Index: if-archive/games/hugo

This directory contains Hugo game files, which can be used on any machine that runs the Hugo runtime engine. To get the Hugo runtime engine for your favorite system, look in programming/hugo.


1 Subdirectory

old

Older versions of some of the games in this directory.

42 Files

annoy2.hex [02-Mar-2001]
IFDB entry

Aggravatron: Annoyotron II, written by Ben Parrish.

cb2.hex [24-Feb-2013]
IFDB entry
IFWiki: Clockwork Boy 2

The Clockwork Boy 2, by Roody Yogurt and Marius Müller. Release 0.5 / Serial Number 010313

clock.hex [15-Jan-2012]
IFDB entry
IFWiki: The_Hugo_Clock

The Hugo Clock, version 2, by Jason McWright. Written for the Hugo Open House Competition.

colossal.hex [03-Jan-1997]
IFDB entry
IFWiki: Adventure

Colossal Hugo, the original 350 points ADVENT ported to Hugo by Kent Tessman (revised version for Hugo 2.2a). Based on Graham Nelson's Inform port of David Baggett's 1993 TADS reconstruction 'Colossal Cave Revisited' of the 1977 original by Willie Crowther and Don Woods. (source code is in games/source/hugo/colossal.hug)

dawn.zip [08-Oct-2020]
View contents
IFDB entry
IFWiki: Fallacy_of_Dawn

Fallacy of Dawn, by Robb Sherwin. Release 1.07 / Serial number 010930

down.hex [14-Jan-2000]
IFDB entry
IFWiki: Down (game)

Down, release 4, by Kent Tessman. (source code is in games/source/hugo/down_source.zip, and the original competition entry is in games/competition97/hugo/down)

dragon.zip [21-Oct-2001]
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IFDB entry

Dragon Hunt, by Joachim Froholt.

east.zip [09-Oct-1995]
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IFDB entry

East of Eastwood, a short Western scenario by Cardinal Teulbachs serial #10/09/95 (Hugo v1)

future_boy_demo.zip [20-Sep-2004]
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IFDB entry
IFWiki: Future Boy!

Future Boy!, a superhero adventure by Kent Tessman. Release 1.01 09-18-04 (demo version). Archive includes the game, graphics and sound files, and interpreters for Windows, Macintosh, Linux, BeOS, Palm and PocketPC.

guilty.hex [09-Feb-2000]
IFDB entry
IFWiki: Guilty Bastards

The Hugo game file for Guilty Bastards, version 2.09, for systems where the Hugo Engine does not support graphics and sounds.

guilty.zip [09-Feb-2000]
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IFDB entry
IFWiki: Guilty Bastards

Guilty Bastards, a humourous mystery adventure, version 2.09, by Kent Tessman. Contains illustrations and sounds. The archive contains a machine independent Hugo game file, plus graphic and sound data. (a self extracting archive for Windows containing all these files plus the Hugo Engine is in games/pc/guilty.exe; source code is in games/source/hugo/gbsource.zip)

hammurabi.zip [02-Oct-2002]
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IFDB entry
IFWiki: Hammurabi

Hammurabi, ported to Hugo by Robb Sherwin. Archive includes Hugo game file and source code.

[linked from if-archive/games/source/hugo/hammurabi.zip]
horror.zip [19-Apr-2012]
View contents
IFDB entry

The Halloween Horror, by Roody Yogurt, release 1.

htgessay.hex [12-Apr-1998]
IFDB entry

Haunting the Ghosts, by Jason Peter Brown an Interactive Essay on Paul Auster's "The New York Trilogy". Release 0.9d, requires Hugo 2.4 or higher runtime engine.

htgpics [12-Apr-1998]
IFDB entry

The Hugo resource file that contains the graphics for htgessay.hex. Requires a graphical port of the Hugo engine.

hugozork.hex [08-Feb-1999]
IFDB entry
IFWiki: Zork I

Zork I, ported to Hugo by John Menichelli and updated for Hugo 2.5 by Kent Tessman. (source code is in games/source/hugo/hugozork.hug)

ISH.hex [29-Apr-2012]
IFDB entry

Escape from Ice Station Hippo, version 1.3, by Jason McWright.

memory.hex [16-Feb-1999]
IFDB entry
IFWiki: Persistence_of_Memory

Persistence of Memory, second release (15feb99), by Jason Dyer. (the original competition entry is in games/competition98/hugo/memory/memory.hex)

ndrift.zip [20-Apr-2022]
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IFDB entry
IFWiki: Necrotic Drift

Necrotic Drift, version 1.04, by Robb Sherwin. This is a graphical text adventure game, and as such requires a minimum resolution of 800x600. It does not support text-only mode. The archive contains a machine independent Hugo game file, plus graphics and music.

nextday.zip [09-Jan-2013]
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IFDB entry

The Next Day, an Interactive Dénouement, by Jonathan Blask. Release 1 / Serial number 130109

NMNL.hex [08-May-2001]
IFDB entry
IFWiki: Nothing More, Nothing Less

Nothing More, Nothing Less, an Interactive Slice of Life written for Emily Short's SmoochieComp 2001 by Gilles Duchesne. Version 1.21

overbrook.zip [06-Sep-2022]
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IFWiki: Overbrook

