russ Bryan. Contents: Curses and Unnkulian Unventure I as examples of Inform and TADS games, respectively; interpreters for both types; complete solutions to both games; and an annotated transcript of the first 50 moves through Curses.

[13-Oct-1996] if-archive/games/competition96/wok/wok.opt
[12-Oct-1996] if-archive/games/competition96/wok/wok.d$$
[12-Oct-1996] if-archive/games/competition96/wok/wok.da1
[12-Oct-1996] if-archive/games/competition96/wok/wok.da2
[12-Oct-1996] if-archive/games/competition96/wok/wok.da3
[12-Oct-1996] if-archive/games/competition96/wok/wok.da4
[12-Oct-1996] if-archive/games/competition96/wok/wok.da5
[12-Oct-1996] if-archive/games/competition96/wok/wok.da6
[12-Oct-1996] if-archive/games/competition96/wok/wok.ttl
[08-Oct-1996] if-archive/level9/hints/clue-sheets/GnomeRanger.clues
IFDB entry

Gnome Ranger, typed in by Paul David Doherty

[08-Oct-1996] if-archive/level9/hints/clue-sheets/LordsOfTime.clues
IFDB entry
IFWiki: Lords of Time

Lords of Time, typed in by Paul David Doherty

[07-Oct-1996] if-archive/games/source/inform/ditch.inf
IFDB entry

Ditch Day Drifter, Michael J. Roberts' example TADS game, translated to Inform 5.5 by Chris Markwyn. The translation is only partial, with most of the surface rooms and objects done, but none of the major puzzles.

[07-Oct-1996] if-archive/games/competition96/first/first.sol
[07-Oct-1996] if-archive/games/competition96/first/source/first.sol
[07-Oct-1996] if-archive/games/competition96/first/first.ttl
[07-Oct-1996] if-archive/games/competition96/first/source/first.ttl
[06-Oct-1996] if-archive/games/source/basic/beaten.zip
View contents
IFDB entry

Beaten: An Interactive Adventure by Eddie Tomayko Serial/Release No. 708/348, QBASIC source code.

[05-Oct-1996] if-archive/programming/agi/agihkb1.zip
View contents

AGIHACK version 1.0b1, by Peter Kelly. Displays resources of Sierra On-Line games written with AGI (Adventure Game Interpreter, about 1985-88). This beta version can only show sprites and animations.

[03-Oct-1996] if-archive/games/pc/spanish/khurd.exe
IFDB entry

Khurdian, an illustrated Spanish text adventure by Jorge Casares Aguayo. Self-extracting archive.

[03-Oct-1996] if-archive/level9/interpreters/level9/Level9_2.0_Arch.arc

Level9 v2.0 for the Acorn Archimedes, ported by Colin Turnbull.

[03-Oct-1996] if-archive/games/pc/spanish/silvania.exe
IFDB entry

La Liberacion de Silvania (The Liberation of Silvania), a Spanish text adventure by Adventuras FJAP. It is based on the book "El Misterio de la Montana de Plata" (The Mystery of Silver Mountain).

[02-Oct-1996] if-archive/emulators/c64/64cpy221.zip
View contents

64COPY 2.21, by Peter Schepers. A C64 archive file converter for the PC, modelled after Norton Commander 3.0.

[02-Oct-1996] if-archive/games/competition96/promoted/promoted.rad
[01-Oct-1996] if-archive/level9/hints/clue-sheets/EmeraldIsle.clues
IFDB entry
IFWiki: Emerald Isle

Emerald Isle, typed in by Paul David Doherty

[01-Oct-1996] if-archive/games/missing-stuff/Hexuma-letter.txt
IFDB entry

a letter from Hexuma, missing from the Weltenschmiede compilation (German). Typed in by Volker Blasius.

[01-Oct-1996] if-archive/solutions/library.step
IFDB entry
IFWiki: All Quiet on the Library Front

step-by-step solution to release 2 of All Quiet on the Library Front, by Paul J. Godfrey (the game file is in games/zcode/library.z5)

[01-Oct-1996] if-archive/level9/hints/clue-sheets/ReturnToEden.clues
IFDB entry
IFWiki: Return to Eden

Return to Eden, typed in by Paul David Doherty

[01-Oct-1996] if-archive/level9/hints/clue-sheets/Snowball.clues
IFDB entry
IFWiki: Snowball

Snowball, typed in by Paul David Doherty

[01-Oct-1996] if-archive/solutions/toonesia.sol
IFDB entry
IFWiki: Toonesia

stepwise solution to Toonesia version 1.1, by Paul J. Godfrey (the game itself is in games/tads/toonesia.gam)

[01-Oct-1996] if-archive/games/competition96/wok/wok.wlk
[29-Sep-1996] if-archive/info/Craft.Of.Adventure.letter.ps

The Craft of Adventure, Second Edition, Five Articles on the Design of Adventure Games, by Graham Nelson. PostScript version for US letter size paper.

[29-Sep-1996] if-archive/infocom/interpreters/frotz/old/frotz201_std02_os2b7.zip
View contents

Frotz version 2.01 for OS/2, beta 7 (29-Sep-96), ported by Christopher J. Madsen.

[29-Sep-1996] if-archive/games/competition96/stalker/readme.txt
[29-Sep-1996] if-archive/games/competition96/stalker/stalker.z5
[28-Sep-1996] if-archive/rec.arts.int-fiction/arc9609c.tgz
[28-Sep-1996] if-archive/rec.games.int-fiction/arc9609c.tgz
[28-Sep-1996] if-archive/rec.arts.int-fiction/arc9609d.tgz
[28-Sep-1996] if-archive/rec.games.int-fiction/arc9609d.tgz
[28-Sep-1996] if-archive/games/zcode/cheater.z5
IFDB entry
IFWiki: Cheater

Cheater, An Annoying Adventure by Martin Wesley Osam. Release 1 / Serial number 960920.

[28-Sep-1996] if-archive/info/Craft.Of.Adventure.A4.ps

The Craft of Adventure, Second Edition, Five Articles on the Design of Adventure Games, by Graham Nelson. PostScript version for A4 paper.

[27-Sep-1996] if-archive/games/competition96/picket/picket.dat
[27-Sep-1996] if-archive/games/competition96/picket/picket.exe
[26-Sep-1996] if-archive/games/competition96/picket/1req.txt
[26-Sep-1996] if-archive/games/competition96/picket/handbook.doc
[26-Sep-1996] if-archive/games/competition96/picket/picket.sol
[26-Sep-1996] if-archive/infocom/compilers/inform5/examples/testdiv.inf

Division tester, release 1, by Andrew Plotkin Tests the multiplication, division, and modulo operations on the Z-machine. All these operations are supposed to be signed (contrary to the Z-Machine Specification 0.2).

[26-Sep-1996] if-archive/infocom/compilers/inform5/examples/testdiv.z5

A compiled version of testdiv.inf.

[24-Sep-1996] if-archive/level9/hints/clue-sheets/AdventureQuest.clues
IFDB entry

Adventure Quest, typed in by Paul David Doherty

[24-Sep-1996] if-archive/level9/hints/clue-sheets/ColossalAdventure.clues
IFDB entry

Colossal Adventure, typed in by Paul David Doherty

[24-Sep-1996] if-archive/level9/hints/clue-sheets/DungeonAdventure.clues
IFDB entry

Dungeon Adventure, typed in by Paul David Doherty

[24-Sep-1996] if-archive/emulators/spectrum/mac-spectacle-155.hqx

Mac Spectacle, a ZX Spectrum emulator for the Macintosh, version 1.5.5, by Guenter Woigk. Needs System 7, an 68020+ or PowerPC, Color QuickDraw, and QuickTime.

[23-Sep-1996] if-archive/programming/agt/CompileAgt.cpt

CompileAgt for the Macintosh, by Pierre Tremblay; a C port of the Pascal AGT compiler version 1.7 by David R. Malmberg and Mark J. Welch. Compiled games can be played with MultiAventures, which is available from interpreters-multi/multiaventures/. The user interface is in French.

[23-Sep-1996] if-archive/solutions/dunjin43.sol
IFDB entry

stepwise solution to Dunjin 4.30, by Paul J. Godfrey

[21-Sep-1996] if-archive/games/appleII/penguin/crown.clue
IFDB entry

Transcription of a parchment which was included in the packaging of The Crimson Crown.

[21-Sep-1996] if-archive/games/appleII/penguin/crown.zip
View contents
IFDB entry

The Crimson Crown (Transylvania II), by Antonio Antiochia.

[21-Sep-1996] if-archive/games/appleII/penguin/mirror.zip
View contents
IFDB entry

The Coveted Mirror, by Eagle Berns and Holly Thomason.

[21-Sep-1996] if-archive/games/appleII/penguin/ootopos.zip
View contents
IFDB entry

Oo-Topos, by Mike Berlyn and Muffy Berlyn.

[21-Sep-1996] if-archive/programming/hugo/library/contributions/spellsys.zip
View contents

A demonstration how to implement a Spellcaster-type spell system in Hugo 2.2, by Cardinal Teulbachs. Source code and compiled game file.

[21-Sep-1996] if-archive/games/appleII/penguin/trans.clue
IFDB entry

Transcription of business card which was included in the packaging of Transylvania.

[21-Sep-1996] if-archive/games/c64/penguin/trans.clue

Transcription of a business card which was included in the packaging of Transylvania.

[21-Sep-1996] if-archive/games/appleII/penguin/trans.zip
View contents
IFDB entry

Transylvania, by Antonio Antiochia.

[18-Sep-1996] if-archive/games/competition96/first/source/first.cmd
[18-Sep-1996] if-archive/games/competition96/first/first.d$$
[18-Sep-1996] if-archive/games/competition96/first/first.da1
[18-Sep-1996] if-archive/games/competition96/first/first.da2
[18-Sep-1996] if-archive/games/competition96/first/first.da3
[18-Sep-1996] if-archive/games/competition96/first/first.da4
[18-Sep-1996] if-archive/games/competition96/first/first.da5
[18-Sep-1996] if-archive/games/competition96/first/source/first.dat
[17-Sep-1996] if-archive/rec.arts.int-fiction/arc9609b.tgz
[17-Sep-1996] if-archive/rec.games.int-fiction/arc9609b.tgz
[17-Sep-1996] if-archive/infocom/compilers/inform6/manuals/old/designers_manual.l150dpi.ps.gz
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, by Graham Nelson, Third Edition, 4 September 1996. Gzipped Postscript format for printing the manual in landscape (2-up) mode, for 300dpi printers. Produced by Bruce Stephens using psnup.

[17-Sep-1996] if-archive/infocom/compilers/inform6/manuals/old/designers_manual.l300dpi.ps.gz
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, by Graham Nelson, Third Edition, 4 September 1996. Gzipped Postscript format for printing the manual in landscape (2-up) mode, for 600dpi or better printers. Produced by Bruce Stephens using psnup.

[16-Sep-1996] if-archive/games/pc/adv370.zip
View contents
IFDB entry

DOS executable of a 370 points version of Colossal Cave, version 16sep1986. Ported to DOS PDS FORTRAN by Paul Munoz-Colman. (source code is in games/source/adv370s.zip)

[16-Sep-1996] if-archive/games/source/adv370s.zip
View contents
IFDB entry

FORTRAN source code of a 370 points version of Colossal Cave, version 16sep96. Ported from Honeywell FORTRAN 77 to DOS PDS FORTRAN by Paul Munoz-Colman. (a DOS executable is in games/source/adv370.zip)

[15-Sep-1996] if-archive/infocom/compilers/inform5/library/contributions/senses.h

An Inform library to handle sensory perception, by L. Ross Raszewski. Supports recursive senses, sense muting, invisible objects, and sense-specific opacity.

[14-Sep-1996] if-archive/infocom/compilers/inform6/manuals/old/designers_manual_lj.zip
View contents
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, by Graham Nelson, Third Edition, 4 September 1996. HP PCL format for LaserJet II and compatible printers.

[13-Sep-1996] if-archive/infocom/compilers/inform6/library/old/inform_library62.tar.gz
View contents

The Inform 6/2 libraries (September 1996), tarred and gzipped into a single file.

[12-Sep-1996] if-archive/games/source/inform/mst3k1.inf
IFDB entry
IFWiki: Mystery Science Theater 3000 Presents "Detective"

Detective, An Interactive MiSTing (Mystery Science Theater 3000) of Matt Barringer's AGT game "Detective", by Christopher E. Forman. Silver Screen Edition, release 101, serial number 960831. (The game file compiled from this source is in games/zcode/mst3k1.z5; the original competition entry is in games/competition95/mst3k1.zip)

[11-Sep-1996] if-archive/rec.arts.int-fiction/arc9609a.tgz
[11-Sep-1996] if-archive/rec.games.int-fiction/arc9609a.tgz
[11-Sep-1996] if-archive/games/competition96/maiden/maiden.gam
[11-Sep-1996] if-archive/games/mac/veritas20.sea.hqx
IFDB entry

VERITAS: A Harvard Game of Interactive Fiction, version 2.0, by James T. Reese (see games/tads/ for a machine-independent TADS .gam file)

[10-Sep-1996] if-archive/games/competition96/first/source/first.msg
[10-Sep-1996] if-archive/games/competition96/maiden/readme.txt
[09-Sep-1996] if-archive/infocom/icons/masters.zip
View contents

33 16-colour Windows icons for the Infocom games on the "Masterpieces of Infocom" CD, by David Dyte.

[06-Sep-1996] if-archive/games/competition96/first/first.bat
[06-Sep-1996] if-archive/games/competition96/first/first.clr
[06-Sep-1996] if-archive/games/competition96/first/source/first.clr
[06-Sep-1996] if-archive/infocom/icons/infocomicons.sit

35 Infocom icons for the Macintosh.

[05-Sep-1996] if-archive/programming/hugo/library/contributions/phone.txt

A telephone class for Hugo 2.2 that allows the implementation of any number of telephones in a game, by Cardinal Teulbachs

[05-Sep-1996] if-archive/games/mac/Shelby.sit.bin
IFDB entry
IFWiki: The Light: Shelby's Addendum

The Light: Shelby's Addendum. Quest Adventure #3, version 2.1, release 19960901, by Colm A. McCarthy. Macintosh package by Neil K. Guy (tela design). Macbinary format. (a PC executable of this game is in games/pc/shelbypc.zip; a system-independent TADS .gam file is in games/tads/shelby.zip)

[05-Sep-1996] if-archive/games/mac/Shelby.sit.hqx
IFDB entry
IFWiki: The Light: Shelby's Addendum

Same as above, but BinHex format.

[05-Sep-1996] if-archive/games/competition2000/windows/crulist/Vbrun300.dll
[04-Sep-1996] if-archive/rec.arts.int-fiction/arc9608e.tgz
[04-Sep-1996] if-archive/rec.games.int-fiction/arc9608e.tgz
[04-Sep-1996] if-archive/games/zcode/windhal1.z8
IFDB entry

The Windhall Chronicles, Volume One: The Path to Fortune by Jeff Cassidy and Christopher E. Forman. Release 5 / Serial number 960828.

[03-Sep-1996] if-archive/games/competition96/maiden/maiden.wlk
[02-Sep-1996] if-archive/games/amiga/Mipric_Basic.lha

Mipric Story System v3.00. Programs for playing text adventure games written with the author's MIPRIC system, plus Infocom v3+4 games. This archive contains the interpreter plus a hintbook system and an adventure game database. Requires Kickstart 2.04 and MUI. Written by Ruediger Hanke.

[02-Sep-1996] if-archive/games/amiga/Mipric_Basic.readme

Description of Mipric_Basic.lha

[02-Sep-1996] if-archive/games/amiga/Mipric_IP_4.lha
IFDB entry

The Ice Princess, an interactive novel by Ruediger Hanke, Release 4. Requires the interpreter from the archive Mipric_Basic.lha (an Inform port of this game by the author himself is in games/zcode/princess.zip)

[02-Sep-1996] if-archive/games/amiga/Mipric_IP_4.readme
IFDB entry

Description of Mipric_IP_4.lha

[02-Sep-1996] if-archive/games/amiga/Mipric_TEI_7.lha
IFDB entry

The Timeless Empire I - Return of the True Gods. An interactive novel by Ruediger Hanke, Release 7. Requires the interpreter from the archive Mipric_Basic.lha

[02-Sep-1996] if-archive/games/amiga/Mipric_TEI_7.readme
IFDB entry

Description of Mipric_TEI_7.lha

[01-Sep-1996] if-archive/games/tads/shelby.zip
View contents
IFDB entry
IFWiki: The Light: Shelby's Addendum

The Light: Shelby's Addendum. Quest Adventure #3, by Colm A. McCarthy. Version 2.1, release 19960901. Number #1 of the series, Manor of Madness, is in games/spectrum/mnrmdnss.zip. (a PC executable of this game is in games/pc/shelbypc.zip; a Macintosh executable is in games/mac/Shelby.sit.bin and in games/mac/Shelby.sit.hqx)

[01-Sep-1996] if-archive/games/pc/shelbypc.zip
View contents
IFDB entry

The Light: Shelby's Addendum. Quest Adventure #3, by Colm A. McCarthy. Version 2.1, release 19960901. (a Macintosh executable of this game is in games/mac/Shelby.sit.bin and in games/mac/Shelby.sit.hqx, a system-independent TADS .gam file in games/tads/shelby.zip)

[29-Aug-1996] if-archive/games/amiga/spanish/anillos1.dms
IFDB entry

El señor de los Anillos, a Spanish text adventure by Dimas Caparrós Gómez. Disk 1 of 2. These 2 disks represent the shareware version of the game; the full version has one disk more.

[29-Aug-1996] if-archive/games/amiga/spanish/anillos2.dms
IFDB entry

El señor de los Anillos, a Spanish text adventure by Dimas Caparrós Gómez. Disk 2 of 2.

[29-Aug-1996] if-archive/rec.arts.int-fiction/arc9608d.tgz
[29-Aug-1996] if-archive/rec.games.int-fiction/arc9608d.tgz
[29-Aug-1996] if-archive/infocom/compilers/inform5/library/contributions/attrtest.h

AttrTest release 2, by Julian Arnold. Provides a new debugging verb which allows you to list or change the attributes of any object in your game whilst you play it.

[29-Aug-1996] if-archive/games/tads/nbdemo.gam
IFDB entry

The Singular, and Historically Inaccurate, Misadventures of Nobeard: Would-be Scourge of the Carribbean, Quest Adventure #4 by Colm McCarthy. Playable demo of a game in development.

[28-Aug-1996] if-archive/games/pc/advmuseum.zip
View contents
IFDB entry

The Adventurers' Museum - Legacy of the Necromancer: Part I version 1.0 / #8910101CM, by Lee Chapel

[27-Aug-1996] if-archive/rec.arts.int-fiction/arc9608c.tgz
[27-Aug-1996] if-archive/rec.games.int-fiction/arc9608c.tgz
[27-Aug-1996] if-archive/games/source/agt/mdthf1-s.zip
View contents
IFDB entry

The Multi-Dimensional Thief, Release 1.5: Version 3.05 (text only) by Joel Finch. This game won the 5th Annual AGT Game Writing Contest (together with CosmoServe). (a DOS executable is in games/pc/mdthief1.zip and games/agt/mdthief1.zip)

[27-Aug-1996] if-archive/games/agt/mdthief1.zip
View contents
IFDB entry

The Multi-Dimensional Thief, Release 1.5: Version 3.05 (text only) by Joel Finch This game won the 5th Annual AGT Game Writing Contest (together with CosmoServe). With pop-up hints, a map and a minimal walkthrough by the author. (AGT source code is in games/source/agt/mdthf1-s.zip)

[27-Aug-1996] if-archive/games/pc/mdthief1.zip
View contents

The Multi-Dimensional Thief, Release 1.5: Version 3.05 (text only) by Joel Finch. This game won the 5th Annual AGT Game Writing Contest (together with CosmoServe). With pop-up hints, a map and a minimal walkthrough by the author. (AGT source code is in games/source/agt/mdthf1-s.zip)

[27-Aug-1996] if-archive/solutions/skull.sol
IFDB entry

solution overview and step-by-step walkthrough for Skullduggery - Adventures in Horror version 3.1, by Paul J. Godfrey

[25-Aug-1996] if-archive/games/spectrum/mnrmdnss.zip
View contents
IFDB entry

Quest Adventure 1: Manor of Madness, by Colm A. McCarthy. The first of the Quest Adventure series (the TADS game The Light: Shelby's Addendum is #3). Originally released commercially in 1984 by Celtic Software Productions. Made public domain in 1996 by the author and Illusory Mental Images. (versions of Shelby's Addendum for different machines are in games/tads/shelby.zip, games/pc/shelbypc.zip, and in games/mac/shelby.sit)

[24-Aug-1996] if-archive/games/mac/underoos.sit
IFDB entry
IFWiki: The Underoos that ate New York!

The Underoos that ate New York! by Gerry Kevin Wilson (a machine-independent TADS .gam file is in games/tads/underoos.gam, a machine-independent Z-CODE .z5 file is in games/zcode/under.z5, and a DOS executable is in games/pc/underoos.zip)

[24-Aug-1996] if-archive/games/pc/underoos.zip
View contents
IFDB entry

The Underoos that ate New York! by Gerry Kevin Wilson (a machine-independent TADS .gam file is in games/tads/underoos.gam, a Macintosh executable is in games/mac/underoos.sit)

[23-Aug-1996] if-archive/games/competition96/wok/wok.bat
[22-Aug-1996] if-archive/rec.arts.int-fiction/arc9608b.tgz
[22-Aug-1996] if-archive/rec.games.int-fiction/arc9608b.tgz
[22-Aug-1996] if-archive/solutions/Curses.sol
IFDB entry

554 points walkthrough for Graham Nelson's Curses (release 12, 11nov94; revised for release 16, 22aug96), by Russ Bryan

[22-Aug-1996] if-archive/games/tads/tads-gamelist2.txt

The (Other) TADS Game List, version 1.2 (20aug96), by Gerry Kevin Wilson and Paul David Doherty.

[22-Aug-1996] if-archive/info/tads-gamelist2.txt

The (Other) TADS Game List, version 1.2 (20aug96), by Gerry Kevin Wilson and Paul David Doherty.

[21-Aug-1996] if-archive/games/pc/dersenia.zip
View contents
IFDB entry

The Crisis of Dersenia, (c) Tech-12 Software, written by Doug Harrison. You must complete the quest set by your King to save the world of Dersenia. Shareware

[20-Aug-1996] if-archive/rec.arts.int-fiction/arc9608a.tgz
[20-Aug-1996] if-archive/rec.games.int-fiction/arc9608a.tgz
[20-Aug-1996] if-archive/games/competition96/jacl/jacl.con
[20-Aug-1996] if-archive/games/competition96/jacl/jacl.pif
[19-Aug-1996] if-archive/infocom/interpreters/specification/zspec02/remarks_on_specification.txt

Notes and remarks on errors and omissions in the Z-Machine Specification 0.2 and the subsequent newsletter, particularly in relation to V6 games. Written by Stefan Jokisch

[19-Aug-1996] if-archive/magazines/XYZZYnews/XYZZY10.PDF

Issue # 10, July/August 1996 - PDF document

[19-Aug-1996] if-archive/magazines/XYZZYnews/XYZZY10.TXT

Issue # 10, July/August 1996 - plain ASCII text

[18-Aug-1996] if-archive/games/pc/battune.zip
View contents
IFDB entry, entry, entry, entry

A set of four short adventures, based around a common central character. Written by Merle K. Goodman. The games:

  • Battune the Sailor
  • Battune in Wonderland
  • Caverns City
  • Museum
[18-Aug-1996] if-archive/games/pc/kquest.zip
View contents
IFDB entry

KQuest, a treasure-hunt text adventure by K. Small. (solution is in solutions/kquest.sol)

[16-Aug-1996] if-archive/games/mac/lostny.egg
IFDB entry
IFWiki: Lost New York

Some Easter eggs from Lost New York (see below) and what you can win if you find them, by Neil deMause.

[16-Aug-1996] if-archive/games/pc/lostny.egg
IFDB entry
IFWiki: Lost New York

Some Easter eggs from Lost New York (see below) and what you can win if you find them, by Neil deMause.

[16-Aug-1996] if-archive/games/tads/lostny.egg
IFDB entry
IFWiki: Lost New York

Some Easter eggs from Lost New York (see below) and what you can win if you find them, by Neil deMause.

[16-Aug-1996] if-archive/infocom/info/sound_format.txt

Infocom Sound File Formats, by Stefan Jokisch last updated 06feb96

[16-Aug-1996] if-archive/games/pc/wormhole.zip
View contents
IFDB entry

Wormhole: The Beginning release 1.0, a TADS (and WorldClass) introductory adventure by Philip Dearmore (introductory meaning promotional, I think). Machine-independent .gam file and DOS executable.

[16-Aug-1996] if-archive/games/tads/wormhole.zip
View contents
IFDB entry

Wormhole: The Beginning release 1.0, a TADS (and WorldClass) introductory adventure by Philip Dearmore (introductory meaning promotional, I think). Machine independent .gam file and DOS executable.

[15-Aug-1996] if-archive/infocom/hints/invisiclues/Trinity.inv

Trinity, typed in by Peter Doherty

[13-Aug-1996] if-archive/games/competition96/maiden/maiden.txt
[13-Aug-1996] if-archive/emulators/c64/tr64_125.zip
View contents

Trans64 version 1.25, by Bernhard Schwall. Transfers files between a PC and a C64 floppy drive; comes with English and German documentation and user interface.

[12-Aug-1996] if-archive/games/pc/hotelcalif.zip
View contents
IFDB entry

Hotel California, by Dan Harris-Warrick. A game based on the Eagles song, converted to DOS by Chris Duttweiler

[12-Aug-1996] if-archive/magazines/XYZZYnews/XYZZY9.TXT

Issue # 9, May/June 1996 - plain ASCII text

[10-Aug-1996] if-archive/solutions/Essex.sol

anonymous solution to Essex (Synapse/Broderbund)

[10-Aug-1996] if-archive/solutions/Invasion.sol

anonymous solution to Invasion, an adventure by Robert Henderson

[10-Aug-1996] if-archive/solutions/ShardsOfTime.sol

anonymous solution to The Shards of Time (Titan)

[10-Aug-1996] if-archive/magazines/XYZZYnews/XYZZY9.PDF

Issue # 9, May/June 1996 - PDF document

[09-Aug-1996] if-archive/solutions/BlackscarMount.sol

anonymous solution to Blackscar Mount (Titan)

[09-Aug-1996] if-archive/solutions/Breakers.sol

anonymous solution to Breakers (Synapse/Broderbund)

[07-Aug-1996] if-archive/solutions/magictoy.sol
IFDB entry
IFWiki: The Magic Toyshop

step-by-step solution to The Magic Toyshop, release 1, by Paul J. Godfrey. (the game file is at games/zcode/magic-toyshop.z5)

[06-Aug-1996] if-archive/level9/hints/solutions/Snowball.sol
IFDB entry
IFWiki: Snowball

anonymous solution for Snowball

[06-Aug-1996] if-archive/level9/hints/solutions/WormInParadise.sol
IFDB entry
IFWiki: The Worm in Paradise

anonymous solution for Worm in Paradise

[05-Aug-1996] if-archive/level9/hints/solutions/ScapeGhost1.sol
IFDB entry

anonymous solution for Part 1 of ScapeGhost

[05-Aug-1996] if-archive/level9/hints/solutions/ScapeGhost2.sol
IFDB entry

anonymous solution for Part 2 of ScapeGhost

[05-Aug-1996] if-archive/level9/hints/solutions/ScapeGhost3.sol
IFDB entry

anonymous solution for Part 3 of ScapeGhost

[04-Aug-1996] if-archive/magnetic-scrolls/hints/solutions/Corruption.sol
IFDB entry

Anonymous solution for Corruption

[04-Aug-1996] if-archive/level9/hints/solutions/LordsOfTime.sol
IFDB entry
IFWiki: Lords of Time

anonymous solution for Lords of Time

[04-Aug-1996] if-archive/magnetic-scrolls/hints/solutions/Myth.sol
IFDB entry

Anonymous solution for Myth

[01-Aug-1996] if-archive/rec.arts.int-fiction/arc9607e.tgz
[01-Aug-1996] if-archive/rec.games.int-fiction/arc9607e.tgz
[01-Aug-1996] if-archive/rec.arts.int-fiction/r.a.i-f.95.html.tar.gz

(Almost) all of the articles from rec.arts.int-fiction published in 1995, converted to html by Todd Nathan. Unpacks to 3152 files occupying 10.8 MB.

[01-Aug-1996] if-archive/rec.arts.int-fiction/r.a.i-f.95.html.tar.gz.README

Todd's description of what he did.

[31-Jul-1996] if-archive/emulators/appleII/AppleWin_1.10.zip
View contents

AppleWin Version 1.10, by Michael O'Brien an Apple //e Emulator for Windows 95 and NT, also runs under Windows 3.1 with the Win32s extensions.

[31-Jul-1996] if-archive/emulators/appleII/AppleWin_1.10_src.zip
View contents

Source code for AppleWin Version 1.10.

[31-Jul-1996] if-archive/emulators/spectrum/spconv-110.zip
View contents

Spectrum Emulator Snapshot File Converter version 1.10, originally by Henk de Groot, this version by Damien Burke, converts between the snapshot formats of different emulators

[29-Jul-1996] if-archive/rec.arts.int-fiction/arc9607d.tgz
[29-Jul-1996] if-archive/rec.games.int-fiction/arc9607d.tgz
[27-Jul-1996] if-archive/infocom/tools/ztools/mactxd.sit.hqx

txd (27jul96, version 5/10) for the Macintosh, ported by Robert M. Dickau

[27-Jul-1996] if-archive/infocom/tools/ztools/mactxd_readme.txt

Description of mactxd.sit.hqx

[26-Jul-1996] if-archive/level9/hints/solutions/KnightOrc.sol
IFDB entry

anonymous solution for Knight Orc

[26-Jul-1996] if-archive/level9/hints/solutions/Lancelot.sol
IFDB entry
IFWiki: Lancelot

anonymous solution for Lancelot

[26-Jul-1996] if-archive/solutions/zebulon.sol
IFDB entry
IFWiki: Uncle Zebulon's Will

Step-by-step solution to Uncle Zebulon's Will, version 2.0 (960416), by Paul J. Godfrey. (a later version of the game itself is in games/tads/zebulon3.zip)

[25-Jul-1996] if-archive/level9/hints/solutions/GnomeRanger.sol
IFDB entry

anonymous solution for Gnome Ranger

[25-Jul-1996] if-archive/magnetic-scrolls/hints/solutions/guild.txt
IFDB entry

Solution to The Guild of Thieves

[25-Jul-1996] if-archive/level9/hints/solutions/IngridsBack.sol
IFDB entry

anonymous solution for Ingrid's Back

[24-Jul-1996] if-archive/info/adv-tree.txt
IFDB entry
IFWiki: Adventure

The Adventure family tree, detailing all the known versions of Adventure, as constructed by Russell Dalenberg.

[24-Jul-1996] if-archive/infocom/hints/solutions/battletech.txt

anonymous hints for BattleTech, the RPG released by Activision on the Infocom label

[24-Jul-1996] if-archive/solutions/OO-Topos.sol
IFDB entry

anonymous walkthrough for OO-Topos (Michael Berlyn/ Polarware)

[23-Jul-1996] if-archive/rec.arts.int-fiction/arc9607c.tgz
[23-Jul-1996] if-archive/rec.games.int-fiction/arc9607c.tgz
[23-Jul-1996] if-archive/programming/hugo/utilities/iotest.exe

DOS executable to test the screen I/O functions of the Hugo runtime engine, by Kent Tessman

[23-Jul-1996] if-archive/games/agt/pearl.zip
View contents
IFDB entry

Quest for the Black Pearl version 1.5, by Ralph W. Varble. Your old professor tells you where to find the fabled black pearl; find it before the volcano erupts. Honorable mention, 6th annual AGT game contest.

[23-Jul-1996] if-archive/games/pc/pearl.zip
View contents

Quest for the Black Pearl version 1.5, by Ralph W. Varble. Your old professor tells you where to find the fabled black pearl; find it before the volcano erupts. Honorable mention, 6th annual AGT game contest.

[23-Jul-1996] if-archive/games/agt/sherwood.zip
View contents
IFDB entry

Adventures in Sherwood, An Interactive Adventure Simulation by Charles Williams. A D&D type adventure, complete with melee. You, Robin Hood, must rescue Marion from the Sheriff of Nottingham. Honorable mention, 5th annual AGT game contest.

[23-Jul-1996] if-archive/games/pc/sherwood.zip
View contents

Adventures in Sherwood, An Interactive Adventure Simulation by Charles Williams. A D&D type adventure, complete with melee. You, Robin Hood, must rescue Marion from the Sheriff of Nottingham. Honorable mention, 5th annual AGT game contest.

[23-Jul-1996] if-archive/infocom/interpreters/old/zip/wzip21.zip
View contents

MS Windows executable version 2.1, ported by Ron Murray.

[20-Jul-1996] if-archive/infocom/compilers/inform5/library/contributions/footnote.h

An Inform Library extension for Inform 5.5 or greater to produce sequentially numbered footnotes, by L. Ross Raszewski

[20-Jul-1996] if-archive/infocom/compilers/inform5/library/contributions/hints.h

Invisiclues-style Help menu "tool kit" for Inform 5.5 or later by L. Ross Raszewski

[20-Jul-1996] if-archive/infocom/compilers/inform5/library/contributions/locktest.h

An Inform library to choose default keys to open locks, by L. Ross Raszewski

[20-Jul-1996] if-archive/infocom/compilers/inform5/library/contributions/newlock.h

A replacement for Lock and Unlock to implement multiple keys and key-side definition, by L. Ross Raszewski

[20-Jul-1996] if-archive/infocom/compilers/inform5/library/contributions/whatis.h

An improvement upon "What is" commands such as the Zork-like "What is a Grue" and "Who am I", by By L. Ross Raszewski

[19-Jul-1996] if-archive/infocom/interpreters/old/yazi/readme.txt

detailed description of YAZI

[19-Jul-1996] if-archive/infocom/interpreters/old/yazi/register-1_0_1.sit.hqx

Newton Register 1.0.1; can be used to register YAZI

[19-Jul-1996] if-archive/solutions/SoFar.sol
IFDB entry

solution overview and step-by-step walkthrough for So Far, by Paul J. Godfrey

[19-Jul-1996] if-archive/infocom/interpreters/old/yazi/yazibeta.hqx

Macintosh package with YAZI Beta

[19-Jul-1996] if-archive/infocom/interpreters/old/yazi/yazibeta.zip
View contents

DOS package with YAZI Beta

[18-Jul-1996] if-archive/rec.arts.int-fiction/arc9604b.tgz
[18-Jul-1996] if-archive/rec.games.int-fiction/arc9604b.tgz
[18-Jul-1996] if-archive/rec.arts.int-fiction/arc9604c.tgz
[18-Jul-1996] if-archive/rec.games.int-fiction/arc9604c.tgz
[18-Jul-1996] if-archive/rec.arts.int-fiction/arc9604d.tgz
[18-Jul-1996] if-archive/rec.games.int-fiction/arc9604d.tgz
[18-Jul-1996] if-archive/rec.arts.int-fiction/arc9604e.tgz
[18-Jul-1996] if-archive/rec.games.int-fiction/arc9604e.tgz
[18-Jul-1996] if-archive/rec.arts.int-fiction/arc9605a.tgz
[18-Jul-1996] if-archive/rec.games.int-fiction/arc9605a.tgz
[18-Jul-1996] if-archive/rec.arts.int-fiction/arc9605b.tgz
[18-Jul-1996] if-archive/rec.games.int-fiction/arc9605b.tgz
[18-Jul-1996] if-archive/rec.arts.int-fiction/arc9605c.tgz
[18-Jul-1996] if-archive/rec.games.int-fiction/arc9605c.tgz
[18-Jul-1996] if-archive/rec.arts.int-fiction/arc9605d.tgz
[18-Jul-1996] if-archive/rec.games.int-fiction/arc9605d.tgz
[18-Jul-1996] if-archive/rec.arts.int-fiction/arc9605e.tgz
[18-Jul-1996] if-archive/rec.games.int-fiction/arc9605e.tgz
[18-Jul-1996] if-archive/rec.arts.int-fiction/arc9606a.tgz
[18-Jul-1996] if-archive/rec.games.int-fiction/arc9606a.tgz
[18-Jul-1996] if-archive/rec.arts.int-fiction/arc9606b.tgz
[18-Jul-1996] if-archive/rec.games.int-fiction/arc9606b.tgz
[18-Jul-1996] if-archive/rec.arts.int-fiction/arc9606c.tgz
[18-Jul-1996] if-archive/rec.games.int-fiction/arc9606c.tgz
[18-Jul-1996] if-archive/rec.arts.int-fiction/arc9606d.tgz
[18-Jul-1996] if-archive/rec.games.int-fiction/arc9606d.tgz
[18-Jul-1996] if-archive/rec.arts.int-fiction/arc9606e.tgz
[18-Jul-1996] if-archive/rec.games.int-fiction/arc9606e.tgz
[18-Jul-1996] if-archive/infocom/compilers/inform5/examples/Museum6.inf

Museum of Inform (see above), modified for Inform v6 by Anson Turner. Functionally identical to Graham's original, complete with bugs and all. :-)

[15-Jul-1996] if-archive/magnetic-scrolls/info/sample.from.MScollection1

Sample transript from The Magnetic Scrolls Collection, Vol. 1. Typed in by Edan Harel

[15-Jul-1996] if-archive/solutions/t-zero.sol
IFDB entry

Solution to t-zero version 1.03, by Audrey DeLisle

[15-Jul-1996] if-archive/infocom/articles/Your64.txt

A review of "The Hitchhiker's Guide to the Galaxy", from Your 64, July 1985. Typed in by David Kinder

[14-Jul-1996] if-archive/solutions/SoFar.step
IFDB entry

solution and step-by-step walkthrough for SoFar, by Stefan Dube

[13-Jul-1996] if-archive/programming/agt/agtmtr16.zip
View contents

Master's Edition of the Adventure Game Toolkit, Version 1.6 by David R. Malmberg. This archive is an update; for the complete package the files in agtmastr.zip are needed.

[13-Jul-1996] if-archive/games/amiga/Dark_Obsession.lha
IFDB entry

Dark Obsession, a text/graphics adventure by Michael Zerbo.

[13-Jul-1996] if-archive/games/amiga/Dark_Obsession.Readme
IFDB entry

Description of Dark_Obsession.lha

[13-Jul-1996] if-archive/solutions/gumshoe.sol
IFDB entry

step-by-step solution to Gumshoe, by Paul J. Godfrey

[08-Jul-1996] if-archive/solutions/worldsol.zip
View contents
IFDB entry

Solution to World, by Volker Blasius long, story-style walkthrough, lists of points and objects, and a huge map in several formats

[06-Jul-1996] if-archive/infocom/adverts/ad1-description.txt

A description of the following files:

[06-Jul-1996] if-archive/infocom/adverts/ad1-thumbnail.gif

Infocom's "brain" advert, scanned in as a thumbnail image (450x300), in GIF format.

[06-Jul-1996] if-archive/infocom/adverts/ad1-thumbnail.jpeg

Infocom's "brain" advert, scanned in as a thumbnail image (450x300), in JPEG format.

[06-Jul-1996] if-archive/infocom/adverts/ad1-thumbnail.png

Infocom's "brain" advert, scanned in as a thumbnail image (450x300), in PNG format.

[06-Jul-1996] if-archive/infocom/adverts/ad1.gif

Infocom's "brain" advert, scanned in as a full-sized image (1638x1095), in GIF format.

[06-Jul-1996] if-archive/infocom/adverts/ad1.jpeg

Infocom's "brain" advert, scanned in as a full-sized image (1638x1095), in JPEG format.

[06-Jul-1996] if-archive/infocom/adverts/ad1.png

Infocom's "brain" advert, scanned in as a full-sized image (1638x1095), in PNG format.

[05-Jul-1996] if-archive/games/source/tads/foom.tar.gz
View contents
IFDB entry
IFWiki: FooM

FooM - the shoot-'em up text adventure, by dI software (Piers Johnson). TADS source and .gam file.

[05-Jul-1996] if-archive/games/tads/foom.tar.gz
View contents
IFDB entry
IFWiki: FooM

FooM - the shoot-'em up text adventure, by dI software (Piers Johnson). TADS source and .gam file.

[02-Jul-1996] if-archive/games/amiga/adv350.lha
IFDB entry
IFWiki: Adventure

Amiga executable of the original 350 points version of Colossal Cave by Don Ekman, ported to the Amiga by David Kinder. (the original FORTRAN source code and a DOS executable is in games/source/adv350de.zip)

[25-Jun-1996] if-archive/games/zcode/frozen.z5
IFDB entry

Frozen: A Night at the Lab, by Jeremy Farnham. Release 1 / Serial number 960620.

[24-Jun-1996] if-archive/solutions/lost.sol
IFDB entry

step-by-step solution to Lost, by Paul J. Godfrey

[21-Jun-1996] if-archive/infocom/compilers/inform5/library/contributions/date.h

An Inform 5.5 library extension to print the date. Recognises 30 and 31 day months and leap years. Written by L. Ross Raszewski.

[21-Jun-1996] if-archive/infocom/compilers/inform5/library/contributions/ordinal.h

An Inform 5.5 library extension to print an ordinal number ("first", "second", etc.) Written by L. Ross Raszewski.

[21-Jun-1996] if-archive/infocom/compilers/inform5/library/contributions/use.h

An Inform 5.5 library extension to add a handy "use" verb. Written by L. Ross Raszewski.

[21-Jun-1996] if-archive/infocom/compilers/inform5/library/contributions/waittime.h

An Inform library to provide understanding of English time strings, to give an enhanced "wait" command. Written by L. Ross Raszewski.

[19-Jun-1996] if-archive/programming/editors/imfb01.zip
View contents

IMForm 0.1, an unfinished and now abandoned Windows front-end for Inform, by Tim Middleton Windows executable and Delphi 1.0 source code

[16-Jun-1996] if-archive/games/pc/advbds.zip
View contents
IFDB entry

C source code and DOS executable of the BDS C version of Adventure, ported to DOS by Bob Withers.

[16-Jun-1996] if-archive/games/source/advbds.zip
View contents

C source code and DOS executable of the BDS C version of Adventure, ported to DOS by Bob Withers.

[16-Jun-1996] if-archive/games/pc/eland.zip
View contents
IFDB entry

Revenge of the Eland, an adventure by Dave Dubin

[16-Jun-1996] if-archive/games/pc/goblet.zip
View contents
IFDB entry

The Goblet - The Adventures of John Davenshire by Michael S. Yurchuk

[16-Jun-1996] if-archive/games/agt/lstdm15.zip
View contents
IFDB entry
IFWiki: Lost_Gold

Lost Gold v1.55, The Search For The Lost Dutchman Gold Mine An AGT adventure by Ray Johnson

[16-Jun-1996] if-archive/games/pc/lstdm15.zip
View contents

Lost Gold v1.55, The Search For The Lost Dutchman Gold Mine. An AGT adventure by Ray Johnson.

[16-Jun-1996] if-archive/games/pc/skiadven.zip
View contents
IFDB entry

Ski Adventure, written in TADS by John LaBonney.

[15-Jun-1996] if-archive/games/competition96/maiden/maiden.ico
[14-Jun-1996] if-archive/games/pc/urban1.zip
View contents
IFDB entry

Urban Cleanup, a TADS Sci-Fi adventure by Philip Dearmore. Machine-independent .gam file and DOS executable.

[14-Jun-1996] if-archive/games/tads/urban1.zip
View contents
IFDB entry

Urban Cleanup, a TADS Sci-Fi adventure by Philip Dearmore. Machine independent .gam file and DOS executable.

[13-Jun-1996] if-archive/games/source/inform/mhpquest.inf
IFDB entry

Quest for the Magic Healing Plant, by Adam Crutchlow. Release 2 / Serial number 960613. Ported by the author from AGT to Inform. (the AGT original is in games/agt/mhpquest.zip)

[13-Jun-1996] if-archive/games/zcode/mhpquest.z5
IFDB entry
IFWiki: Quest for the Magic Healing Plant

Quest for the Magic Healing Plant, by Adam Crutchlow. Release 2 / Serial number 960613. Ported by the author from AGT to Inform. (the AGT original is in games/pc/mhpquest.zip)

[13-Jun-1996] if-archive/games/agt/mhpquest.zip
View contents
IFDB entry
IFWiki: Quest for the Magic Healing Plant

Quest for the Magic Healing Plant, by Adam Crutchlow. (an Inform port is in games/zcode/mhpquest.z5)

[13-Jun-1996] if-archive/games/pc/mhpquest.zip
View contents
IFDB entry

Quest for the Magic Healing Plant, AGT Adventure by Adam Crutchlow (an Inform port is in games/zcode/mhpquest.z5)

[13-Jun-1996] if-archive/download-tools/tc.zip
View contents

A utility to convert text files between PC and non-PC format line-endings. C source, written by Fredrik Ramsberg.

[13-Jun-1996] if-archive/games/source/inform/vindaloo.inf
IFDB entry

Vindaloo, An Interactive Recipe by Adam G Crutchlow. Release 1 / Serial number 960613.

[13-Jun-1996] if-archive/games/zcode/vindaloo.z5
IFDB entry
IFWiki: Vindaloo

Vindaloo, An Interactive Recipe by Adam G Crutchlow. Release 1 / Serial number 960613.

[13-Jun-1996] if-archive/games/zcode/weather.z5
IFDB entry
IFWiki: A Change in the Weather

A Change in the Weather, An Interactive Short Story by Andrew Plotkin. Release 6, serial number 960613. Winner of the Inform category of the 1995 IF competition. (source code is in games/source/inform/weather-src.tar.gz; the original competition entry is in games/competition95/weather.z5; a solution is in solutions/weather.sol)

[11-Jun-1996] if-archive/info/if-page.zip
View contents

Paul Gilbert's IF web page.

[07-Jun-1996] if-archive/games/zcode/spirit.readme
IFDB entry

Description of SpiritWrak, by Daniel S. Yu.

[07-Jun-1996] if-archive/games/zcode/spirit.z5
IFDB entry

SpiritWrak, An Interactive Fantasy Adventure by Daniel S. Yu. Release 3 / Serial number 960606.

