This directory contains collections of works produced by various smaller events -- competitions, games jams, workshops, etc -- that don't have a dedicated place elsewhere on the IF Archive.
The older events were often run via the Usenet group rec.arts.int-fiction.
AbilityComp (2009). Theme: special abilities.
Various competitions for the ADRIFT platform.
Anti-Productivity Jam (2024).
An arcade. Sixteen machines. (2001)
Casual Gameplay Design Competition #7 (2010). Theme: escape.
ChickenComp (1998).
Commodore 32 Contest (2004): Z-code games ≤32k.
Cover Stories jam (2012). Create cover art, then games to fit.
DinoComp (2000).
DragonComp (2000).
ECTOCOMP (yearly, 2007-), a Hallowe'en-themed competition.
EnvComp (2009). Theme: unusual settings.
IF Fan Fest (1998).
Games submitted to French competitions
(2009). Theme: non-standard gameplay.
Scott Adams' Ghost Town Redux (2007).
HighlandComp (2001). Theme: Highlands of Scotland.
24 Hours of Inform (2002-4).
IF Beginners Competition (2008).
Interactive Fiction Writing Month (2009).
imaginary games from imaginary universes (2016).
IntroComp (yearly, 2002-). Unfinished games.
IFLibrary Competition (2002-3).
Locus Jam (2024). Games set in one specific location.
IF Logic Puzzle Mini-Competition (2003).
LOTECH Competitions (2001-6). Multiple-choice input only.
Manos mini-competition (2000).
McDream minicomps (2006). Based on authors' dreams.
MetaFilter Interactive Fiction Contests (2009-10).
The First Ever (And Maybe The Only) Interactive Fiction Mini-Competition (1998).
Minigames Minicomp (2003). Compiled stories ≤50k.
Neo-Twiny Jam (2023–). Games under 500 words.
New Year's Minicomps (2016-8).
I-Comp (1999). No inventory allowed.
One Room Game Competitions (2002-10).
REALLY BAD IF jam (2024).
RomanceNovelComp (2002).
Segment Mini-comp (2005).
ShuffleComp (2014-). Games based on randomly chosen song titles.
SmoochieComp (2001). Theme: love and romance.
Games submitted to Spanish competitions
Entries to the many Speed-IF events.
SwashComp (2003). Theme: light-hearted swashbuckling adventure.
The Great IF Toaster Contest (2000).
A 2001 mini-comp on the theme of travel.
TWIFcomp (2010). Tweet-sized source code.
UseComp (2000). USE as the only puzzle-solving verb.
WackyComp (1999).
WalkthroughComp (2001). Games/transcripts matching a specific walkthrough.
XComp (1999). Theme: the paranormal.
three .html files which contain suggestions from rec.arts.int-fiction to Cardinal Teulbach's requests for characters, locations, and objects which he planned on putting into one big, silly game. The Cardinal then decided he was too busy for the project, so it was handed off to a committee, which got a little done on it, but it died again. Written up and submitted as a source of ideas for the mini-competition by Julian Arnold.