Overbrook, an Interactive House Tour. Not a game, but an interactive tour of Ben Parrish's new home.

party.hex [11-Jan-2012]
IFDB entry
IFWiki: Party Arty, Man of La Munchies

Party Arty, Man of La Munchies, by Roody Yogurt. Release 2 / Serial 120111

paxless.hex [04-Apr-2010]
IFDB entry
IFWiki: PAXLess

PAXLess, a Quest to the IF Suite, by Royce "Garynar" Odle. Written for the PAX-East Speed-IF competition.

pirate.hex [11-Aug-1997]
IFDB entry
IFWiki: Pirate Adventure

Pirate Adventure, the classic Scott Adams game, ported to Hugo 2.4 by Julian Arnold. Version 1.1.0 of the Hugo port. (source code is in games/source/hugo/pirate_src.zip, and there are original C64 versions in games/c64/)

playing.txt [30-Nov-1995]

How to Play Hugo Games, by Kent Tessman

pmime.hex [02-May-2006]
IFDB entry
IFWiki: Pantomime

Pantomime, by Robb Sherwin. Release 1.02 / Serial number 060426 (the original Spring Thing entry is in games/springthing/2006/pmime.hex)

renga.hex [16-May-2014]
IFDB entry

Renga in Four Parts, by Jason Dyer. Release 1 04-07-14

Retro-Nemesis.zip [14-Jan-2013]
View contents
IFDB entry
IFWiki: Retro-Nemesis

Retro-Nemesis, version 1.01, by Robb Sherwin. An entry in the 2012 Hugo "Open House" Competition.

RobbSherwin_Palm.zip [01-Mar-2016]
View contents
IFDB entry, entry, entry, entry, entry, entry
IFWiki: A Crimson Spring, Fallacy of Dawn, Necrotic Drift, Pantomime, Retro-Nemesis, Hammurabi

A collection of Robb Sherwin's games (A Crimson Spring, Fallacy of Dawn, Necrotic Drift, Pantomime, Retro-Nemesis and Hammurabi) converted to the format of the Palm Hugo interpreter.

ScavHunt.hex [07-Feb-2002]
IFDB entry

Scavenger Hunt - A Hugo Game and Tutorial, by Gilles Duchesne. (multimedia resource files and annotated source code are in programming/hugo/examples/ScavHuntFull.zip)

scourgdos.hex [06-Dec-2000]
IFDB entry
IFWiki: A_Crimson_Spring

A Crimson Spring by Robb Sherwin Release 1.0.04 / Serial number 001206 (a graphics-and-audio enabled version is in games/hugo/scourge.zip, and the original competition entry is in games/competition2000/hugo/scourge/scourge.hex)

scourge.zip [06-Dec-2000]
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IFDB entry
IFWiki: A_Crimson_Spring

A Crimson Spring by Robb Sherwin Release 1.0.04 / Serial number 001206 Graphics and Audio Enabled (a machine independent game file is in games/hugo/scourgdos.hex, and the original competition entry is in games/competition2000/hugo/scourge/scourge.hex)

spinning.hex [14-Jan-2013]
IFDB entry
IFWiki: Spinning

Spinning, by Rob O'Hara. An entry in the 2012 Hugo "Open House" Competition.

spur.hex [05-Dec-1999]
IFDB entry
IFWiki: Spur

Spur, A Western Misadventure by Kent Tessman Release 9 (4dec99), Hugo v2.5 (source code to this file is in games/source/hugo/spur_src.zip)

squest.zip [10-Oct-1995]
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IFDB entry

SceptreQuest: The Quest for the Sceptre, serial #10/10/95. Originally written in BASIC by Sean Givan, now ported to Hugo v1 and embroidered by Cardinal Teulbachs. (Sean Givan's original is in games/source/basic/sceptre1.bas)

teleport.zip [05-Jan-2012]
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IFDB entry
IFWiki: Teleport_Test

Teleport Test 0.5, an Interactive Fiction Test Game, from Viridian Development Corporation (Paul Robinson)

tetris.zip [09-Aug-1998]
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IFDB entry

Tetris for Hugo 2.5, implemented by Kent Tessman, based on Andrew Plotkin's Inform version "Freefall". This version makes use of colour, graphics, sound and music. (source code is in games/source/hugo/tetris_source.zip)

trading.zip [04-Jul-2006]
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IFDB entry
IFWiki: Trading Punches

Trading Punches, Part 1 of The Convergence Saga, by Sidney Merk. Version 1.9, Hugo v3.1 / Library 31001 (the original competition entry is in games/competition2004/hugo/trading/ and source code is in games/source/hugo/tpsource.zip)

tripkey.zip [20-Jan-2013]
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IFDB entry

Tripkey, version 0.37, by Paul Robinson. "You're in the Control Center, and you just want to find the exit. This will require you obtain the eponymous tripkey, and a few other things along the way."

waiting.zip [24-Aug-2013]
View contents
IFDB entry

Waiting for The End, version 3, by Paul Lee. Archive includes Hugo game file and source code.

[linked from if-archive/games/source/hugo/waiting.zip]
worldbuilder.hex [11-Jan-2012]
IFDB entry
IFWiki: World_Builder

World Builder, release 2, by Paul Lee. Written for the Hugo Open House Competition.