[06-Jun-1996] if-archive/games/source/tads/tads_dungeon.zip
View contents
IFDB entry
IFWiki: Zork (game)

Dungeon, the more or less public domain version of the original MIT Zork, ported to TADS by Darin Johnson (v0.3 beta). Based on the FORTRAN version 3.1A, 1-Feb-94. Compiled .GAM file and complete TADS source code.

[06-Jun-1996] if-archive/games/tads/tads_dungeon.zip
View contents
IFDB entry
IFWiki: Zork (game)

Dungeon, the more or less public domain version of the original MIT Zork, ported to TADS by Darin Johnson (v0.3 beta). Based on the FORTRAN version 3.1A, 1-Feb-94. Compiled .GAM file and complete TADS source code.

[05-Jun-1996] if-archive/infocom/compilers/inform5/examples/maze.inf

An example of implementing a maze using only a single room, by Steven Howard.

[04-Jun-1996] if-archive/emulators/c64/c64s.zip
View contents

C64S, Commodore 64 Software Emulator for PC by Miha Peternel. Demo version 1.0F (sep94), several games included.

[03-Jun-1996] if-archive/games/appleII/eamon/guild/original/EAMONLST.SHK

Six text lists of the Eamon adventures, arranged in different ways to help you see which Eamon might interest you most, last updated 26may96

[03-Jun-1996] if-archive/games/appleII/eamon/guild/original/eamonlst.tar.gz
View contents

Same as above in a different format

[03-Jun-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3042.dsk.gz
[03-Jun-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3042.SDK
[03-Jun-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3229.dsk.gz
[03-Jun-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3229.SDK
[03-Jun-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3d71.dsk.gz
[03-Jun-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3D71.SDK

Eamon Dungeon Designer Disk v7.1

[02-Jun-1996] if-archive/programming/adms/adms1_1.lha

Amiga executables of ADMS v1.1 compiler and interpreter, a manual in AmigaGuide format and an example game.

[01-Jun-1996] if-archive/games/pc/batlstar.zip
View contents
IFDB entry

Battlestar 4.2, fall 1984, written the honorable Admiral D.W. Riggle and ported to MS-DOS by Brian Douglas Smith. DOS executable and C source

[01-Jun-1996] if-archive/games/source/batlstar.zip
View contents

Battlestar 4.2, fall 1984, written the honorable Admiral D.W. Riggle and ported to MS-DOS by Brian Douglas Smith. DOS executable and C source

[28-May-1996] if-archive/games/amiga/adv551.lha
IFDB entry
IFWiki: Adventure

Amiga executable of the 551 points version of Colossal Cave by Doug McDonald, ported to the Amiga by David Kinder. (the original Fortran source code is in games/source/advsrc.zip, a DOS executable is in games/pc/pcadvent.zip)

[26-May-1996] if-archive/games/zcode/godot.z5
IFDB entry

Looking For Godot, An Interactive Looking-Around-For-A-Lost-English-Book, by Patrick Shaughnessy. Release 1 / Serial number 960599.

[26-May-1996] if-archive/mapping-tools/ifmap.tar.gz
View contents

IF Map Editor v0.1. A map editor for IF games, written in Tk/Tcl by Matthew Crosby.

[26-May-1996] if-archive/programming/editors/ifmap.tar.gz
View contents

IF Map Editor v0.1. A map editor for IF games, written in Tk/Tcl by Matthew Crosby.

[22-May-1996] if-archive/download-tools/mac/zipit1.35.cpt.hqx

ZipIt V1.3.5 Shareware utility that can compress and decompress (deflate, implode, shrink and store) ZIP (.zip) format files. Also handles MacBinary (.bin) files and automatic linefeed conversion.

[21-May-1996] if-archive/infocom/media/mcga/arthur.mg1
IFDB entry
IFWiki: Arthur: The Quest for Excalibur

The MCGA graphics file for Arthur.

[17-May-1996] if-archive/infocom/compilers/inform6/library/translations/german_inform_05.tar.gz
View contents

German libraries and parser for the Inform 6 compiler, release 0.5, by Tinic Urou.

[17-May-1996] if-archive/games/amiga/Inner_DemonsHD.lha
IFDB entry

Hard drive version of Inner Demons, by Michael Zerbo.

[17-May-1996] if-archive/games/amiga/Inner_DemonsHD.readme
IFDB entry

Description of Inner Demons HD

[16-May-1996] if-archive/infocom/compilers/inform6/executables/inform603_atari.lzh

Inform 6.03 for the Atari ST under MiNT, by Charles Briscoe-Smith

[14-May-1996] if-archive/games/agt/pp20.zip
View contents
IFDB entry

Pastoral Pitfalls 2.0, an AGT adventure in which the player takes on the role of a Lutheran minister. Written by Guy M. Marquardt.

[14-May-1996] if-archive/games/pc/pp20.zip
View contents

Pastoral Pitfalls 2.0, an AGT adventure in which the player takes on the role of a Lutheran minister. Written by Guy M. Marquardt.

[13-May-1996] if-archive/scott-adams/interpreters/scottfree/ScottFree-Mac-1.0.1.cpt.hqx

ScottFree/Mac 1.0.1 by Scott Lemon, 1996, based on ScottFree for Unix/PC by Alan Cox. Reads and executes TRS-80 format Scott Adams data files. Macintosh (68k) executable and documentation.

[10-May-1996] if-archive/infocom/compilers/inform5/manuals/designers_manual.info.tar.gz
View contents
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, Second Edition, 23 October 1995, in GNU Info format, converted by Christopher J. Madsen

[09-May-1996] if-archive/programming/adl/adl.zip
View contents

Adventure Definition Language for DOS, compiled by Markku Yli-Pentila.

[08-May-1996] if-archive/games/source/tads/lost202s.zip
View contents
IFDB entry

Lost, a science fiction text adventure, version 2.0.2. Shareware by Jeffrey Hersh; his rating: hard. (a compiled game file is in games/tads/lost202g.zip; executables are in games/mac/LostAdv2.0.2.sit.hqx and in games/pc/lost202.zip)

[06-May-1996] if-archive/rec.arts.int-fiction/arc9511d.tgz
[06-May-1996] if-archive/rec.games.int-fiction/arc9511d.tgz
[06-May-1996] if-archive/programming/hugo/library/contributions/randmove.txt

A replacement routine for Hugo 2.1 that allows for random NPC movement via character scripting, by Cardinal Teulbachs

[30-Apr-1996] if-archive/infocom/compilers/inform5/manuals/jjf_tut.txt

The Inform Tutorial release 0.01 (unfinished) by James J. Farmer. The game source code mentioned at the beginning of this tutorial is not available, so you have to type as you go.

[29-Apr-1996] if-archive/programming/hugo/library/contributions/extra.txt

ExtraWords, by Cardinal Teulbachs, a user-added routine for hugolib.h v2.1 to parse for extraneous words in room descriptions

[29-Apr-1996] if-archive/programming/hugo/library/contributions/menu.txt

A replacement Menu routine for hugolib.h v2.1, hopefully more functional and useful than the original, by Cardinal Teulbachs

[26-Apr-1996] if-archive/solutions/lostny.sol
IFDB entry
IFWiki: Lost_New_York

Solution to Lost New York, by Russ Bryan

[23-Apr-1996] if-archive/games/tads/lost202g.zip
View contents
IFDB entry

Lost, a science fiction text adventure, version 2.0.2. Shareware by Jeffrey Hersh; his rating: hard. (TADS source code is in games/source/tads/lost202s.zip; executables are in games/mac/LostAdv2.0.2.sit.hqx and in games/pc/lost202.zip)

[23-Apr-1996] if-archive/solutions/spirit.hint
IFDB entry

puzzle hint guide for SpiritWrak release 1 and 2 by Paul J. Godfrey

[22-Apr-1996] if-archive/solutions/spirit.step
IFDB entry

step-by-step solution to SpiritWrak release 1 and 2 by Paul J. Godfrey and Shawn Doherty (with some input from Daniel S. Yu, author of SpiritWrak)

[20-Apr-1996] if-archive/games/appleII/eamon/guild/original/prodos/EAMON237.SHK
[20-Apr-1996] if-archive/games/appleII/eamon/guild/original/EAMONRV4.SHK

Collection of Eamon adventure reviews from the Eamon Adventurer's Guild newsletter, part 4

[19-Apr-1996] if-archive/solutions/shelby.step
IFDB entry

step-by-step solution release 2 to The Light: Shelby's Addendum version 1.1, by Paul J. Godfrey

[18-Apr-1996] if-archive/programming/alan/old/arun261mac.sit.hqx

ALAN interpreter package version 2.6.1 for Macintosh

[17-Apr-1996] if-archive/infocom/compilers/inform5/library/contributions/adhints/ah_bal.h

a demonstration set of hints for Graham Nelson's game Balances, release 3

[17-Apr-1996] if-archive/infocom/compilers/inform5/library/contributions/adhints/ah_balances.inf

modified source code of Balances release 3 with adaptive hints and fixed parser

[17-Apr-1996] if-archive/infocom/compilers/inform5/library/contributions/adhints/ah_balances.z5

Infocom game file of Balances release 3 with adaptive hints and fixed parser

[17-Apr-1996] if-archive/infocom/compilers/inform5/library/contributions/adhints/bal_parser_fix.pat

a fix for the parser in Balances, applied to both ah_balances.inf and ah_balances.z5

[11-Apr-1996] if-archive/programming/alan/old/arun262pc.zip
View contents

ALAN interpreter package version 2.6.2 for DOS

[08-Apr-1996] if-archive/rec.arts.int-fiction/arc9604a.tgz
[08-Apr-1996] if-archive/rec.games.int-fiction/arc9604a.tgz
[06-Apr-1996] if-archive/programming/adl/DarkArmy.tar.Z
View contents

Dark Army, an R-rated, unfinished game for ADL, meant as a programming example, by Miron Schmidt. Source code only; needs calyx2.adl to compile.

[04-Apr-1996] if-archive/info/feedback-guide.txt

Jacob's Guide to Giving Constructive Feedback on IF, by Jacob Solomon Weinstein.

[04-Apr-1996] if-archive/rec.arts.int-fiction/feedback-guide.txt

Jacob's Guide to Giving Constructive Feedback on IF, by Jacob Solomon Weinstein.

[04-Apr-1996] if-archive/programming/RAIF-POOL.announce
IFWiki: RAIF-POOL

Jacob Solomon Weinstein announces "raif POOL", a universal language/compiler/runtime/interpreter that can read, write, and run everything you can think of - AI-complete, of course. Just don't believe it; it was an April fool's joke in 1996.

[04-Apr-1996] if-archive/magazines/XYZZYnews/XYZZY8.PDF

Issue # 8, March/April 1996 - PDF document

[04-Apr-1996] if-archive/magazines/XYZZYnews/XYZZY8.TXT

Issue # 8, March/April 1996 - plain ASCII text

[03-Apr-1996] if-archive/rec.arts.int-fiction/arc9603e.tgz
[03-Apr-1996] if-archive/rec.games.int-fiction/arc9603e.tgz
[02-Apr-1996] if-archive/rec.arts.int-fiction/arc9603d.tgz
[02-Apr-1996] if-archive/rec.games.int-fiction/arc9603d.tgz
[02-Apr-1996] if-archive/games/pc/softporp.zip
View contents
IFDB entry

Another version of Chuck Benton's Apple II SoftPorn Adventure (which later became Leisure Suit Larry I), rewritten by Paul Schlyter in Turbo Pascal 3.0 for CP/M and DOS. DOS executable and Pascal source code. (The original is in games/appleII/softporn.zip)

[02-Apr-1996] if-archive/games/source/softporp.zip
View contents

Chuck Benton's Apple II SoftPorn Adventure (which later became Leisure Suit Larry I), rewritten by Paul Schlyter in Turbo Pascal 3.0 for CP/M and DOS. DOS executable and Pascal source code. (The original is in games/appleII/softporn.zip)

[01-Apr-1996] if-archive/games/zcode/Gumshoe.z5
IFDB entry

Gumshoe, An Interactive Investigation by Mike Oliphant. Release 1 / Serial number 960331.

[31-Mar-1996] if-archive/games/pc/frust.zip
View contents
IFDB entry

Frustration version 1.02 (960115), by Jim MacBrayne. Machine-independent .gam file and TADS runtime for DOS. (see games/amiga/Frustration.dms for an Amiga version)

[31-Mar-1996] if-archive/games/tads/frust.zip
View contents
IFDB entry

Frustration version 1.02 (960115), by Jim MacBrayne. Machine independent .gam file and TADS runtime for DOS. (see games/amiga/Frustration.dms for an Amiga version)

[31-Mar-1996] if-archive/games/pc/hgrail.zip
View contents
IFDB entry

The Holy Grail version 1.01 (960227), by Jim MacBrayne. Machine-independent .gam file and TADS runtime for DOS (see games/amiga/HolyGrail.dms for an Amiga version)

[31-Mar-1996] if-archive/games/tads/hgrail.zip
View contents
IFDB entry
IFWiki: The Holy Grail

The Holy Grail version 1.01 (960227), by Jim MacBrayne. Machine independent .gam file and TADS runtime for DOS. (see games/amiga/HolyGrail.dms for an Amiga version)

[31-Mar-1996] if-archive/games/pc/mission.zip
View contents
IFDB entry

The Mission version 1.02 (960331), by Jim MacBrayne. Machine-independent .gam file and TADS runtime for DOS (see games/amiga/Mission.zip for an Amiga version)

[31-Mar-1996] if-archive/games/tads/mission.zip
View contents
IFDB entry
IFWiki: The Mission

The Mission version 1.02 (960331), by Jim MacBrayne. Machine independent .gam file and TADS runtime for DOS (see games/amiga/Mission.zip for an Amiga version)

[30-Mar-1996] if-archive/programming/agt/aa.zip
View contents

AGT Author's Aid version 2.3 by Douglas C. Rogers. AA takes an adventure description from menu-driven screens and converts it to syntactically correct AGT compiler input

[28-Mar-1996] if-archive/games/tads/lambs.gam
IFDB entry

Silence of the Lambs, An Interactive Horror. The author prefers to stay anonymous :-) (an Inform port is in games/zcode/lambs.z5)

[27-Mar-1996] if-archive/infocom/compilers/inform5/utilities/infoclue.zip
View contents

infoclues (see below) compiled for DOS by Bonni Mierzejewska. Source code, executable, and description.

[27-Mar-1996] if-archive/solutions/Jigsaw.step
IFDB entry

Amply commented step-by-step solution to Jigsaw, by Gareth Rees.

[27-Mar-1996] if-archive/games/source/tads/pastense.zip
View contents
IFDB entry

Past Tense, An Interactive Intrigue by Dave Nault. TADS source code and compiled game file.

[27-Mar-1996] if-archive/games/tads/pastense.zip
View contents
IFDB entry

Past Tense, An Interactive Intrigue by Dave Nault. TADS source code and compiled game file.

[26-Mar-1996] if-archive/infocom/compilers/inform5/library/contributions/adhints/AdHints.h

the library module

[26-Mar-1996] if-archive/infocom/compilers/inform5/library/contributions/adhints/history.txt

revision history of AdHints.h

[25-Mar-1996] if-archive/infocom/compilers/inform5/library/contributions/adhints/adhints.txt

documentation

[25-Mar-1996] if-archive/infocom/compilers/inform5/library/contributions/adhints/ah_balances.dif

changes made to Balances.inf for the adaptive hints

[24-Mar-1996] if-archive/programming/alan/old/alan260doc.pdf

documentation of ALAN version 2.6.0 in Adobe Acrobat Portable Document Format. Download in binary mode!

[24-Mar-1996] if-archive/programming/alan/old/arun261linux.tar.Z
View contents

ALAN interpreter package version 2.6.1 for Linux

[22-Mar-1996] if-archive/rec.arts.int-fiction/arc9603c.tgz
[22-Mar-1996] if-archive/rec.games.int-fiction/arc9603c.tgz
[21-Mar-1996] if-archive/mapping-tools/mapper20.exe

Informapper v2.0beta, by Exterminio Software. A map drawing program for Windows: you click on a grid to create rooms and connections, then you enter room descriptions, annotations, and so on. The result can be exported as a skeleton file for SINTAC (see programming/sintac/). Caveat: Everything is in Spanish (but can be translated with a Windows resource editor and is rather easy to use, anyway).

[18-Mar-1996] if-archive/games/source/advent-original.tar.gz
View contents
IFDB entry

The original Crowther and Woods PDP-10 FORTRAN source code of the Colossal Cave Adventure (350 points). Every other version can be tracked down to this one. (There is another version of the original source in adv350-pdp10.tar.gz)

[18-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3120.dsk.gz
[18-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3utl.dsk.gz
[17-Mar-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3120.SDK
[17-Mar-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3UTL.SDK

Eamon Adventurer's Guild Eamon Utilities Disk

[15-Mar-1996] if-archive/solutions/Amazon.sol

anonymous solution to Amazon (Trillium/Tellarium)

[15-Mar-1996] if-archive/rec.arts.int-fiction/arc9603b.tgz
[15-Mar-1996] if-archive/rec.games.int-fiction/arc9603b.tgz
[15-Mar-1996] if-archive/solutions/CrimsonCrown.sol
IFDB entry

anonymous solution to Crimson Crown (PolarWare)

[15-Mar-1996] if-archive/solutions/DejaVu1.sol

anonymous solution to Deja Vu (ICOM/Mindscape)

[15-Mar-1996] if-archive/solutions/DejaVu2.sol

anonymous solution to Deja Vu 2 (ICOM/Mindscape)

[15-Mar-1996] if-archive/solutions/Fahrenheit451.sol

anonymous solution to Fahrenheit 451 (Telarium)

[15-Mar-1996] if-archive/solutions/Mindwheel.sol

anonymous solution to Mindwheel (Synapse/Broderbund)

[15-Mar-1996] if-archive/level9/hints/solutions/ReturnToEden.sol
IFDB entry
IFWiki: Return to Eden

anonymous solution for Return to Eden

[15-Mar-1996] if-archive/solutions/TreasureIsland.sol

anonymous solution to Treasure Island

[14-Mar-1996] if-archive/solutions/dung-map.zip
View contents
IFDB entry

2-page PostScript map of Dungeon, by David Newkirk

[14-Mar-1996] if-archive/solutions/lethe.step
IFDB entry
IFWiki: Lethe_Flow_Phoenix

step-by-step solution to release 2 of Lethe Flow Phoenix: A Flight of Fantasy, by Paul J. Godfrey

[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eam129_1.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eam129_2.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eam145_1.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eam145_2.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eam161_1.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eam161_2.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eam161_3.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eam166_1.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eam166_2.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eam204_1.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eam204_2.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon001.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon016.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon019.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon020.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon021.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon023.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon024.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon033.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon034.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon037.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon038.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon045.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon047.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon049.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon069.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon073.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon075.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon076.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon077.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon078.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon091.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon092.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon093.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon100.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon106.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon107.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon108.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon114.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon117.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon118.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon120.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon121.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon124.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon126.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon128.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon130.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon131.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon132.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon138.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon139.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon147.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon148.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon150.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon154.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon160.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon162.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon169.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon170.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon183.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon194.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon206.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon213.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon217.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon222.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon225.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon233.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamon237.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamond71.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamongmh.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamonrv1.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamonrv2.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamonrv3.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamonrv4.dsk.gz
[13-Mar-1996] if-archive/games/appleII/eamon/guild/dsk/prodos/eamonutl.dsk.gz
[11-Mar-1996] if-archive/games/appleII/eamon/guild/original/prodos/EAMONUTL.SHK

Eamon Adventurer's Guild Eamon Utilites Disk for ProDOS

[11-Mar-1996] if-archive/info/whichsys.zip
View contents

The "Which Authoring System Is Better" FAQ, revision 0.1, 20feb96, initial publication, a detailed discussion and comparison of 10 IF authoring systems (TADS, Inform, ALAN, Hugo, AGT, Archetype, GINAS, LADS, Gamescape, and Aventuro) by Bob Newell. This file contains the document in four formats: PostScript, TeX, DVI, and plain ASCII text.

[11-Mar-1996] if-archive/programming/general-discussion/whichsys.zip
View contents

The "Which Authoring System Is Better" FAQ, revision 0.1, 20feb96, initial publication, a detailed discussion and comparison of 10 IF authoring systems (TADS, Inform, ALAN, Hugo, AGT, Archetype, GINAS, LADS, Gamescape, and Aventuro) by Bob Newell. This file contains the document in four formats: PostScript, TeX, DVI, and plain ASCII text.

[08-Mar-1996] if-archive/rec.arts.int-fiction/arc9603a.tgz
[08-Mar-1996] if-archive/rec.games.int-fiction/arc9603a.tgz
[07-Mar-1996] if-archive/infocom/compilers/inform5/library/contributions/scenery.tar.Z
View contents

Scenery non-objects to provide verbose descriptions, by Joe Mason, 9/95. Includable header in two parts, reworked from Richard Barnett's "A Scenic View" example (release 1; release 2 is now available as infocom/compilers/inform5/examples/AScenicView.inf)

[07-Mar-1996] if-archive/solutions/windhall.step
IFDB entry

stepwise solution to The Windhall Chronicles, Volume One: The Path to Fortune, by Paul J. Godfrey. This is for release 3; includes a work-around for the sleep bug present in this release.

[05-Mar-1996] if-archive/rec.arts.int-fiction/arc9602e.tgz
[05-Mar-1996] if-archive/rec.games.int-fiction/arc9602e.tgz
[29-Feb-1996] if-archive/rec.arts.int-fiction/arc9602d.tgz
[29-Feb-1996] if-archive/rec.games.int-fiction/arc9602d.tgz
[29-Feb-1996] if-archive/infocom/compilers/inform5/examples/AScenicView.inf

A Scenic View release 2, by Richard Barnett. A demonstration of object-less scenery descriptions, or how to manufacture non-objects that respond to the 'examine' verb. (See infocom/compilers/inform5/library/contributions/scenery.tar.Z for includable headers created from release 1 of this example by Joe Mason)

[28-Feb-1996] if-archive/infocom/compilers/inform5/executables/fast-inf386-5.5-1502a.zip
View contents

Fast and Small Inform 386 5.5 (1502a), by John Holder

[28-Feb-1996] if-archive/programming/ginas/ginas386.zip
View contents

GINAS (see above) ported to DOS (386+) by John Holder. DOS executable only; you need ginas04.zip above to get the sample games and the library.

[26-Feb-1996] if-archive/games/pc/newyork.zip
View contents
IFDB entry

Survival in New York, a game of interactive fiction. Author unknown

[26-Feb-1996] if-archive/games/pc/ooze.zip
View contents
IFDB entry

Ooze - Creepy Nites. DOS executable of an adventure by Guy Henkel and H.J. Brandle.

[26-Feb-1996] if-archive/games/pc/thief.zip
View contents
IFDB entry

Thief's Adventure, by J Soft Co

[23-Feb-1996] if-archive/games/pc/serenia.td0
IFDB entry

Adventure in Serenia, an illustrated text adventure (CGA). Non-standard 160K PC boot diskette (sector size varies) in TELEDISK format: get TELEDISK (download-tools/pc/teled212.zip), write serenia.td0 back to a double density (360K) 5.25" diskette, and boot from this diskette. If your computer just stops then, press Enter and the game should start.

[23-Feb-1996] if-archive/download-tools/pc/teled212.zip
View contents
IFDB entry

TELEDISK version 2.12, by Sydex. Transfers any diskette into a file and vice versa

[22-Feb-1996] if-archive/rec.arts.int-fiction/arc9602c.tgz
[22-Feb-1996] if-archive/rec.games.int-fiction/arc9602c.tgz
[22-Feb-1996] if-archive/solutions/transylvania.sol
IFDB entry

anonymous solution to Transylvania

[21-Feb-1996] if-archive/solutions/christminster.sol
IFDB entry
IFWiki: Christminster

solution, point list, and list of objects for Christminster, by Audrey De Lisle

[21-Feb-1996] if-archive/games/pc/gfleece.zip
View contents
IFDB entry

The Golden Fleece version 1.00 (960114), by Jim MacBrayne. Machine-independent .gam file and TADS runtime for DOS. (see games/amiga/GoldenFleece.dms for an Amiga version and games/pc/fleece.zip for the 1989 DOS version)

[21-Feb-1996] if-archive/games/tads/gfleece.zip
View contents
IFDB entry

The Golden Fleece version 1.00 (960114), by Jim MacBrayne. Machine independent .gam file and TADS runtime for DOS (see games/amiga/GoldenFleece.dms for an Amiga version and games/pc/fleece.zip for the 1989 DOS version)

[21-Feb-1996] if-archive/solutions/titanic.sol
IFDB entry

Solution to Beyond the Titanic, by Audrey De Lisle

[15-Feb-1996] if-archive/rec.arts.int-fiction/arc9602b.tgz
[15-Feb-1996] if-archive/rec.games.int-fiction/arc9602b.tgz
[13-Feb-1996] if-archive/games/pc/broken.zip
View contents
IFDB entry

The Broken String, a Punk-Rock Adventure version 1.1 by Harel Malka and Ran Kramer. TADS .gam file, TADS runtime for DOS, and a walkthrough

[13-Feb-1996] if-archive/games/tads/broken.zip
View contents
IFDB entry

The Broken String, a Punk-Rock Adventure version 1.1 by Harel Malka and Ran Kramer. TADS .gam file, TADS runtime for DOS, and a walkthrough.

[13-Feb-1996] if-archive/programming/caecho/caecho21.exe

CAECHO version 2.1, Creador de Aventuras de Errata CHOft: a Spanish text adventure development system by Errata Choft. Compiler, linker, interpreter, font creator, documentation, and two example games (Apache and Cascada), all in Spanish. Self-extracting archive for DOS.

[13-Feb-1996] if-archive/magazines/XYZZYnews/XYZZY7.TXT

Issue # 7, January/February 1996 - plain ASCII text

[10-Feb-1996] if-archive/magazines/XYZZYnews/XYZZY7.PDF

Issue # 7, January/February 1996 - PDF document

[09-Feb-1996] if-archive/rec.arts.int-fiction/arc9602a.tgz
[09-Feb-1996] if-archive/rec.games.int-fiction/arc9602a.tgz
[09-Feb-1996] if-archive/games/amiga/Severed_Heads.Readme
IFDB entry

Description of Severed Heads, see below.

[08-Feb-1996] if-archive/games/amiga/Severed_HeadsHD.lha
IFDB entry

Version 1.1 for hard drive.

[06-Feb-1996] if-archive/games/amiga/adv430.lha
IFDB entry
IFWiki: Adventure

Amiga executable and C source code of Adventure 2.5, the 430 points version of Colossal Cave by Donald R. Woods (1995), ported to the Amiga by David Kinder. (the original generic C source code is in games/source/Adventure2.5.tar.gz, a DOS executable is in games/pc/advent25.zip)

[05-Feb-1996] if-archive/games/pc/advent25.zip
View contents
IFDB entry

DOS executable of Adventure 2.5, the 430 points version of Colossal Cave by Donald R. Woods (1995) (C source code is in games/source/Adventure2.5.tar.gz, an executable and source code for the Amiga is in games/amiga/adv430.lha = games/source/adv430.lha)

[02-Feb-1996] if-archive/infocom/interpreters/old/itf/itf201a.lha

binaries for the Amiga, version 2.01a, ported by David Kinder

[02-Feb-1996] if-archive/infocom/interpreters/old/itf/itf201a.readme

description of itf201a.lha, by David Kinder

[01-Feb-1996] if-archive/rec.arts.int-fiction/arc9601e.tgz
[01-Feb-1996] if-archive/rec.games.int-fiction/arc9601e.tgz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3129_1.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3129_2.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3145_1.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3145_2.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3147_1.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3147_2.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3149_1.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3149_2.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3149_3.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3149_4.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3149_u.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3161_1.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3161_2.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3161_3.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3165_1.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3165_2.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3166_1.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3166_2.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3166_3.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3204_1.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3204_2.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3121.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3122.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3123.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3124.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3125.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3126.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3127.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3128.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3130.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3131.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3132.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3133.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3134.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3135.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3136.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3137.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3138.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3139.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3140.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3141.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3142.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3143.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3144.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3146.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3148.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3150.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3151.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3152.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3153.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3154.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3155.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3156.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3157.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3158.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3159.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3160.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3162.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3163.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3164.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3167.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3168.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3169.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3170.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3171.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3172.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3173.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3174.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3175.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3176.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3177.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3178.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3179.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3180.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3181.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3182.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3183.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3184.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3185.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3186.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3187.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3188.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3189.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3190.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3191.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3192.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3193.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3194.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3195.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3196.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3197.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3198.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3199.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3200.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3201.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3202.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3203.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3205.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3206.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3207.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3208.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3209.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3210.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3211.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3212.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3213.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3214.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3215.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3216.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3217.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3218.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3219.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3220.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3221.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3222.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3223.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3224.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3225.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3226.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3227.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3228.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3230.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3231.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3232.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3234.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3235.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3236.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3d62.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3d7r.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3gmh.dsk.gz
[01-Feb-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3mds.dsk.gz
[31-Jan-1996] if-archive/games/competition98/msdos/yodel/4s
[31-Jan-1996] if-archive/games/competition98/msdos/yodel/5s
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3119_1.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed3119_2.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed340117.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/ed380117.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3101.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3102.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3103.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3104.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3105.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3106.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3107.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3108.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3109.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3110.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3111.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3112.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3113.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3114.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3115.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3116.dsk.gz
[31-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3118.dsk.gz
[31-Jan-1996] if-archive/infocom/compilers/inform5/library/contributions/adhints/NewMenu.h

a replacement for Inform's default menu code. Not part of the AdHints library, but used by it.

[31-Jan-1996] if-archive/infocom/compilers/inform5/library/contributions/NewMenu.h

A replacement for the default menu code in Inform, particularly for the 5/12 version of the libraries, by Mike Phillips.

[29-Jan-1996] if-archive/games/source/Adventure2.5.tar.gz
View contents
IFDB entry

Generic C source code of Adventure 2.5 (430 points version of Colossal Cave) by Donald R. Woods (1995) (a DOS executable is in games/pc/advent25.zip)

[29-Jan-1996] if-archive/rec.arts.int-fiction/arc9601d.tgz
[29-Jan-1996] if-archive/rec.games.int-fiction/arc9601d.tgz
[24-Jan-1996] if-archive/programming/adl/calyx2.adl

a new standard library for ADL, based on standard.adl, but enhanced and debugged. Version 1.41 (14feb95), written by Miron Schmidt. Unfortunately not fully compatible with standard.adl

[24-Jan-1996] if-archive/programming/adl/calyx2.doc

description of the above, based on ADL's manual page

[22-Jan-1996] if-archive/rec.arts.int-fiction/arc9601c.tgz
[22-Jan-1996] if-archive/rec.games.int-fiction/arc9601c.tgz
[22-Jan-1996] if-archive/games/source/inform/z-life.inf
IFDB entry

Z-Life, an Inform implementation of Conway's Game of Life, by Julian Arnold. Release 3 / serial number 960121.

[22-Jan-1996] if-archive/games/zcode/z-life.z5
IFDB entry

Z-Life, an Inform implementation of Conway's Game of Life, by Julian Arnold. Release 3 / serial number 960121. (source code is in games/source/inform/z-life.inf)

[21-Jan-1996] if-archive/books/astrobok.zip
View contents

Astronomy Without a Telescope, an interactive story book by George Jenner. DOS executable.

[19-Jan-1996] if-archive/infocom/tools/Sox.tar.gz
View contents

Beta version of the SOX sound kit (SOund eXchange by Lance Norskog et al.) with support for Infocom format sound files by Brian Kelley. C source code for DOS, Unix, OS/2, OS9, Amiga, and Windows NT.

[17-Jan-1996] if-archive/scott-adams/games/c64/mystadv.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Mysterious Adventures, The Golden Baton, The Time Machine, Arrow of Death part 1, Arrow of Death part 2, Escape from Pulsar 7, Circus, Feasibility Experiment, The Wizard of Akyrz, Perseus and Andromeda, Ten Little Indians, Waxworks

The 11 Mysterious Adventures by Brian Howarth, C64 version with line-drawing graphics. C64 disk images, prepared by Paul David Doherty; version 1.2 (17jan96) of his compilation. Contains:

  • The Golden Baton
  • The Time Machine
  • Arrow of Death Parts 1 and 2
  • Escape from Pulsar 7
  • Circus
  • Feasibility Experiment
  • The Wizard of Akyrz
  • Perseus and Andromeda
  • Ten Little Indians
  • Waxworks

(the original versions, converted to ScottFree format, are in scott-adams/games/scottfree/mysterious.tar.gz; ZX Spectrum snapshots are in games/spectrum/mystsoft.zip)

[15-Jan-1996] if-archive/infocom/interpreters/zip/zip_bugs.txt

A Collection of ZIP Bugs and Missing Features (in the light of Graham Nelson's specification V0.2), Third Edition (12jan96), by Stefan Jokisch.

[14-Jan-1996] if-archive/infocom/articles/AmigaWorld86.txt

Two articles from AmigaWorld January/February 1986, pages 70-73, transcribed by Kirk Davies:

  • The Wizard of Wishbringer - "A totally objective, highly critical and unbiased interview with Infocom game designer Brian Moriarty, by Brian Moriarty."

  • Tour of a Dream Factory - A visitor's description of Infocom, by Bob Liddil

[14-Jan-1996] if-archive/rec.arts.int-fiction/arc9601a.tgz
[14-Jan-1996] if-archive/rec.games.int-fiction/arc9601a.tgz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3001.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3002.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3003.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3004.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3005.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3006.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3007.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3008.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3009.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3010.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3011.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3012.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3013.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3014.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3015.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3016.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3017.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3018.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3019.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3020.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3021.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3022.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3023.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3024.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3025.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3026.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3027.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3028.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3029.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3030.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3031.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3032.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3033.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3034.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3035.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3036.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3037.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3038.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3039.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3040.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3041.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3043.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3044.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3045.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3046.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3047.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3048.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3049.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3050.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3051.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3052.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3053.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3054.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3055.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3056.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3057.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3058.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3059.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3060.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3061.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3062.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3063.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3064.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3065.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3066.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3067.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3068.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3069.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3070.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3071.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3072.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3073.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3074.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3075.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3076.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3077.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3078.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3079.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3080.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3081.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3082.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3083.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3084.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3085.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3086.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3087.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3088.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3089.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3090.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3091.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3092.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3093.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3094.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3095.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3096.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3097.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3098.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3099.dsk.gz
[11-Jan-1996] if-archive/games/appleII/eamon/guild/dsk/dos33/edos3100.dsk.gz
[10-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/DESC3xxx.TXT

descriptions of all the EDOS3xxx.SDK files and the supplemental files for DOS 3.3

[10-Jan-1996] if-archive/games/appleII/eamon/guild/original/EAGREAD.ME

Tom Zuchowski's explanation of the contents of the Eamon Adventurer's Guild archive. Read this first.

[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3213.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3214.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3215.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3216.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3217.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3218.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3219.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3220.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3221.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3222.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3223.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3224.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3225.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3226.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3227.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3228.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3230.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3231.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3232.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3234.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3235.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3236.SDK
[09-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EPDOS233.SHK
IFDB entry

80-column ProDOS version of Eamon 233; 80-column card is required; Videx is supported

[08-Jan-1996] if-archive/games/amiga/adv550.lha
IFDB entry
IFWiki: Adventure

Amiga executable and C source code of the 550 points version of Colossal Cave by Ken C. Wellsch, August 1985, ported to the Amiga by David Kinder.

[08-Jan-1996] if-archive/games/amiga/adv660.lha
IFDB entry
IFWiki: Adventure

Amiga executable and C source code of 660 points version of Colossal Cave: Adventure4+ version 10.06 (26jul95), by Mike Arnautov, ported to the Amiga by David Kinder. This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt. Requires at least Kickstart 2.04.

[08-Jan-1996] if-archive/games/amiga/Dungeon.lha
IFDB entry
IFWiki: Zork (game)

Dungeon (the more or less public domain version of the original MIT Zork) version 2.7A from games/source/dungn27s.zip ported to the Amiga by David Kinder

[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3097.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3183.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3191.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3192.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3193.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3194.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3195.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3196.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3197.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3198.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3199.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3200.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3201.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3202.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3203.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3204.SHK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3205.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3206.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3207.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3208.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3209.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3210.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3211.SDK
[08-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3212.SDK
[04-Jan-1996] if-archive/infocom/compilers/inform5/library/contributions/physics.h

A complex weight/size system to replace the 'capacity' property, version 1.1, by Sam Hulick.

[03-Jan-1996] if-archive/programming/alan/old/arun260amiga.lha

ALAN interpreter package version 2.6.0 for Amiga

[03-Jan-1996] if-archive/programming/alan/old/arun260hp.tar.Z
View contents

ALAN interpreter package version 2.6.0 for HP-UX

[03-Jan-1996] if-archive/programming/alan/old/arun260solaris2.tar.Z
View contents

ALAN interpreter package version 2.6.0 for Solaris 2

[03-Jan-1996] if-archive/programming/alan/old/arun260sun4.tar.Z
View contents

ALAN interpreter package version 2.6.0 for SunOS

[03-Jan-1996] if-archive/programming/general-discussion/pickle-kit-ansi.tar.Z
View contents

PICKLE Development Kit, by Andrew C. Plotkin - a suggestion how to encapsulate different types of data into one game file. Contains the PICKLE specifications version 1 (25dec95), source code of samples and utilities, and documentation.

[03-Jan-1996] if-archive/programming/general-discussion/pickle-kit-mac.hqx

Same as above plus Macintosh executables

[02-Jan-1996] if-archive/rec.arts.int-fiction/arc9512d.tgz
[02-Jan-1996] if-archive/rec.games.int-fiction/arc9512d.tgz
[02-Jan-1996] if-archive/rec.arts.int-fiction/arc9512e.tgz
[02-Jan-1996] if-archive/rec.games.int-fiction/arc9512e.tgz
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3151.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3152.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3153.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3154.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3155.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3156.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3157.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3158.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3159.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3160.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3161.SHK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3162.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3163.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3164.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3165.SHK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3166.SHK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3167.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3168.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3169.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3170.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3171.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3172.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3173.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3174.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3175.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3176.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3177.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3178.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3179.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3180.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3181.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3182.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3184.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3185.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3186.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3187.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3188.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3189.SDK
[01-Jan-1996] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3190.SDK
[29-Dec-1995] if-archive/programming/agt/agtlabel.zip
View contents

Takes AGT source files and converts them to a .AGT file suitable for input to AGTNUM. Written by Bill Martinson

[29-Dec-1995] if-archive/games/source/agt/bigd-src.zip
View contents
IFDB entry

Betty Carlson's Big Date, by Betty Carlson converted from a LADS adventure by David Malmberg

[29-Dec-1995] if-archive/games/source/gags/deen-src.zip
View contents
IFDB entry

Deena of Kolini, an adventure game for WOMEN warriors, by E. L. (Ev) Cheney

[29-Dec-1995] if-archive/games/source/agt/detectiv.zip
View contents
IFDB entry

The Detective, by Kit W. Carson

[29-Dec-1995] if-archive/games/source/agt/grail-s.zip
View contents
IFDB entry

The Misadventure of the Holy Grail v2.1, December 1989. A silly entertainment (not a difficult game, actually) from the Apple II Eamon FRP game by Evan Hodson. Very loosely translated to AGT and expanded by Michael Detlefsen. (a DOS executable is in games/pc/grail.zip and games/agt/grail.zip)

[29-Dec-1995] if-archive/games/source/agt/hugecv-s.zip
View contents
IFDB entry

Adventure in Humongous Cave (Version 2.0) - 1000 points version of Colossal Cave by David Malmberg, based on the 550 points version (this source code seems to be newer than the one in programming/agt/agtmastr.zip; in addition it contains a transcript of a complete game, annotated by David Malmberg)

[29-Dec-1995] if-archive/games/source/agt/lab-src.zip
View contents
IFDB entry

The Deadly Labyrinth, by Frank West (inspired by the Death Gate Cycle by Margaret Weis and Tracy Hickman) (a DOS executable is in games/pc/labyrint.zip and games/agt/labyrint.zip)

[29-Dec-1995] if-archive/games/source/agt/pork-src.zip
View contents
IFDB entry

PORK I: The Great Underground Sewer System (version -4.26/1) a parody of Zork I by David Malmberg, written with AGT (a DOS executable is in games/pc/pork.zip and games/agt/pork.zip)

[29-Dec-1995] if-archive/games/source/agt/ring-src.zip
View contents
IFDB entry

Der Ring des Nibelungen, a text adventure based on the operas of Richard Wagner, by Michael R. Harris. Honorable mention, 2nd annual AGT game contest. (a DOS executable is in games/pc/ring.zip and games/agt/ring.zip)

[29-Dec-1995] if-archive/games/source/agt/sos-src.zip
View contents
IFDB entry

Son of Stagefright - A Pleasant Day at the Theater in Three Paranatural Acts, by Mike McCauley. This game won the 3rd Annual AGT Game Writing Contest. (a DOS executable is in games/pc/sos.zip and games/agt/sos.zip, and a Macintosh executable is in games/mac/sos.sit)

[29-Dec-1995] if-archive/solutions/stcadv.sol
IFDB entry

Solution to Spelunker's Tremendous Cave Adventure

[29-Dec-1995] if-archive/games/source/agt/tamoret-s.zip
View contents
IFDB entry

Tamoret, The Adventure to the Fourth Dimension, by Michael J. Lyons. Honorable mention, 2nd annual AGT game contest. (a DOS executable is in games/pc/tamoret.zip and games/agt/tamoret.zip)

[29-Dec-1995] if-archive/games/source/agt/thegame-s.zip
View contents
IFDB entry

"Whatever We Decide To Call This Game" by The Three Engineers: Joel Finch, Glen Henville and little bits by Matthew Newbery. Your first day at Tumbulgum University (must be in Australia). Honorable mention, 4th annual AGT game contest. (a DOS executable is in games/pc/the-game.zip and games/agt/the-game.zip)

[29-Dec-1995] if-archive/games/source/agt/tsquar-s.zip
View contents
IFDB entry

TimeSquared, Chapter One: Centroplis, by Bert Lee. Honorable mention, 6th annual AGT game contest. (a DOS executable is in games/pc/tsquared.zip and games/agt/tsquared.zip)

[29-Dec-1995] if-archive/solutions/vbcave.sol
IFDB entry

Solution to The Very Big Cave Adventure

[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3121.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3122.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3123.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3124.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3125.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3126.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3127.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3128.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3129.SHK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3130.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3131.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3132.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3133.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3134.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3135.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3136.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3137.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3138.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3139.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3140.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3141.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3142.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3143.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3144.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3145.SHK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3146.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3147.SHK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3148.SDK
[27-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3150.SDK
[27-Dec-1995] if-archive/programming/worldbuilder/WB_ResEd.sit.bin

information on how to use ResEdit to customize World Builder applications

[27-Dec-1995] if-archive/programming/worldbuilder/World_Builder_1.2.sea.bin

World Builder version 1.2, a game development system for the Macintosh by Bill Appleton, converted to 32-bit and continued by Ray R. Dunakin III

[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/ED3149A.SHK
IFDB entry

part 1 of Eamon 149

[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/ED3149B.SHK
IFDB entry

part 2 of Eamon 149

[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/ED340117.SDK
IFDB entry

40-column version of Eamon 117

[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/ED380117.SDK
IFDB entry

80-column version of Eamon 117

[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3076.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3077.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3078.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3079.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3080.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3081.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3082.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3083.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3084.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3085.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3086.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3087.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3088.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3089.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3090.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3091.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3092.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3093.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3094.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3095.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3096.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3098.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3099.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3100.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3101.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3102.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3103.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3104.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3105.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3106.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3107.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3108.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3109.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3110.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3111.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3112.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3113.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3114.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3115.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3116.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3118.SDK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3119.SHK
[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3D62.SDK

Eamon Dungeon Designer Disk v6.2

[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3D7R.SDK

Eamon Dungeon Designer Disk v7.0R (Sam Ruby version)

[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3GMH.SDK
IFDB entry

Eamon Graphics Main Hall

[26-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3MDS.SDK

Eamon Dungeon Designer Disk v7.1 Multi-Disk Supplement

[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3051.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3052.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3053.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3054.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3055.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3056.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3057.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3058.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3059.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3060.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3061.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3062.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3063.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3064.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3065.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3066.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3067.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3068.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3069.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3070.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3071.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3072.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3073.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3074.SDK
[25-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3075.SDK
[24-Dec-1995] if-archive/games/pc/agent.zip
View contents
IFDB entry

Special Agent version 2.0, recreational text adventure by Conrad R. Button. Author's difficulty rating: Expert.

[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3001.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3002.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3003.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3004.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3005.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3006.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3007.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3008.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3009.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3010.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3011.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3012.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3013.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3014.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3015.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3016.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3017.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3018.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3019.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3020.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3021.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3022.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3023.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3024.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3025.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3026.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3027.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3028.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3029.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3030.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3031.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3032.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3033.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3034.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3035.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3036.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3037.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3038.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3039.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3040.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3041.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3043.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3044.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3045.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3046.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3047.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3048.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3049.SDK
[24-Dec-1995] if-archive/games/appleII/eamon/guild/original/dos33/EDOS3050.SDK
[24-Dec-1995] if-archive/games/pc/sanctuar.zip
View contents
IFDB entry

Sanctuary version 2.0, recreational text adventure by Conrad R. Button. Author's difficulty rating: Master.

[22-Dec-1995] if-archive/rec.arts.int-fiction/arc9512c.tgz
[22-Dec-1995] if-archive/rec.games.int-fiction/arc9512c.tgz
[22-Dec-1995] if-archive/infocom/compilers/inform5/manuals/designers_manual.word.zip
View contents
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, Second Edition, 23 October 1995, in Word for Windows 6.0 format, converted by John G. Wood

[21-Dec-1995] if-archive/infocom/compilers/inform5/examples/Examples_note.txt

A note by Graham Nelson on his Inform demonstration games

[21-Dec-1995] if-archive/infocom/compilers/inform5/examples/Museum.inf

Museum of Inform, An Interactive Companion to The Inform Designer's Manual, by Graham Nelson

[21-Dec-1995] if-archive/infocom/compilers/inform5/examples/Museum.z5

Museum of Inform, An Interactive Companion to The Inform Designer's Manual, by Graham Nelson Release 1 / Serial number 951220

[21-Dec-1995] if-archive/programming/rexx-adventure/RADF100.zip
View contents
IFDB entry

REXX Adventure version 1.0, an interactive fiction authoring system for OS/2 Presentation Manager, by Mike DeSanto. It uses a graphical interface similar to the Magnetic Scrolls or early Legend games to play adventure games. OS/2 executable and source code of a game named The Resident.

