Index: if-archive/infocom/interpreters/nitfol

Nitfol - an Infocom interpreter by Evin Robertson, designed to work with the Glk system for I/O.


9 Files

nitfol-0.5-patches.zip [22-Oct-2003]
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Patches for Nitfol 0.5 to fix a crash, run V2 games, display accented characters correctly, remove unwanted flickering in XGlk-built nitfol, and fix undo/redo, by Simon Baldwin.

nitfol-0.5.tar.gz [25-Oct-1999]
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Source code for Nitfol 0.5, by Evin Robertson, packaged as a tarred gzipped file.

nitfol-0.5_linux.tgz [22-Oct-2003]
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Linux Glk executables of Nitfol 0.5 compiled with the patches in nitfol-0.5-patches.zip, compiled by Simon Baldwin.

Nitfol-05.hqx [17-Apr-2000]

Nitfol 0.5, by Evin Robertson. Macintosh executable, compiled by Andrew Plotkin.

nitfol05.exe [25-Oct-1999]

Nitfol 0.5, by Evin Robertson, MS-DOS executable.

nitfol05.zip [25-Oct-1999]
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Source code for Nitfol 0.5, by Evin Robertson, packaged as a zip file.

nitfolb.zip [19-Jul-2000]
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MS-DOS 32-bit executables of Nitfol 0.5, built with GlkDOS 0.19.1 by L. Ross Raszewski.

undo_redo.patch [14-Jul-2003]

A patch to Nitfol 0.5 to cure a bug affecting the use of UNDO and REDO in .z8 games.

winnitfol-0_5.zip [26-Oct-1999]
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Nitfol 0.5, by Evin Robertson, Windows executable.