Nitfol - an Infocom interpreter by Evin Robertson, designed to work with the Glk system for I/O.
Patches for Nitfol 0.5 to fix a crash, run V2 games, display accented characters correctly, remove unwanted flickering in XGlk-built nitfol, and fix undo/redo, by Simon Baldwin.
Source code for Nitfol 0.5, by Evin Robertson, packaged as a tarred gzipped file.
Linux Glk executables of Nitfol 0.5 compiled with the patches in nitfol-0.5-patches.zip, compiled by Simon Baldwin.
Nitfol 0.5, by Evin Robertson. Macintosh executable, compiled by Andrew Plotkin.
Nitfol 0.5, by Evin Robertson, MS-DOS executable.
Source code for Nitfol 0.5, by Evin Robertson, packaged as a zip file.
MS-DOS 32-bit executables of Nitfol 0.5, built with GlkDOS 0.19.1 by L. Ross Raszewski.
A patch to Nitfol 0.5 to cure a bug affecting the use of UNDO and REDO in .z8 games.
Nitfol 0.5, by Evin Robertson, Windows executable.