[21-Dec-1995] if-archive/infocom/compilers/inform5/examples/Toyshop.inf

Toyshop, An Interactive Demonstration by Graham Nelson

[21-Dec-1995] if-archive/infocom/compilers/inform5/examples/Toyshop.z5

Toyshop, An Interactive Demonstration by Graham Nelson Release 3 / Serial number 951221

[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/BLNKMAPS.SHK

A generic blank map generator for mapping dungeons

[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/EAGBUGS.SHK

Appleworks database of bugs; mostly DOS 3.3 but some ProDOS. All of these bugs are fixed in the Eamons found here.

[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON117.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON118.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON120.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON121.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON124.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON126.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON128.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON129.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON130.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON131.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON132.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON138.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON139.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON145.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON147.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON148.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON150.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON154.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON160.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON161.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON162.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON166.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON169.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON170.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON183.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON194.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON204.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON206.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON213.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON217.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON222.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON225.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON233.SHK
[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/EAMONADB.SHK

Appleworks 3.0 database of the data included in the LST texts

[20-Dec-1995] if-archive/games/appleII/eamon/guild/original/MPGMTOUR.SHK

An English-language description of every program line in the DOS 3.3 Eamon main program. About 95% of this program is identical to the ProDOS version, so it will be very useful to programmers for either system.

[20-Dec-1995] if-archive/games/tads/way.zip
View contents
IFDB entry

Waystation v1.1 (19dec95), by Stephen Granade.

[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON001.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON016.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON019.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON020.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON021.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON023.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON024.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON033.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON034.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON037.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON038.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON045.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON047.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON049.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON069.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON073.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON074.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON075.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON076.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON077.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON078.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON091.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON092.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON093.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON100.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON106.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON107.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON108.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMON114.SHK
[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMOND71.SHK

Dungeon Designer Disk v7.1 for ProDOS

[19-Dec-1995] if-archive/games/appleII/eamon/guild/original/prodos/EAMONGMH.SHK
IFDB entry

Graphic Main Hall for ProDOS

[19-Dec-1995] if-archive/games/agt/klinrpg.zip
View contents
IFDB entry

In the Year 2366, Klingon Role Playing Game v1.1, AGT adventure by Robert Ferguson. This looks like a minimal variation of the AGT sample game In the Year 2093 by Mark J. Welch, contained in the AGT distribution files in directory programming/agt.

[19-Dec-1995] if-archive/games/pc/klinrpg.zip
View contents

In the Year 2366, Klingon Role Playing Game v1.1, AGT adventure by Robert Ferguson. This looks like a minimal variation of the AGT sample game In the Year 2093 by Mark J. Welch, contained in the AGT distribution files in directory programming/agt.

[19-Dec-1995] if-archive/games/pc/eamon/main.exe
IFDB entry

The Main Hall program; call this to start a game. Ported by Paul Francis Gilbert.

[19-Dec-1995] if-archive/games/pc/mangle.zip
View contents
IFDB entry

So I Mangled My Mom, by Aaron Oldenburg. DOS executable and QBasic source code.

[19-Dec-1995] if-archive/games/source/basic/mangle.zip
View contents

So I Mangled My Mom, by Aaron Oldenburg. DOS executable and QBasic source code.

[19-Dec-1995] if-archive/emulators/appleII/mapper.zip
View contents

A program by Andy McFadden that converts files with Apple II ProDOS mapping (e.g. the output of NuLib, see below) to Apple II DOS 3.3 mapping (e.g. for use with ApplePC, see above) and vice versa. DOS executable and C source code.

[19-Dec-1995] if-archive/download-tools/pc/nulib324.zip
View contents

NuLib v3.24 (January 1993), an archiver for NuFX (Apple II ShrinkIt) files, by Andy McFadden. DOS executable and documentation.

[19-Dec-1995] if-archive/emulators/appleII/nulib324.zip
View contents

NuLib v3.24 (January 1993), an archiver for NuFX (Apple II ShrinkIt) files, by Andy McFadden. DOS executable and documentation. (C source code is in download-tools/pc/nulibsrc.zip)

[18-Dec-1995] if-archive/games/appleII/eamon/guild/original/EAMONRV1.SHK

Collection of Eamon adventure reviews from the Eamon Adventurer's Guild newsletter, part 1

[18-Dec-1995] if-archive/games/appleII/eamon/guild/original/EAMONRV2.SHK

Collection of Eamon adventure reviews from the Eamon Adventurer's Guild newsletter, part 2

[18-Dec-1995] if-archive/games/appleII/eamon/guild/original/EAMONRV3.SHK

Collection of Eamon adventure reviews from the Eamon Adventurer's Guild newsletter, part 3

[18-Dec-1995] if-archive/games/appleII/eamon/guild/original/EAMONTU1.SHK

Collection of design tips and tutorials from the Eamon Adventurer's Guild newsletter, part 1

[18-Dec-1995] if-archive/games/appleII/eamon/guild/original/EAMONTU2.SHK

Collection of design tips and tutorials from the Eamon Adventurer's Guild newsletter, part 2

[15-Dec-1995] if-archive/infocom/compilers/inform5/library/contributions/adname.h

Adname Library release 1, by Andrew Clover. Provides adnames, i.e. words that refer to an object but don't imply it.

[15-Dec-1995] if-archive/rec.arts.int-fiction/arc9512b.tgz
[15-Dec-1995] if-archive/rec.games.int-fiction/arc9512b.tgz
[15-Dec-1995] if-archive/infocom/compilers/inform5/library/contributions/follower.h

Follower Library release 3, by Gareth Rees and Andrew Clover. Support for creatures that can be followed by the player.

[15-Dec-1995] if-archive/infocom/compilers/inform5/library/contributions/pluralobj.h

Plural Objects Library release 2, by Andrew Clover. Changes to the library messages to make them plural-aware and use plural forms appropriately.

[15-Dec-1995] if-archive/games/archimedes/schaos.arc
IFDB entry

Spheres of Chaos, by Chris Grant (Spark archive) "another simple single-tasking Arc adventure of the old school. As such games go, this is quite good."

[15-Dec-1995] if-archive/infocom/compilers/inform5/library/contributions/timewait.h

Time/Wait Library release 3, by Andrew Clover. Support for parsing times of day and "wait until three o'clock" commands.

[14-Dec-1995] if-archive/games/pc/dinkm214.zip
View contents
IFDB entry

Dinkum, the Australian Adventure Game version 2.14 by Gary A. Allen, Jr. (C source code is in games/source/dinkum-2.14.tar.gz)

[13-Dec-1995] if-archive/solutions/Jigsaw.sol
IFDB entry

Solution to Jigsaw, by Bonni Mierzejewska, revision 3

[11-Dec-1995] if-archive/infocom/interpreters/old/itf/itf201-amiga-src.lha

source code for the Amiga, version 2.01, by David Kinder

[11-Dec-1995] if-archive/programming/agi/sd.zip
View contents

SCI Decoder and SCI Decoder VGA v1.0, by Carl Muckenhoupt. Displays the text and picture data of Sierra On-Line games written with SCI (Sierra Creative Interpreter, about 1988-93). Not supported any longer; do not try to register this tool.

[11-Dec-1995] if-archive/infocom/tools/soundcon_infmod.zip
View contents

A module for the Archimedes freeware sound conversion utility !SoundCon. This module allows conversion from popular sample formats, such as WAVE, to the Infocom format (Mac DAT version). Written by Rick Hudson, the author of !SoundCon.

[11-Dec-1995] if-archive/infocom/interpreters/specification/zspec02/Zmachine_newsletter_1.txt

Informal Zmachine Newsletter #1, 10dec95 circulated by Graham Nelson

[10-Dec-1995] if-archive/rec.arts.int-fiction/arc9511e.tgz
[10-Dec-1995] if-archive/rec.games.int-fiction/arc9511e.tgz
[10-Dec-1995] if-archive/rec.arts.int-fiction/arc9512a.tgz
[10-Dec-1995] if-archive/rec.games.int-fiction/arc9512a.tgz
[07-Dec-1995] if-archive/games/source/dinkum-2.14.tar.gz
View contents
IFDB entry

Dinkum, the Australian Adventure Game version 2.14 C source code by Gary A. Allen, Jr. (a DOS executable is in games/pc/dinkm214.zip)

[07-Dec-1995] if-archive/games/pc/strykr10.zip
View contents
IFDB entry

Star Stryker, by Yang Liu. DOS executable and Pascal source code.

[06-Dec-1995] if-archive/games/source/napoleon-1.02.tar.gz
View contents
IFDB entry

Napoleon version 1.02, by Pete Chown. C source code; needs yacc or bison.

[06-Dec-1995] if-archive/games/tads/toonesia.gam
IFDB entry
IFWiki: Toonesia

Toonesia, A Mini Text-Adventure Game, version 1.1, by Jacob Weinstein. (a solution is in solutions/toonesia.sol; the original competition entry is in games/competition95/toonesia.gam)

[05-Dec-1995] if-archive/programming/ginas/ginas04.zip
View contents

GINAS: The Generic Interactive Narrative Authoring System version 0.4 (August 1995) by Jeff Standish. An object-oriented LISP system for Interactive Fiction. C source code, manual, and sample games.

[05-Dec-1995] if-archive/games/zcode/tube.z5
IFDB entry
IFWiki: Tube Trouble

Tube Trouble, a mini-adventure by Richard Tucker. Release 0 / Serial number 950901. (a solution is in solutions/tube.sol; the original competition entry is in games/competition95/tube.z5)

[04-Dec-1995] if-archive/programming/agt/agtmacro.zip
View contents

AGTMACRO 1.0 by David Malmberg. AGTMACRO is a specialized Keyboard Macro Processor similar to SUPERKEY or PROKEY for IBM or compatible computers.

[04-Dec-1995] if-archive/games/source/agt/aliens.zip
View contents
IFDB entry

Space Aliens Laughed at My Cardigan, by Andre M. Boyle. Humorous game, a takeoff of Hitchhiker's Guide with some Star Trek thrown in. AGT source code and a walkthrough. Honorable mention, 6th annual AGT game contest. (a DOS executable is in games/pc/cardigan.zip and games/agt/cardigan.zip)

[04-Dec-1995] if-archive/games/source/agt/andkara.zip
View contents
IFDB entry

Andkara: Baby, the Rain Must Fall, by Randy H. Smith. Classic fantasy of swords and sorcery. Honorable mention, 4th annual AGT game contest.

[04-Dec-1995] if-archive/games/source/gags/drag-src.zip
View contents
IFDB entry

Dragonslayer, by E. L. (Ev) Cheney.

[04-Dec-1995] if-archive/games/agt/dyanty.zip
View contents
IFDB entry

Caves of Dyanty: A Science Fiction Adventure version 1.3, by Nathan Fritz. An archeological dig on the planet Dyanty uncovers signs of an incredibly advanced race that vanished long ago. Honorable mention, 6th annual AGT game contest.

[04-Dec-1995] if-archive/games/pc/dyanty.zip
View contents

Caves of Dyanty: A Science Fiction Adventure version 1.3, by Nathan Fritz. An archeological dig on the planet Dyanty uncovers signs of an incredibly advanced race that vanished long ago. Compiled AGT game. Honorable mention, 6th annual AGT game contest.

[04-Dec-1995] if-archive/games/source/agt/easter.zip
View contents
IFDB entry

Heather's Easter Egg Hunt version 0.97, by Tom and Ginnie Reynolds. A game for children ages 7-12. Honorable mention, 3rd Annual AGT game contest. (a DOS executable v0.91 is in games/pc/education/easter.arc and games/agt/easter.arc)

[04-Dec-1995] if-archive/games/source/agt/eli-src.zip
View contents
IFDB entry

Escape from the ELI, An Interactive Adventure Game for Learners of English, by Lowell Riethmuller. A simple AGT adventure, based on a foreign student's first day at the English Language Institute of the University of Delaware; written to demonstrate utility of text adventures to teach English as a second language. Honorable mention, 4th annual AGT game contest. (a DOS executable is in games/pc/education/eli.zip and games/agt/eli.zip)

[04-Dec-1995] if-archive/games/source/agt/fastlane.zip
View contents
IFDB entry

Fast Lane by Richard Baribault. Find, enter, and win the Classic Car Show. Honorable mention, 3rd Annual AGT game contest.

[04-Dec-1995] if-archive/games/source/gags/ghos-src.zip
View contents
IFDB entry

Ghost Town, an adventure game by E. L. (Ev) Cheney. (a DOS executable is in games/pc/ghosttwn.zip and games/agt/ghosttwn.zip)

[04-Dec-1995] if-archive/games/source/agt/house.zip
View contents
IFDB entry

The House of O's, by Wally O. and Pete D. a game about the ordinary activities of an ordinary family in Mosquito Heights, NJ. Includes a pop-up hint system. Honorable mention, 3rd Annual AGT Game Contest.

[04-Dec-1995] if-archive/games/source/agt/lady.zip
View contents
IFDB entry

The Lady in Green by D. F. Stone. Friday night at an 18th century hotel. Honorable mention, 6th annual AGT game contest.

[04-Dec-1995] if-archive/games/zcode/library.z5
IFDB entry
IFWiki: All Quiet on the Library Front

All Quiet on the Library Front, An Interactive Vignette by Michael S. Phillips. Release 2 / serial number 951204. (a walkthrough is in solutions/library.step; the original competition entry is in games/competition95/library.z5)

[04-Dec-1995] if-archive/games/source/agt/mansion.zip
View contents
IFDB entry

Magic Mansion by Denise Sawicki. Play the role of a young girl held captive by an evil wizard. Honorable mention, 4th annual AGT game contest.

[04-Dec-1995] if-archive/games/source/agt/mold.zip
View contents
IFDB entry

Mold: Deep Space Awakening version 1.1 by Declan Stanley. You awaken from deep sleep to discover your crewmates were killed by orange mold and the ship is damaged beyond repair. Explore, find help, escape. Walkthrough included. Honorable mention, 4th annual AGT game contest.

[04-Dec-1995] if-archive/games/source/agt/muna.zip
View contents
IFDB entry

The Pyramid of Muna, An Interactive Fiction Adventure Based On Elements of the Cosmology of the Builders, version 1.37, by Alfred W. King II. Explore an ancient Mexican pyramid and discover metaphysical secrets. Honorable mention, 3rd Annual AGT game contest.

[04-Dec-1995] if-archive/games/source/agt/murder.zip
View contents
IFDB entry

The Murder of Jane Kranz, a detective adventure by Christian Andersen. Solve a 1920's London murder mystery. Honorable mention, 6th annual AGT game contest.

[04-Dec-1995] if-archive/games/agt/oklib.zip
View contents
IFDB entry

Oklib's Revenge, by Sue Medley. A quest to find the King's missing staff. Solution included. Honorable mention, 6th annual AGT game contest. (source code is in games/source/agt/oklib_src.zip)

[04-Dec-1995] if-archive/games/pc/oklib.zip
View contents

Oklib's Revenge, by Sue Medley. A quest to find the King's missing staff. Solution included. Honorable mention, 6th annual AGT game contest. (source code is in games/source/agt/oklib_src.zip)

[04-Dec-1995] if-archive/programming/agt/pretty.zip
View contents

Pretty creates annotated source files from either AGT source or compiled AGT games.

[04-Dec-1995] if-archive/games/source/agt/pyramid.zip
View contents
IFDB entry

The Pyramid, An Interactive Fantasy version 2.1, by Roland Goulsbra. Discover the secret of the pharaoh's tomb. An interactive fantasy set in modern Egypt. Win by doing the right things, not by collecting stuff, and discover the meaning of liff [sic]. Walkthrough included. Honorable mention, 4th annual AGT game contest.

[04-Dec-1995] if-archive/games/source/agt/rapture.zip
View contents
IFDB entry

Love's Fiery Rapture, The Torrid Tale of What Could Turn Out to be THE Perfect Date; a "Choose Your Own Adventure" by Natasha Mirage converted to AGT by Mike Ryan.

[04-Dec-1995] if-archive/games/agt/reruns.zip
View contents
IFDB entry

Reruns Again version 1.3, by Neil Sorenson. You are trapped in a world made of television reruns. (Isn't that Gilligan, the Bradys, and the crew of the Enterprise?). Honorable mention, 6th annual AGT game contest.

[04-Dec-1995] if-archive/games/pc/reruns.zip
View contents

Reruns Again version 1.3, by Neil Sorenson. You are trapped in a world made of television reruns. (Isn't that Gilligan, the Bradys, and the crew of the Enterprise?). Honorable mention, 6th annual AGT game contest.

[04-Dec-1995] if-archive/games/source/agt/stcadv.zip
View contents
IFDB entry

The Spelunker's Tremendous Cave Adventure, a parody of Colossal Cave, written by public school students and translated to AGT by Douglas Harter.

[04-Dec-1995] if-archive/games/source/agt/storms-s.zip
View contents
IFDB entry

Storms I, by Ryan Burrus. Your dead uncle's will leaves $7.4 million to the person who first discovers his great invention. Explore your uncle's house, lab, and neighborhood. Honorable mention, 4th annual AGT game contest. (a DOS executable is in games/pc/storms.zip and games/agt/storms.zip)

[04-Dec-1995] if-archive/games/source/agt/twoways.zip
View contents
IFDB entry

Two Ways by Grant E. Metcalf. Christian text adventure. You are a weary traveler who must choose between the quick and easy path or one fraught with dangers. Evangelistic, with biblical quotes. Walkthrough included. Honorable mention, 4th annual AGT game contest.

[04-Dec-1995] if-archive/games/source/agt/water.zip
View contents
IFDB entry

What? No Low Alcohol Mineral Water! by Andre M. Boyle. You awake inside the data banks of a computer. Your life depends on performing the herculean tasks assigned by the computer. Honorable mention, 6th annual AGT game contest.

[04-Dec-1995] if-archive/games/source/agt/weeknd-s.zip
View contents
IFDB entry

Weekend Survival, An Interactive Adventure Game for Learners of English, by Lowell Riethmuller. Written to demonstrate utility of text adventures to teach English as a second language. Input is reduced to 1/2/3 choices. Honorable mention, 4th annual AGT game contest. (a DOS executable is in games/pc/education/weekend.zip and games/agt/weekend.zip)

[04-Dec-1995] if-archive/games/source/agt/wpc.zip
View contents
IFDB entry

What Personal Computer? by John Minson Honorable mention, 6th annual AGT game contest.

[04-Dec-1995] if-archive/games/agt/xanth.zip
View contents
IFDB entry

A Journey into Xanth version 1.2 by Neil Sorenson, based on the works and characters of Piers Anthony. Walkthrough and maps included. Honorable mention, 6th annual AGT game contest.

[04-Dec-1995] if-archive/games/pc/xanth.zip
View contents

A Journey into Xanth version 1.2 by Neil Sorenson, based on the works and characters of Piers Anthony. Walkthrough and maps included. Honorable mention, 6th annual AGT game contest.

[04-Dec-1995] if-archive/games/source/agt/zimlab.zip
View contents
IFDB entry

Zim Greenleaf's Laboratory, by Melody Grandy. He's a sorcerer-botanist, and his laboratory is full of nasty things. Honorable mention, 6th annual AGT game contest.

[03-Dec-1995] if-archive/infocom/compilers/inform5/manuals/designers_manual.txt
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, Second Edition, 23 October 1995, in standard ASCII text format, converted by Stephen van Egmond

[03-Dec-1995] if-archive/infocom/interpreters/specification/zspec02/Specification.txt

The Specification of the Z-Machine and Inform Assembly Language, Standard 0.2: 15th November 1995 converted to standard ASCII text by Stephen van Egmond

[03-Dec-1995] if-archive/games/zcode/theatre.z5
IFDB entry
IFWiki: Theatre

Theatre, An Interactive Night of Horror, by Brendon Wyber. Release 2 / Serial number 951203.

[01-Dec-1995] if-archive/infocom/compilers/inform5/examples/insulted.inf

Shakespearean Insult Generator v1.0, by Tim Middleton.

[30-Nov-1995] if-archive/programming/hugo/executables/old/he12.exe

DOS executable of the Hugo runtime engine v1.2 (to play games compiled with Hugo v1)

[30-Nov-1995] if-archive/games/hugo/playing.txt

How to Play Hugo Games, by Kent Tessman

[29-Nov-1995] if-archive/games/source/adv660.tar.Z
View contents
IFDB entry

C source code of 660 points version of Colossal Cave: Adventure4+ version 10.06 (26jul95), by Mike Arnautov. This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt. (a compiled DOS version is in games/pc/adv660.zip)

[29-Nov-1995] if-archive/games/pc/adv660.zip
View contents
IFDB entry

DOS executable of 660 points version of Colossal Cave: Adventure4+ version 10.06 (26jul95), by Mike Arnautov. This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt (source code is in games/source/adv660.tar.Z, an Amiga port with source code in games/amiga/adv660.lha)

[29-Nov-1995] if-archive/programming/hugo/examples/hugolib.txt

Notes on creating a precompiled header file

[29-Nov-1995] if-archive/games/zcode/Jigsaw.z8
IFDB entry
IFWiki: Jigsaw

Jigsaw, An Interactive History by Graham Nelson. Release 3 / Serial number 951129. Complete version (game and help information); must be played with an interpreter that can handle V8 games.

[29-Nov-1995] if-archive/games/zcode/Jigsaw_Footnotes.z5
IFDB entry
IFWiki: Jigsaw

Jigsaw: Rules and Footnotes, by Graham Nelson. Release 3 / Serial number 951129. Help and background information only.

[29-Nov-1995] if-archive/games/zcode/Jigsaw_Game.z5
IFDB entry
IFWiki: Jigsaw

Jigsaw, An Interactive History by Graham Nelson. Release 3 / Serial number 951129. Game only without help information.

[27-Nov-1995] if-archive/infocom/compilers/inform5/examples/form.zip
View contents

form.h release 5, a Bureaucracy-style form by Torbjoern Andersson, with documentation and an example using the form (Inform source code and compiled game).

[27-Nov-1995] if-archive/magazines/XYZZYnews/XYZZY6.PDF

Issue # 6, November/December 1995 - PDF document

[27-Nov-1995] if-archive/magazines/XYZZYnews/XYZZY6.TXT

Issue # 6, November/December 1995 - plain ASCII text

[24-Nov-1995] if-archive/level9/hints/solutions/advquest.step
IFDB entry

commented stepwise solution to Adventure Quest - Jewels of Darkness Part 2, by Jacob Gunness

[24-Nov-1995] if-archive/solutions/boggit.step
IFDB entry

commented stepwise solution to The Boggit (Delta 4), by Jacob Gunness

[24-Nov-1995] if-archive/level9/hints/solutions/col-adv.step
IFDB entry

commented stepwise solution to Colossal Adventure - Jewels of Darkness Part 1, by Jacob Gunness

[24-Nov-1995] if-archive/level9/hints/solutions/dung-adv.step
IFDB entry

commented stepwise solution to Dungeon Adventure - Jewels of Darkness Part 3, by Jacob Gunness

[24-Nov-1995] if-archive/solutions/hobbit.step
IFDB entry

commented stepwise solution to The Hobbit (Melbourne House), by Jacob Gunness

[23-Nov-1995] if-archive/infocom/compilers/inform5/manuals/designers_manual.lha
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, Second Edition, 23 October 1995, in AmigaGuide format, converted by Steven Michael Parradee

[23-Nov-1995] if-archive/infocom/hints/solutions/enchanter.step3

stepwise solution to Enchanter, by Jacob Gunness

[23-Nov-1995] if-archive/infocom/hints/solutions/hollywood.step2

stepwise solution to Hollywood Hijinx, by Jacob Gunness

[23-Nov-1995] if-archive/infocom/hints/solutions/hollywood.txt

solution for Hollywood Hijinx, by The Game Master

[23-Nov-1995] if-archive/infocom/hints/solutions/infidel.step

stepwise solution to Infidel, by Jacob Gunness

[23-Nov-1995] if-archive/solutions/jgreadme.txt

comment by Jacob Gunness on his game solutions

[23-Nov-1995] if-archive/infocom/hints/solutions/lgop.step3

stepwise solution to Leather Goddesses of Phobos, by Jacob Gunness

[23-Nov-1995] if-archive/infocom/hints/solutions/lurkinghorror.step3

stepwise solution for The Lurking Horror, by Dr. No and Robin Hood

[23-Nov-1995] if-archive/infocom/hints/solutions/lurkinghorror.step4

stepwise solution to The Lurking Horror, by Jacob Gunness

[23-Nov-1995] if-archive/infocom/hints/solutions/planetfall.step2

stepwise solution to Planetfall, by Jacob Gunness

[23-Nov-1995] if-archive/infocom/hints/solutions/plunderedhearts.step2

stepwise solution to Plundered Hearts, by Jacob Gunness

[23-Nov-1995] if-archive/infocom/hints/solutions/sherlock.step2

stepwise solution for Sherlock: The Riddle of the Crown Jewels, by Jacob Gunness

[23-Nov-1995] if-archive/infocom/hints/solutions/sorcerer.step3

stepwise solution to Sorcerer, by Jacob Gunness

[23-Nov-1995] if-archive/infocom/hints/solutions/starcross.step2

stepwise solution to Starcross, by Jacob Gunness

[23-Nov-1995] if-archive/infocom/hints/solutions/wishbringer.step2

stepwise solution to Wishbringer, by Jacob Gunness

[23-Nov-1995] if-archive/infocom/hints/solutions/witness.step

stepwise solution to Witness, by Jacob Gunness

[23-Nov-1995] if-archive/infocom/hints/solutions/zorkI.step2
IFDB entry

stepwise solution to Zork I: The Great Underground Empire, by Jacob Gunness

[23-Nov-1995] if-archive/infocom/hints/solutions/zorkII.step2

stepwise solution to Zork II: The Wizard of Frobozz, by Jacob Gunness

[23-Nov-1995] if-archive/infocom/hints/solutions/zorkIII.step

stepwise solution to Zork III: The Dungeon Master, by Jacob Gunness

[22-Nov-1995] if-archive/rec.arts.int-fiction/arc9511c.tgz
[22-Nov-1995] if-archive/rec.games.int-fiction/arc9511c.tgz
[22-Nov-1995] if-archive/infocom/interpreters/zip/jzpc201g.zip
View contents
IFWiki: Jzip

DOS executable of JZIP 2.0.1g (22nov95), by John Holder.

[21-Nov-1995] if-archive/solutions/jgunness.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Zork_I

commented stepwise solutions by Jacob Gunness to the following games:

  • Adventure Quest - Jewels of Darkness Part 2 (Level 9)
  • Adventureland (Scott Adams)
  • Amazon (Telarium)
  • The Legend of the Apache Gold (Incentive)
  • Arrow of Death Parts 1 and 2 (Channel 8)
  • Atalan (Atlas)
  • Black Knight Adventure (Atlas)
  • The Boggit (Delta 4)
  • Borrowed Time (Interplay)
  • Bugsy (BRL)
  • Castle of Mydor (Mountain Valley Software)
  • Circus (Channel 8)
  • Colossal Adventure - Jewels of Darkness Part 1 (Level 9)
  • Conquest of Camelot (Sierra)
  • The Dallas Quest (Datasoft)
  • Dracula (CRL)
  • Dragonworld (Telarium)
  • Dungeon Adventure - Jewels of Darkness Part 3 (Level 9)
  • Emerald Isle (Level 9)
  • Empire of Karn (Interceptor S.)
  • Enchanter (Infocom)
  • Escape from Pulsar 7 (Channel 8)
  • Eureka! (DoMark)
  • Feasibility Experiment (Channel 8)
  • Fish! (Magnetic Scrolls)
  • Frankenstein (CRL)
  • The Golden Baton (Channel 8)
  • Gremlins (Adventure International)
  • Hollywood Hijinx (Infocom)
  • Hampstead (Melbourne House)
  • The Hobbit (Melbourne House)
  • Hunchback, The Adventure (Ocean)
  • The Incredible Hulk (Scott Adams)
  • Indiana Jones and the Fate of Atlantis (LucasArts)
  • Infidel (Infocom)
  • Ingrid's Back! - Gnome Ranger II (Level 9)
  • Jinxter (Magentic Scrolls)
  • Kayleth (Adventure International)
  • Kentilla (Mastertronic)
  • Kobayashi Naru (Mastertronic)
  • Leather Goddesses of Phobos (Infocom)
  • Leisure Suit Larry V - Passionate Patti Does a Little
  • Undercover Work (Sierra On-Line)
  • Lifeboat (Jack Lockerby)
  • Lords of Time (Level 9)
  • The Lurking Horror (Infocom)
  • Masters of the Universe (Adventure International)
  • Merry Christmas (Melbourne House)
  • Mindshadow (Interplay)
  • Neverending Story (Ocean)
  • The Pawn (Magnetic Scrolls)
  • Perseus and Andromeda (Channel 8)
  • The Pilgrim (CRL)
  • Pirate Adventure (Adventure International)
  • Planetfall (Infocom)
  • Plundered Hearts (Infocom)
  • Ring of Power (Quicksilva)
  • Robin of Sherwood (Adventure International)
  • The Saga of Erik the Viking (Level 9)
  • Scapeghost Part 1 (Level 9)
  • Scroll of Akbar Khan (Mountain Valley Software)
  • Seabase Delta (Firebird)
  • Sex Vixens from Space
  • Sherlock - The Riddle of the Crown Jewels (Infocom)
  • S.M.A.S.H.E.D. (C.A.Sharp)
  • Smuggler's Inn (Mountain Valley Software)
  • Sorcerer (Infocom)
  • The Sorcerer of Claymorgue Castle (Adventure Int'l)
  • Spiderman (Adventure International)
  • Spy Trek
  • Starcross (Infocom)
  • Stranded (English Software)
  • Tass Times in Tonetown (Interplay)
  • Ten Little Indians (Channel 8)
  • Terrormolinos (Melbourne House)
  • Time Machine (Channel 8)
  • The Tracer Sanction (Activision)
  • Valkyrie 17 (Ram Jam Corp.)
  • Voodoo Castle (Adventure International)
  • Waxworks (Channel 8)
  • Wishbringer (Infocom)
  • Witness (Infocom)
  • Wizard of Akyrz (Channel 8)
  • Wolfman (CRL)
  • Zork I - III (Infocom)
[20-Nov-1995] if-archive/games/pc/abbey.zip
View contents
IFDB entry

The Abbey of Montglane, version 1.1, by Arthur LaFrana

[20-Nov-1995] if-archive/infocom/compilers/inform5/manuals/designers_manual.ps
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, Second Edition, 23 October 1995, in PostScript format with page info, converted by Magnus Olsson

[20-Nov-1995] if-archive/infocom/compilers/inform5/manuals/designers_manual.red.ps
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, Second Edition, 23 October 1995, in PostScript format, reduced to print 2 pages per A4 sheet. Converted by Magnus Olsson.

[20-Nov-1995] if-archive/games/pc/manor.zip
View contents
IFDB entry

Hampton Manor, version 1.03, by Arthur LaFrana

[20-Nov-1995] if-archive/infocom/compilers/inform5/examples/robots.inf

Robots: Another Abuse of the Z-Machine. A Nostalgic Diversion by Torbjoern Andersson. Release 5 / Serial number 951120

[20-Nov-1995] if-archive/infocom/interpreters/specification/zspec02/Spec02.readme

comments on The Specification of the Z-Machine, Standard 0.2, and related issues, by Graham Nelson

[19-Nov-1995] if-archive/rec.arts.int-fiction/arc9511a.tgz
[19-Nov-1995] if-archive/rec.games.int-fiction/arc9511a.tgz
[19-Nov-1995] if-archive/rec.arts.int-fiction/arc9511b.tgz
[19-Nov-1995] if-archive/rec.games.int-fiction/arc9511b.tgz
[18-Nov-1995] if-archive/rec.arts.int-fiction/arc9510e.tgz
[18-Nov-1995] if-archive/rec.games.int-fiction/arc9510e.tgz
[17-Nov-1995] if-archive/games/atari-8bit/atari8gm.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry

A collection of text adventure games for Atari 8 bit computers.

[17-Nov-1995] if-archive/games/pc/eamon/eamon001.exe
IFDB entry

Eamon game #001: The Beginners Cave, ported by Paul Francis Gilbert.

[17-Nov-1995] if-archive/games/pc/eamon/eamon002.exe
IFDB entry

Eamon game #002: The Lair of the Minotaur, ported by Paul Francis Gilbert.

[17-Nov-1995] if-archive/games/pc/eamon/main_s.exe
IFDB entry

Turbo Pascal source code of the Main Hall, ported by Paul Francis Gilbert.

[17-Nov-1995] if-archive/games/pc/eamon/porting.exe

Information and utilities for porting Eamon games to the PC, by Paul Francis Gilbert.

[16-Nov-1995] if-archive/solutions/circus.hints
IFDB entry

hints for Mysterious Adventure No. 6: Circus, typed in by Petter Sjoelund

[16-Nov-1995] if-archive/solutions/magik.hints
IFDB entry

hints for The Price of Magik, typed in by Petter Sjoelund

[16-Nov-1995] if-archive/infocom/interpreters/specification/zspec02/Specification.tex

The Specification of the Z-Machine and Inform Assembly Language, Standard 0.2: 15th November 1995 TeX source by Graham Nelson

[14-Nov-1995] if-archive/games/archimedes/bunbro.ddc
IFDB entry

The Bungle Brothers, written for the the BBC Micro and released into the public domain. Ported to the Archimedes in BBC BASIC 5 by J.J.Farmer.

[14-Nov-1995] if-archive/emulators/c64/c64tools.zip
View contents

Rick's C=64 Emulator Tools, by Rick Brennan

[13-Nov-1995] if-archive/games/source/inform/freefall.inf
IFDB entry

Free Fall, An, uh, Interactive Z-Code Demonstration by Andrew C. Plotkin. Release 2 / Serial number 951111.

[13-Nov-1995] if-archive/games/zcode/freefall.z5
IFDB entry

Free Fall, An, uh, Interactive Z-Code Demonstration by Andrew C. Plotkin. Release 2 / Serial number 951111.

[12-Nov-1995] if-archive/solutions/CursesR16.sol
IFDB entry

Solution to Curses release 16, by Marc Leduc. Straightforward walkthrough, explanations and clue locations, history of the Meldrews, dictionary of mythology, lagachable objects, amusing things to do, different ways to open the medicine bottle - it's all there!

[11-Nov-1995] if-archive/programming/gtac/gtac107.zip
View contents

GTAC, the Graphic Text Adventure Creator by Andrea Gallo, a multimedia text adventure game authoring system for the Acorn Archimedes, i.e. a text adventure development system with sound and graphics features. Shareware version without debugger, otherwise complete: main program, manual, and a sample game.

[11-Nov-1995] if-archive/infocom/interpreters/old/zip/jzipstb3.zip
View contents

John Holder's JZIP Infocom interpreter, ported to the Atari 16 and 32 bit computers with MiNT or TOS by Dancer. Version 2.01f beta 3.

[08-Nov-1995] if-archive/scott-adams/tools/scott2zip.tar.gz
View contents

Scott2Zip version 1.00, a Perl script to convert Scott Adams data files from TRS-80 or TI-99/4 format to Inform source code, by Bjorn Gustavsson.

[08-Nov-1995] if-archive/infocom/compilers/inform5/library/contributions/showobj.h

Show Objects Library by David Wagner, version 3 (07nov95) for library 5/12. Debugging tool that reconstructs an object's definition as it would appear in the Inform source code.

[08-Nov-1995] if-archive/infocom/compilers/inform5/library/contributions/smartcantgo.h

Smart "Can't Go" Library by David Wagner, version 3 (08nov95). A routine that lists the exits of rooms instead of just "You can't go that way.".

[07-Nov-1995] if-archive/emulators/spectrum/jpp.zip
View contents

JPP version 1.0, by Arnt Gulbrandsen. Emulates a Sinclair Spectrum 48k Z80-based computer on any PC with at least a 386 processor and VGA graphics. 14 games included.

[06-Nov-1995] if-archive/games/tads/cube.gam
IFDB entry

Tyler's Great Cube Game v1.1, by Tyler Bindon and Steven Taschuk. Not really a full adventure, more of a deviously fiendish puzzle.

[06-Nov-1995] if-archive/solutions/theatre.step
IFDB entry
IFWiki: Theatre

stepwise solution to Theatre, by Paul J. Godfrey

[02-Nov-1995] if-archive/info/tolkien-games.list

A list of computer games related to the works of J.R.R. Tolkien, by Fredrik Ekman (ver 1.8, nov95). This list is no longer maintained; it has been replaced by a set of web pages you can find at https://adventure.if-legends.org/

[31-Oct-1995] if-archive/solutions/deepspace.step
IFDB entry

stepwise solution to Deep Space Drifter, by Paul J. Godfrey

[31-Oct-1995] if-archive/infocom/compilers/inform5/examples/looking.inf

Through the Looking Glass, An Interactive Tutorial by Gareth Rees and Doug Atkinson. (this is the game file that accompanies the tutorial infocom/compilers/inform5/manuals/tutor2.txt)

[31-Oct-1995] if-archive/infocom/compilers/inform5/manuals/LookingGlassTutorial2.txt

Inform Tutorial Part II, by Doug Atkinson. This tutorial describes the creation of a short game that can be found as infocom/compilers/inform5/examples/looking.inf and infocom/compilers/inform5/examples/looking.z5

[30-Oct-1995] if-archive/rec.arts.int-fiction/arc9510d.tgz
[30-Oct-1995] if-archive/rec.games.int-fiction/arc9510d.tgz
[29-Oct-1995] if-archive/infocom/compilers/inform5/examples/looking.z5

Through the Looking Glass, An Interactive Tutorial by Gareth Rees and Doug Atkinson. Release 1 / Serial number 951029.

[27-Oct-1995] if-archive/games/archimedes/great_adventure.zip
View contents
IFDB entry

The Great Adventure, by Gordon Pickard

[27-Oct-1995] if-archive/games/archimedes/secret_garden.zip
View contents
IFDB entry

The Secret Garden, by The Sleeping Sphinx

[27-Oct-1995] if-archive/rec.arts.int-fiction/what.is.Int-Fiction

Synopsis of a discussion in rec.arts.int-fiction, by Jim Newland.

[26-Oct-1995] if-archive/games/zcode/curses_rel16.txt
IFDB entry
IFWiki: Curses

Description of Curses release 16, by Graham Nelson.

[26-Oct-1995] if-archive/solutions/island.sol
IFDB entry

Solution to The Island of Mystery version 1.52, by Ambat Sasi. This version does not tell you how to get some bonus points.

[26-Oct-1995] if-archive/solutions/island.step
IFDB entry

complete stepwise solution to The Island of Mystery, by Paul J. Godfrey

[26-Oct-1995] if-archive/games/pc/world107.zip
View contents
IFDB entry

World version 1.07, by J. Doug McDonald. This version has no status line and always saves to file WORLD.SAV, but it can overwrite it. (Source code to this version is in games/source/worldsrc.zip; an Archimedes port is in games/archimedes/world.spk; an Amiga port is in games/amiga/World_1.07.lha; a Macintosh port is in games/mac/World107.sit)

[24-Oct-1995] if-archive/infocom/compilers/inform5/library/changes.txt

Life and Times of the Inform Library, a modification history since release 5/5.

[24-Oct-1995] if-archive/games/zcode/curses.z5
IFDB entry
IFWiki: Curses

Curses, An Interactive Diversion by Graham Nelson. Release 16 / Serial number 951024.

[24-Oct-1995] if-archive/infocom/compilers/inform5/manuals/designers_manual.pdf
IFWiki: The Inform Designer's Manual

The Inform Designer's Manual, Second Edition, 23 October 1995, in Adobe Portable Document Format.

[24-Oct-1995] if-archive/infocom/compilers/inform5/library/grammar.h

Grammar table entries for the standard verbs library.

[24-Oct-1995] if-archive/solutions/hotel.step
IFDB entry

stepwise solution to Hotel Notell, by Paul J. Godfrey

[24-Oct-1995] if-archive/infocom/compilers/inform5/library/parser.h

The core of the Inform library and the parser.

[24-Oct-1995] if-archive/infocom/compilers/inform5/library/verblib.h

A library of standard verb routines.

[23-Oct-1995] if-archive/rec.arts.int-fiction/arc9507d.tgz
[23-Oct-1995] if-archive/rec.games.int-fiction/arc9507d.tgz
[23-Oct-1995] if-archive/rec.arts.int-fiction/arc9507e.tgz
[23-Oct-1995] if-archive/rec.games.int-fiction/arc9507e.tgz
[23-Oct-1995] if-archive/infocom/compilers/inform5/manuals/designers_manual.tex
IFWiki: The Inform Designer's Manual

TeX source of The Inform Designer's Manual, Second Edition, 23 October 1995

[23-Oct-1995] if-archive/infocom/compilers/inform5/manuals/dm_release_note.txt
IFWiki: The Inform Designer's Manual

Preface to the second edition of The Inform Designer's Manual

[23-Oct-1995] if-archive/shells/infodos.zip
View contents

Infocom-ise your Windows DOS prompt, by Graeme Cree

[23-Oct-1995] if-archive/infocom/compilers/inform5/library/release_note.txt

A preface to release 5/12.

[22-Oct-1995] if-archive/rec.arts.int-fiction/arc9510c.tgz
[22-Oct-1995] if-archive/rec.games.int-fiction/arc9510c.tgz
[21-Oct-1995] if-archive/infocom/compilers/inform5/executables/atari55b.zoo

Inform 5.5 for Atari MiNT (with and without Minix file systems) and the normal builtin Atari Operating System, by Dancer

[20-Oct-1995] if-archive/games/competition95/results.txt

the results of the competition, by Gerry Kevin Wilson

[18-Oct-1995] if-archive/games/source/inform/magic-toyshop.inf
IFDB entry
IFWiki: The Magic Toyshop

The Magic Toyshop, a fun game for all the family by Gareth Rees. Release 1, serial number 951018. (The game file compiled from this source is in games/zcode/magic-toyshop.z5; the original competition entry is in games/competition95/magic-toyshop.z5)

[18-Oct-1995] if-archive/games/zcode/magic-toyshop.z5
IFDB entry
IFWiki: The Magic Toyshop

The Magic Toyshop, a fun game for all the family by Gareth Rees. Release 1, serial number 951018. (Source code to this version is in games/source/inform/magic-toyshop.inf; a walkthrough is in solutions/magictoy.sol; the original competition entry is in games/competition95/magic-toyshop.z5)

[18-Oct-1995] if-archive/games/source/inform/paperchase.inf
IFDB entry

Paper Chase release 2, An Interactive Education by Chris Skapura. This game was originally published as a TRS-80 BASIC listing titled "Collegiate Capers" in '80 Micro' magazine, August 1983.

[17-Oct-1995] if-archive/solutions/abbey.sol
IFDB entry

general hints (objectives) and full stepwise walkthrough for The Abbey of Montglane v1.1, by Audrey De Lisle

[17-Oct-1995] if-archive/games/pc/gerbil.zip
View contents
IFDB entry
IFWiki: The_Gerbil_Riot_of_'67

Gerbil Riot of '67, TADS adventure by Simon Avery

[15-Oct-1995] if-archive/rec.arts.int-fiction/arc9507c.tgz
[15-Oct-1995] if-archive/rec.games.int-fiction/arc9507c.tgz
[15-Oct-1995] if-archive/rec.arts.int-fiction/arc9510a.tgz
[15-Oct-1995] if-archive/rec.games.int-fiction/arc9510a.tgz
[15-Oct-1995] if-archive/rec.arts.int-fiction/arc9510b.tgz
[15-Oct-1995] if-archive/rec.games.int-fiction/arc9510b.tgz
[14-Oct-1995] if-archive/rec.arts.int-fiction/arc9507b.tgz
[14-Oct-1995] if-archive/rec.games.int-fiction/arc9507b.tgz
[14-Oct-1995] if-archive/games/agt/zanfar.zip
View contents
IFDB entry

Zanfar, an AGT adventure by YAK (Your Adventure Kreator)

[14-Oct-1995] if-archive/games/pc/zanfar.zip
View contents

Zanfar, an AGT adventure by YAK (Your Adventure Kreator)

[13-Oct-1995] if-archive/games/adventions/others/legend-src.tar.Z
View contents
IFDB entry
IFWiki: The Legend Lives!

The Legend Lives! by David Baggett. Source code only.

[13-Oct-1995] if-archive/games/source/tads/legend-src.tar.Z
View contents
IFDB entry
IFWiki: The Legend Lives!

The Legend Lives! by David Baggett. Source code only.

[13-Oct-1995] if-archive/games/adventions/pc/legndsrc.zip
View contents
IFDB entry
IFWiki: The Legend Lives!

Source code for The Legend Lives! by David Baggett.

[13-Oct-1995] if-archive/games/source/tads/legndsrc.zip
View contents
IFDB entry
IFWiki: The Legend Lives!

Source code for The Legend Lives! by David Baggett.

[13-Oct-1995] if-archive/magazines/XYZZYnews/XYZZY5.PDF

Issue # 5, September/October 1995 - PDF document

[13-Oct-1995] if-archive/magazines/XYZZYnews/XYZZY5.TXT

Issue # 5, September/October 1995 - plain ASCII text

[10-Oct-1995] if-archive/programming/gtac/gtac107.readme

More detailed description of the following file.

