The files here can be played with an Infocom game interpreter; look in infocom/interpreters for a version for your system.
A1RL0CK, a Puny Interactive Science Fiction, by Marco Innocenti. Release 2 / Serial number 230317
Adventure 6, the 551 point version of Adventure aka Colossal Cave, by Dave Long, from 1979, converted to C99 and compiled as Z-code with a modified vbccz compiler by Arthur O'Dwyer.
Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". Release 3 / Serial number 951220
Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". Release 5 / Serial number 961209
Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". Release 7 / Serial number 970904.
(Included on Acorn User magazine cover CD 3, issue 188, December 1997.)
Adventure aka Colossal Cave, by William Crowther. This is Will Crowther's original, pre-Woods 1976 game, ported to Inform 7 by Chris Conley. Release 2 / Serial number 110819
Scott Adams' Adventureland, ported to Inform by Graham Nelson. Release 1 / Serial number 961111. (source code is in infocom/compilers/inform6/examples/old/Adventureland-r1-961111.inf)
Animals 1.0, a logic and observation word puzzle, written for the C-40 ZCode competition by David Fisher.
Augmented Fourth, an Interactive Performance, written by Brian Uri. Release 3 / Serial number 130702
Balances, An Interactive Short Story by Graham Nelson. Release 4 / Serial number 960508.
(Included on Acorn User magazine cover CD 2, issue 170, July 1996.)
Buccaneer's Cache, a PunyJam #1 game, by Wilfried Elmenreich. Release 1 / Serial number 210502
Save the Cheshire Cat! An interactive intrigue originally written in Italian and then translated into English by the game's author, Marco Vallarino. Release 1 / Serial number 140803
Crystal and Stone, Beetle and Bone: an interactive fantasy by Jenny Eriksson. Release 2 / Serial number 090625
Curses, An Interactive Diversion by Graham Nelson. Release 10 / Serial number 940120 The fourth public release, compiled by Inform v1171. Included with the Apple IIGS port of the ZIP interpreter.
Curses, An interactive diversion by Graham Nelson. Release 12 for Acorn User / Serial number 940604 From the August 1994 edition of Acorn User magazine.
Curses, An Interactive Diversion by Graham Nelson. Release 14 / Serial number 950522 This version was historically important for rewriting the game to use the standard Inform library.
Curses, An Interactive Diversion by Graham Nelson. Release 7 / Serial number 930428 This was the first version of Curses to appear in the archive.
Curses, An Interactive Diversion by Graham Nelson. Release 8 / serial number 930603 (Compiled by Inform v634)
Curses, An Interactive Diversion by Graham Nelson. Release 9 / Serial number 931111 This was the first expansion of the game, adding about 20% more content.
Delusions, an Interactive Self-Discovery by Christopher E. Forman. Release 3 / Serial number 970113.
(Included on Acorn User magazine cover CD 3, issue 188, December 1997.)
Don't Pee Yourself! A Toilet Training Adventure by 'Hulk Handsome'. Release 2 / Serial number 131107
Ghost Mountain, by Michael Cox. Release 2 / Serial number 210417
Gourmet Gaffe, a Historically Inaccurate Adventure by 'Hulk Handsome'. Release 1 / Serial number 120425
Hide a pachyderm! An interactive joke, by Simon Deimel. Release 8 / Serial number 140705
The Hobbit - The True Story - Redux, Director's Cut, by Fredrik Ramsberg and Johan Berntsson. Release 2 / Serial number 170421 Originally an MS-DOS adventure released by Milbus Software (tm) 1993. Redux, Director's Cut released by Milbus Software (tm) 2001. This port created with Inform 7 by A.N. Onymous 2017. (A different and extended port from 2001 is in games/glulx/hobbit.blb)
The Impossible Stairs, an interactive fiction by Mathbrush. Release 2. Serial number 220706. (source code is in games/source/dialog/ImpossibleStairs.dg)
Juicehead, an interactive binge, by Simon Deimel. Release 4 / Serial number 140609
Just Another Day, by Theodore C. Lim. "This game is a tribute to any and all working parents."
Release 1 / Serial number 170107
robotfindskitten, a Zen Simulation. Originally written by Leonard Richardson, and converted to Inform by David Griffith. Release 7 / Serial number 130320
Lecture Feature, by Paul Equinox Collins. The sequel to "Teacher Feature". Release 1 / Serial number 140813
Make it Good, by Jon Ingold. Release 13 / Serial number 090921
Mansion, an Interactive Inheritance, by Derek Barley. Release 1 / Serial number 010505
Christminster, An Interactive Conspiracy by Gareth Rees. Release 2 / Serial number 950804.