[10-Oct-1995] if-archive/games/hugo/squest.zip
View contents
IFDB entry

SceptreQuest: The Quest for the Sceptre, serial #10/10/95. Originally written in BASIC by Sean Givan, now ported to Hugo v1 and embroidered by Cardinal Teulbachs. (Sean Givan's original is in games/source/basic/sceptre1.bas)

[09-Oct-1995] if-archive/solutions/baton.step
IFDB entry

stepwise solution to Brian Howarth's The Golden Baton, by R. Rainbird

[09-Oct-1995] if-archive/games/hugo/east.zip
View contents
IFDB entry

East of Eastwood, a short Western scenario by Cardinal Teulbachs serial #10/09/95 (Hugo v1)

[09-Oct-1995] if-archive/infocom/compilers/inform5/library/contributions/floating_contents.h

Floating Contents Library by Julian Arnold, release 2. A new system for handling floating objects in Inform; either complements or replaces `found_in'.

[09-Oct-1995] if-archive/games/zcode/mindelec.z5
IFDB entry
IFWiki: The Mind Electric

The Mind Electric, An Interactive Vision by Jason Dyer. Release 3 / serial number 941008 (should be 951008) (the original competition entry is in games/competition95/mindelec.z5)

[08-Oct-1995] if-archive/rec.arts.int-fiction/arc9507a.tgz
[08-Oct-1995] if-archive/rec.games.int-fiction/arc9507a.tgz
[06-Oct-1995] if-archive/infocom/interpreters/old/zipdebug/zipdebug.readme

detailed description of the following file:

[06-Oct-1995] if-archive/infocom/interpreters/old/zipdebug/zipdebug.tar.gz
View contents

zipdebug, a combined interpreter/debugger/disassembler for Infocom game data files, by Frank Lancaster UCSD Pascal and C source code (the latter created by p2c) for Acorn RISC OS and several Unix variants

[05-Oct-1995] if-archive/infocom/compilers/inform5/examples/a-good-ear.inf

A Good Ear, by Sam Hulick and Gareth Rees. A Sony Discman and some CDs to play on it.

[05-Oct-1995] if-archive/infocom/compilers/inform5/examples/alice3.inf

Alice Through the Looking Glass version 3, by Gareth Rees. The first room of a game based on the Lewis Carroll book. (see infocom/compilers/inform5/manuals/tutor2.txt on where to find the Inform Tutorial Part I that describes the creation of this game.)

[05-Oct-1995] if-archive/rec.arts.int-fiction/arc9509e.tgz
[05-Oct-1995] if-archive/rec.games.int-fiction/arc9509e.tgz
[05-Oct-1995] if-archive/infocom/compilers/inform5/examples/bazaar.inf

Bazaar, by Sam Hulick and Gareth Rees. A simple way to implement money and commerce.

[05-Oct-1995] if-archive/infocom/compilers/inform5/examples/cafe.inf

Cafe Inform, or Informa Cola: An Additive-Free Interactive Example, by Graham Nelson. A drinks machine demonstrating the 'parse_name' routine.

[05-Oct-1995] if-archive/infocom/compilers/inform5/examples/carousel.inf

Carousel: An Interactive Snippet from Zork II by Dave Lebling and Marc Blank (1981). The Carousel Room from Zork II, by Graham Nelson: how to stop an event by setting a routine to NULL.

[05-Oct-1995] if-archive/infocom/compilers/inform5/examples/compass-rose.inf

Compass Rose, by Joachim Baumann and Gareth Rees. Puts a compass rose on the status line, showing the exits from a room.

[05-Oct-1995] if-archive/infocom/compilers/inform5/library/contributions/daemons.h

Priority Daemons Library by Andrew Plotkin, release 1. Support for daemons that execute in a determined order.

[05-Oct-1995] if-archive/infocom/compilers/inform5/examples/follow.inf

Follow My Leader, by Gareth Rees. A roadrunner sprints round the map and can be followed by the player.

[05-Oct-1995] if-archive/infocom/compilers/inform5/examples/frobozzica.inf

Encyclopedia Frobozzica, by Gareth Rees. How to parse conversation and consultation.

[05-Oct-1995] if-archive/games/pc/ghosbust.zip
View contents
IFDB entry

Ghostbusters: Basic Training, by David Zeiss. A simple graphic/text adventure written with Adventure Master, which seems to be a BASIC games engine.

[05-Oct-1995] if-archive/games/zcode/how_to_play_these_games

How to play "Z-code" games, by Gareth Rees. Last updated October 1995.

[05-Oct-1995] if-archive/infocom/demos/how_to_play_these_games

How to play "Z-code" games, by Gareth Rees. Last updated October 1995.

[05-Oct-1995] if-archive/infocom/compilers/inform5/examples/list-property.inf

List Property, by Graham Nelson. A demonstration of the powerful list-generation capabilities of Inform.

[05-Oct-1995] if-archive/infocom/compilers/inform5/examples/padlock.inf

Padlock: An Interactive Locked-Box Mystery, by Gareth Rees (after an idea of Scott Harvey's). How to make a verb choose a default object when appropriate.

[05-Oct-1995] if-archive/infocom/compilers/inform5/examples/thief.inf

The Thief, by Gareth Rees. A thief who wanders round the map, opens locked doors, and responds to changing entrances and exits.

[04-Oct-1995] if-archive/rec.arts.int-fiction/arc9509d.tgz
[04-Oct-1995] if-archive/rec.games.int-fiction/arc9509d.tgz
[03-Oct-1995] if-archive/games/pc/education/paul1.zip
View contents
IFDB entry

Paul's First Journey, an illustrated text adventure by Rodney McAuley, based on the first journey of the apostle Paul as described in the Book of Acts. Contains two DOS executables, one for monochrome and EGA, the other for VGA systems. The VGA version is somewhat buggy: it conflicts with QEMM and ends with a "Subscript out of range" message when you view "Info" or "Shareware".

[28-Sep-1995] if-archive/rec.arts.int-fiction/arc9509c.tgz
[28-Sep-1995] if-archive/rec.games.int-fiction/arc9509c.tgz
[27-Sep-1995] if-archive/infocom/shipped-documentation/sample.from.moonmist
IFDB entry
IFWiki: Moonmist

Moonmist, typed in by Graeme Cree

[27-Sep-1995] if-archive/infocom/shipped-documentation/sample.from.nordandbert
IFDB entry

Nord and Bert Couldn't Make Head or Tail of It, typed in by Graeme Cree

[27-Sep-1995] if-archive/infocom/shipped-documentation/sample.from.seastalker
IFDB entry
IFWiki: Seastalker

Seastalker, typed in by Graeme Cree

[27-Sep-1995] if-archive/infocom/shipped-documentation/sample.from.starcross
IFDB entry
IFWiki: Starcross

Starcross, typed in by Graeme Cree

[27-Sep-1995] if-archive/infocom/shipped-documentation/sample.from.suspended
IFDB entry
IFWiki: Suspended

Suspended, typed in by Graeme Cree

[25-Sep-1995] if-archive/games/zcode/tk1.z5
IFDB entry

Time Killer #1: Claustrophobia, a time-killer by Sam Hulick. Release 1 / Serial number 950925.

[22-Sep-1995] if-archive/rec.arts.int-fiction/arc9509b.tgz
[22-Sep-1995] if-archive/rec.games.int-fiction/arc9509b.tgz
[21-Sep-1995] if-archive/games/agt/mars.zip
View contents
IFDB entry

The Pyramids of Mars, an AGT adventure by Patrick John Wigfull based on the Doctor Who Serial by Stephen Harris

[21-Sep-1995] if-archive/games/pc/mars.zip
View contents

The Pyramids of Mars, an AGT adventure by Patrick John Wigfull. based on the Doctor Who Serial by Stephen Harris.

[20-Sep-1995] if-archive/games/tads/lethe.zip
View contents
IFDB entry
IFWiki: Lethe Flow Phoenix

Lethe Flow Phoenix: A Flight of Fantasy by Dan Shiovitz. Release 2.1, September 1995. This version uses the TADS 2.2 file I/O features.

[20-Sep-1995] if-archive/games/tads/lethe_noio.zip
View contents
IFDB entry
IFWiki: Lethe Flow Phoenix

This version does not use file I/O; use it if the other version will not work for you.

[18-Sep-1995] if-archive/rec.arts.int-fiction/arc9509a.tgz
[18-Sep-1995] if-archive/rec.games.int-fiction/arc9509a.tgz
[17-Sep-1995] if-archive/rec.arts.int-fiction/arc9508e.tgz
[17-Sep-1995] if-archive/rec.games.int-fiction/arc9508e.tgz
[15-Sep-1995] if-archive/rec.arts.int-fiction/arc9508d.tgz
[15-Sep-1995] if-archive/rec.games.int-fiction/arc9508d.tgz
[15-Sep-1995] if-archive/infocom/compilers/inform5/examples/listless.inf

Listless, a Useless Utility for Programmers, by Robert M. Dickau. An interactive demonstration of the effects of the style bits inside the WriteListFrom function.

[15-Sep-1995] if-archive/infocom/compilers/inform5/examples/listless.z5

Listless, a Useless Utility for Programmers, by Robert M. Dickau. Release 1, serial number 950914. Type HELP for instructions.

[14-Sep-1995] if-archive/rec.arts.int-fiction/arc9508a.tgz
[14-Sep-1995] if-archive/rec.games.int-fiction/arc9508a.tgz
[14-Sep-1995] if-archive/rec.arts.int-fiction/arc9508b.tgz
[14-Sep-1995] if-archive/rec.games.int-fiction/arc9508b.tgz
[14-Sep-1995] if-archive/rec.arts.int-fiction/arc9508c.tgz
[14-Sep-1995] if-archive/rec.games.int-fiction/arc9508c.tgz
[09-Sep-1995] if-archive/infocom/compilers/inform5/executables/Inform5.5GS.shk

Inform 5.5 ported to the Apple IIGS (v1.0b4) for use with the GNO/ME environment, by Evan Day

[06-Sep-1995] if-archive/games/agt/fable.zip
View contents
IFDB entry

A Fable, a small AGT adventure by Stan Heller (source code is in games/source/agt/fablesrc.zip)

[06-Sep-1995] if-archive/games/pc/fable.zip
View contents

A Fable, a small AGT adventure by Stan Heller (source code is in games/source/agt/fablesrc.zip)

[06-Sep-1995] if-archive/games/source/agt/fablesrc.zip
View contents
IFDB entry

A Fable, by Stan Heller (a DOS executable is in games/pc/fable.zip and games/agt/fable.zip)

[06-Sep-1995] if-archive/games/tads/tow11.gam
IFDB entry
IFWiki: Undertow

Undertow v1.1 (05sep95), by Stephen Granade. TADS game file only. (a solution is in solutions/Undertow.sol; the original competition entry with instructions is in games/competition95/tow.zip)

[05-Sep-1995] if-archive/infocom/articles/NZT-falcon.txt

The Shrinkwrapped Falcon, by A. Dashiell Meretzky from The New Zork Times, Winter 1985, page 3 typed in by Dave Robeson

[04-Sep-1995] if-archive/infocom/hints/invisiclues/Starcross.inv

Starcross, typed in by Paul David Doherty

[04-Sep-1995] if-archive/infocom/hints/invisiclues/ZorkI.inv
IFDB entry

Zork I, typed in by Henrik Dittmann

[04-Sep-1995] if-archive/infocom/hints/invisiclues/ZorkIII.inv

Zork III, typed in by Paul David Doherty

[31-Aug-1995] if-archive/games/tads/lethe.txt
IFDB entry
IFWiki: Lethe Flow Phoenix

Describes the difference between the following two files:

[31-Aug-1995] if-archive/games/competition95/mindelec.z5
IFDB entry
IFWiki: The Mind Electric

The Mind Electric, An Interactive Vision by Jason Dyer. Release 2 / serial number 950830. (an updated version of this game is in games/zcode/mindelec.z5)

[31-Aug-1995] if-archive/games/competition95/TheOne.zip
View contents
IFDB entry
IFWiki: The One That Got Away

The One That Got Away, version 1.0; anonymous entry. TADS game file and walkthrough. (an updated version of this game is in games/tads/the_one.zip)

[31-Aug-1995] if-archive/games/competition95/tube.z5
IFDB entry
IFWiki: Tube Trouble

Tube Trouble, a mini-adventure by Richard Tucker. Release 0 / serial number 950831. (an updated version of this game is in games/zcode/tube.z5)

[31-Aug-1995] if-archive/games/competition95/undo.gam
IFDB entry
IFWiki: Undo (game)

Undo, version 1.0.1, by null dogmas.

[31-Aug-1995] if-archive/games/tads/undo.gam
IFDB entry
IFWiki: Undo (game)

Undo, version 1.0.1, by Neil deMause.

[31-Aug-1995] if-archive/games/competition95/zebulon.zip
View contents
IFDB entry
IFWiki: Uncle Zebulon's Will

Uncle Zebulon's Will, an Interactive Inheritance. Release 1.0 / 950831, by Magnus Olsson. TADS game file and description. (an updated version of this game is in games/tads/zebulon3.zip; source code to the updated version is in games/source/tads/zeb3src.zip)

[30-Aug-1995] if-archive/games/competition95/Museum.zip
View contents
IFDB entry
IFWiki: A Night At The Museum Forever

A Night at the Museum Forever, version 1.0, by Chris Angelini. TADS game file, description, and a walkthrough.

[30-Aug-1995] if-archive/games/tads/Museum.zip
View contents
IFDB entry
IFWiki: A Night At The Museum Forever

A Night at the Museum Forever, version 1.0, by Chris Angelini. Includes a walkthrough.

[30-Aug-1995] if-archive/games/competition95/tow.zip
View contents
IFDB entry
IFWiki: Undertow

Undertow v1.00 (29aug95), by Stephen Granade. TADS game file and instructions. (an updated version of this game (game file only) is in games/tads/tow11.gam)

[29-Aug-1995] if-archive/games/competition95/library.z5
IFDB entry
IFWiki: All Quiet on the Library Front

All Quiet on the Library Front, An Interactive Vignette by Michael S. Phillips. Release 1 / serial number 950829. (an updated version of this game is in games/zcode/library.z5)

[29-Aug-1995] if-archive/magazines/XYZZYnews/XYZZY4.PDF

Issue # 4, July/August 1995 - PDF document

[29-Aug-1995] if-archive/magazines/XYZZYnews/XYZZY4.TXT

Issue # 4, July/August 1995 - plain ASCII text

[26-Aug-1995] if-archive/games/source/basic/sceptre1.bas
IFDB entry

SceptreQuest I, first and only one of a series of seven, a very early adventure by Sean Givan. GW-BASIC source code. (see games/hugo/squest.zip for an embroidered port to Hugo)

[26-Aug-1995] if-archive/games/source/basic/snafufun.bas
IFDB entry

"The Adventure" by Chris Kerton (his first try), a fantasy role-playing game. GW-BASIC source code. (an Inform port is in games/zcode/Snafufun.zip)

[23-Aug-1995] if-archive/infocom/media/mcga/journey.mg1
IFDB entry
IFWiki: Journey

The MCGA graphics file for Journey.

[23-Aug-1995] if-archive/infocom/articles/NZT-advice.txt

A collection of New Zork Times advice columns, transcribed by Graeme Cree:

  • Ask Duffy, from Summer 1984, page 5
  • Ask Jennifer, from Winter 1985, page 5
  • Dear Miss Underground Manners, from The Status Line, Fall 1986, page 2
[23-Aug-1995] if-archive/infocom/articles/NZT-answers.txt

Frank Answers to the Ten Most Frequently Asked Questions from The New Zork Times, Spring 1984, page 1-2 transcribed by Graeme Cree

[23-Aug-1995] if-archive/infocom/articles/NZT-Briggs.txt

Infocom's First Romance: Plundered Hearts author Amy Briggs talks about why she chose to write an interactive romance from The Status Line, Winter 1987, page 9 transcribed by Graeme Cree

[23-Aug-1995] if-archive/infocom/articles/NZT-Fooblitzky.txt

Fooblitzky Keeps Puzzle-Solvers Busy from The New Zork Times, Winter 1986, pages 1 and 5 transcribed by Graeme Cree

[23-Aug-1995] if-archive/infocom/articles/NZT-gamedev.txt

Inside Look at Game Development from The New Zork Times, Winter 1984, page 4 transcribed by Graeme Cree

[23-Aug-1995] if-archive/infocom/articles/NZT-GUEtech.txt

Is It GUE Tech or MIT? Dave Lebling Explains It... from The Status Line, Winter/Spring 1988, page 5 transcribed by Graeme Cree

[23-Aug-1995] if-archive/infocom/articles/NZT-horoscope.txt

A collection of New Zork Times horoscopes, transcribed by Graeme Cree:

  • Infocom Horoscope, from Spring 1984, page 3
  • Your Weekly Horoscope by Omar, from The Status Line, Summer 1986, page 2
[23-Aug-1995] if-archive/infocom/articles/NZT-music.txt

Music From the Great Underground Empire (reprinted from U.S. News and Dungeon Report, 9/18/951) from The New Zork Times, Spring 1985, page 8 transcribed by Graeme Cree

[23-Aug-1995] if-archive/infocom/articles/NZT-parser.txt

Parser??? by Stu Galley from The Status Line, Spring 1989, page 2 transcribed by Graeme Cree

[23-Aug-1995] if-archive/infocom/articles/NZT-Suspect.txt

Suspect Author Suspected, by Dave Lebling from The New Zork Times, Winter 1985, page 8 transcribed by Graeme Cree

[23-Aug-1995] if-archive/infocom/articles/NZT-Zorkhistory.txt

Three articles on the history of Zork, transcribed by Graeme Cree:

  • The History of Zork - First in a Series, by Tim Anderson, from The New Zork Times, Winter 1985, pages 6-7 and 11
  • The History of Zork - Second in a Series, by Tim Anderson, from The New Zork Times, Spring 1985, pages 3-5
  • The History of Zork - The Final (?) Chapter: MIT, MDL, ZIL, ZIP; by Stu Galley, from The New Zork Times, Summer 1985, pages 4-5
[23-Aug-1995] if-archive/infocom/media/mcga/shogun.mg1
IFDB entry
IFWiki: Shogun

The MCGA graphics file for Shogun.

[23-Aug-1995] if-archive/infocom/hints/invisiclues/ZorkII.inv

Zork II, typed in by Graeme Cree (from LTOI I, not from the original hint book)

[21-Aug-1995] if-archive/games/competition95/weather.z5
IFDB entry
IFWiki: A Change in the Weather

A Change in the Weather, An Interactive Short Story by Andrew Plotkin. Release 4, serial number 950819. (an updated version of this game is in games/zcode/weather.z5)

[18-Aug-1995] if-archive/games/zcode/inhumane.z5
IFDB entry
IFWiki: Inhumane

Inhumane: An Infralogic Massacre, by Andrew C. Plotkin. Revision 2, ported from Applesoft BASIC to Inform by the author. This is a parody of Infocom's Infidel, written by Andrew when he was about 15.

[16-Aug-1995] if-archive/solutions/robots.hints
IFDB entry

how to play Robots, by Torbjorn Andersson

[16-Aug-1995] if-archive/infocom/shipped-documentation/zorkzero.lost.stuff
IFDB entry
IFWiki: Zork Zero

text from the scrap of parchment that is missing from some Lost Treasures of Infocom I packages

[15-Aug-1995] if-archive/games/competition95/mst3k1.zip
View contents
IFDB entry
IFWiki: Mystery Science Theater 3000 Presents "Detective"

Detective, An Interactive MiSTing (Mystery Science Theater 3000) of Matt Barringer's AGT game "Detective", by Christopher E. Forman. Release 101, serial number 950814. Inform source code, compiled game file, and a walkthrough. (an updated version of this game is in games/zcode/mst3k1.z5; source code to the updated version is in games/source/inform/mst3k1.inf)

[14-Aug-1995] if-archive/infocom/media/sound/lhsound.zip
View contents
IFDB entry
IFWiki: The Lurking Horror

The sound files for The Lurking Horror, together with a program to convert an older game file to a version supporting sound, by Stefan Jokisch

[14-Aug-1995] if-archive/infocom/media/sound/shsound.zip
View contents
IFDB entry
IFWiki: Sherlock: The Riddle of the Crown Jewels

The sound files for Sherlock: The Riddle of the Crown Jewels, together with a program to convert an older game file to a version supporting sound, by Stefan Jokisch

[12-Aug-1995] if-archive/games/competition95/toonesia.gam
IFDB entry
IFWiki: Toonesia

Toonesia, A Mini Text-Adventure Game, version 1.0 by "C. J. T. Spaulding". (an updated version of this game is in games/tads/toonesia.gam)

[11-Aug-1995] if-archive/infocom/compilers/inform5/executables/archimedes_inform_5.5

Inform 5.5 (05aug95) for the Acorn Archimedes

[10-Aug-1995] if-archive/games/pc/island26.zip
View contents
IFDB entry

Island, version 2.6; a small textual adventure. C source code and DOS executable by CyberDaemon. (this has nothing to do with The Island of Mystery above)

[10-Aug-1995] if-archive/games/source/island26.zip
View contents

Island, version 2.6; a small textual adventure C source code and DOS executable by CyberDaemon

[10-Aug-1995] if-archive/solutions/s201.step

stepwise walkthrough for Spellcasting 201, by FAThead

[10-Aug-1995] if-archive/solutions/s301.txt

detailed walkthrough for Spellcasting 301 (anonymous)

[27-Jul-1995] if-archive/rec.arts.int-fiction/arc9505c.tgz
[27-Jul-1995] if-archive/rec.games.int-fiction/arc9505c.tgz
[27-Jul-1995] if-archive/rec.arts.int-fiction/arc9505d.tgz
[27-Jul-1995] if-archive/rec.games.int-fiction/arc9505d.tgz
[27-Jul-1995] if-archive/rec.arts.int-fiction/arc9505e.tgz
[27-Jul-1995] if-archive/rec.games.int-fiction/arc9505e.tgz
[27-Jul-1995] if-archive/rec.arts.int-fiction/arc9506a.tgz
[27-Jul-1995] if-archive/rec.games.int-fiction/arc9506a.tgz
[27-Jul-1995] if-archive/rec.arts.int-fiction/arc9506b.tgz
[27-Jul-1995] if-archive/rec.games.int-fiction/arc9506b.tgz
[27-Jul-1995] if-archive/rec.arts.int-fiction/arc9506c.tgz
[27-Jul-1995] if-archive/rec.games.int-fiction/arc9506c.tgz
[27-Jul-1995] if-archive/rec.arts.int-fiction/arc9506d.tgz
[27-Jul-1995] if-archive/rec.games.int-fiction/arc9506d.tgz
[27-Jul-1995] if-archive/rec.arts.int-fiction/arc9506e.tgz
[27-Jul-1995] if-archive/rec.games.int-fiction/arc9506e.tgz
[27-Jul-1995] if-archive/games/agt/crusade.zip
View contents
IFDB entry

Crusade, by David Malmberg (AGT source code is in games/source/agt/crusade-src.zip)

[27-Jul-1995] if-archive/games/pc/crusade.zip
View contents
IFDB entry

Crusade, by David Malmberg (AGT source code is in games/source/agt/crusade-src.zip)

[27-Jul-1995] if-archive/games/competition95/magic-toyshop.z5
IFDB entry
IFWiki: The Magic Toyshop

The Magic Toyshop, a fun game for all the family by Gareth Rees. Release 1, serial number 950726. (An updated version of this game is in games/zcode/magic-toyshop.z5; source code to the updated version is in games/source/inform/magic-toyshop.inf)

[24-Jul-1995] if-archive/games/pc/bigdate.zip
View contents
IFDB entry

Love's Fiery Imbroglio - The Torrid Tale of What Could Turn Out to Be THE Perfect Date, by Natasha Mirage. Not really a game but rather a branching story.

[24-Jul-1995] if-archive/games/pc/education/brainsca.zip
View contents
IFDB entry

BRAINSCAPE! An Adventure in Neuroanatomy, version 1.2 by W. Jeffrey Wilson and Lynne Ostergren. Pascal source code and DOS executable. (an AGT port of the source code is in programming/agt/agtmastr.zip)

[24-Jul-1995] if-archive/games/source/brainsca.zip
View contents
IFDB entry

BRAINSCAPE! An Adventure in Neuroanatomy, version 1.2 by W. Jeffrey Wilson and Lynne Ostergren. Pascal source code and DOS executable. (an AGT port of the source code is in programming/agt/agtmastr.zip)

[22-Jul-1995] if-archive/infocom/compilers/inform5/executables/AmigaInform_v1502.lha

Inform 5.5 release 1502 for the Amiga, compiled by Werther 'Mircko' Pirani

[22-Jul-1995] if-archive/infocom/compilers/inform5/executables/AmigaInform_v1502.readme

description of above file

[22-Jul-1995] if-archive/infocom/interpreters/zip/AmigaZIP_V8.lha

ZIP for the Amiga (OS 1.2 or better required) with support for Inform V8 games and a better random number generator, by Werther 'Mircko' Pirani.

[22-Jul-1995] if-archive/games/competition96/first/run.exe
[21-Jul-1995] if-archive/rec.arts.int-fiction/arc9505a.tgz
[21-Jul-1995] if-archive/rec.games.int-fiction/arc9505a.tgz
[21-Jul-1995] if-archive/rec.arts.int-fiction/arc9505b.tgz
[21-Jul-1995] if-archive/rec.games.int-fiction/arc9505b.tgz
[20-Jul-1995] if-archive/rec.arts.int-fiction/arc9504d.tgz
[20-Jul-1995] if-archive/rec.games.int-fiction/arc9504d.tgz
[20-Jul-1995] if-archive/programming/lads/ladsexe.txt

description of ladsexe.zip, by Jesse McGrew

[20-Jul-1995] if-archive/programming/lads/ladsexe.zip
View contents

compiled versions of the LADS compiler and driver (for DOS) and a demo by Jesse McGrew

[19-Jul-1995] if-archive/solutions/ditchday.step
IFDB entry

stepwise solution to Ditch Day Drifter, by Paul J. Godfrey

[19-Jul-1995] if-archive/games/pc/gfge.zip
View contents
IFDB entry, entry, entry, entry

Golden Flutes and Great Escapes! Four games from the book "Golden Flutes and Great Escapes: How to Write Adventure Games for the Apple Computer" by Delton T. Horn, translated from Apple BASIC to C by Christopher E. Forman. The titles in this collection:

  • The Golden Flute - a fantasy adventure
  • The Great Escape - a maze game
  • Treasure Hunt - a search for buried pirate gold
  • Mars - a quest for treasured relics on Mars
  • Only the last title is a genuine text adventure; the others

are multiple choice games.

[19-Jul-1995] if-archive/infocom/compilers/inform5/executables/Inf5.5mac2.12exe.cpt.hqx

Inform 5.5 v1502 Macintosh Interface Version 2.12 for 68K Macs, by Robert A. Pelak

[19-Jul-1995] if-archive/infocom/compilers/inform5/executables/Inf5.5Pmac2.12exe.cpt.hqx

Inform 5.5 v1502 Macintosh Interface Version 2.12 for PowerPC Macs, by Robert A. Pelak

[17-Jul-1995] if-archive/solutions/hotel.sol
IFDB entry

Solution to Hotel Notell, by W. Mintardjo

[17-Jul-1995] if-archive/solutions/labyrinth.sol
IFDB entry

Solution to The Deadly Labyrinth, by W. Mintardjo

[17-Jul-1995] if-archive/solutions/thief.sol
IFDB entry

incomplete solution (42 points out of 50) to The Multi-Dimensional Thief, by W. Mintardjo

[14-Jul-1995] if-archive/games/pc/bbs/dnd27a.zip
View contents
IFDB entry

DnDBBS, the Dungeons and Dragons Bulletin Board System version 2.7a, by Erik J. Oredson. A text only D&D game that can act as a BBS of its own, run as a door program under another BBS, or just be played through local login. DOS executable and documentation.

[12-Jul-1995] if-archive/infocom/compilers/inform5/executables/os2_55

Inform 5.5 v1502 for OS/2 2.x and Warp 3.0, by John W. Kennedy. Unpack with OS/2's built-in UNPACK utility

[12-Jul-1995] if-archive/infocom/compilers/inform5/executables/warp_55

Inform 5.5 v1502 for OS/2 Warp 3.0, by John W. Kennedy. Unpack with OS/2's built-in UNPACK utility

[11-Jul-1995] if-archive/solutions/rimworld.sol
IFDB entry

step-by-step solution to Rimworld, by Paul J. Godfrey

[10-Jul-1995] if-archive/infocom/compilers/inform5/executables/i55pc.zip
View contents

Inform 5.5 v1502 for generic PC with DOS, by Bob Newell

[07-Jul-1995] if-archive/infocom/tools/ap2ifc.zip
View contents

A utility to extract Infocom game files from Apple II disk images, by Steve Hugg. Pascal source code and DOS executable.

[07-Jul-1995] if-archive/infocom/compilers/inform5/executables/i55-386.zip
View contents

Inform 5.5 v1502 executable for 386+ with DOS, by Bob Newell

[06-Jul-1995] if-archive/infocom/compilers/inform5/general-notes.txt

general description of Inform 5.5 and the structure of this directory

[06-Jul-1995] if-archive/infocom/compilers/inform5/executables/i55nt.zip
View contents

Inform 5.5 v1502 for Windows NT (Intel) console mode and Windows 95, by Wolfgang Strobl

[05-Jul-1995] if-archive/infocom/compilers/inform5/examples/arrays.inf

A tiny game to test the array facilities introduced by Inform 5.5, by Graham Nelson.

[05-Jul-1995] if-archive/infocom/compilers/inform5/source/asm.c

the Inform assembler

[05-Jul-1995] if-archive/infocom/compilers/inform5/source/express.c

the expression evaluator

[05-Jul-1995] if-archive/infocom/compilers/inform5/source/files.c

file handling, memory, command-line memory settings, and fatal errors

[05-Jul-1995] if-archive/infocom/compilers/inform5/source/header.h

common definitions

[05-Jul-1995] if-archive/infocom/compilers/inform5/source/inform.c

top level of Inform: main, switches, top level parser

[05-Jul-1995] if-archive/infocom/compilers/inform5/source/inputs.c

input routines, preprocessor, non-fatal errors

[05-Jul-1995] if-archive/infocom/compilers/inform5/release-note.txt

What's New in Inform 5.5, v1502

[05-Jul-1995] if-archive/infocom/compilers/inform5/source/symbols.c

the symbols table

[05-Jul-1995] if-archive/infocom/compilers/inform5/source/tables.c

maintains tables of variables and constructs the tables part of the story file

[05-Jul-1995] if-archive/infocom/compilers/inform5/source/zcode.c

Z-opcodes, text translation and abbreviation routines

[03-Jul-1995] if-archive/scott-adams/interpreters/scottfree/scott.zip
View contents

ScottFree release 1.14b for DOS, by Alan Cox. Reads and executes TRS-80 format Scott Adams data files. ANSI C source code and DOS executable.

[02-Jul-1995] if-archive/games/amiga/Severed_Heads1.lha
IFDB entry

Severed Heads, a futuristic text/graphics adventure for the Amiga with 1 MB RAM, by Michael Zerbo. Diskette version; disk 1 of 2.

[02-Jul-1995] if-archive/games/amiga/Severed_Heads2.lha
IFDB entry

Severed Heads, a futuristic text/graphics adventure for the Amiga with 1 MB RAM, by Michael Zerbo. Diskette version; disk 2 of 2.

[29-Jun-1995] if-archive/infocom/info/frobozzica.txt
IFWiki: Encyclopedia Frobozzica

Encyclopaedia Frobozzica, revised final abridged edition, edited by Nino Ruffini

[28-Jun-1995] if-archive/infocom/articles/PCjoker95.txt

Ein offenes Gespraech mit Bob Bates (German) interview from PC Joker 7/8'95 (July/August 1995)

[27-Jun-1995] if-archive/info/authorship-guide.sup2

Whizzard's Guide to Text Adventure Authorship supplement #2 (25jun95) to version 2.0 by Gerry Kevin Wilson.

[27-Jun-1995] if-archive/programming/general-discussion/authorship-guide.sup2

Whizzard's Guide to Text Adventure Authorship supplement #2 (25jun95) to version 2.0 by Gerry Kevin Wilson.

[27-Jun-1995] if-archive/games/competition95/rules.txt

the rules of the competition, by Gerry Kevin Wilson

[26-Jun-1995] if-archive/games/amiga/Inner_Demons.Readme
IFDB entry

Description of Inner Demons, files Inner_Demons1-4.lha below

[26-Jun-1995] if-archive/games/amiga/Inner_Demons1.lha
IFDB entry

Inner Demons, a text/graphics adventure by Michael Zerbo, disk 1

[26-Jun-1995] if-archive/games/amiga/Inner_Demons2.lha
IFDB entry

Inner Demons, a text/graphics adventure by Michael Zerbo, disk 2

[26-Jun-1995] if-archive/games/amiga/Inner_Demons3.lha
IFDB entry

Inner Demons, a text/graphics adventure by Michael Zerbo, disk 3

[26-Jun-1995] if-archive/games/amiga/Inner_Demons4.lha
IFDB entry

Inner Demons, a text/graphics adventure by Michael Zerbo, disk 4

[21-Jun-1995] if-archive/games/amiga/CM1.lha
IFDB entry

The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 1

[21-Jun-1995] if-archive/games/amiga/CM2.lha
IFDB entry

The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 2

[21-Jun-1995] if-archive/games/amiga/CM3.lha
IFDB entry

The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 3

[21-Jun-1995] if-archive/games/amiga/CM_1-3.Readme
IFDB entry

Description of The Child Murderer, files CM1.lha, CM2.lha and CM3.lha

[14-Jun-1995] if-archive/scott-adams/say-yoho.txt

Excerpts from Scott Adams' column SAY YOHO in Softside magazine 1/81 and 3/81, typed in by David Librik.

[13-Jun-1995] if-archive/games/pc/education/agifg.zip
View contents
IFDB entry

Demo of the Adventure Game and Interactive Fiction Generator, version 2.0, by Roger Kenner. This is an authoring system for CALL (Computer-Aided Language Learning); the demo consists of source code of a small sample game and a DOS interpreter for that source code.

[13-Jun-1995] if-archive/programming/agifg/agifg.zip
View contents
IFDB entry

Demo of the Adventure Game and Interactive Fiction Generator, version 2.0, by Roger Kenner. This is an authoring system for CALL (Computer-Aided Language Learning); the demo consists of source code of a small sample game and a DOS interpreter for that source code.

[13-Jun-1995] if-archive/games/agt/eighty.zip
View contents
IFDB entry

Around the World in Eighty Days, version 1.1 AGT adventure by Lloyd Holliday

[13-Jun-1995] if-archive/games/pc/education/eighty.zip
View contents
IFDB entry

Around the World in Eighty Days, version 1.1 AGT adventure by Lloyd Holliday

[13-Jun-1995] if-archive/games/agt/eli.zip
View contents
IFDB entry

Escape from the ELI, An Interactive Adventure Game for Learners of English, by Lowell Riethmuller. A simple AGT adventure, based on a foreign student's first day at the English Language Institute of the University of Delaware; written to demonstrate utility of text adventures to teach English as a second language. Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/eli-src.zip)

[13-Jun-1995] if-archive/games/pc/education/eli.zip
View contents
IFDB entry

Escape from the ELI, An Interactive Adventure Game for Learners of English, by Lowell Riethmuller. A simple AGT adventure, based on a foreign student's first day at the English Language Institute of the University of Delaware; written to demonstrate utility of text adventures to teach English as a second language. Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/eli-src.zip)

[13-Jun-1995] if-archive/games/agt/weekend.zip
View contents
IFDB entry

Weekend Survival, An Interactive Adventure Game for Learners of English, by Lowell Riethmuller. Written to demonstrate utility of text adventures to teach English as a second language. Input is reduced to 1/2/3 choices. Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/weeknd-s.zip)

[13-Jun-1995] if-archive/games/pc/education/weekend.zip
View contents
IFDB entry

Weekend Survival, An Interactive Adventure Game for Learners of English, by Lowell Riethmuller. Written to demonstrate utility of text adventures to teach English as a second language. Input is reduced to 1/2/3 choices. Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/weeknd-s.zip)

[06-Jun-1995] if-archive/info/authorship-guide.base

Whizzard's Guide to Text Adventure Authorship base document version 2.0 by Gerry Kevin Wilson.

[06-Jun-1995] if-archive/programming/general-discussion/authorship-guide.base

Whizzard's Guide to Text Adventure Authorship base document version 2.0 by Gerry Kevin Wilson.

[06-Jun-1995] if-archive/info/authorship-guide.sup1

Whizzard's Guide to Text Adventure Authorship supplement #1 (25may95) to version 2.0 by Gerry Kevin Wilson.

[06-Jun-1995] if-archive/programming/general-discussion/authorship-guide.sup1

Whizzard's Guide to Text Adventure Authorship supplement #1 (25may95) to version 2.0 by Gerry Kevin Wilson.

[30-May-1995] if-archive/programming/adventura/adv19dv4.zip
View contents

Adventura V1.9 Release 4, a role-playing/interactive-fiction game development system, by Adam Lippmann. Can include sound and 256 color VGA/MCGA graphics in game. Unregistered version (10 room limit), registration is US$ 25. DOS executables, manual, samples, and The Lost Dungeon of Khon, a fully-functioning complete Adventura game with source.

[30-May-1995] if-archive/magazines/XYZZYnews/XYZZY2.TXT

Issue # 2, March/April 1995 - plain ASCII text

[30-May-1995] if-archive/magazines/XYZZYnews/XYZZY3.PDF

Issue # 3, May/June 1995 - PDF document

[30-May-1995] if-archive/magazines/XYZZYnews/XYZZY3.TXT

Issue # 3, May/June 1995 - plain ASCII text

[29-May-1995] if-archive/infocom/interpreters/zip/zipsrc.zip
View contents

Source code for Zip 2.00 with modifications for Borland C++, made by Jesse Thilo.

[26-May-1995] if-archive/infocom/compilers/inform5/utilities/MPW_Infoclues.sit.bin

infoclues, ported to the Macintosh MPW by Robert Stone. Binary, source code, description, and a test file. Needs MPW or ToolServer to run.

[24-May-1995] if-archive/infocom/interpreters/zip/zipgs.readme

Detailed description of ZIP 2.0 for the Apple IIGS.

[24-May-1995] if-archive/infocom/interpreters/zip/zipgs1.0a1.sea

ZIP 2.0 ported to the Apple IIGS by Matt Ackeret, version 1.0a1, 27nov94. Self-extracting archive packed with ShrinkIt GS.

[17-May-1995] if-archive/scott-adams/interpreters/scottfree/ScottFree.tar.gz
View contents

ScottFree release 1.14 for Unix and Linux, by Alan Cox. Reads and executes TRS-80 format Scott Adams data files. C source code; needs curses and an ANSI C compiler.

[04-May-1995] if-archive/games/tads/legend.tar.Z
View contents
IFDB entry
IFWiki: The Legend Lives!

The Legend Lives! v1.0. An Unnkulian Universe Unventure, by David Baggett.

[04-May-1995] if-archive/games/adventions/others/legend.tar.Z
View contents
IFDB entry
IFWiki: The Legend Lives!

The Legend Lives! An Unnkulian Universe Unventure by David Baggett. Freeware, v1.0.

[04-May-1995] if-archive/games/adventions/pc/legend386.zip
View contents
IFDB entry
IFWiki: The Legend Lives!

The Legend Lives! v1.0. An Unnkulian Universe Unventure by David Baggett. 386SX or later CPU required.

[04-May-1995] if-archive/games/pc/legend386.zip
View contents
IFDB entry
IFWiki: The Legend Lives!

The Legend Lives! v1.0 An Unnkulian Universe Unventure by David Baggett. 386SX or later CPU required.

[04-May-1995] if-archive/games/tads/legend386.zip
View contents
IFDB entry
IFWiki: The Legend Lives!

The Legend Lives! v1.0. An Unnkulian Universe Unventure by David Baggett. 386SX or later CPU required.

[03-May-1995] if-archive/games/source/basic/bunny.zip
View contents
IFDB entry

The Night of the Vampire Bunnies, by Jason Dyer. A short game written in BASIC; somewhat a cross between a black comedy and a B-movie. QBASIC source code. Jason wrote this game at the age of 10. (a port to Inform is in games/zcode/bunny.z5 (compiled game) and in games/source/inform/bunny_s.zip (source code))

[03-May-1995] if-archive/games/zcode/paperchase.z5
IFDB entry

Paper Chase, An Interactive Education by Chris Skapura. This game was originally published as a TRS-80 BASIC listing titled "Collegiate Capers" in '80 Micro' magazine, August 1983.

[02-May-1995] if-archive/rec.arts.int-fiction/arc9504c.tgz
[02-May-1995] if-archive/rec.games.int-fiction/arc9504c.tgz
[27-Apr-1995] if-archive/infocom/compilers/inform5/examples/goldskull.inf

Mike Roberts' TADS example goldskul.t (contained in the TADS package) ported to Inform by John Holder and Gareth Rees. For TADS users who want to learn Inform.

[27-Apr-1995] if-archive/infocom/info/moriarty-online.txt

Transcript of an on-line conference with Brian Moriarty, place and date unknown

[23-Apr-1995] if-archive/rec.arts.int-fiction/arc9504a.tgz
[23-Apr-1995] if-archive/rec.games.int-fiction/arc9504a.tgz
[23-Apr-1995] if-archive/rec.arts.int-fiction/arc9504b.tgz
[23-Apr-1995] if-archive/rec.games.int-fiction/arc9504b.tgz
[19-Apr-1995] if-archive/solutions/firwitch.step
IFDB entry

stepwise solution to John's Fire Witch, by Paul J. Godfrey

[17-Apr-1995] if-archive/games/source/basic/aztec.zip
View contents
IFDB entry

Aztec Tomb (Part 1), an illustrated C64 text adventure by A.R. Crowther, ported to DOS and QBASIC by D. Raisin. QBASIC source code.

[14-Apr-1995] if-archive/solutions/demonstomb.hnt

hint book for Demon's Tomb - The Awakening by Christopher E. Forman

[11-Apr-1995] if-archive/games/pc/pcu10.zip
View contents
IFDB entry

PC University: An Everyday Nightmare, version 1.0. TADS adventure by Neil deMause. Machine-independent .gam file and TADS runtime for DOS (MacWesleyan, the Macintosh version, is in games/mac/MacWes10.sit.hqx)

[11-Apr-1995] if-archive/games/tads/pcu10.zip
View contents
IFDB entry

PC University: An Everyday Nightmare, version 1.0, a TADS adventure by Neil deMause. Machine independent .gam file and TADS runtime for DOS. (MacWesleyan, the Macintosh version, is in games/mac/MacWes10.sit.hqx)

[07-Apr-1995] if-archive/rec.arts.int-fiction/arc9503b.tgz
[07-Apr-1995] if-archive/rec.games.int-fiction/arc9503b.tgz
[07-Apr-1995] if-archive/rec.arts.int-fiction/arc9503c.tgz
[07-Apr-1995] if-archive/rec.games.int-fiction/arc9503c.tgz
[05-Apr-1995] if-archive/games/amiga/Child_Murderer.lha
IFDB entry

Hard disk version of The Child Murderer, by Michael Zerbo

[05-Apr-1995] if-archive/games/amiga/Child_Murderer.readme
IFDB entry

Description of file Child_Murderer.lha

[05-Apr-1995] if-archive/games/amiga/Child_Murderer_AGA.lha
IFDB entry

Hard disk version of The Child Murderer for AGA machines, by Michael Zerbo

[05-Apr-1995] if-archive/games/amiga/Child_Murderer_AGA.readme
IFDB entry

Description of file Child_Murderer_AGA.lha

[04-Apr-1995] if-archive/infocom/shipped-documentation/ballyhoo.lost.stuff
IFDB entry
IFWiki: Ballyhoo

information about a radio station, missing from the Lost Treasures of Infocom I package. Taken from a review by Graeme Cree in SPAG # 4.

[27-Mar-1995] if-archive/solutions/ditchday.sol
IFDB entry

Solution to Ditch Day Drifter, by Ambat Sasi

[27-Mar-1995] if-archive/solutions/firwitch.sol
IFDB entry

Solution to John's Fire Witch, by Ambat Sasi

[26-Mar-1995] if-archive/solutions/veritas.sol
IFDB entry

Solution to Veritas, by Ambat Sasi

[26-Mar-1995] if-archive/solutions/waystn.sol
IFDB entry

Solution to Waystation, by Ambat Sasi

[22-Mar-1995] if-archive/rec.arts.int-fiction/arc9503a.tgz
[22-Mar-1995] if-archive/rec.games.int-fiction/arc9503a.tgz
[22-Mar-1995] if-archive/magazines/XYZZYnews/XYZZY2.PDF

Issue # 2, March/April 1995 - PDF document

[21-Mar-1995] if-archive/games/tads/saveprinceton20.gam
IFDB entry

Save Princeton version 2.0 by Jacob Solomon Weinstein and Karine Schaefer.

[21-Mar-1995] if-archive/games/mac/saveprinceton20.hqx
IFDB entry

Save Princeton version 2.0 for the Macintosh by Jacob Solomon Weinstein and Karine Schaefer

[19-Mar-1995] if-archive/games/c64/advc64.zip
View contents
IFDB entry, entry, entry
IFWiki: Adventure

A set of adventure games for the C64 and CBM PET. D64 disk image and de-tokenized BASIC source code. Contains the following games:

  • A condensed port of Adventure (aka Colossal Cave), by Jim Butterfield
  • Haunted Mansion, by John O'Hare
  • Quest, by Roger Chaffee, adapted by David A. Hook
[19-Mar-1995] if-archive/games/cbm_pet/advpet.zip
View contents
IFDB entry, entry, entry
IFWiki: Adventure

A set of adventure games for the C64 and CBM PET. D64 disk image and de-tokenized BASIC source code. Contains the following games:

  • A condensed port of Adventure (aka Colossal Cave), by Jim Butterfield
  • Haunted Mansion, by John O'Hare
  • Quest, by Roger Chaffee, adapted by David A. Hook
[08-Mar-1995] if-archive/games/adventions/mac/legend.bin
IFDB entry
IFWiki: The Legend Lives!

The Legend Lives! v1.0 An Unnkulian Universe Unventure by Dave Baggett. Self-extracting archive in MacBinary format.

[08-Mar-1995] if-archive/games/mac/legend.bin
IFDB entry
IFWiki: The Legend Lives!

The Legend Lives! v1.0 An Unnkulian Universe Unventure by Dave Baggett. Self-extracting archive in MacBinary format.

[08-Mar-1995] if-archive/games/adventions/mac/legend.hqx
IFDB entry
IFWiki: The Legend Lives!

Same as above, but BinHex format.

[08-Mar-1995] if-archive/games/mac/legend.hqx
IFDB entry
IFWiki: The Legend Lives!

Same as above, but BinHex format.

[06-Mar-1995] if-archive/rec.arts.int-fiction/arc9412.tgz
[06-Mar-1995] if-archive/rec.games.int-fiction/arc9412.tgz
[06-Mar-1995] if-archive/games/agt/electra.zip
View contents
IFDB entry

Electrabot, by Woody Hunt

[06-Mar-1995] if-archive/games/pc/electra.zip
View contents

Electrabot, an AGT adventure by Woody Hunt

[06-Mar-1995] if-archive/games/agt/recovery.zip
View contents
IFDB entry

The Game of Recovery; an Allegorical Adventure by Daniel J. Pallotta. Version 1.03. Honorable mention, 7th annual AGT game contest.

[06-Mar-1995] if-archive/games/pc/recovery.zip
View contents

The Game of Recovery; an Allegorical Adventure by Daniel J. Pallotta. Version 1.03; written with AGT. Honorable mention, 7th annual AGT game contest.

[06-Mar-1995] if-archive/games/agt/tamoret.zip
View contents
IFDB entry

Tamoret, The Adventure to the Fourth Dimension, by Michael J. Lyons. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/tamoret-s.zip)

[06-Mar-1995] if-archive/games/pc/tamoret.zip
View contents

Tamoret, The Adventure to the Fourth Dimension, by Michael J. Lyons. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/tamoret-s.zip)

[03-Mar-1995] if-archive/games/agt/alice.zip
View contents
IFDB entry

The Adventures of Alice Who Went Through the Looking-Glass and Came Back Though Not Much Changed, by Douglas A. Asherman. Compiled AGT version of the original GAGS game; source code is in games/source/gags/alice-s.zip. This game won the GAGS game writing contest 1986.

[03-Mar-1995] if-archive/games/pc/alice.zip
View contents
IFDB entry

The Adventures of Alice Who Went Through the Looking-Glass and Came Back Though Not Much Changed, by Douglas A. Asherman. Compiled AGT version of the original GAGS game; source code is in games/source/gags/alice-s.zip. This game won the GAGS game writing contest 1986.

[03-Mar-1995] if-archive/games/agt/ghosttwn.zip
View contents
IFDB entry

Ghost Town, a GAGS adventure by E. L. (Ev) Cheney (source code is in games/source/gags/ghos-src.zip)

[03-Mar-1995] if-archive/games/pc/ghosttwn.zip
View contents
IFDB entry

Ghost Town, a GAGS adventure by E. L. (Ev) Cheney. (source code is in games/source/gags/ghos-src.zip)

[03-Mar-1995] if-archive/games/agt/highe.zip
View contents
IFDB entry
IFWiki: Highe

Highe, the Adventures of Elizabeth ("El") Highe an AGT adventure by Bill Larkins

[03-Mar-1995] if-archive/games/pc/highe.zip
View contents

Highe, the Adventures of Elizabeth ("El") Highe, an AGT adventure by Bill Larkins.

[03-Mar-1995] if-archive/games/agt/lostinsp.zip
View contents
IFDB entry

Lost in Space: Dr. Smith Goes Home; an introductory mini-text game designed to play in a single sitting, by Graeme Cree. DOS executable (AGT runtime), map, and walkthrough. This is the original version of the game; another version, slightly modified for widespread circulation, is called Tossed into Space (see tossed.zip). Honorable mention, 7th annual AGT game contest.

[03-Mar-1995] if-archive/games/pc/lostinsp.zip
View contents

Lost in Space: Dr. Smith Goes Home; an introductory mini-text game designed to play in a single sitting, by Graeme Cree. DOS executable (AGT runtime), map, and walkthrough. This is the original version of the game; another version, slightly modified for widespread circulation, is called Tossed into Space (see tossed.zip). Honorable mention, 7th annual AGT game contest.

[03-Mar-1995] if-archive/games/agt/lottery.zip
View contents
IFDB entry

Lottery, a GAGS adventure by E. L. (Ev) Cheney. (source code is in games/source/gags/lottery.zip)

[03-Mar-1995] if-archive/games/pc/lottery.zip
View contents
IFDB entry

Lottery, a GAGS adventure by E. L. (Ev) Cheney. (source code is in games/source/gags/lottery.zip)

[03-Mar-1995] if-archive/games/agt/susan.zip
View contents
IFDB entry
IFWiki: Susan, a Lustful Game

Susan (A Lustful Game), by Bill Larkins; R-rated by author. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/susan_s.zip)

[03-Mar-1995] if-archive/games/pc/susan.zip
View contents

Susan (A Lustful Game), by Bill Larkins; R-rated by author. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/susan_s.zip)

[03-Mar-1995] if-archive/games/agt/tark.zip
View contents
IFDB entry

The Adventure of Tark Simmons, Priestess of the First Church, in her battle against The Demon of Dark Desire, by W.P. Kegelmeyer. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/tark_s.zip)

[03-Mar-1995] if-archive/games/pc/tark.zip
View contents

The Adventure of Tark Simmons, Priestess of the First Church, in her battle against The Demon of Dark Desire, by W.P. Kegelmeyer. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/tark_s.zip)

[02-Mar-1995] if-archive/infocom/compilers/inform5/manuals/word6docs.zip
View contents

Several documents by Graham Nelson, converted to Word 6.0 by Dietrich Raisin. Contents:

  • The Craft of Adventure, Second Edition
  • The Inform Technical Manual for Revision 5.4 (v1405), last updated 18jan95
  • The Specification of the Z-Machine and Inform Assembly Language
  • (other versions of The Craft of Adventure can be found in directory info/, other versions of the other documents are here in this directory)
[01-Mar-1995] if-archive/rec.arts.int-fiction/arc9502.tgz
[01-Mar-1995] if-archive/rec.games.int-fiction/arc9502.tgz
[28-Feb-1995] if-archive/games/mac/MacWes10.sit.hqx
IFDB entry

MacWesleyan: An Everyday Nightmare, version 1.0 TADS adventure by Neil deMause (PC University, the DOS version, is in games/pc/pcu10.zip)

[22-Feb-1995] if-archive/solutions/hints.many
IFDB entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Zork_I

anonymous hints for the following games:

  • Dark Crystal
  • Deadline
  • Death in the Caribbean
  • Enchanter
  • Hitchhiker's Guide to the Galaxy
  • Infidel
  • Mask of the Sun
  • Planetfall
  • Seastalker
  • Serpent's Star
  • Sorcerer
  • Starcross
  • Suspended
  • Witness
  • Zork I - III
[22-Feb-1995] if-archive/magnetic-scrolls/hints/solutions/jinxter.step
IFDB entry
IFWiki: Jinxter

Stepwise solution for Jinxter, by Ton Kroon

[22-Feb-1995] if-archive/infocom/hints/solutions/zorkI.step1
IFDB entry

anonymous stepwise solution for Zork I

[22-Feb-1995] if-archive/infocom/hints/solutions/zorkII.step1

anonymous stepwise solution for Zork II

[20-Feb-1995] if-archive/games/appleII/mystery.dsk
IFDB entry

Sierra On-Line's "Mystery House", released into the public domain by Roberta Williams on the occasion of Sierra's 10th anniversary. Boot a DOS 3.3 disk, then insert the Mystery House disk and type RUN HELLO

[19-Feb-1995] if-archive/games/pc/hallowee.zip
View contents
IFDB entry

Halloween, a spooky interactive text game by Third Coast Software

[19-Feb-1995] if-archive/solutions/tracer.sol

stepwise solution to Tracers Sanction, by Ton Kroon partly English, partly Dutch

[17-Feb-1995] if-archive/infocom/hints/solutions/arthur.txt

solution for Arthur: The Quest for Excalibur, by Merlin

[17-Feb-1995] if-archive/infocom/hints/solutions/lgop.txt1

solution for Leather Goddesses of Phobos, by Neil P. McCulloch

[15-Feb-1995] if-archive/infocom/articles/GamingWorld91.txt

Excerpt from A History of Computer Games, by Johnny Wilson from Computer Gaming World, November 1991

[15-Feb-1995] if-archive/infocom/hints/solutions/shogun.txt

walkthrough for Shogun, by Graeme Cree

[14-Feb-1995] if-archive/rec.arts.int-fiction/arc9501.tgz
[14-Feb-1995] if-archive/rec.games.int-fiction/arc9501.tgz
[13-Feb-1995] if-archive/infocom/compilers/inform5/executables/MPW_Inform5.4.sit.bin

Inform 5.4 v1405 for the Macintosh MPW, by Brad Jones

[10-Feb-1995] if-archive/infocom/hints/invisiclues/AMFV.inv

A Mind Forever Voyaging, typed in by Graeme Cree

[10-Feb-1995] if-archive/programming/archetype/arch101.zip
View contents

Pascal source code and DOS executables of Archetype version 1.01 compiler and interpreter, manuals in RTF and ASCII formats, some useful type definitions, and several sample games with source code

[10-Feb-1995] if-archive/infocom/hints/invisiclues/Ballyhoo.inv

Ballyhoo, typed in by Paul David Doherty

[10-Feb-1995] if-archive/infocom/hints/invisiclues/BeyondZork.inv

Beyond Zork, typed in by Paul David Doherty

[10-Feb-1995] if-archive/infocom/hints/invisiclues/Bureaucracy.inv

Bureaucracy, typed in by Thomas Schaefer

[10-Feb-1995] if-archive/infocom/hints/invisiclues/Deadline.inv
IFDB entry

Deadline, typed in by Paul David Doherty

[10-Feb-1995] if-archive/infocom/hints/invisiclues/Enchanter.inv

Enchanter, typed in by Paul David Doherty

[10-Feb-1995] if-archive/infocom/hints/invisiclues/HHGG.inv

The Hitchhiker's Guide to the Galaxy, typed in by Paul David Doherty

[10-Feb-1995] if-archive/infocom/hints/invisiclues/HollywoodHijinx.inv

Hollywood Hijinx, typed in by Peter Doherty

[10-Feb-1995] if-archive/infocom/hints/invisiclues/Infidel.inv

Infidel, typed in by Paul David Doherty

[10-Feb-1995] if-archive/infocom/hints/invisiclues/LGOP.inv

Leather Goddesses of Phobos, typed in by Paul David Doherty and Graeme Cree

[10-Feb-1995] if-archive/infocom/hints/invisiclues/LurkingHorror.inv

The Lurking Horror, typed in by Paul David Doherty

[10-Feb-1995] if-archive/infocom/hints/invisiclues/Moonmist.inv

Moonmist, typed in by Paul David Doherty

[10-Feb-1995] if-archive/infocom/hints/invisiclues/Planetfall.inv

Planetfall, typed in by Paul David Doherty

[10-Feb-1995] if-archive/infocom/hints/invisiclues/PlunderedHearts.inv

Plundered Hearts, typed in by Graeme Cree

[10-Feb-1995] if-archive/infocom/hints/invisiclues/Seastalker.inv

Seastalker, typed in by Judy Lynch

[10-Feb-1995] if-archive/infocom/hints/invisiclues/Sorcerer.inv

Sorcerer, typed in by Paul David Doherty

[10-Feb-1995] if-archive/infocom/hints/invisiclues/Spellbreaker.inv

Spellbreaker, typed in by Paul David Doherty

[10-Feb-1995] if-archive/infocom/hints/invisiclues/Stationfall.inv

Stationfall, typed in by Paul David Doherty

[10-Feb-1995] if-archive/infocom/hints/invisiclues/Suspect.inv

Suspect, typed in by Paul David Doherty

[10-Feb-1995] if-archive/infocom/hints/invisiclues/Suspended.inv

Suspended, typed in by Paul David Doherty

[10-Feb-1995] if-archive/infocom/hints/invisiclues/Wishbringer.inv

Wishbringer, typed in by Graeme Cree

[10-Feb-1995] if-archive/infocom/hints/invisiclues/Witness.inv

Witness, typed in by Paul David Doherty

[08-Feb-1995] if-archive/magazines/XYZZYnews/XYZZY1.PDF

Issue # 1, January/February 1995 - PDF document

[08-Feb-1995] if-archive/magazines/XYZZYnews/XYZZY1.TXT

Issue # 1, January/February 1995 - plain ASCII text

[07-Feb-1995] if-archive/infocom/compilers/inform5/utilities/infact.c

C source code of a small utility to print out Inform debugging files, by Graham Nelson for use with Inform release 5.4 or later

[07-Feb-1995] if-archive/infocom/compilers/inform5/utilities/infact.notes

description of the Inform debugging information format

[07-Feb-1995] if-archive/infocom/compilers/inform5/utilities/infoclues.c

C source code of a small utility to convert UHS-format hint files to an Inform include file which runs an "Invisiclues"-style menu of hints, by Graham Nelson

[07-Feb-1995] if-archive/infocom/compilers/inform5/utilities/infoclues.notes

description of the Infoclues utility

[06-Feb-1995] if-archive/games/pc/firwitch.zip
View contents
IFDB entry
IFWiki: John's_Fire_Witch

John's Fire Witch version 1.01 (02/04/95), by John T Baker II. DOS executable and machine-independent TADS .gam file

[06-Feb-1995] if-archive/games/tads/firwitch.zip
View contents
IFDB entry
IFWiki: John's Fire Witch

John's Fire Witch version 1.01 (02/04/95), by John T Baker II. DOS executable and machine-independent TADS .gam file

[05-Feb-1995] if-archive/magazines/SynTax/syntax.zip
View contents

special public domain (promotional) issue of SynTax for PC (November 1994) with articles about adventure games from issues 1 through 33

[04-Feb-1995] if-archive/programming/agt/agtlint.zip
View contents

AGTLINT, The Adventure Game Toolkit Error Analysis Utility, Release 2 (1.56), freeware by David S. Raley. DOS executable, documentation, and a sample game. Supports all versions of the Master's Edition up to 1.56, as well as the Classic Edition (Standard and Big) and AGTNUM 1.09

[31-Jan-1995] if-archive/games/archetype/gorreven.acx
IFDB entry

The Gorreven Papers, by Derek T. Jones. To think of them was unspeakable; to speak of them was unthinkable. They're in the wrong hands, and you, intrepid agent that you are, went after them. But something went wrong and now you're their prisoner! Escape with the Gorreven Papers - and your life, if you can.

[31-Jan-1995] if-archive/games/archetype/starship.acx
IFDB entry

The Starship Solitaire adventure, by Derek T. Jones. Hidden objective - you've got to play it to find out what you have to do! Awakened from suspended animation, alone on a starship, the fate of the slumbering crew depends on you.

[30-Jan-1995] if-archive/solutions/SavePrinceton.sol
IFDB entry

walkthrough for Save Princeton, by Koen van der Drift

[23-Jan-1995] if-archive/games/tads/Enhanced.tar.Z
View contents
IFDB entry

Enhanced release 3/941004, the first (and so far the only) part of the Cyberventure trilogy; a cyberpunk SF adventure by Hans Persson and Dominik Zemmler.

[23-Jan-1995] if-archive/games/mac/Enhanced.sea.hqx
IFDB entry

Enhanced release 3/941004, the first (and so far the only) part of the Cyberventure trilogy; a cyberpunk SF adventure by Hans Persson and Dominik Zemmler

[23-Jan-1995] if-archive/games/pc/Enhanced.zip
View contents
IFDB entry

Enhanced release 3/941004, the first (and so far the only) part of the Cyberventure trilogy; a cyberpunk SF adventure by Hans Persson and Dominik Zemmler

[22-Jan-1995] if-archive/download-tools/amiga/DMS

DMS disk archiver/dearchiver. Produces raw diskette images and recreates the diskettes from stored images

[22-Jan-1995] if-archive/games/amiga/Frustration.dms
IFDB entry

Frustration, by Jim MacBrayne. Serial no. 890713 (see games/tads/frust.zip for a machine-independent TADS version)

[22-Jan-1995] if-archive/games/amiga/GoldenFleece.dms
IFDB entry

The Golden Fleece, by Jim MacBrayne. Serial no. 891229 (see games/pc/fleece.zip for the 1989 DOS version and games/tads/gfleece.zip for a machine-independent TADS version)

[22-Jan-1995] if-archive/games/amiga/HolyGrail.dms
IFDB entry
IFWiki: The Holy Grail

The Holy Grail, by Jim MacBrayne. Serial no. 920420 (see games/tads/hgrail.zip for a machine-independent TADS version)

[21-Jan-1995] if-archive/solutions/hor30sol.zip
View contents
IFDB entry, entry, entry
IFWiki: The_Sea_Phantom

solutions to the 3 games in horror30.zip, by Ambat Sasi:

  • Night of the Walking Dead
  • Frankenstein's Legacy
  • The Sea Phantom
[19-Jan-1995] if-archive/info/Craft.Of.Adventure.tex

The Craft of Adventure, Second Edition, Five Articles on the Design of Adventure Games, by Graham Nelson. Graham's original TeX version.

[19-Jan-1995] if-archive/info/Craft.Of.Adventure.txt

The Craft of Adventure, Second Edition, Five Articles on the Design of Adventure Games, by Graham Nelson. Plain text version.

[19-Jan-1995] if-archive/programming/general-discussion/Craft.Of.Adventure.txt

The Craft of Adventure, Second Edition, Five Articles on the Design of Adventure Games, by Graham Nelson. Plain text version. (for versions of this document in different formats, look in info/)

[19-Jan-1995] if-archive/infocom/compilers/inform5/manuals/Technical.Manual.tex

The Inform Technical Manual for Revision 5.4 v1405, last revised 18jan95

[17-Jan-1995] if-archive/solutions/dudley.sol
IFDB entry

Solution to A Dudley Dilemma, taken from the source code in games/source/agt/dudley_s.zip

[15-Jan-1995] if-archive/solutions/boggit.txt
IFDB entry

some hints for The Boggit (Delta 4), by Mario Moeller

[15-Jan-1995] if-archive/solutions/legendsword.txt

Solution to Legend of the Sword

[15-Jan-1995] if-archive/solutions/masksun.txt
IFDB entry, entry

walkthrough for Mask of the Sun, by Mario Moeller

[15-Jan-1995] if-archive/solutions/mindshadow.txt
IFDB entry

Solution to Mindshadow

[15-Jan-1995] if-archive/magnetic-scrolls/hints/solutions/pawn.txt
IFDB entry
IFWiki: The Pawn

Solution to The Pawn

[12-Jan-1995] if-archive/games/source/agt/dudley_s.zip
View contents
IFDB entry

A Dudley Dilemma version 1.2, by Lane Barrow. This game won the 2nd Annual AGT Game Writing Contest. (a DOS executable is in games/pc/dudley.zip and games/agt/dudley.zip, and a Macintosh version is in games/mac/dudley.sit.hqx)

[12-Jan-1995] if-archive/games/source/agt/portal_s.zip
View contents
IFDB entry

The Star Portal, a science fiction adventure game suggested by the Damon Knight short story "Ticket to Anywhere", version 1.01 by Michael Detlefsen. (DOS executable version 1.03 is in games/pc/portal.zip and games/agt/portal.zip)

[12-Jan-1995] if-archive/games/source/agt/susan_s.zip
View contents
IFDB entry

Susan (A Lustful Game), by Bill Larkins; R-rated by author. Honorable mention, 2nd annual AGT game contest. (a DOS executable is in games/pc/susan.zip and games/agt/susan.zip)

[12-Jan-1995] if-archive/games/source/agt/tark_s.zip
View contents
IFDB entry

The Adventure of Tark Simmons, Priestess of the First Church, in her battle against The Demon of Dark Desire, by W.P. Kegelmeyer. Honorable mention, 2nd annual AGT game contest. (a DOS executable is in games/pc/tark.zip and games/agt/tark.zip)

[09-Jan-1995] if-archive/programming/general-discussion/ArtCom.43

ART COM magazine Number 43 (Volume 10 Number 9, November 1990); the first one of two issues on Interactive Fiction

[09-Jan-1995] if-archive/programming/general-discussion/ArtCom.44

ART COM magazine Number 44 (Volume 10 Number 10, December 1990); the second one of two issues on Interactive Fiction

[09-Jan-1995] if-archive/programming/general-discussion/Graves.1

Second Generation Adventure Games, by David Graves, reprinted from The Journal of Computer Game Design, Volume 1, Number 2, August 1987

[09-Jan-1995] if-archive/programming/general-discussion/Graves.2

Bringing Characters to Life, by David Graves, reprinted from The Journal of Computer Game Design, Volume 2, Number 2, December 1988

[09-Jan-1995] if-archive/programming/general-discussion/Graves.3

Plot Automation, by David Graves, reprinted from The Journal of Computer Game Design, Volume 5, Number 1, October 1991

[06-Jan-1995] if-archive/programming/agt/contests/agt2.txt
IFWiki: Softworks AGT Contest 1988

results of the 2nd AGT Adventure Game Writing Contest, 1988

[06-Jan-1995] if-archive/programming/agt/contests/agt3.txt
IFWiki: Softworks AGT Contest 1989

results of the 3rd AGT Adventure Game Writing Contest, 1989

[06-Jan-1995] if-archive/programming/agt/contests/agt4.txt
IFWiki: Softworks AGT Contest 1990

results of the 4th AGT Adventure Game Writing Contest, 1990

[06-Jan-1995] if-archive/programming/agt/contests/agt5.txt
IFWiki: Softworks AGT Contest 1991

results of the 5th AGT Adventure Game Writing Contest, 1991

[06-Jan-1995] if-archive/programming/agt/contests/agt6.txt
IFWiki: Softworks AGT Contest 1992

results of the 6th AGT Adventure Game Writing Contest, 1992

[06-Jan-1995] if-archive/programming/agt/contests/agt7.txt
IFWiki: Softworks AGT Contest 1993

results of the 7th AGT Adventure Game Writing Contest, 1993

[06-Jan-1995] if-archive/games/agt/dudley.zip
View contents
IFDB entry

A Dudley Dilemma version 1.2, an AGT adventure by Lane Barrow. This game won the 2nd Annual AGT Game Writing Contest. (A Macintosh version is in games/mac/dudley.sit.hqx, and source code is in games/source/agt/dudley_s.zip)

[06-Jan-1995] if-archive/games/pc/dudley.zip
View contents

A Dudley Dilemma version 1.2, an AGT adventure by Lane Barrow. This game won the 2nd Annual AGT Game Writing Contest. (A Macintosh version is in games/mac/dudley.sit.hqx, source code is in games/source/agt/dudley_s.zip)

[06-Jan-1995] if-archive/games/pc/fleece.zip
View contents
IFDB entry

The Golden Fleece, Release No. 890718/21.05, by Jim MacBrayne (see games/amiga/GoldenFleece.dms for an Amiga version and games/tads/gfleece.zip for a machine-independent TADS version)

[06-Jan-1995] if-archive/games/source/agt/pork2src.zip
View contents
IFDB entry

PORK II, The Gizzard of Showbiz a parody of Zork II by Bill Larkins (a DOS executable is in games/pc/pork2a.zip and games/agt/pork2a.zip)

[02-Jan-1995] if-archive/solutions/Mindshadow.step
IFDB entry

stepwise solution to Mindshadow, by Stefan Jokisch

[02-Jan-1995] if-archive/solutions/TassTimes.step

stepwise solution to Tass Times in Tonetown, by Stefan Jokisch

[02-Jan-1995] if-archive/games/agt/tossed.zip
View contents
IFDB entry

Tossed into Space: Dr. Schmidt Goes Home, by Graeme Cree, short SF adventure for beginners. DOS executable, AGT source code, and a complete walkthrough. This version was slightly modified for widespread circulation; the original was called Lost in Space (see lostinsp.zip).

[02-Jan-1995] if-archive/games/pc/tossed.zip
View contents
IFDB entry

Tossed into Space: Dr. Schmidt Goes Home, by Graeme Cree, short SF adventure for beginners. DOS executable, AGT source code, and a complete walkthrough. This version was slightly modified for widespread circulation; the original was called Lost in Space (see lostinsp.zip).

[02-Jan-1995] if-archive/games/source/agt/tossed.zip
View contents
IFDB entry

Tossed into Space: Dr. Schmidt Goes Home, by Graeme Cree, short SF adventure for beginners. DOS executable, AGT source code, and a complete walkthrough. This version was slightly modified for widespread circulation; the original was called Lost in Space (see games/agt/lostinsp.zip and games/pc/lostinsp.zip).

[28-Dec-1994] if-archive/games/zcode/busted.zip
View contents
IFDB entry

Busted! A game of high cunning and low humor, by Jon Drukman, ported from AdvSys to Inform by the author. Release 4 / Serial number 941223.

[28-Dec-1994] if-archive/infocom/demos/sampler2.z3
IFDB entry

Data file of the second Infocom Sampler (Release 97 / Serial Number 870601) with an interactive fiction tutorial (a sequence from Wishbringer) and samples of three Infocom games: Zork I, Leather Goddesses of Phobos, and Trinity

[20-Dec-1994] if-archive/solutions/manor.sol
IFDB entry

Solution to Hampton Manor, by Ambat Sasi Nair

[20-Dec-1994] if-archive/solutions/mcmurphy.sol
IFDB entry

Solution to McMurphy's Mansion, by Ambat Sasi Nair

[16-Dec-1994] if-archive/games/source/inform/odieus.inf
IFDB entry

Odieus's Quest for the Magic Flingshot, an AGT adventure ported to Inform by Teo Kwang Liak.

[13-Dec-1994] if-archive/solutions/Balances.solve
IFDB entry
IFWiki: Balances

walkthrough for Balances, by Gareth Rees

[13-Dec-1994] if-archive/solutions/Curses.step
IFDB entry

minimal step-by-step solution to release 12 of Curses, by Gareth Rees

[07-Dec-1994] if-archive/rec.arts.int-fiction/arc941207.tgz
[07-Dec-1994] if-archive/rec.games.int-fiction/arc941207.tgz
[06-Dec-1994] if-archive/infocom/shipped-documentation/sample.from.deadline
IFDB entry
IFWiki: Deadline

Deadline, typed in by Volker Blasius

[05-Dec-1994] if-archive/rec.arts.int-fiction/arc941205.tgz
[05-Dec-1994] if-archive/rec.games.int-fiction/arc941205.tgz
[05-Dec-1994] if-archive/infocom/shipped-documentation/sample.from.hollywood
IFDB entry
IFWiki: Hollywood Hijinx

Hollywood Hijinx, typed in by Stefan Jokisch

[05-Dec-1994] if-archive/infocom/shipped-documentation/sample.from.planetfall
IFDB entry
IFWiki: Planetfall

Planetfall, typed in by Stefan Jokisch

[05-Dec-1994] if-archive/infocom/shipped-documentation/sample.from.witness
IFDB entry
IFWiki: The Witness

The Witness, typed in by Stefan Jokisch

[02-Dec-1994] if-archive/infocom/compilers/inform5/examples/a_nasal_twinge.inf

A Nasal Twinge: An Interactive Aroma release 1, by Graham Nelson. A short demonstration of "add-to-scope".

[02-Dec-1994] if-archive/info/authoring-systems.FAQ

Information about development systems for Interactive Fiction, by Nathan Torkington. Last update: 23nov94.

[02-Dec-1994] if-archive/programming/general-discussion/authoring-systems.FAQ

Information about development systems for Interactive Fiction, by Nathan Torkington. Last update: 23nov94.

[30-Nov-1994] if-archive/infocom/shipped-documentation/sample.from.arthur
IFDB entry
IFWiki: Arthur: The Quest for Excalibur

Arthur, typed in by Thomas Schaefer

[30-Nov-1994] if-archive/infocom/shipped-documentation/sample.from.ballyhoo
IFDB entry
IFWiki: Ballyhoo

Ballyhoo, typed in by Thomas Schaefer and Liza Daly

[27-Nov-1994] if-archive/games/tads/3.gam
IFDB entry
IFWiki: Increment by Three

+= 3: A Logical Adventure, v1.2 by Carl de Marcken and Dave Baggett (source code is in games/source/tads/3.t)

[27-Nov-1994] if-archive/games/source/tads/3.t
IFDB entry
IFWiki: Increment by Three

+= 3: A Logical Adventure, v1.2 by Carl de Marcken and Dave Baggett. [a compiled game file is in games/tads/3.gam]

[27-Nov-1994] if-archive/rec.arts.int-fiction/arc941127.tgz
[27-Nov-1994] if-archive/rec.games.int-fiction/arc941127.tgz
[20-Nov-1994] if-archive/solutions/3.step
IFDB entry
IFWiki: Increment_by_Three

Solution to += 3: A Logical Adventure

[20-Nov-1994] if-archive/rec.arts.int-fiction/arc941120.tgz
[20-Nov-1994] if-archive/rec.games.int-fiction/arc941120.tgz
[16-Nov-1994] if-archive/rec.arts.int-fiction/arc941116.tgz
[16-Nov-1994] if-archive/rec.games.int-fiction/arc941116.tgz
[07-Nov-1994] if-archive/games/c64/garyd.txt

A note from Gary Driggs about the games he compiled.

[06-Nov-1994] if-archive/games/c64/african.sfx
IFDB entry

African Adventure or, In Search of Dr. Livingston, by R. & B. Fullerton and C. & K. Russell, 9/80, adapted and expanded by David Malmberg, with save routines modified and compiled with Blitz! by Gary Driggs. (an MS-DOS port is in games/pc/african.zip)

[06-Nov-1994] if-archive/games/c64/afrsrc.lzh
IFDB entry

ASCII and tokenized BASIC source code of African Adventure.

[06-Nov-1994] if-archive/rec.arts.int-fiction/arc941106.tgz
[06-Nov-1994] if-archive/rec.games.int-fiction/arc941106.tgz
[06-Nov-1994] if-archive/games/c64/haunted.sfx
IFDB entry

Haunted Mansion, by John O'Hare, 1980, with save routines modified and compiled with Blitz! by Gary Driggs.

[06-Nov-1994] if-archive/games/c64/hausrc.lzh
IFDB entry

ASCII and tokenized BASIC source code of Haunted Mansion.

[06-Nov-1994] if-archive/download-tools/c64/lhx64.sfx

LZH extractor for C64 and C128; self-extracting archive.

[06-Nov-1994] if-archive/games/c64/miser.sfx
IFDB entry

Miser, by Mary Jean Winter, 1983, with save routines modified and compiled with Blitz! by Gary Driggs.

[06-Nov-1994] if-archive/games/c64/misersrc.lzh
IFDB entry

ASCII and tokenized BASIC source code of Miser.

[06-Nov-1994] if-archive/games/source/basic/misersrc.lzh
IFDB entry

ASCII and tokenized BASIC source code of Miser.

[06-Nov-1994] if-archive/scott-adams/games/c64/pirate.sfx
IFDB entry
IFWiki: Pirate Adventure

Pirate Adventure for the C64, adapted by Jeff Jessee, 12jun79; save routines modified and compiled with Blitz! by Gary Driggs.

[06-Nov-1994] if-archive/scott-adams/games/c64/pirsrc.lzh
IFDB entry
IFWiki: Pirate Adventure

ASCII and tokenized BASIC source code of Pirate Adventure for the C64, adapted by Jeff Jessee.

[06-Nov-1994] if-archive/games/c64/sorcerer.sfx
IFDB entry

Sorcerer's Castle Adventure, by Greg Hassett, adapted by John O'Hare, with save routines modified and compiled with Blitz! by Gary Driggs.

[06-Nov-1994] if-archive/games/c64/sorsrc.lzh
IFDB entry

ASCII and tokenized BASIC source code of Sorcerer's Castle.

[04-Nov-1994] if-archive/games/source/dungeon-3.2B.patch
IFDB entry

Source code patch by Robert M. Supnik to upgrade Dungeon version 3.2A to version 3.2B.

[02-Nov-1994] if-archive/infocom/interpreters/tools/infomenu.zip
View contents

InfoMenu version 0.9C (second beta release), by Calvin Richter. A menu front end for Infocom format games, shows you your game files and lets you start your favorite interpreter on them.

[02-Nov-1994] if-archive/infocom/interpreters/old/zip/macZeX.1.1.binary.sea.hqx

Executable of MacZeX, an experimental, enhanced version of ZIP for the Macintosh with proportional and styled text, by Greg Ewing. (source code for an example game with styled text is in infocom/compilers/inform5/examples/macZeX_GoldSkulX.inf)

[02-Nov-1994] if-archive/infocom/interpreters/old/zip/macZeX.1.1.README

Description of MacZeX.

[02-Nov-1994] if-archive/infocom/interpreters/old/zip/macZeX.1.1.source.sea.hqx

Source code for MacZeX, an experimental, enhanced version of ZIP for the Macintosh with proportional and styled text, by Greg Ewing.

[01-Nov-1994] if-archive/games/c64/swb.sfx
IFDB entry

Station Wagon Blues, by Gary Driggs.

[01-Nov-1994] if-archive/games/c64/swb.txt
IFDB entry

A short introduction to Station Wagon Blues.

[31-Oct-1994] if-archive/infocom/compilers/inform5/examples/macZeX_GoldSkulX.inf

An example of an Inform game which uses the styled text facilities of the Macintosh ZeX interpreter, by Greg Ewing. (see infocom/interpreters/old/zip/macZeX*)

[30-Oct-1994] if-archive/rec.arts.int-fiction/arc941030.tgz
[30-Oct-1994] if-archive/rec.games.int-fiction/arc941030.tgz
[27-Oct-1994] if-archive/info/Colossal-Cave.origin
IFDB entry
IFWiki: Adventure

A note from Bernie Cosell on the origin of the original ADVENT game.

[27-Oct-1994] if-archive/games/zcode/odieus.zip
View contents
IFDB entry

Odieus's Quest for the Magic Flingshot (beta release), author unknown. Original game converted from LADS to AGT and "embellished" by David Malmberg, then ported to Inform by Teo Kwang Liak. Release 1 / Serial number 941021. (AGT source code is in games/source/agt/odieusrc.zip; the compiled AGT game is in games/pc/odieus.zip)

[25-Oct-1994] if-archive/solutions/dungeon.ps
IFDB entry

PostScript map of Dungeon (5 pages), built with admap by Darin Johnson

[24-Oct-1994] if-archive/infocom/interpreters/zip/atarizip.zoo

Atari ST executable for TOS and MiNT, ported by Charles Briscoe-Smith.

[23-Oct-1994] if-archive/rec.arts.int-fiction/arc941023.tgz
[23-Oct-1994] if-archive/rec.games.int-fiction/arc941023.tgz
[22-Oct-1994] if-archive/level9/hints/solutions/dung-adv.txt
IFDB entry

anonymous solution to Dungeon Adventure

[19-Oct-1994] if-archive/programming/general-discussion/plotdag.zip
View contents

Project paper "The Application of Directed Acyclic Graphs to First Generation Interactive Fiction" (WordPerfect document and plain ASCII text) and a TADS implementation of plot DAGs, by Paul Munn.

[19-Oct-1994] if-archive/programming/tads2/examples/plotdag.zip
View contents

Project paper "The Application of Directed Acyclic Graphs to First Generation Interactive Fiction" (WordPerfect document and plain ASCII text) and a TADS implementation of plot DAGs, by Paul Munn.

[18-Oct-1994] if-archive/scott-adams/hints/AdamsHintReader.zip
View contents

A hint reader that lets you look up individual hints from the Scott Adams hint sheets in AdamsHints.tar.Z without having to decode them manually, a compiler to create those hint files, and the Scott Adams hints. C source code and Archimedes executables by David Lodge.

[18-Oct-1994] if-archive/solutions/AdamsHintReader.zip
View contents

a hint reader that lets you look up individual hints from the Scott Adams hint sheets in AdamsHints.tar.Z without having to decode them manually, a compiler to create those hint files, and the Scott Adams hints C source code and Archimedes executables by David Lodge

[16-Oct-1994] if-archive/rec.arts.int-fiction/arc941016.tgz
[16-Oct-1994] if-archive/rec.games.int-fiction/arc941016.tgz
[15-Oct-1994] if-archive/rec.arts.int-fiction/arc941015.tgz
[15-Oct-1994] if-archive/rec.games.int-fiction/arc941015.tgz
[12-Oct-1994] if-archive/infocom/demos/sampler1_R53.z3
IFDB entry

Same as above, Release 53 / Serial Number 850407

[12-Oct-1994] if-archive/infocom/demos/sampler1_R55.z3
IFDB entry

Same as above, Release 55 / Serial Number 850823

[11-Oct-1994] if-archive/games/pc/adv350kp.zip
View contents
IFDB entry

PDP-11 FORTRAN source code (DECUS 11-340), modified source code for MS FORTRAN by Kenneth Plotkin, and a DOS executable of the original 350 points version of Colossal Cave

[11-Oct-1994] if-archive/games/source/adv350kp.zip
View contents

PDP-11 FORTRAN source code (DECUS 11-340), modified source code for MS FORTRAN by Kenneth Plotkin, and a DOS executable of the original 350 points version of Colossal Cave.

[09-Oct-1994] if-archive/rec.arts.int-fiction/arc941009.tgz
[09-Oct-1994] if-archive/rec.games.int-fiction/arc941009.tgz
[05-Oct-1994] if-archive/games/source/dungeon-3.2A.tar.Z
View contents
IFDB entry

Dungeon version 3.2A, 1-Oct-94; contains all the rooms and puzzles of the original MIT Zork. DEC FORTRAN source code by Robert M. Supnik; see dungn32b.zip for a port to DOS.

[05-Oct-1994] if-archive/solutions/dungeon.sol
IFDB entry

Solution to Dungeon version 3.1, by David Horowitz

[05-Oct-1994] if-archive/programming/lads/lads.txt

message from Jesse McGrew, who posted lads.zip

[05-Oct-1994] if-archive/programming/lads/lads.zip
View contents

Levy's Adventure Development System (?) a simple text adventure compiler and interpreter in BASIC TRS-80 original Peter F. Levy ported to BASICA/GW-BASIC by Jim R. Cummins

[05-Oct-1994] if-archive/scott-adams/games/scottfree/mysterious.tar.gz
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry
IFWiki: Mysterious Adventures, The Golden Baton, The Time Machine, Arrow of Death part 1, Arrow of Death part 2, Escape from Pulsar 7, Circus, Feasibility Experiment, The Wizard of Akyrz, Perseus and Andromeda, Ten Little Indians, Waxworks

The 11 Mysterious Adventures by Brian Howarth (1981-83), converted to ScottFree format by Paul David Doherty:

  • The Golden Baton
  • The Time Machine
  • Arrow of Death Part 1 and 2
  • Escape from Pulsar 7
  • Circus
  • Feasibility Experiment
  • The Wizard of Akyrz
  • Perseus and Andromeda
  • Ten Little Indians
  • Waxworks

(C64 versions with line-drawing graphics can be found as scott-adams/games/c64/mystadv.zip; ZX Spectrum snapshots as games/spectrum/mystsoft.zip)

[05-Oct-1994] if-archive/infocom/interpreters/zip/ziplinux.patch

patches to ZIP source code for Linux and other non-BSD Unix variants, by Sander van Malssen.

[04-Oct-1994] if-archive/programming/agt/agtdocwp.zip
View contents

Extended documentation of the AGT Classic Edition (1.5) in WordPerfect 5.1 format formerly for registered users only, now freeware

[03-Oct-1994] if-archive/infocom/compilers/inform5/examples/hellow.inf

A non-interactive demonstration by Graham Nelson.

[03-Oct-1994] if-archive/infocom/compilers/inform5/examples/hellow.z3

A compiled version of hellow.inf.

[03-Oct-1994] if-archive/infocom/compilers/inform5/examples/shell.inf

Interactive skeleton, by Graham Nelson.

[03-Oct-1994] if-archive/infocom/compilers/inform5/examples/shell.z3

A compiled version of shell.inf.

[02-Oct-1994] if-archive/rec.arts.int-fiction/arc941002.tgz
[02-Oct-1994] if-archive/rec.games.int-fiction/arc941002.tgz
[29-Sep-1994] if-archive/programming/agt/agtbig.zip
View contents
IFDB entry

BIG version of the Adventure Game Toolkit for DOS. Compiler, run program, a program to convert "Normal" AGT source files to "Big" AGT source files, and source code of a sample game (New England Gothic, by Simba).

[29-Sep-1994] if-archive/programming/agt/agtmac.sit

The Adventure Game Toolkit version 1.2 for the Macintosh by David R. Malmberg and Mark J. Welch

[29-Sep-1994] if-archive/programming/agt/agtmastr.zip
View contents
IFDB entry, entry

The entire Master's Edition of the Adventure Game Toolkit Version 1.56 by David R. Malmberg, repackaged into one file: document stating that this is now freeware, manual, compiler, run program, utilities (game format converter, pop-up hint creator, font editor, etc.), and source code of several sample games (Hurry!, Humongous Cave, Adventureland, Pirate's Adventure, Brainscape, Squynchia, The Casebook of Sherlock Holmes, Pork I)

[29-Sep-1994] if-archive/games/pc/eamon/ddd.arc

The Dungeon Designer's Disk: Manual and GW-BASIC routines to create your own Eamon adventure by Donald Brown and John Nelson, ported by Jon Walker.

[29-Sep-1994] if-archive/games/agt/easter.arc
IFDB entry

Heather's Easter Egg Hunt version 0.91, AGT adventure for children (age 7 - 12) by Tom and Ginnie Reynolds. Honorable mention, 3rd Annual AGT game contest. (AGT source code is in games/source/agt/easter.zip)

[29-Sep-1994] if-archive/games/pc/education/easter.arc
IFDB entry

Heather's Easter Egg Hunt version 0.91, AGT adventure for children (age 7 - 12) by Tom and Ginnie Reynolds. Honorable mention, 3rd Annual AGT game contest. (AGT source code is in games/source/agt/easter.zip)

[26-Sep-1994] if-archive/scott-adams/tools/sac.tar.gz
View contents

Scott Adams Converter; a small C program to convert "Adventure" files from the ASCII format used by Jim Veneskey to the more common TRS-80 ASCII format (which is used by ScottFree, too). By Bob Newell; C source code and documentation.

[25-Sep-1994] if-archive/rec.arts.int-fiction/arc940925.tgz
[25-Sep-1994] if-archive/rec.games.int-fiction/arc940925.tgz
[18-Sep-1994] if-archive/rec.arts.int-fiction/arc940918.tgz
[18-Sep-1994] if-archive/rec.games.int-fiction/arc940918.tgz
[18-Sep-1994] if-archive/solutions/starship.sol
IFDB entry

Solution to Starship Columbus, by Ambat Sasi

[16-Sep-1994] if-archive/rec.arts.int-fiction/arc940916.tgz
[16-Sep-1994] if-archive/rec.games.int-fiction/arc940916.tgz
[13-Sep-1994] if-archive/solutions/magicsol.zip
View contents
IFDB entry, entry, entry

solutions for the 3 games in magic.zip, by Ambat Sasi:

  • Merlin's Magic Forest
  • Merlin's Golden Trov
  • Son of Ali Baba
[12-Sep-1994] if-archive/games/source/tads/kitchen.zip
View contents
IFDB entry

Kitchen Encounters version 0.2, a tiny adventure game by Andy Jewell. TADS source code only. (a compiled version is in games/tads/kitchen.zip)

[12-Sep-1994] if-archive/games/source/tads/shadow.zip
View contents
IFDB entry

Shadowland I: The Tower of Iron, Interactive Role-Playing System, Release 1.0, by Tom Claburn. (a compiled game file is in games/tads/shadow.gam)

[11-Sep-1994] if-archive/rec.arts.int-fiction/arc940911.tgz
[11-Sep-1994] if-archive/rec.games.int-fiction/arc940911.tgz
[08-Sep-1994] if-archive/scott-adams/interpreters/scottfree/scott.arc

ScottFree ported to the Acorn Archimedes (without curses) by Dave Lodge.

[08-Sep-1994] if-archive/infocom/interpreters/old/zip/ZIP_interpreter_binary_r1.1.cpt

Macintosh executable, ported by Matthew T. Russotto

[08-Sep-1994] if-archive/infocom/interpreters/old/zip/ZIP_interpreter_src_r1.1.cpt

Source code for Matthew T. Russotto's Macintosh port

[04-Sep-1994] if-archive/rec.arts.int-fiction/arc940904.tgz
[04-Sep-1994] if-archive/rec.games.int-fiction/arc940904.tgz
[01-Sep-1994] if-archive/programming/agt/agt17s.zip
View contents

Turbo Pascal source code of AGT, the Adventure Game Toolkit, version 1.7 (freeware), by David R. Malmberg and Mark J. Welch. Includes AGT manual and AGT source code of Colossal Cave (350 points version).

[01-Sep-1994] if-archive/infocom/shipped-documentation/sample.from.infidel
IFDB entry
IFWiki: Infidel

Infidel

[01-Sep-1994] if-archive/infocom/shipped-documentation/sample.from.suspect
IFDB entry
IFWiki: Suspect

Suspect, typed in by Ville Lavonius

[29-Aug-1994] if-archive/infocom/interpreters/old/zip/winf_05.zip
View contents

WInfocom Beta 1.0 (07aug94), MS Windows executable, ported by Ido Razon.

[28-Aug-1994] if-archive/rec.arts.int-fiction/arc940828.tgz
[28-Aug-1994] if-archive/rec.games.int-fiction/arc940828.tgz
[21-Aug-1994] if-archive/rec.arts.int-fiction/arc940821.tgz
[21-Aug-1994] if-archive/rec.games.int-fiction/arc940821.tgz
[19-Aug-1994] if-archive/solutions/wombat.sol
IFDB entry

Solution to The Golden Wombat of Destiny, by Ambat Sasi

[15-Aug-1994] if-archive/games/source/basic/eamonbas.zip
View contents
IFDB entry

GW-BASIC source code of The Wonderful World of Eamon version 1.1, a text role playing game originally written for the Apple II by Donald Brown, ported to DOS by Jon Walker. [See games/pc/eamon/ for compiled version 2 games.]