(Included on Acorn User magazine cover CD 2, issue 170, July 1996.)
A Fable, an interactive MiSTing-up of Stan Heller's GAGS game "A Fable". Original AGT MiST-ed version by Graeme Cree, ported to Inform by Stuart Moore. Release 2 / Serial number 981104
Not Just A Game, by John Menichelli. Release 2 / Serial number 000319
Photograph, a Portrait of Reflection, by Steve Evans. Release 5 / Serial number 040827. (the original competition entry is in games/competition2002/zcode/photo/photo.z5)
Photopia, by Adam Cadre. Version 1.22 (24 December 1998).
Risorgimento Represso, an Interactive Invigoration, written by Michael Coyne. Release 4 / Serial number 060308. (a Glulx version is in games/glulx/old/risorg-r4.ulx, source code is in games/source/inform/risorg_src.zip, and the original competition entry is in games/competition2003/zcode/risorg/risorg.z8)
Risorgimento Represso, an Interactive Invigoration, written by Michael Coyne. Release 5 / Serial number 171024. (a Glulx version is in games/glulx/old/risorg-r5.ulx, and the original competition entry is in games/competition2003/zcode/risorg/risorg.z8)
Robots - Another abuse of the Z-Machine - A nostalgic diversion by Torbjörn Andersson. Release 5 / Serial number 951120.
(Included on Acorn User magazine cover CD 3, issue 188, December 1997.)
Sand-dancer: a Desert Fable, by Aaron Reed, Alexei Othenin-Girard, and Howard M. Lewis Ship. A re-implementation of Aaron Reed’s Sand-dancer game in Dialog. Release 1. Serial number 200913.
Snowed In, by Jason Self. Release 1 / Serial number 220205 Archive contains game file and source code.
Snowed In, by Jason Self. Release 2 / Serial number 220601 Archive contains game file and source code.
Snowed In, by Jason Self. Release 3 / Serial number 220610 Archive contains game file and source code.
You Are Standing, by Aaron A. Reed. Release 2 / Serial number 231227. Originally an exclusive bonus for the Ultimate Collector's Edition of 50 Years of Text Games.
Suveh Nux, a game of magical experimentation, version 1.1, by David Fisher. Winner of the 2007 One Room Game Comp. Release 1 / Serial number 071226
The job, a PunyJam #1 game by Fredrik Ramsberg. Release 4 / Serial number 210608
The House of Fear, or, Loplop Introduces the World, a Hermetic Journey by Gwen Katz. Release 2 / Serial number 121023
Underground, by Phlegethon. Release 1 / Serial number 190730
Ungodly hour, an interactive nightmare, by Simon Deimel. Release 6 / Serial number 140302
Uninvited, originally implemented on the Apple Macintosh by ICOM (1986) and reimplemented by in Inform by David Griffith. Release 2 / Serial number 121216
Uninvited, originally implemented on the Apple Macintosh by ICOM (1986) and reimplemented by in Inform by David Griffith. Release 2 / Serial number 121216
Walk Among Us, An Interactive Horror Punk by Roberto Colnaghi. Release 1 / Serial number 181031
The Wedding, an Interactive Family Headache by Neil James Brown. Release 4 / Serial number 970602. This game came second in the Acorn User 1996 IF Competition.
Why Pout?, by Andrew Schultz (as "Mick Stupp"). Release 2 / Serial number 241018. Contains story file, map, walkthrough, and Inform 7 source code. (the original competition entry is in games/competition2024/Games/why-pout.zip)
Why Pout?, by Andrew Schultz (as "Mick Stupp"). Release 3 / Serial number 241022. Contains story file, map, walkthrough, and Inform 7 source code. (the original competition entry is in games/competition2024/Games/why-pout.zip)
Yak Shaving for Kicks and Giggles! A Philosophical Odyssey by J. J. Guest. Release 2 / Serial number 101127
You've Got A Stew Going! An Interactive Fiction in one act, by Ryan Veeder. Release 2 / Serial number 130422
ZDungeon, a port to Inform of Dungeon, the more or less public domain version of the original MIT Zork. Ported by Ethan Dicks, based on the original MDL sources, dated 22 July 1981. Release 10 / Serial number 990126