[14-Aug-1994] if-archive/rec.arts.int-fiction/arc940814.tgz
[14-Aug-1994] if-archive/rec.games.int-fiction/arc940814.tgz
[12-Aug-1994] if-archive/solutions/cryp3sol.zip
View contents
IFDB entry, entry, entry

solutions for the 3 games in crypt30.zip, by Ambat Sasi: Rings for Bony Fingers, Ghost Riders of El Diablo, Dr. Death's House of Horrors

[12-Aug-1994] if-archive/solutions/treasol.zip
View contents
IFDB entry, entry, entry

solutions for the 3 games in treasure.zip, by Ambat Sasi: Perils of Darkest Africa, Revenge of the Moon Goddess, Eye of the Inca

[07-Aug-1994] if-archive/rec.arts.int-fiction/arc940807.tgz
[07-Aug-1994] if-archive/rec.games.int-fiction/arc940807.tgz
[04-Aug-1994] if-archive/infocom/shipped-documentation/sample.from.amfv
IFDB entry
IFWiki: A Mind Forever Voyaging

A Mind Forever Voyaging, typed in by Ville Lavonius

[02-Aug-1994] if-archive/info/adventure-game-systems

A list of adventure authoring systems, both commercial, free, and for in-house development, by Hans Persson. Last update: 10may94.

[01-Aug-1994] if-archive/games/source/basic/droganya.zip
View contents
IFDB entry

Castle Droganya, by Steve Chodes. BASICA, GW-BASIC, and QBASIC source code, conversion to GW-BASIC by Nathan Glasser.

[31-Jul-1994] if-archive/rec.arts.int-fiction/arc940731.tgz
[31-Jul-1994] if-archive/rec.games.int-fiction/arc940731.tgz
[31-Jul-1994] if-archive/solutions/droganya.sol
IFDB entry

Solution to Castle Droganya, by Ambat Sasi

[28-Jul-1994] if-archive/games/tads/pesach.zip
View contents
IFDB entry

The Pesach Adventure, by Avi Gobbler Productions. A simple game for Jewish children about the search for chametz on the night before the Seder night.

[28-Jul-1994] if-archive/infocom/articles/YC-87.txt

Infocom Special by Roger Garret, from Your Computer March 1987, and Profile: Infocom's Dave Lebling by Mike Gerrard, from Your Computer May 1987 typed in by Torbjoern Andersson

[24-Jul-1994] if-archive/rec.arts.int-fiction/arc940724.tgz
[24-Jul-1994] if-archive/rec.games.int-fiction/arc940724.tgz
[21-Jul-1994] if-archive/solutions/crypt.sol
IFDB entry

Solution to Crypt, by Ambat Sasi

[17-Jul-1994] if-archive/rec.arts.int-fiction/arc940717.tgz
[17-Jul-1994] if-archive/rec.games.int-fiction/arc940717.tgz
[16-Jul-1994] if-archive/games/agt/cardigan.zip
View contents
IFDB entry
IFWiki: Space Aliens Laughed at my Cardigan

Space Aliens Laughed at My Cardigan, by Andre M. Boyle. Humorous game, a takeoff of Hitchhiker's Guide with some Star Trek thrown in. Honorable mention, 6th annual AGT game contest. (AGT source code is in games/source/agt/aliens.zip)

[16-Jul-1994] if-archive/games/pc/cardigan.zip
View contents

Space Aliens Laughed at My Cardigan, by Andre M. Boyle. Humorous game, a takeoff of Hitchhiker's Guide with some Star Trek thrown in. Honorable mention, 6th annual AGT game contest. (AGT source code is in games/source/agt/aliens.zip)

[16-Jul-1994] if-archive/games/pc/crypt30.zip
View contents
IFDB entry, entry, entry
IFWiki: Rings_for_Bony_Fingers, Dr._Death's_House_of_Horrors, Ghost_Riders_of_El_Diablo

Nightmares from the Crypt 3.0; three text adventures, each a horrifying nightmare, by John Olsen:

  • Rings for Bony Fingers
  • Ghost Riders of El Diablo
  • Dr. Death's House of Horrors
[16-Jul-1994] if-archive/games/pc/magic.zip
View contents
IFDB entry, entry, entry
IFWiki: Merlin's_Magic_Forest, Merlin's_Golden_Trove, Son_of_Ali_Baba

Tales of Magic 3.0; three text adventures with a mystic slant by John Olsen:

  • Merlin's Magic Forest
  • Merlin's Golden Trove
  • Son of Ali Baba
[16-Jul-1994] if-archive/games/pc/treasure.zip
View contents
IFDB entry, entry, entry
IFWiki: Eye_of_the_Inca, Perils_of_Darkest_Africa, Revenge_of_the_Moon_Goddess

Tales of Treasure 3.0; three text adventures featuring a search for treasure, by John Olsen:

  • Perils of Darkest Africa
  • Revenge of the Moon Goddess
  • Eye of the Inca
[10-Jul-1994] if-archive/rec.arts.int-fiction/arc940710.tgz
[10-Jul-1994] if-archive/rec.games.int-fiction/arc940710.tgz
[08-Jul-1994] if-archive/infocom/hints/online-hints/wishbringer.olh
IFDB entry
IFWiki: Wishbringer

the online hints from Wishbringer, not available in the Lost Treasures of Infocom, typed in by Stefan Jokisch

[03-Jul-1994] if-archive/rec.arts.int-fiction/arc940703.tgz
[03-Jul-1994] if-archive/rec.games.int-fiction/arc940703.tgz
[02-Jul-1994] if-archive/games/source/tads/alice_t.zip
View contents
IFDB entry

Alice in Wonderland version 1.0a1, by LeGarre (?). TADS source code only.

[02-Jul-1994] if-archive/games/agt/tja.zip
View contents
IFDB entry

The Jeweled Arena version 1.0, AGT adventure by David S. Raley with pop-up hints. Winner of the 7th annual AGT game contest.

[02-Jul-1994] if-archive/games/pc/tja.zip
View contents

The Jeweled Arena version 1.0, AGT adventure by David S. Raley with pop-up hints. Winner of the 7th annual AGT game contest.

[28-Jun-1994] if-archive/programming/aventuro/avent21.arj
IFDB entry

KreuAVT and Aventuro version 2.1, by Wim Koolhoven. A compiler and an interpreter for text adventures in Esperanto (DOS executables), and La insulo Texel, a compiled game.

[26-Jun-1994] if-archive/games/pc/4symbols.zip
View contents
IFDB entry

Playable demo of The Four Symbols, release 1.1 TADS adventure by The Grue!

[26-Jun-1994] if-archive/rec.arts.int-fiction/arc940626.tgz
[26-Jun-1994] if-archive/rec.games.int-fiction/arc940626.tgz
[26-Jun-1994] if-archive/games/mac/curse.sea
IFDB entry

Curse of Vengeance, release 1.3 TADS adventure by Scott C. McNab (the TADS data file from this has been extracted, and is in games/tads/curse.zip)

[26-Jun-1994] if-archive/games/mac/race13.sit
IFDB entry

The Great Archeological Race! version 1.3 TADS adventure by John LaBonney (an MS-DOS executable is in games/pc/race13.zip)

[26-Jun-1994] if-archive/games/pc/race13.zip
View contents
IFDB entry

The Great Archeological Race! version 1.3. TADS adventure by John LaBonney (a Mac executable is in games/mac/race13.sit)

[21-Jun-1994] if-archive/infocom/interpreters/old/itf/itf2.zip
View contents

executable for OS/2, ported by John W. Kennedy

[21-Jun-1994] if-archive/infocom/interpreters/old/itf/itf2s.zip
View contents

source code with modifications for OS/2, by John W. Kennedy

[20-Jun-1994] if-archive/programming/debuggers/archimedes.tester.spark

a program for testing adventure games on the Acorn Archimedes under RISCOS (SparkFs file), by Graham Nelson.

[20-Jun-1994] if-archive/info/Colossal-Cave.TidBITS
IFDB entry
IFWiki: Adventure

Colossal Cave Revisited, by Mel Park an article from TidBITS #229, 06jun94, about a re-release of the game on CD and the original cave the game is based on.

[19-Jun-1994] if-archive/rec.arts.int-fiction/arc940619.tgz
[19-Jun-1994] if-archive/rec.games.int-fiction/arc940619.tgz
[19-Jun-1994] if-archive/infocom/shipped-documentation/sample.from.cutthroats
IFDB entry
IFWiki: Cutthroats

Cutthroats, typed in by Gary Driggs

[18-Jun-1994] if-archive/rec.arts.int-fiction/arc940618.tgz
[18-Jun-1994] if-archive/rec.games.int-fiction/arc940618.tgz
[17-Jun-1994] if-archive/infocom/articles/Practical82.txt

Zork - Magic Meets Science Fiction, by Peter Fitch from Practical Computing, April 1982

[13-Jun-1994] if-archive/games/pc/pquest.zip
View contents
IFDB entry

Pervo Quest; loot, kill, and rape as much as you can; by StoereSOFT. Windows executable; needs VBRUN100.DLL, the Visual Basic version 1 runtime library.

[12-Jun-1994] if-archive/rec.arts.int-fiction/arc940612.tgz
[12-Jun-1994] if-archive/rec.games.int-fiction/arc940612.tgz
[07-Jun-1994] if-archive/games/c64/mario-moeller/Dracula_II.zip
View contents
IFDB entry

Dracula II; text-only adventure

[07-Jun-1994] if-archive/games/c64/mario-moeller/EscapeToFreedom.zip
View contents
IFDB entry

Escape to Freedom; text-only adventure

[07-Jun-1994] if-archive/games/c64/mario-moeller/HotelHell.zip
View contents
IFDB entry

Hotel Hell; adventure with digitized graphics

[07-Jun-1994] if-archive/games/c64/mario-moeller/My_House.zip
View contents
IFDB entry

My House; small joke game, text-only

[07-Jun-1994] if-archive/games/c64/mario-moeller/Stowaway.zip
View contents
IFDB entry

Stowaway!; text-only adventure

[05-Jun-1994] if-archive/rec.arts.int-fiction/arc940605.tgz
[05-Jun-1994] if-archive/rec.games.int-fiction/arc940605.tgz
[05-Jun-1994] if-archive/games/pc/eamon/clonemas.zip
View contents
IFDB entry

The 3rd adventure: Assault on the Clone Master, ported by Jon Walker.

[05-Jun-1994] if-archive/games/pc/eamon/eamon.zip
View contents
IFDB entry

Documentation, Main Hall, and The Beginners Cave (executables) (Eamon 2.0, 1988), ported by Jon Walker.

[05-Jun-1994] if-archive/games/pc/eamon/icecave.zip
View contents
IFDB entry

The 2nd adventure: The Ice Cave, ported by Jon Walker.

[05-Jun-1994] if-archive/games/pc/eamon/trezore.zip
View contents
IFDB entry

The 4th adventure: The Quest for Trezore, ported by Jon Walker.

[29-May-1994] if-archive/rec.arts.int-fiction/arc940529.tgz
[29-May-1994] if-archive/rec.games.int-fiction/arc940529.tgz
[25-May-1994] if-archive/infocom/hints/online-hints/borderzone.olh
IFDB entry
IFWiki: Border Zone

the online hints provided with the Macintosh version of Border Zone, formatted by Torbjoern Andersson

[25-May-1994] if-archive/games/source/agt/hobb-src.zip
View contents
IFDB entry

Sir Ramic Hobbs and the High Level Gorilla, by Gil Williamson. Honorable mention, 3rd annual AGT game contest. (a DOS executable is in games/pc/hobbs.zip and games/agt/hobbs.zip)

[25-May-1994] if-archive/games/pc/mdthief2.zip
View contents
IFDB entry

The Multi-Dimensional Thief, Version 2.0 (illustrated) by Joel Finch and Stephen Atkinson

[25-May-1994] if-archive/infocom/hints/online-hints/planetfall.olh
IFDB entry
IFWiki: Planetfall

the online hints provided with late versions of Planetfall, formatted by Torbjoern Andersson

[25-May-1994] if-archive/games/agt/pork2a.zip
View contents
IFDB entry
IFWiki: Pork 2: The Gizzard of Showbiz

PORK II, The Gizzard of Showbiz, a parody of Zork II by Bill Larkins (AGT source code is in games/source/agt/pork2src.zip)

[25-May-1994] if-archive/games/pc/pork2a.zip
View contents

PORK II, The Gizzard of Showbiz, a parody of Zork II by Bill Larkins (AGT source code is in games/source/agt/pork2src.zip)

[24-May-1994] if-archive/programming/agt/agt17.zip
View contents

The Adventure Game Toolkit by David R. Malmberg and Mark J. Welch, version 1.7 (freeware) for MS-DOS, including source code of four sample games: Colossal Cave (350 points), Through the Looking Glass, Crusade, and In the Year 2093

[22-May-1994] if-archive/rec.arts.int-fiction/arc940522.tgz
[22-May-1994] if-archive/rec.games.int-fiction/arc940522.tgz
[19-May-1994] if-archive/games/source/agt/appr-src.zip
View contents
IFDB entry

Apprentice - The Testing of a Magical Novice, by Bert Lee Honorable mention, 5th annual AGT game contest. (a DOS executable is in games/pc/apprenti.zip and games/agt/apprenti.zip)

[19-May-1994] if-archive/games/agt/apprenti.zip
View contents
IFDB entry

Apprentice - The Testing of a Magical Novice, by Bert Lee. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/appr-src.zip)

[19-May-1994] if-archive/games/pc/apprenti.zip
View contents

Apprentice - The Testing of a Magical Novice, by Bert Lee. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/appr-src.zip)

[19-May-1994] if-archive/games/source/agt/cla-src.zip
View contents
IFDB entry

Sanity Clause or, Why Santa Didn't Make It to YOUR House that Year, version 1.11, by Mike McCauley. Honorable mention, 5th annual AGT game contest. (a DOS executable is in games/pc/clause.zip and games/agt/clause.zip)

[19-May-1994] if-archive/games/source/agt/dsen-src.zip
View contents
IFDB entry

Disenchanted, a parody of Enchanter by Joseph S. Licari (a DOS executable is in games/pc/dsenchnt.zip and games/agt/dsenchnt.zip)

[19-May-1994] if-archive/games/agt/dsenchnt.zip
View contents
IFDB entry

Disenchanted, a parody of Enchanter by Joseph S. Licari. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/dsen-src.zip)

[19-May-1994] if-archive/games/pc/dsenchnt.zip
View contents

Disenchanted, a parody of Enchanter by Joseph S. Licari. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/dsen-src.zip)

[19-May-1994] if-archive/games/agt/hobbs.zip
View contents
IFDB entry

Sir Ramic Hobbs and the High Level Gorilla, by Gil Williamson. Honorable mention, 3rd annual AGT game contest. (AGT source code is in games/source/agt/hobb-src.zip)

[19-May-1994] if-archive/games/pc/hobbs.zip
View contents

Sir Ramic Hobbs and the High Level Gorilla, by Gil Williamson. Honorable mention, 3rd annual AGT game contest. (AGT source code is in games/source/agt/hobb-src.zip)

[19-May-1994] if-archive/games/source/agt/lib-src.zip
View contents
IFDB entry

Library - An Adventure Game Based on the Library of Guilford College (or Something Like It) but with Added Puzzles and Danger, by Frederick D. King (a DOS executable is in games/pc/library.zip and games/agt/library.zip)

[19-May-1994] if-archive/games/agt/library.zip
View contents
IFDB entry

Library - An Adventure Game Based on the Library of Guilford College (or Something Like It) but with Added Puzzles and Danger, by Frederick D. King. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/lib-src.zip)

[19-May-1994] if-archive/games/pc/library.zip
View contents

Library - An Adventure Game Based on the Library of Guilford College (or Something Like It) but with Added Puzzles and Danger, by Frederick D. King. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/lib-src.zip)

[19-May-1994] if-archive/games/source/agt/mm-src.zip
View contents
IFDB entry

Mop and Murder - a masterful mystery in one room - by Brad Friedman. The game says, "Full Release v 1.0 (POP-UP HINTS INCLUDED)", but the hints are missing. Honorable mention, 5th annual AGT game contest. (a DOS executable is in games/pc/mmurder.zip and games/agt/mmurder.zip)

[16-May-1994] if-archive/infocom/media/mcga/zorkzero.mg1
IFDB entry
IFWiki: Zork Zero

The MCGA graphics file for Zork Zero, which was left out of the Lost Treasures of Infocom I package. Use it as mentioned above.

[15-May-1994] if-archive/rec.arts.int-fiction/arc940515.tgz
[15-May-1994] if-archive/rec.games.int-fiction/arc940515.tgz
[10-May-1994] if-archive/infocom/hints/online-hints/lgop.olh
IFDB entry
IFWiki: Leather Goddesses of Phobos

the online hints from Leather Goddesses of Phobos, typed in by Audrey De Lisle

[09-May-1994] if-archive/infocom/shipped-documentation/bureaucracy.lost.stuff
IFDB entry
IFWiki: Bureaucracy

the background documentation from Bureaucracy, which was left out of the Lost Treasures of Infocom II package, typed in by Eric Cote

[08-May-1994] if-archive/rec.arts.int-fiction/arc940508.tgz
[08-May-1994] if-archive/rec.games.int-fiction/arc940508.tgz
[05-May-1994] if-archive/infocom/hints/online-hints/nordbert.olh
IFDB entry

the online hints from Nord and Bert Couldn't Make Head or Tail of It, typed in by Audrey De Lisle

[04-May-1994] if-archive/games/agt/clause.zip
View contents
IFDB entry

Sanity Clause or, Why Santa Didn't Make It to YOUR House that Year, version 1.11, by Mike McCauley. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/cla-src.zip)

[04-May-1994] if-archive/games/pc/clause.zip
View contents

Sanity Clause or, Why Santa Didn't Make It to YOUR House that Year, version 1.11, by Mike McCauley. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/cla-src.zip)

[03-May-1994] if-archive/programming/advsys/NewParser.tar.gz
View contents

An improved parser for the ANSI version of AdvSys 1.2. C source code by Boris J. H. Boesler. use this file together with advsys.ansi.tar.Z

[01-May-1994] if-archive/rec.arts.int-fiction/arc940501.tgz
[01-May-1994] if-archive/rec.games.int-fiction/arc940501.tgz
[29-Apr-1994] if-archive/games/os2/advos2.zip
View contents
IFDB entry
IFWiki: Adventure

OS/2 2.x executable of Colossal Cave, by John W. Kennedy; based on Jerry D. Pohl's version giving separate values for treasures, survival, and score. (C source code of this version is in games/source/advos2s.zip; the original DOS executable is in games/pc/adv.arc)

[29-Apr-1994] if-archive/games/source/advos2s.zip
View contents
IFDB entry

OS/2 2.x source code of Colossal Cave, by John W. Kennedy based on Jerry D. Pohl's version giving separate values for treasures, survival, and score. (an OS/2 executable compiled from this version is in games/os2/advos2.zip)

[27-Apr-1994] if-archive/solutions/enhanced.sol
IFDB entry

solution, point list, and map for Enhanced (versions 1 and 2), by Audrey De Lisle

[27-Apr-1994] if-archive/solutions/rylvania.sol
IFDB entry

solution, point list, and map for The Horror of Rylvania by Audrey De Lisle

[24-Apr-1994] if-archive/rec.arts.int-fiction/arc940424.tgz
[24-Apr-1994] if-archive/rec.games.int-fiction/arc940424.tgz
[19-Apr-1994] if-archive/infocom/shipped-documentation/enchanter.txt
IFDB entry
IFWiki: Enchanter

the background documentation from Enchanter, typed in by Mike Threepoint

[19-Apr-1994] if-archive/games/pc/marching.zip
View contents
IFDB entry

Murder in the Marching Band, by Sam Xenubis. "A slightly buggy and extremely silly adventure game."

[19-Apr-1994] if-archive/info/mud-info

The beginning of a compilation of information concerning multi-user adventure games, by Hans Persson. Last update: 17apr94.

[19-Apr-1994] if-archive/infocom/shipped-documentation/sample.from.bureaucracy
IFDB entry
IFWiki: Bureaucracy

Bureaucracy, typed in by Eric Cote

[19-Apr-1994] if-archive/infocom/shipped-documentation/zork1.txt
IFDB entry
IFWiki: Zork I

the background documentation from Zork I, typed in by Mike Threepoint

[19-Apr-1994] if-archive/infocom/shipped-documentation/zork2.txt
IFDB entry
IFWiki: Zork II

the background documentation from Zork II, typed in by Mike Threepoint

[19-Apr-1994] if-archive/infocom/shipped-documentation/zork3.txt
IFDB entry
IFWiki: Zork III

the background documentation from Zork III, typed in by Mike Threepoint

[18-Apr-1994] if-archive/download-tools/pc/gzip124.zip
View contents

GNU zip version 1.2.4; uncompresses *.z, *.gz, and *.Z files

[18-Apr-1994] if-archive/infocom/shipped-documentation/sample.from.lgop
IFDB entry
IFWiki: Leather Goddesses of Phobos

Leather Goddesses of Phobos, typed in by Mike Threepoint

[18-Apr-1994] if-archive/download-tools/pc/tar4dos.zip
View contents

Reads and writes Unix tar (tape archive) files under DOS by Mark H. Colburn

[17-Apr-1994] if-archive/rec.arts.int-fiction/arc940417.tgz
[17-Apr-1994] if-archive/rec.games.int-fiction/arc940417.tgz
[14-Apr-1994] if-archive/mapping-tools/admap.tar.Z
View contents

Adventure Map Utility v2.55, by Fredric Ihren. You specify your map in a script language, and a csh script makes a printable PostScript program out of this. Includes sample maps for Sorcerer and Trinity.

[14-Apr-1994] if-archive/magnetic-scrolls/hints/solutions/Fish.step
IFDB entry
IFWiki: Fish!

Stepwise solution for Fish! by Stefan Jokisch

[14-Apr-1994] if-archive/infocom/articles/PowerPlay.91

Schmiede der Legenden (German) an interview with Bob Bates, from Power Play 12/91

[14-Apr-1994] if-archive/infocom/interpreters/old/zterp/Zterp.POSTER

Charles Hannum's announcement of Zterp, "yet another Infocom game interpreter" for ZIL version 3-5 games

[14-Apr-1994] if-archive/infocom/interpreters/old/zterp/Zterp0.3alpha.tar.gz
View contents

source code of Zterp, version 0.3 alpha by Charles Hannum

[12-Apr-1994] if-archive/games/pc/swedish/bilbo.zip
View contents
IFDB entry

Bilbo version 2.1, a Swedish text adventure. In spite of its name, this is actually an adaption of Tolkien's The Lord of the Rings. It is a very different adventure, trying to reproduce the feeling of reading a book rather than playing a game. It doesn't quite succeed, but it's an interesting attempt, nevertheless. Requires EGA (for minor graphics). QuickBasic source included. Programmed by Nils Eng.

[12-Apr-1994] if-archive/games/source/basic/swedish/bilbo.zip
View contents

Bilbo version 2.1, a Swedish text adventure. In spite of its name, this is actually an adaption of Tolkien's The Lord of the Rings. It is a very different adventure, trying to reproduce the feeling of reading a book rather than playing a game. It doesn't quite succeed, but it's an interesting attempt, nevertheless. Requires EGA (for minor graphics). QuickBasic source included. Programmed by Nils Eng.

[12-Apr-1994] if-archive/games/agt/detect13.zip
View contents
IFDB entry
IFWiki: Detective

Detective, A Text Adventure Game (version 1.3?) written with AGT by Matt Barringer (a solution is in solutions/detective_solution.txt)

[12-Apr-1994] if-archive/games/pc/detect13.zip
View contents
IFDB entry
IFWiki: Detective

Detective, A Text Adventure Game (version 1.3?) written with AGT by Matt Barringer (a solution is in solutions/detective_solution.txt)

[12-Apr-1994] if-archive/games/pc/education/london.zip
View contents
IFDB entry

London version 1.1, an educational illustrated text adventure, written in Sweden by Nils Eng for people learning English. Requires EGA.

[12-Apr-1994] if-archive/games/pc/swedish/swedish.zip
View contents
IFDB entry, entry

Alcatraz and Grottor, two very simple Swedish text adventures, supposed to show how to write adventures in BASIC. Alcatraz requires CGA. Packaged by Nils Eng.

[11-Apr-1994] if-archive/rec.arts.int-fiction/arc940411.tgz
[11-Apr-1994] if-archive/rec.games.int-fiction/arc940411.tgz
[06-Apr-1994] if-archive/solutions/unnkulia.zero.sol

Solution to Unnkulia Zero: The Search for Amanda by Audrey De Lisle

[03-Apr-1994] if-archive/rec.arts.int-fiction/arc940403.tgz
[03-Apr-1994] if-archive/rec.games.int-fiction/arc940403.tgz
[27-Mar-1994] if-archive/rec.arts.int-fiction/arc940327.tgz
[27-Mar-1994] if-archive/rec.games.int-fiction/arc940327.tgz
[21-Mar-1994] if-archive/infocom/shipped-documentation/sample.from.wishbringer
IFDB entry
IFWiki: Wishbringer

Wishbringer, typed in by Volker Blasius

[21-Mar-1994] if-archive/infocom/shipped-documentation/sample.from.zork
IFDB entry, entry, entry
IFWiki: Zork I, Zork II, Zork III

Zork I, II, and III, typed in by Volker Blasius

[20-Mar-1994] if-archive/rec.arts.int-fiction/arc940320.tgz
[20-Mar-1994] if-archive/rec.games.int-fiction/arc940320.tgz
[16-Mar-1994] if-archive/games/competition96/wok/wok.voc
[14-Mar-1994] if-archive/infocom/shipped-documentation/sample.from.border
IFDB entry
IFWiki: Border Zone

Border Zone, typed in by Volker Blasius

[14-Mar-1994] if-archive/infocom/shipped-documentation/sample.from.sherlock
IFDB entry
IFWiki: Sherlock: The Riddle of the Crown Jewels

Sherlock - The Riddle of the Crown Jewels, typed in by Volker Blasius

[14-Mar-1994] if-archive/infocom/shipped-documentation/sample.from.zorkzero
IFDB entry
IFWiki: Zork Zero

Zork Zero, typed in by Volker Blasius

[13-Mar-1994] if-archive/rec.arts.int-fiction/arc940313.tgz
[13-Mar-1994] if-archive/rec.games.int-fiction/arc940313.tgz
[10-Mar-1994] if-archive/infocom/shipped-documentation/sample.from.hitchhiker
IFDB entry
IFWiki: The Hitchhiker's Guide to the Galaxy

The Hitchhiker's Guide to the Galaxy, scanned and corrected by Dave Newkirk

[09-Mar-1994] if-archive/infocom/shipped-documentation/sample.from.enchanter
IFDB entry
IFWiki: Enchanter

Enchanter (same as Sorcerer), typed in by David Rees

[09-Mar-1994] if-archive/infocom/shipped-documentation/sample.from.sorcerer
IFDB entry
IFWiki: Sorcerer

Sorcerer; same text as Enchanter, so this is just a link

[09-Mar-1994] if-archive/infocom/shipped-documentation/sample.from.stationfall
IFDB entry
IFWiki: Stationfall

Stationfall, scanned and corrected by Dave Newkirk

[08-Mar-1994] if-archive/scott-adams/games/c64/pirate
IFDB entry
IFWiki: Pirate Adventure

Pirate Adventure for the C64

[06-Mar-1994] if-archive/rec.arts.int-fiction/arc940306.tgz
[06-Mar-1994] if-archive/rec.games.int-fiction/arc940306.tgz
[03-Mar-1994] if-archive/infocom/shipped-documentation/sample.from.beyond
IFDB entry
IFWiki: Beyond Zork

Beyond Zork, scanned and corrected by Dave Newkirk

[03-Mar-1994] if-archive/infocom/shipped-documentation/sample.from.lurking
IFDB entry
IFWiki: The Lurking Horror

The Lurking Horror, scanned and corrected by Dave Newkirk

[01-Mar-1994] if-archive/scott-adams/games/c64/adventureland
IFDB entry
IFWiki: Adventureland

Adventureland, ported to the C64 by Fredrik Ekman

[01-Mar-1994] if-archive/mapping-tools/mapper.zip
View contents

The Mapper, by Marc Mason. Automates the map making process: you type directions and room descriptions and the program figures out how to make a map. Freeware; Turbo Pascal source code included.

[01-Mar-1994] if-archive/infocom/shipped-documentation/sample.from.plundered
IFDB entry
IFWiki: Plundered Hearts

Plundered Hearts, typed in by Ville Lavonius

[01-Mar-1994] if-archive/infocom/shipped-documentation/sample.from.trinity
IFDB entry
IFWiki: Trinity

Trinity, typed in by Ville Lavonius

[27-Feb-1994] if-archive/rec.arts.int-fiction/arc940227.tgz
[27-Feb-1994] if-archive/rec.games.int-fiction/arc940227.tgz
[23-Feb-1994] if-archive/games/pc/mecha.zip
View contents
IFDB entry

The Terror of Mecha Godzilla - The True Story! a small adventure written entirely in MS-DOS 5.0 batch procedures by Fredrik Ramsberg

[23-Feb-1994] if-archive/games/source/mecha.zip
View contents

The Terror of Mecha Godzilla - The True Story! a small adventure written entirely in MS-DOS 5.0 batch procedures by Fredrik Ramsberg

[23-Feb-1994] if-archive/infocom/shipped-documentation/sample.from.shogun
IFDB entry
IFWiki: Shogun

Shogun, typed in by David Rees

[23-Feb-1994] if-archive/infocom/shipped-documentation/sample.from.spellbreaker
IFDB entry
IFWiki: Spellbreaker

Spellbreaker, typed in by David Rees

[21-Feb-1994] if-archive/solutions/KGB.sol

walkthrough for KGB (Cryo/Virgin Games) by Stan Kobylanski

[16-Feb-1994] if-archive/games/source/advqnx.tar.gz
View contents
IFDB entry

a Unix C version (?) of the source code in advtc2.zip

[16-Feb-1994] if-archive/rec.arts.int-fiction/arc940123.tar.Z
[16-Feb-1994] if-archive/rec.games.int-fiction/arc940123.tar.Z
[16-Feb-1994] if-archive/rec.arts.int-fiction/arc940130.tar.Z
[16-Feb-1994] if-archive/rec.games.int-fiction/arc940130.tar.Z
[16-Feb-1994] if-archive/rec.arts.int-fiction/arc940206.tar.Z
[16-Feb-1994] if-archive/rec.games.int-fiction/arc940206.tar.Z
[16-Feb-1994] if-archive/rec.arts.int-fiction/arc940213.tar.Z
[16-Feb-1994] if-archive/rec.games.int-fiction/arc940213.tar.Z
[08-Feb-1994] if-archive/download-tools/pc/arj241a.exe

ARJ version 2.41a, by Robert K Jung; self-extracting archive

[08-Feb-1994] if-archive/games/pc/cavchao2.zip
View contents
IFDB entry

Caverns of Chaos version 1.6 7/92, a simple and somewhat buggy "DND type text adventure" by Paul Martinez and Ali Castro, rated PG-13 by the authors. After every description you choose between two or three possible actions; if your guess was wrong, you restart from the beginning.

[08-Feb-1994] if-archive/download-tools/pc/lha213.exe

LHA version 2.13, by Haruyasu Yoshizaki; self-extracting archive

[08-Feb-1994] if-archive/games/pc/pag.zip
View contents
IFDB entry

Mission's End, A Personalized Adventure Sample by L.R. Nogg. a playable demo of what an adventure with your and your friends' names compiled in would look like

[08-Feb-1994] if-archive/download-tools/pc/pk361.exe

PKpak version 3.61; last version of Phil Katz' ARC file utility; self-extracting archive

[08-Feb-1994] if-archive/download-tools/c64/pkunzip64-v1.01.sfx

Zip extractor for C64 and C128; self-extracting archive.

[08-Feb-1994] if-archive/download-tools/pc/zoo210.exe

ZOO version 2.10, by Rahul Dhesi; self-extracting archive

[01-Feb-1994] if-archive/games/c64/dogstar.sfx
IFDB entry

Dog Star Adventure, a Star Wars game by Lance Miklus. PET conversion by David Malmberg.

[01-Feb-1994] if-archive/games/tads/gc-gam.zip
View contents
IFDB entry

GC: A Thrashing Parity Bit of the Mind, the 1994 MIT AI Laboratory Olympics text adventure game by Carl de Marcken, David Baggett, and Pearl Tsai. (source code is in games/source/tads/gc-src.zip)

[01-Feb-1994] if-archive/games/source/tads/gc-src.zip
View contents
IFDB entry

GC: A Thrashing Parity Bit of the Mind, the 1994 MIT AI Laboratory Olympics text adventure game by Carl de Marcken, David Baggett, and Pearl Tsai. (a compiled game file is in games/tads/gc-gam.zip)

[01-Feb-1994] if-archive/games/c64/sorcadvt.sfx
IFDB entry

Sorcerer's Castle Adventure, by Greg Hassett.

[31-Jan-1994] if-archive/games/c64/castle-quest
IFDB entry

Castle Quest, by Ben Petroff and Paul Birkett, revised by Mike Demmer (Commodore educational software, 1983).

[31-Jan-1994] if-archive/infocom/articles/PCjoker92.txt

Ein offenes Gespraech mit Steve Meretzky (German) interview from PC Joker 5/92 (September/October 1992)

[31-Jan-1994] if-archive/infocom/articles/PCjoker94.txt

Ein offenes Gespraech mit Infocom (German) an interview with Eddie Dombrower and William D. Volk, the makers of Return to Zork from PC Joker 2/94 (February 1994)

[31-Jan-1994] if-archive/games/pc/skyland4.exe
IFDB entry

Skyland's Star version 4.0, by Daniel Leon Berke and Matthew Engle, original concept by Jeremy Cavaterra

[27-Jan-1994] if-archive/infocom/demos/minizork.z3
IFDB entry

Mini-Zork I: data file of a demo originally distributed for the Commodore 64 (see minizork.zip)

[27-Jan-1994] if-archive/games/c64/german/zauberland
IFDB entry

Pacy-Face und seine Abenteuer in Zauberland. A simple German text adventure by Philipp Koehn, 1985. (a QBASIC port for DOS is in games/source/basic/german/zauber.zip)

[25-Jan-1994] if-archive/games/pc/german/karawane.zip
View contents
IFDB entry

Die Karawane der siebten Dynastie, an illustrated German text adventure by Extase. Playable demo (world 1 of 5) of a shareware game.

[19-Jan-1994] if-archive/rec.arts.int-fiction/arc931219.tar.Z
[19-Jan-1994] if-archive/rec.games.int-fiction/arc931219.tar.Z
[19-Jan-1994] if-archive/rec.arts.int-fiction/arc931226.tar.Z
[19-Jan-1994] if-archive/rec.games.int-fiction/arc931226.tar.Z
[19-Jan-1994] if-archive/rec.arts.int-fiction/arc940102.tar.Z
[19-Jan-1994] if-archive/rec.games.int-fiction/arc940102.tar.Z
[19-Jan-1994] if-archive/rec.arts.int-fiction/arc940109.tar.Z
[19-Jan-1994] if-archive/rec.games.int-fiction/arc940109.tar.Z
[19-Jan-1994] if-archive/rec.arts.int-fiction/arc940116.tar.Z
[19-Jan-1994] if-archive/rec.games.int-fiction/arc940116.tar.Z
[19-Jan-1994] if-archive/download-tools/atari/stzip24.tos

self-extracting archive with STZip version 2.4 (corresponding to version 2.0.x on other machines). This archive doesn't create a folder when it extracts; it needs 290 kB free disk space.

[19-Jan-1994] if-archive/games/atari-ST/tess.arc
IFDB entry

Beyond the Tesseract version 2.0p for the Atari ST, by David Lo. (Source code is in games/source/tess.tar.gz)

[18-Jan-1994] if-archive/games/agt/klaus.zip
View contents
IFDB entry

Klaustrophobia, a tortuous odyssey through life's more annoying moments in three parts, by Carol Hovick

  • Part I: Fear of Flying, Airplanes, Airports and Re-Booking
  • Part II: What This Country Really Needs Is A Good $250.00 Dalmation
  • Part III: It's that Ol' Deja Vu All Over Again
  • Winner of the 7th annual AGT game contest.

(a solution is in solutions/klaussol.zip, and an Inform port is in games/glulx/Klaustro.zip)

[18-Jan-1994] if-archive/games/pc/klaus.zip
View contents
IFDB entry

Klaustrophobia, a tortuous odyssey through life's more annoying moments in three parts, by Carol Hovick

  • Part I: Fear of Flying, Airplanes, Airports and Re-Booking
  • Part II: What This Country Really Needs Is A Good $250.00 Dalmation
  • Part III: It's that Ol' Deja Vu All Over Again
  • Winner of the 7th annual AGT game contest.

(a solution is in solutions/klaussol.zip, and an Inform port is in games/glulx/Klaustro.zip)

[18-Jan-1994] if-archive/games/pc/german/zauber.zip
View contents
IFDB entry

Pacy-Face und seine Abenteuer in Zauberland. A simple German text adventure by Philipp Koehn. QBasic source code, ported from C64 BASIC by Bob Newell. (the C64 original is in games/c64/german/zauberland)

[18-Jan-1994] if-archive/games/source/basic/german/zauber.zip
View contents

Pacy-Face und seine Abenteur in Zauberland. A simple German text adventure by Philipp Koehn. QBASIC source code, ported from C64 BASIC by Bob Newell. (the C64 original is in games/c64/german/zauberland)

[11-Jan-1994] if-archive/infocom/interpreters/old/itf/itfmacbin.cpt

Macintosh binary, ported by Matthew T. Russotto

[11-Jan-1994] if-archive/infocom/interpreters/old/itf/itfmacsrc.cpt

Think C 6.0 source code of Matthew T. Russotto's Macintosh port

[10-Jan-1994] if-archive/programming/agt/wagt15.zip
View contents

The Adventure Game Toolkit by David R. Malmberg and Mark J. Welch, Classic Edition version 1.5 for MS Windows (compiler and player), including source code of Colossal Cave (350 points version)

[05-Jan-1994] if-archive/programming/alan/old/arun2_5_1_vms.lzc

ALAN interpreter package version 2.5.1 for VMS

[04-Jan-1994] if-archive/games/pc/2112.zip
View contents
IFDB entry

Very simple game based on the Rush song "2112". Author unknown.

[04-Jan-1994] if-archive/download-tools/atari/arc602.tos

self-extracting archive with Arc version 6.02 and a shell with a graphical user-interfece

[04-Jan-1994] if-archive/games/pc/crypt.zip
View contents
IFDB entry

Crypt version 2.0, Adventures into Unfathomed Depths of Horror, by Steve Herring. An atmosperic verb-noun adventure set in a gothic church and crypt in England.

[04-Jan-1994] if-archive/games/pc/skull.zip
View contents
IFDB entry

Skullduggery - Adventures in Horror version 3.1 (01oct89) by David Jewett. Uploader's comment: "A very nice adventure set around an old smuggler's mansion. Basic verb-adj-noun-prep-adj-noun parser, but with a unique on-screen mapping system. Worth a look."

[20-Dec-1993] if-archive/games/pc/doplgngr.zip
View contents
IFDB entry

Doppleganger release 1, a science fiction adventure by Payman Prastaran and Thomas Long

[20-Dec-1993] if-archive/games/advsys/onehand.zip
View contents
IFDB entry, entry
IFWiki: The_Sound_of_One_Hand_Clapping

The Sound of One Hand Clapping - A Riddle in Subtlety Release 1a, by Erica Sadun: This file contains the machine-independent AdvSys 1.2 data files, source code of the AdvSys interpreter for DOS, and a DOS executable of the AdvSys interpreter.

[20-Dec-1993] if-archive/games/pc/onehand.zip
View contents
IFDB entry, entry
IFWiki: The_Sound_of_One_Hand_Clapping

The Sound of One Hand Clapping - A Riddle in Subtlety Release 1a, by Erica Sadun. This file contains the machine-independent AdvSys 1.2 data files, source code of the AdvSys interpreter for DOS, and a DOS executable of the AdvSys interpreter.

[16-Dec-1993] if-archive/shells/advsh.tar.Z
View contents

The Adventure Shell, C source code by John Coker

[16-Dec-1993] if-archive/shells/advshell.shar.Z

The Adventure Shell, a Bourne Shell script version by Doug Gwyn, ca February 1984

[16-Dec-1993] if-archive/games/pc/gym.zip
View contents
IFDB entry

Gymnasium, by John Olson

[16-Dec-1993] if-archive/games/pc/magiclnd.zip
View contents
IFDB entry

Adventure in the Magic Land, version 1.00 by Kevin L. Shelton

[16-Dec-1993] if-archive/games/pc/melita.zip
View contents
IFDB entry

The Melita Adventure, Parts I and II, by Philip Bourne

[16-Dec-1993] if-archive/games/pc/nectar.zip
View contents
IFDB entry

The Nectar of the Gods version 2.0, by Doug Rogers. Use CAPS LOCK to enter your commands!

[16-Dec-1993] if-archive/games/agt/odieus.zip
View contents
IFDB entry

Odieus's Quest for the Magic Flingshot, author unknown converted from LADS to AGT and "embellished" by David Malmberg (AGT source code is in games/source/agt/odieusrc.zip; an Inform port is in games/zcode/odieus.zip)

[16-Dec-1993] if-archive/games/pc/odieus.zip
View contents

Odieus's Quest for the Magic Flingshot, author unknown converted from LADS to AGT and "embellished" by David Malmberg (AGT source code is in games/source/agt/odieusrc.zip; an Inform port (DOS executable) is in games/zcode/odieus.zip)

[16-Dec-1993] if-archive/games/agt/ovanpelt.zip
View contents
IFDB entry

Orientation to Van Pelt Library of the University of Pennsylvania, by Richard Young

[16-Dec-1993] if-archive/games/pc/education/ovanpelt.zip
View contents
IFDB entry

Orientation to Van Pelt Library of the University of Pennsylvania, by Richard Young

[15-Dec-1993] if-archive/games/pc/geneva.zip
View contents
IFDB entry

The Geneva Adventure, by Philip Bourne

[15-Dec-1993] if-archive/games/agt/gothic.zip
View contents
IFDB entry

New England Gothic, an AGT adventure by Simba. Honorable mention, 5th annual AGT game contest.

[15-Dec-1993] if-archive/games/pc/gothic.zip
View contents

New England Gothic, an AGT adventure by Simba. Honorable mention, 5th annual AGT game contest.

[15-Dec-1993] if-archive/games/agt/grail.zip
View contents
IFDB entry

The Misadventure of the Holy Grail v2.1, December 1989. A silly entertainment (not a difficult game, actually) from the Apple II Eamon FRP game by Evan Hodson. Very loosely translated to AGT and expanded by Michael Detlefsen. Honorable mention, 3rd annual AGT game contest. (AGT source code is in games/source/agt/grail-s.zip)

[15-Dec-1993] if-archive/games/pc/grail.zip
View contents

The Misadventure of the Holy Grail v2.1, December 1989. A silly entertainment (not a difficult game, actually) from the Apple II Eamon FRP game by Evan Hodson. Very loosely translated to AGT and expanded by Michael Detlefsen. (AGT source code is in games/source/agt/grail-s.zip)

[14-Dec-1993] if-archive/solutions/institute.step

stepwise solution to The Institute, by Sascha Wildner

[14-Dec-1993] if-archive/infocom/NZT+TSL/NZT+TSL.list

Tables of Contents of and information about the New Zork Times and The Status Line, by Alex Wai

[13-Dec-1993] if-archive/rec.arts.int-fiction/arc931013.tar.Z
[13-Dec-1993] if-archive/rec.arts.int-fiction/arc931031.tar.Z
[13-Dec-1993] if-archive/rec.games.int-fiction/arc931031.tar.Z
[13-Dec-1993] if-archive/rec.arts.int-fiction/arc931107.tar.Z
[13-Dec-1993] if-archive/rec.games.int-fiction/arc931107.tar.Z
[13-Dec-1993] if-archive/rec.arts.int-fiction/arc931114.tar.Z
[13-Dec-1993] if-archive/rec.games.int-fiction/arc931114.tar.Z
[13-Dec-1993] if-archive/rec.arts.int-fiction/arc931121.tar.Z
[13-Dec-1993] if-archive/rec.games.int-fiction/arc931121.tar.Z
[13-Dec-1993] if-archive/rec.arts.int-fiction/arc931128.tar.Z
[13-Dec-1993] if-archive/rec.games.int-fiction/arc931128.tar.Z
[13-Dec-1993] if-archive/rec.arts.int-fiction/arc931205.tar.Z
[13-Dec-1993] if-archive/rec.games.int-fiction/arc931205.tar.Z
[13-Dec-1993] if-archive/rec.arts.int-fiction/arc931212.tar.Z
[13-Dec-1993] if-archive/rec.games.int-fiction/arc931212.tar.Z
[07-Dec-1993] if-archive/infocom/articles/Games.87

They Take the High-Tech Route to Adventure, by Burt Hochberg from Games magazine August/September 1987

[07-Dec-1993] if-archive/games/agt/portal.zip
View contents
IFDB entry

The Star Portal, a science fiction adventure game suggested by the Damon Knight short story "Ticket to Anywhere", version 1.03 by Michael Detlefsen. DOS executable and a walkthrough. Honorable mention, 2nd annual AGT game contest. (AGT source code of version 1.01 is in games/source/agt/portal_s.zip)

[07-Dec-1993] if-archive/games/pc/portal.zip
View contents

The Star Portal, a science fiction adventure game suggested by the Damon Knight short story "Ticket to Anywhere", version 1.03 by Michael Detlefsen. DOS executable and a walkthrough. (AGT source code of version 1.01 is in games/source/agt/portal_s.zip)

[07-Dec-1993] if-archive/games/pc/pquest1.zip
View contents
IFDB entry

Pizza Quest I: Cruisin for a Bruisin, by C.K.

[07-Dec-1993] if-archive/games/pc/pulsar7.zip
View contents
IFDB entry

Escape from Pulsar 7, by Brian Howarth and Wherner Barnes

[07-Dec-1993] if-archive/games/pc/rimworld.zip
View contents
IFDB entry

Rimworld version 2.11, interactive SF by Russel A. Duderstadt

[07-Dec-1993] if-archive/games/agt/ring.zip
View contents
IFDB entry

Der Ring des Nibelungen, a text adventure based on the operas of Richard Wagner, by Michael R. Harris. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/ring-src.zip)

[07-Dec-1993] if-archive/games/pc/ring.zip
View contents

Der Ring des Nibelungen, a text adventure based on the operas of Richard Wagner, by Michael R. Harris. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/ring-src.zip)

[07-Dec-1993] if-archive/games/pc/scloud.zip
View contents
IFDB entry

The Silver Cloud, an interactive short story. Its author wishes to remain anonymous.

[06-Dec-1993] if-archive/infocom/articles/globe.890522

Computer-Games Firm Moving to California, by Ronald Rosenberg. From Boston Globe, Monday May 22, 1989

[06-Dec-1993] if-archive/games/agt/jubilee.zip
View contents
IFDB entry

Jubilee Road, an AGT adventure by D. Ellis

[06-Dec-1993] if-archive/games/pc/jubilee.zip
View contents

Jubilee Road, an AGT adventure by D. Ellis

[06-Dec-1993] if-archive/infocom/articles/NZT-atomic-text

How I Spent My Summer Vacation, by Brian Moriarty from ****, Spring 1986 from The Status Line, Spring 1989

[06-Dec-1993] if-archive/infocom/articles/NZT-InfoBets-text

How much you wanna bet? Dinner in Paris or Tokyo - A history of InfoBets (anonymous) and California Academy of Sciences debuts 'Marathon of the Minds', by Stu Galley from The Status Line, Winter/Spring 1987

[06-Dec-1993] if-archive/infocom/articles/NZT-Sandusky-text

Upper Sandusky: No, it's not on Lake Erie and there isn't a Joe's, by Steve Meretzky from The Status Line, Fall 1987

[06-Dec-1993] if-archive/infocom/articles/NZT-Sasha-text

Sasha Blunderbraas: Prime Virtuosa, by S. Eric Merescu from The New Zork Times, Spring 1985

[06-Dec-1993] if-archive/infocom/articles/NZT-testing-text

They're never satisfied, by Dave Lebling from The New Zork Times, Fall 1984

[06-Dec-1993] if-archive/games/pc/palace.zip
View contents
IFDB entry

Palace Adventure, by John Olson

[06-Dec-1993] if-archive/games/pc/phantom.zip
View contents
IFDB entry

The Phantom's Revenge, by Temple Software

[06-Dec-1993] if-archive/games/source/agt/phil-src.zip
View contents
IFDB entry

The Battle of Philip against the Forces of Creation. Honorable mention, 3nd annual AGT game contest. (a DOS executable is in games/pc/philip.zip and games/agt/philip.zip)

[06-Dec-1993] if-archive/games/agt/philip.zip
View contents
IFDB entry

The Battle of Philip against the Forces of Creation. Honorable mention, 3nd annual AGT game contest. (AGT source code is in games/source/agt/phil-src.zip)

[06-Dec-1993] if-archive/games/pc/philip.zip
View contents

The Battle of Philip against the Forces of Creation. Honorable mention, 3nd annual AGT game contest. (AGT source code is in games/source/agt/phil-src.zip)

[06-Dec-1993] if-archive/games/agt/pilot.zip
View contents
IFDB entry

The Pilot or A Flight into Fantasy, another exercise in hyperactive hijinks from The Adventure Game Jockey playable demo (about 1/3 of the game). (AGT source code is in games/source/agt/pilotsrc.zip)

[06-Dec-1993] if-archive/games/pc/pilot.zip
View contents

The Pilot or A Flight into Fantasy, another exercise in hyperactive hijinks from The Adventure Game Jockey. Playable demo (about 1/3 of the game). (AGT source code is in games/source/agt/pilotsrc.zip)

[06-Dec-1993] if-archive/games/source/agt/pilotsrc.zip
View contents
IFDB entry

The Pilot or A Flight into Fantasy, another exercise in hyperactive hijinks from The Adventure Game Jockey. (a playable demo for DOS (about 1/3 of the game) is in games/pc/pilot.zip and games/agt/pilot.zip; I don't know whether this source code is complete.)

[30-Nov-1993] if-archive/infocom/interpreters/old/itf/itf402beta.tar.Z
View contents

C source code of version 4.02 Beta of the InfoTaskForce interpreter. This version was not to be published before the end of beta testing, but shortly after finishing this version the InfoTaskForce disappeared from sight, so we think it is safe to make it available here. :-)

[30-Nov-1993] if-archive/games/pc/savepton191.zip
View contents
IFDB entry

Save Princeton version 1.91 for DOS by Jacob Solomon Weinstein and Karine Schaefer

[24-Nov-1993] if-archive/infocom/interpreters/zip/zip.sh.Z

Zip portable source code for Amiga, DOS (MSC), BSD Unix, and VMS, by Mark Howell.

[18-Nov-1993] if-archive/games/pc/axru594s.zip
View contents
IFDB entry

Advanced Xoru revision 5.94, by Brian Sanders. Evaluation copy (first level only) of a text role-playing adventure.

[18-Nov-1993] if-archive/infocom/interpreters/old/zip/zip.lha

Amiga executable of AmigaZIP 3.3.

[18-Nov-1993] if-archive/infocom/interpreters/zip/zip200.zip
View contents

Zip DOS executable version 2.00, by Mark Howell.

[11-Nov-1993] if-archive/games/amiga/cannibaladv.lha
IFDB entry
IFWiki: I_Was_a_Cannibal_for_the_FBI

Cannibal Adventure, a short graphics/text adventure by John Olsen. A demonstration of the capabilities of Aegis Visionary, an authoring system for text or text/graphics games for the Amiga.

[11-Nov-1993] if-archive/solutions/savage1.sol
IFDB entry

walkthrough for Savage Island Part 1, by Terry Stewart

[11-Nov-1993] if-archive/solutions/savage2.sol
IFDB entry

walkthrough for Savage Island Part 2, by Terry Stewart

[09-Nov-1993] if-archive/download-tools/pc/nulibsrc.zip
View contents

NuLib v3.24 (January 1993), an archiver for NuFX (Apple II ShrinkIt) files, by Andy McFadden. C source code for Unix and DOS. [source for NuLib v3.25 is available as download-tools/unix/nulib-3.25.tar.Z, but the current maintainer of NuLib has not tested v3.25 under DOS]

[09-Nov-1993] if-archive/download-tools/unix/sciibin-3.1.tar.Z
View contents

Extracts or views BinSCII files and several other Apple II formats, by Marcel J.E. Mol. C source code version 3.10 for UNIX and DOS. [same contents as download-tools/pc/sciibin.zip]

[09-Nov-1993] if-archive/download-tools/pc/sciibin.zip
View contents

Extracts or views BinSCII files and several other Apple II formats, by Marcel J.E. Mol. C source code version 3.10 for UNIX and DOS. [same contents as download-tools/unix/sciibin-3.1-et-al.tar.Z]

[02-Nov-1993] if-archive/programming/drool/Drool.sit.bin

Drool, David's Reworked Object-Oriented Language version 0.9 - the successor to AdvSys.

This is David Betz' article "Play It Again, Sam" from the October 1993 issue of Dr. Dobb's Journal and all the code to run the examples from the article. MacBinary format.

[02-Nov-1993] if-archive/programming/drool/Drool.tar.Z
View contents

All the files from Drool.sit.bin that non-Mac users can make use of.

[01-Nov-1993] if-archive/games/tads/rylvania.tar.Z
View contents
IFDB entry
IFWiki: The Horror of Rylvania

The Horror of Rylvania, by D. A. Leary. Playable DEMO v1.0. (for the full version see games/adventions/adventions.zip)

[01-Nov-1993] if-archive/games/adventions/mac/rylvania.sea.bin
IFDB entry
IFWiki: The Horror of Rylvania

The Horror of Rylvania by D. A. Leary for ADVENTIONS. Playable DEMO v1.0, Macbinary format.

[01-Nov-1993] if-archive/games/mac/rylvania.sea.bin
IFDB entry
IFWiki: The Horror of Rylvania

The Horror of Rylvania by D. A. Leary for ADVENTIONS. Playable DEMO v1.0, Macbinary format.

[01-Nov-1993] if-archive/games/adventions/mac/rylvania.sea.hqx
IFDB entry
IFWiki: The Horror of Rylvania

Same as above, but BinHex format.

[01-Nov-1993] if-archive/games/mac/rylvania.sea.hqx
IFDB entry
IFWiki: The Horror of Rylvania

Same as above, but BinHex format.

[01-Nov-1993] if-archive/games/adventions/others/rylvania.tar.Z
View contents
IFDB entry
IFWiki: The Horror of Rylvania

The Horror of Rylvania, by D. A. Leary. Playable DEMO v1.0.

[01-Nov-1993] if-archive/games/adventions/pc/rylvania.zip
View contents
IFDB entry
IFWiki: The Horror of Rylvania

The Horror of Rylvania, by D. A. Leary. Playable DEMO v1.0. (for the full version see games/adventions/adventions.zip)

[01-Nov-1993] if-archive/games/pc/rylvania.zip
View contents
IFDB entry
IFWiki: The Horror of Rylvania

The Horror of Rylvania, by D. A. Leary. Playable DEMO v1.0. (for the full version see games/adventions/adventions.zip)

[29-Oct-1993] if-archive/download-tools/gzip124.tar

C source code of gzip version 1.2.4 for Amiga, Atari, MSDOS, Windows, UNIX, and other OSes.

[28-Oct-1993] if-archive/download-tools/appleIIGS/gscii231.shk

GSCII = BinSCII for the Apple II GS in ShrinkIt format. For a description of BinSCII see download-tools/appleII/binscii.txt

[28-Oct-1993] if-archive/download-tools/appleIIGS/gshk11.bsc

ShrinkIt for the Apple II GS in BinSCII format

[28-Oct-1993] if-archive/games/agt/spatent.zip
View contents
IFDB entry

The Spatent Obstruction, version 2.55. An Interactive Novel by Christopher Canavan.

[28-Oct-1993] if-archive/games/pc/spatent.zip
View contents

The Spatent Obstruction, version 2.55. An Interactive Novel by Christopher Canavan.

[28-Oct-1993] if-archive/games/pc/station.zip
View contents
IFDB entry

The NASA Orbital Observatory Adventure, a mini-adventure by Tony Martin.

[28-Oct-1993] if-archive/games/agt/storms.zip
View contents
IFDB entry

Storms I, An Interactive Mystery by Ryan Burrus Release II / Version 5.50: Shareware Release. Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/storms-s.zip)

[28-Oct-1993] if-archive/games/pc/storms.zip
View contents

Storms I, An Interactive Mystery by Ryan Burrus. Release II / Version 5.50: Shareware Release. Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/storms-s.zip)

[28-Oct-1993] if-archive/games/agt/tempest.zip
View contents
IFDB entry

The Tempest, an Adventure Game by David R Grigg based on The Tempest by William Shakespeare, version 21jul92. Honorable mention, 6th annual AGT game contest.

[28-Oct-1993] if-archive/games/pc/tempest.zip
View contents

The Tempest, an Adventure Game by David R Grigg based on The Tempest by William Shakespeare, version 21jul92. Honorable mention, 6th annual AGT game contest.

[28-Oct-1993] if-archive/games/agt/the-game.zip
View contents
IFDB entry

"Whatever We Decide To Call This Game" by The Three Engineers: Joel Finch, Glen Henville and little bits by Matthew Newbery. Your first day at Tumbulgum University (must be in Australia). Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/thegame-s.zip)

[28-Oct-1993] if-archive/games/pc/the-game.zip
View contents

"Whatever We Decide To Call This Game" by The Three Engineers: Joel Finch, Glen Henville and little bits by Matthew Newbery. Your first day at Tumbulgum University (must be in Australia). Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/thegame-s.zip)

[28-Oct-1993] if-archive/games/pc/tomb.zip
View contents
IFDB entry

The Tomb of the Ancient Pharaohs, version 3.1 by Anne T Brenner

[28-Oct-1993] if-archive/games/agt/tsquared.zip
View contents
IFDB entry

TimeSquared, Chapter One: Centroplis, by Bert Lee. Honorable mention, 6th annual AGT game contest. (AGT source code is in games/source/agt/tsquar-s.zip)

[28-Oct-1993] if-archive/games/pc/tsquared.zip
View contents

TimeSquared, Chapter One: Centroplis, by Bert Lee. Honorable mention, 6th annual AGT game contest. (AGT source code is in games/source/agt/tsquar-s.zip)

[28-Oct-1993] if-archive/download-tools/appleII/unzipiie.shk

an 8-bit UnZip program in ShrinkIt format

[28-Oct-1993] if-archive/games/agt/wraith.zip
View contents
IFDB entry

Wraith Blaster version 1.0, by Ken Dibble. A text based space trader game: earn money, become master trader, and find a place to retire. Honorable mention, 6th annual AGT game contest. (AGT source code is in games/source/agt/wraithsrc.zip)

[28-Oct-1993] if-archive/games/pc/wraith.zip
View contents

Wraith Blaster version 1.0, by Ken Dibble. A text based space trader game: earn money, become master trader, and find a place to retire. Honorable mention, 6th annual AGT game contest. (AGT source code is in games/source/agt/wraithsrc.zip)

[27-Oct-1993] if-archive/download-tools/mac/de-arj.hqx

DeArj 0.9.7. Shareware utility to uncompress but not compress ARJ (.arj) files on the Mac.

[27-Oct-1993] if-archive/download-tools/mac/gzip-124.hqx

MacGzip 0.0beta = gzip 1.2.4. Freeware port of GNU ZIP (.Z, .gz, .z) to the Macintosh.

[27-Oct-1993] if-archive/games/pc/lost202.zip
View contents
IFDB entry

Lost, a science fiction text adventure, version 2.0.2. Shareware by Jeffrey Hersh; his rating: hard. (TADS source code is in games/source/tads/lost202s.zip, a compiled game file is in games/tads/lost202g.zip, a Mac executables is in games/mac/LostAdv2.0.2.sit.hqx)

[27-Oct-1993] if-archive/download-tools/mac/maccompress-32.hqx

MacCompress V3.2. Freeware utility that can compress and decompress UNIX compress (.Z) files on the Macintosh.

[27-Oct-1993] if-archive/download-tools/mac/tar-30.hqx

Tar for the Macintosh V3.0; can read and write UNIX .tar archives.

[27-Oct-1993] if-archive/download-tools/mac/unshar-15.hqx

Unshar V1.5. Minimal freeware implementation of unshar (.shar) for the Macintosh.

[27-Oct-1993] if-archive/download-tools/mac/uu-lite-15.hqx

UULite V1.5. Shareware utility that permits uudecoding of files on a Macintosh. Also does multipart file decoding of Usenet postings saved as text files.

[26-Oct-1993] if-archive/games/adventions/mac/ccr.sit.bin
IFDB entry

Colossal Cave Revisited v1.0. A remake of Crowther and Woods' original adventure with a full sentence parser, with complete TADS source. TADS version by Dave Baggett. Freeware. Macbinary format.

[26-Oct-1993] if-archive/games/mac/ccr.sit.bin
IFDB entry

Colossal Cave Revisited v1.0. A remake of Crowther and Woods' original adventure with a full sentence parser, with complete TADS source. TADS version by Dave Baggett. Freeware. Macbinary format.

[26-Oct-1993] if-archive/games/source/tads/ccr.sit.bin
IFDB entry

Colossal Cave Revisited v1.0. A remake of Crowther and Woods' original adventure with a full sentence parser, with complete TADS source. TADS version by Dave Baggett. Freeware. Macbinary format.

[26-Oct-1993] if-archive/games/adventions/mac/ccr.sit.hqx
IFDB entry

Same as above, but BinHex format.

[26-Oct-1993] if-archive/games/mac/ccr.sit.hqx
IFDB entry

Same as above, but BinHex format.

[26-Oct-1993] if-archive/games/source/tads/ccr.sit.hqx
IFDB entry

Same as above, but BinHex format.

[26-Oct-1993] if-archive/games/adventions/mac/unnk1v301.sit.bin
IFDB entry

Unnkulian Underworld: The Unknown Unventure version 3.0.1 by D. A. Leary. Macbinary format.

[26-Oct-1993] if-archive/games/mac/unnk1v301.sit.bin
IFDB entry

Unnkulian Underworld: The Unknown Unventure version 3.0.1 by D. A. Leary. Macbinary format.

[26-Oct-1993] if-archive/games/adventions/mac/unnk1v301.sit.hqx
IFDB entry

Same as above, but BinHex format.

[26-Oct-1993] if-archive/games/mac/unnk1v301.sit.hqx
IFDB entry

Same as above, but BinHex format.

[26-Oct-1993] if-archive/games/adventions/mac/unnk2v30.sit.bin
IFDB entry

Unnkulian Unventure II: The Secret of Acme version 3.0 by David M. Baggett. Macbinary format.

[26-Oct-1993] if-archive/games/mac/unnk2v30.sit.bin
IFDB entry

Unnkulian Unventure II: The Secret of Acme version 3.0 by David M. Baggett. Macbinary format.

[26-Oct-1993] if-archive/games/adventions/mac/unnk2v30.sit.hqx
IFDB entry

Same as above, but BinHex format.

[26-Oct-1993] if-archive/games/mac/unnk2v30.sit.hqx
IFDB entry

Same as above, but BinHex format.

[26-Oct-1993] if-archive/games/adventions/mac/unnkhz10.sit.bin
IFDB entry

Unnkulia One-Half: The Salesman Triumphant Includes a playable demo of Unnkulia Zero! both games version 1.0, by D. A. Leary. Macbinary format.

[26-Oct-1993] if-archive/games/mac/unnkhz10.sit.bin
IFDB entry

Unnkulia One-Half: The Salesman Triumphant Includes a playable demo of Unnkulia Zero! both games version 1.0, by D. A. Leary. Macbinary format.

[26-Oct-1993] if-archive/games/adventions/mac/unnkhz10.sit.hqx
IFDB entry

Same as above, but BinHex format.

[26-Oct-1993] if-archive/games/mac/unnkhz10.sit.hqx
IFDB entry

Same as above, but BinHex format.

[25-Oct-1993] if-archive/rec.games.int-fiction/arc931013.tar.Z
[25-Oct-1993] if-archive/rec.arts.int-fiction/arc931024.tar.Z
[25-Oct-1993] if-archive/rec.games.int-fiction/arc931024.tar.Z
[21-Oct-1993] if-archive/games/mac/LostAdv2.0.2.sit.hqx
IFDB entry

Lost, a science fiction text adventure, version 2.0.2. Shareware by Jeffrey Hersh; his rating: hard. (TADS source code is in games/source/tads/lost202s.zip, a compiled game file is in games/tads/lost202g.zip, a DOS executable is in games/pc/lost202.zip)

[20-Oct-1993] if-archive/programming/alan/examples/etudes.zip
View contents

Same contents for DOS; the Amiga archive etudes.lzh cannot be unpacked under DOS ("special attribute").

[20-Oct-1993] if-archive/games/advsys/starship.zip
View contents
IFDB entry
IFWiki: Starship Columbus

Starship Columbus version 1.2, by Gary McGath/ Machine-independent data file and DOS executable of AdvInt. This game is Shareware; at some point it requires you to send $10 to the author so you can continue playing the game.

[20-Oct-1993] if-archive/games/pc/starship.zip
View contents

Starship Columbus version 1.2, by Gary McGath. Machine-independent AdvSys data file and DOS executable of the interpreter AdvInt. This game is Shareware; at some point it requires you to send $10 to the author so you can continue playing the game.

[18-Oct-1993] if-archive/programming/alan/examples/etudes.lzh

Four examples by Mark B. Sachs, including a fully working Floyd from Planetfall.

[14-Oct-1993] if-archive/programming/advent/advent1.zip
View contents

Advent version 1.00 revision A an interactive, table-driven text adventure generator by Stephen Morphet. DOS executable and manual. Seems to be somewhat buggy; try it under vanilla DOS.

[11-Oct-1993] if-archive/programming/adl/adl.lha

anonymous Amiga port of adl.tar.Z, including binaries

[11-Oct-1993] if-archive/programming/advsys/advsys.ansi.tar.Z
View contents

ANSI-fied version of advsys.tar.Z, i.e. AdvSys version 1.2 ported to ANSI C by Matt Ackeret

[11-Oct-1993] if-archive/games/source/battlestar.tar.Z
View contents

Battlestar version 1.2, a stellar-tropical adventure game C source code and man page from BSD Unix

[11-Oct-1993] if-archive/games/amiga/battlestar1_1.lha
IFDB entry
IFWiki: Battlestar

Battlestar for the Amiga, release 1.1, a stellar-tropical adventure game from BSD Unix C source code and Amiga exutable, ported by David Ingebretsen.

[11-Oct-1993] if-archive/infocom/tools/c64todat.lha

Amiga executables of c64todat by Grue, the Amiga Port Guy. (the original C source code is in c64todat.tar.Z)

[28-Sep-1993] if-archive/infocom/interpreters/old/itf/atari.itf-bin.zoo

Binaries for Atari ST. Compiled with Sozobon C version 2.0. Packed with Zoo version 2.1. Also includes documentation needed for running the program. Ported by Lars Joedal.

[28-Sep-1993] if-archive/infocom/interpreters/old/itf/atari.itf-src.zoo

Source code for the above and full documentation. The source code is modified slightly for compilation with Sozobon C, and there are two new files ATARI_IO.C and ATARI_IO.H that deals with the Atari-specific things. Ported by Lars Joedal.

[27-Sep-1993] if-archive/infocom/interpreters/old/itf/itfp2dos.zip
View contents

DOS executable, compiled from itfp2src.zip

[23-Sep-1993] if-archive/games/pc/awechasm.zip
View contents
IFDB entry

The Awe-Chasm or The Chasm of Awe or Snatch and Crunch II version 2.0 by Tony Stiles

[23-Sep-1993] if-archive/games/pc/jacjim50.zip
View contents
IFDB entry
IFWiki: Jacaranda_Jim, Graham_Cluley

Jacaranda Jim version 5.00, by Graham Cluley. You no longer need to register the game to obtain a name that is necessary to complete the game. Graham released this name to the public; you can find it in the walkthrough in solutions/jacjim.sol

[22-Sep-1993] if-archive/games/source/newfore.pas
IFDB entry

ForePlay, for both sexes. Pascal port of a REXX program. Looks like an adolescent form of IF.

[22-Sep-1993] if-archive/games/spectrum/swedish/prinsess.sna
IFDB entry

Prinsessen i Berget det Blaa.

[21-Sep-1993] if-archive/rec.arts.int-fiction/arc930915.tar.Z
[21-Sep-1993] if-archive/rec.games.int-fiction/arc930915.tar.Z
[20-Sep-1993] if-archive/infocom/demos/zorkdemo.zip
View contents

Return to Zork, sneak preview by Activision (1993)

[31-Aug-1993] if-archive/rec.arts.int-fiction/arc930815.tar.Z
[31-Aug-1993] if-archive/rec.games.int-fiction/arc930815.tar.Z
[31-Aug-1993] if-archive/rec.arts.int-fiction/arc930822.tar.Z
[31-Aug-1993] if-archive/rec.games.int-fiction/arc930822.tar.Z
[30-Aug-1993] if-archive/games/pc/ec3.zip
View contents
IFDB entry

Enchanted Castle release 3, by Michael R. Wilk "Intended for the adventure game connoisseur who enjoys the adept and witty use of language. If you're looking for highly-polished and imaginative interactive fiction, then this game is for you."

[25-Aug-1993] if-archive/scott-adams/hints/AdamsHints.tar.Z
View contents

Complete hint sheets (not walkthroughs) to all the Scott Adams adventures published by Adventure International, including the code key from the end of Savage Island II by David Librik, with additions by Paul David Doherty. The hints are coded so you don't accidentally read more than you want to.

[25-Aug-1993] if-archive/solutions/AdamsHints.tar.Z
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry

complete hint sheets (not walkthroughs) to all the Scott Adams adventures published by Adventure International, including the code key from the end of Savage Island II by David Librik, with additions by Paul David Doherty The hints are coded so you don't accidentally read more than you want to.

[25-Aug-1993] if-archive/scott-adams/hints/AdamsHints.zip
View contents

Same as above, but with DOS CRLFs as line separators.

[25-Aug-1993] if-archive/solutions/AdamsHints.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry

same as above, but with DOS CRLFs as line separators

[18-Aug-1993] if-archive/download-tools/appleII/binscii.exe

BinSCII 1.0.3 (= rev.3) by Todd Whitesel encodes and decodes Apple II ProDOS files for transmission over email networks

[18-Aug-1993] if-archive/download-tools/appleII/binscii.txt

description of binscii.exe

[18-Aug-1993] if-archive/games/mac/Dunjin44.cpt.hqx
IFDB entry

The Dungeons of Dunjin version 4.4, by Magnus Olsson. BinHexed Compact Pro archive. This is not just a port of the MS-DOS game but makes use of the Mac's user interface.

[18-Aug-1993] if-archive/infocom/tools/ztools/infotoolkit.shk

Infocom Toolkit by Mark Howell, probably version 14apr93, ported to the Apple IIGS by Matt Ackeret. Runs under Orca or GNO or any compatible shell. Packed with ShrinkIt.

[18-Aug-1993] if-archive/download-tools/appleII/shrinkit34.bsc

ShrinkIt version 3.4 in BinSCII format

[11-Aug-1993] if-archive/rec.arts.int-fiction/arc930718.tar.Z
[11-Aug-1993] if-archive/rec.games.int-fiction/arc930718.tar.Z
[11-Aug-1993] if-archive/rec.arts.int-fiction/arc930731.tar.Z
[11-Aug-1993] if-archive/rec.games.int-fiction/arc930803.tar.Z
[05-Aug-1993] if-archive/programming/agt/agt15.zip
View contents

The Adventure Game Toolkit by David R. Malmberg and Mark J. Welch, version 1.5 for MS-DOS, including source code of 4 sample games: Colossal Cave (350 points), Through the Looking Glass, Crusade, and In the Year 2093

[05-Aug-1993] if-archive/solutions/borrowedtime.sol

stepwise solution to Borrowed Time

[05-Aug-1993] if-archive/infocom/tools/c64todat.tar.Z
View contents

C source to convert Commodore 64 diskette images of Infocom games to data files playable with any interpreter. Version 1.0a, by Paul David Doherty. Use zipcode2.tar to create the disk images needed.

[05-Aug-1993] if-archive/infocom/tools/zipcode2.tar

Zip-Code 2.0, by Fuzzy Fox. A utility to create disk images on a C64. Use this to create the input images for c64todat.tar.Z

[04-Aug-1993] if-archive/games/agt/hugecave.zip
View contents
IFDB entry
IFWiki: Adventure

Adventure in Humongous Cave (Version 2.0) - 1000 points version of Colossal Cave by David Malmberg, based on the 550 points version (source code to this game is in programming/agt/agtmastr.zip and a later version with a complete transcript is in games/source/agt/hugecv-s.zip)

[04-Aug-1993] if-archive/games/pc/hugecave.zip
View contents

Adventure in Humongous Cave (Version 2.0) - 1000 points version of Colossal Cave by David Malmberg, based on the 550 points version (source code to this game is in programming/agt/agtmastr.zip and a later version with a complete transcript is in games/source/agt/hugecv-s.zip)

[04-Aug-1993] if-archive/programming/questmaker/pyramid.pcx

picture of a pyramid for use in a game, by Jason Giecek

[04-Aug-1993] if-archive/games/source/worldsrc.zip
View contents
IFDB entry

C source code for World version 1.07, by J. Doug McDonald (A DOS executable compiled from this source is in games/pc/world107.zip; a Macintosh executable is in games/mac/World107.sit)

[02-Aug-1993] if-archive/solutions/adven550.sol
IFDB entry

Solution to a 550 points version of Colossal Cave, by Barbara Baser (the game described here is slightly different from the one in games/source/adv550s.zip)

[02-Aug-1993] if-archive/scott-adams/games/advland2.zip
View contents
IFDB entry
IFWiki: Adventureland

Morten Lohre's Adventureland collection, version 2: ABASIC/GW-BASIC, QBASIC, and C source code of Adventureland (ported to C by Morten Lohre), hints, a walkthrough, C source code of a disassembler for the action codes in Adventureland, and general information about Scott Adams. (DOS executables of the C programs are included)

[30-Jul-1993] if-archive/games/adventions/atari/unnkhz10.arc
IFDB entry

Unnkulia One-Half: The Salesman Triumphant, AND Unnkulia Zero: The Search for Amanda (playable demo). Both are version 1.0, by D. A. Leary.

[30-Jul-1993] if-archive/games/atari-ST/unnkhz10.arc
IFDB entry

Unnkulia One-Half: The Salesman Triumphant, AND Unnkulia Zero: The Search for Amanda (playable demo). Both are version 1.0, by D. A. Leary.

[30-Jul-1993] if-archive/games/adventions/atari/uu1v301.arc
IFDB entry

Unnkulian Underworld: The Unknown Unventure version 3.0 by D. A. Leary.

[30-Jul-1993] if-archive/games/atari-ST/uu1v301.arc
IFDB entry

Unnkulian Underworld: The Unknown Unventure version 3.0 by D. A. Leary.

[30-Jul-1993] if-archive/games/adventions/atari/uu2v30.arc
IFDB entry

Unnkulian Unventure II: The Secret of Acme version 3.0 by David M. Baggett.

[30-Jul-1993] if-archive/games/atari-ST/uu2v30.arc
IFDB entry

Unnkulian Unventure II: The Secret of Acme version 3.0 by David M. Baggett.

[28-Jul-1993] if-archive/programming/agt/agtnum.zip
View contents

The AGT Number Manager version 1.08 by Bill Martinson. A pre-compiler (DOS executable) for the AGT compiler; it allows you to use meaningful labels in your AGT source

[28-Jul-1993] if-archive/programming/agt/agtstb13.arc

Adventure Game Toolkit, BIG version 1.3 for the Atari ST by David R. Malmberg and Mark J. Welch. Source code for the BIG version cannot be compiled with the normal version and vice versa.

[28-Jul-1993] if-archive/solutions/pophints/cliffpop.zip
View contents
IFDB entry

Pop-up hints for Cliff Diver: Investigator for Hire - Case 1: The Case of Crime to the Ninth Power. Game and hints by Patrick Farley. (the AGT game files are in games/agt/cliff.zip)

[28-Jul-1993] if-archive/games/pc/drive-in.zip
View contents
IFDB entry

Drive-In, a true life adventure by Douglas C. Rogers. You're out on a date with Andrea and try to ... (rated PG by author, but browsing through the file shows that it's rather explicit)

[28-Jul-1993] if-archive/games/source/basic/jamie.zip
View contents
IFDB entry

Lonely Jamie, by J. Mellish. GW-BASIC source code of a very simple game that prompts you for one-word responses.

[28-Jul-1993] if-archive/solutions/pophints/pophint.zip
View contents

PopHint version 1.0, by David Malmberg. DOS compiler, pop-up TSR, documentation, and source code of a sample hint file for Leather Goddesses of Phobos.

[28-Jul-1993] if-archive/games/mac/sos.sit
IFDB entry

Son of Stagefright - A Pleasant Day at the Theater in Three Paranatural Acts; by Mike McCauley. This game won the 3rd Annual AGT Game Writing Contest. (a DOS executable is in games/pc/sos.zip, source code is in games/source/agt/sos-src.zip)

[28-Jul-1993] if-archive/games/agt/squyn15.zip
View contents
IFDB entry

The Squynchia Adventure version 1.5, by M. & T. Frank, converted from LADS to AGT by David Malmberg. File contains compiled AGT game files, a DOS interpreter (version 1.5 beta), and a walkthrough. (source code of this game is in programming/agt/agtmastr.zip; a different version is in games/source/agt/squynch.zip)

[28-Jul-1993] if-archive/games/pc/squyn15.zip
View contents

The Squynchia Adventure version 1.5, by M. & T. Frank, converted from LADS to AGT by David Malmberg. File contains compiled AGT game files, a DOS interpreter (version 1.5 beta), and a walkthrough. (source code of this game is in programming/agt/agtmastr.zip; a different version is in games/source/agt/squynch.zip)

[27-Jul-1993] if-archive/infocom/articles/zzap64.txt

Four Minds Forever Voyaging, by Sean Masterson (interviews with Dave Lebling, Steve Meretzky, Stu Galley, and Carl Genatossio) from ZZAP! 64; typed in by Hans Persson

[25-Jul-1993] if-archive/games/tads/ccr.oldtr.tar.Z
View contents
IFDB entry

Colossal Cave Revisited. A remake of Crowther and Woods' original adventure, with complete TADS source code. Version 1.0, TADS version by David M. Baggett. Contains a .GAM file that works with older (< 2.1) versions of the TADS run-time.

[25-Jul-1993] if-archive/games/tads/unnkhz10.oldtr.tar.Z
View contents
IFDB entry, entry

Unnkulia One-Half: The Salesman Triumphant, plus a playable demo of Unnkulia Zero: The Search for Amanda. Both games are version 1.0, by D. A. Leary. Contains .GAM files that work with older (< 2.1) versions of the TADS run-time.

[25-Jul-1993] if-archive/games/tads/uu1v301.oldtr.tar.Z
View contents
IFDB entry

Unnkulian Underworld: The Unknown Unventure, Version 3.01, by D. A. Leary. Contains a .GAM file that works with older (< 2.1) versions of the TADS run-time.

[25-Jul-1993] if-archive/games/tads/uu2v30.oldtr.tar.Z
View contents
IFDB entry

Unnkulian Unventure II: The Secret of Acme, Version 3.0, by David M. Baggett. Contains a .GAM file that works with older (< 2.1) versions of the TADS run-time.

[25-Jul-1993] if-archive/games/adventions/others/ccr.oldtr.tar.Z
View contents
IFDB entry

Colossal Cave Revisited. A remake of Crowther and Woods' original adventure, with complete TADS source code. Version 1.0, TADS version by David M. Baggett. Contains a .GAM file that works with older (< 2.1) versions of the TADS run-time.

[25-Jul-1993] if-archive/games/source/tads/ccr.oldtr.tar.Z
View contents
IFDB entry

Colossal Cave Revisited. A remake of Crowther and Woods' original adventure, with complete TADS source code. Version 1.0, TADS version by David M. Baggett. Contains a .GAM file that works with older (< 2.1) versions of the TADS run-time.

[25-Jul-1993] if-archive/games/adventions/others/unnkhz10.oldtr.tar.Z
View contents
IFDB entry, entry

Unnkulia One-Half: The Salesman Triumphant, plus a playable demo of Unnkulia Zero: The Search for Amanda. Both games are version 1.0, by D. A. Leary. Contains .GAM files that work with older (< 2.1) versions of the TADS run-time.

[25-Jul-1993] if-archive/games/adventions/others/uu1v301.oldtr.tar.Z
View contents
IFDB entry

Unnkulian Underworld: The Unknown Unventure, Version 3.01, by D. A. Leary. Contains a .GAM file that works with older (< 2.1) versions of the TADS run-time.

[25-Jul-1993] if-archive/games/adventions/others/uu2v30.oldtr.tar.Z
View contents
IFDB entry

Unnkulian Unventure II: The Secret of Acme, Version 3.0, by David M. Baggett. Contains a .GAM file that works with older (< 2.1) versions of the TADS run-time.

[22-Jul-1993] if-archive/games/pc/adv550.zip
View contents
IFDB entry

DOS executable of the 550 points version of Colossal Cave, version B00.

[22-Jul-1993] if-archive/solutions/dunjin.hints
IFDB entry

hints for The Dungeons of Dunjin, by W. Mintardjo

[22-Jul-1993] if-archive/games/agt/firstadv.zip
View contents
IFDB entry
IFWiki: Adventure

Colossal Cave - The First Adventure, version 1.4. An AGT version of the original Woods/Crowther 350 points adventure, by David Gasior.

[22-Jul-1993] if-archive/games/pc/firstadv.zip
View contents

Colossal Cave - The First Adventure, version 1.4. An AGT version of the original Woods/Crowther 350 points adventure; by David Gasior

[21-Jul-1993] if-archive/games/agt/cliff2.zip
View contents
IFDB entry

Cliff Diver: Investigator for Hire - Case 2: Purchased Sight Unseen. An AGT adventure, by Patrick Farley. Winner of the 6th annual AGT game contest.

[21-Jul-1993] if-archive/games/pc/cliff2.zip
View contents

Cliff Diver: Investigator for Hire - Case 2: Purchased Sight Unseen. An AGT adventure by Patrick Farley. Winner of the 6th annual AGT game contest.

[21-Jul-1993] if-archive/games/pc/forbid.zip
View contents
IFDB entry

The Forbidden Lands, Book I: The City of Falchon, by Computel. a text RPG (Role Playing Game) for one player

[21-Jul-1993] if-archive/games/agt/holmes.zip
View contents
IFDB entry

The Casebook of Sherlock Holmes, by Michael W. Bayley, based on the board game "221B Baker Street", adapted for AGT by David Malmberg. There are 18 cases to be solved; you interact with the game by selecting commands and objects from a context-sensitive menu. (source code to this game is in programming/agt/agtmastr.zip)

[21-Jul-1993] if-archive/games/pc/holmes.zip
View contents

The Casebook of Sherlock Holmes, by Michael W. Bayley, based on the board game "221B Baker Street", adapted for AGT by David Malmberg. There are 18 cases to be solved; you interact with the game by selecting commands and objects from a context-sensitive menu. (source code to this game is in programming/agt/agtmastr.zip)

[15-Jul-1993] if-archive/rec.arts.int-fiction/arc930704.tar.Z
[15-Jul-1993] if-archive/rec.games.int-fiction/arc930704.tar.Z
[13-Jul-1993] if-archive/solutions/gateway.hnt

very explicit hint book for Frederik Pohl's Gateway

[13-Jul-1993] if-archive/games/pc/murder.zip
View contents
IFDB entry

Murder on Violet Island, by Stephen Claypool

[13-Jul-1993] if-archive/solutions/s101.sol

express walkthrough for Spellcasting 101, by Pete Calvert

[12-Jul-1993] if-archive/infocom/images/zork_i.gif

Partial gray-scale scan of the Zork I poster (824x567x256), by Dave Newkirk.

[12-Jul-1993] if-archive/infocom/images/zork_ii.gif

Partial gray-scale scan of the Zork II poster (824x553x256), by Dave Newkirk.

[10-Jul-1993] if-archive/games/tads/ccr.tar.Z
View contents
IFDB entry

Colossal Cave Revisited. A remake of Crowther and Woods' original adventure, with complete TADS source code. Version 1.0, TADS version by David M. Baggett.

[10-Jul-1993] if-archive/games/adventions/others/ccr.tar.Z
View contents
IFDB entry

Colossal Cave Revisited. A remake of Crowther and Woods' original adventure, with complete TADS source code. Version 1.0, TADS version by David M. Baggett.

[10-Jul-1993] if-archive/games/source/tads/ccr.tar.Z
View contents
IFDB entry

Colossal Cave Revisited. A remake of Crowther and Woods' original adventure, with complete TADS source code. Version 1.0, TADS version by David M. Baggett.

[10-Jul-1993] if-archive/games/adventions/pc/ccr.zip
View contents
IFDB entry

Colossal Cave Revisited v1.0. Crowther and Woods' classic adventure with a full sentence parser. Comes with source. TADS version by Dave Baggett.

[10-Jul-1993] if-archive/games/pc/ccr.zip
View contents
IFDB entry

Colossal Cave Revisited v1.0. Crowther and Woods' classic adventure with a full sentence parser. Comes with source. TADS version by Dave Baggett.

[10-Jul-1993] if-archive/games/source/tads/ccr.zip
View contents
IFDB entry

Colossal Cave Revisited v1.0. Crowther and Woods' classic adventure with a full sentence parser. Comes with source. TADS version by Dave Baggett.

[08-Jul-1993] if-archive/games/advsys/busted.dat
IFDB entry

BUSTED! release 1 - psychedelic interactive fiction by Scumbag Software, Inc. (Jon Drukman). Machine-independent data file for AdvSys 1.2

[05-Jul-1993] if-archive/infocom/demos/sampler1_R26.z3
IFDB entry

Data file of the 1984 Infocom Sampler (Release 26 / Serial Number 840731). Contains an Infocom interactive fiction tutorial and samples of four Infocom games: Zork I, Planetfall, Infidel, and The Witness.

[01-Jul-1993] if-archive/games/agt/hotel.zip
View contents
IFDB entry

Hotel Notell, by R. Baribault

[01-Jul-1993] if-archive/games/pc/hotel.zip
View contents

Hotel Notell, by R. Baribault

[01-Jul-1993] if-archive/games/agt/labyrint.zip
View contents
IFDB entry

The Deadly Labyrinth, by Frank West (inspired by the Death Gate Cycle by Margaret Weis and Tracy Hickman) Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/lab-src.zip)

[01-Jul-1993] if-archive/games/pc/labyrint.zip
View contents

The Deadly Labyrinth, by Frank West (inspired by the Death Gate Cycle by Margaret Weis and Tracy Hickman) Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/lab-src.zip)

[01-Jul-1993] if-archive/games/agt/pork.zip
View contents
IFDB entry

PORK I: The Great Underground Sewer System (version -4.26/1), a parody of Zork I, author unknown, ported to AGT by David Malmberg (source code to this game is in games/source/agt/pork-src.zip)

[01-Jul-1993] if-archive/games/pc/pork.zip
View contents

PORK I: The Great Underground Sewer System (version -4.26/1), a parody of Zork I by David Malmberg, written with AGT (source code to this game is in games/source/agt/pork-src.zip)

[01-Jul-1993] if-archive/programming/questmaker/qstmkr21.zip
View contents

QuestMaker 2.1, by Marietta Co-opware, a game creation program for graphical adventure games with text input and output much like the original King's Quest. DOS executable, documentation, and a sample game

[30-Jun-1993] if-archive/programming/agt/agtambig.lzh

The Adventure Game Toolkit by David R. Malmberg and Mark J. Welch. Big Version 1.3 for Amiga.

[30-Jun-1993] if-archive/programming/agt/agtamdoc.lzh

Documentation and sample game (CRUSADE) for AGT version 1.3 with an addendum for the Amiga

[30-Jun-1993] if-archive/programming/agt/agtamiga.lzh

The Adventure Game Toolkit by David R. Malmberg and Mark J. Welch. Standard Version 1.3 for Amiga.

[30-Jun-1993] if-archive/games/amiga/hugecave.lzh
IFDB entry
IFWiki: Adventure

Adventure in Humongous Cave - 1000 points version of Colossal Cave, based on the 550 points version written with AGT by David Malmberg

[29-Jun-1993] if-archive/games/emacs/dunnet.tar.Z
View contents
IFDB entry

Dunnet version 2.0, by Ron Schnell

[28-Jun-1993] if-archive/infocom/interpreters/old/pinfocom/pinfo-2.36.lha

complete package for the Amiga pinfocom version 3.00, Amiga version 2.36 pinfocom by Paul D. Smith, Amiga port by Olaf Barthel

[28-Jun-1993] if-archive/infocom/interpreters/old/appleII/README

a more detailed description of the files in this directory, by Marc Sira

[28-Jun-1993] if-archive/games/pc/runcy.zip
View contents
IFDB entry

Runcibal Quest version 2.0, by Tim Ward

[28-Jun-1993] if-archive/games/agt/soggy.zip
View contents
IFDB entry
IFWiki: Shades_of_Gray

Shades of Gray, An Adventure in Black and White; 7 authors. Winner of the 6th annual AGT game contest. (pop-up hints are in solutions/pophints/sogpop.zip)

[28-Jun-1993] if-archive/games/pc/soggy.zip
View contents

Shades of Gray, An Adventure in Black and White; 7 authors. Winner of the 6th annual AGT game contest. (pop-up hints are in solutions/pophints/sogpop.zip)

[28-Jun-1993] if-archive/solutions/pophints/sogpop.zip
View contents
IFDB entry
IFWiki: Shades of Gray

Pop-up hints for the original Shades of Gray. (the AGT game files are in games/agt/soggy.zip)

[28-Jun-1993] if-archive/infocom/interpreters/old/zmachine/ZorkMachine-1.15.lha

source code and Amiga executable, ported by Olaf Barthel zmachine version 2.24, Amiga version 1.15

[23-Jun-1993] if-archive/rec.arts.int-fiction/arc921120.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc921211.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc921229.tar.Z
[23-Jun-1993] if-archive/rec.games.int-fiction/arc921229.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc930111.tar.Z
[23-Jun-1993] if-archive/rec.games.int-fiction/arc930111.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc930129.tar.Z
[23-Jun-1993] if-archive/rec.games.int-fiction/arc930129.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc930212.tar.Z
[23-Jun-1993] if-archive/rec.games.int-fiction/arc930212.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc930226.tar.Z
[23-Jun-1993] if-archive/rec.games.int-fiction/arc930226.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc930305.tar.Z
[23-Jun-1993] if-archive/rec.games.int-fiction/arc930305.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc930315.tar.Z
[23-Jun-1993] if-archive/rec.games.int-fiction/arc930315.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc930322.tar.Z
[23-Jun-1993] if-archive/rec.games.int-fiction/arc930322.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc930331.tar.Z
[23-Jun-1993] if-archive/rec.games.int-fiction/arc930331.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc930404.tar.Z
[23-Jun-1993] if-archive/rec.games.int-fiction/arc930404.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc930413.tar.Z
[23-Jun-1993] if-archive/rec.games.int-fiction/arc930413.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc930418.tar.Z
[23-Jun-1993] if-archive/rec.games.int-fiction/arc930418.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc930425.tar.Z
[23-Jun-1993] if-archive/rec.games.int-fiction/arc930425.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc930502.tar.Z
[23-Jun-1993] if-archive/rec.games.int-fiction/arc930502.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc930530.tar.Z
[23-Jun-1993] if-archive/rec.games.int-fiction/arc930530.tar.Z
[23-Jun-1993] if-archive/rec.arts.int-fiction/arc930620.tar.Z
[23-Jun-1993] if-archive/rec.games.int-fiction/arc930620.tar.Z
[23-Jun-1993] if-archive/download-tools/atari/zoo-atar.tos

ZOO 2.1 for Atari ST; self-extracting archive

[22-Jun-1993] if-archive/infocom/interpreters/old/pinfocom/pinfo.zoo

complete package for the Atari ST ported by Christopher B. Browne

[22-Jun-1993] if-archive/infocom/interpreters/old/zmachine/zmachine.zoo

source code and Atari ST executable version 2.24 ported by Christopher B. Browne

[15-Jun-1993] if-archive/solutions/eric.sol

Solution to Eric the Unready, by Beowulf

[15-Jun-1993] if-archive/games/competition96/wok/mrun.exe
[05-Jun-1993] if-archive/infocom/hints/solutions/journey.txt

revised solution for Journey, by Erik Futtrup

[30-May-1993] if-archive/solutions/s101.lostsoles

Spellcasting 101: The population of the Isle of Lost Soles by Volker Blasius

[15-May-1993] if-archive/infocom/tools/DebugTool_111.lha

DebugTool, for Infocom games and save files, by Paul David Doherty. Version 1.11, source code and Amiga executable.

[15-May-1993] if-archive/infocom/tools/DebugTool_111.readme

A few words about DebugTool.

[06-May-1993] if-archive/infocom/interpreters/old/itf/mac.InfoTaskForce.bin

Mac executable, ported by Ralf Schlatterbeck

[06-May-1993] if-archive/infocom/interpreters/old/itf/mac.itf.patch

source code patches relative to patch level 1 by Ralf Schlatterbeck

[06-May-1993] if-archive/infocom/interpreters/old/itf/mac.itf.tar.gz
View contents

source code for Mac, ported by Ralf Schlatterbeck compressed with gzip

[05-May-1993] if-archive/games/agt/cosmosrv.zip
View contents
IFDB entry
IFWiki: Cosmoserve

CosmoServe: an Adventure Game for the BBS-Enslaved by Judith Pintar. This game won the 5th Annual AGT Game Writing Contest (together with The Multi-Dimensional Thief).

[05-May-1993] if-archive/games/pc/cosmosrv.zip
View contents

CosmoServe - An Adventure Game for the BBS-Enslaved by Judith Pintar. This game won the 5th Annual AGT Game Writing Contest (together with The Multi-Dimensional Thief).

[03-May-1993] if-archive/infocom/interpreters/old/appleII/GNO.infocom.shk

an interpreter that runs under GNO on the Apple IIGS

[03-May-1993] if-archive/games/agt/hurry.zip
View contents
IFDB entry

Hurry! Hurry! Hurry!! Visit the Great Florian's Traveling Circus and Flourishing Florilegium of Flamboyant Wonders An Illustrated, Musical Text Adventure by David Malmberg (The PC speaker "music" can be turned off (Esc) and the illustrations are displayed only on request (view ...).) (source code to this game is in programming/agt/agtmastr.zip)

[03-May-1993] if-archive/games/pc/hurry.zip
View contents

Hurry! Hurry! Hurry!! Visit the Great Florian's Traveling Circus and Flourishing Florilegium of Flamboyant Wonders. An Illustrated, Musical Text Adventure by David Malmberg (The PC speaker "music" can be turned off (Esc) and the illustrations are displayed only on request (view ...).) (source code to this game is in programming/agt/agtmastr.zip)

[03-May-1993] if-archive/infocom/interpreters/old/appleII/infocompro.shk

InfoSnarf, a utility for the Apple II to extract the game data from the older 5.25" disk format and save it in the newer standard format, and InfocomPro, an interpreter that runs under ProDOS. Archive packed with ShrinkIt.

[03-May-1993] if-archive/infocom/tools/infocompro.shk

InfoSnarf, a utility for the Apple II to extract the game data from the older 5.25" disk format and save it in the newer standard format, and InfocomPro, an interpreter that runs under ProDOS. Archive packed with ShrinkIt.

[26-Apr-1993] if-archive/infocom/images/titles.gif.zip
View contents

GIF files of the title screens of the following games, by Mark Howell:

  • Arthur
  • Beyond Zork
  • Journey
  • Shogun
  • Zork Zero
[26-Apr-1993] if-archive/infocom/hints/maps/zork0maps.zip
View contents
IFDB entry
IFWiki: Zork Zero

GIF files of all the maps from Zork Zero, by Mark Howell. The Delta is incomplete, all the others are complete.

[20-Apr-1993] if-archive/games/tads/unnkhz10.tar.Z
View contents
IFDB entry, entry

Unnkulia One-Half: The Salesman Triumphant, plus a playable demo of Unnkulia Zero: The Search for Amanda. Both games are version 1.0, by D. A. Leary.

[20-Apr-1993] if-archive/games/tads/uu1v301.tar.Z
View contents
IFDB entry

Unnkulian Underworld: The Unknown Unventure, Version 3.01 by D. A. Leary.

[20-Apr-1993] if-archive/games/tads/uu2v30.tar.Z
View contents
IFDB entry

Unnkulian Unventure II: The Secret of Acme, Version 3.0 by David M. Baggett.

[20-Apr-1993] if-archive/games/agt/elf20.zip
View contents
IFDB entry

The Elf's Christmas Adventure or God Bless Frosty the Snowman! (Version 2.0) by Bruce McKay and Marlene Abriel, a musical text adventure, converted to AGT by David Malmberg. (I think "Version 2.0" and "musical" applies only the AGT port by David Malmberg; it is written with the Master's Edition of AGT, which (among other features) supports sound, i.e. in this case it plays Christmas songs through the PC speaker.) (The original game is in games/source/advsys/elves87.zip; version 1 of the AGT port is in games/source/agt/elf.zip)

[20-Apr-1993] if-archive/games/pc/elf20.zip
View contents

The Elf's Christmas Adventure or God Bless Frosty the Snowman! (Version 2.0) by Bruce McKay and Marlene Abriel, a musical text adventure, converted to AGT by David Malmberg. (I think "Version 2.0" and "musical" applies only the AGT port by David Malmberg; it is written with the Master's Edition of AGT, which (among other features) supports sound, i.e. in this case: it plays Christmas songs through the PC speaker.) (The original game is in games/source/advsys/elves87.zip; version 1 of the AGT port is in games/source/agt/elf.zip)

[20-Apr-1993] if-archive/games/adventions/others/unnkhz10.tar.Z
View contents
IFDB entry, entry

Unnkulia One-Half: The Salesman Triumphant, AND Unnkulia Zero: The Search for Amanda (playable demo). Both are version 1.0, by D. A. Leary.

[20-Apr-1993] if-archive/games/adventions/others/uu1v301.tar.Z
View contents
IFDB entry

Unnkulian Underworld: The Unknown Unventure, Version 3.01, by D. A. Leary.

[20-Apr-1993] if-archive/games/adventions/others/uu2v30.tar.Z
View contents
IFDB entry

Unnkulian Unventure II: The Secret of Acme, Version 3.0, by David M. Baggett.

[15-Apr-1993] if-archive/games/pc/education/cta_1b.zip
View contents
IFDB entry
IFWiki: Christian_Text_Adventure_1

Christian Text Adventure #1, by Bob Nance. Written with GAGS.

[15-Apr-1993] if-archive/games/pc/horror30.zip
View contents
IFDB entry, entry, entry
IFWiki: Frankenstein's_Legacy, The_Sea_Phantom

Horror 3.0; three text adventures in a horror vein by John Olsen:

  • Night of the Walking Dead
  • Frankenstein's Legacy
  • The Sea Phantom
[15-Apr-1993] if-archive/games/pc/ibmadv.zip
View contents
IFDB entry

Infiltration to IBM Headquarters, by Jonathan Stanley

[15-Apr-1993] if-archive/infocom/shipped-documentation/moonmist.letters
IFDB entry
IFWiki: Moonmist

the two Moonmist letters missing from the Lost Treasures of Infocom I package; supplied by Mark Howell

[15-Apr-1993] if-archive/games/pc/titanic.zip
View contents
IFDB entry

Beyond the Titanic, by Scott Miller (Apogee)

[13-Apr-1993] if-archive/solutions/cliff.sol
IFDB entry

Solution to Cliff Diver: Investigator for Hire - The Case of Crime to the Ninth Power, by Ambat Sasi

[13-Apr-1993] if-archive/solutions/squynch.sol
IFDB entry

Solution to The Squynchia Adventure, by Ambat Sasi

[05-Apr-1993] if-archive/programming/advsys/advsydos.zip
View contents

DOS executables of the AdvSys version 1.2 compiler and interpreter, the source modules that had to be changed, and an accompanying description; by Volker Blasius

[05-Apr-1993] if-archive/infocom/tools/atari800.to.dat

C source to convert single- and double-sided Atari 400/800 Infocom games to data files playable with any interpreter, by Michael Jenkin.

[02-Apr-1993] if-archive/solutions/castaway.sol
IFDB entry

Solution to Castaway, by Ambat Sasi

[02-Apr-1993] if-archive/solutions/elf.sol
IFDB entry

Solution to The Elf's Christmas Adventure, by Ambat Sasi

[02-Apr-1993] if-archive/solutions/flingsho.sol
IFDB entry

Solution to Odieus's Quest for the Magic Flingshot by Ambat Sasi

[25-Mar-1993] if-archive/games/source/adv550s.zip
View contents
IFDB entry

C source code of 550 points version of Colossal Cave by Ken C. Wellsch, August 1985, ported from the FORTRAN version of David Platt. (a combined DOS/Windows executable of this version is in games/pc/winadv21.zip)

[25-Mar-1993] if-archive/games/pc/adv551.zip
View contents
IFDB entry

DOS executable of the 551 points version of Colossal Cave by Doug McDonald (version 6.6, August 1990), with support for multiple save files added by Magnus Olsson (September 1990) (source code for Doug McDonald's version is in games/source/advsrc.zip)

[25-Mar-1993] if-archive/games/pc/advtc2.zip
View contents
IFDB entry

DOS executable and Turbo C 2.0 source code for a version of Colossal Cave by Jerry D. Pohl, which gives separate values for treasures, survival, and score. The "missing" header file (ADVTEXT.H, length 0) is created by running ADVENT0.EXE on the text files. (Jerry D. Pohl's original is in games/pc/adv.arc)

[25-Mar-1993] if-archive/games/source/advtc2.zip
View contents

DOS executable and Turbo C 2.0 source code for a version of Colossal Cave by Jerry D. Pohl, which gives separate values for treasures, survival, and score. The "missing" header file (ADVTEXT.H, length 0) is created by running ADVENT0.EXE on the text files. (Jerry D. Pohl's original is in games/pc/adv.arc)

[25-Mar-1993] if-archive/games/pc/castaway.zip
View contents
IFDB entry

Castaway, recreational text adventure by Conrad R. Button. Author's difficulty rating: Introductory. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if some lines are missing from your screen.

[25-Mar-1993] if-archive/games/pc/education/samerica.zip
View contents
IFDB entry

South American Trek, educational text adventure by Conrad R. Button. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if some lines are missing from your screen.

[24-Mar-1993] if-archive/games/source/agt/crusade.zip
View contents
IFDB entry

Crusade, by David Malmberg (a DOS executable is in games/pc/crusade.zip and games/agt/crusade.zip)

[24-Mar-1993] if-archive/games/source/agt/elf.zip
View contents
IFDB entry

The Elf's Christmas Adventure or God Bless Frosty the Snowman! by Bruce McKay and Marlene Abriel, converted to AGT by David Malmberg. (The original game is in games/source/advsys/elves87.tar.Z and games/source/advsys/elves87.zip; another version, written with the Master's Edition of AGT, is in games/pc/elf20.zip and games/agt/elf20.zip)

[24-Mar-1993] if-archive/games/pc/hornad.zip
View contents
IFDB entry

The Castle of Hornadette, by Stephen J. Konig

[24-Mar-1993] if-archive/games/source/gags/lottery.zip
View contents
IFDB entry

Lottery, by E. L. (Ev) Cheney. (a DOS executable is in games/pc/lottery.zip and games/agt/lottery.zip)

[24-Mar-1993] if-archive/games/source/agt/odieusrc.zip
View contents
IFDB entry

Odieus's Quest for the Magic Flingshot, author unknown, converted from LADS to AGT and "embellished" by David Malmberg. (a DOS executable is in games/pc/odieus.zip and games/agt/odieus.zip, and an Inform port is in games/zcode/odieus.zip)

[24-Mar-1993] if-archive/games/source/agt/paranoia.zip
View contents
IFDB entry

Paranoia, by Sam Shirley. originally a paper solo adventure game ("If you do this continue there"), adapted for AGT by David Malmberg

[24-Mar-1993] if-archive/games/source/agt/squynch.zip
View contents
IFDB entry

The Squynchia Adventure, by M. & T. Frank, converted from LADS to AGT by David Malmberg. (a compiled version of this game (version 1.5), a DOS interpreter (version 1.5 beta), and a walkthrough are in games/pc/squyn15.zip and games/agt/squyn15.zip)

[24-Mar-1993] if-archive/solutions/timetrav.sol
IFDB entry

Solution to Time Traveler version 2.0, by Ambat Sasi

[22-Mar-1993] if-archive/programming/adl/adl.tar.Z
View contents

source code for ADL and two sample games: "Aardvark's Museum" and "mpu"; all by Ross Cunniff

[22-Mar-1993] if-archive/games/tads/modern.gam
IFDB entry

Modernism version 1.0, by Jacob Solomon Weinstein, includes both "Waiting for Godot" and "No Exit". (a Mac executable is in games/mac/Modernism.sit.hqx)

[22-Mar-1993] if-archive/games/mac/Modernism.sit.hqx
IFDB entry

Modernism version 1.0, by Jacob Solomon Weinstein includes both "Waiting for Godot" and "No Exit" (a machine-independent TADS game file is in games/tads/modern.gam)

[22-Mar-1993] if-archive/programming/adl/README

a note about ADL, the Adventure Definition Language by Ross Cunniff

[22-Mar-1993] if-archive/solutions/redplan.sol
IFDB entry

Solution to Red Planet version 2.0, by Ambat Sasi

[18-Mar-1993] if-archive/games/source/agt/alice-s.zip
View contents
IFDB entry

The Adventures of Alice Who Went Through the Looking-Glass and Came Back Though Not Much Changed, by Douglas A. Asherman. Written with GAGS, a predecessor of AGT. Can be run with GAGS or compiled and run with AGT. This game won the GAGS game writing contest 1986. (a DOS executable is in games/pc/alice.zip and games/agt/alice.zip)

[18-Mar-1993] if-archive/games/source/gags/alice-s.zip
View contents
IFDB entry

The Adventures of Alice Who Went Through the Looking-Glass and Came Back Though Not Much Changed, by Douglas A. Asherman. This game won the GAGS game writing contest 1986. (an AGT compiled version of this game is in games/agt/alice.zip and games/pc/alice.zip)

[18-Mar-1993] if-archive/games/source/agt/cave.zip
View contents
IFDB entry

350 points Colossal Cave by Willie Crowther and Don Woods AGT version by David Malmberg

[16-Mar-1993] if-archive/games/agt/cliff.zip
View contents
IFDB entry

Cliff Diver: Investigator for Hire - Case 1: The Case of Crime to the Ninth Power. version 1.5, by Patrick Farley. Winner of the 4th annual AGT game contest. (pop-up hints are in solutions/pophints/cliffpop.zip)

[16-Mar-1993] if-archive/games/pc/cliff.zip
View contents
IFDB entry

Cliff Diver: Investigator for Hire - Case 1: The Case of Crime to the Ninth Power. Version 1.5, an AGT adventure by Patrick Farley. Winner of the 4th annual AGT game contest. (pop-up hints are in solutions/pophints/cliffpop.zip)

[16-Mar-1993] if-archive/games/pc/education/destiny.zip
View contents
IFDB entry

A simple text adventure game designed to teach Biblical truths by Pete Koziar.

[16-Mar-1993] if-archive/programming/figment/figment.zip
View contents

Figment - The Imagination Processor, revision 2.46, a multi-media authoring system for interactive fiction, shareware by Patch Panel Software. Documentation, DOS executable, and a sample game

[16-Mar-1993] if-archive/programming/gamescape/gscape.zip
View contents
IFWiki: Gamescape

Gamescape version A.4, shareware by Dennis Drew, a development system for illustrated text adventures. Documentation, DOS executable, and sample games (Note: games/pc/nobeer.zip is written with Gamescape.)

[16-Mar-1993] if-archive/games/pc/house.zip
View contents
IFDB entry

The House at the Edge of Time, version 1.0, by Pat Pflieger

[16-Mar-1993] if-archive/games/agt/sos.zip
View contents
IFDB entry

Son of Stagefright - A Pleasant Day at the Theater in Three Paranatural Acts, by Mike McCauley. This game won the 3rd Annual AGT Game Writing Contest. (A Macintosh executable is in games/mac/sos.sit, AGT source code is in games/source/agt/sos-src.zip)

[16-Mar-1993] if-archive/games/pc/sos.zip
View contents

Son of Stagefright - A Pleasant Day at the Theater in Three Paranatural Acts, by Mike McCauley. This game won the 3rd Annual AGT Game Writing Contest. (A Macintosh executable is in games/mac/sos.sit, AGT source code is in games/source/agt/sos-src.zip)

[16-Mar-1993] if-archive/solutions/unnkulia.onehalf.sol
IFDB entry

Solution to Unnkulia One-Half: The Salesman Triumphant by Ambat Sasi

[16-Mar-1993] if-archive/games/pc/yastag.zip
View contents
IFDB entry

Yet Another Silly Text Adventure Game: Quest of Yogurt by Robert Kwong, Burton Lee, and Dennis Ng. Verily, verily! It's a text adventure insofar as it writes out text, but your interaction is limited to answering Y/N questions.

[15-Mar-1993] if-archive/games/pc/marooned.zip
View contents
IFDB entry

Marooned Again version 4.1, by Dennis Drew

[15-Mar-1993] if-archive/games/pc/nirvana.zip
View contents
IFDB entry

Nirvana, an Adventure in the World of Wimsey. Version 3.1, by Wimsey Co.

[15-Mar-1993] if-archive/games/pc/nobeer.zip
View contents
IFDB entry

Another Lifeless Planet and Me With No Beer. Version A.3, by Dennis Drew (sequel to Marooned Again)

[15-Mar-1993] if-archive/games/pc/nova.zip
View contents
IFDB entry

Supernova version B, by Scott Miller and Terry Nagy

[15-Mar-1993] if-archive/games/pc/redplan.zip
View contents
IFDB entry
IFWiki: Red_Planet

Red Planet version 2.0, recreational text adventure by Conrad R. Button. Author's difficulty rating: Advanced. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if you encounter "Illegal function call in line 29300 in module REDPLAN at ..."

[15-Mar-1993] if-archive/games/pc/sleuth.zip
View contents
IFDB entry

Sleuth version 4.45, by Eric N. Miller. You move around the map of the house with the cursor keys, but you solve this murder mystery with conventional text commands.

[15-Mar-1993] if-archive/games/pc/timetrav.zip
View contents
IFDB entry

Time Traveler version 2.0, recreational text adventure by Conrad R. Button. Author's difficulty rating: Expert. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if you encounter "Illegal function call in line 29300 in module TIMETRAV at ..."

[15-Mar-1993] if-archive/games/source/basic/vial.zip
View contents
IFDB entry

The Vial of Doom, by Roger M. Wilcox. QBASIC source code, converted from BASICA by Ambat Sasi.

[15-Mar-1993] if-archive/games/pc/wombat.zip
View contents
IFDB entry

The Golden Wombat of Destiny version 1.2, by Huw Collingbourne

[14-Mar-1993] if-archive/games/adventions/pc/unnkhz10.zip
View contents
IFDB entry, entry

Unnkulia One-Half: The Salesman Triumphant, AND Unnkulia Zero: The Search for Amanda (playable demo). Both are version 1.0, by D. A. Leary.

[14-Mar-1993] if-archive/games/pc/unnkhz10.zip
View contents
IFDB entry, entry

Unnkulia One-Half: The Salesman Triumphant, AND Unnkulia Zero: The Search for Amanda (playable demo). Both are version 1.0, by D. A. Leary.

[11-Mar-1993] if-archive/solutions/darkcon.sol
IFDB entry

Solution to Dark Continent, by Ambat Sasi

[11-Mar-1993] if-archive/games/adventions/others/How-To-Run-These-Games

Important information you should read

[11-Mar-1993] if-archive/games/pc/intercep.zip
View contents
IFDB entry

Intercept, by Michael D. Wile

[11-Mar-1993] if-archive/games/pc/mcmurphy.zip
View contents
IFDB entry

McMurphy's Mansion version 1.6, by David Martin. Author's rating: difficulty: average; playing time: 80 hours

[11-Mar-1993] if-archive/infocom/hints/solutions/moonmist.blue.txt

stepwise solution for Moonmist - Blue Version, by Erik Futtrup, with a hint from John Rodriguez

[11-Mar-1993] if-archive/games/pc/mutants.zip
View contents
IFDB entry

Mutant Invasion, by Michael D. Wile

[11-Mar-1993] if-archive/solutions/nebula.sol
IFDB entry

Solution to Nebula, by Ambat Sasi

[10-Mar-1993] if-archive/infocom/articles/Newsweek85-text

Lost in Computer Fiction, by Bill Barol from Newsweek, December 23, 1985

[10-Mar-1993] if-archive/infocom/articles/NYT83-text

Participatory Novels, by Edward Rothstein from The New York Times BOOK REVIEW, May 8, 1983

[10-Mar-1993] if-archive/infocom/articles/Post83-text

Through the Zorking Glass, by Curt Suplee from The Washington Post, December 22, 1983

[10-Mar-1993] if-archive/infocom/articles/Time83-text

Putting Fiction on a Floppy, by Philip Elmer-De Witt from TIME, December 5, 1983

[09-Mar-1993] if-archive/infocom/articles/Globe84-text

Masters of the Game, by Richard Dyer from "The Boston Globe" Magazine, May 6, 1984

[09-Mar-1993] if-archive/games/advsys/onehand.tar.Z
View contents
IFDB entry, entry
IFWiki: The_Sound_of_One_Hand_Clapping

The Sound of One Hand Clapping - A Riddle in Subtlety Release 1a, by Erica Sadun: This file contains the machine-independent AdvSys 1.2 data files and source code of the AdvSys interpreter for Unix.

[08-Mar-1993] if-archive/infocom/articles/NZT-ZQ-text

Good-Bye to The Status Line, Hello to ZQ (Zork Quarterly)

[04-Mar-1993] if-archive/games/pc/aiw.zip
View contents
IFDB entry

Alice in Wonderland version 1.2, by Robin C. Johnson

[04-Mar-1993] if-archive/games/pc/education/asia.zip
View contents
IFDB entry

The Asian Challenge version 2.0, educational text adventure by Conrad R. Button This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if you encounter "Illegal function call in line 29300 in module ASIA at ..."

[04-Mar-1993] if-archive/games/pc/darkcon.zip
View contents
IFDB entry

Dark Continent, a recreational text adventure by Conrad R. Button. Author's difficulty rating: Intermediate. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if some lines are missing from your screen.

[04-Mar-1993] if-archive/games/pc/fallthru.zip
View contents
IFDB entry

Fallthru version 2.00, by Paul H. Deal. Text adventure with RPG elements for up to three players.

[04-Mar-1993] if-archive/games/pc/nebula.zip
View contents
IFDB entry

Nebula, a recreational text adventure by Conrad R. Button. Author's difficulty rating: Novice. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if some lines are missing from your screen.

[03-Mar-1993] if-archive/solutions/atomia.sol
IFDB entry

Solution to Atomia Akorny, by Ambat Sasi

[02-Mar-1993] if-archive/solutions/lastcity.sol
IFDB entry

Solution to The Last City, by Ambat Sasi

[02-Mar-1993] if-archive/games/source/basic/lastcity.zip
View contents
IFDB entry

The Last City, by Roger M. Wilcox. BASICA and QBASIC source code, conversion to QBASIC by Ambat Sasi.

[02-Mar-1993] if-archive/infocom/articles/NZT-name-text

A Zork By Any Other Name from The New Zork Times, Winter 1984

[02-Mar-1993] if-archive/infocom/articles/NZT-Witness-text

How "The Witness" Came to Be from The New Zork Times, Summer 1984

[02-Mar-1993] if-archive/solutions/vial.sol
IFDB entry

Solution to The Vial of Doom, by Ambat Sasi

[25-Feb-1993] if-archive/games/pc/crime.zip
View contents
IFDB entry

cRiMe version 1.0 by David W. Nilsen; rated PG-13 by author. This looks like a text adventure, but it gives you a few minutes to commit as many crimes as possible; then it ends and tells you your score.

[25-Feb-1993] if-archive/solutions/crimeadv.sol
IFDB entry

Solution to Crime Adventure version 1.52, by Ambat Sasi

[25-Feb-1993] if-archive/solutions/mountain.sol
IFDB entry

Solution to Moon Mountain Adventure, by Ambat Sasi

[25-Feb-1993] if-archive/solutions/terror.sol
IFDB entry

Solution to Terror in the Ice Caves version 1.52 by Ambat Sasi

[24-Feb-1993] if-archive/games/pc/crimeadv.zip
View contents
IFDB entry

Crime Adventure version 1.52, by Steven Neighorn

[24-Feb-1993] if-archive/games/advsys/elves87.tar.Z
View contents
IFDB entry

Elves '87, by BOA! (Burnt Out Adventurers! aka Bruce MacKay and Marlene Abriel) AdvSys source code and compiled .dat file (version 1.2), because this game is too large to be compiled under DOS. (Thanks to David A. Graves!) (an AGT version is in games/source/agt/elf.zip)

[24-Feb-1993] if-archive/games/advsys/elves87.zip
View contents
IFDB entry

Same contents as above.

[24-Feb-1993] if-archive/games/pc/mountain.zip
View contents
IFDB entry

Moon Mountain Adventure, by Thomas Hanlin III

[24-Feb-1993] if-archive/games/pc/terror.zip
View contents
IFDB entry

Terror in the Ice Caves version 1.52, by Steven Neighorn

[23-Feb-1993] if-archive/infocom/demos/csdemo.zip
View contents
IFWiki: Cornerstone

A demo of Cornerstone.

[23-Feb-1993] if-archive/solutions/elsinore.sol
IFDB entry

Solution to Castle Elsinore version 1.0, by W. Mintardjo

[23-Feb-1993] if-archive/programming/gags/gags106b.zip
View contents

Generic Adventure Game System v1.06B, by Mark J. Welch. Game interpreter and editor (DOS executables) and a sample game (Underground Adventure). This is a predecessor of AGT (q.v.); GAGS game files can be run with GAGS or compiled and run with AGT.

[23-Feb-1993] if-archive/programming/gags/gagsdocs.zip
View contents

documentation for GAGS version 1.06B

[18-Feb-1993] if-archive/solutions/darknite.sol
IFDB entry

Solution to Darknight, by Ambat Sasi

[18-Feb-1993] if-archive/solutions/submarin.sol
IFDB entry

Solution to The Nuclear Submarine Adventure version 1.53 by Ambat Sasi

[17-Feb-1993] if-archive/games/pc/submarin.zip
View contents
IFDB entry

The Nuclear Submarine Adventure version 1.53 by Steven Neighorn (a TRS-80 BASIC version is in games/trs80/nsub.ba)

[17-Feb-1993] if-archive/solutions/tess.sol
IFDB entry

Solution to Beyond the Tesseract, by Ambat Sasi

[17-Feb-1993] if-archive/games/pc/tess.zip
View contents
IFDB entry

Beyond the Tesseract version 2.0p, by David Lo. (Source code is in games/source/tess.tar.gz)

[15-Feb-1993] if-archive/solutions/keytime.sol
IFDB entry

Solution to The Key to Time (in games/advsys/key.dat) by Ambat Sasi

[09-Feb-1993] if-archive/infocom/hints/solutions/zorkzero.txt

walkthrough for Zork Zero by David Sachs (incomplete)

[08-Feb-1993] if-archive/scott-adams/hints/adamssol.zip
View contents

Walkthroughs for 12 Scott Adams adventures

[08-Feb-1993] if-archive/solutions/adamssol.zip
View contents
IFDB entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry, entry

walkthroughs for 12 Scott Adams adventures

[04-Feb-1993] if-archive/games/source/agt/undergnd.zip
View contents
IFDB entry

An Underground Adventure, by Mark J. Welch

[03-Feb-1993] if-archive/solutions/cave.sol
IFDB entry

Solution to Cave Adventure, by Ambat Sasi

[03-Feb-1993] if-archive/games/pc/cave.zoo
IFDB entry

Cave Adventure by Russell Wallace. C source code and DOS executable.

[03-Feb-1993] if-archive/games/source/cave.zoo

Cave Adventure by Russell Wallace C source code and DOS executable

[03-Feb-1993] if-archive/games/pc/trilogy.txt
IFDB entry, entry, entry

Description of trilogy.zip

[03-Feb-1993] if-archive/games/pc/trilogy.zip
View contents
IFDB entry, entry, entry
IFWiki: Doppy_&_Pru's_Summer_Holiday, Doppyworld, Asylum_(Follow_the_Cheese_and_Pickle_Sandwich)

Three adventure games (Doppyworld, Asylum, Doppy and Pru's Summer Holiday), by A.J.Shepherd (The Doppelganger)

[01-Feb-1993] if-archive/solutions/haunted.sol
IFDB entry

Solution to The Haunted Mission Adventure version 1.52 by Ambat Sasi

[28-Jan-1993] if-archive/games/pc/darknite.zip
View contents
IFDB entry

Darknight; anonymous DOS executable

[28-Jan-1993] if-archive/games/pc/haunted.arc
IFDB entry

The Haunted Mission Adventure version 1.52, by Steven Neighorn

[28-Jan-1993] if-archive/games/pc/island.zip
View contents
IFDB entry

The Island of Mystery version 1.52, by Steven Neighorn

[26-Jan-1993] if-archive/solutions/race10.sol
IFDB entry

Solution to The Great Archeological Race version 1.0 by Ambat Sasi

[18-Jan-1993] if-archive/solutions/enchantedcastle.txt
IFDB entry

Solution to Enchanted Castle, by W. Mintardjo

[14-Jan-1993] if-archive/infocom/info/gameinfo.txt

Infocom game information table by Paul D. Smith (13jan93)

[14-Jan-1993] if-archive/games/tads/tads-gamelist1.txt

The Complete, Unofficial List of TADS Games v3.00 (jan93), by Alan Mead.

[14-Jan-1993] if-archive/info/tads-gamelist1.txt

The Complete, Unofficial List of TADS Games v3.00 (jan93), by Alan Mead.

[13-Jan-1993] if-archive/games/mac/adventure-11.hqx
IFDB entry
IFWiki: Adventure

Colossal Cave, 550 point version based on the Unix C version by Ken Wellsch Mac version 1.1 by Anthony C. Ard

[13-Jan-1993] if-archive/games/mac/crystalcave2.2.sit.hqx
IFDB entry

Crystal Cave version 2.2. by Kevin O'Gorman based on and intended as a sequel to Colossal Cave (source code, though not the same as this version was compiled with, is in games/source/crystal.tar.gz)

[13-Jan-1993] if-archive/games/mac/deepspacedrifter1.0.sit.hqx
IFDB entry

Deep Space Drifter, written with TADS by Michael J. Roberts and Steve McAdams (shareware, source code comes with registration)

[13-Jan-1993] if-archive/games/mac/dudley.sit.hqx
IFDB entry

A Dudley Dilemma version 1.2 by Lane Barrow (a DOS version is in games/pc/dudley.zip; source code is in games/source/agt/dudley_s.zip)

[13-Jan-1993] if-archive/games/mac/zork-27m.hqx
IFDB entry
IFWiki: Zork (game)

Dungeon, the more or less public domain version of the original MIT Zork. Macintosh version 2.7M (1.1) by Anthony C. Ard, based on the Unix C version 2.7A

[09-Jan-1993] if-archive/games/pc/c-ralf.zip
View contents
IFDB entry

Castle Ralf release 4-2, by Doug Clutter and Steve Vance

[09-Jan-1993] if-archive/games/pc/elsinore.zip
View contents
IFDB entry

Castle Elsinore version 1.0, by Temple Software

[09-Jan-1993] if-archive/games/adventions/pc/unnk1v30.zip
View contents
IFDB entry

Unnkulian Underworld: The Unknown Unventure, by D. A. Leary. Version 3.0.

[09-Jan-1993] if-archive/games/pc/unnk1v30.zip
View contents
IFDB entry

Unnkulian Underworld: The Unknown Unventure, by D. A. Leary. Version 3.0.

[09-Jan-1993] if-archive/games/adventions/pc/unnk2v30.zip
View contents
IFDB entry

Unnkulian Unventure II: The Secret of Acme, by David M. Baggett. Version 3.0.

[09-Jan-1993] if-archive/games/pc/unnk2v30.zip
View contents
IFDB entry

Unnkulian Unventure II: The Secret of Acme, by David M. Baggett. Version 3.0.

[08-Jan-1993] if-archive/games/source/tads/hightech.zip
View contents
IFDB entry

TADS source to High Tech Drifter, by Jim Cser. Unfinished.

[07-Jan-1993] if-archive/infocom/articles/articles.zip
View contents

Articles by and interviews with Infocom writers compiled by Paul David Doherty. Contents:

  • IEEE Computer, 1979: "Zork: A Computerized Fantasy Simulation Game" by Lebling/Blank/Anderson
  • Creative Computing, 1980: "How to Fit a Large Program Into a Small Machine" by Blank/Galley
  • Byte, 1980: "Zork and the Future of Computerized Fantasy Simulations" by Lebling
  • Mike Gerrard's Lebling Interview (1987)
  • Paul Rigby's Moriarty Interview
  • New Zork Times, 1985: "The History of Zork" by Anderson/Galley
[04-Jan-1993] if-archive/programming/oasys/oasys101.zip
View contents

OASYS version 1.01 by Russell Wallace, updates by Jeff Jenness, with contributions by Erin Anderson. C source and DOS executable

[31-Dec-1992] if-archive/solutions/adventure.step
IFDB entry

commented stepwise solution to the 350 points version of Colossal Cave

[22-Dec-1992] if-archive/infocom/interpreters/old/itf/itf-pl2-src.tar.Z
View contents

ITF 4.01 patch level 2 C source code and documentation

[22-Dec-1992] if-archive/infocom/interpreters/old/itf/itfp2src.zip
View contents

ITF 4.01 patch level 2 C source code and documentation

[21-Dec-1992] if-archive/games/source/advent.tar.Z
View contents
IFDB entry

FORTRAN-IV source code of 501 points version of Colossal Cave by David Long, version 5.2/2, October 1979.

[21-Dec-1992] if-archive/games/pc/atomia.zoo
IFDB entry

Atomia Akorny, Magnus Olsson's first adventure game for the Acorn Atom; C source and DOS executable

[21-Dec-1992] if-archive/games/source/atomia.zoo

Atomia Akorny, Magnus Olsson's first adventure game for the Acorn Atom; C source code and DOS executable

[21-Dec-1992] if-archive/games/source/Dungeon_source.sit
IFDB entry

C source code for Dungeon (the more or less public domain version of the original MIT Zork) for the Macintosh.

[21-Dec-1992] if-archive/utilities/legend1.zip
View contents

Vocabulary lister for Spellcasting 101 and TimeQuest (Legend Entertainment), by Volker Blasius. C source and DOS executable.

[17-Dec-1992] if-archive/infocom/hints/solutions/hitchhiker.step

stepwise solution for Hitchhiker's Guide to the Galaxy, by Doug Howell and Peter van Turennout

[16-Dec-1992] if-archive/games/source/advsrc.zip
View contents
IFDB entry

portable FORTRAN source code for an extended 551 points version of Colossal Cave by Doug McDonald Version 6.6 August 1990 (a compiled DOS executable is in games/pc/pcadvent.zip, another one with support for multiple save files added by Magnus Olsson is in games/pc/adv551.zip)

[16-Dec-1992] if-archive/programming/agt/agt135.zip
View contents

The Adventure Game Toolkit by David R. Malmberg and Mark J. Welch, version 1.35 for MS-DOS

[16-Dec-1992] if-archive/programming/agt/agtdoc.zip
View contents

Documentation and sample game (CRUSADE) for AGT versions 1.3 and 1.35 (machine independent)

[15-Dec-1992] if-archive/infocom/hints/solutions/enchanter.step1

stepwise solution for Enchanter, by Paul D. Smith

[15-Dec-1992] if-archive/infocom/hints/solutions/lurkinghorror.step2

stepwise solution for The Lurking Horror, by Paul D. Smith

[15-Dec-1992] if-archive/infocom/hints/solutions/planetfall.step1

stepwise solution to Planetfall, by Paul D. Smith

[15-Dec-1992] if-archive/infocom/hints/solutions/sorcerer.step2

stepwise solution for Sorcerer, by Paul D. Smith

[15-Dec-1992] if-archive/infocom/hints/solutions/starcross.step1

stepwise solution to Starcross, by Paul D. Smith

[14-Dec-1992] if-archive/games/pc/t-zero.zip
View contents
IFDB entry

t-zero version 1.04, including the missing hint file, by Dennis M. Cunningham.

[10-Dec-1992] if-archive/infocom/interpreters/old/zmachine/zmachine.zip
View contents

source code version 2.24; plays Infocom Interactive Fiction (not Interactive Fiction Plus)

[06-Dec-1992] if-archive/games/atari-ST/adventr.arc
IFDB entry
IFWiki: Adventure

Crowther & Woods' Colossal Cave (aka "Adventure"), converted to Megamax C by Marvin W. Rasmussen. (Source is not included in this archive, but there is a pointer to the source.)

[06-Dec-1992] if-archive/infocom/hints/solutions/amfv.txt

solution for A Mind Forever Voyaging by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/ballyhoo.txt

stepwise solution for Ballyhoo, by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/beyondzork.txt2

tips for Beyond Zork, by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/borderzone.txt

stepwise solution for Borderzone, by Erik Futtrup

[06-Dec-1992] if-archive/infocom/hints/solutions/bureaucracy.txt

stepwise solution for Bureaucracy by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/cutthroats.txt

anonymous solution for Cutthroats

[06-Dec-1992] if-archive/infocom/hints/solutions/deadline.txt
IFDB entry

anonymous solution for Deadline

[06-Dec-1992] if-archive/games/atari-ST/dungeon.zoo
IFDB entry
IFWiki: Zork (game)

Atari version of Dungeon, the game that evolved into Zork. Source included.

[06-Dec-1992] if-archive/infocom/hints/solutions/enchanter.step2

stepwise solution for Enchanter, by Paul David Doherty

[06-Dec-1992] if-archive/infocom/hints/solutions/enchanter.txt
IFDB entry

anonymous prose solution for Enchanter

[06-Dec-1992] if-archive/infocom/hints/solutions/hitchhiker.txt

solution for Hitchhiker's Guide to the Galaxy, by Scorpia

[06-Dec-1992] if-archive/infocom/hints/solutions/hollywood.gag

things to try in Hollywood Hijinx, by Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/hollywood.step1

stepwise solution for Hollywood Hijinx, by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/infidel.txt

anonymous solution for Infidel

[06-Dec-1992] if-archive/infocom/hints/solutions/lgop.step1

stepwise solution to Leather Goddesses of Phobos, by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/lurkinghorror.step1

stepwise solution for The Lurking Horror, by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/moonmist.green.txt

stepwise solution for Moonmist - Green Version, by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/moonmist.red.txt

stepwise solution for Moonmist - Red Version, by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/moonmist.yellow.txt

stepwise solution for Moonmist - Yellow Version, by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/planetfall.txt

anonymous solution to Planetfall

[06-Dec-1992] if-archive/infocom/hints/solutions/plunderedhearts.step1

stepwise solution for Plundered Hearts, by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/seastalker.txt

anonymous solution for Seastalker

[06-Dec-1992] if-archive/infocom/hints/solutions/sherlock.step1

stepwise solution for Sherlock: The Riddle of the Crown Jewels, by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/sorcerer.step1

stepwise solution for Sorcerer, by Paul David Doherty

[06-Dec-1992] if-archive/infocom/hints/solutions/sorcerer.txt

anonymous solution for Sorcerer

[06-Dec-1992] if-archive/infocom/hints/solutions/spellbreaker.step

stepwise solution for Spellbreaker, by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/starcross.txt

anonymous solution for Starcross

[06-Dec-1992] if-archive/infocom/hints/solutions/stationfall.step

stepwise solution for Stationfall, by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/suspect.step

stepwise solution for Suspect, by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/suspended.txt

anonymous solution for Suspended

[06-Dec-1992] if-archive/infocom/hints/solutions/trinity.step

stepwise solution for Trinity, by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/wishbringer.step1

stepwise solution for Wishbringer, by Erik Futtrup and Twan Lintermans

[06-Dec-1992] if-archive/infocom/hints/solutions/witness.txt

anonymous solution for Witness

[06-Dec-1992] if-archive/infocom/hints/solutions/zorkI.txt
IFDB entry

anonymous solution for Zork I

[06-Dec-1992] if-archive/infocom/hints/solutions/zorkII.txt

anonymous solution for Zork II

[06-Dec-1992] if-archive/infocom/hints/solutions/zorkIII.txt

anonymous solution for Zork III

[02-Dec-1992] if-archive/programming/advsys/error-msgs.txt

An explanation of AdvSys error messages by Jon Drukman

[02-Dec-1992] if-archive/games/advsys/key.dat
IFDB entry

The Key to Time, by Jon Drukman. Machine-independent data file for AdvSys 1.2 (solution is in games/solutions/keytime.sol)

[02-Dec-1992] if-archive/solutions/winadsol.zip
View contents
IFDB entry

a recording of a "perfect" 550 point Colossal Cave game (458 turns, recorded with the Windows version winadvxx.zip) by Mike Rosenstark

[01-Dec-1992] if-archive/programming/advsys/advsys.tar.Z
View contents

AdvSys source code version 1.2 by David Betz with additions for smart articles by Bill Randle

[01-Dec-1992] if-archive/programming/advsys/advsys.zip
View contents

[same contents]

[01-Dec-1992] if-archive/infocom/interpreters/old/pinfocom/pinfocom-3.0.zip
View contents

[same contents]

[01-Dec-1992] if-archive/infocom/interpreters/old/pinfocom/pinfocom-docs-3.0.zip
View contents

[same contents]

[01-Dec-1992] if-archive/programming/advsys/standard.adi.Z

Object oriented runtime package version 2.0 by Brian Preble (AdvSys source code)

[01-Dec-1992] if-archive/programming/advsys/standard.zip
View contents

[same contents]

[30-Nov-1992] if-archive/games/amiga/Dungeon.lzh
IFDB entry
IFWiki: Zork (game)

Amiga port of Dungeon, the more or less public domain version of the original MIT Zork

[30-Nov-1992] if-archive/infocom/interpreters/old/pinfocom/pinfocom-3.0.tar.Z
View contents

sources, makefile, README, man pages etc.

[30-Nov-1992] if-archive/infocom/interpreters/old/pinfocom/pinfocom-docs-3.0.tar.Z
View contents

TeX DVI and PostScript versions of man pages and Infocom data table

[30-Nov-1992] if-archive/infocom/interpreters/old/itf/README

general info and command line options

[23-Nov-1992] if-archive/programming/oasys/c++.h

the "missing file" for OASYS version 1.0

[23-Nov-1992] if-archive/infocom/hints/solutions/lgop.step2

stepwise solution to Leather Goddesses of Phobos, by Charazz, Mad Hacker, and Obsidian

[23-Nov-1992] if-archive/programming/oasys/oasys.zoo

OASYS version 1.0 by Russell Wallace; C source and DOS executable

[23-Nov-1992] if-archive/programming/general-discussion/scoring

A thread from rec.arts.int-fiction discussing the pros and cons of scoring in interactive fiction

[23-Nov-1992] if-archive/solutions/unnkulian2.sol
IFDB entry

Solution to Unnkulian Unventure II: The Secret of Acme by Kevin Bolduan

[12-Nov-1992] if-archive/games/pc/adv.arc
IFDB entry

A version of Colossal Cave by Jerry D. Pohl, giving separate values for treasures, survival, and score. DOS executable only; documentation refers to C source code, which is missing, but a port to Turbo C 2.0 is in games/source/advtc2.zip.

[12-Nov-1992] if-archive/games/pc/adv350de.zip
View contents
IFDB entry

FORTRAN source code, DOS executable, and a walkthrough of the 350 points version of Colossal Cave by Don Ekman (an Amiga port of this file is in games/amiga/adv350.lha)

[12-Nov-1992] if-archive/games/source/adv350de.zip
View contents

FORTRAN source code, DOS executable, and a walkthrough of the 350 points version of Colossal Cave by Don Ekman

[12-Nov-1992] if-archive/games/pc/winadv21.zip
View contents
IFDB entry

550 points version of Colossal Cave by David Platt (1979). Ported to Unix C by Ken C. Wellsch (1984), and then ported to MS Windows by Wolfgang Strobl (1992). Combined DOS and Windows executable version 2.1. (source code by Ken C. Wellsch is in games/source/adv550s.zip)

[12-Nov-1992] if-archive/games/pc/world106.zip
View contents
IFDB entry

World version 1.06, by J. Doug McDonald. This version displays a status line and can save to different files, but cannot overwrite existing save files.

[02-Nov-1991] if-archive/programming/tads1/tads12.zip
View contents

TADS version 1.2 executables and support files (including adv.t and std.t) for MS-DOS, by Mike Roberts.

[23-Jul-1991] if-archive/programming/tads1/tads110.zip
View contents

TADS version 1.10 executables and support files (including adv.t and std.t) for MS-DOS, by Mike Roberts.

[05-Jun-1986] if-archive/games/c64/mario-moeller/EscapeToFreedom.txt
IFDB entry

User's Manual for Escape to Freedom

[05-Jun-1986] if-archive/games/c64/mario-moeller/HotelHell.txt
IFDB entry

User's Manual for Hotel Hell

[05-Jun-1986] if-archive/games/c64/mario-moeller/Stowaway.txt
IFDB entry

User Guide for Stowaway!

[04-Jan-1980] if-archive/games/competition2007/windows/vcross/VCROSS.D64
[03-Jan-1980] if-archive/games/competition2007/windows/vcross/VCROSS2.D64
[03-Jan-1980] if-archive/games/competition2007/windows/firefly/FIREFLY.EXE
[03-Jan-1980] if-archive/games/competition2007/windows/firefly/FIREFLY.BAS
[30-Dec-1979] if-archive/games/competition96/jacl/eldor.ps
[30-Dec-1979] if-archive/games/competition96/jacl/jacl.elf